· 5 years ago · Nov 02, 2019, 01:26 AM
1 The Airlock
2<< east >> The Airlock
3<< east >>
4
5/obj/machinery/door/airlock Refresh
6 Select option ---Call ProcMark ObjectDeleteShow VV To PlayerAdd Component/ElementModify Traits---------Modify TransformAdd ReagentEMP PulseExplosionFollowGet Delete all of type Trigger explosion Trigger EM pulse
7
8
9--------------------------------------------------------------------------------
10E - Edit, tries to determine the variable type by itself.
11C - Change, asks you for the var type first.
12M - Mass modify: changes this variable for all objects of this type.
13
14--------------------------------------------------------------------------------
15Search:
16
17--------------------------------------------------------------------------------
18
19(E) (C) (M) active_power_usage = 0
20(E) (C) (M) active_timers = null
21(E) (C) (M) aiControlDisabled = 0
22(E) (C) (M) aiDisabledIdScanner = 0
23(E) (C) (M) aiHacking = 0
24(E) (C) (M) airflow_dest = null
25(E) (C) (M) airflow_od = null
26(E) (C) (M) airflow_process_delay = null
27(E) (C) (M) airflow_skip_speedcheck = null
28(E) (C) (M) airflow_speed = 0
29(E) (C) (M) airflow_time = 0
30(E) (C) (M) airflow_xo = null
31(E) (C) (M) airflow_yo = null
32(E) (C) (M) air_properties_vary_with_direction = 0
33(E) (C) (M) alpha = 255
34(E) (C) (M) alternate_appearances = null
35(E) (C) (M) anchored = 1
36(E) (C) (M) animate_movement = 2
37(E) (C) (M) appearance =
38(E) (C) (M) appearance_flags = 768
39(E) (C) (M) armor_penetration = 0
40(E) (C) (M) assembly_type = /obj/structure/door_assembly
41(E) (C) (M) atom_colours = null
42(E) (C) (M) autoclose = 1
43(E) (C) (M) backup_power_lost_until = -1
44(E) (C) (M) being_shocked = 0
45(E) (C) (M) blend_mode = 0
46(E) (C) (M) block_air_zones = 1
47(E) (C) (M) blood_color = null
48(E) (C) (M) blood_DNA = null
49(E) (C) (M) bolt_down_sound = 'sound/machines/boltsdown.ogg'
50(E) (C) (M) bolt_up_sound = 'sound/machines/boltsup.ogg'
51(E) (C) (M) bounds = "32,32"
52(E) (C) (M) bound_height = 32
53(E) (C) (M) bound_width = 32
54(E) (C) (M) bound_x = 0
55(E) (C) (M) bound_y = 0
56(E) (C) (M) buckled_mobs = null
57(E) (C) (M) buckle_dir = 0
58(E) (C) (M) buckle_lying = -1
59(E) (C) (M) buckle_movable = 0
60(E) (C) (M) buckle_require_restraints = 0
61(E) (C) (M) can_buckle = 0
62(E) (C) (M) can_speak = 0
63(E) (C) (M) circuit = null
64(E) (C) (M) clicksound = null
65(E) (C) (M) clickvol = 40
66(E) (C) (M) closed_layer = 3.1
67(E) (C) (M) closeOther = null
68(E) (C) (M) closeOtherId = null
69(E) (C) (M) close_door_at = 0
70(E) (C) (M) close_sound_powered = 'sound/machines/airlockclose.ogg'
71(E) (C) (M) color = null
72(E) (C) (M) component_parts = null
73(E) (C) (M) comp_lookup = null
74(E) (C) (M) contaminated = 0
75(E) (C) (M) contents = /list (1)
761 [0x2048ba3] = the airlock electronics /obj/item/weapon/airlock_electronics
77(E) (C) (M) cur_command = null
78(E) (C) (M) c_animation = null
79(E) (C) (M) damtype = "brute"
80(E) (C) (M) datum_components = null
81(E) (C) (M) datum_flags = 2
82(E) (C) (M) denied_sound = 'sound/machines/deniedbeep.ogg'
83(E) (C) (M) density = 1
84(E) (C) (M) desc = "It opens and closes."
85(E) (C) (M) description_antag = null
86(E) (C) (M) description_fluff = null
87(E) (C) (M) description_info = null
88(E) (C) (M) destroy_hits = 10
89(E) (C) (M) dir = 4
90(E) (C) (M) does_spin = 1
91(E) (C) (M) edge = 0
92(E) (C) (M) electrified_until = 0
93(E) (C) (M) electronics [0x2048ba3] = the airlock electronics /obj/item/weapon/airlock_electronics
94 The airlock electronics
95<< south >> The airlock electronics
96<< south >>
97
98/obj/item/weapon/airlock_electronics Refresh
99 Select option ---Call ProcMark ObjectDeleteShow VV To PlayerAdd Component/ElementModify Traits---------Modify TransformAdd ReagentEMP PulseExplosionFollowGet Delete all of type Trigger explosion Trigger EM pulse
100
101
102--------------------------------------------------------------------------------
103E - Edit, tries to determine the variable type by itself.
104C - Change, asks you for the var type first.
105M - Mass modify: changes this variable for all objects of this type.
106
107--------------------------------------------------------------------------------
108Search:
109
110--------------------------------------------------------------------------------
111
112(E) (C) (M) abstract = 0
113(E) (C) (M) action = null
114(E) (C) (M) action_button_is_hands_free = 0
115(E) (C) (M) action_button_name = null
116(E) (C) (M) active_timers = null
117(E) (C) (M) addblends = null
118(E) (C) (M) airflow_dest = null
119(E) (C) (M) airflow_od = null
120(E) (C) (M) airflow_process_delay = null
121(E) (C) (M) airflow_skip_speedcheck = null
122(E) (C) (M) airflow_speed = 0
123(E) (C) (M) airflow_time = 0
124(E) (C) (M) airflow_xo = null
125(E) (C) (M) airflow_yo = null
126(E) (C) (M) allowed = null
127(E) (C) (M) alpha = 255
128(E) (C) (M) alternate_appearances = null
129(E) (C) (M) anchored = 0
130(E) (C) (M) animate_movement = 2
131(E) (C) (M) appearance =
132(E) (C) (M) appearance_flags = 768
133(E) (C) (M) armor = /list (7)
134melee = 0
135bullet = 0
136laser = 0
137energy = 0
138bomb = 0
139bio = 0
140rad = 0
141(E) (C) (M) armorsoak = /list (7)
142melee = 0
143bullet = 0
144laser = 0
145energy = 0
146bomb = 0
147bio = 0
148rad = 0
149(E) (C) (M) armor_penetration = 0
150(E) (C) (M) atom_colours = null
151(E) (C) (M) attackspeed = 8
152(E) (C) (M) attack_verb = /list (0)
153(E) (C) (M) being_shocked = 0
154(E) (C) (M) blend_mode = 0
155(E) (C) (M) blood_color = null
156(E) (C) (M) blood_DNA = null
157(E) (C) (M) blood_overlay = null
158(E) (C) (M) body_parts_covered = 0
159(E) (C) (M) bounds = "32,32"
160(E) (C) (M) bound_height = 32
161(E) (C) (M) bound_width = 32
162(E) (C) (M) bound_x = 0
163(E) (C) (M) bound_y = 0
164(E) (C) (M) buckled_mobs = null
165(E) (C) (M) buckle_dir = 0
166(E) (C) (M) buckle_lying = -1
167(E) (C) (M) buckle_movable = 0
168(E) (C) (M) buckle_require_restraints = 0
169(E) (C) (M) burning = null
170(E) (C) (M) burn_point = null
171(E) (C) (M) canMouseDown = 0
172(E) (C) (M) canremove = 1
173(E) (C) (M) can_buckle = 0
174(E) (C) (M) can_cleave = 0
175(E) (C) (M) can_speak = 0
176(E) (C) (M) cleandesc = null
177(E) (C) (M) cleanname = null
178(E) (C) (M) cleaving = 0
179(E) (C) (M) cold_protection = 0
180(E) (C) (M) color = null
181(E) (C) (M) comp_lookup = null
182(E) (C) (M) conf_access = null
183(E) (C) (M) contaminated = 0
184(E) (C) (M) contents = /list (0)
185(E) (C) (M) damtype = "brute"
186(E) (C) (M) datum_components = null
187(E) (C) (M) datum_flags = 0
188(E) (C) (M) default_worn_icon = null
189(E) (C) (M) density = 0
190(E) (C) (M) desc = null
191(E) (C) (M) description_antag = null
192(E) (C) (M) description_fluff = null
193(E) (C) (M) description_info = null
194(E) (C) (M) digest_stage = null
195(E) (C) (M) dir = 2
196(E) (C) (M) does_spin = 1
197(E) (C) (M) edge = 0
198(E) (C) (M) embed_chance = 5
199(E) (C) (M) explosion_resistance = null
200(E) (C) (M) filters = airlock electronics.filters
201(E) (C) (M) fingerprints = null
202(E) (C) (M) fingerprintshidden = /list (1)
2031 = "2019-11-02T01:13:34: Knouli/(Tamamo-no-Tiro) (Wearing the insulated gloves)"
204(E) (C) (M) fingerprintslast = "Knouli"
205(E) (C) (M) flags = 512
206(E) (C) (M) flags_inv = 0
207(E) (C) (M) fluorescent = null
208(E) (C) (M) force = 0
209(E) (C) (M) gas_transfer_coefficient = 1
210(E) (C) (M) gc_destroyed = null
211(E) (C) (M) gender = "neuter"
212(E) (C) (M) germ_level = 30
213(E) (C) (M) glide_size = 0
214(E) (C) (M) gurgled = 0
215(E) (C) (M) health = null
216(E) (C) (M) heat_protection = 0
217(E) (C) (M) hidden_uplink = null
218(E) (C) (M) hitsound = "swing_hit"
219(E) (C) (M) hovering = 0
220(E) (C) (M) icon = /icon (icons/obj/doors/door_assembly.dmi)
221(E) (C) (M) icon_override = null
222(E) (C) (M) icon_rotation = 0
223(E) (C) (M) icon_scale = 1
224(E) (C) (M) icon_state = "door_electronics"
225(E) (C) (M) infra_luminosity = 0
226(E) (C) (M) invisibility = 0
227(E) (C) (M) in_use = 0
228(E) (C) (M) item_flags = 0
229(E) (C) (M) item_icons = /list (0)
230(E) (C) (M) item_state = null
231(E) (C) (M) item_state_slots = /list (0)
232(E) (C) (M) last_airflow = 0
233(E) (C) (M) last_bumped = 0
234(E) (C) (M) last_configurator = null
235(E) (C) (M) last_move = null
236(E) (C) (M) layer = 3
237(E) (C) (M) level = 2
238(E) (C) (M) light = null
239(E) (C) (M) light_color = null
240(E) (C) (M) light_power = 1
241(E) (C) (M) light_range = 0
242(E) (C) (M) light_sources = null
243(E) (C) (M) loc [0x2006173] = the Airlock /obj/machinery/door/airlock
244(E) (C) (M) locked = 1
245(E) (C) (M) locs = /list (1)
2461 [0x10160e8] = the floor /turf/simulated/floor/tiled/monotile
247(E) (C) (M) luminosity = 0
248(E) (C) (M) l_move_time = 1
249(E) (C) (M) maptext = null
250(E) (C) (M) maptext_height = 32
251(E) (C) (M) maptext_width = 32
252(E) (C) (M) maptext_x = 0
253(E) (C) (M) maptext_y = 0
254(E) (C) (M) map_json_data = null
255(E) (C) (M) master = null
256(E) (C) (M) matter = /list (2)
257steel = 50
258glass = 50
259(E) (C) (M) max_buckled_mobs = 1
260(E) (C) (M) max_heat_protection_temperature = null
261(E) (C) (M) min_cold_protection_temperature = null
262(E) (C) (M) mouse_drag_pointer = 1
263(E) (C) (M) mouse_drop_pointer = 1
264(E) (C) (M) mouse_drop_zone = 0
265(E) (C) (M) mouse_opacity = 1
266(E) (C) (M) mouse_over_pointer = null
267(E) (C) (M) moved_recently = 0
268(E) (C) (M) move_speed = 10
269(E) (C) (M) m_flag = 1
270(E) (C) (M) name = "airlock electronics"
271(E) (C) (M) no_attack_log = 0
272(E) (C) (M) observer_events = null
273(E) (C) (M) old_x = 0
274(E) (C) (M) old_y = 0
275(E) (C) (M) one_access = 0
276(E) (C) (M) opacity = 0
277(E) (C) (M) orbiters = null
278(E) (C) (M) orbiting = null
279(E) (C) (M) original_atom = null
280(E) (C) (M) origin_tech = null
281(E) (C) (M) our_overlays = null
282(E) (C) (M) overlays = /list (0)
283(E) (C) (M) override = 0
284(E) (C) (M) parachute = 0
285(E) (C) (M) parachuting = 0
286(E) (C) (M) parent_type = /obj/item/weapon
287(E) (C) (M) pass_flags = 1
288(E) (C) (M) permeability_coefficient = 1
289(E) (C) (M) pixel_step_size = 0
290(E) (C) (M) pixel_w = 0
291(E) (C) (M) pixel_x = 0
292(E) (C) (M) pixel_y = 0
293(E) (C) (M) pixel_z = 0
294(E) (C) (M) plane = -35
295(E) (C) (M) preserve_item = 0
296(E) (C) (M) pressure_resistance = 5
297(E) (C) (M) price_tag = null
298(E) (C) (M) priority_overlays = null
299(E) (C) (M) pry = 0
300(E) (C) (M) pulledby = null
301(E) (C) (M) rad_resistance = 0
302(E) (C) (M) reach = 1
303(E) (C) (M) reagents = null
304(E) (C) (M) req_access = /list (1)
3051 = 10
306(E) (C) (M) req_one_access = null
307(E) (C) (M) riding_datum = null
308(E) (C) (M) r_speed = 1
309(E) (C) (M) screen_loc = null
310(E) (C) (M) secure = 0
311(E) (C) (M) sharp = 0
312(E) (C) (M) show_examine = 1
313(E) (C) (M) show_messages = null
314(E) (C) (M) siemens_coefficient = 1
315(E) (C) (M) signal_enabled = 0
316(E) (C) (M) signal_procs = null
317(E) (C) (M) simulated = 1
318(E) (C) (M) slot_flags = 0
319(E) (C) (M) slowdown = 0
320(E) (C) (M) softfall = 0
321(E) (C) (M) sprite_sheets = /list (0)
322(E) (C) (M) sprite_sheets_obj = /list (0)
323(E) (C) (M) status_traits = null
324(E) (C) (M) step_size = 32
325(E) (C) (M) step_x = 0
326(E) (C) (M) step_y = 0
327(E) (C) (M) storage_cost = null
328(E) (C) (M) suffix = null
329(E) (C) (M) suit_fibers = /list (2)
3301 = "Material from Flannel shirt."
3312 = "Material from a pair of insulated gloves."
332(E) (C) (M) surgery_odds = 0
333(E) (C) (M) tag = null
334(E) (C) (M) talking_atom = null
335(E) (C) (M) text = "a"
336(E) (C) (M) thrower = null
337(E) (C) (M) throwforce = 0
338(E) (C) (M) throwing = 0
339(E) (C) (M) throwpass = 0
340(E) (C) (M) throw_range = 7
341(E) (C) (M) throw_source = null
342(E) (C) (M) throw_speed = 2
343(E) (C) (M) toolspeed = 1
344(E) (C) (M) transform [0x2106cc7b] = /matrix
345(E) (C) (M) type = /obj/item/weapon/airlock_electronics
346(E) (C) (M) unacidable = 0
347(E) (C) (M) underlays = /list (0)
348(E) (C) (M) usesound = null
349(E) (C) (M) vars = /list (0)
350(E) (C) (M) verbs = /list (2)
3511 = /obj/item/verb/verb_pickup
3522 = /obj/item/verb/move_to_top
353(E) (C) (M) viewing_alternate_appearances = null
354(E) (C) (M) visibility = 1
355(E) (C) (M) vis_contents = /list (0)
356(E) (C) (M) vis_locs = /list (0)
357(E) (C) (M) was_bloodied = null
358(E) (C) (M) weak_reference = null
359(E) (C) (M) worn_layer = null
360(E) (C) (M) w_class = 2
361(E) (C) (M) x = 0
362(E) (C) (M) y = 0
363(E) (C) (M) z = 0
364(E) (C) (M) zoom = 0
365(E) (C) (M) zoomdevicename = null
366
367
368
369
370
371(E) (C) (M) emagged = 0
372(E) (C) (M) explosion_resistance = 10
373(E) (C) (M) filters = Airlock.filters
374(E) (C) (M) fingerprints = null
375(E) (C) (M) fingerprintshidden = /list (1)
3761 = "2019-11-02T01:13:59: Knouli/(Tamamo-no-Tiro) (Wearing the insulated gloves)"
377(E) (C) (M) fingerprintslast = "Knouli"
378(E) (C) (M) flags = 512
379(E) (C) (M) fluorescent = null
380(E) (C) (M) frequency = null
381(E) (C) (M) gc_destroyed = null
382(E) (C) (M) gender = "neuter"
383(E) (C) (M) germ_level = 30
384(E) (C) (M) glass = 0
385(E) (C) (M) glide_size = 0
386(E) (C) (M) gl_uid = 802
387(E) (C) (M) hackProof = 0
388(E) (C) (M) hasShocked = 0
389(E) (C) (M) has_beeped = 0
390(E) (C) (M) health = 300
391(E) (C) (M) heat_proof = 0
392(E) (C) (M) hitsound = 'sound/weapons/smash.ogg'
393(E) (C) (M) hovering = 0
394(E) (C) (M) icon = /icon (icons/obj/doors/Doorint.dmi)
395(E) (C) (M) icon_rotation = 0
396(E) (C) (M) icon_scale = 1
397(E) (C) (M) icon_state = "door_closed"
398(E) (C) (M) idle_power_usage = 0
399(E) (C) (M) id_tag = null
400(E) (C) (M) infra_luminosity = 0
401(E) (C) (M) interact_offline = 0
402(E) (C) (M) invisibility = 0
403(E) (C) (M) in_use = 1
404(E) (C) (M) item_state = null
405(E) (C) (M) justzap = 0
406(E) (C) (M) last_airflow = 0
407(E) (C) (M) last_bumped = 0
408(E) (C) (M) last_move = null
409(E) (C) (M) layer = 3.1
410(E) (C) (M) level = 2
411(E) (C) (M) light = null
412(E) (C) (M) lights = 1
413(E) (C) (M) light_color = null
414(E) (C) (M) light_power = 1
415(E) (C) (M) light_range = 0
416(E) (C) (M) light_sources = null
417(E) (C) (M) loc [0x10160e8] = the floor /turf/simulated/floor/tiled/monotile
418(E) (C) (M) lockdownbyai = 0
419(E) (C) (M) locked = 0
420(E) (C) (M) locs = /list (1)
4211 [0x10160e8] = the floor /turf/simulated/floor/tiled/monotile
422(E) (C) (M) luminosity = 0
423(E) (C) (M) l_move_time = 1
424(E) (C) (M) main_power_lost_until = 0
425(E) (C) (M) maptext = null
426(E) (C) (M) maptext_height = 32
427(E) (C) (M) maptext_width = 32
428(E) (C) (M) maptext_x = 0
429(E) (C) (M) maptext_y = 0
430(E) (C) (M) map_json_data = null
431(E) (C) (M) matter = null
432(E) (C) (M) maxhealth = 300
433(E) (C) (M) max_buckled_mobs = 1
434(E) (C) (M) mineral = null
435(E) (C) (M) min_force = 10
436(E) (C) (M) mouse_drag_pointer = null
437(E) (C) (M) mouse_drop_pointer = 1
438(E) (C) (M) mouse_drop_zone = 0
439(E) (C) (M) mouse_opacity = 1
440(E) (C) (M) mouse_over_pointer = null
441(E) (C) (M) moved_recently = 0
442(E) (C) (M) move_speed = 10
443(E) (C) (M) m_flag = 1
444(E) (C) (M) name = "Airlock"
445(E) (C) (M) normalspeed = 1
446(E) (C) (M) observer_events = null
447(E) (C) (M) old_x = 0
448(E) (C) (M) old_y = 0
449(E) (C) (M) opacity = 1
450(E) (C) (M) open_layer = 2.7
451(E) (C) (M) open_sound_powered = 'sound/machines/airlock.ogg'
452(E) (C) (M) open_sound_unpowered = 'sound/machines/airlockforced.ogg'
453(E) (C) (M) operating = 0
454(E) (C) (M) orbiters = null
455(E) (C) (M) orbiting = null
456(E) (C) (M) original_atom = null
457(E) (C) (M) our_overlays = null
458(E) (C) (M) overlays = /list (1)
459(E) (C) (M) override = 0
460(E) (C) (M) panel_open = 0
461(E) (C) (M) parachute = 0
462(E) (C) (M) parachuting = 0
463(E) (C) (M) parent_type = /obj/machinery/door
464(E) (C) (M) pass_flags = 0
465(E) (C) (M) pixel_step_size = 0
466(E) (C) (M) pixel_w = 0
467(E) (C) (M) pixel_x = 0
468(E) (C) (M) pixel_y = 0
469(E) (C) (M) pixel_z = 0
470(E) (C) (M) plane = -35
471(E) (C) (M) power_channel = 3
472(E) (C) (M) preserve_item = 0
473(E) (C) (M) pressure_resistance = 101.325
474(E) (C) (M) price_tag = null
475(E) (C) (M) priority_overlays = null
476(E) (C) (M) pry = 0
477(E) (C) (M) pulledby = null
478(E) (C) (M) p_open = 1
479(E) (C) (M) radio_connection = null
480(E) (C) (M) rad_resistance = 0
481(E) (C) (M) reagents = null
482(E) (C) (M) reinforcing = null
483(E) (C) (M) repairing = null
484(E) (C) (M) req_access = null
485(E) (C) (M) req_one_access = null
486(E) (C) (M) riding_datum = null
487(E) (C) (M) safe = 1
488(E) (C) (M) screen_loc = null
489(E) (C) (M) secured_wires = 0
490(E) (C) (M) sharp = 0
491(E) (C) (M) shockedby = /list (0)
492(E) (C) (M) show_examine = 1
493(E) (C) (M) show_messages = null
494(E) (C) (M) signal_enabled = 0
495(E) (C) (M) signal_procs = null
496(E) (C) (M) simulated = 1
497(E) (C) (M) softfall = 0
498(E) (C) (M) spawnPowerRestoreRunning = 0
499(E) (C) (M) stat = 0
500(E) (C) (M) status_traits = null
501(E) (C) (M) step_size = 32
502(E) (C) (M) step_x = 0
503(E) (C) (M) step_y = 0
504(E) (C) (M) suffix = null
505(E) (C) (M) suit_fibers = /list (2)
5061 = "Material from Flannel shirt."
5072 = "Material from a pair of insulated gloves."
508(E) (C) (M) surgery_odds = 0
509(E) (C) (M) tag = null
510(E) (C) (M) talking_atom = null
511(E) (C) (M) text = "A"
512(E) (C) (M) thrower = null
513(E) (C) (M) throwforce = 0
514(E) (C) (M) throwing = 0
515(E) (C) (M) throwpass = 0
516(E) (C) (M) throw_range = 7
517(E) (C) (M) throw_source = null
518(E) (C) (M) throw_speed = 2
519(E) (C) (M) transform [0x21034c0c] = /matrix
520(E) (C) (M) type = /obj/machinery/door/airlock
521(E) (C) (M) uid = null
522(E) (C) (M) unacidable = 0
523(E) (C) (M) underlays = /list (0)
524(E) (C) (M) use_power = 1
525(E) (C) (M) vars = /list (0)
526(E) (C) (M) verbs = /list (0)
527(E) (C) (M) viewing_alternate_appearances = null
528(E) (C) (M) visibility = 1
529(E) (C) (M) visible = 1
530(E) (C) (M) vis_contents = /list (0)
531(E) (C) (M) vis_locs = /list (0)
532(E) (C) (M) was_bloodied = null
533(E) (C) (M) weak_reference = null
534(E) (C) (M) welded = null
535(E) (C) (M) width = 1
536(E) (C) (M) wires = null
537(E) (C) (M) w_class = 100
538(E) (C) (M) x = 45
539(E) (C) (M) y = 86
540(E) (C) (M) z = 5