· 9 years ago · Dec 28, 2016, 04:42 AM
1No N. (GM): rolling 1d20
2(
315
4)
5= 15
6MrFix: ./gmroll
71 unit = 70 pixels
815
9No N. (GM): 1
10MrFix: 1171691311
11No N. (GM): 91410379
128 ass1 15 ass2 7 ass3 20 LMG 20 Mark
133 ass1 5 ass2 6 ass3 15 LMG 7 Mark
14MrFix: rolling 4*3
154*3
16= 12
17No N. (GM): 6
18MrFix: rolling 420+240
19420+240
20= 660
21MrFix (GM): rolling 1d20+6
22(
2317
24)+6
25= 23
26No N. (GM): 26
2723
28call dropped
29MrFix (GM): yeah, my net went down
30and skype froze
31No N. (GM): send me call when it comes back up
32MrFix (GM): But I guess I covered all I had to cover, so unless you have any questions... congrats on graduating the school of roll20
33No N. (GM): so is it mid-day for you right now?
34MrFix (GM): I'd print you a graduation paper but I dont have printer charges
3510 AM
36No N. (GM): oh so you ar 2 hours off of directly opposite me
37MrFix (GM): So it seems
38... did you get murdered by Count Count?
39"ONE STAB WOUND EH EH EH"
40No N. (GM): calling you
41MrFix (GM): https://app.roll20.net/join/631392/y5Stkw
42MrFix: you did add marg0r to token control, ye?
43Because players cant do shit without their god GM permitting them to
44No N. (GM): hi MrFix
45MrFix: Hey
46No N. (GM): you go to the cog menue for the token and set it to represent noone in particular right
47MrFix: No
48you double click the token
49there's a "Controlled by" option
50No N. (GM): derp
51ok
52MrFix: You should've taken notes I guess
53plus there's always the ? button
54No N. (GM): yeah writing htat down now
55Blarg G.: oh great and now it works
56let's see if it works in Opera after all
57yeah it does
58wowowow son
59No N. (GM): wew lad
60thank you MrFixc
61*MrFix
62ok making sure i updated the minon stats correctly
63Blarg G.: the scale is off
64It's 2.5 per square instead of 5
65MrFix: He wants you to be able to maneuver better
66Blarg G.: I guess I'll just multiply all the distances by 2 then
67MrFix: Ahh, no
68your movement speed is in feet
69so... just move your distance in feet
70No N. (GM): hold alt if you want to measure distances or move tokens without snapping to grid
71MrFix: you can also press space while dragging your token to see how far you moved
72No N. (GM): wow
73thats cool
74Blarg G.: wow what
75No N. (GM): did it display the move distances for the Assman to the rst of you as well or only me?
76Blarg G.: I saw it
77How do I do that
78No N. (GM): grab token, hold space bar, move token
79sorry no
80MrFix: dont hold, just tap
81Blarg G.: No that just shows the direct distance from the starting point to the end point
82ok
83MrFix: you hit space once to initiate it
84then hit space again to make turns
85No N. (GM): move token, PRESS spacebar, move token, press gaain
86yeah wht fix said
87MrFix: release token to finish
88Blarg G.: Oh ok NOW I get it
89No N. (GM): how did you make it replay the moves like that?
90Blarg G.: Keep pressing space at each point but don't release the token
91MrFix: it's the function of the space button
92when you move around like that, it automatically displays it
93Blarg G.: I think it shows that to everyone except for the controller
94I see it for yours but not for mine
95This is actually really cool
96Thanks doc
97No N. (GM): fix stayed up yesterday to help me learn the basics of how to controll roll20 for Gming
98saddly I forgot some of his lessons
99but I remembered some
100Blarg G.: So it's 30 feet from the little table onto the bed
101cool
102No N. (GM): was very nice
103Blarg G.: It really is like setting waypoints in a tactical game :V
104Hmm
105MrFix: Yeah, roll20's alright even if it has no legit competition
106No N. (GM): setting waypoints?
107MrFix: So, you decided to ban concealment, correct?
108Blarg G.: Have you never played a turn-based or even RTS PC game before?
109Setting waypoints. :V
110No N. (GM): ban consealment manipulating powers
111if I do allow them in the future I will have to look at them VERY carfully first
112MrFix: Did you decide if I can swap Improved Critical (knife) to improved critical (bladed)?
113No N. (GM): let me just check something real quick to make sure I'm not talking out of my ass
114Blarg G.: How about this, you keep Improved Critical (knife) and can use it for both melee and ranged attacks?
115This is just a suggestion, mind you
116No N. (GM): you mean like throwing the knife?
117Blarg G.: No I mean shooting the knife from a knife-shooting gun
118Yes I mean throwing the knife
119Lazyturd: waiwhat
120Blarg G.: Hello Lazy
121Lazyturd: so this test combat is in the fucking frasier flat
122No N. (GM): Lazy you got here early
123Blarg G.: Maybe, we're still trying how things work
124Lazyturd: a minute early
125No N. (GM): the shotgun test hasn't started yet. the test mission is after.
126but we can skip to the test mission since you are all here
127Blarg G.: You can put the shotgun guy in the test mission
128Just put him inside or something
129MrFix: That works
130I got Wargame game in a bit with a friend, so let's do the test
131No N. (GM): you can have either bladed OR knife close&thrown
132since your build has you being trained in a rediculous variety of close combat I can justify either
133Blarg G.: hold on I'm gonna try ice
134I uhh guess that kinda works?
135Ok I can delete it
136No N. (GM): how did you make that light blue questionmark?
137MrFix: lemme quickly buy a power
138Blarg G.: I drew it
139With the polygon/line tool
140MrFix: HMM
141Blarg G.: Who's been drawing dicks
142MrFix: Guess I'll take Close and Ranged Knife
143and buy Create Knives out of coagulated lbood
144Blarg G.: oh that's how I make a circle
145ok
146No N. (GM): blood knives
147neat
148Blarg G.: knife blood
149No N. (GM): haven't had time to come to a final jusgement with that but for now I'll let you have it cause I want ot see what it does
150beanwhile I'm going to get the Test Mission map ready
151Lazyturd: there we go
152he finally took my idea of blood blades
153MrFix: Hmm
154No N. (GM): MrFix it doesn't work if you throw a spear or rifle with bayonette on the end like a javealin.
155MrFix: What kind of flaws/extras I should take for create object to be a weapon?
156No N. (GM): the bayonette is a knife
157MrFix: And how many of the objects I can create with 1 rank?
158No N. (GM): but chucking it with the rifle does not get improved crit
159Blarg G.: It's not by object, it's by volume
160No N. (GM): you guys work out the knife creating power while I pret for test mission
161MrFix: Shape Blood
162Type: Control Action: Standard Range: Ranged Duration: Sustained
163Lilly can coagulate blood into somewhat solid objects.
164Create 1: Source (Blood) -1, Continuous +1, Innate +1 flat
165What I got so far
166Blarg G.: Let's see if you want to create blades out of pre-existing blood you should probably give it Source (Blood), and... Limited to Strength-based Damage 1 Crit 19-20 short blades seems fine
167If you want other people to be able to use the knives as well that is
168Otherwise just take it as a Strength-based Damage power
169MrFix: Ah....
170Let's see what's more economical
171No N. (GM): MrFix pm'd you request in discord
172MrFix: sent
173I dont see modifier to make critical hit better
174Blarg G.: You have it
175It's Improved Critical
176MrFix: No, to make the Damage 19-20 instead of just 20
177Blarg G.: you mean crit range?
178MrFix: yea
179Blarg G.: That's Improved Critical
1801 point flat
181Sure it's an advantage but you can put it on powers, weapons, whatever
182MrFix: Shape Blood
183Crit: 19-20
184Damage: 6+1
185Type: Attack Action: Standard Range: Ranged Duration: Instant
186Lilly can force some of the blood into coagulated shape of a dagger that she can throw at enemies.
187Damage 1: Source (Blood) -1, Ranged +1 flat, Strength based +0, -2 flat transformed, +1 Improved Critical, +1 Multiattack
188MrFix: Total Cost: 1-1+1-2+1+1=1
189Blarg G.: Yeah cool
190I like it
191Lazyturd: okay so should we start now or something
192Blarg G.: I'm ready whenever
193No N. (GM): finishing setup
194Blarg G.: That's different
195nice car
196No N. (GM): The three of you have been hired to assassinate a criminal known as The Jade Spider. He's a master martial artist and mercenary. the Three of you have managed to track him to this compound where he appears to be having some down time. Like any experinced super. you manged to track him to this compound, where he seems to have hired a number of guards
197Blarg G.: Why are the dogs upside down :D
198At first I couldn't tell what they were
199No N. (GM): sorry
200(the two buidling maps to the southwest are the second floor and roof of the compound)
201Blarg G.: Indeed
202MrFix: (I can run across the map with 1 move action)
203No N. (GM): (the square thing the two blue men are standing on is a 3 story guard tower with a pair of pintel mounted machine guns clamped to the rail. two guards are up there.)
204Blarg G.: I guess you can
205No N. (GM): *to the hand rail
206the blue line is a shallow creek.
207Blarg G.: Wait a second, the tokens on this map are even SMALLER than on the last one
208No N. (GM): (drawn blobs are trees and shubs)
209Blarg G.: Can we at least keep it consistent?
210No N. (GM): thats because the map had to be scaled differntly to work
211Blarg G.: what?
212No N. (GM): you can zoom in to see the tokens
213soom bar is upper right conrner
214Blarg G.: That's not my problem
215MrFix: The map
216is BIGGER
217Blarg G.: Ok so like human-sized tokens only occupy a space 1.3 feet across?
218MrFix: (Iunno)
219Blarg G.: The grid (and consequently the tokens) are SMALLER
220On the last map the squares were 2.5 feet across
221And yes it matters for the purposes of scaling tokens
222No N. (GM): ah. I tried to scale the map based on the double doord to the front of the compound's main building beeing 5 feet across
223and then made the grid smaller to allow for less restricted range of motion
224Blarg G.: Which ALSO makes the tokens smaller
225No N. (GM): is that bad?
226Blarg G.: Ok
227how big do you WANT them to be?
228Standard is 5 feet across, I'd say 2.5 is fine but then you made them even SMALLER
229No N. (GM): I'm more conserned that distances come out ok than that the tokens are a size that is pretty
230Blarg G.: You 200% dense or what
231MrFix: I'd like to inform you that 5 ft is 1.5 meters
232are your double doors only 1.5 meters wide?
233Blarg G.: It matters for the purpose of tokens blocking line of movement to enemy tokens
234No N. (GM): hmm
235oh
236Blarg G.: I don't give a shit if it's aesthetically pleasing
237No N. (GM): ok that IS imporant
238ok
239Blarg G.: Alright glad I could clear that up
240No N. (GM): i hadn't though of that
241Blarg G.: And that's why you have me
242No N. (GM): ok I will resize the npc tokens
243Blarg G.: Anyway, I suggest keeping the grid scale consistent (like 2.5 feet) and then resizing the image with the map to fit that scale
244No N. (GM): and put your toeksn in at ther right size
245Blarg G.: Do you understand
246that the size of the tokens matches the size of one grid square by default
247No N. (GM): there are limits to how big you can size up a map in roll20 unfortunately
248Blarg G.: So if you keep changing the scale of the grid the size of the tokens is gonna keep jumping with every map at a different scale
249And you're gonna have to keep fixing it by hand
250MrFix: There aren't limits
251Blarg G.: As long as you understand that then it's fine
252MrFix: you can make the page bigger
253shit just starts to lag at some point
254in the page settings, there's map's dimensions
255currently they're... 40 on 40 units I think
256No N. (GM): now its 80 x 80
257MrFix: Great job I GUESS
258Now make the map picture bigger
259Lazyturd: Uhh, didnt sparkys lightning bolt have a close range of 330 ft?
260Blarg G.: I don't notice a difference
261Does it?
262Lazyturd: or 91 meters
263No N. (GM): I made the canvas bigger
264I haven't resized anything on the canvas yet
265Blarg G.: I'll check your sheet
266MrFix: that's because he made the workspace bigger
267but not the picture
268Lazyturd: Its a rank 12 attack
269I forgot what was the starting value for the range
270I think it was multiplied by 12
271No N. (GM): Mrfix is there a way to grab and rezise the map and everything on it at once?
272Blarg G.: Yeah that's 300 feet
273Lazyturd: or by the rank the skill has
274No N. (GM): or do I resize the map then move all the tokens
275back to where they go on the mapo
276Blarg G.: No it's multiplied by 25
277Lazyturd: So yeah technically I could stay just here and keep zapping em
278Oh right
279Blarg G.: Rank x 25
280MrFix: yeah just
281select everything on the map layer
282by selection box
283Lazyturd: got it thanks
284No N. (GM): map is bigger
285MrFix: Do I take into account the rank of damage power or rank of skill I use to attack with?
286because I have rank 1 damage power
287No N. (GM): so now I need to resize the grid
288Blarg G.: Take into account for what?
289MrFix: for range
290No N. (GM): what should I resize it to?
291Blarg G.: huh
292MrFix: I shoot people with +9 with 1 rank damage power
293is my rank determined by the skill or by the power rank?
294Blarg G.: The damage is strength based, we established that
295Now as for range
296uh
297Lazyturd: hmm
298If the dmg itself is str-based, half and half?
299Blarg G.: Fission what are you doing just create the map again with a grid scale of 2.5 feet per square
300That's got to be simpler
301Lazyturd: Half of the range comes from her strength, and half of it from the rank?
302Fuck that I know
303No N. (GM): how would that be simpler?
304Blarg G.: Because you haven't changed the grid scale yet
305MrFix: Look, it's whatever, it works like that
306No N. (GM): manipulating the grid size and what the distance between the center of two squares means in feet is a bit fiddly to get right
307Blarg G.: I'm not sure what you're doing or how you're doing it
308there, jesus
309MrFix: whatever, it's OK like that
310let's just play
311No N. (GM): ok
312MrFix: aaand someone already tried to draw a dick
313Blarg G.: You can change the scale to whatever you want, I just wanted to know that you know how
314And that you should keep it consistent between maps
315Because like I said, it determines default token size
316No N. (GM): You know there are a total of:
3173 guard dogs.
3186 guards
319- 2 in the guard tower where the machine guns are
320- 4 on various duties
3211 guard captain. He seems a big more experienced than the others
322No N. (GM): 1 The Jade Spider.
323The walls around the compound are 1 story high
324The guard tower is 3 stories
325The compound has 2 floors and a roof with an access hatch.
326Blarg G.: Sorry I closed it by accident
327Lilly (MrFix): He's a big.
328But we are for the big.
329Lazyturd: How much can I see from this vantage point?
330Blarg G.: Yeah, how high is it?
331Lazyturd: Also, what time of the day is it?
332Blarg G.: As far as I can tell, range, even of powers with strength-based damage, is determined purely by rank of the power
333So if you want throwing knives that go as far as you can throw, you're gonna want to Create them
334No N. (GM): you can see over the wall. the area in the purple trapezoid is obscured from your vision
335because of hte wall height
336Lilly (MrFix): I see no purple shit.
337Blarg G.: What purple trapezoid?
338Lazyturd: Right
339No N. (GM): you can't see the shape I drew?
340Blarg G.: ok I see it now
341Lilly (MrFix): (Shit, I gotta remake the power? Aww whatever, I'll do it after the gaym)
342Blarg G.: I expected it to be bigger for some reason
343Lilly (MrFix): I see it OK
344Blarg G.: What sort of weapons do we have?
345I feel like in this instance I'm gonna want to start with gun
346Lilly (MrFix): I sold my gun shooting skill
347so I dont need a gun
348Blarg G.: You still have a ranged attack modifier based on your dex
349But whatever
350Just pointing that out
351Lilly (MrFix): it sucks
352just +5
353Blarg G.: That's as much as these guys have
354Lilly (MrFix): Okay uh, we roleplaying or it's purely mechanic?
355Blarg G.: Who might I remind you are soldiers
356As you like
357Lilly (MrFix): The shrubs on the map are trees, ye?
358No N. (GM): Service pistol (any number)
359Assult rifle (any number)
360Marksmans rifle (squad can have up to 1)
361LMG (squad can have up to one 1)
362Shotgun (squad can have 2)
363Lilly has her knives and speed bottles too.
364No N. (GM): party has flashlights and radio headsets and smartphone if your brought yours
365Blarg G.: shrubs become trees
366I'll take the marksman rifle because I'm good at shooting but my powers are better up close
367Lilly (MrFix): "Let's scale the wall up ahead and attack from behind the garage, that should put us close enough to surprise them." Lilly suggests to her comrades as she peers at the area in the distance. "Or you kids have better ideas?"
368Blarg G.: "If we can get up to it undetected, that sounds fine."
369No N. (GM): you guys also hav binoculars
370Lazyturd: "Uhh... I kinda maybe could engage them maybe at more of a distance?, but if you two go on ahead I guess I'll follow"
371Blarg G.: ((hold on, I'm going to check what the rank on my create power is again))
372Lazyturd: I can see those guys at the watchtower right?
373((OOC))
374Blarg G.: I wonder if trying to create steps made of ice to help scale the wall would actually help more than hurt :V
375Also OOC
376Lilly (MrFix): "Argh, should've thought of that before we went in, thanks 'Dear leader'. I'm moving."
377No N. (GM): https://docs.google.com/document/d/1o1sKlrwg0qc0pkrV-UzpcNmeI6ZjZ8815vz1_logKxo/edit?usp=sharing
378pelase fill in document
379Blarg G.: fill with what
380No N. (GM): what wepons you are using
381Blarg G.: That seems to already be in there
382No N. (GM): also headset binocs flashlight
383sorry I din't htink of htat till now
384Lilly (MrFix): Since I have thrown skill, can I have some GRENADES
385No N. (GM): yes
386you can have 3 grenades. fragmentation or flashbang. (if I can find the rules for them)
387Blarg G.: Blast Area 1, damage 6, with passive suppression?
388No N. (GM): yeah that works
389Tuuli (Lazyturd): Tuuli points at the two grunts at the watchtower "I think I can get those guys from here"
390Blarg G.: Also thanks I'm gonna add a grenade chart to the doc later
391Lilly (MrFix): Fragmentation Ranged Burst Area Damage 5
392Flash-bang Ranged Burst Area Dazzle 4
393it's in the grenade tab
394No N. (GM): thanks
395Lilly (MrFix): of the deluxe book
396Tuuli (Lazyturd): "It could work as an distraction, while you two try to move up closer...and I'll try not to get hit...maybe that doesnt sounds that good after all"
397Blarg G.: Yeah I know dude but we're not using default guns either
398Lilly (MrFix): "We can sneak in first, then you can do your thing."
399Blarg G.: just pointing that out
400We'll see how well it works
401Tuuli (Lazyturd): "right, right, sorry"
402Lilly (MrFix): rolling 1d20+12 Stealthing
403(
40411
405)+12
406= 23
407Lilly quickly, but quietly, moves forward.
408Tuuli (Lazyturd): "right...you two have fun down there."
409No N. (GM): (guears would be rolling 1d20+7 to try to spot right? or did I math wrong)
410Blarg G.: ((no you did it right this time))
411Tuuli (Lazyturd): ((What stat do I use to roll to find the best place for a "sniping" point?))
412No N. (GM): rolling 1d20+7
413Blarg G.: ((probably right up here from behind the tree
414roll 1d20+7
415rolling 1d20 + 7
416(
41719
418)+7
419= 26
420Blarg G.: Was that a delay?
421No N. (GM): i did it wrong seveal times
422Blarg G.: ok
423Tuuli (Lazyturd): "Right, so will you give me a signal to light the place up or should i try to strike first?"
424No N. (GM): one of the guards on the tower stops and turns to look in Lilly's direction.
425Lilly (MrFix): (When you make one step and blow the op already)
426Blarg G.: (to be fair that was a really good roll)
427No N. (GM): roll me perception listening
428er hearing
429fix
430Blarg G.: roll to see if you hear this https://www.youtube.com/watch?v=2P5qbcRAXVk
431Also why can't we select our tokens as characters to speak as in the drop-down menu
432That'd make IC/OOC easier
433I guess because they're not characters but just tokens
434No N. (GM): yeah haven't attatched sheets to them yet
435Blarg G.: I don't need it, it'd just make things easier
436Lilly (MrFix): sure
437rolling 1d20+10
438(
4397
440)+10
441= 17
442No N. (GM): "Yuri! get over here, what the hell is this thing?"
443Tuuli (Lazyturd): ((Uhh, do we hear that or not?))
444No N. (GM): "Shithead! Thats a intruder!"
445Blarg G.: ((suka blyat))
446Lilly (MrFix): "Ugh!" She flashes them a middle finger and shouts. "They've spotted us!"
447Tuuli (Lazyturd): "Uhh, Lilly, what did you do?"
448Lilly (MrFix): "I walked, now I run!"
449No N. (GM): Yuri pushes the other man out of the way and goes for the M2 next to hom. th other stumbles to the other side of hte tower to loosen the other gun
450Tuuli (Lazyturd): "Does this happen a lot?"
451No N. (GM): Roll for initiative
452Lilly (MrFix): Lilly turns the middle finger towards Tuuli instead.
453rolling 1d20+6
454(
45511
456)+6
457= 17
458Blarg G.: "It was worth a try. Tuuli, take cover, Lilly, we'll join you when we clear the tower and the dogs."
459Tuuli (Lazyturd): ((ini was agl, right?))
460Agility + 4 per rank of improved reflexes, yes
461No N. (GM): rolling 1d20 + 3
462(
46318
464)+3
465= 21
466rolling 1d20 + 3
467(
46819
469)+3
470= 22
471rolling 1d20 + 3
472(
4738
474)+3
475= 11
476Blarg G.: rolling 1d20
477(
4788
479)
480= 8
481rolling 1d20 + 6
482(
48315
484)+6
485= 21
486No N. (GM): rolling 1d20 + 3
487(
48816
489)+3
490= 19
491Tuuli (Lazyturd): rolling 1d20+8
492(
49317
494)+8
495= 25
496Blarg G.: Wait oops
497Tuuli (Lazyturd): ((imporved initiative bby))
498Lilly (MrFix): ((This is a rather bad start for us))
499Blarg G.: should I take the first roll and add +6 to it or take the second one?
500No N. (GM): rolling 1d20 + 3
501(
5029
503)+3
504= 12
505rolling 1d20 + 3
506(
50715
508)+3
509= 18
510how do i add more entred to the initiative machine again?
511Blarg G.: What's an entred
512No N. (GM): er tourn order
513*I'm trying to get everyone onto Roll20's initiative order counter
514Blarg G.: yeah
515No N. (GM): got it
516ok
517Tuuli (Lazyturd): ((Can I do move before an attack action?))
518No N. (GM): tulli goes first
519Blarg G.: Any order of action you want
520No N. (GM): (press the clock shaped button on the left to open the turn counter)
521Tuuli (Lazyturd): Tuuli's right hand suddenly is filled with electrical energy, and fires a split bolt at the two grunts at the watchtower
522Blarg G.: You mean the turn order?
523That's already open for me
524No N. (GM): (ok)
525Tuuli (Lazyturd): ((Ok, so do I roll two 1d20+4 for attack?))
526Blarg G.: Wait, what's your ranged attack bonus again?
527+8 right?
528Tuuli (Lazyturd): ((Its +8))
529Blarg G.: You split the damage and affliction rank, not the accuracy
530Tuuli (Lazyturd): ((right
531Blarg G.: That's why split is good, no accuracy penalty
532Tuuli (Lazyturd): rolling 2#1d20+8
5332
534= 2
535ok
536Blarg G.: wait what
537Tuuli (Lazyturd): rolling 1d20+8
538(
5395
540)+8
541= 13
542rolling 1d20+8
543(
5446
545)+8
546= 14
547(damn those are bad rolls))
548Blarg G.: So that's a miss and a hit
549((I know that because I know their stats))
550Tuuli (Lazyturd): rolling 1d20+6
551(
5522
553)+6
554= 8
555(( ARE YOU KIDDING ME))
556Blarg G.: what are you rolling?
557Tuuli (Lazyturd): ((no wait))
558((they need tor roll for the dmg))
559((im a retard, he needs to hit 21 to pass))
560No N. (GM): yesp
561Blarg G.: That's a DC 21 Toughness roll
562No N. (GM): here we go
563rolling 1d20 + 4
564(
5659
566)+4
567= 13
568Blarg G.: And then a DC 16 fortitude roll if he survives that
569Tuuli (Lazyturd): ((YOUVE BEEN))
570((THUNDERSTRUCK))
571No N. (GM): (Tuuli plz fluff the death of Tower 1 as he frantically tries to move the other machine gun into a good fiering arc)
572(good shot)
573(or rather fluff Tuuli killing him)
574Tuuli (Lazyturd): As Yuri sees the ginger-haired young girl, what he doesnt notice is a blue bolt headed straight for him, which kills him at an instant.
575Yuris friend, however just barely dodges away from the bolt from the blue.
576No N. (GM): other way around
577but sure
578Tuuli (Lazyturd): well shit
579No N. (GM): its fine
580Tuuli (Lazyturd): ((what can ya do))
581"WHAT THE FUCK WAS THAT, Yuri, are you allright?"
582"y-yuri?"
583No N. (GM): well tower 1 is dead so he looses his turn. Larissa is up
584Tuuli (Lazyturd): "Uhh, I think I hit one of em" - Tuuli says nervously
585No N. (GM): unless Tuuli decided to move
586cause still has move action
587Blarg G.: She already moved
588no she doesn't
589No N. (GM): ok larissa turn
590Tuuli (Lazyturd): ((I moved beside the tree to get a better vantage point))
591No N. (GM): understood
592Blarg G.: "Good work!" Larisa takes cover behind the tree trunk and leans out as she takes aim and fires at the remaining soldier on the tower
593Tuuli (Lazyturd): Tuuli shoots a smug smile towards Lilly
594"Told you i could get the from here"
595Blarg G.: Now, I don't have Precise Attack, does he have any cover from me?
596Tuuli (Lazyturd): them*
597No N. (GM): not really just a steel handrail
598Blarg G.: ok
599in that case
600Power attack, -2 accuracy +2 damage, single shot
601rolling 1d20 + 10
602(
60319
604)+10
605= 29
606That's a crit because I have a marksman rifle
607So that's a DC 27 save vs. Ballistic damage
608No N. (GM): rolling 1d20 + 6
609(
61016
611)+6
612= 22
613fluff killing the last man on the tower as he tries to get a bead on Lilly with the .50 cal
614Tuuli (Lazyturd): ((also do consider his friend got fried by a lightning bolt just now))
615Blarg G.: Larisa lets out a small, lady-like chuckle as she gets him right between the eyes. His head jerks backward, and as the bullet drills into his brain he also stumbles back and cracks his head on the opposite railing. It doesn't make him any deader but it makes his skull a more interesting specimen for the coroner.
616There, that's more my style
617Tuuli (Lazyturd): "Uhh, well at least you made it quick for him..."
618No N. (GM): doggo turn
619Blarg G.: "There's no need for them to suffer."
620No N. (GM): With much rapid and loud barking one of the dogs near the front gate takes off at a sprint toward the origin of the lighting and gunshot.
6211d20+6
622rolling 1d20 + 6
623(
6245
625)+6
626= 11
627Blarg G.: ((much rapid, such loud))
628No N. (GM): ignore roll was not needed
629time for the Edge
630Lilly (MrFix): (Nice, how tall is the wall?)
631No N. (GM): 10 feet
632Lilly (MrFix): "Finally, a good job." Lilly speeds the hell up and dashes south, through the stream and towards the wall.
633rolling 1d20+8 athletics to SPEED UP
634(
6357
636)+8
637= 15
638Blarg G.: ((you're not gonna get the dog? ok))
639No N. (GM): make a terrain test for going sanic though a creek
640Lilly (MrFix): what do I roll
641Blarg G.: What's a terrain test?
642No N. (GM): er
643sorry
644creek bed is slick
645Blarg G.: So you mean acrobatics
646No N. (GM): yeah
647but forget it
648my bad for not having that ready
649so you all can cross it jsut fine
650Blarg G.: I'm pretty sure she can jump the creek as a routine check anyway
651Lilly (MrFix): rolling 1d20+8 to scale the wall
652(
6534
654)+8
655= 12
656Blarg G.: It's like 5 feet wide
657No N. (GM): wall is dc15 I belive
658Lilly (MrFix): R I P
659No N. (GM): you don't fall but you don't scale it either
660you till have your genreal action if you want to attack doggo
661Blarg G.: Looks like you could use a movement power, too bad you don't have one :V
662Tuuli (Lazyturd): doggo gonna get ya
663Lilly (MrFix): I'll just try to scale it again, fuck the dog
664rolling 1d20+8
665(
66615
667)+8
668= 23
669Blarg G.: wait
670No N. (GM): ?
671Tuuli (Lazyturd): ((Uhh, how much could we do again witha move action?))
672Blarg G.: hold on, you moved up to the wall as your move action, can you start climbing it as the same action?
673Tuuli (Lazyturd): ((Based on athletics, right?))
674Lilly (MrFix): ((30 ft if you didnt buy SPEED))
675((you can roll athletics to double it))
676Tuuli (Lazyturd): ((Right, righ))
677Blarg G.: Yeah I know that
678Lilly (MrFix): ((Lilly has 60 ft basic and 120 with doubled)
679Blarg G.: but like action economy
680I mean if Fission says it's fine it's fine
681Tuuli (Lazyturd): ((dayum son thats like 40km/h speed right?))
682No N. (GM): is scaling a wall considreed a standardaction?
683*standard action
684Blarg G.: I mean if you had wall crawl then yeah, you could just go straight up that wall without stopping :V
685Lilly (MrFix): 120ft/6 seconds is 36 meters/6 seconds
686Blarg G.: I'll check
687Lilly (MrFix): so 6 meters a second
68821.6 km/h
689Tuuli (Lazyturd): Still pretty goddamn fast
690No N. (GM): now imagine lilly on a bicycle
691Blarg G.: It's a move action, I'm just not sure if you can change movement modes like that mid-action
692Like I said, if you say it's fine it's fine
693No N. (GM): ok
694then I belive that means you can scale it again, but you loose your turn ends when you come down the other side
695(making note to self to check on how climbing in the middle of running world)
696*works
697Blarg G.: Or you could jump across to the garage
698No N. (GM): yeah or jumpt ot he garage roof
699Blarg G.: I know you can do THAT as part of the same move action, as long as you don't run out of move speed
700It seems to be like a 10 foot gap so you need a 10+
701Lilly (MrFix): rolling 1d20+8
702(
7033
704)+8
705= 11
706marvelous
707No N. (GM): fluff your glorious jaunt from the shrubbs to the roof of the garage
708or rather the second part since you already fluffed running at the wall
709Lilly (MrFix): Lilly gives her attempt to vault the wall another try and finally succeeds, letting the momentum of her wall run to launch her across the gap and to the garage roorf.
710No N. (GM): thats the end of turn right? since spent standard action redoing wall climb
711?
712Blarg G.: yeah
713Lilly (MrFix): Yea
714Blarg G.: move action, and then a second move action
715
716No N. (GM) "Bloody hell?!" you hear some fumbling and the sound of metal falling on the ground, overlayed by the thudding of boots on ground and the wracking of a slide bellow you Lilly..
717No N. (GM): the greasy man in overalls aims his glock at you.
718rolling 1d20 + 5
719(
72014
721)+5
722= 19
723does that hit?
724Blarg G.: I believe that's a no
725No N. (GM): asking lilly
726Blarg G.: I can see his sheet too you know, just trying to speed it up
727Lilly (MrFix): I guess not
728Dodge's 10
729so... 10+10
730???
731Blarg G.: Yes
732No N. (GM): the gun discharges sending a bullet wizzing past harmlessly.
733doggo turn
734The other hound sprints after the first growling.
735tuuli goes.
736Tuuli (Lazyturd): (( can i see the doggos from here?))
737No N. (GM): definately
738hear them too
739Tuuli (Lazyturd): Tuuli once again summons a bolt of energy upon her right hand, shooting it at the two charging attack dogs
740Blarg G.: Well you don't exactly need to hear them if you can see them
741Tuuli (Lazyturd): rolling 1d20+8
742(
7431
744)+8
745= 9
746aww shit
747Blarg G.: And the other one?
748Tuuli (Lazyturd): rolling 1d20+8
749(
7506
751)+8
752= 14
753man my rolls are fucking bad atm
754Blarg G.: That's Xcom baby
755I mean that's a d20 for you
756Tuuli (Lazyturd): indeed
757No N. (GM): doggo is a dc14 to hit
758Tuuli (Lazyturd): Dude I've actually finished Xcom Long Dong EW run
759No N. (GM): so that hits
760Tuuli (Lazyturd): I knwo what it feels like to get xcomme'd
761Blarg G.: DC 21 again
762Tuuli (Lazyturd): Yeah
763No N. (GM): rolling 1d20 + 4
764(
7658
766)+4
767= 12
768Tuuli (Lazyturd): Once, again, thunderstruck
769Blarg G.: oh man burnt fur
770No N. (GM): fluff killing the farther away doggo with lighting
771and missing the closer one
772so barky is alive, growley is dead
773Blarg G.: You named the dogs? :V
774No N. (GM): (just making destinctions for fluffing purposes)
775Blarg G.: That reminds me of when I named the zombies in my Mordheim squad Jombie, Crombie, Zimbie, and Zambambo
776And yes that's a reference
777Tuuli (Lazyturd): Tuulis bolt of lightning splits into two, the first strain suddenly dives into the ground, while the 2nd one strikes true, hitting the farther dog, vaporizing his innards in the process.
778No N. (GM): the dogs viscera explod from its belly and behind, sending the speeding corpse sliding ahead and rolling to a stop in the grass
779Larissa's turn.
780gmroll 1d20+4
781Blarg G.: I'm not really good with measurements, so
782No N. (GM): dammit
783Blarg G.: Actually what am I saying it's magic, at the very least it can hold MY weight :V
784I'm gonna make an ice bridge 5-feet wide from over here to the roof of the garage
785No N. (GM): you can make one that long?
786Blarg G.: I can make 500 cubic feet of ice in one action, I don't know how much that is but should be enough
787Tuuli (Lazyturd): ((Do remember the doggo))
788Blarg G.: Yeah I know but how is it gonna get up there, jump?
789No N. (GM): ok.
790Blarg G.: You can handle one dog :V
791Tuuli (Lazyturd): Right
792Blarg G.: Larisa takes one of her hands off her rifle and extends it forward. A stream of pale blue sparkles and something that looks like snowflakes but clearly isn't shoots forth and starts coalescing into pure, pristine ice. That also sparkles as if covered in pale blue and white glitter. It forms a solid ramp going all the way from the hill, over the wall, and up to the edge of the garage.
793She looks over her shoulder at Tuuli "I trust you can handle one dog?"
794Athletics roll to go fast
795rolling 1d20 + 3
796(
79719
798)+3
799= 22
800No N. (GM): (good thing you waited till AFTER the machinge guns were taken out to create that.)
801you go fast
802Blarg G.: Why do you think I shot him first :V
803Do you think I would've done that if he survived? :V
804Tuuli (Lazyturd): "Uhh, sure, I guess...?"
805Tuuli laughs nervously
806Blarg G.: She sprints over the ice as if it were completely ordinary, solid ground
807((by the way that's permanent, I can't unsummon it, but I can "drill it away" with my burrowing power))
808That's my turn over
809No N. (GM): barky turn
810the yappy dog, continues its sprint and ends up on the opposite side of the tree trunk from Tuuli.
811Lilly turn.
812Tuuli (Lazyturd): okay time for RIP AND TEAR
813Lilly (MrFix): "Oh you've fucked up." Lilly tells to the guard with a smile as she drops down on him, blade ready to lodge in his neck.
814rolling 1d20+14
815(
8166
817)+14
818= 20
819No N. (GM): you hit
820Lilly (MrFix): damage is 6, so 21 DC
821No N. (GM): rolling 1d20 + 4
822(
8232
824)+4
825= 6
826Blarg G.: He is dead and you are now bloodied
827No N. (GM): fluff killing the mechanic.
828yeah he's dead and you are bloodied.
829Blarg G.: I know you named it Butcher, but I'm just gonna internally call Lilly's advantage "Bloody Mess"
830you know like in Fallout
831Tuuli (Lazyturd): heh
832Thats good
833Lilly (MrFix): The body of the girl crashes into the man's upper torso, sending him on the ground. The fall's momentum amplifies the speed of Lilly's downard strike and she manages to lodge the blade so deep in him, the hand dives inside of the body.
834"Hehe..." She chuckles briefly as the blade is withdrawn and she's showered in the man's blood. Not wasting any time, she rounds around the garage and runs towards the house entrance.
835(moved 45 ft out of 60, is there anyone outside that I can see?)
836No N. (GM): nope. windows don't reval anyone.
837Lilly (MrFix): Then she stops by the door's side.
838No N. (GM): you hear what you think is a TV, and some barking.
839Blarg G.: ((that could just be the TV))
840No N. (GM): roll me an intelligence check
841Lilly (MrFix): rolling 1d20+2
842(
8438
844)+2
845= 10
846Me am smart
847No N. (GM): the movie is pulp fiction, Marvin just got shot in the face.
848you know htere are no dogs in pulp fiction
849Blarg G.: Lol so that means that Expertise: Pop culture would be a skill that would help
850Still you made it
851I'm just making an observation
852No N. (GM): is that the end of turn?
853Lilly (MrFix): yyea
854No N. (GM): tuuli's turn
855Tuuli (Lazyturd): Right
856Keep zapping the big ol pupper i guess
857rolling 1d20+8
858(
8597
860)+8
861= 15
862thats a hit
863Blarg G.: Don't split it this time
864Tuuli (Lazyturd): Didint split
865Blarg G.: So it's DC 27
866That dog is gonna explode isn't it :V
867No N. (GM): yeah doggo can't roll high enough to save that
868Tuuli (Lazyturd): Tuuli refocuses herself, and fires another bolt of lightning from her hand.
869No N. (GM): fluff killing the dog.
870Tuuli (Lazyturd): Almost instantly, the dog is surrounded by blue lightning, leaving behind only a charred, unrecognizable mess of bone and fur
871Tuuli looks at her right hand, which is shaking.
872"Did I just do that?"
873Blarg G.: ((Ok technically I didn't intentionally make that ice bridge slippery because that's a different power, but it's still ice so be careful))
874Tuuli (Lazyturd): "gotta focus, youre here to do a job, not care about them"
875Blarg G.: I don't know what sort of ruling Fission is gonna make on that
876Tuuli (Lazyturd): I think Tuuli can take it slow
877And it should be fine
878No N. (GM): if she takes it slow then it will be fine
879(combat over fo the moment so you may act irrespective of initiative at the moment)
880Blarg G.: Ok
881No N. (GM): The barking in the house stops. Pulp fiction can still be heard.
882Tuuli (Lazyturd): "Okay, lets take this slow..."
883Blarg G.: Larisa is going to finish running across the ice bridge and gently drop down
884Actually no I'm gonna make an ice slide over the dead guy just for shits
885Tuuli (Lazyturd): "Hey Larissa, how come this so easy for you?"
886No N. (GM): (pinging the source of the movie sound)
887Tuuli (Lazyturd): "this is so slippery"
888Blarg G.: "Experience... oh wait, you mean, running across the ice? It's a kind of magic."
889Tuuli (Lazyturd): "Oh, thats cool I guess"
890Blarg G.: She extends her hand again and summons a honest-to-god playground slide, complete with a little bump in the middle off to the side and over the gutted body
891She slides down to the ground
892Tuuli (Lazyturd): Tuuli looks at Larissa dissapointed that she did not get her funny pun
893No wait
894Shes actually kinda wise
895She would understand the concept of sarcasm
896Blarg G.: And I guess now the ice slide is blocking the back door from the garage :V
897I didn't intend for that to happen but it's fine
898Tuuli (Lazyturd): Can i see the body btw?
899Blarg G.: You might, I didn't intentionally freeze it over
900Lilly (MrFix): (Ice might be transparent too)
901Blarg G.: It's under the slide
902No it's opaque ice
903Tuuli (Lazyturd): So what do I roll for not being shocked?
904Blarg G.: I specifically made it so
905A will save
906No N. (GM): yeah you can see the dead man in overalls
907Tuuli (Lazyturd): rolling 1d20+7
908(
90915
910)+7
911= 22
912Aces it
913Lilly (MrFix): (Yeah, I fisted him into the neck and between the ribs and spine
914Tuuli (Lazyturd): "Uhh, well that is a tad bit overkill isnt it?"
915tuuli slides down
916Blarg G.: Larisa moves over to make room for Tuuli and makes a gesture offering to catch her if she wants.
917Tuuli (Lazyturd): "Yeah, thanks."
918Tuuli grabs Larissa's hand.
919"Is it just me or is Lilly kinda weird?"
920Tuuli points at the gutted man.
921Lilly (MrFix): Lilly is currently sitting by the door, rubbing her bloodied hand across the rest of her body.
922Blarg G.: Larisa smiles and pulls Tuuli up on her feet. "She's... been through a lot."
923Tuuli (Lazyturd): "Right..."
924Blarg G.: "Anyway, let's not stand out here."
925She moves over to the wall next to the window
926Tuuli (Lazyturd): Tuulis nervous laughter is pretty fucking nervous atm
927"Right, gotcha."
928What kind of electrical currents can I see/feel?
929Inside the house
930Blarg G.: Good idea
931Tuuli (Lazyturd): "I could make that place dark, could make the breach easier."
932No N. (GM): looking around inside you see a living room. a couch and some chairs set to face the northeast corner of the room where you hear the sounds of a movie, to the western half of the room are storage chests and cardboard boxes
933like someone hadn't fully moved in, or was storing things without intending to unpack them.
934nobody is in the room as far as you can tell
935Blarg G.: Ok so that's what I see
936Tuuli (Lazyturd): ((How large is an rank 5 area attack?))
937Blarg G.: "Looks clear."
938That's pretty big, let me check
939900 feet
940That's burst, yeah?
941Tuuli (Lazyturd): Yes
942Blarg G.: So that's 900 feet diameter
943From you in every direction
944Tuuli (Lazyturd): ((check EM-Breakdown on my sheet for the details))
945So 900ft from me everything that I want to get affected gets affected by me?
946Blarg G.: If it's selective then yes, what you want
947Tuuli (Lazyturd): It is
948Blarg G.: You can pick targets as long as you know about them
949No N. (GM): perception check everyone.
950Blarg G.: ok
951rolling 1d20 + 5
952(
95320
954)+5
955= 25
956At last I truly see
957Tuuli (Lazyturd): ((It is skill rank+awerness right?))
958No N. (GM): yeah
959Blarg G.: Perception + awareness yes
960Tuuli (Lazyturd): rolling 1d20+10
961(
96220
963)+10
964= 30
965BITCH YOU THINK YOU SEE
966BUT YOU'VE NOT EVEN SCRATCHED THE FUCKING SURFACE
967Blarg G.: lol
968Tuuli (Lazyturd): I SEE EVERY CURRENT, EVERY ION IN EVERY SINGLE PERSONS BODY
969Lilly (MrFix): Lilly glances behind her shoulder to confirm that the two others caught up to her and then reaches up to the door to push it open. If nobody complains, cries out, comes out, or some such, she peeks in first and then enters.
970No N. (GM): fix
971Lilly (MrFix): yea?
972No N. (GM): perception check
973Lilly (MrFix): rolling 1d20+1-
974(
9756
976)
977= 6
978No N. (GM): asked everyone to make one
979Lilly (MrFix): woops
980rolling 1d20+10
981(
98219
983)+10
984= 29
985No N. (GM): ok
986Tuuli (Lazyturd): thus GMs ebin ambush is foiled
987Blarg G.: The Xcom goes both ways :V
988Tuuli (Lazyturd): Picture perfect area scanners thrown out, we see all the pods
989No N. (GM): you all notice the upstairs front window open and a man in a black greatcoat, leather gloves, and gassmask leans out with an LMG in his hands. He sees you, you see him.
990Blarg G.: mmmm shit
991Initiative I guess?
992No N. (GM): since he didn't get the drop on you. yes.
993he's actually one story up from where I just placed him.
994Blarg G.: Yeah I get that
995in the upper window, right?
996Lilly (MrFix): rolling 1d20+6
997(
9989
999)+6
1000= 15
1001Tuuli (Lazyturd): rolling 1d20+8
1002(
10032
1004)+8
1005= 10
1006well shite
1007Lilly (MrFix): (Nice leather gear)
1008No N. (GM): rolling 1d20 + 4
1009(
101015
1011)+4
1012= 19
1013Blarg G.: rolling 1d20 + 6
1014(
101520
1016)+6
1017= 26
1018That picture seems kinda familiar
1019Tuuli (Lazyturd): wat
1020nice rol
1021roll*
1022No N. (GM): your turn larissa.
1023Blarg G.: Wait I can't take cover there, I left the ice slide there :V
1024Shit
1025Ok time to sprint again
1026No N. (GM): (the man is the boss of the guard squad, you know that. sorry)
1027Blarg G.: Yes, if he looks different then it should be obvious
1028Wait what am I talking about, I make my OWN cover
1029Tuuli (Lazyturd): ((and for me while youre at it thanks))
1030aww
1031Blarg G.: ok I can still make it
1032But you're gonna have to vault it if you want to get over here
1033I can make a lot of ice with one action but it has to be one CONTINUOUS mass of ice
1034Lilly (MrFix): How about you just shoot him in the face?
1035Blarg G.: I'd like some cover, thanks
1036oh oops
1037Let me redo that
1038No N. (GM): anything else?
1039Blarg G.: Ok I'm gonna make like a low branching wall starting next to me
1040No, that's a move action and a standard action
1041No N. (GM): ok.
1042guard boss turn
1043Blarg G.: Hopefully that's enough for at least partial cover from that angle
1044No N. (GM): how tall is wall of ice?
1045Blarg G.: uhh like, four feet?
1046I'm bad at measurements :V
1047Tuuli (Lazyturd): CHEST HIGH COVER BBY
1048We gears of war nao
1049No N. (GM): oh boy!
1050Blarg G.: Yeah that's what I was trying to make
1051Shooting game cover out of ice
1052No N. (GM): oops that's Tuuli's sheet not Guard Boss's sheet
1053Tuuli (Lazyturd): also I gotta leave in about half an hour to go play some other tabletop games with some other lads
1054Lilly (MrFix): advanced.
1055let's hurry up I guess
1056Blarg G.: advanced geometry
1057No N. (GM): (ok so full auto single target multi attack) so I roll as normal to hit?
1058Blarg G.: Yeah
1059Depending on degrees of success you might do extra damage
1060No N. (GM): and it throws out a supression check whether it misses or not
1061Blarg G.: Oh that's right it's one of those weapons
1062yes
106315-foot burst centered on the target
1064No N. (GM): rolling 1d20 + 5
1065(
106610
1067)+5
1068= 15
1069Tuuli (Lazyturd): thats a miss on all of us I think
1070No N. (GM): that misses yes.
1071Blarg G.: And that's DC 15 on suppression?
1072No N. (GM): yes
1073Lilly (MrFix): and it's a will defense?
1074No N. (GM): yes
1075Lilly (MrFix): do I gotta roll it?
1076Blarg G.: That's a good question, does it count as a fear effect?
1077Lilly (MrFix): I have 10+9 if not
1078so 19
1079Blarg G.: No it's a save so you gotta roll it
1080Lilly (MrFix): ... actually, I have immunity to fear
1081Blarg G.: That's why I'm asking
1082rolling 1d20 + 12
1083(
108419
1085)+12
1086= 31
1087I'm good
1088No N. (GM): you don't have to roll, just act as a fearless person would when an lmg is going BRAAAAAP at them
1089Tuuli (Lazyturd): rolling 1d20+7
1090(
109117
1092)+7
1093= 24
1094im good
1095No N. (GM): you both ace it.
1096Blarg G.: Ah motherfucker
1097No N. (GM): he pulls back inside.
1098Blarg G.: Actually that works for me
1099Let's see what happens next
1100Lilly (MrFix): How high is second floor?
1101No N. (GM): the window is about 15 feet up
1102Lilly (MrFix): Lilly vaults over the cover and dashes to the area beneath the window, then charges up the wall to reach the windowsill.
1103rolling 1d20+8 Athletics
1104(
110516
1106)+8
1107= 24
1108No N. (GM): you make it.
1109Tuuli (Lazyturd): "Uhh, Larissa, you got a way for us to get up there?"
1110Lilly (MrFix): If inside is safe from her perspective, she jumps into it and if the enemy is close, she attacks him too.
1111(I have 25ft of movement remaining I think)
1112No N. (GM): look over at the second floor map to see what you see Lilly
1113Lilly (MrFix): Is he next to the window?
1114No N. (GM): The Masked man and The Jade Spider are in a home office.
1115yes the masked man is by the window
1116Lilly (MrFix): rolling 1d20+14 To punch the guard boss
1117(
11183
1119)+14
1120= 17
1121Blarg G.: Punch the keys for god's sake
1122No N. (GM): lets see
1123yeah you hit him
1124Lilly (MrFix): 21 damage DC
1125No N. (GM): 1d20+5
1126oops
1127rolling 1d20 + 5
1128(
11296
1130)+5
1131= 11
1132Tuuli (Lazyturd): thats 2 degrees
1133Blarg G.: I'm assuming the window is open because he was leaning out of it
1134seconds ago
1135No N. (GM): yeah he hadn't had time to close it yet
1136Blarg G.: So that's a -1 penalty to further toughness checks and he's Dazed on his next turn
1137Lilly (MrFix): "Should've killed me right away" Lilly screams as she suddenly appears in the window that the guard used to look out of and latches onto his neck, first violently smashing his head against the windowsill and then trying to pull him out of the window and outside. "I see Jaded Spider over here!"
1138(trying to jump down with him outside)
1139Blarg G.: let's see, grappling rules
1140No N. (GM): hang on I gotta roll some things
1141yeah I'mma roll some things whule margor gets the grabbple rules
1142Blarg G.: oh right that too
1143Tuuli (Lazyturd): we rolling new initiative?
1144Blarg G.: Make another attack against his Parry to grab him
1145Your melee attack bonus
1146Lilly (MrFix): oh, I thought the original attack roll counts as grab too with Fast Grab
1147Blarg G.: I'll check, but what I believe happens is that you get to try to grab him as a free action
1148Not that you hit him and he's grabbed
1149but like I said lemme check
1150This is a good thing to figure out now
1151Lilly (MrFix): rolling 1d20+14 To grab the Bossman
1152(
11532
1154)+14
1155= 16
1156I s2g
1157"Your unarmed attack inflicts
1158its normal damage and counts as the initial attack check
1159required to grab your opponent"
1160Blarg G.: Yeah ok
1161Tuuli (Lazyturd): so yeah it should be the first, right?
1162Lilly (MrFix): Yes
1163the 17 one
1164Blarg G.: Wait hold on where do you see that
1165Lilly (MrFix): FAST GRAB COMBAT
1166When you hit with an unarmed attack you can immedi-ately make a grab check against that opponent as a free
1167action (see Grab, page 248). Your unarmed attack inflicts
1168its normal damage and counts as the initial attack check
1169required to grab your opponent
1170Blarg G.: uhhh
1171Lilly (MrFix): Fast Grab of Deluxe Book
1172Blarg G.: ok
1173Lilly (MrFix): Page 136
1174Blarg G.: Yeah
1175Lilly (MrFix): This book is jacked up
1176Blarg G.: Not really, I just didn¨t realize you left out the first paragraph at first
1177anyway
1178He makes a resistance check vs. your Strength (so DC 16)
1179I'll check how hard that is
1180I mean I'll check with what
1181I think his Strength but I could be wrong
1182No N. (GM): (boss man's stats are not the same as his minions)
1183Blarg G.: Yeah with his Str or Dodge, whichever is higher
1184Lilly (MrFix): >(or the rank of a grab-bing effect)
1185Does that apply here?
1186Blarg G.: You don't have that
1187And if it did it would be worse so be glad it doesn't
1188No N. (GM): dodge 5
1189Blarg G.: DOOODGE
1190nvm just meming
1191No N. (GM): so do I roll or is this just compare numbers
1192Blarg G.: Resistance check thank you very much
1193that means you roll it
1194Lilly (MrFix): Disarm kinda sucky if he gets to roll and I dont
1195UHh, grab
1196No N. (GM): rolling 1d20 + 5
1197(
119815
1199)+5
1200= 20
1201Lilly (MrFix): yeah, see?
1202Blarg G.: You don't hold him
1203Lilly (MrFix): oh well.
1204Blarg G.: Your strength determines the save DC
1205Lilly (MrFix): Lilly is hanging off the windowsill I guess.
1206No N. (GM): what do I do with the initiative of people who roll when combat is already going?
1207Lilly (MrFix): they act next round?
1208Blarg G.: You roll it and add it to the list
1209No N. (GM): ok
1210Blarg G.: If their initiative is higher than someone's who already went this round then they go next round
1211No N. (GM): ok
1212one of the guys you can't see yet rolled lower than Lillly and higher than Tuuli, does he go now?
1213Tuuli (Lazyturd): 7 mins lads
1214Blarg G.: You place him on the list where he would go
1215Lilly was the last one to go and he rolled LOWER
1216if I understand it correctly
1217Tuuli (Lazyturd): sorry NFR may have to run Tuuli because I need to run the tabletop sim server
1218And actually play with them
1219Blarg G.: yeah that is correct
1220No N. (GM): ok
1221have fun Lazy
1222sorry this didn't finih up faster
1223Tuuli (Lazyturd): Or margor can do it, all of you should have the sheet shared for you
1224Blarg G.: Yeah I can
1225No N. (GM): ok that works
1226a guard comes running in, AK in his hands, though he doesn't have time to take a shot yet.
1227Tuuli's turn (marg0r)
1228Blarg G.: er, right
1229Do we know where the stairs to go up are?
1230No N. (GM): Lilly is currently hanging precariously in the window. and she shouted that she can see the Jade Spider.
1231based on what you can tell the only stairs are inside
1232Lilly (MrFix): "Jaded" Spider
1233Blarg G.: Yeah I know, do we know WHERE?
1234If no that's fine, I'm just asking
1235No N. (GM): you don't know
1236Blarg G.: ok
1237I feel like it'd be for the best for us to split up and hit them from two directions
1238Can Tuuli run into the house and keep moving as one action
1239actually just
1240she's gonna go over the cover and try to open the door, what happens?
1241No N. (GM): the door is locked
1242Blarg G.: Wait I can't control her token
1243also shit
1244well at least we know now
1245No N. (GM): you can control token now
1246so she tries the door
1247Blarg G.: Ok so Tuuli goes over there, and tries to open the door which is locked, which stops her dead
1248No N. (GM): rolling 1d20 + 5
1249(
125010
1251)+5
1252= 15
1253Blarg G.: Hey, what's that pillar just south of the car?
1254No N. (GM): what's tuuli's dodge
1255that is a water well
1256Blarg G.: DOOODGE
1257It's 8
1258Ok so it doesn't go higher than the car
1259No N. (GM): a spray of bullets come though the door, leaving neat little holes, none hit Tuuli.
1260Blarg G.: yowza
1261There's the last guy I guess
1262Although we don't REALLY know how many are there
1263No N. (GM): yep
1264wait
1265Blarg G.: Ok was that one action or was that two
1266No N. (GM): I told you how many at the top of the session
1267you've been observing
1268Blarg G.: Three dogs, Two assmen, one shotgunman, one marksman, and one machinegunner
1269We agreed to substitute one of the assmen for a shotgunman to test it
1270Tuuli (Lazyturd): ill just be here to observe
1271Do ping me if you need anything
1272Blarg G.: ok
1273but you can add more if you want
1274Ok so disregard that, it was SIX
1275No N. (GM): lets see ran up tried door, I think you can still move a bit
1276Blarg G.: Ok we'll still try to take it from two sides
1277Larisa tells Tuuli to take the window on the left, she'll take the window on the right, meet in the middle
1278Tuuli won't go in yet, she'll just move over to the window and peek inside
1279hopefully there isn't ANOTHER guy on overwatch in there
1280No N. (GM): right
1281Blarg G.: And yes I know this is directly under Lilly
1282No N. (GM): roll perception
1283for larissa and for tuuli
1284Blarg G.: rolling 1d20 + 10
1285(
12862
1287)+10
1288= 12
1289Tuuli's perception ^
1290rolling 1d20 + 5
1291(
12927
1293)+5
1294= 12
1295Larisa's perception ^
1296No N. (GM): ok
1297larissa's turn
1298Blarg G.: let's see
1299Larisa will dive through the window
1300do I need to make any rolls here?
1301No N. (GM): yeah you are diving though solid glass
1302Blarg G.: tell me what
1303No N. (GM): acrobatics to stick the langing and to not get cut
1304Blarg G.: makes sense
1305rolling 1d20 + 8
1306(
130713
1308)+8
1309= 21
1310No N. (GM): you are a-ok
1311Blarg G.: Right, now I roll Athletics to haul ass further because otherwise I'm at my limit for movement
1312rolling 1d20 + 3
1313(
13146
1315)+3
1316= 9
1317nope
1318No N. (GM): your leaping though the window triggered a reaction
1319Blarg G.: go on
1320No N. (GM): as you stand up from your rolling dive you see a grenade come though the doorway and settle neatly in the cussion of the chair sitting next to you
1321Blarg G.: fug
1322No N. (GM): Fragmentation Ranged Burst Area Damage 5
1323so lets see what do I roll
1324Blarg G.: rolling 1d20 + 11
1325(
13261
1327)+11
1328= 12
1329ah shut
1330So that's full damage
1331DC 20
1332Do we also do the thing where grenades have suppression?
1333No N. (GM): no
1334Blarg G.: ok
1335rolling 1d20 + 8
1336(
133715
1338)+8
1339= 23
1340pff tanked it
1341No N. (GM): thrown grenades don't get that. only HE grenades from launchers
1342Blarg G.: ahh ok
1343No N. (GM): fluff tanking the grenade that ruins the funiture and stops the movie
1344then figure out what you want to do with the rest of your turn.
1345Blarg G.: Larisa yelps as she turns away and covers her head with her forearms, which are covered with long bracers from that same sparkling blue ice she summoned earlier. the fragmented pieces of the grenade shred the rest of the room, blowing out the rest of the glass from the window behind her, but make only minor dents in the parts of her ice armor that they manage to hit.
1346Also her hair is ruffled and her jimmies are rustled.
1347Right, I can't see where the grenade came from, correct?
1348No N. (GM): right but you know it came from roughly this direction
1349Blarg G.: I mean it came through the door but I don't see whoever threw it
1350No N. (GM): right
1351they were 2 sneaky 4 u
1352Blarg G.: Is there any furniture that I can use as cover relative to the door for now?
1353any furniture that's still usable
1354No N. (GM): nope, grenade did a good job of trearing it all down
1355you would have to go prone
1356to hide behind it now
1357Blarg G.: shit ok
1358In that case I'm gonna take a risk and move up to the doorway
1359No N. (GM): do you peak?
1360*peek
1361Blarg G.: yes, I gotta know if I can see him
1362Ok that was my other action spent on a move action, so I'm done
1363No N. (GM): you see another guard, likly the one who shot thoug hte door and threw the grenade
1364he does not look happy to see you.
1365do you still ahve your standard action?
1366Blarg G.: Do I look like I still have my standard action? :D
1367I tried to roll athletics to extend my movement, but that failed
1368No N. (GM): oh right
1369Blarg G.: so I used my other action to move up to the door
1370No N. (GM): no you don't
1371ok
1372oh boy
1373rolling 1d20 + 5
1374(
137517
1376)+5
1377= 22
1378does that hit you?
1379Blarg G.: I'm really curious to see what happens here
1380Hits who, me?
1381Yes
1382No N. (GM): roll for a burst of assult rifle
1383Blarg G.: Whether that's a ranged attack or a melee attack that hits me
1384Well it hits me by 1 so that's DC20
1385Tuuli (Lazyturd): Did tuuli die yet
1386Blarg G.: no
1387Lilly (MrFix): I'll drop on her next turn
1388so dont worry, she's toast
1389Blarg G.: rolling 1d20 + 8
1390(
13916
1392)+8
1393= 14
1394That's two degrees of failure
1395So -1 to further damage saves and Dazed on my next round
1396No N. (GM): fluff getting shot.
1397wait
1398no
1399Blarg G.: A line of bullets rakes across Larisa's chest
1400no?
1401No N. (GM): I do that or do you?
1402Blarg G.: GM's discretion :V
1403No N. (GM): you do it I wanna see what you do
1404Blarg G.: A line of bullets rakes across Larisa's chest at an unfavourable angle, bruising her ribs and knocking the wind out of her, but not quite penetrating the ice. The bullets remain lodged in the ice however and unlike the dents from the grenade, the ice doesn't seem to close the holes in it.
1405No N. (GM): lets see can he still move or did the reaction from earlier deprive him of his move action this turn?
1406Blarg G.: No that was a delayed action from a previous turn
1407No N. (GM): ok
1408Blarg G.: Son of a bitch I hope there's not another guy down south, Tuuli needs to nail this guy so I can catch my breath and keep moving
1409No N. (GM): true
1410he backs up a bit after shooting at you, to get out of your sight
1411oh boy
1412Blarg G.: I know I'm not actually suppressed but I'm EFFECTIVELLY pinned because I'm Dazed and can only take one action on my next turn, so if I move up I'll be stuck there like a moron and he's gonna get to shoot me again
1413No N. (GM): The Jade Spider's turn
1414jesus this guy has a lot of skills and advantages
1415ok he's going to try to run up and back Lilly out the window, but I'm not sure what the best way to do that is with the melee toolbox this guys is packing
1416Blarg G.: I'd probably treat it as a trip action
1417He's trying to make her fall down isn't he
1418No N. (GM): she's hanging in the window, so he's trying to punch or kick her out of it
1419would Iron Spider Stroke be the correct move?
1420Blarg G.: Well that's just damage
1421It's GOOD damage, but it's just damage
1422No N. (GM): pg.79 in the threat report
1423Blarg G.: on the other hand if he manages to knock her out she'll let go
1424Even if her reactive healing heals her immediately
1425On the other hand if you wanna make SURE she falls down if he succeeds, I'd recommend treating it as a trip attempt
1426No N. (GM): lets go with the smack
1427er
1428Blarg G.: Iron spider strike?
1429No N. (GM): ok so thats martial arts +8 and linked strnegth efect o thats another +3
1430right
1431?
1432Blarg G.: What are you talking about you have all of the numbers you need right there
1433No N. (GM): oh right
1434offence chart dug
1435Blarg G.: +12 to hit, Multiattack Damage 12, Penetrating 4 but that doesn't matter here
1436No N. (GM): *duh
1437rolling 1d20 + 12
1438(
14399
1440)+12
1441= 21
1442does that hit Lilly?
1443Blarg G.: Yeah that definitely hits
1444Lilly (MrFix): yeah
1445Blarg G.: She's hanging from a ledge (technically still climbing) so she's vulnerable.
1446Lilly (MrFix): jesus, damage 12
1447rolling 1d20+10 Toughness
1448(
14497
1450)+10
1451= 17
1452Blarg G.: DC 27, so that's three degrees of failure
1453Good for you, you don't let go
1454NOW
1455-1 to further toughness tests and Staggered, BUT
1456Roll reactive healing
1457d20 + ranks in the power
1458Lilly (MrFix): rolling 1d20+5
1459(
146015
1461)+5
1462= 20
1463Blarg G.: You're completely fine
1464All of the damage the guy did is gone
1465No N. (GM): I'll fluff the attack
1466then you fluff her reaction to it
1467Blarg G.: Keep in mind, Lilly STILL got severely hurt, it's just that the damage healed almost instantly
1468also wait
1469I'll check something in the climbing rules
1470ah yeah
1471" Any time you fail a resistance check while climbing, make an immediate Athletics check against the DC of
1472the climb. Failure means you fall."
1473Blarg G.: So Lilly needs to roll athletics or fall off anyway
1474Lilly (MrFix): rolling 1d20+8
1475(
147618
1477)+8
1478= 26
1479Blarg G.: I thought there were rules for this
1480I know the climb wasn't that difficult so you hold on
1481and I was right
1482Lilly (MrFix): fluff, NFR
1483Blarg G.: I'm gonna go get up and stretch
1484brb
1485No N. (GM): As gunshots, shattered glass, and explosions go on below you and you hang in the air over a 15 foot drop The Jade Spider moves - so fast you can barely see it, and suddenly his fist is crushing your rib cage. "Kiiiiiiaieeeeeee!" the sound accompanies the crunching of bones and the air leaving your lungs. You've had worse of course, but that doesn't make this pleasant. He seems almost bored, not fully engaged in what he's doing. You can see that much in his eyes despite the rest of his face being obscured in hi balaclava with stylish green spider painted on the forehead. That expression begins to change however as... (your go.)
1486(er your turn to fluff)
1487Lilly (MrFix): "Argh!" Lilly lets go with her left hand and hangs back a bit, recoiling from the strike. A moment later it is as if nothing happened and she regains her grab. "You fat ninja fuck, I'll show you!"
1488
1489No N. (GM) "hmmm." he makes a small noise of approval at this development before a more determined look settles on what little you can see of his features and begins to bleed out of his body language.
1490No N. (GM): boos guard turn
1491bathroom
1492Lilly (MrFix): might as well heat up some food
1493No N. (GM): rolling 1d20 + 5
1494(
149513
1496)+5
1497= 18
1498does that hit you?
1499Blarg G.: That's a hit because still vulnerable from climbing
1500No N. (GM): LMG full auto
1501Blarg G.: Note: that doesn't really do anything except take more ammo
1502No N. (GM): seemed like an appropriate responce of fear though
1503Blarg G.: Because the weapon has improved suppression, both Burst Fire and Full Auto are essentially identical unless you want to make a multi-attack against more than 5 targets or use active suppression
1504Yeah ok
1505No N. (GM): to have trigger dicipline break down a bit
1506Blarg G.: That's fair
1507That hits by 3 so DC 20 toughness save
1508If she wasn't climbing that wouldn't have hit
1509Lilly (MrFix): rolling 1d20+10
1510(
151117
1512)+10
1513= 27
1514No N. (GM): fluff tanking a burst if LMG.
1515*of
1516Blarg G.: you didn't fail the toughness save so you don't have to make another athletics check
1517No N. (GM): you are not more bloodied
1518but unharmed
1519*now more
1520Lilly (MrFix): Lilly covers her head with her hand and braces for impact. The bullets strike away at her, with each bullet disappearing into the bloody mist as they impact her. Once the burst is over, she just smirks at the bossman.
1521No N. (GM): you have more blood on you and are NOT hurt
1522Lilly (MrFix): Lilly reaches out to the Jade Spider and tries to slam his head into the windowsill as well
1523rolling 1d20+15 +1 to attack -1 to damage
1524(
152515
1526)+15+1
1527= 31
1528No N. (GM): not your turn yet
1529or is it a reaction
1530?
1531Lilly (MrFix): no, it's my turn isnt it?
1532anyway, the result for that attack is 30
1533I mean, it shows me on the init bar
1534Blarg G.: it's her turn according to the turn order yes
1535or is that somehow wrong
1536No N. (GM): unspoted npcs doign stuff
1537didn't know they were invisible on the run order
1538*turn
1539Lilly (MrFix): oh well
1540Just save that for the time I move. I attacked Jade Spider with roll result of 30
1541and toughness check of 20
1542Blarg G.: Well unless they're about to burst into that room and affect the fight between Lilly and those three guys I don't see a reason why you couldn't let that stand
1543Wait, 20?
1544No N. (GM): you get tackled by doggo first
1545Blarg G.: I thought your strength was 6
1546Lilly (MrFix): I took -1 to damage for +1 to hit
1547Blarg G.: ohh
1548Anyway here's the dog
1549Lilly (MrFix): (is lilly gonna fight the dog on the windowsill too)
1550Blarg G.: I don't know how he fits there but ok
1551Lilly (MrFix): (What a hang out)
1552No N. (GM): the dog is leaping out to try to tackle you
1553Blarg G.: Is that a slam attack or something?
1554No N. (GM): or a trip
1555doggos have trip instead of slam
1556Blarg G.: Well a wolf/dog trips people by biting them and
1557you know what fuck it fluff it however you like
1558I'm just curious to see what happens to the dog afterwards
1559No N. (GM): oh god lilly's going to have an agry dog dangling off her ankle isn't she
1560Blarg G.: quite possibly
1561No N. (GM): so tahts an unarmed attack right?
1562Blarg G.: Let me check what improved trip does
1563Yes an unarmed attack to hit
1564No N. (GM): so fight+unarmed
1565Blarg G.: Is the dog gonna go flying if it misses :V
1566YES
1567what else
1568No N. (GM): rolling 1d20 + 6
1569(
157017
1571)+6
1572= 23
1573Blarg G.: ohh nooo
1574No N. (GM): that brave brave stupid dog
1575Blarg G.: Ok, it's the dog's Athletics or Acrobatics vs Lilly's Athletics or Acrobatics, the DOG chooses which
1576No N. (GM): then again Bossman has had Chops since he was a puppy, he'd do anything for Bossman
1577Lilly (MrFix): Choose your destiny
1578is dog a minion?
1579Blarg G.: Should be
1580Oh man, are you pondering what I'm pondering?
1581Lilly (MrFix): hell yea punk
1582Blarg G.: ok dog
1583choose if Lilly defends with Athletics or Acrobatics
1584No N. (GM): ok so wolfs don't ahve athlestic or acrobatics on thier sheet even though they should
1585Blarg G.: Athletics is Strength
1586Acrobatics is Agility
1587Which is higher or is it the same?
1588No N. (GM): same
1589Blarg G.: ok so use that
1590Now choose which Lilly is going to defend with
1591No N. (GM): i choose or fix chooses
1592Blarg G.: YOU CHOOSE
1593I TOLD YOU THREE TIMES
1594No N. (GM): athletics
1595Blarg G.: ok
1596Lilly (MrFix): rolling 1d20+8
1597(
159813
1599)+8
1600= 21
1601No N. (GM): cause she's been doing the window dance for a while now so its more ahtletic than acrobatic at this point
1602Blarg G.: well you're supposed to choose whichever is lower but ok
1603That just happens to be the lower one
1604No N. (GM): rolling 1d20 + 2
1605(
160611
1607)+2
1608= 13
1609Blarg G.: ok so the dog failed to cause Lilly to fall off
1610now what happens
1611Lilly (MrFix): tbh I'd be more successful if the dog threw me off.
1612I'd break it's neck and chain into the guy on the first floor
1613No N. (GM): rolling 1d20 + 2
1614(
161512
1616)+2
1617= 14
1618Blarg G.: did it died
1619No N. (GM): the doog sails out the window and lands on the hoof of the jeep below with at thud. It does not move, though careful inspection may reveal i'ts check rising and falling.
1620*chest
1621Chops the doggo is sleep
1622Blarg G.: lol
1623Tuuli jumps and looks behind her, doing a double-take
1624((that's not an action))
1625No N. (GM): another guard runs up.
1626Now its Lilly's turn
1627Lilly (MrFix): "Woah! Hehe, silly dogs."
1628Lilly slams Jade Spider face first into windowsill, attack result is 30, damage DC is 20
1629No N. (GM): rolling 1d20 + 7
1630(
16318
1632)+7
1633= 15
1634wow
1635he still fucked it up
1636Lilly (MrFix): "What a fucking amateur hour." She exclaims as the boss fails into the same trap as his underling. She tries to also grab him and pull him outside.
1637Blarg G.: Well he's hard to hit, not tough
1638Lilly (MrFix): rolling 1d20+15
1639(
164014
1641)+15
1642= 29
1643Blarg G.: Not THAT tough, I mean
1644No N. (GM): jaspe spider is not a minion
1645neihter is bossman
1646Lilly (MrFix): So?
1647No N. (GM): oh ok then
1648Blarg G.: Wait what is happening now?
1649I lost track
1650Lilly (MrFix): Lilly hit him on the windowsill and succeeded to do damage
1651Blarg G.: also Discord needs to shut the fuck up I'm gonna turn off notifications
1652Lilly (MrFix): so now she latches onto him with fast grab and tries to pull him out the window
1653No N. (GM): ok so now rolling to avoid being draged out
1654Lilly (MrFix): yea
1655No N. (GM): after getting fucked up
1656Lilly (MrFix): word
1657Blarg G.: ok so did you record the damage that was done to him?
1658one thing at a time
1659Lilly (MrFix): DC was 20, he rolled 15
1660Blarg G.: This is kind of important not to forget
1661yes, -1 to further tougness saves and Dazed on his next turn
1662Fission did you record it?
1663No N. (GM): yes I belive he is staggared now
1664Blarg G.: No he's dazed
1665He failed the save by 5
1666See this is why I'm asking
1667Lilly (MrFix): https://youtu.be/-c7PEF9SkDk?t=160 this is what Lilly is pretty much doing
1668Blarg G.: I know you're new to the system so I'm trying to make sure you grok it
1669No N. (GM): how do i calculate degrees of failure
1670Blarg G.: Less than 5 = 1 degree
1671No N. (GM): i thought it was just stright up how many less than the difficulty class
1672Blarg G.: 5-9 = 2 degrees
167310-14 = 3 degrees
1674No N. (GM): updates cheat sheet
1675Blarg G.: It goes up every FIVE
1676Lilly (MrFix): So he failed by 2 degrees
1677Blarg G.: correctomundo
1678No N. (GM): ok so thats the second time he's gotten clocked by Lilly so he's at -2 and dazed
1679Blarg G.: Is he?
1680Lilly (MrFix): no it's the first
1681No N. (GM): oh ok
1682Blarg G.: I thought she attacked the other guy
1683Lilly (MrFix): I am targetting Jade guy
1684No N. (GM): sorry
1685Blarg G.: SEE THIS IS WHY I'M KIBITZING YOU SO MUCH
1686No N. (GM): kibitzing?
1687ok so the jade spider is dazed
1688and at -1
1689Blarg G.: And -1 to any further tougness saves, yes
1690NOW
1691Now he needs to make a save or either Strength or Dodge vs. a DC of 10 + Lilly's strength
1692No N. (GM): lilly is str 6
1693so dc 16
1694Blarg G.: ok so DC 16
1695Yeah uh you probably shouldn't even bother
1696No N. (GM): rolling 1d20 + 15
1697(
16983
1699)+15
1700= 18
1701Blarg G.: Roll it, but he has a Dodge +15
1702Lilly (MrFix): jeez
1703Blarg G.: yeah
1704Lilly (MrFix): I told you Grab is trash
1705Blarg G.: It is if you try to grab a guy like that
1706No N. (GM): you are trying to grab a litteral superninja who is 2PL above you
1707Lilly (MrFix): "Well, fuck you too!" Lilly lets go off the ledge.
1708Blarg G.: please don't fall on Tuuli
1709Lilly (MrFix): totally on her
1710No N. (GM): roll to catch your team mate
1711Blarg G.: Please no I don't know how to resolve that :V
1712oh ok
1713roll what
1714Thank you based GM
1715Lilly (MrFix): more like, roll acrobatics to land safely on Tuuli's head
1716Roll toughness to not die
1717No N. (GM): parry, acrobatics, or athletics
1718Blarg G.: oof ok
1719Lilly (MrFix): isn't she like 12 and weak?
1720No N. (GM): or roll dodge to avoid her
1721Lilly (MrFix): yeah, just avoid her.
1722Blarg G.: Wait Tuuli doesn't have acrobatics
1723fuck
1724If avoid that'd probably be Dodge then
1725can I do that?
1726No N. (GM): yah if you are avoiding roll dodge
1727Blarg G.: rolling 1d20 + 8
1728(
172918
1730)+8
1731= 26
1732No N. (GM): that works
1733Blarg G.: So I'm going to move Tuuli 1 space down and Lilly can land where she's standing now ok?
1734No N. (GM): ya
1735Lilly (MrFix): Sure
1736Blarg G.: As Tuuli looks up to see where and why that dog came from, she thankfully notices Lilly letting go and ducks out of the way, covering her head.
1737Lilly (MrFix): Lilly casually lands down and stares upon Tuuli with her bloodied upper torso and face. "Jaded idiot is upstairs with three goons. Let's go." She then proceeds to slam into the first floor window and dash into the building.
1738Blarg G.: Ok so that was a Standard action to attack him and now you're moving, yeah?
1739Lilly (MrFix): Yeah
1740Lilly ends her turn inside of the bottom room of the floor 1
1741Blarg G.: I had to roll Athletics when I dove through the window but you can probably make it easier than Larisa
1742No N. (GM): you are inside a combination kitchen and dining room. the kitchen is the part of the room you entered through.
1743roll perception
1744Lilly (MrFix): I guess Lilly now has pieces of window lodged into her.
1745rolling 1d20+10
1746(
17472
1748)+10
1749= 12
1750Blarg G.: That's probably a Toughness save or something
1751No N. (GM): yeah there was no acrobatics
1752she slammed the glass
1753thats 1 degree of failure
1754so reactive healing
1755Blarg G.: Excuse me?
1756Ok I need to slow down
1757No N. (GM): isn't the window DC for just plowing though it 15
1758Blarg G.: Yeah sure
1759But that wasn't a Toughness save
1760you realize that right?
1761No N. (GM): no i didn't
1762Blarg G.: You generally don't just "fuck you, take damage" from a failed SKILL roll like that
1763No N. (GM): oh ok
1764I thought he was saying that because lilly slamemd the glass without thinking she got hurt because she was not trying to avoid getting hurt
1765Lilly (MrFix): rolling 1d20+10 Toughness
1766(
176715
1768)+10
1769= 25
1770No N. (GM): you are fine
1771sorry
1772Blarg G.: And there you have it
1773She technically got hurt to a certain small extent but she shrugged it off
1774No N. (GM): now Lilly and Tuuli roll preception
1775Blarg G.: ok
1776Tuuli's perception
1777rolling 1d20 + 10
1778(
17793
1780)+10
1781= 13
1782Lilly (MrFix): rolling 1d20+10 Perception
1783(
178413
1785)+10
1786= 23
1787No N. (GM): You both notice a frying pan of scrambled eggs that has been abandoned on the stove, it's just starting to smoke.
1788if left alone it will likely start a house fire
1789Lilly (MrFix): ... it's a brick house
1790Blarg G.: Maybe that's just the graphics
1791Lilly (MrFix): oh well
1792Blarg G.: Anyway it can still start a fire on the inside depending on what's around
1793No N. (GM): tuuli's turn
1794Blarg G.: I don't give a shit, if it actually becomes a problem I'll just blast a path through the fire and leave
1795Ok so I guess she'll try to jump through the hole Lilly made
1796rolling 1d20 + 4
1797(
17983
1799)+4
1800= 7
1801oops
1802Do I take damage?
1803No N. (GM): letts see
1804Blarg G.: Do I make a Toughness save, stop moving, go prone? What?
1805No N. (GM): toughness save
1806dc 12
1807wait thats not right
1808Blarg G.: rolling 1d20 + 7
1809(
18108
1811)+7
1812= 15
1813No N. (GM): what should be DC for face planting ?
1814Blarg G.: Face planting?
1815I thought this was damage from glass
1816That's why it was a Toughness save
1817No N. (GM): you whiffed the jump
1818so you tripped on the window and smacked face first into the floor
1819of the kitchen
1820Blarg G.: Okay, so she takes damage AND is prone
1821Well I think I saved against the damage
1822No N. (GM): yep
1823fluff being the FNG
1824Blarg G.: Tuuli tries to jump through the hole in the glass Lilly made, but the edge of her cloak snags on a piece of glass and she loses control and lands on the floor.
1825Crackles of electricity run over her entire body as her maaaagical shield absorbs the impact.
1826No N. (GM): (ok now I'm laughing)
1827Blarg G.: Anyway, next action, get up from being prone and Tuuli is done
1828Because she's not trained in Acrobatics so she can't even attempt an instant up
1829No N. (GM): ah
1830larissa's turn
1831Blarg G.: Ok, can I see the guy?
1832No N. (GM): reember you are dazed
1833nor really he backed up to get out of your line of sight
1834did I not move him back far though?
1835Blarg G.: Ok so I can't see him without taking a move action
1836If you say you did, you did
1837That's why I'm asking
1838No N. (GM): ok then yeah
1839you have to move to see
1840Blarg G.: Ok in that case I'm going to go on overwatch to blast him with ice spikes in case he tries to move into my line of sight again.
1841And I'm done
1842No N. (GM): ok.
1843Blarg G.: Now let's see what happens
1844No N. (GM): Lilly's turn
1845Lilly (MrFix): Lilly's gonna round the corner, what does she see?
1846Blarg G.: hopefully the stairs
1847No N. (GM): the stairs up to the second floor. the back door of the building and a side door to the south
1848Lilly (MrFix): She goes up the stairs
1849No N. (GM): that prompts a reaction
1850Lilly (MrFix): okay?
1851No N. (GM): you see the Jade spider and one of his ghuards though the door, they are turning to cover their eyes, then you notice a flashbang sailing through the hall, you are moving so fast however that it is behind you before it goes off.
1852roll fortitude
1853Lilly (MrFix): rolling 1d20+9
1854(
185512
1856)+9
1857= 21
1858No N. (GM): its painfully loud and bright, but you manage to bull though it somehow. continues as normal.
1859Lilly (MrFix): Lilly turns another corner and notices the four of her adversaries, probably surprised to her still going. She shoots her hands out to the one mook on the left and tries to quickly break his neck open.
1860rolling 1d20+14
1861(
18624
1863)+14
1864= 18
1865No N. (GM): that hits
1866Lilly (MrFix): 21 DC
1867No N. (GM): rolling 1d20 + 4
1868(
186911
1870)+4
1871= 15
1872Blarg G.: dead
1873No N. (GM): arterial spray gets all over you as you tear his throat out.
1874Lilly (MrFix): She then latches onto his body and takes a step back, holding it up in the doorway to both block the exit and use him as human shield.
1875Lilly is 5'7", I remembered.
1876No N. (GM): (not going to combo into the other minion?)
1877Lilly (MrFix): (Nah, that'll leave me without backup, surrounded by plenty of enemies
1878Blarg G.: Probably a good idea in this situation
1879Lilly (MrFix): (Two of them cant be chained into, plus I ran out of my movement)
1880No N. (GM): attach the minion token to Lilly's token
1881you have control of it
1882Lilly (MrFix): That's how I have him
1883Blarg G.: Yeah this is not a very lethal game by default but there's still two minions, a weaker NPC, and a stronger NPC
1884so that was a good move
1885Lilly (MrFix): End of turn
1886No N. (GM): rolling 1d20 + 5
1887(
188815
1889)+5
1890= 20
1891Lilly (MrFix): don't forget -5 or -3 for cover
1892No N. (GM): yeah so thats -5 so 15
1893Lilly (MrFix): no go
1894No N. (GM): the guards shots are absorbed into Lilly's new shield leaving her unharmed.
1895tuuli's turn
1896Blarg G.: Modifiers generally go in steps of -2 or -5
1897not -3
1898but otherwise you are correct
1899anyway
1900I'll go
1901Anyway
1902Blarg G.: Tuuli is going to try and get up there as fast as possible
1903Athletics roll to haul ass
1904rolling 1d20 + 3
1905(
19063
1907)+3
1908= 6
1909guess not
1910No N. (GM): gotta go slow
1911Blarg G.: So she'll just take a regular second action to move
1912No N. (GM): you move at regular speed
1913Blarg G.: Yeah
1914So now I'm gonna take the second action to move again
1915No N. (GM): good thing there wasn't anything for tuuli to slip on or that would have been bad
1916Blarg G.: And I can't make an Athletics check to go fast again, that's one per turn if I remember correctly
1917No N. (GM): correct
1918Blarg G.: so she's at the bottom of the stairs now
1919end turn
1920No N. (GM): larissa go
1921Blarg G.: This probably isn't gonna go much better
1922No N. (GM): (look at all the corpses)
1923Blarg G.: Neither Larisa nor Tuuli are good at running
1924roll athletics to haul ass past Tuuli
1925rolling 1d20 + 3
1926(
192713
1928)+3
1929= 16
1930Actually makes it
1931No N. (GM): gotta go fast
1932Blarg G.: how much movement does it cost to get up the stairs?
193315?
1934No N. (GM): ya
1935Blarg G.: ok so that's
193610 to get on them
193715 to go up
1938and 5 to come out there
1939Did I do that right?
1940No N. (GM): yes that totals up to 30
1941Blarg G.: Ok in that case I'm going to
1942Actually
1943hmm
1944I wonder
1945nah fuck it
1946I'm not gonna be cheap with it
1947Blarg G.: I'm just gonna say I need line of sight to use Environment
1948Lilly (MrFix): feel free to hold that action
1949I'll free the place up for you in a jiffy
1950Blarg G.: Well I can either move OR take an action now
1951I can't do both
1952Actually I COULD do one thing
1953There IS the option to charge into melee with an enemy as a single Standard action
1954So I'm going to ready an action to charge into the room and melee attack the first person I see still standing that's NOT Jade Spider
1955And the trigger is Tuuli goes into the room and attacks people
1956Blarg G.: can I do that?
1957No N. (GM): yes I think so.
1958Blarg G.: ok
1959in that case end turn
1960No N. (GM): so long as you can make the movement
1961Blarg G.: I made one action so far
1962No N. (GM): spider time!
1963Blarg G.: wait no
1964It does say "in a relatively straight line"
1965"around the corner" doesn't count
1966No N. (GM): yeah
1967no can do
1968Blarg G.: Fuck it, I'll just wait and provide backup
1969in that case overwatch facing right, use ice spikes on anyone leaving that room who isn't Lilly
1970Just in case that happens
1971end turn
1972do I see him?
1973No N. (GM): yes
1974Blarg G.: I shoot him, does he have any degree of cover from me?
1975No N. (GM): yeah partial
1976Blarg G.: ok
1977No N. (GM): -2
1978Blarg G.: rolling 1d20 + 10
1979(
198019
1981)+10
1982= 29
1983oh wow
1984I hope he fails that fortitude save vs. chill because that's gonna fuck him up
1985No N. (GM): I'm tuessing that was single target multi attack because if you con'ed it woy would ahve hit lilly too
1986Blarg G.: Yes single target multiattack
1987sorry I should've specified that
1988anyway that's one degree of hitting him
1989so toughness save DC 19
1990No N. (GM): rolling 1d20 + 7
1991(
199214
1993)+7
1994= 21
1995Blarg G.: and REMEBER he has a -1 to tougness saves
1996No N. (GM): so 20
1997Blarg G.: Yes
1998I told you to write it down
1999No N. (GM): thats 2 degrees of failure
2000Blarg G.: what?
2001No N. (GM): no wait
20023
2003Blarg G.: 3 what
2004No N. (GM): cause intervals of 5
2005Blarg G.: I'm trying to follow your thought process here
2006So he beats the DC by 1
2007And you're saying it's 2 degrees of failure
2008No N. (GM): ok sorry
2009I miscalulated the CD
2010*DC
2011Blarg G.: I TOLD you the DC
2012It was 19
2013I know the DC of my own attacks
2014No N. (GM): i missed that
2015Blarg G.: Anyway, now it's Fortitude vs. DC 18
2016No N. (GM): ok
2017rolling 1d20 + 9
2018(
201911
2020)+9
2021= 20
2022fortitude 9
2023Blarg G.: Aww
2024That would've been funny because he would've lost his defensive roll
2025ok, proceed
2026Larisa shoots ice spikes at Jade Spider from her hand
2027No N. (GM): The Jade Spider races for his opponent, set on adding her to his growing list of accomplished kills, evading the wrath of winter made manifest.
2028lets see does her human shield effect mellee strikes with a disadvantage or is it only ranged attacks?
2029Blarg G.: Melee attacks too except
2030Jade Spider has that thing where he ignores cover and concealment with melee attacks
2031No N. (GM): oh right
2032rolling 1d20 + 12
2033(
20341
2035)+12
2036= 13
2037nat 1
2038Blarg G.: lol
2039Lilly (MrFix): >youtube video says SUCCESS just as you roll 1
2040lol
2041k den
2042No N. (GM): his blow whistles by only grazing the hair of her head. His eyes open wide in shock at this turn of events. (turn still not over)
2043Blarg G.: Yeah I know, he has that thing where he can still move
2044whey
2045Acrobatics check to tumble past opponent blocking the way?
2046He can probably make it, but still
2047No N. (GM): rolling 1d20 + 14
2048(
20494
2050)+14
2051= 18
2052yes he does
2053wait
2054Blarg G.: I think that's DC 15 so yeah
2055No N. (GM): no thats right
2056crazy motherfucking +14 agility rolls
2057Blarg G.: Acrobatic Maneuver: DC 15
2058No N. (GM): yeah
2059Blarg G.: Anyway, proceed
2060
2061No N. (GM) soumersaults over Lilly AND her human cheld and lands beside her opposite Larissa
2062No N. (GM): Boss man's turn
2063supressive fire..
2064Blarg G.: Right, to stop Lilly from trying to enter the room
2065No N. (GM): pretty much
2066Blarg G.: Or Larisa from crossing the doorway
2067No N. (GM): that too
2068Blarg G.: ok proceed
2069No N. (GM): rolling 1d20 + 5
2070(
20712
2072)+5
2073= 7
2074oh boy
2075so he hits nothing
2076Blarg G.: Well first off you don't get to make an attack roll with Suppressive fire on your turn, that's not how I wrote the rules
2077No N. (GM): oh right
2078read it wrong
2079its just an afflicton attack
2080that then lets you make eaction checks to stupid moves
2081Blarg G.: Normally Lilly would have to make a Will save against Suppression but if we've established that that's a Fear effect
2082Correct
2083As many as you want, instead of just one
2084So like
2085if you had a shit-ton of dogs running at you
2086Suppression fire, and WHEN they try to charge you, you get to shoot all of them
2087No N. (GM): so next turn lilly can do whtever she wants, but if she odsen't get out of the way then bossman gets an attack as a reaction
2088Blarg G.: correct
2089Also an attack against Larisa if she tries to cross the doorway
2090but I'm sure you get it
2091No N. (GM): the Boss man opens up with his bullet hose, spraying a torrent of lead though the doorway
2092rolling 1d20 + 5
2093(
20943
2095)+5
2096= 8
2097one of the guards missed terribly.
2098Lilly's turn.
2099Blarg G.: Also doesn't she have full cover from the human shield?
2100Or at least partial
2101No N. (GM): yes she does
2102Blarg G.: I thought that was the point of that dead body
2103Lilly (MrFix): Lilly permits her body shield to collapse as she dives for the back of the Jade Spider, blade shining in hand.
2104rolling 1d20+14
2105(
210617
2107)+14
2108= 31
2109C-R-I-T
2110Blarg G.: yay
2111So that's 6 damage normally, correct?
2112Lilly (MrFix): it's normally 6 damage
2113so for now it's 11 damage
2114Blarg G.: And I'm assuming you're just gonna go for damage
2115Lilly (MrFix): yea
2116Blarg G.: Yes
2117Lilly (MrFix): DC 26
2118Blarg G.: So it's a toughness save vs. DC 26
2119And REMEMBER, he's at a -1
2120I didn't write it down and I remember it
2121No N. (GM): rolling 1d20 + 6
2122(
21235
2124)+6
2125= 11
2126Blarg G.: ohh boy
2127check em
2128No N. (GM): thats a difference of 15
2129Blarg G.: Yeah, I think he's dead
2130Like, straight up dead
2131No N. (GM): fluff killing the superninja.
2132Blarg G.: No wait
2133No N. (GM): wait
2134?
2135Blarg G.: Dying, but Lilly will just finish him off anyway
2136No N. (GM): yeah
2137Blarg G.: That's four degrees, not five
2138No N. (GM): fluff killing the superninja
2139Blarg G.: GM's discretion, he's dead
2140also to speed this up
2141Lilly (MrFix): Lilly's jab strikes home and the edge of the knife swiftly enters deep into the back of his skull. His brain hemorrhaging badly, the force of the strike sends the body tumbling onward, blade still lodged inside. "Haha, got you, you retarded kung fuck!"
2142No N. (GM): The moment after your target's corpse skids to a stop. you hear the clatter of a complex and partially hollow metal machine hitting the floor. in the master bedroom, followed by two more.
2143if you look inside you will stt that Bossman is standing their with his hands open and held out to show they are empty. the ttwo guards stand unarmed bahind up arms raised in surrender.
2144Blarg G.: Ok good, I was just going to tell them to do that
2145No N. (GM): the bossman takes a step forward to draw attention to himself and away from his men
2146shall we stop here?
2147Blarg G.: Yeah
2148Lilly (MrFix): Sure, I guess. Those guys wont survive next round
2149Blarg G.: Don't make me put an ice cube in your collar :V
2150No N. (GM): well yeah they just dropped their weapons
2151Blarg G.: They surrendered
2152Lilly (MrFix): So, was this productive?
2153I'd say it went without a hitch
2154Blarg G.: and I still outrank you
2155No N. (GM): yeah
2156Blarg G.: Yeah that was good
2157Lilly (MrFix): tbh, that crit kinda spoiled it
2158Blarg G.: I think we've demonstrated that minions work so you don't have to be afraid to use them
2159Not really?
2160That's Xcom, baby
2161Lilly (MrFix): since the guy of PL12 managed to attack only once
2162and then died
2163Blarg G.: Well that just goes to show
2164This CAN be a high-lethality system
2165Well not for Lilly :V
2166No N. (GM): yeah lilly is very very tanky
2167Lilly (MrFix): Yeah, I guess I should focus on actually tanking for you guys instead of running off to win
2168No N. (GM): ecxcept when she flubs her reactive healing rolls
2169Blarg G.: Well if you didn't have the reactive healing you pretty much couldn't run off like that :V
2170You would've been staggered and then you'd be in trouble
2171No N. (GM): I think the moment Yuri and Tower1 died was the moment it turned against the Jade Spider
2172Blarg G.: Yeah we took those out really well
2173No N. (GM): I had rolled to see which of the minions was having a bad day
2174tower 1 was having abad day
2175whihc is why he failed to ID the 16 year old girl in the field
2176Blarg G.: If those guys up in the tower didn't get killed, they could've slowed us down considerably with suppressive fire
2177No N. (GM): yeah and then everyone else would have scrambled to help kill you
2178Blarg G.: Not with 100% certainty but the risk of getting shot is inferior to no risk of getting shot
2179Also the risk of failing a will save
2180except for Lilly, but the risk exists for Larisa and Tuuli
2181in an open field like that, the area of suppressive fire is BIG
2182No N. (GM): yeah and the "it punishes stupidity" ability of supressive fire means that its a problem even for the fearless
2183Blarg G.: Mhm
2184And the effectiveness of it goes up with the ranged attack skill of the user
2185And even those guys have a 25% chance to hit Lilly
2186That's what's so nice about these minions, killing them makes you feel cool, but you can't IGNORE them
2187Especially if they're in an advantageous position over you
2188No N. (GM): back to discord?
2189Blarg G.: yes
2190good session everybody
2191No N. (GM): there were 2 turns left before the hkitchen caught on fire by the way
2192or rather had a very good chance to catch on fire
2193Lilly (MrFix): ahh
2194well, we can discuss all that in discord, thanks for the session
2195No N. (GM): glad you had fun