· 6 years ago · Nov 15, 2019, 03:04 AM
1Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
2Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6Direct3D:
7 Version: Direct3D 11.0 [level 11.1]
8 Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
9 Vendor:
10 VRAM: 8088 MB
11 Driver: 26.21.14.4120
12Begin MonoManager ReloadAssembly
13- Completed reload, in 0.465 seconds
14<RI> Initializing input.
15
16<RI> Input initialized.
17
18<RI> Initialized touch support.
19
20UnloadTime: 0.403700 ms
212019-11-14T18:56:48 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
222019-11-14T18:56:48 0.060 INF Texture quality is set to 1
232019-11-14T18:56:48 0.061 INF Precaching...
242019-11-14T18:56:48 0.065 INF Precaching file: 7DaysToDie_Data/resources.assets
252019-11-14T18:56:48 0.135 INF [EAC] Initializing ...
262019-11-14T18:56:48 0.138 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
272019-11-14T18:56:49 1.122 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
282019-11-14T18:56:49 1.144 INF Precaching file: Data/Bundles/blocktextureatlases
292019-11-14T18:56:49 1.508 INF Precaching file: Data/Bundles/terraintextures
302019-11-14T18:56:50 1.852 INF Precaching done
312019-11-14T18:56:54 6.262 INF Loading main scene
32Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
33UnloadTime: 1.995700 ms
342019-11-14T18:56:54 6.393 INF Awake
352019-11-14T18:56:54 6.432 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
36Localization language: English
37
38(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
39
402019-11-14T18:56:54 6.441 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
412019-11-14T18:56:54 6.442 INF System information:
422019-11-14T18:56:54 6.442 INF OS: Windows 10 (10.0.0) 64bit
432019-11-14T18:56:54 6.442 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
442019-11-14T18:56:54 6.442 INF RAM: 16300 MB
452019-11-14T18:56:54 6.442 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
462019-11-14T18:56:54 6.442 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
472019-11-14T18:56:54 6.442 INF Last played version: Alpha 18.1
482019-11-14T18:56:54 6.443 INF Local UTC offset: -8 hours
492019-11-14T18:56:54 6.448 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-14__18-56-35.txt
502019-11-14T18:56:54 6.449 INF Not running in Big Picture Mode, no on-screen keyboard available
512019-11-14T18:56:54 6.450 INF Starting PlayerInputManager...
522019-11-14T18:56:54 6.467 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
53Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
54Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
55Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
56Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
57Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
58Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
592019-11-14T18:56:54 6.573 INF Starting UserProfileManager...
602019-11-14T18:56:54 6.650 INF Occlusion: Awake
612019-11-14T18:56:54 6.658 INF ApplyAllOptions streaming True, budget 7279.2 MB
622019-11-14T18:56:54 6.659 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
632019-11-14T18:56:54 6.659 INF Texture quality is set to 1
642019-11-14T18:56:54 6.659 INF ApplyTextureFilter 1, AF Enable
652019-11-14T18:56:56 8.392 INF [MODS] No mods folder found
662019-11-14T18:56:56 8.401 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
672019-11-14T18:56:56 8.440 INF Loading permissions file done.
682019-11-14T18:56:56 8.506 INF Awake done in 2112 ms
69Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
70Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
71Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
72
73Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
74Total: 6.409800 ms (FindLiveObjects: 0.300500 ms CreateObjectMapping: 0.130900 ms MarkObjects: 5.923800 ms DeleteObjects: 0.054100 ms)
75
762019-11-14T18:56:56 8.639 INF User joined: Fredward
772019-11-14T18:56:57 9.150 INF Reloading serveradmin.xml
782019-11-14T18:56:57 9.150 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
792019-11-14T18:56:57 9.150 INF Loading permissions file done.
802019-11-14T18:57:07 19.709 INF UMA Overlay loading took 10820 ms
812019-11-14T18:57:07 19.711 INF UMA Slot loading took 1 ms
822019-11-14T18:57:09 20.783 INF LoadTextureArraysForQuality quality -1 to 1, reload False
832019-11-14T18:57:09 21.629 INF WorldStaticData.Init() needed 1.631s
842019-11-14T18:57:10 22.374 INF [Steamworks.NET] Login ok.
852019-11-14T18:57:10 22.612 INF AchievementManager: Received stats and achievements from Steam
862019-11-14T18:57:16 27.879 INF NET: Starting server protocols
872019-11-14T18:57:16 27.900 INF NET: LiteNetLib server started
882019-11-14T18:57:16 27.901 INF [Steamworks.NET] NET: Server started
892019-11-14T18:57:16 27.901 INF Started thread SteamNetworkingServer
902019-11-14T18:57:16 27.902 INF StartGame
912019-11-14T18:57:16 27.922 INF Persistent GamePrefs saved
92GamePref.AdminFileName = serveradmin.xml
93GamePref.AirDropFrequency = 24
94GamePref.AirDropMarker = True
95GamePref.AutopilotMode = 0
96GamePref.BedrollDeadZoneSize = 15
97GamePref.BedrollExpiryTime = 60
98GamePref.BlockDamageAI = 100
99GamePref.BlockDamageAIBM = 100
100GamePref.BlockDamagePlayer = 100
101GamePref.BloodMoonEnemyCount = 12
102GamePref.BloodMoonFrequency = 7
103GamePref.BloodMoonRange = 0
104GamePref.BloodMoonWarning = 8
105GamePref.BuildCreate = False
106GamePref.ConnectToServerIP = 127.0.0.1
107GamePref.ConnectToServerPort = 26900
108GamePref.ControlPanelEnabled = False
109GamePref.ControlPanelPort = 8080
110GamePref.CraftTimer =
111GamePref.CreateLevelDim = 8
112GamePref.CreateLevelName = My Level
113GamePref.CreativeMenuEnabled = False
114GamePref.DayCount = 3
115GamePref.DayLightLength = 18
116GamePref.DayNightLength = 30
117GamePref.DebugMenuEnabled = False
118GamePref.DebugMenuShowTasks = False
119GamePref.DebugStopEnemiesMoving = False
120GamePref.DropOnDeath = 0
121GamePref.DropOnQuit = 0
122GamePref.DynamicSpawner =
123GamePref.EACEnabled = False
124GamePref.EnemyDifficulty = 0
125GamePref.EnemySpawnMode = True
126GamePref.FavoriteServersList =
127GamePref.FragLimit = 20
128GamePref.GameDifficulty = 1
129GamePref.GameGuidClient =
130GamePref.GameMode = GameModeSurvival
131GamePref.GameName = Legit
132GamePref.GameNameClient = My Game
133GamePref.GameVersion = Alpha 18.1
134GamePref.GameWorld = Voluya Territory
135GamePref.HideCommandExecutionLog = 0
136GamePref.JoiningOptions = True
137GamePref.LandClaimCount = 1
138GamePref.LandClaimDeadZone = 30
139GamePref.LandClaimDecayMode = 0
140GamePref.LandClaimExpiryTime = 3
141GamePref.LandClaimOfflineDurabilityModifier = 4
142GamePref.LandClaimOnlineDurabilityModifier = 4
143GamePref.LandClaimSize = 41
144GamePref.LastGameResetRevision = 13
145GamePref.LastLoadedPrefab =
146GamePref.LastLoadedPrefabSize =
147GamePref.LootAbundance = 150
148GamePref.LootRespawnDays = 5
149GamePref.LootTimer =
150GamePref.MatchLength = 10
151GamePref.MaxSpawnedAnimals = 50
152GamePref.MaxSpawnedZombies = 60
153GamePref.MaxUncoveredMapChunksPerPlayer = 524288
154GamePref.NoGraphicsMode = False
155GamePref.OptionsAA = 1
156GamePref.OptionsAllowController = True
157GamePref.OptionsAmbientVolumeLevel = 0.5043104
158GamePref.OptionsAudioOcclusion = False
159GamePref.OptionsBackgroundGlobalOpacity = 0.55
160GamePref.OptionsControllerVibration = True
161GamePref.OptionsDeferredLighting = True
162GamePref.OptionsDisableChunkLODs = False
163GamePref.OptionsDynamicMusicDailyTime = 0.3
164GamePref.OptionsDynamicMusicEnabled = False
165GamePref.OptionsFieldOfView = 67
166GamePref.OptionsFieldOfViewNew = 65
167GamePref.OptionsForegroundGlobalOpacity = 1
168GamePref.OptionsGamma = 1
169GamePref.OptionsGfxBloom = False
170GamePref.OptionsGfxDOF = False
171GamePref.OptionsGfxMotionBlur = 0
172GamePref.OptionsGfxOcclusion = True
173GamePref.OptionsGfxSSAO = True
174GamePref.OptionsGfxSSReflections = 1
175GamePref.OptionsGfxSunShafts = True
176GamePref.OptionsGraphicsQuality = 4
177GamePref.OptionsGrassDistance = 1
178GamePref.OptionsHudOpacity = 1
179GamePref.OptionsHudSize = 2
180GamePref.OptionsInterfaceSensitivity = 0.75
181GamePref.OptionsInvertMouse = False
182GamePref.OptionsJournalPopup = True
183GamePref.OptionsLODDistance = 0.5
184GamePref.OptionsMenuMusicVolumeLevel = 0.4956897
185GamePref.OptionsMicVolumeLevel = 0.75
186GamePref.OptionsMouseSensitivity = 0.3
187GamePref.OptionsMusicVolumeLevel = 0.04741379
188GamePref.OptionsOverallAudioVolumeLevel = 0.5
189GamePref.OptionsPlayChanceFrequency = 3
190GamePref.OptionsPlayChanceProbability = 0.983
191GamePref.OptionsPlayerModel = playerMale
192GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
193GamePref.OptionsPOICulling = 1
194GamePref.OptionsReflectedShadows = False
195GamePref.OptionsReflectionBounces = 1
196GamePref.OptionsReflectionCullList = Default
197GamePref.OptionsReflectionFarClip = 100
198GamePref.OptionsReflectionQuality = 1
199GamePref.OptionsReflectionRefreshMode = ViaScripting
200GamePref.OptionsReflectionRefreshRate = 0
201GamePref.OptionsReflectionShadowDistance = 0
202GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
203GamePref.OptionsResolution = 0
204GamePref.OptionsScreenBoundsValue = 1
205GamePref.OptionsShadowDistance = 1
206GamePref.OptionsShowCompass = True
207GamePref.OptionsShowCrosshair = True
208GamePref.OptionsStabSpawnBlocksOnGround = True
209GamePref.OptionsStreamingMipmapsBudget = 4096
210GamePref.OptionsStreamingMipmapsEnabled = True
211GamePref.OptionsTempCelsius = False
212GamePref.OptionsTextureFilter = 1
213GamePref.OptionsTextureQuality = 1
214GamePref.OptionsTreeDistance = 4
215GamePref.OptionsTreeQuality = 0
216GamePref.OptionsUMATextureQuality = 1
217GamePref.OptionsViewDistance = 6
218GamePref.OptionsVoiceChatEnabled = True
219GamePref.OptionsVoiceVolumeLevel = 0.75
220GamePref.OptionsVsync = 0
221GamePref.OptionsWaterParticleLimiter = 0.2456897
222GamePref.OptionsWaterQuality = 1
223GamePref.OptionsZoomMouseSensitivity = 0.5
224GamePref.PartySharedKillRange = 100
225GamePref.PersistentPlayerProfiles = True
226GamePref.PlayerAutologin = False
227GamePref.PlayerId = 76561198860233370
228GamePref.PlayerKillingMode = 2
229GamePref.PlayerName = Fredward
230GamePref.PlayerSafeZoneHours = 7
231GamePref.PlayerSafeZoneLevel = 5
232GamePref.PlayerToken =
233GamePref.RebuildMap = False
234GamePref.SaveGameFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves
235GamePref.SelectionContextMode = 0
236GamePref.SelectionOperationMode = 0
237GamePref.ServerAdminSlots = 0
238GamePref.ServerAdminSlotsPermission = 0
239GamePref.ServerDescription =
240GamePref.ServerDisabledNetworkProtocols =
241GamePref.ServerIP =
242GamePref.ServerIsPublic = True
243GamePref.ServerLoginConfirmationText =
244GamePref.ServerMaxAllowedViewDistance = 12
245GamePref.ServerMaxPlayerCount = 8
246GamePref.ServerMaxWorldTransferSpeedKiBs = 512
247GamePref.ServerName = Default Server
248GamePref.ServerPort = 26900
249GamePref.ServerReservedSlots = 0
250GamePref.ServerReservedSlotsPermission = 100
251GamePref.ServerVisibility = 1
252GamePref.ServerWebsiteURL =
253GamePref.ShowFriendPlayerOnMap = True
254GamePref.TelnetEnabled = False
255GamePref.TelnetFailedLoginLimit = 10
256GamePref.TelnetFailedLoginsBlocktime = 10
257GamePref.TelnetPort = 25003
258GamePref.TerminalWindowEnabled = True
259GamePref.UNUSED_OptionsBloom =
260GamePref.UNUSED_OptionsDOF =
261GamePref.UNUSED_OptionsImageEffects =
262GamePref.UNUSED_OptionsMotionBlur =
263GamePref.UNUSED_OptionsObjectBlur =
264GamePref.UNUSED_OptionsSSAO =
265GamePref.UNUSED_OptionsSunShafts =
266GamePref.UserDataFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie
267GamePref.WorldGenSeed =
268GamePref.WorldGenSize = 8192
269GamePref.XPMultiplier = 200
270GamePref.ZombieBMMove = 0
271GamePref.ZombieFeralMove = 0
272GamePref.ZombieMove = 0
273GamePref.ZombieMoveNight = 0
274GamePref.ZombiePlayers = True
275GameStat.AirDropFrequency = 0
276GameStat.AirDropMarker = False
277GameStat.AllowedViewDistance = 12
278GameStat.AnimalCount = 0
279GameStat.AutoParty = False
280GameStat.BedrollExpiryTime = 45
281GameStat.BlockDamagePlayer = 100
282GameStat.BloodMoonDay = 0
283GameStat.BloodMoonEnemyCount = 8
284GameStat.BloodMoonWarning = 8
285GameStat.ChunkStabilityEnabled = True
286GameStat.CraftTimer =
287GameStat.CurrentRoundIx = 0
288GameStat.DayLightLength = 18
289GameStat.DayLimitActive = False
290GameStat.DayLimitThisRound = 0
291GameStat.DropOnDeath = 1
292GameStat.DropOnQuit = 0
293GameStat.EnemyCount = 0
294GameStat.EnemyDifficulty = Normal
295GameStat.EnemySpawnMode = True
296GameStat.FragLimitActive = False
297GameStat.FragLimitThisRound = 0
298GameStat.GameDifficulty = 2
299GameStat.GameDifficultyBonus = 1
300GameStat.GameModeId = 0
301GameStat.GameState = 0
302GameStat.GlobalMessageToShow =
303GameStat.IsCreativeMenuEnabled = False
304GameStat.IsFlyingEnabled = False
305GameStat.IsPlayerCollisionEnabled = True
306GameStat.IsPlayerDamageEnabled = True
307GameStat.IsResetMapOnRestart = False
308GameStat.IsSaveSupplyCrates = True
309GameStat.IsSpawnEnemies = True
310GameStat.IsSpawnNearOtherPlayer = False
311GameStat.IsTeleportEnabled = False
312GameStat.IsVersionCheckDone = True
313GameStat.LandClaimCount = 1
314GameStat.LandClaimDeadZone = 30
315GameStat.LandClaimDecayMode = 0
316GameStat.LandClaimExpiryTime = 3
317GameStat.LandClaimOfflineDurabilityModifier = 32
318GameStat.LandClaimOnlineDurabilityModifier = 32
319GameStat.LandClaimSize = 41
320GameStat.LoadScene =
321GameStat.LootTimer =
322GameStat.OptionsPOICulling = 0
323GameStat.PartySharedKillRange = 100
324GameStat.PlayerKillingMode = KillStrangersOnly
325GameStat.ScoreDiedMultiplier = -5
326GameStat.ScorePlayerKillMultiplier = 1
327GameStat.ScoreZombieKillMultiplier = 1
328GameStat.ShowAllPlayersOnMap = False
329GameStat.ShowFriendPlayerOnMap = True
330GameStat.ShowSpawnWindow = False
331GameStat.ShowWindow =
332GameStat.ShowZombieCounter = False
333GameStat.TimeLimitActive = False
334GameStat.TimeLimitThisRound = 0
335GameStat.TimeOfDayIncPerSec = 20
336GameStat.XPMultiplier = 100
337GameStat.ZombieHordeMeter = False
3382019-11-14T18:57:16 27.942 INF StartAsServer
339WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
340ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3412019-11-14T18:57:16 28.202 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
3422019-11-14T18:57:16 28.202 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
3432019-11-14T18:57:16 28.202 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
3442019-11-14T18:57:19 31.622 INF Block IDs with mapping
3452019-11-14T18:57:19 31.622 INF BlockIDs from Mapping
3462019-11-14T18:57:20 32.516 INF Item IDs with mapping
3472019-11-14T18:57:20 32.516 INF ItemIDs from Mapping
3482019-11-14T18:57:24 36.356 INF createWorld: Voluya Territory, Legit, GameModeSurvival
3492019-11-14T18:57:24 36.357 INF Occlusion: Enabled
3502019-11-14T18:57:24 36.388 INF Started thread ChunkRegeneration
3512019-11-14T18:57:24 36.388 INF Started thread ChunkCalc
3522019-11-14T18:57:24 36.560 INF World.Load: Voluya Territory
3532019-11-14T18:57:24 36.569 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
3542019-11-14T18:57:24 36.572 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
3552019-11-14T18:57:26 38.675 INF ShapeControllers: 64
3562019-11-14T18:57:31 43.295 INF Started thread GenerateChunks
3572019-11-14T18:57:31 43.686 INF Loading dtm raw file took 389ms
3582019-11-14T18:57:32 44.193 INF Biomes image size w= 8192, h = 8192
3592019-11-14T18:57:33 45.044 INF Loading and creating biomes took 1357ms
3602019-11-14T18:57:37 48.793 INF Loading and creating shader control textures took 3749ms
3612019-11-14T18:57:41 53.647 INF Loading and parsing of generator took 4853ms
3622019-11-14T18:57:41 53.683 INF Started thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
3632019-11-14T18:57:43 55.453 INF [DECO] read 442/1023
3642019-11-14T18:57:44 56.494 INF AstarManager Init
3652019-11-14T18:57:45 56.715 INF Weather Packages Created FROM BIOMES
3662019-11-14T18:57:45 56.716 INF createWorld() done
3672019-11-14T18:57:45 56.717 INF Calculating world hashes
3682019-11-14T18:57:45 56.719 INF Loading players.xml
3692019-11-14T18:57:45 56.868 INF Created player with id=171
3702019-11-14T18:57:45 56.919 WRN InitBreadCrumbs Fredward (1074.5, 47.4, -1346.7)
3712019-11-14T18:57:45 56.922 INF Loaded player
3722019-11-14T18:57:45 57.332 INF VehicleManager C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit/vehicles.dat, loaded 4
373Detail rendering shaders not found for the active render pipeline, falling back to default shader.
374
375(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
376
377Detail rendering shaders not found for the active render pipeline, falling back to default shader.
378
379(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
380
3812019-11-14T18:57:45 57.544 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
3822019-11-14T18:57:45 57.544 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
3832019-11-14T18:57:45 57.544 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
3842019-11-14T18:57:45 57.544 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
3852019-11-14T18:57:45 57.544 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
3862019-11-14T18:57:45 57.544 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
3872019-11-14T18:57:45 57.544 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
3882019-11-14T18:57:45 57.545 INF Origin Reposition (0.0, 0.0, 0.0) to (1072.0, 32.0, -1344.0)
389Detail rendering shaders not found for the active render pipeline, falling back to default shader.
390
391(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
392
3932019-11-14T18:57:45 57.642 INF OpenSpawnWindow
3942019-11-14T18:57:45 57.695 INF StartGame done
395Detail rendering shaders not found for the active render pipeline, falling back to default shader.
396
397(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
398
399Detail rendering shaders not found for the active render pipeline, falling back to default shader.
400
401(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
402
403Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
404Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
405Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
406Detail rendering shaders not found for the active render pipeline, falling back to default shader.
407
408(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
409
410Detail rendering shaders not found for the active render pipeline, falling back to default shader.
411
412(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
413
414Calling Animator.GotoState on Synchronize layer
415
416(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
417
418Detail rendering shaders not found for the active render pipeline, falling back to default shader.
419
420(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
421
422Detail rendering shaders not found for the active render pipeline, falling back to default shader.
423
424(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
425
426Detail rendering shaders not found for the active render pipeline, falling back to default shader.
427
428(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
429
430Detail rendering shaders not found for the active render pipeline, falling back to default shader.
431
432(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
433
4342019-11-14T18:57:47 58.818 INF [Steamworks.NET] GameServer.Init successful
435Detail rendering shaders not found for the active render pipeline, falling back to default shader.
436
437(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
438
439Detail rendering shaders not found for the active render pipeline, falling back to default shader.
440
441(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
442
443Detail rendering shaders not found for the active render pipeline, falling back to default shader.
444
445(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
446
447Detail rendering shaders not found for the active render pipeline, falling back to default shader.
448
449(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
450
451Detail rendering shaders not found for the active render pipeline, falling back to default shader.
452
453(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
454
455Detail rendering shaders not found for the active render pipeline, falling back to default shader.
456
457(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
458
4592019-11-14T18:57:47 59.059 INF Respawn almost done
4602019-11-14T18:57:47 59.064 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1074, 47, -1346): localplayer
4612019-11-14T18:57:47 59.066 INF DMS Entered Game!
462Detail rendering shaders not found for the active render pipeline, falling back to default shader.
463
464(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
465
466Detail rendering shaders not found for the active render pipeline, falling back to default shader.
467
468(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
469
470Detail rendering shaders not found for the active render pipeline, falling back to default shader.
471
472(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
473
474Detail rendering shaders not found for the active render pipeline, falling back to default shader.
475
476(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
477
478Detail rendering shaders not found for the active render pipeline, falling back to default shader.
479
480(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
481
482Detail rendering shaders not found for the active render pipeline, falling back to default shader.
483
484(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
485
486Detail rendering shaders not found for the active render pipeline, falling back to default shader.
487
488(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
489
4902019-11-14T18:57:47 59.707 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130518559401984, public IP=108.237.253.131
4912019-11-14T18:57:48 59.719 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
492Detail rendering shaders not found for the active render pipeline, falling back to default shader.
493
494(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
495
4962019-11-14T18:57:48 59.950 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988669413, server SteamID=90130518559401984, server public IP=108.237.253.131, server port=26900
4972019-11-14T18:57:48 59.955 INF [Steamworks.NET] Lobby entered: 109775240988669413
4982019-11-14T18:57:51 62.862 INF Calculating hashes took 6145 ms (world size 671 MiB)
4992019-11-14T18:57:57 69.352 INF Entity animalZombieVulture 10592 killed by Fredward 171
5002019-11-14T18:57:59 71.355 INF Saving 65 of chunks took 102ms
5012019-11-14T18:57:59 71.357 INF [DECO] written 442/1023
5022019-11-14T18:58:15 87.085 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198859200598
5032019-11-14T18:58:16 87.775 INF [Steamworks.NET] NET: Received authentication package from 76561198859200598: valid password
5042019-11-14T18:58:16 87.778 INF Started thread NCSteam_Reader_76561198859200598_0
5052019-11-14T18:58:16 87.779 INF Started thread NCSteam_Writer_76561198859200598_0
5062019-11-14T18:58:16 87.780 INF Started thread NCSteam_Reader_76561198859200598_1
5072019-11-14T18:58:16 87.781 INF Started thread NCSteam_Writer_76561198859200598_1
5082019-11-14T18:58:16 87.781 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198859200598', OwnerID='', PlayerName=''
5092019-11-14T18:58:16 87.781 INF NPCID.Write
5102019-11-14T18:58:16 87.868 INF NPPL.Read
5112019-11-14T18:58:16 87.875 INF PlayerLogin: itz_Vizualz/Alpha 18.1
5122019-11-14T18:58:16 87.875 INF Client IP: 192.168.1.91
5132019-11-14T18:58:16 87.876 INF [Steamworks.NET] Auth.AuthenticateUser()
5142019-11-14T18:58:16 87.880 INF [Steamworks.NET] Authenticating player: itz_Vizualz SteamId: 76561198859200598 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
5152019-11-14T18:58:16 88.093 INF [Steamworks.NET] Authentication callback. ID: 76561198859200598, owner: 76561198859200598, result: k_EAuthSessionResponseOK
5162019-11-14T18:58:16 88.093 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
5172019-11-14T18:58:16 88.094 INF Allowing player with id 76561198859200598
5182019-11-14T18:58:16 88.195 INF RequestToEnterGame: 76561198859200598/itz_Vizualz
5192019-11-14T18:58:16 88.196 INF [DECO] written 442/1023
5202019-11-14T18:58:16 88.489 INF Time: 1.04m FPS: 108.90 Heap: 2013.5MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (14) Items: 3 CO: 1 RSS: 4699.4MB
5212019-11-14T18:58:46 118.500 INF Time: 1.54m FPS: 65.88 Heap: 1977.7MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (15) Items: 3 CO: 1 RSS: 4687.2MB
5222019-11-14T18:58:49 120.860 INF RequestToSpawnPlayer: 248, itz_Vizualz, 7
5232019-11-14T18:58:49 120.864 INF Created player with id=248
5242019-11-14T18:58:49 120.864 WRN InitBreadCrumbs itz_Vizualz (1940.1, 54.4, 1967.7)
525NullReferenceException: Object reference not set to an instance of an object
526 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
527 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
528 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
529 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
530 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
531 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
532 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
533
534(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
535
536Calling Animator.GotoState on Synchronize layer
537
538(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
539
540NullReferenceException: Object reference not set to an instance of an object
541 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
542 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
543 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
544 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
545 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
546 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
547 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
548
549(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
550
5512019-11-14T18:58:52 124.255 INF GMSG: Player 'itz_Vizualz' joined the game
5522019-11-14T18:58:52 124.256 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1940, 53, 1967): EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
553NullReferenceException: Object reference not set to an instance of an object
554 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
555 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
556 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
557 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
558 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
559 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
560 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
561
562(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
563
564NullReferenceException: Object reference not set to an instance of an object
565 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
566 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
567 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
568 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
569 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
570 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
571 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
572
573(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
574
575NullReferenceException: Object reference not set to an instance of an object
576 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
577 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
578 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
579 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
580 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
581 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
582 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
583
584(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
585
586NullReferenceException: Object reference not set to an instance of an object
587 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
588 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
589 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
590 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
591 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
592 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
593 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
594
595(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
596
597NullReferenceException: Object reference not set to an instance of an object
598 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
599 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
600 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
601 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
602 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
603 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
604 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
605
606(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
607
608NullReferenceException: Object reference not set to an instance of an object
609 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
610 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
611 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
612 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
613 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
614 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
615 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
616
617(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
618
619NullReferenceException: Object reference not set to an instance of an object
620 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
621 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
622 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
623 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
624 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
625 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
626 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
627
628(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
629
630NullReferenceException: Object reference not set to an instance of an object
631 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
632 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
633 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
634 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
635 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
636 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
637 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
638
639(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
640
6412019-11-14T18:59:09 140.713 INF [DECO] written 442/1024
642NullReferenceException: Object reference not set to an instance of an object
643 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
644 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
645 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
646 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
647 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
648 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
649 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
650
651(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
652
653NullReferenceException: Object reference not set to an instance of an object
654 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
655 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
656 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
657 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
658 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
659 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
660 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
661
662(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
663
664NullReferenceException: Object reference not set to an instance of an object
665 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
666 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
667 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
668 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
669 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
670 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
671 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
672
673(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
674
6752019-11-14T18:59:14 145.778 INF Disconnect
6762019-11-14T18:59:14 145.782 INF [NET] ServerShutdown
6772019-11-14T18:59:14 145.783 INF NET: Stopping server protocols
6782019-11-14T18:59:14 145.799 INF NET: LiteNetLib server stopped
6792019-11-14T18:59:14 145.803 INF Exited thread SteamNetworkingServer
6802019-11-14T18:59:14 145.806 INF [Steamworks.NET] NET: Server stopped
6812019-11-14T18:59:14 145.807 INF Player disconnected: EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
6822019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_0
6832019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_1
6842019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Writer_76561198859200598_0
6852019-11-14T18:59:14 145.867 INF Exited thread NCSteam_Writer_76561198859200598_1
6862019-11-14T18:59:14 145.868 INF SaveAndCleanupWorld
6872019-11-14T18:59:14 145.963 INF Saving 92 of chunks took 63ms
6882019-11-14T18:59:14 145.969 INF [Steamworks.NET] Stopping server
6892019-11-14T18:59:14 146.006 INF [Steamworks.NET] Exiting Lobby
6902019-11-14T18:59:14 146.021 INF AstarManager Cleanup
6912019-11-14T18:59:14 146.025 INF World.Unload
6922019-11-14T18:59:14 146.043 INF Exited thread GenerateChunks
6932019-11-14T18:59:14 146.079 INF Exited thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
6942019-11-14T18:59:15 147.673 INF World.Cleanup
6952019-11-14T18:59:15 147.676 INF Exited thread ChunkRegeneration
6962019-11-14T18:59:15 147.682 INF Exited thread ChunkCalc
6972019-11-14T18:59:15 147.685 INF VehicleManager saving 4 (0 / 4)
6982019-11-14T18:59:16 147.752 INF Persistent GamePrefs saved
6992019-11-14T18:59:17 149.402 INF Preparing quit
7002019-11-14T18:59:17 149.406 INF Persistent GamePrefs saved
7012019-11-14T18:59:17 149.408 INF Cleanup
7022019-11-14T18:59:17 149.443 INF AchievementManager.Cleanup
7032019-11-14T18:59:18 149.721 INF Terminating threads
7042019-11-14T18:59:18 149.721 INF OnApplicationQuit
7052019-11-14T18:59:18 149.721 INF Terminating threads
7062019-11-14T18:59:18 149.721 INF OnApplicationQuit
707Setting up 6 worker threads for Enlighten.
708 Thread -> id: 4e4 -> priority: 1
709 Thread -> id: 34e4 -> priority: 1
710 Thread -> id: 2e40 -> priority: 1
711 Thread -> id: 2078 -> priority: 1
712 Thread -> id: 2db8 -> priority: 1
713 Thread -> id: 2984 -> priority: 1