· 6 years ago · Nov 06, 2019, 12:56 AM
1Mono path[0] = 'E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
2Mono config path = 'E:/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Null
5GfxDevice: creating device client; threaded=0
6NullGfxDevice:
7 Version: NULL 1.0 [1.0]
8 Renderer: Null Device
9 Vendor: Unity Technologies
10FMOD initialized on nosound output
11Begin MonoManager ReloadAssembly
12- Completed reload, in 0.136 seconds
13UnloadTime: 0.550700 ms
142019-11-05T19:47:14 0.097 INF Awake
152019-11-05T19:47:14 0.169 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
162019-11-05T19:47:14 0.169 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
172019-11-05T19:47:14 0.190 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
182019-11-05T19:47:14 0.209 INF Version: Alpha 18.1 (b6) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
192019-11-05T19:47:14 0.209 INF System information:
202019-11-05T19:47:14 0.209 INF OS: Windows 10 (10.0.0) 64bit
212019-11-05T19:47:14 0.210 INF CPU: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz (cores: 24)
222019-11-05T19:47:14 0.210 INF RAM: 65533 MB
232019-11-05T19:47:14 0.210 INF GPU: Null Device (128 MB)
242019-11-05T19:47:14 0.212 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
252019-11-05T19:47:14 0.240 INF Last played version: Alpha 18.1
262019-11-05T19:47:14 0.241 INF Local UTC offset: -5 hours
272019-11-05T19:47:14 0.253 INF Command line arguments: 7DaysToDieServer -logfile E:\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2019-11-05__19-47-13.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
282019-11-05T19:47:14 0.270 INF Parsing server configfile: E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
292019-11-05T19:47:14 0.344 INF Parsing server configfile successfully completed
302019-11-05T19:47:14 0.345 INF Starting dedicated server level=OSG Server Custom game name=OSG 7d2d Custom
312019-11-05T19:47:14 0.346 INF Maximum allowed players: 29
322019-11-05T19:47:14 0.346 INF Game mode: GameModeSurvival
332019-11-05T19:47:14 0.346 INF Dedicated server only build
342019-11-05T19:47:14 0.348 INF Not running in Big Picture Mode, no on-screen keyboard available
352019-11-05T19:47:14 0.348 INF Starting PlayerInputManager...
362019-11-05T19:47:14 0.380 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
372019-11-05T19:47:14 0.542 INF Starting UserProfileManager...
382019-11-05T19:47:14 0.737 INF Occlusion: Awake
392019-11-05T19:47:14 0.741 INF Texture quality is set to 3
402019-11-05T19:47:14 0.823 INF [MODS] Start loading
412019-11-05T19:47:14 0.827 INF [MODS] Trying to load from Allocs_CommandExtensions
422019-11-05T19:47:14 0.843 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
432019-11-05T19:47:14 0.843 INF [MODS] Loaded Mod: Allocs command extensions (20)
442019-11-05T19:47:14 0.844 INF [MODS] Trying to load from Allocs_CommonFunc
452019-11-05T19:47:14 0.845 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
462019-11-05T19:47:14 0.845 INF [MODS] Loaded Mod: Allocs server fixes (23)
472019-11-05T19:47:14 0.845 INF [MODS] Trying to load from Allocs_WebAndMapRendering
482019-11-05T19:47:14 0.847 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
492019-11-05T19:47:14 0.847 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (33)
502019-11-05T19:47:14 0.847 INF [MODS] Trying to load from Backpack
512019-11-05T19:47:14 0.847 INF [MODS] Loaded Mod: Backpack (2.0)
522019-11-05T19:47:14 0.847 INF [MODS] Trying to load from BCManager
532019-11-05T19:47:14 0.849 INF [MODS] Found ModAPI in BCManager.dll, creating instance
542019-11-05T19:47:14 0.850 INF [MODS] Loaded Mod: Bad Company Manager (4.0.0 (18.0))
552019-11-05T19:47:14 0.850 INF [MODS] Initializing mod code
562019-11-05T19:47:14 0.858 INF (BCM) Loading server config.
572019-11-05T19:47:15 0.940 INF [MODS] Loading done
582019-11-05T19:47:15 0.943 INF Loading localizations from mod Backpack
592019-11-05T19:47:15 0.960 INF Loading permissions file at 'E:\7 Days to Die Dedicated Server\backup\savegame/serveradmin.xml'
602019-11-05T19:47:15 1.005 INF Loading permissions file done.
612019-11-05T19:47:15 1.715 INF Reloading serveradmin.xml
622019-11-05T19:47:15 1.715 INF Loading permissions file at 'E:\7 Days to Die Dedicated Server\backup\savegame/serveradmin.xml'
632019-11-05T19:47:15 1.716 INF Loading permissions file done.
642019-11-05T19:47:15 1.720 INF UMA Overlay loading took 426 ms
652019-11-05T19:47:15 1.723 INF UMA Slot loading took 3 ms
66WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
67WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
68WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
69WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
702019-11-05T19:47:16 2.696 INF WorldStaticData.Init() needed 0.968s
712019-11-05T19:47:16 2.715 INF Started Telnet on 8090
72Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
73Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
74Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
75Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
76Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
77Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
78Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
79Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
80Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
81Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
82Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
83Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
84Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
85Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
86Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
872019-11-05T19:47:16 2.828 INF Started Terminal Window
882019-11-05T19:47:16 2.830 INF (BCM) GameAwake
892019-11-05T19:47:16 2.830 INF Awake done in 2734 ms
90Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
91Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
92Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
932019-11-05T19:47:16 2.871 INF NET: Starting server protocols
942019-11-05T19:47:17 2.889 INF NET: LiteNetLib server started
952019-11-05T19:47:17 2.891 INF [Steamworks.NET] NET: Server started
962019-11-05T19:47:17 2.891 INF Started thread SteamNetworkingServer
972019-11-05T19:47:17 2.897 INF StartGame
982019-11-05T19:47:17 2.900 INF WinThread started
992019-11-05T19:47:17 3.158 INF Persistent GamePrefs saved
100GamePref.AdminFileName = serveradmin.xml
101GamePref.AirDropFrequency = 72
102GamePref.AirDropMarker = True
103GamePref.AutopilotMode = 0
104GamePref.BedrollDeadZoneSize = 45
105GamePref.BedrollExpiryTime = 45
106GamePref.BlockDamageAI = 100
107GamePref.BlockDamageAIBM = 100
108GamePref.BlockDamagePlayer = 125
109GamePref.BloodMoonEnemyCount = 8
110GamePref.BloodMoonFrequency = 7
111GamePref.BloodMoonRange = 0
112GamePref.BloodMoonWarning = 8
113GamePref.BuildCreate = False
114GamePref.ConnectToServerIP = 127.0.0.1
115GamePref.ConnectToServerPort = 26900
116GamePref.ControlPanelEnabled = True
117GamePref.ControlPanelPort = 8080
118GamePref.CraftTimer =
119GamePref.CreateLevelDim = 8
120GamePref.CreateLevelName = My Level
121GamePref.CreativeMenuEnabled = False
122GamePref.DayCount = 3
123GamePref.DayLightLength = 18
124GamePref.DayNightLength = 120
125GamePref.DebugMenuEnabled = False
126GamePref.DebugMenuShowTasks = False
127GamePref.DebugStopEnemiesMoving = False
128GamePref.DropOnDeath = 0
129GamePref.DropOnQuit = 0
130GamePref.DynamicSpawner =
131GamePref.EACEnabled = True
132GamePref.EnemyDifficulty = 0
133GamePref.EnemySpawnMode = True
134GamePref.FavoriteServersList =
135GamePref.FragLimit = 20
136GamePref.GameDifficulty = 2
137GamePref.GameGuidClient =
138GamePref.GameMode = GameModeSurvival
139GamePref.GameName = OSG 7d2d Custom
140GamePref.GameNameClient = My Game
141GamePref.GameVersion = Alpha 18.1
142GamePref.GameWorld = OSG Server Custom
143GamePref.HideCommandExecutionLog = 0
144GamePref.JoiningOptions = True
145GamePref.LandClaimCount = 20
146GamePref.LandClaimDeadZone = 30
147GamePref.LandClaimDecayMode = 0
148GamePref.LandClaimExpiryTime = 30
149GamePref.LandClaimOfflineDurabilityModifier = 100
150GamePref.LandClaimOnlineDurabilityModifier = 100
151GamePref.LandClaimSize = 71
152GamePref.LastGameResetRevision = 0
153GamePref.LastLoadedPrefab =
154GamePref.LastLoadedPrefabSize =
155GamePref.LootAbundance = 200
156GamePref.LootRespawnDays = 3
157GamePref.LootTimer =
158GamePref.MatchLength = 10
159GamePref.MaxSpawnedAnimals = 120
160GamePref.MaxSpawnedZombies = 100
161GamePref.MaxUncoveredMapChunksPerPlayer = 131072
162GamePref.NoGraphicsMode = True
163GamePref.OptionsAA = 1
164GamePref.OptionsAllowController = True
165GamePref.OptionsAmbientVolumeLevel = 1
166GamePref.OptionsAudioOcclusion = False
167GamePref.OptionsBackgroundGlobalOpacity = 0.75
168GamePref.OptionsControllerVibration = True
169GamePref.OptionsDeferredLighting = True
170GamePref.OptionsDisableChunkLODs = False
171GamePref.OptionsDynamicMusicDailyTime = 0.3
172GamePref.OptionsDynamicMusicEnabled = True
173GamePref.OptionsFieldOfView = 65
174GamePref.OptionsFieldOfViewNew = 65
175GamePref.OptionsForegroundGlobalOpacity = 1
176GamePref.OptionsGamma = 0.375
177GamePref.OptionsGfxBloom = True
178GamePref.OptionsGfxDOF = False
179GamePref.OptionsGfxMotionBlur = 1
180GamePref.OptionsGfxOcclusion = True
181GamePref.OptionsGfxSSAO = True
182GamePref.OptionsGfxSSReflections = 1
183GamePref.OptionsGfxSunShafts = True
184GamePref.OptionsGraphicsQuality = 1
185GamePref.OptionsGrassDistance = 1
186GamePref.OptionsHudOpacity = 1
187GamePref.OptionsHudSize = 2
188GamePref.OptionsInterfaceSensitivity = 0.75
189GamePref.OptionsInvertMouse = False
190GamePref.OptionsJournalPopup = True
191GamePref.OptionsLODDistance = 0.5
192GamePref.OptionsMenuMusicVolumeLevel = 0.7
193GamePref.OptionsMicVolumeLevel = 0.75
194GamePref.OptionsMouseSensitivity = 0.5
195GamePref.OptionsMusicVolumeLevel = 0.2
196GamePref.OptionsOverallAudioVolumeLevel = 1
197GamePref.OptionsPlayChanceFrequency = 3
198GamePref.OptionsPlayChanceProbability = 0.983
199GamePref.OptionsPlayerModel = playerMale
200GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
201GamePref.OptionsPOICulling = 1
202GamePref.OptionsReflectedShadows = False
203GamePref.OptionsReflectionBounces = 0
204GamePref.OptionsReflectionCullList = Default
205GamePref.OptionsReflectionFarClip = 3000
206GamePref.OptionsReflectionQuality = 1
207GamePref.OptionsReflectionRefreshMode = ViaScripting
208GamePref.OptionsReflectionRefreshRate = 0
209GamePref.OptionsReflectionShadowDistance = 60
210GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
211GamePref.OptionsResolution = 0
212GamePref.OptionsScreenBoundsValue = 1
213GamePref.OptionsShadowDistance = 1
214GamePref.OptionsShowCompass = True
215GamePref.OptionsShowCrosshair = True
216GamePref.OptionsStabSpawnBlocksOnGround = True
217GamePref.OptionsStreamingMipmapsBudget = 4096
218GamePref.OptionsStreamingMipmapsEnabled = True
219GamePref.OptionsTempCelsius = False
220GamePref.OptionsTextureFilter = 1
221GamePref.OptionsTextureQuality = 1
222GamePref.OptionsTreeDistance = 4
223GamePref.OptionsTreeQuality = 1
224GamePref.OptionsUMATextureQuality = 1
225GamePref.OptionsViewDistance = 6
226GamePref.OptionsVoiceChatEnabled = True
227GamePref.OptionsVoiceVolumeLevel = 0.75
228GamePref.OptionsVsync = 1
229GamePref.OptionsWaterParticleLimiter = 0.5
230GamePref.OptionsWaterQuality = 1
231GamePref.OptionsZoomMouseSensitivity = 0.5
232GamePref.PartySharedKillRange = 5000
233GamePref.PersistentPlayerProfiles = False
234GamePref.PlayerAutologin = False
235GamePref.PlayerId =
236GamePref.PlayerKillingMode = 0
237GamePref.PlayerName = Player
238GamePref.PlayerSafeZoneHours = 5
239GamePref.PlayerSafeZoneLevel = 5
240GamePref.PlayerToken =
241GamePref.RebuildMap = False
242GamePref.SaveGameFolder = E:\7 Days to Die Dedicated Server\backup\savegame
243GamePref.SelectionContextMode = 0
244GamePref.SelectionOperationMode = 0
245GamePref.ServerAdminSlots = 0
246GamePref.ServerAdminSlotsPermission = 0
247GamePref.ServerDescription = Welcome to OSG
248GamePref.ServerDisabledNetworkProtocols =
249GamePref.ServerIP =
250GamePref.ServerIsPublic = True
251GamePref.ServerLoginConfirmationText = ------------------------------Server Rules-----------------------------------
252 1. No stealing from players
2532. Do not disrespect players or staff What the staff member says goes
254
2553. Do not build in prefabs that have major loot, trader quest reset these areas as we will not reimburse lost items
2564. The server is not responsible for any lost or stolen goods
257 Player Command
258/sethome (Sets a home for you on the server, players can have up to 2 homes.
259
260/setbase (sets a protective claim around your base keeping out unwanted players We still recommend placing a claim block down as well /commands (this will list all other commands regular players can use
261GamePref.ServerMaxAllowedViewDistance = 12
262GamePref.ServerMaxPlayerCount = 29
263GamePref.ServerMaxWorldTransferSpeedKiBs = 512
264GamePref.ServerName = OSG 7D2D(PVE)A18 Server running Botman
265GamePref.ServerPort = 46900
266GamePref.ServerReservedSlots = 0
267GamePref.ServerReservedSlotsPermission = 100
268GamePref.ServerVisibility = 2
269GamePref.ServerWebsiteURL = https://discord.gg/kmeuXEE
270GamePref.ShowFriendPlayerOnMap = True
271GamePref.TelnetEnabled = True
272GamePref.TelnetFailedLoginLimit = 10
273GamePref.TelnetFailedLoginsBlocktime = 10
274GamePref.TelnetPort = 8090
275GamePref.TerminalWindowEnabled = True
276GamePref.UNUSED_OptionsBloom =
277GamePref.UNUSED_OptionsDOF =
278GamePref.UNUSED_OptionsImageEffects =
279GamePref.UNUSED_OptionsMotionBlur =
280GamePref.UNUSED_OptionsObjectBlur =
281GamePref.UNUSED_OptionsSSAO =
282GamePref.UNUSED_OptionsSunShafts =
283GamePref.UserDataFolder = E:\7 Days to Die Dedicated Server
284GamePref.WorldGenSeed = okworkthistimeplz
285GamePref.WorldGenSize = 10240
286GamePref.XPMultiplier = 150
287GamePref.ZombieBMMove = 2
288GamePref.ZombieFeralMove = 1
289GamePref.ZombieMove = 0
290GamePref.ZombieMoveNight = 1
291GamePref.ZombiePlayers = True
292GameStat.AirDropFrequency = 0
293GameStat.AirDropMarker = False
294GameStat.AllowedViewDistance = 12
295GameStat.AnimalCount = 0
296GameStat.AutoParty = False
297GameStat.BedrollExpiryTime = 45
298GameStat.BlockDamagePlayer = 100
299GameStat.BloodMoonDay = 0
300GameStat.BloodMoonEnemyCount = 8
301GameStat.BloodMoonWarning = 8
302GameStat.ChunkStabilityEnabled = True
303GameStat.CraftTimer =
304GameStat.CurrentRoundIx = 0
305GameStat.DayLightLength = 18
306GameStat.DayLimitActive = False
307GameStat.DayLimitThisRound = 0
308GameStat.DropOnDeath = 1
309GameStat.DropOnQuit = 0
310GameStat.EnemyCount = 0
311GameStat.EnemyDifficulty = Normal
312GameStat.EnemySpawnMode = True
313GameStat.FragLimitActive = False
314GameStat.FragLimitThisRound = 0
315GameStat.GameDifficulty = 2
316GameStat.GameDifficultyBonus = 1
317GameStat.GameModeId = 0
318GameStat.GameState = 0
319GameStat.GlobalMessageToShow =
320GameStat.IsCreativeMenuEnabled = False
321GameStat.IsFlyingEnabled = False
322GameStat.IsPlayerCollisionEnabled = True
323GameStat.IsPlayerDamageEnabled = True
324GameStat.IsResetMapOnRestart = False
325GameStat.IsSaveSupplyCrates = True
326GameStat.IsSpawnEnemies = True
327GameStat.IsSpawnNearOtherPlayer = False
328GameStat.IsTeleportEnabled = False
329GameStat.IsVersionCheckDone = False
330GameStat.LandClaimCount = 1
331GameStat.LandClaimDeadZone = 30
332GameStat.LandClaimDecayMode = 0
333GameStat.LandClaimExpiryTime = 3
334GameStat.LandClaimOfflineDurabilityModifier = 32
335GameStat.LandClaimOnlineDurabilityModifier = 32
336GameStat.LandClaimSize = 41
337GameStat.LoadScene =
338GameStat.LootTimer =
339GameStat.OptionsPOICulling = 0
340GameStat.PartySharedKillRange = 100
341GameStat.PlayerKillingMode = KillStrangersOnly
342GameStat.ScoreDiedMultiplier = -5
343GameStat.ScorePlayerKillMultiplier = 1
344GameStat.ScoreZombieKillMultiplier = 1
345GameStat.ShowAllPlayersOnMap = False
346GameStat.ShowFriendPlayerOnMap = True
347GameStat.ShowSpawnWindow = False
348GameStat.ShowWindow =
349GameStat.ShowZombieCounter = False
350GameStat.TimeLimitActive = False
351GameStat.TimeLimitThisRound = 0
352GameStat.TimeOfDayIncPerSec = 20
353GameStat.XPMultiplier = 100
354GameStat.ZombieHordeMeter = False
3552019-11-05T19:47:17 3.256 INF StartAsServer
3562019-11-05T19:47:18 4.188 INF Telnet connection from: 103.106.168.145:39492
3572019-11-05T19:47:18 4.189 INF Started thread TelnetClient_103.106.168.145:39492
358WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
359WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
360WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
361WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
362WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
363WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
364WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
365WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
366WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
367WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
368WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
369WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
3702019-11-05T19:47:26 12.231 INF Block IDs with mapping
3712019-11-05T19:47:26 12.231 INF BlockIDs from Mapping
372WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
373WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
374WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
375WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
3762019-11-05T19:47:30 15.896 INF Item IDs with mapping
3772019-11-05T19:47:30 15.896 INF ItemIDs from Mapping
378WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
379WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
380HDR Render Texture not supported, disabling HDR on reflection probe.
381
382(Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 269)
383
384WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
385WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
386WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
387WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
3882019-11-05T19:47:44 30.320 INF createWorld: OSG Server Custom, OSG 7d2d Custom, GameModeSurvival
3892019-11-05T19:47:44 30.321 INF Occlusion: Disabled
3902019-11-05T19:47:44 30.381 INF Started thread ChunkRegeneration
3912019-11-05T19:47:44 30.381 INF Started thread ChunkCalc
3922019-11-05T19:47:44 30.503 INF World.Load: OSG Server Custom
3932019-11-05T19:47:44 30.538 INF BloodMoon SetDay: day 91, last day 84, freq 7, range 0
3942019-11-05T19:47:44 30.553 INF BloodMoon SetDay: day 91, last day 84, freq 7, range 0
3952019-11-05T19:47:47 32.990 INF Executing command 'pm LagCheck 1573001265' by Telnet from 103.106.168.145:39492
3962019-11-05T19:47:47 33.063 INF Executing command 'bc-time' by Telnet from 103.106.168.145:39492
3972019-11-05T19:48:05 51.832 INF Executing command 'gt' by Telnet from 103.106.168.145:39492
3982019-11-05T19:48:10 55.946 INF Started thread GenerateChunks
3992019-11-05T19:48:11 57.024 INF Loading dtm raw file took 1026ms
4002019-11-05T19:48:12 57.991 INF Biomes image size w= 10240, h = 10240
4012019-11-05T19:48:13 59.827 INF Loading and creating biomes took 2802ms
4022019-11-05T19:48:20 66.623 INF Loading and creating shader control textures took 6796ms
4032019-11-05T19:48:22 68.072 INF Loading and parsing of generator took 1449ms
4042019-11-05T19:48:22 68.540 INF Started thread SaveChunks E:\7 Days to Die Dedicated Server\backup\savegame/OSG Server Custom/OSG 7d2d Custom\Region
4052019-11-05T19:48:26 72.720 INF [DECO] read 7836/19611
4062019-11-05T19:48:27 72.961 INF Executing command 'pm LagCheck 1573001305' by Telnet from 103.106.168.145:39492
4072019-11-05T19:48:27 73.032 INF Executing command 'bc-time' by Telnet from 103.106.168.145:39492
4082019-11-05T19:48:31 77.132 INF AstarManager Init
4092019-11-05T19:48:32 77.948 INF Weather Packages Created FROM BIOMES
4102019-11-05T19:48:32 77.948 INF createWorld() done
4112019-11-05T19:48:32 77.949 INF Calculating world hashes
4122019-11-05T19:48:32 77.952 INF Loading players.xml
4132019-11-05T19:48:32 78.042 INF Loaded player
4142019-11-05T19:48:32 78.145 INF VehicleManager E:\7 Days to Die Dedicated Server\backup\savegame/OSG Server Custom/OSG 7d2d Custom/vehicles.dat, loaded 9
4152019-11-05T19:48:32 78.264 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
4162019-11-05T19:48:32 78.264 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
4172019-11-05T19:48:32 78.264 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 125, default = 100
4182019-11-05T19:48:32 78.264 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 3, default = 30
4192019-11-05T19:48:32 78.265 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
4202019-11-05T19:48:32 78.265 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
4212019-11-05T19:48:32 78.266 INF [EAC] Starting EAC server
4222019-11-05T19:48:32 78.275 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 000001D9233090A0 LogLevel: Verb.
4232019-11-05T19:48:32 78.276 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
4242019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
4252019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
4262019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
4272019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
4282019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
4292019-11-05T19:48:32 78.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
4302019-11-05T19:48:32 78.283 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
4312019-11-05T19:48:32 78.283 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
4322019-11-05T19:48:32 78.283 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
4332019-11-05T19:48:32 78.283 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
4342019-11-05T19:48:32 78.283 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
4352019-11-05T19:48:32 78.347 INF [DECO] written 7836/19611
4362019-11-05T19:48:32 78.471 INF Loading permissions file at 'E:\7 Days to Die Dedicated Server\backup\savegame/webpermissions.xml'
4372019-11-05T19:48:32 78.472 INF Loading permissions file done.
4382019-11-05T19:48:32 78.500 INF Started Webserver on 8082
4392019-11-05T19:48:44 90.613 INF Web:IconHandler: Icons loaded - 12110 ms
4402019-11-05T19:48:44 90.615 INF (BCM) Loading world config.
4412019-11-05T19:48:44 90.627 INF (BCM) It's Alive!!! (AIEvents Activated)
4422019-11-05T19:48:44 90.627 INF Started thread NeuronInvoker
4432019-11-05T19:48:44 90.638 INF StartGame done
4442019-11-05T19:48:44 90.673 INF Executing command 'admin list' by Telnet from 103.106.168.145:39492
445Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
446Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
447Fallback handler could not load library E:/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
4482019-11-05T19:48:45 91.220 INF [Steamworks.NET] GameServer.Init successful
4492019-11-05T19:48:45 91.228 INF [Steamworks.NET] Making server public
4502019-11-05T19:48:45 91.806 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130300318473225, public IP=204.11.33.51
4512019-11-05T19:48:49 95.166 INF NET: LiteNetLib: Connect from: 24.166.77.112:53343
4522019-11-05T19:48:49 95.171 INF Started thread NCS_Reader_0_0
4532019-11-05T19:48:49 95.171 INF Started thread NCS_Writer_0_0
4542019-11-05T19:48:49 95.175 INF Started thread NCS_Reader_0_1
4552019-11-05T19:48:49 95.175 INF Started thread NCS_Writer_0_1
4562019-11-05T19:48:49 95.175 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
4572019-11-05T19:48:49 95.180 INF NPCID.Write
4582019-11-05T19:48:49 95.252 INF NPPL.Read
4592019-11-05T19:48:49 95.285 INF PlayerLogin: Godsnipe/Alpha 18.1
4602019-11-05T19:48:49 95.285 INF Client IP: 24.166.77.112
4612019-11-05T19:48:49 95.287 INF [Steamworks.NET] Auth.AuthenticateUser()
4622019-11-05T19:48:49 95.294 INF [Steamworks.NET] Authenticating player: Godsnipe SteamId: 76561197960871201 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
4632019-11-05T19:48:49 95.580 INF [Steamworks.NET] Authentication callback. ID: 76561197960871201, owner: 76561197960871201, result: k_EAuthSessionResponseOK
4642019-11-05T19:48:49 95.580 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
4652019-11-05T19:48:49 95.580 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
4662019-11-05T19:48:49 95.583 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561197960871201 PlayerIP: 24.166.77.112 OwnerGUID: 76561197960871201 PlayerName: Godsnipe
4672019-11-05T19:48:49 95.824 INF [EAC] Log: [EAC Server] [Info] Connection established.
4682019-11-05T19:48:50 95.914 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated.
4692019-11-05T19:48:50 95.925 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
4702019-11-05T19:48:50 96.212 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000001.
4712019-11-05T19:48:50 96.612 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000001
4722019-11-05T19:48:50 96.612 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
4732019-11-05T19:48:50 96.635 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
4742019-11-05T19:48:50 96.636 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
4752019-11-05T19:48:50 96.636 INF Allowing player with id 76561197960871201
4762019-11-05T19:48:50 96.857 INF RequestToEnterGame: 76561197960871201/Godsnipe
4772019-11-05T19:48:50 96.862 ERR NCSimple_Serializer (cl=76561197960871201, ch=0):
4782019-11-05T19:48:50 96.862 EXC Object reference not set to an instance of an object
479NullReferenceException: Object reference not set to an instance of an object
480 at NetPackageWorldInfo.GetLength () [0x00000] in <e605582323c94ce49c4823dcd13c0c87>:0
481 at NetConnectionSimple.taskSerialize (ThreadManager+ThreadInfo _threadInfo) [0x001cf] in <e605582323c94ce49c4823dcd13c0c87>:0
482UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
483UnityEngine.DebugLogHandler:LogException(Exception, Object)
484UnityEngine.Logger:LogException(Exception, Object)
485UnityEngine.Debug:LogException(Exception)
486Logger:masterLogException(Exception)
487Logger:Exception(Exception)
488Log:Exception(Exception)
489NetConnectionSimple:taskSerialize(ThreadInfo)
490ThreadManager:myThreadInvoke(Object)
491System.Threading.ThreadHelper:ThreadStart_Context(Object)
492System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
493System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
494System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
495System.Threading.ThreadHelper:ThreadStart(Object)
496
497(Filename: <e605582323c94ce49c4823dcd13c0c87> Line: 0)
498
4992019-11-05T19:48:50 96.873 INF Exited thread NCS_Writer_0_0
5002019-11-05T19:48:50 96.873 INF Exited thread NCS_Reader_0_0
5012019-11-05T19:48:50 96.874 INF [DECO] written 7836/19611
5022019-11-05T19:48:52 98.622 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5032019-11-05T19:48:54 100.678 INF Calculating hashes took 22728 ms (world size 1141 MiB)
5042019-11-05T19:49:07 112.946 INF Executing command 'pm LagCheck 1573001345' by Telnet from 103.106.168.145:39492
5052019-11-05T19:49:07 112.995 INF Executing command 'bc-time' by Telnet from 103.106.168.145:39492
5062019-11-05T19:49:14 120.286 INF Time: 1.59m FPS: 20.71 Heap: 5212.5MB Max: 5212.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 6355.0MB
5072019-11-05T19:49:15 121.741 INF NET: LiteNetLib: Connect from: 50.82.20.229:59520
5082019-11-05T19:49:15 121.745 INF Started thread NCS_Reader_1_0
5092019-11-05T19:49:15 121.745 INF Started thread NCS_Writer_1_0
5102019-11-05T19:49:15 121.748 INF Started thread NCS_Reader_1_1
5112019-11-05T19:49:15 121.749 INF Started thread NCS_Writer_1_1
5122019-11-05T19:49:15 121.749 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
5132019-11-05T19:49:15 121.750 INF NPCID.Write
5142019-11-05T19:49:15 121.881 INF NPPL.Read
5152019-11-05T19:49:16 121.905 INF PlayerLogin: madmanbat/Alpha 18.1
5162019-11-05T19:49:16 121.905 INF Client IP: 50.82.20.229
5172019-11-05T19:49:16 121.905 INF [Steamworks.NET] Auth.AuthenticateUser()
5182019-11-05T19:49:16 121.905 INF [Steamworks.NET] Authenticating player: madmanbat SteamId: 76561198444031384 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
5192019-11-05T19:49:16 122.157 INF [Steamworks.NET] Authentication callback. ID: 76561198444031384, owner: 76561198444031384, result: k_EAuthSessionResponseOK
5202019-11-05T19:49:16 122.157 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198444031384', OwnerID='76561198444031384', PlayerName='madmanbat'
5212019-11-05T19:49:16 122.157 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198444031384', OwnerID='76561198444031384', PlayerName='madmanbat'
5222019-11-05T19:49:16 122.158 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198444031384 PlayerIP: 50.82.20.229 OwnerGUID: 76561198444031384 PlayerName: madmanbat
5232019-11-05T19:49:16 122.505 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated.
5242019-11-05T19:49:16 122.506 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
5252019-11-05T19:49:16 122.606 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5262019-11-05T19:49:16 122.754 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000002.
5272019-11-05T19:49:17 123.155 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000002
5282019-11-05T19:49:17 123.155 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
5292019-11-05T19:49:17 123.167 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
5302019-11-05T19:49:17 123.167 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198444031384', OwnerID='76561198444031384', PlayerName='madmanbat'
5312019-11-05T19:49:17 123.167 INF Allowing player with id 76561198444031384
5322019-11-05T19:49:17 123.372 INF RequestToEnterGame: 76561198444031384/madmanbat
5332019-11-05T19:49:17 123.376 INF [DECO] written 7836/19611
5342019-11-05T19:49:44 150.308 INF Time: 2.09m FPS: 21.21 Heap: 5293.5MB Max: 5293.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 6409.2MB
5352019-11-05T19:49:47 152.911 INF Executing command 'pm LagCheck 1573001385' by Telnet from 103.106.168.145:39492
5362019-11-05T19:50:14 180.338 INF Time: 2.59m FPS: 20.72 Heap: 5330.8MB Max: 5330.8MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 6443.0MB
5372019-11-05T19:50:27 192.953 INF Executing command 'pm LagCheck 1573001425' by Telnet from 103.106.168.145:39492
5382019-11-05T19:50:29 195.452 INF RequestToSpawnPlayer: 171, madmanbat, 6
5392019-11-05T19:50:29 195.528 INF Created player with id=171
5402019-11-05T19:50:29 195.532 WRN InitBreadCrumbs madmanbat (-309.1, 41.0, -211.6)
5412019-11-05T19:50:29 195.646 INF Player connected, entityid=171, name=madmanbat, steamid=76561198444031384, steamOwner=76561198444031384, ip=50.82.20.229
5422019-11-05T19:50:29 195.648 INF (BCM) Saving server players config to E:\7 Days to Die Dedicated Server\backup\savegame\BCMDataV4.0.0\PlayersConfig.bin
5432019-11-05T19:50:31 197.619 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5442019-11-05T19:50:32 198.111 INF Executing command 'pm 76561198444031384 "[D4FFD4]Welcome to lobby[-]"' by Telnet from 103.106.168.145:39492
5452019-11-05T19:50:32 198.329 INF GMSG: Player 'madmanbat' joined the game
5462019-11-05T19:50:32 198.330 INF Player set to online: 76561198444031384
5472019-11-05T19:50:32 198.400 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -309, 40, -211): EntityID=171, PlayerID='76561198444031384', OwnerID='76561198444031384', PlayerName='madmanbat'
5482019-11-05T19:50:34 200.627 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5492019-11-05T19:50:35 201.136 INF Executing command 'bc-chatcolor 76561198444031384 FFD700 false' by Telnet from 103.106.168.145:39492
5502019-11-05T19:50:35 201.137 INF (BCM) Saving server players config to E:\7 Days to Die Dedicated Server\backup\savegame\BCMDataV4.0.0\PlayersConfig.bin
5512019-11-05T19:50:37 203.602 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5522019-11-05T19:50:40 205.975 INF Executing command 'pm 76561198444031384 "[D4FFD4]Welcome to OSG 7D2D(PVE)A18 Server running Botman! Type /info, /rules or /help for commands.[-]"' by Telnet from 103.106.168.145:39492
5532019-11-05T19:50:40 205.980 INF Executing command 'pm 76561198444031384 "[D4FFD4]We have a server manager bot called Bot[-]"' by Telnet from 103.106.168.145:39492
5542019-11-05T19:50:40 205.984 INF Executing command 'pm 76561198444031384 "[D4FFD4]Welcome back madmanbat![-]"' by Telnet from 103.106.168.145:39492
5552019-11-05T19:50:40 206.038 INF Executing command 'bc-lp 76561198444031384 /full' by Telnet from 103.106.168.145:39492
5562019-11-05T19:50:40 206.592 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5572019-11-05T19:50:43 209.627 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5582019-11-05T19:50:44 210.503 INF Time: 3.10m FPS: 30.99 Heap: 5292.9MB Max: 5330.8MB Chunks: 240 CGO: 18 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6529.1MB
5592019-11-05T19:50:45 211.519 INF Executing command 'lkp 76561198444031384' by Telnet from 103.106.168.145:39492
5602019-11-05T19:50:46 212.597 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5612019-11-05T19:50:49 215.610 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5622019-11-05T19:50:50 216.539 INF Executing command 'llp 76561198444031384 parseable' by Telnet from 103.106.168.145:39492
5632019-11-05T19:50:52 218.619 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5642019-11-05T19:50:55 221.647 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5652019-11-05T19:50:58 224.640 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
5662019-11-05T19:51:00 226.277 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Violation Message: Connection timed out.
5672019-11-05T19:51:00 226.315 INF [EAC] UserStatusHandler callback. Status: ClientViolation ReqKick: True Message: Connection timed out
5682019-11-05T19:51:00 226.315 INF [EAC] Kick player Godsnipe, status ClientViolation
5692019-11-05T19:51:00 226.316 INF Kicking player (EAC violation: ClientViolation - Connection timed out): EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
5702019-11-05T19:51:01 226.922 INF Player disconnected: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
5712019-11-05T19:51:01 226.922 INF [EAC] FreeUser: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
5722019-11-05T19:51:01 226.924 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561197960871201
5732019-11-05T19:51:01 226.925 INF Exited thread NCS_Reader_0_1
5742019-11-05T19:51:01 226.925 INF Exited thread NCS_Writer_0_1
5752019-11-05T19:51:01 226.941 INF NET: LiteNetLib: Client disconnect from: 24.166.77.112:53343 (DisconnectPeerCalled)
5762019-11-05T19:51:01 227.446 INF Executing command 'llp 76561197960871201 parseable' by Telnet from 103.106.168.145:39492
5772019-11-05T19:51:04 230.720 INF NET: LiteNetLib: Connect from: 24.166.77.112:50803
5782019-11-05T19:51:04 230.722 INF Started thread NCS_Reader_2_0
5792019-11-05T19:51:04 230.723 INF Started thread NCS_Writer_2_0
5802019-11-05T19:51:04 230.726 INF Started thread NCS_Reader_2_1
5812019-11-05T19:51:04 230.726 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
5822019-11-05T19:51:04 230.726 INF NPCID.Write
5832019-11-05T19:51:04 230.726 INF Started thread NCS_Writer_2_1
5842019-11-05T19:51:04 230.817 INF NPPL.Read
5852019-11-05T19:51:04 230.837 INF PlayerLogin: Godsnipe/Alpha 18.1
5862019-11-05T19:51:04 230.837 INF Client IP: 24.166.77.112
5872019-11-05T19:51:04 230.837 INF [Steamworks.NET] Auth.AuthenticateUser()
5882019-11-05T19:51:04 230.838 INF [Steamworks.NET] Authenticating player: Godsnipe SteamId: 76561197960871201 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
5892019-11-05T19:51:05 231.113 INF [Steamworks.NET] Authentication callback. ID: 76561197960871201, owner: 76561197960871201, result: k_EAuthSessionResponseOK
5902019-11-05T19:51:05 231.113 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
5912019-11-05T19:51:05 231.113 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
5922019-11-05T19:51:05 231.113 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000003 PlayerGUID: 76561197960871201 PlayerIP: 24.166.77.112 OwnerGUID: 76561197960871201 PlayerName: Godsnipe
5932019-11-05T19:51:05 231.380 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000003 Session: 3 Status: Client Authenticated Message: Client authenticated.
5942019-11-05T19:51:05 231.381 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
5952019-11-05T19:51:05 231.637 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000003.
5962019-11-05T19:51:06 231.937 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000003
5972019-11-05T19:51:06 231.937 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000003 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
5982019-11-05T19:51:06 231.982 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
5992019-11-05T19:51:06 231.982 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
6002019-11-05T19:51:06 231.982 INF Allowing player with id 76561197960871201
6012019-11-05T19:51:06 232.204 INF RequestToEnterGame: 76561197960871201/Godsnipe
6022019-11-05T19:51:06 232.209 INF [DECO] written 7836/19611
6032019-11-05T19:51:07 232.925 INF Executing command 'pm LagCheck 1573001465' by Telnet from 103.106.168.145:39492
6042019-11-05T19:51:07 233.645 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6052019-11-05T19:51:08 234.862 INF Executing command 'si 76561198444031384' by Telnet from 103.106.168.145:39492
6062019-11-05T19:51:10 236.648 INF Executing command 'gt' by Telnet from 103.106.168.145:39492
6072019-11-05T19:51:10 236.696 INF Executing command 'le' by Telnet from 103.106.168.145:39492
6082019-11-05T19:51:10 236.869 INF Executing command 'bc-lp /online /filter=steamid,friends,bedroll,pack,walked,ip,level,crafted,vendor,playtime,session' by Telnet from 103.106.168.145:39492
6092019-11-05T19:51:11 236.893 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6102019-11-05T19:51:13 239.621 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6112019-11-05T19:51:14 240.510 INF Time: 3.60m FPS: 30.72 Heap: 5418.3MB Max: 5418.3MB Chunks: 240 CGO: 18 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6538.1MB
6122019-11-05T19:51:16 242.645 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6132019-11-05T19:51:19 245.603 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6142019-11-05T19:51:22 248.667 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6152019-11-05T19:51:25 251.606 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6162019-11-05T19:51:28 254.627 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6172019-11-05T19:51:31 257.648 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6182019-11-05T19:51:34 260.605 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6192019-11-05T19:51:34 260.608 INF AIDirector: Spawning scouts at (-386.0, 37.0, -195.0), towards (-307.0, 44.0, -209.0)
6202019-11-05T19:51:34 260.613 INF Spawning this wave: 1
6212019-11-05T19:51:34 260.652 INF Spawned [type=EntityZombie, name=zombieScreamer, id=307127] at (-386.5, 36.2, -199.5) Day=88 TotalInWave=1 CurrentWave=1
6222019-11-05T19:51:34 260.652 INF AIDirector: scout horde spawned '[type=EntityZombie, name=zombieScreamer, id=307127]'. Moving to point of interest
6232019-11-05T19:51:35 261.614 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
6242019-11-05T19:51:37 263.649 INF Executing command 'pm 76561198444031384 " [D4FFD4]Screamers have been detected heading your way from the west.[-]"' by Telnet from 103.106.168.145:39492
6252019-11-05T19:51:37 263.664 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6262019-11-05T19:51:40 266.616 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6272019-11-05T19:51:43 269.645 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6282019-11-05T19:51:44 270.509 INF Time: 4.10m FPS: 31.95 Heap: 5485.6MB Max: 5485.6MB Chunks: 243 CGO: 27 Ply: 1 Zom: 1 Ent: 3 (3) Items: 0 CO: 2 RSS: 6583.3MB
6292019-11-05T19:51:46 272.315 INF Client 76561198444031384/madmanbat executing client side command: dm
6302019-11-05T19:51:46 272.671 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6312019-11-05T19:51:47 272.942 INF Executing command 'pm LagCheck 1573001505' by Telnet from 103.106.168.145:39492
6322019-11-05T19:51:48 274.087 INF Client 76561198444031384/madmanbat executing client side command: cm
6332019-11-05T19:51:49 274.891 INF Executing command 'si 76561198444031384' by Telnet from 103.106.168.145:39492
6342019-11-05T19:51:49 275.645 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6352019-11-05T19:51:52 278.618 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6362019-11-05T19:51:54 280.093 INF RequestToSpawnPlayer: 205026, Godsnipe, 6
6372019-11-05T19:51:54 280.099 INF Created player with id=205026
6382019-11-05T19:51:54 280.099 WRN InitBreadCrumbs Godsnipe (-311.1, 38.1, -194.8)
6392019-11-05T19:51:54 280.118 INF Player connected, entityid=205026, name=Godsnipe, steamid=76561197960871201, steamOwner=76561197960871201, ip=24.166.77.112
6402019-11-05T19:51:54 280.118 INF (BCM) Saving server players config to E:\7 Days to Die Dedicated Server\backup\savegame\BCMDataV4.0.0\PlayersConfig.bin
6412019-11-05T19:51:54 280.264 INF Player with ID 205026 has stack for "meleeToolTorch" greater than allowed (99 > 50)
6422019-11-05T19:51:54 280.264 INF Player with ID 205026 has stack for "drinkJarBoiledWater" greater than allowed (99 > 10)
6432019-11-05T19:51:54 280.264 INF Player with ID 205026 has stack for "noteDuke01" greater than allowed (99 > 50)
6442019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "ammoArrowExploding" greater than allowed (94 > 75)
6452019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "resourceRepairKit" greater than allowed (94 > 25)
6462019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "gunToolDiggerAdmin" greater than allowed (99 > 1)
6472019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "meleeToolStoneAxe" greater than allowed (99 > 1)
6482019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "medicalFirstAidBandage" greater than allowed (99 > 5)
6492019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "gunBowPrimitive" greater than allowed (99 > 1)
6502019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "meleeClubWood" greater than allowed (99 > 1)
6512019-11-05T19:51:54 280.265 INF Player with ID 205026 has stack for "ammoArrowExploding" greater than allowed (99 > 75)
6522019-11-05T19:51:55 281.606 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6532019-11-05T19:51:56 282.092 INF Executing command 'pm 76561197960871201 "[D4FFD4]Welcome to lobby[-]"' by Telnet from 103.106.168.145:39492
6542019-11-05T19:51:56 282.092 INF GMSG: Player 'Godsnipe' joined the game
6552019-11-05T19:51:56 282.092 INF Player set to online: 76561197960871201
6562019-11-05T19:51:56 282.152 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -311, 38, -194): EntityID=205026, PlayerID='76561197960871201', OwnerID='76561197960871201', PlayerName='Godsnipe'
657Calling Animator.GotoState on Synchronize layer
658
659(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
660
6612019-11-05T19:51:58 284.610 INF Executing command 'lp' by Telnet from 103.106.168.145:39492
6622019-11-05T19:51:59 285.093 INF Executing command 'bc-chatcolor 76561197960871201 FFBF00 false' by Telnet from 103.106.168.145:39492
6632019-11-05T19:51:59 285.093 INF (BCM) Saving server players config to E:\7 Days to Die Dedicated Server\backup\savegame\BCMDataV4.0.0\PlayersConfig.bin
6642019-11-05T19:52:01 287.624 INF Executing command 'lp' by Telnet from 103.106.168.145:39492