· 7 years ago · Sep 08, 2018, 05:50 PM
1-- a basic garage implementation
2
3-- vehicle db
4MySQL.createCommand("vRP/vehicles_table", [[
5CREATE TABLE IF NOT EXISTS vrp_user_vehicles(
6 user_id INTEGER,
7 vehicle VARCHAR(100),
8 CONSTRAINT pk_user_vehicles PRIMARY KEY(user_id,vehicle),
9 CONSTRAINT fk_user_vehicles_users FOREIGN KEY(user_id) REFERENCES vrp_users(id) ON DELETE CASCADE
10);
11]])
12
13MySQL.createCommand("vRP/add_vehicle","INSERT IGNORE INTO vrp_user_vehicles(user_id,vehicle) VALUES(@user_id,@vehicle)")
14MySQL.createCommand("vRP/remove_vehicle","DELETE FROM vrp_user_vehicles WHERE user_id = @user_id AND vehicle = @vehicle")
15MySQL.createCommand("vRP/get_vehicles","SELECT vehicle FROM vrp_user_vehicles WHERE user_id = @user_id")
16MySQL.createCommand("vRP/get_vehicle","SELECT vehicle FROM vrp_user_vehicles WHERE user_id = @user_id AND vehicle = @vehicle")
17
18-- init
19MySQL.execute("vRP/vehicles_table")
20
21-- load config
22
23local cfg = module("cfg/garages")
24local cfg_inventory = module("cfg/inventory")
25local vehicle_groups = cfg.garage_types
26local lang = vRP.lang
27
28local garages = cfg.garages
29
30-- garage menus
31
32local garage_menus = {}
33
34for group,vehicles in pairs(vehicle_groups) do
35 local veh_type = vehicles._config.vtype or "default"
36
37 local menu = {
38 name=lang.garage.title({group}),
39 css={top = "75px", header_color="rgba(255,125,0,0.75)"}
40 }
41 garage_menus[group] = menu
42
43 menu[lang.garage.owned.title()] = {function(player,choice)
44 local user_id = vRP.getUserId(player)
45 if user_id ~= nil then
46 -- init tmpdata for rents
47 local tmpdata = vRP.getUserTmpTable(user_id)
48 if tmpdata.rent_vehicles == nil then
49 tmpdata.rent_vehicles = {}
50 end
51
52
53 -- build nested menu
54 local kitems = {}
55 local submenu = {name=lang.garage.title({lang.garage.owned.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
56 submenu.onclose = function()
57 vRP.openMenu(player,menu)
58 end
59
60 local choose = function(player, choice)
61 local vname = kitems[choice]
62 if vname then
63 -- spawn vehicle
64 local vehicle = vehicles[vname]
65 if vehicle then
66 vRP.closeMenu(player)
67 vRPclient.spawnGarageVehicle(player,{veh_type,vname})
68 end
69 end
70 end
71
72 -- get player owned vehicles
73 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(pvehicles, affected)
74 -- add rents to whitelist
75 for k,v in pairs(tmpdata.rent_vehicles) do
76 if v then -- check true, prevent future neolua issues
77 table.insert(pvehicles,{vehicle = k})
78 end
79 end
80
81 for k,v in pairs(pvehicles) do
82 local vehicle = vehicles[v.vehicle]
83 if vehicle then
84 submenu[vehicle[1]] = {choose,vehicle[3]}
85 kitems[vehicle[1]] = v.vehicle
86 end
87 end
88
89 vRP.openMenu(player,submenu)
90 end)
91 end
92 end,lang.garage.owned.description()}
93
94 menu[lang.garage.buy.title()] = {function(player,choice)
95 local user_id = vRP.getUserId(player)
96 if user_id ~= nil then
97
98 -- build nested menu
99 local kitems = {}
100 local submenu = {name=lang.garage.title({lang.garage.buy.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
101 submenu.onclose = function()
102 vRP.openMenu(player,menu)
103 end
104
105 local choose = function(player, choice)
106 local vname = kitems[choice]
107 if vname then
108 -- buy vehicle
109 local vehicle = vehicles[vname]
110 if vehicle and vRP.tryPayment(user_id,vehicle[2]) then
111 MySQL.execute("vRP/add_vehicle", {user_id = user_id, vehicle = vname})
112
113 vRPclient.notify(player,{lang.money.paid({vehicle[2]})})
114 vRP.closeMenu(player)
115 else
116 vRPclient.notify(player,{lang.money.not_enough()})
117 end
118 end
119 end
120
121 -- get player owned vehicles (indexed by vehicle type name in lower case)
122 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
123 local pvehicles = {}
124 for k,v in pairs(_pvehicles) do
125 pvehicles[string.lower(v.vehicle)] = true
126 end
127
128 -- for each existing vehicle in the garage group
129 for k,v in pairs(vehicles) do
130 if k ~= "_config" and pvehicles[string.lower(k)] == nil then -- not already owned
131 submenu[v[1]] = {choose,lang.garage.buy.info({v[2],v[3]})}
132 kitems[v[1]] = k
133 end
134 end
135
136 vRP.openMenu(player,submenu)
137 end)
138 end
139 end,lang.garage.buy.description()}
140
141 menu[lang.garage.sell.title()] = {function(player,choice)
142 local user_id = vRP.getUserId(player)
143 if user_id ~= nil then
144
145 -- build nested menu
146 local kitems = {}
147 local submenu = {name=lang.garage.title({lang.garage.sell.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
148 submenu.onclose = function()
149 vRP.openMenu(player,menu)
150 end
151
152 local choose = function(player, choice)
153 local vname = kitems[choice]
154 if vname then
155-- sell vehicle
156 local vehicle = vehicles[vname]
157 if vehicle then
158 local price = math.ceil((vehicle[2]cfg.sell_factor)1)
159
160 MySQL.query("vRP/get_vehicle", {user_id = user_id, vehicle = vname}, function(rows, affected)
161 if #rows > 0 then -- has vehicle
162
163 MySQL.execute("vRP/remove_vehicle", {user_id = user_id, vehicle = vname})
164
165 local usergivenMoney = 0
166 if usergivenMoney = 0 then
167 vRP.giveMoney(user_id,price)
168 local usergivenMoney = 1
169 delay(1000)
170 wait(1000)
171 sleep(1000)
172 local user.givenMoney = 0
173
174
175 vRPclient.notify(player,{lang.money.received({price})})
176 vRP.closeMenu(player)
177 else
178 vRPclient.notify(player,{lang.common.not_found()})
179 end
180 end)
181 end
182 end
183 end
184
185 -- get player owned vehicles (indexed by vehicle type name in lower case)
186 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
187 local pvehicles = {}
188 for k,v in pairs(_pvehicles) do
189 pvehicles[string.lower(v.vehicle)] = true
190 end
191
192 -- for each existing vehicle in the garage group
193 for k,v in pairs(pvehicles) do
194 local vehicle = vehicles[k]
195 if vehicle then -- not already owned
196 local price = math.ceil((vehicle[2]*cfg.sell_factor)*1)
197 submenu[vehicle[1]] = {choose,lang.garage.buy.info({price,vehicle[3]})}
198 kitems[vehicle[1]] = k
199 end
200 end
201
202 vRP.openMenu(player,submenu)
203 end)
204 end
205 end,lang.garage.sell.description()}
206
207 menu[lang.garage.rent.title()] = {function(player,choice)
208 local user_id = vRP.getUserId(player)
209 if user_id ~= nil then
210 -- init tmpdata for rents
211 local tmpdata = vRP.getUserTmpTable(user_id)
212 if tmpdata.rent_vehicles == nil then
213 tmpdata.rent_vehicles = {}
214 end
215
216 -- build nested menu
217 local kitems = {}
218 local submenu = {name=lang.garage.title({lang.garage.rent.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
219 submenu.onclose = function()
220 vRP.openMenu(player,menu)
221 end
222
223 local choose = function(player, choice)
224 local vname = kitems[choice]
225 if vname then
226 -- rent vehicle
227 local vehicle = vehicles[vname]
228 if vehicle then
229 local price = math.ceil((vehicle[2]*cfg.rent_factor)*1)
230 if vRP.tryPayment(user_id,price) then
231 -- add vehicle to rent tmp data
232 tmpdata.rent_vehicles[vname] = true
233
234 vRPclient.notify(player,{lang.money.paid({price})})
235 vRP.closeMenu(player)
236 else
237 vRPclient.notify(player,{lang.money.not_enough()})
238 end
239 end
240 end
241 end
242
243 -- get player owned vehicles (indexed by vehicle type name in lower case)
244 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
245 local pvehicles = {}
246 for k,v in pairs(_pvehicles) do
247 pvehicles[string.lower(v.vehicle)] = true
248 end
249
250 -- add rents to blacklist
251 for k,v in pairs(tmpdata.rent_vehicles) do
252 pvehicles[string.lower(k)] = true
253 end
254
255 -- for each existing vehicle in the garage group
256 for k,v in pairs(vehicles) do
257 if k ~= "_config" and pvehicles[string.lower(k)] == nil then -- not already owned
258 local price = math.ceil((v[2]*cfg.rent_factor)*1)
259 submenu[v[1]] = {choose,lang.garage.buy.info({price,v[3]})}
260 kitems[v[1]] = k
261 end
262 end
263
264 vRP.openMenu(player,submenu)
265 end)
266 end
267 end,lang.garage.rent.description()}
268
269 menu[lang.garage.store.title()] = {function(player,choice)
270 vRPclient.despawnGarageVehicle(player,{veh_type,15})
271 end, lang.garage.store.description()}
272end
273
274local function build_client_garages(source)
275 local user_id = vRP.getUserId(source)
276 if user_id ~= nil then
277 for k,v in pairs(garages) do
278 local gtype,x,y,z = table.unpack(v)
279
280 local group = vehicle_groups[gtype]
281 if group then
282 local gcfg = group._config
283
284 -- enter
285 local garage_enter = function(player,area)
286 local user_id = vRP.getUserId(source)
287 if user_id ~= nil and vRP.hasPermissions(user_id,gcfg.permissions or {}) then
288 local menu = garage_menus[gtype]
289 if menu then
290 vRP.openMenu(player,menu)
291 end
292 end
293 end
294
295 -- leave
296 local garage_leave = function(player,area)
297 vRP.closeMenu(player)
298 end
299
300 vRPclient.addBlip(source,{x,y,z,gcfg.blipid,gcfg.blipcolor,lang.garage.title({gtype})})
301 vRPclient.addMarker(source,{x,y,z-1,0.7,0.7,0.5,0,255,125,125,150})
302
303 vRP.setArea(source,"vRP:garage"..k,x,y,z,1,1.5,garage_enter,garage_leave)
304 end
305 end
306 end
307end
308
309AddEventHandler("vRP:playerSpawn",function(user_id,source,first_spawn)
310 if first_spawn then
311 build_client_garages(source)
312 end
313end)
314
315-- VEHICLE MENU
316
317-- define vehicle actions
318-- action => {cb(user_id,player,veh_group,veh_name),desc}
319local veh_actions = {}
320
321-- open trunk
322veh_actions[lang.vehicle.trunk.title()] = {function(user_id,player,vtype,name)
323 local chestname = "u"..user_id.."veh_"..string.lower(name)
324 local max_weight = cfg_inventory.vehicle_chest_weights[string.lower(name)] or cfg_inventory.default_vehicle_chest_weight
325
326 -- open chest
327 vRPclient.vc_openDoor(player, {vtype,5})
328 vRP.openChest(player, chestname, max_weight, function()
329 vRPclient.vc_closeDoor(player, {vtype,5})
330 end)
331end, lang.vehicle.trunk.description()}
332
333-- detach trailer
334veh_actions[lang.vehicle.detach_trailer.title()] = {function(user_id,player,vtype,name)
335 vRPclient.vc_detachTrailer(player, {vtype})
336end, lang.vehicle.detach_trailer.description()}
337
338-- detach towtruck
339veh_actions[lang.vehicle.detach_towtruck.title()] = {function(user_id,player,vtype,name)
340 vRPclient.vc_detachTowTruck(player, {vtype})
341end, lang.vehicle.detach_towtruck.description()}
342
343-- detach cargobob
344veh_actions[lang.vehicle.detach_cargobob.title()] = {function(user_id,player,vtype,name)
345 vRPclient.vc_detachCargobob(player, {vtype})
346end, lang.vehicle.detach_cargobob.description()}
347
348-- lock/unlock
349veh_actions[lang.vehicle.lock.title()] = {function(user_id,player,vtype,name)
350 vRPclient.vc_toggleLock(player, {vtype})
351end, lang.vehicle.lock.description()}
352
353-- engine on/off
354veh_actions[lang.vehicle.engine.title()] = {function(user_id,player,vtype,name)
355 vRPclient.vc_toggleEngine(player, {vtype})
356end, lang.vehicle.engine.description()}
357--sell2
358MySQL.createCommand("vRP/sell_vehicle_player","UPDATE vrp_user_vehicles SET user_id = @user_id, vehicle_plate = @registration WHERE user_id = @oldUser AND vehicle = @vehicle")
359
360-- sell vehicle
361veh_actions[lang.vehicle.sellTP.title()] = {function(playerID,player,vtype,name)
362 if playerID ~= nil then
363 vRPclient.getNearestPlayers(player,{15},function(nplayers)
364 usrList = ""
365 for k,v in pairs(nplayers) do
366 usrList = usrList .. "[" .. vRP.getUserId(k) .. "]" .. GetPlayerName(k) .. " | "
367 end
368 if usrList ~= "" then
369 vRP.prompt(player,"Players Nearby: " .. usrList .. "","",function(player,user_id)
370 user_id = user_id
371 if user_id ~= nil and user_id ~= "" then
372 local target = vRP.getUserSource(tonumber(user_id))
373 if target ~= nil then
374 vRP.prompt(player,"Price $: ","",function(player,amount)
375 if (tonumber(amount)) then
376 MySQL.query("vRP/get_vehicle", {user_id = user_id, vehicle = name}, function(pvehicle, affected)
377 if #pvehicle > 0 then
378 vRPclient.notify(player,{"~r~The player already has this vehicle type."})
379 else
380 local tmpdata = vRP.getUserTmpTable(playerID)
381 if tmpdata.rent_vehicles[name] == true then
382 vRPclient.notify(player,{"~r~You cannot sell a rented vehicle!"})
383 return
384 else
385 vRP.request(target,GetPlayerName(player).." wants to sell: " ..name.. " Price: $"..amount, 10, function(target,ok)
386 if ok then
387 local pID = vRP.getUserId(target)
388 local money = vRP.getMoney(pID)
389 if (tonumber(money) >= tonumber(amount)) then
390 vRPclient.despawnGarageVehicle(player,{vtype,15})
391 vRP.getUserIdentity(pID, function(identity)
392 MySQL.execute("vRP/sell_vehicle_player", {user_id = user_id, registration = "P "..identity.registration, oldUser = playerID, vehicle = name})
393 end)
394 vRP.giveMoney(playerID, amount)
395 vRP.setMoney(pID,money-amount)
396 vRPclient.notify(player,{"~g~You have successfully sold the vehicle to ".. GetPlayerName(target).." for $"..amount.."!"})
397 vRPclient.notify(target,{"~g~"..GetPlayerName(player).." has successfully sold you the car for $"..amount.."!"})
398 else
399 vRPclient.notify(player,{"~r~".. GetPlayerName(target).." doesn't have enough money!"})
400 vRPclient.notify(target,{"~r~You don't have enough money!"})
401 end
402 else
403 vRPclient.notify(player,{"~r~"..GetPlayerName(target).." has refused to buy the car."})
404 vRPclient.notify
405 (target,{"~r~You have refused to buy "..GetPlayerName(player).."'s car."})
406 end
407 end)
408 end
409 vRP.closeMenu(player)
410 end
411 end)
412 else
413 vRPclient.notify(player,{"~r~The price of the car has to be a number."})
414 end
415 end)
416 else
417 vRPclient.notify(player,{"~r~That ID seems invalid."})
418 end
419 else
420 vRPclient.notify(player,{"~r~No player ID selected."})
421 end
422 end)
423 else
424 vRPclient.notify(player,{"~r~No player nearby."})
425 end
426 end)
427 end
428end, lang.vehicle.sellTP.description()}
429
430local function ch_vehicle(player,choice)
431 local user_id = vRP.getUserId(player)
432 if user_id ~= nil then
433 -- check vehicle
434 vRPclient.getNearestOwnedVehicle(player,{7},function(ok,vtype,name)
435 if ok then
436 -- build vehicle menu
437 vRP.buildMenu("vehicle", {user_id = user_id, player = player, vtype = vtype, vname = name}, function(menu)
438 menu.name=lang.vehicle.title()
439 menu.css={top="75px",header_color="rgba(255,125,0,0.75)"}
440
441 for k,v in pairs(veh_actions) do
442 menu[k] = {function(player,choice) v[1](user_id,player,vtype,name) end, v[2]}
443 end
444
445 vRP.openMenu(player,menu)
446 end)
447 else
448 vRPclient.notify(player,{lang.vehicle.no_owned_near()})
449 end
450 end)
451 end
452end
453
454-- ask trunk (open other user car chest)
455local function ch_asktrunk(player,choice)
456 vRPclient.getNearestPlayer(player,{10},function(nplayer)
457 local nuser_id = vRP.getUserId(nplayer)
458 if nuser_id ~= nil then
459 vRPclient.notify(player,{lang.vehicle.asktrunk.asked()})
460 vRP.request(nplayer,lang.vehicle.asktrunk.request(),15,function(nplayer,ok)
461 if ok then -- request accepted, open trunk
462 vRPclient.getNearestOwnedVehicle(nplayer,{7},function(ok,vtype,name)
463 if ok then
464 local chestname = "u"..nuser_id.."veh_"..string.lower(name)
465 local max_weight = cfg_inventory.vehicle_chest_weights[string.lower(name)] or cfg_inventory.default_vehicle_chest_weight
466
467 -- open chest
468 local cb_out = function(idname,amount)
469 vRPclient.notify(nplayer,{lang.inventory.give.given({vRP.getItemName(idname),amount})})
470 end
471
472 local cb_in = function(idname,amount)
473 vRPclient.notify(nplayer,{lang.inventory.give.received({vRP.getItemName(idname),amount})})
474 end
475
476 vRPclient.vc_openDoor(nplayer, {vtype,5})
477 vRP.openChest(player, chestname, max_weight, function()
478 vRPclient.vc_closeDoor(nplayer, {vtype,5})
479 end,cb_in,cb_out)
480 else
481 vRPclient.notify(player,{lang.vehicle.no_owned_near()})
482 vRPclient.notify(nplayer,{lang.vehicle.no_owned_near()})
483 end
484 end)
485 else
486 vRPclient.notify(player,{lang.common.request_refused()})
487 end
488 end)
489 else
490 vRPclient.notify(player,{lang.common.no_player_near()})
491 end
492 end)
493end
494
495-- repair nearest vehicle
496local function ch_repair(player,choice)
497 local user_id = vRP.getUserId(player)
498 if user_id ~= nil then
499 -- anim and repair
500 if vRP.tryGetInventoryItem(user_id,"repairkit",1,true) then
501 vRPclient.playAnim(player,{false,{task="WORLD_HUMAN_WELDING"},false})
502 SetTimeout(15000, function()
503 vRPclient.fixeNearestVehicle(player,{7})
504 vRPclient.stopAnim(player,{false})
505 end)
506 end
507 end
508end
509
510-- replace nearest vehicle
511local function ch_replace(player,choice)
512 vRPclient.replaceNearestVehicle(player,{7})
513end
514
515vRP.registerMenuBuilder("main", function(add, data)
516 local user_id = vRP.getUserId(data.player)
517 if user_id ~= nil then
518 -- add vehicle entry
519 local choices = {}
520 choices[lang.vehicle.title()] = {ch_vehicle}
521
522 -- add ask trunk
523 choices[lang.vehicle.asktrunk.title()] = {ch_asktrunk}
524
525 -- add repair functions
526 if vRP.hasPermission(user_id, "vehicle.repair") then
527 choices[lang.vehicle.repair.title()] = {ch_repair, lang.vehicle.repair.description()}
528 end
529
530 if vRP.hasPermission(user_id, "vehicle.replace") then
531 choices[lang.vehicle.replace.title()] = {ch_replace, lang.vehicle.replace.description()}
532 end
533
534 add(choices)
535 end
536end)