· 8 years ago · Feb 28, 2018, 08:57 PM
1// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
2// For more information, see LICENCE in the main folder
3
4#include "../common/cbasetypes.h"
5#include "../common/core.h"
6#include "../common/db.h"
7#include "../common/malloc.h"
8#include "../common/mapindex.h"
9#include "../common/mmo.h"
10#include "../common/showmsg.h"
11#include "../common/socket.h"
12#include "../common/strlib.h"
13#include "../common/timer.h"
14#include "../common/utils.h"
15#include "../common/version.h"
16#include "inter.h"
17#include "int_guild.h"
18#include "int_homun.h"
19#include "int_mercenary.h"
20#include "int_elemental.h"
21#include "int_party.h"
22#include "int_storage.h"
23#include "char.h"
24
25#include <sys/types.h>
26#include <time.h>
27#include <signal.h>
28#include <string.h>
29#include <stdarg.h>
30#include <stdio.h>
31#include <stdlib.h>
32
33// private declarations
34#define CHAR_CONF_NAME "conf/char_athena.conf"
35#define LAN_CONF_NAME "conf/subnet_athena.conf"
36#define SQL_CONF_NAME "conf/inter_athena.conf"
37
38char char_db[256] = "char";
39char scdata_db[256] = "sc_data";
40char skillcooldown_db[256] = "skillcooldown";
41char cart_db[256] = "cart_inventory";
42char inventory_db[256] = "inventory";
43char charlog_db[256] = "charlog";
44char storage_db[256] = "storage";
45char interlog_db[256] = "interlog";
46char reg_db[256] = "global_reg_value";
47char skill_db[256] = "skill";
48char memo_db[256] = "memo";
49char guild_db[256] = "guild";
50char guild_alliance_db[256] = "guild_alliance";
51char guild_castle_db[256] = "guild_castle";
52char guild_expulsion_db[256] = "guild_expulsion";
53char guild_member_db[256] = "guild_member";
54char guild_position_db[256] = "guild_position";
55char guild_skill_db[256] = "guild_skill";
56char guild_storage_db[256] = "guild_storage";
57char party_db[256] = "party";
58char pet_db[256] = "pet";
59char mail_db[256] = "mail"; // MAIL SYSTEM
60char auction_db[256] = "auction"; // Auctions System
61char friend_db[256] = "friends";
62char hotkey_db[256] = "hotkey";
63char quest_db[256] = "quest";
64
65// show loading/saving messages
66
67#ifdef TXT_SQL_CONVERT
68
69int save_log = 0; //Have the logs be off by default when converting
70
71#else
72
73int save_log = 1;
74
75#endif
76
77//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING
78//#undef TXT_SQL_CONVERT
79#ifndef TXT_SQL_CONVERT
80static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
81
82char db_path[1024] = "db";
83
84int db_use_sqldbs;
85
86struct mmo_map_server {
87 int fd;
88 uint32 ip;
89 uint16 port;
90 int users;
91 unsigned short map[MAX_MAP_PER_SERVER];
92} server[MAX_MAP_SERVERS];
93
94int login_fd=-1, char_fd=-1;
95char userid[24];
96char passwd[24];
97char server_name[20];
98char wisp_server_name[NAME_LENGTH] = "Server";
99char login_ip_str[128];
100uint32 login_ip = 0;
101uint16 login_port = 6900;
102char char_ip_str[128];
103uint32 char_ip = 0;
104char bind_ip_str[128];
105uint32 bind_ip = INADDR_ANY;
106uint16 char_port = 6121;
107int char_maintenance = 0;
108bool char_new = true;
109int char_new_display = 0;
110
111bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
112int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
113char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
114#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
115char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]
116
117int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
118int char_del_level = 0; //From which level u can delete character [Lupus]
119int char_del_delay = 86400;
120int log_char = 1; // loggin char or not [devil]
121int log_inter = 1; // loggin inter or not [devil]
122
123
124
125// Advanced subnet check [LuzZza]
126struct s_subnet {
127 uint32 mask;
128 uint32 char_ip;
129 uint32 map_ip;
130} subnet[16];
131int subnet_count = 0;
132
133struct char_session_data {
134 bool auth; // whether the session is authed or not
135 int account_id, login_id1, login_id2, sex;
136 int found_char[MAX_CHARS]; // ids of chars on this account
137 char email[40]; // e-mail (default: a@a.com) by [Yor]
138 time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
139 int gmlevel;
140 uint32 version;
141 uint8 clienttype;
142 char new_name[NAME_LENGTH];
143 char birthdate[10+1]; // YYYY-MM-DD
144};
145
146int max_connect_user = 0;
147int gm_allow_level = 99;
148int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
149int start_zeny = 0;
150int start_weapon = 1201;
151int start_armor = 2301;
152int guild_exp_rate = 100;
153
154//Custom limits for the fame lists. [Skotlex]
155int fame_list_size_chemist = MAX_FAME_LIST;
156int fame_list_size_smith = MAX_FAME_LIST;
157int fame_list_size_taekwon = MAX_FAME_LIST;
158
159// Char-server-side stored fame lists [DracoRPG]
160struct fame_list smith_fame_list[MAX_FAME_LIST];
161struct fame_list chemist_fame_list[MAX_FAME_LIST];
162struct fame_list taekwon_fame_list[MAX_FAME_LIST];
163
164// check for exit signal
165// 0 is saving complete
166// other is char_id
167unsigned int save_flag = 0;
168
169// Initial position (it's possible to set it in conf file)
170struct point start_point = { 0, 53, 111 };
171
172int console = 0;
173
174//-----------------------------------------------------
175// Auth database
176//-----------------------------------------------------
177#define AUTH_TIMEOUT 30000
178
179struct auth_node {
180 int account_id;
181 int char_id;
182 uint32 login_id1;
183 uint32 login_id2;
184 uint32 ip;
185 int sex;
186 time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
187 int gmlevel;
188};
189
190static DBMap* auth_db; // int account_id -> struct auth_node*
191
192//-----------------------------------------------------
193// Online User Database
194//-----------------------------------------------------
195
196struct online_char_data {
197 int account_id;
198 int char_id;
199 int fd;
200 int waiting_disconnect;
201 short server; // -2: unknown server, -1: not connected, 0+: id of server
202};
203
204static DBMap* online_char_db; // int account_id -> struct online_char_data*
205static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data);
206
207static void* create_online_char_data(DBKey key, va_list args)
208{
209 struct online_char_data* character;
210 CREATE(character, struct online_char_data, 1);
211 character->account_id = key.i;
212 character->char_id = -1;
213 character->server = -1;
214 character->fd = -1;
215 character->waiting_disconnect = -1;
216 return character;
217}
218
219void set_char_charselect(int account_id)
220{
221 struct online_char_data* character;
222
223 character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
224
225 if( character->server > -1 )
226 if( server[character->server].users > 0 ) // Prevent this value from going negative.
227 server[character->server].users--;
228
229 character->char_id = -1;
230 character->server = -1;
231
232 if(character->waiting_disconnect != -1) {
233 delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
234 character->waiting_disconnect = -1;
235 }
236
237 if (login_fd > 0 && !session[login_fd]->flag.eof)
238 {
239 WFIFOHEAD(login_fd,6);
240 WFIFOW(login_fd,0) = 0x272b;
241 WFIFOL(login_fd,2) = account_id;
242 WFIFOSET(login_fd,6);
243 }
244
245}
246
247void set_char_online(int map_id, int char_id, int account_id)
248{
249 struct online_char_data* character;
250 struct mmo_charstatus *cp;
251
252 //Update DB
253 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'", char_db, char_id) )
254 Sql_ShowDebug(sql_handle);
255
256 //Check to see for online conflicts
257 character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
258 if( character->char_id != -1 && character->server > -1 && character->server != map_id )
259 {
260 ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
261 character->account_id, character->char_id, character->server, map_id, account_id, char_id);
262 mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
263 }
264
265 //Update state data
266 character->char_id = char_id;
267 character->server = map_id;
268
269 if( character->server > -1 )
270 server[character->server].users++;
271
272 //Get rid of disconnect timer
273 if(character->waiting_disconnect != -1) {
274 delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
275 character->waiting_disconnect = -1;
276 }
277
278 //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
279 cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
280 inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
281
282 //Notify login server
283 if (login_fd > 0 && !session[login_fd]->flag.eof)
284 {
285 WFIFOHEAD(login_fd,6);
286 WFIFOW(login_fd,0) = 0x272b;
287 WFIFOL(login_fd,2) = account_id;
288 WFIFOSET(login_fd,6);
289 }
290}
291
292void set_char_offline(int char_id, int account_id)
293{
294 struct online_char_data* character;
295
296 if ( char_id == -1 )
297 {
298 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) )
299 Sql_ShowDebug(sql_handle);
300 }
301 else
302 {
303 struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
304 inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
305 if (cp)
306 idb_remove(char_db_,char_id);
307
308 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id) )
309 Sql_ShowDebug(sql_handle);
310 }
311
312 if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
313 { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
314 if( character->server > -1 )
315 if( server[character->server].users > 0 ) // Prevent this value from going negative.
316 server[character->server].users--;
317
318 if(character->waiting_disconnect != -1){
319 delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
320 character->waiting_disconnect = -1;
321 }
322
323 if(character->char_id == char_id)
324 {
325 character->char_id = -1;
326 character->server = -1;
327 }
328
329 //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
330 }
331
332 //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
333 if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
334 {
335 WFIFOHEAD(login_fd,6);
336 WFIFOW(login_fd,0) = 0x272c;
337 WFIFOL(login_fd,2) = account_id;
338 WFIFOSET(login_fd,6);
339 }
340}
341
342static int char_db_setoffline(DBKey key, void* data, va_list ap)
343{
344 struct online_char_data* character = (struct online_char_data*)data;
345 int server = va_arg(ap, int);
346 if (server == -1) {
347 character->char_id = -1;
348 character->server = -1;
349 if(character->waiting_disconnect != -1){
350 delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
351 character->waiting_disconnect = -1;
352 }
353 } else if (character->server == server)
354 character->server = -2; //In some map server that we aren't connected to.
355 return 0;
356}
357
358static int char_db_kickoffline(DBKey key, void* data, va_list ap)
359{
360 struct online_char_data* character = (struct online_char_data*)data;
361 int server_id = va_arg(ap, int);
362
363 if (server_id > -1 && character->server != server_id)
364 return 0;
365
366 //Kick out any connected characters, and set them offline as appropiate.
367 if (character->server > -1)
368 mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
369 else if (character->waiting_disconnect == -1)
370 set_char_offline(character->char_id, character->account_id);
371 else
372 return 0; // fail
373
374 return 1;
375}
376
377void set_all_offline(int id)
378{
379 if (id < 0)
380 ShowNotice("Sending all users offline.\n");
381 else
382 ShowNotice("Sending users of map-server %d offline.\n",id);
383 online_char_db->foreach(online_char_db,char_db_kickoffline,id);
384
385 if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof)
386 return;
387 //Tell login-server to also mark all our characters as offline.
388 WFIFOHEAD(login_fd,2);
389 WFIFOW(login_fd,0) = 0x2737;
390 WFIFOSET(login_fd,2);
391}
392
393void set_all_offline_sql(void)
394{
395 //Set all players to 'OFFLINE'
396 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
397 Sql_ShowDebug(sql_handle);
398 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) )
399 Sql_ShowDebug(sql_handle);
400 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) )
401 Sql_ShowDebug(sql_handle);
402}
403
404static void* create_charstatus(DBKey key, va_list args)
405{
406 struct mmo_charstatus *cp;
407 cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
408 cp->char_id = key.i;
409 return cp;
410}
411#endif //TXT_SQL_CONVERT
412
413int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
414{
415 int i = 0;
416 int count = 0;
417 int diff = 0;
418 char save_status[128]; //For displaying save information. [Skotlex]
419 struct mmo_charstatus *cp;
420 StringBuf buf;
421
422 if (char_id!=p->char_id) return 0;
423
424#ifndef TXT_SQL_CONVERT
425 cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
426#else
427 cp = (struct mmo_charstatus*)aCalloc(1, sizeof(struct mmo_charstatus));
428#endif
429
430 StringBuf_Init(&buf);
431 memset(save_status, 0, sizeof(save_status));
432
433 //map inventory data
434 if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) )
435 {
436 memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY);
437 strcat(save_status, " inventory");
438 }
439
440 //map cart data
441 if( memcmp(p->cart, cp->cart, sizeof(p->cart)) )
442 {
443 memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART);
444 strcat(save_status, " cart");
445 }
446
447 //map storage data
448 if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) )
449 {
450 memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE);
451 strcat(save_status, " storage");
452 }
453
454#ifdef TXT_SQL_CONVERT
455{ //Insert the barebones to then update the rest.
456 char esc_name[NAME_LENGTH*2+1];
457
458 Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
459 if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`char_id`, `account_id`, `char_num`, `name`) VALUES ('%d', '%d', '%d', '%s')",
460 char_db, p->char_id, p->account_id, p->slot, esc_name) )
461 {
462 Sql_ShowDebug(sql_handle);
463 }
464
465 strcat(save_status, " creation");
466}
467#endif
468
469 int low, top, mid;
470
471 if (p->costume_low > 0)
472 top = p->costume_low;
473 else
474 top = p->head_low;
475
476 if (p->costume_top > 0)
477 mid = p->costume_top;
478 else
479 mid = p->head_top;
480
481 if (p->costume_mid > 0)
482 low = p->costume_mid;
483 else
484 low = p->head_mid;
485
486
487 if (
488 (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
489 (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
490 (p->zeny != cp->zeny) ||
491 (p->last_point.map != cp->last_point.map) ||
492 (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
493 (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
494 (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
495 (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
496 (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
497 (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
498 (p->option != cp->option) ||
499 (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
500 (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
501 (p->ele_id != cp->ele_id) || (p->shield != cp->shield) ||
502 (p->delete_date != cp->delete_date) ||
503 (p->rename != cp->rename) || (p->robe != cp->robe)
504 )
505 { //Save status
506 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
507 "`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
508 "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
509 "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
510 "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
511 "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
512 "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
513 "`delete_date`='%lu',`robe`='%d'"
514 " WHERE `account_id`='%d' AND `char_id` = '%d'",
515 char_db, p->base_level, p->job_level,
516 p->base_exp, p->job_exp, p->zeny,
517 p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
518 p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
519 p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
520 p->weapon, p->shield, top, mid, low,
521 mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
522 mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
523 (unsigned long)p->delete_date, // FIXME: platform-dependent size
524 p->robe,
525 p->account_id, p->char_id) )
526 {
527 Sql_ShowDebug(sql_handle);
528 }
529 strcat(save_status, " status");
530 }
531
532 //Values that will seldom change (to speed up saving)
533 if (
534 (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
535 (p->class_ != cp->class_) ||
536 (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
537 (p->mother != cp->mother) || (p->child != cp->child) ||
538 (p->karma != cp->karma) || (p->manner != cp->manner) ||
539 (p->fame != cp->fame)
540 )
541 {
542 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
543 "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
544 "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
545 "`karma`='%d',`manner`='%d', `fame`='%d'"
546 " WHERE `account_id`='%d' AND `char_id` = '%d'",
547 char_db, p->class_,
548 p->hair, p->hair_color, p->clothes_color,
549 p->partner_id, p->father, p->mother, p->child,
550 p->karma, p->manner, p->fame,
551 p->account_id, p->char_id) )
552 {
553 Sql_ShowDebug(sql_handle);
554 }
555
556 strcat(save_status, " status2");
557 }
558
559 /* Mercenary Owner */
560 if( (p->mer_id != cp->mer_id) ||
561 (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
562 (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
563 (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
564 {
565 mercenary_owner_tosql(char_id, p);
566 strcat(save_status, " mercenary");
567 }
568
569 //memo points
570 if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
571 {
572 char esc_mapname[NAME_LENGTH*2+1];
573
574 //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
575 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
576 Sql_ShowDebug(sql_handle);
577
578 //insert here.
579 StringBuf_Clear(&buf);
580 StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
581 for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
582 {
583 if( p->memo_point[i].map )
584 {
585 if( count )
586 StringBuf_AppendStr(&buf, ",");
587 Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
588 StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
589 ++count;
590 }
591 }
592 if( count )
593 {
594 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
595 Sql_ShowDebug(sql_handle);
596 }
597
598 strcat(save_status, " memo");
599 }
600
601 //FIXME: is this neccessary? [ultramage]
602 for(i=0;i<MAX_SKILL;i++)
603 if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
604 p->skill[i].id = i; // Fix skill tree
605
606
607 //skills
608 if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
609 {
610 //`skill` (`char_id`, `id`, `lv`)
611 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) )
612 Sql_ShowDebug(sql_handle);
613
614 StringBuf_Clear(&buf);
615 StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
616 //insert here.
617 for( i = 0, count = 0; i < MAX_SKILL; ++i )
618 {
619 if(p->skill[i].id && p->skill[i].flag!=1)
620 {
621 if( count )
622 StringBuf_AppendStr(&buf, ",");
623 StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == 0 ? p->skill[i].lv : p->skill[i].flag - 2));
624 ++count;
625 }
626 }
627 if( count )
628 {
629 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
630 Sql_ShowDebug(sql_handle);
631 }
632
633 strcat(save_status, " skills");
634 }
635
636 diff = 0;
637 for(i = 0; i < MAX_FRIENDS; i++){
638 if(p->friends[i].char_id != cp->friends[i].char_id ||
639 p->friends[i].account_id != cp->friends[i].account_id){
640 diff = 1;
641 break;
642 }
643 }
644
645 if(diff == 1)
646 { //Save friends
647 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
648 Sql_ShowDebug(sql_handle);
649
650 StringBuf_Clear(&buf);
651 StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
652 for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
653 {
654 if( p->friends[i].char_id > 0 )
655 {
656 if( count )
657 StringBuf_AppendStr(&buf, ",");
658 StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
659 count++;
660 }
661 }
662 if( count )
663 {
664 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
665 Sql_ShowDebug(sql_handle);
666 else
667 strcat(save_status, " friends");
668 }
669 else //Friend list cleared.
670 strcat(save_status, " friends");
671 }
672
673#ifdef HOTKEY_SAVING
674 // hotkeys
675 StringBuf_Clear(&buf);
676 StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db);
677 diff = 0;
678 for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
679 if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
680 {
681 if( diff )
682 StringBuf_AppendStr(&buf, ",");// not the first hotkey
683 StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
684 diff = 1;
685 }
686 }
687 if(diff) {
688 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
689 Sql_ShowDebug(sql_handle);
690 else
691 strcat(save_status, " hotkeys");
692 }
693#endif
694 StringBuf_Destroy(&buf);
695 if (save_status[0]!='\0' && save_log)
696 ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
697#ifndef TXT_SQL_CONVERT
698 memcpy(cp, p, sizeof(struct mmo_charstatus));
699#else
700 aFree(cp);
701#endif
702 return 0;
703}
704
705/// Saves an array of 'item' entries into the specified table.
706int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
707{
708 StringBuf buf;
709 SqlStmt* stmt;
710 int i;
711 int j;
712 const char* tablename;
713 const char* selectoption;
714 struct item item; // temp storage variable
715 bool* flag; // bit array for inventory matching
716 bool found;
717
718 switch (tableswitch) {
719 case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break;
720 case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break;
721 case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break;
722 case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break;
723 default:
724 ShowError("Invalid table name!\n");
725 return 1;
726 }
727
728
729 // The following code compares inventory with current database values
730 // and performs modification/deletion/insertion only on relevant rows.
731 // This approach is more complicated than a trivial delete&insert, but
732 // it significantly reduces cpu load on the database server.
733
734 StringBuf_Init(&buf);
735 StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `view`");
736 for( j = 0; j < MAX_SLOTS; ++j )
737 StringBuf_Printf(&buf, ", `card%d`", j);
738 StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
739
740 stmt = SqlStmt_Malloc(sql_handle);
741 if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
742 || SQL_ERROR == SqlStmt_Execute(stmt) )
743 {
744 SqlStmt_ShowDebug(stmt);
745 SqlStmt_Free(stmt);
746 StringBuf_Destroy(&buf);
747 return 1;
748 }
749
750 SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
751 SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
752 SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
753 SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL);
754 SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
755 SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
756 SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
757 SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
758 SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &item.vid, 0, NULL, NULL);
759 for( j = 0; j < MAX_SLOTS; ++j )
760 SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
761
762 // bit array indicating which inventory items have already been matched
763 flag = (bool*) aCallocA(max, sizeof(bool));
764
765 while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
766 {
767 found = false;
768 // search for the presence of the item in the char's inventory
769 for( i = 0; i < max; ++i )
770 {
771 // skip empty and already matched entries
772 if( items[i].nameid == 0 || flag[i] )
773 continue;
774
775 if( items[i].nameid == item.nameid
776 && items[i].card[0] == item.card[0]
777 && items[i].card[2] == item.card[2]
778 && items[i].card[3] == item.card[3]
779 ) { //They are the same item.
780 ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
781 if( j == MAX_SLOTS &&
782 items[i].amount == item.amount &&
783 items[i].equip == item.equip &&
784 items[i].identify == item.identify &&
785 items[i].refine == item.refine &&
786 items[i].attribute == item.attribute &&
787 items[i].vid == item.vid &&
788 items[i].expire_time == item.expire_time )
789 ; //Do nothing.
790 else
791 {
792 // update all fields.
793 StringBuf_Clear(&buf);
794 StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `view`='%d'",
795 tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].vid);
796 for( j = 0; j < MAX_SLOTS; ++j )
797 StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]);
798 StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
799
800 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
801 Sql_ShowDebug(sql_handle);
802 }
803
804 found = flag[i] = true; //Item dealt with,
805 break; //skip to next item in the db.
806 }
807 }
808 if( !found )
809 {// Item not present in inventory, remove it.
810 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d'", tablename, item.id) )
811 Sql_ShowDebug(sql_handle);
812 }
813 }
814 SqlStmt_Free(stmt);
815
816 StringBuf_Clear(&buf);
817 StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`,`view`", tablename, selectoption);
818 for( j = 0; j < MAX_SLOTS; ++j )
819 StringBuf_Printf(&buf, ", `card%d`", j);
820 StringBuf_AppendStr(&buf, ") VALUES ");
821
822 found = false;
823 // insert non-matched items into the db as new items
824 for( i = 0; i < max; ++i )
825 {
826 // skip empty and already matched entries
827 if( items[i].nameid == 0 || flag[i] )
828 continue;
829
830 if( found )
831 StringBuf_AppendStr(&buf, ",");
832 else
833 found = true;
834
835 StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u','%d'",
836 id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].vid);
837 for( j = 0; j < MAX_SLOTS; ++j )
838 StringBuf_Printf(&buf, ", '%d'", items[i].card[j]);
839 StringBuf_AppendStr(&buf, ")");
840 }
841
842 if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
843 Sql_ShowDebug(sql_handle);
844
845 StringBuf_Destroy(&buf);
846 aFree(flag);
847
848 return 0;
849}
850
851
852int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
853
854#ifndef TXT_SQL_CONVERT
855//=====================================================================================================
856// Loads the basic character rooster for the given account. Returns total buffer used.
857int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
858{
859 SqlStmt* stmt;
860 struct mmo_charstatus p;
861 int j = 0, i;
862 char last_map[MAP_NAME_LENGTH_EXT];
863
864 stmt = SqlStmt_Malloc(sql_handle);
865 if( stmt == NULL )
866 {
867 SqlStmt_ShowDebug(stmt);
868 return 0;
869 }
870 memset(&p, 0, sizeof(p));
871
872 // read char data
873 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
874 "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
875 "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
876 "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
877 "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
878
879 "`robe`"
880 " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
881 || SQL_ERROR == SqlStmt_Execute(stmt)
882 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
883 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
884 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
885 || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
886 || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
887 || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
888 || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
889 || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
890 || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
891 || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
892 || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
893 || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
894 || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
895 || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
896 || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
897 || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL)
898 || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
899 || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
900 || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
901 || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
902 || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
903 || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
904 || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
905 || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
906 || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
907 || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
908 || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
909 || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
910 || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
911 || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
912 || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
913 || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
914 || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
915 || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
916 || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
917 || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
918 )
919 {
920 SqlStmt_ShowDebug(stmt);
921 SqlStmt_Free(stmt);
922 return 0;
923 }
924 for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
925 {
926 p.last_point.map = mapindex_name2id(last_map);
927 sd->found_char[i] = p.char_id;
928 j += mmo_char_tobuf(WBUFP(buf, j), &p);
929 }
930 for( ; i < MAX_CHARS; i++ )
931 sd->found_char[i] = -1;
932
933 memset(sd->new_name,0,sizeof(sd->new_name));
934
935 SqlStmt_Free(stmt);
936 return j;
937}
938
939//=====================================================================================================
940int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
941{
942 int i,j;
943 char t_msg[128] = "";
944 struct mmo_charstatus* cp;
945 StringBuf buf;
946 SqlStmt* stmt;
947 char last_map[MAP_NAME_LENGTH_EXT];
948 char save_map[MAP_NAME_LENGTH_EXT];
949 char point_map[MAP_NAME_LENGTH_EXT];
950 struct point tmp_point;
951 struct item tmp_item;
952 struct s_skill tmp_skill;
953 struct s_friend tmp_friend;
954#ifdef HOTKEY_SAVING
955 struct hotkey tmp_hotkey;
956 int hotkey_num;
957#endif
958
959 memset(p, 0, sizeof(struct mmo_charstatus));
960
961 if (save_log) ShowInfo("Char load request (%d)\n", char_id);
962
963 stmt = SqlStmt_Malloc(sql_handle);
964 if( stmt == NULL )
965 {
966 SqlStmt_ShowDebug(stmt);
967 return 0;
968 }
969
970 // read char data
971 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
972 "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
973 "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
974 "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
975 "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
976 "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`"
977 " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
978 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
979 || SQL_ERROR == SqlStmt_Execute(stmt)
980 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
981 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
982 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
983 || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
984 || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
985 || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
986 || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
987 || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
988 || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
989 || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
990 || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
991 || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
992 || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
993 || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
994 || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
995 || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
996 || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL)
997 || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
998 || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
999 || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
1000 || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
1001 || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
1002 || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
1003 || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
1004 || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
1005 || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
1006 || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
1007 || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
1008 || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
1009 || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
1010 || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
1011 || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
1012 || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
1013 || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
1014 || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
1015 || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
1016 || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
1017 || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
1018 || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
1019 || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
1020 || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
1021 || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
1022 || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
1023 || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
1024 || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
1025 || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL)
1026 || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL)
1027 || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL)
1028 || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL)
1029 || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
1030 || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
1031
1032 )
1033 {
1034 SqlStmt_ShowDebug(stmt);
1035 SqlStmt_Free(stmt);
1036 return 0;
1037 }
1038 if( SQL_ERROR == SqlStmt_NextRow(stmt) )
1039 {
1040 ShowError("Requested non-existant character id: %d!\n", char_id);
1041 SqlStmt_Free(stmt);
1042 return 0;
1043 }
1044 p->last_point.map = mapindex_name2id(last_map);
1045 p->save_point.map = mapindex_name2id(save_map);
1046
1047 strcat(t_msg, " status");
1048
1049 if (!load_everything) // For quick selection of data when displaying the char menu
1050 {
1051 SqlStmt_Free(stmt);
1052 return 1;
1053 }
1054
1055 //read memo data
1056 //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
1057 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS)
1058 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1059 || SQL_ERROR == SqlStmt_Execute(stmt)
1060 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
1061 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
1062 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
1063 SqlStmt_ShowDebug(stmt);
1064
1065 for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
1066 {
1067 tmp_point.map = mapindex_name2id(point_map);
1068 memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
1069 }
1070 strcat(t_msg, " memo");
1071
1072 //read inventory
1073 //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
1074 StringBuf_Init(&buf);
1075 StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`,`view`");
1076 for( i = 0; i < MAX_SLOTS; ++i )
1077 StringBuf_Printf(&buf, ", `card%d`", i);
1078 StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY);
1079
1080 if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
1081 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1082 || SQL_ERROR == SqlStmt_Execute(stmt)
1083 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
1084 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
1085 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
1086 || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
1087 || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
1088 || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
1089 || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
1090 || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
1091 || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &tmp_item.vid, 0, NULL, NULL)
1092 )
1093 SqlStmt_ShowDebug(stmt);
1094 for( i = 0; i < MAX_SLOTS; ++i )
1095 if( SQL_ERROR == SqlStmt_BindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
1096 SqlStmt_ShowDebug(stmt);
1097
1098 for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
1099 memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
1100
1101 strcat(t_msg, " inventory");
1102
1103 //read cart
1104 //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
1105 StringBuf_Clear(&buf);
1106 StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`,`view`");
1107 for( j = 0; j < MAX_SLOTS; ++j )
1108 StringBuf_Printf(&buf, ", `card%d`", j);
1109 StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART);
1110
1111 if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
1112 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1113 || SQL_ERROR == SqlStmt_Execute(stmt)
1114 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
1115 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
1116 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
1117 || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
1118 || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
1119 || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
1120 || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
1121 || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
1122 || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &tmp_item.vid, 0, NULL, NULL)
1123 )
1124 SqlStmt_ShowDebug(stmt);
1125 for( i = 0; i < MAX_SLOTS; ++i )
1126 if( SQL_ERROR == SqlStmt_BindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
1127 SqlStmt_ShowDebug(stmt);
1128
1129 for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
1130 memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
1131 strcat(t_msg, " cart");
1132
1133 //read storage
1134 storage_fromsql(p->account_id, &p->storage);
1135 strcat(t_msg, " storage");
1136
1137 //read skill
1138 //`skill` (`char_id`, `id`, `lv`)
1139 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL)
1140 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1141 || SQL_ERROR == SqlStmt_Execute(stmt)
1142 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL)
1143 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) )
1144 SqlStmt_ShowDebug(stmt);
1145 tmp_skill.flag = 0;
1146
1147 for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
1148 {
1149 if( tmp_skill.id < ARRAYLENGTH(p->skill) )
1150 memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill));
1151 else
1152 ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
1153 }
1154 strcat(t_msg, " skills");
1155
1156 //read friends
1157 //`friends` (`char_id`, `friend_account`, `friend_id`)
1158 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS)
1159 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1160 || SQL_ERROR == SqlStmt_Execute(stmt)
1161 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
1162 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
1163 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
1164 SqlStmt_ShowDebug(stmt);
1165
1166 for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
1167 memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
1168 strcat(t_msg, " friends");
1169
1170#ifdef HOTKEY_SAVING
1171 //read hotkeys
1172 //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
1173 if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db)
1174 || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
1175 || SQL_ERROR == SqlStmt_Execute(stmt)
1176 || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
1177 || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
1178 || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
1179 || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
1180 SqlStmt_ShowDebug(stmt);
1181
1182 while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
1183 {
1184 if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
1185 memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
1186 else
1187 ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
1188 }
1189 strcat(t_msg, " hotkeys");
1190#endif
1191
1192 /* Mercenary Owner DataBase */
1193 mercenary_owner_fromsql(char_id, p);
1194 strcat(t_msg, " mercenary");
1195
1196
1197 if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
1198 SqlStmt_Free(stmt);
1199 StringBuf_Destroy(&buf);
1200
1201 cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
1202 memcpy(cp, p, sizeof(struct mmo_charstatus));
1203 return 1;
1204}
1205
1206//==========================================================================================================
1207int mmo_char_sql_init(void)
1208{
1209 ShowInfo("Begin Initializing.......\n");
1210 char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
1211
1212 if(char_per_account == 0){
1213 ShowStatus("Chars per Account: 'Unlimited'.......\n");
1214 }else{
1215 ShowStatus("Chars per Account: '%d'.......\n", char_per_account);
1216 }
1217
1218 //the 'set offline' part is now in check_login_conn ...
1219 //if the server connects to loginserver
1220 //it will dc all off players
1221 //and send the loginserver the new state....
1222
1223 // Force all users offline in sql when starting char-server
1224 // (useful when servers crashs and don't clean the database)
1225 set_all_offline_sql();
1226
1227 ShowInfo("Finished initilizing.......\n");
1228
1229 return 0;
1230}
1231
1232//-----------------------------------
1233// Function to change chararcter's names
1234//-----------------------------------
1235int rename_char_sql(struct char_session_data *sd, int char_id)
1236{
1237 struct mmo_charstatus char_dat;
1238 char esc_name[NAME_LENGTH*2+1];
1239
1240 if( sd->new_name[0] == 0 ) // Not ready for rename
1241 return 2;
1242
1243 if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
1244 return 2;
1245
1246 if( char_dat.rename == 0 )
1247 return 1;
1248
1249 Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
1250
1251 // check if the char exist
1252 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s'", char_db, esc_name) )
1253 {
1254 Sql_ShowDebug(sql_handle);
1255 return 4;
1256 }
1257
1258 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) )
1259 {
1260 Sql_ShowDebug(sql_handle);
1261 return 3;
1262 }
1263
1264 // Change character's name into guild_db.
1265 if( char_dat.guild_id )
1266 inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
1267
1268 safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
1269 memset(sd->new_name,0,sizeof(sd->new_name));
1270
1271 // log change
1272 if( log_char )
1273 {
1274 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
1275 "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
1276 charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
1277 Sql_ShowDebug(sql_handle);
1278 }
1279
1280 return 0;
1281}
1282
1283int check_char_name(char * name, char * esc_name)
1284{
1285 int i;
1286
1287 // check length of character name
1288 if( name[0] == '\0' )
1289 return -2; // empty character name
1290
1291 // check content of character name
1292 if( remove_control_chars(name) )
1293 return -2; // control chars in name
1294
1295 // check for reserved names
1296 if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
1297 return -1; // nick reserved for internal server messages
1298
1299 // Check Authorised letters/symbols in the name of the character
1300 if( char_name_option == 1 )
1301 { // only letters/symbols in char_name_letters are authorised
1302 for( i = 0; i < NAME_LENGTH && name[i]; i++ )
1303 if( strchr(char_name_letters, name[i]) == NULL )
1304 return -2;
1305 }
1306 else if( char_name_option == 2 )
1307 { // letters/symbols in char_name_letters are forbidden
1308 for( i = 0; i < NAME_LENGTH && name[i]; i++ )
1309 if( strchr(char_name_letters, name[i]) != NULL )
1310 return -2;
1311 }
1312 // check name (already in use?)
1313 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
1314 {
1315 Sql_ShowDebug(sql_handle);
1316 return -2;
1317 }
1318 if( Sql_NumRows(sql_handle) > 0 )
1319 return -1; // name already exists
1320
1321 return 0;
1322}
1323
1324//-----------------------------------
1325// Function to create a new character
1326//-----------------------------------
1327int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
1328{
1329 char name[NAME_LENGTH];
1330 char esc_name[NAME_LENGTH*2+1];
1331 int char_id, flag;
1332
1333 safestrncpy(name, name_, NAME_LENGTH);
1334 normalize_name(name,TRIM_CHARS);
1335 Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
1336
1337 flag = check_char_name(name,esc_name);
1338 if( flag < 0 )
1339 return flag;
1340
1341 //check other inputs
1342 if((slot >= MAX_CHARS) // slots
1343
1344 || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
1345 || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
1346 || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
1347 return -2; // invalid input
1348
1349 // check the number of already existing chars in this account
1350 if( char_per_account != 0 ) {
1351 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
1352 Sql_ShowDebug(sql_handle);
1353 if( Sql_NumRows(sql_handle) >= char_per_account )
1354 return -2; // character account limit exceeded
1355 }
1356 //[Ind/ro-resources.net] this locks gm accounts #1~98 from creating new chars.
1357 if( sd->gmlevel > 1 && sd->gmlevel < 99 ) {
1358 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
1359 Sql_ShowDebug(sql_handle);
1360 if( Sql_NumRows(sql_handle) >= 1 )
1361 return -2; // character account limit exceeded
1362 }
1363 // check char slot
1364 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'", char_db, sd->account_id, slot) )
1365 Sql_ShowDebug(sql_handle);
1366 if( Sql_NumRows(sql_handle) > 0 )
1367 return -2; // slot already in use
1368
1369 // validation success, log result
1370 if (log_char) {
1371 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
1372 "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
1373 charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
1374 Sql_ShowDebug(sql_handle);
1375 }
1376
1377 //Insert the new char entry to the database
1378 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
1379 "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
1380 "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
1381 char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk,
1382 (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
1383 mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
1384 {
1385 Sql_ShowDebug(sql_handle);
1386 return -2; //No, stop the procedure!
1387 }
1388 //Retrieve the newly auto-generated char id
1389 char_id = (int)Sql_LastInsertId(sql_handle);
1390 //Give the char the default items
1391 if (start_weapon > 0) { //add Start Weapon (Knife?)
1392 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) )
1393 Sql_ShowDebug(sql_handle);
1394 }
1395 if (start_armor > 0) { //Add default armor (cotton shirt?)
1396 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) )
1397 Sql_ShowDebug(sql_handle);
1398 }
1399
1400 ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
1401 return char_id;
1402}
1403
1404/*----------------------------------------------------------------------------------------------------------*/
1405/* Divorce Players */
1406/*----------------------------------------------------------------------------------------------------------*/
1407int divorce_char_sql(int partner_id1, int partner_id2)
1408{
1409 unsigned char buf[64];
1410
1411 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, partner_id1, partner_id2) )
1412 Sql_ShowDebug(sql_handle);
1413 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d')", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
1414 Sql_ShowDebug(sql_handle);
1415
1416 WBUFW(buf,0) = 0x2b12;
1417 WBUFL(buf,2) = partner_id1;
1418 WBUFL(buf,6) = partner_id2;
1419 mapif_sendall(buf,10);
1420
1421 return 0;
1422}
1423
1424/*----------------------------------------------------------------------------------------------------------*/
1425/* Delete char - davidsiaw */
1426/*----------------------------------------------------------------------------------------------------------*/
1427/* Returns 0 if successful
1428 * Returns < 0 for error
1429 */
1430int delete_char_sql(int char_id)
1431{
1432 char name[NAME_LENGTH];
1433 char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
1434 int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id;
1435 char* data;
1436 size_t len;
1437
1438 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
1439 Sql_ShowDebug(sql_handle);
1440
1441 if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
1442 {
1443 ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
1444 Sql_FreeResult(sql_handle);
1445 return -1;
1446 }
1447
1448 Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
1449 Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
1450 Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
1451 Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
1452 Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
1453 Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
1454 Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
1455 Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
1456 Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
1457
1458 Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH));
1459 Sql_FreeResult(sql_handle);
1460
1461 //check for config char del condition [Lupus]
1462 // TODO: Move this out to packet processing (0x68/0x1fb).
1463 if( ( char_del_level > 0 && base_level >= char_del_level )
1464 || ( char_del_level < 0 && base_level <= -char_del_level )
1465 ) {
1466 ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
1467 return -1;
1468 }
1469
1470 /* Divorce [Wizputer] */
1471 if( partner_id )
1472 divorce_char_sql(char_id, partner_id);
1473
1474 /* De-addopt [Zephyrus] */
1475 if( father_id || mother_id )
1476 { // Char is Baby
1477 unsigned char buf[64];
1478
1479 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) )
1480 Sql_ShowDebug(sql_handle);
1481 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) )
1482 Sql_ShowDebug(sql_handle);
1483
1484 WBUFW(buf,0) = 0x2b25;
1485 WBUFL(buf,2) = father_id;
1486 WBUFL(buf,6) = mother_id;
1487 WBUFL(buf,10) = char_id; // Baby
1488 mapif_sendall(buf,14);
1489 }
1490
1491 //Make the character leave the party [Skotlex]
1492 if (party_id)
1493 inter_party_leave(party_id, account_id, char_id);
1494
1495 /* delete char's pet */
1496 //Delete the hatched pet if you have one...
1497 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) )
1498 Sql_ShowDebug(sql_handle);
1499
1500 //Delete all pets that are stored in eggs (inventory + cart)
1501 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
1502 Sql_ShowDebug(sql_handle);
1503 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
1504 Sql_ShowDebug(sql_handle);
1505
1506 /* remove homunculus */
1507 if( hom_id )
1508 mapif_homunculus_delete(hom_id);
1509
1510 /* remove mercenary data */
1511 mercenary_owner_delete(char_id);
1512
1513 /* delete char's friends list */
1514 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
1515 Sql_ShowDebug(sql_handle);
1516
1517 /* delete char from other's friend list */
1518 //NOTE: Won't this cause problems for people who are already online? [Skotlex]
1519 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) )
1520 Sql_ShowDebug(sql_handle);
1521
1522#ifdef HOTKEY_SAVING
1523 /* delete hotkeys */
1524 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) )
1525 Sql_ShowDebug(sql_handle);
1526#endif
1527
1528 /* delete inventory */
1529 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) )
1530 Sql_ShowDebug(sql_handle);
1531
1532 /* delete cart inventory */
1533 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) )
1534 Sql_ShowDebug(sql_handle);
1535
1536 /* delete memo areas */
1537 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) )
1538 Sql_ShowDebug(sql_handle);
1539
1540 /* delete character registry */
1541 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
1542 Sql_ShowDebug(sql_handle);
1543
1544 /* delete skills */
1545 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) )
1546 Sql_ShowDebug(sql_handle);
1547
1548#ifdef ENABLE_SC_SAVING
1549 /* status changes */
1550 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) )
1551 Sql_ShowDebug(sql_handle);
1552#endif
1553
1554 if (log_char) {
1555 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
1556 charlog_db, account_id, 0, char_id, esc_name) )
1557 Sql_ShowDebug(sql_handle);
1558 }
1559
1560 /* delete character */
1561 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
1562 Sql_ShowDebug(sql_handle);
1563
1564 /* No need as we used inter_guild_leave [Skotlex]
1565 // Also delete info from guildtables.
1566 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
1567 Sql_ShowDebug(sql_handle);
1568 */
1569
1570 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
1571 Sql_ShowDebug(sql_handle);
1572 else if( Sql_NumRows(sql_handle) > 0 )
1573 mapif_parse_BreakGuild(0,guild_id);
1574 else if( guild_id )
1575 inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
1576 return 0;
1577}
1578
1579//---------------------------------------------------------------------
1580
1581// This function return the number of online players in all map-servers
1582
1583//---------------------------------------------------------------------
1584int count_users(void)
1585{
1586 int i, users;
1587
1588 users = 0;
1589
1590 for(i = 0; i < ARRAYLENGTH(server); i++) {
1591
1592 if (server[i].fd > 0) {
1593
1594 users += server[i].users;
1595
1596 }
1597
1598 }
1599
1600 return users;
1601}
1602
1603// Writes char data to the buffer in the format used by the client.
1604
1605// Used in packets 0x6b (chars info) and 0x6d (new char info)
1606// Returns the size
1607#define MAX_CHAR_BUF 136 //Max size (for WFIFOHEAD calls)
1608int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
1609{
1610 unsigned short offset = 0;
1611 uint8* buf;
1612
1613 if( buffer == NULL || p == NULL )
1614 return 0;
1615
1616 buf = WBUFP(buffer,0);
1617 WBUFL(buf,0) = p->char_id;
1618 WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
1619 WBUFL(buf,8) = p->zeny;
1620 WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
1621 WBUFL(buf,16) = p->job_level;
1622 WBUFL(buf,20) = 0; // probably opt1
1623 WBUFL(buf,24) = 0; // probably opt2
1624 WBUFL(buf,28) = p->option;
1625 WBUFL(buf,32) = p->karma;
1626 WBUFL(buf,36) = p->manner;
1627 WBUFW(buf,40) = min(p->status_point, INT16_MAX);
1628#if PACKETVER > 20081217
1629 WBUFL(buf,42) = p->hp;
1630 WBUFL(buf,46) = p->max_hp;
1631 offset+=4;
1632 buf = WBUFP(buffer,offset);
1633#else
1634 WBUFW(buf,42) = min(p->hp, INT16_MAX);
1635
1636 WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
1637#endif
1638 WBUFW(buf,46) = min(p->sp, INT16_MAX);
1639
1640 WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
1641 WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
1642 WBUFW(buf,52) = p->class_;
1643 WBUFW(buf,54) = p->hair;
1644 WBUFW(buf,56) = p->option&0x7E80020 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
1645 WBUFW(buf,58) = p->base_level;
1646 WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
1647 WBUFW(buf,62) = p->head_bottom;
1648 WBUFW(buf,64) = p->shield;
1649 WBUFW(buf,66) = p->head_top;
1650 WBUFW(buf,68) = p->head_mid;
1651 WBUFW(buf,70) = p->hair_color;
1652 WBUFW(buf,72) = p->clothes_color;
1653 memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
1654 WBUFB(buf,98) = min(p->str, UINT8_MAX);
1655
1656 WBUFB(buf,99) = min(p->agi, UINT8_MAX);
1657
1658 WBUFB(buf,100) = min(p->vit, UINT8_MAX);
1659
1660 WBUFB(buf,101) = min(p->int_, UINT8_MAX);
1661
1662 WBUFB(buf,102) = min(p->dex, UINT8_MAX);
1663
1664 WBUFB(buf,103) = min(p->luk, UINT8_MAX);
1665 WBUFW(buf,104) = p->slot;
1666#if PACKETVER >= 20061023
1667 WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
1668 offset += 2;
1669#endif
1670#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
1671 mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), (char*)WBUFP(buf,108));
1672 offset += MAP_NAME_LENGTH_EXT;
1673#endif
1674#if PACKETVER >= 20100803
1675
1676 WBUFL(buf,124) = TOL(p->delete_date);
1677
1678 offset += 4;
1679
1680#endif
1681 #if PACKETVER >= 20110111
1682
1683 WBUFL(buf,128) = p->robe;
1684
1685 offset += 4;
1686
1687#endif
1688 return 106+offset;
1689}
1690//----------------------------------------
1691
1692// Function to send characters to a player
1693
1694//----------------------------------------
1695int mmo_char_send006b(int fd, struct char_session_data* sd)
1696{
1697 int j, offset = 0;
1698#if PACKETVER >= 20100413
1699 offset += 3;
1700#endif
1701
1702 if (save_log)
1703 ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);
1704
1705 j = 24 + offset; // offset
1706 WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF);
1707 WFIFOW(fd,0) = 0x6b;
1708#if PACKETVER >= 20100413
1709 WFIFOB(fd,4) = MAX_CHARS_SLOTS; // Max available slots.
1710 WFIFOB(fd,5) = MAX_CHARS; // Available slots.
1711 WFIFOB(fd,6) = MAX_CHARS; // Premium slots.
1712#endif
1713 memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
1714 j+=mmo_chars_fromsql(sd, WFIFOP(fd,j));
1715 WFIFOW(fd,2) = j; // packet len
1716 WFIFOSET(fd,j);
1717
1718 return 0;
1719}
1720
1721int char_married(int pl1, int pl2)
1722{
1723 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
1724 Sql_ShowDebug(sql_handle);
1725 else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
1726 {
1727 char* data;
1728
1729 Sql_GetData(sql_handle, 0, &data, NULL);
1730 if( pl2 == atoi(data) )
1731 {
1732 Sql_FreeResult(sql_handle);
1733 return 1;
1734 }
1735 }
1736 Sql_FreeResult(sql_handle);
1737 return 0;
1738}
1739
1740int char_child(int parent_id, int child_id)
1741{
1742 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
1743 Sql_ShowDebug(sql_handle);
1744 else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
1745 {
1746 char* data;
1747
1748 Sql_GetData(sql_handle, 0, &data, NULL);
1749 if( child_id == atoi(data) )
1750 {
1751 Sql_FreeResult(sql_handle);
1752 return 1;
1753 }
1754 }
1755 Sql_FreeResult(sql_handle);
1756 return 0;
1757}
1758
1759int char_family(int cid1, int cid2, int cid3)
1760
1761{
1762
1763 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
1764 Sql_ShowDebug(sql_handle);
1765 else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
1766 {
1767 int charid;
1768 int partnerid;
1769 int childid;
1770 char* data;
1771
1772 Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
1773 Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
1774 Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
1775
1776 if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
1777
1778 (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
1779
1780 (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
1781 {
1782 Sql_FreeResult(sql_handle);
1783 return childid;
1784 }
1785 }
1786 Sql_FreeResult(sql_handle);
1787 return 0;
1788}
1789
1790//----------------------------------------------------------------------
1791
1792// Force disconnection of an online player (with account value) by [Yor]
1793
1794//----------------------------------------------------------------------
1795
1796void disconnect_player(int account_id)
1797
1798{
1799
1800 int i;
1801
1802 struct char_session_data* sd;
1803
1804 // disconnect player if online on char-server
1805
1806 ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
1807
1808 if( i < fd_max )
1809
1810 set_eof(i);
1811
1812}
1813
1814static void char_auth_ok(int fd, struct char_session_data *sd)
1815{
1816 struct online_char_data* character;
1817
1818 if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
1819 { // check if character is not online already. [Skotlex]
1820 if (character->server > -1)
1821 { //Character already online. KICK KICK KICK
1822 mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
1823 if (character->waiting_disconnect == -1)
1824 character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
1825 WFIFOW(fd,0) = 0x81;
1826 WFIFOB(fd,2) = 8;
1827 WFIFOSET(fd,3);
1828 return;
1829 }
1830 if (character->fd >= 0 && character->fd != fd)
1831 { //There's already a connection from this account that hasn't picked a char yet.
1832 WFIFOW(fd,0) = 0x81;
1833 WFIFOB(fd,2) = 8;
1834 WFIFOSET(fd,3);
1835 return;
1836 }
1837 character->fd = fd;
1838 }
1839
1840 if (login_fd > 0) {
1841 // request account data
1842 WFIFOHEAD(login_fd,6);
1843 WFIFOW(login_fd,0) = 0x2716;
1844 WFIFOL(login_fd,2) = sd->account_id;
1845 WFIFOSET(login_fd,6);
1846 }
1847
1848 // mark session as 'authed'
1849 sd->auth = true;
1850
1851 // set char online on charserver
1852 set_char_charselect(sd->account_id);
1853
1854 // continues when account data is received...
1855}
1856
1857int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data);
1858void mapif_server_reset(int id);
1859
1860/// Resets all the data.
1861
1862void loginif_reset(void)
1863
1864{
1865
1866 int id;
1867
1868 // TODO kick everyone out and reset everything or wait for connect and try to reaquire locks [FlavioJS]
1869
1870 for( id = 0; id < ARRAYLENGTH(server); ++id )
1871
1872 mapif_server_reset(id);
1873
1874 flush_fifos();
1875
1876 exit(EXIT_FAILURE);
1877
1878}
1879
1880/// Checks the conditions for the server to stop.
1881
1882/// Releases the cookie when all characters are saved.
1883
1884/// If all the conditions are met, it stops the core loop.
1885
1886void loginif_check_shutdown(void)
1887
1888{
1889
1890 if( runflag != CHARSERVER_ST_SHUTDOWN )
1891
1892 return;
1893
1894 runflag = CORE_ST_STOP;
1895
1896}
1897
1898/// Called when the connection to Login Server is disconnected.
1899
1900void loginif_on_disconnect(void)
1901
1902{
1903
1904 ShowWarning("Connection to Login Server lost.\n\n");
1905
1906}
1907
1908/// Called when all the connection steps are completed.
1909
1910void loginif_on_ready(void)
1911
1912{
1913
1914 int i;
1915
1916 loginif_check_shutdown();
1917
1918 //Send online accounts to login server.
1919
1920 send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0);
1921
1922 // if no map-server already connected, display a message...
1923
1924 ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd > 0 && server[i].map[0] );
1925
1926 if( i == ARRAYLENGTH(server) )
1927
1928 ShowStatus("Awaiting maps from map-server.\n");
1929
1930}
1931
1932
1933
1934int parse_fromlogin(int fd)
1935{
1936 struct char_session_data* sd = NULL;
1937 int i;
1938 // only process data from the login-server
1939 if( fd != login_fd )
1940 {
1941
1942 ShowDebug("parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
1943
1944 do_close(fd);
1945
1946 return 0;
1947
1948 }
1949
1950 if( session[fd]->flag.eof )
1951
1952 {
1953 do_close(fd);
1954 login_fd = -1;
1955
1956 loginif_on_disconnect();
1957 return 0;
1958 }
1959
1960 sd = (struct char_session_data*)session[fd]->session_data;
1961
1962 while(RFIFOREST(fd) >= 2)
1963 {
1964 uint16 command = RFIFOW(fd,0);
1965
1966 switch( command )
1967 {
1968
1969 // acknowledgement of connect-to-loginserver request
1970 case 0x2711:
1971 if (RFIFOREST(fd) < 3)
1972 return 0;
1973
1974 if (RFIFOB(fd,2)) {
1975 //printf("connect login server error : %d\n", RFIFOB(fd,2));
1976 ShowError("Can not connect to login-server.\n");
1977 ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
1978 ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
1979 ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
1980 set_eof(fd);
1981
1982 return 0;
1983 } else {
1984 ShowStatus("Connected to login-server (connection #%d).\n", fd);
1985
1986 loginif_on_ready();
1987 }
1988 RFIFOSKIP(fd,3);
1989 break;
1990
1991 // acknowledgement of account authentication request
1992 case 0x2713:
1993 if (RFIFOREST(fd) < 25)
1994 return 0;
1995 {
1996 int account_id = RFIFOL(fd,2);
1997 uint32 login_id1 = RFIFOL(fd,6);
1998 uint32 login_id2 = RFIFOL(fd,10);
1999 uint8 sex = RFIFOB(fd,14);
2000 uint8 result = RFIFOB(fd,15);
2001 int request_id = RFIFOL(fd,16);
2002 uint32 version = RFIFOL(fd,20);
2003 uint8 clienttype = RFIFOB(fd,24);
2004 RFIFOSKIP(fd,25);
2005
2006 if( session_isActive(request_id) && (sd=(struct char_session_data*)session[request_id]->session_data) &&
2007 !sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex )
2008 {
2009 int client_fd = request_id;
2010 sd->version = version;
2011 sd->clienttype = clienttype;
2012 switch( result )
2013 {
2014 case 0:// ok
2015 char_auth_ok(client_fd, sd);
2016 break;
2017 case 1:// auth failed
2018 WFIFOHEAD(client_fd,3);
2019 WFIFOW(client_fd,0) = 0x6c;
2020 WFIFOB(client_fd,2) = 0;// rejected from server
2021 WFIFOSET(client_fd,3);
2022 break;
2023 }
2024 }
2025 }
2026 break;
2027
2028 case 0x2717: // account data
2029 if (RFIFOREST(fd) < 62)
2030 return 0;
2031
2032 // find the authenticated session with this account id
2033 ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) );
2034 if( i < fd_max )
2035 {
2036 memcpy(sd->email, RFIFOP(fd,6), 40);
2037 sd->expiration_time = (time_t)RFIFOL(fd,46);
2038 sd->gmlevel = RFIFOB(fd,50);
2039 safestrncpy(sd->birthdate, RFIFOP(fd,51), sizeof(sd->birthdate));
2040 // continued from char_auth_ok...
2041 if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
2042 {
2043 // refuse connection (over populated)
2044 WFIFOW(i,0) = 0x6c;
2045 WFIFOW(i,2) = 0;
2046 WFIFOSET(i,3);
2047 }
2048 else
2049 {
2050 // send characters to player
2051 mmo_char_send006b(i, sd);
2052 WFIFOHEAD(i, 12);
2053 WFIFOW(i, 0) = 0x08B9;
2054 WFIFOW(i, 2) = 0;
2055 WFIFOW(i, 4) = 0;
2056 WFIFOL(i, 6) = sd->account_id;
2057 WFIFOW(i, 10) = 0;
2058 WFIFOSET(i, 12);
2059 }
2060 }
2061 RFIFOSKIP(fd,62);
2062 break;
2063
2064 // login-server alive packet
2065 case 0x2718:
2066 if (RFIFOREST(fd) < 2)
2067 return 0;
2068 RFIFOSKIP(fd,2);
2069 break;
2070
2071 // changesex reply
2072 case 0x2723:
2073 if (RFIFOREST(fd) < 7)
2074 return 0;
2075 {
2076 unsigned char buf[7];
2077
2078 int acc = RFIFOL(fd,2);
2079 int sex = RFIFOB(fd,6);
2080 RFIFOSKIP(fd,7);
2081
2082 if( acc > 0 )
2083 {// TODO: Is this even possible?
2084 int char_id[MAX_CHARS];
2085 int class_[MAX_CHARS];
2086 int guild_id[MAX_CHARS];
2087 int num;
2088
2089 char* data;
2090
2091 struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
2092 if( node != NULL )
2093 node->sex = sex;
2094
2095 // get characters
2096 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) )
2097 Sql_ShowDebug(sql_handle);
2098 for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
2099 {
2100 Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data);
2101 Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data);
2102 Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data);
2103 }
2104 num = i;
2105 for( i = 0; i < num; ++i )
2106 {
2107 if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ||
2108 class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ||
2109 class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ||
2110 class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ||
2111 class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ||
2112 class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER )
2113 {
2114 // job modification
2115 if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER )
2116 class_[i] = (sex ? JOB_BARD : JOB_DANCER);
2117 else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY )
2118 class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY);
2119 else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER )
2120 class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER);
2121 else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER )
2122 class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER);
2123 else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T )
2124 class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T);
2125 else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER )
2126 class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
2127 // remove specifical skills of classes 19,20 4020,4021 and 4042,4043
2128 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `skill_point` = `skill_point` +"
2129 " (SELECT SUM(lv) FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330' AND `lv` > '0')"
2130 " WHERE `char_id` = '%d'",
2131 char_db, skill_db, char_id[i], char_id[i]) )
2132 Sql_ShowDebug(sql_handle);
2133 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'", skill_db, char_id[i]) )
2134 Sql_ShowDebug(sql_handle);
2135 }
2136 // to avoid any problem with equipment and invalid sex, equipment is unequiped.
2137 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", inventory_db, char_id[i]) )
2138 Sql_ShowDebug(sql_handle);
2139 if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) )
2140 Sql_ShowDebug(sql_handle);
2141
2142 if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex]
2143 inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex);
2144 }
2145 Sql_FreeResult(sql_handle);
2146 // disconnect player if online on char-server
2147
2148 disconnect_player(acc);
2149
2150 }
2151
2152 // notify all mapservers about this change
2153 WBUFW(buf,0) = 0x2b0d;
2154 WBUFL(buf,2) = acc;
2155 WBUFB(buf,6) = sex;
2156 mapif_sendall(buf, 7);
2157 }
2158 break;
2159
2160 // reply to an account_reg2 registry request
2161 case 0x2729:
2162 if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
2163 return 0;
2164
2165 { //Receive account_reg2 registry, forward to map servers.
2166 unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)];
2167 memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
2168 WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
2169 mapif_sendall(buf, WBUFW(buf,2));
2170
2171 RFIFOSKIP(fd, RFIFOW(fd,2));
2172 }
2173
2174
2175 break;
2176
2177 // State change of account/ban notification (from login-server)
2178 case 0x2731:
2179 if (RFIFOREST(fd) < 11)
2180 return 0;
2181
2182 { // send to all map-servers to disconnect the player
2183 unsigned char buf[11];
2184 WBUFW(buf,0) = 0x2b14;
2185 WBUFL(buf,2) = RFIFOL(fd,2);
2186 WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
2187 WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
2188 mapif_sendall(buf, 11);
2189 }
2190 // disconnect player if online on char-server
2191 disconnect_player(RFIFOL(fd,2));
2192
2193 RFIFOSKIP(fd,11);
2194 break;
2195
2196 // Login server request to kick a character out. [Skotlex]
2197 case 0x2734:
2198 if (RFIFOREST(fd) < 6)
2199 return 0;
2200 {
2201 int aid = RFIFOL(fd,2);
2202 struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid);
2203 RFIFOSKIP(fd,6);
2204 if( character != NULL )
2205 {// account is already marked as online!
2206 if( character->server > -1 )
2207 { //Kick it from the map server it is on.
2208 mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
2209 if (character->waiting_disconnect == -1)
2210 character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
2211 }
2212 else
2213 {// Manual kick from char server.
2214 struct char_session_data *tsd;
2215 int i;
2216 ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid );
2217 if( i < fd_max )
2218 {
2219 WFIFOHEAD(i,3);
2220 WFIFOW(i,0) = 0x81;
2221 WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
2222 WFIFOSET(i,3);
2223 set_eof(i);
2224 }
2225 else // still moving to the map-server
2226 set_char_offline(-1, aid);
2227 }
2228 }
2229 idb_remove(auth_db, aid);// reject auth attempts from map-server
2230 }
2231 break;
2232
2233 // ip address update signal from login server
2234 case 0x2735:
2235 {
2236 unsigned char buf[2];
2237 uint32 new_ip = 0;
2238
2239 WBUFW(buf,0) = 0x2b1e;
2240 mapif_sendall(buf, 2);
2241
2242 new_ip = host2ip(login_ip_str);
2243 if (new_ip && new_ip != login_ip)
2244
2245 login_ip = new_ip; //Update login ip, too.
2246
2247 new_ip = host2ip(char_ip_str);
2248 if (new_ip && new_ip != char_ip)
2249 { //Update ip.
2250 char_ip = new_ip;
2251 ShowInfo("Updating IP for [%s].\n", char_ip_str);
2252 // notify login server about the change
2253 WFIFOHEAD(fd,6);
2254 WFIFOW(fd,0) = 0x2736;
2255 WFIFOL(fd,2) = htonl(char_ip);
2256 WFIFOSET(fd,6);
2257 }
2258
2259
2260 RFIFOSKIP(fd,2);
2261 }
2262 break;
2263
2264 default:
2265 ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
2266 set_eof(fd);
2267 return 0;
2268 }
2269 }
2270
2271 RFIFOFLUSH(fd);
2272 return 0;
2273}
2274
2275int check_connect_login_server(int tid, unsigned int tick, int id, intptr data);
2276
2277int ping_login_server(int tid, unsigned int tick, int id, intptr data);
2278
2279int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data);
2280
2281void do_init_loginif(void)
2282
2283{
2284
2285 // establish char-login connection if not present
2286
2287 add_timer_func_list(check_connect_login_server, "check_connect_login_server");
2288
2289 add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
2290
2291 // keep the char-login connection alive
2292
2293 add_timer_func_list(ping_login_server, "ping_login_server");
2294
2295 add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000);
2296
2297 // send a list of all online account IDs to login server
2298
2299 add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
2300
2301 add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
2302
2303}
2304
2305void do_final_loginif(void)
2306
2307{
2308
2309 if( login_fd != -1 )
2310
2311 {
2312
2313 do_close(login_fd);
2314
2315 login_fd = -1;
2316
2317 }
2318
2319}
2320
2321int request_accreg2(int account_id, int char_id)
2322{
2323 if (login_fd > 0) {
2324 WFIFOHEAD(login_fd,10);
2325 WFIFOW(login_fd,0) = 0x272e;
2326 WFIFOL(login_fd,2) = account_id;
2327 WFIFOL(login_fd,6) = char_id;
2328 WFIFOSET(login_fd,10);
2329 return 1;
2330 }
2331 return 0;
2332}
2333
2334//Send packet forward to login-server for account saving
2335int save_accreg2(unsigned char* buf, int len)
2336{
2337 if (login_fd > 0) {
2338 WFIFOHEAD(login_fd,len+4);
2339 memcpy(WFIFOP(login_fd,4), buf, len);
2340 WFIFOW(login_fd,0) = 0x2728;
2341 WFIFOW(login_fd,2) = len+4;
2342 WFIFOSET(login_fd,len+4);
2343 return 1;
2344 }
2345 return 0;
2346}
2347
2348void char_read_fame_list(void)
2349{
2350 int i;
2351 char* data;
2352 size_t len;
2353
2354 // Empty ranking lists
2355 memset(smith_fame_list, 0, sizeof(smith_fame_list));
2356 memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
2357 memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
2358 // Build Blacksmith ranking list
2359 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
2360 Sql_ShowDebug(sql_handle);
2361 for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
2362 {
2363 // char_id
2364 Sql_GetData(sql_handle, 0, &data, NULL);
2365 smith_fame_list[i].id = atoi(data);
2366 // fame
2367 Sql_GetData(sql_handle, 1, &data, &len);
2368 smith_fame_list[i].fame = atoi(data);
2369 // name
2370 Sql_GetData(sql_handle, 2, &data, &len);
2371 memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
2372 }
2373 // Build Alchemist ranking list
2374 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
2375 Sql_ShowDebug(sql_handle);
2376 for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
2377 {
2378 // char_id
2379 Sql_GetData(sql_handle, 0, &data, NULL);
2380 chemist_fame_list[i].id = atoi(data);
2381 // fame
2382 Sql_GetData(sql_handle, 1, &data, &len);
2383 chemist_fame_list[i].fame = atoi(data);
2384 // name
2385 Sql_GetData(sql_handle, 2, &data, &len);
2386 memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
2387 }
2388 // Build Taekwon ranking list
2389 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) )
2390 Sql_ShowDebug(sql_handle);
2391 for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
2392 {
2393 // char_id
2394 Sql_GetData(sql_handle, 0, &data, NULL);
2395 taekwon_fame_list[i].id = atoi(data);
2396 // fame
2397 Sql_GetData(sql_handle, 1, &data, &len);
2398 taekwon_fame_list[i].fame = atoi(data);
2399 // name
2400 Sql_GetData(sql_handle, 2, &data, &len);
2401 memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
2402 }
2403 Sql_FreeResult(sql_handle);
2404}
2405
2406// Send map-servers the fame ranking lists
2407int char_send_fame_list(int fd)
2408{
2409 int i, len = 8;
2410 unsigned char buf[32000];
2411
2412 WBUFW(buf,0) = 0x2b1b;
2413
2414 for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
2415 memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
2416 len += sizeof(struct fame_list);
2417 }
2418 // add blacksmith's block length
2419 WBUFW(buf, 6) = len;
2420
2421 for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
2422 memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
2423 len += sizeof(struct fame_list);
2424 }
2425 // add alchemist's block length
2426 WBUFW(buf, 4) = len;
2427
2428 for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
2429 memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
2430 len += sizeof(struct fame_list);
2431 }
2432 // add total packet length
2433 WBUFW(buf, 2) = len;
2434
2435 if (fd != -1)
2436 mapif_send(fd, buf, len);
2437 else
2438 mapif_sendall(buf, len);
2439 return 0;
2440}
2441
2442void char_update_fame_list(int type, int index, int fame)
2443{
2444 unsigned char buf[8];
2445 WBUFW(buf,0) = 0x2b22;
2446 WBUFB(buf,2) = type;
2447 WBUFB(buf,3) = index;
2448 WBUFL(buf,4) = fame;
2449 mapif_sendall(buf, 8);
2450}
2451
2452//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
2453//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
2454int char_loadName(int char_id, char* name)
2455{
2456 char* data;
2457 size_t len;
2458
2459 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
2460 Sql_ShowDebug(sql_handle);
2461 else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
2462 {
2463 Sql_GetData(sql_handle, 0, &data, &len);
2464 safestrncpy(name, data, NAME_LENGTH);
2465 return 1;
2466 }
2467 else
2468 {
2469 safestrncpy(name, unknown_char_name, NAME_LENGTH);
2470 }
2471 return 0;
2472}
2473
2474int search_mapserver(unsigned short map, uint32 ip, uint16 port);
2475
2476/// Initializes a server structure.
2477
2478void mapif_server_init(int id)
2479
2480{
2481
2482 memset(&server[id], 0, sizeof(server[id]));
2483
2484 server[id].fd = -1;
2485
2486}
2487
2488/// Destroys a server structure.
2489
2490void mapif_server_destroy(int id)
2491
2492{
2493
2494 if( server[id].fd == -1 )
2495
2496 {
2497
2498 do_close(server[id].fd);
2499
2500 server[id].fd = -1;
2501
2502 }
2503
2504}
2505
2506/// Resets all the data related to a server.
2507
2508void mapif_server_reset(int id)
2509
2510{
2511
2512 int i,j;
2513
2514 unsigned char buf[16384];
2515
2516 int fd = server[id].fd;
2517
2518 //Notify other map servers that this one is gone. [Skotlex]
2519
2520 WBUFW(buf,0) = 0x2b20;
2521
2522 WBUFL(buf,4) = htonl(server[id].ip);
2523
2524 WBUFW(buf,8) = htons(server[id].port);
2525
2526 j = 0;
2527
2528 for(i = 0; i < MAX_MAP_PER_SERVER; i++)
2529
2530 if (server[id].map[i])
2531
2532 WBUFW(buf,10+(j++)*4) = server[id].map[i];
2533
2534 if (j > 0) {
2535
2536 WBUFW(buf,2) = j * 4 + 10;
2537
2538 mapif_sendallwos(fd, buf, WBUFW(buf,2));
2539
2540 }
2541
2542 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server[id].fd) )
2543
2544 Sql_ShowDebug(sql_handle);
2545
2546 online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
2547
2548 mapif_server_destroy(id);
2549
2550 mapif_server_init(id);
2551
2552}
2553
2554/// Called when the connection to a Map Server is disconnected.
2555
2556void mapif_on_disconnect(int id)
2557
2558{
2559
2560 ShowStatus("Map-server #%d has disconnected.\n", id);
2561
2562 mapif_server_reset(id);
2563
2564}
2565
2566
2567
2568int parse_frommap(int fd)
2569{
2570 int i, j;
2571 int id;
2572
2573
2574
2575 ARR_FIND( 0, ARRAYLENGTH(server), id, server[id].fd == fd );
2576
2577 if( id == ARRAYLENGTH(server) )
2578
2579 {// not a map server
2580
2581 ShowDebug("parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
2582 do_close(fd);
2583 return 0;
2584 }
2585 if( session[fd]->flag.eof )
2586
2587 {
2588
2589 do_close(fd);
2590
2591 server[id].fd = -1;
2592
2593 mapif_on_disconnect(id);
2594
2595 return 0;
2596
2597 }
2598
2599 while(RFIFOREST(fd) >= 2)
2600 {
2601 switch(RFIFOW(fd,0))
2602 {
2603
2604 case 0x2afa: // Receiving map names list from the map-server
2605 if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
2606 return 0;
2607
2608 memset(server[id].map, 0, sizeof(server[id].map));
2609 j = 0;
2610 for(i = 4; i < RFIFOW(fd,2); i += 4) {
2611 server[id].map[j] = RFIFOW(fd,i);
2612 j++;
2613 }
2614
2615 ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
2616 id, j, CONVIP(server[id].ip), server[id].port);
2617 ShowStatus("Map-server %d loading complete.\n", id);
2618
2619 // send name for wisp to player
2620 WFIFOHEAD(fd, 3 + NAME_LENGTH);
2621 WFIFOW(fd,0) = 0x2afb;
2622 WFIFOB(fd,2) = 0;
2623 memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
2624 WFIFOSET(fd,3+NAME_LENGTH);
2625
2626 char_send_fame_list(fd); //Send fame list.
2627
2628 {
2629 unsigned char buf[16384];
2630 int x;
2631 if (j == 0) {
2632 ShowWarning("Map-server %d has NO maps.\n", id);
2633 } else {
2634 // Transmitting maps information to the other map-servers
2635 WBUFW(buf,0) = 0x2b04;
2636 WBUFW(buf,2) = j * 4 + 10;
2637 WBUFL(buf,4) = htonl(server[id].ip);
2638 WBUFW(buf,8) = htons(server[id].port);
2639 memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
2640 mapif_sendallwos(fd, buf, WBUFW(buf,2));
2641 }
2642 // Transmitting the maps of the other map-servers to the new map-server
2643 for(x = 0; x < ARRAYLENGTH(server); x++) {
2644 if (server[x].fd > 0 && x != id) {
2645 WFIFOHEAD(fd,10 +4*ARRAYLENGTH(server));
2646 WFIFOW(fd,0) = 0x2b04;
2647 WFIFOL(fd,4) = htonl(server[x].ip);
2648 WFIFOW(fd,8) = htons(server[x].port);
2649 j = 0;
2650 for(i = 0; i < ARRAYLENGTH(server); i++)
2651 if (server[x].map[i])
2652 WFIFOW(fd,10+(j++)*4) = server[x].map[i];
2653 if (j > 0) {
2654 WFIFOW(fd,2) = j * 4 + 10;
2655 WFIFOSET(fd,WFIFOW(fd,2));
2656 }
2657 }
2658 }
2659 }
2660 RFIFOSKIP(fd,RFIFOW(fd,2));
2661 break;
2662
2663 case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
2664 if (RFIFOREST(fd) < 10)
2665 return 0;
2666 {
2667#ifdef ENABLE_SC_SAVING
2668 int aid, cid;
2669 aid = RFIFOL(fd,2);
2670 cid = RFIFOL(fd,6);
2671 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
2672 scdata_db, aid, cid) )
2673 {
2674 Sql_ShowDebug(sql_handle);
2675 break;
2676 }
2677 if( Sql_NumRows(sql_handle) > 0 )
2678 {
2679 struct status_change_data scdata;
2680 int count;
2681 char* data;
2682
2683 WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
2684 WFIFOW(fd,0) = 0x2b1d;
2685 WFIFOL(fd,4) = aid;
2686 WFIFOL(fd,8) = cid;
2687 for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count )
2688 {
2689 Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data);
2690 Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data);
2691 Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data);
2692 Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data);
2693 Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data);
2694 Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data);
2695 memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data));
2696 }
2697 if (count >= 50)
2698 ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
2699 if (count > 0)
2700 {
2701 WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
2702 WFIFOW(fd,12) = count;
2703 WFIFOSET(fd,WFIFOW(fd,2));
2704
2705 //Clear the data once loaded.
2706 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
2707 Sql_ShowDebug(sql_handle);
2708 }
2709 }
2710 Sql_FreeResult(sql_handle);
2711#endif
2712 RFIFOSKIP(fd, 10);
2713 }
2714 break;
2715
2716 case 0x2b0a: //Request skillcooldown data
2717 if (RFIFOREST(fd) < 10)
2718 return 0;
2719 {
2720 int aid, cid;
2721 aid = RFIFOL(fd,2);
2722 cid = RFIFOL(fd,6);
2723 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT skill, tick FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
2724 skillcooldown_db, aid, cid) )
2725 {
2726 Sql_ShowDebug(sql_handle);
2727 break;
2728 }
2729 if( Sql_NumRows(sql_handle) > 0 )
2730 {
2731 int count;
2732 char* data;
2733 struct skill_cooldown_data scd;
2734
2735 WFIFOHEAD(fd,14 + MAX_SKILLCOOLDOWN * sizeof(struct skill_cooldown_data));
2736 WFIFOW(fd,0) = 0x2b0b;
2737 WFIFOL(fd,4) = aid;
2738 WFIFOL(fd,8) = cid;
2739 for( count = 0; count < MAX_SKILLCOOLDOWN && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count )
2740 {
2741 Sql_GetData(sql_handle, 0, &data, NULL); scd.skill_id = atoi(data);
2742 Sql_GetData(sql_handle, 1, &data, NULL); scd.tick = atoi(data);
2743 memcpy(WFIFOP(fd,14+count*sizeof(struct skill_cooldown_data)), &scd, sizeof(struct skill_cooldown_data));
2744 }
2745 if( count >= MAX_SKILLCOOLDOWN )
2746 ShowWarning("Too many skillcooldowns for %d:%d, some of them were not loaded.\n", aid, cid);
2747 if( count > 0 )
2748 {
2749 WFIFOW(fd,2) = 14 + count * sizeof(struct skill_cooldown_data);
2750 WFIFOW(fd,12) = count;
2751 WFIFOSET(fd,WFIFOW(fd,2));
2752 //Clear the data once loaded.
2753 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", skillcooldown_db, aid, cid) )
2754 Sql_ShowDebug(sql_handle);
2755 }
2756 }
2757 Sql_FreeResult(sql_handle);
2758 RFIFOSKIP(fd, 10);
2759 }
2760 break;
2761
2762 case 0x2afe: //set MAP user count
2763 if (RFIFOREST(fd) < 4)
2764 return 0;
2765 if (RFIFOW(fd,2) != server[id].users) {
2766 server[id].users = RFIFOW(fd,2);
2767 ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
2768 }
2769 RFIFOSKIP(fd, 4);
2770 break;
2771
2772 case 0x2aff: //set MAP users
2773 if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
2774 return 0;
2775 {
2776 //TODO: When data mismatches memory, update guild/party online/offline states.
2777 int aid, cid;
2778 struct online_char_data* character;
2779
2780
2781 server[id].users = RFIFOW(fd,4);
2782 online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
2783 for(i = 0; i < server[id].users; i++) {
2784 aid = RFIFOL(fd,6+i*8);
2785 cid = RFIFOL(fd,6+i*8+4);
2786 character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data);
2787 if( character->server > -1 && character->server != id )
2788 {
2789 ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
2790 character->account_id, character->char_id, character->server, id, aid, cid);
2791 mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
2792 }
2793 character->server = id;
2794 character->char_id = cid;
2795 }
2796 //If any chars remain in -2, they will be cleaned in the cleanup timer.
2797 RFIFOSKIP(fd,RFIFOW(fd,2));
2798 }
2799 break;
2800
2801 case 0x2b01: // Receive character data from map-server for saving
2802 if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
2803 return 0;
2804 {
2805 int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
2806 struct online_char_data* character;
2807 if (size - 13 != sizeof(struct mmo_charstatus))
2808 {
2809 ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
2810 RFIFOSKIP(fd,size);
2811 break;
2812 }
2813 //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
2814 if (RFIFOB(fd,12) || (
2815 (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL &&
2816 character->char_id == cid))
2817 {
2818 struct mmo_charstatus char_dat;
2819 memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
2820 mmo_char_tosql(cid, &char_dat);
2821 } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off.
2822 ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid);
2823 set_char_online(id, cid, aid);
2824 }
2825
2826 if (RFIFOB(fd,12))
2827 { //Flag, set character offline after saving. [Skotlex]
2828 set_char_offline(cid, aid);
2829 WFIFOHEAD(fd,10);
2830 WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
2831 WFIFOL(fd,2) = aid;
2832 WFIFOL(fd,6) = cid;
2833 WFIFOSET(fd,10);
2834 }
2835 RFIFOSKIP(fd,size);
2836 }
2837 break;
2838
2839 case 0x2b02: // req char selection
2840 if( RFIFOREST(fd) < 18 )
2841 return 0;
2842 {
2843 struct auth_node* node;
2844
2845 int account_id = RFIFOL(fd,2);
2846 uint32 login_id1 = RFIFOL(fd,6);
2847 uint32 login_id2 = RFIFOL(fd,10);
2848 uint32 ip = RFIFOL(fd,14);
2849 RFIFOSKIP(fd,18);
2850
2851 if( runflag != CHARSERVER_ST_RUNNING )
2852
2853 {
2854
2855 WFIFOHEAD(fd,7);
2856
2857 WFIFOW(fd,0) = 0x2b03;
2858
2859 WFIFOL(fd,2) = account_id;
2860
2861 WFIFOB(fd,6) = 0;// not ok
2862
2863 WFIFOSET(fd,7);
2864
2865 }
2866
2867 else
2868
2869 {
2870
2871 // create temporary auth entry
2872
2873 CREATE(node, struct auth_node, 1);
2874
2875 node->account_id = account_id;
2876
2877 node->char_id = 0;
2878
2879 node->login_id1 = login_id1;
2880
2881 node->login_id2 = login_id2;
2882
2883 //node->sex = 0;
2884
2885 node->ip = ntohl(ip);
2886
2887 //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
2888
2889 //node->gmlevel = 0;
2890
2891 idb_put(auth_db, account_id, node);
2892
2893 //Set char to "@ char select" in online db [Kevin]
2894
2895 set_char_charselect(account_id);
2896
2897 WFIFOHEAD(fd,7);
2898
2899 WFIFOW(fd,0) = 0x2b03;
2900
2901 WFIFOL(fd,2) = account_id;
2902
2903 WFIFOB(fd,6) = 1;// ok
2904
2905 WFIFOSET(fd,7);
2906
2907 }
2908 }
2909 break;
2910
2911 case 0x2b05: // request "change map server"
2912 if (RFIFOREST(fd) < 35)
2913 return 0;
2914 {
2915 int map_id, map_fd = -1;
2916 struct online_char_data* data;
2917 struct mmo_charstatus* char_data;
2918 struct mmo_charstatus char_dat;
2919
2920 map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
2921 if (map_id >= 0)
2922 map_fd = server[map_id].fd;
2923 //Char should just had been saved before this packet, so this should be safe. [Skotlex]
2924 char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
2925 if (char_data == NULL)
2926 { //Really shouldn't happen.
2927 mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
2928 char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
2929 }
2930
2931 if( runflag == CHARSERVER_ST_RUNNING &&
2932
2933 session_isActive(map_fd) &&
2934
2935 char_data )
2936 { //Send the map server the auth of this player.
2937 struct auth_node* node;
2938
2939 //Update the "last map" as this is where the player must be spawned on the new map server.
2940 char_data->last_point.map = RFIFOW(fd,18);
2941 char_data->last_point.x = RFIFOW(fd,20);
2942 char_data->last_point.y = RFIFOW(fd,22);
2943 char_data->sex = RFIFOB(fd,30);
2944
2945 // create temporary auth entry
2946 CREATE(node, struct auth_node, 1);
2947 node->account_id = RFIFOL(fd,2);
2948 node->char_id = RFIFOL(fd,14);
2949 node->login_id1 = RFIFOL(fd,6);
2950 node->login_id2 = RFIFOL(fd,10);
2951 node->sex = RFIFOB(fd,30);
2952 node->expiration_time = 0; // FIXME
2953 node->ip = ntohl(RFIFOL(fd,31));
2954 idb_put(auth_db, RFIFOL(fd,2), node);
2955
2956 data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
2957 data->char_id = char_data->char_id;
2958 data->server = map_id; //Update server where char is.
2959
2960 //Reply with an ack.
2961 WFIFOHEAD(fd,30);
2962 WFIFOW(fd,0) = 0x2b06;
2963 memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
2964 WFIFOSET(fd,30);
2965 } else { //Reply with nak
2966 WFIFOHEAD(fd,30);
2967 WFIFOW(fd,0) = 0x2b06;
2968 memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
2969 WFIFOL(fd,6) = 0; //Set login1 to 0.
2970 WFIFOSET(fd,30);
2971 }
2972 RFIFOSKIP(fd,35);
2973 }
2974 break;
2975
2976 case 0x2b08: // char name request
2977 if (RFIFOREST(fd) < 6)
2978 return 0;
2979
2980 WFIFOHEAD(fd,30);
2981 WFIFOW(fd,0) = 0x2b09;
2982 WFIFOL(fd,2) = RFIFOL(fd,2);
2983 char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6));
2984 WFIFOSET(fd,30);
2985
2986 RFIFOSKIP(fd,6);
2987 break;
2988
2989 case 0x2b0c: // Map server send information to change an email of an account -> login-server
2990 if (RFIFOREST(fd) < 86)
2991 return 0;
2992 if (login_fd > 0) { // don't send request if no login-server
2993 WFIFOHEAD(login_fd,86);
2994 memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
2995 WFIFOW(login_fd,0) = 0x2722;
2996 WFIFOSET(login_fd,86);
2997 }
2998 RFIFOSKIP(fd, 86);
2999 break;
3000
3001 case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server)
3002 if (RFIFOREST(fd) < 44)
3003 return 0;
3004 {
3005 int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
3006 char esc_name[NAME_LENGTH*2+1];
3007
3008 int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
3009 const char* name = (char*)RFIFOP(fd,6); // name of the target character
3010 int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
3011 short year = RFIFOW(fd,32);
3012 short month = RFIFOW(fd,34);
3013 short day = RFIFOW(fd,36);
3014 short hour = RFIFOW(fd,38);
3015 short minute = RFIFOW(fd,40);
3016 short second = RFIFOW(fd,42);
3017 RFIFOSKIP(fd,44);
3018
3019 Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
3020 if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
3021 Sql_ShowDebug(sql_handle);
3022 else
3023 if( Sql_NumRows(sql_handle) == 0 )
3024 {
3025 result = 1; // 1-player not found
3026 }
3027 else
3028 if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
3029 Sql_ShowDebug(sql_handle);
3030 //FIXME: set proper result value?
3031 else
3032 {
3033 char name[NAME_LENGTH];
3034 int account_id;
3035 char* data;
3036
3037 Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
3038 Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name));
3039
3040 if( login_fd <= 0 )
3041 result = 3; // 3-login-server offline
3042 //FIXME: need to move this check to login server [ultramage]
3043// else
3044// if( acc != -1 && isGM(acc) < isGM(account_id) )
3045// result = 2; // 2-gm level too low
3046 else
3047 switch( type ) {
3048 case 1: // block
3049 WFIFOHEAD(login_fd,10);
3050 WFIFOW(login_fd,0) = 0x2724;
3051 WFIFOL(login_fd,2) = account_id;
3052 WFIFOL(login_fd,6) = 5; // new account status
3053 WFIFOSET(login_fd,10);
3054 break;
3055 case 2: // ban
3056 WFIFOHEAD(login_fd,18);
3057 WFIFOW(login_fd, 0) = 0x2725;
3058 WFIFOL(login_fd, 2) = account_id;
3059 WFIFOW(login_fd, 6) = year;
3060 WFIFOW(login_fd, 8) = month;
3061 WFIFOW(login_fd,10) = day;
3062 WFIFOW(login_fd,12) = hour;
3063 WFIFOW(login_fd,14) = minute;
3064 WFIFOW(login_fd,16) = second;
3065 WFIFOSET(login_fd,18);
3066 break;
3067 case 3: // unblock
3068 WFIFOHEAD(login_fd,10);
3069 WFIFOW(login_fd,0) = 0x2724;
3070 WFIFOL(login_fd,2) = account_id;
3071 WFIFOL(login_fd,6) = 0; // new account status
3072 WFIFOSET(login_fd,10);
3073 break;
3074 case 4: // unban
3075 WFIFOHEAD(login_fd,6);
3076 WFIFOW(login_fd,0) = 0x272a;
3077 WFIFOL(login_fd,2) = account_id;
3078 WFIFOSET(login_fd,6);
3079 break;
3080 case 5: // changesex
3081 WFIFOHEAD(login_fd,6);
3082 WFIFOW(login_fd,0) = 0x2727;
3083 WFIFOL(login_fd,2) = account_id;
3084 WFIFOSET(login_fd,6);
3085 break;
3086 }
3087 }
3088
3089 Sql_FreeResult(sql_handle);
3090
3091 // send answer if a player ask, not if the server ask
3092 if( acc != -1 && type != 5) { // Don't send answer for changesex
3093 WFIFOHEAD(fd,34);
3094 WFIFOW(fd, 0) = 0x2b0f;
3095 WFIFOL(fd, 2) = acc;
3096 safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
3097 WFIFOW(fd,30) = type;
3098 WFIFOW(fd,32) = result;
3099 WFIFOSET(fd,34);
3100 }
3101 }
3102 break;
3103
3104 case 0x2b10: // Update and send fame ranking list
3105 if (RFIFOREST(fd) < 11)
3106 return 0;
3107 {
3108 int cid = RFIFOL(fd, 2);
3109 int fame = RFIFOL(fd, 6);
3110 char type = RFIFOB(fd, 10);
3111 int size;
3112 struct fame_list* list;
3113 int player_pos;
3114 int fame_pos;
3115
3116 switch(type)
3117 {
3118 case 1: size = fame_list_size_smith; list = smith_fame_list; break;
3119 case 2: size = fame_list_size_chemist; list = chemist_fame_list; break;
3120 case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break;
3121 default: size = 0; list = NULL; break;
3122 }
3123
3124 ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
3125 ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
3126
3127 if( player_pos == size && fame_pos == size )
3128 ;// not on list and not enough fame to get on it
3129 else if( fame_pos == player_pos )
3130 {// same position
3131 list[player_pos].fame = fame;
3132 char_update_fame_list(type, player_pos, fame);
3133 }
3134 else
3135 {// move in the list
3136 if( player_pos == size )
3137 {// new ranker - not in the list
3138 ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
3139 list[fame_pos].id = cid;
3140 list[fame_pos].fame = fame;
3141 char_loadName(cid, list[fame_pos].name);
3142 }
3143 else
3144 {// already in the list
3145 if( fame_pos == size )
3146 --fame_pos;// move to the end of the list
3147 ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
3148 list[fame_pos].fame = fame;
3149 }
3150 char_send_fame_list(-1);
3151 }
3152
3153 RFIFOSKIP(fd,11);
3154 }
3155 break;
3156
3157 // Divorce chars
3158 case 0x2b11:
3159 if( RFIFOREST(fd) < 10 )
3160 return 0;
3161
3162 divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
3163 RFIFOSKIP(fd,10);
3164 break;
3165
3166 case 0x2b16: // Receive rates [Wizputer]
3167 if( RFIFOREST(fd) < 14 )
3168 return 0;
3169 {
3170
3171 char esc_server_name[sizeof(server_name)*2+1];
3172
3173
3174 Sql_EscapeString(sql_handle, esc_server_name, server_name);
3175
3176 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'",
3177
3178 fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) )
3179 Sql_ShowDebug(sql_handle);
3180 RFIFOSKIP(fd,14);
3181 }
3182 break;
3183
3184 case 0x2b17: // Character disconnected set online 0 [Wizputer]
3185 if (RFIFOREST(fd) < 6)
3186 return 0;
3187 set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
3188 RFIFOSKIP(fd,10);
3189 break;
3190
3191 case 0x2b18: // Reset all chars to offline [Wizputer]
3192 set_all_offline(id);
3193 RFIFOSKIP(fd,2);
3194 break;
3195
3196 case 0x2b19: // Character set online [Wizputer]
3197 if (RFIFOREST(fd) < 10)
3198 return 0;
3199 set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
3200 RFIFOSKIP(fd,10);
3201 break;
3202
3203 case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
3204 if (RFIFOREST(fd) < 2)
3205 return 0;
3206 char_read_fame_list();
3207 char_send_fame_list(-1);
3208 RFIFOSKIP(fd,2);
3209 break;
3210
3211 case 0x2b1c: //Request to save status change data. [Skotlex]
3212 if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
3213 return 0;
3214 {
3215#ifdef ENABLE_SC_SAVING
3216 int count, aid, cid;
3217
3218 aid = RFIFOL(fd, 4);
3219 cid = RFIFOL(fd, 8);
3220 count = RFIFOW(fd, 12);
3221
3222 if( count > 0 )
3223 {
3224 struct status_change_data data;
3225 StringBuf buf;
3226 int i;
3227
3228 StringBuf_Init(&buf);
3229 StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
3230 for( i = 0; i < count; ++i )
3231 {
3232 memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
3233 if( i > 0 )
3234 StringBuf_AppendStr(&buf, ", ");
3235 StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid,
3236 data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
3237 }
3238 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
3239 Sql_ShowDebug(sql_handle);
3240 StringBuf_Destroy(&buf);
3241 }
3242#endif
3243 RFIFOSKIP(fd, RFIFOW(fd, 2));
3244 }
3245 break;
3246
3247 case 0x2b15: //Request to save skill cooldown data
3248 if( RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2) )
3249 return 0;
3250 {
3251 int count, aid, cid;
3252 aid = RFIFOL(fd,4);
3253 cid = RFIFOL(fd,8);
3254 count = RFIFOW(fd,12);
3255 if( count > 0 )
3256 {
3257 struct skill_cooldown_data data;
3258 StringBuf buf;
3259 int i;
3260
3261 StringBuf_Init(&buf);
3262 StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `skill`, `tick`) VALUES ", skillcooldown_db);
3263 for( i = 0; i < count; ++i )
3264 {
3265 memcpy(&data,RFIFOP(fd,14+i*sizeof(struct skill_cooldown_data)),sizeof(struct skill_cooldown_data));
3266 if( i > 0 )
3267 StringBuf_AppendStr(&buf, ", ");
3268 StringBuf_Printf(&buf, "('%d','%d','%d','%d')", aid, cid, data.skill_id, data.tick);
3269 }
3270 if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
3271 Sql_ShowDebug(sql_handle);
3272 StringBuf_Destroy(&buf);
3273 }
3274 RFIFOSKIP(fd,RFIFOW(fd,2));
3275 }
3276 break;
3277
3278 case 0x2b23: // map-server alive packet
3279 WFIFOHEAD(fd,2);
3280 WFIFOW(fd,0) = 0x2b24;
3281 WFIFOSET(fd,2);
3282 RFIFOSKIP(fd,2);
3283 break;
3284
3285 case 0x2b26: // auth request from map-server
3286 if (RFIFOREST(fd) < 19)
3287 return 0;
3288
3289 {
3290 int account_id;
3291 int char_id;
3292 int login_id1;
3293 char sex;
3294 uint32 ip;
3295 struct auth_node* node;
3296 struct mmo_charstatus* cd;
3297 struct mmo_charstatus char_dat;
3298
3299 account_id = RFIFOL(fd,2);
3300 char_id = RFIFOL(fd,6);
3301 login_id1 = RFIFOL(fd,10);
3302 sex = RFIFOB(fd,14);
3303 ip = ntohl(RFIFOL(fd,15));
3304 RFIFOSKIP(fd,19);
3305
3306 node = (struct auth_node*)idb_get(auth_db, account_id);
3307 cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
3308 if( cd == NULL )
3309 { //Really shouldn't happen.
3310 mmo_char_fromsql(char_id, &char_dat, true);
3311 cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
3312 }
3313 if( runflag == CHARSERVER_ST_RUNNING &&
3314
3315 cd != NULL &&
3316
3317 node != NULL &&
3318 node->account_id == account_id &&
3319 node->char_id == char_id &&
3320 node->login_id1 == login_id1 &&
3321 node->sex == sex /*&&
3322 node->ip == ip*/ )
3323 {// auth ok
3324 cd->sex = sex;
3325
3326 WFIFOHEAD(fd,24 + sizeof(struct mmo_charstatus));
3327 WFIFOW(fd,0) = 0x2afd;
3328 WFIFOW(fd,2) = 24 + sizeof(struct mmo_charstatus);
3329 WFIFOL(fd,4) = account_id;
3330 WFIFOL(fd,8) = node->login_id1;
3331 WFIFOL(fd,12) = node->login_id2;
3332 WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
3333 WFIFOL(fd,20) = node->gmlevel;
3334 memcpy(WFIFOP(fd,24), cd, sizeof(struct mmo_charstatus));
3335 WFIFOSET(fd, WFIFOW(fd,2));
3336
3337 // only use the auth once and mark user online
3338 idb_remove(auth_db, account_id);
3339 set_char_online(id, char_id, account_id);
3340 }
3341 else
3342 {// auth failed
3343 WFIFOHEAD(fd,19);
3344 WFIFOW(fd,0) = 0x2b27;
3345 WFIFOL(fd,2) = account_id;
3346 WFIFOL(fd,6) = char_id;
3347 WFIFOL(fd,10) = login_id1;
3348 WFIFOB(fd,14) = sex;
3349 WFIFOL(fd,15) = htonl(ip);
3350 WFIFOSET(fd,19);
3351 }
3352 }
3353 break;
3354
3355 case 0x2736: // ip address update
3356 if (RFIFOREST(fd) < 6) return 0;
3357 server[id].ip = ntohl(RFIFOL(fd, 2));
3358 ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip));
3359 RFIFOSKIP(fd,6);
3360 break;
3361
3362 default:
3363 {
3364 // inter server - packet
3365 int r = inter_parse_frommap(fd);
3366 if (r == 1) break; // processed
3367 if (r == 2) return 0; // need more packet
3368
3369 // no inter server packet. no char server packet -> disconnect
3370 ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
3371 set_eof(fd);
3372 return 0;
3373 }
3374 } // switch
3375 } // while
3376
3377 return 0;
3378}
3379
3380void do_init_mapif(void)
3381
3382{
3383
3384 int i;
3385
3386 for( i = 0; i < ARRAYLENGTH(server); ++i )
3387
3388 mapif_server_init(i);
3389
3390}
3391
3392void do_final_mapif(void)
3393
3394{
3395
3396 int i;
3397
3398 for( i = 0; i < ARRAYLENGTH(server); ++i )
3399
3400 mapif_server_destroy(i);
3401
3402}
3403
3404// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
3405// If found, returns the server's index in the 'server' array (otherwise returns -1).
3406int search_mapserver(unsigned short map, uint32 ip, uint16 port)
3407{
3408 int i, j;
3409
3410 for(i = 0; i < ARRAYLENGTH(server); i++)
3411 {
3412 if (server[i].fd > 0
3413 && (ip == (uint32)-1 || server[i].ip == ip)
3414 && (port == (uint16)-1 || server[i].port == port))
3415 {
3416 for (j = 0; server[i].map[j]; j++)
3417 if (server[i].map[j] == map)
3418 return i;
3419 }
3420 }
3421
3422 return -1;
3423}
3424
3425// char_mapif‚̉Šú‰»Âˆ—ÂÂiŒ»ÂÂÃinter_mapif‰Šú‰»‚Ì‚ÃÂj
3426
3427static int char_mapif_init(int fd)
3428{
3429 return inter_mapif_init(fd);
3430}
3431
3432//--------------------------------------------
3433// Test to know if an IP come from LAN or WAN.
3434//--------------------------------------------
3435int lan_subnetcheck(uint32 ip)
3436{
3437 int i;
3438 ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
3439 if( i < subnet_count ) {
3440 ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
3441 return subnet[i].char_ip;
3442 } else {
3443 ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
3444 return 0;
3445 }
3446}
3447
3448/// @param result
3449
3450/// 0 (0x718): An unknown error has occurred.
3451
3452/// 1: none/success
3453
3454/// 3 (0x719): A database error occurred.
3455
3456/// 4 (0x71a): To delete a character you must withdraw from the guild.
3457
3458/// 5 (0x71b): To delete a character you must withdraw from the party.
3459
3460/// Any (0x718): An unknown error has occurred.
3461
3462void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date)
3463
3464{// HC: <0828>.W <char id>.L <Msg:0-5>.L <deleteDate>.L
3465
3466 WFIFOHEAD(fd,14);
3467
3468 WFIFOW(fd,0) = 0x828;
3469
3470 WFIFOL(fd,2) = char_id;
3471
3472 WFIFOL(fd,6) = result;
3473
3474 WFIFOL(fd,10) = TOL(delete_date);
3475
3476 WFIFOSET(fd,14);
3477
3478}
3479
3480/// @param result
3481
3482/// 0 (0x718): An unknown error has occurred.
3483
3484/// 1: none/success
3485
3486/// 2 (0x71c): Due to system settings can not be deleted.
3487
3488/// 3 (0x719): A database error occurred.
3489
3490/// 4 (0x71d): Deleting not yet possible time.
3491
3492/// 5 (0x71e): Date of birth do not match.
3493
3494/// Any (0x718): An unknown error has occurred.
3495
3496void char_delete2_accept_ack(int fd, int char_id, uint32 result)
3497
3498{// HC: <082a>.W <char id>.L <Msg:0-5>.L
3499
3500 WFIFOHEAD(fd,10);
3501
3502 WFIFOW(fd,0) = 0x82a;
3503
3504 WFIFOL(fd,2) = char_id;
3505
3506 WFIFOL(fd,6) = result;
3507
3508 WFIFOSET(fd,10);
3509
3510}
3511
3512/// @param result
3513
3514/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred.
3515
3516/// 2 (0x719): A database error occurred.
3517
3518/// Any (0x718): An unknown error has occurred.
3519
3520void char_delete2_cancel_ack(int fd, int char_id, uint32 result)
3521
3522{// HC: <082c>.W <char id>.L <Msg:1-2>.L
3523
3524 WFIFOHEAD(fd,10);
3525
3526 WFIFOW(fd,0) = 0x82c;
3527
3528 WFIFOL(fd,2) = char_id;
3529
3530 WFIFOL(fd,6) = result;
3531
3532 WFIFOSET(fd,10);
3533
3534}
3535
3536static void char_delete2_req(int fd, struct char_session_data* sd)
3537
3538{// CH: <0827>.W <char id>.L
3539
3540 int char_id, i, guild_id, party_id;
3541
3542 char* data;
3543
3544 time_t delete_date;
3545
3546 char_id = RFIFOL(fd,2);
3547
3548 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
3549
3550 if( i == MAX_CHARS )
3551
3552 {// character not found
3553
3554 char_delete2_ack(fd, char_id, 3, 0);
3555
3556 return;
3557
3558 }
3559
3560 if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `guild_id`,`party_id`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
3561
3562 {
3563
3564 Sql_ShowDebug(sql_handle);
3565
3566 char_delete2_ack(fd, char_id, 3, 0);
3567
3568 return;
3569
3570 }
3571
3572 Sql_GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data);
3573
3574 Sql_GetData(sql_handle, 1, &data, NULL); party_id = atoi(data);
3575
3576 Sql_GetData(sql_handle, 2, &data, NULL); delete_date = strtoul(data, NULL, 10);
3577
3578 if( delete_date )
3579
3580 {// character already queued for deletion
3581
3582 char_delete2_ack(fd, char_id, 0, 0);
3583
3584 return;
3585
3586 }
3587
3588/*
3589
3590 // Aegis imposes these checks probably to avoid dead member
3591
3592 // entries in guilds/parties, otherwise they are not required.
3593
3594 // TODO: Figure out how these are enforced during waiting.
3595
3596 if( guild_id )
3597
3598 {// character in guild
3599
3600 char_delete2_ack(fd, char_id, 4, 0);
3601
3602 return;
3603
3604 }
3605
3606 if( party_id )
3607
3608 {// character in party
3609
3610 char_delete2_ack(fd, char_id, 5, 0);
3611
3612 return;
3613
3614 }
3615
3616*/
3617
3618 // success
3619
3620 delete_date = time(NULL)+char_del_delay;
3621
3622 if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
3623
3624 {
3625
3626 Sql_ShowDebug(sql_handle);
3627
3628 char_delete2_ack(fd, char_id, 3, 0);
3629
3630 return;
3631
3632 }
3633
3634 char_delete2_ack(fd, char_id, 1, delete_date);
3635
3636}
3637
3638static void char_delete2_accept(int fd, struct char_session_data* sd)
3639
3640{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B
3641
3642 char birthdate[8+1];
3643
3644 int char_id, i, k;
3645
3646 unsigned int base_level;
3647
3648 char* data;
3649
3650 time_t delete_date;
3651
3652 char_id = RFIFOL(fd,2);
3653
3654 ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id);
3655
3656 // construct "YY-MM-DD"
3657
3658 birthdate[0] = RFIFOB(fd,6);
3659
3660 birthdate[1] = RFIFOB(fd,7);
3661
3662 birthdate[2] = '-';
3663
3664 birthdate[3] = RFIFOB(fd,8);
3665
3666 birthdate[4] = RFIFOB(fd,9);
3667
3668 birthdate[5] = '-';
3669
3670 birthdate[6] = RFIFOB(fd,10);
3671
3672 birthdate[7] = RFIFOB(fd,11);
3673
3674 birthdate[8] = 0;
3675
3676 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
3677
3678 if( i == MAX_CHARS )
3679
3680 {// character not found
3681
3682 char_delete2_accept_ack(fd, char_id, 3);
3683
3684 return;
3685
3686 }
3687
3688 if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
3689
3690 {// data error
3691
3692 Sql_ShowDebug(sql_handle);
3693
3694 char_delete2_accept_ack(fd, char_id, 3);
3695
3696 return;
3697
3698 }
3699
3700 Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10);
3701
3702 Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);
3703
3704 if( !delete_date || delete_date>time(NULL) )
3705
3706 {// not queued or delay not yet passed
3707
3708 char_delete2_accept_ack(fd, char_id, 4);
3709
3710 return;
3711
3712 }
3713
3714 if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century
3715
3716 {// birth date is wrong
3717
3718 char_delete2_accept_ack(fd, char_id, 5);
3719
3720 return;
3721
3722 }
3723
3724 if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) )
3725
3726 {// character level config restriction
3727
3728 char_delete2_accept_ack(fd, char_id, 2);
3729
3730 return;
3731
3732 }
3733
3734 // success
3735
3736 if( delete_char_sql(char_id) < 0 )
3737
3738 {
3739
3740 char_delete2_accept_ack(fd, char_id, 3);
3741
3742 return;
3743
3744 }
3745
3746 // refresh character list cache
3747
3748 for(k = i; k < MAX_CHARS-1; k++)
3749
3750 {
3751
3752 sd->found_char[k] = sd->found_char[k+1];
3753
3754 }
3755
3756 sd->found_char[MAX_CHARS-1] = -1;
3757
3758 char_delete2_accept_ack(fd, char_id, 1);
3759
3760}
3761
3762static void char_delete2_cancel(int fd, struct char_session_data* sd)
3763
3764{// CH: <082b>.W <char id>.L
3765
3766 int char_id, i;
3767
3768 char_id = RFIFOL(fd,2);
3769
3770 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
3771
3772 if( i == MAX_CHARS )
3773
3774 {// character not found
3775
3776 char_delete2_cancel_ack(fd, char_id, 2);
3777
3778 return;
3779
3780 }
3781
3782 // there is no need to check, whether or not the character was
3783
3784 // queued for deletion, as the client prints an error message by
3785
3786 // itself, if it was not the case (@see char_delete2_cancel_ack)
3787
3788 if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
3789
3790 {
3791
3792 Sql_ShowDebug(sql_handle);
3793
3794 char_delete2_cancel_ack(fd, char_id, 2);
3795
3796 return;
3797
3798 }
3799
3800 char_delete2_cancel_ack(fd, char_id, 1);
3801
3802}
3803
3804
3805
3806int parse_char(int fd)
3807{
3808 int i, ch;
3809 char email[40];
3810 unsigned short cmd;
3811 int map_fd;
3812 struct char_session_data* sd;
3813 uint32 ipl = session[fd]->client_addr;
3814
3815 sd = (struct char_session_data*)session[fd]->session_data;
3816
3817 // disconnect any player if no login-server.
3818 if(login_fd < 0)
3819 set_eof(fd);
3820
3821 if(session[fd]->flag.eof)
3822 {
3823 if( sd != NULL && sd->auth )
3824 { // already authed client
3825 struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
3826 if( data != NULL && data->fd == fd)
3827 data->fd = -1;
3828 if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
3829 set_char_offline(-1,sd->account_id);
3830 }
3831 do_close(fd);
3832 return 0;
3833 }
3834
3835 while( RFIFOREST(fd) >= 2 )
3836 {
3837 //For use in packets that depend on an sd being present [Skotlex]
3838 #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } }
3839
3840 cmd = RFIFOW(fd,0);
3841 switch( cmd )
3842 {
3843
3844 // request to connect
3845 // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
3846 case 0x65:
3847 if( RFIFOREST(fd) < 17 )
3848 return 0;
3849 {
3850 struct auth_node* node;
3851
3852 int account_id = RFIFOL(fd,2);
3853 uint32 login_id1 = RFIFOL(fd,6);
3854 uint32 login_id2 = RFIFOL(fd,10);
3855 int sex = RFIFOB(fd,16);
3856 RFIFOSKIP(fd,17);
3857
3858 ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2);
3859
3860 if (sd) {
3861 //Received again auth packet for already authentified account?? Discard it.
3862 //TODO: Perhaps log this as a hack attempt?
3863 //TODO: and perhaps send back a reply?
3864 break;
3865 }
3866
3867 CREATE(session[fd]->session_data, struct char_session_data, 1);
3868 sd = (struct char_session_data*)session[fd]->session_data;
3869 sd->account_id = account_id;
3870 sd->login_id1 = login_id1;
3871 sd->login_id2 = login_id2;
3872 sd->sex = sex;
3873 sd->auth = false; // not authed yet
3874
3875 // send back account_id
3876 WFIFOHEAD(fd,4);
3877 WFIFOL(fd,0) = account_id;
3878 WFIFOSET(fd,4);
3879 if( runflag != CHARSERVER_ST_RUNNING )
3880
3881 {
3882
3883 WFIFOHEAD(fd,3);
3884
3885 WFIFOW(fd,0) = 0x6c;
3886
3887 WFIFOB(fd,2) = 0;// rejected from server
3888
3889 WFIFOSET(fd,3);
3890
3891 break;
3892
3893 }
3894
3895 // search authentification
3896 node = (struct auth_node*)idb_get(auth_db, account_id);
3897 if( node != NULL &&
3898 node->account_id == account_id &&
3899 node->login_id1 == login_id1 &&
3900 node->login_id2 == login_id2 /*&&
3901 node->ip == ipl*/ )
3902 {// authentication found (coming from map server)
3903 idb_remove(auth_db, account_id);
3904 char_auth_ok(fd, sd);
3905 }
3906 else
3907 {// authentication not found (coming from login server)
3908 if (login_fd > 0) { // don't send request if no login-server
3909 WFIFOHEAD(login_fd,23);
3910 WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
3911 WFIFOL(login_fd,2) = sd->account_id;
3912 WFIFOL(login_fd,6) = sd->login_id1;
3913 WFIFOL(login_fd,10) = sd->login_id2;
3914 WFIFOB(login_fd,14) = sd->sex;
3915 WFIFOL(login_fd,15) = htonl(ipl);
3916 WFIFOL(login_fd,19) = fd;
3917 WFIFOSET(login_fd,23);
3918 } else { // if no login-server, we must refuse connection
3919 WFIFOHEAD(fd,3);
3920 WFIFOW(fd,0) = 0x6c;
3921 WFIFOB(fd,2) = 0;
3922 WFIFOSET(fd,3);
3923 }
3924 }
3925 }
3926 break;
3927
3928 // char select
3929 case 0x66:
3930 FIFOSD_CHECK(3);
3931 {
3932 struct mmo_charstatus char_dat;
3933 struct mmo_charstatus *cd;
3934 char* data;
3935 int char_id;
3936 uint32 subnet_map_ip;
3937 struct auth_node* node;
3938
3939 int slot = RFIFOB(fd,2);
3940 RFIFOSKIP(fd,3);
3941
3942 if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot)
3943 || SQL_SUCCESS != Sql_NextRow(sql_handle)
3944 || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) )
3945 {
3946 //Not found?? May be forged packet.
3947 Sql_ShowDebug(sql_handle);
3948 Sql_FreeResult(sql_handle);
3949 WFIFOHEAD(fd,3);
3950
3951 WFIFOW(fd,0) = 0x6c;
3952
3953 WFIFOB(fd,2) = 0; // rejected from server
3954
3955 WFIFOSET(fd,3);
3956 break;
3957 }
3958
3959 char_id = atoi(data);
3960 Sql_FreeResult(sql_handle);
3961 mmo_char_fromsql(char_id, &char_dat, true);
3962
3963 //Have to switch over to the DB instance otherwise data won't propagate [Kevin]
3964 cd = (struct mmo_charstatus *)idb_get(char_db_, char_id);
3965
3966 cd->sex = sd->sex;
3967
3968 if (log_char) {
3969 char esc_name[NAME_LENGTH*2+1];
3970
3971 Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH));
3972 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
3973 charlog_db, sd->account_id, slot, esc_name) )
3974 Sql_ShowDebug(sql_handle);
3975 }
3976 ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);
3977
3978 // searching map server
3979 i = search_mapserver(cd->last_point.map, -1, -1);
3980
3981 // if map is not found, we check major cities
3982 if (i < 0) {
3983 unsigned short j;
3984 //First check that there's actually a map server online.
3985 ARR_FIND( 0, ARRAYLENGTH(server), j, server[j].fd >= 0 && server[j].map[0] );
3986
3987 if (j == ARRAYLENGTH(server)) {
3988 ShowInfo("Connection Closed. No map servers available.\n");
3989 WFIFOHEAD(fd,3);
3990 WFIFOW(fd,0) = 0x81;
3991 WFIFOB(fd,2) = 1; // 01 = Server closed
3992 WFIFOSET(fd,3);
3993 break;
3994 }
3995 if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
3996 cd->last_point.x = 273;
3997
3998 cd->last_point.y = 354;
3999 } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
4000 cd->last_point.x = 120;
4001
4002 cd->last_point.y = 100;
4003 } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
4004 cd->last_point.x = 160;
4005
4006 cd->last_point.y = 94;
4007 } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
4008 cd->last_point.x = 116;
4009
4010 cd->last_point.y = 57;
4011 } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
4012 cd->last_point.y = 117;
4013 } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
4014 cd->last_point.x = 94;
4015
4016 cd->last_point.y = 103;
4017 } else {
4018 ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
4019 WFIFOHEAD(fd,3);
4020 WFIFOW(fd,0) = 0x81;
4021 WFIFOB(fd,2) = 1; // 01 = Server closed
4022 WFIFOSET(fd,3);
4023 break;
4024 }
4025 ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
4026
4027 cd->last_point.map = j;
4028 }
4029
4030 //Send NEW auth packet [Kevin]
4031 //FIXME: is this case even possible? [ultramage]
4032 if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
4033 {
4034 ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
4035 server[i].fd = -1;
4036 memset(&server[i], 0, sizeof(struct mmo_map_server));
4037 //Send server closed.
4038 WFIFOHEAD(fd,3);
4039 WFIFOW(fd,0) = 0x81;
4040 WFIFOB(fd,2) = 1; // 01 = Server closed
4041 WFIFOSET(fd,3);
4042 break;
4043 }
4044
4045 //Send player to map
4046 WFIFOHEAD(fd,28);
4047 WFIFOW(fd,0) = 0x71;
4048 WFIFOL(fd,2) = cd->char_id;
4049
4050 mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
4051
4052 subnet_map_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
4053 WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
4054 WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
4055 WFIFOSET(fd,28);
4056
4057 // create temporary auth entry
4058 CREATE(node, struct auth_node, 1);
4059 node->account_id = sd->account_id;
4060 node->char_id = cd->char_id;
4061 node->login_id1 = sd->login_id1;
4062 node->login_id2 = sd->login_id2;
4063 node->sex = sd->sex;
4064 node->expiration_time = sd->expiration_time;
4065 node->gmlevel = sd->gmlevel;
4066 node->ip = ipl;
4067 idb_put(auth_db, sd->account_id, node);
4068
4069 set_char_online(-2,node->char_id,sd->account_id);
4070
4071 }
4072 break;
4073
4074 // create new char
4075 // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W
4076 case 0x67:
4077 FIFOSD_CHECK(37);
4078
4079 if( !char_new ) //turn character creation on/off [Kevin]
4080 i = -2;
4081 else
4082 i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
4083
4084 //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
4085 if (i < 0)
4086 {
4087 WFIFOHEAD(fd,3);
4088 WFIFOW(fd,0) = 0x6e;
4089 switch (i) {
4090 case -1: WFIFOB(fd,2) = 0x00; break;
4091 case -2: WFIFOB(fd,2) = 0xFF; break;
4092 case -3: WFIFOB(fd,2) = 0x01; break;
4093 }
4094 WFIFOSET(fd,3);
4095
4096 }
4097 else
4098 {
4099 int len;
4100 // retrieve data
4101 struct mmo_charstatus char_dat;
4102 mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed.
4103
4104 // send to player
4105 WFIFOHEAD(fd,2+MAX_CHAR_BUF);
4106 WFIFOW(fd,0) = 0x6d;
4107 len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
4108 WFIFOSET(fd,len);
4109
4110 // add new entry to the chars list
4111 ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
4112 if( ch < MAX_CHARS )
4113 sd->found_char[ch] = i; // the char_id of the new char
4114 }
4115
4116 RFIFOSKIP(fd,37);
4117 break;
4118
4119 // delete char
4120 case 0x68:
4121 // 2004-04-19aSakexe+ langtype 12 char deletion packet
4122 case 0x1fb:
4123 if (cmd == 0x68) FIFOSD_CHECK(46);
4124 if (cmd == 0x1fb) FIFOSD_CHECK(56);
4125 {
4126 int cid = RFIFOL(fd,2);
4127
4128
4129 ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
4130 memcpy(email, RFIFOP(fd,6), 40);
4131 RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
4132
4133 // Check if e-mail is correct
4134 if(strcmpi(email, sd->email) && //email does not matches and
4135 (
4136 strcmp("a@a.com", sd->email) || //it is not default email, or
4137 (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
4138 )) { //Fail
4139 WFIFOHEAD(fd,3);
4140 WFIFOW(fd,0) = 0x70;
4141 WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
4142 WFIFOSET(fd,3);
4143 break;
4144 }
4145
4146 // check if this char exists
4147 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
4148 if( i == MAX_CHARS )
4149 { // Such a character does not exist in the account
4150 WFIFOHEAD(fd,3);
4151 WFIFOW(fd,0) = 0x70;
4152 WFIFOB(fd,2) = 0;
4153 WFIFOSET(fd,3);
4154 break;
4155 }
4156
4157 // remove char from list and compact it
4158 for(ch = i; ch < MAX_CHARS-1; ch++)
4159 sd->found_char[ch] = sd->found_char[ch+1];
4160 sd->found_char[MAX_CHARS-1] = -1;
4161
4162 /* Delete character */
4163 if(delete_char_sql(cid)<0){
4164 //can't delete the char
4165 //either SQL error or can't delete by some CONFIG conditions
4166 //del fail
4167 WFIFOW(fd, 0) = 0x70;
4168 WFIFOB(fd, 2) = 0;
4169 WFIFOSET(fd, 3);
4170 break;
4171 }
4172 /* Char successfully deleted.*/
4173 WFIFOHEAD(fd,2);
4174 WFIFOW(fd,0) = 0x6f;
4175 WFIFOSET(fd,2);
4176 }
4177 break;
4178
4179 // client keep-alive packet (every 12 seconds)
4180 // R 0187 <account ID>.l
4181 case 0x187:
4182 if (RFIFOREST(fd) < 6)
4183 return 0;
4184 RFIFOSKIP(fd,6);
4185 break;
4186
4187 // char rename request
4188 // R 028d <account ID>.l <char ID>.l <new name>.24B
4189 case 0x28d:
4190 FIFOSD_CHECK(34);
4191 {
4192 int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
4193 char name[NAME_LENGTH];
4194 char esc_name[NAME_LENGTH*2+1];
4195 safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
4196 RFIFOSKIP(fd,34);
4197
4198 if( aid != sd->account_id )
4199 break;
4200 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
4201 if( i == MAX_CHARS )
4202 break;
4203
4204 normalize_name(name,TRIM_CHARS);
4205 Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
4206 if( !check_char_name(name,esc_name) )
4207 {
4208 i = 1;
4209 safestrncpy(sd->new_name, name, NAME_LENGTH);
4210 }
4211 else
4212 i = 0;
4213
4214 WFIFOHEAD(fd, 4);
4215 WFIFOW(fd,0) = 0x28e;
4216 WFIFOW(fd,2) = i;
4217 WFIFOSET(fd,4);
4218 }
4219 break;
4220 //Confirm change name.
4221 // 0x28f <char_id>.L
4222 case 0x28f:
4223 // 0: Sucessfull
4224 // 1: This character's name has already been changed. You cannot change a character's name more than once.
4225 // 2: User information is not correct.
4226 // 3: You have failed to change this character's name.
4227 // 4: Another user is using this character name, so please select another one.
4228 FIFOSD_CHECK(6);
4229 {
4230 int i;
4231 int cid = RFIFOL(fd,2);
4232 RFIFOSKIP(fd,6);
4233
4234 ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
4235 if( i == MAX_CHARS )
4236 break;
4237 i = rename_char_sql(sd, cid);
4238
4239 WFIFOHEAD(fd, 4);
4240 WFIFOW(fd,0) = 0x290;
4241 WFIFOW(fd,2) = i;
4242 WFIFOSET(fd,4);
4243 }
4244 break;
4245
4246 // captcha code request (not implemented)
4247 // R 07e5 <?>.w <aid>.l
4248 case 0x7e5:
4249 WFIFOHEAD(fd,5);
4250 WFIFOW(fd,0) = 0x7e9;
4251 WFIFOW(fd,2) = 5;
4252 WFIFOB(fd,4) = 1;
4253 WFIFOSET(fd,5);
4254 RFIFOSKIP(fd,8);
4255 break;
4256
4257 // captcha code check (not implemented)
4258 // R 07e7 <len>.w <aid>.l <code>.b10 <?>.b14
4259 case 0x7e7:
4260 WFIFOHEAD(fd,5);
4261 WFIFOW(fd,0) = 0x7e9;
4262 WFIFOW(fd,2) = 5;
4263 WFIFOB(fd,4) = 1;
4264 WFIFOSET(fd,5);
4265 RFIFOSKIP(fd,32);
4266 break;
4267 // deletion timer request
4268
4269 case 0x827:
4270
4271 FIFOSD_CHECK(6);
4272
4273 char_delete2_req(fd, sd);
4274
4275 RFIFOSKIP(fd,6);
4276
4277 break;
4278
4279 // deletion accept request
4280
4281 case 0x829:
4282
4283 FIFOSD_CHECK(12);
4284
4285 char_delete2_accept(fd, sd);
4286
4287 RFIFOSKIP(fd,12);
4288
4289 break;
4290
4291 // deletion cancel request
4292
4293 case 0x82b:
4294
4295 FIFOSD_CHECK(6);
4296
4297 char_delete2_cancel(fd, sd);
4298
4299 RFIFOSKIP(fd,6);
4300
4301 break;
4302
4303
4304 // login as map-server
4305 case 0x2af8:
4306 if (RFIFOREST(fd) < 60)
4307 return 0;
4308 {
4309 char* l_user = (char*)RFIFOP(fd,2);
4310 char* l_pass = (char*)RFIFOP(fd,26);
4311 l_user[23] = '\0';
4312 l_pass[23] = '\0';
4313 ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd <= 0 );
4314
4315 if( runflag != CHARSERVER_ST_RUNNING ||
4316
4317 i == ARRAYLENGTH(server) ||
4318
4319 strcmp(l_user, userid) != 0 ||
4320
4321 strcmp(l_pass, passwd) != 0 )
4322
4323 {
4324 WFIFOHEAD(fd,3);
4325 WFIFOW(fd,0) = 0x2af9;
4326 WFIFOB(fd,2) = 3;
4327 WFIFOSET(fd,3);
4328 } else {
4329 WFIFOHEAD(fd,3);
4330 WFIFOW(fd,0) = 0x2af9;
4331 WFIFOB(fd,2) = 0;
4332 WFIFOSET(fd,3);
4333
4334 server[i].fd = fd;
4335 server[i].ip = ntohl(RFIFOL(fd,54));
4336 server[i].port = ntohs(RFIFOW(fd,58));
4337 server[i].users = 0;
4338 memset(server[i].map, 0, sizeof(server[i].map));
4339 session[fd]->func_parse = parse_frommap;
4340 session[fd]->flag.server = 1;
4341 realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
4342 char_mapif_init(fd);
4343 }
4344
4345 RFIFOSKIP(fd,60);
4346 }
4347 return 0; // avoid processing of followup packets here
4348
4349 // Athena info get
4350 case 0x7530:
4351 WFIFOHEAD(fd,10);
4352 WFIFOW(fd,0) = 0x7531;
4353 WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
4354 WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
4355 WFIFOB(fd,4) = ATHENA_REVISION;
4356 WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
4357 WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
4358 WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
4359 WFIFOW(fd,8) = ATHENA_MOD_VERSION;
4360 WFIFOSET(fd,10);
4361
4362 RFIFOSKIP(fd,2);
4363 break;
4364
4365 // unknown packet received
4366 default:
4367 ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
4368 set_eof(fd);
4369 return 0;
4370 }
4371 }
4372
4373 RFIFOFLUSH(fd);
4374 return 0;
4375}
4376
4377// Console Command Parser [Wizputer]
4378int parse_console(const char* command)
4379
4380{
4381
4382 ShowNotice("Console command: %s\n", command);
4383
4384 if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 || strcmpi("end", command) == 0 )
4385 runflag = 0;
4386 else if( strcmpi("alive", command) == 0 || strcmpi("status", command) == 0 )
4387 ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
4388 else if( strcmpi("help", command) == 0 )
4389
4390 {
4391
4392 ShowInfo("To shutdown the server:\n");
4393
4394 ShowInfo(" 'shutdown|exit|quit|end'\n");
4395
4396 ShowInfo("To know if server is alive:\n");
4397 ShowInfo(" 'alive|status'\n");
4398 }
4399
4400 return 0;
4401}
4402
4403
4404int mapif_sendall(unsigned char *buf, unsigned int len)
4405{
4406 int i, c;
4407
4408 c = 0;
4409 for(i = 0; i < ARRAYLENGTH(server); i++) {
4410 int fd;
4411 if ((fd = server[i].fd) > 0) {
4412 WFIFOHEAD(fd,len);
4413 memcpy(WFIFOP(fd,0), buf, len);
4414 WFIFOSET(fd,len);
4415 c++;
4416 }
4417 }
4418
4419 return c;
4420}
4421
4422int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
4423{
4424 int i, c;
4425
4426 c = 0;
4427 for(i = 0; i < ARRAYLENGTH(server); i++) {
4428 int fd;
4429 if ((fd = server[i].fd) > 0 && fd != sfd) {
4430 WFIFOHEAD(fd,len);
4431 memcpy(WFIFOP(fd,0), buf, len);
4432 WFIFOSET(fd,len);
4433 c++;
4434 }
4435 }
4436
4437 return c;
4438}
4439
4440int mapif_send(int fd, unsigned char *buf, unsigned int len)
4441{
4442 int i;
4443
4444 if (fd >= 0) {
4445 ARR_FIND( 0, ARRAYLENGTH(server), i, fd == server[i].fd );
4446
4447 if( i < ARRAYLENGTH(server) )
4448 {
4449 WFIFOHEAD(fd,len);
4450 memcpy(WFIFOP(fd,0), buf, len);
4451 WFIFOSET(fd,len);
4452 return 1;
4453 }
4454 }
4455 return 0;
4456}
4457
4458int broadcast_user_count(int tid, unsigned int tick, int id, intptr data)
4459{
4460 uint8 buf[6];
4461 int users = count_users();
4462
4463 // only send an update when needed
4464 static int prev_users = 0;
4465 if( prev_users == users )
4466 return 0;
4467 prev_users = users;
4468
4469 if( login_fd > 0 && session[login_fd] )
4470 {
4471 // send number of user to login server
4472 WFIFOHEAD(login_fd,6);
4473 WFIFOW(login_fd,0) = 0x2714;
4474 WFIFOL(login_fd,2) = users;
4475 WFIFOSET(login_fd,6);
4476 }
4477
4478 // send number of players to all map-servers
4479 WBUFW(buf,0) = 0x2b00;
4480 WBUFL(buf,2) = users;
4481 mapif_sendall(buf,6);
4482
4483 return 0;
4484}
4485
4486/// load this char's account id into the 'online accounts' packet
4487static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
4488{
4489 struct online_char_data* character = (struct online_char_data*)data;
4490 int* i = va_arg(ap, int*);
4491
4492 if(character->server > -1)
4493 {
4494 WFIFOL(login_fd,8+(*i)*4) = character->account_id;
4495 (*i)++;
4496 return 1;
4497 }
4498 return 0;
4499}
4500
4501int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data)
4502{
4503 if (login_fd > 0 && session[login_fd])
4504 {
4505 // send account list to login server
4506 int users = online_char_db->size(online_char_db);
4507 int i = 0;
4508
4509 WFIFOHEAD(login_fd,8+users*4);
4510 WFIFOW(login_fd,0) = 0x272d;
4511 online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
4512 WFIFOW(login_fd,2) = 8+ i*4;
4513 WFIFOL(login_fd,4) = i;
4514 WFIFOSET(login_fd,WFIFOW(login_fd,2));
4515 }
4516 return 0;
4517}
4518
4519int check_connect_login_server(int tid, unsigned int tick, int id, intptr data)
4520{
4521 if (login_fd > 0 && session[login_fd] != NULL)
4522 return 0;
4523
4524 ShowInfo("Attempt to connect to login-server...\n");
4525 login_fd = make_connection(login_ip, login_port);
4526 if (login_fd == -1)
4527 { //Try again later. [Skotlex]
4528 login_fd = 0;
4529 return 0;
4530 }
4531 session[login_fd]->func_parse = parse_fromlogin;
4532 session[login_fd]->flag.server = 1;
4533 realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
4534
4535 WFIFOHEAD(login_fd,86);
4536 WFIFOW(login_fd,0) = 0x2710;
4537 memcpy(WFIFOP(login_fd,2), userid, 24);
4538 memcpy(WFIFOP(login_fd,26), passwd, 24);
4539 WFIFOL(login_fd,50) = 0;
4540 WFIFOL(login_fd,54) = htonl(char_ip);
4541 WFIFOW(login_fd,58) = htons(char_port);
4542 memcpy(WFIFOP(login_fd,60), server_name, 20);
4543 WFIFOW(login_fd,80) = 0;
4544 WFIFOW(login_fd,82) = char_maintenance;
4545 WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
4546 WFIFOSET(login_fd,86);
4547
4548 return 1;
4549}
4550
4551// sends a ping packet to login server (will receive pong 0x2718)
4552int ping_login_server(int tid, unsigned int tick, int id, intptr data)
4553{
4554 if (login_fd > 0 && session[login_fd] != NULL)
4555 {
4556 WFIFOHEAD(login_fd,2);
4557 WFIFOW(login_fd,0) = 0x2719;
4558 WFIFOSET(login_fd,2);
4559 }
4560 return 0;
4561}
4562
4563//------------------------------------------------
4564//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
4565//replies/disconnect the player we tried to kick. [Skotlex]
4566//------------------------------------------------
4567static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data)
4568{
4569 struct online_char_data* character;
4570 if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
4571 { //Mark it offline due to timeout.
4572 character->waiting_disconnect = -1;
4573 set_char_offline(character->char_id, character->account_id);
4574 }
4575 return 0;
4576}
4577
4578static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
4579{
4580 struct online_char_data *character= (struct online_char_data*)data;
4581 if (character->fd != -1)
4582 return 0; //Character still connected
4583 if (character->server == -2) //Unknown server.. set them offline
4584 set_char_offline(character->char_id, character->account_id);
4585 if (character->server < 0)
4586 //Free data from players that have not been online for a while.
4587 db_remove(online_char_db, key);
4588 return 0;
4589}
4590
4591static int online_data_cleanup(int tid, unsigned int tick, int id, intptr data)
4592{
4593 online_char_db->foreach(online_char_db, online_data_cleanup_sub);
4594 return 0;
4595}
4596
4597//----------------------------------
4598// Reading Lan Support configuration
4599// Rewrote: Anvanced subnet check [LuzZza]
4600//----------------------------------
4601int char_lan_config_read(const char *lancfgName)
4602{
4603 FILE *fp;
4604 int line_num = 0;
4605 char line[1024], w1[64], w2[64], w3[64], w4[64];
4606
4607 if((fp = fopen(lancfgName, "r")) == NULL) {
4608 ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
4609 return 1;
4610 }
4611
4612 ShowInfo("Reading the configuration file %s...\n", lancfgName);
4613
4614 while(fgets(line, sizeof(line), fp))
4615 {
4616 line_num++;
4617 if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
4618 continue;
4619
4620 if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
4621
4622 ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
4623 continue;
4624 }
4625
4626 remove_control_chars(w1);
4627 remove_control_chars(w2);
4628 remove_control_chars(w3);
4629 remove_control_chars(w4);
4630
4631 if( strcmpi(w1, "subnet") == 0 )
4632 {
4633 subnet[subnet_count].mask = str2ip(w2);
4634 subnet[subnet_count].char_ip = str2ip(w3);
4635 subnet[subnet_count].map_ip = str2ip(w4);
4636
4637 if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
4638 {
4639 ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
4640 continue;
4641 }
4642
4643 subnet_count++;
4644 }
4645 }
4646
4647 ShowStatus("Read information about %d subnetworks.\n", subnet_count);
4648
4649 fclose(fp);
4650 return 0;
4651}
4652#endif //TXT_SQL_CONVERT
4653
4654void sql_config_read(const char* cfgName)
4655{
4656 char line[1024], w1[1024], w2[1024];
4657 FILE* fp;
4658
4659 ShowInfo("Reading file %s...\n", cfgName);
4660
4661 if ((fp = fopen(cfgName, "r")) == NULL) {
4662 ShowError("file not found: %s\n", cfgName);
4663 return;
4664 }
4665
4666 while(fgets(line, sizeof(line), fp))
4667 {
4668 if(line[0] == '/' && line[1] == '/')
4669 continue;
4670
4671 if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
4672 continue;
4673
4674 if(!strcmpi(w1,"char_db"))
4675 safestrncpy(char_db, w2, sizeof(char_db));
4676 else if(!strcmpi(w1,"scdata_db"))
4677 safestrncpy(scdata_db, w2, sizeof(scdata_db));
4678 else if(!strcmpi(w1,"cart_db"))
4679 safestrncpy(cart_db, w2, sizeof(cart_db));
4680 else if(!strcmpi(w1,"inventory_db"))
4681 safestrncpy(inventory_db, w2, sizeof(inventory_db));
4682 else if(!strcmpi(w1,"charlog_db"))
4683 safestrncpy(charlog_db, w2, sizeof(charlog_db));
4684 else if(!strcmpi(w1,"storage_db"))
4685 safestrncpy(storage_db, w2, sizeof(storage_db));
4686 else if(!strcmpi(w1,"reg_db"))
4687 safestrncpy(reg_db, w2, sizeof(reg_db));
4688 else if(!strcmpi(w1,"skill_db"))
4689 safestrncpy(skill_db, w2, sizeof(skill_db));
4690 else if(!strcmpi(w1,"interlog_db"))
4691 safestrncpy(interlog_db, w2, sizeof(interlog_db));
4692 else if(!strcmpi(w1,"memo_db"))
4693 safestrncpy(memo_db, w2, sizeof(memo_db));
4694 else if(!strcmpi(w1,"guild_db"))
4695 safestrncpy(guild_db, w2, sizeof(guild_db));
4696 else if(!strcmpi(w1,"guild_alliance_db"))
4697 safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db));
4698 else if(!strcmpi(w1,"guild_castle_db"))
4699 safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db));
4700 else if(!strcmpi(w1,"guild_expulsion_db"))
4701 safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db));
4702 else if(!strcmpi(w1,"guild_member_db"))
4703 safestrncpy(guild_member_db, w2, sizeof(guild_member_db));
4704 else if(!strcmpi(w1,"guild_skill_db"))
4705 safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db));
4706 else if(!strcmpi(w1,"guild_position_db"))
4707 safestrncpy(guild_position_db, w2, sizeof(guild_position_db));
4708 else if(!strcmpi(w1,"guild_storage_db"))
4709 safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db));
4710 else if(!strcmpi(w1,"party_db"))
4711 safestrncpy(party_db, w2, sizeof(party_db));
4712 else if(!strcmpi(w1,"pet_db"))
4713 safestrncpy(pet_db, w2, sizeof(pet_db));
4714 else if(!strcmpi(w1,"mail_db"))
4715 safestrncpy(mail_db, w2, sizeof(mail_db));
4716 else if(!strcmpi(w1,"auction_db"))
4717 safestrncpy(auction_db, w2, sizeof(auction_db));
4718 else if(!strcmpi(w1,"friend_db"))
4719 safestrncpy(friend_db, w2, sizeof(friend_db));
4720 else if(!strcmpi(w1,"hotkey_db"))
4721 safestrncpy(hotkey_db, w2, sizeof(hotkey_db));
4722 else if(!strcmpi(w1,"quest_db"))
4723 safestrncpy(quest_db,w2,sizeof(quest_db));
4724 //support the import command, just like any other config
4725 else if(!strcmpi(w1,"import"))
4726 sql_config_read(w2);
4727 }
4728 fclose(fp);
4729 ShowInfo("Done reading %s.\n", cfgName);
4730}
4731#ifndef TXT_SQL_CONVERT
4732
4733int char_config_read(const char* cfgName)
4734{
4735 char line[1024], w1[1024], w2[1024];
4736 FILE* fp = fopen(cfgName, "r");
4737
4738 if (fp == NULL) {
4739 ShowError("Configuration file not found: %s.\n", cfgName);
4740 return 1;
4741 }
4742
4743 ShowInfo("Reading configuration file %s...\n", cfgName);
4744 while(fgets(line, sizeof(line), fp))
4745 {
4746 if (line[0] == '/' && line[1] == '/')
4747 continue;
4748
4749 if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
4750 continue;
4751
4752 remove_control_chars(w1);
4753 remove_control_chars(w2);
4754 if(strcmpi(w1,"timestamp_format") == 0) {
4755 safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
4756 } else if(strcmpi(w1,"console_silent")==0){
4757 ShowInfo("Console Silent Setting: %d\n", atoi(w2));
4758 msg_silent = atoi(w2);
4759 } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
4760 stdout_with_ansisequence = config_switch(w2);
4761 } else if (strcmpi(w1, "userid") == 0) {
4762 safestrncpy(userid, w2, sizeof(userid));
4763 } else if (strcmpi(w1, "passwd") == 0) {
4764 safestrncpy(passwd, w2, sizeof(passwd));
4765 } else if (strcmpi(w1, "server_name") == 0) {
4766 safestrncpy(server_name, w2, sizeof(server_name));
4767 ShowStatus("%s server has been initialized\n", w2);
4768 } else if (strcmpi(w1, "wisp_server_name") == 0) {
4769 if (strlen(w2) >= 4) {
4770 safestrncpy(wisp_server_name, w2, sizeof(wisp_server_name));
4771 }
4772 } else if (strcmpi(w1, "login_ip") == 0) {
4773 char ip_str[16];
4774 login_ip = host2ip(w2);
4775 if (login_ip) {
4776 safestrncpy(login_ip_str, w2, sizeof(login_ip_str));
4777 ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str));
4778 }
4779 } else if (strcmpi(w1, "login_port") == 0) {
4780 login_port = atoi(w2);
4781 } else if (strcmpi(w1, "char_ip") == 0) {
4782 char ip_str[16];
4783 char_ip = host2ip(w2);
4784 if (char_ip){
4785 safestrncpy(char_ip_str, w2, sizeof(char_ip_str));
4786 ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str));
4787 }
4788 } else if (strcmpi(w1, "bind_ip") == 0) {
4789 char ip_str[16];
4790 bind_ip = host2ip(w2);
4791 if (bind_ip) {
4792 safestrncpy(bind_ip_str, w2, sizeof(bind_ip_str));
4793 ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str));
4794 }
4795 } else if (strcmpi(w1, "char_port") == 0) {
4796 char_port = atoi(w2);
4797 } else if (strcmpi(w1, "char_maintenance") == 0) {
4798 char_maintenance = atoi(w2);
4799 } else if (strcmpi(w1, "char_new") == 0) {
4800 char_new = (bool)atoi(w2);
4801 } else if (strcmpi(w1, "char_new_display") == 0) {
4802 char_new_display = atoi(w2);
4803 } else if (strcmpi(w1, "max_connect_user") == 0) {
4804 max_connect_user = atoi(w2);
4805 if (max_connect_user < 0)
4806 max_connect_user = 0; // unlimited online players
4807 } else if(strcmpi(w1, "gm_allow_level") == 0) {
4808 gm_allow_level = atoi(w2);
4809 if(gm_allow_level < 0)
4810 gm_allow_level = 99;
4811 } else if (strcmpi(w1, "autosave_time") == 0) {
4812 autosave_interval = atoi(w2)*1000;
4813 if (autosave_interval <= 0)
4814 autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
4815 } else if (strcmpi(w1, "save_log") == 0) {
4816 save_log = config_switch(w2);
4817 } else if (strcmpi(w1, "start_point") == 0) {
4818 char map[MAP_NAME_LENGTH_EXT];
4819 int x, y;
4820 if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
4821 continue;
4822 start_point.map = mapindex_name2id(map);
4823 if (!start_point.map)
4824 ShowError("Specified start_point %s not found in map-index cache.\n", map);
4825 start_point.x = x;
4826 start_point.y = y;
4827 } else if (strcmpi(w1, "start_zeny") == 0) {
4828 start_zeny = atoi(w2);
4829 if (start_zeny < 0)
4830 start_zeny = 0;
4831 } else if (strcmpi(w1, "start_weapon") == 0) {
4832 start_weapon = atoi(w2);
4833 if (start_weapon < 0)
4834 start_weapon = 0;
4835 } else if (strcmpi(w1, "start_armor") == 0) {
4836 start_armor = atoi(w2);
4837 if (start_armor < 0)
4838 start_armor = 0;
4839 } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
4840 log_char = atoi(w2);
4841 } else if (strcmpi(w1, "unknown_char_name") == 0) {
4842 safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name));
4843 unknown_char_name[NAME_LENGTH-1] = '\0';
4844 } else if (strcmpi(w1, "name_ignoring_case") == 0) {
4845 name_ignoring_case = (bool)config_switch(w2);
4846 } else if (strcmpi(w1, "char_name_option") == 0) {
4847 char_name_option = atoi(w2);
4848 } else if (strcmpi(w1, "char_name_letters") == 0) {
4849 safestrncpy(char_name_letters, w2, sizeof(char_name_letters));
4850 } else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
4851 char_per_account = atoi(w2);
4852 } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
4853 char_del_level = atoi(w2);
4854 } else if (strcmpi(w1, "char_del_delay") == 0) {
4855
4856 char_del_delay = atoi(w2);
4857 } else if(strcmpi(w1,"db_path")==0) {
4858
4859 safestrncpy(db_path, w2, sizeof(db_path));
4860 } else if (strcmpi(w1, "console") == 0) {
4861 console = config_switch(w2);
4862 } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
4863 fame_list_size_chemist = atoi(w2);
4864 if (fame_list_size_chemist > MAX_FAME_LIST) {
4865 ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
4866 fame_list_size_chemist = MAX_FAME_LIST;
4867 }
4868 } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
4869 fame_list_size_smith = atoi(w2);
4870 if (fame_list_size_smith > MAX_FAME_LIST) {
4871 ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
4872 fame_list_size_smith = MAX_FAME_LIST;
4873 }
4874 } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
4875 fame_list_size_taekwon = atoi(w2);
4876 if (fame_list_size_taekwon > MAX_FAME_LIST) {
4877 ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
4878 fame_list_size_taekwon = MAX_FAME_LIST;
4879 }
4880 } else if (strcmpi(w1, "guild_exp_rate") == 0) {
4881 guild_exp_rate = atoi(w2);
4882 } else if (strcmpi(w1, "import") == 0) {
4883 char_config_read(w2);
4884 }
4885 }
4886 fclose(fp);
4887
4888 ShowInfo("Done reading %s.\n", cfgName);
4889 return 0;
4890}
4891
4892void do_final(void)
4893{
4894 ShowStatus("Terminating...\n");
4895
4896 set_all_offline(-1);
4897 set_all_offline_sql();
4898
4899 inter_final();
4900
4901 flush_fifos();
4902
4903 do_final_mapif();
4904
4905 do_final_loginif();
4906
4907
4908
4909 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo`") )
4910 Sql_ShowDebug(sql_handle);
4911 char_db_->destroy(char_db_, NULL);
4912
4913 online_char_db->destroy(online_char_db, NULL);
4914
4915 auth_db->destroy(auth_db, NULL);
4916 if( char_fd != -1 )
4917
4918 {
4919 do_close(char_fd);
4920 char_fd = -1;
4921
4922 }
4923
4924
4925 Sql_Free(sql_handle);
4926
4927 mapindex_final();
4928 ShowStatus("Finished.\n");
4929}
4930
4931//------------------------------
4932// Function called when the server
4933// has received a crash signal.
4934//------------------------------
4935void do_abort(void)
4936{
4937}
4938
4939void set_server_type(void)
4940{
4941 SERVER_TYPE = ATHENA_SERVER_CHAR;
4942}
4943
4944/// Called when a terminate signal is received.
4945
4946void do_shutdown(void)
4947
4948{
4949
4950 if( runflag != CHARSERVER_ST_SHUTDOWN )
4951
4952 {
4953
4954 int id;
4955
4956 runflag = CHARSERVER_ST_SHUTDOWN;
4957
4958 ShowStatus("Shutting down...\n");
4959
4960 // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
4961
4962 for( id = 0; id < ARRAYLENGTH(server); ++id )
4963
4964 mapif_server_reset(id);
4965
4966 loginif_check_shutdown();
4967
4968 flush_fifos();
4969
4970 runflag = CORE_ST_STOP;
4971
4972 }
4973
4974}
4975
4976int do_init(int argc, char **argv)
4977
4978{
4979
4980 //Read map indexes
4981 mapindex_init();
4982 start_point.map = mapindex_name2id("new_zone01");
4983
4984 char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
4985 char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
4986 sql_config_read(SQL_CONF_NAME);
4987
4988 if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
4989 ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
4990 ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
4991 ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
4992 }
4993
4994 ShowInfo("Finished reading the char-server configuration.\n");
4995
4996 inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server ÃʱâÈÂ
4997 ShowInfo("Finished reading the inter-server configuration.\n");
4998
4999 ShowInfo("Initializing char server.\n");
5000 auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
5001 online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
5002 mmo_char_sql_init();
5003 char_read_fame_list(); //Read fame lists.
5004 ShowInfo("char server initialized.\n");
5005
5006
5007
5008 if ((naddr_ != 0) && (!login_ip || !char_ip))
5009 {
5010 char ip_str[16];
5011 ip2str(addr_[0], ip_str);
5012
5013 if (naddr_ > 1)
5014 ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
5015 else
5016 ShowStatus("Defaulting to %s as our IP address\n", ip_str);
5017 if (!login_ip) {
5018 safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str));
5019 login_ip = str2ip(login_ip_str);
5020 }
5021 if (!char_ip) {
5022 safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str));
5023 char_ip = str2ip(char_ip_str);
5024 }
5025 }
5026
5027 do_init_loginif();
5028
5029 do_init_mapif();
5030
5031 // periodically update the overall user count on all mapservers + login server
5032 add_timer_func_list(broadcast_user_count, "broadcast_user_count");
5033 add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000);
5034
5035
5036
5037 // ???
5038 add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
5039
5040 // ???
5041 add_timer_func_list(online_data_cleanup, "online_data_cleanup");
5042 add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
5043
5044 if( console )
5045 {
5046 //##TODO invoke a CONSOLE_START plugin event
5047 }
5048
5049 //Cleaning the tables for NULL entrys @ startup [Sirius]
5050 //Chardb clean
5051 ShowInfo("Cleaning the '%s' table...\n", char_db);
5052 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) )
5053 Sql_ShowDebug(sql_handle);
5054
5055
5056
5057 //guilddb clean
5058 ShowInfo("Cleaning the '%s' table...\n", guild_db);
5059 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) )
5060 Sql_ShowDebug(sql_handle);
5061
5062 //guildmemberdb clean
5063 ShowInfo("Cleaning the '%s' table...\n", guild_member_db);
5064 if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
5065 Sql_ShowDebug(sql_handle);
5066
5067 ShowInfo("End of char server initilization function.\n");
5068 set_defaultparse(parse_char);
5069 ShowInfo("open port %d.....\n",char_port);
5070 char_fd = make_listen_bind(bind_ip, char_port);
5071 ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
5072 if( runflag != CORE_ST_STOP )
5073
5074 {
5075
5076 shutdown_callback = do_shutdown;
5077
5078 runflag = CHARSERVER_ST_RUNNING;
5079
5080 }
5081
5082 return 0;
5083}
5084
5085#endif //TXT_SQL_CONVERT