· 6 years ago · Nov 17, 2019, 06:42 PM
1Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
2Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6Direct3D:
7 Version: Direct3D 11.0 [level 11.1]
8 Renderer: Radeon RX 570 Series (ID=0x67df)
9 Vendor:
10 VRAM: 4076 MB
11 Driver: 25.20.15027.9004
12Begin MonoManager ReloadAssembly
13- Completed reload, in 2.777 seconds
14<RI> Initializing input.
15
16<RI> Input initialized.
17
18<RI> Initialized touch support.
19
20UnloadTime: 42.956600 ms
212019-11-17T12:34:36 0.026 INF [Steamworks.NET] SteamAPI_Init() ok
222019-11-17T12:34:36 0.141 INF Texture quality is set to 1
232019-11-17T12:34:36 0.143 INF Precaching...
242019-11-17T12:34:36 0.211 INF Precaching file: 7DaysToDie_Data/resources.assets
252019-11-17T12:34:37 0.452 INF [EAC] Initializing ...
262019-11-17T12:34:37 0.465 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
272019-11-17T12:34:45 8.937 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
282019-11-17T12:34:45 8.943 INF Precaching file: Data/Bundles/blocktextureatlases
292019-11-17T12:34:46 9.388 INF Precaching file: Data/Bundles/terraintextures
302019-11-17T12:34:46 9.739 INF Precaching done
312019-11-17T12:34:47 11.071 INF Loading main scene
32Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
33UnloadTime: 2.679400 ms
342019-11-17T12:34:47 11.280 INF Awake
352019-11-17T12:34:48 11.371 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
36Localization language: English
37
38(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
39
402019-11-17T12:34:48 11.385 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
412019-11-17T12:34:48 11.386 INF System information:
422019-11-17T12:34:48 11.386 INF OS: Windows 10 (10.0.0) 64bit
432019-11-17T12:34:48 11.386 INF CPU: AMD Ryzen 5 2600X Six-Core Processor (cores: 12)
442019-11-17T12:34:48 11.386 INF RAM: 16316 MB
452019-11-17T12:34:48 11.386 INF GPU: Radeon RX 570 Series (4076 MB)
462019-11-17T12:34:48 11.392 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
472019-11-17T12:34:48 11.393 INF Last played version: Alpha 18.1
482019-11-17T12:34:48 11.393 INF Local UTC offset: -6 hours
492019-11-17T12:34:48 11.413 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-17__12-34-11.txt
502019-11-17T12:34:48 11.414 INF Not running in Big Picture Mode, no on-screen keyboard available
512019-11-17T12:34:48 11.415 INF Starting PlayerInputManager...
522019-11-17T12:34:48 11.511 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
53Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
54Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
55Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
56Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
57Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
58Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
592019-11-17T12:34:48 11.726 INF Starting UserProfileManager...
602019-11-17T12:34:48 11.869 INF Occlusion: Awake
612019-11-17T12:34:48 11.890 INF ApplyAllOptions streaming True, budget 3668.4 MB
622019-11-17T12:34:48 11.891 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
632019-11-17T12:34:48 11.891 INF Texture quality is set to 1
642019-11-17T12:34:48 11.891 INF ApplyTextureFilter 1, AF Enable
652019-11-17T12:34:48 12.236 INF [MODS] No mods folder found
662019-11-17T12:34:48 12.302 INF Loading permissions file at 'C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
672019-11-17T12:34:49 12.422 INF Loading permissions file done.
682019-11-17T12:34:49 12.501 INF Awake done in 1220 ms
69Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
70Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
71Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
72
73Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
74Total: 21.911900 ms (FindLiveObjects: 0.291800 ms CreateObjectMapping: 0.050200 ms MarkObjects: 21.491700 ms DeleteObjects: 0.077400 ms)
75
762019-11-17T12:34:49 12.913 INF User joined: Gamevixen
772019-11-17T12:34:49 13.034 INF Reloading serveradmin.xml
782019-11-17T12:34:49 13.034 INF Loading permissions file at 'C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
792019-11-17T12:34:49 13.034 INF Loading permissions file done.
802019-11-17T12:34:51 14.408 INF UMA Overlay loading took 540 ms
812019-11-17T12:34:51 14.410 INF UMA Slot loading took 1 ms
822019-11-17T12:34:52 16.350 INF LoadTextureArraysForQuality quality -1 to 1, reload False
832019-11-17T12:34:53 17.147 INF WorldStaticData.Init() needed 2.490s
842019-11-17T12:34:54 18.252 INF [Steamworks.NET] Login ok.
852019-11-17T12:34:55 18.527 INF AchievementManager: Received stats and achievements from Steam
862019-11-17T12:34:58 21.639 INF NET: Starting server protocols
872019-11-17T12:34:58 21.775 INF NET: LiteNetLib server started
882019-11-17T12:34:58 21.776 INF [Steamworks.NET] NET: Server started
892019-11-17T12:34:58 21.777 INF Started thread SteamNetworkingServer
902019-11-17T12:34:58 21.778 INF StartGame
912019-11-17T12:34:58 21.821 INF Persistent GamePrefs saved
92GamePref.AdminFileName = serveradmin.xml
93GamePref.AirDropFrequency = 72
94GamePref.AirDropMarker = True
95GamePref.AutopilotMode = 0
96GamePref.BedrollDeadZoneSize = 30
97GamePref.BedrollExpiryTime = 60
98GamePref.BlockDamageAI = 100
99GamePref.BlockDamageAIBM = 100
100GamePref.BlockDamagePlayer = 100
101GamePref.BloodMoonEnemyCount = 8
102GamePref.BloodMoonFrequency = 14
103GamePref.BloodMoonRange = 0
104GamePref.BloodMoonWarning = 8
105GamePref.BuildCreate = False
106GamePref.ConnectToServerIP = 127.0.0.1
107GamePref.ConnectToServerPort = 26900
108GamePref.ControlPanelEnabled = False
109GamePref.ControlPanelPort = 8080
110GamePref.CraftTimer =
111GamePref.CreateLevelDim = 8
112GamePref.CreateLevelName = My Level
113GamePref.CreativeMenuEnabled = False
114GamePref.DayCount = 3
115GamePref.DayLightLength = 18
116GamePref.DayNightLength = 120
117GamePref.DebugMenuEnabled = False
118GamePref.DebugMenuShowTasks = False
119GamePref.DebugStopEnemiesMoving = False
120GamePref.DropOnDeath = 0
121GamePref.DropOnQuit = 0
122GamePref.DynamicSpawner =
123GamePref.EACEnabled = False
124GamePref.EnemyDifficulty = 0
125GamePref.EnemySpawnMode = True
126GamePref.FavoriteServersList =
127GamePref.FragLimit = 20
128GamePref.GameDifficulty = 0
129GamePref.GameGuidClient =
130GamePref.GameMode = GameModeSurvival
131GamePref.GameName = ZambieKillaz
132GamePref.GameNameClient = My Game
133GamePref.GameVersion = Alpha 18.1
134GamePref.GameWorld = Navezgane
135GamePref.HideCommandExecutionLog = 0
136GamePref.JoiningOptions = True
137GamePref.LandClaimCount = 1
138GamePref.LandClaimDeadZone = 30
139GamePref.LandClaimDecayMode = 2
140GamePref.LandClaimExpiryTime = 3
141GamePref.LandClaimOfflineDurabilityModifier = 4
142GamePref.LandClaimOnlineDurabilityModifier = 4
143GamePref.LandClaimSize = 41
144GamePref.LastGameResetRevision = 13
145GamePref.LastLoadedPrefab =
146GamePref.LastLoadedPrefabSize =
147GamePref.LootAbundance = 200
148GamePref.LootRespawnDays = 5
149GamePref.LootTimer =
150GamePref.MatchLength = 10
151GamePref.MaxSpawnedAnimals = 50
152GamePref.MaxSpawnedZombies = 60
153GamePref.MaxUncoveredMapChunksPerPlayer = 524288
154GamePref.NoGraphicsMode = False
155GamePref.OptionsAA = 1
156GamePref.OptionsAllowController = True
157GamePref.OptionsAmbientVolumeLevel = 0.1163793
158GamePref.OptionsAudioOcclusion = False
159GamePref.OptionsBackgroundGlobalOpacity = 0.75
160GamePref.OptionsControllerVibration = True
161GamePref.OptionsDeferredLighting = True
162GamePref.OptionsDisableChunkLODs = False
163GamePref.OptionsDynamicMusicDailyTime = 0.3
164GamePref.OptionsDynamicMusicEnabled = False
165GamePref.OptionsFieldOfView = 65
166GamePref.OptionsFieldOfViewNew = 65
167GamePref.OptionsForegroundGlobalOpacity = 1
168GamePref.OptionsGamma = 1.175
169GamePref.OptionsGfxBloom = True
170GamePref.OptionsGfxDOF = False
171GamePref.OptionsGfxMotionBlur = 1
172GamePref.OptionsGfxOcclusion = True
173GamePref.OptionsGfxSSAO = True
174GamePref.OptionsGfxSSReflections = 0
175GamePref.OptionsGfxSunShafts = True
176GamePref.OptionsGraphicsQuality = 1
177GamePref.OptionsGrassDistance = 1
178GamePref.OptionsHudOpacity = 1
179GamePref.OptionsHudSize = 2
180GamePref.OptionsInterfaceSensitivity = 0.75
181GamePref.OptionsInvertMouse = False
182GamePref.OptionsJournalPopup = True
183GamePref.OptionsLODDistance = 0.5
184GamePref.OptionsMenuMusicVolumeLevel = 0.03965517
185GamePref.OptionsMicVolumeLevel = 0.2801724
186GamePref.OptionsMouseSensitivity = 0.5
187GamePref.OptionsMusicVolumeLevel = 0.125
188GamePref.OptionsOverallAudioVolumeLevel = 0.0775862
189GamePref.OptionsPlayChanceFrequency = 3
190GamePref.OptionsPlayChanceProbability = 0.983
191GamePref.OptionsPlayerModel = playerFemale
192GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
193GamePref.OptionsPOICulling = 1
194GamePref.OptionsReflectedShadows = False
195GamePref.OptionsReflectionBounces = 1
196GamePref.OptionsReflectionCullList = Default
197GamePref.OptionsReflectionFarClip = 30
198GamePref.OptionsReflectionQuality = 1
199GamePref.OptionsReflectionRefreshMode = ViaScripting
200GamePref.OptionsReflectionRefreshRate = 0
201GamePref.OptionsReflectionShadowDistance = 0
202GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
203GamePref.OptionsResolution = 0
204GamePref.OptionsScreenBoundsValue = 1
205GamePref.OptionsShadowDistance = 1
206GamePref.OptionsShowCompass = True
207GamePref.OptionsShowCrosshair = True
208GamePref.OptionsStabSpawnBlocksOnGround = True
209GamePref.OptionsStreamingMipmapsBudget = 4096
210GamePref.OptionsStreamingMipmapsEnabled = True
211GamePref.OptionsTempCelsius = False
212GamePref.OptionsTextureFilter = 1
213GamePref.OptionsTextureQuality = 1
214GamePref.OptionsTreeDistance = 4
215GamePref.OptionsTreeQuality = 1
216GamePref.OptionsUMATextureQuality = 1
217GamePref.OptionsViewDistance = 6
218GamePref.OptionsVoiceChatEnabled = True
219GamePref.OptionsVoiceVolumeLevel = 0.2456897
220GamePref.OptionsVsync = 1
221GamePref.OptionsWaterParticleLimiter = 0.5
222GamePref.OptionsWaterQuality = 1
223GamePref.OptionsZoomMouseSensitivity = 0.5
224GamePref.PartySharedKillRange = 10000
225GamePref.PersistentPlayerProfiles = True
226GamePref.PlayerAutologin = False
227GamePref.PlayerId = 76561198874183955
228GamePref.PlayerKillingMode = 2
229GamePref.PlayerName = Gamevixen
230GamePref.PlayerSafeZoneHours = 7
231GamePref.PlayerSafeZoneLevel = 5
232GamePref.PlayerToken =
233GamePref.RebuildMap = False
234GamePref.SaveGameFolder = C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves
235GamePref.SelectionContextMode = 0
236GamePref.SelectionOperationMode = 0
237GamePref.ServerAdminSlots = 0
238GamePref.ServerAdminSlotsPermission = 0
239GamePref.ServerDescription =
240GamePref.ServerDisabledNetworkProtocols =
241GamePref.ServerIP =
242GamePref.ServerIsPublic = True
243GamePref.ServerLoginConfirmationText =
244GamePref.ServerMaxAllowedViewDistance = 12
245GamePref.ServerMaxPlayerCount = 4
246GamePref.ServerMaxWorldTransferSpeedKiBs = 512
247GamePref.ServerName = Default Server
248GamePref.ServerPort = 26900
249GamePref.ServerReservedSlots = 0
250GamePref.ServerReservedSlotsPermission = 100
251GamePref.ServerVisibility = 1
252GamePref.ServerWebsiteURL =
253GamePref.ShowFriendPlayerOnMap = True
254GamePref.TelnetEnabled = False
255GamePref.TelnetFailedLoginLimit = 10
256GamePref.TelnetFailedLoginsBlocktime = 10
257GamePref.TelnetPort = 25003
258GamePref.TerminalWindowEnabled = True
259GamePref.UNUSED_OptionsBloom =
260GamePref.UNUSED_OptionsDOF =
261GamePref.UNUSED_OptionsImageEffects =
262GamePref.UNUSED_OptionsMotionBlur =
263GamePref.UNUSED_OptionsObjectBlur =
264GamePref.UNUSED_OptionsSSAO =
265GamePref.UNUSED_OptionsSunShafts =
266GamePref.UserDataFolder = C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie
267GamePref.WorldGenSeed =
268GamePref.WorldGenSize = 8192
269GamePref.XPMultiplier = 125
270GamePref.ZombieBMMove = 0
271GamePref.ZombieFeralMove = 0
272GamePref.ZombieMove = 0
273GamePref.ZombieMoveNight = 0
274GamePref.ZombiePlayers = True
275GameStat.AirDropFrequency = 0
276GameStat.AirDropMarker = False
277GameStat.AllowedViewDistance = 12
278GameStat.AnimalCount = 0
279GameStat.AutoParty = False
280GameStat.BedrollExpiryTime = 45
281GameStat.BlockDamagePlayer = 100
282GameStat.BloodMoonDay = 0
283GameStat.BloodMoonEnemyCount = 8
284GameStat.BloodMoonWarning = 8
285GameStat.ChunkStabilityEnabled = True
286GameStat.CraftTimer =
287GameStat.CurrentRoundIx = 0
288GameStat.DayLightLength = 18
289GameStat.DayLimitActive = False
290GameStat.DayLimitThisRound = 0
291GameStat.DropOnDeath = 1
292GameStat.DropOnQuit = 0
293GameStat.EnemyCount = 0
294GameStat.EnemyDifficulty = Normal
295GameStat.EnemySpawnMode = True
296GameStat.FragLimitActive = False
297GameStat.FragLimitThisRound = 0
298GameStat.GameDifficulty = 2
299GameStat.GameDifficultyBonus = 1
300GameStat.GameModeId = 0
301GameStat.GameState = 0
302GameStat.GlobalMessageToShow =
303GameStat.IsCreativeMenuEnabled = False
304GameStat.IsFlyingEnabled = False
305GameStat.IsPlayerCollisionEnabled = True
306GameStat.IsPlayerDamageEnabled = True
307GameStat.IsResetMapOnRestart = False
308GameStat.IsSaveSupplyCrates = True
309GameStat.IsSpawnEnemies = True
310GameStat.IsSpawnNearOtherPlayer = False
311GameStat.IsTeleportEnabled = False
312GameStat.IsVersionCheckDone = True
313GameStat.LandClaimCount = 1
314GameStat.LandClaimDeadZone = 30
315GameStat.LandClaimDecayMode = 0
316GameStat.LandClaimExpiryTime = 3
317GameStat.LandClaimOfflineDurabilityModifier = 32
318GameStat.LandClaimOnlineDurabilityModifier = 32
319GameStat.LandClaimSize = 41
320GameStat.LoadScene =
321GameStat.LootTimer =
322GameStat.OptionsPOICulling = 0
323GameStat.PartySharedKillRange = 100
324GameStat.PlayerKillingMode = KillStrangersOnly
325GameStat.ScoreDiedMultiplier = -5
326GameStat.ScorePlayerKillMultiplier = 1
327GameStat.ScoreZombieKillMultiplier = 1
328GameStat.ShowAllPlayersOnMap = False
329GameStat.ShowFriendPlayerOnMap = True
330GameStat.ShowSpawnWindow = False
331GameStat.ShowWindow =
332GameStat.ShowZombieCounter = False
333GameStat.TimeLimitActive = False
334GameStat.TimeLimitThisRound = 0
335GameStat.TimeOfDayIncPerSec = 20
336GameStat.XPMultiplier = 100
337GameStat.ZombieHordeMeter = False
3382019-11-17T12:34:58 21.848 INF StartAsServer
339WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
340ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3412019-11-17T12:34:59 22.406 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
3422019-11-17T12:34:59 22.406 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
3432019-11-17T12:34:59 22.406 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
3442019-11-17T12:35:10 33.394 INF Block IDs with mapping
3452019-11-17T12:35:10 33.394 INF BlockIDs from Mapping
3462019-11-17T12:35:11 35.006 INF Item IDs with mapping
3472019-11-17T12:35:11 35.006 INF ItemIDs from Mapping
3482019-11-17T12:35:20 43.691 INF createWorld: Navezgane, ZambieKillaz, GameModeSurvival
3492019-11-17T12:35:20 43.692 INF Occlusion: Enabled
3502019-11-17T12:35:20 43.933 INF Started thread ChunkRegeneration
3512019-11-17T12:35:20 43.933 INF Started thread ChunkCalc
3522019-11-17T12:35:20 44.272 INF World.Load: Navezgane
3532019-11-17T12:35:20 44.280 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
3542019-11-17T12:35:20 44.282 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
3552019-11-17T12:35:23 46.536 INF ShapeControllers: 64
3562019-11-17T12:35:33 56.628 INF Started thread GenerateChunks
3572019-11-17T12:35:33 56.877 INF Loading dtm raw file took 248ms
3582019-11-17T12:35:33 57.041 INF Biomes image size w= 3072, h = 3072
3592019-11-17T12:35:33 57.186 INF Loading and creating biomes took 309ms
3602019-11-17T12:35:35 59.298 INF Loading and creating shader control textures took 2112ms
3612019-11-17T12:35:36 59.773 INF Loading and parsing of generator took 474ms
3622019-11-17T12:35:36 60.188 INF Started thread SaveChunks C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves/Navezgane/ZambieKillaz\Region
3632019-11-17T12:35:37 61.134 INF [DECO] read 107/203
3642019-11-17T12:35:38 61.783 INF AstarManager Init
3652019-11-17T12:35:39 62.709 INF Weather Packages Created FROM BIOMES
3662019-11-17T12:35:39 62.709 INF createWorld() done
3672019-11-17T12:35:39 62.710 INF Calculating world hashes
3682019-11-17T12:35:39 62.712 INF Loading players.xml
3692019-11-17T12:35:39 63.079 INF Created player with id=171
3702019-11-17T12:35:39 63.247 WRN InitBreadCrumbs Gamevixen (-1284.4, 63.1, 827.4)
3712019-11-17T12:35:39 63.251 INF Loaded player
3722019-11-17T12:35:40 63.918 INF VehicleManager C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves/Navezgane/ZambieKillaz/vehicles.dat, loaded 0
373Detail rendering shaders not found for the active render pipeline, falling back to default shader.
374
375(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
376
377Detail rendering shaders not found for the active render pipeline, falling back to default shader.
378
379(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
380
3812019-11-17T12:35:40 64.125 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
3822019-11-17T12:35:40 64.125 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
3832019-11-17T12:35:40 64.125 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
3842019-11-17T12:35:40 64.125 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
3852019-11-17T12:35:40 64.125 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 125, default = 100
3862019-11-17T12:35:40 64.127 INF Origin Reposition (0.0, 0.0, 0.0) to (-1280.0, 48.0, 816.0)
387Detail rendering shaders not found for the active render pipeline, falling back to default shader.
388
389(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
390
3912019-11-17T12:35:40 64.277 INF OpenSpawnWindow
3922019-11-17T12:35:40 64.332 INF StartGame done
393Detail rendering shaders not found for the active render pipeline, falling back to default shader.
394
395(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
396
397Detail rendering shaders not found for the active render pipeline, falling back to default shader.
398
399(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
400
401Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
402Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
403Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
404Detail rendering shaders not found for the active render pipeline, falling back to default shader.
405
406(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
407
408Calling Animator.GotoState on Synchronize layer
409
410(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
411
412Detail rendering shaders not found for the active render pipeline, falling back to default shader.
413
414(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
415
416Detail rendering shaders not found for the active render pipeline, falling back to default shader.
417
418(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
419
420NullReferenceException: Object reference not set to an instance of an object
421 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
422 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
423 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
424 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
425 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
426 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
427 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
428
429(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
430
431Detail rendering shaders not found for the active render pipeline, falling back to default shader.
432
433(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
434
435Detail rendering shaders not found for the active render pipeline, falling back to default shader.
436
437(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
438
439Detail rendering shaders not found for the active render pipeline, falling back to default shader.
440
441(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
442
443Detail rendering shaders not found for the active render pipeline, falling back to default shader.
444
445(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
446
447Detail rendering shaders not found for the active render pipeline, falling back to default shader.
448
449(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
450
451Detail rendering shaders not found for the active render pipeline, falling back to default shader.
452
453(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
454
4552019-11-17T12:35:43 67.276 INF [Steamworks.NET] GameServer.Init successful
456Detail rendering shaders not found for the active render pipeline, falling back to default shader.
457
458(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
459
460Detail rendering shaders not found for the active render pipeline, falling back to default shader.
461
462(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
463
464Detail rendering shaders not found for the active render pipeline, falling back to default shader.
465
466(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
467
468Detail rendering shaders not found for the active render pipeline, falling back to default shader.
469
470(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
471
472Detail rendering shaders not found for the active render pipeline, falling back to default shader.
473
474(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
475
476Detail rendering shaders not found for the active render pipeline, falling back to default shader.
477
478(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
479
4802019-11-17T12:35:44 68.016 INF Respawn almost done
4812019-11-17T12:35:44 68.024 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1284, 63, 827): localplayer
4822019-11-17T12:35:44 68.080 INF DMS Entered Game!
4832019-11-17T12:35:45 68.369 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130577260513288, public IP=74.195.171.239
4842019-11-17T12:35:45 68.383 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
4852019-11-17T12:35:45 68.668 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992289431, server SteamID=90130577260513288, server public IP=74.195.171.239, server port=26900
4862019-11-17T12:35:45 68.673 INF [Steamworks.NET] Lobby entered: 109775240992289431
487NullReferenceException: Object reference not set to an instance of an object
488 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
489 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
490 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
491 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
492 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
493 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
494 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
495
496(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
497
498NullReferenceException: Object reference not set to an instance of an object
499 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
500 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
501 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
502 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
503 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
504 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
505 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
506
507(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
508
5092019-11-17T12:35:48 72.083 INF Calculating hashes took 9372 ms (world size 683 MiB)
5102019-11-17T12:35:49 73.000 INF [DECO] written 107/203
511NullReferenceException: Object reference not set to an instance of an object
512 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
513 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
514 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
515 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
516 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
517 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
518 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
519
520(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
521
522NullReferenceException: Object reference not set to an instance of an object
523 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
524 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
525 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
526 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
527 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
528 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
529 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
530
531(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
532
533NullReferenceException: Object reference not set to an instance of an object
534 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
535 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
536 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
537 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
538 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
539 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
540 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
541
542(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
543
544NullReferenceException: Object reference not set to an instance of an object
545 at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
546 at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
547 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
548 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
549 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
550 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
551 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
552
553(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
554
5552019-11-17T12:35:56 80.027 INF Saving 44 of chunks took 60ms
5562019-11-17T12:35:57 81.151 INF Disconnect
5572019-11-17T12:35:57 81.156 INF [NET] ServerShutdown
5582019-11-17T12:35:57 81.156 INF NET: Stopping server protocols
5592019-11-17T12:35:57 81.171 INF NET: LiteNetLib server stopped
5602019-11-17T12:35:57 81.176 INF Exited thread SteamNetworkingServer
5612019-11-17T12:35:57 81.177 INF [Steamworks.NET] NET: Server stopped
5622019-11-17T12:35:57 81.178 INF SaveAndCleanupWorld
5632019-11-17T12:35:57 81.242 INF Saving 44 of chunks took 39ms
5642019-11-17T12:35:57 81.251 INF [Steamworks.NET] Stopping server
5652019-11-17T12:35:57 81.291 INF [Steamworks.NET] Exiting Lobby
5662019-11-17T12:35:57 81.310 INF AstarManager Cleanup
5672019-11-17T12:35:57 81.314 INF World.Unload
5682019-11-17T12:35:57 81.330 INF Exited thread GenerateChunks
5692019-11-17T12:35:57 81.354 INF Exited thread SaveChunks C:\Users\Lisa Farris\AppData\Roaming/7DaysToDie/Saves/Navezgane/ZambieKillaz\Region
5702019-11-17T12:35:58 81.769 INF World.Cleanup
5712019-11-17T12:35:58 81.773 INF Exited thread ChunkRegeneration
5722019-11-17T12:35:58 81.778 INF Exited thread ChunkCalc
5732019-11-17T12:35:58 81.781 INF VehicleManager saving 0 (0 / 0)
5742019-11-17T12:35:58 81.831 INF Persistent GamePrefs saved
5752019-11-17T12:35:59 83.054 INF Preparing quit
5762019-11-17T12:35:59 83.058 INF Persistent GamePrefs saved
5772019-11-17T12:35:59 83.060 INF Cleanup
5782019-11-17T12:35:59 83.103 INF AchievementManager.Cleanup
5792019-11-17T12:35:59 83.352 INF Terminating threads
5802019-11-17T12:35:59 83.352 INF OnApplicationQuit
5812019-11-17T12:35:59 83.353 INF Terminating threads
5822019-11-17T12:35:59 83.353 INF OnApplicationQuit
583Setting up 6 worker threads for Enlighten.
584 Thread -> id: 3a6c -> priority: 1
585 Thread -> id: 3084 -> priority: 1
586 Thread -> id: 704 -> priority: 1
587 Thread -> id: 3634 -> priority: 1
588 Thread -> id: 2be4 -> priority: 1
589 Thread -> id: 1be8 -> priority: 1