· 9 years ago · Nov 18, 2016, 07:02 PM
1options:
2 server: &e&lMrJoolem
3 version: 2.0 Verrsion
4 prefix: &6&lMrJoolem &c&l>>
5 scoreboardT: &c&l\ MrJoolem /
6 title: &3Wilkommen &c%player% &3auf
7 subtitle: &eMrJoolem
8 nopermission: &e&lMrJoolem: &aVersuche &b/chat.
9 databasePrefix: jdogdatabase_
10 useEssentialsmute: true
11 adminchatPrefix: &c&l[&d&lTeamChat(A)&c&l]
12 staffchatPrefix: &c&l[&b&lTeamChat(S)&c&l]
13 superChatLoggerEnabled: true
14 pingTitle: &bDein Ping
15 pingSubtitle: &6&l%player's ping%
16 WaitMsg: &cBitte warte ein paar Sekunden!
17 SuccesRMsg: &aDein Report wurde gesendet!
18 ReasonError: &cBitte füge ein Grund hinzu!
19 PlayerError: &cDieser Spieler ist nicht online!
20 AutoRError: &cDu kannst dich nicht selber Reporten!
21 Delay: 30
22#Bans
23 ban_permission: Bans.ban
24
25 banip_permission: Bans.ip
26
27 tempban_permission: Bans.tempban
28
29 kick_permission: Bans.kick
30
31 unban_permission: Bans.unban
32
33 baninfo_permission: Bans.info
34
35 notify_permission: Bans.notify
36
37on load:
38 if file "plugins/NetworkManager/messages.sk" doesn't exists:
39 create file "plugins/NetworkManager/messages.sk"
40 wf " set {scoreboard_header} to ""&3&lNetworkManager""" to "plugins/NetworkManager/messages.sk"
41 wf " set {prefix} to ""&6&lNetworkPlus &c&l>>""" to "plugins/NetworkManager/messages.sk"
42 wait 3 ticks
43 load script from file "plugins/NetworkPlus/messages.sk"
44
45
46#on join
47command /sjoin:
48 trigger:
49 wait 10 ticks
50 set name of sidebar of player to "{@scoreboardT}"
51 set score "&0" in sidebar of player to 12
52 set score "&fSouls" in sidebar of player to 11
53 set score "&b%{soul.%player%}%&f/100" in sidebar of player to 10
54 set score "&0" in sidebar of player to 9
55 set score "%{prefix.%player%}%" in sidebar of player to 8
56 set score "&1" in sidebar of player to 7
57 set score "&fRank" in sidebar of player to 6
58 set score "%{Score.%player%}% " in sidebar of player to 5
59 set score "&5" in sidebar of player to 4
60 set score "&fServer:" in sidebar of player to 3
61 set score "&eDeveloper: Pianme" in sidebar of player to 2
62 set score "&7" in sidebar of player to 1
63
64
65
66on join:
67 if player has permission "Score.Member":
68 set {Score.%player%} to "&7Member"
69 set {prefix.%player%} to "&7%player%"
70 execute console command "nte prefix %player% &7"
71 make player execute command "sjoin"
72 set {report.cooldown.%player%} to false
73 set join message to "&2[&1+&2] %player%"
74 send player title "{@title}" with subtitle "{@subtitle}" for 5 seconds
75
76
77
78
79
80 if player has permission "Score.VIP":
81 set {Score.%player%} to "&6VIP"
82 set {prefix.%player%} to "&6%player%"
83 execute console command "nte prefix %player% &6VIP &8| &6"
84
85 if player has permission "Score.YouTuber":
86 set {Score.%player%} to "&5YouTuber"
87 set {prefix.%player%} to "&5%player%"
88 execute console command "nte prefix %player% &5YT &8| &5"
89
90 if player has permission "Score.Supporter":
91 set {Score.%player%} to "&9Supporter"
92 set {prefix.%player%} to "&9%player%"
93 execute console command "nte prefix %player% &9Supp &8| &9"
94
95 if player has permission "Score.Builder":
96 set {Score.%player%} to "&1Architekt"
97 set {prefix.%player%} to "&1%player%"
98 execute console command "nte prefix %player% &1Bau &8| &1"
99
100 if player has permission "Score.Moderator":
101 set {Score.%player%} to "&eModerator"
102 set {prefix.%player%} to "&e%player%"
103 execute console command "nte prefix %player% &eMod &8| &e"
104
105 if player has permission "Score.Sr.Mod":
106 set {Score.%player%} to "&eSrMod"
107 execute console command "nte prefix %player% &7[&eSM&7] &e"
108
109 if player has permission "Score.Developer":
110 set {Score.%player%} to "&bDeveloper"
111 set {prefix.%player%} to "&b%player%"
112 execute console command "nte prefix %player% &bDev &8| &b"
113
114 if player has permission "Score.Admin":
115 set {Score.%player%} to "&cAdmin"
116 set {prefix.%player%} to "&c%player%"
117 execute console command "nte prefix %player% &cAdmin &8| &c"
118
119 if player has permission "Score.Owner":
120 set {Score.%player%} to "&4Owner"
121 set {prefix.%player%} to "&4%player%"
122 execute console command "nte prefix %player% &4&lOwner &8| &4"
123
124
125
126every 2 seconds:
127 loop all players:
128 if {{@databasePrefix}CChat.player.%loop-player%.recentchats} is more than 0:
129 remove 1 from {{@databasePrefix}CChat.player.%loop-player%.recentchats}
130 if {{@databasePrefix}CChat.player.%loop-player%.recentchats} is less than 0:
131 set {{@databasePrefix}CChat.player.%loop-player%.recentchats} to 0
132on join:
133 delete {{@databasePrefix}CChat.player.%player%.recentchats}
134
135
136command /chat:
137 aliases: /help, /ayuda, /pl
138 trigger:
139 send "&c&m---------------------------"
140 send "&f"
141 send "&aDein Ping&e/ping"
142 send "&f"
143 send "&aSpieler Ignorieren &e/ignore player"
144 send "&f"
145 send "&aSpieler Reporten| &e/report"
146 send "&f"
147 send "&aParty erstellen (kommt) | &e/party help"
148 send "&c&m---------------------------"
149
150command /ping:
151 executable by: players and console
152 trigger:
153 send player title "{@pingTitle}" with subtitle "{@pingSubtitle}" for 4 seconds
154
155command /clearmychat:
156 permission: cchat.clearmychat
157 permission message: {@nopermission}
158 aliases: cmc
159 trigger:
160 loop 150 times:
161 message ""
162 message "&aChat gelert."
163
164command /sc <text>:
165 permission: cchat.staffchat
166 permission message: {@nopermission}
167 executable by: players and console
168 aliases: staffchat, schat
169 trigger:
170 message "{@staffchatPrefix} &a%player%&e: &f %argument%" to console
171 log "[CChat] [StaffChat] %player% -> %arg 1%" to "CChat/StaffChat"
172 loop all players:
173 loop-player has the permission "cchat.staffchat":
174 message "{@staffchatPrefix} &a%player%&e: &f %argument%" to loop-player
175command /ac <text>:
176 permission: cchat.adminchat
177 permission message: {@nopermission}
178 executable by: players and console
179 aliases: adminchat, achat
180 trigger:
181 message "{@adminchatPrefix} &e%player%&e: &f %argument%" to console
182 log "[CChat] [AdminChat] %player% -> %arg 1%" to "CChat/AdminChat"
183 loop all players:
184 loop-player has the permission "cchat.adminchat":
185 message "{@adminchatPrefix} &e%player%&e: &f %argument%" to loop-player
186command /nunmute [<offline player>]:
187 permission: cchat.unmute
188 usage: /unmute <player>
189 executable by: players and console
190 permission message: {@nopermission}
191 trigger:
192 if arg 1 is not set:
193 if player has permission "cchat.unmute":
194 message "{@prefix} &b/unmute <player>"
195 if arg 1 is set:
196 if player has permission "cchat.unmute":
197 set {mute.%arg 1%} to false
198 broadcast "{@prefix} &b%arg 1% wurde unmutet von %player%"
199command /nmute [<offline player>] [<number>]:
200 permission: cchat.mute
201 usage: /mute <player>
202 executable by: players and console
203 permission message: {@nopermission}
204 trigger:
205 make player execute command "mute"
206command /ccheckmute <text>:
207 permission: cchat.checkmute
208 executable by: players and console
209 usage: /checkmute <player>
210 permission message: {@nopermission}
211 trigger:
212 if arg 1 is not set:
213 if player has permission "cchat.mute.check":
214 message "{@prefix} &a/checkmute <player>"
215 if arg 1 is set:
216 if player has permission "cchat.mute.check":
217 if {mute.%arg 1%} is true:
218 message "{@prefix} &a%arg 1% is muted."
219 if player has permission "cchat.mute.check":
220 if {mute.%arg 1%} is false:
221 message "{@prefix} &a%arg 1% is not muted."
222command /nchat [<text>]:
223 permission: cchat.help
224 usage: &cUtiliza &b/nchat help
225 permission message: {@nopermission}
226 executable by: players and console
227 trigger:
228 if arg 1 is not set:
229 if player has permission "nchat.help":
230 make player execute command "/nchat help"
231 if arg 1 is set:
232 if arg 1 is "help":
233 if player has permission "nchat.help":
234 message "&7&l&m---------------------------------------------"
235 message "&c&l/nchat help &a-- Alle Chatkontroll Kommands"
236 message "&c&l/nchat clearchat &a-- Chat leeren"
237 message "&c&l/nchat disable &a-- Chat deaktivieren"
238 message "&c&l/nchat enable &a-- Chat aktivieren"
239 message "&c&l/nchat reload &a-- Reload plugin"
240 message "&c&l/nmute &f[player] &a-- Spieler muten"
241 message "&c&l/nunmute &f[player] &a-- Spieler unmuten"
242 message "&c&l/ncheckmute &f[player] &a-- Mute von einem Spieler checken"
243 message "&c&l/symbols &a-- Liste von allen Chat Symbolen"
244 message "&c&l/ac &a-- Adminchat!"
245 message "&c&l/sc &a-- Staffchat!"
246 message "&c&l/cchat perms&7 &f[2] &a-- Alle Kommands von dem Server"
247 message "&7&l&m---------------------------------------------"
248 else if arg 1 is "enable":
249 if player has the permission "cchat.enable":
250 broadcast " "
251 broadcast "&b&lDer Chat wurde von %player% aktiviert!"
252 broadcast ""
253 set {chat.disabled} to false
254 else if arg 1 is "disable":
255 if player has the permission "cchat.disable":
256 broadcast " "
257 broadcast "&b&lDer Chat wurde von %player% deaktiviert!"
258 broadcast ""
259 set {chat.disabled} to true
260 else if arg 1 is "reload":
261 if player has the permission "cchat.reload":
262 make player execute command "/skript reload CChat.sk"
263 else if arg 1 is "perms":
264 if player has permission "cchat.perms":
265 message "&e&lCChat Perms &bPage 1"
266 message "&bThing &7: &aPerm"
267 message "&b/cchat help&7: &acchat.help"
268 message "&b/cchat disable&7: &acchat.disable"
269 message "&b/cchat enable&7: &acchat.enable"
270 message "&b/cchat clearchat&7: &acchat.clearchat"
271 message "&b/cchat perms&7: &acchat.perms"
272 message "&bBypass disable/mute chat&7: &acchat.bypass"
273 message "&b/cmute &7: &acchat.mute"
274 message "&b/cunmute &7: &acchat.unmute"
275 message "&b/ccheckmute &7: &acchat.checkmute"
276 message "&b/symbols &7: &acchat.lookatsymbols"
277 message "&bSymbols in chat &7: &acchat.symbols"
278 message "&b/ac &7: &acchat.adminchat"
279 message "&b/sc &7: &acchat.staffchat"
280 message "&e&l/cchat perms2"
281 else if arg 1 is "perms2":
282 if player has the permission "cchat.perms":
283 message "&e&lCChat Perms &bPage 2"
284 message "&bThing &7: &aPerm"
285 message "&b/cchat reload &7: &acchat.reload"
286 else if arg 1 is "clearchat":
287 if player has permission "cchat.clearchat":
288 loop 150 times:
289 broadcast ""
290 broadcast "{@prefix} &bChat wurde von %player% geleert!"
291
292on chat:
293 if message contains "Noob":
294 message "{@prefix} Beleidige keine Spieler!"
295 cancel event
296 if message contains "Ez":
297 message "{@prefix} Beleidige keine Spieler!"
298 cancel event
299 if message contains "Puto":
300 message "{@prefix} Beleidige keine Spieler!"
301 cancel event
302 if message contains "Mierda":
303 message "{@prefix} Beleidige keine Spieler!"
304 cancel event
305 if message contains "Raton":
306 message "{@prefix} Beleidige keine Spieler!"
307 cancel event
308 if message contains "Nob":
309 message "{@prefix} Beleidige keine Spieler!"
310 cancel event
311 if message contains "Pendejo":
312 message "{@prefix} Beleidige keine Spieler!"
313 cancel event
314 if message contains "lag":
315 message "{@prefix} Der Server lagt nicht."
316 cancel event
317 if message contains "Rata":
318 message "{@prefix} Beleidige keine Spieler!"
319 cancel event
320 if message contains "Izi":
321 message "{@prefix} Beleidige keine Spieler!"
322 cancel event
323 if message contains "Pinche":
324 message "{@prefix} Beleidige keine Spieler!"
325 cancel event
326 if message contains "joto":
327 message "{@prefix} Beleidige keine Spieler!"
328 cancel event
329 if message contains "help":
330 make player execute command "chat"
331 cancel event
332
333command /msg <player> <text>:
334 description: Flüstere mit einem andern Spieler.
335 usage: /msg <player> <message>
336 aliases: /m
337 trigger:
338 set {chat.private.reply.%player%} to arg 1
339 set {chat.private.reply.%arg 1%} to player
340 send "&c[MSG] &3TO: %arg 1% &e->&c %arg 2%" to player
341 send "&c[MSG] &eFROM: %player% &e->&c %arg 2%" to arg 1
342
343command /reply <text>:
344 description: Reply command.
345 usage: /reply <message>
346 aliases: /r
347 trigger:
348 send "&c[MSG] &3TO: &f%{chat.private.reply.%player%}% &e->&c %arg 1%" to player
349 send "&c[MSG] &eFROM: %player% &e->&c %arg 1%" to {chat.private.reply.%player%}
350
351
352on chat:
353 log "[CChat] %player% -> %message%" to "CChat/playerlogs/%player%"
354 log "[CChat] %player% -> %message%" to "CChat/GlobalChat"
355
356on chat:
357 if {chat.disabled} is true:
358 player doesn't have permission "cchat.bypass"
359 message "{@prefix} &4You can not talk while the chat is disabled."
360 cancel event
361on chat:
362 if {mute.%player%} is more than 0:
363 message "{@prefix} &4You can not talk while you are muted. &b%{mute.%player%}/60% &cminutes left."
364 cancel event
365
366on chat:
367 if player has permission "cchat.symbols":
368 replace all "{heart1}" in message with "â¤"
369 replace all "{heart2}" in message with "â¥"
370 replace all "{heart3}" in message with "♥"
371 replace all "{male}" in message with "♂"
372 replace all "{female}" in message with "♀"
373 replace all "{peace}" in message with "☮"
374 replace all "{checkmark}" in message with "✔"
375 replace all "{x}" in message with "✘"
376 replace all "{plane}" in message with "✈"
377 replace all "{music}" in message with "♪"
378 replace all "{music2}" in message with "♫"
379 replace all "{cross}" in message with "✞"
380 replace all "{snowman}" in message with "☃"
381 replace all "{toxic}" in message with "☢"
382 replace all "{crossbones}" in message with "☠"
383 replace all "{copyright}" in message with "©"
384 replace all "{tm}" in message with "â„¢"
385 replace all "{star1}" in message with "★"
386 replace all "{star2}" in message with "✫"
387 replace all "{star3}" in message with "✪"
388 replace all "{star4}" in message with "✯"
389 replace all "{pi}" in message with "Ï€"
390 replace all "{bio}" in message with "☣"
391 replace all "{crown}" in message with "â™›"
392 replace all "{yingyang}" in message with "☯"
393 replace all "{cloud}" in message with "â˜"
394 replace all "{1}" in message with "➀"
395 replace all "{2}" in message with "âž"
396 replace all "{3}" in message with "âž‚"
397 replace all "{4}" in message with "➃"
398 replace all "{5}" in message with "âž„"
399 replace all "{6}" in message with "âž…"
400 replace all "{7}" in message with "➆"
401 replace all "{8}" in message with "➇"
402 replace all "{9}" in message with "➈"
403 replace all "{10}" in message with "➉"
404
405
406command /symbols:
407 permission: cchat.lookatsymbols
408 usage: /symbols
409 executable by: players and console
410 permission message: {@nopermission}
411 trigger:
412 if player has permission "cchat.lookatsymbols":
413 message "&bChat Symbols"
414 message "&a{heart1} &7= &f⤠&0&m--&a {heart2} &7= &fâ¥"
415 message "&a{heart3} &7= &f♥ &0&m--&a {male} &7= &f♂"
416 message "&a{female} &7= &f♀ &0&m--&a {peace} &7= &f☮"
417 message "&a{checkmark} &7= &f✔ &0&m--&a {x} &7= &f✘"
418 message "&a{plane} &7= &f✈ &0&m--&a {music} &7= &f♪"
419 message "&a{music2} &7= &f♫ &0&m--&a {cross} &7= &f✞"
420 message "&a{snowman} &7= &f☃ &0&m--&a {toxic} &7= &f☢"
421 message "&a{crossbones} &7= &f☠&0&m--&a {copyright} &7= &f©"
422 message "&a{tm} &7= &f™ &0&m--&a {star1} &7= &f★"
423 message "&a{pi} &7= &fπ &0&m--&a {star2} &7= &f✫"
424 message "&a{star3} &7= &f✪ &0&m--&a {star4} &7= &f✯"
425 message "&a{bio} &7= &f☣ &0&m--&a {crown} &7= &f♛"
426 message "&a{yingyang} &7= &f☯ &0&m--&a {cloud} &7= &fâ˜"
427 message "&a{1} &7= &f➀ &0&m---&a {2} &7= &fâž"
428 message "&a{3} &7= &f➂ &0&m---&a {4} &7= &f➃"
429 message "&a{5} &7= &fâž„ &0&m---&a {6} &7= &fâž…"
430 message "&a{7} &7= &f➆ &0&m---&a {8} &7= &f➇"
431 message "&a{9} &7= &f➈ &0&m---&a {10} &7= &f➉"
432
433
434
435on chat:
436 if {@superChatLoggerEnabled} is true:
437 log "(%player's uuid%) %player%: %message%" to "CChatSuperLogger/player/%player%"
438on chat:
439 if {@superChatLoggerEnabled} is true:
440 log "(%player's uuid%) %player%: %message%" to "CChatSuperLogger/uuid/%player's uuid%"
441on chat:
442 if {@superChatLoggerEnabled} is true:
443 log "(%player's uuid%) %player%: %message%" to "CChatSuperLogger/global/player"
444on chat:
445 if {@superChatLoggerEnabled} is true:
446 log "(%player's uuid%) %player%: %message%" to "CChatSuperLogger/global/playeruuid"
447
448command /ver <text>:
449 trigger:
450 if arg-1 is "set":
451 send "&5No puedes ver esto"
452
453command /version <text>:
454 trigger:
455 if arg-1 is "set":
456 send "&5No puedes ver esto"
457
458command /bukit:? <player> <text>:
459 trigger:
460 if arg-1 is "set":
461 send "&5No puedes ver esto"
462 if arg-1 is "player":
463 send "&6No"
464
465
466command /bukkit:? <text>:
467 trigger:
468 send "&No"
469 stop
470
471#======= REPORT ============#
472command /check <text>:
473 usage: /check <player>
474 permission: pro.admin
475 permission message: Du bist kein Admin.
476 trigger:
477 send "&7&m------------------------" to player
478 send "&4%arg 1% &cwurde &4%{report1.%arg 1%}% &6mal Reportet"
479 send "&4%arg 1% &chat &4%{report2.%arg 1%}% &6mal Reportet"
480command /report <player> <text>:
481 usage: /report <player> <reason>
482 trigger:
483 if {report.cooldown.%player%} is false:
484 add 1 to {report1.%arg 1%}
485 add 1 to {report2.%player%}
486 send "&bReport sent to all staff online" to player
487 loop all players:
488 if loop-player have permission "pro.admin":
489 send "&7&m------------------------" to loop-player
490 send "&c&lReport von: &7%player%" to loop-player
491 send "&c&lReporteter: &7%arg 1%" to loop-player
492 send "&c&lGrund: &7%arg 2%" to loop-player
493 send "&7&m------------------------" to loop-player
494 set {report.cooldown.%player%} to true
495 wait 30 seconds
496 set {report.cooldown.%player%} to false
497 if {report.cooldown.%player%} is true:
498 send "&6Bitte warte 30s um ein neuen Report zu senden"
499
500
501
502#=============== Here started Bans ==================#
503
504#
505
506command /nban:
507 permission: nw.admin
508 trigger:
509 send "&c&l&m---------------------------------"
510 send "&f"
511 send "&aSpieler bannen | &b/ban &fplayer"
512 send "&aIP bann | &b/banip &fplayer"
513 send "&aUnbann | &b/unban &fplayer"
514 send "&aSpieler kicken | &b/kick &Fplayer"
515 send "&aBann checken | &b/baninfo &fplayer"
516 send "&f"
517 send "&c&l&m---------------------------------"
518command /ban [<Offlineplayer>] [<Text>]:
519 trigger:
520 if player has permission "{@ban_permission}":
521 if arg 1 is set:
522 if arg 2 is set:
523 set {banned.%arg 1%} to true
524 set {ban.time.%arg 1%} to now
525 set {ban.reason.%arg 1%} to argument-2
526 set {ban.expire.%arg 1%} to "Never"
527 set {ban.bannedby.%arg 1%} to player
528 set {BanIP.%arg 1%} to "False"
529 kick arg 1 due to "&7Banned for &c%arg 2% &7by &c%player%"
530 ban arg 1 due to "&7Banned for &c%arg 2% &7by &c%player%"
531 loop all players:
532 loop-player has permission "{@notify_permission}"
533 send "{@prefix} &c%player% &7banned &c%arg 1% &7Reason: &c%arg 2%" to loop-player
534 else:
535 send "{@prefix} &c/Ban <Player> <Reason>"
536 else:
537 send "{@prefix} &c/Ban <Player> <Reason>"
538 else:
539 send "{@prefix} &cNo permission"
540
541command /banip [<Offlineplayer>] [<Text>]:
542 trigger:
543 if player has permission "{@banip_permission}":
544 if arg 1 is set:
545 if arg 2 is set:
546 set {banned.%arg 1%} to true
547 set {ban.time.%arg 1%} to now
548 set {ban.reason.%arg 1%} to argument-2
549 set {ban.expire.%arg 1%} to "Never"
550 set {ban.bannedby.%arg 1%} to player
551 set {IP.%arg 1%} to ip of arg 1
552 set {BanIP.%arg 1%} to "True"
553 kick arg 1 due to "&7IP-Banned for &c%arg 2% &7by &c%player%"
554 ban arg 1 due to "&7IP-Banned for &c%arg 2% &7by &c%player%"
555 ban ip of arg 1 due to "&7IP-Banned for &c%arg 2% &7by &c%player%"
556 loop all players:
557 loop-player has permission "{@notify_permission}"
558 send "{@prefix} &c%player% &7ip-banned &c%arg 1% &7Reason: &c%arg 2%" to loop-player
559 else:
560 send "{@prefix} &c/Banip <Player> <Reason>"
561 else:
562 send "{@prefix} &c/Banip <Player> <Reason>"
563 else:
564 send "{@prefix} &cNo permission"
565
566command /unban [<offlineplayer>]:
567 trigger:
568 if player has permission "@unban_permission":
569 if arg 1 is set:
570 if {banned.%arg 1%} is true:
571 unban arg-1
572 unban ip of arg 1
573 set {banned.%arg 1%} to false
574 loop all players:
575 loop-player has permission "{@notify_permission}"
576 send "{@prefix} &c%player% &7unbanned &c%arg 1%" to loop-player
577 else:
578 send "{@prefix} &cThis player isn't banned"
579 else:
580 send "{@prefix} &c/Unban <Player>"
581 else:
582 send "{@prefix} &cNo permission"
583
584command /kick [<Offlineplayer>] [<Text>]:
585 trigger:
586 if player has permission "{@kick_permission}":
587 if arg 1 is set:
588 if arg 2 is set:
589 kick arg 1 due to "&7Kicked for &c%arg 2% &7by &c%player%"
590 loop all players:
591 loop-player has permission "{@notify_permission}"
592 send "{@prefix} &c%player% &7kicked &c%arg 1% &7Reason: &c%arg 2%" to loop-player
593 else:
594 send "{@prefix} &c/kick <Player> <Reason>"
595 else:
596 send "{@prefix} &c/kick <Player> <Reason>"
597 else:
598 send "{@prefix} &cKeine Rechte."
599
600command /baninfo [<offlineplayer>]:
601 trigger:
602 if player has permission "{@baninfo_permission}":
603 if arg is set:
604 if {banned.%arg 1%} is true:
605 send "&7&m------------------------"
606 send "&c&lGebannter Spieler&7: %arg 1%"
607 send "&c&lGebannt von&7: %{ban.bannedby.%arg 1%}%"
608 send "&c&lGrund&7: %{ban.reason.%arg 1%}%"
609 send "&c&lLänge vom Bann (EST) &7: %{ban.time.%arg 1%}%"
610 send "&c&lIPbann &7: %{BanIP.%arg 1%}%"
611 send "&c&lablauf&7: %{ban.expire.%arg 1%}%"
612 send "&7&m------------------------"
613 else:
614 send "{@prefix} &cDer Spieler ist nicht gebannt."
615 else:
616 send "{@prefix} &c/Baninfo <Player>"
617 else:
618 send "{@prefix} &cKeine Rechte"
619
620#=========== Here party ===============#
621command /party [<text>] [<player>]:
622 executable by : player
623 trigger:
624 if arg 1 is not set:
625 if {party.%player%} is not set:
626 message "{@prefix} &cYou don't have a party"
627 else:
628 message "{@prefix} &7SimpleParty v1.0 by fikry13"
629 message "Party Leader: &7%{party.%player%}%"
630 set {_partyMember} to ""
631 loop {party.%{party.%player%}%::*}:
632 set {_partyMember} to "%{_partyMember}% %loop-value%"
633 message "Your Party: &7%{_partyMember}%"
634 else if arg 1 is "create":
635 if {party.%player%} is set:
636 message "{@prefix} &cYou alread have a party"
637 else:
638 set {party.%player%} to player
639 message "{@prefix} &aYou Created a party"
640 add player to {party.%player%::*}
641 else if arg 1 is "join":
642 if {party.%player arg%} is not set:
643 message "{@prefix} &cThey don't have any party"
644 else:
645 if {party.%player arg%} is not player arg:
646 message "{@prefix} &cPlayer is not party leader"
647 stop
648 if player arg is not set:
649 message "{@prefix} &cPlayer needed. /party join <player>"
650 else:
651 message "{@prefix} &aYou join %player arg% party"
652 message "{@prefix} &a%player% joins your party" to player arg
653 add player to {party.%player arg%::*}
654 set {party.%player%} to player arg
655 else if arg 1 is "invite":
656 if {party.%player%} is not set:
657 message "{@prefix} &cYou don't have a party"
658 else:
659 if {party.%player%} is not player:
660 message "{@prefix} &cYou have to be a party leader to do this"
661 stop
662 if player arg is not set:
663 message "{@prefix} &cPlayer needed. /party invite <player>"
664 else:
665 message "{@prefix} &aYou invite %player arg% to the party"
666 message "{@prefix} &aYou've been invited by %player% to his party" to player arg
667 add player arg to {party.%player%::*}
668 set {party.%player arg%} to player
669 else if arg 1 is "kick":
670 if {party.%player%} is not set:
671 message "{@prefix} &cYou don't have a party"
672 else:
673 if {party.%player%} is not player:
674 message "{@prefix} &cYou have to be a party leader to do this"
675 stop
676 if player arg is not set:
677 message "{@prefix} &cPlayer needed. /party kick <player>"
678 else:
679 if {party.%player%::*} doesn't contain player arg:
680 message "{@prefix} &cThe player needs to be in your party"
681 stop
682 message "{@prefix} &aYou kick %player arg% from the party"
683 message "{@prefix} &aYou've been kicked by %player% from his party" to player arg
684 loop {party.%player%::*}:
685 if loop-value = player arg:
686 delete {party.%player%::%loop-index%}
687 delete {party.%player arg%}
688 delete {party.%player arg%.chat}
689 else if arg 1 is "leader":
690 if {party.%player%} is not set:
691 message "{@prefix} &cYou don't have a party"
692 else:
693 if {party.%player%} is not player:
694 message "{@prefix} &cYou have to be a party leader to do this"
695 stop
696 if player arg is not set:
697 message "{@prefix} &cPlayer needed. /party leader <player>"
698 else:
699 if {party.%player%::*} doesn't contain player arg:
700 message "{@prefix} &cThe player needs to be in your party"
701 stop
702 message "{@prefix} &aYou make %player arg% as your new party leader"
703 message "{@prefix} &aYou've been promoted by %player%. Now you are the party leader" to player arg
704 loop {party.%player%::*}:
705 set {party.%loop-value%} to player arg
706 add loop-value to {party.%player arg%::*}
707 if loop-value is not player or player arg:
708 message "{@prefix} &a%player arg% is your new party leader." to loop-value
709 delete {party.%player%::*}
710 else if arg 1 is "disband":
711 if {party.%player%} is not set:
712 message "{@prefix} &cYou don't have a party"
713 else:
714 if {party.%player%} is not player:
715 message "{@prefix} &cYou have to be a party leader to do this"
716 stop
717 message "{@prefix} &cYou disband your party"
718 loop {party.%player%::*}:
719 loop-value is not player:
720 message "{@prefix} &cYour party has been disbanded" to loop-value
721 delete {party.%loop-value%.chat}
722 delete {party.%loop-value%}
723 delete {party.%player%}
724 delete {party.%player%.chat}
725 delete {party.%player%::*}
726 else if arg 1 is "leave":
727 if {party.%player%} is not set:
728 message "{@prefix} &cYou don't have a party"
729 else:
730 if {party.%player%} is player:
731 message "{@prefix} &cYou can't leave if you are the leader"
732 stop
733 message "{@prefix} &cYou leave your party"
734 message "{@prefix} &c%player% leave your party" to {party.%player%}
735 loop {party.%{party.%player%}%::*}:
736 if loop-value = player:
737 delete {party.%{party.%player%}%::%loop-index%}
738 delete {party.%player%}
739 delete {party.%player%.chat}
740 else if arg 1 is "setbase":
741 if {party.%player%} is not set:
742 message "{@prefix} &cYou don't have a party"
743 else:
744 if {party.%player%} is not player:
745 message "{@prefix} &cYou have to be a party leader to do this"
746 stop
747 loop {party.%{party.%player%}%::*}:
748 message "{@prefix} &aNew Party Base: &e%player's location%" to loop-value
749 set {party.%player%.base} to player's location
750 else if arg 1 is "base":
751 if {party.%player%} is not set:
752 message "{@prefix} &cYou don't have a party"
753 else:
754 if {party.%{party.%player%}%.base} is not set:
755 message "{@prefix} &cYour party base is not set"
756 stop
757 teleport player to {party.%{party.%player%}%.base}
758 else if arg 1 is "tp":
759 if {party.%player%} is not set:
760 message "{@prefix} &cYou don't have a party"
761 else:
762 if {party.%player%} is player:
763 message "{@prefix} &cYou can't teleport to yourself"
764 stop
765 message "{@prefix} &aYou will teleport to your party leader in 2 seconds"
766 wait 2 seconds
767 teleport player to {party.%player%}
768 message "{@prefix} &aYou've been teleported to your party leader"
769 message "{@prefix} &a%player% have been teleported to you" to {party.%player%}
770 else if arg 1 is "chat":
771 if {party.%player%} is not set:
772 message "{@prefix} &cYou don't have a party"
773 else:
774 if {party.%player%.chat} is true:
775 message "{@prefix} &aYou disabled party chat"
776 set {party.%player%.chat} to false
777 else:
778 message "{@prefix} &aYou enabled party chat"
779 set {party.%player%.chat} to true
780 else if arg 1 is "help":
781 message "&7Commands :"
782 message "&7 - &c&l/party &7: Show party info"
783 message "&7 - &c&l/party help &7: Szshow this help"
784 message "&7 - &c&l/party create &7: Create a party"
785 message "&7 - &c&l/party join <player> &7: Join a player party"
786 if {party.%player%} is player:
787 message "&7 - &c&l/party invite <player> &7: Invite player to your party"
788 message "&7 - &c&l/party kick <player> &7: Kick player from your party"
789 message "&7 - &c&l/party leader <player> &7: Make player new party leader"
790 message "&7 - &c&l/party disband &7: Disband your party"
791 else:
792 message "&7 - &c&l/party leave &7: Leave your party"
793 message "&7 - &c&l/party tp &7: Teleport to party leader"
794 message "&7 - &c&l/party chat &7: Enabled Party Chat"
795
796
797on chat:
798 if {party.%player%.chat} is true:
799 cancel event
800 loop {party.%{party.%player%}%::*}:
801 message "&b[&3Party&b] &e%player% &7: &e%message%" to loop-value
802
803command /networkmanager:
804 aliases: /nw, /network
805 permission: nw.admin
806 trigger:
807 send "&2&l&m-----------------------------------------------------"
808 send "&f"
809 send "&c&l NETWORK PLUS COMMANDS"
810 send "&3&l ADMIN"
811 send "&f"
812 send "&f"
813 send "&f &9&l>> &bChat - &c&l /nchat"
814 send "&f"
815 send "&f &9&l>> &bBanns - &c&l /nban &6&lPlugindev: &e&lPianme"
816 send "&f"
817 send "&f &9&l>> &bBelohnungen - &c&l /nrewards
818 send "&f"
819 send "&f &9&l>> &bParkour - &c&l /nParkour
820 send "&c&l"
821 send "&f &9&l>> &bReload - &c&l /nreload"
822 send "&c&l "
823 send "&c&l "
824 send "&3&l "
825 send "&f"
826 send "&2&l&m-----------------------------------------------------"
827
828command /nreload:
829 trigger:
830 send "&aReload del pluggin &aNetworkManager"
831 wait 3 seconds
832 make player execute command "skript reload NetworkManager.sk"
833 send "&a&lReload correctamente"
834
835
836command /nparkour <text>:
837 usage: &cType &7&l/nparkour help
838 trigger:
839 if player has permission "nw.admin":
840 if arg-1 is "create":
841 send "&3The parkour has create . Before please put the spawn point , type &b/nparkour setspawn"
842
843 if arg-1 is "setspawn":
844 set {nplocation} to location of player
845 make player execute command "hd create pk1 &b&k: &e&lParkour &b&k:"
846 make player execute command "hd addline pk1 &a&lStart"
847 wait 1 second
848 send "&8You have put the spawn correctly"
849 send "&cFinally uses &b/nparkour item. &cTo give parkour item"
850 if arg-1 is "remove":
851 wait 1 second
852 make player execute command "hd remove pk1"
853 send "&6Has remove parkour"
854 if arg-1 is "setlobby":
855 set {npllocation} to location of player
856 send "&a&lYou have put the lobby global correctly"
857 if arg-1 is "help":
858 send "&c&l&m---------------------------------"
859 send "&f"
860 send "&cParkour erstellen &7&l/nparkour create"
861 send "&cSpawn setzen &7&l/nparkour setspawn"
862 send "&cGlobale Lobby &7&l/nparkour setlobby"
863 send "&cParkour entfernen &7&l/nparkour remove"
864 send "&f"
865 send "&c&l&m---------------------------------"
866command /parkour:
867 trigger:
868 clear player's inventory
869 wait 2 tick
870 teleport player to {nplocation}
871 set slot 4 of player to bed named "&4Zurueck"
872 set slot 8 of player to clock named "&4Verlassen"
873 message "&6Viel Glück"
874
875on rightclick:
876 player's tool is a bed
877 name of player's tool is "&4Back":
878 teleport player to {nplocation}
879 send "&5Parkur verlassen."
880
881on rightclick:
882 player's tool is a clock
883 name of player's tool is "&4Leave":
884 teleport player to {npllocation}
885 clear player's inventory
886 send "&aZur lobby zurueck gekehrt."
887#========= REWARDS ============#
888
889command /nrewards:
890 trigger:
891 send "&c&l&m-------------------------------"
892 send "&f"
893 send "&cBelohnungen vom Zombie &f| &b/reward setzombie"
894 send "&cBelohnungen vom Creeper &f| &b/reward setcreeper"
895 send "&cBelohnungen vom Skelet &f| &b/reward setskeleton"
896 send "&cBelohnungen vom Eisengolem &f| &b/reward setiron"
897 send "&cBelohnungen von einer Lohe &f| &b/reward setblaze"
898 send "&cBelohnungen von einer Hexe &f| &b/reward setwitch"
899 send "&f"
900 send "&cMob entfernen &f| &b/remove"
901 send "&F"
902 send "&c&l&m-------------------------------"
903command /reward <text> :
904 permission: op
905 trigger:
906 if arg-1 is "setzombie":
907 spawn 1 zombie pigman at location of player
908 set name of last spawned entity to "&e&lRewards"
909 apply slowness 255 to last spawned entity for 999 days
910 set {kitnpc} to location of player
911 if arg-1 is "setcreeper":
912 spawn 1 creeper at location of player
913 set name of last spawned entity to "&e&lRewards"
914 apply slowness 255 to last spawned entity for 999 days
915 set {kitnpc} to location of player
916 if arg-1 is "setskeleton":
917 spawn 1 skeleton at location of player
918 set name of last spawned entity to "&e&lRewards"
919 apply slowness 255 to last spawned entity for 999 days
920 set {kitnpc} to location of player
921 if arg-1 is "setiron":
922 spawn 1 iron golem at location of player
923 set name of last spawned entity to "&e&lRewards"
924 apply slowness 255 to last spawned entity for 999 days
925 set {kitnpc} to location of player
926 if arg-1 is "setblaze":
927 spawn 1 blaze at location of player
928 set name of last spawned entity to "&e&lRewards"
929 apply slowness 255 to last spawned entity for 999 days
930 set {kitnpc} to location of player
931 if arg-1 is "setwitch":
932 spawn 1 witch at location of player
933 set name of last spawned entity to "&e&lRewards"
934 apply slowness 255 to last spawned entity for 999 days
935 set {kitnpc} to location of player
936
937
938command /remove:
939 permission: op
940 trigger:
941 loop all entities:
942 name of loop-entity contains "&e&lBelohnung"
943 kill loop-entity
944 send "&c&lYou are kill the rewards mobs"
945every second:
946 loop all entities:
947 name of loop-entity contains "&e&lRewards"
948 teleport loop-entity to {kitnpc}
949on damage:
950 name of victim contains "&e&lBelohnung"
951 cancel event
952on right click on entity:
953 name of clicked entity contains "&e&lBelohnung"
954 if {nospam.%player%} is true:
955 send "&bEy tu ! &eDeja de tocarme tan rapido , Mas lento o te matare" to player
956 else:
957 set {nospam.%player%} to true
958 apply blindness 2 to player for 3 seconds
959 apply nausea 2 to player for 3 seconds
960 wait 1 second
961 play raw sound "mob.endermen.death" at player with pitch 10 volume 5
962 make player execute command "rewards" #Or add your command
963 wait 1 second
964 set {nospam.%player%} to false
965on death:
966 set {nospam.%victim%} to false
967on join:
968 set {nospam.%player%} to false
969
970command /rewards:
971 trigger:
972 # Simple système de temps de recharge (cooldown)
973 # {P} = Temps passé / dernière action
974 # ----------------------------------------------
975 if {P} was less than 180 minutes:
976 send "&cDebes de esperar 3 horas para poder tener tu recompenza" to player
977 stop
978
979 execute console command "eco give %player% 100"
980
981 set {P} to now
982#
983
984command /souls <text>:
985 permission: nw.admin
986 usage: &b&lType &c&l/souls help
987 trigger:
988 if arg-1 is "help":
989 send "&c&l&m--------------------------------------------------"
990 send "&f"
991 send "&e&l/souls create &c&l| &f Seele erstellen"
992 send "&e&l/souls delete &c&l| &fSeele loeschen"
993 send "&e&l/souls give &c&l| &fSeelen Schluessel geben"
994 send "&e&l/souls hologram &c&l| &fHologram erstellen"
995 send "&f"
996 send "&c&l&m--------------------------------------------------"
997 if arg-1 is "create":
998 wait 4 ticks
999 set slot 4 of player to ender chest named "&3&lSoul Create of &2%player%."
1000 send "&cPlace the ender chest to location favorite."
1001 if arg-1 is "delete":
1002 wait 1 second
1003 set slot 2 of player to golden hoe named "&3&lDelete souls."
1004 send "&3&lClick to the ender chest for deleted soul"
1005 if arg-1 is "hologram":
1006 wait 1 second
1007 make player execute command "hd create s1 &2&k| &c&lSouls Mistery &2&k|"
1008 make player execute command "hd addline s1 &b&lClick For open"
1009 send "&aHas put the holograms correcly"
1010 if arg-1 is "give":
1011 wait 1 second
1012 give tripwire hook:0 named "&6&lSoul Key" to the player's inventory
1013 send "&c&lYou have &e&lone &c&lkey"
1014
1015
1016
1017on place ender chest:
1018 wait 1 second
1019 set event-block to air
1020 wait 2 second
1021 send "&3&lCreating souls misetery. Please Don't move"
1022 apply slowness 10 to player for 5 seconds
1023 make player execute command "gamerule commandBlockOutput false"
1024 play raw sound "note.pling" at player with pitch 1 volume 10
1025 make player execute command "setblock ~ ~-1 ~ bedrock"
1026 make player execute command "setblock ~ ~ ~ minecraft:beacon"
1027 wait 2 ticks
1028 make player execute command "tp ~-1 ~0 ~0"
1029 make player execute command "setblock ~ ~ ~ minecraft:nether_brick_stairs 0"
1030 wait 2 ticks
1031 make player execute command "tp ~1 ~0 ~-1"
1032 make player execute command "setblock ~ ~ ~ minecraft:nether_brick_stairs 2"
1033 wait 2 ticks
1034 make player execute command "tp ~1 ~0 ~1"
1035 make player execute command "setblock ~ ~ ~ minecraft:nether_brick_stairs 1"
1036 wait 2 ticks
1037 make player execute command "tp ~-1 ~0 ~1"
1038 make player execute command "setblock ~ ~ ~ minecraft:nether_brick_stairs 3"
1039 wait 2 ticks
1040 make player execute command "tp ~0 ~1 ~-1"
1041 make player execute command "setblock ~ ~ ~ minecraft:stone"
1042 wait 2 ticks
1043 make player execute command "tp ~0 ~1 ~0"
1044 make player execute command "setblock ~ ~ ~ minecraft:ender_chest"
1045 wait 2 ticks
1046 make player execute command "setblock ~ ~-1 ~ minecraft:air"
1047 send "&c&lThe Souls has create &e&lcorrecly"
1048 remove ender chest named "&3&lSoul Create of &2%player%." from player's inventory
1049
1050on rightclick on ender chest:
1051 player's tool is a golden hoe
1052 name of player's tool is "&3&lDelete souls.":
1053 make player execute command "hd remove s1"
1054 set block to air
1055
1056on leftclick on ender chest:
1057 cancel event
1058 make player execute command "soul"
1059 push player backwards at speed 2
1060 play raw sound "random.explode" at player with pitch 5 volume 6
1061
1062on rightclick on ender chest:
1063 make player execute command "/presoul"
1064
1065command /soulsmistery:
1066 trigger:
1067 if {soul.%player%} is more than 10:
1068 open chest with 3 rows named "&4&lSoulsMistery Insane" to player
1069 loop 1 times:
1070 play raw sound "note.pling" at player with pitch 1 volume 10
1071 format slot 0 of player with red stained glass pane to be unstealable
1072 format slot 1 of player with white stained glass pane to be unstealable
1073 format slot 2 of player with orange stained glass pane to be unstealable
1074 format slot 3 of player with magenta stained glass pane to be unstealable
1075 format slot 4 of player with torch to be unstealable
1076 format slot 5 of player with blue stained glass pane to be unstealable
1077 format slot 6 of player with pink stained glass pane to be unstealable
1078 format slot 7 of player with yellow stained glass pane to be unstealable
1079 format slot 8 of player with green stained glass pane to be unstealable
1080 format slot 13 of player with pumpkin to be unstealable
1081 format slot 18 of player with red stained glass pane to be unstealable
1082 format slot 19 of player with white stained glass pane to be unstealable
1083 format slot 20 of player with orange stained glass pane to be unstealable
1084 format slot 21 of player with magenta stained glass pane to be unstealable
1085 format slot 22 of player with torch to be unstealable
1086 format slot 23 of player with blue stained glass pane to be unstealable
1087 format slot 24 of player with pink stained glass pane to be unstealable
1088 format slot 25 of player with yellow stained glass pane to be unstealable
1089 format slot 26 of player with green stained glass pane to be unstealable
1090 play raw sound "note.harp" at player with pitch 1 volume 1
1091 wait 3 ticks
1092 format slot 0 of player with green stained glass pane to be unstealable
1093 format slot 1 of player with yellow stained glass pane to be unstealable
1094 format slot 2 of player with pink stained glass pane to be unstealable
1095 format slot 3 of player with red stained glass pane to be unstealable
1096 format slot 4 of player with torch to be unstealable
1097 format slot 5 of player with blue stained glass pane to be unstealable
1098 format slot 6 of player with magenta stained glass pane to be unstealable
1099 format slot 7 of player with yellow stained glass pane to be unstealable
1100 format slot 8 of player with white stained glass pane to be unstealable
1101 format slot 13 of player with ender chest to be unstealable
1102 format slot 18 of player with red stained glass pane to be unstealable
1103 format slot 19 of player with brown stained glass pane to be unstealable
1104 format slot 20 of player with orange stained glass pane to be unstealable
1105 format slot 21 of player with yellow stained glass pane to be unstealable
1106 format slot 22 of player with torch to be unstealable
1107 format slot 23 of player with blue stained glass pane to be unstealable
1108 format slot 24 of player with pink stained glass pane to be unstealable
1109 format slot 25 of player with red stained glass pane to be unstealable
1110 format slot 26 of player with gray stained glass pane to be unstealable
1111 play raw sound "note.harp" at player with pitch 1 volume 1
1112 wait 3 ticks
1113 format slot 0 of player with red stained glass pane to be unstealable
1114 format slot 1 of player with white stained glass pane to be unstealable
1115 format slot 2 of player with orange stained glass pane to be unstealable
1116 format slot 3 of player with magenta stained glass pane to be unstealable
1117 format slot 4 of player with torch to be unstealable
1118 format slot 5 of player with blue stained glass pane to be unstealable
1119 format slot 6 of player with pink stained glass pane to be unstealable
1120 format slot 7 of player with yellow stained glass pane to be unstealable
1121 format slot 8 of player with green stained glass pane to be unstealable
1122 format slot 13 of player with jukebox to be unstealable
1123 format slot 18 of player with red stained glass pane to be unstealable
1124 format slot 19 of player with white stained glass pane to be unstealable
1125 format slot 20 of player with orange stained glass pane to be unstealable
1126 format slot 21 of player with magenta stained glass pane to be unstealable
1127 format slot 22 of player with torch to be unstealable
1128 format slot 23 of player with blue stained glass pane to be unstealable
1129 format slot 24 of player with pink stained glass pane to be unstealable
1130 format slot 25 of player with yellow stained glass pane to be unstealable
1131 format slot 26 of player with green stained glass pane to be unstealable
1132 play raw sound "note.harp" at player with pitch 1 volume 1
1133 wait 3 ticks
1134 format slot 0 of player with green stained glass pane to be unstealable
1135 format slot 1 of player with yellow stained glass pane to be unstealable
1136 format slot 2 of player with pink stained glass pane to be unstealable
1137 format slot 3 of player with red stained glass pane to be unstealable
1138 format slot 4 of player with torch to be unstealable
1139 format slot 5 of player with blue stained glass pane to be unstealable
1140 format slot 6 of player with magenta stained glass pane to be unstealable
1141 format slot 7 of player with yellow stained glass pane to be unstealable
1142 format slot 8 of player with white stained glass pane to be unstealable
1143 format slot 13 of player with beacon to be unstealable
1144 format slot 18 of player with red stained glass pane to be unstealable
1145 format slot 19 of player with brown stained glass pane to be unstealable
1146 format slot 20 of player with orange stained glass pane to be unstealable
1147 format slot 21 of player with yellow stained glass pane to be unstealable
1148 format slot 22 of player with torch to be unstealable
1149 format slot 23 of player with blue stained glass pane to be unstealable
1150 format slot 24 of player with pink stained glass pane to be unstealable
1151 format slot 25 of player with red stained glass pane to be unstealable
1152 format slot 26 of player with gray stained glass pane to be unstealable
1153 play raw sound "note.harp" at player with pitch 1 volume 1
1154 wait 3 ticks
1155 format slot 0 of player with red stained glass pane to be unstealable
1156 format slot 1 of player with white stained glass pane to be unstealable
1157 format slot 2 of player with orange stained glass pane to be unstealable
1158 format slot 3 of player with magenta stained glass pane to be unstealable
1159 format slot 4 of player with torch to be unstealable
1160 format slot 5 of player with blue stained glass pane to be unstealable
1161 format slot 6 of player with pink stained glass pane to be unstealable
1162 format slot 7 of player with yellow stained glass pane to be unstealable
1163 format slot 8 of player with green stained glass pane to be unstealable
1164 format slot 13 of player with tnt to be unstealable
1165 format slot 18 of player with red stained glass pane to be unstealable
1166 format slot 19 of player with white stained glass pane to be unstealable
1167 format slot 20 of player with orange stained glass pane to be unstealable
1168 format slot 21 of player with magenta stained glass pane to be unstealable
1169 format slot 22 of player with torch to be unstealable
1170 format slot 23 of player with blue stained glass pane to be unstealable
1171 format slot 24 of player with pink stained glass pane to be unstealable
1172 format slot 25 of player with yellow stained glass pane to be unstealable
1173 format slot 26 of player with green stained glass pane to be unstealable
1174 play raw sound "note.harp" at player with pitch 1 volume 1
1175 wait 3 ticks
1176 format slot 0 of player with green stained glass pane to be unstealable
1177 format slot 1 of player with yellow stained glass pane to be unstealable
1178 format slot 2 of player with pink stained glass pane to be unstealable
1179 format slot 3 of player with red stained glass pane to be unstealable
1180 format slot 4 of player with torch to be unstealable
1181 format slot 5 of player with blue stained glass pane to be unstealable
1182 format slot 6 of player with magenta stained glass pane to be unstealable
1183 format slot 7 of player with yellow stained glass pane to be unstealable
1184 format slot 8 of player with white stained glass pane to be unstealable
1185 format slot 13 of player with diamond sword to be unstealable
1186 format slot 18 of player with red stained glass pane to be unstealable
1187 format slot 19 of player with brown stained glass pane to be unstealable
1188 format slot 20 of player with orange stained glass pane to be unstealable
1189 format slot 21 of player with yellow stained glass pane to be unstealable
1190 format slot 22 of player with torch to be unstealable
1191 format slot 23 of player with blue stained glass pane to be unstealable
1192 format slot 24 of player with pink stained glass pane to be unstealable
1193 format slot 25 of player with red stained glass pane to be unstealable
1194 format slot 26 of player with gray stained glass pane to be unstealable
1195 play raw sound "note.harp" at player with pitch 1 volume 1
1196 wait 3 ticks
1197 format slot 0 of player with red stained glass pane to be unstealable
1198 format slot 1 of player with white stained glass pane to be unstealable
1199 format slot 2 of player with orange stained glass pane to be unstealable
1200 format slot 3 of player with magenta stained glass pane to be unstealable
1201 format slot 4 of player with torch to be unstealable
1202 format slot 5 of player with blue stained glass pane to be unstealable
1203 format slot 6 of player with pink stained glass pane to be unstealable
1204 format slot 7 of player with yellow stained glass pane to be unstealable
1205 format slot 8 of player with green stained glass pane to be unstealable
1206 format slot 13 of player with snowball to be unstealable
1207 format slot 18 of player with red stained glass pane to be unstealable
1208 format slot 19 of player with white stained glass pane to be unstealable
1209 format slot 20 of player with orange stained glass pane to be unstealable
1210 format slot 21 of player with magenta stained glass pane to be unstealable
1211 format slot 22 of player with torch to be unstealable
1212 format slot 23 of player with blue stained glass pane to be unstealable
1213 format slot 24 of player with pink stained glass pane to be unstealable
1214 format slot 25 of player with yellow stained glass pane to be unstealable
1215 format slot 26 of player with green stained glass pane to be unstealable
1216 play raw sound "note.harp" at player with pitch 1 volume 1
1217 wait 3 ticks
1218 format slot 0 of player with green stained glass pane to be unstealable
1219 format slot 1 of player with yellow stained glass pane to be unstealable
1220 format slot 2 of player with pink stained glass pane to be unstealable
1221 format slot 3 of player with red stained glass pane to be unstealable
1222 format slot 4 of player with torch to be unstealable
1223 format slot 5 of player with blue stained glass pane to be unstealable
1224 format slot 6 of player with magenta stained glass pane to be unstealable
1225 format slot 7 of player with yellow stained glass pane to be unstealable
1226 format slot 8 of player with white stained glass pane to be unstealable
1227 format slot 13 of player with ender pearl to be unstealable
1228 format slot 18 of player with red stained glass pane to be unstealable
1229 format slot 19 of player with brown stained glass pane to be unstealable
1230 format slot 20 of player with orange stained glass pane to be unstealable
1231 format slot 21 of player with yellow stained glass pane to be unstealable
1232 format slot 22 of player with torch to be unstealable
1233 format slot 23 of player with blue stained glass pane to be unstealable
1234 format slot 24 of player with pink stained glass pane to be unstealable
1235 format slot 25 of player with red stained glass pane to be unstealable
1236 format slot 26 of player with gray stained glass pane to be unstealable
1237 play raw sound "note.harp" at player with pitch 1 volume 1
1238 wait 3 ticks
1239 format slot 0 of player with green stained glass pane to be unstealable
1240 format slot 1 of player with yellow stained glass pane to be unstealable
1241 format slot 2 of player with pink stained glass pane to be unstealable
1242 format slot 3 of player with red stained glass pane to be unstealable
1243 format slot 4 of player with torch to be unstealable
1244 format slot 5 of player with blue stained glass pane to be unstealable
1245 format slot 6 of player with magenta stained glass pane to be unstealable
1246 format slot 7 of player with yellow stained glass pane to be unstealable
1247 format slot 8 of player with white stained glass pane to be unstealable
1248 format slot 13 of player with clock to be unstealable
1249 format slot 18 of player with red stained glass pane to be unstealable
1250 format slot 19 of player with brown stained glass pane to be unstealable
1251 format slot 20 of player with orange stained glass pane to be unstealable
1252 format slot 21 of player with yellow stained glass pane to be unstealable
1253 format slot 22 of player with torch to be unstealable
1254 format slot 23 of player with blue stained glass pane to be unstealable
1255 format slot 24 of player with pink stained glass pane to be unstealable
1256 format slot 25 of player with red stained glass pane to be unstealable
1257 format slot 26 of player with gray stained glass pane to be unstealable
1258 play raw sound "note.harp" at player with pitch 1 volume 1
1259 wait 3 ticks
1260 format slot 0 of player with red stained glass pane to be unstealable
1261 format slot 1 of player with white stained glass pane to be unstealable
1262 format slot 2 of player with orange stained glass pane to be unstealable
1263 format slot 3 of player with magenta stained glass pane to be unstealable
1264 format slot 4 of player with torch to be unstealable
1265 format slot 5 of player with blue stained glass pane to be unstealable
1266 format slot 6 of player with pink stained glass pane to be unstealable
1267 format slot 7 of player with yellow stained glass pane to be unstealable
1268 format slot 8 of player with green stained glass pane to be unstealable
1269 format slot 13 of player with pumpkin to be unstealable
1270 format slot 18 of player with red stained glass pane to be unstealable
1271 format slot 19 of player with white stained glass pane to be unstealable
1272 format slot 20 of player with orange stained glass pane to be unstealable
1273 format slot 21 of player with magenta stained glass pane to be unstealable
1274 format slot 22 of player with torch to be unstealable
1275 format slot 23 of player with blue stained glass pane to be unstealable
1276 format slot 24 of player with pink stained glass pane to be unstealable
1277 format slot 25 of player with yellow stained glass pane to be unstealable
1278 format slot 26 of player with green stained glass pane to be unstealable
1279 play raw sound "note.harp" at player with pitch 1 volume 1
1280 wait 3 ticks
1281 format slot 0 of player with green stained glass pane to be unstealable
1282 format slot 1 of player with yellow stained glass pane to be unstealable
1283 format slot 2 of player with pink stained glass pane to be unstealable
1284 format slot 3 of player with red stained glass pane to be unstealable
1285 format slot 4 of player with torch to be unstealable
1286 format slot 5 of player with blue stained glass pane to be unstealable
1287 format slot 6 of player with magenta stained glass pane to be unstealable
1288 format slot 7 of player with yellow stained glass pane to be unstealable
1289 format slot 8 of player with white stained glass pane to be unstealable
1290 format slot 13 of player with ender chest to be unstealable
1291 format slot 18 of player with red stained glass pane to be unstealable
1292 format slot 19 of player with brown stained glass pane to be unstealable
1293 format slot 20 of player with orange stained glass pane to be unstealable
1294 format slot 21 of player with yellow stained glass pane to be unstealable
1295 format slot 22 of player with torch to be unstealable
1296 format slot 23 of player with blue stained glass pane to be unstealable
1297 format slot 24 of player with pink stained glass pane to be unstealable
1298 format slot 25 of player with red stained glass pane to be unstealable
1299 format slot 26 of player with gray stained glass pane to be unstealable
1300 play raw sound "note.harp" at player with pitch 1 volume 1
1301 wait 3 ticks
1302 format slot 0 of player with red stained glass pane to be unstealable
1303 format slot 1 of player with white stained glass pane to be unstealable
1304 format slot 2 of player with orange stained glass pane to be unstealable
1305 format slot 3 of player with magenta stained glass pane to be unstealable
1306 format slot 4 of player with torch to be unstealable
1307 format slot 5 of player with blue stained glass pane to be unstealable
1308 format slot 6 of player with pink stained glass pane to be unstealable
1309 format slot 7 of player with yellow stained glass pane to be unstealable
1310 format slot 8 of player with green stained glass pane to be unstealable
1311 format slot 13 of player with jukebox to be unstealable
1312 format slot 18 of player with red stained glass pane to be unstealable
1313 format slot 19 of player with white stained glass pane to be unstealable
1314 format slot 20 of player with orange stained glass pane to be unstealable
1315 format slot 21 of player with magenta stained glass pane to be unstealable
1316 format slot 22 of player with torch to be unstealable
1317 format slot 23 of player with blue stained glass pane to be unstealable
1318 format slot 24 of player with pink stained glass pane to be unstealable
1319 format slot 25 of player with yellow stained glass pane to be unstealable
1320 format slot 26 of player with green stained glass pane to be unstealable
1321 play raw sound "note.harp" at player with pitch 1 volume 1
1322 wait 3 ticks
1323 format slot 0 of player with green stained glass pane to be unstealable
1324 format slot 1 of player with yellow stained glass pane to be unstealable
1325 format slot 2 of player with pink stained glass pane to be unstealable
1326 format slot 3 of player with red stained glass pane to be unstealable
1327 format slot 4 of player with torch to be unstealable
1328 format slot 5 of player with blue stained glass pane to be unstealable
1329 format slot 6 of player with magenta stained glass pane to be unstealable
1330 format slot 7 of player with yellow stained glass pane to be unstealable
1331 format slot 8 of player with white stained glass pane to be unstealable
1332 format slot 13 of player with beacon to be unstealable
1333 format slot 18 of player with red stained glass pane to be unstealable
1334 format slot 19 of player with brown stained glass pane to be unstealable
1335 format slot 20 of player with orange stained glass pane to be unstealable
1336 format slot 21 of player with yellow stained glass pane to be unstealable
1337 format slot 22 of player with torch to be unstealable
1338 format slot 23 of player with blue stained glass pane to be unstealable
1339 format slot 24 of player with pink stained glass pane to be unstealable
1340 format slot 25 of player with red stained glass pane to be unstealable
1341 format slot 26 of player with gray stained glass pane to be unstealable
1342 play raw sound "note.harp" at player with pitch 1 volume 1
1343 wait 3 ticks
1344 format slot 0 of player with red stained glass pane to be unstealable
1345 format slot 1 of player with white stained glass pane to be unstealable
1346 format slot 2 of player with orange stained glass pane to be unstealable
1347 format slot 3 of player with magenta stained glass pane to be unstealable
1348 format slot 4 of player with torch to be unstealable
1349 format slot 5 of player with blue stained glass pane to be unstealable
1350 format slot 6 of player with pink stained glass pane to be unstealable
1351 format slot 7 of player with yellow stained glass pane to be unstealable
1352 format slot 8 of player with green stained glass pane to be unstealable
1353 format slot 13 of player with tnt to be unstealable
1354 format slot 18 of player with red stained glass pane to be unstealable
1355 format slot 19 of player with white stained glass pane to be unstealable
1356 format slot 20 of player with orange stained glass pane to be unstealable
1357 format slot 21 of player with magenta stained glass pane to be unstealable
1358 format slot 22 of player with torch to be unstealable
1359 format slot 23 of player with blue stained glass pane to be unstealable
1360 format slot 24 of player with pink stained glass pane to be unstealable
1361 format slot 25 of player with yellow stained glass pane to be unstealable
1362 format slot 26 of player with green stained glass pane to be unstealable
1363 play raw sound "note.harp" at player with pitch 1 volume 1
1364 wait 3 ticks
1365 format slot 0 of player with green stained glass pane to be unstealable
1366 format slot 1 of player with yellow stained glass pane to be unstealable
1367 format slot 2 of player with pink stained glass pane to be unstealable
1368 format slot 3 of player with red stained glass pane to be unstealable
1369 format slot 4 of player with torch to be unstealable
1370 format slot 5 of player with blue stained glass pane to be unstealable
1371 format slot 6 of player with magenta stained glass pane to be unstealable
1372 format slot 7 of player with yellow stained glass pane to be unstealable
1373 format slot 8 of player with white stained glass pane to be unstealable
1374 format slot 13 of player with diamond sword to be unstealable
1375 format slot 18 of player with red stained glass pane to be unstealable
1376 format slot 19 of player with brown stained glass pane to be unstealable
1377 format slot 20 of player with orange stained glass pane to be unstealable
1378 format slot 21 of player with yellow stained glass pane to be unstealable
1379 format slot 22 of player with torch to be unstealable
1380 format slot 23 of player with blue stained glass pane to be unstealable
1381 format slot 24 of player with pink stained glass pane to be unstealable
1382 format slot 25 of player with red stained glass pane to be unstealable
1383 format slot 26 of player with gray stained glass pane to be unstealable
1384 play raw sound "note.harp" at player with pitch 1 volume 1
1385 wait 3 ticks
1386 format slot 0 of player with red stained glass pane to be unstealable
1387 format slot 1 of player with white stained glass pane to be unstealable
1388 format slot 2 of player with orange stained glass pane to be unstealable
1389 format slot 3 of player with magenta stained glass pane to be unstealable
1390 format slot 4 of player with torch to be unstealable
1391 format slot 5 of player with blue stained glass pane to be unstealable
1392 format slot 6 of player with pink stained glass pane to be unstealable
1393 format slot 7 of player with yellow stained glass pane to be unstealable
1394 format slot 8 of player with green stained glass pane to be unstealable
1395 format slot 13 of player with snowball to be unstealable
1396 format slot 18 of player with red stained glass pane to be unstealable
1397 format slot 19 of player with white stained glass pane to be unstealable
1398 format slot 20 of player with orange stained glass pane to be unstealable
1399 format slot 21 of player with magenta stained glass pane to be unstealable
1400 format slot 22 of player with torch to be unstealable
1401 format slot 23 of player with blue stained glass pane to be unstealable
1402 format slot 24 of player with pink stained glass pane to be unstealable
1403 format slot 25 of player with yellow stained glass pane to be unstealable
1404 format slot 26 of player with green stained glass pane to be unstealable
1405 play raw sound "note.harp" at player with pitch 1 volume 1
1406 wait 3 ticks
1407 format slot 0 of player with green stained glass pane to be unstealable
1408 format slot 1 of player with yellow stained glass pane to be unstealable
1409 format slot 2 of player with pink stained glass pane to be unstealable
1410 format slot 3 of player with red stained glass pane to be unstealable
1411 format slot 4 of player with torch to be unstealable
1412 format slot 5 of player with blue stained glass pane to be unstealable
1413 format slot 6 of player with magenta stained glass pane to be unstealable
1414 format slot 7 of player with yellow stained glass pane to be unstealable
1415 format slot 8 of player with white stained glass pane to be unstealable
1416 format slot 13 of player with ender pearl to be unstealable
1417 format slot 18 of player with red stained glass pane to be unstealable
1418 format slot 19 of player with brown stained glass pane to be unstealable
1419 format slot 20 of player with orange stained glass pane to be unstealable
1420 format slot 21 of player with yellow stained glass pane to be unstealable
1421 format slot 22 of player with torch to be unstealable
1422 format slot 23 of player with blue stained glass pane to be unstealable
1423 format slot 24 of player with pink stained glass pane to be unstealable
1424 format slot 25 of player with red stained glass pane to be unstealable
1425 format slot 26 of player with gray stained glass pane to be unstealable
1426 play raw sound "note.harp" at player with pitch 1 volume 1
1427 wait 3 ticks
1428 format slot 0 of player with green stained glass pane to be unstealable
1429 format slot 1 of player with yellow stained glass pane to be unstealable
1430 format slot 2 of player with pink stained glass pane to be unstealable
1431 format slot 3 of player with red stained glass pane to be unstealable
1432 format slot 4 of player with torch to be unstealable
1433 format slot 5 of player with blue stained glass pane to be unstealable
1434 format slot 6 of player with magenta stained glass pane to be unstealable
1435 format slot 7 of player with yellow stained glass pane to be unstealable
1436 format slot 8 of player with white stained glass pane to be unstealable
1437 format slot 13 of player with clock to be unstealable
1438 format slot 18 of player with red stained glass pane to be unstealable
1439 format slot 19 of player with brown stained glass pane to be unstealable
1440 format slot 20 of player with orange stained glass pane to be unstealable
1441 format slot 21 of player with yellow stained glass pane to be unstealable
1442 format slot 22 of player with torch to be unstealable
1443 format slot 23 of player with blue stained glass pane to be unstealable
1444 format slot 24 of player with pink stained glass pane to be unstealable
1445 format slot 25 of player with red stained glass pane to be unstealable
1446 format slot 26 of player with gray stained glass pane to be unstealable
1447 play raw sound "random.explode" at player with pitch 1 volume 1
1448 wait 3 tick
1449 format slot 0 of player with green stained glass pane to be unstealable
1450 format slot 1 of player with yellow stained glass pane to be unstealable
1451 format slot 2 of player with pink stained glass pane to be unstealable
1452 format slot 3 of player with red stained glass pane to be unstealable
1453 format slot 4 of player with torch to be unstealable
1454 format slot 5 of player with blue stained glass pane to be unstealable
1455 format slot 6 of player with magenta stained glass pane to be unstealable
1456 format slot 7 of player with yellow stained glass pane to be unstealable
1457 format slot 8 of player with white stained glass pane to be unstealable
1458 format slot 13 of player with ender chest to be unstealable
1459 format slot 18 of player with red stained glass pane to be unstealable
1460 format slot 19 of player with brown stained glass pane to be unstealable
1461 format slot 20 of player with orange stained glass pane to be unstealable
1462 format slot 21 of player with yellow stained glass pane to be unstealable
1463 format slot 22 of player with torch to be unstealable
1464 format slot 23 of player with blue stained glass pane to be unstealable
1465 format slot 24 of player with pink stained glass pane to be unstealable
1466 format slot 25 of player with red stained glass pane to be unstealable
1467 format slot 26 of player with gray stained glass pane to be unstealable
1468 play raw sound "note.harp" at player with pitch 1 volume 1
1469 wait 3 ticks
1470 format slot 0 of player with red stained glass pane to be unstealable
1471 format slot 1 of player with white stained glass pane to be unstealable
1472 format slot 2 of player with orange stained glass pane to be unstealable
1473 format slot 3 of player with magenta stained glass pane to be unstealable
1474 format slot 4 of player with torch to be unstealable
1475 format slot 5 of player with blue stained glass pane to be unstealable
1476 format slot 6 of player with pink stained glass pane to be unstealable
1477 format slot 7 of player with yellow stained glass pane to be unstealable
1478 format slot 8 of player with green stained glass pane to be unstealable
1479 format slot 13 of player with jukebox to be unstealable
1480 format slot 18 of player with red stained glass pane to be unstealable
1481 format slot 19 of player with white stained glass pane to be unstealable
1482 format slot 20 of player with orange stained glass pane to be unstealable
1483 format slot 21 of player with magenta stained glass pane to be unstealable
1484 format slot 22 of player with torch to be unstealable
1485 format slot 23 of player with blue stained glass pane to be unstealable
1486 format slot 24 of player with pink stained glass pane to be unstealable
1487 format slot 25 of player with yellow stained glass pane to be unstealable
1488 format slot 26 of player with green stained glass pane to be unstealable
1489 play raw sound "note.harp" at player with pitch 1 volume 1
1490 wait 3 ticks
1491 format slot 0 of player with green stained glass pane to be unstealable
1492 format slot 1 of player with yellow stained glass pane to be unstealable
1493 format slot 2 of player with pink stained glass pane to be unstealable
1494 format slot 3 of player with red stained glass pane to be unstealable
1495 format slot 4 of player with torch to be unstealable
1496 format slot 5 of player with blue stained glass pane to be unstealable
1497 format slot 6 of player with magenta stained glass pane to be unstealable
1498 format slot 7 of player with yellow stained glass pane to be unstealable
1499 format slot 8 of player with white stained glass pane to be unstealable
1500 format slot 13 of player with beacon to be unstealable
1501 format slot 18 of player with red stained glass pane to be unstealable
1502 format slot 19 of player with brown stained glass pane to be unstealable
1503 format slot 20 of player with orange stained glass pane to be unstealable
1504 format slot 21 of player with yellow stained glass pane to be unstealable
1505 format slot 22 of player with torch to be unstealable
1506 format slot 23 of player with blue stained glass pane to be unstealable
1507 format slot 24 of player with pink stained glass pane to be unstealable
1508 format slot 25 of player with red stained glass pane to be unstealable
1509 format slot 26 of player with gray stained glass pane to be unstealable
1510 play raw sound "note.harp" at player with pitch 1 volume 1
1511 wait 3 ticks
1512 format slot 0 of player with red stained glass pane to be unstealable
1513 format slot 1 of player with white stained glass pane to be unstealable
1514 format slot 2 of player with orange stained glass pane to be unstealable
1515 format slot 3 of player with magenta stained glass pane to be unstealable
1516 format slot 4 of player with torch to be unstealable
1517 format slot 5 of player with blue stained glass pane to be unstealable
1518 format slot 6 of player with pink stained glass pane to be unstealable
1519 format slot 7 of player with yellow stained glass pane to be unstealable
1520 format slot 8 of player with green stained glass pane to be unstealable
1521 format slot 13 of player with tnt to be unstealable
1522 format slot 18 of player with red stained glass pane to be unstealable
1523 format slot 19 of player with white stained glass pane to be unstealable
1524 format slot 20 of player with orange stained glass pane to be unstealable
1525 format slot 21 of player with magenta stained glass pane to be unstealable
1526 format slot 22 of player with torch to be unstealable
1527 format slot 23 of player with blue stained glass pane to be unstealable
1528 format slot 24 of player with pink stained glass pane to be unstealable
1529 format slot 25 of player with yellow stained glass pane to be unstealable
1530 format slot 26 of player with green stained glass pane to be unstealable
1531 play raw sound "note.harp" at player with pitch 1 volume 1
1532 wait 3 ticks
1533 format slot 0 of player with green stained glass pane to be unstealable
1534 format slot 1 of player with yellow stained glass pane to be unstealable
1535 format slot 2 of player with pink stained glass pane to be unstealable
1536 format slot 3 of player with red stained glass pane to be unstealable
1537 format slot 4 of player with torch to be unstealable
1538 format slot 5 of player with blue stained glass pane to be unstealable
1539 format slot 6 of player with magenta stained glass pane to be unstealable
1540 format slot 7 of player with yellow stained glass pane to be unstealable
1541 format slot 8 of player with white stained glass pane to be unstealable
1542 format slot 13 of player with diamond sword to be unstealable
1543 format slot 18 of player with red stained glass pane to be unstealable
1544 format slot 19 of player with brown stained glass pane to be unstealable
1545 format slot 20 of player with orange stained glass pane to be unstealable
1546 format slot 21 of player with yellow stained glass pane to be unstealable
1547 format slot 22 of player with torch to be unstealable
1548 format slot 23 of player with blue stained glass pane to be unstealable
1549 format slot 24 of player with pink stained glass pane to be unstealable
1550 format slot 25 of player with red stained glass pane to be unstealable
1551 format slot 26 of player with gray stained glass pane to be unstealable
1552 play raw sound "note.harp" at player with pitch 1 volume 1
1553 wait 3 ticks
1554 format slot 0 of player with red stained glass pane to be unstealable
1555 format slot 1 of player with white stained glass pane to be unstealable
1556 format slot 2 of player with orange stained glass pane to be unstealable
1557 format slot 3 of player with magenta stained glass pane to be unstealable
1558 format slot 4 of player with torch to be unstealable
1559 format slot 5 of player with blue stained glass pane to be unstealable
1560 format slot 6 of player with pink stained glass pane to be unstealable
1561 format slot 7 of player with yellow stained glass pane to be unstealable
1562 format slot 8 of player with green stained glass pane to be unstealable
1563 format slot 13 of player with snowball to be unstealable
1564 format slot 18 of player with red stained glass pane to be unstealable
1565 format slot 19 of player with white stained glass pane to be unstealable
1566 format slot 20 of player with orange stained glass pane to be unstealable
1567 format slot 21 of player with magenta stained glass pane to be unstealable
1568 format slot 22 of player with torch to be unstealable
1569 format slot 23 of player with blue stained glass pane to be unstealable
1570 format slot 24 of player with pink stained glass pane to be unstealable
1571 format slot 25 of player with yellow stained glass pane to be unstealable
1572 format slot 26 of player with green stained glass pane to be unstealable
1573 play raw sound "note.harp" at player with pitch 1 volume 1
1574 wait 3 ticks
1575 format slot 0 of player with green stained glass pane to be unstealable
1576 format slot 1 of player with yellow stained glass pane to be unstealable
1577 format slot 2 of player with pink stained glass pane to be unstealable
1578 format slot 3 of player with red stained glass pane to be unstealable
1579 format slot 4 of player with torch to be unstealable
1580 format slot 5 of player with blue stained glass pane to be unstealable
1581 format slot 6 of player with magenta stained glass pane to be unstealable
1582 format slot 7 of player with yellow stained glass pane to be unstealable
1583 format slot 8 of player with white stained glass pane to be unstealable
1584 format slot 13 of player with ender pearl to be unstealable
1585 format slot 18 of player with red stained glass pane to be unstealable
1586 format slot 19 of player with brown stained glass pane to be unstealable
1587 format slot 20 of player with orange stained glass pane to be unstealable
1588 format slot 21 of player with yellow stained glass pane to be unstealable
1589 format slot 22 of player with torch to be unstealable
1590 format slot 23 of player with blue stained glass pane to be unstealable
1591 format slot 24 of player with pink stained glass pane to be unstealable
1592 format slot 25 of player with red stained glass pane to be unstealable
1593 format slot 26 of player with gray stained glass pane to be unstealable
1594 play raw sound "note.harp" at player with pitch 1 volume 1
1595 wait 3 ticks
1596 format slot 0 of player with green stained glass pane to be unstealable
1597 format slot 1 of player with yellow stained glass pane to be unstealable
1598 format slot 2 of player with pink stained glass pane to be unstealable
1599 format slot 3 of player with red stained glass pane to be unstealable
1600 format slot 4 of player with torch to be unstealable
1601 format slot 5 of player with blue stained glass pane to be unstealable
1602 format slot 6 of player with magenta stained glass pane to be unstealable
1603 format slot 7 of player with yellow stained glass pane to be unstealable
1604 format slot 8 of player with white stained glass pane to be unstealable
1605 format slot 13 of player with clock to be unstealable
1606 format slot 18 of player with red stained glass pane to be unstealable
1607 format slot 19 of player with brown stained glass pane to be unstealable
1608 format slot 20 of player with orange stained glass pane to be unstealable
1609 format slot 21 of player with yellow stained glass pane to be unstealable
1610 format slot 22 of player with torch to be unstealable
1611 format slot 23 of player with blue stained glass pane to be unstealable
1612 format slot 24 of player with pink stained glass pane to be unstealable
1613 format slot 25 of player with red stained glass pane to be unstealable
1614 format slot 26 of player with gray stained glass pane to be unstealable
1615 play raw sound "random.explode" at player with pitch 1 volume 1
1616 make player execute command "pianme123"
1617 close player's inventory
1618 remove 10 from {soul.%player%}
1619 else:
1620 send "&c&lDu hast keine Seelen mehr"
1621 close player's inventory
1622
1623
1624command /pianme123:
1625 trigger:
1626 chance of 35%:
1627 execute console command "eco give %player% 100"
1628 broadcast "&a%player% &ehat &a100 Coins &egewonnen"
1629 send "&c&l&m---------------------------------"
1630 send "&f"
1631 send " &7&LDu hast"
1632 send " &b&l100 Coins &7&Lgewonnen"
1633 send "&f"
1634 send "&c&l&m---------------------------------"
1635 stop
1636 chance of 25%:
1637 execute console command "eco give %player% 250"
1638 broadcast "&a%player% &ehat &a250 Coins &egewonnen"
1639 send "&c&l&m---------------------------------"
1640 send "&f"
1641 send " &7&LDu hast"
1642 send " &b&l100 Coins &7&Lgewonnen"
1643 send "&f"
1644 send "&c&l&m---------------------------------"
1645 stop
1646 chance of 45%:
1647 execute console command "eco give %player% 50"
1648 broadcast "&a%player% &ehat &a&l50 Coins &egewonnen"
1649 send "&c&l&m---------------------------------"
1650 send "&f"
1651 send " &7&LDu hast"
1652 send " &b&l50 Coins &7&Lgewonnen"
1653 send "&f"
1654 send "&c&l&m---------------------------------"
1655 stop
1656 chance of 37%:
1657 execute console command "eco give %player% 130"
1658 broadcast "&a%player% &ehat &a130 Coins &egewonnen"
1659 send "&c&l&m---------------------------------"
1660 send "&f"
1661 send " &7&LDu hast"
1662 send " &b&l130 Coins &7&Lgewonnen"
1663 send "&f"
1664 send "&c&l&m---------------------------------"
1665 stop
1666
1667
1668on rightclick:
1669 if event-block is green stained clay:
1670 set {_waited} to difference between {soul.lastused} and now
1671 if {soul.%player%} is more than 10:
1672 if {_waited} is less than a seconds:
1673 send "&b&lYou have to wait %difference between a seconds and {_waited}% before you can use the SoulMistery"
1674 play note bass at player with pitch 1
1675 stop
1676 else:
1677 set {soul.lastused} to now
1678 remove 10 from {soul.%player%}
1679 make player execute command "soulsmistery"
1680
1681on rightclick:
1682 if event-block is end portal frame:
1683 open chest with 4 rows named "&a&lMistery Insane" to player
1684 wait 3 ticks
1685 format slot 13 of player with book named "&3&LSouls" with lore "%{soul.%player%}%" to run [make player execute command "/soul"]
1686 format slot 23 of player with green stained glass pane to be unstealable
1687
1688
1689
1690command /presoul:
1691 trigger:
1692 open chest with 3 rows named "&e&lSoulMistery" to player
1693 wait 5 ticks
1694 format slot 10 of player with red stained clay named "&e&lCANCEL" with lore "&7Click for cancel" to run [make player execute command "/cancel"]
1695 format slot 13 of player with enchantment table named "&b&lOPTIONS of soul" with lore "&5More options" to run [make player execute command "/optionss"]
1696 format slot 16 of player with green stained clay named "&a&lCONFIRM" with lore "&7Click to confirm" to run [make player execute command "/soulsmistery"]
1697 format slot 0 of player with black stained glass pane to be unstealable
1698 format slot 1 of player with black stained glass pane to be unstealable
1699 format slot 2 of player with black stained glass pane to be unstealable
1700 format slot 3 of player with black stained glass pane to be unstealable
1701 format slot 4 of player with black stained glass pane to be unstealable
1702 format slot 5 of player with black stained glass pane to be unstealable
1703 format slot 6 of player with black stained glass pane to be unstealable
1704 format slot 7 of player with black stained glass pane to be unstealable
1705 format slot 8 of player with black stained glass pane to be unstealable
1706 format slot 18 of player with black stained glass pane to be unstealable
1707 format slot 19 of player with black stained glass pane to be unstealable
1708 format slot 20 of player with black stained glass pane to be unstealable
1709 format slot 21 of player with black stained glass pane to be unstealable
1710 format slot 22 of player with black stained glass pane to be unstealable
1711 format slot 23 of player with black stained glass pane to be unstealable
1712 format slot 24 of player with black stained glass pane to be unstealable
1713 format slot 25 of player with black stained glass pane to be unstealable
1714 format slot 26 of player with black stained glass pane to be unstealable
1715
1716
1717command /cancel:
1718 trigger:
1719 close player's inventory
1720 send "&f"
1721 send "&c&lYou have cancel the soul Mistery"
1722
1723command /optionss:
1724 trigger:
1725 open chest with 5 rows named "&e&lSoulMistery" to player
1726 wait 3 tick
1727 format slot 19 of player with diamond named "&e&lDouble Roullete" with lore "&7Price: &d&l1000 Coins" to run [make player execute command "/doubleroullete"]
1728 format slot 22 of player with slimeball named "&e&lTripple Roulette" with lore "&7Price: &d&l5000 Coins" to run [make player execute command "/tripplerouulete"]
1729 format slot 25 of player with emerald named "&e&lStop Roullete" with lore "&7Price: &d&l20000 Coins" to run [make player execute command "/stoproullete"]
1730 format slot 39 of player with book named "&b&lYou have souls" with lore "&a %{soul.%player%}%" to run [make player execute command "/soul"]
1731 format slot 41 of player with pumpkin named "&6&lCreate By Pianme" with lore "&cDeveloper" to be unstealable
1732command /gsouls <player> <int>:
1733 usage: &b&lType &c&l/gsouls player amount
1734 trigger:
1735 if player have permission "nw.admin":
1736 add argument 2 to {soul.%arg 1%}
1737 send "&a&lWaiting"
1738 wait 2 seconds
1739 send "&a&lSuccess!"
1740 send "&aAdded %arg 2% souls to %arg 1%"
1741 send "&aPlayer %arg 1% now have &6&l» &a%{soul.%arg 1%}% souls "
1742
1743
1744command /soul:
1745 trigger:
1746 if player have permission "soul.player":
1747 send "&b&l&m--------------------------------------"
1748 send "&f"
1749 send " &e&lDu hast "
1750 send "&f"
1751 send " &b&l%{soul.%player%}% &7/&f100 &b&lSeelen."
1752 send "&f"
1753 send "&b&l&m--------------------------------------"
1754 else:
1755 send "&b/ltype &f&l/soul"
1756
1757
1758on quit:
1759 set leave message to "&2[&4-&2] %player%"