· 6 years ago · Jul 18, 2019, 01:44 AM
1▮ Introduction
2 Wild Animal Racing (hereinafter referred to as "this work") is a racing game sold on Steam ( store page )
3 This work is released in 2016. To this day, a fan community attracted by the original content has been created, and it has been enjoyed as an entertainment, competition, or communication tool from all aspects.
4 The "Wild Animal Association" is an activity that focuses on researching, discussing, and above all enjoying the capture method of this work, which began to appear in the end leaf and leaf nodes of such communities. The main activities are live streams and SNS on the Internet. Everyone who has stood up without a "member" is really research enthusiastic, has been a variety of technology has been produced day and night.
5 As a result, the technology gained by those activities was mainly used to reduce Speedrun's time. On the page of Speedrun.com, an update history showing that there has been fierce research and fierce fighting until recently, it is lined up as a proud remnant of a trail where wildlife has struggled for territory. is.
6
7 This time I came to issue this academic journal, as compared to that of the above-mentioned mainstream Speedrun which is the mainstream, there is an interpersonal combat intelligence information in a medium where anyone can always check I felt that I did not do it. In fact, Speedrun and interpersonal warSo, the required techniques include overlapping and non-overlapping aspects.
8 As mentioned above, this film is not only competition but also entertainment and communication medium. It is interpersonal battle that such characteristics appear most prominently. Raw, bloody race between people. Among them, there are people and people who are not tired of playing for tens of hours. However, as we progress into our research, we dig too much to dig into the game as a competition, or as entertainment, or as a bridge where people and people are connected by a game, the hurdle of new entry has been raised too much There is.
9 From this point of view, this report is a summary of the techniques that make it possible for the first time to play this film to win the battle. As composition, I tried to list in order from the technique that is basically important and easy to use. If you want to win quickly, let's learn one by one from the top. Of course, everything listed in the lower part is also important information, so please read through it if you have room.
10 It is not necessary to read them all at once. It is difficult to wear everything at once, for example, you may practice by reading just one item from the top one day or reading from a place that you find easy to remember. I think that the way to get better is ten colors. You should improve at your own pace and method.
11
12
13▮ Table of Contents
14I. Let's take measures against the spin (when hit)
15 1 The biggest factor that drops the order
16 2 Wear gear change
17 3 Let's grasp the direction of movement with full force
18 4 Avoid the attack
19II. Let's know the "good usage" of the
20 item Let 's know the basics of the item
21 2 Let's know the good placement of the banana
22 3 Let's know the good flying of the rocket
23 4 Let's know the good usage of the other items
24
25III. Let's be conscious of score Let's
26 earn 1 score
27 Let's cherish 2 diamond
28IV. Let's know the characteristics of each course
29 1 How to run quickly
302 How to run each course
31 3 What stage should you practice in a person-to-person game?
32V. Get to know the physical laws of the wild animal kingdom
33 aesthetics of ① group of close competitors
34 ② vehicle body is at an angle! ?
35 What is a triple jump?
36
37VI.
38 There is no other 1 opponent!
39 2 Which animal should I choose?
40 3 host and guest
41 4 keyboard? controller?
42
43▮ I. Practice the spin (when hit)
44The biggest factor to lose 1 rank
45"
46
47 What happens when you get hit in the quagmire ?" There are a lot of things, but roughly speaking, it is stable and top finish. So what should we do to achieve stable top rankings? It's easy. Don't lose your place. Overall ranking in this work is determined by the overall score of the third round. If you can keep high rankings on average in each race and avoid accident rankings such as 5th and 6th, then overall results will naturally rise.
48 There is a big side to luck in this film, and it is an interesting place that even a good person can not go first. But those who are good are still generally in the top three. What is this different from people who are not?
49 The biggest factor behind the rankings is that they are hit by bananas and rockets and they spin. Conversely, if you can take action on the item's impact, your ranking will rise dramatically. If you have played a little bit of this work, you will probably understand, but once you step on the banana, the screen will rotate, step on the bananas in a row without knowing why, and it will finally be in reverse. Even though I was doing well, it happened very often with a sixth place fall ... in a matter of seconds.
50 People who are good at this work are not likely to get hit very much. This is difficult at first. But what's even more impressive is that if you get hit, you'll rebuild your system in an instant and get back in the upper class again. Even though you should be doing the same spin, with what kind of mind, do you make such tricks possible? It is, A. Gear change skillfully use , B. Because you are training the gripping force of the traveling directionis.
51
52Let's wear 2 gear change
53"If you step on the banana, put the gear in the back",
54
55 everyone should have had a good experience taking it by stepping on the banana continuously in this work. At the same time, the ranking at that time will have been taken by the following wildlife. As this phenomenon occurs in an instant, and continuously, it may be thought that those who have encountered it for the first time are unavoidable. But there is a way to do it properly. The stability of the ranking is completely different from knowing this and not.
56 Why do you take bananas in succession? This is because the car slightly advances while spinning . Bananas are, by their very nature, placed at regular intervals along the course, so the subtle forward movement will reach the next banana.
57 Measures are easy. While spinning, let's put the gear back. The S key for WASD operation and the right stick for controller operation. As soon as the spin is over, push on W or the right stick and you will be in forward mode again. By doing this, you will be able to stay on the spot while spinning, so the number of incidents of stepping on the next banana should be greatly reduced. This is an area where bananas are scattered, and this technique is also effective when hitting a hammer or rocket.
58 The gear change system of this work is quite special in operability compared with any racing game, so it may not be possible at first. However, in addition to the above-mentioned spin measures, there are many important scenes where it is important whether back gear enters or does not enter at once, such as when you get stuck in a wall, or when you get out of troubled terrain. There is. That's why I wrote this technique in this position. Because of the peculiarity of this film, if you wear it first, you can be differentiated from other players.
59
603 Let's grasp the direction of travel with full strength
61No
62
63 matter what you practice, there is an inevitable sequence of bullets that you can't get away from. It may be a simple operation error, but it is often the case that the arrangement of bananas is vicious, or it is a rocket hit from the follow-up, etc. The world of wildlife is tough.
64 However, when I observed a good person closely, I saw that I was hit the bullet continuously, and after pulling it out tightly, I took a round, and I had a pretty face. I'm running right behind. If you hit the same bullet, it is certain that the race will be in sixth place, or at best about fourth ....
65 It is thought that the direction of movement is confirmed while spinning continuously and the direction in which the light is emitted after the end of the spin is considered calmly or who gazes at the screen and which is the direction of movement It is an observation that makes it difficult to lose sight of In many cases, if you have a single hit spin, the direction of travel after that does not deviate so much from the direction it originally was facing. However, if you are hit twice in a row and then in a row, after the spin you will be facing in a direction of dignity. How quickly it can be rebuilt when this happens depends on the thinking and observation during the continuous spin.
66 When the continuous spin is over, let's make it to know in a moment the direction you are facing for the course of the course. Then, take full advantage of handling, back gear etc. at maximum speed, and return to the route as soon as possible. If you are close to the goal or if you are confident in knowing the line of the course, you can also go back to the goal with a back run.
67 Of course, it takes a lot of familiarity to realize everything. As I say, this is a weak field. Especially the operation side is only practice. However, with regard to grasping the direction of movement, if you focus on the screen with concentration, it may not be understood to some extent even for beginners. Remember that when you stomp on your bananas next time, read what you read here.
68
694 Avoid Attacks
70"Each item has a countermeasure that can be taken"
71
72 Bananas are arranged to block the way! Suddenly a rocket flew from behind! Immediately before the opponent got spikes, inevitable! ...... Do you not think you are force majeure? Of course, there are times when it can not be helped as I mentioned earlier. However, may not all of you start to understand from the text so far that it is not always that limit? Absolutely impossible.
73 To put it in a nutshell, there are measures that can be taken as long as you know the characteristics of the item. Even if you can't completely prevent bombardment, you can lower the probability. Let's look at the measures for each item one by one.
74
75a. banana
76 In a sense, it is an item that symbolizes this work. You can place a banana that spins when it comes in contact with the back as many as the item button pressed for a certain period of time after acquisition. If placed during the jump can be installed in the air. If you run in a room with good people, you will often find it installed on a line that blocks the road, and it may be considered as unavoidable for beginners to run in a room with several people. I will.
77
78 Bananas can be avoided by jumping. However, since we usually line up in a straight line, let's jump with a slight angle and timing. At this time, it is premised that the handling will not be impossible, but if you jump over the gap between bananas without jumping directly above the banana, the success rate will increase. In the initial state, quite severe operations are required, but when you get a diamond and the maximum speed is rising, you can easily jump over. The diamond and the fastest increase will be discussed in the next section.
79 It is important to note that bananas may be installed in the air for jumping and hunting . In a scene where one side is filled up with bananas, it may not be easy to identify which one is the ground banana and which one is the aerial banana in an instant. It is also important knowledge that higher aerial bananas can pass through below . All you need is an observation eye. You should be able to gradually identify which bananas are installed at what level. Let's forge little by little in the actual battle.
80 In either case, it may be safe to select a bypass depending on the situation.Avoiding by jumping is also risky. It looks unavoidable and may have banana cuts. The courage to evacuate off the road is also important if the course is wide. In the dogfighting phase, whether it is aggressive or hard, the game is interesting.
81 In addition, there is a point that when the out course and the in course are divided by the banana, one of the techniques that a good person differentiates from other players is that they greedily jump into the in course . If you were on the out side while you were split, or if you were looking for a banana cut, or with a good jump, you would just go in and return to the best line. In this work, the difference in fine line taking is quite important. If you are going to get up from the beginner to the next step, you will have to learn such greed.
82
83 The above is the measures to the banana which is visible. From here, I will explain some advanced techniques. The most troublesome thing about bananas is the presence of blind bananas , which are placed in the middle of corners or behind obstacles . It can not be avoided if you can not see where you raised your arm. The workaround for this is to read the opponent's line picker and remove it.
84 As a psychology of the side to put the banana, I think that it is more common to put the banana in the path, giving priority to taking your own line, rather than sprinkling up to making an extreme roundabout. As a race game fate, if you put a banana on the line you can get through the fastest way, it will be the most easy-to-use arrangement, as everyone will get the same line in a row. So, for example, if you are wary of bananas in the corner, it is better to dare run on the out course. * If a player who has acquired an item box looks at a banana in front of a sharp curve in a valley *, it is possible to avoid being hit with a considerable probability if it is possible to run the out course a little bit. Of course, there is also a strategy that places bananas on the out course in anticipation of that. Since this is a completely read-only world, you should always be able to guess the thinking of the players who are ahead.
85
86
87b. rocket
88 It is an item that fires the rocket only by pressing the item button forward for a fixed time. It strikes or explodes for a fixed time and spins when it strikes this blast. If this is entrusted to a good person, it will be made to block the way by deviation shooting, it will catch the first shot, and it will be hit twice and three shots in a row as it is spinning as it is. Since there is no means to confirm the back in this work, the time of fear starts from the moment it is drawn.
89
90 Listen to the sound effects. It is a yellow light when the sound of "Shu" continues. If there is an item box at the back and the road you are driving is straight, it is almost red. The rocket's speed is fortunately not so fast. There is a lag from launch to landing unless it is a very close match. When someone launches a rocket on the course, the sound above sounds, so when it is heard it enters into alert mode. It is not known until the rocket is reflected on the screen whether or not it is by the player immediately behind, but the action that can be taken changes depending on whether you are on alert or not.
91 What should I do if I say vigilance? The sure thing is to shift the vertical axis. Rockets fly horizontally, so for example, if you evacuate to a terrain with different elevations, such as the Gulf Road and the shoulders of the Iceland * road, you will for the time being. Even bad things such as running off the line immediately, running in a zigzag, etc. are somewhat effective.
92
93 In addition, rockets have the property that they will end up unexploited unless they hit the tip. What this means is that if, for example, the side of the cone, or more precisely the face of the cone, slightly offset from the tip, does not explode and does not spin. So it's difficult to aim and execute, but if you jump jumps from the rear shot and just avoid tip contact, you won't spin. However, in either case, the direction of movement is slightly shifted by the force of the vector, so in most cases it will not be undamaged. Let's get used to it.
94
95c. Spike / hammer
96 Both are items for approaching battle. For a certain time after acquisition, the spike gives an attack judgment with a spin on the outside of the rear wheel, and when the hammer presses the item button, it swings the mallet with the large spin judgment in the direction of the enemy player. With regard to hammers, it is necessary to watch out for surprises, as you do not know if you are getting it or not. If the forward player gets an item but you don't seem to hit a banana or rocket, doubt this. When it approaches carelessness, you will be hit a hard blow.
97
98 Attack items that assume these contacts are usually items that are difficult to play in interpersonal battles where the distance between players is easy to open. However, a good player cleverly uses them. As soon as I know that I got the spike, I dare to put the gear back for a moment and close the distance so that I can contact the following. I'll put the wild animals that I had been doing so to the devil's hand. As a countermeasure, it is not limited to this item, but if a player who is likely to take an item box is near, it is not as close as possible. This is a slightly more advanced tactic, but if you are in a parallel or dogfight situation, it's safe to get in a moment to back gear and take a safe distance from here.
99
100
101d. bubble
102 When it gets, the round bubble covers the body, and when the item button is pressed, it expands and bursts. It looks like a barrier, but there is no such effect, and you will be sensible to all types of attacks. Unfortunately, there is no attack decision ... when the barrier has burst.
103 Therefore, it is often thought that this is an item that is not particularly alert, and that is generally not wrong. However, it is not without rare techniques such as interfering with the vector by using expansion from close contact with the opponent player, and shifting the axle of the opponent to interrupt running. After all, you should stay away from carelessness.
104
105
106
107▮ II. Let's do a "good use" of the item
108 In the previous chapter, you learned about the times when items were attacked during the race. The measures taken when you hit a banana or rocket, and the defense method corresponding to each item, have been gradually understood.
109 However, the flower shape of the gameplay is still a stage that turned to the offensive rather than the defensive one. Some people may say that no-no-no protection is the best thing, but still the opportunity for an attack is something that will inevitably come around. It is this work that you can not advance unless it is a combination of offense and defense. Therefore, in this section, we will turn from the receiving side and explain the techniques of the offending side .
110
111 By the way, everyone who has read this report from the beginning to this should already know some of the offensive techniques. Where did you learn such a thing, as described in Chapter I, 4 is a good person, because this item is used in this way, it is a story to try to take measures like this. They were, as it was, the information that they would be able to annoy the other if they used the item in this way. In this section, we will not delve into information that overlaps with the contents of those previous chapters, unless it is particularly important. If you start reading this academic journal from this chapter II and think that you do not have enough in-depth information, reading back to the previous chapter 4 may help understanding.
112
113Let's know the basics of 1 item
114When
115
116 is it going to use the item "I will know the bargain when buying item box" ? It is when you get the item. You can get one item randomly from all five types by touching "?" Objects (called an item box for convenience) that are scattered at specific places on the course . Acquired items are held for about 5 seconds, and non-bubble items can continue to be used indefinitely during the effective time. With this specification, the course will be filled with bananas, and the barrage of rockets will fly.
117
118 Basically, when getting an item from the item box, let's take it while tapping the item button. This is especially important when in a melee. If you get an item while hitting it in a row, for example, when you get a button-activated item such as a hammer or a banana, you can attack the surroundings at the fastest speed. As mentioned above, the item has a time limit, so it is useful to install one or more bananas. When you pull a bubble that slows down, it will also lead to bursting at the fastest speed, minimizing losses. Item box of this work is not like being put in a row at one place, and one by one, it is installed independently. Therefore, the more melee you are, the more players will gather around it. If you can swing the hammer down the moment you win the item. If you can install a banana .... You might be able to do a single run on the top with a round of players around you. In the world of speed, a momentary difference separates light and dark.
119 Of course, in some cases, there are tactics that don't use acquired items immediately. As an example, holding without using a button activation item can give pressure to hide the hammer or banana after witnessing the item box acquisition. The advantages we will bring once without using each item will be explained in the item of each item.
120
121 Also, be aware of the sense of distance if the preceding player is trying to get an item box. There are two reasons for this.
122 One is the alert of the attack item. If the leading player pulls a banana, you may get into an unavoidable installation attack if you are standing too close. In the case of hammers and spikes, direct attacks from sudden braking may also fly. In situations where a leading player can definitely pick up an item, it's safe to avoid just behind it and leave enough inter-vehicle distance to cope with a sudden banana. If you are forced to get close, let's go out to the out course at least. We mentioned earlier the phenomenon of players gathering around item boxes, but it is actually not desirable to participate in such gatherings. In the battle between the good guys, if you get close to the item box in a melee state, the battle between them will begin.It is guessing whether you are going to pick up an item box, it is a position picking that you can go to pick in the first place, who will be picking, etc., and some go straight to get, some go back to the side. And evacuate. After all, it is possible that no one can get the item after all. Until you know the atmosphere of bargaining, it's better to save it upside down unless you can get it for sure.
123 The other is adjustment of item box, acquisition judgment revival. Do you have any experience that you could not get only for yourself, even though you were rushing into the same item box as soon as the leading player got the item? In fact, item boxes and diamonds have about 1 second of cool time until they can be acquired again. As a concrete indicator, let's look at the animation at the time of acquisition. These objects bounce and land when acquired. During this animation before landing, acquisition judgment does not occur. Although I want to take an item in front of anything, when the player who is running right in front is likely to get it, I dare to put a brake or attack a slightly out course, etc. SecureBy doing so, you can also get items and start attacking players around you. If you drew a rocket, you can also shoot down the leading player. Of course this is a risky action. Inevitably, it will be easy to catch a blow of a banana and a spike (hammer) from the brake, because it will follow the line taking of the leading player. However, even if you take on that risk, there is a phase where you have to take over. For example, the third race, the end of the third lap. It is impossible to win a goal in points if you do not pull out the rocket here at this stage where many people decide. When you encounter such a scene, such a small technique may change the outcome of the game.
124
125
126Let's know how to put 2 bananas
127As for
128
129 the strength of the banana, "determine and set up the concept according to the situation", you should not have to explain deeply if you have played a little bit of this work. For about 5 seconds after acquisition, it is an item that can be installed a plurality of banana skins to spin back when touching, and it is possible to cover bananas on the course with one acquisition. If you let the other party step on you, you can invite them to a continuous spin, so that the case where the player who runs the top falls 6th at a stretch is not quite unusual in this work.
130 It is a banana that is strong even if it is installed in blindly. It is possible that the following players will start a big crash by just pressing the button appropriately. However, if you want to win, you will need a way to put it according to the situation. As much as possible, let's understand the points of caution when using bananas and how to put them in a convenient way to know.
131
132a. Do not step on the banana you set up
133 Make sure to remember the bananas you put in an invisible position . The phenomenon that you step on your own banana is not unusual. It may seem like something that does such carelessness, but for example, when installed in the shade of a blind curve or an obstacle, it is difficult to determine whether there is still a banana even from the person who placed it is. Since the race phase is very busy, it often happens that the consciousness does not turn to something that is not visible, and it just steps over carelessly. A banana placed in
134 such a hard-to-see position can be a very useful means of attack if it is only grasped. No one else knows that there is a banana in that position. If you can see it and you can't avoid it, you can not avoid it if you can not see it. In this work, there is a moment when the aspect of the information war comes to light. Grasping a blind banana is just one example. If you find a banana in a position that is difficult to see, even if you have not set it up, be sure to engrave into memory and never step on the next lap.
135
136b. How to put it 1: Put it on your traveling line
137 Dare not to move specially, while hitting the item button while running in the usual line taking. It is one of the basic ideas in setting up bananas. Driving lines converge on a single line if you want the fastest, so everyone takes the same course. If you install a banana along the path, other players will come naturally to step on it. It is effective placement in the room occupied by the top players who are skilled in line taking for each course.
138
139c. How to put it 2: put it to block the way
140 Take an oblique line that crosses the course and place it in a way that blocks the road with bananas. Basically, you can either put it on this way or put it on your own running line.
141
142https://bmimg.nicovideo.jp/image/ch2612004/216818/b63a4878ef04e7a42a2c7d127ad2d2cc41b9d2a2.png
143【Figure II-A】
144
145 It's an easy-to-understand way of putting it, but if you're a good person, you'll be able to identify and avoid the break. Bananas also have some cool times until they can be placed again after being placed. The gap created by it is just about the width of the vehicle body, so it can be missed by the side. What I would like to understand here is that the ease of avoiding is different depending on how much the banana line is attached to the course . In the case of Fig. II-A , bananas are installed at an angle of about 45 degrees. Similarly, if you intrude as needed by jumping into the gap at an angle of 45 degrees, you will be able to escape without being hit. The closer this angle is perpendicular to the course, the harder it is to avoid. In this work, it is because it is not so easy to go to an angle of about 45 degrees or more to the eyebrow. In this work, fine speed adjustment is not useful. The reason is that a special operation form is used in which two gears, forward and alternate, are switched. Because of that, in order to dodge bananas that are lined up in a nearly vertical shape, delicate operations are required, such as passing through the holes of a needle. Therefore, as a side to put a banana, it is only necessary to create such a situation intentionally. So how should we put it?
146
147https://bmimg.nicovideo.jp/image/ch2612004/216820/6b365b06d390af60e7cc44a793bd93a567ee6b47.png
148【Figure II-B】
149
150 If there are other players who somehow want to drop behind, such as earning a lot of points in this game, you should aim for a form as shown in Figure II-B if it seems feasible. The left side of this course is a wall. I will try to keep up with the wall and put the banana as far as possible . The image runs on a straight line, but it is very useful to do this placement at the corners . As the operations required to avoid it become more complicated, the probability of hitting more is increased.
151 As a precaution when using this placement, you should keep in mind that it is completely blocked . In fact, in Figure II-A and B it is being performed. Bananas are properly placed on the red-white line on the roadside. The shoulders of the road are terrains that exist in the Gulf Road, * Underwater, * Valley, etc., and it is likely that they will be unexpectedly thin, for example, if they are cautious of being caught in the approach. It is also true that it is not the wrong choice if it is to be stable, but it is important to understand that the accuracy will vary greatly depending on whether it is installed here or not.
152
153d. Dare to hold without using
154 There is a neat advantage to not using dreaded bananas. One is the point where surprises can be made, but there are others. If you understand these benefits and choose to use them as you need them, it is a good tactic. It will be a somewhat advanced world of bargaining, but let's understand it as one of the options.
155
156 By apparently not using it to get an item, you can make it think that you have obtained a hammer or rocket subsequently. There are three types of items that don't change in appearance even though they are acquired: bananas, hammers, and rockets. Of these, it is common to think that bananas should be used as soon as they are pulled. If you don't use it, the following car should guess that you have pulled something else. So what is the benefit of having the illusion of pulling a hammer or rocket?
157 With this tactic, it may be possible to guide the positioning of the succeeding player directly behind you. Why is that? Become a follow-up player's feelings and consider what to do in this case. If the item obtained was a rocket. If you lead badly, you may be shot. So you can just wait backwards until the item's availability time has passed, but it may be a hammer that has been acquired. A hammer is an item with a relatively large attack judgment in the lateral direction. A good person makes full use of a sudden brake etc., and the other side who is on the horizontal axis that is hit will hit even if it is slightly behind. Well, where are you?
158 At this time, there is a possibility that the following player will run away directly behind you. This isn't actually a better option, but if you take it with a rocket if you pull it out, or if you use a hammer if it's a bad position, why is it just behind you? That's the way it works.
159 Well, the other player has arrived behind you. I own my own banana. There is only one more thing to do.
160
161e. Little bananas you want to remember: Aerial bananas
162 You can install a banana in the air by pressing the item button in the air due to jumping etc. Bananas installed on the ground are avoided by the jump, but bananas installed in the air can hunt this jump. However, at the time of installation, the banana installed at the highest point of the jump can pass through the bottom. Therefore, the ideal is to aim at slightly lower than the highest altitude. The hollow, hollow bananas installed in this way can close both the ground and the jump. However, it is better to take care of the line at the time of installation rather than sharpening the nerve to aim at this.
163
164f. Little bananas I want to remember: Back running bananas
165 Banana is an item installed behind the car body. Therefore, it will be installed in the direction of travel during back running. Naturally, if you run as it is you will spin. However, there is a phase where this works effectively. It is when you hit the front (back?) With other players in the back running condition. In this case, the banana turns into an item that can directly attack the opposing player in front. It is a very limited situation, but it is an opportunity to carry out when it is quicker to aim at the goal with a back run as it is, rather than trying to spin back in the race late stage and go back to a large number. There may be. It is a situation that I have experienced only once in the past. The other player who spins by the direct hit of the back run banana will be an obstacle as it is, so keep in mind that you need to set a jump as a set immediately after.
166
167Let's know how to fly 3 rockets
168
169
170 The second most powerful item after bananas that are aware of deviation shooting and surprise attacks is the rocket. It is the only way to attack forward players, and in some circumstances it may be more important than bananas. It is a daily routine in interpersonal battles, such as an assault on an item box while praying to God for obtaining this item.
171 However, unlike bananas, rockets are difficult to use effectively if you do not know how to use them properly. There is never a thing that is strong even if you hit it properly. However, it is not true that it is difficult to handle. Once you understand a few rules and usage, anyone can easily become a first-class sniper.
172
173 When hitting a rocket, one of the most common things to keep in mind, regardless of how you hit it, is to have it be a multistage hit if possible . You can make the traveling direction after the spin chaos by making the opponent who is spinning hit two or three chases. If you do well, you will be able to put the other player in reverse. A rocket is a mere stop just by hitting it once, but if it can hit more than one shot, it can be turned into a single hand as it can overturn its previous results.
174
175a. Build and lock a wall
176 Rather than hitting the opponent directly, the image is based on installing a wall on the line the opponent must pass . The rocket can be deployed as a single laser with almost no gaps by hitting the item button in a row. Think of this laser style injection style as the basic tactics of a rocket. Taking advantage of this characteristic, if there is a corner immediately after that, it is possible to add an almost inevitable attack on the player in front by driving to block the in side ( Figure II-C).
177
178https://bmimg.nicovideo.jp/image/ch2612004/216828/6949074cd3aaae032de15aa150253dd844fceac9.png
179【Figure II-C】
180
181 Even if you hit straight, let's imagine how to hit the other party. Deploy the laser and drive the other player to either half of the course, and hit the barrage to the side where the other player fled. In a course such as * Gulf road * where there is a wall around the perimeter, it is possible to completely cut off the escape route if driven to the wall side. (Figure II-D)
182
183https://bmimg.nicovideo.jp/image/ch2612004/216830/4360ba45b4cd8755501dc3d404ac186ec72bdda4.png
184【Figure II-D】
185
186 You can fire in a radial fashion and shoot in a similar way on the course, but the advantage of the first method of deploying the laser is that you can take more time while you are running straight It is a place. The direction in which the rocket is fired is the direction you are currently facing. Therefore, if you try to swing the target to the left and right, it will naturally become a run like a meandering operation, and the essential speed will not come out. Being able to take a long time while running straight means that you can run the best while attacking the other player. If you can avoid the attack, your opponents will be greatly broken their line to avoid. In such a case, if you can run without loss, even if you remove the rocket, you can eventually reduce the gap with the other player.
187 The trick is to make the vehicle turn as slowly as possible when making an angle gradually while shooting straight. By doing so, you can deploy the rocket without gaps, leading to more difficult attacks. However, as mentioned above, the usable time of the item is fixed at around 5 seconds. If you do not fit within this time, the attack will become a dead end dragonfly, so let's get used to allowing quick operation.
188
189b. Be aware of surprises
190 If you're hoping to get an item box in hopes of a rocket, don't hit close while hitting the item button. One of the strong points of rockets is its absurdity. From the point of view of the eating side, this item is like a grim reaper, which is always flying out of nowhere and adding catastrophic damage. There is no means of backward verification in this work, so the attacking side is very advantageous. The fear is doubled, especially if the target is hitting from the first shot after the acquisition. Suddenly, a number of shoots with the intention of making sure to hit it will fly like rain. You will often be bombarded without knowing why.
191 If you hit the button in succession when acquiring the item box, one shot will be launched in the wrong direction, and the leading player will feel the appearance of the rocket. If you are a good person, you will immediately be aware of the danger in one shot and move on to evacuation. If there is no escape route, it will be possible to use it from there, but there is a high possibility that it will be escaped to a safe zone on * Gulf road * or * Iceland *. For example, in the third cycle, in order to get rid of the leading player, it is impossible to hit the rocket if it is impossible to do anything other than hitting a rocket. Be aware that the first shot is important to increase your success rate here.
192 If this is ahead, if there is an opponent player immediately behind you, there is also a scene where it is effective to apply a brake for a while and then to go backwards and go to the base. It's a bit risky as it will end up giving away the result if you remove it, but it's a technique I would like to remember if there is a player who wants to kick it off.
193
194c. Understand the physics of rockets
195 Have you ever wondered how the behavior of the ejected rocket hit the wall? In fact, the launch vehicle is given a unique vector. When this vector works, when it hits a wall etc., it is reflected like a billiard ball and proceeds. However, rockets seem to be as light as balloons and have a low coefficient of friction, and often behave like traveling along a colliding wall. It should be noted that after shooting, you may get caught up in the bombardment of this bombarding and stagnating rocket. It is a phenomenon that often occurs in narrow * Inwater * or * Netherland * windmills. Also noteworthy, this reflection may be used to aim at the other player at the end of the curve.
196
197https://bmimg.nicovideo.jp/image/ch2612004/216832/eea4bded333b7107fb2b5268f97b2a35d35e8f05.png
198【Figure II-E】
199
200 As shown in Fig. II-E, an S-shaped corner with an outer wall can attack using the rocket's reflection. At present, existence has been confirmed in * underwater *. By shooting the laser into the side of the corner, you block the course of the other player ahead just like billiards. The situations that can be implemented are quite limited, but especially when traveling * under water * there is no loss.
2014 Let's also know how to use other items
202"Use of spike hammer bubble" Because
203
204 bananas and rockets are so easy to understand and powerful, other items tend to be seen as a whole. Certainly, hammers and spikes are hard to say in a person-to-person game, and in the bubble, it may seem that at first glance even the existence significance is suspicious performance. However, because items are randomly acquired, they can be brought to your hand regardless of your intention. It is very wasteful that you can not find a use even though you got it. It is an item that many beginners decide not to be able to use, and they tend to discard them, so once you know how to use it, it will be an advantage that you can get out of it.
205 These items have excellent, irreplaceable performance that is not obvious just by touching them a bit. If you know them, the hammer will sublime into spikes and the secret that will ensure that the bubble contributes to the stability of the order. A good person will make the most of every item, depending on the situation. They are the power of ad lib that comes from experience, but they are simply differences in knowledge as to whether they know the performance of each item. And the difference in that knowledge is that it can be buried immediately if you read this bulletin. If you read the items ahead, you will be on the same starting line as those who are good at these items.
206
207a. hammer
208 When the item button is pressed during the effective time, the hammer is swung in the direction of the other player. The hammer object itself is given a large hit judgment, and the opponent who touches it spins. The judgment is most likely to extend sideways at the moment of swinging down, so when you go to the ground , put on the hammer in advance and put the judgment on the side of the vehicle body, and the image is like putting the other player over the judgment part. It is basic. I have already mentioned in the text several times, but if there is an opponent in the back, there is a strategy to create a parallel running condition and hit it by putting the gear back for a moment. In addition, since acquired things do not appear in appearance, you can start surprise attacks against opponent players who have approached carelessly by holding them without using them.
209
210 The point to be careful is that it is possible to get caught by the player who made the spin and to be hindered from running. The player who is spinning moves delicately while rotating on the spot. The movement may break this driving line. There are some cases where this can be avoided by making a jump with the target. Let's keep it in mind.
211
212 Also noteworthy, you can score 25 points from the opponent you hit. If the opponent player's score is less than 25 points, he will take away all his possessions. The score increase at this time is treated differently from the diamond acquisition time, and does not contribute to the fastest increase (the fastest increase will be described in detail in Chapter III). If you do, it is possible to take away the score for the hit.
213 It is not unusual for a score difference of 5 points or 10 points to divide the final ranking. Especially if there is an opponent who has run well in the 1st and 2nd races, getting a score can be a very important reversal factor. If you get a hammer and see other players who are stuck in a spin etc., it is also important score management idea that you hit and run for one shot. Let's apply to greed within a reasonable range.
214
215b. spike
216 During the effective time, the spike object with the attack judgment is given to the outside of the rear wheel. It is similar to a hammer in that it is a means of melee attack, and it is almost the same as a hammer in terms of usage and cautions . The same is true for 25 points for each shot, but there are four other differences. The point that appears from the moment you get it, the point that you do not need to press the item button for activation, and the point that you can attack both left and right simultaneously, and the point that the hit judgment in the lateral direction is small.
217 Since the spikes are applied to the left and right of the car body, it is an instant omission that the following player gets the spikes. Therefore, in terms of surprise, it is not as high as a hammer. In addition, since the hit judgment continues throughout the effective time, you can hit multiple times by hitting the opponent by putting it on the wall.
218 Because you do not have to press the item button, you can incorporate attacks into more complex operations that make full use of jumping and handling. It's easier to jump and hit an attack player who is stuck in the hills and valleys and who can't move on the shoulder of the road than a hammer.
219 The point that you can attack at the same time on both sides is powerful at the time of a melee. If you can pull this item in a situation where there are a lot of players to the right and to the left, you can aim for one net exhaustion. Being able to use a lot of money means not only improving your ranking, but also losing a lot of scores. If you hit 4 shots, you get 100 points. Since the opponent who has been robbed is reduced in score, 200 points move in this case. The difference between the 1st and 2nd place acquisition scores in one race is 250 points . Depending on the attack by the spike, you can earn about 1 minute worth of pointsIf you think of it, you should know that this is an item that you can not do without it.
220
221c. bubble
222 A round bubble covers the vehicle from the moment it is acquired to the end of the effective time. When you press the item button it expands, bursts and disappears immediately. It looks like a barrier, but there is no such effect. Besides, while being covered by the bubble, the speed decreases a little and acceleration stops. If you get it at low speed, you have to run at low speed until it breaks. Furthermore, during this time you will not be able to jump. Because of this, for example, if it is placed in a situation where bananas are spread immediately after, the means to avoid them will be sealed, and it may lead to a big crash that can not be targeted. There are many disadvantages like this, and it is true that they are often disappointed when they are actually drawn, but there are uses. Praying that the bubble comes out is somewhat limited, but it exists.
223
224 If the car is tilted, it will be restored when you break the bubble. If the vehicle is tilted, you can not jump. If you can't jump, as mentioned above, you can avoid bananas and it will be difficult for you to make a standstill at the time of a melee. In courses where jumps are involved in running, such as * Iceland *, * 峠 *, * cloud land *, being unable to fly is a matter of life and death. If you have to lean in such a course, expect a bubble and get an item box. You may be able to reshape and try to go high again.
225 Also, while covered with bubbles, the car body floats off the ground only slightly. As a result, there is a scene where you can drive with less deceleration on rough roads like rally cups. In such a case, it is also important to choose to travel while covered, without breaking the dare.
226
227
228▮ III. Let's be aware of the score
229 The factor that determines the victory of the race is the score. The final rank of this work is determined by the amount of scores earned in all three races. The biggest factor in determining this final value is the orderly increase of each race, but there are other factors that increase or decrease. Although the amount of increase or decrease due to these factors is basically not very large, it is also true that the difference between these other acquisitions may distinguish the outcome.
230 In this chapter we will explain the means to increase this score and the tactics that can be taken by knowing that means. In particular, because the score increase by diamond is an important knowledge, it takes a large item. If you read it, you should surely understand that earning a score is not a meaningless act, but rather an important matter that can greatly contribute to the final ranking.
231
232Earn 1 score
233
234
235 When do you know the factors that increase the score? As already stated, the easiest to understand and the amount of increase is the score that can be met by the order of arrival after the race. The acquisition score for each rank is as follows.
2361st place: 1000
2372nd place: 750
2383rd place: 500
2394th place: 250
2405th place: 100
2416th place: 0
242 As you can see, in principle, the acquisition score decreases by 250 points each time the order drops. If you are aiming for an overall victory, you want to make sure you don't go below 3rd at the very least.
243
244 In addition, additional score increase factors include getting diamonds scattered on the course and hitting with hammers and spikes. The former has 5 points per acquisition and the latter has a maximum of 25 points per hit. In addition, because hammer and spike are the effect which steals the score from the other party, if this is eaten conversely, up to 25 points of the score which you possess will be taken.
245
2462 Let's take care of diamonds
247"Sometimes you should throw out games and concentrate on diamond recovery."
248 Diamond refers to square yellow objects scattered on the course. When this is acquired, the score is increased by 5 points. It will disappear when it is acquired 31 times by the player, and if you wait and continue on the spot, you can earn 155 points with one diamond. However, this is not a realistic figure when you are driving normally. It depends on the course, but if you collect it carefully, you will earn more if you earn a total of 100 points in one race.
249
250a. The merit of diamond acquisition
251 A very powerful benefit of getting diamonds is the limited top speed increase throughout the course due to the number of pieces obtained . The initial maximum speed is 60 km / h, but it can be increased by 1 km / h from here. This way of increase is just a little special, and it will rise by 1 km / h if you get two first. After that, it will rise by 1 km / h every time you get three. There seems to be no upper limit in particular, and it is possible to increase the maximum speed by the number of diamonds available on the course. When the race starts, be aware of the fact that you will quickly recover two.
252 However, it may be difficult to feel the effect with a difference of only 1 km / h. However, if you can accelerate to 63km / h, for example by increasing 3km / h, you should notice that it is possible to narrow the gap slowly from behind for players who have not obtained diamonds at all. This difference will appear more clearly as it goes to the second half of one course. If you have many experiences where you were first in the lead but were overwhelmed by the players behind you in the second half, maybe it is a play style that does not get diamonds so hard.
253 Certainly, some roundabouts may be necessary to take a diamond. However, depending on the course, you should get diamonds even if you go around slightly on the first and second laps.In interpersonal warfare, it is one of the important things to be aware of the second half. If you can challenge the second half with the highest speed rising to some extent, you will have an increased chance of getting out ahead when you get lined. It is also useful for quick recovery and return to the main line when you have been attacked and spun. And above all, it has the benefit of increasing the score for the final rank. In addition to the increase in speed, it can contribute to the final ranking, which is exactly one stone and two birds.
254
255b. A scene where you should concentrate on diamond recovery
256 If you make a large, irreparable crash from the beginning to the middle of the race, it may be better to give up the race and concentrate on diamond recovery. This is a way of thinking that you always want to remember. As mentioned above, the score increase by the post-goal ranking is determined by the ranking. If this is 4th place, it will be 250 points, if it is 5th place it will be 100 points and if it is 6th place it will be 0 points. If you concentrate on diamond recovery, depending on the course, you can earn approximately 250 points to 500 points. In other words, if you go to 4th place or less, you may earn more if you collect diamonds.
257 Almost all courses have places where two or three diamonds are installed in succession. I will take the place there and go back and forth. Position vertically to the lined diamonds and repeat forward and backward. If you have enough time to get it, let's head to another place with lots of diamonds.
258 At this time, be careful that the decision to collect diamonds should be made as early as possible. In order to earn many points in this tactic, you need to get more diamonds with one recovery point. However, as mentioned above, the number of diamonds is limited. In one place, all players can only get a total of 31 times. If there were other players who went for diamond recovery, they could also compete for the same veins as those players. If you do so, your per capita acquisition score will decrease, and you will end up colliding.
259 Also, as soon as a known player detects the existence of a player who collects diamonds after a goal by using icons or brake sounds on the map, it will start to interrupt it. After the goal, the guest player can control the running. Using it, we head to the player doing the recovery work, and we close the wall and seal the movement. In order not to suffer from such damage, it is necessary to change the policy as soon as possible and do quick recovery work.
260
261 We will explain in Chapter IV on which course and how to collect diamonds.
262
263
264▮ IV. Let's know the characteristics of each course
265 In Chapters I through III, you have learned about relatively versatile techniques that can be used in any course. In this chapter, I will narrow my field of view a little and focus on each course. The cheats of each course also have many useful points that allow you to advance the game in an advantageous manner just knowing.
266 However, there are 12 types of courses, which is not a popular race game today, but it is still difficult to grasp all of them. If you find it difficult to remember these all at once, you may want to learn and practice only one course first. Every time you get to know and implement the measures of one course, you should be able to steadily win the match.
267
268
269How to run to goal 1 early
270"In fact, a very hard racing game"
271
272 First, let's grasp the powerful shortcuts that exist in some courses. Only when you understand these things, think that you will make a start on the same line as a good person. * Cloud Land *, Mystic *, etc. courses have knowledge of shortcuts that you must know when fighting with the best. In this chapter, we will post capture information for each course, starting with the cup where such an important element exists.
273
274 Next, practice line picking. Perhaps, if you have played this film, you may find that the luck of drawing good items and how to use them is more important than fine line picking. Certainly, it is this work that such a side is dark. However, if you push it to a certain extent, you can see that the game nature as a racing game of this work is very hard, contrary to its appearance.
275 This work tends to be seen in a great balance because the means of attack is flashy. Because rockets and bananas are so powerful and impressive, that image will come first. However, if you focus on normal driving and observe it, you will find that there is no way to accelerate to a jump, and that you need more delicate driving to get rid of the players who lead. . No matter how powerful an item is, you can not always keep using what you need. Most of the running time in the race is the world of techniques, where you can compete with your own line. Furthermore, there is no difference in the performance of each character in this work. Because everyone has the same performance, the difference in taking this line appears as a dire consequence.The sight of a race that looks nothing but a seemingly haphazard and insane appearance of this work hides a world of power supremacy just like a F1 race, contrary to its appearance.
276
277
278
2792How to run each course
280"I know that every stage has its own individuality"
281
282
283a. Magical Cup: * Cloud Land *
284 Of all the courses, it is the one with the shortest round trip. There is only one item box and it is located away from the in-course. Therefore, the sabotage will not occur almost, and it can be said that it is a very easy course for running normally.
285
286https://bmimg.nicovideo.jp/image/ch2612004/217024/bb85d156e07de5f5a0ddc1007fd4b475385fda14.png
287【Fig. IV-a -1】
288
289● An example of how to run ●
290https://bmimg.nicovideo.jp/image/ch2612004/216944/fa9bc5f8e87677f7aeddc61d3e4904bcbb987bb4.png
291【Fig. IV-a-2】
292
293In the
294
295 above figure, you can jump through the part of 【1】. While there are two clusters of clouds, aim near the root on the left side and land, then take a breath and jump to the other side. If you land at a high place, or land at a point that interferes with the cut in the valley, you will get stuck. If you make a bad jam, you may not be able to move from the spot, which is a high risk technique. If all three laps are successful, it will go back and forth depending on the selected animal, but if you do well it is possible to finish in about 34 to 36 seconds.
296 What you should practice with this shortcut is the timing of handling and jumping. As the point of [1] is blocked by the wall immediately before and becomes a blind spot, it is necessary to get used to handling from the start to the relevant point. Let's learn the sense of jumping in at this position with pinpoint angle. Also, since the timing of the jump is somewhat severe, you should also practice this. Fortunately, this course is set on the first stage of the magic cup, so it is easy to try and error. If you play over and over again, you should get the feeling you need.
297
298 Well, as you compete against the good guys, you will notice that there is a unique bargain for this side of the shortcut. And you will also find that the quest for the shortcut is Kimo that divides the outcome of this aspect, and that it is a very interesting point.
299 This shortcut reduces the success rate significantly by the crowd of other players seeking the fastest.Therefore, you will always be forced to check or guess what other players are doing, and choose whether to work or bypass. The average travel time for this course is around 40 seconds. However, under the surface, wild animals are watching each other's eyes as if they were storms.
300
301 Check the small map on the top left of the screen, and if there are players stagnating around the point [1], you should consider bypassing the regular course. This shortcut has the risk of getting stuck on the spot and getting stuck at all. And in the valley of the clouds, there are not so many sweet spots where two wild animals can walk safely and safely. At the end of the game, it is possible for the following players to hit one after another, resulting in second and third victims. The important thing is that you do not get involved in the accident.
302 However, players who get stuck often get into trouble by handling or jumping, etc., and this is because the landing point slips out of the passable route. Therefore, when you actually pass the site, there are many cases where you can get out without any problems. So let's check the small map for the sake of discrimination. It is almost certain that the danger is when there is another stagnant player at point [1] where someone is already full.Someone bravely tried a shortcut, and it just got stuck. In this case, you should not try the shortcut, as at least one of them is malicious. On the other hand, it is benign if you can see the passing of other players. Even if you try in the same way, you will be able to break through with a relatively high probability. Of course, it is assumed that you have mastered the sense of shortcuts.
303 If you do not get either confirmation, you should try if you aim for the first place, but of course there are also factions that take stability. This is a question of values, so let's have your own judgment criteria.
304
305 Next, let's talk about the start of the race. At this time, there is a risk in executing outside Kirin. And the risk will increase as the starting position is behind the wildlife. Immediately after the start, everyone will try a shortcut, and a heavy traffic jam will occur at the point [1]. If you get caught in this, if you are bad, you have to throw away the race itself, which may lead to a big crash. What is horrible is that it rushes into the gap of the cloud in the form of dumplings, collides with the leading player who failed in the attempt, and still stands still. In the worst case, the player who has a collision with it escapes by obtaining a vector to the front. And you are left alone, and there is even the end of the race.
306 Because of these risks, there is an option to bypass the normal route in the first run. However , if you bypass, you will never win against the other players who made the shortcut in a row in a row, so it is sometimes necessary to take risks and get out of the game. This is the game of cloud land.
307
308 In addition, although it is difficult to make stability, if you make a double jump successful, you can break through here without worries about stagnation. We will discuss double jumping in Chapter V.
309
310◆ Which diamond should I get? What is an item box? ◆
311 Let's aim at the diamond of (a) and (b) right after the start. After that, only at the position where you can get almost without loss (g) Let's aim for acquisition every week except during dead heat. Other than that, it is better to basically ignore the shortest course. If you lose one place, you lose 250 points. You should not be discouraged from having a five-point score desire. In this aspect, you may obtain diamonds in situations other than just after the opening, if one is the first place and there is room for the distance between the two following cars. Other than that, you should only get if there is no hope of catching up with the previous player.
312 There is only one item box, as you can see, and it is at the end of the out course. In this position, there will be almost no advantage to take a bold turn.
313
314
315b. Magical Cup: * Mystic *
316 Psychedelic colors and BGM are very impressive courses. Areas that are black have a dart or obstacle judgment. Most of the others are road surfaces that can be run without deceleration, and although white lines suggest a course line, it is also possible to run around on a freeway line that is far from that. From the above, it can be said that the course is not only the appearance but also the configuration.
317
318https://bmimg.nicovideo.jp/image/ch2612004/217025/76afe835fdf2e3216ec0f1e3d030af3d18d17c5f.png
319【Figure IV-b-1】
320
321● An example of how to run ●
322https://bmimg.nicovideo.jp/image/ch2612004/217140/c00fa4ad06a7d9bd0a6e0d41f818ea02d29b80b6.png
323【Fig. IV-b-2】
324
325A
326
327 relatively small black circle floor can slip through its root. Use this to follow the border between the black floor and the colored floor. The point to be noted is that the relatively large black circle part marked with * in the above figure contains the obstacle judgment. Therefore, when passing this part, if you move slightly out, you will be in contact with the judgment and your driving will be interrupted. Also, as mentioned earlier, the black part is a dirt judgment, so you should not step on it if possible. When approaching this part, let's make a jump as appropriate. Jumping can not reduce dirt detection, but it can suppress contact with obstacle detection.
328
329 Leading advantage is a dark course. The item box and the diamond do not exist at the position where they should be acquired, so if the leading group such as the giraffe and the zebra does not make a noticeable mistake, the initial position will be the order as it is. However, in practice, it is rare that perfect driving is possible. Even if you are a good person, there will be occasions where you have a chance to follow behind by stepping on the dirt several times during one race. Sometimes disturbance by item acquisition school occurs, too. When doing so, you should know the techniques for taking advantage of the opportunity and raising your order.
330 The basics of the attack in this course are to jump over the opponent player who is stalled on the ground or run under the opponent player who has jumped while stalled and slip through.In this course, in principle, everyone will drive by tracing a single line due to its characteristics. In this case, especially when thinking of removing a good person from behind, it is impossible to pull out from the inside side like other courses. There is no space left side by side in the first place. Therefore, the timing to be set is narrowed when the opponent player is decelerated due to being taken off by dirt etc. However, since you and the opponent are traveling on the same line, a rear-end accident will occur even if they approach as they are. is. So we use jumps, but you should know that there are two options at this time.
331 If the other player who lost the speed is on the ground, you should just jump over . In this case, in a situation where you stick to the back of the opposing player, it becomes a game of reflexes. Let's make it possible to enter jumps quickly before a collision.
332 Conversely, if the stalled player is jumping, let it pass below. If you hit an opponent player who is jumping from the ground, this hit judgment will be calculated more strongly. In the dumpling phase, this may cause the top to fall to the bottom group all at once, as players who get in touch in the air make a sudden landing and stall. In this course with few means of attack, this can be said to be a valuable means of attack. Of course, you should pay close attention to situations in which you step into the dirt and slow down.
333 Whether to jump or go to the ground when you leave it depends on the situation. Furthermore, it depends on the character of the players traveling together. It would be useful to look at the opponents in front of you from behind and make sure that you have a driving style that tends to make jumps in a row, or a running style that minimizes jumps. Once you get used to it, you should be able to take tactics such as starting to prepare to get rid of signs of getting into the dirt from the behavior of the opposing player.
334
335◆ Which diamond should I get? What is an item box? ◆
336 As for diamonds, as with cloud lands, you should not go out unless you have a lot of room or a more pessimistic ranking situation on the contrary. In the previous course there is still a diamond that is considered acceptable because there is almost no loss of acquisition, but in this course, if you aim at the top, you should not acquire just one .
337
338 The item box is basically the same in principle, and it is better not to take it, but it is also true that the item in the main aspect boasts some of the most brutality of the whole course if it is acquired. You will be able to rely on all items other than bubbles relatively easily, as they will trace the pinpoint line that everyone has decided on. In particular, bananas are incomparably strong by looping over other courses, and installing just a few at the base of the black circle will change the line that all players should take.
339 As such, it is very powerful in blocking, but unfortunately it is a pity that the items in this course do not contribute much to improving the player's own rank. While detouring to get item boxes and working hard to use them, the lead group will soon move forward. It may be effective to completely fall one or two people's position and get yourself in third place. If there is a player who is definitely marking and you don't want to earn a score as much as possible, that is one hand too. But if you want to improve the final ranking, basically you have to aim for the first place. After all it will be safe to ignore.
340
341
342c. Magical Cup: * Underwater *
343 It is a course covered with grid-like walls on the left and right of the road surface. The road surface and the wall are separated by red and white road shoulders, and although this part is one step higher than the road surface, it is possible to run if you jump on it. However, if you continue to run in contact with the shoulders of the road, the phenomenon of hitting on the corner of the floor will be frequent, so basically you will be able to attack the inn on the road surface side.
344 The most troublesome characteristic of this course is that the road width which can be run is extremely narrow, and once it is in reverse, it takes a great deal of time to turn. And that the road is narrow means that it is easy for blockade by banana and rocket to occur. As if such characteristics were assumed, a large number of item boxes can be obtained without loss. From the above, it can be said that one of the features is that it is easy to open the distance between players, because of extreme crash and recovery effort in a row.
345
346https://bmimg.nicovideo.jp/image/ch2612004/217026/ef93bd0775c8bdf5c601c9f62b66d12ab45ca2d6.png
347【Figure IV-c-1】
348
349● Notes when running ●
350 Let's be careful about the offense and defense around the item box. Above all, you should give priority to never getting into reverse. Especially in the area around (C), (D) and (E), item boxes are scattered while the corners are continuous, and it is a zone where a large amount of blind bananas are likely to occur. Because the walls are in a grid, it is important to have as much information as possible on the curve when approaching the curve. As mentioned above, traveling on the shoulder is not better in this aspect, but it may be effective to pass here to avoid bananas.
351
352◆ Which diamond should I get? What is an item box? ◆
353 In this aspect, there are no diamonds to lose by taking. Make sure to pick up what you can get along the way. It is not limited to this course, but when a line of diamonds such as (c), (d) or (g), (h), (i) appears, travel along a different line from the previous player, If you do not compete one diamond, you will be less likely to lose it.
354 These side-by-side diamonds are hit by difficult big crashes, and they are excellent earning points when switching to score collection. However, because it is a difficult course of turning, when switching the body to the same direction as the arrangement of the diamond, some tips are needed. Let's cut back feeling in small handling by compact handling.
355
356 About item box, there is no problem to acquire except (A) for the time being. (A) is on the out-course, and there is (B) that can be acquired without loss immediately after, but the priority is lowered. That's fine.
357 Moreover, this is not a story that is limited to this course, but if you pick up an item box in a phase where the road surface immediately after is filled with bananas and get a bubble by any chance, the avoidance by the jump will be sealed and it will be continuous bullets connect. It is a tragedy that occurs particularly frequently in the area from (C) to (E) in this course. If there is an item that you want to acquire as anything, you should go for retrieval, but in such a situation, let's consider the option of not acquiring the item.
358 Also, in the S-curved zone from (D) to (E), you can use the technique of opening a rocket on a wall and hitting it in the blind spot, which was established in Chapter II. Let's remember in case of emergency.
359
360
361d. Road Cup: * Gulf Road *
362 It is a course that requires a comprehensive strength, as it takes a long lap and many elements to be utilized. There is no absolute shortening technique, such as * Cloud Land * or * Mystic *, but if you look at it anyway, there will be a lot of fine points. Try to use items, diagrams, shortcuts, terrain, and everything that is available.
363 If you suddenly say something like ......, why do you feel tired? As I have already mentioned many times in the text, there is no problem if you remember each element slowly in turn. Let's learn while enjoying in reference to the contents of the text in the actual battle.
364
365https://bmimg.nicovideo.jp/image/ch2612004/217027/28ce8a9fcd8e56c80eb71f482e097f919ad7abb5.png
366【Figure IV-d-1】
367
368● An example of how to run ●
369https://bmimg.nicovideo.jp/image/ch2612004/216941/67b8deb90a1b023c654829e31691b0a4b4c067df.png
370【Fig. IV-d-2】
371
372Since
373
374 the dirt judgment is not set on the sandy beach of this course, you can travel without deceleration. Therefore, you can cut it off at the corner with the sandy beach inside of [1] and [2] in the above figure. In this case, because the road surface is higher than the sandy beach, be careful not to jump when you escape from the sandy beach. However, looking at the line taking above, in the corner of [1], it is supposed to run along the road surface. Why is this?
375 The reason is that by selecting the road travel here, you can aim to get up to 5 diamonds. Because this course is a fairly long course, the highest speed in the early stage is more effective than the other courses. The number that can be acquired of 5 pieces is also exquisite, which is the number that the maximum speed increases by 2 km / h, just counting from the initial state.
376 Certainly, taking this line will result in attacking the out course, so it will be slower than cutting the beach. The item box (A) will also be picked up by the player who chooses to go straight, and there are also factions that actually choose to go straight. I would like you to remember that this way of running is only an example. Among them, the reason for recommending this route in this journal's journal is that the ranking becomes very stable by raising the maximum speed.
377 In this course, the distance between item boxes is set relatively wide. And as a result, it does not rely on the power of the item, it tends to increase the running time which has to narrow the difference by itself. What's important when doing that is the fastest difference between you and the other. This is a way of thinking that you want to have in all courses that are long and have a long item box interval. In addition, if it is necessary to catch up on the third lap, you may drive along a straight route.
378
379 Next, let's know about the number of topographical features that are worth taking advantage of. In this course, the inner side is a mountain and the outer side is a sandy beach. And, between the mountain and sandy beach and the road surface, there is a gently sloping road shoulder.
380 Road shoulders have the disadvantage that they sometimes get stuck during driving, but in sections where the mountain-side road shoulders are in-course, running here may reduce the gap with the lead player. It is better to drive while jumping in a row to reduce the risk of getting stuck.
381 The sandy beach is one step lower than the road surface as mentioned above. Using this, it is possible to prevent a rocket attack from behind by leaving the road surface. Also, because there is no dirt detection set on this terrain, it may be useful to leave the road outside the ground if you want to escape from other items. On the other hand, if you attack with this item, it is better to use it as you squeeze the mountain side so that you can not escape to the beach side.
382
383◆ Which diamond should I get? What is an item box? ◆
384 Diamond (g), item box (B) can be obtained if you give up the shortcut of [2], but it should not be taken up there. While it is strong if you can strike with a rocket while collecting diamonds, it is strong, but it can not be said that it will be reliably received.
385 You should generally obtain other diamonds and item boxes. However, diamond (f) is on the out course, so if you have an opponent who wants to withdraw from the third lap or immediately, you may go through depending on the situation and make a quick choice.
386
387
388e. Road Cup: * Valley *
389 It is a course covered with high mountains on the left and right. Therefore, the road width has become somewhat narrow, and once it is in the reverse run state, it may burn hands in turning.
390 There are also very steep corners everywhere, and these are turned into perfect blind curves by the left and right walls. What's more, the item boxes are generally located in front of the corners, so it's a horrible course that often causes tremendous crashes.
391 Also, according to the situation of the valley, the slope is set in places of the road surface. In particular, for places where corners and uphills appear simultaneously, you should know the tips to break through smoothly.
392
393https://bmimg.nicovideo.jp/image/ch2612004/217028/9933f0456c2de13dc115187382b60ae442db9f46.png
394【Figure IV-e-1】
395
396● Notes when running ●
397https://bmimg.nicovideo.jp/image/ch2612004/216945/907da2515aebe6584c5e11d0a6570556570c1da5.png
398[Fig. IV-e-2]
399
400In order
401
402 to drive this course, it is necessary to obtain appropriate knowledge in advance about the corners of [1] and [2]. Both of these locations have no perspective on the stage configuration, and they have a combination of uphill slopes and very steep corners. If you run without knowing anything, you will be stuck on the slope, and it may be a corner where it may even stand still if it is severe. For extra attention, item boxes are placed in front of both corners, so a large amount of bananas are laid, or attacks with spikes or hammers fly to stagnant places.
403
404 First of all, let's know how to break through here with minimum speed reduction. Knowing a few points makes it relatively easy to slow down.
405 When traveling on hills, it's important to angle the slope and climb up in a series of jumps. This is a way of thinking you want to have in common where you need to climb a hill.
406 The slope of [1] is gentle, so if you can execute only a series of jumps, you can climb almost without problems. At this time, let's make it possible to obtain the diamond (b) and the item box (B) unless there is a problem such as a banana or the other player's disturbance alert.
407 A steep slope is set at the corner of [2], and you will be forced to slow down significantly when you travel normally. The basic method of breakthrough is the same as in [1], but it is possible to breach advantageously by holding the bubble acquired from the previous item box (C) without breaking it.
408 Next, let's take measures for bananas installed at this point. If you hit an attacking item at the slope, you will lose the propulsive power necessary to climb, and it will take a long time to reshape after putting on a wheel at the time of normal impact. You should know how to handle them properly so that they do not happen.
409 If you can confirm the installation of bananas between item boxes (B) and (C) to both corners, check the banana alignment carefully. Then, predict the extension line of the line, run off the line. If the bananas in a row go inside the corner and bend at a small radius to the out course, on the other hand if you draw a big circle on the outside it is an in course. If bananas break off and linear prediction is difficult, let's go into the corner from the out course. You will gain more visibility further, and it will be less likely to happen when you suddenly encounter a banana. This is also common to the [3] corner, but since both corners are very troublesome blind corners, bananas installed inside can not be seen until the time of rush. If so, either predict the position of the banana, or try to look inside the corner as much as possible.
410
411◆ Which diamond should I get? What is an item box? ◆
412 Basically, it is best to get all diamonds and item boxes. Because only diamond (c) is installed on the out course, you may not be forced to take the third lap.
413
414
415f. Road Cup: * Iceland *
416 It is a course where the sea and lava spread outside the road shoulder. These terrain course outside-format has a constant, and touch to this is to warp to the middle of the road, it will be returned the rate to zero. The shoulders of the road take sloped terrain which descends towards the outside of the course. In this part, it is possible to run while tilting the vehicle if it is the inner circumference side, but on the other hand, the outer circumference side has a vertical shape close to vertical, and comfortable driving will be difficult.
417
418https://bmimg.nicovideo.jp/image/ch2612004/217029/acd9aa1a5edfd7d407300694ffb7e61a8b23957c.png
419【Figure IV-f-1】
420
421● An example of how to run ●
422https://bmimg.nicovideo.jp/image/ch2612004/217198/06df9cfc6af7aa08628a8c9179712065916aa9bd.png
423【Fig. IV-f-2】 It
424
425 is basic to drive the lower part of the inner side roadside shoulder, the course outside judgment and the border of the roadside. However, at points [1], [2], and [3] in the above figure, it is better to return to the road surface as the in-course and the out-course are reversed. In [3], this also aims to obtain item boxes (D) and diamonds (e) and (f). When returning from the road surface, you can climb quickly by hitting the jump continuously. You should return to the road surface even if the shoulders are blocked with bananas, but if even the return route is blocked, let's dive into the lava. It is possible to return by the above-mentioned warp specification.
426 You should be careful when traveling on the road shoulder, the car body is stuck to the ground, it is a phenomenon that you get upset. This is a phenomenon that occurs suddenly while driving, especially when running along the road. During normal driving, it only requires a momentary standstill, but if you encounter it while traveling on this course, you will lose all of the propulsion, become out of control, and slowly slip into the lava .
427 This immobile condition can be resolved by jumping. If possible, it is one hand to hit the jump constantly while driving. However, in order to make a jump, the car body must be horizontal to the slope of the road shoulder and both wheels must be in contact with the ground. Therefore, when traveling along the road shoulder, you should move to lean the vehicle positively. A concrete measure is to stay on the shoulder of the road as much as possible without getting out halfway to the road surface and getting a sufficient angle. The longer you can't get enough of this angle, the higher the risk of fatal stings.
428 Even if you get an angle once, the car body will gradually return to its original position while running on the road surface. So it is an important skill to minimize the running time on the road and to maintain it.
429 Unfortunately, no means of sealing the hook have been found in the current academic society. It seems that temporary suppression can be achieved by hitting the jumps in succession. It is one of the topics where further research is expected.
430
431 Next, let's know how to set an effective banana in this aspect. Broadly speaking, there are two ways of thinking.
432 One is the idea of closing the shoulders . As mentioned above, a good person travels this part almost uniformly, so I install a banana there. Bananas placed on a slope are particularly powerful because they can be judged in both horizontal and vertical directions.
433 The other is the idea of keeping the white line at the center of the road surface . But why is this part of the installation effective? This is related to the specification of the external judgment of the course in this course. When it touches the sea or lava, it will warp to the road surface, but the return position at this time is a line along the white line with the same degree of progress as the dropped point.
434 The degree of progress is the number displayed below the lap in the screen, and represents the percentage of the current position when one lap from the start to the goal is taken as 100%. If this number falls to lava when it is 50%, it will return to the white line at the 50% point as well.
435 Therefore, if the banana is placed on the white line around the 50% point, the dropped player will spin at the same time he returns. As a result, it is possible to aim at additional attacks on players who hit and dropped on the road shoulder, and sometimes it is not possible to see the condition of the road surface from the road shoulder. You can think of it as well.
436
437◆ Which diamond should I get? What is an item box? ◆
438 It is basic to aim at acquisition in the scene where the road shoulder goes out course. Although a somewhat tight line is required, diamond (a) and item box (A) should aim for both acquisitions every week.
439 Diamonds (e) and (f) are also where you want to get them if possible, but in the phase of escape, there should be an item box (D) just before, so you should watch out for rockets flying from behind . On the contrary, in the catch-up phase, it is better to go for item box acquisition here.
440 As for the rest, if you can afford it, it is safe to get it out of the shoulder according to the situation.
441
442
443g. World Tour Cup: * Egypt *
444 It is a course where a lot of obstacles such as walls and overhangs are installed on the road surface. The overall length is quite long, and the item box is often installed in awkward places, and the installation interval is taken widely. For rules that can not use double jump actively, there is no valid shortcut.
445 From the above, it can be said that it is a skillful course that boasts one of the most rigid lines in this work, in which the reverse factor is thin and the line picking is directly linked to the ranking. One goal may be to be able to stay on top of the course in this course.
446
447https://bmimg.nicovideo.jp/image/ch2612004/217030/88313a2865146f00ee7d67f87bb9783ede318f75.png
448【Figure IV-g-1】
449
450● An example of how to run ●
451https://bmimg.nicovideo.jp/image/ch2612004/217226/98d78027dd5600776e62c5df27fcc5f17c727cf1.png
452【Fig. IV-g-2】 While
453
454 collecting diamonds along the road, it will run through in a tight fit as much as possible. In this course, how you can go through each corner in the course and how you do not lose the diamond are strongly reflected in the order. Let's keep track of the necessary capture points one by one.
455 At point [1], let's aim for the acquisition of diamond (d) with a slightly tight line from the inside of a trapezoidal object. If you run with a solid surface on the side of the trapezoid and jump over the low point with a jump, etc., you can get stable.
456 In the middle of the steep blind curve, there is a wall object that can not be broken by ordinary jumps, and if you are traveling in course without knowing this, a head-on collision will occur. It's best to be able to squeeze out a little and go into a corner and break through the right edge of the wall to break through. If you can get over it like that, you will be able to obtain the line (i) and the item box (D) immediately after, without extra lines.
457 The point [3] is an interval that draws a straight line with a gentle left curve that is almost straight. Be careful because the three red and yellow ledge objects placed inside will get stuck if you jump over. This course tends to make the shadow of the item thin, but at this point there is frequent interference from the item box (D) installed immediately before. On such a straight section, the rocket is particularly powerful, so let's drive while watching for the sound of the sound coming from the rear.
458
459 By the way, in this course, there are some shortcuts that can be achieved by utilizing the double jump. Jump over a wall object and run in-course, jump over a wall installed in the dirt, and cut a corner. These are good techniques if you decide for sure, but it's important to understand that the rules of the room should be carefully reviewed before using any definite double jumps.
460
461◆ Which diamond should I get? What is an item box? ◆
462 As for diamonds, you should basically collect them at all acquisition points. In the third lap, if there is no room, only the ones installed on the out course may be acceptable.
463
464 Next is the item box, but you should get (D) as often as possible. You may find it hard to get used to as you suddenly emerge from a blind spot before passing through awkward corners, but in this course this can be a very valuable means of reversal. If you can place a banana in the middle of a corner, even if you are in the top position, you can apply very strong pressure to the rest. The winning percentage changes depending on whether you can get this item box.
465 Because (A) exists on the back of the wall and (C) exists on the out course, it is often wise to go through and rush ahead.
466 (B) is installed in the middle of the dirt, and it is difficult to use as you see it, but the surprise of rockets flying from this position is outstanding. Keep in mind that there are well-rounded players who will dive into here and set up a guerrilla tactic at the start.
467
468
469h. World Tour Cup: * Netherlands *
470 It is a course where all three windmills were installed at the center of the road. In this part, the road is narrowed, and there is also a contact judgment on the operating blades. If the timing of passage is bad, the road will be blocked.
471 In addition, it is also a feature that a large number of diamonds are installed, and the total number of 15 pieces is the largest along with * Paris * in all courses.
472
473https://bmimg.nicovideo.jp/image/ch2612004/217031/a711e165cd7439e724895698c969be87cfe41693.png
474【Figure IV-h-1】
475
476● An example of how to run ●
477https://bmimg.nicovideo.jp/image/ch2612004/217342/f1c09d5f14fbbb87f7dae82fd2baf49487b42301.png
478【Fig. IV-h-2】
479
480 The key to capture this course is the accuracy of diamond recovery and an understanding of the strategy before and after the windmill.
481
482 In this course where you can collect 10 or more diamonds in one round, it is possible to finally extend the maximum speed from 60 km / h in the initial state to about 70 km / h by acquiring these evenly. It is a course that is not long for one lap, but if the rise value is so large, a very large difference will appear between when it is recovered and when it is not.
483
484 Next is the battle before and after the windmill. As shown in the figure above, an item box is always installed immediately before the windmill object that exists at the position of the * mark. The windmill is structured to be able to pass through the hole in the center, and the effective road surface area is only about half of this part. When traveling here, the route is inevitably limited. Therefore, whether it is a melee attack item or a banana, an environment that is very easy to hit and hit is also generated.
485 Pay particular attention to bananas installed at places where this road narrows. When the windmill appears in the screen, you should carefully observe the blades and the path directly below. At this time, if there is an indication that the area immediately below is closed or that the leading player is likely to be closed by pulling a banana, it is also important to make a choice to move to the dirt area outside the road surface.Directly below the windmill, it is relatively easy to fill the road as long as bananas from the previous item box are taken over. In addition, all the windmills have a corner immediately after them, so even if you manage to grind a narrow road banana, blind bananas will soon come upon us. This is a phenomenon that occurs frequently in the first and second windmills, where the distance between the item box and the banana is short.
486
487 Impacting directly below the wind turbine itself is also a very serious risk, unlike when it is impacted in other situations. If you spin continuously at this point and stop with the car sideways, it will be very difficult to turn around in the direction you are heading. Because the road is narrower than usual, there is not enough space to turn the vehicle satisfactorily. Moreover, at this time, due to the camera viewpoint, the view of the windmill is blocked by the appearance of the windmill, making it impossible to see the vehicle and its surroundings.
488 If this happens, try switching gradually while switching between forward and reverse in small steps. From the specifications of the gear in this work, it is a somewhat difficult operation until you get used, but you should be able to do it. Staying in this position will not only drop your position, it will also lead to spikes and hammers being taken care of and having their points absorbed. As these accidents do not go away no matter how much you improve, you should practice well from the early stages of playing.
489
490 On the other hand, you also need to be careful about the rotating wind turbine blades.This is an object that interferes with the traffic range at a constant cycle and turns into an obstacle. In addition to being forced to stop when touching from the front, when both sides of the body are cut off, a catch occurs and loss also occurs. If this happens, you will be exposed to the threat of melee attacks, which will lead to dangerous situations. This object is the one who most strongly manages the change of the order in this course other than the interference by the item.
491 Let's detect in advance whether it is likely or not, and change the line taking and adjust if there are signs of the former. If you look at the windmill from a distance, you should be able to guess that it is likely that the passage and the timing when it comes down to the surface of the blades will overlap. If you detect such a danger cycle, let's move to the out course, or run the in course by passing through the outside diamond, and shift the time to arrive at the windmill. Operations such as putting in back gear for a moment without changing the line picking are also effective.
492 In addition, depending on the selected wildlife, it is possible that you will always collide with the first windmill if you run on the fastest line. As for this, it is possible to shift the cycle depending on which of the diamonds (d) and (e) is taken, so let's make it possible to get an appropriate line according to the wildlife to be used.
493 The prediction of the cycle requires some degree of familiarity, but if you play many matches, you should naturally get along with it, so you won't be so concerned about it. Of course, it goes without saying that if you practice consciously, you will get faster.
494
495◆ Which diamond should I get? What is an item box? ◆
496 Above figure [Figure IV-h-2] [1] diamond group, (g), (k), and (m), (n), (o) should be obtained every round.
497 The battle for diamond breaks out at [1] immediately after the opening. Let's make full use of handling so that all four can be acquired. With regard to (d) and (e), it is important to shift the line between the lead player and the line and make sure that you have one of them.
498 Since (h), (i) and (j) have a large number of unit acquisitions, they are defined in this report as those that should be targeted except in the third cycle. However, there is also a faction that runs in-course, as it is a setup that was quite out-based.
499 Because the diamond (l) is in an out-of-place position and is a single installation, it is unlikely to be meaningful unless it is very difficult to score.
500
501 As for the item box, we will aim for acquisition as shown in the red line of the above diagram [Figure IV-h-2]. In the situation where it is necessary to have strong aggression, it is good to try to acquire (A). (D) is the installation to the point where it is difficult to understand, and at this conference, the discussion about how to use this item box is desired.
502
503
504i. World Tour Cup: * Paris *
505 It is a course where literacy about the item is tried. There are a large number of item boxes and diamonds, and the former in particular is only installed in easy-to-get locations. As such, there will often be a fierce disturbance battle. Fortunately there is no wall on the road shoulder, and although there is a way to get out of the road if it happens, there is a risk as it is set to slow down the dirt.
506
507https://bmimg.nicovideo.jp/image/ch2612004/217032/ac36bc6d6419606c63d32a5c12de41f56626375e.png
508【Figure IV-i-1】
509
510● An example of how to run ●
511https://bmimg.nicovideo.jp/image/ch2612004/217290/25808a79aea977e562edd5917fedb32cfb881b57.png
512【Fig. IV-i-2】 It
513
514 is ideal to aim at the goal with a goal as close as possible while collecting item boxes and diamonds. Having said that, if you actually drive this course in an interpersonal game, you will not be able to run like the red line in the diagram above [Fig. IV-i-2] . The reason is that this course is the area where blockade by bananas occurs frequently most of all the course of this work, and as a result, the substantial runable line will be changed rapidly. Under these circumstances, the adlib will always be tested.
515 What is creating such a situation is a large number of installed item boxes. In particular, if the arrangement of (A) and (B) is strong and there are no noticeable items from (A), it is possible to obtain (B) and redraw. This will help reduce wasteful capture of bubbles and melee items, making it easier for the road to be filled with bananas and rockets. Also, it is also a point that each item box is installed at a position where it can be acquired without difficulty. If it is another course, it is set on the out side, so there is one item box where it is better to give up if you hurry ahead, but this course does not. As long as it is not sealed by bananas, it can be acquired in the category of appropriate line taking.
516 From the above, it can be said that the repertoire of item handling and utilization, including bananas, is a course that says things. This information has been described in detail in Chapters I and II, so this section will not be described.
517
518 Another feature common to World Tour Cup courses is the placement of obstacles.
519 Keep in mind that the red and yellow objects scattered throughout are more likely to be caught than those in Egypt. If you touch without jumping, it has a strong touch judgment that you can stand on the spot.
520 In addition, there is a Arc de Triomphe at the [2] point, and the road directly below is narrowed, as with the * Netherland * windmill objects. As the bananas obtained in the item box (C) will reach, let's be careful about the passage blockade and the blind banana in the curve immediately after.
521 Finally, it is the point of 【3】, but here the Eiffel Tower rises so that it straddles the course. Although there is no contact judgment in this case, the view is blocked when passing, so be careful not to overlook the banana hidden behind the scenes.
522
523◆ Which diamond should I get? What is an item box? ◆
524 All diamonds are acquired except (o) and all item boxes are basically acquired, but it is as mentioned above that there are many cases where this is not the case.
525 This is true for all courses, but the first priority is not to be hit. Therefore, in a situation where bananas fill the road surface, in principle, you should not run into unreasonable acquisition. If you are observing the play of a good person, you may see the extra work such as acquiring a diamond overlapping with a banana by jumping, but this will properly wear the basic movement and you can run with firm confidence It is the behavior of the person. Don't be diligent at first, try to play with certainty.
526
527
528j. Rally Cup: * Hills *
529 It is a course covered with mountains in the center and the periphery. Such a configuration looks at common with * valley * at first glance, but in fact, the road is very wide, the road surface is uneven, and it is possible to climb the central mountain, etc. While being finished, it is completely different.
530 Also, this course is treated as a holy place among Speedrunners, and there are very technical and powerful shortcuts that are considered to haunt them. It takes some practice to stabilize success, but some Speedrunners claim that this * hills * is the true value of this film. That's why it is a deep course.
531
532https://bmimg.nicovideo.jp/image/ch2612004/217033/5503ad7c208ad7311007399300c7ac5f2e86842e.png
533【Figure IV-j-1】
534
535● An example of how to run ●
536https://bmimg.nicovideo.jp/image/ch2612004/217291/5a2569cfcc8659c52516ddb7edec56da9cb5c2d2.png
537[Fig . IV-j-2] The red line in the
538
539 above [Fig. IV-j-2] is the driving route adopted in Speedrun. Climb the mountain and forcibly dive in the middle of the course, and make a round trip by making full use of the back gear, passing the goal judgment and the passing point judgment at the highest speed to advance the circuit.
540 This is a tricky technique to say the right. Dart judgment is not set on the mountain, but there are more irregularities than the road surface, and it is difficult to get out of it once it gets out of it. Not only is it difficult to drive, but you need to run back there as well. From the above, in order to make this skill stable and successful in the interpersonal game, it is necessary to have sufficient practice and basic operation skills.
541 The point is to properly grasp the lap judgment and the position of the progress judgment. One round judgment of one course in this work is approved by executing the two steps in order of one round judgment and two progress judgments. Once you know the position of these two places, you just need to explore a line that you can drive without getting into those two points. With this line taking, it is important to understand adlib and mountain topography, so let's just get in and run. This is the first course in the rally cup, so it is easy to try & error.
542 As a reference for how to run, it is also a hand to watch the video of Speedrunner.
543https://www.nicovideo.jp/watch/sm33281608
544
545 This is a clumsy movie, but the driving of * Hills * starts 30 seconds after the movie time. First of all, let's pay attention to the timing of switching back and forth. That is the lap judgment and passing point judgment. Once you know the approximate location, it is a repetitive practice in single player mode.
546
547 By the way, if you run in a room where good people gather, several players will be packed in the center of the map, and things that move forward and backward will be crowded, which will lead to a head clash such as a head-on collision. In this case, it is one hand to aim at the goal while avoiding other players as it is, but there is also a detour route if it goes hard.
548
549https://bmimg.nicovideo.jp/image/ch2612004/217297/5ca57f6efc32cb433a52e5ecead694c64654d126.png
550[Fig. IV-j-3]
551
552 [Fig. IV-j-2] If you do not have confidence in the route, or if it is judged that it is not a good idea to try this because the summit is crowded, the above diagram [Fig. You may want to try running a compromise route like IV-j-3].
553 This route is similar to the central route up to the top of the mountain, but avoid the center where accidents are likely to occur, and make a round trip around it. Let's head to the goal with the yellow line only for the third lap.
554 The above is a bit less difficult than the central route, but it will still burn hands on the mountain terrain. In fact, management of altitude and momentum is required, it is necessary to cut back with tight lines, and it becomes necessary to deal with the topography which is cut like crevasses extra, that this route is difficult There is something. Also, even if you go through this route, contact accidents with players traveling on the central route are likely to occur.
555 Therefore, if possible, it is better to go through the central route. If you travel on this course, you want to be able to challenge with confidence at all times.
556
557
558k. Rally Cup: * Lagoon *
559 It is a course that boasts a very wide surface area. People on the road surface have rally cup-specific irregularities, and without careful identification of the driving route, deceleration will occur during driving.
560 In addition, the sea is spreading out of the road surface. If it falls to this, it will be returned to the center of the way like other stages, but at this time, very special behavior will be taken. The moment the car is returned to the specified position, the car will be launched high above the sky. However, the road surface of this course is wide, and this phenomenon can not occur unless you intentionally approach the sea side.
561 However, if you are aiming for the fastest in this course, you should properly face this launch phenomenon. Why. It involves the shortcuts in this course.
562
563https://bmimg.nicovideo.jp/image/ch2612004/217034/7076c71b93e79e2622d825949eb7ba2b9531caa6.png
564【Figure IV-k-1】
565
566● An example of how to run ●
567https://bmimg.nicovideo.jp/image/ch2612004/217341/9d559cc2d2d12102b20cc4f32bb00d171da12743.png
568[Fig. IV-k-2]
569
570 Basically, let's go through the route of red line in the
571above figure [Fig. IV-k-2]. If you are not confident with the shortcuts described below, you will be traveling outside the rock. The orange route is a course for quite advanced people. Let's try if you have confidence in your arms. The blue route is the course to take on the third lap. This route is the shortest if you only aim for goal judgment.
572 In the above figure, the corners of [1] [2] [3] can pass through the inside by making full use of jumps. Normally, these corners can not pass because the incourse is blocked by a large rock. However, the inner part, along the large rock, has a relatively shallow depth of water, so it is possible to get through if the appropriate passage is taken.
573
574 First of all, let us know the principle of the launch phenomenon in this course. The trigger for launch is common to * Iceland * etc., and it is an intrusion to the out-of-field judgment.
575 In, the off-track decision, any decision of the will it or strictly speaking. The answer is the coordinates of the height axis. When the height coordinate at which the vehicle is located falls below a certain value set for each course, it is considered to have jumped out of the field and a forced transfer to the designated coordinate is performed. In this case, for example, in * Iceland * where the road surface part is flat, it returns to the road surface without any trouble, but this road surface has a rough structure. Therefore, when you return, you will get into the ground. And in such a case, a vector unique to the Unity engine is generated, and a strong upward force is generated in proportion to the degree of penetration. In a word, it is said that it is splashed to the sky with a strong force.
576 That's all about the launch phenomenon. In other words, it will not be launched unless you step into a particularly deep part of the recess.
577
578 So, travel along the inside of the rock and avoid the place you think is getting deeper, or jump over. However, the topography of this part is hidden by the sea surface and can not be viewed. There is no choice but to find it or find out the approximate location. This is a difficult part of this skill. You can watch the recorded videos submitted on speedrun.com's work page , so let's take a look at the top players. The point where they jump over is the point where it is getting deeper.
579
580 The level of difficulty of this technique varies depending on the corner, and when it is arranged from the harder one, it will be the order of [1] [3] [2].
581 [1] is relatively easy, and if you understand the basic principles of this shortcut, you will be able to get through stably. It is possible to pass with no jump if traveling while sticking to the wall side.
582 [3] is somewhat difficult, and severe input is required. If you thoroughly follow the wall, you can break through without a jump, but since it is a slightly steep curve to the right immediately after that, it will be like jumping out in the reverse direction. So I would like to jump to the right if possible, but it requires a jump at an appropriate position. It is better to jump ahead slightly to the right where you have traveled half way past the underwater section.
583 In [2], a jump is essential to break through, and it is possible to jump from the blue ground which is the last downhill slope and pass the image with the left tire riding on a large rock. It is not so difficult if it is a single entity, but if you try to execute it in the flow after leaving [1], the level of difficulty will rise sharply. In this case, we will go out once [1] after breakthrough, and adjust it so that the angle will be reached when you enter the point of [2]. The point is that the color of the road surface turns to earthy and the steering wheel is turned sharply from there, but the difficult point in this case is that you can not see [2] until just before the jump operation. Therefore, learning the senses is important. Let's practice each repeatedly.
584
585 As capture information other than the shortcut, it is mentioned to make effective use of the jump even during normal driving. In this course, because you are always traveling with easy access to the foot, there are many cases where speed is higher if you are in the air.
586 [4] is the point where you will run outside because the inner side of the rock is so deep that you will run outside, but the road surface of this part is a gentle uphill, and it will get stuck if you run impatiently . So, if you dare to get into the corner from the out course slightly, it would be smooth if you traveled with the image like it would be shifted to the in side. Also at this time, it is effective to emit the jump continuously.
587 In addition, it is a technique I want to remember that smooth acceleration is possible while riding on the other player's head.
588
589◆ Which diamond should I get? What is an item box? ◆
590 You can extend the flight distance of the jump by acquiring the diamond and raising the maximum speed. This will also increase the shortcut's success rate. Furthermore, even during normal driving, you can increase the extension of uneven terrain that can be passed by jumping. From the above, this cup is looped over the course of other cups, and it can be said that the benefit of the fastest increase is strong. However, unfortunately, the number of diamonds that can be acquired is limited in this course, and the speed increase to realize the effect is not obtained.
591 In the shortest course, you can get (a), (b) or (c), (d), (e), and (i) on the last lap. (e) will be out of course if you try the shortcut right after it, but if you get into 【3】 from the course to get this, it will be easier to draw the line with an unreasonable posture as a result. Of course, it is ant to run without getting. As for (i), if it is a play policy that respects diamonds, it is good to run every round.
592
593 In the case of an item box, in the case of the shortest route, (A) and (C) are candidates for acquisition. In addition to easy-to-fix opponents who jumped into the in-course with melee weapons, there is also a tactic of fear that grasps the return position from shortcut failure and puts a banana with pinpoint there.
594 However, basically it is easy to avoid all items because the way is wide and usability is not so good. If you want to get it, it is best to clarify in advance the item you want and the plan you want to give.
595
596
597l. Rally Cup: * 峠 *
598 It is a course that should be called the rally cup's total financial results, as the bumps and dips of the road surface are steep. The item box has been thoroughly installed in front of a very easy-to-use terrain, such as narrow roads, corners, and long straight lines, and it is also a course where the usage of items is tried. From the above, it is worth noting that the distance between players is likely to be close and melee battles are likely to occur.
599
600https://bmimg.nicovideo.jp/image/ch2612004/217035/afa85952bbe0cd75521e3d5607116529d015f770.png
601【Fig. IV-l-1】
602
603● An example of how to run ●
604https://bmimg.nicovideo.jp/image/ch2612004/217348/12d3229a98bf82008d59d62811673b075e99bdda.png
605【Fig. IV-l-2】 At the
606
607 opening, 【1】 should arrive earlier than anyone and secure an item box. Run through the in-course without seeing the diamonds, let's reach here first. Before and after this, it is a section like a nightmare where narrow roads, uphills, and bumpy triple struggles attack. For example, if you are hit and struck here, it may even be nearly impossible to drive on its own. There is an item box in that place. If you pull a banana from here, you will be able to break the following player in half. In addition, when you pull the bubble, you should drive keeping this place only without breaking. Because of the floating effect of the bubble, it can travel without much influence of unevenness. However, if the start position is selecting a wild animal in the back, this tactic will naturally be difficult. In such a case, you should not rush suddenly and you may get diamonds (a) and (b).
608
609 [1] and [2] are one of the sections where you need to know the proper passage method in this work. There is almost no place where you can drive without both being uneven. As it is downhill [2] is still Shimochi, [1] is uphill, so once lost momentum it is not unusual to get stuck as it is.
610 In [1], traveling while jumping is basic. And if you don't get the item, run the in-course as much as possible, especially around the base of the right slope.The ideal is to return to the center before the slope becomes dark and jump to the asphalt surface. The nice thing about taking this line is that positionally, bananas don't suddenly appear in front of you. The player who gets the item box will bulging out from here, so it inevitably takes time for the in-course player and the line to batt. The increased distance between the item acquisition player and the side leads to the avoidance of spikes and hammers. This can also help avoid rockets, as they will also drive up higher places. If you make a mistake, you should not drive in the middle for no reason.
611 [2] is not as threatened as [1], but there are still some irregularities that make it difficult to run. Therefore, this section should travel while jumping on a slightly higher slope. From the asphalt section, take a route that crosses the slope on the left hand side, not the downhill route, and drive with a gentle downward direction. In this case, if you reach a point where the slope turns black, you will get stuck and you will lose the opportunity to get out. Therefore, it is the point to exit to the road surface early.
612
613◆ Which diamond should I get? What is an item box? ◆
614 It is a difficult course whether you get diamonds even if you go slightly out of course or minimize diversion. Jumping will increase with the maximum speed. In this course, diamond collection should not be neglected, as it will lead to an advantageous run of the most troublesome sections [1] and [2].
615 However, immediately after the opening, ignoring (a) and (b) is better because the narrow road is straight and (c) is located in the middle of a bad road, so the risk of picking will often be overcome . (d) is acquired if diamond is important.
616 (e)-(i) is the place where you want to take everything if you do not take the item, but in this case, you should be careful about the attack from the rear. The section [3] where these diamonds are located is a long straight, and here the rocket attack is very powerful. You should consider acquiring item boxes (D) and (E) if the opposing player you want to withdraw is ahead.
617
618Which stage should you practice in 3 PvP?
619As
620
621 mentioned at the beginning of “Why the Larry Cup has a low priority,” the cups mentioned above in this chapter are as important. * Cloud Lands * and * Mystic * should be practiced to ensure that you try the shortest courses. Other than that, it is recommended to go up hills in valleys, run on shoulders in Iceland, and run on lines in Egypt, as the more you practice, the more you will lead to results. By the way, if you are practicing specifically for interpersonal games, it may be possible to turn the rally cup course later.
622
623 At the beginning of this chapter, I stated that I will start with the cups that have useful capture information. In that way of thinking, the information about the magic cup is most useful, and conversely that of the Larry cup is relatively unhelpful. However, if you were told that way, everyone who read the rally cup's capture information might have had a few questions in mind.
624 As a matter of fact, the importance of the information described above in running the rally cup is as great as that of the magic cup. Whether you can race with people you know or not is completely determined by whether you know or not. But why is this cup listed at the bottom?
625 The reason is * Hills * 's internal processing instability. In this course, the initialization process is heavy compared to other courses, and if you start playing with multiple players, players who can participate and players who do not will come out. Once you finish this course, if you go to the next * Lagoon * course, you will be able to participate in the whole course, but the point difference that was opened depending on whether you were able to take the first course is no longer an issue Thing.
626 Under such circumstances, the Larry Cup is rarely chosen in interpersonal battles. So, first of all, I will practice from other cups. In addition, at this meeting, we are actively researching and recruiting methods that can be played stably with the participation of all Hills. As of January 2019, this is the top priority issue in this conference.
627
628
629▮ V. Get to know the physical laws of wildlife
630 "Are? It seems that the car has moved weirdly now ...?" Everyone may have an experience that I thought during the race. And probably the cause is a unique physical law interwoven from the physics engine adopted in this work. In this section, we will briefly explain the information that can be used during the race about the phenomena that will come.
631
6321 Aesthetics of pressure
633It
634
635 is often the case that you will be in parallel with other players, such as immediately after the start of the race , "If you draw well, the damage is less ." By the way, in such a situation, there may be an experience in which you try to put a sideways hit on the side to try to put a little bit on the next player. In this society, this state is referred to as close contact. And in the midst of this tightness, the sense of operation and behavior can sometimes go wrong.
636
637 In close contact with other players, it is possible to suddenly lose control of the steering wheel, suddenly move slowly while moving forward, and get out of control until you hit a wall or a bad road. In this situation, jumping will not be satisfactory either. Unfortunately, we do not know for sure why this happens.
638 The sure thing to get out of this condition is to put the gear back for only a moment. By doing so, you can get out of the inoperable state. In this case, of course, it will be a form to allow the other party to lead, but it will be far less damaging than it is to plunge into an obstacle together. It is not a phenomenon that occurs frequently, but let's keep it in mind in case of emergency.
639
640 Also, you can force the opponent to move in the opposite direction by rowing his opponent's rear wheels with his own front wheels. As a means of attack that can be executed without items, it is a technique I want to remember by all means.
641
642https://bmimg.nicovideo.jp/image/ch2612004/217604/b046ff93f7c68450792d1aeda8170088764870c4.png
643【Figure V-1】
644
645 It is a chance when you and the other party are positioned as shown above. Try key input like red arrow and hook your own front wheel on the rear wheel of the other party. If you do well, your opponent should blow away in the direction of the day after tomorrow. This is a technique that can be used well in items such as * Egyptian *, which has a thin reverse factor and is likely to be a close match, but if possible it should be aggressively aimed at any course.
646
6472 body is diagonal! ?
648The
649
650 vehicle bodies manipulated by wild animals “will create an oblique state intentionally” will tilt to the angle according to them when approaching the slope. In addition, this tilting phenomenon also occurs when riding on other wildlife. In many cases, it is possible to gradually return to the original posture by traveling on the plane again, but sometimes, even if it returns to the plane, this tilting state is fixed and one wheel traveling will occur. there is. And when you get into this condition, you should in principle quickly return to your normal posture.
651
652 The troublesome points of this one-wheeled driving phenomenon are the point where it is not possible to jump and the point where the hit judgment spreads to the side.
653 The condition for the jump to be activated is that both wheels are touching the ground. Therefore, when the vehicle body tilts and only one wheel is in contact with the ground, the jump is inevitably sealed. If you can not jump, you will not be able to avoid bananas, and you will not be able to do shortcuts in Cloud Land, etc.
654 In addition, the collision judgment is also oblique because the body is oblique. In the present society, it is considered that the hit judgment of wild animals is a square (■). If this becomes oblique, it will become a rhombus (◆), and the judgment will be wider in the horizontal and vertical directions than normal. Not only does this make it easy to hit the bananas that are being placed, but it also makes it impossible to pass under the aerial bananas that would normally go below.
655
656 From the above, with some exceptions, if you get into the one-wheeled state, you should return to the original state as soon as possible. One-wheeled driving is canceled when you break the bubble item. If you can not do that, you may be able to get back by repeating the entry and exit to the slope in small increments. Also, you don't have to do this on purpose, but you can get it back when you're hit and spun. In courses where jump is the lifeline, such as * Cloud Land * and * Mystic *, there will be situations where recovery from this one-wheeled state is important. If it's a thing, let's prepare from now.
657
658 On the other hand, there is also a phase where such a lean vehicle body works in an advantageous manner. For example, on an uneven road surface that exists in a rally cup, single wheel travel with less contact area may be able to travel relatively stably. Also, when traveling on the main slope, you can not jump unless the body is not in line with the slope. * In some parts of Iceland * and * 峠 *, it is important to drive quickly to make a slanting condition after entering the slope, and maintain it.
659
660What is a triple jump?
661
662
663 There are three ways to jump in this work: "Check in advance the rules of use in the room ." One is the space key on the keyboard, one is the jump button on the controller, and the last one is the round deer icon that is displayed on the screen.
664 By inputting these simultaneously into the same frame, it is possible to duplicate jump vector generation and trigger jumps higher than usual. If you input two at the same time, it is twice, if it is three, it is three times. Success judgment is quite severe, but there are some shortcuts that can be used by making full use of it, and you can execute existing shortcuts more advantageously. By the way, if you use a button assignment software such as Joytokey, you can easily trigger a double jump. Since triple jump requires a click operation, it can be said that targeting and activating it is a fairly difficult technique.
665
666 With regard to the use of this technique in interpersonal warfare, it is safe to set rules between the parties in advance, especially when fairness is to be expected. We discuss the arrangements in advance, such as the use of Joytokey, and whether it is OK to use the double jump itself in the first place, and each adheres. Otherwise, the means of action that can be taken by the player will be different, and the game will be unfair.
667 For reference, the general rules in this society are double jump, and no assignment of two or more jump buttons to the same button by Joytokey. Apart from the usual jump button, it is good for preparing one button of space key and trying to double jump by pressing them simultaneously. Or, in case of double jumping, the space key and the jump button of the controller are somehow input simultaneously at the same time to make this trick successful. And this is probably a common tacit agreement among runners posting records to Speedrun.com. However, regardless of Speedrun's record aim, it seems that it is easier to focus on line picking in a single-player game, rather than aiming for a high jump. For example, there is a shortcut that exceeds the Egyptian wall object with this technique, but if it fails, it will head-on collision with the wall. Even if you succeed, you only earn a few seconds. The reward for the success of the 1F technique is not worth it.
668
669▮ VI. Other
670 Detailed contents that do not belong to any information up to Chapter V are summarized below. From the method of recruitment of opponents, the merit / demerit by the operation method to adopt are published quite widely. So, it may be a bit difficult to read, but the report of this conference is finally in trouble. It may be good to read at once. If your concentration is at the limit ..., you can read it again from here.
671
6721 There is no opponent!
673"Let's become friends and active opponents" In
674
675 order to read this conference report from the top, you can take pride in having finally obtained the necessary knowledge for interpersonal warfare It will be. Maybe you've been practicing and you've been wearing driving techniques. However, if you do not have a serious opponent, it is a loss of treasure. I practiced a person-to-person game. I want to fight against human beings.
676
677 The quickest way to gather opponents is to become friends with people who are recruiting opponents for this film via live broadcasts or SNS. Because this game is a game that boasts a strong popularity, live broadcasts should be performed relatively frequently in the live stream of the Internet, regardless of whether it is a academic member or a non-academic member. And those distributors are often starving their opponents. We are always looking for new opponents. So, let's interrupt such a delivery, let's apply for a friend instead of a business card. Of course, whether you are recruiting applications in advance, it is imperative to read and confirm the atmosphere of the delivery. Don't bother others!
678
679 Even if you become friends with a player who loves this work, don't dance. The act of sending a person-to-person invitation is often smoked. Friends also have friends' lives. Even if you wait for an invitation from the other party, or if you invite from here, it is good to do with moderation.
680
681 By the way, there is a useful skill to remember in the multiplayer recruitment screen. Normally, only the host player can send invitations to friends on the recruitment screen.The guest player can also open the invitation screen by entering the controller A button or the Ctrl key. If you have a lot of wildlife friends and you are invited to play in another group, you may be able to race with more players by sending invitations to your friends. At this time, however, it is possible that the host side is expecting a match with a specific member, so if possible, let's try running after confirming with Steam chat.
682
6832 Which animal should I choose?
684
685
686 You should choose a giraffe or a zebra if you are going to win the "last-deserved lions have good merit" . These two heads stand out and are advantageous, and they should be contested. Why.
687 The initial position at the start of the race is fixed by the wild animal selected first. Specifically, they are arranged as shown below.
688
689https://bmimg.nicovideo.jp/image/ch2612004/217582/74a569e3cb8fa7bd1e7be101c48c19b2588c86de.png
690[Figure VI-1] As you
691
692 can see, giraffes can always start from the top. Then zebra, hippo ... and so on until the last lion. So, in fact, giraffes are arguably the most advantageous, but there are advantages to choosing other wildlife. Of course, even the last Lion has a useful strength to know.
693
694 By starting with the wild animals in the initial position behind you, you may be able to avoid the early race races. Immediately after the start of the race, the distance between the players may be short, often causing a big crash around the first item box and so on. * In Cloud Land *, there will be a heavy traffic jam at the shortcut point, and you will see things that get stuck on the terrain and get stuck.
695 In this case, for example, if it is a Lion, it is possible to observe the movement of the preceding player and shift to the evasive action. There is no way to check the back in this work. If you choose a giraffe, you will be most exposed to the threat from behind right after the race starts. And that means that the standing position that can be observed from behind is very powerful.
696 Also, diamonds and item boxes around the starting point are usually obtained by giraffes and zebras. Once these are acquired, the acquisition judgment does not revive for a certain period of time, and the same thing can not be acquired by the zebras and rhinos that will be located directly behind the giraffe. However, if you are a rhino or a lion, you may be able to re-acquire the objects they have acquired, because there is sufficient distance with the giraffe.
697 Certainly, in theory, if the giraffe runs the best, the wild animals in the back will not overturn the first position no matter how hard they try. But as I mentioned in Chapter I, it is important not to cause an accident to win in this work. That way of thinking, the Lion in the match environment is truly stable. There is enough to be an option.
698
699 One of the important ideas is to decide your own wildlife. Subtle differences in the starting position of each wildlife result in differences in movement immediately after the start of the race. Especially for courses that require delicate operations such as * Cloud Land * and * Mystic *, the order of the opening will be determined by how you operate from the initial position and how it moves. * In the Netherlands *, cycle control of windmills is changed by wildlife.
700 It would be best if we could grasp the "opening feeling" of every wildlife, but it is not realistic in practice. So, I decide one of these wild animals. By doing so, you will always be able to get through the opening with a certain operation. The top candidate is a giraffe, but because of the high competition rate, it can not always be chosen every time. Therefore, there is a faction that hate the gap of such operation feeling and dare to be able to select the same character each time as a wild animal with hippo, elephant, and rhino that have little merit of their own.
701 And if you decide which wild animals you have, you will find attachment to those animals. The attachment to the character will nurture your passion for the work and sublime the experience of the work to a richer one.
702
7033 host and guest
704The
705
706 feeling of operation is completely different between the host and the guest who have "both game nature" . And, the feeling of operation on the guest side will vary depending on the connection status with the host. This is a specification that is usually hard to notice when playing only on the host side or the guest side. Always play only on the host side, but let's keep the feature of the operation feeling of both sides in case you decide to participate in the guest suddenly or vice versa.
707
708a. For the guest side
709 The feeling of operation changes completely according to the current line condition. Specific and representative examples include the occurrence of operation lag, reduction of FPS, and change of inclination behavior. Of these, lag and low FPS will almost certainly occur, so let's grasp and adjust the room delay in a few seconds of the first race.
710
711 Changing the tilt behavior can be a powerful weapon if handled properly. This is because when the vehicle rushes into a slope, usually the place where the vehicle is slowly inclined is due to the shortening of processing, or the angle of the vehicle is changed at the moment when the vehicle enters the slope. In other words, slopes that normally take time are implemented in an instant. And there are pros and cons to this.
712 The benefit is increased stability when traveling on slopes. The slopes can always be traveled with feet on the ground, so you can jump when you need them. This is a great advantage for courses with many slopes, such as * Iceland * and * 峠 *.
713 The disadvantage is the increase in unnecessary slope risk. Being prone to tilting is also increasing the risk of single-wheeled driving. In addition, the shortcut of * Cloud Land * becomes easy to get caught on the slope, and the degree of difficulty rises rapidly.
714 It will not be known until the guest-side match is initiated whether the change in tilt behavior will occur. To put it another way, it is not known until the first race starts and you step on the slopes. Therefore, let's check whether this can be used after the start of the race as well as the lag and FPS matters.
715
716b. Host side
717 It is possible to play according to the standard operability and physical law, similar to the one in single mode. If a change in tilt behavior has been applied, the slope-based race may be able to compete with the guests, but otherwise it will be stable.
718 However, on the other hand, players who are accustomed to participating on the guest side may feel uncomfortable with this operation. The ideal is to get used to the feeling of both the guest and the host, but regardless of which side you run, the underlying thing is the basic racing skills as mentioned in this newsletter. If you hold it there, you will be able to get around enough whether you are in the host or the guest position.
719
7204 keyboard? controller?
721"The overall advantage of the controller, but also the strength of the keyboard,"
722
723 the operation method of this work is roughly divided into two. One is a keyboard, and the other is a controller. The two have their own important personalities that can not be stopped simply by the difference in the method of input. As mentioned in the sub-titles, although we conclude that the controller is advantageous in general, some people may find it easier to operate the keyboard. Let's look at each feature.
724
725a. In the case of a controller
726 The biggest difference is that you can fine-tune the handling with the analog stick. This allows you to gain an edge on courses where fine-grained handling differences, such as * Mystic *, * Egypt *, * Hills *, determine the order. However, gear changes are set on the top and bottom of the left stick, and you may not be able to operate the kite at the beginning.
727 And noteworthy, although it is irrelevant during the race, the operation to send an invitation to a friend on the multiplayer recruitment screen is very comfortable. In the case of a keyboard, it is only necessary to alternately enter a button and a stick where it is necessary to click each and every friend with a mouse. This may not be the same difference if you invite only a few people, but it becomes very important as the size of your wild animal friend expands to dozens. It is strongly recommended that you use the controller only for invitations, even if you finally end up with the keyboard.
728
729b. In the case of the keyboard
730 Handling and gear change operations are integrated in WASD. As a result, fine adjustment like handling with an analog stick does not work, and cornering adjustment needs to be done by pressing A or D repeatedly. However, when it comes to gear changes, it can be performed with a sense of operation that is linked to handling, so intuitive operations are possible compared to those of the controller.
731 The most annoying thing about this method of operation is that the item setting is set to Ctrl (left). Due to positional relationship, it will be pressed with the pinky, but it will take some time to get used to. The jump key is set to the space button. If you enter with the right hand, you will be able to operate without any problems.
732
733https://bmimg.nicovideo.jp/image/ch2612004/217610/8dbfe32c1707f6c2d453a57c6f512c83c52a1cdf.png
734
735 It becomes like this when putting the above into a table. There is nothing for you to touch and judge for yourself whether you are fit for you. The controller is recommended if you get lost, but you should not give up the play of this work just because you can not prepare it. In fact, the difference between the two is subtle, and it does not matter at all with the keyboard. Some top Speedrun.com players also love to use the keyboard. The important things are daily training and accumulation of knowledge as described in this journal.
736
737◆ ◆ ◆ ◇ ◆ ◇ ◆
738
739
740[Column: Presentation of consideration of fair race rules assuming an official match environment]
741 At this conference, various discussions are held day and night. It is the consideration from the practical knowledge about the physical law of this work, or the approach from the code analysis side. It is the development of new runs, and sometimes bug reporting and verification.
742 Under such circumstances, one of the topics we actively discussed was the rule establishment with an eye on "the official game", which we have not yet seen. This creates a fair and fair race environment, leveling off the slightly extreme game balance contained in this work as gently as possible. It is an agenda that was launched with the aim of preparing for the official battle that may be someday.
743 The following is one of the drafts compiled by the academic members, but if you are holding a tournament for this work, you may set rules in reference to this.
7441. In the case of a match with a large number of people (3 to 6)
745
746[Preparation before the race]
747 Draw a lottery in advance and decide the numbers of 1 to 6 for each player
748
749[About host and guest]
750 The player with the number 1 will be the host
751
752[ About selected wild animals]
753 Determine the wild animals from the player with the number 1 in order in order of 2, 3 ......
754
755【About the selected course】
756 Play 3 cups excluding the rally cup in order
757
758【About the final ranking】
759 3 determined by the total score of the cup
760
761
762case of 2.1vs1 (2 persons)
763
764[preparation before the race] None [host and the guest] a proposal: for each cup, to play one by one times to change the host and guest B Option: Draw a lottery for each cup, and decide the host and guest. Option C: Draw a lottery before the start of the first cup, determine the host, and change the host and guest for each cup thereafter Wild animal for] always the guest side chooses first in [] for the selection course A proposal: Play 3 cups except for the rally cup in order to (if either one is not put to the Hills) B proposal: to turn all 4 cups To play (when entering both hills) [About the final order]
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782 Determined by the overall score of all cups played
783
784
785◆ ◆ ◆ ◇ ◆ ◇ ◆
786
787
788To the end
789 This work is a fun game. Each match has a bargain, heat, sadness, emotion and drama. However, the delightful feeling when the item is applied as expected, and the joy of making it hard to jump up when it is possible to set the difficult shortcut well and leave the leading player, maybe the book It may not be something that can be tasted only by the work. In fact, when you take out the elements of this work one by one and observe it, there are many things that are really mediocre.
790 However, this work still has the mysterious charm that only this work has. The game balance full of psychedelic worldview and impact initially has an aspect that people are greeted with mockery and bitter smiles. However, as we continued to play this film, we realized that they were not elements that would be consumed as a ridiculous, temporary pleasure, but rather important elements that make up this film. This work called "Wild Animal Race", which appeared to be covered with a clown mask, contained a very detailed, hard-working, sincere, spirit of making games. It is not because she is swaying at all that she is not able to see it like that at all, despite the content that gathered the stale, because the author of this work, Paul Bird, who works this work In order to finish it, there is nothing more than proof that you have committed to production. That is why we are able to face this work seriously.
791
792 That time when everyone plays this work. Everything is left to you. Do you feel fun or boring? Do you get hot or cool? Do you pursue, or run without thinking? Everything is free. However, I, as I have written this conference report, still strongly hope that everyone will enjoy playing this work with joy.
793 As mentioned at the beginning of this academic journal, this film is a work that has been enjoyed from all perspectives by many players who understand it, as an entertainment, as a competition, or as a communication tool. And everyone who has read this conference report to the end is already one of those who understand this work. In front of you, there is only one endless road where wild animals continue to race.
794
795 This work is a fun game.