· 6 years ago · Feb 23, 2020, 02:44 PM
102/23/2020 14:36:00.975: dxgi.log created (Special K 0.11.0.9, Jan 20 2020)
202/23/2020 14:36:00.989: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
302/23/2020 14:36:00.994: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
402/23/2020 14:36:00.994: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
5-------------------------------------------------------------------------------------------
602/23/2020 14:36:00.999: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
702/23/2020 14:36:00.999: Loading user preferences from dxgi.ini... done! ( 3.40 ms)
802/23/2020 14:36:01.010: [DLL Loader] ( dxgi.dll ) loaded ' kaldaien_api64.dll' < LoadLibraryW> { ' SK_ResizeOSD' }
902/23/2020 14:36:01.015: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
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1102/23/2020 14:36:01.021: Working Directory: G:\Steam\steamapps\common\Monster Hunter World
1202/23/2020 14:36:01.021: System Directory: C:\Windows\system32
1302/23/2020 14:36:01.021: Loading default dxgi.dll: (C:\Windows\system32\dxgi.dll)
14-------------------------------------------------------------------------------------------
1502/23/2020 14:36:01.030: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
1602/23/2020 14:36:01.030: [ DXGI ] Importing CreateDXGIFactory{1|2}
1702/23/2020 14:36:01.030: [ DXGI ] ================================
1802/23/2020 14:36:01.030: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\system32\dxgi.dll ) + 6490h
1902/23/2020 14:36:01.030: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) + 7030h
2002/23/2020 14:36:01.030: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Windows\system32\dxgi.dll ) + 65f0h
2102/23/2020 14:36:01.031: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { 'SK_DXTex_LoadFromDDSFile' }
2202/23/2020 14:36:01.031: [ Input ] Game uses DirectInput 8, installing input hooks...
2302/23/2020 14:36:01.032: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
2402/23/2020 14:36:01.032: [ D3D 11 ] =========================================
2502/23/2020 14:36:01.032: [Key Layout] -( Keyboard Class: AZERTY * [ W=2c, Q=1e, Y=15 ] )-
2602/23/2020 14:36:01.032: [ Input ] Game uses XInput, installing input hooks...
2702/23/2020 14:36:01.032: [ Input ] >> Hooking XInput9_1_0
2802/23/2020 14:36:01.032: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\SYSTEM32\d3d11.dll ) + 64ef0h { Hooked }
2902/23/2020 14:36:01.032: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\SYSTEM32\d3d11.dll ) + 64fe0h { Hooked }
3002/23/2020 14:36:01.033: [ DXGI ] Installing DXGI Hooks
31===========================================================================================
3202/23/2020 14:36:01.034: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
3302/23/2020 14:36:01.038: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
3402/23/2020 14:36:01.038: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
3502/23/2020 14:36:01.039: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
3602/23/2020 14:36:01.040: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 049ff6e8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x12e8 ]
3702/23/2020 14:36:01.040: [ NvAPI ] NvAPI Init { Success }
3802/23/2020 14:36:01.051: [ NvAPI ] >> NVIDIA Driver Version: 399.01
3902/23/2020 14:36:01.051: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' }
4002/23/2020 14:36:01.051: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
4102/23/2020 14:36:01.054: Optimus Enablement
4202/23/2020 14:36:01.055: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
4302/23/2020 14:36:01.107: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
4402/23/2020 14:36:01.158: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
4502/23/2020 14:36:01.159: [ D3D 11 ] Hooking D3D11
4602/23/2020 14:36:01.314: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
4702/23/2020 14:36:01.314: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
48===========================================================================================
49-------------------------------------------------------------------------------------------
5002/23/2020 14:36:01.314: [ SpecialK ] === Initialization Finished! === (339.53 ms)
51-------------------------------------------------------------------------------------------
5202/23/2020 14:36:01.388: [AntiTamper] Thread: 2c48 () is inquiring for debuggers
5302/23/2020 14:36:01.406: [DLL Loader] ( steam_api64.dll ) loaded ' G:\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
5402/23/2020 14:36:01.851: [DieAntiDbg] tid=283c (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
5502/23/2020 14:36:01.851: [DieAntiDbg] tid=11d8 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
5602/23/2020 14:36:01.876: [DieAntiDbg] tid=2c48 () tried to hide itself from debuggers; please attach one and investigate!
5702/23/2020 14:36:01.978: [Window Mgr] [!] > First Call: SetWindowPos_Detour
5802/23/2020 14:36:01.991: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
5902/23/2020 14:36:01.991: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
6002/23/2020 14:36:01.992: [DieAntiDbg] tid=1524 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
6102/23/2020 14:36:01.994: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
6202/23/2020 14:36:01.997: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
6302/23/2020 14:36:02.033: [DieAntiDbg] tid=10f8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!