· 6 years ago · Oct 26, 2019, 03:32 PM
1Initiating legacy licensing module
2
3LICENSE SYSTEM [20191026 20:0:55] Next license update check is after 2019-10-27T10:57:27
4
5
6LICENSE SYSTEM [20191026 20:0:55] 00326-30000-00001-AA209 != 00326-10000-00000-AA784
7
8Built from '2019.2/release' branch; Version is '2019.2.10f1 (923acd2d43aa) revision 9583309'; Using compiler version '191627012'
9OS: 'Windows 10 (10.0.0) 64bit' Language: 'ru' Physical Memory: 4049 MB
10BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
11[Package Manager] Server::Start -- Port 55821 was selected
12
13 COMMAND LINE ARGUMENTS:
14C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Unity.exe
15-projectpath
16C:/The Normy 2
17-useHub
18-hubIPC
19-cloudEnvironment
20production
21-buildTarget
22Android
23-hubSessionId
240e8e4f90-f7f0-11e9-b2e9-9956d7383fec
25Successfully changed project path to: C:/The Normy 2
26C:/The Normy 2
27Using Asset Import Pipeline V1.
28Loading GUID <-> Path mappings...0.000146 seconds
29Loading Asset Database...0.030852 seconds
30AssetDatabase consistency checks...0.192561 seconds
31[Package Manager] Done resolving packages in 0.85s seconds
32[Package Manager]
33Registered 48 packages:
34 Packages from [https://packages.unity.com]:
35 com.unity.ads@2.0.8 (location: C:\The Normy 2\Library\PackageCache\com.unity.ads@2.0.8)
36 com.unity.analytics@3.3.2 (location: C:\The Normy 2\Library\PackageCache\com.unity.analytics@3.3.2)
37 com.unity.collab-proxy@1.2.16 (location: C:\The Normy 2\Library\PackageCache\com.unity.collab-proxy@1.2.16)
38 com.unity.ext.nunit@1.0.0 (location: C:\The Normy 2\Library\PackageCache\com.unity.ext.nunit@1.0.0)
39 com.unity.ide.rider@1.1.0 (location: C:\The Normy 2\Library\PackageCache\com.unity.ide.rider@1.1.0)
40 com.unity.ide.vscode@1.1.2 (location: C:\The Normy 2\Library\PackageCache\com.unity.ide.vscode@1.1.2)
41 com.unity.multiplayer-hlapi@1.0.2 (location: C:\The Normy 2\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2)
42 com.unity.purchasing@2.0.6 (location: C:\The Normy 2\Library\PackageCache\com.unity.purchasing@2.0.6)
43 com.unity.test-framework@1.0.13 (location: C:\The Normy 2\Library\PackageCache\com.unity.test-framework@1.0.13)
44 com.unity.textmeshpro@2.0.1 (location: C:\The Normy 2\Library\PackageCache\com.unity.textmeshpro@2.0.1)
45 com.unity.xr.legacyinputhelpers@2.0.2 (location: C:\The Normy 2\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.0.2)
46 nuget.mono-cecil@0.1.5-preview (location: C:\The Normy 2\Library\PackageCache\nuget.mono-cecil@0.1.5-preview)
47 Built-in packages:
48 com.unity.2d.sprite@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite)
49 com.unity.2d.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap)
50 com.unity.package-manager-ui@2.2.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui)
51 com.unity.timeline@1.1.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline)
52 com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
53 com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
54 com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
55 com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
56 com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
57 com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
58 com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
59 com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
60 com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
61 com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
62 com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
63 com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
64 com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
65 com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
66 com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
67 com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
68 com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
69 com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
70 com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
71 com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
72 com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
73 com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
74 com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
75 com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
76 com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
77 com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
78 com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
79 com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
80 com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
81 com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
82 com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
83 com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
84
85[XR] No new subsystems found in resolved package list.
86[Package Manager] Done registering packages in 0.03s seconds
87Targeting platform: Android
88Refreshing native plugins compatible for Editor in 268.15 ms, found 0 plugins.
89Preloading 0 native plugins for Editor in 0.00 ms.
90IsTimeToCheckForNewEditor: Update time 1572091119 current 1572094861
91Initialize engine version: 2019.2.10f1 (923acd2d43aa)
92[XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/Resources/UnitySubsystems
93[XR] Discovering subsystems at path C:/The Normy 2/Assets
94GfxDevice: creating device client; threaded=1
95Direct3D:
96 Version: Direct3D 11.0 [level 11.0]
97 Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
98 Vendor:
99 VRAM: 2007 MB
100 Driver: 25.21.14.1771
101[EnlightenBakeManager] m_Clear = false;
102Initialize mono
103Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/Managed'
104Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
105Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/MonoBleedingEdge/etc'
106Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56220
107Begin MonoManager ReloadAssembly
108Registering precompiled unity dll's ...
109Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
110Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
111Registered in 0.188652 seconds.
112Native extension for Android target not found
113Native extension for WindowsStandalone target not found
114Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
115Preloading 0 native plugins for Editor in 0.00 ms.
116Mono: successfully reloaded assembly
117- Completed reload, in 13.803 seconds
118Registering precompiled user dll's ...
119Registered in 0.832171 seconds.
120Platform modules already initialized, skipping
121Begin MonoManager ReloadAssembly
122Symbol file LoadedFromMemory doesn't match image C:\The Normy 2\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
123Native extension for Android target not found
124Native extension for WindowsStandalone target not found
125Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
126Preloading 0 native plugins for Editor in 0.00 ms.
127Mono: successfully reloaded assembly
128- Completed reload, in 2.653 seconds
129Platform modules already initialized, skipping
130Validating Project structure ... 0.007161 seconds.
131Refresh: detecting if any assets need to be imported or removed ...
132Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
133Preloading 0 native plugins for Editor in 0.00 ms.
134Refresh: detecting if any assets need to be imported or removed ...
135
136Refresh Completed time: 0.059980s
137 Asset Scan time: 0.058362s
138 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
139 Asset Import (Scripting) time: 0.000000s (count: 0)
140 Post Processs Assets (Scripting) time: 0.000000s
141 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
142 Asset Import (Non Scripting) time: 0.000000s (count: 0)
143 Post Process Assets (Non Scripting) time: 0.000000s
144 Dependent Assets to Import Queue time: 0.000000s
145
146Launched and connected shader compiler UnityShaderCompiler.exe after 0.17 seconds
147Warming cache for 2118 main assets: 0.006206 seconds elapsed
148Initializing Unity extensions:
149 'C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
150[C# Project] Writing C:/The Normy 2\Assembly-CSharp.csproj because it has changed
151[C# Project] First difference on line 27
152
153[C# Project] Current C:/The Normy 2\Assembly-CSharp.csproj:
154[C# Project] 027: <DefineConstants>DEBUG;TRACE;UNITY_2019_2_10;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_ANALYTICS;UNITY_ADS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
155[C# Project] 028: <ErrorReport>prompt</ErrorReport>
156[C# Project] 029: <WarningLevel>4</WarningLevel>
157[C# Project] 030: <NoWarn>0169</NoWarn>
158[C# Project] 031: <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
159
160[C# Project] New C:/The Normy 2\Assembly-CSharp.csproj:
161[C# Project] 027: <DefineConstants>DEBUG;TRACE;UNITY_2019_2_10;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_ANALYTICS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
162[C# Project] 028: <ErrorReport>prompt</ErrorReport>
163[C# Project] 029: <WarningLevel>4</WarningLevel>
164[C# Project] 030: <NoWarn>0169</NoWarn>
165[C# Project] 031: <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
166GetVirtualKey: Could not map char: z (122) to any virtual key
167GetVirtualKey: Could not map char: y (121) to any virtual key
168GetVirtualKey: Could not map char: a (97) to any virtual key
169GetVirtualKey: Could not map char: x (120) to any virtual key
170GetVirtualKey: Could not map char: c (99) to any virtual key
171GetVirtualKey: Could not map char: v (118) to any virtual key
172GetVirtualKey: Could not map char: d (100) to any virtual key
173GetVirtualKey: Could not map char: f (102) to any virtual key
174GetVirtualKey: Could not map char: f (102) to any virtual key
175GetVirtualKey: Could not map char: f (102) to any virtual key
176GetVirtualKey: Could not map char: p (112) to any virtual key
177GetVirtualKey: Could not map char: p (112) to any virtual key
178GetVirtualKey: Could not map char: p (112) to any virtual key
179GetVirtualKey: Could not map char: c (99) to any virtual key
180GetVirtualKey: Could not map char: r (114) to any virtual key
181GetVirtualKey: Could not map char: n (110) to any virtual key
182GetVirtualKey: Could not map char: o (111) to any virtual key
183GetVirtualKey: Could not map char: s (115) to any virtual key
184GetVirtualKey: Could not map char: s (115) to any virtual key
185GetVirtualKey: Could not map char: b (98) to any virtual key
186GetVirtualKey: Could not map char: b (98) to any virtual key
187GetVirtualKey: Could not map char: T (84) to any virtual key
188GetVirtualKey: Could not map char: A (65) to any virtual key
189GetVirtualKey: Could not map char: B (66) to any virtual key
190GetVirtualKey: Could not map char: T (84) to any virtual key
191GetVirtualKey: Could not map char: A (65) to any virtual key
192GetVirtualKey: Could not map char: B (66) to any virtual key
193GetVirtualKey: Could not map char: z (122) to any virtual key
194GetVirtualKey: Could not map char: y (121) to any virtual key
195GetVirtualKey: Could not map char: a (97) to any virtual key
196GetVirtualKey: Could not map char: d (100) to any virtual key
197GetVirtualKey: Could not map char: c (99) to any virtual key
198GetVirtualKey: Could not map char: r (114) to any virtual key
199GetVirtualKey: Could not map char: i (105) to any virtual key
200GetVirtualKey: Could not map char: x (120) to any virtual key
201GetVirtualKey: Could not map char: c (99) to any virtual key
202GetVirtualKey: Could not map char: v (118) to any virtual key
203GetVirtualKey: Could not map char: d (100) to any virtual key
204GetVirtualKey: Could not map char: f (102) to any virtual key
205GetVirtualKey: Could not map char: f (102) to any virtual key
206GetVirtualKey: Could not map char: f (102) to any virtual key
207GetVirtualKey: Could not map char: p (112) to any virtual key
208GetVirtualKey: Could not map char: p (112) to any virtual key
209GetVirtualKey: Could not map char: p (112) to any virtual key
210GetVirtualKey: Could not map char: F (70) to any virtual key
211GetVirtualKey: Could not map char: c (99) to any virtual key
212GetVirtualKey: Could not map char: r (114) to any virtual key
213GetVirtualKey: Could not map char: n (110) to any virtual key
214GetVirtualKey: Could not map char: n (110) to any virtual key
215GetVirtualKey: Could not map char: f (102) to any virtual key
216GetVirtualKey: Could not map char: f (102) to any virtual key
217GetVirtualKey: Could not map char: a (97) to any virtual key
218GetVirtualKey: Could not map char: a (97) to any virtual key
219GetVirtualKey: Could not map char: n (110) to any virtual key
220GetVirtualKey: Could not map char: o (111) to any virtual key
221GetVirtualKey: Could not map char: s (115) to any virtual key
222GetVirtualKey: Could not map char: s (115) to any virtual key
223GetVirtualKey: Could not map char: b (98) to any virtual key
224GetVirtualKey: Could not map char: b (98) to any virtual key
225GetVirtualKey: Could not map char: T (84) to any virtual key
226GetVirtualKey: Could not map char: A (65) to any virtual key
227GetVirtualKey: Could not map char: B (66) to any virtual key
228GetVirtualKey: Could not map char: T (84) to any virtual key
229GetVirtualKey: Could not map char: A (65) to any virtual key
230GetVirtualKey: Could not map char: B (66) to any virtual key
231GetVirtualKey: Could not map char: c (99) to any virtual key
232GetVirtualKey: Could not map char: z (122) to any virtual key
233GetVirtualKey: Could not map char: y (121) to any virtual key
234GetVirtualKey: Could not map char: a (97) to any virtual key
235GetVirtualKey: Could not map char: d (100) to any virtual key
236GetVirtualKey: Could not map char: c (99) to any virtual key
237GetVirtualKey: Could not map char: r (114) to any virtual key
238GetVirtualKey: Could not map char: i (105) to any virtual key
239GetVirtualKey: Could not map char: x (120) to any virtual key
240GetVirtualKey: Could not map char: c (99) to any virtual key
241GetVirtualKey: Could not map char: v (118) to any virtual key
242GetVirtualKey: Could not map char: d (100) to any virtual key
243GetVirtualKey: Could not map char: f (102) to any virtual key
244GetVirtualKey: Could not map char: f (102) to any virtual key
245GetVirtualKey: Could not map char: f (102) to any virtual key
246GetVirtualKey: Could not map char: p (112) to any virtual key
247GetVirtualKey: Could not map char: p (112) to any virtual key
248GetVirtualKey: Could not map char: p (112) to any virtual key
249GetVirtualKey: Could not map char: F (70) to any virtual key
250GetVirtualKey: Could not map char: c (99) to any virtual key
251GetVirtualKey: Could not map char: r (114) to any virtual key
252GetVirtualKey: Could not map char: n (110) to any virtual key
253GetVirtualKey: Could not map char: n (110) to any virtual key
254GetVirtualKey: Could not map char: f (102) to any virtual key
255GetVirtualKey: Could not map char: f (102) to any virtual key
256GetVirtualKey: Could not map char: a (97) to any virtual key
257GetVirtualKey: Could not map char: a (97) to any virtual key
258GetVirtualKey: Could not map char: n (110) to any virtual key
259GetVirtualKey: Could not map char: o (111) to any virtual key
260GetVirtualKey: Could not map char: s (115) to any virtual key
261GetVirtualKey: Could not map char: s (115) to any virtual key
262GetVirtualKey: Could not map char: b (98) to any virtual key
263GetVirtualKey: Could not map char: b (98) to any virtual key
264GetVirtualKey: Could not map char: T (84) to any virtual key
265GetVirtualKey: Could not map char: A (65) to any virtual key
266GetVirtualKey: Could not map char: B (66) to any virtual key
267GetVirtualKey: Could not map char: T (84) to any virtual key
268GetVirtualKey: Could not map char: A (65) to any virtual key
269GetVirtualKey: Could not map char: B (66) to any virtual key
270GetVirtualKey: Could not map char: c (99) to any virtual key
271LightmapEditorSettings: switching bake backend from 1 to 0.
272Unloading 1227 Unused Serialized files (Serialized files now loaded: 0)
273Loaded scene 'Assets/Scenes/SampleScene.unity'
274 Deserialize: 127.055 ms
275 Integration: 1097.949 ms
276 Integration of assets: 15.698 ms
277 Thread Wait Time: 21.036 ms
278 Total Operation Time: 1261.738 ms
279System memory in use before: 86.6 MB.
280System memory in use after: 86.7 MB.
281
282Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 1871.
283Total: 10.561000 ms (FindLiveObjects: 0.544900 ms CreateObjectMapping: 0.079100 ms MarkObjects: 9.772700 ms DeleteObjects: 0.163100 ms)
284
285<RI> Initialized touch support.
286
287<RI> Initialized touch support.
288
289<RI> Initialized touch support.
290
291<RI> Initialized touch support.
292
293<RI> Initialized touch support.
294
295<RI> Initialized touch support.
296
297<RI> Initializing input.
298
299<RI> Input initialized.
300
301[Project] Loading completed in 39.828 seconds
302 Project init time: 37.603 seconds
303 Template init time: 0.000 seconds
304 Services packages init time: 1.672 seconds
305 Package Manager init time: 0.243 seconds
306 Asset Database init time: 1.445 seconds
307 Global illumination init time: 0.608 seconds
308 Assemblies load time: 26.849 seconds
309 Unity extensions init time: 0.001 seconds
310 Asset Database refresh time: 0.060 seconds
311 Scene opening time: 2.127 seconds
312Refresh: detecting if any assets need to be imported or removed ...
313
314Refresh Completed time: 0.064074s
315 Asset Scan time: 0.062291s
316 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
317 Asset Import (Scripting) time: 0.000000s (count: 0)
318 Post Processs Assets (Scripting) time: 0.000000s
319 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
320 Asset Import (Non Scripting) time: 0.000000s (count: 0)
321 Post Process Assets (Non Scripting) time: 0.000000s
322 Dependent Assets to Import Queue time: 0.000000s
323
324EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600
325GetVirtualKey: Could not map char: z (122) to any virtual key
326GetVirtualKey: Could not map char: y (121) to any virtual key
327GetVirtualKey: Could not map char: a (97) to any virtual key
328GetVirtualKey: Could not map char: d (100) to any virtual key
329GetVirtualKey: Could not map char: c (99) to any virtual key
330GetVirtualKey: Could not map char: r (114) to any virtual key
331GetVirtualKey: Could not map char: i (105) to any virtual key
332GetVirtualKey: Could not map char: x (120) to any virtual key
333GetVirtualKey: Could not map char: c (99) to any virtual key
334GetVirtualKey: Could not map char: v (118) to any virtual key
335GetVirtualKey: Could not map char: d (100) to any virtual key
336GetVirtualKey: Could not map char: f (102) to any virtual key
337GetVirtualKey: Could not map char: f (102) to any virtual key
338GetVirtualKey: Could not map char: f (102) to any virtual key
339GetVirtualKey: Could not map char: p (112) to any virtual key
340GetVirtualKey: Could not map char: p (112) to any virtual key
341GetVirtualKey: Could not map char: p (112) to any virtual key
342GetVirtualKey: Could not map char: F (70) to any virtual key
343GetVirtualKey: Could not map char: c (99) to any virtual key
344GetVirtualKey: Could not map char: r (114) to any virtual key
345GetVirtualKey: Could not map char: n (110) to any virtual key
346GetVirtualKey: Could not map char: n (110) to any virtual key
347GetVirtualKey: Could not map char: f (102) to any virtual key
348GetVirtualKey: Could not map char: f (102) to any virtual key
349GetVirtualKey: Could not map char: a (97) to any virtual key
350GetVirtualKey: Could not map char: a (97) to any virtual key
351GetVirtualKey: Could not map char: n (110) to any virtual key
352GetVirtualKey: Could not map char: o (111) to any virtual key
353GetVirtualKey: Could not map char: s (115) to any virtual key
354GetVirtualKey: Could not map char: s (115) to any virtual key
355GetVirtualKey: Could not map char: b (98) to any virtual key
356GetVirtualKey: Could not map char: b (98) to any virtual key
357GetVirtualKey: Could not map char: T (84) to any virtual key
358GetVirtualKey: Could not map char: A (65) to any virtual key
359GetVirtualKey: Could not map char: B (66) to any virtual key
360GetVirtualKey: Could not map char: T (84) to any virtual key
361GetVirtualKey: Could not map char: A (65) to any virtual key
362GetVirtualKey: Could not map char: B (66) to any virtual key
363GetVirtualKey: Could not map char: c (99) to any virtual key
364Created GICache directory at C:/Users/Егор/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.088s, timestamps: [42.398 - 42.487]
365Setting up 2 worker threads for Enlighten.
366 Thread -> id: 2474 -> priority: 1
367 Thread -> id: b6c -> priority: 1
368TrimDiskCacheJob: Current cache size 0mb
369<RI> Initialized touch support.
370
371UPID Received '644b3710-1345-49bf-8cb1-67a700e28ffe'.
372Refreshing native plugins compatible for Editor in 17.82 ms, found 0 plugins.
373<RI> Initialized touch support.
374
375Uploading Crash Report
376NullReferenceException: Object reference not set to an instance of an object
377 at UnityEditor.Android.SDKManager..ctor () [0x0002e] in <24d9b022aa584914af833273ea899103>:0
378 at UnityEditor.Android.SDKManager.GetInstance () [0x00016] in <24d9b022aa584914af833273ea899103>:0
379 at UnityEditor.Android.AndroidPreferenceWindowExtension.WritePreferences () [0x000a7] in <24d9b022aa584914af833273ea899103>:0
380 at UnityEditor.PreferencesProvider.WritePreferences () [0x00227] in C:\buildslave\unity\build\Editor\Mono\PreferencesWindow\PreferencesSettingsProviders.cs:818
381 at UnityEditor.PreferencesProvider.ApplyChangesToPrefs (System.Boolean force) [0x00013] in C:\buildslave\unity\build\Editor\Mono\PreferencesWindow\PreferencesSettingsProviders.cs:535
382 at UnityEditor.PreferencesProvider.ShowExternalApplications (System.String searchContext) [0x0028a] in C:\buildslave\unity\build\Editor\Mono\PreferencesWindow\PreferencesSettingsProviders.cs:381
383 at UnityEditor.PreferencesProvider.OnGUI (System.String searchContext, System.Action`1[T] drawAction) [0x00009] in C:\buildslave\unity\build\Editor\Mono\PreferencesWindow\PreferencesSettingsProviders.cs:307
384 at UnityEditor.PreferencesProvider+<CreateExternalToolsProvider>c__AnonStorey1.<>m__0 (System.String searchContext) [0x00013] in C:\buildslave\unity\build\Editor\Mono\PreferencesWindow\PreferencesSettingsProviders.cs:210
385 at UnityEditor.SettingsProvider.OnGUI (System.String searchContext) [0x00011] in C:\buildslave\unity\build\Editor\Mono\Settings\SettingsProvider.cs:103
386 at UnityEditor.SettingsWindow.DrawControls () [0x00055] in C:\buildslave\unity\build\Editor\Mono\Settings\SettingsWindow.cs:322
387 at UnityEditor.SettingsWindow.DrawSettingsPanel () [0x00045] in C:\buildslave\unity\build\Editor\Mono\Settings\SettingsWindow.cs:313
388 at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) [0x001db] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:298
389 at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) [0x00073] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483
390 at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) [0x00019] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466
391 at UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) [0x00049] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447
392 at UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x0018b] in C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93
393 at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x00090] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280
394 at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00048] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156
395 at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00024] in C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190
396 at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00093] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255
397 at UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00030] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78
398 at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00012] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179
399
400(Filename: <24d9b022aa584914af833273ea899103> Line: 0)
401
402Refresh: detecting if any assets need to be imported or removed ...
403
404Refresh Completed time: 0.081395s
405 Asset Scan time: 0.076553s
406 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
407 Asset Import (Scripting) time: 0.000000s (count: 0)
408 Post Processs Assets (Scripting) time: 0.000000s
409 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
410 Asset Import (Non Scripting) time: 0.000000s (count: 0)
411 Post Process Assets (Non Scripting) time: 0.000000s
412 Dependent Assets to Import Queue time: 0.000000s
413
414Refresh: detecting if any assets need to be imported or removed ...
415
416Refresh Completed time: 0.063309s
417 Asset Scan time: 0.061501s
418 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
419 Asset Import (Scripting) time: 0.000000s (count: 0)
420 Post Processs Assets (Scripting) time: 0.000000s
421 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
422 Asset Import (Non Scripting) time: 0.000000s (count: 0)
423 Post Process Assets (Non Scripting) time: 0.000000s
424 Dependent Assets to Import Queue time: 0.000000s
425
426Refresh: detecting if any assets need to be imported or removed ...
427
428Refresh Completed time: 0.064296s
429 Asset Scan time: 0.062441s
430 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
431 Asset Import (Scripting) time: 0.000000s (count: 0)
432 Post Processs Assets (Scripting) time: 0.000000s
433 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
434 Asset Import (Non Scripting) time: 0.000000s (count: 0)
435 Post Process Assets (Non Scripting) time: 0.000000s
436 Dependent Assets to Import Queue time: 0.000000s
437
438Refresh: detecting if any assets need to be imported or removed ...
439
440Refresh Completed time: 0.069889s
441 Asset Scan time: 0.066904s
442 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
443 Asset Import (Scripting) time: 0.000000s (count: 0)
444 Post Processs Assets (Scripting) time: 0.000000s
445 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
446 Asset Import (Non Scripting) time: 0.000000s (count: 0)
447 Post Process Assets (Non Scripting) time: 0.000000s
448 Dependent Assets to Import Queue time: 0.000000s
449
450Refresh: detecting if any assets need to be imported or removed ...
451
452Refresh Completed time: 0.070994s
453 Asset Scan time: 0.068581s
454 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
455 Asset Import (Scripting) time: 0.000000s (count: 0)
456 Post Processs Assets (Scripting) time: 0.000000s
457 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
458 Asset Import (Non Scripting) time: 0.000000s (count: 0)
459 Post Process Assets (Non Scripting) time: 0.000000s
460 Dependent Assets to Import Queue time: 0.000000s
461
462<RI> Initialized touch support.
463
464WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
465WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
466WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
467WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
468WARNING: Shader Unsupported: 'Hidden/VideoDecodeML' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
469WARNING: Shader Unsupported: 'Hidden/VideoDecodeML' - Setting to default shader.
470Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
471 done. [Time: 69.925300 ms]
472Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
473Preloading 0 native plugins for Editor in 0.00 ms.
474Uploading Crash Report
475UnityException: Can not sign the application
476Unable to sign the application; please provide passwords!
477
478UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
479UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
480UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
481UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
482UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
483UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
484System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
485System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
486System.Reflection.MethodBase:Invoke(Object, Object[])
487UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
488UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
489UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
490UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
491UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
492UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
493UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
494UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
495UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
496UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
497UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
498UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
499UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
500UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
501
502(Filename: C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs Line: 179)
503
504Unloading 75 Unused Serialized files (Serialized files now loaded: 0)
505System memory in use before: 103.0 MB.
506System memory in use after: 103.0 MB.
507
508Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 2194.
509Total: 13.615900 ms (FindLiveObjects: 0.570500 ms CreateObjectMapping: 0.075100 ms MarkObjects: 12.766800 ms DeleteObjects: 0.202200 ms)
510
511LightmapEditorSettings: switching bake backend from 1 to 0.
512Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
513Loaded scene 'Temp/__Backupscenes/0.backup'
514 Deserialize: 6.553 ms
515 Integration: 18.920 ms
516 Integration of assets: 0.003 ms
517 Thread Wait Time: 13.104 ms
518 Total Operation Time: 38.579 ms
519System memory in use before: 101.3 MB.
520System memory in use after: 101.4 MB.
521
522Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2181.
523Total: 11.564800 ms (FindLiveObjects: 0.511800 ms CreateObjectMapping: 0.067700 ms MarkObjects: 10.960900 ms DeleteObjects: 0.023300 ms)
524
525Build completed with a result of 'Failed'
526UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
527UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
528UnityEngine.Logger:Log(LogType, Object)
529UnityEngine.Debug:LogError(Object)
530UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
531UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
532UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
533UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
534UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
535System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
536System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
537System.Reflection.MethodBase:Invoke(Object, Object[])
538UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
539UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
540UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
541UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
542UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
543UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
544UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
545UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
546UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
547UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
548UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
549UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
550UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
551UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
552
553(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)
554
555UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
556 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
557 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
558UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
559UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
560UnityEngine.Logger:Log(LogType, Object)
561UnityEngine.Debug:LogError(Object)
562UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
563UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
564UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
565UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
566System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
567System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
568System.Reflection.MethodBase:Invoke(Object, Object[])
569UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
570UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
571UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
572UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
573UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
574UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
575UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
576UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
577UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
578UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
579UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
580UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
581UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
582UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
583
584(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)
585
586<RI> Initialized touch support.
587
588Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
589 done. [Time: 11.787400 ms]
590Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
591Preloading 0 native plugins for Editor in 0.00 ms.
592Android PostProcess task "Checking prerequisites" took 13,7152 ms
593Android PostProcess task "Detect Java Development Kit (JDK)" took 535,5704 ms
594Detected outdated SDK Platform Tools version 0.0 when the min version is 23.0.0
595Detected outdated SDK Platform Tools version 0.0 when the min version is 23.0.0
596 Observed package id 'tools' in inconsistent location 'C:\android\android-studio-ide-191.5900203-windows\android-studio\tempToolsDir' (Expected 'C:\android\android-studio-ide-191.5900203-windows\android-studio\tools')
597UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
598UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
599UnityEngine.Logger:Log(LogType, Object)
600UnityEngine.Debug:LogWarning(Object)
601UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings(String, String)
602UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool(String, String, Boolean, String, String)
603UnityEditor.Android.AndroidSDKTools:UpdateSDK()
604UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:Update(AndroidSDKTools, Version, ProgressHandler)
605UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
606UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Int32, SDKComponentDetector)
607UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
608UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
609UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
610UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
611UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
612UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
613UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
614UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
615UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
616UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
617UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
618System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
619System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
620System.Reflection.MethodBase:Invoke(Object, Object[])
621UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
622UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
623UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
624UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
625UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
626UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
627UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
628UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
629UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
630UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
631UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
632UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
633UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
634UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
635
636(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
637
638 Observed package id 'tools' in inconsistent location 'C:\android\android-studio-ide-191.5900203-windows\android-studio\tempToolsDir' (Expected 'C:\android\android-studio-ide-191.5900203-windows\android-studio\tools')
639UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
640UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
641UnityEngine.Logger:Log(LogType, Object)
642UnityEngine.Debug:LogWarning(Object)
643UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings(String, String)
644UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool(String, String, Boolean, String, String)
645UnityEditor.Android.AndroidSDKTools:UpdateSDK()
646UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:Update(AndroidSDKTools, Version, ProgressHandler)
647UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
648UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Int32, SDKComponentDetector)
649UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
650UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
651UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
652UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
653UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
654UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
655UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
656UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
657UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
658UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
659UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
660System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
661System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
662System.Reflection.MethodBase:Invoke(Object, Object[])
663UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
664UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
665UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
666UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
667UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
668UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
669UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
670UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
671UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
672UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
673UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
674UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
675UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
676UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
677
678(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
679
680 File C:\Users\Егор\.android\repositories.cfg could not be loaded.
681UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
682UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
683UnityEngine.Logger:Log(LogType, Object)
684UnityEngine.Debug:LogWarning(Object)
685UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings(String, String)
686UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool(String, String, Boolean, String, String)
687UnityEditor.Android.AndroidSDKTools:UpdateSDK()
688UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:Update(AndroidSDKTools, Version, ProgressHandler)
689UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
690UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Int32, SDKComponentDetector)
691UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
692UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
693UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
694UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
695UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
696UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
697UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
698UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
699UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
700UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
701UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
702System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
703System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
704System.Reflection.MethodBase:Invoke(Object, Object[])
705UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
706UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
707UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
708UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
709UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
710UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
711UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
712UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
713UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
714UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
715UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
716UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
717UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
718UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
719
720(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
721
722Detected outdated SDK Platform version 0.0.0 when the min version is 26.0.0
723Uploading Crash Report
724UnityException: Required API level 26.
725 at UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.EnsureSDKComponentVersion (System.Version minVersion, UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK+SDKComponentDetector detector) [0x00064] in <24d9b022aa584914af833273ea899103>:0
726 at UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.EnsureSDKComponentVersion (System.Int32 minVersion, UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK+SDKComponentDetector detector) [0x0000a] in <24d9b022aa584914af833273ea899103>:0
727 at UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000e4] in <24d9b022aa584914af833273ea899103>:0
728 at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <24d9b022aa584914af833273ea899103>:0
729 at UnityEditor.Android.PostProcessAndroidPlayer.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTarget target) [0x0007a] in <24d9b022aa584914af833273ea899103>:0
730 at UnityEditor.Android.AndroidBuildPostprocessor.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTarget target) [0x00001] in <24d9b022aa584914af833273ea899103>:0
731 at UnityEditor.PostprocessBuildPlayer.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target) [0x00019] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106
732UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
733UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
734UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
735UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
736UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
737UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
738System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
739System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
740System.Reflection.MethodBase:Invoke(Object, Object[])
741UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
742UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
743UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
744UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
745UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
746UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
747UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
748UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
749UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
750UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
751UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
752UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
753UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
754UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
755
756(Filename: <24d9b022aa584914af833273ea899103> Line: 0)
757
758DisplayProgressNotification: Build Failed
759Error building Player: UnityException: Required API level 26.
760Unloading 49 Unused Serialized files (Serialized files now loaded: 0)
761System memory in use before: 102.3 MB.
762System memory in use after: 102.3 MB.
763
764Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 2202.
765Total: 12.740400 ms (FindLiveObjects: 0.618700 ms CreateObjectMapping: 0.113000 ms MarkObjects: 11.799500 ms DeleteObjects: 0.207900 ms)
766
767LightmapEditorSettings: switching bake backend from 1 to 0.
768Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
769Loaded scene 'Temp/__Backupscenes/0.backup'
770 Deserialize: 11.082 ms
771 Integration: 13.227 ms
772 Integration of assets: 0.005 ms
773 Thread Wait Time: 17.163 ms
774 Total Operation Time: 41.477 ms
775System memory in use before: 101.0 MB.
776System memory in use after: 101.1 MB.
777
778Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2190.
779Total: 11.473700 ms (FindLiveObjects: 0.511500 ms CreateObjectMapping: 0.069900 ms MarkObjects: 10.871300 ms DeleteObjects: 0.019300 ms)
780
781Build completed with a result of 'Failed'
782UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
783UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
784UnityEngine.Logger:Log(LogType, Object)
785UnityEngine.Debug:LogError(Object)
786UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
787UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
788UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
789UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
790UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
791System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
792System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
793System.Reflection.MethodBase:Invoke(Object, Object[])
794UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
795UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
796UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
797UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
798UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
799UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
800UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
801UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
802UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
803UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
804UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
805UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
806UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
807UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
808
809(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)
810
811UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
812 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
813 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
814UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
815UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
816UnityEngine.Logger:Log(LogType, Object)
817UnityEngine.Debug:LogError(Object)
818UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
819UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
820UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
821UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
822System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
823System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
824System.Reflection.MethodBase:Invoke(Object, Object[])
825UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
826UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
827UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
828UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
829UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
830UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
831UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
832UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
833UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
834UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
835UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
836UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
837UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
838UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
839
840(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)
841
842Refresh: detecting if any assets need to be imported or removed ...
843
844Refresh Completed time: 0.418724s
845 Asset Scan time: 0.401106s
846 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
847 Asset Import (Scripting) time: 0.000000s (count: 0)
848 Post Processs Assets (Scripting) time: 0.000000s
849 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
850 Asset Import (Non Scripting) time: 0.000000s (count: 0)
851 Post Process Assets (Non Scripting) time: 0.000000s
852 Dependent Assets to Import Queue time: 0.000000s
853
854Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
855 done. [Time: 15.998200 ms]
856Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
857Preloading 0 native plugins for Editor in 0.00 ms.
858Android PostProcess task "Checking prerequisites" took 18,942 ms
859Android PostProcess task "Detect Java Development Kit (JDK)" took 1,9251 ms
860Detected outdated SDK Platform version 0.0.0 when the min version is 26.0.0
861 File C:\Users\Егор\.android\repositories.cfg could not be loaded.
862UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
863UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
864UnityEngine.Logger:Log(LogType, Object)
865UnityEngine.Debug:LogWarning(Object)
866UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings(String, String)
867UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool(String, String, Boolean, String, String)
868UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool(String, String, Boolean, String)
869UnityEditor.Android.AndroidSDKTools:InstallPlatform(Int32)
870UnityEditor.Android.PostProcessor.Tasks.SDKPlatformDetector:Update(AndroidSDKTools, Version, ProgressHandler)
871UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
872UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Int32, SDKComponentDetector)
873UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
874UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
875UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
876UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
877UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
878UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
879UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
880UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
881UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
882UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
883UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
884System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
885System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
886System.Reflection.MethodBase:Invoke(Object, Object[])
887UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
888UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
889UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
890UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
891UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
892UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
893UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
894UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
895UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
896UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
897UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
898UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
899UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
900UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
901
902(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
903
904AndroidSDKTools:
905
906 root : C:/android/android-studio-ide-191.5900203-windows/android-studio
907 tools : C:/android/android-studio-ide-191.5900203-windows/android-studio\tools
908 platform-tools: C:/android/android-studio-ide-191.5900203-windows/android-studio\platform-tools
909 build-tools : C:/android/android-studio-ide-191.5900203-windows/android-studio\build-tools\29.0.2
910
911 adb : C:/android/android-studio-ide-191.5900203-windows/android-studio\platform-tools\adb.exe
912
913Android PostProcess task "Detecting Android SDK" took 113441,1832 ms
914Android PostProcess task "Detect Android NDK" took 316,9633 ms
915Android PostProcess task "Trying to find a suitable Android device" took 0,4168 ms
916[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
917BuildPlayer: start building target 13
918- Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
919- Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
920- Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
921- Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
922- Starting compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll
923- Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
924- Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
925- Starting compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll
926- Starting compile Library/PlayerScriptAssemblies/UnityEngine.SpatialTracking.dll
927- Finished compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll
928- Finished compile Library/PlayerScriptAssemblies/UnityEngine.SpatialTracking.dll
929- Starting compile Library/PlayerScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll
930- Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
931- Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
932- Finished compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll
933- Finished compile Library/PlayerScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll
934- Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
935- Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
936Opening scene 'Temp/__Backupscenes/0.backup'
937LightmapEditorSettings: switching bake backend from 1 to 0.
938Unloading 252 Unused Serialized files (Serialized files now loaded: 0)
939Loaded scene 'Temp/__Backupscenes/0.backup'
940 Deserialize: 59.457 ms
941 Integration: 217.297 ms
942 Integration of assets: 2.542 ms
943 Thread Wait Time: 9.704 ms
944 Total Operation Time: 288.999 ms
945System memory in use before: 100.5 MB.
946System memory in use after: 100.3 MB.
947
948Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 2193.
949Total: 13.343100 ms (FindLiveObjects: 0.586700 ms CreateObjectMapping: 0.078000 ms MarkObjects: 12.257000 ms DeleteObjects: 0.420500 ms)
950
951Launched and connected shader compiler UnityShaderCompiler.exe after 0.14 seconds
952Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
953Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
954Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
955Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
956Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds
957Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
958Opening scene 'Assets/Scenes/Info.unity'
959Unloading 234 Unused Serialized files (Serialized files now loaded: 0)
960Loaded scene 'Assets/Scenes/Info.unity'
961 Deserialize: 37.333 ms
962 Integration: 90.511 ms
963 Integration of assets: 5.431 ms
964 Thread Wait Time: 12.392 ms
965 Total Operation Time: 145.667 ms
966System memory in use before: 115.4 MB.
967System memory in use after: 105.7 MB.
968
969Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 2221.
970Total: 16.339200 ms (FindLiveObjects: 0.674000 ms CreateObjectMapping: 0.082400 ms MarkObjects: 12.988000 ms DeleteObjects: 2.593700 ms)
971
972Opening scene 'Assets/Scenes/Death.unity'
973Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
974Loaded scene 'Assets/Scenes/Death.unity'
975 Deserialize: 68.855 ms
976 Integration: 119.702 ms
977 Integration of assets: 0.073 ms
978 Thread Wait Time: 9.482 ms
979 Total Operation Time: 198.112 ms
980System memory in use before: 75.4 MB.
981System memory in use after: 75.3 MB.
982
983Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 2184.
984Total: 16.807900 ms (FindLiveObjects: 0.813800 ms CreateObjectMapping: 0.105500 ms MarkObjects: 15.710600 ms DeleteObjects: 0.176700 ms)
985
986Opening scene 'Assets/Scenes/Play.unity'
987Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
988Loaded scene 'Assets/Scenes/Play.unity'
989 Deserialize: 108.106 ms
990 Integration: 333.115 ms
991 Integration of assets: 132.554 ms
992 Thread Wait Time: 21.288 ms
993 Total Operation Time: 595.063 ms
994System memory in use before: 113.6 MB.
995System memory in use after: 113.7 MB.
996
997Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2422.
998Total: 11.949600 ms (FindLiveObjects: 0.611600 ms CreateObjectMapping: 0.081300 ms MarkObjects: 11.187400 ms DeleteObjects: 0.068300 ms)
999
1000Opening scene 'Assets/Scenes/Guide.unity'
1001Unloading 215 Unused Serialized files (Serialized files now loaded: 0)
1002Loaded scene 'Assets/Scenes/Guide.unity'
1003 Deserialize: 25.013 ms
1004 Integration: 69.090 ms
1005 Integration of assets: 3.116 ms
1006 Thread Wait Time: 14.556 ms
1007 Total Operation Time: 111.775 ms
1008System memory in use before: 108.0 MB.
1009System memory in use after: 107.7 MB.
1010
1011Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 2226.
1012Total: 15.250100 ms (FindLiveObjects: 0.767000 ms CreateObjectMapping: 0.109800 ms MarkObjects: 13.647000 ms DeleteObjects: 0.725000 ms)
1013
1014
1015
1016Mono dependencies included in the build
1017Dependency assembly - UnityEngine.Advertisements.Android.dll
1018Dependency assembly - UnityEngine.Monetization.Android.dll
1019Dependency assembly - System.Diagnostics.StackTrace.dll
1020Dependency assembly - System.Globalization.Extensions.dll
1021Dependency assembly - System.Runtime.Serialization.Xml.dll
1022Dependency assembly - System.Xml.XPath.XDocument.dll
1023Dependency assembly - netstandard.dll
1024Dependency assembly - Mono.Security.dll
1025Dependency assembly - System.ComponentModel.Composition.dll
1026Dependency assembly - System.Configuration.dll
1027Dependency assembly - System.Core.dll
1028Dependency assembly - System.Data.dll
1029Dependency assembly - System.Drawing.dll
1030Dependency assembly - System.EnterpriseServices.dll
1031Dependency assembly - System.IO.Compression.FileSystem.dll
1032Dependency assembly - System.IO.Compression.dll
1033Dependency assembly - System.Net.Http.dll
1034Dependency assembly - System.Numerics.dll
1035Dependency assembly - System.Runtime.Serialization.dll
1036Dependency assembly - System.ServiceModel.Internals.dll
1037Dependency assembly - System.Transactions.dll
1038Dependency assembly - System.Xml.Linq.dll
1039Dependency assembly - System.Xml.dll
1040Dependency assembly - System.dll
1041Dependency assembly - mscorlib.dll
1042Dependency assembly - Assembly-CSharp.dll
1043Dependency assembly - Unity.Analytics.DataPrivacy.dll
1044Dependency assembly - Unity.TextMeshPro.dll
1045Dependency assembly - Unity.Timeline.dll
1046Dependency assembly - UnityEngine.SpatialTracking.dll
1047Dependency assembly - UnityEngine.UI.dll
1048Dependency assembly - UnityEngine.XR.LegacyInputHelpers.dll
1049Dependency assembly - com.unity.multiplayer-hlapi.Runtime.dll
1050Dependency assembly - Unity.Analytics.StandardEvents.dll
1051Dependency assembly - Unity.Analytics.Tracker.dll
1052Dependency assembly - UnityEngine.Purchasing.dll
1053
1054Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld devices.
1055UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1056UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1057UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1058UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1059UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1060UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1061System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1062System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1063System.Reflection.MethodBase:Invoke(Object, Object[])
1064UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1065UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1066UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1067UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1068UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1069UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1070UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1071UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1072UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1073UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1074UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1075UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1076UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1077UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1078
1079[C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildPlayer.cpp line 3413]
1080(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1081
1082Unloading 39 Unused Serialized files (Serialized files now loaded: 0)
1083System memory in use before: 112.8 MB.
1084System memory in use after: 112.6 MB.
1085
1086Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 2159.
1087Total: 11.575700 ms (FindLiveObjects: 0.478600 ms CreateObjectMapping: 0.081800 ms MarkObjects: 10.895600 ms DeleteObjects: 0.118800 ms)
1088
1089[EnlightenBakeManager] m_Clear = false;
1090Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
1091System memory in use before: 70.0 MB.
1092System memory in use after: 70.2 MB.
1093
1094Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2178.
1095Total: 11.949700 ms (FindLiveObjects: 0.514500 ms CreateObjectMapping: 0.076900 ms MarkObjects: 11.336000 ms DeleteObjects: 0.021200 ms)
1096
1097WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
1098WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
1099Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
1100System memory in use before: 164.0 MB.
1101System memory in use after: 70.7 MB.
1102
1103Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 2159.
1104Total: 50.943900 ms (FindLiveObjects: 0.391500 ms CreateObjectMapping: 0.078400 ms MarkObjects: 12.065200 ms DeleteObjects: 38.407800 ms)
1105
1106Compiled shader 'Standard' in 1.65s
1107 gles (total internal programs: 258, unique: 85)
1108 gles3 (total internal programs: 258, unique: 85)
1109Script attached to 'NoAuthObjPrefab' in scene '' is missing or no valid script is attached.
1110UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1111UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1112UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1113UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1114UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1115UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1116System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1117System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1118System.Reflection.MethodBase:Invoke(Object, Object[])
1119UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1120UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1121UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1122UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1123UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1124UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1125UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1126UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1127UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1128UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1129UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1130UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1131UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1132UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1133
1134[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1135(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1136
1137Script attached to 'SpawningBase_PlayerPrefab' in scene '' is missing or no valid script is attached.
1138UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1139UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1140UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1141UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1142UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1143UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1144System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1145System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1146System.Reflection.MethodBase:Invoke(Object, Object[])
1147UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1148UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1149UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1150UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1151UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1152UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1153UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1154UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1155UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1156UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1157UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1158UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1159UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1160UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1161
1162[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1163(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1164
1165Script attached to 'GetCurrentRTTCallDoesntCrashWhenUseWebSockets_PlayerPrefab' in scene '' is missing or no valid script is attached.
1166UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1167UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1168UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1169UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1170UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1171UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1172System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1173System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1174System.Reflection.MethodBase:Invoke(Object, Object[])
1175UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1176UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1177UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1178UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1179UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1180UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1181UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1182UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1183UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1184UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1185UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1186UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1187UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1188UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1189
1190[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1191(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1192
1193Script attached to 'PlayerWithAuthPrefab' in scene '' is missing or no valid script is attached.
1194UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1195UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1196UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1197UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1198UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1199UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1200System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1201System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1202System.Reflection.MethodBase:Invoke(Object, Object[])
1203UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1204UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1205UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1206UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1207UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1208UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1209UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1210UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1211UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1212UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1213UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1214UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1215UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1216UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1217
1218[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1219(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1220
1221Script attached to 'SpawningBase_SpawnableObjectPrefab' in scene '' is missing or no valid script is attached.
1222UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1223UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1224UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1225UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1226UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1227UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1228System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1229System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1230System.Reflection.MethodBase:Invoke(Object, Object[])
1231UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1232UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1233UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1234UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1235UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1236UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1237UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1238UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1239UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1240UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1241UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1242UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1243UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1244UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1245
1246[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1247(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1248
1249Script attached to 'PlayerCallbacksOrderOnTheHost_PlayerPrefab' in scene '' is missing or no valid script is attached.
1250UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1251UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1252UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1253UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1254UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1255UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1256System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1257System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1258System.Reflection.MethodBase:Invoke(Object, Object[])
1259UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1260UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1261UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1262UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1263UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1264UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1265UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1266UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1267UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1268UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1269UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1270UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1271UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1272UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1273
1274[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1275(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1276
1277Script attached to 'AuthObjPrefab' in scene '' is missing or no valid script is attached.
1278UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1279UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1280UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1281UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1282UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1283UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1284System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1285System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1286System.Reflection.MethodBase:Invoke(Object, Object[])
1287UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1288UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1289UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1290UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1291UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1292UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1293UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1294UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1295UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1296UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1297UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1298UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1299UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1300UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1301
1302[C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 181]
1303(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169)
1304
1305Compiled shader 'Hidden/Internal-DeferredShading' in 1.16s
1306 gles (total internal programs: 162, unique: 80)
1307 gles3 (total internal programs: 162, unique: 80)
1308Android PostProcess task "Creating staging area" took 16,6281 ms
1309Android PostProcess task "Generating Build Id" took 84,3559 ms
1310Android PostProcess task "Preparing Unity resources" took 52,3908 ms
1311Android PostProcess task "Managed Stripping: (Mono)" took 0,5389 ms
1312Android PostProcess task "Preparing Managed resources" took 2348,4876 ms
1313Android PostProcess task "Splitting assets" took 10814,2632 ms
1314Android PostProcess task "Processing OBB assets" took 0,1653 ms
1315Android PostProcess task "Preparing Unity libraries" took 118,7178 ms
1316Android PostProcess task "Processing resources" took 2,7552 ms
1317Android PostProcess task "Preparing APK resources" took 105,7394 ms
1318Android PostProcess task "Processing plugins" took 275,5642 ms
1319Android PostProcess task "Processing Android libraries" took 8,1084 ms
1320Android PostProcess task "Checking Graphics API compatibility" took 48,1581 ms
1321Android PostProcess task "Creating Android manifest" took 168,1681 ms
1322Unloading 282 Unused Serialized files (Serialized files now loaded: 0)
1323System memory in use before: 89.3 MB.
1324System memory in use after: 88.1 MB.
1325
1326Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 2193.
1327Total: 666.018300 ms (FindLiveObjects: 0.684800 ms CreateObjectMapping: 0.091500 ms MarkObjects: 663.164600 ms DeleteObjects: 2.075000 ms)
1328
1329Android PostProcess task "Compiling resources" took 897,3884 ms
1330UserBlackList: C:\The Normy 2\Assets\UnityAds\link.xml
1331Invoking UnityLinker with arguments: -out="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x="C:/Users/A946~1/AppData/Local/Temp/tmp4729c721.tmp" -x="C:/Users/A946~1/AppData/Local/Temp/tmp6db2e672.tmp" -x="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="C:/The Normy 2/Assets/UnityAds/link.xml" -d="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/Unity.TextMeshPro.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/com.unity.multiplayer-hlapi.Runtime.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/../modules.asset"
1332C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 8892 ms.
1333C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 479 ms.
1334UserBlackList: C:\The Normy 2\Assets\UnityAds\link.xml
1335Invoking UnityLinker with arguments: -out="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x="C:/Users/A946~1/AppData/Local/Temp/tmp4729c721.tmp" -x="C:/Users/A946~1/AppData/Local/Temp/tmp6db2e672.tmp" -x="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UNET.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextCore.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml" -x="C:/The Normy 2/Assets/UnityAds/link.xml" -d="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/Unity.TextMeshPro.dll" --include-unity-root-assembly="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/com.unity.multiplayer-hlapi.Runtime.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/../modules.asset"
1336C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 7386 ms.
1337C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 478 ms.
1338Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\The Normy 2\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\The Normy 2\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="C:/The Normy 2/Temp/StagingArea/Il2Cpp/il2cppOutput"
1339C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 67738 ms.
1340Failed running C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\The Normy 2\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\The Normy 2\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="C:/Program Files/Unity/Hub/Editor/2019.2.10f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="C:/The Normy 2/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="C:/The Normy 2/Temp/StagingArea/Il2Cpp/il2cppOutput"
1341
1342stdout:
1343Building libil2cpp.so with AndroidToolChain
1344 Output directory: C:\The Normy 2\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
1345 Cache directory: C:\The Normy 2\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
1346il2cpp.exe didn't catch exception: System.AggregateException: �ந��諠 ���� ��� ���쪮 �訡��. ---> System.ComponentModel.Win32Exception: �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1347 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1348 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1349 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1350 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)
1351 --- ����� ������ ����७���� �⥪� �᪫�祭�� ---
1352 � Unity.IL2CPP.Building.ParallelFor.RunWithResult[D,T](D[] data, Func`2 action)
1353 � Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
1354 � Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
1355 � il2cpp.Program.DoRun(String[] args)
1356 � il2cpp.Program.Run(String[] args)
1357 � il2cpp.Program.Main(String[] args)
1358---> (����७��� �᪫�祭�� #0) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1359 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1360 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1361 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1362 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1363
1364---> (����७��� �᪫�祭�� #1) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1365 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1366 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1367 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1368 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1369
1370---> (����७��� �᪫�祭�� #2) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1371 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1372 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1373 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1374 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1375
1376---> (����७��� �᪫�祭�� #3) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1377 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1378 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1379 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1380 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1381
1382---> (����७��� �᪫�祭�� #4) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1383 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1384 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1385 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1386 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1387
1388---> (����७��� �᪫�祭�� #5) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1389 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1390 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1391 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1392 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1393
1394---> (����७��� �᪫�祭�� #6) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1395 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1396 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1397 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1398 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1399
1400---> (����७��� �᪫�祭�� #7) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1401 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1402 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1403 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1404 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)<---
1405
1406stderr:
1407
1408����ࠡ�⠭��� �᪫�祭��: System.AggregateException: �ந��諠 ���� ��� ���쪮 �訡��. ---> System.ComponentModel.Win32Exception: �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�.
1409 � System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
1410 � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller)
1411 � Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile(IntermediateObjectFileCompilationData data)
1412 � Unity.IL2CPP.Building.ParallelFor.<>c__DisplayClass1_0`2.<RunWithResult>b__0(Object o)
1413 --- ����� ������ ����७���� �⥪� �᪫�祭�� ---
1414 � Unity.IL2CPP.Building.ParallelFor.RunWithResult[D,T](D[] data, Func`2 action)
1415 � Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
1416 � Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
1417 � il2cpp.Program.DoRun(String[] args)
1418 � il2cpp.Program.Run(String[] args)
1419 � il2cpp.Program.Main(String[] args)
1420
1421UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1422UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1423UnityEngine.Logger:Log(LogType, Object)
1424UnityEngine.Debug:LogError(Object)
1425UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:126)
1426UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action`1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71)
1427UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List`1, Action`1, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503)
1428UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484)
1429UnityEditorInternal.IL2CPPBuilder:Run() (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334)
1430UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63)
1431UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp:Execute(PostProcessorContext)
1432UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
1433UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
1434UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
1435UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281)
1436UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1437UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1438UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1439UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1440UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1441UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1442System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1443System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1444System.Reflection.MethodBase:Invoke(Object, Object[])
1445UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1446UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1447UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1448UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1449UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1450UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1451UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1452UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1453UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1454UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1455UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1456UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1457UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1458UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1459
1460(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 126)
1461
1462Uploading Crash Report
1463Exception: C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
1464 at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011f] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128
1465 at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71
1466 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503
1467 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x002a5] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484
1468 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334
1469 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63
1470 at UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00203] in <24d9b022aa584914af833273ea899103>:0
1471 at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <24d9b022aa584914af833273ea899103>:0
1472 at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <24d9b022aa584914af833273ea899103>:0
1473 at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <24d9b022aa584914af833273ea899103>:0
1474 at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281
1475UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1476UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1477UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1478UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1479UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1480UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1481System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1482System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1483System.Reflection.MethodBase:Invoke(Object, Object[])
1484UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1485UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1486UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1487UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1488UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1489UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1490UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1491UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1492UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1493UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1494UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1495UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1496UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1497UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1498
1499(Filename: <24d9b022aa584914af833273ea899103> Line: 0)
1500
1501Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
1502System memory in use before: 72.7 MB.
1503System memory in use after: 72.7 MB.
1504
1505Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2227.
1506Total: 612.473600 ms (FindLiveObjects: 0.751600 ms CreateObjectMapping: 0.080300 ms MarkObjects: 611.523500 ms DeleteObjects: 0.116500 ms)
1507
1508LightmapEditorSettings: switching bake backend from 1 to 0.
1509Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
1510Loaded scene 'Temp/__Backupscenes/0.backup'
1511 Deserialize: 53.461 ms
1512 Integration: 1194.209 ms
1513 Integration of assets: 0.690 ms
1514 Thread Wait Time: 15.893 ms
1515 Total Operation Time: 1264.254 ms
1516System memory in use before: 108.8 MB.
1517System memory in use after: 108.9 MB.
1518
1519Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2424.
1520Total: 623.411200 ms (FindLiveObjects: 0.603600 ms CreateObjectMapping: 0.076900 ms MarkObjects: 622.518500 ms DeleteObjects: 0.210000 ms)
1521
1522Build completed with a result of 'Failed'
1523UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1524UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1525UnityEngine.Logger:Log(LogType, Object)
1526UnityEngine.Debug:LogError(Object)
1527UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
1528UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1529UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1530UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1531UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1532System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1533System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1534System.Reflection.MethodBase:Invoke(Object, Object[])
1535UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1536UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1537UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1538UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1539UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1540UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1541UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1542UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1543UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1544UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1545UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1546UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1547UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1548UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1549
1550(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)
1551
1552UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
1553 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
1554 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
1555UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1556UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1557UnityEngine.Logger:Log(LogType, Object)
1558UnityEngine.Debug:LogError(Object)
1559UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
1560UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1561UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1562UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1563System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1564System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1565System.Reflection.MethodBase:Invoke(Object, Object[])
1566UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1567UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1568UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1569UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1570UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1571UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1572UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1573UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1574UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1575UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1576UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1577UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1578UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1579UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1580
1581(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)
1582
1583Refresh: detecting if any assets need to be imported or removed ...
1584
1585Refresh Completed time: 0.465480s
1586 Asset Scan time: 0.441368s
1587 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1588 Asset Import (Scripting) time: 0.000000s (count: 0)
1589 Post Processs Assets (Scripting) time: 0.000000s
1590 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1591 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1592 Post Process Assets (Non Scripting) time: 0.000000s
1593 Dependent Assets to Import Queue time: 0.000000s
1594
1595<RI> Initialized touch support.
1596
1597<RI> Initialized touch support.
1598
1599<RI> Initialized touch support.
1600
1601Refresh: detecting if any assets need to be imported or removed ...
1602
1603Refresh Completed time: 0.080573s
1604 Asset Scan time: 0.078174s
1605 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1606 Asset Import (Scripting) time: 0.000000s (count: 0)
1607 Post Processs Assets (Scripting) time: 0.000000s
1608 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1609 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1610 Post Process Assets (Non Scripting) time: 0.000000s
1611 Dependent Assets to Import Queue time: 0.000000s
1612
1613Refresh: detecting if any assets need to be imported or removed ...
1614
1615Refresh Completed time: 0.069675s
1616 Asset Scan time: 0.067677s
1617 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1618 Asset Import (Scripting) time: 0.000000s (count: 0)
1619 Post Processs Assets (Scripting) time: 0.000000s
1620 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1621 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1622 Post Process Assets (Non Scripting) time: 0.000000s
1623 Dependent Assets to Import Queue time: 0.000000s
1624
1625Refresh: detecting if any assets need to be imported or removed ...
1626
1627Refresh Completed time: 0.072233s
1628 Asset Scan time: 0.069966s
1629 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1630 Asset Import (Scripting) time: 0.000000s (count: 0)
1631 Post Processs Assets (Scripting) time: 0.000000s
1632 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1633 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1634 Post Process Assets (Non Scripting) time: 0.000000s
1635 Dependent Assets to Import Queue time: 0.000000s
1636
1637<RI> Initialized touch support.
1638
1639Refresh: detecting if any assets need to be imported or removed ...
1640
1641Refresh Completed time: 0.069390s
1642 Asset Scan time: 0.067360s
1643 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1644 Asset Import (Scripting) time: 0.000000s (count: 0)
1645 Post Processs Assets (Scripting) time: 0.000000s
1646 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1647 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1648 Post Process Assets (Non Scripting) time: 0.000000s
1649 Dependent Assets to Import Queue time: 0.000000s
1650
1651Refresh: detecting if any assets need to be imported or removed ...
1652
1653Refresh Completed time: 0.077210s
1654 Asset Scan time: 0.074882s
1655 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1656 Asset Import (Scripting) time: 0.000000s (count: 0)
1657 Post Processs Assets (Scripting) time: 0.000000s
1658 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1659 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1660 Post Process Assets (Non Scripting) time: 0.000000s
1661 Dependent Assets to Import Queue time: 0.000000s
1662
1663Refresh: detecting if any assets need to be imported or removed ...
1664
1665Refresh Completed time: 0.073180s
1666 Asset Scan time: 0.071304s
1667 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1668 Asset Import (Scripting) time: 0.000000s (count: 0)
1669 Post Processs Assets (Scripting) time: 0.000000s
1670 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1671 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1672 Post Process Assets (Non Scripting) time: 0.000000s
1673 Dependent Assets to Import Queue time: 0.000000s
1674
1675Refresh: detecting if any assets need to be imported or removed ...
1676
1677Refresh Completed time: 0.071485s
1678 Asset Scan time: 0.069269s
1679 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1680 Asset Import (Scripting) time: 0.000000s (count: 0)
1681 Post Processs Assets (Scripting) time: 0.000000s
1682 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1683 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1684 Post Process Assets (Non Scripting) time: 0.000000s
1685 Dependent Assets to Import Queue time: 0.000000s
1686
1687Refresh: detecting if any assets need to be imported or removed ...
1688
1689Refresh Completed time: 0.078804s
1690 Asset Scan time: 0.076945s
1691 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1692 Asset Import (Scripting) time: 0.000000s (count: 0)
1693 Post Processs Assets (Scripting) time: 0.000000s
1694 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1695 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1696 Post Process Assets (Non Scripting) time: 0.000000s
1697 Dependent Assets to Import Queue time: 0.000000s
1698
1699<RI> Initialized touch support.
1700
1701Refresh: detecting if any assets need to be imported or removed ...
1702
1703Refresh Completed time: 0.073497s
1704 Asset Scan time: 0.070901s
1705 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1706 Asset Import (Scripting) time: 0.000000s (count: 0)
1707 Post Processs Assets (Scripting) time: 0.000000s
1708 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1709 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1710 Post Process Assets (Non Scripting) time: 0.000000s
1711 Dependent Assets to Import Queue time: 0.000000s
1712
1713[Performance] Application.InitializeProject : 1 samples, Peak. 37.6 s (1.0x), Avg. 37.6 s, Total. 37.60 s (1.4%)
1714[Performance] Application.PackageManager.StartServer : 1 samples, Peak. 449 ms (1.0x), Avg. 449 ms, Total. 449.3 ms (0.0%)
1715[Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.63 s (1.0x), Avg. 1.63 s, Total. 1.628 s (0.1%)
1716[Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 418 ms (1.0x), Avg. 418 ms, Total. 418.5 ms (0.0%)
1717[Performance] Application.PackageManager.Initialize : 1 samples, Peak. 243 ms (1.0x), Avg. 243 ms, Total. 242.8 ms (0.0%)
1718[Performance] CurlRequestCheck : 4 samples, Peak. 105 ms (3.5x), Avg. 29.9 ms, Total. 119.8 ms (0.0%)
1719[Performance] PackageManager::RunRequestSynchronously : 17 samples, Peak. 7.98 ms (3.1x), Avg. 2.55 ms, Total. 43.35 ms (0.0%)
1720[Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 518 ms (1.0x), Avg. 518 ms, Total. 518.1 ms (0.0%)
1721[Performance] Application.GI.Initialize : 1 samples, Peak. 608 ms (1.0x), Avg. 608 ms, Total. 607.8 ms (0.0%)
1722[Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 4.55 ms (1.0x), Avg. 4.55 ms, Total. 4.550 ms (0.0%)
1723[Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 26.9 s (1.0x), Avg. 26.9 s, Total. 26.86 s (1.0%)
1724[Performance] Application.ReadLicenseInfo : 1 samples, Peak. 1.01 ms (1.0x), Avg. 1.01 ms, Total. 1.008 ms (0.0%)
1725[Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 60.1 ms (1.0x), Avg. 60.1 ms, Total. 60.11 ms (0.0%)
1726[Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 7.82 ms (1.0x), Avg. 7.82 ms, Total. 7.818 ms (0.0%)
1727[Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 6.28 ms (1.0x), Avg. 6.28 ms, Total. 6.282 ms (0.0%)
1728[Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.10 ms (1.0x), Avg. 1.10 ms, Total. 1.097 ms (0.0%)
1729[Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 605 ms (1.0x), Avg. 605 ms, Total. 605.0 ms (0.0%)
1730[Performance] Application.ExecuteStartups : 1 samples, Peak. 1.43 s (1.0x), Avg. 1.43 s, Total. 1.433 s (0.1%)
1731[Performance] Application.editorInitializingProject : 1 samples, Peak. 88.7 ms (1.0x), Avg. 88.7 ms, Total. 88.65 ms (0.0%)
1732[Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 6.25 ms (1.0x), Avg. 6.25 ms, Total. 6.246 ms (0.0%)
1733[Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 86.4 us (1.0x), Avg. 86.4 us, Total. 86.40 us (0.0%)
1734[Performance] Application.FinishLoadingProject : 1 samples, Peak. 2.13 s (1.0x), Avg. 2.13 s, Total. 2.127 s (0.1%)
1735[Performance] Application.RestoreLastOpenedScenes : 1 samples, Peak. 2.12 s (1.0x), Avg. 2.12 s, Total. 2.120 s (0.1%)
1736[Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 286 samples, Peak. 300 ns (6.3x), Avg. 47.9 ns, Total. 13.70 us (0.0%)
1737[Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 954 us (1.0x), Avg. 954 us, Total. 954.3 us (0.0%)
1738[Performance] Application.InvokeProjectWasLoaded : 1 samples, Peak. 3.35 ms (1.0x), Avg. 3.35 ms, Total. 3.351 ms (0.0%)
1739[Performance] Toolbar.Paint : 76 samples, Peak. 2.17 s (70.5x), Avg. 30.8 ms, Total. 2.344 s (0.1%)
1740[Performance] SceneHierarchyWindow.Paint : 359 samples, Peak. 153 ms (28.2x), Avg. 5.42 ms, Total. 1.946 s (0.1%)
1741[Performance] SceneHierarchyWindow.OnGUI.Layout : 359 samples, Peak. 57.4 ms (89.4x), Avg. 642 us, Total. 230.4 ms (0.0%)
1742[Performance] SceneVisibilityState.IsHierarchyHidden : 716 samples, Peak. 7.10 us (4.2x), Avg. 1.71 us, Total. 1.221 ms (0.0%)
1743[Performance] SceneVisibilityState.IsHiddenByHierarchyRecursive : 716 samples, Peak. 5.30 us (4.4x), Avg. 1.20 us, Total. 862.2 us (0.0%)
1744[Performance] SceneVisibilityState.HasHiddenGameObjects : 718 samples, Peak. 6.70 us (42.1x), Avg. 159 ns, Total. 114.3 us (0.0%)
1745[Performance] SceneVisibilityState.IsGameObjectHidden : 15337 samples, Peak. 116 us (355.3x), Avg. 328 ns, Total. 5.025 ms (0.0%)
1746[Performance] SceneVisibilityState.AreAllChildrenVisible : 15337 samples, Peak. 2.90 us (60.9x), Avg. 47.6 ns, Total. 730.3 us (0.0%)
1747[Performance] SceneHierarchyWindow.OnGUI.repaint : 359 samples, Peak. 24.6 ms (10.9x), Avg. 2.26 ms, Total. 810.3 ms (0.0%)
1748[Performance] GameView.Paint : 452 samples, Peak. 1.31 s (167.1x), Avg. 7.87 ms, Total. 3.555 s (0.1%)
1749[Performance] GameView.OnGUI.Layout : 501 samples, Peak. 23.3 ms (42.5x), Avg. 548 us, Total. 274.7 ms (0.0%)
1750[Performance] GameView.OnGUI.repaint : 451 samples, Peak. 30.7 ms (16.4x), Avg. 1.87 ms, Total. 843.0 ms (0.0%)
1751[Performance] ConsoleWindow.Paint : 486 samples, Peak. 162 ms (17.8x), Avg. 9.13 ms, Total. 4.435 s (0.2%)
1752[Performance] ConsoleWindow.OnGUI.Layout : 687 samples, Peak. 153 ms (57.3x), Avg. 2.67 ms, Total. 1.834 s (0.1%)
1753[Performance] ConsoleWindow.OnGUI.repaint : 486 samples, Peak. 18.9 ms (4.3x), Avg. 4.38 ms, Total. 2.127 s (0.1%)
1754[Performance] InspectorWindow.Paint : 277 samples, Peak. 143 ms (40.3x), Avg. 3.56 ms, Total. 985.3 ms (0.0%)
1755[Performance] InspectorWindow.OnGUI.Layout : 277 samples, Peak. 8.49 ms (138.3x), Avg. 61.4 us, Total. 17.01 ms (0.0%)
1756[Performance] InspectorWindow.OnGUI.repaint : 277 samples, Peak. 157 us (5.5x), Avg. 28.4 us, Total. 7.877 ms (0.0%)
1757[Performance] AppStatusBar.Paint : 41 samples, Peak. 5.00 ms (4.6x), Avg. 1.09 ms, Total. 44.84 ms (0.0%)
1758[Performance] ApplicationTickTimer : 89681 samples, Peak. 1.37 s (2533.8x), Avg. 539 us, Total. 48.34 s (1.8%)
1759[Performance] License.Tick : 36671 samples, Peak. 84.2 us (81.7x), Avg. 1.03 us, Total. 37.79 ms (0.0%)
1760[Performance] VCProvider : 89681 samples, Peak. 1.03 ms (703.1x), Avg. 1.46 us, Total. 131.3 ms (0.0%)
1761[Performance] MonoCompiler.Tick : 10520 samples, Peak. 6.20 ms (465.8x), Avg. 13.3 us, Total. 140.1 ms (0.0%)
1762[Performance] Internal_SwitchSkin : 89681 samples, Peak. 16.0 us (225.9x), Avg. 70.8 ns, Total. 6.353 ms (0.0%)
1763[Performance] UnityConnect.Tick : 25190 samples, Peak. 1.81 ms (659.9x), Avg. 2.75 us, Total. 69.26 ms (0.0%)
1764[Performance] UnityConnect.PollInfo : 441 samples, Peak. 4.40 us (4.0x), Avg. 1.10 us, Total. 484.5 us (0.0%)
1765[Performance] Collab.Tick : 25190 samples, Peak. 1.87 ms (425.3x), Avg. 4.41 us, Total. 111.1 ms (0.0%)
1766[Performance] CurlRequest.Tick : 20483 samples, Peak. 3.18 ms (1884.6x), Avg. 1.69 us, Total. 34.59 ms (0.0%)
1767[Performance] WebView.Tick : 36665 samples, Peak. 5.01 ms (44.1x), Avg. 114 us, Total. 4.167 s (0.2%)
1768[Performance] WebSocketClient.Tick : 20210 samples, Peak. 1.36 s (19882.3x), Avg. 68.6 us, Total. 1.387 s (0.1%)
1769[Performance] SceneBackgroundTask.Tick : 11289 samples, Peak. 5.40 us (12.3x), Avg. 438 ns, Total. 4.949 ms (0.0%)
1770[Performance] Scheduler.Tick : 50279 samples, Peak. 4.73 ms (143.2x), Avg. 33.0 us, Total. 1.659 s (0.1%)
1771[Performance] RepaintAllProfilerWindows : 967 samples, Peak. 1.64 ms (349.0x), Avg. 4.71 us, Total. 4.556 ms (0.0%)
1772[Performance] PlayerUpdates.Tick : 25195 samples, Peak. 773 us (27.9x), Avg. 27.7 us, Total. 698.3 ms (0.0%)
1773[Performance] GlobalCallbacks : 89681 samples, Peak. 13.7 ms (491.1x), Avg. 27.9 us, Total. 2.498 s (0.1%)
1774[Performance] EditorAnalytics.Tick : 7340 samples, Peak. 1.13 ms (244.8x), Avg. 4.62 us, Total. 33.92 ms (0.0%)
1775[Performance] GI.Tick : 8861 samples, Peak. 13.7 ms (268.2x), Avg. 50.9 us, Total. 451.4 ms (0.0%)
1776[Performance] Video.Update : 89681 samples, Peak. 929 us (1035.8x), Avg. 897 ns, Total. 80.44 ms (0.0%)
1777[Performance] UnitySynchronization.ExecuteTasks : 25194 samples, Peak. 2.75 ms (315.1x), Avg. 8.71 us, Total. 219.5 ms (0.0%)
1778[Performance] PreloadManager : 89681 samples, Peak. 4.41 ms (411.4x), Avg. 10.7 us, Total. 961.0 ms (0.0%)
1779[Performance] SceneTracker : 89681 samples, Peak. 60.4 ms (277.0x), Avg. 218 us, Total. 19.57 s (0.7%)
1780[Performance] ConsoleLog.Tick : 10458 samples, Peak. 281 us (45.6x), Avg. 6.17 us, Total. 64.57 ms (0.0%)
1781[Performance] HierarchyWindow.Tick : 3122 samples, Peak. 1.72 ms (982.8x), Avg. 1.75 us, Total. 5.460 ms (0.0%)
1782[Performance] Inspector.Tick : 3122 samples, Peak. 94.4 ms (185.5x), Avg. 509 us, Total. 1.588 s (0.1%)
1783[Performance] Tooltip.Tick : 8857 samples, Peak. 74.4 ms (810.9x), Avg. 91.7 us, Total. 812.4 ms (0.0%)
1784[Performance] RequestRepaintForPanels : 73326 samples, Peak. 474 us (120.7x), Avg. 3.93 us, Total. 288.2 ms (0.0%)
1785[Performance] UpdateScene : 73326 samples, Peak. 1.34 s (15459.4x), Avg. 86.9 us, Total. 6.369 s (0.2%)
1786[Performance] GUIView.RepaintAll.PlayerLoopController : 225 samples, Peak. 1.34 s (57.7x), Avg. 23.3 ms, Total. 5.239 s (0.2%)
1787[Performance] UpdateTextureStreaming : 73326 samples, Peak. 595 us (2306.9x), Avg. 258 ns, Total. 18.92 ms (0.0%)
1788[Performance] UpdateVideoTextures : 73326 samples, Peak. 10.7 us (51.7x), Avg. 207 ns, Total. 15.17 ms (0.0%)
1789[Performance] PackageImporter.Tick : 10450 samples, Peak. 453 us (529.3x), Avg. 855 ns, Total. 8.934 ms (0.0%)
1790[Performance] InspectorBackground.Tick : 11281 samples, Peak. 98.8 us (103.8x), Avg. 952 ns, Total. 10.74 ms (0.0%)
1791[Performance] ChangeLayoutIfNeeded : 89681 samples, Peak. 86.2 us (521.6x), Avg. 165 ns, Total. 14.82 ms (0.0%)
1792[Performance] AsyncReadManager.ForceCloseFiles : 2118 samples, Peak. 4.13 ms (825.5x), Avg. 5.00 us, Total. 10.59 ms (0.0%)
1793[Performance] GUIView.RepaintAll.RepaintScene : 73107 samples, Peak. 153 ms (2705.2x), Avg. 56.6 us, Total. 4.137 s (0.2%)
1794[Performance] BuildPlayerWindow.Paint : 36 samples, Peak. 267 ms (11.1x), Avg. 24.0 ms, Total. 863.9 ms (0.0%)
1795[Performance] PreferenceSettingsWindow.Paint : 93 samples, Peak. 69.9 ms (7.7x), Avg. 9.05 ms, Total. 841.9 ms (0.0%)
1796[Performance] PreferenceSettingsWindow.OnGUI.Layout : 104 samples, Peak. 126 us (2.8x), Avg. 45.0 us, Total. 4.681 ms (0.0%)
1797[Performance] PreferenceSettingsWindow.OnGUI.repaint : 93 samples, Peak. 84.6 us (1.8x), Avg. 46.8 us, Total. 4.348 ms (0.0%)
1798[Performance] InactiveGI.Tick : 5452 samples, Peak. 498 us (8.4x), Avg. 58.9 us, Total. 321.3 ms (0.0%)
1799[Performance] GUIView.RepaintAll.RequestRepaint : 16355 samples, Peak. 21.3 ms (1072.5x), Avg. 19.8 us, Total. 324.6 ms (0.0%)
1800[Performance] PreferenceSettingsWindow.OnGUI.Used : 7 samples, Peak. 58.5 us (1.3x), Avg. 44.7 us, Total. 313.1 us (0.0%)
1801[Performance] ConsoleWindow.OnGUI.mouseDown : 25 samples, Peak. 39.5 ms (8.9x), Avg. 4.45 ms, Total. 111.3 ms (0.0%)
1802[Performance] ConsoleWindow.OnGUI.mouseUp : 26 samples, Peak. 1.28 ms (1.8x), Avg. 723 us, Total. 18.81 ms (0.0%)
1803[Performance] ProjectSettingsWindow.Paint : 106 samples, Peak. 108 ms (7.7x), Avg. 14.0 ms, Total. 1.489 s (0.1%)
1804[Performance] ProjectSettingsWindow.OnGUI.Layout : 110 samples, Peak. 170 us (3.3x), Avg. 52.3 us, Total. 5.757 ms (0.0%)
1805[Performance] ProjectSettingsWindow.OnGUI.repaint : 106 samples, Peak. 305 us (5.8x), Avg. 52.7 us, Total. 5.585 ms (0.0%)
1806[Performance] ProjectSettingsWindow.OnGUI.Used : 2 samples, Peak. 37.2 us (1.0x), Avg. 36.4 us, Total. 72.70 us (0.0%)
1807[Performance] SceneVisibilityState.ClearScene : 3 samples, Peak. 700 ns (1.9x), Avg. 367 ns, Total. 1.100 us (0.0%)
1808[Performance] TooltipView.Paint : 2 samples, Peak. 5.48 ms (1.7x), Avg. 3.21 ms, Total. 6.427 ms (0.0%)
1809[Performance] ConsoleWindow.OnGUI.KeyDown : 1 samples, Peak. 2.69 ms (1.0x), Avg. 2.69 ms, Total. 2.694 ms (0.0%)
1810[Performance] ConsoleWindow.OnGUI.KeyUp : 4 samples, Peak. 2.28 ms (1.3x), Avg. 1.72 ms, Total. 6.886 ms (0.0%)
1811[Performance] ConsoleWindow.OnGUI.ScrollWheel : 19 samples, Peak. 3.31 ms (2.1x), Avg. 1.61 ms, Total. 30.60 ms (0.0%)
1812[Performance] ConsoleWindow.OnGUI.mouseDrag : 1 samples, Peak. 1.19 ms (1.0x), Avg. 1.19 ms, Total. 1.185 ms (0.0%)
1813[Performance] GameView.OnGUI.Used : 49 samples, Peak. 1.18 ms (3.2x), Avg. 372 us, Total. 18.20 ms (0.0%)
1814[Performance] GameView.OnGUI.mouseUp : 1 samples, Peak. 563 us (1.0x), Avg. 563 us, Total. 562.8 us (0.0%)
1815[Performance] ConsoleWindow.OnGUI.Used : 125 samples, Peak. 11.8 ms (2.1x), Avg. 5.52 ms, Total. 690.1 ms (0.0%)
1816Refresh: detecting if any assets need to be imported or removed ...
1817
1818Refresh Completed time: 0.066722s
1819 Asset Scan time: 0.064822s
1820 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1821 Asset Import (Scripting) time: 0.000000s (count: 0)
1822 Post Processs Assets (Scripting) time: 0.000000s
1823 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1824 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1825 Post Process Assets (Non Scripting) time: 0.000000s
1826 Dependent Assets to Import Queue time: 0.000000s
1827
1828Refresh: detecting if any assets need to be imported or removed ...
1829
1830Refresh Completed time: 0.070989s
1831 Asset Scan time: 0.069159s
1832 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1833 Asset Import (Scripting) time: 0.000000s (count: 0)
1834 Post Processs Assets (Scripting) time: 0.000000s
1835 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1836 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1837 Post Process Assets (Non Scripting) time: 0.000000s
1838 Dependent Assets to Import Queue time: 0.000000s
1839
1840[Package Manager] Server::Kill -- Server was shutdown
1841Cleanup mono
1842Checking for leaked weakptr:
1843 Found no leaked weakptrs.
1844##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1572097585269,"processId":11220,"allocatedMemory":548506,"memoryLabels":[{"Default":1180},{"NewDelete":319977},{"Thread":-161},{"Manager":640},{"VertexData":432},{"Shader":16384},{"GfxDevice":7488},{"Audio":192},{"Physics":433},{"Serialization":40},{"Terrain":112},{"String":43901},{"DynamicArray":65630},{"HashMap":21884},{"UTF16String":538},{"Curl":1376},{"PoolAlloc":8},{"ScriptManager":20358},{"Sprites":512},{"GI":400},{"WebRequest":19846},{"VR":3956},{"EditorGui":280},{"EditorUtility":1244},{"AssetImporter":32},{"RestService":248},{"UnityConnect":20736},{"Collab":840}]}