· 6 years ago · Dec 25, 2019, 05:04 PM
1
2
3Version 2.0.8.0 ---- 24.12.2019
4
5
6New Mods:
7
8-Kekztech 0.2.2
9
10
11Mod Upgrade:
12
13-Appliedenergistics 2 rv3-beta-20
14-AsieLib 0.4.9
15-Avaritia 1.16
16-Bartworks 0.5.3pre6
17-Better Questing 3.0.306
18-Blood Magic 1.3.3-29
19-Comand Blocks for BQ-3
20-Computronics 1.6.6
21-Core Mod 1.6.25
22-Draconic Evolution 1.0.2n
23-Extra Cells 2.4.2bNIGHTLY
24-Forestry 4.2.21.0
25-Gadomancy 1.0.7.6
26-Galactic Greg 1.0.2
27-Gregtech 5.09.33.25
28-GT-PlusPlus 1.7.03.01
29-GT Scanner Mod 1.5.6
30-GTTweaker 1.7.2
31-Open Computers 1.7.5.1
32-Questbook 2.1.1
33-RF Expansion 3.0.29
34-Spice Of Life 1.3.12
35-Standard Expansion 3.0.162
36-Steves Factory Manager A94-GTNH
37-SuperTiC 1.2.1
38-Tec Tech 3.7.3
39-Thaumic Based 1.4.20-0
40-Thaumic Horizons 1.1.9.13
41-Tinkers Construct 1.8.9.13-GTNH
42-Utilityworlds 1.0.9e
43-Universal Singularities 8.5a
44-WAILA Plugins 0.2.2
45-Witching Gadgets 1.2.9m-GTNH
46
47
48Mod Changes:
49
50Avaritia
51-Fixed a very easy and stupid duplication bug
52-Steps to reproduce:
53-1. Open Compressor GUI
54-2. Place any item to 1st hotbar slot
55-3. Leave 2nd slot blank and fill slots 3-9 with any other items
56-4. Point your cursor on 1st slot and click Shift+LMB
57-5. Item from first slot will been moved to second slot and their stack size will been increased twice
58-Update libraries and build properties
59
60Bartworks
61-added sub/supercript numbers to Werkstoff
62-adjusted ElectricImplosionCompressor times
63-added "Creative Debug Scanner" for BlackFlame
64-added ingot/nuggets to Werkstoff
65-improved Generation Randomness of Ruins
66-fixed MegaEBF forming issues
67-added an Interface for the Radiation Hatch
68-minor API changes
69-added Tellurium
70-added GT++ compat, fixed bugs, improved code
71-added qualifiers to a lot of stuff,
72-wrote a GT++ compat for the radio hatch
73-fixed a typo in he bacterial vat description
74-made the bio vat loose his output when sv arent delivered though the whole process
75-hopefully fixed the stackoverflow for ores
76-buffed output on siftable ores
77-made my werkstoffsystem work with the biovat
78-added GT++ Localisation
79-New BioVatOilRecipe
80-fixed bugged modifier on the BioVat
81-added OilRecipe
82-cleaned up code (removed unused imports, resorted modifiers, added qualifiers)
83-fixed BioVat bonus? maybe?
84-fixed BioVat Forming issues with invisible TEs inside
85-finally fixed the stupid modifier
86-update the chinese translation and fix bugs
87-added config changing command
88-made the bio vat bonus config dependant
89-0.5pre Circuits
90-improved circuit recipe generation
91-finalised circuit recipe gen
92-fixed lowgravity/cleanroom mismatch
93-fixed name of "Magneto Resonatic Dust"
94-fixed Electric implosion generator not working
95-added Achivment Localisation
96-MegaMachine Fixes
97-Circuit Assembly Line added
98-added "classic mode"
99-fixed MP issues
100-added pngs to circuit assembly line parts
101-fixed part recipes
102-hide trash from nei
103-fixed CircuitAssemblyLine
104-added Gas
105-started on fluid generation
106-started on forced re-unification
107-worked on TileEntity_GTDataServer
108-added Noble Gasses
109-fixed fluid generation system
110-fixed UnificationEnforcer
111-added MoltenCells
112-added NobleGas EBF Recipes
113-added Replicator/Scanner Recipes
114-started working on Giant Hatches
115-added recipe for CircuitAssemblyLine
116-fixed unificationEnforcer for GT++ "molten."noblegases
117-added localisation for CircuitAssemblyLine achivment
118-added Capacity description to the GiantOutputHatch
119-added Xenon to the Liquid Air Distilling recipe
120-some fixed
121-fixed circuit assembly line not crafting
122-fixed some NEI/Circuit Assembly Line issues
123-Several fixes, last planned pre 0.5 release
124-worked on Ross128bA
125-added config option for magical forrests on Ross128b
126-fixed non working Werkstoff recipes
127-added config options for CAL
128-added config option for new EBF Gas recipes
129-added pictures for circuits (thanks EmeraldsEmerald)
130-fixed CAL recipe
131-fixed circuits, and missing recipes for EBF
132-added stuff to debug log
133-code inprovement
134-THTR now puts out the correct amount of IC2HotCoolant
135-improvements on the Unification Enforcer (added a way to convert old fluids)
136-fixed original EBF noble gas recipe to not be affected by lower tier gas
137-rebalanced ZPM+ Circuits
138-added new Textures by EmeraldsEmerald
139-changed Loading behavior
140-added oredict for glassblocks
141-fixed crash when galacticraft.planets is not installed, but only galacticraft.core
142-started to work on 5.2 content,loading of which is disabled
143-changed OracleJDK8 -> OpenJDK8
144-changed load order again, fixing class exceptions in obfs enviroment
145-began on PlatinumOverhaul
146-Palladium and Platinum recipes are done
147-fixed weird behavior of autogenerated recipes
148-added Ruthenium, Iridium, Osmium and Rhodium chain
149-recipe changes
150-added fluid container registration for LCR
151-fixed boxinator(packager) recipes
152-rebalanced PGSD Overhaul v1
153-fixed typos
154-added HotIngots
155-started on own logic system for oreprefixes
156-fixed translation for asembly line machines
157-fixed UnificationEnforcer
158-made diode recipes use new LuV Material
159-use my own prefixLogic
160-fixed my prefixLogic
161-added plate, stick and stickLong to my Werkstoffs
162-made LuV Hulls/LuV Casings use my LuV Material
163-fixed wrong outputs of nerfed dusts
164-fixed crop recipes give out pure metal
165-fixed crafting recipes give out pure metal
166-added Sodiumformate recipe
167-added crafting meta items
168-added multiple ingot neta items
169-fixed LuV Tier recipe changer
170-smaller visual fixes
171-smaller recipe fixes
172-fixed some recipes
173-rebalanced PTGroup
174-improved imports
175-fixed UnificationEnforcer
176-fixed the recipe replacer
177-changed out Osmiridium for LuV recipes
178-added Tiberium for Blackflame
179-added LuVFineWireMaterial("Ruridit")
180-added wireFine items & recipes
181-fixed Scanner/Replicator recipes
182-deleted an unused class
183-added a config option to silence the GT++ logging
184-added a warning to not disable Ross after world start
185-fixed a lot of broken recipes
186-further fixed bridge materials/OreDict
187-added Tiberium FuelRods
188-fixed lenses not showing up
189-fixed gem only materials
190-added NoBlast SubTag
191-added Ross128ba into the game
192-fixed ore decolorisation
193-added "TheCore" Nq cell
194-rewrote NEI Ore Handler
195-limited oregen to the propper planets
196-added Fluorspar ore
197-further improved werkstoff recipe generation
198-a lot of smaller fixes and balance
199-security patches
200-moved some commands,
201-fixed a typo
202-removed null items
203-rebalanced TheCore
204-added forestry compat (possible due to their LGPL license!)
205-fixed langfiles
206- cells getting deleted after use on drums
207- higher tier fluid solodifier uncraftable
208-added localisation to BioCulture System(add your locale to the GT Language File) (fixes #38)
209-removed dead AE2 code
210-applied new prefix logic to the thaum compat
211-added most of GT Tools and some Electric GT Tools
212-greatly improved bridge materials
213-fixed some platinum stuff not giving back the correct dusts
214-fixed formic acid input loss
215-moved code in the propper packages
216-General fix for Recipes that use Tier Voltage instead of Machine Voltage
217-limit stack sizes for CAL to max stacksize instead of 64 to make recipes doable
218-added Localisation for a few more fluids
219-added ASM fix for RWG
220-fixed conversion recipes if GT++ isnt installed
221-fixed texture loader
222-added mega distillation tower
223-made Circuit Assembly Line needs power
224-added heat level 9 for MamiTomoe
225-added capsules/fixed capsules
226-started working on bottles
227-started working on dyson swarm
228-added The Core picture
229-added bottle pngs
230-added TecTech handler
231-fixed BioCulture "breeding" System
232-improved readability
233-rebalanced Rhodium (zinc loss removed, 0,8 -> 0,2 Rh per Pt)
234-optimised imports
235-fixed circuit assembly line
236-changed THTR, now requires up to 0.5% of input per cycle
237-added saftey-nullchecks to BioLab
238-buffed Ross128ba Helium and Saltwater
239-added General purpose Fermenting Bacteria & fermentation recipes to the Bio Vat
240-fusion fix
241-removed final field stuff due to a "java.lang.NoSuchMethodError" on server
242-fixed last remaining Platinum reverse recipes for Dreamcraft/GT Items
243-fixed a typo in the centrifuge recipe
244-added a circuit priorisation mode for the MEGA EBF
245-redid the CircuitAssemblyLine Structure-Check
246-fixed some recipes
247-fixed structure check for Circuit assembly line
248-added Formic acid to the acid gen
249-re-blacklisted planet stone dust for platinum overhaul
250-Fixed Unification Enforcer
251-retiered YttriumOxide and CubicZirconia to HV due to Kekztech
252-added small ores
253-fixed heated water pump
254-fixed small ores
255-fixed small ore names
256-added registration for small ores
257-changed some tooltips
258-added mercury minerals to use with GaGreg
259-fixed small ore names
260-fixed Hg-Compound Werkstoffs not giving out Hg
261-fixed cell amount in a recipe
262-added SmallOres fortune
263-modified NEI handler
264-moved recipes edit
265-to fix CircuitAssembler Recipes
266-might break scripts
267-repaired Unification Enforcer for items
268-general readability fixes
269-WerkstoffLoaderAPI fixes
270-Fixed Numbers in Loader
271-fixed Werkstoff Mixer recipes not generating
272-fixed insaine high voltage, and insaine short time requirements for FluidExtractionRecipe and FluidSolidifierRecipe
273-fixed ElectrolyzerRecipes, CentrifugeRecipes, ChemicalRecipes, MultiblockChemicalRecipes, MixerRecipes time
274-added not yet enabled TT integrated ManualTrafo
275-added a recipe for Th232
276-enforced Zr unification
277-added a quality override for ToolQuality
278-used getters for speed, dur, and quality
279-fixed or suppressed all warnings
280-fixed problems with vanilla gt5u
281-inlined an else statement
282-added additional OreDict
283-fixed issues with Thaumcraft Aspect Handler if Forestry isnt installed
284-refined error handling
285-removed redundant calls that have a function
286-added fully automated Werkstoff Blocks
287-added recipes for the blocks
288-added ASM to buffer recipe
289-added a command to print the recipe list to a file
290-removed index of call by using an iterator instead of functional call
291-added Self Sorting List
292-modified sorting algorythm to skip multiple nodes
293-Added Morons "Ademic Steel",
294-fixed additional oredict for oredict enforcer
295-added a config option to disable the crafting patch
296-made setters for overrides chainable (Werkstoff.Stats)
297-fixed possible NPE
298-Fixed SSList Iterators
299-Renamed SSList -> AccessPriorityList
300-implemented clear()
301-changed prio to prefer newer elements if two have the same prio
302-worked on AccessPriorityList
303-switching now works fine
304-toArray() now works as expected
305-added Exceptions
306-Lathe Fix
307-Material Conversion Fix
308-finishing work on replacement list
309-Mega Vaccum Freezer Structure Fix
310
311Blood Magic
312-add changes to Nei Blood Orb shaped handler
313-Remove dependency on NEI item cache
314
315Comand Blocks
316-Update for Bq3 Mod
317
318CoreMod:
319-add titel for BQ3 in Core mod
320-BioLabChanges
321-buffed Radox (first step 1 -> 10, second step 1 -> 100)
322-implemented SeaWeed Recipe idea (with some changed numbers as follows:
323-GelatinMixture produces 2000L instead of 1000L
324-itemGelatin needs 2000L GelatinMixture instead of 1000L
325-MeatRaw gives 125L instead of 36L
326-UnknownNutrientAgar needs 1000L MeatRaw instead of 288L
327-UnknownNutrientAgar produces 8000L instead of 1000L
328-SeaweedBroth needs 8000L UnknownNutrientAgar instead of 1000L
329-SeaweedBroth produces 50L instead of 100L
330-suggestion: molds for pipes #4869
331-fixed deperdencies
332-should be runnable only with Baubles, Yamcore and GT.
333-moved GTpp recipes to its own class
334-ME Upgrade recipes
335-Infinity catalyst cooling #4952
336-strip it, strip it good
337-added UHV & UEV Circuit Assembler
338-added UIV & UMV Circuit Assembler (currently disabled)
339-added UHV, UEV, UIV to the customLoader
340-reworked comments on Loader Machines
341-added UHV/UEV machines
342-made use of new glas tiers
343-streamlined some code
344-Add recipe for Supercoolant
345-Add new items for cells
346-Quantumsuit Rebalance #4975
347-fix circuit
348-Oredict Rubberwood #4992
349-Add Maple Syrup Extractor Recipe #4993
350-added Fluid In/Output Hatches till MAX
351-fixed a typo in the seaweed recipe
352-fix UIV+ Circuit Assemblers
353-Chest buffer names labeled with wrong voltage tier #5026
354-add alu brass to alloy smelter for singularity use.
355-lapotronic energy orb cluster has no circuit ordict #5059
356-Ticon clear glass panes can't make the iron tank guage #5063
357-moved Rockets Plates -> Assembly line
358-changed molten metals -> bolts
359-changed T4 plates from pure Os -> OsIr (Ru2Ir if BartWorks is installed)
360-fixes 4 item minium requirement
361-added localisation
362-fixed some alloy/plate issues
363-change T8 to Black Plutonium correct recipe
364-fixed implosion recipe for T4 plates
365-added basic BW Small Ores (disabled on any Dim w/o config changes)
366-subgrouped small veins
367-put BW small ores in the runnable
368-added mercury vein
369-contains Mercury/Sulfur, Mercury/Chlorine/Oxygen, Palladium/Mercury, Palladium/Mercury/Tellurium ores
370-Fix recipes of TurboChargers
371-remove Gendustry Bee warnings
372-Cotton through the wiremill gives string #3397
373-Gregtech modual armor should be disabled or fixed due to possible player data corruption issue #5101
374-Add message on recipe acceleration changes.
375-Copper to Duralumin exploit #5196
376-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
377
378Draconic Evolution
379-added BW integration
380-removed unessecary GT lib
381
382
383Extra Cells
384-Make fluid interface check for it's status before giving crafting items to grid
385-Aligned light level amount of terminals to be on AE2 levels.
386-Also removed lights from components that should not have light.
387-Show Empty Fluid Pattern in NEI
388-Fix partial fluid output from storage buses
389-Refactor fluid storage bus logic (can work with multiple fluids, and correct filtering.)
390-Fix Storagebus fluid dupe
391-Implement Crafting Storages using new cells
392-Fix terminal dupe issue
393-Bigger oredict filter
394-Fluid emitter reactive update
395-Fluid Colors
396-Remove NBT Data on item drop
397-Remove Enchantment colors from items (cherry picked from commit ce58b28)
398-Duplication glitch with Certus Tank
399-Duplication glitch with overfilled Storage Component
400-Duplication glitch with Conversion Monitor
401-Duplication glitch with Fluid Export Bus
402-Fixed client-side NPEs
403-Fixed strange bug with Gas Conversion Monitor
404-Additional containers validation to avoid some duplication glitches (not for all yet)
405
406Forestry
407-Add new limiting crafting time function.
408-Recipelist acceleration is working. Worktable local cache needs creating.
409-Add in local recipe cache
410-Remove isDirty related stuff, it causes stack overflows because it is not properly cleared when the craft is partial.
411-Performance now should be good enough we don't even care about a few extra calls.
412-Add config options, remove debug prints
413
414Gadomancy
415-implemented Automagys Interfaces
416-made them Optional
417-removed unessecary nullchecks
418-bit of formatting
419-General Code Maintenance
420-might fix https://github.com/GTNewHorizons/NewHorizons/issues/5048
421-optimised imports
422-removed some unused null checks
423-qualified names, generally made the code more readable
424-fix imports
425
426Galactic Greg
427-added bartworks integration
428-removed debug function
429-added runnable for adding own veins
430-updated gt
431-added a constructor
432-added conly only constructor to work with NEI and easier programming of the veins
433
434Gregtech:
435-#4727 Modified code to skip to the next cardinal direction pair when doing power delivery instead of always doing a 0-5 search.
436-This should help simple "straight cables with machines attached" prefer to power the closer machines first, especially for NS runs.
437-fluid shenanigans
438-Populate getDescription() for WAILA
439-null checks
440-Allow Cassiterite Sand 4x with Tine twig #4774
441-better foil for zpm transmitter and sensor #4844
442-Upgrade transformer logic
443-Update transformers and pollution
444-Re-add Titanium Ore to T4 or T5 planets #4839
445-Stargate Wiki said Trinium is 100x more durable than steel and 100x more lighter.
446-checking with new trinium speed value
447-rebalance infinity a bit
448-rebalance infinity catalyst and infinity
449-IC2 ENet compat for GT transformers & GT cables
450-Fixes every face of ic2 nuclear reactors giving full energy
451-Should reduce performance concerns from previous ic2 energy compat
452-Removes Tec's workaround
453-document potential cable gotchas
454-NEI Tier update
455-add rutile quadrupeling #4850
456-buff pipe recipes
457-gycerol electrolyser receipt also for large electrolyser #4875
458-fixes "scythe bug"
459-added FakeScannerRecipes for all Schematics
460-Add some additional debug information to pumps; people claim to be still having problems with them
461-UHV/UEV integration of basic machines
462-added multiple Glass Variants instead of only one
463-Add Space Coolant
464-Add new Coolant in AssLine recipes
465-Delete recipes in crafting table (for new coolant)
466-quantinium veins on venus are too dens #4978
467-fixed bee stuff with genetics
468-added mica crop
469-code improvements
470-fix exploit on nc sensor cards
471-LCR recipes - Ammonia NH3 and Nitrous Oxide issue #5038
472-Vacume Freezer NEI Interface #5042
473-small Assembly Line fix
474-made the Assembly Line not start when the recipe voltage > possible incoming voltage
475-fix bufferd dynamo hatch (#207)
476-fix buffer dynamo hatch
477-fix where a turbine with a buffer dynamo hatch makes more then 1A it wil not out put non complete amps in to the buffer
478-Update GT_MetaTileEntity_MultiBlockBase.java
479-lapotronic energy orb cluster has no circuit ordict #5059
480-update durability to mine Redstone and Diamonds after making bronze tools.
481-try to find out what crash nei
482-More gracefully handle nulls in LCR recipes
483-Remove NBT data from turbines, preventing them from being disassembled.
484-revert redstone hardness. Otherwise no on can crash it with a lv 2 hammer.
485-made the assembly line translation class more robust
486-wont crash anymore with broken language file
487-commented out small ores osmium, iridium and platinum (add BartWorks small ores)
488-Bricked Blast furnace wrong bricks in description #5082
489-can only make tape with noram rubber #5081
490-Cannot breed Certus and Fluix Bees #5096
491-change tf ores dont spawn above y 35
492-change iridium to platinum in T3 Heavy Duty plates/ingots
493-add extra mix for TF GalenaTF
494-Range config for single block miners
495-Adds screwdriver range configuration to single block miners
496-Range config for oil drilling rig
497-Adds screwdriver range configuration to oil drilling rigs
498-Range config for single block pump
499-Adds screwdriver range configuration to single block pumps
500-Additional fluid textures
501-Added animated fluid textures for liquid nitrogen and liquid oxygen based on liquid mercury
502-Improved Fluid Textures
503-Adds animated textures for the following fluids: Deuterium, Gas, Natural Gas, Sulphuric Gas, Helium, Helium-3
504-Hydrogen, Methane, Nitrogen, Nitrogen Dioxide, Oxygen, Radon, Trinium, Liquid Air
505-Sodium Hydroxide recipe issues #5116
506-improved loading times a lot
507-whitelisted only a few materials that really get changed with gt
508-code maintenance
509-tested and ready for shipping
510-improved readability
511-improved loading times by buffing recipes
512-buffer increases performance by another ~40%
513-Fixed breaking bug
514-added a config option to disable material whitelist
515-Rebalanced Fortune on Miners
516-rebalanced Fortune to scale linear with tier
517-made circuit config wrapping
518-rewrote a bit of code to be more readable
519-tin item pipe not harvestable #5156 set Steel Level from 2 to 3
520-Regulator-Fix
521-Prospector display improvements
522-Updated prospector oilfield output
523-Updated Seismic Prospector ore and oil outputs to be more useful.
524-Fix for drill and pump not preserving default values, provided by bartimaeusnek
525-4112 - update plasma turbine tooltip
526-4412/4883 Solar Boiler rebalance and bugfix
527-Fix Large Combusion Engine missing maintenance line
528-Change battery buffer from updating info line every 20 *scans* to every 20 ticks, ie 1s.
529-Tooltip change for circuit assemblers to make them different from normal assembling machines.
530-AE2 integration for Quantum and super chests (why they are 2 different classes?)
531-Digital chests refactored, preserving binary compatibility.
532-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
533-add quadrupeling to pure tungsten ore #4751
534-Make stuff visible for WAILA
535
536GT Scanner Mod
537-fixed small ores showing up on non-small ore screen
538-autogenerated a color for every registered fluid
539
540GTTweaker
541-Add support GT++ Centrifuge
542
543Spice Of Life
544-Add null checks to FoodModifier.java to prevent bowl crash
545-Oops, forgot to return 0 in getFoodGroupModifier()
546
547Steves Factory Manager
548-Handle fluid IDs shuffling: Save fluid ids as strings, load them as ints or strings
549-Alk likes integers apparently...
550-fallback code
551
552Tec Tech
553-Drop power usage to IV
554-Adjust power drain
555-Probably fix for id lost on relogin?
556-Tesla Casings Addition
557-shift the texture page occupation to remove overlap
558-Frankenstein 80'tesla
559-Anomaly work
560-Chunk data handler
561-Tick handling for chunkdata
562-Chunk data should work now
563-Add WTF led status properly
564-Whomstd've needs material loader...
565-Cleanup chunk data tick handler
566-Implement data syncing
567-Add most of pollution injections
568-Implement some auto updates
569-Spawn particles only around ThePlayer not all
570-Implement player data persistence
571-Power Limits and Current Display
572-Extra features
573-Fix gui
574-Sanser command
575-Just Display Things ~
576-Change Cancer Command
577-Add proxy get Player
578-Route get player to proxy
579-Texture Attempt 3.6
580-Adjust some particles
581-Tesla fixes more I guess
582-Expose some internal state
583-Proper Power pass use
584-Cleanup particle code
585-More changes ++
586-Adjust clean energy behaviour
587-Symbol Renderer on containers
588-Cleanup get gregtech
589-Cleanup font render
590-Capacitor Tiering
591-Cleanup empty arrays
592-Add int based coord recalc
593-Clean network code
594-Scan slices
595-Better Paramatrizer
596-Include avrcore
597-Fix oredict for SuperconductorUHV
598-Tesla Scan Server Load Reduction
599-Tesla Front Texture
600-Capacitor Textures
601-Add names and symbols for neutron, proton
602-Properly add to registered definitions
603-Adjust parametrizer card
604-Proper Texture implementation
605-this should make the microcontroller chooch
606-Fix creative tab item registration
607-Integration with SpartakCore (#17)
608-Integration with SpartakCore
609-Update RecipeLoader.java
610-Fixed ItemList in SpartakCoreRecipeLoader class
611-Add register_machine_EM_behaviours
612-Tesla Effects
613-Lightning alignment
614-Tesla efficiency formulas redone
615-Lightning Net code streamline
616-Power loss now configurable
617-Tesla Tooltips rework
618-Fix Tesla Capacitor Values
619-Tesla orientation update
620-Now uses the updated Extreme rotation and checker methods properly
621-Offset checking optimisation
622-Tesla Cover Item Refactor
623-Tesla omnidirectionallity
624-Tesla Winding Components
625-Tesla Cover Recipes
626-Along with a tiny Enum refactor
627-Capacitor Hatch Recipes
628-Experimental Lang Stuff
629-Tesla Network Code Streamline
630-Unethical Housekeeping Procedure Forgive me father, for I have sinned.
631-Decay Generator Housekeeping proceedure
632-Fix ParamTxt
633-Fix retardation
634-Depreacte broken api, refactor field names
635-Add missing server side disables
636-Add missing side only
637-fixed fix for research station research
638-add OC
639-Lang functional completion
640-Almost every string should now be present in the lang file, anyone is welcome to contribute additional lang support for other locales.
641-Fixed crash on Tesla tower removal
642-nested the onRemoval() due to an occasional java.lang.NullPointerException: Ticking memory connection
643-Fix some recipes with molten materials
644-LibFix 2.0
645-All praise Greg Maven (this can't be the right way of adding libs..)
646-Just in case add null checc
647-tiny tesla fix
648-Add BuildCraft as a library
649-Ultimate battery( and really ultimate) recipes aren't consistent with previous batterys recipes. #5162
650
651Thaumic Based
652-Fix an issue with Node Linking Device when linking process stuck if first selected Node Linker was destroyed before the end of procedure
653-Render rework
654-Campfire and Brazier have gotten a slight overhaul so their shapes are less ugly
655-Entity Decon does magic damage instead of void damage - aka "why the fuck am I taking damage in creative?"
656-(cherry picked from commit a6ee24f280d9bc36ba11e9ee545cbf0219962481)
657-Packed Ice recipe Compressor / Crafting table / Crucible #2699
658
659Thaumic Horizons
660-outcommented a bugging part of the pocket plane dim generation
661-added creature limit to pocket plane dim
662-fixed keystone
663-fixed teleport issues with pocketplane after restart/unload
664-Fix OreBoar eating stone Logic (#3)
665-Fix AIEatStone Logic
666-Fix Path check
667-Issue: when user opens serumconverter and hovers over specific thaum-aspects, error occures:
668-java.lang.ArrayIndexOutOfBoundsException: -1
669-at com.kentington.thaumichorizons.client.gui.GuiBloodInfuser.func_146979_b(GuiBloodInfuser.java:149)
670-Fix: wrap logic into simple check, if "key" actually could act as array's index (>= 0)
671
672Tinkers Construct
673-Maybe fix lumber axe error
674
675Universal Singularities
676-add loclizer for Tricalcium Phosphate
677
678WAILA Plugins
679-Show fluid filter information.
680-GT Solar Boiler Calcification Support
681-Config string
682
683Witching Gadgets
684-Reorder checks
685-Reduce NEI serach time by 30% for initial searches by only doing the research check if the item is actually a gem
686
687
688Config changes:
689
690Advanced Solar Panels
691-Add Gregtech Cheese to Cheese Curd recipe in Molecular Transformer #4778 for Sampsa
692
693Automagys
694-Update Automagy.cfg
695-Changed to be able to recognize Chisel's bookshelf in Inventarium
696
697Core Mod
698-update pack version
699-remove gendustry bees custom tooltips
700-[suggestion] add twilight forest moss patch to the witchery ent #3005
701
702Ender Zoo
703-Disable Dire Wolves #4825 disable no but less anoying
704
705Enhanced Lootbags
706-Add witchery modpacks and recipes
707-more loot for witchery lootbags
708-Hee Loot bags
709
710Forestry
711-Salt ores not going into Miners backpack #5009
712
713Gendustry
714-remove Gendustry bees,combs and drops entirely.
715-remove Bees localizer because not used anymore
716-D-O-B Invalid output #5199
717
718Gregtech
719-Re-add Titanium Ore to T4 or T5 planets #4839
720-add Titanium to venus also
721-remove small osmium ore from genymede #5080
722-replace Osmium, Iridium and Platinum with Bartworks small ores
723-Extra Galena TF mix cfg
724
725GT++
726-update gt++ config
727-reenable Rotor Cutoff
728
729Iguana Tinker Tweaks
730-update Block harnes
731-make skystone harder.
732
733Server Properties
734-motd version #4737
735-Add Server to list on next release #5056
736-add russian Server
737-deleted Australian Server no longer online
738
739Universal Singularities
740-Phosphorus Singularity recipe is missing. #4215
741
742Ztones
743-Update Ztones.cfg
744-Disable unused Ztones items #4931
745
746
747Script changes:
748
749Biome O Plenty
750-Mud craftable using dirt and water in a mixer #3398
751
752Better Questing
753-add new quest book
754
755Compact Kinetik Genrators
756-easy recipe for low kinetic wind generator is still enabled #4873
757
758Core Mod
759-XP crafting #4817
760-suggestion: molds for pipes #4869
761-Update CoreMod.zs
762-Bowstring And Fletching are now consumed in the process of pouring a cast #4415
763
764Enhanced Lootbags
765-add hee lootbag recipes for enchanted
766
767Extra Cells
768-ME upgrade old broken recipes removed
769-added ductape fix for computronics recipes
770-Extra cell crafting storage do not follow existing crafting storage unit crafting style. #5074
771
772Forestry
773-Update Recipes for 20n, 50n, and 100n Forestry Stamps #5184
774-forgot to remove old recipes.
775
776Gravisuit
777-gravichestplate #4325
778
779Gregtech
780-suggestion: molds for pipes #4869
781-Quest #623 impossible #5020
782-BartWork Circuits need tier tooltip #5076
783
784GT++
785-2 Different super chests? #4812
786
787Harvestcraft
788-Quest 1089 "Hearty Breakfast" has wrong cooked meat oredict #5092
789
790IC2
791-Industrial Diamond cannot be lathed into rods despite NEI saying so #4830
792-Update IC2.zs
793-Mining Pipe Tip -> Mining Pipe #3696
794-Chamelium uncraftable #5046
795-Adjust hazmat suit repair recipes #5172
796
797Iron Tanks
798-Steel Tank incorrectly labeled/textured as Silver Tank #4659
799
800Minecraft
801-Update Minecraft.zs
802-2 cotton + Integrated Circuit #1 --> 1 string in an LV assembler #3397
803-Weird shapless lapis lazuli block into dust recipe #2434
804-Packed Ice recipe Compressor / Crafting table / Crucible #2699
805
806Natural
807-Update Natura.zs
808-Fix fusewood stairs recipe #3674
809
810Tainted Magic
811-Update Tainted-Magic-1.zs
812
813Thaumcraft
814-Update Thaumcraft-04-Artifice.zs
815-Compatible with ore dictionary.
816
817Thaumic Bases
818-Potentially confusing thaumonomicon text #3171
819
820Tinkers Construct
821-Update Tinkers-Construct.zs
822-Compatible with ore dictionary
823
824Witchery
825-more witchery recipe changes
826-more witchery rework
827-Teleportation Balancing #5186
828
829Ztones
830-disable ztone item in script that are disabled via config
831
832ZZClientonly
833-Add Coin Mold
834
835
836Quests changes:
837
838-update Quet for BQ3
839-update Title screen from GTNH in BQ3
840-update quests
841-update tier 0 Quests BQ3
842-update Quest T1
843-update chapter Steam for BQ3 mod
844-update Quests to BQ3.304
845-Quest 1714 (Cheaper Simple Circuit) requires wrong amounts #4846
846-Wafers quest - Wrong amounts of ingredients/results #4835
847-Quest #1849 #4831
848-Iron capped Greatwood Wand quest (798) does not detect its second step #4827
849-Incorrect ingridients for "Superconuctors 2048 eu/t" quest #4820
850-Quest: Turbine Time #4819
851-resize BQ3 Quests Tier 2 LV
852-more BQ3 LV work
853-update MV Chapter to BQ3
854-fixing many wrong icons
855-BQ3 HV Quests update
856-BQ3 Update Quests EV
857-Update IV chapter BQ3 quests
858-Update LuV Tier in Quests BQ3
859-update icons in BQ3 Chapters
860-Update Multiblock Goals and Fusion Quests for BQ3
861-Quest Correction? #4865
862-Add new rocket fuel Quests #4863
863-add nbt ignore to BBF Bricks
864-Quests should check NBT for items that really matter
865-Skipping empty tags, and cleanup of "personalised" tags
866-AFSU's quest issue #4948
867-translation update to 2.0.7.6
868-Quest 2138 Change the text of the quest or change items. #4995
869-Quest 805(Lapotron Dust) & 806 (Lapotron Crystal) require wrong ingredient amount #4987
870-Update Quests #444, #19, #36 to have ignoreNBT on item tasks to be set to true
871-Update Quests #19, #36 to have ignoreNBT on item tasks to be set to true
872-Factory labeler not recognized in a quest Qname "Naming Names" #5021
873-Quest Updates: How the heck do I find ores #5031
874-Fix Quest #535 Hammer not being accepted
875-Question Repeat for stainless steel dust #5053
876-Nice Nether Trees #1741 #5050
877-"Basic crafting: Motors", nbt issue #5044
878-Pam's Heavy Cream Recipe Issue #5015
879-fix mortar quest
880-fix Tools Quest steam Age
881-Fixed Quest Detection issues related to NBT
882-Quest not completing (probably NBT issues) #5066
883-fixing water tank quest
884-added Platinum Group Quests
885-made HSS-S Quest a Main Quest
886-renamed HSSG -> HSS-G
887-moved some quests around in IV
888-rearraged Quests a bit (Grid work)
889-fix Glass Quest
890-Low tier wand retrieval item missing #5072
891-fix Iron Tank Quest
892-fix Icons from Electrotine Jetpack Quests
893-Add two more Quests. Pressure Plates and Buttons
894-Underwhelming rewards for the Ore Mining Rig (T1). #5083
895-Better quest not recognizing crafting tasks #5085
896-fix eletric Jetpack Quest
897-Quest 52 "A clear view" doesn't accept damaged Chisel #5090
898-Fix all IC2 items use all damage values
899-update witchery Quests
900-add Familiar Quest
901-Lord of Tortment issue #3409
902-add more lootbags to potion quests (witchery)
903-add other loot bags to infinity quests
904-First HEE Quests
905-add more HEE Quests
906-Removed some bq nbt requirement
907-Set flags to not require NBT on all "You're gonna hate this" type quests
908-Milkwart quest doesn't complete #5119 fix Ocelot Quest
909-More nbt quest Issues (MV tab edition) #5120
910-Quests Not Working 2.0.8.0 #5112
911-Quest 598 requires dust for no reason #5108
912-Silky Combs quest requires forestry centrifuge and GT centrifuge #5145
913-Apiarist's cloth quest #5147
914-add loot to mutated Frame
915-Quest ID 1081 #5167
916-Quests Not Working 2.0.8.0 #5112
917-Thermal Centrifuge Quest (LV) - text wrong (minor issue) #5193
918-Quest ID 2337 - Mandrake Noise Protection is Set to Consume Earmuffs #5201
919-plunger 2.0 The Hand Pump - quest wrong #5170
920-1,1-dimethylhydrazine craft #4808
921-Chemical Lesson part two text inaccurate #5202
922-Quests Not Working in 2.0.8.0 2.0 #5206