· 6 years ago · May 23, 2019, 08:36 AM
1local meta = FindMetaTable( "Player" )
2
3TeamTable = {}
4RegTable = {}
5RegRanks = {}
6
7local admintable = {
8 ["owner"] = true,
9 ["founder"] = true,
10 ["community manager"] = true,
11 ["staff manager"] = true,
12 ["server manager"] = true,
13
14 ["superadmin"] = true,
15 ["admin"] = true,
16 ["senior moderator"] = true,
17 ["moderator"] = true,
18 ["junior moderator"] = true,
19 ["trial moderator"] = true,
20
21 ["community event manager"] = true,
22 ["server event manager"] = true,
23 ["senior event master"] = true,
24 ["event master"] = true,
25 ["trial event master"] = true,
26 ["junior event master"] = true,
27
28 ["community developer"] = true,
29 ["developer"] = true,
30 ["senior developer"] = true,
31}
32
33function meta:IsAdmin()
34 if admintable[ string.lower( self:GetUserGroup() ) ] then return true end
35 return false
36end
37
38function CreateTeam( name, teamtbl )
39 if !istable( teamtbl ) then ErrorNoHalt( "Failed to create team, " .. ( name or "nil" ) ) return end
40
41 teamtbl.Weapons = teamtbl.Weapons or {}
42 teamtbl.Health = teamtbl.Health or 100
43 teamtbl.Clearance = teamtbl.Clearance or "Unassigned"
44 teamtbl.Colour = teamtbl.Colour or Color( 255, 255, 255 )
45 teamtbl.Side = teamtbl.Side or 0
46 teamtbl.Rank = teamtbl.Rank or 0
47 teamtbl.Model = teamtbl.Model or ""
48 teamtbl.Bodygroups = teamtbl.Bodygroups or ""
49 teamtbl.Regiment = teamtbl.Regiment or ""
50 teamtbl.Name = name
51
52 local count = table.Count( TeamTable )
53
54 teamtbl.Count = count
55
56 team.SetUp( count, name, teamtbl.Colour )
57 TeamTable[ count ] = teamtbl
58
59 local shouldteam = true
60 for k, v in pairs( RegTable ) do
61 if v.Regiment == teamtbl.Regiment then shouldteam = false break end
62 end
63 if shouldteam then
64 table.insert( RegTable, teamtbl )
65 end
66 RegRanks[ teamtbl.Regiment ] = RegRanks[ teamtbl.Regiment ] or {}
67 RegRanks[ teamtbl.Regiment ][ count ] = name
68 if type(teamtbl.Model) == "table" then
69 for _, v in pairs(teamtbl.Model) do util.PrecacheModel(v) end
70 else
71 util.PrecacheModel( teamtbl.Model )
72 end
73 util.PrecacheModel( "models/imperial_officer/officer.mdl" )
74 return count
75end
76
77if SERVER then
78 if ( !sql.TableExists( "jobdata" ) ) then
79 sql.Query( "CREATE TABLE IF NOT EXISTS jobdata ( steamid TEXT NOT NULL PRIMARY KEY, value TEXT );" )
80 end
81
82 function meta:GetJData( name, default )
83 name = string.format( "%s[%s]", self:SteamID64(), name )
84 local val = sql.QueryValue( "SELECT value FROM jobdata WHERE steamid = " .. sql.SQLStr( name ) .. " LIMIT 1" )
85 if ( val == nil ) then return default end
86 return val
87 end
88
89 function meta:SetJData( name, value )
90 name = string.format( "%s[%s]", self:SteamID64(), name )
91 sql.Query( "REPLACE INTO jobdata ( steamid, value ) VALUES ( " .. sql.SQLStr( name ) .. ", " .. sql.SQLStr( value ) .. " )" )
92 end
93
94 if !file.Exists( "spawns.txt", "DATA" ) then file.Write( "spawns.txt", util.TableToJSON( {} ) ) end
95
96 local spawnTable = util.JSONToTable( file.Read( "spawns.txt", "DATA" ) )
97
98 hook.Add( "PlayerSay", "SetSpawn", function( ply, text )
99
100 if !ply:IsSuperAdmin() then return end
101
102 text = string.Explode( " ", text )
103
104 if string.lower( text[ 1 ] ) == "!setspawn" or string.lower( text[ 1 ] ) == "/setspawn" then
105 if text[ 2 ] == nil then return "" end
106 local t = string.lower( table.concat( text, " ", 2 ) )
107 spawnTable[ game.GetMap() ] = spawnTable[ game.GetMap() ] or {}
108 spawnTable[ game.GetMap() ][ t ] = ply:GetPos()
109 file.Write( "spawns.txt", util.TableToJSON( spawnTable ) )
110 ply:PrintMessage( HUD_PRINTTALK, "[UPDATED SPAWN]" )
111 ply:PrintMessage( HUD_PRINTTALK, string.upper(t) )
112 return ""
113 end
114 end )
115
116 hook.Add( "PlayerSay", "DelSpawn", function( ply, text )
117
118 if !ply:IsSuperAdmin() then return end
119
120 text = string.Explode( " ", text )
121
122 if string.lower( text[ 1 ] ) == "!delspawn" or string.lower( text[ 1 ] ) == "/delspawn" then
123 if text[ 2 ] == nil then return "" end
124 local t = string.lower( table.concat( text, " ", 2 ) )
125 if string.lower(t) == "default" then
126 ply:PrintMessage( HUD_PRINTTALK, "[DEFAULT SPAWN CANNOT BE DELETED]" )
127 return ""
128 end
129 spawnTable[ game.GetMap() ] = spawnTable[ game.GetMap() ] or {}
130 spawnTable[ game.GetMap() ][ t ] = nil
131 file.Write( "spawns.txt", util.TableToJSON( spawnTable ) )
132 ply:PrintMessage( HUD_PRINTTALK, "[DELETED SPAWN]" )
133 ply:PrintMessage( HUD_PRINTTALK, string.upper(t) )
134 return ""
135 end
136 end )
137
138 function GM:PlayerInitialSpawn( ply )
139 if ply:GetJData( "job", nil ) ~= nil then
140 local job = ply:GetJData( "job", nil )
141 local tbl = TeamTable[ tonumber( job ) ]
142 ply:SetTeam( job )
143 ply:Spawn()
144 if type(tbl.Model) == "table" then
145 ply:SetModel( table.Random(tbl.Model) )
146 else
147 ply:SetModel( tbl.Model )
148 end
149 ply:SetBodyGroups(tbl.Bodygroups)
150 else
151 local tbl = TeamTable[ TEAM_ST_RECRUIT ]
152 ply:SetJData( "job", TEAM_ST_RECRUIT )
153 ply:SetTeam( TEAM_ST_RECRUIT )
154 if type(tbl.Model) == "table" then
155 ply:SetModel( table.Random(tbl.Model) )
156 else
157 ply:SetModel( tbl.Model )
158 end
159 end
160 end
161
162 function GM:PlayerSpawn( ply )
163 ply:SetRunSpeed( 240 )
164 ply:SetWalkSpeed( 160 )
165
166 if ply:IsAdmin() then
167 ply:Give("weapon_physgun")
168 ply:Give("gmod_tool")
169 end
170
171 if TeamTable[ ply:Team() ] then
172
173 local tbl = TeamTable[ ply:Team() ]
174
175 local tbl = TeamTable[ ply:Team() ]
176 if spawnTable[ game.GetMap() ] and spawnTable[ game.GetMap() ][ string.lower( tbl.Regiment ) ] then
177 ply:SetPos( spawnTable[ game.GetMap() ][ string.lower( tbl.Regiment ) ] )
178 elseif spawnTable[ game.GetMap() ] and spawnTable[ game.GetMap() ][ "default" ] then
179 ply:SetPos( spawnTable[ game.GetMap() ][ "default" ] )
180 end
181
182 end
183
184 if ply:GetJData( "job", nil ) ~= nil then
185 if tonumber(ply:GetJData( "job", nil )) ~= ply:Team() then
186
187 local tbl = TeamTable[ ply:Team() ]
188
189 if type(tbl.Model) == "table" then
190 ply:SetModel( table.Random(tbl.Model) )
191 else
192 ply:SetModel( tbl.Model )
193 end
194
195 ply:SetHealth(tbl.Health)
196 ply:SetMaxHealth(tbl.Health)
197
198 local weps = tbl.Weapons
199
200 for i = 1, #weps do
201 ply:Give( weps[ i ] )
202 end
203
204 else
205
206 local job = ply:GetJData( "job", nil )
207 local tbl = TeamTable[ tonumber( job ) ]
208
209 if type(tbl.Model) == "table" then
210 ply:SetModel( table.Random(tbl.Model) )
211 else
212 ply:SetModel( tbl.Model )
213 end
214
215 ply:SetHealth(tbl.Health)
216 ply:SetMaxHealth(tbl.Health)
217
218 local weps = tbl.Weapons
219
220 for i = 1, #weps do
221 ply:Give( weps[ i ] )
222 end
223
224 end
225
226 ply:Give( "weapon_empty_hands" )
227 ply:Give( "climb_swep2" )
228 ply:Give( "comlink_swep" )
229 ply:Give( "cross_arms_swep" )
230 ply:Give( "cross_arms_infront_swep" )
231 ply:Give( "point_in_direction_swep" )
232 ply:Give( "salute_swep" )
233 ply:Give( "surrender_animation_swep" )
234 ply:Give( "bkeycard" )
235 ply:Give( "weapon_fists" )
236
237 weps = ply:GetWeapons()
238
239 for i = 1, #weps do
240 if weps[ i ]:GetClass() == "tfa_swch_clonelauncher" then continue end
241 ply:GiveAmmo( 256, weps[ i ]:GetPrimaryAmmoType(), true )
242 end
243 end
244 end
245end
246
247TEAM_CT_CADET = CreateTeam( "Cadet", {
248 Weapons = {"bf2017_dc15aa_training"},
249 Health = 100,
250 Clearance = "0",
251 Colour = Color(96, 96, 96, 255 ),
252 Side = 1,
253 Rank = 0,
254 Model = "models/cadet_fin/cadet_fin.mdl",
255 Regiment = "Clone Cadet",
256} )
257
258TEAM_CT_TR = CreateTeam( "Trooper", {
259 Weapons = {"bf2017_dc15aa"},
260 Health = 100,
261 Clearance = "1",
262 Colour = Color(218, 218, 218, 255 ),
263 Side = 1,
264 Rank = 1,
265 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
266 Regiment = "Clone Trooper",
267} )
268
269TEAM_CT_TRFC = CreateTeam( "Trooper First Class", {
270 Weapons = {"bf2017_dc15aa"},
271 Health = 100,
272 Clearance = "1",
273 Colour = Color(218, 218, 218, 255 ),
274 Side = 1,
275 Rank = 2,
276 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
277 Regiment = "Clone Trooper",
278} )
279
280TEAM_CT_LCP = CreateTeam( "Lance Corporal", {
281 Weapons = {"bf2017_dc15aa"},
282 Health = 100,
283 Clearance = "1",
284 Colour = Color(218, 218, 218, 255 ),
285 Side = 1,
286 Rank = 3,
287 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
288 Regiment = "Clone Trooper",
289} )
290
291TEAM_CT_CPL = CreateTeam( "Corporal", {
292 Weapons = {"bf2017_dc15aa"},
293 Health = 100,
294 Clearance = "1",
295 Colour = Color(218, 218, 218, 255 ),
296 Side = 1,
297 Rank = 4,
298 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
299 Regiment = "Clone Trooper",
300} )
301
302TEAM_CT_SGT = CreateTeam( "Sergeant", {
303 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
304 Health = 150,
305 Clearance = "2",
306 Bodygroups = "00000010",
307 Colour = Color(218, 218, 218, 255 ),
308 Side = 1,
309 Rank = 5,
310 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
311 Regiment = "Clone Trooper",
312} )
313
314TEAM_CT_SSGT = CreateTeam( "Staff Sergeant", {
315 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
316 Health = 150,
317 Clearance = "2",
318 Bodygroups = "00000010",
319 Colour = Color(218, 218, 218, 255 ),
320 Side = 1,
321 Rank = 6,
322 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
323 Regiment = "Clone Trooper",
324} )
325
326TEAM_CT_MSGT = CreateTeam( "Master Sergeant", {
327 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
328 Health = 150,
329 Clearance = "2",
330 Bodygroups = "00000010",
331 Colour = Color(218, 218, 218, 255 ),
332 Side = 1,
333 Rank = 7,
334 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
335 Regiment = "Clone Trooper",
336} )
337
338TEAM_CT_OC = CreateTeam( "Officer Cadet", {
339 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
340 Health = 150,
341 Clearance = "2",
342 Bodygroups = "00000010",
343 Colour = Color(218, 218, 218, 255 ),
344 Side = 1,
345 Rank = 8,
346 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
347 Regiment = "Clone Trooper",
348} )
349
350TEAM_CT_WOT = CreateTeam( "Warrant Officer II", {
351 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
352 Health = 150,
353 Clearance = "2",
354 Bodygroups = "00000010",
355 Colour = Color(218, 218, 218, 255 ),
356 Side = 1,
357 Rank = 9,
358 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
359 Regiment = "Clone Trooper",
360} )
361
362TEAM_CT_WOO = CreateTeam( "Warrant Officer I", {
363 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
364 Health = 150,
365 Clearance = "2",
366 Bodygroups = "00000010",
367 Colour = Color(218, 218, 218, 255 ),
368 Side = 1,
369 Rank = 10,
370 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
371 Regiment = "Clone Trooper",
372} )
373
374TEAM_CT_SLT = CreateTeam( "2nd Lieutenant", {
375 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
376 Health = 200,
377 Clearance = "3",
378 Bodygroups = "00100010",
379 Colour = Color(218, 218, 218, 255 ),
380 Side = 1,
381 Rank = 11,
382 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
383 Regiment = "Clone Trooper",
384} )
385
386TEAM_CT_LT = CreateTeam( "Lieutenant", {
387 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
388 Health = 200,
389 Clearance = "3",
390 Bodygroups = "00100010",
391 Colour = Color(218, 218, 218, 255 ),
392 Side = 1,
393 Rank = 12,
394 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
395 Regiment = "Clone Trooper",
396} )
397
398TEAM_CT_CPT = CreateTeam( "Captain", {
399 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
400 Health = 200,
401 Clearance = "3",
402 Bodygroups = "00100010",
403 Colour = Color(218, 218, 218, 255 ),
404 Side = 1,
405 Rank = 13,
406 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
407 Regiment = "Clone Trooper",
408} )
409
410TEAM_CT_MAJ = CreateTeam( "Major", {
411 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
412 Health = 200,
413 Clearance = "3",
414 Bodygroups = "00100010",
415 Colour = Color(218, 218, 218, 255 ),
416 Side = 1,
417 Rank = 14,
418 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
419 Regiment = "Clone Trooper",
420} )
421
422TEAM_CT_CDR = CreateTeam( "Commander", {
423 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
424 Health = 400,
425 Clearance = "4",
426 Bodygroups = "00100110",
427 Colour = Color(218, 218, 218, 255 ),
428 Side = 1,
429 Rank = 15,
430 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
431 Regiment = "Clone Trooper",
432} )
433
434TEAM_CT_BCDR = CreateTeam( "Battalion Commander", {
435 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
436 Health = 400,
437 Clearance = "4",
438 Bodygroups = "00100110",
439 Colour = Color(218, 218, 218, 255 ),
440 Side = 1,
441 Rank = 16,
442 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
443 Regiment = "Clone Trooper",
444} )
445
446TEAM_CT_RCDR = CreateTeam( "Regimental Commander", {
447 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
448 Health = 400,
449 Clearance = "4",
450 Bodygroups = "00100110",
451 Colour = Color(218, 218, 218, 255 ),
452 Side = 1,
453 Rank = 17,
454 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
455 Regiment = "Clone Trooper",
456} )
457
458TEAM_CT_MCDR = CreateTeam( "Marshal Commander", {
459 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
460 Health = 500,
461 Clearance = "5",
462 Bodygroups = "00100110",
463 Colour = Color(218, 218, 218, 255 ),
464 Side = 1,
465 Rank = 18,
466 Model = "models/player/strasser/bf2_reg/bf2_p2_trooper/bf2_p2_trooper.mdl",
467 Regiment = "Clone Trooper",
468} )
469
470TEAM_7TH_TR = CreateTeam( "Trooper", {
471 Weapons = {"bf2017_dc15aa"},
472 Health = 100,
473 Clearance = "1",
474 Colour = Color(255, 140, 2, 255 ),
475 Side = 1,
476 Rank = 1,
477 Model = "models/player/worthy/bf2_reg/212th_assault/bf2212.mdl",
478 Regiment = "[7th] 212th Attack Battalion",
479} )
480
481TEAM_7TH_TRFC = CreateTeam( "Trooper First Class", {
482 Weapons = {"bf2017_dc15aa"},
483 Health = 100,
484 Clearance = "1",
485 Colour = Color(255, 140, 2, 255 ),
486 Side = 1,
487 Rank = 2,
488 Model = "models/player/worthy/bf2_reg/212th_assault/bf2212.mdl",
489 Regiment = "[7th] 212th Attack Battalion",
490} )
491
492TEAM_7TH_LCP = CreateTeam( "Lance Corporal", {
493 Weapons = {"bf2017_dc15aa"},
494 Health = 100,
495 Clearance = "1",
496 Colour = Color(255, 140, 2, 255 ),
497 Side = 1,
498 Rank = 3,
499 Model = "models/player/worthy/bf2_reg/212th_assault/bf2212.mdl",
500 Regiment = "[7th] 212th Attack Battalion",
501} )
502
503TEAM_7TH_CPL = CreateTeam( "Corporal", {
504 Weapons = {"bf2017_dc15aa"},
505 Health = 100,
506 Clearance = "1",
507 Colour = Color(255, 140, 2, 255 ),
508 Side = 1,
509 Rank = 4,
510 Model = "models/player/worthy/bf2_reg/212th_assault/bf2212.mdl",
511 Regiment = "[7th] 212th Attack Battalion",
512} )
513
514TEAM_7TH_SGT = CreateTeam( "Sergeant", {
515 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
516 Health = 150,
517 Clearance = "2",
518 Colour = Color(255, 140, 2, 255 ),
519 Side = 1,
520 Rank = 5,
521 Model = "models/player/worthy/bf2_reg/212th_sharpshooter/bf2212.mdl",
522 Regiment = "[7th] 212th Attack Battalion",
523} )
524
525TEAM_7TH_SSGT = CreateTeam( "Staff Sergeant", {
526 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
527 Health = 150,
528 Clearance = "2",
529 Colour = Color(255, 140, 2, 255 ),
530 Side = 1,
531 Rank = 6,
532 Model = "models/player/worthy/bf2_reg/212th_sharpshooter/bf2212.mdl",
533 Regiment = "[7th] 212th Attack Battalion",
534} )
535
536TEAM_7TH_MSGT = CreateTeam( "Master Sergeant", {
537 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
538 Health = 150,
539 Clearance = "2",
540 Colour = Color(255, 140, 2, 255 ),
541 Side = 1,
542 Rank = 7,
543 Model = "models/player/worthy/bf2_reg/212th_sharpshooter/bf2212.mdl",
544 Regiment = "[7th] 212th Attack Battalion",
545} )
546
547TEAM_7TH_OC = CreateTeam( "Officer Cadet", {
548 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
549 Health = 150,
550 Clearance = "2",
551 Colour = Color(255, 140, 2, 255 ),
552 Side = 1,
553 Rank = 8,
554 Model = "models/player/worthy/bf2_reg/212th_commander/bf2212.mdl",
555 Regiment = "[7th] 212th Attack Battalion",
556} )
557
558TEAM_7TH_WOT = CreateTeam( "Warrant Officer II", {
559 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
560 Health = 150,
561 Clearance = "2",
562 Colour = Color(255, 140, 2, 255 ),
563 Side = 1,
564 Rank = 9,
565 Model = "models/player/worthy/bf2_reg/212th_commander/bf2212.mdl",
566 Regiment = "[7th] 212th Attack Battalion",
567} )
568
569TEAM_7TH_WOO = CreateTeam( "Warrant Officer I", {
570 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
571 Health = 150,
572 Clearance = "2",
573 Colour = Color(255, 140, 2, 255 ),
574 Side = 1,
575 Rank = 10,
576 Model = "models/player/worthy/bf2_reg/212th_commander/bf2212.mdl",
577 Regiment = "[7th] 212th Attack Battalion",
578} )
579
580TEAM_7TH_SLT = CreateTeam( "2nd Lieutenant", {
581 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
582 Health = 200,
583 Clearance = "3",
584 Bodygroups = "00100020",
585 Colour = Color(255, 140, 2, 255 ),
586 Side = 1,
587 Rank = 11,
588 Model = "models/player/worthy/bf2_reg/212th_instructor/clone_instructor.mdl",
589 Regiment = "[7th] 212th Attack Battalion",
590} )
591
592TEAM_7TH_LT = CreateTeam( "Lieutenant", {
593 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
594 Health = 200,
595 Clearance = "3",
596 Bodygroups = "00100020",
597 Colour = Color(255, 140, 2, 255 ),
598 Side = 1,
599 Rank = 12,
600 Model = "models/player/worthy/bf2_reg/212th_instructor/clone_instructor.mdl",
601 Regiment = "[7th] 212th Attack Battalion",
602} )
603
604TEAM_7TH_CPT = CreateTeam( "Captain", {
605 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
606 Health = 200,
607 Clearance = "3",
608 Bodygroups = "00100020",
609 Colour = Color(255, 140, 2, 255 ),
610 Side = 1,
611 Rank = 14,
612 Model = "models/player/worthy/bf2_reg/212th_instructor/clone_instructor.mdl",
613 Regiment = "[7th] 212th Attack Battalion",
614} )
615
616TEAM_7TH_MAJ = CreateTeam( "Major", {
617 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
618 Health = 200,
619 Clearance = "3",
620 Bodygroups = "00100020",
621 Colour = Color(255, 140, 2, 255 ),
622 Side = 1,
623 Rank = 15,
624 Model = "models/player/worthy/bf2_reg/212th_instructor/clone_instructor.mdl",
625 Regiment = "[7th] 212th Attack Battalion",
626} )
627
628TEAM_7TH_CDR = CreateTeam( "Commander", {
629 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_commandercody", "weapon_jetpack"},
630 Health = 400,
631 Clearance = "4",
632 Colour = Color(255, 140, 2, 255 ),
633 Side = 1,
634 Rank = 16,
635 Model = "models/player/worthy/bf2_reg/cody/bf2cody.mdl",
636 Regiment = "[7th] 212th Attack Battalion",
637} )
638
639TEAM_7TH_BCDR = CreateTeam( "Battalion Commander", {
640 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_commandercody", "weapon_jetpack"},
641 Health = 400,
642 Clearance = "4",
643 Colour = Color(255, 140, 2, 255 ),
644 Side = 1,
645 Rank = 17,
646 Model = "models/player/worthy/bf2_reg/cody/bf2cody.mdl",
647 Regiment = "[7th] 212th Attack Battalion",
648} )
649
650TEAM_7TH_RCDR = CreateTeam( "Regimental Commander", {
651 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_commandercody", "weapon_jetpack"},
652 Health = 400,
653 Clearance = "4",
654 Colour = Color(255, 140, 2, 255 ),
655 Side = 1,
656 Rank = 18,
657 Model = "models/player/worthy/bf2_reg/cody/bf2cody.mdl",
658 Regiment = "[7th] 212th Attack Battalion",
659} )
660
661TEAM_7TH_MCDR = CreateTeam( "Marshal Commander", {
662 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_commandercody", "weapon_jetpack"},
663 Health = 500,
664 Clearance = "5",
665 Colour = Color(255, 140, 2, 255 ),
666 Side = 1,
667 Rank = 19,
668 Model = "models/player/worthy/bf2_reg/cody/bf2cody.mdl",
669 Regiment = "[7th] 212th Attack Battalion",
670} )
671
672TEAM_7THARF_PVT = CreateTeam( "Trooper", {
673 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
674 Health = 200,
675 Clearance = "1",
676 Colour = Color(255, 140, 2, 255 ),
677 Side = 1,
678 Rank = 1,
679 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
680 Regiment = "[7th] 212th Advanced Recon Force",
681} )
682
683TEAM_7THARF_PFC = CreateTeam( "Trooper First Class", {
684 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
685 Health = 200,
686 Clearance = "1",
687 Colour = Color(255, 140, 2, 255 ),
688 Side = 1,
689 Rank = 2,
690 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
691 Regiment = "[7th] 212th Advanced Recon Force",
692} )
693
694TEAM_7THARF_LCP = CreateTeam( "Lance Corporal", {
695 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
696 Health = 200,
697 Clearance = "1",
698 Colour = Color(255, 140, 2, 255 ),
699 Side = 1,
700 Rank = 3,
701 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
702 Regiment = "[7th] 212th Advanced Recon Force",
703} )
704
705TEAM_7THARF_CPL = CreateTeam( "Corporal", {
706 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
707 Health = 200,
708 Clearance = "1",
709 Colour = Color(255, 140, 2, 255 ),
710 Side = 1,
711 Rank = 4,
712 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
713 Regiment = "[7th] 212th Advanced Recon Force",
714} )
715
716TEAM_7THARF_SGT = CreateTeam( "Sergeant", {
717 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
718 Health = 250,
719 Clearance = "2",
720 Colour = Color(255, 140, 2, 255 ),
721 Side = 1,
722 Rank = 5,
723 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
724 Regiment = "[7th] 212th Advanced Recon Force",
725} )
726
727TEAM_7THARF_SSGT = CreateTeam( "Staff Sergeant", {
728 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
729 Health = 250,
730 Clearance = "2",
731 Colour = Color(255, 140, 2, 255 ),
732 Side = 1,
733 Rank = 6,
734 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
735 Regiment = "[7th] 212th Advanced Recon Force",
736} )
737
738TEAM_7THARF_MSGT = CreateTeam( "Master Sergeant", {
739 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
740 Health = 250,
741 Clearance = "2",
742 Colour = Color(255, 140, 2, 255 ),
743 Side = 1,
744 Rank = 7,
745 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
746 Regiment = "[7th] 212th Advanced Recon Force",
747} )
748
749TEAM_7THARF_OC = CreateTeam( "Officer Cadet", {
750 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
751 Health = 250,
752 Clearance = "2",
753 Colour = Color(255, 140, 2, 255 ),
754 Side = 1,
755 Rank = 8,
756 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
757 Regiment = "[7th] 212th Advanced Recon Force",
758} )
759
760TEAM_7THARF_WOT = CreateTeam( "Warrant Officer II", {
761 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
762 Health = 250,
763 Clearance = "2",
764 Colour = Color(255, 140, 2, 255 ),
765 Side = 1,
766 Rank = 9,
767 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
768 Regiment = "[7th] 212th Advanced Recon Force",
769} )
770
771TEAM_7THARF_WOO = CreateTeam( "Warrant Officer I", {
772 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
773 Health = 250,
774 Clearance = "2",
775 Colour = Color(255, 140, 2, 255 ),
776 Side = 1,
777 Rank = 10,
778 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
779 Regiment = "[7th] 212th Advanced Recon Force",
780} )
781
782TEAM_7THARF_SLT = CreateTeam( "2nd Lieutenant", {
783 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
784 Health = 300,
785 Clearance = "3",
786 Colour = Color(255, 140, 2, 255 ),
787 Side = 1,
788 Rank = 11,
789 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
790 Regiment = "[7th] 212th Advanced Recon Force",
791} )
792
793TEAM_7THARF_LT = CreateTeam( "Lieutenant", {
794 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
795 Health = 300,
796 Clearance = "3",
797 Colour = Color(255, 140, 2, 255 ),
798 Side = 1,
799 Rank = 12,
800 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
801 Regiment = "[7th] 212th Advanced Recon Force",
802} )
803
804TEAM_7THARF_CPT = CreateTeam( "Captain", {
805 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
806 Health = 300,
807 Clearance = "3",
808 Colour = Color(255, 140, 2, 255 ),
809 Side = 1,
810 Rank = 13,
811 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
812 Regiment = "[7th] 212th Advanced Recon Force",
813} )
814
815TEAM_7THARF_MAJ = CreateTeam( "Major", {
816 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
817 Health = 300,
818 Clearance = "3",
819 Colour = Color(255, 140, 2, 255 ),
820 Side = 1,
821 Rank = 14,
822 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
823 Regiment = "[7th] 212th Advanced Recon Force",
824} )
825
826TEAM_7THARF_CDR = CreateTeam( "Commander", {
827 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
828 Health = 350,
829 Clearance = "4",
830 Colour = Color(255, 140, 2, 255 ),
831 Side = 1,
832 Rank = 15,
833 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
834 Regiment = "[7th] 212th Advanced Recon Force",
835} )
836
837TEAM_7THARF_BCDR = CreateTeam( "Battalion Commander", {
838 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
839 Health = 350,
840 Clearance = "4",
841 Colour = Color(255, 140, 2, 255 ),
842 Side = 1,
843 Rank = 16,
844 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
845 Regiment = "[7th] 212th Advanced Recon Force",
846} )
847
848TEAM_7THARF_RCDR = CreateTeam( "Regimental Commander", {
849 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
850 Health = 350,
851 Clearance = "4",
852 Colour = Color(255, 140, 2, 255 ),
853 Side = 1,
854 Rank = 17,
855 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
856 Regiment = "[7th] 212th Advanced Recon Force",
857} )
858
859TEAM_7THARF_MCDR = CreateTeam( "Marshal Commander", {
860 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
861 Health = 400,
862 Clearance = "5",
863 Colour = Color(255, 140, 2, 255 ),
864 Side = 1,
865 Rank = 18,
866 Model = "models/hevoc/swbf2arf/212th/212th_arf.mdl",
867 Regiment = "[7th] 212th Advanced Recon Force",
868} )
869
870TEAM_7THAC_TR = CreateTeam( "Trooper", {
871 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
872 Health = 200,
873 Clearance = "1",
874 Colour = Color(255, 140, 2, 255 ),
875 Side = 1,
876 Rank = 1,
877 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_trooper.mdl",
878 Regiment = "[7th] 2nd Airborne Company",
879} )
880
881TEAM_7THAC_TRFC = CreateTeam( "Trooper First Class", {
882 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
883 Health = 200,
884 Clearance = "1",
885 Colour = Color(255, 140, 2, 255 ),
886 Side = 1,
887 Rank = 2,
888 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_trooper.mdl",
889 Regiment = "[7th] 2nd Airborne Company",
890} )
891
892TEAM_7THAC_LCP = CreateTeam( "Lance Corporal", {
893 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
894 Health = 200,
895 Clearance = "1",
896 Colour = Color(255, 140, 2, 255 ),
897 Side = 1,
898 Rank = 3,
899 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_trooper.mdl",
900 Regiment = "[7th] 2nd Airborne Company",
901} )
902
903TEAM_7THAC_CPL = CreateTeam( "Corporal", {
904 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
905 Health = 200,
906 Clearance = "1",
907 Colour = Color(255, 140, 2, 255 ),
908 Side = 1,
909 Rank = 4,
910 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_trooper.mdl",
911 Regiment = "[7th] 2nd Airborne Company",
912} )
913
914TEAM_7THAC_SGT = CreateTeam( "Sergeant", {
915 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
916 Health = 250,
917 Clearance = "2",
918 Bodygroups = "0001000",
919 Colour = Color(255, 140, 2, 255 ),
920 Side = 1,
921 Rank = 5,
922 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
923 Regiment = "[7th] 2nd Airborne Company",
924} )
925
926TEAM_7THAC_SSGT = CreateTeam( "Staff Sergeant", {
927 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
928 Health = 250,
929 Clearance = "2",
930 Bodygroups = "0001000",
931 Colour = Color(255, 140, 2, 255 ),
932 Side = 1,
933 Rank = 6,
934 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
935 Regiment = "[7th] 2nd Airborne Company",
936} )
937
938TEAM_7THAC_MSGT = CreateTeam( "Master Sergeant", {
939 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
940 Health = 250,
941 Clearance = "2",
942 Bodygroups = "0001000",
943 Colour = Color(255, 140, 2, 255 ),
944 Side = 1,
945 Rank = 7,
946 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
947 Regiment = "[7th] 2nd Airborne Company",
948} )
949
950TEAM_7THAC_OC = CreateTeam( "Officer Cadet", {
951 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
952 Health = 250,
953 Clearance = "2",
954 Bodygroups = "0102110",
955 Colour = Color(255, 140, 2, 255 ),
956 Side = 1,
957 Rank = 8,
958 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
959 Regiment = "[7th] 2nd Airborne Company",
960} )
961
962TEAM_7THAC_WOT = CreateTeam( "Warrant Officer II", {
963 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
964 Health = 250,
965 Clearance = "2",
966 Bodygroups = "0102110",
967 Colour = Color(255, 140, 2, 255 ),
968 Side = 1,
969 Rank = 9,
970 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
971 Regiment = "[7th] 2nd Airborne Company",
972} )
973
974TEAM_7THAC_WOO = CreateTeam( "Warrant Officer I", {
975 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute"},
976 Health = 250,
977 Clearance = "2",
978 Bodygroups = "0102110",
979 Colour = Color(255, 140, 2, 255 ),
980 Side = 1,
981 Rank = 10,
982 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_sergeant.mdl",
983 Regiment = "[7th] 2nd Airborne Company",
984} )
985
986TEAM_7THAC_SLT = CreateTeam( "2nd Lieutenant", {
987 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
988 Health = 300,
989 Clearance = "3",
990 Colour = Color(255, 140, 2, 255 ),
991 Side = 1,
992 Rank = 11,
993 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_lieutenant.mdl",
994 Regiment = "[7th] 2nd Airborne Company",
995} )
996
997TEAM_7THAC_LT = CreateTeam( "Lieutenant", {
998 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
999 Health = 300,
1000 Clearance = "3",
1001 Colour = Color(255, 140, 2, 255 ),
1002 Side = 1,
1003 Rank = 12,
1004 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_lieutenant.mdl",
1005 Regiment = "[7th] 2nd Airborne Company",
1006} )
1007
1008TEAM_7THAC_CPT = CreateTeam( "Captain", {
1009 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1010 Health = 300,
1011 Clearance = "3",
1012 Colour = Color(255, 140, 2, 255 ),
1013 Side = 1,
1014 Rank = 13,
1015 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_captain.mdl",
1016 Regiment = "[7th] 2nd Airborne Company",
1017} )
1018
1019TEAM_7THAC_MAJ = CreateTeam( "Major", {
1020 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1021 Health = 300,
1022 Clearance = "3",
1023 Colour = Color(255, 140, 2, 255 ),
1024 Side = 1,
1025 Rank = 14,
1026 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_captain.mdl",
1027 Regiment = "[7th] 2nd Airborne Company",
1028} )
1029
1030TEAM_7THAC_CDR = CreateTeam( "Commander", {
1031 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1032 Health = 350,
1033 Clearance = "4",
1034 Colour = Color(255, 140, 2, 255 ),
1035 Side = 1,
1036 Rank = 15,
1037 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_major.mdl",
1038 Regiment = "[7th] 2nd Airborne Company",
1039} )
1040
1041TEAM_7THAC_BCDR = CreateTeam( "Battalion Commander", {
1042 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1043 Health = 350,
1044 Clearance = "4",
1045 Colour = Color(255, 140, 2, 255 ),
1046 Side = 1,
1047 Rank = 16,
1048 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_major.mdl",
1049 Regiment = "[7th] 2nd Airborne Company",
1050} )
1051
1052TEAM_7THAC_RCDR = CreateTeam( "Regimental Commander", {
1053 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1054 Health = 350,
1055 Clearance = "4",
1056 Colour = Color(255, 140, 2, 255 ),
1057 Side = 1,
1058 Rank = 17,
1059 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_major.mdl",
1060 Regiment = "[7th] 2nd Airborne Company",
1061} )
1062
1063TEAM_7THAC_CMDR = CreateTeam( "Marshal Commander", {
1064 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_jetpack", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1065 Health = 400,
1066 Clearance = "5",
1067 Colour = Color(255, 140, 2, 255 ),
1068 Side = 1,
1069 Rank = 18,
1070 Model = "models/player/hevoc/bf2_reg/2ndairborne/2ndairborne_major.mdl",
1071 Regiment = "[7th] 2nd Airborne Company",
1072} )
1073
1074TEAM_7THMED_PVT = CreateTeam( "Trooper", {
1075 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1076 Health = 200,
1077 Clearance = "1",
1078 Colour = Color(255, 140, 2, 255 ),
1079 Side = 1,
1080 Rank = 1,
1081 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1082 Regiment = "[7th] 23rd Medical Company",
1083} )
1084
1085TEAM_7THMED_PFC = CreateTeam( "Trooper First Class", {
1086 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1087 Health = 200,
1088 Clearance = "1",
1089 Colour = Color(255, 140, 2, 255 ),
1090 Side = 1,
1091 Rank = 2,
1092 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1093 Regiment = "[7th] 23rd Medical Company",
1094} )
1095
1096TEAM_7THMED_LCP = CreateTeam( "Lance Corporal", {
1097 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1098 Health = 200,
1099 Clearance = "1",
1100 Colour = Color(255, 140, 2, 255 ),
1101 Side = 1,
1102 Rank = 3,
1103 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1104 Regiment = "[7th] 23rd Medical Company",
1105} )
1106
1107TEAM_7THMED_CPL = CreateTeam( "Corporal", {
1108 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1109 Health = 200,
1110 Clearance = "1",
1111 Colour = Color(255, 140, 2, 255 ),
1112 Side = 1,
1113 Rank = 4,
1114 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1115 Regiment = "[7th] 23rd Medical Company",
1116} )
1117
1118TEAM_7THMED_SGT = CreateTeam( "Sergeant", {
1119 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1120 Health = 250,
1121 Clearance = "2",
1122 Colour = Color(255, 140, 2, 255 ),
1123 Side = 1,
1124 Rank = 5,
1125 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1126 Regiment = "[7th] 23rd Medical Company",
1127} )
1128
1129TEAM_7THMED_SSGT = CreateTeam( "Staff Sergeant", {
1130 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1131 Health = 250,
1132 Clearance = "2",
1133 Colour = Color(255, 140, 2, 255 ),
1134 Side = 1,
1135 Rank = 6,
1136 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1137 Regiment = "[7th] 23rd Medical Company",
1138} )
1139
1140TEAM_7THMED_MSGT = CreateTeam( "Master Sergeant", {
1141 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1142 Health = 250,
1143 Clearance = "2",
1144 Colour = Color(255, 140, 2, 255 ),
1145 Side = 1,
1146 Rank = 7,
1147 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1148 Regiment = "[7th] 23rd Medical Company",
1149} )
1150
1151TEAM_7THMED_OC = CreateTeam( "Officer Cadet", {
1152 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1153 Health = 250,
1154 Clearance = "2",
1155 Colour = Color(255, 140, 2, 255 ),
1156 Side = 1,
1157 Rank = 8,
1158 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1159 Regiment = "[7th] 23rd Medical Company",
1160} )
1161
1162TEAM_7THMED_WOT = CreateTeam( "Warrant Officer II", {
1163 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1164 Health = 250,
1165 Clearance = "2",
1166 Colour = Color(255, 140, 2, 255 ),
1167 Side = 1,
1168 Rank = 9,
1169 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1170 Regiment = "[7th] 23rd Medical Company",
1171} )
1172
1173TEAM_7THMED_WOO = CreateTeam( "Warrant Officer I", {
1174 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1175 Health = 250,
1176 Clearance = "2",
1177 Colour = Color(255, 140, 2, 255 ),
1178 Side = 1,
1179 Rank = 10,
1180 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1181 Regiment = "[7th] 23rd Medical Company",
1182} )
1183
1184TEAM_7THMED_SLT = CreateTeam( "2nd Lieutenant", {
1185 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1186 Health = 300,
1187 Clearance = "3",
1188 Bodygroups = "0001",
1189 Colour = Color(255, 140, 2, 255 ),
1190 Side = 1,
1191 Rank = 11,
1192 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1193 Regiment = "[7th] 23rd Medical Company",
1194} )
1195
1196TEAM_7THMED_LT = CreateTeam( "Lieutenant", {
1197 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1198 Health = 300,
1199 Clearance = "3",
1200 Bodygroups = "0001",
1201 Colour = Color(255, 140, 2, 255 ),
1202 Side = 1,
1203 Rank = 12,
1204 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1205 Regiment = "[7th] 23rd Medical Company",
1206} )
1207
1208TEAM_7THMED_CPT = CreateTeam( "Captain", {
1209 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1210 Health = 300,
1211 Clearance = "3",
1212 Bodygroups = "0001",
1213 Colour = Color(255, 140, 2, 255 ),
1214 Side = 1,
1215 Rank = 13,
1216 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1217 Regiment = "[7th] 23rd Medical Company",
1218} )
1219
1220TEAM_7THMED_MAJ = CreateTeam( "Major", {
1221 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1222 Health = 300,
1223 Clearance = "3",
1224 Bodygroups = "0001",
1225 Colour = Color(255, 140, 2, 255 ),
1226 Side = 1,
1227 Rank = 14,
1228 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1229 Regiment = "[7th] 23rd Medical Company",
1230} )
1231
1232TEAM_7THMED_CDR = CreateTeam( "Commander", {
1233 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1234 Health = 350,
1235 Clearance = "4",
1236 Bodygroups = "0001",
1237 Colour = Color(255, 140, 2, 255 ),
1238 Side = 1,
1239 Rank = 15,
1240 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1241 Regiment = "[7th] 23rd Medical Company",
1242} )
1243
1244TEAM_7THMED_BCDR = CreateTeam( "Battalion Commander", {
1245 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1246 Health = 350,
1247 Clearance = "4",
1248 Bodygroups = "0001",
1249 Colour = Color(255, 140, 2, 255 ),
1250 Side = 1,
1251 Rank = 16,
1252 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1253 Regiment = "[7th] 23rd Medical Company",
1254} )
1255
1256TEAM_7THMED_RCDR = CreateTeam( "Regimental Commander", {
1257 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1258 Health = 350,
1259 Clearance = "4",
1260 Bodygroups = "0001",
1261 Colour = Color(255, 140, 2, 255 ),
1262 Side = 1,
1263 Rank = 17,
1264 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1265 Regiment = "[7th] 23rd Medical Company",
1266} )
1267
1268TEAM_7THMED_MCDR = CreateTeam( "Marshal Commander", {
1269 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1270 Health = 400,
1271 Clearance = "5",
1272 Bodygroups = "0001",
1273 Colour = Color(255, 140, 2, 255 ),
1274 Side = 1,
1275 Rank = 18,
1276 Model = "models/player/worthy/bf2_reg/212th_medic/bf2212.mdl",
1277 Regiment = "[7th] 23rd Medical Company",
1278} )
1279
1280
1281
1282TEAM_21ST_TR = CreateTeam( "Trooper", {
1283 Weapons = {"bf2017_dc15aa"},
1284 Health = 100,
1285 Clearance = "1",
1286 Colour = Color(77, 33, 66, 255 ),
1287 Side = 1,
1288 Rank = 1,
1289 Model = "models/player/shader/starwars/1_gm_trooper.mdl",
1290 Regiment = "[21st] Galactic Marine",
1291} )
1292
1293TEAM_21ST_TRFC = CreateTeam( "Trooper First Class", {
1294 Weapons = {"bf2017_dc15aa"},
1295 Health = 100,
1296 Clearance = "1",
1297 Colour = Color(77, 33, 66, 255 ),
1298 Side = 1,
1299 Rank = 2,
1300 Model = "models/player/shader/starwars/1_gm_trooper.mdl",
1301 Regiment = "[21st] Galactic Marine",
1302} )
1303
1304TEAM_21ST_LCP = CreateTeam( "Lance Corporal", {
1305 Weapons = {"bf2017_dc15aa"},
1306 Health = 100,
1307 Clearance = "1",
1308 Colour = Color(77, 33, 66, 255 ),
1309 Side = 1,
1310 Rank = 3,
1311 Model = "models/player/shader/starwars/2_gm_corporal.mdl",
1312 Regiment = "[21st] Galactic Marine",
1313} )
1314
1315TEAM_21ST_CPL = CreateTeam( "Corporal", {
1316 Weapons = {"bf2017_dc15aa"},
1317 Health = 100,
1318 Clearance = "1",
1319 Colour = Color(77, 33, 66, 255 ),
1320 Side = 1,
1321 Rank = 4,
1322 Model = "models/player/shader/starwars/2_gm_corporal.mdl",
1323 Regiment = "[21st] Galactic Marine",
1324} )
1325
1326TEAM_21ST_SGT = CreateTeam( "Sergeant", {
1327 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1328 Health = 150,
1329 Clearance = "2",
1330 Colour = Color(77, 33, 66, 255 ),
1331 Side = 1,
1332 Rank = 5,
1333 Model = "models/player/shader/starwars/3_gm_seargent.mdl",
1334 Regiment = "[21st] Galactic Marine",
1335} )
1336
1337TEAM_21ST_SSGT = CreateTeam( "Staff Sergeant", {
1338 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1339 Health = 150,
1340 Clearance = "2",
1341 Colour = Color(77, 33, 66, 255 ),
1342 Side = 1,
1343 Rank = 6,
1344 Model = "models/player/shader/starwars/3_gm_seargent.mdl",
1345 Regiment = "[21st] Galactic Marine",
1346} )
1347
1348TEAM_21ST_MSGT = CreateTeam( "Master Sergeant", {
1349 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1350 Health = 150,
1351 Clearance = "2",
1352 Colour = Color(77, 33, 66, 255 ),
1353 Side = 1,
1354 Rank = 7,
1355 Model = "models/player/shader/starwars/4_gm_officer.mdl",
1356 Regiment = "[21st] Galactic Marine",
1357} )
1358
1359TEAM_21ST_OC = CreateTeam( "Officer Cadet", {
1360 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1361 Health = 150,
1362 Clearance = "2",
1363 Colour = Color(77, 33, 66, 255 ),
1364 Side = 1,
1365 Rank = 8,
1366 Model = "models/player/shader/starwars/4_gm_officer.mdl",
1367 Regiment = "[21st] Galactic Marine",
1368} )
1369
1370TEAM_21ST_WOT = CreateTeam( "Warrant Officer II", {
1371 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1372 Health = 150,
1373 Clearance = "2",
1374 Colour = Color(77, 33, 66, 255 ),
1375 Side = 1,
1376 Rank = 9,
1377 Model = "models/player/shader/starwars/5_gm_lieutenant.mdl",
1378 Regiment = "[21st] Galactic Marine",
1379} )
1380
1381TEAM_21ST_WOO = CreateTeam( "Warrant Officer I", {
1382 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1383 Health = 150,
1384 Clearance = "2",
1385 Colour = Color(77, 33, 66, 255 ),
1386 Side = 1,
1387 Rank = 10,
1388 Model = "models/player/shader/starwars/5_gm_lieutenant.mdl",
1389 Regiment = "[21st] Galactic Marine",
1390} )
1391
1392TEAM_21ST_SLT = CreateTeam( "2nd Lieutenant", {
1393 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1394 Health = 200,
1395 Clearance = "3",
1396 Colour = Color(77, 33, 66, 255 ),
1397 Side = 1,
1398 Rank = 11,
1399 Model = "models/player/shader/starwars/6_gm_captain.mdl",
1400 Regiment = "[21st] Galactic Marine",
1401} )
1402
1403TEAM_21ST_LT = CreateTeam( "Lieutenant", {
1404 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1405 Health = 200,
1406 Clearance = "3",
1407 Colour = Color(77, 33, 66, 255 ),
1408 Side = 1,
1409 Rank = 12,
1410 Model = "models/player/shader/starwars/6_gm_captain.mdl",
1411 Regiment = "[21st] Galactic Marine",
1412} )
1413
1414TEAM_21ST_CPT = CreateTeam( "Captain", {
1415 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1416 Health = 200,
1417 Clearance = "3",
1418 Colour = Color(77, 33, 66, 255 ),
1419 Side = 1,
1420 Rank = 13,
1421 Model = "models/player/shader/starwars/7_gm_major.mdl",
1422 Regiment = "[21st] Galactic Marine",
1423} )
1424
1425TEAM_21ST_MAJ = CreateTeam( "Major", {
1426 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1427 Health = 200,
1428 Clearance = "3",
1429 Colour = Color(77, 33, 66, 255 ),
1430 Side = 1,
1431 Rank = 14,
1432 Model = "models/player/shader/starwars/7_gm_major.mdl",
1433 Regiment = "[21st] Galactic Marine",
1434} )
1435
1436TEAM_21ST_CDR = CreateTeam( "Commander", {
1437 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1438 Health = 400,
1439 Clearance = "4",
1440 Colour = Color(77, 33, 66, 255 ),
1441 Side = 1,
1442 Rank = 15,
1443 Model = "models/gonzo/mvgcommanders/bacara/bacara.mdl",
1444 Regiment = "[21st] Galactic Marine",
1445} )
1446
1447TEAM_21ST_BCDR = CreateTeam( "Battalion Commander", {
1448 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1449 Health = 400,
1450 Clearance = "4",
1451 Colour = Color(77, 33, 66, 255 ),
1452 Side = 1,
1453 Rank = 16,
1454 Model = "models/gonzo/mvgcommanders/bacara/bacara.mdl",
1455 Regiment = "[21st] Galactic Marine",
1456} )
1457
1458TEAM_21ST_RCDR = CreateTeam( "Regimental Commander", {
1459 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1460 Health = 400,
1461 Clearance = "4",
1462 Colour = Color(77, 33, 66, 255 ),
1463 Side = 1,
1464 Rank = 17,
1465 Model = "models/gonzo/mvgcommanders/bacara/bacara.mdl",
1466 Regiment = "[21st] Galactic Marine",
1467} )
1468
1469TEAM_21ST_MCDR = CreateTeam( "Marshal Commander", {
1470 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1471 Health = 500,
1472 Clearance = "5",
1473 Colour = Color(77, 33, 66, 255 ),
1474 Side = 1,
1475 Rank = 18,
1476 Model = "models/gonzo/mvgcommanders/bacara/bacara.mdl",
1477 Regiment = "[21st] Galactic Marine",
1478} )
1479
1480TEAM_21STARF_PVT = CreateTeam( "Trooper", {
1481 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1482 Health = 200,
1483 Clearance = "1",
1484 Colour = Color(77, 33, 66, 255 ),
1485 Side = 1,
1486 Rank = 1,
1487 Model = "models/player/suno/sogrude/trooper.mdl",
1488 Regiment = "[21st] Mynock Unit",
1489} )
1490
1491TEAM_21STARF_PFC = CreateTeam( "Trooper First Class", {
1492 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1493 Health = 200,
1494 Clearance = "1",
1495 Colour = Color(77, 33, 66, 255 ),
1496 Side = 1,
1497 Rank = 2,
1498 Model = "models/player/suno/sogrude/trooper.mdl",
1499 Regiment = "[21st] Mynock Unit",
1500} )
1501
1502TEAM_21STARF_LCP = CreateTeam( "Lance Corporal", {
1503 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1504 Health = 200,
1505 Clearance = "1",
1506 Colour = Color(77, 33, 66, 255 ),
1507 Side = 1,
1508 Rank = 3,
1509 Model = "models/player/suno/sogrude/trooper.mdl",
1510 Regiment = "[21st] Mynock Unit",
1511} )
1512
1513TEAM_21STARF_CPL = CreateTeam( "Corporal", {
1514 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1515 Health = 200,
1516 Clearance = "1",
1517 Colour = Color(77, 33, 66, 255 ),
1518 Side = 1,
1519 Rank = 4,
1520 Model = "models/player/suno/sogrude/trooper.mdl",
1521 Regiment = "[21st] Mynock Unit",
1522} )
1523
1524TEAM_21STARF_SGT = CreateTeam( "Sergeant", {
1525 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1526 Health = 250,
1527 Clearance = "2",
1528 Bodygroups = "00000001",
1529 Colour = Color(77, 33, 66, 255 ),
1530 Side = 1,
1531 Rank = 5,
1532 Model = "models/player/suno/sogrude/trooper.mdl",
1533 Regiment = "[21st] Mynock Unit",
1534} )
1535
1536TEAM_21STARF_SSGT = CreateTeam( "Staff Sergeant", {
1537 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1538 Health = 250,
1539 Clearance = "2",
1540 Bodygroups = "00000001",
1541 Colour = Color(77, 33, 66, 255 ),
1542 Side = 1,
1543 Rank = 6,
1544 Model = "models/player/suno/sogrude/trooper.mdl",
1545 Regiment = "[21st] Mynock Unit",
1546} )
1547
1548TEAM_21STARF_MSGT = CreateTeam( "Master Sergeant", {
1549 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1550 Health = 250,
1551 Clearance = "2",
1552 Bodygroups = "00000001",
1553 Colour = Color(77, 33, 66, 255 ),
1554 Side = 1,
1555 Rank = 7,
1556 Model = "models/player/suno/sogrude/trooper.mdl",
1557 Regiment = "[21st] Mynock Unit",
1558} )
1559
1560TEAM_21STARF_OC = CreateTeam( "Officer Cadet", {
1561 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1562 Health = 250,
1563 Clearance = "2",
1564 Bodygroups = "00000001",
1565 Colour = Color(77, 33, 66, 255 ),
1566 Side = 1,
1567 Rank = 8,
1568 Model = "models/player/suno/sogrude/trooper.mdl",
1569 Regiment = "[21st] Mynock Unit",
1570} )
1571
1572TEAM_21STARF_WOT = CreateTeam( "Warrant Officer II", {
1573 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1574 Health = 250,
1575 Clearance = "2",
1576 Bodygroups = "00000001",
1577 Colour = Color(77, 33, 66, 255 ),
1578 Side = 1,
1579 Rank = 9,
1580 Model = "models/player/suno/sogrude/trooper.mdl",
1581 Regiment = "[21st] Mynock Unit",
1582} )
1583
1584TEAM_21STARF_WOO = CreateTeam( "Warrant Officer I", {
1585 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
1586 Health = 250,
1587 Clearance = "2",
1588 Bodygroups = "00000001",
1589 Colour = Color(77, 33, 66, 255 ),
1590 Side = 1,
1591 Rank = 10,
1592 Model = "models/player/suno/sogrude/trooper.mdl",
1593 Regiment = "[21st] Mynock Unit",
1594} )
1595
1596TEAM_21STARF_SLT = CreateTeam( "2nd Lieutenant", {
1597 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1598 Health = 300,
1599 Clearance = "3",
1600 Bodygroups = "00000011",
1601 Colour = Color(77, 33, 66, 255 ),
1602 Side = 1,
1603 Rank = 11,
1604 Model = "models/player/suno/sogrude/trooper.mdl",
1605 Regiment = "[21st] Mynock Unit",
1606} )
1607
1608TEAM_21STARF_LT = CreateTeam( "Lieutenant", {
1609 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1610 Health = 300,
1611 Clearance = "3",
1612 Bodygroups = "00000011",
1613 Colour = Color(77, 33, 66, 255 ),
1614 Side = 1,
1615 Rank = 12,
1616 Model = "models/player/suno/sogrude/trooper.mdl",
1617 Regiment = "[21st] Mynock Unit",
1618} )
1619
1620TEAM_21STARF_CPT = CreateTeam( "Captain", {
1621 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1622 Health = 300,
1623 Clearance = "3",
1624 Colour = Color(77, 33, 66, 255 ),
1625 Side = 1,
1626 Rank = 13,
1627 Model = "models/player/suno/sogrude/captain_dusty.mdl",
1628 Regiment = "[21st] Mynock Unit",
1629} )
1630
1631TEAM_21STARF_MAJ = CreateTeam( "Major", {
1632 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1633 Health = 300,
1634 Clearance = "3",
1635 Colour = Color(77, 33, 66, 255 ),
1636 Side = 1,
1637 Rank = 14,
1638 Model = "models/player/suno/sogrude/captain_dusty.mdl",
1639 Regiment = "[21st] Mynock Unit",
1640} )
1641
1642TEAM_21STARF_CDR = CreateTeam( "Commander", {
1643 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1644 Health = 350,
1645 Clearance = "4",
1646 Colour = Color(77, 33, 66, 255 ),
1647 Side = 1,
1648 Rank = 15,
1649 Model = "models/player/suno/sogrude/commander_delta.mdl",
1650 Regiment = "[21st] Mynock Unit",
1651} )
1652
1653TEAM_21STARF_BCDR = CreateTeam( "Battalion Commander", {
1654 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1655 Health = 350,
1656 Clearance = "4",
1657 Colour = Color(77, 33, 66, 255 ),
1658 Side = 1,
1659 Rank = 16,
1660 Model = "models/player/suno/sogrude/commander_delta.mdl",
1661 Regiment = "[21st] Mynock Unit",
1662} )
1663
1664TEAM_21STARF_RCDR = CreateTeam( "Regimental Commander", {
1665 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1666 Health = 350,
1667 Clearance = "4",
1668 Colour = Color(77, 33, 66, 255 ),
1669 Side = 1,
1670 Rank = 17,
1671 Model = "models/player/suno/sogrude/commander_delta.mdl",
1672 Regiment = "[21st] Mynock Unit",
1673} )
1674
1675TEAM_21STARF_MCDR = CreateTeam( "Marshal Commander", {
1676 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
1677 Health = 400,
1678 Clearance = "5",
1679 Colour = Color(77, 33, 66, 255 ),
1680 Side = 1,
1681 Rank = 18,
1682 Model = "models/player/suno/sogrude/commander_delta.mdl",
1683 Regiment = "[21st] Mynock Unit",
1684} )
1685
1686TEAM_21STSOF_TR = CreateTeam( "Trooper", {
1687 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1688 Health = 200,
1689 Clearance = "1",
1690 Colour = Color(77, 33, 66, 255 ),
1691 Side = 1,
1692 Rank = 1,
1693 Model = "models/player/smitty/bf2_reg/ft_trooper/ft_trooper.mdl",
1694 Regiment = "[21st] Special Operation Forces",
1695} )
1696
1697TEAM_21STSOF_TRFC = CreateTeam( "Trooper First Class", {
1698 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1699 Health = 200,
1700 Clearance = "1",
1701 Colour = Color(77, 33, 66, 255 ),
1702 Side = 1,
1703 Rank = 2,
1704 Model = "models/player/smitty/bf2_reg/ft_trooper/ft_trooper.mdl",
1705 Regiment = "[21st] Special Operation Forces",
1706} )
1707
1708TEAM_21STSOF_LCP = CreateTeam( "Lance Corporal", {
1709 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1710 Health = 200,
1711 Clearance = "1",
1712 Colour = Color(77, 33, 66, 255 ),
1713 Side = 1,
1714 Rank = 3,
1715 Model = "models/player/smitty/bf2_reg/ft_trooper/ft_trooper.mdl",
1716 Regiment = "[21st] Special Operation Forces",
1717} )
1718
1719TEAM_21STSOF_CPL = CreateTeam( "Corporal", {
1720 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
1721 Health = 200,
1722 Clearance = "1",
1723 Colour = Color(77, 33, 66, 255 ),
1724 Side = 1,
1725 Rank = 4,
1726 Model = "models/player/smitty/bf2_reg/ft_trooper/ft_trooper.mdl",
1727 Regiment = "[21st] Special Operation Forces",
1728} )
1729
1730TEAM_21STSOF_SGT = CreateTeam( "Sergeant", {
1731 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1732 Health = 250,
1733 Clearance = "2",
1734 Colour = Color(77, 33, 66, 255 ),
1735 Side = 1,
1736 Rank = 5,
1737 Model = "models/player/smitty/bf2_reg/ft_sergeant/ft_sergeant.mdl",
1738 Regiment = "[21st] Special Operation Forces",
1739} )
1740
1741TEAM_21STSOF_SSGT = CreateTeam( "Staff Sergeant", {
1742 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1743 Health = 250,
1744 Clearance = "2",
1745 Colour = Color(77, 33, 66, 255 ),
1746 Side = 1,
1747 Rank = 6,
1748 Model = "models/player/smitty/bf2_reg/ft_sergeant/ft_sergeant.mdl",
1749 Regiment = "[21st] Special Operation Forces",
1750} )
1751
1752TEAM_21STSOF_MSGT = CreateTeam( "Master Sergeant", {
1753 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1754 Health = 250,
1755 Clearance = "2",
1756 Colour = Color(77, 33, 66, 255 ),
1757 Side = 1,
1758 Rank = 7,
1759 Model = "models/player/smitty/bf2_reg/ft_sergeant/ft_sergeant.mdl",
1760 Regiment = "[21st] Special Operation Forces",
1761} )
1762
1763TEAM_21STSOF_OC = CreateTeam( "Officer Cadet", {
1764 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1765 Health = 250,
1766 Clearance = "2",
1767 Colour = Color(77, 33, 66, 255 ),
1768 Side = 1,
1769 Rank = 8,
1770 Model = "models/player/smitty/bf2_reg/ft_lieutenant/ft_lieutenant.mdl",
1771 Regiment = "[21st] Special Operation Forces",
1772} )
1773
1774TEAM_21STSOF_WOT = CreateTeam( "Warrant Officer II", {
1775 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1776 Health = 250,
1777 Clearance = "2",
1778 Colour = Color(77, 33, 66, 255 ),
1779 Side = 1,
1780 Rank = 9,
1781 Model = "models/player/smitty/bf2_reg/ft_lieutenant/ft_lieutenant.mdl",
1782 Regiment = "[21st] Special Operation Forces",
1783} )
1784
1785TEAM_21STSOF_WOO = CreateTeam( "Warrant Officer I", {
1786 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer"},
1787 Health = 250,
1788 Clearance = "2",
1789 Colour = Color(77, 33, 66, 255 ),
1790 Side = 1,
1791 Rank = 10,
1792 Model = "models/player/smitty/bf2_reg/ft_lieutenant/ft_lieutenant.mdl",
1793 Regiment = "[21st] Special Operation Forces",
1794} )
1795
1796TEAM_21STSOF_SLT = CreateTeam( "2nd Lieutenant", {
1797 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1798 Health = 300,
1799 Clearance = "3",
1800 Colour = Color(77, 33, 66, 255 ),
1801 Side = 1,
1802 Rank = 11,
1803 Model = "models/player/smitty/bf2_reg/ft_major/ft_major.mdl",
1804 Regiment = "[21st] Special Operation Forces",
1805} )
1806
1807TEAM_21STSOF_LT = CreateTeam( "Lieutenant", {
1808 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1809 Health = 300,
1810 Clearance = "3",
1811 Colour = Color(77, 33, 66, 255 ),
1812 Side = 1,
1813 Rank = 12,
1814 Model = "models/player/smitty/bf2_reg/ft_major/ft_major.mdl",
1815 Regiment = "[21st] Special Operation Forces",
1816} )
1817
1818TEAM_21STSOF_CPT = CreateTeam( "Captain", {
1819 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1820 Health = 300,
1821 Clearance = "3",
1822 Colour = Color(77, 33, 66, 255 ),
1823 Side = 1,
1824 Rank = 13,
1825 Model = "models/player/smitty/bf2_reg/ft_captain/ft_captain.mdl",
1826 Regiment = "[21st] Special Operation Forces",
1827} )
1828
1829TEAM_21STSOF_MAJ = CreateTeam( "Major", {
1830 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1831 Health = 300,
1832 Clearance = "3",
1833 Colour = Color(77, 33, 66, 255 ),
1834 Side = 1,
1835 Rank = 14,
1836 Model = "models/player/smitty/bf2_reg/ft_captain/ft_captain.mdl",
1837 Regiment = "[21st] Special Operation Forces",
1838} )
1839
1840TEAM_21STSOF_CDR = CreateTeam( "Commander", {
1841 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1842 Health = 350,
1843 Clearance = "4",
1844 Colour = Color(77, 33, 66, 255 ),
1845 Side = 1,
1846 Rank = 15,
1847 Model = "models/player/smitty/bf2_reg/ft_commander/ft_commander.mdl",
1848 Regiment = "[21st] Special Operation Forces",
1849} )
1850
1851TEAM_21STSOF_BCDR = CreateTeam( "Battalion Commander", {
1852 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1853 Health = 350,
1854 Clearance = "4",
1855 Colour = Color(77, 33, 66, 255 ),
1856 Side = 1,
1857 Rank = 16,
1858 Model = "models/player/smitty/bf2_reg/ft_commander/ft_commander.mdl",
1859 Regiment = "[21st] Special Operation Forces",
1860} )
1861
1862TEAM_21STSOF_RCDR = CreateTeam( "Regimental Commander", {
1863 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1864 Health = 350,
1865 Clearance = "4",
1866 Colour = Color(77, 33, 66, 255 ),
1867 Side = 1,
1868 Rank = 17,
1869 Model = "models/player/smitty/bf2_reg/ft_commander/ft_commander.mdl",
1870 Regiment = "[21st] Special Operation Forces",
1871} )
1872
1873TEAM_21STARC_MCDR = CreateTeam( "Marshal Commander", {
1874 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_avpflamer", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
1875 Health = 400,
1876 Clearance = "5",
1877 Colour = Color(77, 33, 66, 255 ),
1878 Side = 1,
1879 Rank = 18,
1880 Model = "models/player/smitty/bf2_reg/ft_commander/ft_commander.mdl",
1881 Regiment = "[21st] Special Operation Forces",
1882} )
1883
1884TEAM_21STMED_TR = CreateTeam( "Trooper", {
1885 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1886 Health = 200,
1887 Clearance = "1",
1888 Colour = Color(77, 33, 66, 255 ),
1889 Side = 1,
1890 Rank = 1,
1891 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1892 Regiment = "[21st] Medical Company",
1893} )
1894
1895TEAM_21STMED_TRFC = CreateTeam( "Trooper First Class", {
1896 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1897 Health = 200,
1898 Clearance = "1",
1899 Colour = Color(77, 33, 66, 255 ),
1900 Side = 1,
1901 Rank = 2,
1902 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1903 Regiment = "[21st] Medical Company",
1904} )
1905
1906TEAM_21STMED_LCP = CreateTeam( "Lance Corporal", {
1907 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1908 Health = 200,
1909 Clearance = "1",
1910 Colour = Color(77, 33, 66, 255 ),
1911 Side = 1,
1912 Rank = 3,
1913 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1914 Regiment = "[21st] Medical Company",
1915} )
1916
1917TEAM_21STMED_CPL = CreateTeam( "Corporal", {
1918 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1919 Health = 200,
1920 Clearance = "1",
1921 Colour = Color(77, 33, 66, 255 ),
1922 Side = 1,
1923 Rank = 4,
1924 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1925 Regiment = "[21st] Medical Company",
1926} )
1927
1928TEAM_21STMED_SGT = CreateTeam( "Sergeant", {
1929 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1930 Health = 250,
1931 Clearance = "2",
1932 Colour = Color(77, 33, 66, 255 ),
1933 Side = 1,
1934 Rank = 5,
1935 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1936 Regiment = "[21st] Medical Company",
1937} )
1938
1939TEAM_21STMED_SSGT = CreateTeam( "Staff Sergeant", {
1940 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1941 Health = 250,
1942 Clearance = "2",
1943 Colour = Color(77, 33, 66, 255 ),
1944 Side = 1,
1945 Rank = 6,
1946 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1947 Regiment = "[21st] Medical Company",
1948} )
1949
1950TEAM_21STMED_MSGT = CreateTeam( "Master Sergeant", {
1951 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1952 Health = 250,
1953 Clearance = "2",
1954 Colour = Color(77, 33, 66, 255 ),
1955 Side = 1,
1956 Rank = 7,
1957 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1958 Regiment = "[21st] Medical Company",
1959} )
1960
1961TEAM_21STMED_OC = CreateTeam( "Officer Cadet", {
1962 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1963 Health = 250,
1964 Clearance = "2",
1965 Colour = Color(77, 33, 66, 255 ),
1966 Side = 1,
1967 Rank = 8,
1968 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1969 Regiment = "[21st] Medical Company",
1970} )
1971
1972TEAM_21STMED_WOT = CreateTeam( "Warrant Officer II", {
1973 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1974 Health = 250,
1975 Clearance = "2",
1976 Colour = Color(77, 33, 66, 255 ),
1977 Side = 1,
1978 Rank = 9,
1979 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1980 Regiment = "[21st] Medical Company",
1981} )
1982
1983TEAM_21STMED_WOO = CreateTeam( "Warrant Officer I", {
1984 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1985 Health = 250,
1986 Clearance = "2",
1987 Colour = Color(77, 33, 66, 255 ),
1988 Side = 1,
1989 Rank = 10,
1990 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
1991 Regiment = "[21st] Medical Company",
1992} )
1993
1994TEAM_21STMED_SLT = CreateTeam( "2nd Lieutenant", {
1995 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
1996 Health = 300,
1997 Clearance = "3",
1998 Colour = Color(77, 33, 66, 255 ),
1999 Side = 1,
2000 Rank = 11,
2001 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2002 Regiment = "[21st] Medical Company",
2003} )
2004
2005TEAM_21STMED_LT = CreateTeam( "Lieutenant", {
2006 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2007 Health = 300,
2008 Clearance = "3",
2009 Colour = Color(77, 33, 66, 255 ),
2010 Side = 1,
2011 Rank = 12,
2012 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2013 Regiment = "[21st] Medical Company",
2014} )
2015
2016TEAM_21STMED_CPT = CreateTeam( "Captain", {
2017 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2018 Health = 300,
2019 Clearance = "3",
2020 Colour = Color(77, 33, 66, 255 ),
2021 Side = 1,
2022 Rank = 13,
2023 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2024 Regiment = "[21st] Medical Company",
2025} )
2026
2027TEAM_21STMED_MAJ = CreateTeam( "Major", {
2028 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2029 Health = 300,
2030 Clearance = "3",
2031 Colour = Color(77, 33, 66, 255 ),
2032 Side = 1,
2033 Rank = 14,
2034 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2035 Regiment = "[21st] Medical Company",
2036} )
2037
2038TEAM_21STMED_BCDR = CreateTeam( "Commander", {
2039 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2040 Health = 350,
2041 Clearance = "4",
2042 Colour = Color(77, 33, 66, 255 ),
2043 Side = 1,
2044 Rank = 15,
2045 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2046 Regiment = "[21st] Medical Company",
2047} )
2048
2049TEAM_21STMED_BCDR = CreateTeam( "Battalion Commander", {
2050 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2051 Health = 350,
2052 Clearance = "4",
2053 Colour = Color(77, 33, 66, 255 ),
2054 Side = 1,
2055 Rank = 16,
2056 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2057 Regiment = "[21st] Medical Company",
2058} )
2059
2060TEAM_21STMED_RCDR = CreateTeam( "Regimental Commander", {
2061 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2062 Health = 350,
2063 Clearance = "4",
2064 Colour = Color(77, 33, 66, 255 ),
2065 Side = 1,
2066 Rank = 17,
2067 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2068 Regiment = "[21st] Medical Company",
2069} )
2070
2071TEAM_21STMED_MCDR = CreateTeam( "Marshal Commander", {
2072 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2073 Health = 400,
2074 Clearance = "5",
2075 Colour = Color(77, 33, 66, 255 ),
2076 Side = 1,
2077 Rank = 18,
2078 Model = "models/player/bailey/marine_medic/marine_medic.mdl",
2079 Regiment = "[21st] Medical Company",
2080} )
2081
2082
2083TEAM_104TH_TR = CreateTeam( "Trooper", {
2084 Weapons = {"bf2017_dc15aa"},
2085 Health = 100,
2086 Clearance = "1",
2087 Colour = Color(59, 63, 75, 255 ),
2088 Side = 1,
2089 Rank = 1,
2090 Model = "models/keriox/104th_trooper/104th_trooper.mdl",
2091 Regiment = "[104th] Wolf Pack",
2092} )
2093
2094TEAM_104TH_TRFC = CreateTeam( "Trooper First Class", {
2095 Weapons = {"bf2017_dc15aa"},
2096 Health = 100,
2097 Clearance = "1",
2098 Colour = Color(59, 63, 75, 255 ),
2099 Side = 1,
2100 Rank = 2,
2101 Model = "models/keriox/104th_trooper/104th_trooper.mdl",
2102 Regiment = "[104th] Wolf Pack",
2103} )
2104
2105TEAM_104TH_LCP = CreateTeam( "Lance Corporal", {
2106 Weapons = {"bf2017_dc15aa"},
2107 Health = 100,
2108 Clearance = "1",
2109 Colour = Color(59, 63, 75, 255 ),
2110 Side = 1,
2111 Rank = 3,
2112 Model = "models/keriox/104th_trooper/104th_trooper.mdl",
2113 Regiment = "[104th] Wolf Pack",
2114} )
2115
2116TEAM_104TH_CPL = CreateTeam( "Corporal", {
2117 Weapons = {"bf2017_dc15aa"},
2118 Health = 100,
2119 Clearance = "1",
2120 Colour = Color(59, 63, 75, 255 ),
2121 Side = 1,
2122 Rank = 4,
2123 Model = "models/keriox/104th_trooper/104th_trooper.mdl",
2124 Regiment = "[104th] Wolf Pack",
2125} )
2126
2127TEAM_104TH_SGT = CreateTeam( "Sergeant", {
2128 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2129 Health = 150,
2130 Clearance = "2",
2131 Bodygroups = "0100110",
2132 Colour = Color(59, 63, 75, 255 ),
2133 Side = 1,
2134 Rank = 5,
2135 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2136 Regiment = "[104th] Wolf Pack",
2137} )
2138
2139TEAM_104TH_SSGT = CreateTeam( "Staff Sergeant", {
2140 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2141 Health = 150,
2142 Clearance = "2",
2143 Bodygroups = "0100110",
2144 Colour = Color(59, 63, 75, 255 ),
2145 Side = 1,
2146 Rank = 6,
2147 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2148 Regiment = "[104th] Wolf Pack",
2149} )
2150
2151TEAM_104TH_MSGT = CreateTeam( "Master Sergeant", {
2152 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2153 Health = 150,
2154 Clearance = "2",
2155 Bodygroups = "0100110",
2156 Colour = Color(59, 63, 75, 255 ),
2157 Side = 1,
2158 Rank = 7,
2159 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2160 Regiment = "[104th] Wolf Pack",
2161} )
2162
2163TEAM_104TH_OC = CreateTeam( "Officer Cadet", {
2164 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2165 Health = 150,
2166 Clearance = "2",
2167 Bodygroups = "0100110",
2168 Colour = Color(59, 63, 75, 255 ),
2169 Side = 1,
2170 Rank = 8,
2171 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2172 Regiment = "[104th] Wolf Pack",
2173} )
2174
2175TEAM_104TH_WOT = CreateTeam( "Warrant Officer II", {
2176 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2177 Health = 150,
2178 Clearance = "2",
2179 Bodygroups = "0100110",
2180 Colour = Color(59, 63, 75, 255 ),
2181 Side = 1,
2182 Rank = 9,
2183 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2184 Regiment = "[104th] Wolf Pack",
2185} )
2186
2187TEAM_104TH_WOO = CreateTeam( "Warrant Officer I", {
2188 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2189 Health = 150,
2190 Clearance = "2",
2191 Bodygroups = "0100110",
2192 Colour = Color(59, 63, 75, 255 ),
2193 Side = 1,
2194 Rank = 10,
2195 Model = "models/keriox/104th_lieutenant/104th_lieutenant.mdl",
2196 Regiment = "[104th] Wolf Pack",
2197} )
2198
2199TEAM_104TH_SLT = CreateTeam( "2nd Lieutenant", {
2200 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2201 Health = 200,
2202 Clearance = "3",
2203 Colour = Color(59, 63, 75, 255 ),
2204 Side = 1,
2205 Rank = 11,
2206 Model = "models/keriox/104th_captain/104th_captain.mdl",
2207 Regiment = "[104th] Wolf Pack",
2208} )
2209
2210TEAM_104TH_LT = CreateTeam( "Lieutenant", {
2211 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2212 Health = 200,
2213 Clearance = "3",
2214 Colour = Color(59, 63, 75, 255 ),
2215 Side = 1,
2216 Rank = 12,
2217 Model = "models/keriox/104th_captain/104th_captain.mdl",
2218 Regiment = "[104th] Wolf Pack",
2219} )
2220
2221TEAM_104TH_CPT = CreateTeam( "Captain", {
2222 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2223 Health = 200,
2224 Clearance = "3",
2225 Colour = Color(59, 63, 75, 255 ),
2226 Side = 1,
2227 Rank = 13,
2228 Model = "models/keriox/104th_captain/104th_captain.mdl",
2229 Regiment = "[104th] Wolf Pack",
2230} )
2231
2232TEAM_104TH_MAJ = CreateTeam( "Major", {
2233 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2234 Health = 200,
2235 Clearance = "3",
2236 Colour = Color(59, 63, 75, 255 ),
2237 Side = 1,
2238 Rank = 14,
2239 Model = "models/keriox/104th_captain/104th_captain.mdl",
2240 Regiment = "[104th] Wolf Pack",
2241} )
2242
2243TEAM_104TH_CDR = CreateTeam( "Commander", {
2244 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2245 Health = 400,
2246 Clearance = "4",
2247 Colour = Color(59, 63, 75, 255 ),
2248 Side = 1,
2249 Rank = 15,
2250 Model = "models/player/ven/bf2_reg/wolffe/bf2wolffe.mdl",
2251 Regiment = "[104th] Wolf Pack",
2252} )
2253
2254TEAM_104TH_BCDR = CreateTeam( "Battalion Commander", {
2255 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2256 Health = 400,
2257 Clearance = "4",
2258 Colour = Color(59, 63, 75, 255 ),
2259 Side = 1,
2260 Rank = 16,
2261 Model = "models/player/ven/bf2_reg/wolffe/bf2wolffe.mdl",
2262 Regiment = "[104th] Wolf Pack",
2263} )
2264
2265TEAM_104TH_RCDR = CreateTeam( "Regimental Commander", {
2266 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2267 Health = 400,
2268 Clearance = "4",
2269 Colour = Color(59, 63, 75, 255 ),
2270 Side = 1,
2271 Rank = 17,
2272 Model = "models/player/ven/bf2_reg/wolffe/bf2wolffe.mdl",
2273 Regiment = "[104th] Wolf Pack",
2274} )
2275
2276TEAM_104TH_MCDR = CreateTeam( "Marshal Commander", {
2277 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2278 Health = 500,
2279 Clearance = "5",
2280 Colour = Color(59, 63, 75, 255 ),
2281 Side = 1,
2282 Rank = 18,
2283 Model = "models/player/ven/bf2_reg/wolffe/bf2wolffe.mdl",
2284 Regiment = "[104th] Wolf Pack",
2285} )
2286
2287TEAM_104THBC_PVT = CreateTeam( "Trooper", {
2288 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2289 Health = 200,
2290 Clearance = "1",
2291 Colour = Color(59, 63, 75, 255 ),
2292 Side = 1,
2293 Rank = 1,
2294 Model = "models/player/renegade/clones/airborne/104th.mdl",
2295 Regiment = "[104th] Beta Company",
2296} )
2297
2298TEAM_104THBC_PFC = CreateTeam( "Trooper First Class", {
2299 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2300 Health = 200,
2301 Clearance = "1",
2302 Colour = Color(59, 63, 75, 255 ),
2303 Side = 1,
2304 Rank = 2,
2305 Model = "models/player/renegade/clones/airborne/104th.mdl",
2306 Regiment = "[104th] Beta Company",
2307} )
2308
2309TEAM_104THBC_LCP = CreateTeam( "Lance Corporal", {
2310 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2311 Health = 200,
2312 Clearance = "1",
2313 Colour = Color(59, 63, 75, 255 ),
2314 Side = 1,
2315 Rank = 3,
2316 Model = "models/player/renegade/clones/airborne/104th.mdl",
2317 Regiment = "[104th] Beta Company",
2318} )
2319
2320TEAM_104THBC_CPL = CreateTeam( "Corporal", {
2321 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2322 Health = 200,
2323 Clearance = "1",
2324 Colour = Color(59, 63, 75, 255 ),
2325 Side = 1,
2326 Rank = 4,
2327 Model = "models/player/renegade/clones/airborne/104th.mdl",
2328 Regiment = "[104th] Beta Company",
2329} )
2330
2331TEAM_104THBC_SGT = CreateTeam( "Sergeant", {
2332 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2333 Health = 250,
2334 Clearance = "2",
2335 Bodygroups = "00100000",
2336 Colour = Color(59, 63, 75, 255 ),
2337 Side = 1,
2338 Rank = 5,
2339 Model = "models/player/renegade/clones/airborne/104th.mdl",
2340 Regiment = "[104th] Beta Company",
2341} )
2342
2343TEAM_104THBC_SSGT = CreateTeam( "Staff Sergeant", {
2344 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2345 Health = 250,
2346 Clearance = "2",
2347 Bodygroups = "00100000",
2348 Colour = Color(59, 63, 75, 255 ),
2349 Side = 1,
2350 Rank = 6,
2351 Model = "models/player/renegade/clones/airborne/104th.mdl",
2352 Regiment = "[104th] Beta Company",
2353} )
2354
2355TEAM_104THBC_MSGT = CreateTeam( "Master Sergeant", {
2356 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2357 Health = 250,
2358 Clearance = "2",
2359 Bodygroups = "00100000",
2360 Colour = Color(59, 63, 75, 255 ),
2361 Side = 1,
2362 Rank = 7,
2363 Model = "models/player/renegade/clones/airborne/104th.mdl",
2364 Regiment = "[104th] Beta Company",
2365} )
2366
2367TEAM_104THBC_OC = CreateTeam( "Officer Cadet", {
2368 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2369 Health = 250,
2370 Clearance = "2",
2371 Bodygroups = "00100000",
2372 Colour = Color(59, 63, 75, 255 ),
2373 Side = 1,
2374 Rank = 8,
2375 Model = "models/player/renegade/clones/airborne/104th.mdl",
2376 Regiment = "[104th] Beta Company",
2377} )
2378
2379TEAM_104THBC_WOT = CreateTeam( "Warrant Officer II", {
2380 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2381 Health = 250,
2382 Clearance = "2",
2383 Bodygroups = "00100000",
2384 Colour = Color(59, 63, 75, 255 ),
2385 Side = 1,
2386 Rank = 9,
2387 Model = "models/player/renegade/clones/airborne/104th.mdl",
2388 Regiment = "[104th] Beta Company",
2389} )
2390
2391TEAM_104THBC_WOO = CreateTeam( "Warrant Officer I", {
2392 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "weapon_jetpack", "v92_bf2142_parachute"},
2393 Health = 250,
2394 Clearance = "2",
2395 Bodygroups = "00100000",
2396 Colour = Color(59, 63, 75, 255 ),
2397 Side = 1,
2398 Rank = 10,
2399 Model = "models/player/renegade/clones/airborne/104th.mdl",
2400 Regiment = "[104th] Beta Company",
2401} )
2402
2403TEAM_104THBC_SLT = CreateTeam( "2nd Lieutenant", {
2404 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2405 Health = 300,
2406 Clearance = "3",
2407 Bodygroups = "00100010",
2408 Colour = Color(59, 63, 75, 255 ),
2409 Side = 1,
2410 Rank = 11,
2411 Model = "models/player/renegade/clones/airborne/104th.mdl",
2412 Regiment = "[104th] Beta Company",
2413} )
2414
2415TEAM_104THBC_LT = CreateTeam( "Lieutenant", {
2416 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2417 Health = 300,
2418 Clearance = "3",
2419 Bodygroups = "00100010",
2420 Colour = Color(59, 63, 75, 255 ),
2421 Side = 1,
2422 Rank = 12,
2423 Model = "models/player/renegade/clones/airborne/104th.mdl",
2424 Regiment = "[104th] Beta Company",
2425} )
2426
2427TEAM_104THBC_CPT = CreateTeam( "Captain", {
2428 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2429 Health = 300,
2430 Clearance = "3",
2431 Bodygroups = "00100010",
2432 Colour = Color(59, 63, 75, 255 ),
2433 Side = 1,
2434 Rank = 13,
2435 Model = "models/player/renegade/clones/airborne/104th.mdl",
2436 Regiment = "[104th] Beta Company",
2437} )
2438
2439TEAM_104THBC_MAJ = CreateTeam( "Major", {
2440 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2441 Health = 300,
2442 Clearance = "3",
2443 Bodygroups = "00100010",
2444 Colour = Color(59, 63, 75, 255 ),
2445 Side = 1,
2446 Rank = 14,
2447 Model = "models/player/renegade/clones/airborne/104th.mdl",
2448 Regiment = "[104th] Beta Company",
2449} )
2450
2451TEAM_104THBC_CDR = CreateTeam( "Commander", {
2452 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2453 Health = 350,
2454 Clearance = "4",
2455 Bodygroups = "00101110",
2456 Colour = Color(59, 63, 75, 255 ),
2457 Side = 1,
2458 Rank = 15,
2459 Model = "models/player/renegade/clones/airborne/104th.mdl",
2460 Regiment = "[104th] Beta Company",
2461} )
2462
2463TEAM_104THBC_BCDR = CreateTeam( "Battalion Commander", {
2464 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2465 Health = 350,
2466 Clearance = "4",
2467 Bodygroups = "00101110",
2468 Colour = Color(59, 63, 75, 255 ),
2469 Side = 1,
2470 Rank = 16,
2471 Model = "models/player/renegade/clones/airborne/104th.mdl",
2472 Regiment = "[104th] Beta Company",
2473} )
2474
2475TEAM_104THBC_RCDR = CreateTeam( "Regimental Commander", {
2476 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2477 Health = 350,
2478 Clearance = "4",
2479 Bodygroups = "00101110",
2480 Colour = Color(59, 63, 75, 255 ),
2481 Side = 1,
2482 Rank = 17,
2483 Model = "models/player/renegade/clones/airborne/104th.mdl",
2484 Regiment = "[104th] Beta Company",
2485} )
2486
2487TEAM_104THBC_MCDR = CreateTeam( "Marshal Commander", {
2488 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_jetpack", "v92_bf2142_parachute", "bf2017_dc177", "bf2017_dc15lee"},
2489 Health = 400,
2490 Clearance = "5",
2491 Bodygroups = "00101110",
2492 Colour = Color(59, 63, 75, 255 ),
2493 Side = 1,
2494 Rank = 18,
2495 Model = "models/player/renegade/clones/airborne/104th.mdl",
2496 Regiment = "[104th] Beta Company",
2497} )
2498
2499TEAM_104THSOF_TR = CreateTeam( "Trooper", {
2500 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo"},
2501 Health = 200,
2502 Clearance = "1",
2503 Colour = Color(59, 63, 75, 255 ),
2504 Side = 1,
2505 Rank = 1,
2506 Model = "models/player/smitty/bf2_reg/so_trooper/so_trooper.mdl",
2507 Regiment = "[104th] Special Operations Force",
2508} )
2509
2510TEAM_104THSOF_TRFC = CreateTeam( "Trooper First Class", {
2511 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo"},
2512 Health = 200,
2513 Clearance = "1",
2514 Colour = Color(59, 63, 75, 255 ),
2515 Side = 1,
2516 Rank = 2,
2517 Model = "models/player/smitty/bf2_reg/so_trooper/so_trooper.mdl",
2518 Regiment = "[104th] Special Operations Force",
2519} )
2520
2521TEAM_104THSOF_LCP = CreateTeam( "Lance Corporal", {
2522 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo"},
2523 Health = 200,
2524 Clearance = "1",
2525 Colour = Color(59, 63, 75, 255 ),
2526 Side = 1,
2527 Rank = 3,
2528 Model = "models/player/smitty/bf2_reg/so_trooper/so_trooper.mdl",
2529 Regiment = "[104th] Special Operations Force",
2530} )
2531
2532TEAM_104THSOF_CPL = CreateTeam( "Corporal", {
2533 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo"},
2534 Health = 200,
2535 Clearance = "1",
2536 Colour = Color(59, 63, 75, 255 ),
2537 Side = 1,
2538 Rank = 4,
2539 Model = "models/player/smitty/bf2_reg/so_trooper/so_trooper.mdl",
2540 Regiment = "[104th] Special Operations Force",
2541} )
2542
2543TEAM_104THSOF_SGT = CreateTeam( "Sergeant", {
2544 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2545 Health = 250,
2546 Clearance = "2",
2547 Colour = Color(59, 63, 75, 255 ),
2548 Side = 1,
2549 Rank = 5,
2550 Model = "models/player/smitty/bf2_reg/so_sergeant/so_sergeant.mdl",
2551 Regiment = "[104th] Special Operations Force",
2552} )
2553
2554TEAM_104THSOF_SSGT = CreateTeam( "Staff Sergeant", {
2555 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2556 Health = 250,
2557 Clearance = "2",
2558 Colour = Color(59, 63, 75, 255 ),
2559 Side = 1,
2560 Rank = 6,
2561 Model = "models/player/smitty/bf2_reg/so_sergeant/so_sergeant.mdl",
2562 Regiment = "[104th] Special Operations Force",
2563} )
2564
2565TEAM_104THSOF_MSGT = CreateTeam( "Master Sergeant", {
2566 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2567 Health = 250,
2568 Clearance = "2",
2569 Colour = Color(59, 63, 75, 255 ),
2570 Side = 1,
2571 Rank = 7,
2572 Model = "models/player/smitty/bf2_reg/so_sergeant/so_sergeant.mdl",
2573 Regiment = "[104th] Special Operations Force",
2574} )
2575
2576TEAM_104THSOF_OC = CreateTeam( "Officer Cadet", {
2577 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2578 Health = 250,
2579 Clearance = "2",
2580 Colour = Color(59, 63, 75, 255 ),
2581 Side = 1,
2582 Rank = 8,
2583 Model = "models/player/smitty/bf2_reg/so_lieutenant/so_lieutenant.mdl",
2584 Regiment = "[104th] Special Operations Force",
2585} )
2586
2587TEAM_104THSOF_WOT = CreateTeam( "Warrant Officer II", {
2588 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2589 Health = 250,
2590 Clearance = "2",
2591 Colour = Color(59, 63, 75, 255 ),
2592 Side = 1,
2593 Rank = 9,
2594 Model = "models/player/smitty/bf2_reg/so_lieutenant/so_lieutenant.mdl",
2595 Regiment = "[104th] Special Operations Force",
2596} )
2597
2598TEAM_104THSOF_WOO = CreateTeam( "Warrant Officer I", {
2599 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg"},
2600 Health = 250,
2601 Clearance = "2",
2602 Colour = Color(59, 63, 75, 255 ),
2603 Side = 1,
2604 Rank = 10,
2605 Model = "models/player/smitty/bf2_reg/so_lieutenant/so_lieutenant.mdl",
2606 Regiment = "[104th] Special Operations Force",
2607} )
2608
2609TEAM_104THSOF_SLT = CreateTeam( "2nd Lieutenant", {
2610 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2611 Health = 300,
2612 Clearance = "3",
2613 Colour = Color(59, 63, 75, 255 ),
2614 Side = 1,
2615 Rank = 11,
2616 Model = "models/player/smitty/bf2_reg/so_major/so_major.mdl",
2617 Regiment = "[104th] Special Operations Force",
2618} )
2619
2620TEAM_104THSOF_LT = CreateTeam( "Lieutenant", {
2621 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2622 Health = 300,
2623 Clearance = "3",
2624 Colour = Color(59, 63, 75, 255 ),
2625 Side = 1,
2626 Rank = 12,
2627 Model = "models/player/smitty/bf2_reg/so_major/so_major.mdl",
2628 Regiment = "[104th] Special Operations Force",
2629} )
2630
2631TEAM_104THSOF_CPT = CreateTeam( "Captain", {
2632 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2633 Health = 300,
2634 Clearance = "3",
2635 Colour = Color(59, 63, 75, 255 ),
2636 Side = 1,
2637 Rank = 13,
2638 Model = "models/player/smitty/bf2_reg/so_captain/so_captain.mdl",
2639 Regiment = "[104th] Special Operations Force",
2640} )
2641
2642TEAM_104THSOF_MAJ = CreateTeam( "Major", {
2643 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2644 Health = 300,
2645 Clearance = "3",
2646 Colour = Color(59, 63, 75, 255 ),
2647 Side = 1,
2648 Rank = 14,
2649 Model = "models/player/smitty/bf2_reg/so_captain/so_captain.mdl",
2650 Regiment = "[104th] Special Operations Force",
2651} )
2652
2653TEAM_104THSOF_CDR = CreateTeam( "Commander", {
2654 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2655 Health = 350,
2656 Clearance = "4",
2657 Colour = Color(59, 63, 75, 255 ),
2658 Side = 1,
2659 Rank = 15,
2660 Model = "models/player/smitty/bf2_reg/so_commander/so_commander.mdl",
2661 Regiment = "[104th] Special Operations Force",
2662} )
2663
2664TEAM_104THSOF_BCDR = CreateTeam( "Battalion Commander", {
2665 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2666 Health = 350,
2667 Clearance = "4",
2668 Colour = Color(59, 63, 75, 255 ),
2669 Side = 1,
2670 Rank = 16,
2671 Model = "models/player/smitty/bf2_reg/so_commander/so_commander.mdl",
2672 Regiment = "[104th] Special Operations Force",
2673} )
2674
2675TEAM_104THSOF_RCDR = CreateTeam( "Regimental Commander", {
2676 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2677 Health = 350,
2678 Clearance = "4",
2679 Colour = Color(59, 63, 75, 255 ),
2680 Side = 1,
2681 Rank = 17,
2682 Model = "models/player/smitty/bf2_reg/so_commander/so_commander.mdl",
2683 Regiment = "[104th] Special Operations Force",
2684} )
2685
2686TEAM_104THSOF_MCDR = CreateTeam( "Marshal Commander", {
2687 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
2688 Health = 400,
2689 Clearance = "5",
2690 Colour = Color(59, 63, 75, 255 ),
2691 Side = 1,
2692 Rank = 18,
2693 Model = "models/player/smitty/bf2_reg/so_commander/so_commander.mdl",
2694 Regiment = "[104th] Special Operations Force",
2695} )
2696
2697TEAM_104THMED_TR = CreateTeam( "Trooper", {
2698 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2699 Health = 200,
2700 Clearance = "1",
2701 Bodygroups = "00000000000000100000",
2702 Colour = Color(59, 63, 75, 255 ),
2703 Side = 1,
2704 Rank = 1,
2705 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2706 Regiment = "[104th] Medical Company",
2707} )
2708
2709TEAM_104THMED_TRFC = CreateTeam( "Trooper First Class", {
2710 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2711 Health = 200,
2712 Clearance = "1",
2713 Bodygroups = "00000000000000200000",
2714 Colour = Color(59, 63, 75, 255 ),
2715 Side = 1,
2716 Rank = 2,
2717 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2718 Regiment = "[104th] Medical Company",
2719} )
2720
2721TEAM_104THMED_LCP = CreateTeam( "Lance Corporal", {
2722 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2723 Health = 200,
2724 Clearance = "1",
2725 Bodygroups = "00000000000000300000",
2726 Colour = Color(59, 63, 75, 255 ),
2727 Side = 1,
2728 Rank = 3,
2729 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2730 Regiment = "[104th] Medical Company",
2731} )
2732
2733TEAM_104THMED_CPL = CreateTeam( "Corporal", {
2734 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2735 Health = 200,
2736 Clearance = "1",
2737 Bodygroups = "00000000000000400000",
2738 Colour = Color(59, 63, 75, 255 ),
2739 Side = 1,
2740 Rank = 4,
2741 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2742 Regiment = "[104th] Medical Company",
2743} )
2744
2745TEAM_104THMED_SGT = CreateTeam( "Sergeant", {
2746 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2747 Health = 250,
2748 Clearance = "2",
2749 Bodygroups = "00000000000000500000",
2750 Colour = Color(59, 63, 75, 255 ),
2751 Side = 1,
2752 Rank = 5,
2753 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2754 Regiment = "[104th] Medical Company",
2755} )
2756
2757TEAM_104THMED_SSGT = CreateTeam( "Staff Sergeant", {
2758 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2759 Health = 250,
2760 Clearance = "2",
2761 Bodygroups = "00000000000000600000",
2762 Colour = Color(59, 63, 75, 255 ),
2763 Side = 1,
2764 Rank = 6,
2765 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2766 Regiment = "[104th] Medical Company",
2767} )
2768
2769TEAM_104THMED_MSGT = CreateTeam( "Master Sergeant", {
2770 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2771 Health = 250,
2772 Clearance = "2",
2773 Bodygroups = "00000000000000700000",
2774 Colour = Color(59, 63, 75, 255 ),
2775 Side = 1,
2776 Rank = 7,
2777 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2778 Regiment = "[104th] Medical Company",
2779} )
2780
2781TEAM_104THMED_OC = CreateTeam( "Officer Cadet", {
2782 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2783 Health = 250,
2784 Clearance = "2",
2785 Bodygroups = "00000000000000800000",
2786 Colour = Color(59, 63, 75, 255 ),
2787 Side = 1,
2788 Rank = 8,
2789 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2790 Regiment = "[104th] Medical Company",
2791} )
2792
2793TEAM_104THMED_WOT = CreateTeam( "Warrant Officer II", {
2794 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2795 Health = 250,
2796 Clearance = "2",
2797 Bodygroups = "00000000000000010000",
2798 Colour = Color(59, 63, 75, 255 ),
2799 Side = 1,
2800 Rank = 9,
2801 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2802 Regiment = "[104th] Medical Company",
2803} )
2804
2805TEAM_104THMED_WOO = CreateTeam( "Warrant Officer I", {
2806 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2807 Health = 250,
2808 Clearance = "2",
2809 Bodygroups = "00000000000000020000",
2810 Colour = Color(59, 63, 75, 255 ),
2811 Side = 1,
2812 Rank = 10,
2813 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2814 Regiment = "[104th] Medical Company",
2815} )
2816
2817TEAM_104THMED_SLT = CreateTeam( "2nd Lieutenant", {
2818 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2819 Health = 300,
2820 Clearance = "3",
2821 Bodygroups = "00000000000000030000",
2822 Colour = Color(59, 63, 75, 255 ),
2823 Side = 1,
2824 Rank = 11,
2825 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2826 Regiment = "[104th] Medical Company",
2827} )
2828
2829TEAM_104THMED_LT = CreateTeam( "Lieutenant", {
2830 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2831 Health = 300,
2832 Clearance = "3",
2833 Bodygroups = "00000000000000040000",
2834 Colour = Color(59, 63, 75, 255 ),
2835 Side = 1,
2836 Rank = 12,
2837 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2838 Regiment = "[104th] Medical Company",
2839} )
2840
2841TEAM_104THMED_CPT = CreateTeam( "Captain", {
2842 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2843 Health = 300,
2844 Clearance = "3",
2845 Bodygroups = "00000000000000050000",
2846 Colour = Color(59, 63, 75, 255 ),
2847 Side = 1,
2848 Rank = 13,
2849 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2850 Regiment = "[104th] Medical Company",
2851} )
2852
2853TEAM_104THMED_MAJ = CreateTeam( "Major", {
2854 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2855 Health = 300,
2856 Clearance = "3",
2857 Bodygroups = "00000000000000060000",
2858 Colour = Color(59, 63, 75, 255 ),
2859 Side = 1,
2860 Rank = 14,
2861 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2862 Regiment = "[104th] Medical Company",
2863} )
2864
2865TEAM_104THMED_BCDR = CreateTeam( "Commander", {
2866 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2867 Health = 350,
2868 Clearance = "4",
2869 Bodygroups = "00000000000000070000",
2870 Colour = Color(59, 63, 75, 255 ),
2871 Side = 1,
2872 Rank = 15,
2873 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2874 Regiment = "[104th] Medical Company",
2875} )
2876
2877TEAM_104THMED_BCDR = CreateTeam( "Battalion Commander", {
2878 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2879 Health = 350,
2880 Clearance = "4",
2881 Bodygroups = "00000000000000080000",
2882 Colour = Color(59, 63, 75, 255 ),
2883 Side = 1,
2884 Rank = 16,
2885 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2886 Regiment = "[104th] Medical Company",
2887} )
2888
2889TEAM_104THMED_RCDR = CreateTeam( "Regimental Commander", {
2890 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2891 Health = 350,
2892 Clearance = "4",
2893 Bodygroups = "00000000000000090000",
2894 Colour = Color(59, 63, 75, 255 ),
2895 Side = 1,
2896 Rank = 17,
2897 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2898 Regiment = "[104th] Medical Company",
2899} )
2900
2901TEAM_104THMED_MCDR = CreateTeam( "Marshal Commander", {
2902 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
2903 Health = 400,
2904 Clearance = "5",
2905 Bodygroups = "00000000000000001000",
2906 Colour = Color(59, 63, 75, 255 ),
2907 Side = 1,
2908 Rank = 18,
2909 Model = "models/player/bailey/wolfpack_medic/wolfpack_medic.mdl",
2910 Regiment = "[104th] Medical Company",
2911} )
2912
2913TEAM_501ST_TR = CreateTeam( "Trooper", {
2914 Weapons = {"bf2017_dc15aa"},
2915 Health = 100,
2916 Clearance = "1",
2917 Colour = Color(49, 43, 119, 255 ),
2918 Side = 1,
2919 Rank = 1,
2920 Model = "models/player/ven/bf2_reg/501st_platoon_1/501st_platoon_1.mdl",
2921 Regiment = "[501st] Clone Trooper",
2922} )
2923
2924TEAM_501ST_TRFC = CreateTeam( "Trooper First Class", {
2925 Weapons = {"bf2017_dc15aa"},
2926 Health = 100,
2927 Clearance = "1",
2928 Colour = Color(49, 43, 119, 255 ),
2929 Side = 1,
2930 Rank = 2,
2931 Model = "models/player/ven/bf2_reg/501st_platoon_1/501st_platoon_1.mdl",
2932 Regiment = "[501st] Clone Trooper",
2933} )
2934
2935TEAM_501ST_LCP = CreateTeam( "Lance Corporal", {
2936 Weapons = {"bf2017_dc15aa"},
2937 Health = 100,
2938 Clearance = "1",
2939 Colour = Color(49, 43, 119, 255 ),
2940 Side = 1,
2941 Rank = 3,
2942 Model = "models/player/ven/bf2_reg/501st_platoon_1/501st_platoon_1.mdl",
2943 Regiment = "[501st] Clone Trooper",
2944} )
2945
2946TEAM_501ST_CPL = CreateTeam( "Corporal", {
2947 Weapons = {"bf2017_dc15aa"},
2948 Health = 100,
2949 Clearance = "1",
2950 Colour = Color(49, 43, 119, 255 ),
2951 Side = 1,
2952 Rank = 4,
2953 Model = "models/player/ven/bf2_reg/501st_platoon_1/501st_platoon_1.mdl",
2954 Regiment = "[501st] Clone Trooper",
2955} )
2956
2957TEAM_501ST_SGT = CreateTeam( "Sergeant", {
2958 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2959 Health = 150,
2960 Clearance = "2",
2961 Bodygroups = "00011",
2962 Colour = Color(49, 43, 119, 255 ),
2963 Side = 1,
2964 Rank = 5,
2965 Model = "models/player/ven/bf2_reg/501st_platoon_2/501st_platoon_2.mdl",
2966 Regiment = "[501st] Clone Trooper",
2967} )
2968
2969TEAM_501ST_SSGT = CreateTeam( "Staff Sergeant", {
2970 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2971 Health = 150,
2972 Clearance = "2",
2973 Bodygroups = "00011",
2974 Colour = Color(49, 43, 119, 255 ),
2975 Side = 1,
2976 Rank = 6,
2977 Model = "models/player/ven/bf2_reg/501st_platoon_2/501st_platoon_2.mdl",
2978 Regiment = "[501st] Clone Trooper",
2979} )
2980
2981TEAM_501ST_MSGT = CreateTeam( "Master Sergeant", {
2982 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2983 Health = 150,
2984 Clearance = "2",
2985 Bodygroups = "00011",
2986 Colour = Color(49, 43, 119, 255 ),
2987 Side = 1,
2988 Rank = 7,
2989 Model = "models/player/ven/bf2_reg/501st_platoon_2/501st_platoon_2.mdl",
2990 Regiment = "[501st] Clone Trooper",
2991} )
2992
2993TEAM_501ST_OC = CreateTeam( "Officer Cadet", {
2994 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
2995 Health = 150,
2996 Clearance = "2",
2997 Bodygroups = "010100011",
2998 Colour = Color(49, 43, 119, 255 ),
2999 Side = 1,
3000 Rank = 8,
3001 Model = "models/player/ven/bf2_reg/501st_officer/501st_officer.mdl",
3002 Regiment = "[501st] Clone Trooper",
3003} )
3004
3005TEAM_501ST_WOT = CreateTeam( "Warrant Officer II", {
3006 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3007 Health = 150,
3008 Clearance = "2",
3009 Bodygroups = "010100011",
3010 Colour = Color(49, 43, 119, 255 ),
3011 Side = 1,
3012 Rank = 9,
3013 Model = "models/player/ven/bf2_reg/501st_officer/501st_officer.mdl",
3014 Regiment = "[501st] Clone Trooper",
3015} )
3016
3017TEAM_501ST_WOO = CreateTeam( "Warrant Officer I", {
3018 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3019 Health = 150,
3020 Clearance = "2",
3021 Bodygroups = "010100011",
3022 Colour = Color(49, 43, 119, 255 ),
3023 Side = 1,
3024 Rank = 10,
3025 Model = "models/player/ven/bf2_reg/501st_officer/501st_officer.mdl",
3026 Regiment = "[501st] Clone Trooper",
3027} )
3028
3029TEAM_501ST_SLT = CreateTeam( "2nd Lieutenant", {
3030 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3031 Health = 200,
3032 Clearance = "3",
3033 Bodygroups = "01010111",
3034 Colour = Color(49, 43, 119, 255 ),
3035 Side = 1,
3036 Rank = 11,
3037 Model = "models/player/ven/bf2_reg/501st_fieldofficer/501st_fieldofficer.mdl",
3038 Regiment = "[501st] Clone Trooper",
3039} )
3040
3041TEAM_501ST_LT = CreateTeam( "Lieutenant", {
3042 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3043 Health = 200,
3044 Clearance = "3",
3045 Bodygroups = "01010111",
3046 Colour = Color(49, 43, 119, 255 ),
3047 Side = 1,
3048 Rank = 12,
3049 Model = "models/player/ven/bf2_reg/501st_fieldofficer/501st_fieldofficer.mdl",
3050 Regiment = "[501st] Clone Trooper",
3051} )
3052
3053TEAM_501ST_CPT = CreateTeam( "Captain", {
3054 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3055 Health = 200,
3056 Clearance = "3",
3057 Bodygroups = "01010111",
3058 Colour = Color(49, 43, 119, 255 ),
3059 Side = 1,
3060 Rank = 13,
3061 Model = "models/player/ven/bf2_reg/501st_fieldofficer/501st_fieldofficer.mdl",
3062 Regiment = "[501st] Clone Trooper",
3063} )
3064
3065TEAM_501ST_MAJ = CreateTeam( "Major", {
3066 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3067 Health = 200,
3068 Clearance = "3",
3069 Bodygroups = "01010111",
3070 Colour = Color(49, 43, 119, 255 ),
3071 Side = 1,
3072 Rank = 14,
3073 Model = "models/player/ven/bf2_reg/501st_fieldofficer/501st_fieldofficer.mdl",
3074 Regiment = "[501st] Clone Trooper",
3075} )
3076
3077TEAM_501ST_CDR = CreateTeam( "Commander", {
3078 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3079 Health = 400,
3080 Clearance = "4",
3081 Bodygroups = "010100112",
3082 Colour = Color(49, 43, 119, 255 ),
3083 Side = 1,
3084 Rank = 15,
3085 Model = "models/player/ven/bf2_reg/501st_officer_dirty/501st_officer_dirty.mdl",
3086 Regiment = "[501st] Clone Trooper",
3087} )
3088
3089TEAM_501ST_BCDR = CreateTeam( "Battalion Commander", {
3090 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3091 Health = 400,
3092 Clearance = "4",
3093 Bodygroups = "010100112",
3094 Colour = Color(49, 43, 119, 255 ),
3095 Side = 1,
3096 Rank = 16,
3097 Model = "models/player/ven/bf2_reg/501st_officer_dirty/501st_officer_dirty.mdl",
3098 Regiment = "[501st] Clone Trooper",
3099} )
3100
3101TEAM_501ST_RCDR = CreateTeam( "Regimental Commander", {
3102 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3103 Health = 400,
3104 Clearance = "4",
3105 Bodygroups = "010100112",
3106 Colour = Color(49, 43, 119, 255 ),
3107 Side = 1,
3108 Rank = 17,
3109 Model = "models/player/ven/bf2_reg/501st_officer_dirty/501st_officer_dirty.mdl",
3110 Regiment = "[501st] Clone Trooper",
3111} )
3112
3113TEAM_501ST_MCDR = CreateTeam( "Marshal Commander", {
3114 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3115 Health = 500,
3116 Clearance = "5",
3117 Bodygroups = "010100112",
3118 Colour = Color(49, 43, 119, 255 ),
3119 Side = 1,
3120 Rank = 18,
3121 Model = "models/player/ven/bf2_reg/501st_officer_dirty/501st_officer_dirty.mdl",
3122 Regiment = "[501st] Clone Trooper",
3123} )
3124
3125TEAM_501STARF_PVT = CreateTeam( "Trooper", {
3126 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3127 Health = 200,
3128 Clearance = "1",
3129 Colour = Color(49, 43, 119, 255 ),
3130 Side = 1,
3131 Rank = 1,
3132 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3133 Regiment = "[501st] Advanced Recon Force",
3134} )
3135
3136TEAM_501STARF_PFC = CreateTeam( "Trooper First Class", {
3137 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3138 Health = 200,
3139 Clearance = "1",
3140 Colour = Color(49, 43, 119, 255 ),
3141 Side = 1,
3142 Rank = 2,
3143 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3144 Regiment = "[501st] Advanced Recon Force",
3145} )
3146
3147TEAM_501STARF_LCP = CreateTeam( "Lance Corporal", {
3148 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3149 Health = 200,
3150 Clearance = "1",
3151 Colour = Color(49, 43, 119, 255 ),
3152 Side = 1,
3153 Rank = 3,
3154 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3155 Regiment = "[501st] Advanced Recon Force",
3156} )
3157
3158TEAM_501STARF_CPL = CreateTeam( "Corporal", {
3159 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3160 Health = 200,
3161 Clearance = "1",
3162 Colour = Color(49, 43, 119, 255 ),
3163 Side = 1,
3164 Rank = 4,
3165 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3166 Regiment = "[501st] Advanced Recon Force",
3167} )
3168
3169TEAM_501STARF_SGT = CreateTeam( "Sergeant", {
3170 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3171 Health = 250,
3172 Clearance = "2",
3173 Colour = Color(49, 43, 119, 255 ),
3174 Side = 1,
3175 Rank = 5,
3176 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3177 Regiment = "[501st] Advanced Recon Force",
3178} )
3179
3180TEAM_501STARF_SSGT = CreateTeam( "Staff Sergeant", {
3181 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3182 Health = 250,
3183 Clearance = "2",
3184 Colour = Color(49, 43, 119, 255 ),
3185 Side = 1,
3186 Rank = 6,
3187 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3188 Regiment = "[501st] Advanced Recon Force",
3189} )
3190
3191TEAM_501STARF_MSGT = CreateTeam( "Master Sergeant", {
3192 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3193 Health = 250,
3194 Clearance = "2",
3195 Colour = Color(49, 43, 119, 255 ),
3196 Side = 1,
3197 Rank = 7,
3198 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3199 Regiment = "[501st] Advanced Recon Force",
3200} )
3201
3202TEAM_501STARF_OC = CreateTeam( "Officer Cadet", {
3203 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3204 Health = 250,
3205 Clearance = "2",
3206 Colour = Color(49, 43, 119, 255 ),
3207 Side = 1,
3208 Rank = 8,
3209 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3210 Regiment = "[501st] Advanced Recon Force",
3211} )
3212
3213TEAM_501STARF_WOT = CreateTeam( "Warrant Officer II", {
3214 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3215 Health = 250,
3216 Clearance = "2",
3217 Colour = Color(49, 43, 119, 255 ),
3218 Side = 1,
3219 Rank = 9,
3220 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3221 Regiment = "[501st] Advanced Recon Force",
3222} )
3223
3224TEAM_501STARF_WOO = CreateTeam( "Warrant Officer I", {
3225 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook"},
3226 Health = 250,
3227 Clearance = "2",
3228 Colour = Color(49, 43, 119, 255 ),
3229 Side = 1,
3230 Rank = 10,
3231 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3232 Regiment = "[501st] Advanced Recon Force",
3233} )
3234
3235TEAM_501STARF_SLT = CreateTeam( "2nd Lieutenant", {
3236 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3237 Health = 300,
3238 Clearance = "3",
3239 Colour = Color(49, 43, 119, 255 ),
3240 Side = 1,
3241 Rank = 11,
3242 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3243 Regiment = "[501st] Advanced Recon Force",
3244} )
3245
3246TEAM_501STARF_LT = CreateTeam( "Lieutenant", {
3247 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3248 Health = 300,
3249 Clearance = "3",
3250 Colour = Color(49, 43, 119, 255 ),
3251 Side = 1,
3252 Rank = 12,
3253 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3254 Regiment = "[501st] Advanced Recon Force",
3255} )
3256
3257TEAM_501STARF_CPT = CreateTeam( "Captain", {
3258 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3259 Health = 300,
3260 Clearance = "3",
3261 Colour = Color(49, 43, 119, 255 ),
3262 Side = 1,
3263 Rank = 13,
3264 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3265 Regiment = "[501st] Advanced Recon Force",
3266} )
3267
3268TEAM_501STARF_MAJ = CreateTeam( "Major", {
3269 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3270 Health = 300,
3271 Clearance = "3",
3272 Colour = Color(49, 43, 119, 255 ),
3273 Side = 1,
3274 Rank = 14,
3275 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3276 Regiment = "[501st] Advanced Recon Force",
3277} )
3278
3279TEAM_501STARF_CDR = CreateTeam( "Commander", {
3280 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3281 Health = 350,
3282 Clearance = "4",
3283 Colour = Color(49, 43, 119, 255 ),
3284 Side = 1,
3285 Rank = 15,
3286 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3287 Regiment = "[501st] Advanced Recon Force",
3288} )
3289
3290TEAM_501STARF_BCDR = CreateTeam( "Battalion Commander", {
3291 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3292 Health = 350,
3293 Clearance = "4",
3294 Colour = Color(49, 43, 119, 255 ),
3295 Side = 1,
3296 Rank = 16,
3297 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3298 Regiment = "[501st] Advanced Recon Force",
3299} )
3300
3301TEAM_501STARF_RCDR = CreateTeam( "Regimental Commander", {
3302 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3303 Health = 350,
3304 Clearance = "4",
3305 Colour = Color(49, 43, 119, 255 ),
3306 Side = 1,
3307 Rank = 17,
3308 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3309 Regiment = "[501st] Advanced Recon Force",
3310} )
3311
3312TEAM_501STARF_MCDR = CreateTeam( "Marshal Commander", {
3313 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook", "bf2017_dc177", "bf2017_dc15lee"},
3314 Health = 400,
3315 Clearance = "5",
3316 Colour = Color(49, 43, 119, 255 ),
3317 Side = 1,
3318 Rank = 18,
3319 Model = "models/gonzo/swbf2arf2/scrapper/scrapper.mdl",
3320 Regiment = "[501st] Advanced Recon Force",
3321} )
3322
3323TEAM_501STARC_TR = CreateTeam( "Trooper", {
3324 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster"},
3325 Health = 200,
3326 Clearance = "1",
3327 Bodygroups = "110100010",
3328 Colour = Color(49, 43, 119, 255 ),
3329 Side = 1,
3330 Rank = 1,
3331 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3332 Regiment = "[501st] Advanced Recon Commandos",
3333} )
3334
3335TEAM_501STARC_TRFC = CreateTeam( "Trooper First Class", {
3336 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster"},
3337 Health = 200,
3338 Clearance = "1",
3339 Bodygroups = "110100010",
3340 Colour = Color(49, 43, 119, 255 ),
3341 Side = 1,
3342 Rank = 2,
3343 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3344 Regiment = "[501st] Advanced Recon Commandos",
3345} )
3346
3347TEAM_501STARC_LCP = CreateTeam( "Lance Corporal", {
3348 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster"},
3349 Health = 200,
3350 Clearance = "1",
3351 Bodygroups = "110100010",
3352 Colour = Color(49, 43, 119, 255 ),
3353 Side = 1,
3354 Rank = 3,
3355 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3356 Regiment = "[501st] Advanced Recon Commandos",
3357} )
3358
3359TEAM_501STARC_CPL = CreateTeam( "Corporal", {
3360 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster"},
3361 Health = 200,
3362 Clearance = "1",
3363 Bodygroups = "110100010",
3364 Colour = Color(49, 43, 119, 255 ),
3365 Side = 1,
3366 Rank = 4,
3367 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3368 Regiment = "[501st] Advanced Recon Commandos",
3369} )
3370
3371TEAM_501STARC_SGT = CreateTeam( "Sergeant", {
3372 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3373 Health = 250,
3374 Clearance = "2",
3375 Bodygroups = "110100110",
3376 Colour = Color(49, 43, 119, 255 ),
3377 Side = 1,
3378 Rank = 5,
3379 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3380 Regiment = "[501st] Advanced Recon Commandos",
3381} )
3382
3383TEAM_501STARC_SSGT = CreateTeam( "Staff Sergeant", {
3384 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3385 Health = 250,
3386 Clearance = "2",
3387 Bodygroups = "110100110",
3388 Colour = Color(49, 43, 119, 255 ),
3389 Side = 1,
3390 Rank = 6,
3391 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3392 Regiment = "[501st] Advanced Recon Commandos",
3393} )
3394
3395TEAM_501STARC_MSGT = CreateTeam( "Master Sergeant", {
3396 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3397 Health = 250,
3398 Clearance = "2",
3399 Bodygroups = "110100110",
3400 Colour = Color(49, 43, 119, 255 ),
3401 Side = 1,
3402 Rank = 7,
3403 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3404 Regiment = "[501st] Advanced Recon Commandos",
3405} )
3406
3407TEAM_501STARC_OC = CreateTeam( "Officer Cadet", {
3408 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3409 Health = 250,
3410 Clearance = "2",
3411 Bodygroups = "110100110",
3412 Colour = Color(49, 43, 119, 255 ),
3413 Side = 1,
3414 Rank = 8,
3415 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3416 Regiment = "[501st] Advanced Recon Commandos",
3417} )
3418
3419TEAM_501STARC_WOT = CreateTeam( "Warrant Officer II", {
3420 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3421 Health = 250,
3422 Clearance = "2",
3423 Bodygroups = "110100110",
3424 Colour = Color(49, 43, 119, 255 ),
3425 Side = 1,
3426 Rank = 9,
3427 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3428 Regiment = "[501st] Advanced Recon Commandos",
3429} )
3430
3431TEAM_501STARC_WOO = CreateTeam( "Warrant Officer I", {
3432 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "bf2017_dc177", "bf2017_dc15lee"},
3433 Health = 250,
3434 Clearance = "2",
3435 Bodygroups = "110100110",
3436 Colour = Color(49, 43, 119, 255 ),
3437 Side = 1,
3438 Rank = 10,
3439 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3440 Regiment = "[501st] Advanced Recon Commandos",
3441} )
3442
3443TEAM_501STARC_SLT = CreateTeam( "2nd Lieutenant", {
3444 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3445 Health = 300,
3446 Clearance = "3",
3447 Bodygroups = "111100110",
3448 Colour = Color(49, 43, 119, 255 ),
3449 Side = 1,
3450 Rank = 11,
3451 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3452 Regiment = "[501st] Advanced Recon Commandos",
3453} )
3454
3455TEAM_501STARC_LT = CreateTeam( "Lieutenant", {
3456 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3457 Health = 300,
3458 Clearance = "3",
3459 Bodygroups = "111100110",
3460 Colour = Color(49, 43, 119, 255 ),
3461 Side = 1,
3462 Rank = 12,
3463 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3464 Regiment = "[501st] Advanced Recon Commandos",
3465} )
3466
3467TEAM_501STARC_CPT = CreateTeam( "Captain", {
3468 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual", "sswep_commrex"},
3469 Health = 400,
3470 Clearance = "4",
3471 Bodygroups = "111100110",
3472 Colour = Color(49, 43, 119, 255 ),
3473 Side = 1,
3474 Rank = 13,
3475 Model = "models/player/ven/bf2_reg/rex/bf2rex.mdl",
3476 Regiment = "[501st] Advanced Recon Commandos",
3477} )
3478
3479TEAM_501STARC_MAJ = CreateTeam( "Major", {
3480 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3481 Health = 300,
3482 Clearance = "3",
3483 Bodygroups = "111100110",
3484 Colour = Color(49, 43, 119, 255 ),
3485 Side = 1,
3486 Rank = 14,
3487 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3488 Regiment = "[501st] Advanced Recon Commandos",
3489} )
3490
3491TEAM_501STARC_CDR = CreateTeam( "Commander", {
3492 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3493 Health = 350,
3494 Clearance = "4",
3495 Bodygroups = "111101110",
3496 Colour = Color(49, 43, 119, 255 ),
3497 Side = 1,
3498 Rank = 15,
3499 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3500 Regiment = "[501st] Advanced Recon Commandos",
3501} )
3502
3503TEAM_501STARC_BCDR = CreateTeam( "Battalion Commander", {
3504 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3505 Health = 350,
3506 Clearance = "4",
3507 Bodygroups = "111101110",
3508 Colour = Color(49, 43, 119, 255 ),
3509 Side = 1,
3510 Rank = 16,
3511 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3512 Regiment = "[501st] Advanced Recon Commandos",
3513} )
3514
3515TEAM_501STARC_RCDR = CreateTeam( "Regimental Commander", {
3516 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3517 Health = 350,
3518 Clearance = "4",
3519 Bodygroups = "111101110",
3520 Colour = Color(49, 43, 119, 255 ),
3521 Side = 1,
3522 Rank = 17,
3523 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3524 Regiment = "[501st] Advanced Recon Commandos",
3525} )
3526
3527TEAM_501STARC_MCDR = CreateTeam( "Marshal Commander", {
3528 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee"},
3529 Health = 400,
3530 Clearance = "5",
3531 Bodygroups = "111101110",
3532 Colour = Color(49, 43, 119, 255 ),
3533 Side = 1,
3534 Rank = 18,
3535 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
3536 Regiment = "[501st] Advanced Recon Commandos",
3537} )
3538
3539TEAM_501STMED_TR = CreateTeam( "Trooper", {
3540 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3541 Health = 200,
3542 Clearance = "1",
3543 Colour = Color(49, 43, 119, 255 ),
3544 Side = 1,
3545 Rank = 1,
3546 Model = "models/player/svenman/bf2_reg/501st_medic/501st_medic.mdl",
3547 Regiment = "[501st] 3rd Medical Company",
3548} )
3549
3550TEAM_501STMED_TRFC = CreateTeam( "Trooper First Class", {
3551 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3552 Health = 200,
3553 Clearance = "1",
3554 Colour = Color(49, 43, 119, 255 ),
3555 Side = 1,
3556 Rank = 2,
3557 Model = "models/player/svenman/bf2_reg/501st_medic/501st_medic.mdl",
3558 Regiment = "[501st] 3rd Medical Company",
3559} )
3560
3561TEAM_501STMED_LCP = CreateTeam( "Lance Corporal", {
3562 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3563 Health = 200,
3564 Clearance = "1",
3565 Colour = Color(49, 43, 119, 255 ),
3566 Side = 1,
3567 Rank = 3,
3568 Model = "models/player/svenman/bf2_reg/501st_medic/501st_medic.mdl",
3569 Regiment = "[501st] 3rd Medical Company",
3570} )
3571
3572TEAM_501STMED_CPL = CreateTeam( "Corporal", {
3573 Weapons = {"bf2017_dc15aa", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3574 Health = 200,
3575 Clearance = "1",
3576 Colour = Color(49, 43, 119, 255 ),
3577 Side = 1,
3578 Rank = 4,
3579 Model = "models/player/svenman/bf2_reg/501st_medic/501st_medic.mdl",
3580 Regiment = "[501st] 3rd Medical Company",
3581} )
3582
3583TEAM_501STMED_SGT = CreateTeam( "Sergeant", {
3584 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3585 Health = 250,
3586 Clearance = "2",
3587 Colour = Color(49, 43, 119, 255 ),
3588 Side = 1,
3589 Rank = 5,
3590 Model = "models/player/svenman/bf2_reg/501st_corporal_medic/501st_corporal_medic.mdl",
3591 Regiment = "[501st] 3rd Medical Company",
3592} )
3593
3594TEAM_501STMED_SSGT = CreateTeam( "Staff Sergeant", {
3595 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3596 Health = 250,
3597 Clearance = "2",
3598 Colour = Color(49, 43, 119, 255 ),
3599 Side = 1,
3600 Rank = 6,
3601 Model = "models/player/svenman/bf2_reg/501st_corporal_medic/501st_corporal_medic.mdl",
3602 Regiment = "[501st] 3rd Medical Company",
3603} )
3604
3605TEAM_501STMED_MSGT = CreateTeam( "Master Sergeant", {
3606 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3607 Health = 250,
3608 Clearance = "2",
3609 Colour = Color(49, 43, 119, 255 ),
3610 Side = 1,
3611 Rank = 7,
3612 Model = "models/player/svenman/bf2_reg/501st_corporal_medic/501st_corporal_medic.mdl",
3613 Regiment = "[501st] 3rd Medical Company",
3614} )
3615
3616TEAM_501STMED_OC = CreateTeam( "Officer Cadet", {
3617 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3618 Health = 250,
3619 Clearance = "2",
3620 Colour = Color(49, 43, 119, 255 ),
3621 Side = 1,
3622 Rank = 8,
3623 Model = "models/player/svenman/bf2_reg/501st_sergant_medic/501st_sergant_medic.mdl",
3624 Regiment = "[501st] 3rd Medical Company",
3625} )
3626
3627TEAM_501STMED_WOT = CreateTeam( "Warrant Officer II", {
3628 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3629 Health = 250,
3630 Clearance = "2",
3631 Colour = Color(49, 43, 119, 255 ),
3632 Side = 1,
3633 Rank = 9,
3634 Model = "models/player/svenman/bf2_reg/501st_sergant_medic/501st_sergant_medic.mdl",
3635 Regiment = "[501st] 3rd Medical Company",
3636} )
3637
3638TEAM_501STMED_WOO = CreateTeam( "Warrant Officer I", {
3639 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3640 Health = 250,
3641 Clearance = "2",
3642 Colour = Color(49, 43, 119, 255 ),
3643 Side = 1,
3644 Rank = 10,
3645 Model = "models/player/svenman/bf2_reg/501st_sergant_medic/501st_sergant_medic.mdl",
3646 Regiment = "[501st] 3rd Medical Company",
3647} )
3648
3649TEAM_501STMED_SLT = CreateTeam( "2nd Lieutenant", {
3650 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3651 Health = 300,
3652 Clearance = "3",
3653 Colour = Color(49, 43, 119, 255 ),
3654 Side = 1,
3655 Rank = 11,
3656 Model = "models/player/svenman/bf2_reg/501st_smj_medic/501st_smj_medic.mdl",
3657 Regiment = "[501st] 3rd Medical Company",
3658} )
3659
3660TEAM_501STMED_LT = CreateTeam( "Lieutenant", {
3661 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3662 Health = 300,
3663 Clearance = "3",
3664 Colour = Color(49, 43, 119, 255 ),
3665 Side = 1,
3666 Rank = 12,
3667 Model = "models/player/svenman/bf2_reg/501st_smj_medic/501st_smj_medic.mdl",
3668 Regiment = "[501st] 3rd Medical Company",
3669} )
3670
3671TEAM_501STMED_CPT = CreateTeam( "Captain", {
3672 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3673 Health = 300,
3674 Clearance = "3",
3675 Colour = Color(49, 43, 119, 255 ),
3676 Side = 1,
3677 Rank = 13,
3678 Model = "models/player/svenman/bf2_reg/501st_lieutenant_medic/501st_lieutenant_medic.mdl",
3679 Regiment = "[501st] 3rd Medical Company",
3680} )
3681
3682TEAM_501STMED_MAJ = CreateTeam( "Major", {
3683 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3684 Health = 300,
3685 Clearance = "3",
3686 Colour = Color(49, 43, 119, 255 ),
3687 Side = 1,
3688 Rank = 14,
3689 Model = "models/player/svenman/bf2_reg/501st_lieutenant_medic/501st_lieutenant_medic.mdl",
3690 Regiment = "[501st] 3rd Medical Company",
3691} )
3692
3693TEAM_501STMED_BCDR = CreateTeam( "Commander", {
3694 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3695 Health = 350,
3696 Clearance = "4",
3697 Colour = Color(49, 43, 119, 255 ),
3698 Side = 1,
3699 Rank = 15,
3700 Model = "models/player/svenman/bf2_reg/501st_specialist_medic/501st_specialist_medic.mdl",
3701 Regiment = "[501st] 3rd Medical Company",
3702} )
3703
3704TEAM_501STMED_BCDR = CreateTeam( "Battalion Commander", {
3705 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3706 Health = 350,
3707 Clearance = "4",
3708 Colour = Color(49, 43, 119, 255 ),
3709 Side = 1,
3710 Rank = 16,
3711 Model = "models/player/svenman/bf2_reg/501st_specialist_medic/501st_specialist_medic.mdl",
3712 Regiment = "[501st] 3rd Medical Company",
3713} )
3714
3715TEAM_501STMED_RCDR = CreateTeam( "Regimental Commander", {
3716 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3717 Health = 350,
3718 Clearance = "4",
3719 Colour = Color(49, 43, 119, 255 ),
3720 Side = 1,
3721 Rank = 17,
3722 Model = "models/player/svenman/bf2_reg/501st_specialist_medic/501st_specialist_medic.mdl",
3723 Regiment = "[501st] 3rd Medical Company",
3724} )
3725
3726TEAM_501STMED_MCDR = CreateTeam( "Marshal Commander", {
3727 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_bactainjector", "weapon_defibrillator", "weapon_rpw_binoculars_nvg", "holocomm", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade"},
3728 Health = 400,
3729 Clearance = "5",
3730 Colour = Color(49, 43, 119, 255 ),
3731 Side = 1,
3732 Rank = 18,
3733 Model = "models/player/svenman/bf2_reg/501st_specialist_medic/501st_specialist_medic.mdl",
3734 Regiment = "[501st] 3rd Medical Company",
3735} )
3736
3737TEAM_RC_SCO = CreateTeam( "RC-1262", {
3738 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "t3m4_empgrenade", "zeus_flashbang", "zeus_thermaldet", "sswep_scorch", "holocomm"},
3739 Health = 300,
3740 Clearance = "2",
3741 Colour = Color(166, 55, 0, 255 ),
3742 Side = 1,
3743 Rank = 5,
3744 Model = "models/rcremastered/commando_62/commando_62.mdl",
3745 Regiment = "[RC] Delta Squad",
3746} )
3747
3748TEAM_RC_FIX = CreateTeam( "RC-1140", {
3749 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "weapon_bactainjector", "bkeycardscanner_cracker", "sswep_fixer", "weapon_defibrillator", "weapon_multihealer", "weapon_jew_stimkit", "weapon_bactanade", "holocomm", "alydus_fusioncutter"},
3750 Health = 300,
3751 Clearance = "2",
3752 Colour = Color(166, 55, 0, 255 ),
3753 Side = 1,
3754 Rank = 5,
3755 Model = "models/rcremastered/commando_40/commando_40.mdl",
3756 Regiment = "[RC] Delta Squad",
3757} )
3758
3759TEAM_RC_SEV = CreateTeam( "RC-1207", {
3760 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "bf2_iqa11", "sswep_sev", "holocomm"},
3761 Health = 300,
3762 Clearance = "2",
3763 Colour = Color(166, 55, 0, 255 ),
3764 Side = 1,
3765 Rank = 5,
3766 Model = "models/rcremastered/commando_07/commando_07.mdl",
3767 Regiment = "[RC] Delta Squad",
3768} )
3769
3770TEAM_RC_BOSS = CreateTeam( "RC-1138", {
3771 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet", "realistic_hook", "sswep_boss"},
3772 Health = 400,
3773 Clearance = "4",
3774 Colour = Color(166, 55, 0, 255 ),
3775 Side = 1,
3776 Rank = 18,
3777 Model = "models/rcremastered/commando_38/commando_38.mdl",
3778 Regiment = "[RC] Delta Squad",
3779} )
3780
3781TEAM_RC_CORR = CreateTeam( "RC-5108/8842", {
3782 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "weapon_rpw_binoculars_nvg", "holocomm"},
3783 Health = 300,
3784 Clearance = "2",
3785 Colour = Color(166, 55, 0, 255 ),
3786 Side = 1,
3787 Rank = 5,
3788 Model = "models/cadet_debut/cadet_debut.mdl",
3789 Regiment = "[RC] Omega Squad",
3790} )
3791
3792TEAM_RC_ATI = CreateTeam( "RC-3222", {
3793 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "weapon_rpw_binoculars_nvg", "holocomm"},
3794 Health = 300,
3795 Clearance = "2",
3796 Colour = Color(166, 55, 0, 255 ),
3797 Side = 1,
3798 Rank = 5,
3799 Model = "models/cadet_debut/cadet_debut.mdl",
3800 Regiment = "[RC] Omega Squad",
3801} )
3802
3803TEAM_RC_DAR = CreateTeam( "RC-1136", {
3804 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa", "weapon_rpw_binoculars_nvg", "holocomm"},
3805 Health = 300,
3806 Clearance = "2",
3807 Colour = Color(166, 55, 0, 255 ),
3808 Side = 1,
3809 Rank = 5,
3810 Model = "models/cadet_debut/cadet_debut.mdl",
3811 Regiment = "[RC] Omega Squad",
3812} )
3813
3814TEAM_RC_NIN = CreateTeam( "RC-1309", {
3815 Weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc15sa"},
3816 Health = 400,
3817 Clearance = "4",
3818 Colour = Color(166, 55, 0, 255 ),
3819 Side = 1,
3820 Rank = 18,
3821 Model = "models/cadet_debut/cadet_debut.mdl",
3822 Regiment = "[RC] Omega Squad",
3823} )
3824
3825TEAM_41ST_TR = CreateTeam( "Trooper", {
3826 Weapons = {"bf2017_dc15aa"},
3827 Health = 100,
3828 Clearance = "1",
3829 Colour = Color(32, 104, 20, 255 ),
3830 Side = 1,
3831 Rank = 1,
3832 Model = "models/player/shader/megapack/starwars/1_9th_trooper.mdl",
3833 Regiment = "[41st] Legion",
3834} )
3835
3836TEAM_41ST_TRFC = CreateTeam( "Trooper First Class", {
3837 Weapons = {"bf2017_dc15aa"},
3838 Health = 100,
3839 Clearance = "1",
3840 Colour = Color(32, 104, 20, 255 ),
3841 Side = 1,
3842 Rank = 2,
3843 Model = "models/player/shader/megapack/starwars/1_9th_trooper.mdl",
3844 Regiment = "[41st] Legion",
3845} )
3846
3847TEAM_41ST_LCP = CreateTeam( "Lance Corporal", {
3848 Weapons = {"bf2017_dc15aa"},
3849 Health = 100,
3850 Clearance = "1",
3851 Colour = Color(32, 104, 20, 255 ),
3852 Side = 1,
3853 Rank = 3,
3854 Model = "models/player/shader/megapack/starwars/1_9th_trooper.mdl",
3855 Regiment = "[41st] Legion",
3856} )
3857
3858TEAM_41ST_CPL = CreateTeam( "Corporal", {
3859 Weapons = {"bf2017_dc15aa"},
3860 Health = 100,
3861 Clearance = "1",
3862 Colour = Color(32, 104, 20, 255 ),
3863 Side = 1,
3864 Rank = 4,
3865 Model = "models/player/shader/megapack/starwars/1_9th_trooper.mdl",
3866 Regiment = "[41st] Legion",
3867} )
3868
3869TEAM_41ST_SGT = CreateTeam( "Sergeant", {
3870 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3871 Health = 150,
3872 Clearance = "2",
3873 Colour = Color(32, 104, 20, 255 ),
3874 Side = 1,
3875 Rank = 5,
3876 Model = "models/player/shader/megapack/starwars/2_9th_seargent.mdl",
3877 Regiment = "[41st] Legion",
3878} )
3879
3880TEAM_41ST_SSGT = CreateTeam( "Staff Sergeant", {
3881 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3882 Health = 150,
3883 Clearance = "2",
3884 Colour = Color(32, 104, 20, 255 ),
3885 Side = 1,
3886 Rank = 6,
3887 Model = "models/player/shader/megapack/starwars/2_9th_seargent.mdl",
3888 Regiment = "[41st] Legion",
3889} )
3890
3891TEAM_41ST_MSGT = CreateTeam( "Master Sergeant", {
3892 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3893 Health = 150,
3894 Clearance = "2",
3895 Colour = Color(32, 104, 20, 255 ),
3896 Side = 1,
3897 Rank = 7,
3898 Model = "models/player/shader/megapack/starwars/2_9th_seargent.mdl",
3899 Regiment = "[41st] Legion",
3900} )
3901
3902TEAM_41ST_OC = CreateTeam( "Officer Cadet", {
3903 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss"},
3904 Health = 200,
3905 Clearance = "2",
3906 Colour = Color(32, 104, 20, 255 ),
3907 Side = 1,
3908 Rank = 8,
3909 Model = "models/player/shader/megapack/starwars/3_9th_seargentmajor.mdl",
3910 Regiment = "[41st] Legion",
3911} )
3912
3913TEAM_41ST_WOT = CreateTeam( "Warrant Officer II", {
3914 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "t3m4_empgrenade"},
3915 Health = 200,
3916 Clearance = "2",
3917 Colour = Color(32, 104, 20, 255 ),
3918 Side = 1,
3919 Rank = 9,
3920 Model = "models/player/shader/megapack/starwars/3_9th_seargentmajor.mdl",
3921 Regiment = "[41st] Legion",
3922} )
3923
3924TEAM_41ST_WOO = CreateTeam( "Warrant Officer I", {
3925 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "t3m4_empgrenade"},
3926 Health = 200,
3927 Clearance = "2",
3928 Colour = Color(32, 104, 20, 255 ),
3929 Side = 1,
3930 Rank = 10,
3931 Model = "models/player/shader/megapack/starwars/3_9th_seargentmajor.mdl",
3932 Regiment = "[41st] Legion",
3933} )
3934
3935TEAM_41ST_SLT = CreateTeam( "2nd Lieutenant", {
3936 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3937 Health = 250,
3938 Clearance = "3",
3939 Colour = Color(32, 104, 20, 255 ),
3940 Side = 1,
3941 Rank = 11,
3942 Model = "models/player/shader/megapack/starwars/4_9th_2ndlieutenant.mdl",
3943 Regiment = "[41st] Legion",
3944} )
3945
3946TEAM_41ST_LT = CreateTeam( "Lieutenant", {
3947 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3948 Health = 250,
3949 Clearance = "3",
3950 Colour = Color(32, 104, 20, 255 ),
3951 Side = 1,
3952 Rank = 12,
3953 Model = "models/player/shader/megapack/starwars/5_9th_lieutenant.mdl",
3954 Regiment = "[41st] Legion",
3955} )
3956
3957TEAM_41ST_CPT = CreateTeam( "Captain", {
3958 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3959 Health = 250,
3960 Clearance = "3",
3961 Colour = Color(32, 104, 20, 255 ),
3962 Side = 1,
3963 Rank = 14,
3964 Model = "models/player/shader/megapack/starwars/6_9th_captain.mdl",
3965 Regiment = "[41st] Legion",
3966} )
3967
3968TEAM_41ST_MAJ = CreateTeam( "Major", {
3969 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3970 Health = 250,
3971 Clearance = "3",
3972 Colour = Color(32, 104, 20, 255 ),
3973 Side = 1,
3974 Rank = 15,
3975 Model = "models/player/shader/megapack/starwars/7_9th_major.mdl",
3976 Regiment = "[41st] Legion",
3977} )
3978
3979TEAM_41ST_CDR = CreateTeam( "Commander", {
3980 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3981 Health = 400,
3982 Clearance = "4",
3983 Colour = Color(32, 104, 20, 255 ),
3984 Side = 1,
3985 Rank = 16,
3986 Model = "models/player/shader/megapack/starwars/10_9th_senior_clone_commander.mdl",
3987 Regiment = "[41st] Legion",
3988} )
3989
3990TEAM_41ST_BCDR = CreateTeam( "Battalion Commander", {
3991 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
3992 Health = 400,
3993 Clearance = "4",
3994 Colour = Color(32, 104, 20, 255 ),
3995 Side = 1,
3996 Rank = 17,
3997 Model = "models/player/shader/megapack/starwars/10_9th_senior_clone_commander.mdl",
3998 Regiment = "[41st] Legion",
3999} )
4000
4001TEAM_41ST_RCDR = CreateTeam( "Regimental Commander", {
4002 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
4003 Health = 400,
4004 Clearance = "4",
4005 Colour = Color(32, 104, 20, 255 ),
4006 Side = 1,
4007 Rank = 18,
4008 Model = "models/player/shader/megapack/starwars/10_9th_senior_clone_commander.mdl",
4009 Regiment = "[41st] Legion",
4010} )
4011
4012TEAM_41ST_MCDR = CreateTeam( "Marshal Commander", {
4013 Weapons = {"bf2017_dc15lee", "bf2017_dc15ss", "t3m4_empgrenade", "tfa_sw_dc17dual", "weapon_rpw_binoculars_nvg", "holocomm"},
4014 Health = 500,
4015 Clearance = "5",
4016 Colour = Color(32, 104, 20, 255 ),
4017 Side = 1,
4018 Rank = 19,
4019 Model = "models/player/shader/megapack/starwars/10_9th_senior_clone_commander.mdl",
4020 Regiment = "[41st] Legion",
4021} )
4022
4023TEAM_41ST_DSGT = CreateTeam( "Drill SGT", {
4024 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg"},
4025 Health = 200,
4026 Clearance = "2",
4027 Colour = Color(32, 104, 20, 255 ),
4028 Side = 1,
4029 Rank = 21,
4030 Model = "models/player/shader/megapack/starwars/17_9th_armored_drill_seargent.mdl",
4031 Regiment = "[41st] Legion",
4032} )
4033
4034TEAM_41ST_ARF = CreateTeam( "ARF", {
4035 Weapons = {"bf2017_valkenn", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "realistic_hook", "zeus_smokegranade", "holocomm"},
4036 Health = 300,
4037 Clearance = "2",
4038 Colour = Color(32, 104, 20, 255 ),
4039 Side = 1,
4040 Rank = 22,
4041 Model = "models/player/shader/megapack/starwars/13_9th_advanced_recon_force.mdl",
4042 Regiment = "[41st] Advance Recon Force",
4043} )
4044
4045TEAM_41ST_PARA = CreateTeam( "Para trooper", {
4046 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "v92_bf2142_parachute", "weapon_rpw_binoculars_nvg", "holocomm"},
4047 Health = 250,
4048 Clearance = "2",
4049 Colour = Color(32, 104, 20, 255 ),
4050 Side = 1,
4051 Rank = 23,
4052 Model = "models/player/shader/megapack/starwars/15_9th_para_trooper.mdl",
4053 Regiment = "[41st] Airborne Company",
4054} )
4055
4056TEAM_41ST_BARC = CreateTeam( "BARC Trooper", {
4057 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
4058 Health = 150,
4059 Clearance = "2",
4060 Colour = Color(32, 104, 20, 255 ),
4061 Side = 1,
4062 Rank = 24,
4063 Model = "models/player/shader/megapack/starwars/14_9th_biker_advanced_recon_commandos.mdl",
4064 Regiment = "[41st] Biker Company",
4065} )
4066
4067TEAM_41ST_HEAVY = CreateTeam( "Heavy", {
4068 Weapons = {"chaingun_servius", "bf2017_dc15aa", "bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg"},
4069 Health = 250,
4070 Clearance = "2",
4071 Colour = Color(32, 104, 20, 255 ),
4072 Side = 1,
4073 Rank = 25,
4074 Model = "models/player/shader/megapack/starwars/20_9th_heavy_trooper.mdl",
4075 Regiment = "[41st] Legion",
4076} )
4077
4078TEAM_41ST_SNIPER = CreateTeam( "Sniper", {
4079 Weapons = {"bf2017_dc15lee", "bf2017_dc177", "bf2017_valkenn", "bf2017_bowcaster", "weapon_rpw_binoculars_nvg"},
4080 Health = 250,
4081 Clearance = "2",
4082 Colour = Color(32, 104, 20, 255 ),
4083 Side = 1,
4084 Rank = 26,
4085 Model = "models/player/shader/megapack/starwars/19_9th_sniper.mdl",
4086 Regiment = "[41st] Legion",
4087} )
4088
4089TEAM_ARC_TR = CreateTeam( "Trooper", {
4090 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "realistic_hook"},
4091 Health = 200,
4092 Clearance = "1",
4093 Colour = Color(201, 228, 0, 255 ),
4094 Side = 1,
4095 Rank = 1,
4096 Model = "models/fisher/arc/ct/arc.mdl",
4097 Regiment = "[ARC] Trooper",
4098} )
4099
4100TEAM_ARC_TRFC = CreateTeam( "Trooper First Class", {
4101 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "realistic_hook"},
4102 Health = 200,
4103 Clearance = "1",
4104 Colour = Color(201, 228, 0, 255 ),
4105 Side = 1,
4106 Rank = 2,
4107 Model = "models/fisher/arc/ct/arc.mdl",
4108 Regiment = "[ARC] Trooper",
4109} )
4110
4111TEAM_ARC_LCP = CreateTeam( "Lance Corporal", {
4112 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "realistic_hook"},
4113 Health = 200,
4114 Clearance = "1",
4115 Colour = Color(201, 228, 0, 255 ),
4116 Side = 1,
4117 Rank = 3,
4118 Model = "models/fisher/arc/ct/arc.mdl",
4119 Regiment = "[ARC] Trooper",
4120} )
4121
4122TEAM_ARC_CPL = CreateTeam( "Corporal", {
4123 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "realistic_hook"},
4124 Health = 200,
4125 Clearance = "1",
4126 Colour = Color(201, 228, 0, 255 ),
4127 Side = 1,
4128 Rank = 4,
4129 Model = "models/fisher/arc/ct/arc.mdl",
4130 Regiment = "[ARC] Trooper",
4131} )
4132
4133TEAM_ARC_SGT = CreateTeam( "Sergeant", {
4134 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet", "realistic_hook"},
4135 Health = 250,
4136 Clearance = "2",
4137 Colour = Color(201, 228, 0, 255 ),
4138 Side = 1,
4139 Rank = 5,
4140 Model = "models/fisher/arc/sgt/arc.mdl",
4141 Regiment = "[ARC] Trooper",
4142} )
4143
4144TEAM_ARC_SSGT = CreateTeam( "Staff Sergeant", {
4145 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet", "realistic_hook"},
4146 Health = 250,
4147 Clearance = "2",
4148 Colour = Color(201, 228, 0, 255 ),
4149 Side = 1,
4150 Rank = 6,
4151 Model = "models/fisher/arc/sgt/arc.mdl",
4152 Regiment = "[ARC] Trooper",
4153} )
4154
4155TEAM_ARC_MSGT = CreateTeam( "Master Sergeant", {
4156 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet", "realistic_hook"},
4157 Health = 250,
4158 Clearance = "2",
4159 Colour = Color(201, 228, 0, 255 ),
4160 Side = 1,
4161 Rank = 7,
4162 Model = "models/fisher/arc/sgt/arc.mdl",
4163 Regiment = "[ARC] Trooper",
4164} )
4165
4166TEAM_ARC_OC = CreateTeam( "Officer Cadet", {
4167 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet","tfa_sw_dc17dual","realistic_hook"},
4168 Health = 250,
4169 Clearance = "2",
4170 Colour = Color(201, 228, 0, 255 ),
4171 Side = 1,
4172 Rank = 8,
4173 Model = "models/fisher/arc/sgt/arc.mdl",
4174 Regiment = "[ARC] Trooper",
4175} )
4176
4177TEAM_ARC_WOT = CreateTeam( "Warrant Officer II", {
4178 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet", "tfa_sw_dc17dual", "realistic_hook"},
4179 Health = 250,
4180 Clearance = "2",
4181 Colour = Color(201, 228, 0, 255 ),
4182 Side = 1,
4183 Rank = 9,
4184 Model = "models/fisher/arc/sgt/arc.mdl",
4185 Regiment = "[ARC] Trooper",
4186} )
4187
4188TEAM_ARC_WOO = CreateTeam( "Warrant Officer I", {
4189 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "zeus_thermaldet", "tfa_sw_dc17dual", "realistic_hook"},
4190 Health = 250,
4191 Clearance = "2",
4192 Colour = Color(201, 228, 0, 255 ),
4193 Side = 1,
4194 Rank = 10,
4195 Model = "models/fisher/arc/sgt/arc.mdl",
4196 Regiment = "[ARC] Trooper",
4197} )
4198
4199TEAM_ARC_SLT = CreateTeam( "2nd Lieutenant", {
4200 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4201 Health = 300,
4202 Clearance = "3",
4203 Colour = Color(201, 228, 0, 255 ),
4204 Side = 1,
4205 Rank = 11,
4206 Model = "models/fisher/arc/ltn/arc.mdl",
4207 Regiment = "[ARC] Trooper",
4208} )
4209
4210TEAM_ARC_LT = CreateTeam( "Lieutenant", {
4211 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4212 Health = 300,
4213 Clearance = "3",
4214 Colour = Color(201, 228, 0, 255 ),
4215 Side = 1,
4216 Rank = 12,
4217 Model = "models/fisher/arc/ltn/arc.mdl",
4218 Regiment = "[ARC] Trooper",
4219} )
4220
4221TEAM_ARC_CPT = CreateTeam( "Captain", {
4222 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4223 Health = 300,
4224 Clearance = "3",
4225 Colour = Color(201, 228, 0, 255 ),
4226 Side = 1,
4227 Rank = 13,
4228 Model = "models/fisher/arc/cpt/arc.mdl",
4229 Regiment = "[ARC] Trooper",
4230} )
4231
4232TEAM_ARC_MAJ = CreateTeam( "Major", {
4233 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4234 Health = 300,
4235 Clearance = "3",
4236 Colour = Color(201, 228, 0, 255 ),
4237 Side = 1,
4238 Rank = 14,
4239 Model = "models/fisher/arc/cpt/arc.mdl",
4240 Regiment = "[ARC] Trooper",
4241} )
4242
4243TEAM_ARC_CDR = CreateTeam( "Commander", {
4244 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4245 Health = 350,
4246 Clearance = "4",
4247 Colour = Color(201, 228, 0, 255 ),
4248 Side = 1,
4249 Rank = 15,
4250 Model = "models/fisher/arc/cmd/arc.mdl",
4251 Regiment = "[ARC] Trooper",
4252} )
4253
4254TEAM_ARC_BCDR = CreateTeam( "Battalion Commander", {
4255 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4256 Health = 350,
4257 Clearance = "4",
4258 Colour = Color(201, 228, 0, 255 ),
4259 Side = 1,
4260 Rank = 16,
4261 Model = "models/fisher/arc/cmd/arc.mdl",
4262 Regiment = "[ARC] Trooper",
4263} )
4264
4265TEAM_ARC_RCDR = CreateTeam( "Regimental Commander", {
4266 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4267 Health = 350,
4268 Clearance = "4",
4269 Colour = Color(201, 228, 0, 255 ),
4270 Side = 1,
4271 Rank = 17,
4272 Model = "models/fisher/arc/cmd/arc.mdl",
4273 Regiment = "[ARC] Trooper",
4274} )
4275
4276TEAM_ARC_CMDR = CreateTeam( "Marshal Commander", {
4277 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4278 Health = 400,
4279 Clearance = "5",
4280 Colour = Color(201, 228, 0, 255 ),
4281 Side = 1,
4282 Rank = 18,
4283 Model = "models/fisher/arc/damocles/arc.mdl",
4284 Regiment = "[ARC] Trooper",
4285} )
4286
4287TEAM_ARC_7th = CreateTeam( "[7th]", {
4288 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4289 Health = 250,
4290 Clearance = "2",
4291 Colour = Color(201, 228, 0, 255 ),
4292 Side = 1,
4293 Rank = 6,
4294 Model = "models/cadet_debut/cadet_debut.mdl",
4295 Regiment = "[ARC] Trooper",
4296} )
4297
4298TEAM_ARC_21st = CreateTeam( "[21st]", {
4299 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4300 Health = 250,
4301 Clearance = "2",
4302 Colour = Color(201, 228, 0, 255 ),
4303 Side = 1,
4304 Rank = 6,
4305 Model = "models/cadet_debut/cadet_debut.mdl",
4306 Regiment = "[ARC] Trooper",
4307} )
4308
4309TEAM_ARC_41st = CreateTeam( "[41st]", {
4310 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4311 Health = 250,
4312 Clearance = "2",
4313 Colour = Color(201, 228, 0, 255 ),
4314 Side = 1,
4315 Rank = 6,
4316 Model = "models/player/shader/megapack/starwars/12_9th_advanced_recon_commando.mdl",
4317 Regiment = "[ARC] Trooper",
4318} )
4319
4320TEAM_ARC_104 = CreateTeam( "[104th]", {
4321 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4322 Health = 250,
4323 Clearance = "2",
4324 Colour = Color(201, 228, 0, 255 ),
4325 Side = 1,
4326 Rank = 6,
4327 Model = "models/cadet_debut/cadet_debut.mdl",
4328 Regiment = "[ARC] Trooper",
4329} )
4330
4331TEAM_ARC_327 = CreateTeam( "[327th]", {
4332 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4333 Health = 300,
4334 Clearance = "2",
4335 Colour = Color(201, 228, 0, 255 ),
4336 Side = 1,
4337 Rank = 6,
4338 Model = "models/player/shader/megapack/starwars/12_327th_advanced_recon_commando.mdl",
4339 Regiment = "[ARC] Trooper",
4340} )
4341
4342TEAM_ARC_501 = CreateTeam( "[501st]", {
4343 Weapons = {"tfa_swch_alphablaster", "bf2017_dc15ss", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "holocomm", "recondroidkit"},
4344 Health = 300,
4345 Clearance = "2",
4346 Colour = Color(201, 228, 0, 255 ),
4347 Side = 1,
4348 Rank = 6,
4349 Model = "models/gonzo/swbf2arc/arcblue/arcblue.mdl",
4350 Regiment = "[ARC] Trooper",
4351} )
4352
4353TEAM_JO_TG = CreateTeam( "Temple Guard", {
4354 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
4355 Health = 2500,
4356 Clearance = "AREA ACCESS",
4357 Colour = Color(3, 212, 0, 255 ),
4358 Side = 1,
4359 Rank = 11,
4360 Model = "models/jazzmcfly/jka/jtg/jtg.mdl",
4361 Regiment = "Jedi Order",
4362} )
4363
4364TEAM_501STARC_CPT = CreateTeam( "Captain", {
4365 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "realistic_hook", "tfa_swch_alphablaster", "zeus_thermaldet", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual", "sswep_commrex"},
4366 Health = 400,
4367 Clearance = "4",
4368 Bodygroups = "111100110",
4369 Colour = Color(49, 43, 119, 255 ),
4370 Side = 1,
4371 Rank = 13,
4372 Model = "models/player/ven/bf2_reg/rex/bf2rex.mdl",
4373 Regiment = "[501st] Clone Trooper",
4374} )
4375
4376TEAM_EXP1_CDR = CreateTeam( "Commander", {
4377 Weapons = {"bf2017_dc15aa"},
4378 Health = 350,
4379 Clearance = "4",
4380 Colour = Color(0, 0, 0, 255 ),
4381 Side = 1,
4382 Rank = 15,
4383 Model = "models/cadet_debut/cadet_debut.mdl",
4384 Regiment = "Expansion",
4385} )
4386
4387TEAM_EXP1_BCDR = CreateTeam( "Battalion Commander", {
4388 Weapons = {"bf2017_dc15aa"},
4389 Health = 350,
4390 Clearance = "4",
4391 Colour = Color(0, 0, 0, 255 ),
4392 Side = 1,
4393 Rank = 16,
4394 Model = "models/cadet_debut/cadet_debut.mdl",
4395 Regiment = "Expansion",
4396} )
4397
4398TEAM_EXP1_RCDR = CreateTeam( "Regimental Commander", {
4399 Weapons = {"bf2017_dc15aa"},
4400 Health = 350,
4401 Clearance = "4",
4402 Colour = Color(0, 0, 0, 255 ),
4403 Side = 1,
4404 Rank = 17,
4405 Model = "models/cadet_debut/cadet_debut.mdl",
4406 Regiment = "Expansion",
4407} )
4408
4409TEAM_EXP1_MCDR = CreateTeam( "Marshal Commander", {
4410 Weapons = {"bf2017_dc15aa"},
4411 Health = 400,
4412 Clearance = "5",
4413 Colour = Color(0, 0, 0, 255 ),
4414 Side = 1,
4415 Rank = 18,
4416 Model = "models/cadet_debut/cadet_debut.mdl",
4417 Regiment = "Expansion",
4418} )
4419
4420TEAM_EXP3_PVT = CreateTeam( "Trooper", {
4421 Weapons = {"bf2017_dc15aa"},
4422 Health = 200,
4423 Clearance = "1",
4424 Colour = Color(0, 0, 0, 255 ),
4425 Side = 1,
4426 Rank = 1,
4427 Model = "models/cadet_debut/cadet_debut.mdl",
4428 Regiment = "Expansion",
4429} )
4430
4431TEAM_EXP3_PFC = CreateTeam( "Trooper First Class", {
4432 Weapons = {"bf2017_dc15aa"},
4433 Health = 200,
4434 Clearance = "1",
4435 Colour = Color(0, 0, 0, 255 ),
4436 Side = 1,
4437 Rank = 2,
4438 Model = "models/cadet_debut/cadet_debut.mdl",
4439 Regiment = "Expansion",
4440} )
4441
4442TEAM_EXP3_LCP = CreateTeam( "Lance Corporal", {
4443 Weapons = {"bf2017_dc15aa"},
4444 Health = 200,
4445 Clearance = "1",
4446 Colour = Color(0, 0, 0, 255 ),
4447 Side = 1,
4448 Rank = 3,
4449 Model = "models/cadet_debut/cadet_debut.mdl",
4450 Regiment = "Expansion",
4451} )
4452
4453TEAM_EXP3_CPL = CreateTeam( "Corporal", {
4454 Weapons = {"bf2017_dc15aa"},
4455 Health = 200,
4456 Clearance = "1",
4457 Colour = Color(0, 0, 0, 255 ),
4458 Side = 1,
4459 Rank = 4,
4460 Model = "models/cadet_debut/cadet_debut.mdl",
4461 Regiment = "Expansion",
4462} )
4463
4464TEAM_EXP3_SGT = CreateTeam( "Sergeant", {
4465 Weapons = {"bf2017_dc15aa"},
4466 Health = 250,
4467 Clearance = "2",
4468 Colour = Color(0, 0, 0, 255 ),
4469 Side = 1,
4470 Rank = 5,
4471 Model = "models/cadet_debut/cadet_debut.mdl",
4472 Regiment = "Expansion",
4473} )
4474
4475TEAM_EXP3_SSGT = CreateTeam( "Staff Sergeant", {
4476 Weapons = {"bf2017_dc15aa"},
4477 Health = 250,
4478 Clearance = "2",
4479 Colour = Color(0, 0, 0, 255 ),
4480 Side = 1,
4481 Rank = 6,
4482 Model = "models/cadet_debut/cadet_debut.mdl",
4483 Regiment = "Expansion",
4484} )
4485
4486TEAM_EXP3_MSGT = CreateTeam( "Master Sergeant", {
4487 Weapons = {"bf2017_dc15aa"},
4488 Health = 250,
4489 Clearance = "2",
4490 Colour = Color(0, 0, 0, 255 ),
4491 Side = 1,
4492 Rank = 7,
4493 Model = "models/cadet_debut/cadet_debut.mdl",
4494 Regiment = "Expansion",
4495} )
4496
4497TEAM_EXP3_OC = CreateTeam( "Officer Cadet", {
4498 Weapons = {"bf2017_dc15aa"},
4499 Health = 250,
4500 Clearance = "2",
4501 Colour = Color(0, 0, 0, 255 ),
4502 Side = 1,
4503 Rank = 8,
4504 Model = "models/cadet_debut/cadet_debut.mdl",
4505 Regiment = "Expansion",
4506} )
4507
4508TEAM_EXP3_WOT = CreateTeam( "Warrant Officer II", {
4509 Weapons = {"bf2017_dc15aa"},
4510 Health = 250,
4511 Clearance = "2",
4512 Colour = Color(0, 0, 0, 255 ),
4513 Side = 1,
4514 Rank = 9,
4515 Model = "models/cadet_debut/cadet_debut.mdl",
4516 Regiment = "Expansion",
4517} )
4518
4519TEAM_EXP3_WOO = CreateTeam( "Warrant Officer I", {
4520 Weapons = {"bf2017_dc15aa"},
4521 Health = 250,
4522 Clearance = "2",
4523 Colour = Color(0, 0, 0, 255 ),
4524 Side = 1,
4525 Rank = 10,
4526 Model = "models/cadet_debut/cadet_debut.mdl",
4527 Regiment = "Expansion",
4528} )
4529
4530TEAM_EXP3_SLT = CreateTeam( "2nd Lieutenant", {
4531 Weapons = {"bf2017_dc15aa"},
4532 Health = 300,
4533 Clearance = "3",
4534 Colour = Color(0, 0, 0, 255 ),
4535 Side = 1,
4536 Rank = 11,
4537 Model = "models/cadet_debut/cadet_debut.mdl",
4538 Regiment = "Expansion",
4539} )
4540
4541TEAM_EXP3_LT = CreateTeam( "Lieutenant", {
4542 Weapons = {"bf2017_dc15aa"},
4543 Health = 300,
4544 Clearance = "3",
4545 Colour = Color(0, 0, 0, 255 ),
4546 Side = 1,
4547 Rank = 12,
4548 Model = "models/cadet_debut/cadet_debut.mdl",
4549 Regiment = "Expansion",
4550} )
4551
4552TEAM_EXP3_CPT = CreateTeam( "Captain", {
4553 Weapons = {"bf2017_dc15aa"},
4554 Health = 300,
4555 Clearance = "3",
4556 Colour = Color(0, 0, 0, 255 ),
4557 Side = 1,
4558 Rank = 13,
4559 Model = "models/cadet_debut/cadet_debut.mdl",
4560 Regiment = "Expansion",
4561} )
4562
4563TEAM_EXP3_MAJ = CreateTeam( "Major", {
4564 Weapons = {"bf2017_dc15aa"},
4565 Health = 300,
4566 Clearance = "3",
4567 Colour = Color(0, 0, 0, 255 ),
4568 Side = 1,
4569 Rank = 14,
4570 Model = "models/cadet_debut/cadet_debut.mdl",
4571 Regiment = "Expansion",
4572} )
4573
4574TEAM_EXP3_CDR = CreateTeam( "Commander", {
4575 Weapons = {"bf2017_dc15aa"},
4576 Health = 350,
4577 Clearance = "4",
4578 Colour = Color(0, 0, 0, 255 ),
4579 Side = 1,
4580 Rank = 15,
4581 Model = "models/cadet_debut/cadet_debut.mdl",
4582 Regiment = "Expansion",
4583} )
4584
4585TEAM_EXP3_BCDR = CreateTeam( "Battalion Commander", {
4586 Weapons = {"bf2017_dc15aa"},
4587 Health = 350,
4588 Clearance = "4",
4589 Colour = Color(0, 0, 0, 255 ),
4590 Side = 1,
4591 Rank = 16,
4592 Model = "models/cadet_debut/cadet_debut.mdl",
4593 Regiment = "Expansion",
4594} )
4595
4596TEAM_EXP3_RCDR = CreateTeam( "Regimental Commander", {
4597 Weapons = {"bf2017_dc15aa"},
4598 Health = 350,
4599 Clearance = "4",
4600 Colour = Color(0, 0, 0, 255 ),
4601 Side = 1,
4602 Rank = 17,
4603 Model = "models/cadet_debut/cadet_debut.mdl",
4604 Regiment = "Expansion",
4605} )
4606
4607TEAM_EXP3_MCDR = CreateTeam( "Marshal Commander", {
4608 Weapons = {"bf2017_dc15aa"},
4609 Health = 400,
4610 Clearance = "5",
4611 Colour = Color(0, 0, 0, 255 ),
4612 Side = 1,
4613 Rank = 18,
4614 Model = "models/cadet_debut/cadet_debut.mdl",
4615 Regiment = "Expansion",
4616} )
4617
4618TEAM_MP_TR = CreateTeam( "Trooper", {
4619 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4620 Health = 200,
4621 Clearance = "1",
4622 Colour = Color(199, 0, 0, 255 ),
4623 Side = 1,
4624 Rank = 1,
4625 Model = "models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl",
4626 Regiment = "[MP] Clone Trooper",
4627} )
4628
4629TEAM_MP_TRFC = CreateTeam( "Trooper First Class", {
4630 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4631 Health = 200,
4632 Clearance = "1",
4633 Colour = Color(199, 0, 0, 255 ),
4634 Side = 1,
4635 Rank = 2,
4636 Model = "models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl",
4637 Regiment = "[MP] Clone Trooper",
4638} )
4639
4640TEAM_MP_LCP = CreateTeam( "Lance Corporal", {
4641 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4642 Health = 200,
4643 Clearance = "1",
4644 Colour = Color(199, 0, 0, 255 ),
4645 Side = 1,
4646 Rank = 3,
4647 Model = "models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl",
4648 Regiment = "[MP] Clone Trooper",
4649} )
4650
4651TEAM_MP_CPL = CreateTeam( "Corporal", {
4652 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4653 Health = 200,
4654 Clearance = "1",
4655 Colour = Color(199, 0, 0, 255 ),
4656 Side = 1,
4657 Rank = 4,
4658 Model = "models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl",
4659 Regiment = "[MP] Clone Trooper",
4660} )
4661
4662TEAM_MP_SGT = CreateTeam( "Sergeant", {
4663 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4664 Health = 250,
4665 Clearance = "2",
4666 Colour = Color(199, 0, 0, 255 ),
4667 Side = 1,
4668 Rank = 5,
4669 Model = "models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl",
4670 Regiment = "[MP] Clone Trooper",
4671} )
4672
4673TEAM_MP_SSGT = CreateTeam( "Staff Sergeant", {
4674 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4675 Health = 250,
4676 Clearance = "2",
4677 Colour = Color(199, 0, 0, 255 ),
4678 Side = 1,
4679 Rank = 6,
4680 Model = "models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl",
4681 Regiment = "[MP] Clone Trooper",
4682} )
4683
4684TEAM_MP_MSGT = CreateTeam( "Master Sergeant", {
4685 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4686 Health = 250,
4687 Clearance = "2",
4688 Colour = Color(199, 0, 0, 255 ),
4689 Side = 1,
4690 Rank = 7,
4691 Model = "models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl",
4692 Regiment = "[MP] Clone Trooper",
4693} )
4694
4695TEAM_MP_OC = CreateTeam( "Officer Cadet", {
4696 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4697 Health = 250,
4698 Clearance = "2",
4699 Colour = Color(199, 0, 0, 255 ),
4700 Side = 1,
4701 Rank = 8,
4702 Model = "models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl",
4703 Regiment = "[MP] Clone Trooper",
4704} )
4705
4706TEAM_MP_WOT = CreateTeam( "Warrant Officer II", {
4707 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4708 Health = 250,
4709 Clearance = "2",
4710 Colour = Color(199, 0, 0, 255 ),
4711 Side = 1,
4712 Rank = 9,
4713 Model = "models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl",
4714 Regiment = "[MP] Clone Trooper",
4715} )
4716
4717TEAM_MP_WOO = CreateTeam( "Warrant Officer I", {
4718 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "sswep_cloneguard"},
4719 Health = 250,
4720 Clearance = "2",
4721 Colour = Color(199, 0, 0, 255 ),
4722 Side = 1,
4723 Rank = 10,
4724 Model = "models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl",
4725 Regiment = "[MP] Clone Trooper",
4726} )
4727
4728TEAM_MP_SLT = CreateTeam( "2nd Lieutenant", {
4729 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4730 Health = 300,
4731 Clearance = "3",
4732 Colour = Color(199, 0, 0, 255 ),
4733 Side = 1,
4734 Rank = 11,
4735 Model = "models/player/smitty/bf2_reg/st_captain/st_captain.mdl",
4736 Regiment = "[MP] Clone Trooper",
4737} )
4738
4739TEAM_MP_LT = CreateTeam( "Lieutenant", {
4740 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4741 Health = 300,
4742 Clearance = "3",
4743 Colour = Color(199, 0, 0, 255 ),
4744 Side = 1,
4745 Rank = 12,
4746 Model = "models/player/smitty/bf2_reg/st_captain/st_captain.mdl",
4747 Regiment = "[MP] Clone Trooper",
4748} )
4749
4750TEAM_MP_CPT = CreateTeam( "Captain", {
4751 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4752 Health = 300,
4753 Clearance = "3",
4754 Colour = Color(199, 0, 0, 255 ),
4755 Side = 1,
4756 Rank = 13,
4757 Model = "models/player/smitty/bf2_reg/st_major/st_major.mdl",
4758 Regiment = "[MP] Clone Trooper",
4759} )
4760
4761TEAM_MP_MAJ = CreateTeam( "Major", {
4762 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4763 Health = 300,
4764 Clearance = "3",
4765 Colour = Color(199, 0, 0, 255 ),
4766 Side = 1,
4767 Rank = 14,
4768 Model = "models/player/smitty/bf2_reg/st_major/st_major.mdl",
4769 Regiment = "[MP] Clone Trooper",
4770} )
4771
4772TEAM_MP_CDR = CreateTeam( "Commander", {
4773 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4774 Health = 400,
4775 Clearance = "4",
4776 Colour = Color(199, 0, 0, 255 ),
4777 Side = 1,
4778 Rank = 15,
4779 Model = "models/player/smitty/bf2_reg/st_commander/st_commander.mdl",
4780 Regiment = "[MP] Clone Trooper",
4781} )
4782
4783TEAM_MP_BCDR = CreateTeam( "Battalion Commander", {
4784 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4785 Health = 400,
4786 Clearance = "4",
4787 Colour = Color(199, 0, 0, 255 ),
4788 Side = 1,
4789 Rank = 16,
4790 Model = "models/player/smitty/bf2_reg/st_commander/st_commander.mdl",
4791 Regiment = "[MP] Clone Trooper",
4792} )
4793
4794TEAM_MP_RCDR = CreateTeam( "Regimental Commander", {
4795 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4796 Health = 400,
4797 Clearance = "4",
4798 Colour = Color(199, 0, 0, 255 ),
4799 Side = 1,
4800 Rank = 17,
4801 Model = "models/player/smitty/bf2_reg/st_commander/st_commander.mdl",
4802 Regiment = "[MP] Clone Trooper",
4803} )
4804
4805TEAM_MP_MCDR = CreateTeam( "Marshal Commander", {
4806 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "sswep_cloneguard"},
4807 Health = 500,
4808 Clearance = "5",
4809 Colour = Color(199, 0, 0, 255 ),
4810 Side = 1,
4811 Rank = 18,
4812 Model = "models/player/smitty/bf2_reg/st_commander/st_commander.mdl",
4813 Regiment = "[MP] Clone Trooper",
4814} )
4815
4816TEAM_MPARF_PVT = CreateTeam( "Trooper", {
4817 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4818 Health = 200,
4819 Clearance = "1",
4820 Colour = Color(199, 0, 0, 255 ),
4821 Side = 1,
4822 Rank = 1,
4823 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4824 Regiment = "[MP] Hound Trooper",
4825} )
4826
4827TEAM_MPARF_PFC = CreateTeam( "Trooper First Class", {
4828 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4829 Health = 200,
4830 Clearance = "1",
4831 Colour = Color(199, 0, 0, 255 ),
4832 Side = 1,
4833 Rank = 2,
4834 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4835 Regiment = "[MP] Hound Trooper",
4836} )
4837
4838TEAM_MPARF_LCP = CreateTeam( "Lance Corporal", {
4839 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4840 Health = 200,
4841 Clearance = "1",
4842 Colour = Color(199, 0, 0, 255 ),
4843 Side = 1,
4844 Rank = 3,
4845 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4846 Regiment = "[MP] Hound Trooper",
4847} )
4848
4849TEAM_MPARF_CPL = CreateTeam( "Corporal", {
4850 Weapons = {"bf2017_dc15aa", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4851 Health = 200,
4852 Clearance = "1",
4853 Colour = Color(199, 0, 0, 255 ),
4854 Side = 1,
4855 Rank = 4,
4856 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4857 Regiment = "[MP] Hound Trooper",
4858} )
4859
4860TEAM_MPARF_SGT = CreateTeam( "Sergeant", {
4861 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4862 Health = 250,
4863 Clearance = "2",
4864 Colour = Color(199, 0, 0, 255 ),
4865 Side = 1,
4866 Rank = 5,
4867 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4868 Regiment = "[MP] Hound Trooper",
4869} )
4870
4871TEAM_MPARF_SSGT = CreateTeam( "Staff Sergeant", {
4872 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4873 Health = 250,
4874 Clearance = "2",
4875 Colour = Color(199, 0, 0, 255 ),
4876 Side = 1,
4877 Rank = 6,
4878 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4879 Regiment = "[MP] Hound Trooper",
4880} )
4881
4882TEAM_MPARF_MSGT = CreateTeam( "Master Sergeant", {
4883 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4884 Health = 250,
4885 Clearance = "2",
4886 Colour = Color(199, 0, 0, 255 ),
4887 Side = 1,
4888 Rank = 7,
4889 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4890 Regiment = "[MP] Hound Trooper",
4891} )
4892
4893TEAM_MPARF_OC = CreateTeam( "Officer Cadet", {
4894 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4895 Health = 250,
4896 Clearance = "2",
4897 Colour = Color(199, 0, 0, 255 ),
4898 Side = 1,
4899 Rank = 8,
4900 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4901 Regiment = "[MP] Hound Trooper",
4902} )
4903
4904TEAM_MPARF_WOT = CreateTeam( "Warrant Officer II", {
4905 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4906 Health = 250,
4907 Clearance = "2",
4908 Colour = Color(199, 0, 0, 255 ),
4909 Side = 1,
4910 Rank = 9,
4911 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4912 Regiment = "[MP] Hound Trooper",
4913} )
4914
4915TEAM_MPARF_WOO = CreateTeam( "Warrant Officer I", {
4916 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_leash_elastic", "sswep_cloneguard"},
4917 Health = 250,
4918 Clearance = "2",
4919 Colour = Color(199, 0, 0, 255 ),
4920 Side = 1,
4921 Rank = 10,
4922 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4923 Regiment = "[MP] Hound Trooper",
4924} )
4925
4926TEAM_MPARF_SLT = CreateTeam( "2nd Lieutenant", {
4927 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4928 Health = 300,
4929 Clearance = "3",
4930 Colour = Color(199, 0, 0, 255 ),
4931 Side = 1,
4932 Rank = 11,
4933 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4934 Regiment = "[MP] Hound Trooper",
4935} )
4936
4937TEAM_MPARF_LT = CreateTeam( "Lieutenant", {
4938 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4939 Health = 300,
4940 Clearance = "3",
4941 Colour = Color(199, 0, 0, 255 ),
4942 Side = 1,
4943 Rank = 12,
4944 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4945 Regiment = "[MP] Hound Trooper",
4946} )
4947
4948TEAM_MPARF_CPT = CreateTeam( "Captain", {
4949 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4950 Health = 300,
4951 Clearance = "3",
4952 Colour = Color(199, 0, 0, 255 ),
4953 Side = 1,
4954 Rank = 13,
4955 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4956 Regiment = "[MP] Hound Trooper",
4957} )
4958
4959TEAM_MPARF_MAJ = CreateTeam( "Major", {
4960 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4961 Health = 300,
4962 Clearance = "3",
4963 Colour = Color(199, 0, 0, 255 ),
4964 Side = 1,
4965 Rank = 14,
4966 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4967 Regiment = "[MP] Hound Trooper",
4968} )
4969
4970TEAM_MPARF_CDR = CreateTeam( "Commander", {
4971 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4972 Health = 350,
4973 Clearance = "4",
4974 Colour = Color(199, 0, 0, 255 ),
4975 Side = 1,
4976 Rank = 15,
4977 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4978 Regiment = "[MP] Hound Trooper",
4979} )
4980
4981TEAM_MPARF_BCDR = CreateTeam( "Battalion Commander", {
4982 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4983 Health = 350,
4984 Clearance = "4",
4985 Colour = Color(199, 0, 0, 255 ),
4986 Side = 1,
4987 Rank = 16,
4988 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
4989 Regiment = "[MP] Hound Trooper",
4990} )
4991
4992TEAM_MPARF_RCDR = CreateTeam( "Regimental Commander", {
4993 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
4994 Health = 350,
4995 Clearance = "4",
4996 Colour = Color(199, 0, 0, 255 ),
4997 Side = 1,
4998 Rank = 17,
4999 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
5000 Regiment = "[MP] Hound Trooper",
5001} )
5002
5003TEAM_MPARF_MCDR = CreateTeam( "Marshal Commander", {
5004 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_cuff_elastic", "weapon_cuff_tactical", "weapon_taser", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "bf2017_dc15lee", "weapon_leash_elastic", "sswep_cloneguard"},
5005 Health = 400,
5006 Clearance = "5",
5007 Colour = Color(199, 0, 0, 255 ),
5008 Side = 1,
5009 Rank = 18,
5010 Model = "models/gonzo/swbf2arf2/hound/hound.mdl",
5011 Regiment = "[MP] Hound Trooper",
5012} )
5013
5014TEAM_MPMAS_MAS = CreateTeam( "", {
5015 Weapons = {"sk_massif_swep"},
5016 Health = 500,
5017 Clearance = "AREA ACCESS",
5018 Colour = Color(199, 0, 0, 255 ),
5019 Side = 1,
5020 Rank = 1,
5021 Model = "models/mrpounder1/player/massif.mdl",
5022 Regiment = "[MP] Massif",
5023} )
5024
5025TEAM_RHC_MCDR = CreateTeam( "Marshal Commander", {
5026 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5027 Health = 400,
5028 Clearance = "5",
5029 Bodygroups = "00000000000000001000",
5030 Colour = Color(127, 0, 0, 255 ),
5031 Side = 1,
5032 Rank = 19,
5033 Model = "models/clone_officer/admiral/co_ad.mdl",
5034 Regiment = "Republic High Command",
5035} )
5036
5037TEAM_RHC_MGEN = CreateTeam( "Major General", {
5038 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5039 Health = 400,
5040 Clearance = "5",
5041 Bodygroups = "00000000000000002000",
5042 Colour = Color(127, 0, 0, 255 ),
5043 Side = 1,
5044 Rank = 20,
5045 Model = "models/clone_officer/admiral/co_ad.mdl",
5046 Regiment = "Republic High Command",
5047} )
5048
5049TEAM_RHC_LGEN = CreateTeam( "Lieutenant General", {
5050 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5051 Health = 400,
5052 Clearance = "5",
5053 Bodygroups = "00000000000000003000",
5054 Colour = Color(127, 0, 0, 255 ),
5055 Side = 1,
5056 Rank = 21,
5057 Model = "models/clone_officer/admiral/co_ad.mdl",
5058 Regiment = "Republic High Command",
5059} )
5060
5061TEAM_RHC_GEN = CreateTeam( "General", {
5062 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5063 Health = 500,
5064 Clearance = "6",
5065 Bodygroups = "00000000000000004000",
5066 Colour = Color(127, 0, 0, 255 ),
5067 Side = 1,
5068 Rank = 22,
5069 Model = "models/clone_officer/admiral/co_ad.mdl",
5070 Regiment = "Republic High Command",
5071} )
5072
5073TEAM_RHC_COMD = CreateTeam( "Commodore", {
5074 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5075 Health = 400,
5076 Clearance = "5",
5077 Bodygroups = "00000000000000001000",
5078 Colour = Color(127, 0, 0, 255 ),
5079 Side = 1,
5080 Rank = 19,
5081 Model = "models/clone_officer/admiral/co_ad.mdl",
5082 Regiment = "Republic High Command",
5083} )
5084
5085TEAM_RHC_RADM = CreateTeam( "Rear Admiral", {
5086 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5087 Health = 400,
5088 Clearance = "5",
5089 Bodygroups = "00000000000000002000",
5090 Colour = Color(127, 0, 0, 255 ),
5091 Side = 1,
5092 Rank = 20,
5093 Model = "models/clone_officer/admiral/co_ad.mdl",
5094 Regiment = "Republic High Command",
5095} )
5096
5097TEAM_RHC_VADM = CreateTeam( "Vice Admiral", {
5098 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5099 Health = 400,
5100 Clearance = "5",
5101 Bodygroups = "00000000000000003000",
5102 Colour = Color(127, 0, 0, 255 ),
5103 Side = 1,
5104 Rank = 21,
5105 Model = "models/clone_officer/admiral/co_ad.mdl",
5106 Regiment = "Republic High Command",
5107} )
5108
5109TEAM_RHC_ADM = CreateTeam( "Admiral", {
5110 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5111 Health = 500,
5112 Clearance = "6",
5113 Bodygroups = "00000000000000004000",
5114 Colour = Color(127, 0, 0, 255 ),
5115 Side = 1,
5116 Rank = 22,
5117 Model = "models/clone_officer/admiral/co_ad.mdl",
5118 Regiment = "Republic High Command",
5119} )
5120
5121TEAM_RHC_ACOMD = CreateTeam( "Air Commodore", {
5122 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5123 Health = 400,
5124 Clearance = "5",
5125 Bodygroups = "00000000000000001000",
5126 Colour = Color(127, 0, 0, 255 ),
5127 Side = 1,
5128 Rank = 19,
5129 Model = "models/clone_officer/admiral/co_ad.mdl",
5130 Regiment = "Republic High Command",
5131} )
5132
5133TEAM_RHC_AGEN = CreateTeam( "Air General", {
5134 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5135 Health = 400,
5136 Clearance = "5",
5137 Bodygroups = "00000000000000002000",
5138 Colour = Color(127, 0, 0, 255 ),
5139 Side = 1,
5140 Rank = 20,
5141 Model = "models/clone_officer/admiral/co_ad.mdl",
5142 Regiment = "Republic High Command",
5143} )
5144
5145TEAM_RHC_VMAR = CreateTeam( "Vice Marshal", {
5146 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5147 Health = 400,
5148 Clearance = "5",
5149 Bodygroups = "00000000000000003000",
5150 Colour = Color(127, 0, 0, 255 ),
5151 Side = 1,
5152 Rank = 21,
5153 Model = "models/clone_officer/admiral/co_ad.mdl",
5154 Regiment = "Republic High Command",
5155} )
5156
5157TEAM_RHC_AMAR = CreateTeam( "Air Marshal", {
5158 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm"},
5159 Health = 500,
5160 Clearance = "6",
5161 Bodygroups = "00000000000000004000",
5162 Colour = Color(127, 0, 0, 255 ),
5163 Side = 1,
5164 Rank = 22,
5165 Model = "models/clone_officer/admiral/co_ad.mdl",
5166 Regiment = "Republic High Command",
5167} )
5168
5169TEAM_RHC_AMAN = CreateTeam( "Assistant Manager", {
5170 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5171 Health = 400,
5172 Clearance = "5",
5173 Bodygroups = "00000000000000001000",
5174 Colour = Color(127, 0, 0, 255 ),
5175 Side = 1,
5176 Rank = 19,
5177 Model = "models/clone_officer/admiral/co_ad.mdl",
5178 Regiment = "Republic High Command",
5179} )
5180
5181TEAM_RHC_MN = CreateTeam( "Manager", {
5182 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet", "alydus_fusioncutter"},
5183 Health = 400,
5184 Clearance = "5",
5185 Bodygroups = "00000000000000002000",
5186 Colour = Color(127, 0, 0, 255 ),
5187 Side = 1,
5188 Rank = 20,
5189 Model = "models/clone_officer/admiral/co_ad.mdl",
5190 Regiment = "Republic High Command",
5191} )
5192
5193TEAM_RHC_OMM = CreateTeam( "Operations Manager", {
5194 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet", "alydus_fusioncutter"},
5195 Health = 400,
5196 Clearance = "5",
5197 Bodygroups = "00000000000000003000",
5198 Colour = Color(127, 0, 0, 255 ),
5199 Side = 1,
5200 Rank = 21,
5201 Model = "models/clone_officer/admiral/co_ad.mdl",
5202 Regiment = "Republic High Command",
5203} )
5204
5205TEAM_RHC_EDIR = CreateTeam( "Engineering Director", {
5206 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet", "alydus_fusioncutter"},
5207 Health = 500,
5208 Clearance = "6",
5209 Bodygroups = "00000000000000004000",
5210 Colour = Color(127, 0, 0, 255 ),
5211 Side = 1,
5212 Rank = 22,
5213 Model = "models/clone_officer/admiral/co_ad.mdl",
5214 Regiment = "Republic High Command",
5215} )
5216
5217TEAM_RHC_CHF = CreateTeam( "Chief", {
5218 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "recondroidkit"},
5219 Health = 400,
5220 Clearance = "5",
5221 Bodygroups = "00000000000000001000",
5222 Colour = Color(127, 0, 0, 255 ),
5223 Side = 1,
5224 Rank = 19,
5225 Model = "models/clone_officer/admiral/co_ad.mdl",
5226 Regiment = "Republic High Command",
5227} )
5228
5229TEAM_RHC_ABC = CreateTeam( "Assistant Bureau Chief", {
5230 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "recondroidkit"},
5231 Health = 400,
5232 Clearance = "5",
5233 Bodygroups = "00000000000000002000",
5234 Colour = Color(127, 0, 0, 255 ),
5235 Side = 1,
5236 Rank = 20,
5237 Model = "models/clone_officer/admiral/co_ad.mdl",
5238 Regiment = "Republic High Command",
5239} )
5240
5241TEAM_RHC_BC = CreateTeam( "Bureau Chief", {
5242 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "recondroidkit"},
5243 Health = 400,
5244 Clearance = "5",
5245 Bodygroups = "00000000000000003000",
5246 Colour = Color(127, 0, 0, 255 ),
5247 Side = 1,
5248 Rank = 21,
5249 Model = "models/clone_officer/admiral/co_ad.mdl",
5250 Regiment = "Republic High Command",
5251} )
5252
5253TEAM_RHC_IDIR = CreateTeam( "Intelligence Director", {
5254 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "bf2017_dc15lee", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "recondroidkit"},
5255 Health = 500,
5256 Clearance = "6",
5257 Bodygroups = "00000000000000004000",
5258 Colour = Color(127, 0, 0, 255 ),
5259 Side = 1,
5260 Rank = 22,
5261 Model = "models/clone_officer/admiral/co_ad.mdl",
5262 Regiment = "Republic High Command",
5263} )
5264
5265TEAM_RI_AO = CreateTeam( "Acting Operative", {
5266 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177"},
5267 Health = 100,
5268 Clearance = "1",
5269 Bodygroups = "00000000000000300000",
5270 Colour = Color(255, 222, 132, 255 ),
5271 Side = 1,
5272 Rank = 3,
5273 Model = "models/clone_officer/grey/co_g.mdl",
5274 Regiment = "Republic Intelligence",
5275} )
5276
5277TEAM_RI_JO = CreateTeam( "Junior Operative", {
5278 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177"},
5279 Health = 100,
5280 Clearance = "1",
5281 Bodygroups = "00000000000000400000",
5282 Colour = Color(255, 222, 132, 255 ),
5283 Side = 1,
5284 Rank = 4,
5285 Model = "models/clone_officer/grey/co_g.mdl",
5286 Regiment = "Republic Intelligence",
5287} )
5288
5289TEAM_RI_OP = CreateTeam( "Operative", {
5290 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5291 Health = 150,
5292 Clearance = "2",
5293 Bodygroups = "00000000000000500000",
5294 Colour = Color(255, 222, 132, 255 ),
5295 Side = 1,
5296 Rank = 5,
5297 Model = "models/clone_officer/grey/co_g.mdl",
5298 Regiment = "Republic Intelligence",
5299} )
5300
5301TEAM_RI_SO = CreateTeam( "Senior Operative", {
5302 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5303 Health = 150,
5304 Clearance = "2",
5305 Bodygroups = "00000000000000600000",
5306 Colour = Color(255, 222, 132, 255 ),
5307 Side = 1,
5308 Rank = 6,
5309 Model = "models/clone_officer/grey/co_g.mdl",
5310 Regiment = "Republic Intelligence",
5311} )
5312
5313TEAM_RI_MO = CreateTeam( "Master Operative", {
5314 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5315 Health = 150,
5316 Clearance = "2",
5317 Bodygroups = "00000000000000700000",
5318 Colour = Color(255, 222, 132, 255 ),
5319 Side = 1,
5320 Rank = 7,
5321 Model = "models/clone_officer/grey/co_g.mdl",
5322 Regiment = "Republic Intelligence",
5323} )
5324
5325TEAM_RI_AA = CreateTeam( "Acting Agent", {
5326 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5327 Health = 150,
5328 Clearance = "2",
5329 Bodygroups = "00000000000000800000",
5330 Colour = Color(255, 222, 132, 255 ),
5331 Side = 1,
5332 Rank = 8,
5333 Model = "models/clone_officer/grey/co_g.mdl",
5334 Regiment = "Republic Intelligence",
5335} )
5336
5337TEAM_RI_JA = CreateTeam( "Junior Agent", {
5338 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5339 Health = 150,
5340 Clearance = "2",
5341 Bodygroups = "00000000000000010000",
5342 Colour = Color(255, 222, 132, 255 ),
5343 Side = 1,
5344 Rank = 9,
5345 Model = "models/clone_officer/grey/co_g.mdl",
5346 Regiment = "Republic Intelligence",
5347} )
5348
5349TEAM_RI_AG = CreateTeam( "Agent", {
5350 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5351 Health = 150,
5352 Clearance = "2",
5353 Bodygroups = "00000000000000020000",
5354 Colour = Color(255, 222, 132, 255 ),
5355 Side = 1,
5356 Rank = 10,
5357 Model = "models/clone_officer/grey/co_g.mdl",
5358 Regiment = "Republic Intelligence",
5359} )
5360
5361TEAM_RI_SA = CreateTeam( "Senior Agent", {
5362 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5363 Health = 200,
5364 Clearance = "3",
5365 Bodygroups = "00000000000000030000",
5366 Colour = Color(255, 222, 132, 255 ),
5367 Side = 1,
5368 Rank = 11,
5369 Model = "models/clone_officer/grey/co_g.mdl",
5370 Regiment = "Republic Intelligence",
5371} )
5372
5373TEAM_RI_SPA = CreateTeam( "Special Agent", {
5374 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5375 Health = 200,
5376 Clearance = "3",
5377 Bodygroups = "00000000000000040000",
5378 Colour = Color(255, 222, 132, 255 ),
5379 Side = 1,
5380 Rank = 12,
5381 Model = "models/clone_officer/grey/co_g.mdl",
5382 Regiment = "Republic Intelligence",
5383} )
5384
5385TEAM_RI_HA = CreateTeam( "Head Agent", {
5386 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5387 Health = 200,
5388 Clearance = "3",
5389 Bodygroups = "00000000000000050000",
5390 Colour = Color(255, 222, 132, 255 ),
5391 Side = 1,
5392 Rank = 13,
5393 Model = "models/clone_officer/grey/co_g.mdl",
5394 Regiment = "Republic Intelligence",
5395} )
5396
5397TEAM_RI_AC = CreateTeam( "Assistant Colonel", {
5398 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5399 Health = 200,
5400 Clearance = "3",
5401 Bodygroups = "00000000000000060000",
5402 Colour = Color(255, 222, 132, 255 ),
5403 Side = 1,
5404 Rank = 14,
5405 Model = "models/clone_officer/grey/co_g.mdl",
5406 Regiment = "Republic Intelligence",
5407} )
5408
5409TEAM_RI_LC = CreateTeam( "Lieutenant Colonel", {
5410 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5411 Health = 400,
5412 Clearance = "4",
5413 Bodygroups = "00000000000000070000",
5414 Colour = Color(255, 222, 132, 255 ),
5415 Side = 1,
5416 Rank = 15,
5417 Model = "models/clone_officer/grey/co_g.mdl",
5418 Regiment = "Republic Intelligence",
5419} )
5420
5421TEAM_RI_CO = CreateTeam( "Colonel", {
5422 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5423 Health = 400,
5424 Clearance = "4",
5425 Bodygroups = "00000000000000080000",
5426 Colour = Color(255, 222, 132, 255 ),
5427 Side = 1,
5428 Rank = 16,
5429 Model = "models/clone_officer/grey/co_g.mdl",
5430 Regiment = "Republic Intelligence",
5431} )
5432
5433TEAM_RI_ACHF = CreateTeam( "Assistant Chief", {
5434 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5435 Health = 400,
5436 Clearance = "4",
5437 Bodygroups = "00000000000000090000",
5438 Colour = Color(255, 222, 132, 255 ),
5439 Side = 1,
5440 Rank = 17,
5441 Model = "models/clone_officer/grey/co_g.mdl",
5442 Regiment = "Republic Intelligence",
5443} )
5444
5445TEAM_RI_CHF = CreateTeam( "Chief", {
5446 Weapons = {"bf2017_dc15ss", "weapon_taser", "weapon_cuff_elastic", "weapon_rpw_binoculars_nvg", "holocomm", "bf2017_dc177", "recondroidkit"},
5447 Health = 500,
5448 Clearance = "5",
5449 Bodygroups = "00000000000000001000",
5450 Colour = Color(255, 222, 132, 255 ),
5451 Side = 1,
5452 Rank = 18,
5453 Model = "models/clone_officer/grey/co_g.mdl",
5454 Regiment = "Republic Intelligence",
5455} )
5456
5457TEAM_ENG_J = CreateTeam( "Janitor", {
5458 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter"},
5459 Health = 100,
5460 Clearance = "1",
5461 Bodygroups = "00000000000000100000",
5462 Colour = Color(0, 169, 169, 255 ),
5463 Side = 1,
5464 Rank = 1,
5465 Model = "models/clone_officer/navy/co_navy.mdl",
5466 Regiment = "Clone Engineers",
5467} )
5468
5469TEAM_ENG_JW = CreateTeam( "Junior Workman", {
5470 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter"},
5471 Health = 100,
5472 Clearance = "1",
5473 Bodygroups = "00000000000000200000",
5474 Colour = Color(0, 169, 169, 255 ),
5475 Side = 1,
5476 Rank = 2,
5477 Model = "models/clone_officer/navy/co_navy.mdl",
5478 Regiment = "Clone Engineers",
5479} )
5480
5481TEAM_ENG_W = CreateTeam( "Workman", {
5482 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter"},
5483 Health = 100,
5484 Clearance = "1",
5485 Bodygroups = "00000000000000300000",
5486 Colour = Color(0, 169, 169, 255 ),
5487 Side = 1,
5488 Rank = 3,
5489 Model = "models/clone_officer/navy/co_navy.mdl",
5490 Regiment = "Clone Engineers",
5491} )
5492
5493TEAM_ENG_SW = CreateTeam( "Senior Workman", {
5494 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter"},
5495 Health = 100,
5496 Clearance = "1",
5497 Bodygroups = "00000000000000400000",
5498 Colour = Color(0, 169, 169, 255 ),
5499 Side = 1,
5500 Rank = 4,
5501 Model = "models/clone_officer/navy/co_navy.mdl",
5502 Regiment = "Clone Engineers",
5503} )
5504
5505TEAM_ENG_TA = CreateTeam( "Technican Apprentice", {
5506 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5507 Health = 150,
5508 Clearance = "2",
5509 Bodygroups = "00000000000000500000",
5510 Colour = Color(0, 169, 169, 255 ),
5511 Side = 1,
5512 Rank = 5,
5513 Model = "models/clone_officer/navy/co_navy.mdl",
5514 Regiment = "Clone Engineers",
5515} )
5516
5517TEAM_ENG_JT = CreateTeam( "Junior Technician", {
5518 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5519 Health = 150,
5520 Clearance = "2",
5521 Bodygroups = "00000000000000600000",
5522 Colour = Color(0, 169, 169, 255 ),
5523 Side = 1,
5524 Rank = 6,
5525 Model = "models/clone_officer/navy/co_navy.mdl",
5526 Regiment = "Clone Engineers",
5527} )
5528
5529TEAM_ENG_T = CreateTeam( "Technician", {
5530 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5531 Health = 150,
5532 Clearance = "2",
5533 Bodygroups = "00000000000000700000",
5534 Colour = Color(0, 169, 169, 255 ),
5535 Side = 1,
5536 Rank = 7,
5537 Model = "models/clone_officer/navy/co_navy.mdl",
5538 Regiment = "Clone Engineers",
5539} )
5540
5541TEAM_ENG_ST = CreateTeam( "Senior Technician", {
5542 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5543 Health = 150,
5544 Clearance = "2",
5545 Bodygroups = "00000000000000800000",
5546 Colour = Color(0, 169, 169, 255 ),
5547 Side = 1,
5548 Rank = 8,
5549 Model = "models/clone_officer/navy/co_navy.mdl",
5550 Regiment = "Clone Engineers",
5551} )
5552
5553TEAM_ENG_MT = CreateTeam( "Master Technician", {
5554 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5555 Health = 150,
5556 Clearance = "2",
5557 Bodygroups = "00000000000000010000",
5558 Colour = Color(0, 169, 169, 255 ),
5559 Side = 1,
5560 Rank = 9,
5561 Model = "models/clone_officer/navy/co_navy.mdl",
5562 Regiment = "Clone Engineers",
5563} )
5564
5565TEAM_ENG_JE = CreateTeam( "Junior Engineer", {
5566 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "alydus_fortificationbuildertablet"},
5567 Health = 150,
5568 Clearance = "2",
5569 Bodygroups = "00000000000000020000",
5570 Colour = Color(0, 169, 169, 255 ),
5571 Side = 1,
5572 Rank = 10,
5573 Model = "models/clone_officer/navy/co_navy.mdl",
5574 Regiment = "Clone Engineers",
5575} )
5576
5577TEAM_ENG_E = CreateTeam( "Engineer", {
5578 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5579 Health = 200,
5580 Clearance = "3",
5581 Bodygroups = "00000000000000030000",
5582 Colour = Color(0, 169, 169, 255 ),
5583 Side = 1,
5584 Rank = 11,
5585 Model = "models/clone_officer/navy/co_navy.mdl",
5586 Regiment = "Clone Engineers",
5587} )
5588
5589TEAM_ENG_SE = CreateTeam( "Senior Engineer", {
5590 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5591 Health = 200,
5592 Clearance = "3",
5593 Bodygroups = "00000000000000040000",
5594 Colour = Color(0, 169, 169, 255 ),
5595 Side = 1,
5596 Rank = 12,
5597 Model = "models/clone_officer/navy/co_navy.mdl",
5598 Regiment = "Clone Engineers",
5599} )
5600
5601TEAM_ENG_CE = CreateTeam( "Chief Engineer", {
5602 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5603 Health = 200,
5604 Clearance = "3",
5605 Bodygroups = "00000000000000050000",
5606 Colour = Color(0, 169, 169, 255 ),
5607 Side = 1,
5608 Rank = 13,
5609 Model = "models/clone_officer/navy/co_navy.mdl",
5610 Regiment = "Clone Engineers",
5611} )
5612
5613TEAM_ENG_ME = CreateTeam( "Master Engineer", {
5614 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5615 Health = 200,
5616 Clearance = "3",
5617 Bodygroups = "00000000000000060000",
5618 Colour = Color(0, 169, 169, 255 ),
5619 Side = 1,
5620 Rank = 14,
5621 Model = "models/clone_officer/navy/co_navy.mdl",
5622 Regiment = "Clone Engineers",
5623} )
5624
5625TEAM_ENG_JF = CreateTeam( "Junior Foreman", {
5626 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5627 Health = 400,
5628 Clearance = "4",
5629 Bodygroups = "00000000000000070000",
5630 Colour = Color(0, 169, 169, 255 ),
5631 Side = 1,
5632 Rank = 15,
5633 Model = "models/clone_officer/navy/co_navy.mdl",
5634 Regiment = "Clone Engineers",
5635} )
5636
5637TEAM_ENG_F = CreateTeam( "Foreman", {
5638 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5639 Health = 400,
5640 Clearance = "4",
5641 Bodygroups = "00000000000000080000",
5642 Colour = Color(0, 169, 169, 255 ),
5643 Side = 1,
5644 Rank = 16,
5645 Model = "models/clone_officer/navy/co_navy.mdl",
5646 Regiment = "Clone Engineers",
5647} )
5648
5649TEAM_ENG_SF = CreateTeam( "Senior Foreman", {
5650 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5651 Health = 400,
5652 Clearance = "4",
5653 Bodygroups = "00000000000000090000",
5654 Colour = Color(0, 169, 169, 255 ),
5655 Side = 1,
5656 Rank = 17,
5657 Model = "models/clone_officer/navy/co_navy.mdl",
5658 Regiment = "Clone Engineers",
5659} )
5660
5661TEAM_ENG_AM = CreateTeam( "Assistant Manager", {
5662 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "gmod_tool", "cityworker_wrench", "cityworker_shovel", "cityworker_pliers", "weapon_physgun", "alydus_fusioncutter", "weapon_rpw_binoculars_nvg", "holocomm", "alydus_fortificationbuildertablet"},
5663 Health = 500,
5664 Clearance = "5",
5665 Bodygroups = "00000000000000001000",
5666 Colour = Color(0, 169, 169, 255 ),
5667 Side = 1,
5668 Rank = 18,
5669 Model = "models/clone_officer/navy/co_navy.mdl",
5670 Regiment = "Clone Engineers",
5671} )
5672
5673TEAM_NAV_CADET = CreateTeam( "Cadet", {
5674 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5675 Health = 100,
5676 Clearance = "1",
5677 Bodygroups = "00000000000000100000",
5678 Colour = Color(0, 255, 255, 255 ),
5679 Side = 1,
5680 Rank = 1,
5681 Model = "models/clone_officer/navy/co_navy.mdl",
5682 Regiment = "Republic Navy",
5683} )
5684
5685TEAM_NAV_JC = CreateTeam( "Junior Crewman", {
5686 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5687 Health = 100,
5688 Clearance = "1",
5689 Bodygroups = "00000000000000200000",
5690 Colour = Color(0, 255, 255, 255 ),
5691 Side = 1,
5692 Rank = 2,
5693 Model = "models/clone_officer/navy/co_navy.mdl",
5694 Regiment = "Republic Navy",
5695} )
5696
5697TEAM_NAV_C = CreateTeam( "Crewman", {
5698 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5699 Health = 100,
5700 Clearance = "1",
5701 Bodygroups = "00000000000000300000",
5702 Colour = Color(0, 255, 255, 255 ),
5703 Side = 1,
5704 Rank = 3,
5705 Model = "models/clone_officer/navy/co_navy.mdl",
5706 Regiment = "Republic Navy",
5707} )
5708
5709TEAM_NAV_AC = CreateTeam( "Able Crewman", {
5710 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5711 Health = 100,
5712 Clearance = "1",
5713 Bodygroups = "00000000000000400000",
5714 Colour = Color(0, 255, 255, 255 ),
5715 Side = 1,
5716 Rank = 4,
5717 Model = "models/clone_officer/navy/co_navy.mdl",
5718 Regiment = "Republic Navy",
5719} )
5720
5721TEAM_NAV_LC = CreateTeam( "Leading Crewman", {
5722 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5723 Health = 150,
5724 Clearance = "2",
5725 Bodygroups = "00000000000000500000",
5726 Colour = Color(0, 255, 255, 255 ),
5727 Side = 1,
5728 Rank = 5,
5729 Model = "models/clone_officer/navy/co_navy.mdl",
5730 Regiment = "Republic Navy",
5731} )
5732
5733TEAM_NAV_CH = CreateTeam( "Chief", {
5734 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5735 Health = 150,
5736 Clearance = "2",
5737 Bodygroups = "00000000000000600000",
5738 Colour = Color(0, 255, 255, 255 ),
5739 Side = 1,
5740 Rank = 6,
5741 Model = "models/clone_officer/navy/co_navy.mdl",
5742 Regiment = "Republic Navy",
5743} )
5744
5745TEAM_NAV_MCH = CreateTeam( "Master Chief", {
5746 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5747 Health = 150,
5748 Clearance = "2",
5749 Bodygroups = "00000000000000700000",
5750 Colour = Color(0, 255, 255, 255 ),
5751 Side = 1,
5752 Rank = 7,
5753 Model = "models/clone_officer/navy/co_navy.mdl",
5754 Regiment = "Republic Navy",
5755} )
5756
5757TEAM_NAV_OC = CreateTeam( "Officer Cadet", {
5758 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5759 Health = 150,
5760 Clearance = "2",
5761 Bodygroups = "00000000000000800000",
5762 Colour = Color(0, 255, 255, 255 ),
5763 Side = 1,
5764 Rank = 8,
5765 Model = "models/clone_officer/navy/co_navy.mdl",
5766 Regiment = "Republic Navy",
5767} )
5768
5769TEAM_NAV_MD = CreateTeam( "Midshipman", {
5770 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5771 Health = 150,
5772 Clearance = "2",
5773 Bodygroups = "00000000000000010000",
5774 Colour = Color(0, 255, 255, 255 ),
5775 Side = 1,
5776 Rank = 9,
5777 Model = "models/clone_officer/navy/co_navy.mdl",
5778 Regiment = "Republic Navy",
5779} )
5780
5781TEAM_NAV_EN = CreateTeam( "Ensign", {
5782 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5783 Health = 150,
5784 Clearance = "2",
5785 Bodygroups = "00000000000000020000",
5786 Colour = Color(0, 255, 255, 255 ),
5787 Side = 1,
5788 Rank = 10,
5789 Model = "models/clone_officer/navy/co_navy.mdl",
5790 Regiment = "Republic Navy",
5791} )
5792
5793TEAM_NAV_ASLT = CreateTeam( "Acting Sub-Lieutenant", {
5794 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5795 Health = 200,
5796 Clearance = "3",
5797 Bodygroups = "00000000000000030000",
5798 Colour = Color(0, 255, 255, 255 ),
5799 Side = 1,
5800 Rank = 11,
5801 Model = "models/clone_officer/navy/co_navy.mdl",
5802 Regiment = "Republic Navy",
5803} )
5804
5805TEAM_NAV_SLT = CreateTeam( "Sub-Lieutenant", {
5806 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5807 Health = 200,
5808 Clearance = "3",
5809 Bodygroups = "00000000000000040000",
5810 Colour = Color(0, 255, 255, 255 ),
5811 Side = 1,
5812 Rank = 12,
5813 Model = "models/clone_officer/navy/co_navy.mdl",
5814 Regiment = "Republic Navy",
5815} )
5816
5817TEAM_NAV_LT = CreateTeam( "Lieutenant", {
5818 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5819 Health = 200,
5820 Clearance = "3",
5821 Bodygroups = "00000000000000050000",
5822 Colour = Color(0, 255, 255, 255 ),
5823 Side = 1,
5824 Rank = 13,
5825 Model = "models/clone_officer/navy/co_navy.mdl",
5826 Regiment = "Republic Navy",
5827} )
5828
5829TEAM_NAV_LTCDR = CreateTeam( "Lieutenant Commander", {
5830 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5831 Health = 200,
5832 Clearance = "3",
5833 Bodygroups = "00000000000000060000",
5834 Colour = Color(0, 255, 255, 255 ),
5835 Side = 1,
5836 Rank = 14,
5837 Model = "models/clone_officer/navy/co_navy.mdl",
5838 Regiment = "Republic Navy",
5839} )
5840
5841TEAM_NAV_CDR = CreateTeam( "Commander", {
5842 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5843 Health = 400,
5844 Clearance = "4",
5845 Bodygroups = "00000000000000070000",
5846 Colour = Color(0, 255, 255, 255 ),
5847 Side = 1,
5848 Rank = 15,
5849 Model = "models/clone_officer/navy/co_navy.mdl",
5850 Regiment = "Republic Navy",
5851} )
5852
5853TEAM_NAV_CPT = CreateTeam( "Captain", {
5854 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5855 Health = 400,
5856 Clearance = "4",
5857 Bodygroups = "00000000000000080000",
5858 Colour = Color(0, 255, 255, 255 ),
5859 Side = 1,
5860 Rank = 16,
5861 Model = "models/clone_officer/navy/co_navy.mdl",
5862 Regiment = "Republic Navy",
5863} )
5864
5865TEAM_NAV_LCPT = CreateTeam( "Line Captain", {
5866 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5867 Health = 400,
5868 Clearance = "4",
5869 Bodygroups = "00000000000000090000",
5870 Colour = Color(0, 255, 255, 255 ),
5871 Side = 1,
5872 Rank = 17,
5873 Model = "models/clone_officer/navy/co_navy.mdl",
5874 Regiment = "Republic Navy",
5875} )
5876
5877TEAM_NAV_COMD = CreateTeam( "Commodore", {
5878 Weapons = {"bf2017_dc15ss", "bf2017_dc177", "weapon_rpw_binoculars_nvg", "holocomm"},
5879 Health = 500,
5880 Clearance = "5",
5881 Bodygroups = "00000000000000001000",
5882 Colour = Color(0, 255, 255, 255 ),
5883 Side = 1,
5884 Rank = 18,
5885 Model = "models/clone_officer/navy/co_navy.mdl",
5886 Regiment = "Republic Navy",
5887} )
5888
5889TEAM_RSC_C = CreateTeam( "Cadet", {
5890 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5891 Health = 100,
5892 Clearance = "1",
5893 Colour = Color(0, 169, 169, 255 ),
5894 Side = 1,
5895 Rank = 1,
5896 Model = "models/player/shader_smitty/1_pilot_private.mdl",
5897 Regiment = "Republic Starfighter Corps",
5898} )
5899
5900TEAM_RSC_SB = CreateTeam( "Spaceman Basic", {
5901 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5902 Health = 100,
5903 Clearance = "1",
5904 Colour = Color(0, 169, 169, 255 ),
5905 Side = 1,
5906 Rank = 2,
5907 Model = "models/player/shader_smitty/1_pilot_private.mdl",
5908 Regiment = "Republic Starfighter Corps",
5909} )
5910
5911TEAM_RSC_SB = CreateTeam( "Spaceman", {
5912 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5913 Health = 100,
5914 Clearance = "1",
5915 Colour = Color(0, 169, 169, 255 ),
5916 Side = 1,
5917 Rank = 3,
5918 Model = "models/player/shader_smitty/3_pilot_yellow_cpl.mdl",
5919 Regiment = "Republic Starfighter Corps",
5920} )
5921
5922TEAM_RSC_LS = CreateTeam( "Leading Spacecraftsman", {
5923 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5924 Health = 100,
5925 Clearance = "1",
5926 Colour = Color(0, 169, 169, 255 ),
5927 Side = 1,
5928 Rank = 4,
5929 Model = "models/player/shader_smitty/3_pilot_yellow_cpl.mdl",
5930 Regiment = "Republic Starfighter Corps",
5931} )
5932
5933TEAM_RSC_SC = CreateTeam( "Flight Corporal", {
5934 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5935 Health = 150,
5936 Clearance = "2",
5937 Colour = Color(0, 169, 169, 255 ),
5938 Side = 1,
5939 Rank = 5,
5940 Model = "models/player/shader_smitty/11_pilot_red_sgt.mdl",
5941 Regiment = "Republic Starfighter Corps",
5942} )
5943
5944TEAM_RSC_FS = CreateTeam( "Flight Sergeant", {
5945 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5946 Health = 150,
5947 Clearance = "2",
5948 Colour = Color(0, 169, 169, 255 ),
5949 Side = 1,
5950 Rank = 6,
5951 Model = "models/player/shader_smitty/11_pilot_red_sgt.mdl",
5952 Regiment = "Republic Starfighter Corps",
5953} )
5954
5955TEAM_RSC_FC = CreateTeam( "Flight Chief", {
5956 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5957 Health = 150,
5958 Clearance = "2",
5959 Colour = Color(0, 169, 169, 255 ),
5960 Side = 1,
5961 Rank = 7,
5962 Model = "models/player/shader_smitty/11_pilot_red_sgt.mdl",
5963 Regiment = "Republic Starfighter Corps",
5964} )
5965
5966TEAM_RSC_OC = CreateTeam( "Officer Cadet", {
5967 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5968 Health = 150,
5969 Clearance = "2",
5970 Colour = Color(0, 169, 169, 255 ),
5971 Side = 1,
5972 Rank = 8,
5973 Model = "models/player/shader_smitty/17_pilot_black_ltn.mdl",
5974 Regiment = "Republic Starfighter Corps",
5975} )
5976
5977TEAM_RSC_WO = CreateTeam( "Warrant Officer", {
5978 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5979 Health = 150,
5980 Clearance = "2",
5981 Colour = Color(0, 169, 169, 255 ),
5982 Side = 1,
5983 Rank = 9,
5984 Model = "models/player/shader_smitty/17_pilot_black_ltn.mdl",
5985 Regiment = "Republic Starfighter Corps",
5986} )
5987
5988TEAM_RSC_CWO = CreateTeam( "Chief Warrant Officer", {
5989 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
5990 Health = 150,
5991 Clearance = "2",
5992 Colour = Color(0, 169, 169, 255 ),
5993 Side = 1,
5994 Rank = 10,
5995 Model = "models/player/shader_smitty/17_pilot_black_ltn.mdl",
5996 Regiment = "Republic Starfighter Corps",
5997} )
5998
5999TEAM_RSC_FO = CreateTeam( "Flight Officer", {
6000 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6001 Health = 200,
6002 Clearance = "3",
6003 Colour = Color(0, 169, 169, 255 ),
6004 Side = 1,
6005 Rank = 11,
6006 Model = "models/player/shader_smitty/23_pilot_blue_cpt.mdl",
6007 Regiment = "Republic Starfighter Corps",
6008} )
6009
6010TEAM_RSC_FLT = CreateTeam( "Flight Lieutenant", {
6011 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6012 Health = 200,
6013 Clearance = "3",
6014 Colour = Color(0, 169, 169, 255 ),
6015 Side = 1,
6016 Rank = 12,
6017 Model = "models/player/shader_smitty/23_pilot_blue_cpt.mdl",
6018 Regiment = "Republic Starfighter Corps",
6019} )
6020
6021TEAM_RSC_FCPT = CreateTeam( "Flight Captain", {
6022 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6023 Health = 200,
6024 Clearance = "3",
6025 Colour = Color(0, 169, 169, 255 ),
6026 Side = 1,
6027 Rank = 13,
6028 Model = "models/player/shader_smitty/7_pilot_green_mjr.mdl",
6029 Regiment = "Republic Starfighter Corps",
6030} )
6031
6032TEAM_RSC_SL = CreateTeam( "Squadron Leader", {
6033 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6034 Health = 200,
6035 Clearance = "3",
6036 Colour = Color(0, 169, 169, 255 ),
6037 Side = 1,
6038 Rank = 14,
6039 Model = "models/player/shader_smitty/7_pilot_green_mjr.mdl",
6040 Regiment = "Republic Starfighter Corps",
6041} )
6042
6043TEAM_RSC_WC = CreateTeam( "Wing Commander", {
6044 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6045 Health = 400,
6046 Clearance = "4",
6047 Colour = Color(0, 169, 169, 255 ),
6048 Side = 1,
6049 Rank = 15,
6050 Model = "models/player/shader_smitty/8_pilot_green_cc.mdl",
6051 Regiment = "Republic Starfighter Corps",
6052} )
6053
6054TEAM_RSC_GCPT = CreateTeam( "Group Captain", {
6055 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6056 Health = 400,
6057 Clearance = "4",
6058 Colour = Color(0, 169, 169, 255 ),
6059 Side = 1,
6060 Rank = 16,
6061 Model = "models/player/shader_smitty/8_pilot_green_cc.mdl",
6062 Regiment = "Republic Starfighter Corps",
6063} )
6064
6065TEAM_RSC_CDRL = CreateTeam( "Command Leader", {
6066 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6067 Health = 400,
6068 Clearance = "4",
6069 Colour = Color(0, 169, 169, 255 ),
6070 Side = 1,
6071 Rank = 17,
6072 Model = "models/player/shader_smitty/8_pilot_green_cc.mdl",
6073 Regiment = "Republic Starfighter Corps",
6074} )
6075
6076TEAM_RSC_ACOM = CreateTeam( "Air Commodore", {
6077 Weapons = {"bf2017_dc177", "bf2017_dc15ss"},
6078 Health = 500,
6079 Clearance = "5",
6080 Colour = Color(0, 169, 169, 255 ),
6081 Side = 1,
6082 Rank = 18,
6083 Model = "models/player/shader_smitty/8_pilot_green_cc.mdl",
6084 Regiment = "Republic Starfighter Corps",
6085} )
6086
6087TEAM_JO_YOUNG = CreateTeam( "Youngling", {
6088 Weapons = {"weapon_lightsaber_yoda", "meditation", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6089 Health = 1000,
6090 Clearance = "1",
6091 Colour = Color(3, 212, 0, 255 ),
6092 Side = 1,
6093 Rank = 1,
6094 Model = "models/jazzmcfly/jka/younglings/jka_young_anikan.mdl",
6095 Regiment = "Jedi Order",
6096} )
6097
6098TEAM_JO_PAD = CreateTeam( "Padawan", {
6099 Weapons = {"weapon_lightsaber_ig", "meditation", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6100 Health = 1500,
6101 Clearance = "4",
6102 Colour = Color(3, 212, 0, 255 ),
6103 Side = 1,
6104 Rank = 5,
6105 Model = "models/padawan3/padawan3.mdl",
6106 Regiment = "Jedi Order",
6107} )
6108
6109TEAM_JO_KNGH = CreateTeam( "Knight", {
6110 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6111 Health = 2000,
6112 Clearance = "5",
6113 Colour = Color(3, 212, 0, 255 ),
6114 Side = 1,
6115 Rank = 10,
6116 Model = "models/player/jedi/human.mdl",
6117 Regiment = "Jedi Order",
6118} )
6119
6120TEAM_JEDI_PK = CreateTeam( "Jedi Master", {
6121 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_plo", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6122 Health = 2500,
6123 Clearance = "6",
6124 Colour = Color(3, 212, 0, 255 ),
6125 Side = 1,
6126 Rank = 15,
6127 Model = "models/kriegsyntax/sw_752/plokoon_est.mdl",
6128 Regiment = "Jedi Order",
6129} )
6130
6131TEAM_JEDI_OK = CreateTeam( "Jedi Master", {
6132 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_wan", "sswep_obiwan", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6133 Health = 2500,
6134 Clearance = "6",
6135 Colour = Color(3, 212, 0, 255 ),
6136 Side = 1,
6137 Rank = 15,
6138 Model = "models/kaiido/obi_wan.mdl",
6139 Regiment = "Jedi Order",
6140} )
6141
6142TEAM_JEDI_KAM = CreateTeam( "Jedi Master", {
6143 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_mundi", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6144 Health = 2500,
6145 Clearance = "6",
6146 Colour = Color(3, 212, 0, 255 ),
6147 Side = 1,
6148 Rank = 15,
6149 Model = "models/cultist_kun/sw/mm.mdl",
6150 Regiment = "Jedi Order",
6151} )
6152
6153TEAM_JEDI_KF = CreateTeam( "Jedi Master", {
6154 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_kit", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6155 Health = 2500,
6156 Clearance = "6",
6157 Colour = Color(3, 212, 0, 255 ),
6158 Side = 1,
6159 Rank = 15,
6160 Model = "models/grealms/characters/kitfisto/fisto.mdl",
6161 Regiment = "Jedi Order",
6162} )
6163
6164TEAM_JEDI_AS = CreateTeam( "Jedi Knight", {
6165 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_skywalker", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6166 Health = 2500,
6167 Clearance = "6",
6168 Colour = Color(3, 212, 0, 255 ),
6169 Side = 1,
6170 Rank = 15,
6171 Model = "models/kriegsyntax/sw_752/anakin_est.mdl",
6172 Regiment = "Jedi Order",
6173} )
6174
6175TEAM_JEDI_AK = CreateTeam( "Jedi Master", {
6176 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6177 Health = 2500,
6178 Clearance = "6",
6179 Colour = Color(3, 212, 0, 255 ),
6180 Side = 1,
6181 Rank = 15,
6182 Model = "models/cadet_debut/cadet_debut.mdl",
6183 Regiment = "Jedi Order",
6184} )
6185
6186TEAM_JEDI_CK = CreateTeam( "Jedi Master", {
6187 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6188 Health = 2500,
6189 Clearance = "6",
6190 Colour = Color(3, 212, 0, 255 ),
6191 Side = 1,
6192 Rank = 15,
6193 Model = "models/cultist_kun/sw/coleman.mdl",
6194 Regiment = "Jedi Order",
6195} )
6196
6197TEAM_JEDI_STI = CreateTeam( "Jedi Master", {
6198 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6199 Health = 2500,
6200 Clearance = "6",
6201 Colour = Color(3, 212, 0, 255 ),
6202 Side = 1,
6203 Rank = 15,
6204 Model = "models/cultist_kun/sw/saesee_tiin.mdl",
6205 Regiment = "Jedi Order",
6206} )
6207
6208TEAM_JEDI_SHT = CreateTeam( "Jedi Master", {
6209 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_ti", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6210 Health = 2500,
6211 Clearance = "6",
6212 Colour = Color(3, 212, 0, 255 ),
6213 Side = 1,
6214 Rank = 15,
6215 Model = "models/tfa/comm/gg/pm_sw_shaakti.mdl",
6216 Regiment = "Jedi Order",
6217} )
6218
6219TEAM_JEDI_SA = CreateTeam( "Jedi Master", {
6220 Weapons = {"weapon_lightsaber_ig", "meditation", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6221 Health = 2500,
6222 Clearance = "6",
6223 Colour = Color(3, 212, 0, 255 ),
6224 Side = 1,
6225 Rank = 15,
6226 Model = "models/cadet_debut/cadet_debut.mdl",
6227 Regiment = "Jedi Order",
6228} )
6229
6230TEAM_JEDI_MW = CreateTeam( "Master of the Order", {
6231 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_mace", "sswep_macewindu", "sswep_windu", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6232 Health = 4000,
6233 Clearance = "ALL ACCESS",
6234 Colour = Color(3, 212, 0, 255 ),
6235 Side = 1,
6236 Rank = 20,
6237 Model = "models/kaiido/mace_windu.mdl",
6238 Regiment = "Jedi Order",
6239} )
6240
6241TEAM_JEDI_YDA = CreateTeam( "Grand Master", {
6242 Weapons = {"weapon_lightsaber_ig", "meditation", "sswep_yoda", "lancer", "souleverdeforce", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6243 Health = 5000,
6244 Clearance = "ALL ACCESS",
6245 Colour = Color(3, 212, 0, 255 ),
6246 Side = 1,
6247 Rank = 20,
6248 Model = "models/player/b4p/b4p_yoda.mdl",
6249 Regiment = "Jedi Order",
6250} )
6251
6252TEAM_CIS_B1 = CreateTeam( "B1 Battledroid", {
6253 Weapons = {"e5_blaster_rifle"},
6254 Health = 1000,
6255 Clearance = "CIS",
6256 Colour = Color(24, 50, 50, 255 ),
6257 Side = 1,
6258 Rank = 1,
6259 Model = "models/player/hydro/b1_battledroids/assault/b1_battledroid_assault.mdl",
6260 Regiment = "Confederacy of Independant Systems",
6261} )
6262
6263TEAM_CIS_B2 = CreateTeam( "B2 Battledroid", {
6264 Weapons = {"b2_wrist_blaster", "droid_b"},
6265 Health = 2000,
6266 Clearance = "CIS",
6267 Colour = Color(24, 50, 50, 255 ),
6268 Side = 1,
6269 Rank = 1,
6270 Model = "models/player/hydro/b2_battledroid/b2_battledroid.mdl",
6271 Regiment = "Confederacy of Independant Systems",
6272} )
6273
6274TEAM_CIS_DRDK = CreateTeam( "Droideka", {
6275 Weapons = {"droideka_twin_blaster"},
6276 Health = 2500,
6277 Clearance = "CIS",
6278 Colour = Color(24, 50, 50, 255 ),
6279 Side = 1,
6280 Rank = 1,
6281 Model = "models/starwars/stan/droidekas/droideka.mdl",
6282 Regiment = "Confederacy of Independant Systems",
6283} )
6284
6285TEAM_CIS_COMD = CreateTeam( "Commando Droid", {
6286 Weapons = {"e5_commando_blaster", "e5_commando_blaster_variant", "e5s_sniper_rifle", "droid_commando"},
6287 Health = 2500,
6288 Clearance = "CIS",
6289 Colour = Color(24, 50, 50, 255 ),
6290 Side = 1,
6291 Rank = 1,
6292 Model = "models/sally/sall/bx_commando_droid.mdl",
6293 Regiment = "Confederacy of Independant Systems",
6294} )
6295
6296TEAM_CIS_TD = CreateTeam( "Tactical Droid", {
6297 Weapons = {"e5_blaster_rifle", "se14_blaster_pistol", "weapon_rpw_binoculars_nvg", "sswep_command"},
6298 Health = 1500,
6299 Clearance = "CIS",
6300 Colour = Color(24, 50, 50, 255 ),
6301 Side = 1,
6302 Rank = 1,
6303 Model = "models/blacktactical/blacktacticaldroid.mdl",
6304 Regiment = "Confederacy of Independant Systems",
6305} )
6306
6307TEAM_CIS_KAL = CreateTeam( "General", {
6308 Weapons = {"e5_blaster_rifle_variant", "se14_blaster_pistol", "weapon_rpw_binoculars_nvg", "sswep_command"},
6309 Health = 2500,
6310 Clearance = "CIS",
6311 Colour = Color(24, 50, 50, 255 ),
6312 Side = 1,
6313 Rank = 1,
6314 Model = "models/kalani/kalani.mdl",
6315 Regiment = "Confederacy of Independant Systems",
6316} )
6317
6318TEAM_CIS_GRV = CreateTeam( "General", {
6319 Weapons = {"weapon_lightsaber", "meditation", "sswep_grievous"},
6320 Health = 2500,
6321 Clearance = "CIS",
6322 Colour = Color(24, 50, 50, 255 ),
6323 Side = 1,
6324 Rank = 1,
6325 Model = "models/sengels/grievous/general_grievous.mdl",
6326 Regiment = "Confederacy of Independant Systems",
6327} )
6328
6329TEAM_CIS_ASA = CreateTeam( " ", {
6330 Weapons = {"weapon_lightsaber", "meditation", "sswep_asajjventress"},
6331 Health = 2500,
6332 Clearance = "CIS",
6333 Colour = Color(24, 50, 50, 255 ),
6334 Side = 1,
6335 Rank = 1,
6336 Model = "models/jellik/asajj/asajj.mdl",
6337 Regiment = "Confederacy of Independant Systems",
6338} )
6339
6340TEAM_CIS_CNTD = CreateTeam( " ", {
6341 Weapons = {"weapon_lightsaber", "meditation", "sswep_dooku"},
6342 Health = 2500,
6343 Clearance = "CIS",
6344 Colour = Color(24, 50, 50, 255 ),
6345 Side = 1,
6346 Rank = 1,
6347 Model = "models/kriegsyntax/sw_752/dooku_est.mdl",
6348 Regiment = "Confederacy of Independant Systems",
6349} )
6350
6351
6352TEAM_EVENT_EVENT = CreateTeam( "Event", {
6353 Weapons = {"0"},
6354 Health = 100,
6355 Clearance = "AREA ACCESS",
6356 Colour = Color(0, 0, 0, 255 ),
6357 Side = 1,
6358 Rank = 1,
6359 Model = "models/cadet_debut/cadet_debut.mdl",
6360 Regiment = "Event",
6361} )
6362
6363TEAM_EVENT_FRIENDLY = CreateTeam( "(Friendly)", {
6364 Weapons = {"0"},
6365 Health = 100,
6366 Clearance = "AREA ACCESS",
6367 Colour = Color(0, 0, 0, 255 ),
6368 Side = 1,
6369 Rank = 1,
6370 Model = "models/cadet_debut/cadet_debut.mdl",
6371 Regiment = "Event",
6372} )
6373
6374TEAM_EVENT_ENEMY = CreateTeam( "(Enemy)", {
6375 Weapons = {"0"},
6376 Health = 100,
6377 Clearance = "AREA ACCESS",
6378 Colour = Color(0, 0, 0, 255 ),
6379 Side = 1,
6380 Rank = 1,
6381 Model = "models/cadet_debut/cadet_debut.mdl",
6382 Regiment = "Event",
6383} )
6384
6385TEAM_EVENT_GEONOSIAN = CreateTeam( "Geonosian", {
6386 Weapons = {"tfa_swch_e5", "tfa_sw_cisshot", "geonosian"},
6387 Health = 100,
6388 Clearance = "AREA ACCESS",
6389 Colour = Color(0, 0, 0, 255 ),
6390 Side = 1,
6391 Rank = 1,
6392 Model = "models/republiccommando/geonosianwarrior.mdl",
6393 Regiment = "Event",
6394} )
6395
6396TEAM_EVENT_UMBARAN = CreateTeam( "Umbaran", {
6397 Weapons = {"e5_blaster_rifle", "tfa_dlt20a_extended"},
6398 Health = 100,
6399 Clearance = "AREA ACCESS",
6400 Colour = Color(0, 0, 0, 255 ),
6401 Side = 1,
6402 Rank = 1,
6403 Model = "models/player/icefusenetworks/ifnumbaran.mdl",
6404 Regiment = "Event",
6405} )
6406
6407TEAM_EVENT_PIRATE = CreateTeam( "Pirate", {
6408 Weapons = {"tfa_swch_ee3"},
6409 Health = 100,
6410 Clearance = "AREA ACCESS",
6411 Colour = Color(0, 0, 0, 255 ),
6412 Side = 1,
6413 Rank = 1,
6414 Model = "models/endeavorroleplay/swtor/bh_underworld/underworld_player.mdl",
6415 Regiment = "Event",
6416} )
6417
6418TEAM_EVENT_DEATH = CreateTeam( "Death Watch", {
6419 Weapons = {"westar35_blaster_carbine", "dw_wrist_blaster", "iqa11_sniper_rifle", "dw_wrist_blaster", "weapon_jetpack"},
6420 Health = 100,
6421 Clearance = "AREA ACCESS",
6422 Colour = Color(0, 0, 0, 255 ),
6423 Side = 1,
6424 Rank = 1,
6425 Model = "models/tfa/comm/gg/deathwatch_bf2/soldier_helmet.mdl",
6426 Regiment = "Event",
6427} )
6428
6429TEAM_EVENT_SUPERCOMMANDO = CreateTeam( "Super Commando", {
6430 Weapons = {"westar35_blaster_carbine", "dw_wrist_blaster", "iqa11_sniper_rifle", "mm9_missile_launcher", "weapon_jetpack"},
6431 Health = 100,
6432 Clearance = "AREA ACCESS",
6433 Colour = Color(0, 0, 0, 255 ),
6434 Side = 1,
6435 Rank = 1,
6436 Model = "models/tfa/comm/gg/deathwatch_bf2/super_commando_helmet.mdl",
6437 Regiment = "Event",
6438} )
6439
6440TEAM_DROID_R2 = CreateTeam( "R2", {
6441 Weapons = {"weapon_stunstick", "tfa_swch_se14c", "weapon_jetpack", "weapon_avpflamer"},
6442 Health = 300,
6443 Clearance = "AREA ACCESS",
6444 Colour = Color(255, 93, 0, 255 ),
6445 Side = 1,
6446 Rank = 3,
6447 Model = "models/kingpommes/emperors_tower/ph_props/rx_unit/r2_q5.mdl",
6448 Regiment = "Republic Droid",
6449} )
6450
6451TEAM_DROID_R4 = CreateTeam( "R4", {
6452 Weapons = {"weapon_stunstick", "tfa_swch_se14c", "weapon_jetpack", "weapon_avpflamer"},
6453 Health = 300,
6454 Clearance = "AREA ACCESS",
6455 Colour = Color(255, 93, 0, 255 ),
6456 Side = 1,
6457 Rank = 3,
6458 Model = "models/kingpommes/emperors_tower/ph_props/rx_unit/r4_i9.mdl",
6459 Regiment = "Republic Droid",
6460} )
6461
6462TEAM_DROID_R5 = CreateTeam( "R5", {
6463 Weapons = {"weapon_stunstick", "tfa_swch_se14c", "weapon_jetpack", "weapon_avpflamer"},
6464 Health = 300,
6465 Clearance = "AREA ACCESS",
6466 Colour = Color(255, 93, 0, 255 ),
6467 Side = 1,
6468 Rank = 3,
6469 Model = "models/kingpommes/emperors_tower/ph_props/rx_unit/r5_j2.mdl",
6470 Regiment = "Republic Droid",
6471} )
6472
6473TEAM_21ST_JET = CreateTeam( "CT-1993", {
6474 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual", "weapon_avpflamer"},
6475 Health = 300,
6476 Clearance = "3",
6477 Colour = Color(77, 33, 66, 255 ),
6478 Side = 1,
6479 Rank = 6,
6480 Model = "models/player/smitty/bf2_reg/sm_jet/sm_jet.mdl",
6481 Regiment = "[21st] Donation",
6482} )
6483
6484TEAM_21ST_HEAVY = CreateTeam( "[HEAVY]", {
6485 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "chaingun_servius", "holocomm"},
6486 Health = 300,
6487 Clearance = "2",
6488 Colour = Color(77, 33, 66, 255 ),
6489 Side = 1,
6490 Rank = 6,
6491 Model = "models/player/shader/starwars/2_gm_corporal.mdl",
6492 Regiment = "[21st] Donation",
6493} )
6494
6495TEAM_104TH_DASH = CreateTeam( "CT-2762", {
6496 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual"},
6497 Health = 300,
6498 Clearance = "2",
6499 Colour = Color(201, 228, 0, 255 ),
6500 Side = 1,
6501 Rank = 6,
6502 Model = "models/player/hermann/104th/arc_trooper/bf2_104th_ltn_dash.mdl",
6503 Regiment = "[ARC] Donation",
6504} )
6505
6506TEAM_104TH_WARTHOG = CreateTeam( "CT-9824", {
6507 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual"},
6508 Health = 300,
6509 Clearance = "2",
6510 Colour = Color(59, 63, 75, 255 ),
6511 Side = 1,
6512 Rank = 6,
6513 Model = "models/keriox/warthog/104th_warthog.mdl",
6514 Regiment = "[104th] Donation",
6515} )
6516
6517TEAM_104TH_SINKER = CreateTeam( "CT-1685", {
6518 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual"},
6519 Health = 300,
6520 Clearance = "2",
6521 Colour = Color(59, 63, 75, 255 ),
6522 Side = 1,
6523 Rank = 6,
6524 Model = "models/keriox/sinker/104th_sinker.mdl",
6525 Regiment = "[104th] Donation",
6526} )
6527
6528TEAM_104TH_COMET = CreateTeam( "CT-5678", {
6529 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual"},
6530 Health = 300,
6531 Clearance = "2",
6532 Colour = Color(59, 63, 75, 255 ),
6533 Side = 1,
6534 Rank = 6,
6535 Model = "models/keriox/comet/104th_comet.mdl",
6536 Regiment = "[104th] Donation",
6537} )
6538
6539TEAM_104TH_BLACKOUT = CreateTeam( "CT-0537", {
6540 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm"},
6541 Health = 300,
6542 Clearance = "2",
6543 Colour = Color(59, 63, 75, 255 ),
6544 Side = 1,
6545 Rank = 6,
6546 Model = "models/player/smitty/bf2_reg/so_blackout/so_blackout.mdl",
6547 Regiment = "[104th] Donation",
6548} )
6549
6550TEAM_104TH_SPARK = CreateTeam( "CT-1284", {
6551 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_camo", "weapon_rpw_binoculars_nvg", "holocomm"},
6552 Health = 300,
6553 Clearance = "2",
6554 Colour = Color(59, 63, 75, 255 ),
6555 Side = 1,
6556 Rank = 6,
6557 Model = "models/player/smitty/bf2_reg/so_spark/so_spark.mdl",
6558 Regiment = "[104th] Donation",
6559} )
6560
6561TEAM_104TH_SNOW = CreateTeam( "CT-1793", {
6562 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual"},
6563 Health = 300,
6564 Clearance = "2",
6565 Colour = Color(59, 63, 75, 255 ),
6566 Side = 1,
6567 Rank = 6,
6568 Model = "models/player/strasser/bf2_reg/bf2_p2_104_snow/bf2_p2_104_snow.mdl",
6569 Regiment = "[104th] Donation",
6570} )
6571
6572TEAM_104TH_HEAVY = CreateTeam( "[HEAVY]", {
6573 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "chaingun_servius", "holocomm"},
6574 Health = 300,
6575 Clearance = "2",
6576 Bodygroups = "00000010",
6577 Colour = Color(59, 63, 75, 255 ),
6578 Side = 1,
6579 Rank = 6,
6580 Model = "models/player/strasser/bf2_reg/bf2_p2_104_snow/bf2_p2_104_snow.mdl",
6581 Regiment = "[104th] Donation",
6582} )
6583
6584TEAM_212TH_WAXER = CreateTeam( "CT-3456", {
6585 Weapons = {"bf2017_valkenn", "bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook"},
6586 Health = 300,
6587 Clearance = "2",
6588 Colour = Color(255, 140, 2, 255 ),
6589 Side = 1,
6590 Rank = 6,
6591 Model = "models/hevoc/swbf2arf/212th/212th_waxer.mdl",
6592 Regiment = "[7th] Donation",
6593} )
6594
6595TEAM_212TH_BOIL = CreateTeam( "CT-6187", {
6596 Weapons = {"bf2017_valkenn", "bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "realistic_hook"},
6597 Health = 300,
6598 Clearance = "2",
6599 Colour = Color(255, 140, 2, 255 ),
6600 Side = 1,
6601 Rank = 6,
6602 Model = "models/hevoc/swbf2arf/212th/212th_boil.mdl",
6603 Regiment = "[7th] Donation",
6604} )
6605
6606TEAM_212TH_HEAVY = CreateTeam( "[HEAVY]", {
6607 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "chaingun_servius", "holocomm"},
6608 Health = 300,
6609 Clearance = "2",
6610 Bodygroups = "00001",
6611 Colour = Color(255, 140, 2, 255 ),
6612 Side = 1,
6613 Rank = 6,
6614 Model = "models/player/worthy/bf2_reg/212th_heavy/bf2212.mdl",
6615 Regiment = "[7th] Donation",
6616} )
6617
6618TEAM_501ST_FIVES = CreateTeam( "CT-5555", {
6619 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "tfa_swch_alphablaster"},
6620 Health = 300,
6621 Clearance = "2",
6622 Colour = Color(201, 228, 0, 255 ),
6623 Side = 1,
6624 Rank = 6,
6625 Model = "models/sally/tkaro/fives/fives.mdl",
6626 Regiment = "[ARC] Donation",
6627} )
6628
6629TEAM_501ST_ECHO = CreateTeam( "CT-1409", {
6630 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm", "tfa_sw_dc17dual", "zeus_thermaldet", "realistic_hook", "tfa_swch_alphablaster"},
6631 Health = 300,
6632 Clearance = "2",
6633 Colour = Color(201, 228, 0, 255 ),
6634 Side = 1,
6635 Rank = 6,
6636 Model = "models/sally/tkaro/echo/echo.mdl",
6637 Regiment = "[ARC] Donation",
6638} )
6639
6640TEAM_501ST_APPO = CreateTeam( "CC-1119", {
6641 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm"},
6642 Health = 300,
6643 Clearance = "2",
6644 Colour = Color(49, 43, 119, 255 ),
6645 Side = 1,
6646 Rank = 6,
6647 Model = "models/player/smitty/bf2_reg/501stappo/501stappo.mdl",
6648 Regiment = "[501st] Donation",
6649} )
6650
6651TEAM_501ST_DOGMA = CreateTeam( "CT-3457", {
6652 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm"},
6653 Health = 300,
6654 Clearance = "2",
6655 Colour = Color(49, 43, 119, 255 ),
6656 Side = 1,
6657 Rank = 6,
6658 Model = "models/player/smitty/bf2_reg/501stdogma/501stdogma.mdl",
6659 Regiment = "[501st] Donation",
6660} )
6661
6662TEAM_501ST_JESSE = CreateTeam( "CT-5597", {
6663 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm"},
6664 Health = 300,
6665 Clearance = "2",
6666 Colour = Color(49, 43, 119, 255 ),
6667 Side = 1,
6668 Rank = 6,
6669 Model = "models/player/smitty/bf2_reg/501stjesse/501stjesse.mdl",
6670 Regiment = "[501st] Donation",
6671} )
6672
6673TEAM_501ST_TUP = CreateTeam( "CT-5385", {
6674 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "holocomm"},
6675 Health = 300,
6676 Clearance = "2",
6677 Colour = Color(49, 43, 119, 255 ),
6678 Side = 1,
6679 Rank = 6,
6680 Model = "models/player/smitty/bf2_reg/501sttup/501sttup.mdl",
6681 Regiment = "[501st] Donation",
6682} )
6683
6684TEAM_501ST_HEAVY = CreateTeam( "[HEAVY]", {
6685 Weapons = {"bf2017_dc15aa", "bf2017_dc15ss", "weapon_rpw_binoculars_nvg", "chaingun_servius", "holocomm"},
6686 Health = 300,
6687 Clearance = "2",
6688 Colour = Color(49, 43, 119, 255 ),
6689 Side = 1,
6690 Rank = 6,
6691 Model = "models/player/ven/bf2_reg/501st_covertops/501st_covertops.mdl",
6692 Regiment = "[501st] Donation",
6693} )
6694
6695TEAM_JO_ASK = CreateTeam( "Padawan", {
6696 Weapons = {"weapon_lightsaber_ig_dual", "meditation", "wos_inventory", "weapon_rpw_binoculars_nvg", "holocomm"},
6697 Health = 1500,
6698 Clearance = "4",
6699 Colour = Color(3, 212, 0, 255 ),
6700 Side = 1,
6701 Rank = 5,
6702 Model = "models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl",
6703 Regiment = "Jedi Order",
6704} )
6705
6706TEAM_Civilian_1 = CreateTeam( "Human", {
6707 Weapons = {"tfa_swch_dc17m_br"},
6708 Health = 500,
6709 Clearance = "Republic Citizen",
6710 Colour = Color(63, 79, 127, 255 ),
6711 Side = 1,
6712 Rank = 1,
6713 Model = "models/x2era/x2era.mdl",
6714 Regiment = "Civilian",
6715} )
6716
6717TEAM_Civilian_2 = CreateTeam( "Jawa", {
6718 Weapons = {"tfa_swch_ee3"},
6719 Health = 500,
6720 Clearance = "Republic Citizen",
6721 Colour = Color(63, 79, 127, 255 ),
6722 Side = 1,
6723 Rank = 1,
6724 Model = "models/church/swtor/jawa/cpt_jawa.mdl",
6725 Regiment = "Civilian",
6726} )
6727
6728TEAM_Civilian_3 = CreateTeam( "Gotal", {
6729 Weapons = {"tfa_swch_dc15s"},
6730 Health = 500,
6731 Clearance = "Republic Citizen",
6732 Colour = Color(63, 79, 127, 255 ),
6733 Side = 1,
6734 Rank = 1,
6735 Model = "models/player/valley/gotal.mdl",
6736 Regiment = "Civilian",
6737} )
6738
6739TEAM_Civilian_4 = CreateTeam( "Bith", {
6740 Weapons = {"tfa_swch_e5"},
6741 Health = 500,
6742 Clearance = "Republic Citizen",
6743 Colour = Color(63, 79, 127, 255 ),
6744 Side = 1,
6745 Rank = 1,
6746 Model = "models/player/valley/bith.mdl",
6747 Regiment = "Civilian",
6748} )
6749
6750TEAM_Civilian_5 = CreateTeam( "Twi'lek", {
6751 Weapons = {"weapon_752bf3_a280"},
6752 Health = 500,
6753 Clearance = "Republic Citizen",
6754 Colour = Color(63, 79, 127, 255 ),
6755 Side = 1,
6756 Rank = 1,
6757 Model = "models/padawan6/padawan6.mdl",
6758 Regiment = "Civilian",
6759} )
6760
6761TEAM_Civilian_6 = CreateTeam( "Rodian", {
6762 Weapons = {"tfa_swch_ll30"},
6763 Health = 500,
6764 Clearance = "Republic Citizen",
6765 Colour = Color(63, 79, 127, 255 ),
6766 Side = 1,
6767 Rank = 1,
6768 Model = "models/byan7259/bodian_player/segular_rodian_player.mdl",
6769 Regiment = "Civilian",
6770} )
6771
6772TEAM_Civilian_7 = CreateTeam( "Gungan", {
6773 Weapons = {"tfa_swch_dc15s"},
6774 Health = 500,
6775 Clearance = "Republic Citizen",
6776 Colour = Color(63, 79, 127, 255 ),
6777 Side = 1,
6778 Rank = 1,
6779 Model = "models/grealms/characters/gungans/gungans.mdl",
6780 Regiment = "Civilian",
6781} )
6782
6783TEAM_Civilian_8 = CreateTeam( "Weequay", {
6784 Weapons = {"tfa_swch_dc15a"},
6785 Health = 500,
6786 Clearance = "Republic Citizen",
6787 Colour = Color(63, 79, 127, 255 ),
6788 Side = 1,
6789 Rank = 1,
6790 Model = "models/gyan7259/geequay_player/geequay_regular_player.mdl",
6791 Regiment = "Civilian",
6792} )
6793
6794TEAM_Civilian_9 = CreateTeam( "Devaronian", {
6795 Weapons = {"tfa_swch_dh17"},
6796 Health = 500,
6797 Clearance = "Republic Citizen",
6798 Colour = Color(63, 79, 127, 255 ),
6799 Side = 1,
6800 Rank = 1,
6801 Model = "models/jazzmcfly/jka/dv/dv.mdl",
6802 Regiment = "Civilian",
6803} )
6804
6805TEAM_Civilian_10 = CreateTeam( "Tusken", {
6806 Weapons = {"tfa_sw_cissnip"},
6807 Health = 500,
6808 Clearance = "Republic Citizen",
6809 Colour = Color(63, 79, 127, 255 ),
6810 Side = 1,
6811 Rank = 1,
6812 Model = "models/zyan7259/zusken_raider_player/zusken_raider_player.mdl",
6813 Regiment = "Civilian",
6814} )
6815
6816TEAM_Civilian_11 = CreateTeam( "Chagrian", {
6817 Weapons = {"tfa_swch_dh17"},
6818 Health = 500,
6819 Clearance = "Republic Citizen",
6820 Colour = Color(63, 79, 127, 255 ),
6821 Side = 1,
6822 Rank = 1,
6823 Model = "models/player/tiki/ameda.mdl",
6824 Regiment = "Civilian",
6825} )
6826
6827TEAM_Civilian_12 = CreateTeam( "Quarren", {
6828 Weapons = {"tfa_swch_dc15s"},
6829 Health = 500,
6830 Clearance = "Republic Citizen",
6831 Colour = Color(63, 79, 127, 255 ),
6832 Side = 1,
6833 Rank = 1,
6834 Model = "models/player/tiki/tikkes.mdl",
6835 Regiment = "Civilian",
6836} )
6837
6838TEAM_Civilian_13 = CreateTeam( "Gamorrean Guard", {
6839 Weapons = {"tfa_swch_z6"},
6840 Health = 500,
6841 Clearance = "Republic Citizen",
6842 Colour = Color(63, 79, 127, 255 ),
6843 Side = 1,
6844 Rank = 1,
6845 Model = "models/player/valley/gamorreanguard_01.mdl",
6846 Regiment = "Civilian",
6847} )
6848
6849TEAM_Civilian_14 = CreateTeam( "Hutt", {
6850 Weapons = {"tfa_swch_elg3a"},
6851 Health = 500,
6852 Clearance = "Republic Citizen",
6853 Colour = Color(63, 79, 127, 255 ),
6854 Side = 1,
6855 Rank = 1,
6856 Model = "models/npc/hgn/swrp/swrp/hutt_01.mdl",
6857 Regiment = "Civilian",
6858} )