· 7 years ago · Sep 19, 2018, 08:18 PM
1CLOUDIAN QUASAR (Mar11)
2| 20 | 17 | 3 | Brionac, Dragon of the Ice Barrier | Black Rose Dragon | Formula Synchron x2 | Gungnir, Dragon of the Ice Barrier | Shooting Quasar Dragon x2 | Shooting Star Dragon x2 | Stardust Dragon x2 | T.G. Hyper Librarian x3 | Trishula, Dragon of the Ice Barrier |
3Cloudian Smoke Ball x2 / Cloudian Sheep Cloud x2 / Cloudian Storm Dragon x3 / Cloudian Turbulence x3 / Fishborg Blaster x2 / Mother Grizzly x3 / Skreech x3 / Treeborn Frog x2 / Book of Moon / Dark Hole / Enemy Controller x3 / Foolish Burial / Giant Trunade / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / One for One / Salvage x3 / Royal Decree x3
4
5T.G. DELTA
6| 19 | 12 | 9 | Ally of Justice Catastor | Black Rose Dragon | Brionac, Dragon of the Ice Barrier | Formula Synchron | Shooting Quasar Dragon | Shooting Star Dragon | Stardust Dragon | T.G. Blade Blaster | T.G. Halberd Cannon | T.G. Hyper Librarian | T.G. Power Gladiator | T.G. Recipro Dragonfly | T.G. Wonder Magician x2 | Trishula, Dragon of the Ice Barrier |
7Doppelwarrior x2 / Junk Synchron x3 / T.G. Catapult Dragon x2 / T.G. Cyber Magician x3 / T.G. Rush Rhino x3 / T.G. Striker x3 / T.G. Warwolf x3 / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Foolish Burial / Heavy Storm / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice / Reinforcement of the Army / Mirror Force / Solemn Judgment / Solemn Warning x2 / TG1-EM1 x3 / TGX3-DX2 x2 /
8Side: Dandylion / Glow-Up Bulb / Kinka-Byo x3 / Lonefire Blossom / Spore
9
10SOLID AMAZONS
11| 18 | 13 | 9 |
12Amazoness Paladin x3 / Amazoness Queen x2 / Amazoness Sage x2 / Amazoness Scouts x2 / Amazoness Swords Woman x2 / Amazoness Trainee x2 / Command Knight x2 / Warrior Lady of the Wasteland x3 / Amazoness Village x3 / Dark Hole / Heavy Storm / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Solidarity x3 / Terraforming / Call of the Haunted x2 / Dimensional Prison x3 / Mirror Force / Solemn Judgment / Solemn Warning x2
13
14SYNCHRO AMAZONS
15| 19 | 11 | 10 |
16Amazoness Blowpiper x2 / Amazoness Scouts x2 / Amazoness Paladin x3 / Amazoness Queen x2 / Amazoness Swordswoman x2 / Tech Genus Striker x3 / Rose, Warrior of Revenge x2 / Warrior Lady of the Wasteland x3 / Dark Hole / Heavy Storm / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Reinforcement of the Army / Solidarity x3 / Bottomless Trap Hole x2 / Call of the Haunted x2 / Mirror Force / Queen's Pawn x2 / Solemn Judgment / Solemn Warning x2
17
18ALLY GENEX
19| 20 | 10 | 10 | Genex Ally Axel x2 | Genex Ally Triarm x3 | Genex Ally Triforce x3 | Geo Genex | Hydro Genex | Locomotion R-Genex x2 | Thermal Genex | Vindikite R-Genex | Windmill Genex |
20Genex Ally Birdman x3 / Genex Ally Changer x3 / Genex Ally Chemistrer x3 / Genex Ally Duradark x2 / Genex Ally Neutron x3 / Genex Ally Reliever x3 / Genex Ally Remote x3 / Allure of Darkness / Dark Hole / Heavy Storm / Limiter Removal / Machina Armored Unit x3 / Monster Reborn / Mystical Space Typhoon x2 / Call of the Haunted / Dark Bribe x3 / Mirror Force / Solemn Judgment / Solemn Warning x2 / Ultimate Offering x2
21
22CHAOS GENEX
23| 21 | 11 | 8 | Alligator's Sword Dragon | Dragoness the Wicked Knight | Karbonala Warrior | Ally of Justice Catastor | Black Rose Dragon | Brionac, Dragon of the Ice Barrier | Genex Ally Axel x2 | Genex Ally Triarm x2 | Genex Ally Triforce | Locomotion R-Genex x2 | Trishula, Dragon of the Ice Barrier | Vindikite R-Genex |
24Caius the Shadow Monarch x3 / Chaos Sorcerer x2 / Cyber Dragon x3 / Genex Ally Birdman x3 / Genex Ally Remote x3 / Genex Neutron x3 / Genex Power Planner x2 / Morphing Jar / Sangan / Book of Moon / Dark Hole / Instant Fusion x3 / Heavy Storm / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Solemn Warning x2 / Torrential Tribute
25
26MACHINA GENEX
27| 20 | 13 | 7 | Chimeratech Fortress Dragon x2 | Chimeratech Overdragon x2 | Ally of Justice Catastor x3 | Brionac, Dragon of the Ice Barrier | Black Rose Dragon x2 | Genex Ally Triforce x2 | Genex Ally Axel x2 | Locomotion R-Genex |
28Cyber Dragon x3 / Genex Ally Birdman x3 / Genex Ally Powercell x2 / Genex Neutron x3 / Genex Recycled x3 / Machina Gearframe x3 / Machina Fortress x3 / Allure of Darkness / Book of Moon / Burial from a Different Dimension / Dark Hole / Future Fusion / Heavy Storm / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / One for One / Overload Fusion x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Ultimate Offering x2
29
30RAINBOW GENEX
31| 20 | 13 | 7 | Dragoness the Wicked Knight | Flame Swordsman | Kaminari Attack | Karbonala Warrior | Brionac, Dragon of the Ice Barrier | Genex Ally Axel x2 | Genex Ally Triarm | Genex Ally Triforce | Geo Genex | Hydro Genex | Locomotion R-Genex x2 | Thermal Genex | Vindikite R-Genex |
32Genex Controller x3 / Cyber Dragon x3 / Genex Ally Changer x2 / Genex Ally Remote x3 / Genex Neutron x3 / Genex Searcher x3 / Tongue Twister x3 / Allure of Darkness / Dark Hole / Heavy Storm / Instant Fusion x3 / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Swing of Memories x2 / Call of the Haunted x2 / Mirror Force / Solemn Judgment / Solemn Warning x2
33
34WIND R-GENEX
35| 21 | 9 | 10 | Ally of Justice Catastor x2 | Ancient Fairy Dragon | Arcanite Magician | Black Rose Dragon | Brionac, Dragon of the Ice Barrier | Genex Ally Axel x2 | Genex Ally Triforce x2 | Locomotion R-Genex | Stardust Dragon | Tempest Magician | Trishula, Dragon of the Ice Barrier | Vindikite R-Genex |
36Dark Armed Dragon / Dark Simorgh x2 / Genex Ally Birdman x3 / Genex Ally Chemistrer x2 / Genex Blastfan x3 / Morphing Jar / R-Genex Accelerator x3 / R-Genex Oracle x2 / R-Genex Turbo x3 / Allure of Darkness / Divine Wind of Mist Valley x3 / Heavy Storm / Pot of Avarice x2 / Terraforming x3 / Anti-Spell Fragrance x3 / Compulsory Evacuation Device x3 / Mirror Force / Solemn Judgment / Solemn Warning x2
37
38MALEFIC IMMORTALS
39| 17 | 18 | 5 | Cyber End Dragon x3 | Stardust Dragon x3 |
40Dark Grepher x3 / Earthbound Immortals x6 / Hardened Armed Dragon x3 / Malefic Cyber End Dragon x2 / Malefic Stardust Dragon x3 / Allure of Darkness / Earthbound Whirlwind x3 / Field Barrier x2 / Magical Mallet x2 / Malefic World x3 / Mausoleum of the Emperor x3 / Monster Reborn / Terraforming x3 / Call of the Haunted / Earthbound Wave x3 / Solemn Judgment
41
42MALEFIC MACHINES
43| 18 | 15 | 7 | Cyber End Dragon x3 | Stardust Dragon x3 |
44Ancient Gear Gadjiltron Dragon x3 / Beast King Barbaros x3 / Machina Fortress x3 / Malefic Cyber End Dragon x3 / Malefic Stardust Dragon x3 / Meklord Emperor Granel x3 / Dark Hole / Geartown x3 / Heavy Storm / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Terraforming x3 / Trade-In x3 / Bottomless Trap Hole x2 / Skill Drain x3 / Solemn Warning x2
45
46MALEFIC PARADOX
47| 17 | 16 | 7 | Cyber End Dragon x3 | Five-Headed Dragon x2 | Malefic Paradox Dragon x3 | Stardust Dragon x3 |
48Blue-Eyes White Dragon x3 / Malefic Blue-Eyes Dragon x3 / Malefic Cyber End Dragon x3 / Malefic Parallel Gear x3 / Malefic Stardust Dragon x3 / Malefic Truth Dragon x2 / Allure of Darkness / Dragon's Mirror x2 / Field Barrier x2 / Future Fusion / Heavy Storm / Malefic World x3 / Terraforming x3 / Trade-In x3 / Dark Bribe x3 / Mirror Force / Solemn Judgment / Solemn Warning x2
49
50MALEFIC SYNCHRO
51| 19 | 18 | 3 | Cyber End Dragon x2 | Five-Headed Dragon x2 | Ally of Justice Catastor x2 | Scrap Dragon x3 | Stardust Dragon x3 | Trident Dragion x3 |
52Blue-Eyes White Dragon x3 / Dragunity Aklys x3 / Dragunity Arma Mystletainn x2 / Dragunity Phalanx x3 / Malefic Blue-Eyes Dragon x3 / Malefic Cyber End Dragon x2 / Malefic Stardust Dragon x3 / Cards of Consonance x3 / Dark Hole / Dragon Canyon x3 / Dragon's Mirror x2 / Heavy Storm / Malefic World x3 / Terraforming x2 / Trade-In x3 / Royal Decree x3
53
54MEK-MALEFIC IMMORTALS
55| 18 | 19 | 3 | Cyber End Dragon x3 | Stardust Dragon x3 |
56Battle Fader x3 / Earthbound Immortal Chacu Challhua x2 / Earthbound Immortal Aslla piscu x3 / Malefic Cyber End Dragon x2 / Malefic Stardust Dragon x3 / Meklord Emperor Granel x3 / Meklord Emperor Wisel x2 / Allure of Darkness / Dark Hole / Fires of Doomsday x2 / Mausoleum of the Emperor x3 / Meklord Fortress x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Terraforming x3 / Royal Decree x3
57
58INVERZ STEELSWARM
59| 20 | 19 | 1 |
60Steelswarm Caller x2 / Steelswarm Cell x3 / Steelswarm Gatekeeper x3 / Steelswarm Girastag x3 / Steelswarm Mantis x2 / Steelswarm Moth x3 / Steelswarm Scout x2 / Stygian Street Patrol x2 / Allure of Darkness / Dark Hole / Double Summon x2 / Foolish Burial / Heavy Storm / First Step Towards Infestation x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Recurring Nightmare x3 / Swords of Revealing Light / Treacherous Trap Hole
61
62INVERZ UNIVERSE
63| 21 | 14 | 5 |
64Dark Armed Dragon / Dark Grepher x3 / Gorz the Emissary of Darkness / Steelswarm Caller x3 / Steelswarm Cell x3 / Steelswarm Girastag x2 / Steelswarm Mantis x2 / Steelswarm Moth x2 / Steelswarm Scout x2 / Stygian Street Patrol x2 / Allure of Darkness / Dark Hole / First Step Towards Infestation x3 / Foolish Burial / Heavy Storm / Monster Reborn / Mystical Space Typhoon x2 / Recurring Nightmare x3 / Reinforcement of the Army / Mirror Force / Solemn Judgment / Ultimate Offering x3
65
66WORMS AT WAR
67| 20 | 12 | 7 | Black Rose Dragon x3 | Genex Ally Triforce x3 | Lightning Warrior x3 | Worm Zero x3 |
68Genex Ally Birdman x3 / Vennominon the King of Poisonous Snakes x2 / Worm Cartaros x2 / Worm King x2 / Worm Queen x3 / Worm Tentacles x2 / Worm Xex x2 / Worm Yagan x2 / Book of Moon / Card Destruction / Dark Hole / Future Fusion / Heavy Storm / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice / Trade-In x3 / Bottomless Trap Hole x2 / Call of the Haunted x2 / Offering to the Snake Deity x3 / Solemn Judgment / The Transmigration Prophecy
69
70TITLE
71| | | | |
72Normal / Effect / Ritual / Spell / Trap / Fusion / Synchro / Exceed
73
74~~~~~~~~~~~~~~~~~~~~~~~~~
75
76WICKED JEWELS
77| 20 | 14 | 6 | Dark Gaia x3 | Malicious Fiend x2 | Aquamarine x2 | Citrine x2 | Prism Aura x2 | Ruby x2 | Topaz x2 |
78Evil Hero Malicious Edge x3 / Gem-Armadillo x3 / Gem-Knight Alexandrite x3 / Gem-Knight Crystal x2 / Gem-Knight Garnet x2 / Gem-Knight Sapphire x2 / Gem-Knight Tourmaline x2 / Gem-Turtle x2 / Burial from a Different Dimension / Dark Calling x2 / Dark Fusion x2 / Gem-Knight Fusion x2 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / White Elephant's Gift x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / The Transmigration Prophecy
79
80GEM-TYRANTS
81| 20 | 12 | 8 | Dark Gaia x3 | Malicious Fiend x2 | Aquamarine x2 | Citrine x2 | Prism Aura x2 | Ruby x2 | Topaz x2 |
82Evil Hero Malicious Edge x3 / Gem-Armadillo x3 / Gem-Knight Alexandrite x3 / Gem-Knight Crystal x2 / Gem-Knight Garnet x2 / Gem-Knight Sapphire x2 / Gem-Knight Tourmaline x2 / Gem-Turtle x2 / Morphing Jar / Dark Calling x2 / Dark Factory of Mass Production x3 / Dark Fusion x2 / Gem-Knight Fusion x3 / Hand Destruction x2 / Assemble Fusion x2 / Common Charity x3 / Mirror Force / Scrap-Iron Scarecrow x2 /
83
84Gem-Knight Crystal x2 / Gem-Knight Garnet x2 / Gem-Knight Sapphire x2 / Gem-Knight Tourmaline x2 / Evil Hero Malicious Edge x3 / Gem Armadillo x3 / Gem Turtle x2 / Gem-Knight Alexandrite x3 / Morphing Jar / Dark Calling x2 / Dark Factory of Mass Production x3 / Dark Fusion x2 / Fossil Fusion x3 / Gem-Knight Fusion x3 / Hand Destruction x2 / Perforation of Miracles x3 / Assemble Fusion x2 / Mirror Force / Scrap-Iron Trap Hole / Cenozoic Fossil Knight - Skullpawn / Evil Hero Dark Gaia / Evil Hero Malicious Fiend / Gem-Knight Aquamarine / Gem-Knight Madeira / Gem-Knight Prism / Gem-Knight Ruby / Gem-Knight Topaz x2 / Mesozoic Fossil Knight - Skullknight / Paleozoic Fossil Dragon - Skullgeoth / Paleozoic Fossil Knight - Skullking
85
86Gem-Armadillo x3 / Gem-Knight Amber x3 / Gem-Knight Garnet x3 / Gem-Knight Iolite x3 / Gem-Knight Obsidian x2 / Morphing Jar / Volcanic Shell x3 / Dark Factory of Mass Production x2 / Dark Hole / Future Fusion / Gem-Knight Fusion x3 / Gemini Spark x3 / Monster Reborn / Mystical Space Typhoon x2 / White Elephant's Gift x3 / Dimensional Prison x2 / Mirror Force / Solemn Warning x2 / Torrential Tribute / Gem-Knight Amethys x3 / Gem-Knight Madeira x3 / Gem-Knight Prism x3 / Gem-Knight Ruby x3
87
88Gemknight Crysta / Gemknight Ganet x3 / Gemknight Rumarin / Gemknight Sapphia / Gemknight Alexand x3 / Gemresis x3 / Gemturtle x2 / Thunder Dragon x3 / Volcanic Shell x3 / Card Destruction / Gemknight Fusion x3 / Hand Destruction x3 / Monster Reborn / Mystical Space Typhoon x2 / Perforation of Miracles x3 / Assemble Fusion / Phoenix Wing Wind Blast x3 / Solemn Judgment / Solemn Warning x2 / Gemknight Aquamarina / Gemknight Madeira x3 / Gemknight Paz / Gemknight Prismaura x3 / Gemknight Rubys x3
89
90Gemknight Crysta x2
91Gemknight Ganet x2
92Gemknight Rumarin x2
93Gemknight Sapphia x2
94Gemknight Alexand x3
95Gemknight Emeral x2
96Gemresis x2
97Gemturtle x2
98Fossil Fusion x2
99Gaia Power
100Gemknight Fusion x3
101Glory Shield
102Monster Reborn
103Mystical Space Typhoon x2
104Pot of Avarice x2
105Pot of Duality
106United We Stand
107White Veil
108Assemble Fusion x2
109Dimensional Prison x2
110Gem Enhance x2
111Mirror Force
112Solemn Judgment
113Solemn Warning
114Gemknight Aquamarina x2
115Gemknight Madeira x2
116Gemknight Paz x2
117Gemknight Prismaura x2
118Gemknight Rubys x2
119Mesozoic Fossil Knight - Skullknight
120Paleozoic Fossil Dragon - Skullgeoth
121Paleozoic Fossil Knight - Skullking x2
122
123> The Volcanic Shell and Thunder Dragon are Fusion fuel and they help a lot for the cost of Hand Destruction, Card Destruction, Phoenix Wing Wind Blast ... I rarely draw 2 of them in the same hand (TBH in 7 duels I drew 2 volcanics and that was it ... in any other case they are just +1s). My fav combo is
124- Discard Thunder Dragon to get 2 more.
125- Fuse Thunder Dragon with random GK to get Prismaura
126- Remove the random GK from grave to get the fusion
127a) Use the fusion spell to activate Prismasura's effect
128b) Keep the fusion spell and use it next turn/this turn for another Prismasura
129(it works with the shell as well if you want to spam beat-sticks with AGG effect)
130> Assemble Fusion ... I have doubts about this one ... It's rarely helpful ... but you never know.
131> The other cards should be self-explanatory
132interesting idea, using an archetype that hasn't been cracked yet, but i think you might be going about it the wrong way.
133the fusions...kinda suck. they have ok effects, but their atk power is too low to warrant your dependence on such un-augmented monsters in your deck.
134let's try a direction that gives you a fair shot even if your hand is full of normal monsters...
135since quite a few of these gemknights are normal monsters, i'd run +2 skill drain. also, you're missing one of your best cards, gem merchant, your archetype's honest/kalut. it's a powerful, surprising effect, that is not affected by drain, so +3 gem merchant.
136since you need some thunder monsters for prism (a monster with a decent pop one per turn effect), why not use the best possible thunder monster available?
137-3 thunder dragon, +3 thunder king rai-oh.
138now our deck feels a little like rock stun/anti-meta. koa'ki meiru guardian fits the bill, if you have enough rock monsters in that build.
139PWWB and hand destruction don't seem to fit here. hand destruction is a -1. it should only be used in combo decks
140with unstoppable boss monsters or in decks that allow for massive hand advantage, but desperately need draw power and monsters in the grave. -3 PWWB, -3 hand des, -3 vol. shell, +3 pot of duality.
141since your monsters have high-atk scores, you can benefit from +1 royal oppression.
142after your opponent uses up his cards trying to stop roadblocks such as rai-oh, oppression and guardian, you can demonstrate how much easier you can ss by abusing gem-knight fusion.
143
144JEWELING KNIGHTS
145| 18 | 13 | 9 | Gem-Knight Aquamarine x3 | Gem-Knight Citrine x3 | Gem-Knight Prism Aura x3 | Gem-Knight Ruby x3 | Gem-Knight Topaz x3 |
146Gem-Armadillo x3 / Gem-Knight Alexandrite x3 / Gem-Knight Crystal x2 / Gem-Knight Emerald x2 / Gem-Knight Garnet x2 / Gem-Knight Sapphire x2 / Gem-Knight Tourmaline x2 / Gem-Turtle x2 / Dark Hole / Gem-Knight Fusion x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Pot of Duality x3 / Bottomless Trap Hole x2 / Call of the Haunted / Gem-Enhancement x2 / Mirror Force / Pyroxene Fusion x2 / Solemn Judgment
147
148~~~~~~~~~~~~~~~~~~~~~~~~~
149
150VALLEY OF THE MIST
151| 20 | 12 | 8 | Brionac | Iron Chain x2 | Black Rose x2 | Thunder Lord x3 | Stardust x3 | Mist Wurm x3 | Trishula |
152Genex Ally Birdman x3 / Mist Condor x3 / Mist Valley Apex Avian x2 / Mist Valley Falcon x3 / Mist Valley Shaman x3 / Mist Valley Soldier x3 / Mist Valley Thunderbird x3 / Dark Hole / Divine Wind of Mist Valley x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Terraforming x2 / Bottomless Trap Hole x2 / Call of the Haunted / Compulsory Evacuation Device x2 / Icarus Attack x2 / Mirror Force
153
154Mist Condor x3
155Mist Valley Apex Avian x3
156Mist Valley Baby Roc x2
157Mist Valley Executor
158Mist Valley Falcon x3
159Mist Valley Shaman x3
160Mist Valley Soldier x3
161Mist Valley Thunderbird x3
162Big Bang Shot x3
163Dark Hole
164Divine Wind of Mist Valley x3
165Monster Reborn
166Pot of Avarice
167Swords of Revealing Light
168Call of the Haunted
169Icarus Attack x3
170Mirror Force
171Royal Oppression
172Solemn Judgment
173Solemn Warning x2
174Ally of Justice Catastor
175Ancient Fairy Dragon
176Armory Arm
177Black Rose Dragon x2
178Brionac, Dragon of the Ice Barrier
179Goyo Guardian
180Mist Valley Thunder Lord x3
181Red Dragon Archfiend
182Stardust Dragon x2
183Trishula, Dragon of the Ice Barrier
184
185So I found Chev over on DuelingNetwork, moderating and whatnot, and dueled him. He was running something very much like this deck. I don't think this was it exactly, but it's still funny as all get out. And faster than a skinny Brooklyn kid with a baseball bat.
186The idea is to use Tengu and Birdman to abuse the crap out of Divine Wind of Mist Valley. The first thing you need to summon is Ancient Fairy Dragon. I'm not joking. You can only use the Field Spell's effect once per turn. AFD changes that and gives you 1000 LP to boot. Plus, her ability to Special Summon something is very handy, especially on the first turn when you can't attack anyway.
187The Blastfans are in there to search for Birdman. Fun trick: Bounce one somehow (maybe with a Birdman or a Mist Valley card) and then summon it with AFD. That's another Birdman for ya.
188Apex Avian is in here because of its combo with Thunderbird, which is not the least bit hard to get out once you have Avian in hand a bunch of monsters on the field.
189And Thunder Lord? By all means, get him out if possible. He can be used to protect your Field Spell (by bouncing it to your hand) and/or trigger its effect.
190Only two Xyz in this deck, those being Utopia and Vylon Disigma. I chose Disigma over Terabyte because if I'm gonna spend three monsters on one thing, it needs to beat the crap out of stuff instead of being a miniature Brain Control. Either way, though, I'm replacing it with Steelswarm Roach when it gets added to the game.
191Again, this isn't Chev's exact build, but I think it's close. If you have any suggestions, please state them. It's not a perfect deck by any means, though it's pretty close.
192
193Genex Ally Birdman x3
194Mist Condor x3
195Mist Valley Falcon x3
196Mist Valley Soldier x3
197Mist Valley Thunderbird x3
198Reborn Tengu x3
199Genex Blastfan x2
200Mist Valley Apex Avian x2
201Divine Wind of Mist Valley x3
202Terraforming x3
203Mystical Space Typhoon x2
204Book of Moon
205Giant Trunade
206Monster Reborn
207Pot of Avarice
208Icarus Attack x2
209Call of the Haunted
210Solemn Judgment
211Solemn Warning
212Torrential Tribute
213Ancient Fairy Dragon x2
214Black Rose Dragon x2
215Mist Valley Thunder Lord x2
216Stardust Dragon x2
217Brionac, Dragon of the Ice Barrier
218Combat Wheel
219Scrap Dragon
220Trishula, Dragon of the Ice Barrier
221Vindikite R-Genex
222Number 39: Utopia
223Vylon Disigma
224
225DIVINE VALLEY
226| 19 | 12 | 9 | Brionac | Ancient Fairy x2 | Black Rose x2 | Thunder Lord x3 | Scrap | Stardust x2 | Vindikite | Mist Wurm x2 | Trishula |
227Genex Ally Birdman x3 / Genex Blastfan x2 / Mist Condor x3 / Mist Valley Apex Avian x2 / Mist Valley Falcon x3 / Mist Valley Soldier x3 / Mist Valley Thunderbird x3 / Book of Moon / Divine Wind of Mist Valley x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Terraforming x2 / Call of the Haunted / Icarus Attack x2 / Mirror Force / Solemn Judgment / Solemn Warning x2 / Torrential Tribute
228
229~~~~~~~~~~~~~~~~~~~~~~~~~
230
231ALFARIAN FROGS
232| 20 | 17 | 3 | Formula x2 | Catastor | Brionac | Dewloren | Black Rose | Gungnir | Stardust x2 | Mist Wurm | Trishula | Loki x2 | Shooting x2 |
233Battle Fader x2 / Dverg of the Nordic Alfar x3 / Fishborg Blaster x2 / Gorz the Emissary of Darkness / Ljosalf of the Nordic Alfar x3 / Ronintoadin x2 / Svartalf of the Nordic Alfar x3 / Swap Frog x2 / Treeborn Frog x2 / Book of Moon / Burial from a Different Dimension / Dark Hole / Enemy Controller x3 / Foolish Burial / Giant Trunade / Hand Destruction x2 / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Gleipnir, the Fetters of Fenrir x3
234
235TRAPCASTERS
236| 20 | 12 | 8 | Brionac | Tempest x3 | Arcanite x3 | Black Rose x2 | Stardust x3 | Loki x3 |
237Arcane Apprentice x2 / Arcanite Magician/Assault Mode x2 / Dverg of the Nordic Alfar x2 / Jester Confit x2 / Ljosalf of the Nordic Alfar x3 / Magical Exemplar x3 / Svartalf of the Nordic Alfar x3 / The Tricky x3 / Burial from a Different Dimension / Dark Hole / Magical Dimension x3 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Reinforcement of the Army / Assault Mode Activate x2 / Call of the Haunted / Magician's Circle x3 / Mirror Force / Solemn Judgment
238
239BEASTS OF ASGARD
240| 20 | 11 | 9 | Unicorn x2 | Brionac | Iron Chain x2 | Bicorn x3 | Tricorn x3 | Mist Wurm | Trishula | Thor x2 |
241Giant Rat x2 / Guldfaxe of the Nordic Beasts x3 / Egotistical Ape x3 / Ryko, Lightsworn Hunter x3 / Super-Nimble Mega Hamster x3 / Tanngnjostr of the Nordic Beasts x3 / Tanngrisnir of the Nordic Beasts x3 / Burial From A Different Dimension / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Solidarity x3 / Bottomless Trap Hole x2 / Call of the Haunted / Gleipnir, the Fetters of Fenrir x3 / Mirror Force / Solemn Judgment / Torrential Tribute
242
243LEGENDARY NORSE BEASTS
244| 20 | 12 | 8 | Dragon Knight Draco-Equiste x2 | Ragin x2 | Stygian | Brionac | Gaia Knight | Black Rose x3 | Stardust x3 | Thor x2 |
245Tanngrisnir of the Nordic Beasts x3 / Tanngnjostr of the Nordic Beasts x3 / Fabled Soulkius x2 / Guldfaxe of the Nordic Beasts x3 / Marauding Captain x3 / The Fabled Ganashia x3 / The Fabled Cerburrel x3 / Dark World Dealings x3 / Lightning Vortex x2 / Miracle Synchro Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Gleipnir, the Fetters of Fenrir x3 / Mirror Force / Solemn Judgment
246
247OLYMPIAN TRINITY
248| 20 | 12 | 8 | Armory | Catastor x2 | Brionac | Gaia Knight | Black Rose x3 | Stardust x2 | Mist Wurm | Trishula | Loki | Odin | Thor |
249Dverg of the Nordic Alfar x3 / Guldfaxe of the Nordic Beasts x3 / Ljosalf of the Nordic Alfar x3 / Mimir of the Nordic Ascendant x2 / Svartalf of the Nordic Alfar x3 / Tanngnjostr of the Nordic Beasts x2 / Tanngrisnir of the Nordic Beasts x2 / Valkyrie of the Nordic Ascendant x2 / Burial from a Different Dimension / Card Destruction / Dark Hole / Foolish Burial / Giant Trunade / Hand Destruction x2 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Gleipnir, the Fetters of Fenrir x3 / Mirror Force / Solemn Judgment
250
251Chain Dog x2
252Egotistical Ape x2
253Green Baboon Defender of the Forest x2
254Guldfaxe of the Nordic Beasts x3
255Key Mouse x2
256Morphing Jar
257Tanngnjostr of the Nordic Beasts x3
258Tanngrisnir of the Nordic Beasts x3
259Book of Moon
260Dark Hole
261Giant Trunade
262Ayer's Rock Sunrise
263Monster Reborn
264Mystical Space Typhoon x2
265One for One
266Pot of Avarice x2
267Pot of Duality x2
268Scapegoat
269Bottomless Trap Hole x2
270Call of the Haunted
271Dimensional Prison
272Gleipnir, the Fetters of Fenrir x2
273Mirror Force
274Nordic Relic Gugnir
275Solemn Warning x2
276Solemn Judgement
277
278Garmr of the Nordic Beasts x2
279Giant Rat
280Guldfaxe of the Nordic Beasts x2
281Monoceros
282Naturia Pineapple
283Ryko, Lightsworn Hunter x2
284Summoner Monk
285Super-Nimble Mega Hamster x2
286Tanngnjostr of the Nordic Beasts x2
287Tanngrisnir of the Nordic Beasts x2
288Vanadis of the Nordic Ascendant x2
289Card Destruction
290Forbidden Chalice x2
291Forbidden Lance x2
292Hand Destruction x2
293Solidarity
294The Nordic Lights x2
295Wild Nature's Release
296Beast Rising
297Dark Bribe x2
298Gleipnir, the Fetters of Fenrir x2
299Horn of the Phantom Beast
300Mirror Force
301Nordic Relic Brisingamen
302Nordic Relic Laevateinn
303Nordic Relic Megingjord x2
304Solemn Authority
305Solemn Judgment
306Solemn Warning x2
307Loki, Lord of the Aesir x2
308Odin, Father of the Aesir x2
309Thor, Lord of the Aesir x3
310
311Lose the Garms, the Pineapple, and the Monoceros. Max out your Goats and add in a Sangan. Take out the Forbidden Chalices for some Effect Veilers. Lose the Solidarity, Wild Nature Release, and the Nordic Lights (Its 1st effect is nice, but that drawback from being destroyed can cause you the game). Add in some Pot of Duality/Avarice (If you add in at least 2 Duality you may be able to get away with your Hand Destructions and no Avarice, but I'd prefer Avarice over Destruction), Mystical Space Typhoon, Monster Reborn, Giant Trunade, Dark Hole, the staples. Trap line up is a bit iffy, but you're sorta on the right track, lose the Beast Rising for more Horn of the Phantom Beast. You can drop the Dark Bribes for Seven Tools, 1 for 1 Spell Cards won't hurt Thor that much and the 1000 LP Cost to negate Traps is better than giving your opponent a free card. Drop your Nordic Relics, then add another Gleipnir and maybe a Dimensional Prison/Compulsory Evacuation Device. And perhaps lose the Solemn Authority for a Torrential Tribute. Your Extra Deck needs some work, drop your non-Thor Gods down to 1, and add in some Black Rose Dragon, Ancient Sacred Wyvern (Nordic Horse + a Nordic Goat), Stardust Dragon, staple synchros in Nordics. Don't forget to add in Brionac and Trishula. And since you got Vanadis you could even add in Zeman the Ape King.
312Um...what he said. Also, make sure to get your deck down to 40. Concentrate on making Thors and Odins, as Loki can be difficult/costly to make. At the very least, he's the hardest to make of the 3 and his effect isn't as instantly rewarding as Odin's.
313
314Archlord Kristya
315Tanngnjostr of the Nordic Beasts x3
316Tanngrisnir of the Nordic Beasts x2
317Valkyria of the Nordic Ascendant x3
318Dokkalfar of the Nordic Alfar
319Dverger of the Nordic Alfar x3
320Guldfaxe of the Nordic Beasts
321Ljosalfar of the Nordic Alfar
322Vanadis of the Nordic Ascendant x3
323Super Mega-Nimble Hamster x2
324Mystical Space Typhoon x2
325Pot of Avarice x2
326Giant Trunade
327Monster Reborn
328Forbidden Chalice x2
329Forbidden Holy Lance x2
330Foolish Burial
331Celestial Transformation
332Gleipnir, the Fetters of Fenrir x3
333Solemn Warning x2
334Solemn Judgment
335Divine Wrath
336Mirror Force
337Nordic Relic Gungnir x2
338Odin, Father of the Aesir x2
339Loki, Lord of the Aesir
340Thor, Lord of the Aesir
341Ally of Justice Decisive Arms
342Scrap Dragon
343Blood Mephist
344Stardust Dragon
345Shooting Star Dragon
346Brionac, Dragon of the Ice Barrier
347Formula Synchron x2
348Goyo Guardian
349Ally of Justice Catastor
350Black Rose Dragon
351
352It's a simple strategy really. Dvergr -> Use effect to Summon Vanadis, mill another Dvergr to make Formula Synchron. I go for that if I've already got a Brionac or a Goyo either on the Field, or the enemy kinda killed it. Sometimes Ally of Justice Catastor isn't workable, and Tech Genus Hyper Librarian already met it's match, however I use Formula Synchron to play a little gambling game and draw one more time. xD
353I was able to efficiently Accel Synchro into Shooting Star Dragon in about... 3/6 Duels I've been through. It's either Odin that shows up, or I go Shooting Star Dragon. If I went Odin, I hit Kristya to show up and make life worse for people. xD
354
355Chaos Sorcerer x2
356Dverg of the Nordic Alfar x2
357Guldfaxe of the Nordic Beasts x2
358Ljosalf of the Nordic Alfar x2
359Super-Nimble Mega Hamster x2
360Svartalf of the Nordic Alfar x2
361Tanngnjostr of the Nordic Beasts x3
362Tanngrisnir of the Nordic Beasts x3
363Valkyrie of the Nordic Ascendant
364Vanadis of the Nordic Ascendant x3
365Burial from a Different Dimension
366Dark Hole
367Forbidden Lance x2
368Giant Trunade
369Monster Reborn
370Scapegoat
371Call of the Haunted
372Divine Relic Mjollnir
373Gleipnir, the Fetters of Fenrir x3
374Hope for an Escape
375Mirror Force
376Nordic Relic Gungnir x2
377Nordic Relic Laevateinn
378Nordic Relic Megingjord
379Black Rose Dragon x2
380Brionac, Dragon of the Ice Barrier
381Goyo Guardian
382Loki, Lord of the Aesir x2
383Odin, Father of the Aesir x2
384Stardust Dragon
385Tech Genus Hyper Librarian
386Thor, Lord of the Aesir x2
387Thought Ruler Archfiend
388Trishula, Dragon of the Ice Barrier
389Voltic Bicorn
390
391Last deck of Sept 2010. I'm thinking about only using 1 copy of each Polar God for more Extra Deck space, plus getting rid of some of the Polar Treasure cards (like Divine Hammer and Laevetein) in order for more general stuff (like Pot of Duality or Avarice).
392Hello guys, I'm really digging Storm of Ragnarok! (Isn't it great?!) I bought a box with my two friends and between the sneak peak and the box we managed to pull all 3 Aesir Gods! And as proper nerds that we are, we all took one and decided to make a deck dedicated to each one.
393I decided to take Loki, since I like the trickster kind of theme.
394So therefore I'm asking you guys if you can help me form ideas for my Nordic Alfar -> Loki Deck.
395This is going to go through several stages till I finally build the deck.
396Right now I want to pick the right monsters. thinking of going for a 18-20 monster count, leaving some extra room for traps (again, going for the trickster theme). At first I thought the Nordic Alfars were all Spellcasters but I ran into the snag that Dverg of the Nordic Alfar is not a spellcaster but a warrior. So I'm thinking of going with a Spellcaster/Warrior theme for the monsters. My Ace card will obviously be Loki, so I'll need to figure out how to get Svartalf of the Nordic Alfar out quickly and be able to sync for 10 for Loki, Lord of the Aesir. However I'm definitely not opposed to using my tuner monsters to synch into other powerful monsters too.
397So far I have these cards in for sure
398
399Dverg of the Nordic Alfar X 3
400Svartalf of the Nordic Alfar X 2 (I need 1 more)
401Ljosalf of the Nordic Alfar X 3
402Tyr of the Nordic Champions X 1 (I need 2 more)
403 Monster count: 9
404
405Tyr is a damn good beat stick plus it helps protect my Nordic monsters.
406I'm going to need to have a Sangan of some type that can pull me Svartalf or something similar...
407Ideas, opinions, and help is most welcome!
408Thanks guys!Ruicub (talk • contribs) 05:40, February 23, 2011 (UTC)
409i would use mystic tomato if i were you you can look through my deck and get some ideas if you want but my deck focuses on all 3 and they pretty much work together so if you can try to get the other 2 and also tyr is ok in some situations but not very many i would run 2 breaker over him instead b/c u have a 1900 beater a lv.4 synch material and an mst in one card. my deck is under nordic deck in the forum Mss0290 (talk • contribs) 23:53, February 23, 2011 (UTC)
410Gravekeeper Alfar
411I was considering a Gravekeeper's build just because the Alfar are all spellcasters. And because the Alfars are all about readding cards to your hand, Magical Dimensions can be useful for control, and you can have enough to synchro out for Loki. Or, you can beat stick them in the face with solidarities. Just my two cents.
412
413Black Luster Soldier Envoy of the Beginning
414Guldfaxe of the Nordic Beasts x3
415Reborn Tengu x3
416Super-Nimble Mega Hamster x2
417T.G. Striker x3
418T.G. Warwolf x3
419Tanngnjostr of the Nordic Beasts x3
420Tanngrisnir of the Nordic Beasts x3
421Creature Swap x3
422Dark Hole
423Heavy Storm
424Mind Control
425Monster Reborn
426Pot of Duality x2
427Geilpnir, the Fetters of Fenrir x2
428Horn of the Phantom Beast x2
429Solemn Warning x2
430TG1-EM1 x3
431Torrential Tribute
432
433Polar Star Angel Valkyria x3
434Polar Star Angel Mimir x3
435Polar Star Beast Garm x3
436Kycoo the Ghost Destroyer x2
437Il Blud
438Zombie Master x3
439Goblin Zombie x3
440Mezuki
441Allure of Darkness
442Book of Moon x3
443Dark Hole
444Book of Life x2
445Burial from a Different Dimension
446Monster Reborn
447Terraforming
448Smashing Ground
449Zombie World x3
450Chain of the Gods - Gleipnir x3
451Compulsory Evacuation Device x2
452Mirror Force
453Return from the Different Dimension
454Solemn Warning x2
455Dark End Dragon x3
456Doomkaiser Dragon
457Revived King Ha Des
458Brionac, Dragon of the Ice Barrier
459Polar God Sacred Emperor Odin x3
460Goyo Guardian
461Stardust Dragon x2
462Thought Ruler Archfiend
463Black Rose Dragon
464
465NORSE RED NOVA
466| 18 | 10 | 12 | Brionac | Wyvern | Black Rose x2 | Scrap | Red Dragon x2 | Stardust x2 | Mist Wurm | Trishula | Odin | Thor x2 | Nova |
467Effect Veiler x2 / Guldfaxe x3 / Junk Synchron x2 / Super-Nimble Mega Hamster x3 / Tanngnjostr x3 / Tanngrisnir x3 / Valkyrie x2 / Book of Moon / Dark Hole / Forbidden Lance x2 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Dimensional Prison x2 / Gleipnir, Fetters of Fenrir x3 / Mirror Force / Solemn Judgment / Solemn Warning x2 / Torrential Tribute / Trap Stun x2
468
469Egotistical Ape
470Green Baboon, Defender of the Forest x2
471Manticore of Darkness x3
472Monoceros x3
473Polar Star Beast Gullfaxi x3
474Polar Star Beast Tanngnjóstr x3
475Polar Star Beast Tanngrisnir x3
476Ryko, Lightsworn Hunter x3
477Super-Nimble Mega Hamster x3
478Book of Moon x2
479Card Destruction
480Card from the Different Dimension
481Dark Hole
482Giant Trunade
483Gold Sarcophagus x2
484Monster Reborn
485Mystical Space Typhoon x2
486Pot of Avarice x2
487Royal Decree x3
488Brionac, Dragon of the Ice Barrier
489Goyo Guardian
490Lightning Tricorn
491Naturia Beast
492Naturia Leodrake
493Polar God Monarch Thor x3
494Thunder Unicorn x3
495Voltic Bicorn x2
496
497I'd advise you to get rid of all 3 Ryko, all 3 Manticore of Darkness (because he's a beast-warrior so he doesn't help any oter cards except himself), get rid of Card Destruction. In their place add a 3rd Book of Moon, 3 Pot of Duality, Mind Control, Scapegoat (maybe) and 2 lvl 3 or lower beast type tuner monsters (or forget scapegoats and the 2 extra tuners and add Nimble Momanga for Synchro Material and deck thinning)...
498This is the best I can do for now. An answer to my first question would really be appreciated considering it would help me know what direction to take this deck in...
499
500Polar Star Angel Mimir x2
501Polar Star Angel Valkyria x3
502Polar Star Beast Garm x2
503Polar Star Beast Gullfaxi x2
504Polar Star Beast Tanngnjóstr
505Polar Star Beast Tanngrisnir
506Polar Star Spirit Dökkálfar x3
507Polar Star Spirit Dverg x3
508Polar Star Spirit Ljósálfar x2
509Shining Angel x3
510Giant Trunade
511Monster Reborn
512Mystical Space Typhoon x2
513Polar Star Treasure Draupnir x2
514Pot of Duality x2
515Twilight of the Gods
516Apple of Frigg
517Chain of the Gods - Gleipnir x3
518Magical Hammer of Mjölnir
519Polar Star Treasure Brisingamen x2
520Polar Star Treasure Gungnir x2
521Polar Star Treasure Laevateinn x2
522Solemn Authority
523Solemn Judgment
524Ally of Justice Catastor
525Black Rose Dragon
526Brionac, Dragon of the Ice Barrier
527Goyo Guardian
528Lightning Warrior
529Mist Wurm
530Polar God Monarch Loki x2
531Polar God Monarch Thor x2
532Polar God Sacred Emperor Odin x2
533Scrap Dragon
534Stardust Dragon
535Thought Ruler Archfiend
536
537UNITY DRAGONS
538| 16 | 16 | 7 | Catastor x2 | Brionac | Gae Bulg | Gae Dearg | Vajrayana x3 | Black Rose | Colossal | Scrap Dragon | Stardust x2 | Trishula | Trident Dragion |
539Dragunity Aklys x2 / Dragunity Arma Mystletainn x3 / Dragunity Brandistock / Dragunity Dux x3 / Dragunity Legionnaire x3 / Dragunity Phalanx x3 / Gorz the Emissary of Darkness / Book of Moon / Cards of Consonance x3 / Dark Hole / Dragon Ravine x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Terraforming x3 / Bottomless Trap Hole x2 / Call of the Haunted / Icarus Attack x2 / Mirror Force / Torrential Tribute
540
541Debris Dragon
542Dragunity Aklys x2
543Dragunity Arms Laevatien x2
544Dragunity Brandistock
545Dragunity Dux x3
546Dragunity Legionnaire x3
547Dragunity Phalanx x3
548Effect Veiler x2
549Morphing Jar
550Sangan
551Cards of Consonance x2
552Dark Hole
553Dragon Canyon x3
554Future Fusion
555Giant Trunade
556Gold Sarcophagus x2
557Monster Reborn
558Mystical Space Typhoon
559Terraforming x2
560Mirror Force
561Seven Tools of the Bandit
562Solemn Judgment
563Solemn Warning x2
564Torrential Tribute
565Trap Stun
566Five-Headed Dragon
567Brionic, Dragon of the Ice Barrier
568Dragunity Knight - Vajrayana x2
569Red Dragon Archfiend
570Stardust Dragon
571Trident Dragion x2
572
573Take out Sangan (too slow for this deck), Brandistock, Aklys and phalanx are more useful and you should have three of em. Add Dandylion (use with Trident or push your syncs into Trishula), Blackwing Zephyr (bounce your fields or legionnaires after his effect), or Necro Gardna for Defense. Take out Gold Sarcos (again too slow this is a fast deck) for a Foolish Burial and Pot of Avarice. Need three Terraforming as well. As for your traps well I used three Royal Decrees which worked for me but if you are running some traps I suppose those will work though I suggest you try the Decree build. But Effect Veiler is the true enemy of this deck as it just wreaks your plays.
574Also finish your extra deck. Need 3 Vajs, some lv 5s, Ancient Faiiry Dragon, and other random stuff.
575I have gotten a few decent plays reusing my field or destroying my opps with AFd so I would run it. It's not like you have to pick and choose with this extra deck as XYZ don't work with Dragunities and only need two fusions Chimeratech (He's in all my decks) and Five Head Dragon. Also forgot to add if you are gonna run traps, might wanna start with Icarus Attack. At least you will have something to do with those Veilered winged beasts and Legionnaires.
576So I have been testing Dragunities for a while now and I found a new fave tech choice, The Fabled Cerburrel. Lots of people use Blackwing Zephyrus or Necro Gardna, which are not bad. But the great thing bout this deck is that it's offense is it's defense so I don't feel Gardna is necessary. Zephyrus can allow you to regrab a used Legionnaire or reuse the field, but I didn't like either in the deck. The Fabled Cerburrel is a free lv 2 tuner with Ravine. He is versatile in so many ways in this deck. You can use it with Legion after popping two cards for Ragin or Cata, or use it with your Dux and sync Vaj and Cerb into a lv 8 dragon and then use phalanx you summon with Vaj for Trident. Also at times Mystletainn just becomes a 2100 beater and using this can give you an extra lv 8. So here is the deck, pretty standard save the fableds. The ability to pop two cards with Legion and Aklys effs, then summon Ragin for a draw 2 is just sick and it will happen often as this deck runs a lot like infernities lol.
577
578Dragunity Aklys x3
579Dragunity Phalanx x3
580Dragunity Legionnaire x3
581Dragunity Dux x3
582Dragunity Arma Mystletainn
583Dragunity Arma Leyvaton
584The Fabled Cerburrel x3
585Terraforming x3
586Dragon Ravine x3
587Cards of Consonance x3
588Pot of Avarice x3
589Foolish Burial
590Dark Hole
591Monster Reborn
592Mystical Space Typhoon x2
593Giant Trunade
594Mind Control
595Future Fusion
596Royal Decree x3
597Five-Headed Dragon
598Fabled Ragin x2
599Dragunity Knight - Vajrayana x3
600Trident Dragon
601Ally of Justice Catastor
602Stardust Dragon
603Colossal Fighter
604Red Dragon Archfiend
605Scrap Dragon
606Thought Ruler Archfiend
607Brionac, Dragon of the Ice Barrier
608Trishula, Dragon of the Ice Barrier
609
610CYBERDARK DRAGOONS
611| 17 | 20 | 3 | Cyberdark Dragon x3 | Brionac | Vajrayana x3 | Iron Chain x2 | Stardust x2 | Red Dragon x2 | Dragion x2 |
612Cyberdark Edge x2 / Cyberdark Horn x2 / Cyberdark Keel x2 / Dragunity Aklys x2 / Dragunity Arma Mystletainn x3 / Dragunity Dux x3 / Dragunity Phalanx x3 / Allure of Darkness / Cards of Consonance x3 / Cyberdark Impact! x2 / Dark Hole / Dragunity Ravine x3 / Foolish Burial / Future Fusion / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Terraforming / Royal Decree x3
613
614FABLED DRAGONS
615| 17 | 20 | 3 | Five-Headed | Catastor | Ragin x2 | Brionac | Vajrayana x3 | Scrap | Colossal | Red Dragon | Stardust | Thought | Trishula | Trident |
616Dragunity Aklys x3 / Dragunity Arma Mystletainn x2 / Dragunity Dux x3 / Dragunity Legionnaire x3 / Dragunity Phalanx x3 / The Fabled Cerburrel x3 / Cards of Consonance x3 / Dark Hole / Dragon Ravine x3 / Foolish Burial / Future Fusion / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Terraforming x3 / Royal Decree x3
617
618WATT THUNDER?
619| 21 | 17 | 10 | Brionac | Wattchimera x3 | Ancient Sacred Wyvern x3 | Black Rose x2 | Watthydra x3 |
620Thunder King Rai-Oh x2 / Wattdragonfly x3 / Wattfox x2 / Wattgiraffe x2 / Wattkiwi x3 / Wattpheasant x3 / Wattsquirrel x3 / Wattwoodpecker x3 / Book of Moon / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x2 / Recycling Batteries x2 / Solidarity x3 / Wattcube x3 / Wattkey x3 / Bottomless Trap Hole x2 / Dimensional Prison x2 / Limit Reverse x2 / Mirror Force / Solemn Judgment / Solemn Warning x2
621
622TRICK-LEVEL SCRAPS
623| 18 | 17 | 3 | Formula | Armory | Catastor x2 | Brionac | Burei x2 | Scrap x2 | Stardust x2 | Scrap Twin x2 | Trishula | Atomic Scrap |
624Gigantes x2 / Level Eater / Scrap Beast x3 / Scrap Chimera x3 / Scrap Goblin x2 / Scrap Golem x2 / Scrap Mind Reader / Scrap Searcher / The Tricky x3 / Book of Moon / Dark Hole / Enemy Controller x3 / Foolish Burial / Giant Trunade / Monster Reborn / One for One / Pot of Duality x3 / Scrapstorm x3 / Scrapyard x2 / Royal Decree x3
625
626Cyber Dragon x2
627Meklord Emperor Granel x3
628Scrap Chimera x3
629Scrap Orthros x2
630Scrap Goblin x2
631Scrap Beast x2
632Scrap Shark
633Scrap Searcher
634Scrap Golem
635Ryko, Lightsworn Hunter x3
636Tragoedia
637Monster Reborn
638Charge of the Light Brigade
639Scrap Squall x3
640Scrapyard x2
641Mind Control
642Mystical Space Typhoon x2
643Book of Moon
644Foolish Burial
645Call of Haunted
646Trap Dustshoot
647Solemn Warning x2
648Solemn Judgement
649Synchro Spirits x2
650
651MACHINE EMPEROR
652Ancient Gear Gadjiltron Dragon
653Scrap Golem x2
654Scrap Soldier
655Machine Emperor Grounel Infinity
656Machine Emperor Skyel Infinity
657Machine Emperor Wisel Infinity
658Sangan
659Scrap Chimera x3
660Scrap Goblin x2
661Scrap Searcher x2
662Scrap Beast x3
663Minefieldriller x2
664Geartown x3
665Kikoukyou
666Mystical Space Typhoon x2
667Scrapyard x3
668Scrapstorm x2
669Double Cyclone x2
670Terraforming x3
671Dark Hole
672Scrap Crash x2
673Torrential Tribute
674Ally of Justice Catastor
675Ancient Fairy Dragon x2
676Goyo Guardian
677Scrap Dragon x2
678Scrap Twin Dragon x2
679Stardust Dragon
680Naturia Barkion
681Naturia Beast
682Brionac, Dragon of the Ice Barrier
683Black Rose Dragon
684Mist Wurm
685Red Dragon Archfiend
686
687This is my scrap deck. I descided to find the best way to play this deck because im going to run them at my local meta. As for the deck i chose to run the better scraps and rykos but then i saw a guy runing gravekeeprs spy and descendant so i tested them and they worked out great. The deck focuses on synchroing Scrap Dragon and Scrap Twin Dragon and basicly keeping a hand advanatage with the scrap tuners.
688
689Battle Fader
690Gravekeepers Spy x3
691Gravekeepers Descendant
692Ryko, Lightsworn Hunter x2
693Scrap Beast x3
694Scrap Chimera x3
695Scrap Goblin x3
696Scrap Golem x2
697Summoner Monk
698Level Eater
699Book of Moon x2
700Brain Control
701Foolish Burial
702Heavy Storm
703Mystical Space Typhoon
704Lightning Vortex
705Pot of Avarice
706Scrap Squall x3
707Scrap Area x3
708Smashing Ground
709Botomless Trap Hole x2
710Call of the Haunted
711Mirror Force
712Starlight Road
713Solemn Judgment
714Torrential Tribute
715AoJ Catastor
716Arcanite Magician x2
717Black Rose Dragon
718Brionac Dragon of the Ice Barrier
719Colossal Fighter
720Goyo Guardian
721Scrap Dragon x3
722Scrap Twin Dragon x2
723Stardust Dragon x2
724Tech Genus Power Gladiator
725
726Trick-Level Scrap
727Scrap Golem x2
728Scrap Chimera x3
729Scrap Beast x3
730Scrap Goblin
731Scrap Mind Reader
732Scrap Searcher
733The Tricky x3
734Gigantes x2
735Level Eater
736Pot of Duality x3
737Scrapstorm x3
738Scrapyard x3
739One for One
740Foolish Burial
741Dark Hole
742Monster Reborn
743Cold Wave
744Giant Trunade
745Book of Moon x3
746Enemy Controller x2
747Royal Decree x3
748
749Effect Veiler* x3
750Scrap Chimera x3
751Scrap Goblin x3
752Scrap Golem x2
753Scrap Ortholos x3
754Scrap Searcher x3
755Scrap Shark* x2
756Cold Wave
757Dark Hole
758Giant Trunade
759Mind Control
760Monster Reborn
761Pot of Avarice x3
762Pot of Duality x2
763Scrapstorm x3
764Scrapyard x3
765Anti-Spell Fragrance* x2
766Icarus Attack* x3
767Royal Decree* x2
768Atomic Scrap Dragon*
769Black Rose Dragon
770Brionac, Dragon of the Ice Barrier
771Goyo Guardian
772Naturia Barkion*
773Naturia Beast*
774Scrap Archfiend*
775Scrap Dragon x3
776Scrap Twin Dragon x3
777Thunder Unicorn
778Trishula, Dragon of the Ice Barrier
779
780- 2 Veiler (Side one possibly)
781- 2 Spell Fragrance
782+1 Decree
783+1 Summoner Monk
784+2 Mst?
785LOL U have not seen how Anti Spell Fragrance Rox. It kills six sams, 3 Icarus is not too much, since Scrap Shark gets it instantly. 3 Veiler + 3 Pot of Avarice is not too much, they both recycle each other and i can get non-scrap cards back into deck and used-up tech such as Veiler, Scrap Shark, Naturia Synchros, and even excess Chimeras in grave. Plus, Anti Spell is never a dead card, i can kill it if it becomes a hassle w/ Any Series of cards in my lineups. Copy and test this deck against tier 1, and tell me if it doesn't work. You have to see it in action b4 u comment the actually decklist.
786
787Scrap Chimera x3
788Reborn Tengu x3
789Scrap Beast x2
790Scrap Goblin x2
791King Tiger Wanghu x2
792Summoner Monk
793Scrapstorm x3
794Scrapyard x3
795Mystical Space Typhoon x2
796Monster Reborn
797Mind Control
798Giant Trunade
799Dark Hole
800Book of Moon
801Fiendish Chain x3
802Horn of the Phantom Beast x3
803Dust Tornado x2
804Royal Decree x2
805Torrential Tribute
806Call Of The Haunted
807Solemn Judgment
808Scrap Dragon x3
809Scrap Twin Dragon x2
810Scrap Archfiend
811Black Rose Dragon
812Thought Ruler Archfiend
813Dark End Dragon
814Ancient Fairy Dragon
815Flamvell Uruquizas
816Magical Android
817Iron Chain Dragon
818Naturia Beast
819 Naturia Extrio
820
821 [Obvious Extra Deck changes]
822 - Extrio
823 - DED
824 + Naturia Barkion
825 + Naturia Landoise
826
827SCRAP GEAR
828| 20 | 17 | 3 | Chimeratech Fortress / Chimeratech Overdragon x2 | Cyber End Dragon x3 | Burei x3 | Scrap x2 | Stardust x2 | Mist Wurm | Trishula |
829Ancient Gear Gadjiltron Dragon x2 / Black Salvo x3 / Chaos Sorcerer x2 / Cyber Dragon x2 / Dekoichi the Battlechanted Locomotive x2 / Malefic Cyber End Dragon x3 / Scrap Beast x3 / Scrap Chimera x2 / Summoner Monk / Dark Hole / Future Fusion / Geartown x3 / Giant Trunade / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Overload Fusion x2 / Terraforming x2 / Trade-In x3 / Royal Decree x3
830
831SCRAPKEEPERS
832| 20 | 13 | 7 | Armory Arm | Catastor x2 | Burei x3 | Scrap Dragon x3 | Stardust x3 | Scrap Twin x2 | Atomic Scrap |
833Gravekeeper's Guard / Gravekeeper's Spy x3 / Level Eater / Scrap Beast x3 / Scrap Breaker x2 / Scrap Chimera x3 / Scrap Goblin x2 / Scrap Golem x2 / Scrap Searcher x2 / Summoner Monk / Allure of Darkness / Dark Hole / Foolish Burial / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Scrapstorm x3 / Scrapyard x2 / Mirror Force / Scrap-Iron Scarecrow x2 / The Transmigration Prophecy / Wild Tornado x3
834
835SCRAPLORDS
836| 18 | 16 | 6 | Catastor x2 | Brionac | Iron Chain | Burei x3 | Scrap x2 | Stardust x2 | Scrap Twin x2 | Trishula | Atomic Scrap |
837Meklord Emperor Granel oo x3 / Scrap Beast x3 / Scrap Breaker x2 / Scrap Chimera x3 / Scrap Goblin x2 / Scrap Golem x3 / Scrap Searcher x2 / Book of Moon / Dark Hole / Enemy Controller x2 / Foolish Burial / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Scrapstorm x3 / Scrapyard x3 / Dark Coffin x3 / Wild Tornado x3
838
839TICK, TOCK, BOOM!
840| 15 | 13 | 12 | Stardust Dragon x3 |
841Cyber Valley x3 / Morphtronic Boarden x3 / Morphtronic Cameran x2 / Morphtronic Celfon x3 / Morphtronic Clocken x3 / Sangan / Level Limit - Area B / Machine Duplication x3 / Morphtronic Accelerator x3 / Stumbling x3 / Wave-Motion Cannon x3 / Ceasefire / Dark Bribe x3 / Gravity Bind / Morphtronic Bind x3 / Solemn Judgment / Starlight Road x3
842
843Cyber Dragon x2
844Cyber Valley x2
845Morphtronic Boomboxen x3
846Morphtronic Celfon x3
847Morphtronic Radion x3
848Morphtronic Remoten x3
849Morphtronic Scopen x3
850Morphtronic Slingen x2
851Dark Hole
852Instant Fusion x2
853Junk Box x2
854Machine Duplication x3
855Monster Reborn
856One for One
857Pot of Avarice x2
858Reasoning
859Solidarity x2
860Mirror Force
861Morphtronic Bind
862Solemn Warning x2
863Ojama Knight x2
864Ancient Sacred Wyvern
865Black Rose Dragon
866Brionac, Dragon of the Ice Barrier
867Colossal Fighter
868Goyo Guardian
869Naturia Landoise
870Power Tool Dragon
871Scrap Dragon x2
872Stardust Dragon x2
873Thought Ruler Archfiend
874Trishula, Dragon of the Ice Barrier
875
876Cyber Valley x3
877Morphtronic Boarden x3
878Morphtronic Cameran x2
879Morphtronic Celfon x3
880Morphtronic Clocken x3
881Sangan
882Book of Moon
883Machine Duplication x3
884Morphtronic Accelerator x2
885Stumbling x3
886Swords of Revealing Light
887Wave-Motion Cannon x3
888Ceasefire
889Dark Bribe x3
890Gravity Bind
891Morphtronic Bind x3
892Solemn Judgment
893Starlight Road x3
894Stardust Dragon x3
895
896Have you considered using Level Limit - Area B?
897-2 Starlight Road
898+2 Bottomless
899
900Cyber Dragon x2
901Cyber Valley x3
902Morphtronic Celfon x3
903Morphtronic Radion x3
904Morphtronic Remoten x3
905Morphtronic Scopen x3
906Morphtronic Slingen x2
907Brain Control
908Card Destruction
909Heavy Storm
910Instant Fusion x2
911Junk Box x3
912Machine Duplication x3
913Mind Control
914One for One
915Pot of Avarice x2
916Reasoning
917Reckless Greed x3
918Threatening Roar x2
919Chimeratech Fortress Dragon
920Ojama Knight x2
921Ally of Justice Catastor
922Ancient Sacred Wyvern
923Avenging Knight Parshath
924Black Rose Dragon
925Brionac, Dragon of the Ice Barrier
926Goyo Guardian
927Mist Wurm
928Naturia Beast
929Stardust Dragon
930Thought Ruler Archfiend
931Trishula, Dragon of the Ice Barrier
932XX-Saber Gottoms
933
934Scopen is the good tuner. Not Remoten. Remoten is good late game. You do not want to dead draw into him, especially @ 3.
935Machine Duplication for the same reason. I'd suggest running 1 Machine Duplication, and 2 Junk Box.
936Threatening Roar is -1.
937Reckless prevents you from drawing for 2 turns. So unless you get lucky, you lose.
938Add staple Trap cards.
939Mirror Force, Torrential Tribute, etc.
940I'd cut Card Destruction too, if you draw it late game, it's a dead draw. Valley's also get Brain Control'd and Min'd Control'd alot. Cydra's are meh.
941I'd add in Genex Neutron. Quick acess to level 3 tuner.
942SUBTRACTIONS
943- 2 cyber valley
944- 2 Instant Fusion
945- 1 Junk Box
946- 2 Ojama Knight
947-2 cyber dragon
948-2 Threatening Roar
949ADDS
950+ 2 Double Tool CD
951+ 3 morphtronic Boarden
952+ 3 Morphtronic Boomboxen
953+ 2 Morphtronic Bind Or Morphtronics Scramble
954There is nothing wrong with 3 Remoten when you can use Machine Duplication, thin the deck and use all of them to bring out XX-Saber Gottoms. Cyber Dragon has also saved my backside with a Tuner in-hand because I can Synchro something strong enough to keep me alive or push for game.
955Machine Duplication has 3 sets of targets, it is worth running at 3 thanks to 2 Pot of Avarice in the deck. Perhaps Threatening Roar may be worth swapping out for something more offensive like Phoenix Wing Wind Blast or Lightning Vortex, though it is handy for protecting Machine Duped monsters. Dropping Junk Box to 2 depends how much use you can get out of it - I didn't seem to get it when it was useful that much.
956I found no problems with dropping one Ojama Knight from the Extra deck. By the time I could summon a second, I'd usually shuffled back the first Ojama Knight with Pot of Avarice. Don't drop Reckless Greed; I've often got my hands on two at once and drawn 4 cards to last two turns.
957To replace Heavy Storm and Brain Control, I'd consider running two Mystical Space Typhoons, as I've run into a couple of duels where getting rid of one card on the opponent's backrow would have helped me win a bit faster.
958Other than that, fantastic deck and very capable of bringing out Extra Deck monsters, hence why I christened my modified copy of the deck as "Synchro Spambot".
9591 Remoten, 3 Scopen is the best ratio.
960Remoten is best late game. Later on, he acts both as a tuner, and RoTA.
9612 Machine Duplication for Cyber Valley and Celfon.
962
963ADAPTIVE UPGRADES
964| 18 | 17 | 5 | Armory Arm x2 | Catastor x3 | Brionac | Iron Chain Dragon | Burei x2 | Power Tool Dragon x3 | Stardust Dragon x3 |
965Card Trooper x2 / Cyber Valley x3 / Morphtronic Boomboxen x2 / Morphtronic Celfon x3 / Morphtronic Radion x3 / Morphtronic Scopen x3 / Morphtronic Videon x2 / Dark Hole / Double Tool C&D x3 / Giant Trunade / Junk Box x2 / Limiter Removal / Machine Duplication x2 / Mist Body x3 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Bottomless Trap Hole x2 / Mirror Force / Solemn Judgment / The Transmigration Prophecy
966
967TASTE THE RAINBOW
968| 18 | 16 | 8 | Absolute Zero x3 | Great Tornado x2 | The Shining x3 | Rainbow Neos x3 | Vision Hero Adoration x2 | Vision Hero Trinity x2 |
969Elemental Hero Neos x3 / Elemental Hero Prisma x3 / Elemental Hero Stratos / King of the Swamp x3 / Phantom of Chaos x3 / Rainbow Dark Dragon x2 / Rainbow Dragon x3 / Allure of Darkness / E-Emergency Call x3 / Fusion Recovery x2 / Giant Trunade / Monster Reborn / My Body as a Shield x2 / O-Oversoul x2 / Polymerization x3 / Reinforcement of the Army / Bottomless Trap Hole x2 / Dark Bribe x3 / Mirror Force / Solemn Judgment / Torrential Tribute
970
971Elemental Hero Neos
972Elemental Hero Neos Alius
973Elemental Hero Prisma x3
974Elemental Hero Stratos
975Morphing Jar
976Neo-Spacian Air Hummingbird x3
977Neo-Spacian Aqua Dolphin x3
978Neo-Spacian Flare Scarab x2
979Neo-Spacian Grand Mole
980Penguin Soldier x3
981Summoner Monk
982Card Destruction
983Convert Contact x3
984E - Emergency Call x3
985Future Fusion
986Miracle Contact x3
987Miracle Fusion x3
988Mystical Space Typhoon x2
989Pot of Avarice
990Bottomless Trap Hole x2
991Mirror Force
992Elemental Hero Absolute Zero x2
993Elemental Hero Divine Neos
994Elemental Hero Grand Neos
995Elemental Hero Great Tornado
996Elemental Hero Magma Neos x2
997Elemental Hero Nova Master
998Elemental Hero Storm Neos x2
999
1000CHAIN FUSION
1001| 16 | 16 | 8 | Absolute Zero x3 | Divine Neos | Gaia x2 | Great Tornado x2 | Terra Firma x2 | The Shining x2 | Vision Hero Adoration x2 | Vision Hero Trinity |
1002Elemental Hero Ice Edge x2 / Elemental Hero Neos Alius x3 / Elemental Hero Ocean x3 / Elemental Hero Prisma x3 / Elemental Hero Stratos / Elemental Hero Woodsman x2 / Gorz the Emissary of Darkness / Neo-Spacian Grand Mole / Dark Hole / E - Emergency Call x3 / Fusion Gate x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Parallel World Fusion x3 / Reinforcement of the Army / Terraforming / Call of the Haunted / Chain Material x3 / Mirror Force / Paradox Fusion x3
1003
1004DRAGOON ABSOLUTION
1005| 17 | 17 | 6 | Dragoon x3 | Absolute Zero x2 | Great Tornado x2 | The Shining x3 | Vision Hero Adoration x3 | Vision Hero Trinity x2 |
1006Destiny Hero Defender x2 / Destiny Hero - Diamond Dude x2 / Destiny Hero Dogma x3 / Destiny Hero - Malicious x2 / Destiny Hero Plasma x3 / Elemental Hero Ocean x2 / Elemental Hero Prisma x2 / Elemental Hero Stratos / Allure of Darkness / Burial from a Different Dimension / Destiny Draw / Foolish Burial / Fusion Gate x3 / Future Fusion / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Scapegoat / Trade-In x3 / Bottomless Trap Hole x2 / Chain Material x3 / Mirror Force
1007
1008DUALING WARRIORS
1009| 15 | 19 | 6 | Dragon Knight Draco-Equiste x2 | Absolute Zero x3 | Gaia x2 | Great Tornado x2 | Neos Knight | Nova Master x2 | The Shining x3 |
1010Evocator Chevalier x3 / Samurai of the Ice Barrier x3 / Elemental Hero Neos Alius x3 / Elemental Hero Ocean x2 / Elemental Hero Neos x2 / Elemental Hero Stratos / Honest / E-Emergency Call x3 / Gemini Spark x3 / Giant Trunade / Medallion of the Ice Barrier x2 / Miracle Fusion x3 / Monster Reborn / Mystical Space Typhoon x2 / Super Polymerization x3 / Reinforcement of the Army / Bottomless Trap Hole x2 / Call of the Haunted / Hero Blast x2 / Mirror Force
1011
1012NEOSPACIAN FORCES
1013| 18 | 17 | 5 | Air Neos x3 | Aqua Neos x3 | Divine Neos x2 | Flare Neos x2 | Grand Neos x2 | Magma Neos | Storm Neos x2 |
1014Cross Porter x2 / Elemental Hero Neos x3 / Elemental Hero Neos Alius x2 / Elemental Hero Prisma x3 / Elemental Hero Stratos / Neo-Spacian Air Hummingbird x2 / Neo-Spacian Aqua Dolphin x2 / Neo-Spacian Flare Scarab x2 / Neo-Spacian Grand Mole / Common Soul x3 / E-Emergency Call x3 / Giant Trunade / Instant Neo Space x3 / Monster Reborn / Mystical Space Typhoon x2 / O-Oversoul x3 / Reinforcement of the Army / Bottomless Trap Hole x2 / Hero Blast x2 / Mirror Force
1015
1016CHAIN OF DESTINY
1017| 19 | 16 | 5 | Destiny End Dragoon x3 | Elemental Hero Gaia | Vision Hero Adoration x3 | Vision Hero Trinity x3 |
1018Battle Fader x2 / Card Trooper x2 / Dark Grepher x2 / Destiny Hero - Dasher x3 / Destiny Hero - Diamond Dude x3 / Destiny Hero - Dogma x3 / Destiny Hero - Plasma x3 / Elemental Hero Stratos / Allure of Darkness / Dark Hole / Destiny Draw / Fusion Gate x3 / Future Fusion / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Terraforming / Trade-In x3 / Chain Material x3 / Mirror Force / Torrential Tribute
1019
1020DREADING DESTINY
1021| 20 | 17 | 3 | Absolute x2 | Great Tornado | The Shining x2 | Brionac | Dewloren | Gaia | Iron Chain | Uruquizas | Colossal | Dark End | Infernity | Red Dragon | Stardust |
1022Destiny Hero - Dasher x3 / Destiny Hero – Diamond Dude x2 / Destiny Hero - Malicious x2 / Destiny Hero – Dreadmaster x3 / Elemental Hero Ocean x2 / Elemental Hero Stratos / Jinzo x2 / Plaguespreader Zombie / The Creator x2 / The Creator Incarnate x2 / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Destiny Draw / Foolish Burial / Miracle Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Reinforcement of the Army / Trade-In x3 / Royal Decree x3
1023
1024Neos x3
1025Neos Alius x3
1026Prisma x3
1027Hummingbird x2
1028Aqua Dolphin x3
1029Flare Scarab x3
1030Grand mole
1031Contact Soul x2
1032giant trunade
1033Magical stone excavation x2
1034miracle contact x3
1035miracle fusion x3
1036MST x2
1037O - oversoul x2
1038Bth x2
1039mirror
1040Dimensional prison x3
1041Ab0 x2
1042Aqua Neos x2
1043Divine Neos x2
1044Flare Neos
1045Grand neos
1046Magma Neos x2
1047Nova master x2
1048Storm Neos x3
1049
1050-3 Flare Scarab
1051-2 Hummingbird
1052-2 Magical Stone Excavation
1053-2 Contact Soul
1054-1/2 Neos (Don't need that many with Oversoul @ 3 from personal experience but it's up to you)
1055-1 Miracle Contact (Maybe? Try it out and see what works for you)
1056-1 Aqua Dolphin
1057+2 Dark Panther
1058+2 Honest
1059+2 E-Emergency Call
1060+1 Reinforcement of the Army
1061+1 Dark Hole
1062+1 Monster Reborn
1063If you can shoehorn in the Neo-Spacian draw card then go ahead but I can't think of a method to consistently make it any more/less then a +0
1064For maximum trolling, you could run Super Polymerization and all the Omniheroes.
1065Uh son, some those suggestions are horrible.
1066First off, he doesn't need to run RotA with E already available. As the deck is made of HERO monsters its okay to run three Es. Just because you read a decklist on pojo or somewhere else equally as shitty does not mean that you have to suggest that again here.
1067Miracle Fusion is what makes the deck work. I don't why you would want him to take the key card of a Neo-Spacian deck out.
1068Dark Panther stays out. He isn't going to get any mileage out of it.
1069The problem is the extra deck, which isn't set for Spacians and the spell lineup.
1070Where is Neo Space, or at the least, Instant Neo Space?
1071If you're going to be running Neo-Spacians that's something that you're going to need.
1072As a whole you have too many problems to list. My advice would be to scrap it and start over, and don't take advice from Zarkus. I don't think he could win a game with Pegasus giving him handwritten notes on how to play.
1073Ignore Tony, he causes drama where ever his foot falls and just argues for the sake of it. At least you're not one of those "LOLOL SCRAP THE DECK AND GET A SIX SAM DECK INSTEAD" posters and actually offered some real changes, even if they weren't considered the right ones by our God, the ever Holy SK Tony. Also seems he's just taken a disliking to you personally, so there's nothing you can do to get back on his good side (but that's not really much better at all).
1074And to the OP, I wouldn't bother running Nature Heroes alongside Neo Spacians, unless you get an extra few spaces in the Extra Deck, or atleast don't dedicate your deck to it. If you're intending to run Neo Spacians, you'll be taking up a good 3/4 of the Extra Deck for all the Neos fusions. Also 3 Neos is too much, you'll be getting bad hands and draws if you keep on with that many Neos. I'd run 2, plus a Necroshade that you can send to the Grave with Prisma (use Darkbright in your Extra Deck). Also Neo Alius isn't that good, except if you use cards like Gemini Spark which I wouldn't recommend. Stick with Neos, and use those spaces for the other Neo Spacians and a Stratos. Also add Space Gift. It's a good draw card, acting like Pot of Greed if you have 2 Neo Spacians on the field, which isn't hard if you run stuff like Limit Reverse or use Glow Moss' effect to stall.
1075Just a few tips to get you started, maybe. It works for me in my Neo Spacian deck, but it might not work for you, so just keep on tweaking, and consider the suggestions everyone has posted.
1076
1077KARAKURI DECK
10783 Machina Fortress
10793 Karakuri Soldier Nisamu
10803 Karakuri Merchant Inashichi
10812 Karakuri Officer Nishipachi
10822 Karakuri Ninja Sazanku
10832 Karakuri Samurai Muzanichiha
10843 Machina Gearframe
10852 Genex Ally Birdman
1086
10872 Golden Gear Box
10882 Karakuri Assembly Manual
10892 Machine Duplication
10902 Inferno Reckless Summon
10912 Mystical Space Typhoon
10921 Terraforming
10933 Stormy Karakuri Castle
10942 Machina Armored Unit
10951 Limiter Removal
10963 Karakuri Mansion
10973 Timed Karakuri Explosive
1098
10991 Ally of Justice Catastor
11002 Ancient Fairy Dragon
11013 Karakuri Shogun Burei
11021 Goyo Guardian
11032 Scrap Dragon
11042 Stardust Dragon
11051 Brionac, Dragon of the Ice Barrier
11062 Black Rose Dragon
11071 Red Dragon Archfiend
1108
1109Debris Dragon x2
1110Gear-Gearano x3
1111Karakuri Ninja mdl 919 "Kuick" x3
1112Karakuri Soldier mdl 236 "Nisamu" x3
1113Karakuri Strategist mdl 248 "Nishipachi" x3
1114Karakuri Watchdog mdl 313 "Saizan" x2
1115Sangan
1116T.G. Gear Zombie x3
1117Dark Hole
1118Foolish Burial
1119Gold Sarcophagus x2
1120Karakuri Anatomy x3
1121Karakuri Cash Cache x3
1122Monster Reborn
1123Mystical Space Typhoon x2
1124Call of the Haunted
1125Jar of Greed x2
1126Mirror Force
1127Solemn Warning x2
1128Torrential Tribute
1129Ally of Justice Catastor
1130Armory Arm
1131Black Rose Dragon
1132Brionac, Dragon of the Ice Barrier
1133Karakuri Shogun mdl 00 "Burei" x3
1134Karakuri Steel Shogun mdl 00X "Bureido" x3
1135Red Dragon Archfiend
1136Scrap Dragon
1137Stardust Dragon
1138T.G. Hyper Librarian
1139Trishula, Dragon of the Ice Barrier
1140
1141Needs more x3 ryko and CotLB
1142imma take out the jar of greeds and gold sarcophagus'. and see if they'll work
1143I WOULD (this is me) Take out TT and keep 1 sarc, but I dont like TT
1144I didnt really get the jars tbh legacy of yatagarasu is better, jar effecy +is they use DDS you get 2 cards
1145Because Karakuri change positions a lot. This deck is just for the funny factor. The best way to run it is to use position-changing as much as possible, especially if it means you get to draw cards. The idea is basically to take advantage of position-changing and beat the stuffing out of your opponent. I should probably find room for Cold Wave, though.
1146
11473x Karakuri Merchang mdl 177 "Inashichi"
11483x Karakuri Soldier mdl 236 "Nisamu"
11493x Karakuri Strategist mdl 248 "Nishipachi"
11503x Kuikku, Karakuri Ninja
11513x Saisan, Karakuri Doorkeeper
11522x Karakuri Bushi mdl 6318 "Muzanichiha"
11532x Karakuri Ninja mdl 339 "Sazank"
11543x Borrowed Karakuri Warehouse
11553x Karakuri Anatomy
11563x Karakuri Showdown Castle
11572x Golden Gearbox
11581x Dark Hole
11591x Giant Trunade
11601x Karakuri Powder
11611x Monster Reborn
11623x Karakuri Trick House
11632x Karakuri Klock
11641x Call of the Haunted
11651x Chimeratech Fortress Dragon
11663x Karakuri Great Shogun Bureido
11673x Karakuri Shogun mdl 00 "Burei"
11681x Ally of Justice Catastor
11691x Black Rose Dragon
11701x Goyo Guardian
11711x Mist Wurm
11721x Red Dragon Archfiend
11731x Scrap Dragon
11741x Stardust Dragon
11751x Trishula, Dragon of the Ice Barrier
1176
1177Black Salvo x3
1178Dekoichi the Battlechanted Locomotive x2
1179Karakuri Merchant mdl 177 "Inashichi" x2
1180Karakuri Soldier mdl 236 "Nisamu" x2
1181Karakuri Strategist mdl 248 "Nishipachi" x3
1182Kuikku, Karakuri Ninja x3
1183Machina Fortress x2
1184Machina Gearframe x2
1185Saisan, Karakuri Doorkeeper x2
1186Book of Moon x2
1187Borrowed Karakuri Warehouse x2
1188Dark Hole
1189Foolish Burial
1190Giant Trunade
1191Instant Fusion x2
1192Karakuri Anatomy x3
1193Machine Duplication x2
1194Monster Reborn
1195Royal Decree x3
1196Chimeratech Fortress Dragon
1197Cyber Saurus x2
1198Ancient Fairy Dragon
1199Black Rose Dragon
1200Brionac, Dragon of the Ice Barrier
1201Goyo Guardian
1202Karakuri Great Shogun Bureido x3
1203Karakuri Shogun mdl 00 "Burei" x3
1204Stardust Dragon x2
1205
1206Karakuri + Machina + Urgent Tuning = Fun Shenanigans here's the list, I'll explain combos/key cards/shenanigans at the end (extra deck not posted, but obvious synchros :] you know the generic)
1207
1208Ally Genex Birdman x2
1209Card Gunner
1210Cyber Dragon x2
1211Kuikku, Karakuri Ninja x3
1212Machina Gearframe x3
1213Machina Fortress x3
1214Nisamu, Karakuri Soldier x2
1215Nishipachi, Karakuri Staff Officer x2
1216Saisan, Karakuri Doorkeeper x2
1217Book of Moon x3
1218Dark Hole
1219Enemy Controller
1220Giant Trunade
1221Limit Break
1222Mind Control
1223Monster Reborn
1224Mystical Space Typhoon
1225Bottomless Traphole x2
1226Call of Haunted
1227Dust Tornado x2
1228Trap Dust Shoot
1229Urgent Tuning x3
1230
1231Extra Deck -
1232i didnt post my extra cuz there are some tech synchros i use that are LOLzy but its a generic list of synchos but
12333 Karakuri Great Shogun Bureido is needed YES 3
1234ok so yah lol theres the list, if ur wondering wtf? 2 mst + 2 dust? yes backrow hate, and alot cuz u rather not get bottomless, Dprison'd and other cards that'll make you Q__Q
1235Urgent Tuning- this probably made u go wtf? lol well this card combos with ninja, as ninja attacks and destroys a monster you can special 1 karakuri from your grave to the field (lv 4 or lower obviously)
1236(effect)
1237This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard and Special Summon it in face-up Defense Position.
1238so summon -> attack special Karakuri (any tuner for your synchro-ing needs)
1239Machina Fortess- he's in here to dump tuners to the grave to use ninja's full effect
1240usual combo- Ninja running something over(thus the 3 books + 1 e-con) then special summoning any tuner in your grave that'll make a Burei or a Bureido, then activae Urgent Tuning to summon Burei/Bureido, activating Burei/Bureido's effect special another ninja and go on with more shenanigans . For maximum abuse of ninja the speed of fortress is applied, discarding the tuners special fortress then dropping a ninja will make u go LOL.
1241so you should end up with a field of
12421 Fortress
12432 Bureido/Burei (better choice is Bureido)
12441 Stardust
1245
1246Karakuri Komachi 224 x3
1247Karakuri Ninja 7749
1248Karakuri Ninja mdl 919 "Kuick" x2
1249Karakuri Soldier mdl 236 "Nisamu" x3
1250Karakuri Watchdog mdl 313 "Saizan" x2
1251Tech Genus Gear Zombie x3
1252Book of Moon x3
1253Dark Hole
1254Giant Trunade
1255Karakuri Anatomy x3
1256Karakuri Cash Cache x3
1257Machine Duplication x3
1258Mind Control
1259Monster Reborn
1260Upstart Goblin x3
1261Loaned Karakuri Storage x3
1262Mirror Force
1263Solemn Judgment
1264Solemn Warning x2
1265
1266Too much Ninja, Too much Kuick, by one each. Where's your trunade? Mind Control? Piri Reis Map? Duality? No point in Upstart with those guys.
1267o.o i had trunade, i forgot it when i had to rebuild
1268-1 Ninja
1269-1 Kuick
1270+Trunade
1271+Mind Control
1272i dont think map is needed since its only target is Komachi and I have Cache. Also i don't see duality with all the special summoning.
1273It's for the Komachis themselves, being dupe targets. Get your extra normal summon once and then get a synchro monster, then summon over and over and over.
1274
1275Karakuri Komachi 224 x3
1276Karakuri Ninja mdl 339 "Sazank" x2
1277Karakuri Ninja mdl 919 "Kuick" x2
1278Karakuri Soldier mdl 236 "Nisamu" x3
1279Karakuri Watchdog mdl 313 "Saizan" x2
1280Tech Genus Gear Zombie x3
1281Book of Moon x3
1282Dark Hole
1283Giant Trunade
1284Karakuri Anatomy x2
1285Karakuri Cash Cache x3
1286Machine Duplication x3
1287Mind Control
1288Monster Reborn
1289Pot of Avarice x2
1290Loaned Karakuri Storage x3
1291Mirror Force
1292Solemn Judgment
1293Solemn Warning x2
1294Torrential Tribute
1295
1296That's my build. Double Sazank because I can't run it with 5 non-tuners, and I have a random Barkion in my E. Deck, and I love Barkion. Pot of Avarice is obv in a deck like this, if you're gonna drop 4 monsters in a turn, it's a no brainer that you pack some recycle. I guess that'd be in place of your upstarts.. Which does like the opposite.
1297Too much search, which nothing to replenish your deck leads to horrible recovery in the late game. So I -'d on the Karakuri draw card, it's pretty slow anyway.
1298
1299Card Trooper
1300Cyber Dragon x2
1301Genex Ally Birdman x2
1302Karakuri Ninja mdl 919 "Kuick" x3
1303Karakuri Soldier mdl 236 "Nisamu" x2
1304Karakuri Strategist mdl 248 "Nishipachi" x2
1305Karakuri Watchdog mdl 313 "Saizan" x2
1306Machina Fortress x3
1307Machina Gearframe x3
1308Book of Moon x3
1309Dark Hole
1310Enemy Controller
1311Limiter Removal
1312Mind Control
1313Monster Reborn
1314Mystical Space Typhoon x2
1315Pot of Duality
1316Bottomless Trap Hole x2
1317Call of the Haunted
1318Dust Tornado x2
1319Trap Dustshoot
1320Urgent Tuning x3
1321Chimeratech Fortress Dragon
1322Ally of Justice Catastor
1323Armory Arm
1324Black Rose Dragon
1325Brionac, Dragon of the Ice Barrier
1326Goyo Guardian
1327Karakuri Shogun mdl 00 "Burei" x2
1328Karakuri Steel Shogun mdl 00X "Bureido" x2
1329Scrap Dragon
1330Stardust Dragon
1331T.G. Hyper Librarian
1332Thought Ruler Archfiend
1333Trishula, Dragon of the Ice Barrier
1334
1335B.E.S. Assault Core x3
1336Gear Changer x3
1337Inashichi, Karakuri Merchant x3
1338Kuikku, Karakuri Ninja x3
1339Nishibachi, Karakuri Staff Officer x3
1340Saisan, Karakuri Doorkeeperx3
1341Borrowed Karakuri Warehouse x3
1342Cold Wave
1343Dark Hole
1344Inferno Reckless Summon x2
1345Karakuri Castle of Elements x3
1346Karakuri Disassembling Manual x3
1347Limiter Removal
1348Monster Reborn
1349Terraforming
1350Boosting Resurrection x3
1351Call of the Haunted
1352Dust Tornado x2
1353Solemn Judgment
1354Ally of Justice Catastor
1355Ancient Fairy Dragon
1356Black Rose Dragon
1357Brionac, Dragon of the Ice Barrier
1358Burei, Karakuri Shogun x3
1359Goyo Guardian
1360Karakuri Great Shogun Bureido x3
1361Naturia Barkion
1362Naturia Beast
1363Scrap Dragon
1364Stardust Dragon
1365
1366I think Jeff Jones was the first guy to really put all the ideas together (for example, the FF -> Cybersaurus), but he's not a great pilot
1367at it. Neither am I. However, I played around with the card ratios until I found the right balance that would allow 3 x T.G. Gear Zombie.
1368I'm not sure if there will be a "real card" with a neutered effect down the line, but for now, we gotta take advantage of Gear Zombie.
1369
1370Dandylion
1371Effect Veiler
1372Glow-Up Bulb
1373Karakuri Ninja mdl 919 "Kuick"
1374Karakuri Soldier mdl 236 "Nisamu" x 2
1375Karakuri Strategist mdl 248 "Nishipachi" x 3
1376Karakuri Watchdog mdl 313 "Saizan"
1377Lonefire Blossom x 2
1378Machina Cannon x 2
1379Machina Fortress x 3
1380Machina Gearframe x 3
1381Spore
1382T.G. Gear Zombie x 3
1383Book of Moon
1384Dark Hole
1385Foolish Burial
1386Giant Trunade
1387Instant Fusion x 2
1388Limiter Removal
1389Monster Reborn
1390One for One
1391Piri Reis Map
1392Solemn Judgment
1393Solemn Warning x 2
1394Trap Stun x 3
1395Cyber Saurus x 2
1396Black Rose Dragon
1397Brionac, Dragon of the Ice Barrier
1398Formula Synchron
1399Karakuri Shogun mdl 00 "Burei" x 3
1400Karakuri Steel Shogun mdl 00X "Bureido" x 3
1401Scrap Dragon
1402Stardust Dragon
1403T.G. Hyper Librarian
1404XX-Saber Gottoms
1405
1406How it works: Your goal is Gearframe -> Fortress, then synch Fortress with a lvl 1 tuner (with a gear zombie ss'd by its effect, or with bulb ss'd by its effect, or with any other lvl 1 tuner using 1-for-1) to get Bureido. Then Bureido summons Strategist, and when their effects are combined, you draw 1. Next, you synch Gearframe and Strategist for Burei, who has a similar effect to Bureido, except you won't pull an extra card if you choose to summon Strategist. However, since Burei is lvl 7, you may be able to ss another lvl 1 tuner and rinse/repeat.
1407Every turn that Bureido stays alive, you can draw an extra card by switching any Kara monster's battle position.
1408Eventually, you'll want to summon a non-Kara tuner, as they will be just vulnerable (i.e. Dark Hole) big bodies that clog your field if you don't swing for game. Watchdog is a lvl 4 tuner. Soldier and Kuick are also lvl 4. Soldier is a searcher and Kuick has a revive effect similar to that of Fulhelm Knight. Oftentimes, you'll find yourself getting 2 Bureidos on the field and a Stardust with a Solemn Warning set. Good times.
1409When you don't draw the right pieces, you can make an artificial combo with Instant Fusion -> CyberSaurus , and then synch Cyber with Strategist to get Bureido.
1410Lonefire can give you any lvl 1 plant tuner you want. Piri Reis Map can get you an Effect Veiler or Machina Cannon (a lvl 8 that is perfect fodder for Fortress and is very easy to summon if needed).
1411If you don't draw any tuners, you can play a conservative game with traps and Fortress equipped with Gearframes and eek out the win.
1412There's no reason to run the plant engine on dmg. It is ran in the tcg because Lonefire into a lvl 1 tuner is pretty awesome. But on dmg, we have a lvl 1 tuner that can be ss'd from the hand, thus being better than Lonefire.
1413well, my response to that is obvious. what if you don't draw gear zombie? o0.
1414the most explosive combos in KMP rely on ss'ing bulb, since gearframe usually occupies your normal summon.
1415my goal is to make the deck more consistent. it's easy to say, 'oh well that's excessive.' but unless you provide a build with zombie that works, i don't see why would just throw that statement out there like that. i haven' seen any cheap-o KMP decks doing well in any STs. nodisrespect.
1416in testing, i get all the big combos out with this deck turn 1 or turn 2 all the time. i'm thinkin' about droppin' dandylion and the instant fusions for traps, but the plant engine, in general, is a nice back-up when i don't draw zombie.
1417some sample hands:
1418- dandylion, trunade, warning, zombie, gearframe, 1-for-1 (two options: go 1-for-1 ->bulb route or go zombie route)
1419- zombie, kuick, nishi, gearframe, limiter, fortress (just zombie)
1420- solemn, nisamu, warning, foolish, fortress, stun (foolish -> bulb here perfectly substitutes zombie)
1421If I ran karakuri in a ST, if I even logged on dmg regularly, I would top with them. The plants are excessive when you run 3 tech genus zombie. Hell, you also have one for one for genus. If you need anything else, you have tech genus strikers and other searchers.
1422
14231 Dandylion
14241 Glow-Up Bulb
14251 Gorz the Emissary of Darkness
14263 Karakuri Soldier mdl 236 'Nisamu'
14272 Karakuri Strategist mdl 248 'Nishipachi'
14282 Karakuri Watchdog mdl 313 'Saizan'
14292 Lonefire Blossom
14301 Machina Force
14313 Machina Fortress
14323 Machina Gearframe
14331 Spirit Reaper
14341 Spore
14351 Dark Hole
14361 Giant Trunade
14371 Instant Noodles
14381 Limiter Removal
14391 Monster Reborn
14402 Mystical Space Typhoon
14411 One for One
14422 Pot of Avarice
14432 Bottomless Trap hole
14441 Call of the Haunted
14451 Mirror Force
14461 Solemn Judgement
14471 Torrential Tribute
14482 Trap Stun
14491 Seven Tools of the Bandit
14501 Chimeratech Fortress Dragon
14511 Cyber Saurus
14521 Ally of Justice Catastor
14532 Black Rose Dragon
14541 Brionac. Dragon of the Ice Barrier
14552 Formula Synchron
14561 Karakuri Shogun mdl 00 'Burei'
14572 Karakuri Steel Shogun mdl 00X 'Bureido'
14581 Scrap Dragon
14592 Stardust Dragon
14601 ? (need to know what to put here)
1461
14623 Cyber Dragon
14633 Karakuri Komachi mdl 224 "Ninishi"
14643 Karakuri Merchant mdl 177 "Inashichi"
14652 Karakuri Muso mdl 818 "Haipa"
14661 Karakuri Ninja mdl 919 "Kuick"
14673 Karakuri Soldier mdl 236 "Nisamu"
14681 Karakuri Strategist mdl 248 "Nishipachi"
14692 Karakuri Watchdog mdl 313 "Saizan"
14701 Book of Moon
14711 Dark Hole
14721 Heavy Storm
14732 Instant Fusion
14741 Limiter Removal
14751 Mind Control
14761 Monster Reborn
14773 Mystical Space Typhoon
14782 Overload Fusion
14791 Pot of Avarice
14803 Compulsory Evacuation Device
14811 Dark Bribe
14821 Solemn Judgment
14832 Starlight Road
14841 Torrential Tribute
14851 Ally of Justice Catastor
14861 Black Rose Dragon
14871 Chimeratech Fortress Dragon
14881 Chimeratech Overdragon
14892 Cyber Saurus
14902 Karakuri Shogun mdl 00 "Burei"
14913 Karakuri Steel Shogun mdl 00X "Bureido"
14921 Naturia Beast
14931 Naturia Landoise
14942 Stardust Dragon
1495
1496I've played the deck since Storm of Ragnarok, played with multiple OTK versions, rebuilt multiple times and put my own spins in every incarnation. I lost hope on the deck and thought about getting rid of it but a miracle happened...
1497 The September Ban list dropped and lo and behold, the bane of my existence, Royal Oppression, was gone.
1498WAIT, WHAT?
1499Heavy Storm is back...
1500 PINCH ME!
1501 MST is unlimited.
1502WHAT THE H?!
1503I immediately knew that it was time to blow the dust off of my mechanical samurais and rebuild once again. When I had a build that I was happy with, using new ideas to take full advantage of the format, I replicated it, card for card on duelingnetwork.
1504When September 1 rolled on, I play tested the deck all day against everything imaginable: Zombies, TG with Tour Guide, Tour Guide Agents, Tour Guide Light Sworn, Dark World, the list goes on. At the end of the day, I went 11-1 and I knew that I had a monster on my hands.
1505 Now, before everyone gets on the bandwagon of how Karakuris suck - "they won't make a difference this format," "once they make their big push...," "the deck is done," blah blah blah blah - I want to make a point that most of you, if you've played against them, you've probably played the OTK version of the deck and I will admit, it does suck big time.
1506 However, people forget that Karakuris play the control game extremely well. If built correctly, Karakuris boost an extremely efficient synchro engine, can drop multiple synchros in one turn and don't have any limitations on what star level synchros can be made, except for Formula Synchron, Armory Arm and 6 stars in some builds. The synchro engine resolves around 1 monster: Karakuri Komachi mdl 224 "Ninishi". She's a lvl. 3 Tuner that once per turn, she allows you to normal summon (not special) a Karakuri monster in addition to your normal summon for the turn. So, she's a XX-Saber Bogart Knight that works every turn and doesn't have a limitation to what she can used as Synchro Material for. OK, so lets look at some possibilities:
1507 1: Drop Cyber Dragon or activate Instant Fusion and special summon Cyber Saurus from your Extra Deck, summon Ninishi, activate effect, summon another Karakuri monster (preferably a lvl. 4, doesn't matter if its a tuner or not), Synch for 8 into Karakuri Steel Shogun mdl 00X "Bureido", activate effect, special any lvl. 4 from the deck (depending if your lvl. 4 on the field is a tuner or not, you special the opposite) Synchro for 8 again into another Bureido or into Stardust Dragon, Scrap Dragon, Colossal Fighter, the list goes on
1508 2: Summon Ninishi, activate effect, summon a lvl. 4 non-tuner Karakuri and synchro into 7 for Karakuri Shogun mdl 00 "Burei" or Black Rose Dragon, Scrap Archfiend, Naturia Landoise (because all Karakuris are Earth attribute, they can access all Naturia Synchros)
1509 3: SummonNinishi, activate effect, summon Karakuri Merchant mdl 177 "Inashichi" activate his effect to add any Karakuri card (monster, spell, or trap) to your hand, synchro for 5 into Naturia Beast
1510Note that those 3 examples are nowhere near all the possible Synchro combinations and spamming that you can perform with this deck in one play.
1511 Their archetype synchros, Karakuri Shogun mdl 00 "Burei" (lvl. 7) and Karakuri Steel Shogun mdl 00X "Bureido" (lvl. 8) are two of the biggest attack threats in the synchro realm, boosting 2600 and 2800 ATK stats. On top of that, if either one of them is successfully synchro summoned, they special summon any Karakuri monster from the deck to the field. That gives you either more attack presence on the field with either Karakuri Muso mdl 818 "Haipa" (2100 ATK that switches to defense after he attacks) or Karakuri Ninja mdl 919 "Kuick" (1700 ATK that special summons a Karakuri monster from the graveyard if she destroys a monster) or more synchro fodder for later.
1512That doesn't include each synchro's secondary effects. Burei can change the battle position of a monster on the field once per turn, that includes face downs. That is an incredible effect when you put into perspective that most high attack monsters have low defense stats and high defense has low attack. That means that 9 times out of 10, you have an offensive answer to a monster on the field. Bureido allows you, once per turn, to draw a card when a Karakuri you control changes battle position. OK, that's amazing when you realize that Karakuris switch battle positions all the time, most notably when any ATK position Karakuri is attacked, except for the synchros. That means that if your opponent goes offensive but they can't kill Bureido, you're going to get a free draw when that attack target switches battle position. If you have multiple Bureidos on the field, which happens allot, you get multiple draws.
1513 Ok, so if they are this great and can pull off so many plays in a snap, why haven't they topped a YCS at least once (not counting Karakuri Machina Plants topping at YCS Charlotte)? The answer is the defining play of the last format, to lay down 4 back row traps, summon a Reborn Tengu or Gladiator Beast Laquari and allow the opponent to walk though the minefield. Even if you draw a Giant Trunade, there will be an answer for that in the back row, either with Solemn Judgment or Dark Bribe. Now, with the unlimit of Mystical Space Typhoon and the unbanning of Heavy Storm, and the banning of Royal Oppression, we don't have that problem as much. Another blogger did the calculation that with a 40 card deck, running 3x MST and Heavy Storm, you have a 53% chance of drawing some kind of back row destruction in your first hand. That's an amazing statistic and that alone causes fear for the person going first if they play back row support.
1514 Karakuris, on the other hand, run minimal to no back row support, rarely setting a trap or spell that isn't chainable. In my build, I run 8 traps altogether (3x Compulsory Evacuation Device, 2x Starlight Road, 1x Torrential Tribute, 1x Solemn Judgment and 1x Dark Bribe) along with 3x MST, Book of Moon and Limiter Removal. What does that mean? Well, it pretty much makes 4 potential cards in the opponent's deck useless if you never set back row.
1515 Not to mention that all Karakuris are Machine Type Monsters, meaning they take full advantage of a late game Overload Fusion into Chimeratech Overdragon. Yes, running Cyber Dragon is a Gamble for the deck because they can easily get swallowed up by your opponent's own Chimeratech Fortress Dragon, but I've found that allot of people are forgetting about Fortress Dragon and not including it in their Extra Decks. Plus, because of the main tuners in the deck are lvl. 3, you take full advantage of Cyber Dragon but automatically synchroing with him into Bureido, Stardust, or Scrap Dragon. His plusses outweigh his negatives, so he should be run in any Karakuri deck.
1516 To finish this all out, I want to say that the deck has unlimited potential to do amazing this format. Remember, a lot of decks have been around for a long time before they became part of popular meta: Plants were laughable until Phantom Darkness and Crossroads of Chaos, Six Sams were extinct until Storm of Ragnarok. All decks need to flourish is the right build, the right time and the right players.
1517
1518KABUKI PUPPETRY
1519| 19 | 15 | 6 | Catastor | Brionac | Black Rose x2 | Burei x3 | Bureido x3 | Stardust x3 | Mist Wurm | Trishula |
1520Karakuri Bushi mdl 6318 "Muzanichiha" x2 / Karakuri Merchant mdl 177 "Inashichi" x3 / Karakuri Ninja mdl 339 "Sazank" x2 / Karakuri Ninja mdl 919 "Kuick" x3 / Karakuri Soldier mdl 236 "Nisamu" x3 / Karakuri Strategist mdl 248 "Nishipachi" x3 / Karakuri Watchdog mdl 313 "Saizan" x3 / Dark Hole / Giant Trunade / Golden Gearbox x2 / Karakuri Anatomy x3 / Karakuri Cash Cache x3 / Karakuri Showdown Castle x3 / Monster Reborn / Terraforming / Call of the Haunted / Karakuri Klock x2 / Karakuri Trick House x3
1521
1522KARAKURI DECK
15233 Machina Fortress
15243 Karakuri Soldier Nisamu
15253 Karakuri Merchant Inashichi
15262 Karakuri Officer Nishipachi
15272 Karakuri Ninja Sazanku
15282 Karakuri Samurai Muzanichiha
15293 Machina Gearframe
15302 Genex Ally Birdman
15312 Golden Gear Box
15322 Karakuri Assembly Manual
15332 Machine Duplication
15342 Inferno Reckless Summon
15352 Mystical Space Typhoon
15361 Terraforming
15373 Stormy Karakuri Castle
15382 Machina Armored Unit
15391 Limiter Removal
15403 Karakuri Mansion
15413 Timed Karakuri Explosive
15421 Ally of Justice Catastor
15432 Ancient Fairy Dragon
15443 Karakuri Shogun Burei
15451 Goyo Guardian
15462 Scrap Dragon
15472 Stardust Dragon
15481 Brionac, Dragon of the Ice Barrier
15492 Black Rose Dragon
15501 Red Dragon Archfiend
1551
1552Exiled Force x3
1553Gaia Plate the Earth Giant
1554Koa'ki Meiru Guardian x3
1555Koa'ki Meiru Sandman x3
1556Koa'ki Meiru Wall x3
1557Legendary Jujitsu Master x3
1558Neo-Spacian Grand Mole
1559Thunder King Rai-Oh x3
1560Burden of the Mighty x3
1561Magic Planter x2
1562Mystical Space Typhoon x2
1563Macro Cosmos x3
1564Return from the Different Dimension
1565Skill Drain x3
1566Solemn Judgment
1567Solemn Warning x2
1568Ultimate Offering x3
1569
1570You could run Dimensional Fissure over Macro Cosmo because its just faster and maybe add in Smashing Grounds/Nobleman of Crossouts for a quick RFG(assuming you have D-Fissure out when using Smashing). Exiled Force is a nice choice, you can consider running Reinforcement of the Army to thin and search, and maybe consider adding in a D.D. Warrior Lady somewhere, it gets rid of set Dandys and Treeborns. Also, you could try Fossil Fusion, seeing as you run many Rock Types. And make sure you have 3x Fossil Dyna somewhere in your Side Deck, or even Main Deck it.
1571
1572Koa'ki Meiru Wall 3x
1573Fossil Dyna Pachycephalo 3x
1574Koa'ki Meiru Guardian 3x
1575Koa'ki Meiru Sandman 3x
1576Legendary Jujitsu Master 2x
1577Neo-Spacian Grand Mole
1578Gigantes 2x
1579Book of Moon 2x
1580Burden of the Mighty 3x
1581Dark Hole
1582Monster Reborn
1583Mystical Space Typhoon
1584Pot of Duality 3x
1585Solidarity 2x
1586Compulsory Evacuation Device 2x
1587Dark Bribe 2x
1588Dimensional Prison 3x
1589Macro Cosmos 3x
1590Solemn Judgment
1591Trap Stun 2x
1592Seven Tools of the Bandit 2x
1593
15943 Koa'ki Meiru Bergzak
15953 Koa'ki Meiru Crusader
15962 Koa'ki Meiru Guardian
15972 Koa'ki Meiru Rock
15982 Koa'ki Meiru Rooklord
15992 Koa'ki Meiru Sandman
16003 Koa'ki Meiru Urnight
16012 Koa'ki Meiru Wall
16023 Core Overclock
16032 Core Transport Unit
16041 Dark Hole
16053 Iron Core of Koa'ki Meiru
16063 Koa'ki Ring
16071 Monster Reborn
16082 Grave of the Super Ancient Organism
16093 Iron Core Luster
16101 Mirror Force
16112 Nega-Ton Corepanel
16121 Torrential Tribute
1613
1614KOA'KI MECHA
1615| 20 | 13 | 7 | - |
1616Koa'ki Meiru Boulder x3 / Koa'ki Meiru Crusader x3 / Koa'ki Meiru Hydro Barrier x3 / Koa'ki Meiru Powerhand x3 / Koa'ki Meiru Speeder x3 / Koa'ki Meiru Tornado x2 / Koa'ki Meiru Urnight x3 / Core Compression x3 / Core Transport Unit x2 / Giant Trunade / Iron Core Immediate Disposal / Iron Core of Koa'ki Meiru x3 / Monster Reborn / Mystical Space Typhoon x2 / Bottomless Trap Hole x2 / Call of the Haunted / Core Blast x2 / Mirror Force / Torrential Tribute
1617
1618KOA'KI MEIRU ROCKS
1619| 19 | 12 | 9 | - |
1620Koa'ki Meiru Bergzak x3 / Koa'ki Meiru Boulder x3 / Koa'ki Meiru Crusader x3 / Koa'ki Meiru Guardian x2 / Koa'ki Meiru Rooklord x3 / Koa'ki Meiru Sandman x2 / Koa'ki Meiru Urnight x3 / Core Compression x2 / Core Transport Unit x2 / Dark Hole / Iron Core of Koa'ki Meiru x3 / Koa'ki Ring x3 / Monster Reborn / Core Blast x2 / Iron Core Luster x3 / Mirror Force / Reckless Greed x3
1621
1622KOA'KING MEIRU
1623| 18 | 15 | 7 | - |
1624Koa'ki Meiru Bergzak x3 / Koa'ki Meiru Boulder x3 / Koa'ki Meiru Crusader x3 / Koa'ki Meiru Maximus x3 / Koa'ki Meiru Rooklord x3 / Koa'ki Meiru Urnight x3 / Core Compression x3 / Dark Hole / Giant Trunade / Iron Core Armor x3 / Iron Core Immediate Disposal x3 / Iron Core of Koa'ki Meiru x3 / Monster Reborn / Reinforcement of the Army / Bottomless Trap Hole x2 / Call of the Haunted / Core Blast x2 / Mirror Force / Solemn Judgment
1625
1626MEIRU KOMBAT
1627| 20 | 10 | 10 | - |
1628Koa'ki Meiru Bergzak x3 / Koa'ki Meiru Boulder x2 / Koa'ki Meiru Crusader x2 / Koa'ki Meiru Guardian x3 / Koa'ki Meiru Powerhand x2 / Koa'ki Meiru Rooklord x2 / Koa'ki Meiru Speeder x3 / Koa'ki Meiru Urnight x3 / Dark Hole / Giant Trunade / Iron Core Armor x2 / Iron Core Immediate Disposal x2 / Iron Core of Koa'ki Meiru x3 / Monster Reborn / Bottomless Trap Hole x2 / Call of the Haunted / Core Blast x2 / Mirror Force / Reckless Greed x3 / Torrential Tribute
1629
1630ROCK-STUN
1631| 17 | 13 | 10 | - |
1632Fossil Dyna Pachycephalo x3 / Gigantes x2 / Koa'ki Meiru Boulder x3 / Koa'ki Meiru Guardian x3 / Koa'ki Meiru Sandman x3 / Legendary Jujitsu Master x2 / Neo-Spacian Grand Mole / Book of Moon / Burden of the Mighty x3 / Dark Hole / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Solidarity x2 / Compulsory Evacuation Device x3 / Dark Bribe x3 / Macro Cosmos x3 / Solemn Judgment
1633
1634Bountiful Artemis x3
1635Harvest, Angel of Wisdom x3
1636Honest x2
1637Master Hyperion x3
1638Meltiel, Sage of the Sky x3
1639The Agent of Mystery, Earth x3
1640The Agent of Wonder, Jupiter x3
1641Van'Dalgyon the Dark Dragon Lord x3
1642Voltanis the Adjudicator x2
1643Dark Hole
1644Giant Trunade
1645Monster Reborn
1646Terreforming x2
1647The Sanctuary in the Sky x3
1648Treasure of Heaven x2
1649Divine Punishment x3
1650Divine Wrath x2
1651Drastic Drop Off x3
1652Solemn Judment
1653Solemn Warning x2
1654
1655Im guessing you're just trying to cut down on cards, so this is what I suggest
1656-2 Voltanis (I prefer Van Dalg because you can summon it with an empty Monster Zone)
1657-1 Meltiel
1658-1 Harvest
1659-1 Terraforming
1660-1 Something else, probably a Van Dalg
1661I know it kills alot of your Counter Power but it cuts the Deck down to 40 and still allows you to use Counter and Agents without harming your main Offense.
1662
1663Rate/Fix/Comment Please.
1664This deck basically revolves around taking the idea of old Fairy Circle decks and improves it somewhat.
1665The key strategies of this deck are based on using Dimension Alchemist, Master Hyperion and Treasure of Heaven to remove from play key monsters (like Kristya and Honest) then using Agent of Wonder - Jupiter and Dimension Alchemist to bring back these monsters and reuse them. Hyperion also helps regulate the amount of fairies in grave for Kriysta. I use to run a Counter Fairy variant with 3x Divine Punishment but I am having more success with this one.
1666
1667Archlord Kristya x2
1668Dimension Alchemist x3
1669Honest x2
1670Marshmallon
1671Master Hyperion x3
1672The Agent of Mystery - Earth x3
1673The Agent of Wonder - Jupiter x3
1674Zeradias, Herald of Heaven x3
1675Book of Moon x3
1676Cold Wave
1677Dark Hole
1678Giant Trunade
1679Gold Sarcophagus
1680Monster Reborn
1681Pot of Duality x3
1682The Sanctuary in the Sky x3
1683Treasure of Heaven x3
1684Royal Decree x3
1685Ally of Justice Catastor
1686Ancient Fairy Dragon
1687Ancient Sacred Wyvern
1688Avenging Knight Parshath
1689Black Rose Dragon
1690Blood Mephist
1691Brionac, Dragon of the Ice Barrier
1692Colossal Fighter
1693Goyo Guardian
1694Red Dragon Archfiend
1695Scrap Dragon
1696Stardust Dragon
1697Tech Genus Hyper Librarian
1698Thought Ruler Archfiend
1699Trishula, Dragon of the Ice Barrier
1700
1701Mystical Shine Ball x3
1702Archlord Kristya x2
1703Herald of Orange Light x2
1704Honest x2
1705Master Hyperion x3
1706The Agent of Creation - Venus x3
1707The Agent of Mystery - Earth x3
1708Book of Moon x2
1709Cold Wave
1710Dark Hole
1711Giant Trunade
1712Monster Reborn
1713Mystical Space Typhoon x2
1714Pot of Duality x3
1715Treasure of Heaven x3
1716White Elephant's Gift x2
1717Dimensional Prison x2
1718Solemn Judgment
1719Solemn Warning x2
1720Trap Dustshoot
1721Ally of Justice Catastor
1722Ally of Justice Decisive Armor
1723Ancient Sacred Wyvern
1724Armory Arm
1725Avenging Knight Parshath
1726Black Rose Dragon
1727Brionac, Dragon of the Ice Barrier
1728Colossal Fighter
1729Goyo Guardian
1730Magical Android
1731Mist Wurm
1732Scrap Dragon
1733Stardust Dragon
1734Tech Genus Hyper Librarian
1735Trishula, Dragon of the Ice Barrier
1736
1737Yes. This is a Fairy deck. Yes I changed the title to what it is now to attract more people to the thread I never played with Fairies before but they seem to be interesting so I decided to make them. It was quite hard to make but I established a decent build. It still needs some suggestions though 'cos it's still a little inconsistent and I want to run it in an ST (obv with anti-Sam side deck stuff).
1738btw, I don't mind any negative criticism.
1739
17403x The Agent of Mystery - Earth
17413x The Agent of Wonder - Jupiter
17423x Master Hyperion
17433x Zeradias, Herald of Heaven
17442x Archlord Kristya
17452x Dimension Alchemist
17462x Honest
17472x Nova Summoner
17483x The Sanctuary in the Sky
17492x Treasure of Heaven
17502x Pot of Duality
17512x Book of Moon
17521x Cold Wave
17531x Dark Hole
17541x Giant Trunade
17551x Monster Reborn
17563x Divine Punishment
17572x Solemn Warning
17581x Solemn Judgment
17591x Seven Tools of the Bandit
17601x Torrential Tribute
17611x Miraculous Descent
17621x Ally of Justice Catastor
17631x Ancient Fairy Dragon
17641x Ancient Sacred Wyvern
17651x Avenging Knight Parshath
17661x Black Rose Dragon
17671x Blood Mephist
17681x Brionac, Dragon of the Ice Barrier
17691x Colossal Fighter
17701x Goyo Guardian
17711x Red Dragon Archfiend
17721x Scrap Dragon
17731x Stardust Dragon
17741x Tech Genus Hyper Librarian
17751x Thought Ruler Archfiend
17761x Trishula, Dragon of the Ice Barrier
1777
1778-1 Sanctuary in the Sky
1779-1 Jupiter
1780+1 Treasure of Heaven
1781+1 Mirror Force
1782These are not necessary, and can lead to clogged hands. You have enough draw power to not need them. The additions are staple really.
1783-1/2 Nova Summoner
1784+1 D'Alch
1785D'alch is a better floater.
1786-1 Seven tools
1787+1/2 Herald of Orange Light
1788Herald is invaluable if the opponent has Cold Wave/Trunade etc, while Seven tools is not needed when you have Divine Punishment.
1789You could also consider adding another Kristya and using Trade-In.
1790I've always thought he looked cool, and even has an amazing effect to boot. Please rate and comment and any suggestions would be fine. I do, however prefer to keep Zerato at 3 and Zera at 3 to ensure his summoning. (Whole reason of the deck. XD)
1791
1792Mystical Shine Ball x2
1793Warrior of Zera x3
1794Archlord Zerato x3
1795Honest
1796Master Hyperion x3
1797The Agent of Creation - Venus x1
1798The Agent of Mystery - Earth x3
1799The Agent of Wonder - Jupiter x2
1800Zeradias, Herald of Heaven x3
1801Cards from the Sky x2
1802Mystical Space Typhoon x2
1803Pot of Duality x3
1804Reinforcement of the Army
1805The Sanctuary in the Sky x3
1806Trade-In
1807Beckoning Light
1808Light of Judgement x2
1809Miraculous Descent x2
1810Seven Tools of the Bandit x2
1811
1812Toss some Divine Punishments in there, a Divine Wrath/Solemn Judgment hybrid ain't too shabby. Especially since you're going to have the field spell out anyway.
1813Don't really see the necessity of the Shine Balls, may want to cut those for room.
1814Summoner Monk.
1815
1816Warrior of Zera x3
1817Archlord Zerato x3
1818Honest
1819Master Hyperion x3
1820Summoner Monk
1821The Agent of Mystery - Earth x3
1822The Agent of Wonder - Jupiter x2
1823Zeradias, Herald of Heaven x3
1824Cards from the Sky x2
1825Mystical Space Typhoon x2
1826Pot of Duality x3
1827Reinforcement of the Army
1828The Sanctuary in the Sky x3
1829Beckoning Light
1830Divine Punishment x3
1831Light of Judgement x2
1832Miraculous Descent x2
1833Seven Tools of the Bandit x2
1834Solemn Judgment x1
1835
1836I did the adjustments. Anything else to keep me going? I'm considering Terraforming so that I have faster field seaching as well as having Zeradias as a beatstick instead of just searching.
1837Whoops, didn't mean to double post, and as for warning, it's fairly useless in the deck. With the Divine Judgment, it negates monster effects, and sanctuary is always out. If the opponent DOES summon a high level beatstick, Gaia Knight the force of earth or scrap archfiend, archlord zerato can just nuke them with his rageki effect. So adding that is pointless.
1838Also, I tested it yesterday and it won first time using it with the edits. Took a while for Archlord to hit the field, but that's why I have Hyperion, who pretty much did all the work. I need suggestions on how to get my graveyard larger with fairies. I'm considering Burial from another dimension, but what should i rid of for that?
1839you won't always have a field spell out and warning is excellent for general utility/soft locks this format, especially because librarian/shi en/trishula/etc exist, appreciates warning as a counter to some of that bullshit. light of judgment is a pretty subpar card and could easily stand being cut in place of a pair of warnings.
1840I like the suggestion for warning, however, Light of Judgment helps rid of monsters that cannot be destroyed in battle as well as pesky magic and traps. So I'll stick with it, though a great suggestion. (I don't worry much about the monsters, since Zerato is a Once Per turn Rageki) I'm more into magic trap destruction with this deck. I'll add 1 more cards, since my deck is lacking proper draw power. Any other good draw cards that can benefit me? (Please not Trade-In though, tried it and didn't work so well.
1841
1842AGENTS OF HEAVEN
1843| 18 | 14 | 8 | Brionac | Uruquizas x2 | Gaia Knight x2 | Iron Chain x2 | Parshath x2 | Light End x2 | Red Dragon x2 | Stardust x2 |
1844Archlord Kristya x2 / Hecatrice x3 / Honest / Master Hyperion x3 / The Agent of Mystery - Earth x3 / The Agent of Wonder – Jupiter x3 / Zeradias, Herald of Heaven x3 / Cards from the Sky x3 / Dark Hole / Monster Reborn / Pot of Duality x3 / The Sanctuary in the Sky x3 / Valhalla, Hall of the Fallen x3 / Divine Punishment x3 / Mirror Force / Solemn Judgment / Solemn Warning x2 / Torrential Tribute
1845
1846The deck has two major combos with the first being Evocator and Cursed Armorments. If you equip CA to your opponent's monster you can send it as a cost for Evocator and since CA can re-equip to you opponent's monster you can repeat the prosses thereby nuking their field. The second combo is Summoner of Illusions and Gaia Drake. You can use SoI to bring out Gaia Drake and since Gaia Drake cant be destroied by monster effects it cant be destroied on the end phase by SoI's effect. Basicly a quick 3500 att beater.
1847
1848Blazewing Butterfly x3
1849Evocator Chevalierx3
1850Gemini Soldier x2
1851Phoenix Gearfried x2
1852Summoner of Illusions x3
1853Torapart
1854Tuned Magician
1855Cursed Armaments x3
1856Future Fusion
1857Gemini Spark x3
1858Reinforcement of the Army
1859Super Polymerization
1860Supervise x3
1861Vylon Matter x3
1862Bottomless Trap Hole x2
1863Celebration of Creation
1864Draining Shield x3
1865Mirror Force
1866Solemn Judgment
1867Solemn Warning x2
1868Dragon Knight Draco-Equiste
1869Gaia Drake, the Universal Force x3
1870Superalloy Beast Raptinus
1871Black Brutdrago
1872Black Rose Dragon
1873Colossal Fighter
1874Lightning Warrior
1875Scrap Dragon
1876Seven Swords Warrior
1877Stardust Dragon
1878Trishula, Dragon of the Ice Barrier
1879X-Saber Wayne
1880
1881Beast King Barbaros x3
1882Crusader of Endymion x2
1883D.D. Scout Plane x2
1884Elemental Hero Neos Alius x3
1885Fusilier Dragon, the Dual-Mode Beast x3
1886Guardian Eatos x3
1887Malefic Stardust Dragon x3
1888Thunder King Rai-Oh x2
1889Allure of Darkness
1890Dimensional Fissure x3
1891Future Visions x3
1892Gemini Spark x3
1893Giant Trunade
1894Gold Sarcophagus
1895Mystical Space Typhoon
1896Dimensional Prison x2
1897Mirror Force
1898Skill Drain x2
1899Starlight Road
1900Stardust Dragon
1901
1902Beast King Barbaros x3
1903Cyber Dragon x2
1904Effect Veiler x3
1905Elemental Hero Captain Gold x3
1906Elemental Hero Neos Alius x3
1907Elemental Hero Stratos
1908Honest x2
1909Thunder King Rai-Oh x3
1910Dark Hole
1911E - Emergency Call x3
1912Gemini Spark x2
1913Monster Reborn
1914Reinforcement of the Army
1915Skyscraperx3
1916Dark Bribe x2
1917Mirror Force
1918Royal Oppression
1919Skill Drain x2
1920Solemn Judgment
1921Solemn Warning x2
1922Ally of Justice Catastor
1923Ancient Fairy Dragon x2
1924Ancient Sacred Wyvern
1925Armory Arm
1926Avenging Knight Parshath
1927Black Rose Dragon x2
1928Brionac, Dragon of the Ice Barrier
1929Goyo Guardian
1930Red Dragon Archfiend
1931Scrap Dragon
1932Stardust Dragon
1933Tech Genus Power Gladiator WAX-1000
1934Trishula, Dragon of the Ice Barrier
1935
1936Beast King Barbaros x3
1937Cyber Dragon x3
1938Effect Veiler x3
1939Crusader of Endymion x3
1940Elemental Hero Neos Alius x3
1941Elemental Hero Stratos
1942Honest x2
1943Thunder King Rai-Oh x3
1944Dark Hole
1945Book of Moon x3
1946E - Emergency Call
1947Gemini Spark x3
1948Monster Reborn
1949Reinforcement of the Army
1950Dark Bribe x2
1951Mirror Force
1952Royal Oppression
1953Skill Drain x2
1954Solemn Judgment
1955Solemn Warning x2
1956Ally of Justice Catastor
1957Ancient Fairy Dragon x2
1958Ancient Sacred Wyvern
1959Armory Arm
1960Avenging Knight Parshath
1961Black Rose Dragon x2
1962Brionac, Dragon of the Ice Barrier
1963Goyo Guardian
1964Red Dragon Archfiend
1965Scrap Dragon
1966Stardust Dragon
1967Tech Genus Power Gladiator WAX-1000
1968Trishula, Dragon of the Ice Barrier
1969
1970Crusader of Endymion x3
1971Cyber Dragon x2
1972Effect Veiler x2
1973Elemental Hero Neos Alius x3
1974Elemental Hero Stratos
1975Honest x2
1976Thunder King Rai-Oh x3
1977Book of Moon x2
1978Dark Hole
1979E - Emergency Call x2
1980Future Fusion
1981Gemini Spark x3
1982Monster Reborn
1983Mystical Space Typhoon
1984Pot of Duality x3
1985Reinforcement of the Army
1986Bottomless Trap Hole x2
1987Hero Blast x2
1988Mirror Force
1989Royal Oppression
1990Solemn Judgment
1991Solemn Warning x2
1992Torrential Tribute
1993Wire Tap
1994Chimeratech Fortress Dragon x2
1995Cyber Twin Dragon
1996Elemental Hero Absolute Zero
1997Elemental Hero Great Tornado
1998Elemental Hero The Shining
1999Ally of Justice Catastor
2000Black Rose Dragon
2001Brionac, Dragon of the Ice Barrier
2002Colossal Fighter
2003Goyo Guardian
2004Scrap Dragon
2005Stardust Dragon x2
2006Trishula, Dragon of the Ice Barrier
2007
2008Banisher of the Light x2
2009Dimensional Alchemist x3
2010Elemental Hero Ice Edge x2
2011Elemental Hero Neos Alius x3
2012Elemental Hero Stratos
2013Elemental Hero Voltic x3
2014Honest
2015Dark Hole
2016Dimensional Fissure x3
2017Future Fusion
2018Gemini Spark x2
2019Gold Sarcophagus x3
2020Miracle Fusion
2021Mystical Space Typhoon x3
2022Parallel World Fusion x2
2023Pot of Duality x3
2024Reinforcement of the Army
2025Super Polymerization x2
2026Royal Decree x3
2027Elemental Hero Absolute Zero
2028Elemental Hero Escuridao
2029Elemental Hero Gaia
2030Elemental Hero Great Tornado
2031Elemental HERO Nova Master
2032Elemental Hero The Shining x3
2033Crimson Saurus
2034Daigusto Phoenix x2
2035Number 17: Leviath Dragon
2036Number 39: Utopia
2037Spring Armor Mainspring Meister
2038Steelswarm Roach
2039
2040I'd probably recommend 2 MSTs in the main deck and 1 in sidedeck o.o which u didnt make
2041And maybe just a "Guardian Eatos" for trolls or some sh*t ;D
2042
2043Caius the Shadow Monarch 2x
2044Elemental Hero Neos Alius 3x
2045Elemental Hero Ocean
2046Elemental Hero Stratos
2047Gorz the Emissary of Darkness
2048Honest 2x
2049Ryko, Lightsworn Hunter 3x
2050Snowman Eater 2x
2051Treeborn Frog 2x
2052Book of Moon 3x
2053Charge of the Light Brigade
2054Dark Hole
2055E - Emergency Call
2056Foolish Burial
2057Gemini Spark 2x
2058Lightwave Tuning
2059Miracle Fusion 3x
2060Monster Reborn
2061Mystical Space Typhoon 2x
2062Pot of Duality 2x
2063Reinforcement of the Army
2064Bottomless Trap Hole 2x
2065Hero Blast
2066Mirror Force
2067Solemn Judgment
2068Solemn Warning
2069
20701 Blackwing - Gale the Whirlwind
20713 Breaker the Magical Warrior
20722 Chaos Sorcerer
20732 Cyber Dragon
20741 D.D. Crow
20753 Elemental Hero Neos Alius
20761 Elemental Hero Stratos
20771 Gorz the Emissary of Darkness
20782 Honest
20791 Plaguespreader Zombie
20801 Sangan
20813 Thunder King Rai-Oh
20822 Book of Moon
20831 Dark Hole
20841 E - Emergency Call
20853 Gemini Spark
20861 Monster Reborn
20872 Mystical Space Typhoon
20881 Reinforcement of the Army
20892 Smashing Ground
20902 Bottomless Trap Hole
20912 Dark Bribe
20921 Mirror Force
20931 Solemn Judgment
2094
20951 Crusader of Endymion
20962 Cyber Dragon
20972 D.D. Warrior Lady
20982 Effect Veiler
20993 Elemental Hero Neos Alius
21001 Elemental Hero Ocean
21011 Elemental Hero Stratos
21021 Honest
21032 Snowman Eater
21042 Thunder King Rai-Oh
21051 Book of Moon
21061 Dark Hole
21072 E - Emergency Call
21083 Gemini Spark
21091 Giant Trunade
21103 Miracle Fusion
21111 Monster Reborn
21122 Mystical Space Typhoon
21131 Reinforcement of the Army
21142 Bottomless Trap Hole
21151 Dimensional Prison
21161 Mirror Force
21172 Skill Drain
21181 Solemn Judgment
21191 Solemn Warning
2120
2121I've been playing around with "Thunder-End Dragon" quite a bit these days (I know, it sucks) but I've finally managed to create a semi-playable deck with it.
2122This deck runs Gemini-Heros with Thunder-End being summoned by Phoenix Gearfried. Use Future Fusion, Featherizer, Morphing Jar, or something to dump 2 Phoenix Gearfrieds into your graveyard. Use Junk Dealer to bring the two back (they have 1400 ATK so immune to BTH) then use them to Xyz Summon Thunder-End Dragon. It's a 2 card combo that works better than Swing of Memories, SOL Hopeless, etc. because it doesn't hurt your field advantage. I think it can be much better though. Any suggestions?
2123
2124Dark Valkyria x2
2125Elemental Hero Neos Alius x3
2126Elemental Hero Stratos
2127Evocator Chevalier x3
2128Featherizer x2
2129Morphing Jar
2130Phoenix Gearfried x3
2131Dark Hole
2132E - Emergency Call x2
2133Future Fusion
2134Gemini Spark x3
2135Giant Trunade
2136Junk Dealer x3
2137Miracle Fusion
2138Monster Reborn
2139Pot of Avarice
2140Pot of Duality x2
2141Reinforcement of the Army
2142Supervise x2
2143Birthright x2
2144Call of the Haunted
2145Mirror Force
2146Solemn Judgment
2147Solemn Warning
2148Elemental Hero Escuridao
2149Elemental Hero Great Tornado
2150Elemental Hero Nova Master
2151Elemental Hero The Shining
2152Superalloy Beast Raptinus x2
2153Gem-Knight Pearl x2
2154Number 39: Utopia
2155Spring Armor Mainspring Meister
2156Steelswarm Roach x2
2157Thunder-End Dragon x2
2158Vylon Disigma
2159
2160Deep Sea Diva x2
2161Destiny Hero - Diamond Dude x2
2162Destiny Hero - Malicious x2
2163Doomcaliber Knight x2
2164Effect Veiler x2
2165Elemental Hero Neos Alius x3
2166Elemental Hero Ocean
2167Elemental Hero Stratos
2168Lost Blue Breaker
2169Neo-Spacian Grand Mole
2170Book of Moon
2171Dark Hole
2172Destiny Draw x2
2173Gemini Spark x3
2174Heavy Storm
2175Miracle Fusion x3
2176Monster Reborn
2177Mystical Space Typhoon x2
2178Pot of Duality x2
2179Reinforcement of the Army
2180Super Polymerization
2181Bottomless Trap Hole x2
2182Mirror Force
2183Solemn Judgment
2184Solemn Warning x2
2185Elemental Hero Absolute Zero x2
2186Elemental Hero Escuridao
2187Elemental Hero Gaia
2188Elemental Hero Great Tornado
2189Elemental HERO Nova Master
2190Elemental Hero The Shining x2
2191Ally of Justice Catastor
2192Black Rose Dragon
2193Brionac, Dragon of the Ice Barrier
2194Scrap Dragon
2195Stardust Dragon
2196T.G. Hyper Librarian
2197Trishula, Dragon of the Ice Barrier
2198
2199ARMS RACE
2200| 18 | 16 | 10 | Draco-Equiste | Drake x3 | Raptinus | Wayne | Rose | Lightning | Swords | Brutdrago | Colossal | Scrap | Stardust | Trishula |
2201Blazewing Butterfly x3 / Elemental Hero Neos Alius x3 / Evocator Chevalier x3 / Gemini Soldier x2 / Phoenix Gearfried x2 / Summoner of Illusions x3 / Torapart / Tuned Magician / Cursed Armaments x3 / Future Fusion / Gemini Spark x3 / Reinforcement of the Army / Super Polymerization x2 / Supervise x3 / Vylon Matter x3 / Bottomless Trap Hole x2 / Call of the Haunted / Draining Shield x3 / Mirror Force / Solemn Judgment / Solemn Warning x2
2202
2203Naturia Bambooshoot x2
2204Naturia Butterfly
2205Naturia Cherry x3
2206Naturia Cliff x3
2207Naturia Cosmobeet x3
2208Naturia Hydrangea x3
2209Naturia Pumpkin x3
2210Naturia Stag x2
2211Barkion's Scale x2
2212Brain Control
2213Burden of the Mighty x2
2214Heavy Storm
2215Lightning Vortex
2216Naturia Forest
2217Pot of Duality x2
2218Bottomless Trap Hole x2
2219Call of the Haunted
2220Dark Bribe x2
2221Mirror Force
2222Starlight Road
2223Threatening Roar x2
2224Torrential Tribute
2225
2226This is my naturia deck, focused around swarming and like every great swarming deck, this deck easily loses hand advantage. I need help either with finding a proper draw engine or a way to maintain hand advantage better. No comments relating to your personal oppinnion on the deck, I just want help. Thank You!
2227
2228Effect Veiler x2
2229Naturia Bambooshoot x3
2230Naturia Butterfly x2
2231Naturia Cliff x3
2232Naturia Cosmobeet x2
2233Naturia Mantis x3
2234Book of Moon
2235Dark Hole
2236Monster Reborn
2237Mystical Space Typhoon x2
2238Pot of Duality x3
2239Upstart Goblin x3
2240Bottomless Trap Hole x2
2241Dimensional Prison
2242Divine Wrath x2
2243Mirror Force
2244Royal Oppression
2245Safety Zone x2
2246Seven Tools of the Bandit x2
2247Solemn Judgment
2248Solemn Warning x2
2249Ally of Justice Catastor
2250Black Rose Dragon
2251Brionac, Dragon of the Ice Barrier
2252Colossal Fighter
2253Combat Wheel
2254Mist Wurm
2255Naturia Barkion
2256Naturia Beast
2257Naturia Landoise
2258Red Dragon Archfiend
2259Scrap Archfiend
2260Scrap Dragon
2261Stardust Dragon
2262Thought Ruler Archfiend
2263Trishula, Dragon of the Ice Barrier
2264
2265I'd suggest taking out the Upstart Goblins. The point of Upstart Goblin is to allow you to run a 37 card deck, which increases your chances of drawing certain key cards. This is why some popular decks, mainly Samurais, use them. However, with Naturias, you're playing a control deck; there is no card combination that you want to draw into to win the game.
2266Instead of 3 Upstart Goblin, I'd suggest 3 Naturia Cherries. They thin your deck, like Upstart, and they provide Tributes for Bambooshoot, which is key to the deck's success.
2267Also, you could try taking out the Divine Wraths because you're running Effect Veiler, which negates almost anything that Divine Wrath does, and because Divine Wrath is a -1. You could replace them with 2 Dimensional Prisons, since they're pretty good against almost every deck in the game. Otherwise the deck looks good.
2268
2269So I was thinking of random ways to abuse infinite loops, and I found one. The downside is that it's kind of hard to set up so it didn't seem worth it. Anyway, I thought I'd pass the idea along to anyone here who is willing to try to improve on it.
2270The basic concept is simple. It revolves around three cards: Naturia Pineapple, Gigantic Cephalotus, and King Tiger Wanghu. The set up is Pineapple in the grave with Ceph and Tiger on the field. Ceph's effect is to gain 200 atk points each time a plant type monster is sent to the graveyard from the field. See where this is going?
2271During your standby phase, Ceph gets basically infinite attack. Pineapple revives if you have no spell or traps, and Tiger kills it with its effect. This can be an infinite loop, giving Ceph as much atk as you wish. The only downside is that you can't have any s/ts down during your standby phase. This leaves you wide open for various counters. However, it works out nicely that Wanghu is a beast, because Pineapple only works when your grave contains only plants and/or beasts.
2272So some of the ideas I've tried to use were to throw in some Bamboo Shoots to try to give yourself some defense. First turn, use hand destruction in the standby phase to get out Pineapple. Release it for Bamboo, and then start working on the set up.
2273
2274Gigantic Cephalotus x3
2275King Tiger Wanghu x3
2276Naturia Bambooshoot x3
2277Naturia Pineapple x3
2278Book of Moon x2
2279Card Destruction
2280Cold Wave
2281Creature Swap
2282Double Summon
2283Exchange x2
2284Foolish Burial
2285Gold Sarcophagus
2286Hand Destruction x3
2287Lightning Vortex x2
2288Mind Control
2289Mystical Space Typhoon
2290Nobleman of Crossout x2
2291Pot of Avarice
2292Pot of Duality
2293Reload
2294Smashing Ground
2295Mind Crush
2296Solemn Judgment
2297Solemn Warning
2298Trap Dustshoot
2299
2300Chainable cards such as Dust Tornado, MST, Compulsory Evac Device work well in a Treeborn/Pineapple type Deck, as you can chain it to the End Phase so they won't just sit around. I suggest a 2nd MST or a Trunade, just mroe S/T hate which was really effected with the Banning of Heavy(:[). Maybe even add Reasoning, this will pull Gigantic or King Tiger onto the field while getting rid of S/T, which you really don't need if you can pull the combo off. Throw Lonefire into there too.
2301Good luck.
2302
23032 Botanical Lion
23042 Dandylion
23053 Evil Thorn
23062 Lonefire Blossom
23072 Lord Poison
23082 Naturia Bamboo Shoot
23093 Naturia Cherries
23102 Naturia Pineapple
23111 Tytannial, Princess of Camellias
23123 Black Garden
23133 Book of Moon
23142 Mystical Space Typhoon
23153 Seed Cannon
23162 Bottomless Trap Hole
23172 Magic Cylinder
23181 Mirror Force
23193 Pollinosis
23202 Dimensional Prision
2321
23223 Naturia Bamboo Shoot
23233 Naturia Pineapple
23243 Ryko, Lightsworn Hunter
23253 Rinyan, Lightsworn Rogue
23262 Super-Nimble Mega Hamster
23272 Dandylion
23282 X-Saber Airbellum
23291 Grow-up Builb
23301 Spore
23311 Snyffus
23323 Pot of Avarice
23333 Solar Recharge
23342 Mystical Space Typhoon
23351 Monster Reborn
23361 Charge of the Light Brigade
23373 Pollinosis/Enemy Controller
23383 Phoenix Wing Wind Blast
23393 Raigeki Break
2340
2341Naturia Bamboochute x3
2342Naturia Cliff x3
2343Naturia Cherry x3
2344Lonefire Blossom x2
2345Dandylion x1
2346Spore x1
2347Glow-up Bulb x1
2348T.G. Werewolf x3
2349Doppelwarrior x2
2350Sangan x1
2351Mystical Space Typhoon x2
2352Monster Reborn x1
2353Pot of Avarice x2
2354Book of Moon x1
2355Enemy Controller x1
2356One for One x1
2357Mind Control x1
2358Foolish Burial x1
2359Giant Trunade x1
2360Dark Hole x1
2361Trap Hole x2
2362Solemn Warning x2
2363Mirror Force x1
2364Torrential Tribute x1
2365Solemn Judgement x1
2366Seven Tools of the Bandit x1
2367
2368NATURAL CONTROL
2369| 19 | 8 | 13 | Beast x2 | Barkion x2 | Brionac | Landoise x2 | Rose | Colossal | Red Dragon | Stardust x3 | Mist | Trishula |
2370Effect Veiler x2 / Naturia Bambooshoot x3 / Naturia Butterfly x2 / Naturia Cherries x3 / Naturia Cliff x3 / Naturia Cosmobeet x3 / Naturia Mantis x3 / Book of Moon / Dark Hole / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Bottomless Trap Hole x2 / Dimensional Prison x3 / Mirror Force / Royal Oppression / Seven Tools of the Bandit x3 / Solemn Judgment / Solemn Warning x2
2371
2372NATURAL COSPLAY
2373| 20 | 11 | 9 | Naturia Exterio x2 | Armory | Beast x2 | Brionac | Barkion x2 | Landoise x3 | Stardust x2 | Mist Wurm | Trishula |
2374Giant Rat x3 / Naturia Cliff x3 / Naturia Cosmos Beet x3 / Naturia Dragonfly x3 / Naturia Horneedle x2 / Naturia Rock x2 / Naturia Rosewhip x2 / Naturia Sunflower x2 / Dark Hole / Forbidden Chalice x2 / Giant Trunade / Pot of Avarice x2 / Miracle Synchro Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Call of the Haunted / Limit Reverse x2 / Mirror Force / Solemn Judgment / Torrential Tribute / Urgent Tuning x3
2375
2376NATURAL INSECTS
2377| 20 | 14 | 6 | Brionac | Barkion x2 | Black Rose x3 | Landoise x3 | Urbellum x3 | Stardust x3 |
2378Naturia Bambooshoot x3 / Naturia Butterfly x3 / Naturia Cliff x3 / Naturia Dragonfly x3 / Naturia Fruitfly x2 / Naturia Horneedle x3 / Naturia Mantis x3 / Card Destruction / Dark Hole / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Upstart Goblin x3 / Verdant Sanctuary x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Starlight Road x2
2379
2380NATURAL WANG
2381[ 20 | 10 | 10 | Naturia Exterio x2 | Armory x2 | Beast | Brionac | Barkion | Black Rose x2 | Landoise x2 | Leodrake |
2382King Tiger Wanghu x3 / Naturia Butterfly x3 / Naturia Cliff x3 / Naturia Dragonfly x2 / Naturia Fruitfly x3 / Naturia Ladybug x2 / Naturia Rock x2 / The Earth - Hex-Sealed Fusion x2 / Burden of the Mighty x3 / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Bottomless Trap Hole x2 / By Order of the Emperor x3 / Call of the Haunted / Dimensional Prison x3 / Mirror Force / Solemn Judgment / Torrential Tribute
2383
2384Eccentric Boy x3
2385Junk Synchron x3
2386Tech Genus Catapult Dragon x3
2387Tech Genus Rush Rhino x3
2388Tech Genus Werewolf x3
2389Unknown Synchron x3
2390D.D.R. - Different Dimension Reincarnation x3
2391Dark Hole
2392Hidden Armory x3
2393Mind Control
2394Monster Reborn
2395One for One
2396Recurring Nightmare x3
2397Tuning x3
2398Dimension Voyage x3
2399Return from the Different Dimension
2400Synchro Spirits x3
2401Life Stream Dragon
2402Power Tool Dragon x2
2403Tech Genus Blade Blaster x3
2404Tech Genus Gladiator x3
2405Tech Genus Hyper Librarian x3
2406Tech Genus Wonder Magician x3
2407
2408I'll be honest, this idea started out as a joke after I saw people praising up Tech Genus, Reborn Tengu and the Tour Guide/Sangan combo individually as good things to splash into Plant Synchro. I was sat there thinking imagine if someone tried using the lot in one deck, and decided to build it for a laugh.
2409However, after a few test hands in which I could have easily brought out two Synchros or two Exceeds in a turn or two, I decided to treat my initial joke with a bit more seriousness.
2410
2411Dandylion
2412Glow-Up Bulb
2413Lonefire Blossom x2
2414Reborn Tengu x3
2415Sangan
2416Spore
2417T.G. Rush Rhino x3
2418T.G. Striker x3
2419T.G. Warwolf x3
2420Tour Guide from the Underworld x3
2421Book of Moon
2422Dark Hole
2423Foolish Burial
2424Giant Trunade
2425Monster Reborn
2426Mystical Space Typhoon x2
2427One for One
2428Pot of Avarice x2
2429Reinforcement of the Army
2430Call of the Haunted
2431Mirror Force
2432Mischief of the Yokai x2
2433Solemn Judgment
2434Solemn Warning x2
2435Torrential Tribute
2436Black Rose Dragon
2437Brionac, Dragon of the Ice Barrier
2438Formula Synchron x2
2439Shooting Quasar Dragon
2440Shooting Star Dragon
2441Stardust Dragon
2442T.G. Hyper Librarian x2
2443Trishula, Dragon of the Ice Barrier
2444Number 17: Leviathan Dragon x2
2445Number 39: Utopia x2
2446Steelswarm Roach
2447
2448Mischief of the Yokai is mainly being run as a handy way to get to Formula Synchron quicker for Quasar abuse, as well as disrupting any potential Synchro or Exceed summon my opponent tries to make. While I would very much prefer to keep the Tech-Tengu-Tour trio in this deck, I am open to better suggestions, especially in my Extra Deck.
2449Also, what are everyone's opinions on using The Transmigration Prophecy in this deck? Thank you for reading and I look forward to your comments.
2450
2451Someone requested a Turbo version of this deck. This version is legal for all Turbo Duel Star Tournaments. It still seems a bit wonky on the shuffling, though. Maybe needs fewer Traps. Will post a nice clean list later. For now, just copy that into your deck editor.
2452
2453Junk Synchron x2
2454Kinka-Byo
2455T.G. Catapult Dragon x3
2456T.G. Cyber Magician x3
2457T.G. Jet Falcon x2
2458T.G. Rush Rhino x3
2459T.G. Striker x3
2460T.G. Werewolf x3
2461Treeborn Frog
2462Speed Spell - Graceful Baton
2463Speed Spell - High Speed Crash x3
2464Speed Spell - Overboost
2465Speed Spell - Shift Down
2466Speed Spell - Vision Wind x2
2467Accel Zone
2468Call of the Haunted
2469Dimensional Balance
2470Solemn Judgment
2471Solemn Warning x2
2472TG1-EM1 x3
2473TGX3-DX2 x2
2474Ally of Justice Catastor
2475Black Rose Dragon
2476Formula Synchron
2477Scrap Dragon
2478Stardust Dragon
2479T.G. Blade Blaster x2
2480T.G. Gladiator x2
2481T.G. Halberd Cannon
2482T.G. Hyper Librarian x2
2483T.G. Recipro Dragonfly
2484T.G. Wonder Magician x2
2485
2486Drop CyMage to 2. Cut 1 TGM1 and Dimensional Balance and add 2 Limit Reverse. Debating on Catapult and Falcon as I think that they're dookie even though they make level 5. Probably would replace them with Bulb or some other plants.
2487Reciprico is neh. Personally I'd double up on Formula. Cut Glad (1 or 2) for Brio and a Colossal. Wonder and Blade Blaster at 1 each for Shooting Star and Quasar. Quasar is gg while Halberd is not. And Quasar pulls Shooting Star out of his ass. Halberd doesn't really give anything super good back.
2488I wouldn't say T.G. Blade Blaster isn't super-good. I've won more games with him than with anything else Your suggestions might help, though. I kinda feel that monster line-up doesn't work that well, especially Treeborn Frog. I know it's a Turbo Duel, but I still don't like how slow the Frog is. The deck is supposed to be able to summon multiple monsters at the same time on any given turn. Frog takes at least one turn to set up.
2489Another thing is that Frog doesn't have that many methods of dumping it in this deck.
2490
2491Chaos Sorcerer
2492Dandylion
2493Glow-Up Bulb
2494Junk Synchron x2
2495Lonefire Blossom x2
2496Ryko, Lightsworn Hunter x2
2497Sangan
2498Spore
2499T.G. Cyber Magician x2
2500T.G. Rush Rhino x3
2501T.G. Striker x3
2502T.G. Werewolf x3
2503Speed Spell - Graceful Baton
2504Speed Spell - High Speed Crash x2
2505Speed Spell - Overboost
2506Speed Spell - Power Baton x2
2507Speed Spell - Shift Down
2508Speed Spell - Vision Wind x2
2509Speed Spell - Zero Rebirth
2510Call of the Haunted
2511Limit Reverse x2
2512Solemn Judgment
2513Solemn Warning x2
2514TGX3-DX2 x2
2515Ally of Justice Catastor
2516Armory Arm
2517Black Rose Dragon
2518Brionac, Dragon of the Ice Barrier
2519Colossal Fighter
2520Formula Synchron x2
2521Scrap Dragon
2522Shooting Quasar Dragon
2523Shooting Star Dragon
2524Stardust Dragon
2525T.G. Blade Blaster
2526T.G. Hyper Librarian x2
2527T.G. Wonder Magician
2528
2529The only issue with this deck that I see is that it assumes your opponent isn't running SW2 Burn. My version of T(urbo).G. includes a small handful of counter-burn cards main decked and at least 1 Black-Winged Dragon with the idea being to Synchro Summon Wonder Magician and hang on to a Level 3. That gives you quite a toolbox at your disposal depending on what your opponent would do next. If they try to dump a large chunk of SPC4 at you, Accel Synchro into Black-Winged Dragon and absorb the damage. If they pull something that's liable to try and smack down all your Monsters, go for Colossal Fighter. Hell, you could go Stardust if they try to go Catastor on you for whatever reason.
2530
2531Basically a deck based on Bommer's (cant say his english name cuz bommer is all that shows up) deck when he was a Dark Signer.
2532
2533Armageddon Knight x2
2534Dark Tuner - Des Submarine x2
2535Darksea Rescue x2
2536Diving Exploder
2537Earthbound Immortal Chacu Challhua x2
2538Flying Fortress SKY FIRE x2
2539Mystic Tomato x2
2540Spell Reactor - RE x3
2541Summon Reactor - SK x2
2542Trap Reactor - Y FI x3
2543Allure of Darkness
2544Dark Hole
2545Field Barrier
2546Foolish Burial
2547Hand Destruction x2
2548Mausoleum of the Emperor x2
2549Monster Reborn
2550Swords of Revealing Light
2551Call of the Haunted
2552Divine Wrath x2
2553Fake Explosion x3
2554Hidden Soldiers x2
2555Mirror Force
2556Solemn Judgement
2557Dark Flat Top x3
2558
2559The point of this deck is to get SKY FIRE and Summon Reactor or Des Submarine so that I can special summon the latter to summon SKY FIRE from the hand or graveyard. Shamu is there cuz he's there. Please post any suggestions on how to make this deck any better plz.
2560
2561Armageddon Knight x3
2562Dark Grepher
2563Dark Tuner - Catastrogue x2
2564Dark Tuner - Chaosrogue
2565Dark Tuner - Des Submarine x2
2566Gorz the Emissary of Darkness
2567Level Eater x2
2568Morphing Jar
2569Mystic Tomato x2
2570Necro Gardna
2571Plaguespreader Zombie
2572Sangan
2573The Dark Creator x2
2574Allure of Darkness
2575Brain Control
2576Dark World Dealings
2577Foolish Burial
2578Giant Trunade
2579Hand Destruction x2
2580Heavy Storm
2581Mystical Space Typhoon
2582Reasoning
2583Reinforcement of the Army
2584Trade-In x2
2585Call of the Haunted
2586Damage Condenser x2
2587Dark Bribe x3
2588Limit Reverse x2
2589Mirror Force
2590Ally of Justice Catastor
2591Armory Arm
2592Black Rose Dragon
2593Brionac, Dragon of the Ice Barrier
2594Goyo Guardian
2595Mist Wurm
2596Stardust Dragon x2
2597Thought Ruler Archfiend
2598Dark Diviner
2599Frozen Fitzgerald
2600Hundred Eyes Dragon
2601Underground Arachnid x3
2602
2603Dark Grepher x3
2604Dark Tuner Nightmare Hand x2
2605Infernity Archfiend x2
2606Infernity Beast x2
2607Infernity Destroyer
2608Infernity Dwarf
2609Infernity Guardian x2
2610Infernity Necromancer x2
2611Infernity Zero
2612Level Eater x2
2613Stygian Street Patrool
2614Allure of Darkness
2615D-Force
2616Dark Hole
2617Foolish Burial
2618Giant Trunade
2619Gold Sarcophagus x2
2620Hidden Armory x3
2621Monster Reborn
2622Mystical Space Typhoon x2
2623Reinforcement of the Army
2624Stonehenge
2625Call of the Haunted
2626Infernity Force
2627Limit Reverse x3
2628Zero Hole
2629Hundred Eye Dragon X3
2630
2631This is my Infernity Deck which utilizing Hundred Eye Dragon(DS) and abusing its effects with the Infernity Monsters in the graveyard and D-Force is used to stop my draws so I dont get any dead ones. I would add other Infernity Support but Im not sure what to take out. any suggestions?
2632Run some Pot of Avarice. It will help you get OHED back into your extra deck for more spamming. One for One and Infernity Mirage will go a long way, as will Infernity Launcher. Take out the Beast for another Archfiend so that you can top like crazy. OHED takes advantage of every level 6 and lower Dark, so add monsters that will do ANYTHING crazy. Jinzo comes to mind. Phantom Hand will keep your hand nice and empty no matter what you draw into, and even if it is destroyed you still get any removed cards back. Run 2 Infernity Avengers. If, for whatever reason, a high level synchro monster is destroyed by battle, you will get ALL your Infernity Avengers back. Then, you can lower their levels with Eater to synchro left and right all over again. They will also help you while you set up your combo by letting you summon them in defense mode to stop attacks if your opponent is pummeling you.
2633Since you're running Dark Grepher, have you tried Infernity Climber? Endless fodder is endless.
2634
2635Dark Grepher x2
2636Infernity Archfiend x3
2637Infernity Avenger x2
2638Infernity Mirage x2
2639Infernity Necromancer x3
2640Stygian Street Patrol x2
2641Dark Hole
2642Foolish Burial
2643Giant Trunade
2644Gold Sarcophagus
2645Infernity Launcher
2646Monster Reborn
2647One for One
2648Pot of Duality
2649Reinforcement of the Army
2650Bottomless Trap Hole
2651Infernity Barrier x3
2652Infernity Break x2
2653Infernity Inferno x3
2654Mirror Force
2655Solemn Judgment
2656Solemn Warning x2
2657Torrential Tribute
2658Trap Stun x3
2659Ally of Justice Catastor
2660Blood Mephist
2661Brionac, Dragon of the Ice Barrier
2662Colossal Fighter
2663Dark End Dragon
2664Goyo Guardian
2665Hundred-Eyes Dragon x3
2666Infernity Doom Dragon
2667Mist Wurm
2668Scrap Dragon
2669Stardust Dragon
2670Stygian Sergeants
2671Trishula, Dragon of the Ice Barrier
2672
2673Clear Vice Dragon x3
2674Dark Tuner Des Submarine
2675Dark Tuner Spider Cocoon x3
2676Gorz the Emissary of Darkness
2677Grinder Golem x3
2678Jester Confit x3
2679Lava Golem x3
2680Tragoedia
2681Allure of Darkness
2682Excalibur
2683Giant Trunade
2684Hand Destruction x3
2685Hidden Armory x3
2686Monster Reborn
2687Recurring Nightmare x3
2688Stonehenge
2689Take Over 5
2690Trade-In x3
2691Vicious Claw
2692Royal Decree x3
2693
2694Victory Conditons:
2695Deck your opponent out w/ Diviner
2696Excalibur + Clear Vice Dragon to OTK (Mininum ATK must be around 2700 or sumthing)
26972 ways to win, less ways to lose. Plz Comment.
2698
2699Dark Grepher x3
2700Dark Tuner Catastrogue x2
2701Dark Tuner Des Submarine
2702Dark Tuner Nightmare Hand x3
2703Dark Tuner Spider Cocoon x3
2704Level Eater x3
2705The Dark Creator x3
2706Allure of Darkness
2707Bullet & Cartridge
2708Dark Hole
2709Foolish Burial
2710Giant Trunade
2711Hidden Armory x3
2712Hand Destruction x2
2713Magical Stone Excavation x2
2714Monster Reborn
2715Reasoning
2716Stonehenge
2717Take Over 5
2718Burning Soul x3
2719Limit Reverse x3
27203 OHED
27213 Frozen
27223 Underground Archnid
27233 Dark Diver
27243 Ape Zeman Guy
2725
2726-2 Reckless +2 typhoons
2727-2 Magical Stone +2 Maybe Veil of Darkness for the draw power, have alot of hand killers in there.
2728Use more Armageddon Knights and Dark Armed Dragon. D:
2729+2/3 Magical Merchant
2730+1/2 Chaos Sorceror
2731+1 Card Destruction
2732+1 Destiny Hero - Dasher
2733+2 Debris Dragon
2734-2 Burning Soul
2735-1 Bullet and Cartridge
2736-1 Hand Destruction
2737-3 Hidden Armory
2738
2739This deck rarely needs to normal summon, and having more darks in grave is better. DaD is too conditional for this deck imho
2740And to what fabled said, hidden armory is faster than merchant, plus i don't want to mill my dark creator actually.
2741Play test deck as is and tell me how many wins u get. Between Yesterday and Today (this post) i am undefeated with this deck (about 15 - 20 duels) tier and non-tier
2742I tested the deck a few times. It's great, but if you draw crap, you will lose. Period. Not saying you have to draw like a god to win, but it helps. Still think Magical Merchant could be used. I've tested the deck in about 5 matches, nad not once did I pull The Dark Creator. Also, with the Hidden Armory's, there's little need for Dark Creator.
2743You're wrong. Summon The Dark Creator, Play Hidden Armory, Grab Stonehedge, Play Cata-something, level eater, Sync, kill a card, then remove a dark s.s. a dark tuner. GG
2744Also, The Dark Creator is a huge Aftermath win for ppl playing solemn judgment, warnings, torrential. I've won becuz they thought they got meh
2745FYI, 2 burning soul = instant The Dark Creator. it's really easy to summon with alternatives as well.
2746
27473x Blazesmith Kaen
27483x Flamvell Firedog
27492x Laval Burner
27503x Laval Burning Verdant Temptress
27511x Laval Rotating Firewheel
27521x Laval Warrior
27531x Neo Flamvell Hedgehog
27543x Volcanic Rocket
27553x Volcanic Shell
27561x Blaze Accelerator
27572x Bonfire
27581x Card Destruction
27593x Fire Cyclone
27601x Monster Reborn
27613x Perforation of Miracles
27623x Pot of Duality
27633x Rekindling
27643x Compulsory Evacuation Device
27652x Ancient Flamvell Deity
27662x Black Rose Dragon
27671x Colossal Fighter
27681x Flamvell Uruquizas
27692x Laval Greater
27702x Laval Twinslayer
27712x Lavalball Dragon
27721x Red Dragon Archfiend
27732x Stardust Dragon
2774
2775Laval Rotating Firewheel, Laval Burning Verdant Temptress and Raging Flame Sprite can be used as "bullets" for Blaze Accelerator.
2776Volcanic Shell and Blaze Accelerator can be used as food for Card and Hand destruction (thus killing the -1).
2777Flamvell Firedog can summon Laval Burning Verdant Temptress and Crimson Field Hawk (the later one used later in the duel, so you can Use Lavalball Dragon and tune it for a Laval Greater)
2778Rekindling can summon Laval Burning Verdant Temptress and Flamvell Firedog/Raging Flame Sprite/Blazesmith Kaen for a quick tuning.
2779Great deck for now all i suggest is -3 CED, +3 Decree if youre gonna run low traps run Decrees they'll work better than CED.
2780> I removed 2 of the Lavals since I didn't use them at all.
2781> I added Royal Decree
2782> I added 1 Raging Flame Sprite (a level 3 monster so I can tune a Dragon/Twinsword, with 200 def, less than 500 attack, fire and pyro .. you get the idea )
2783> I really wonder if I should add 3x Blazesmith Kaen, since he has 200 def, he is fire and I can use him with the 3x Perforation of Miracles, and extra 400 attack when I summon Greater ain't so bad either
2784i don't like hand des. it's a -1. sure you can use shell's effect to compensate, but when you run 3 of that card you're just asking for
2785trouble. i'd suggest -2 hand des, + 1 morphing jar, + 1 foolish burial.
2786Kaens .. probably the shells/scattershots)
2787+3x Perforation of Miracles
2788+3x Blazesmith Kaen
2789+1x Morphing jar
2790-3x Hand Destruction
2791-3x Volcanic Scattershot
2792-1x Crimson Field Hawk
2793I remvoed jar and sprite and added 2 neo flamvell hedgehog. I am desperately trying to summon Ancient Flamvell Deity but I can't figure a fast way to do it with the current build. Any ideas ?
2794Once Laval Burner and Laval Soldier get their proper effects (should be 3/4 or more Laval monsters in grave, respectively, and not Laval monsters with different names), you can run Laval Burner to easily get Deity out.
2795If you're only using Verdant Temptress in this deck, you hardly need extra Firewheels. I run a full load of the Verdant Temptress, Soldier, and 2 Burners, and I still only use 2 Firewheels. I'd suggest swapping one or two of them for Flamvell Magicals. They're nice Firedog targets for when you need to hit level 8, and they function great with Rekindling and Verdant Temptresses, making it very possible to hit Nova Red Dragon in nearly every duel that reaches the mid-to-late game.
2796I'd suggest dropping to two Perforation of Miracles. Even with 3 Kaens, the only other Rock in your deck is Morphing Jar, and when is that ever a good target? You could swap Card Destruction for cards such as Bullet and Cartridge, which is semi-limited, or Take Over 5. B&C's top-of-deck effect can be easily circumvented with cards like Bonfire, Firedog, Perforation of Miracles, and Foolish Burial (which you somehow don't have in here).
2797In any deck running decent amounts of FIRE attribute monsters, I advise Volcanic Counter in triplicate. It's something that you don't have to worry about milling, it's Level 3 (will help you hit level 5s with Temptress, as well as that Flamvell Deity if you add in Flamvell Magical), and it's a very, VERY nice effect. I've won many a game because people don't realize there are Volcanic Counters in my Graveyard -- nothing quite like someone swinging an Odin on an empty field and losing the game. It also functions with Blaze Accelerator, as well as any cards that require you to discard. Lightning Vortex is up for your consideration, especially for when you draw into your Volcanics or Kaens.
2798I can't help but feel that the Decrees are misplaced. This type of deck is certainly aggressive, but I think it would be wise to consider at least some other form of backrow deterrent. And I don't care what anyone else says: Compulsory Evacuation Device ruins power plays. With Cylinder @2, Damage Interest back @1, and Apple of Frigg hanging around, using Decree to dodge those bullets is certainly an option, but you're depriving yourself of some pretty slick cards.
2799Your Extra Deck isn't full at this point, but running 3 Lavalball Dragons when you have 6 Lavals in the deck is overkill. You're only going to need the one, if at all, trust me. If you do add in Flamvell Magicals, you can splice in some Level 8s, including RDA, as well as Nova Red. Black Rose Dragon is a FIRE attribute monster as well.
2800Other cards for your consideration are Fire Back, a pair of Typhoons, and if you do decide to add in a few of those Mill cards, Pot of Avarice (though you might consider using it regardless, depending on how fast you can get 5 monsters in the grave that aren't Kaen [or Volcanic Counter]). If you ran more Lavals to help keep Laval Greater alive, I'd advise more field destruction, like Dark Hole, Torrential Tribute, etc., though you may wish to use those regardless, as Volcanics tend to work well regardless. Pot of Duality's fun, but it cramps up Special Summons, and between Firedog, Rekindling, and all the fun cards FIRE Attribute decks have at their disposal, it's a cramp. If you put in mill, you can even afford to go over the 40 card limit. I run my Lavals at a steady 45, and they're consistent.
2801-1 ~ 2 Laval Rotating Firewheel
2802-1 Raging Flame Sprite
2803-1 Card Destruction
2804-1 Perforation of Miracles
2805-3 Pot of Duality
2806-1 ~ 3 Royal Decree
2807-2 Lavalball Dragon
2808+2 Flamvell Magical
2809+3 Volcanic Counter
2810+3 Compulsory Evacuation Device
2811+1 ~ 2 Bullet & Cartridge
2812+1 Take Over 5
2813+1 Foolish Burial
2814+Your choice of various staple spells and traps. I think backrow destruction might be to your preference.
2815I already removed the sprite and I agree about the firewheel .. Bonfire can search it and 3 is overkill ... but I don't see how the rest of the fixes are helping about the Deity .
2816You'll be surprised how often I manage to use the dragon (I put him on five simply because I can bounce him back to the extra deck for the effect). I wanted to make it "clear" Flamvell/Laval extra deck. I can easily remove at least 1 greater, 2 Uruquizas, 2 deity, 1 dragon and 1 slayer to fit in extra stuff.
2817I'll take a note about decree .. with all those MST and Dust Tornado ... when I finally manage to draw it and set it they get rid of it =/ .. I actually had 3x CED in place of Decree at the 1st version of the deck
2818Flamvell Magical + Volcanic Counter/Blazemaster Kaen/Laval Rotating Firewheel = Level 7
2819Kaen and Flamvell Magical can both be summoned by Rekindling, and Firedog.
2820Only other solution I can think of for getting Deity out faster is running a Level 3 Tuner that somehow works with the other cards in your deck, like Firedog.
2821Volcanic Counter is a Pyro. If you end up using Laval Burners once they get their proper text, that's a Pyro as well, and can tune with Verdant Temptress to hit Level 7.
2822
28233x Flamvell Firedog
28243x Laval Blazing Volcano Lady
28252x Laval Burning Verdant Temptress
28263x Laval Cannon
28273x Laval Gunner
28283x Laval Rotating Firewheel
28293x Laval Lady of the Burning Lake
28302x Bonfire
28311x Dark Hole
28323x Fire Cyclone
28331x Foolish Burial
28343x Gold Sarcophagus
28351x Reinforcements of the Army
28363x Rekindling
28371x Take Over 5
28382x Flamvell Counter
28391x Quickening of the Flame Swirl
28401x Solemn Judgment
28412x Solemn Warning
28421x Lavalval Ignis
28432x Number 39: Utopia
28441x Ancient Flamvell Deity
28452x Black Rose Dragon
28462x Laval Greater
28473x Lavalball Dragon
28483x Lavalval Dragoon
2849
2850- The idea is to spam (somehow) lavals in the grave and then clear the field with Lavalball Dragon.
2851- The Fire Cyclone and Laval Lady of the Burning Lake are for clearing the backrows
2852- Flamvell Counter and Flame Swirl are for banishing the tuners for Laval Cannon (and the obvious counter use)
2853The main problem is that I have problems with sending Lavals in the graveyard the first 1-2 turns and the lack of 200 def monsters (which makes Rekindling obsolete if you don't have firedog in the grave or lvl 4 in the hand)
2854Set your deck up for Quasar, and try running it that way as well. You'll need to clear up Extra Deck space though.
28552x Formula
28562x Hyper L
28571x Quasar
28581x Shooting Star (optional)
2859I won't tell you the combo. Just find it yourself and go nuts. Highly recommend hand destruction.
2860Poun + Volcano Lady = Formula
2861Volcano Lady + Firedog = Lybrarian
2862Volcano Lady + Firedog = Lybrarian
2863I assume the idea is:
2864> Use Rekindling and summon 5 out of 6.
2865> Summon Librarian.
2866> Normal Summon the missing monster.
2867> Summon a second Librarian (draw a card).
2868> Summon Formula (draw 3 cards).
2869> Quasar.
2870I can't see the place nor the way to summon a 2nd Formula without using another rekindling.
2871In other words
2872+3x hand destruction
2873+1x card destruction
2874+3x Flamvell Poun/Boost Warrior
2875+ Some adjustments to the extra deck
2876It will become more of a Flamvell deck (considering that it'd be better to use more lvl 4s with 200 def) with some Laval fillers (Volcano lady and Gunner) ... it will kind of lose the "Laval" touch in it. But thanks for the advice anyway.
2877You got it. The usual "missing" card is Boost Warrior. But any self Special Summoning monster will do really. Him being a fire just helps. You do w/e it takes to start the mill engine with Lady. After that, its just a matter of getting off the combo safely. Trunades, Trap Stuns, Solemn Judgment. W/e it takes.
2878
2879LAVAL ERUPTION
2880| 20 | 14 | 6 | Dragon x2 | Twinslayer x2 | Brionac | Dragoon x2 | Greater | Deity | Black Rose | Stannon | Stardust x2 | Trishula |
2881Flamvell Firedog x3 / Laval Cannoneer x3 / Laval Forest Sprite x2 / Laval Miller x3 / Neo Flamvell Hedgehog x3 / Tender of the Laval Volcano x3 / Volcanic Rocket x3 / Blaze Accelerator / Card Destruction / Dark Hole / Foolish Burial / Gold Sarcophagus x3 / Hand Destruction x3 / Reinforcement of the Army / Rekindling x3 / Flamvell Counter x3 / Solemn Judgment / Solemn Warning x2
2882
2883This is my Flamvell Jurrac deck. Feel free to give ideas and comments. I made this to improve deck and to show people out there that Jurracs can be competitive, so please no insults or trolling. The deck isn't bad at all and has only one lose so far out of six games. The basic strategy is to destroy your opponents monsters with Guiba,Dino,Grunika and Firedog to gain certain advantages, so you could say this deck i kind of beatdown synchro deck. You can also swarm the field with rekindling, either by just using Flamvells or using Aeolo to revive your lost Jurracs. The synchro monster Jurrac Giganto can esily power up your Jurracs if you play your cards right. The decks got a lot of search power so you'll always have what you need. Also Royal Oppresion Doesnt hurt the deck since most of the special summons (except Aeolo and Rekindling) are in the damage step. Ask if you wonder why i dont run solidarity or field spells to power up my Jurracs . Also note that this is my first time doing this. Without any further ado, here's the deck list :
2884
28853x Flamvell Firedog
28861x Flamvell Grunika(testing this)
28872x Flamvell Magician
28883x Jurrac Aeolo
28893x Jurrac Dino
28901x Jurrac Gallim
28913x Jurrac Guaiba
28921x Jurrac Monoloph (personal tech)
28933x Jurrac Velo
28943x Book of Moon
28951x Brain Control
28961x Fossil Dig
28972x Bonfire
28981x Heavy Storm
28991x MST
29001x One for One
29013x Rekindling
29022x Shrink
29032x Bottomless Trap Hole
29041x Call of the Haunted
29051x Mirror Force
29062x Dimensional Prison
29071x Solemn Judgment
29081x Torrential Tribute
29091x AoJ Catastor
29101x Black Rose
29111x Blood Mephist(i just find this guy too broken not to run him)
29121x Brionac, Dragon of the Ice Barrier
29131x Colossal Fighter
29141x Goyo Guardian
29151x Iron Chain Dragon
29162x Jurrac Giganto
29171x Red Dragon Archfiend
29182x Stardust Dragon
29192x Tech Genus Power Gladiator
29201x Trishula, Dragon of the Ice Barrier
2921
2922Anime Card wise :
2923- 2 Fossil Dig
2924+ 2 Bonfire(Searches Flamvells and Jurracs)
2925You can also try Flamvell Archer so you can get the Level 7's with Flamvells too(For whatever reason), maybe even help for those Level 10's. Could also try Cold Wave first turn with Firedog/Guaiba out on the field. And probably not one of the best cards, but Flamvell Baby's effect could help a bit, it should work on both Flamvell and Jurracs and give a permanent +400 ATK.
2926i put in 2 bonifire and 2 prison, toke out 2 fossil dig and 2 opression
2927
2928Flamvell Firedog x3
2929Flamvell Magician x2
2930Flamvell Poun
2931Jurrac Aeolo x3
2932Jurrac Dino x3
2933Jurrac Gallim
2934Jurrac Guaiba x3
2935Jurrac Stauriko
2936Thunder King Rai-Oh
2937Book of Moon x3
2938Dark Hole
2939Forbidden Chalice x2
2940Fossil Dig x3
2941Giant Trunade
2942Monster Reborn
2943One for One
2944Rekindling x3
2945Shrink x2
2946Mirror Force
2947Royal Oppression
2948Solemn Judgment
2949Solemn Warning
2950Spiritual Fire Art - Kurenai
2951Trap Stun x2
2952Ally of Justice Catastor
2953Black Rose Dragon
2954Brionac, Dragon of the Ice Barrier
2955Colossal Fighter
2956Formula Synchron x2
2957Goyo Guardian
2958Jurrac Giganoto x2
2959Jurrac Meteor
2960Scrap Dragon
2961Shooting Star Dragon
2962Stardust Dragon
2963Tech Genus Hyper Librarian
2964Trishula, Dragon of the Ice Barrier
2965
29663 Jurrac Aeolo
29673 Jurrac Guaiba
29683 Jurrac Dino
29692 Jurrac Stauriko
29703 Flamveel FIredog
29712 Flamvell Magician
29722 Flamvell Poun
29733 Book of Moon
29741 Cold Wave
29751 Dark Hole
29762 Forbidden Chalice
29772 Forbidden Holy Lance
29783 Fossil Dig
29791 Giant Trunade
29801 Monster Reborn
29811 One for One
29823 Rekindling
29832 Shrink
29843 Royal Decree
29851 Solemn Judgment
29861 Royal Oppresion
2987
2988Jurrac Aeolo x3
2989Jurrac Dino x3
2990Jurrac Gallim x2
2991Jurrac Guaiba x3
2992Jurrac Herra x3
2993Jurrac Stauriko x2
2994Jurrac Velo x3
2995Creature Swap x2
2996Forbidden Lance x3
2997Fossil Dig x3
2998Giant Trunade
2999Instant Fusion x3
3000Mind Control
3001Monster Reborn
3002One for One
3003Pot of Duality x3
3004Royal Oppression
3005Solemn Judgment
3006Solemn Warning x2
3007Pragtical x3
3008Black Rose Dragon
3009Brionac, Dragon of the Ice Barrier
3010Jurrac Giganoto x3
3011Jurrac Meteor x2
3012Mist Wurm
3013Scrap Dragon
3014Stardust Dragon
3015Thought Ruler Archfiend
3016Trishula, Dragon of the Ice Barrier
3017
3018Jurrac Aeolo x3
3019Jurrac Dino x3
3020Jurrac Guaiba x3
3021Jurrac Velo x3
3022Bonfire x2
3023Book of Moon
3024Dark Hole
3025Forbidden Lance x2
3026Fossil Dig x3
3027Giant Trunade
3028Mind Control
3029Monster Reborn
3030Mystical Space Typhoon x2
3031Pot of Duality x3
3032Rekindling x3
3033Dimensional Prison x2
3034Mirror Force
3035Royal Oppression
3036Seven Tools of the Bandit
3037Solemn Judgment
3038Solemn Warning x2
3039Chimeratech Fortress Dragon
3040Ally of Justice Catastor
3041Ancient Fairy Dragon
3042Armory Arm
3043Black Rose Dragon
3044Brionac, Dragon of the Ice Barrier
3045Colossal Fighter
3046Gaia Knight, the Force of the Earth
3047Jurrac Giganoto
3048Jurrac Meteor
3049Jurrac Velphito
3050Scrap Dragon
3051Stardust Dragon
3052T.G. Hyper Librarian
3053Trishula, Dragon of the Ice Barrier
3054
3055DINOPPRESSION
3056| 23 | 12 | 6 | Catastor | Velphito x2 | Brionac | Giganot x2 | Rose | Colossal | Red Dragon | Stardust x2 | Thought | Trishula | Meteor x2 |
3057Jurrac Aeolo x2 / Jurrac Dino x3 / Jurrac Garim x2 / Jurrac Guaiba x3 / Jurrac Guivre x3 / Jurrac Herra x2 / Jurrac Monoloph x2 / Jurrac Stauriko x3 / Jurrac Velo x3 / Book of Moon / Fossil Dig x3 / Giant Trunade / Mystical Space Typhoon x2 / Shrink x2 / Solidarity x3 / Bottomless Trap Hole x2 / Mirror Force / Royal Oppression / Solemn Judgment
3058
3059JURRACATACLYSM
3060| 18 | 13 | 9 | Armory | Catastor x2 | Velphito x2 | Brionac | Black Rose x2 | Giganoto x3 | Stardust x2 | Trishula | Meteor |
3061Jurrac Aeolo x3 / Jurrac Dino x2 / Jurrac Gallim x2 / Jurrac Guaiba x3 / Jurrac Herra x2 / Jurrac Stauriko x2 / Jurrac Titan / Jurrac Velo x3 / Book of Moon / Dark Hole / Fossil Dig x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Shrink x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Spiritual Fire Art - Kurenai x3 / Solemn Judgment / Torrential Tribute
3062
3063JURRAC ATTACK
3064| 20 | 13 | 7 | Velphito x3 | Brionac | Giganot x3 | Colossal x2 | Stardust x3 | Meteor x3 |
3065Jurrac Aeolo x2 / Jurrac Dino x3 / Jurrac Monoloph x2 / Jurrac Guaiba x3 / Jurrac Herra x3 / Jurrac Stauriko x2 / Jurrac Velo x3 / Super-Ancient Dinobeast x2 / Book of Moon / Dark Hole / Fossil Dig x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Solidarity x2 / Bottomless Trap Hole x2 / Call of the Haunted / Limit Reverse x2 / Mirror Force / Solemn Judgment
3066
3067JURRACVELL
3068| 20 | 12 | 8 | Catastor x2 | Velphito x3 | Black Rose x2 | Giganoto x3 | Red Dragon x2 | Stardust x3 |
3069Flamvell Firedog x3 / Flamvell Magician x3 / Jurrac Aeolo x3 / Jurrac Dino x3 / Jurrac Guaiba x3 / Jurrac Monoloph x2 / Jurrac Velo x3 / Dark Hole / Fossil Dig x3 / Giant Trunade / One for One / Monster Reborn / Mystical Space Typhoon x2 / Shrink x3 / Bottomless Trap Hole x2 / Call of the Haunted / Dimensional Prison x2 / Mirror Force / Solemn Judgment / Torrential Tribute
3070
3071Flamvell Archer
3072Flamvell Baby x3
3073Flamvell Firedog x3
3074Flamvell Grunika x3
3075Flamvell Magician x3
3076Neo Flamvell Hedgehog
3077Neo Flamvell Origin x2
3078Neo Flamvell Shaman x2
3079Brain Control
3080Card Destruction
3081Giant Trunade
3082Hand Destruction x3
3083Heavy Storm
3084Mind Control
3085Mystical Space Typhoon
3086One for One
3087Rekindling x3
3088Upstart Goblin x3
3089Flamvell Counter x3
3090Mirror Force
3091Solemn Judgment
3092Torrential Tribute
3093Ally of Justice Catastor x2
3094Armory Arm
3095Black Rose Dragon
3096Brionac, Dragon of the Ice Barrier
3097Colossal Fighter
3098Flamvell Uruquizas
3099Goyo Guardian
3100Mist Wurm
3101Red Dragon Archfiend
3102Stardust Dragon x2
3103Trishula, Dragon of the Ice Barrier x2
3104X-Saber Urbellum
3105
3106Simple deck. Send Flamvell to grave using hand destruction, card destruction, and one for one.
3107Revive them with Rekindling. Synchro like crazy.
3108I need help with sideboard. It is just hard for me to design a sideboard that would fit into this deck without disturbing it. The deck is delicately designed (at least I think so). Please recommend me few cards and what should I replace them with when I duel?
3109
3110Card Trooper x2
3111Flamvell Baby x2
3112Flamvell Firedog x3
3113Flamvell Grunika x2
3114Flamvell Magician x3
3115Flamvell Poun x2
3116Laval Blazing Volcano Lady
3117Neo Flamvell Hedgehog x2
3118Neo Flamvell Origin x2
3119Bonfire x2
3120Book of Moon
3121Dark Hole
3122Fire Back
3123Foolish Burial
3124Giant Trunade
3125Monster Reborn
3126Mystical Space Typhoon x2
3127Rekindling x3
3128Bottomless Trap Hole x2
3129Mirror Force
3130Seven Tools of the Bandit x3
3131Solemn Judgment
3132Torrential Tribute
3133Ally of Justice Catastor
3134Ancient Flamvell Deity
3135Black Rose Dragon
3136Brionac, Dragon of the Ice Barrier
3137Flamvell Uruquizas x2
3138Formula Synchron
3139Red Dragon Archfiend x2
3140Red Nova Dragon
3141Scrap Dragon
3142Shooting Star Dragon
3143Stardust Dragon
3144Thought Ruler Archfiend
3145Trishula, Dragon of the Ice Barrier
3146
3147ABSOLUTION FORCE
3148| 20 | 11 | 9 | Formula | Catastor x2 | Brionac | Tempest | Black Rose x2 | Red Dragon | Stardust x2 | Mist Wurm | Trishula | Red Nova | Shooting |
3149Deep Sea Diva x3 / Flamvell Baby x2 / Flamvell Firedog x3 / Flamvell Magician x3 / Flamvell Poun x2 / Lyla, Lightsworn Sorceress x3 / Plaguespreader Zombie / Snipe Hunter x2 / Summoner Monk / Card Destruction / Charge of the Light Brigade / Dark Hole / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Rekindling x3 / Bottomless Trap Hole x2 / Call of the Haunted / Compulsory Evacuation Device x3 / Mirror Force / Solemn Judgment / The Transmigration Prophecy
3150
3151FLAMES OF THE VOID
3152| 19 | 12 | 9 | Armory Arm | Catastor x2 | Brionac | Tempest x2 | Uruquizas | Ancient Flamvell x2 | Red Dragon x2 | Stardust x2 | Red Nova x2 |
3153Flamvell Firedog x3 / Flamvell Magician x3 / Lyla, Lightsworn Sorceress x3 / Morphing Jar / Neo Flamvell Origin x3 / Neo Flamvell Sabre x3 / Neo Flamvell Shaman x3 / Card Destruction / Charge of the Light Brigade / Dark Hole / Monster Reborn / Mystical Space Typhoon x2 / Rekindling x3 / Soul Release x3 / Bottomless Trap Hole x2 / D.D. Dynamite x3 / Flamvell Counter x3 / Torrential Tribute
3154
3155FLAMESWORN
3156| 24 | 13 | 3 | Armory | Catastor x2 | Brionac | Tempest x2 | Black Rose x2 | Red Dragon x2 | Stardust x3 | Mist Wurm | Trishula |
3157Celestia, Lightsworn Angel x3 / Flamvell Firedog x3 / Flamvell Magician x3 / Glow-Up Bulb / Judgment Dragon x2 / Lumina, Lightsworn Summoner / Lyla, Lightsworn Sorceress x3 / Plaguespreader Zombie / Ryko, Lightsworn Hunter x3 / Super-Nimble Mega Hamster x3 / Treeborn Frog / Charge of the Light Brigade / Gold Sarcophagus x3 / Pot of Avarice x3 / Rekindling x3 / Solar Recharge x3 / Skill Successor x3
3158
3159FLAMVELL ACCEL
3160| 18 | 17 | 5 | Formula x2 | Armory x2 | Catastor x3 | Brionac | Black Rose x2 | Red Dragon | Stardust x2 | Red Nova | Shooting |
3161Flamvell Baby x2 / Flamvell Firedog x3 / Flamvell Grunika x3 / Flamvell Magician x3 / Flamvell Poun x3 / Neo Flamvell Hedgehog x2 / Neo Flamvell Shaman x2 / Card Destruction / Dark Hole / Giant Trunade / Hand Destruction x3 / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / One for One / Rekindling x3 / Upstart Goblin x3 / Flamvell Counter x3 / Mirror Force / Torrential Tribute
3162
3163First off, credit goes to Wolfgang's Future Synchro topic for provding a base for the build. I believe the monster base is the same, but I've changed the spell/traps a bit. I'm wondering if maybe fitting marauding captain into this deck would be necessary. I feel like this deck could be much better, but I'm not sure how. Any help is greatly appreciated.
3164
3165Boost Warrior x2
3166Junk Synchron x2
3167T.G. Catapult Dragon x3
3168T.G. Cyber Magician x3
3169T.G. Jet Falcon x2
3170T.G. Rush Rhino x3
3171T.G. Striker x3
3172T.G. Werewolf x3
3173Giant Trunade
3174Monster Reborn
3175Mystical Space Typhoon
3176One for One
3177Pot of Avarice
3178Reinforcement of the Army
3179TGX1-HL x2
3180TGX1-HL
3181Bottomless Trap Hole x2
3182Call of the Haunted
3183Reinforce Truth x2
3184Synchro Material
3185TG1-EM1 x3
3186TGX3-DX2 x2
3187Black Rose Dragon
3188Formula Synchron
3189Scrap Dragon
3190Stardust Dragon
3191T.G. Blade Blaster x2
3192T.G. Gladiator x2
3193T.G. Halberd Cannon
3194T.G. Hyper Librarian x3
3195T.G. Recipro Dragonfly
3196T.G. Wonder Magician x2
3197
3198Don't use Marauding Captain if you're going for Tech Synchros. Since all of them, save Librarian, need the non-tuner to be a tech.
3199
3200Blue-Eyes White Dragon x2
3201Ancient Gear Gadjiltron Dragon x2
3202Black Salvo x3
3203Chaos Sorcerer x3
3204Dekoichi the Battlechanted Locomotive x3
3205Manju of the Ten Thousand Hands x3
3206Demise, King of Armageddon x3
3207Advanced Ritual Art
3208Allure of Darkness
3209Contract with the Abyss x2
3210Dark Hole
3211Geartown x2
3212Giant Trunade
3213Monster Reborn
3214Trade-In x2
3215Bottomless Trap Hole x2
3216Call of the Haunted
3217Compulsory Evacuation Device x3
3218Mirror Force
3219Solemn Judgment
3220Solemn Warning x2
3221Ancient Fairy Dragon x2
3222Black Rose Dragon x2
3223Brionac, Dragon of the Ice Barrier
3224Gaia Knight, the Force of the Earth
3225Scrap Archfiend
3226
32273x Happy Lover
32283x Mokey Mokey
32292x Archlord Kristya
32303x Manju of The Ten Thousand Hands
32313x Ritua Marker
32322x Ritua Vanity
32333x Sonic Bird
32343x Eviritua Mind Ogress
32352x Herald of Perfection
32361x Advanced Ritual Art
32372x Dark Factory of Mass Production
32381x Heavy Storm
32392x Pot of Avarice
32402x Preparation's of Rites
32412x Ritua's Ritual Water Mirror
32422x Ritual Weapon
32432x Bottomless Trap Hole
32441x Mirror Force
32452x Royal Decree
32461x Solemn Judgment
3247
3248The idea of the deck is to recycle, negate and power up ogress with ritual weapon (making it 4000) to take down your opponent, ogress allows you to return up to 5 cards in either graveyard back to their owner's decks which can ruin your opponents plays and help you at the same time, you only need two heralds in this deck because of the mass recycling in this deck (pot of avarice, ogress etc.) having three heralds is overkill and one is simply not enough.
3249This deck, if played right, allows you to be in the game for a very long time and if you can't get past your opponents stalls then they will eventually run out of cards while you will have over 25 cards in your deck.
3250I've dueled this deck in DMG and I have to say that it's hard to come against.
3251I suggest you try Enchanting Fitting Room So that you can special summon those level 3 or lower monsters and maybe OTK or Ritual
3252But nice build anyway In like it
3253
3254Eviritua Mind Ogress x2
3255Eviritua Soul Ogre x2
3256Manju of the Ten Thousand Hands x3
3257Ritua Abyss x3
3258Ritua Chain x3
3259Shadow Ritua x 3
3260Ritua Marker x2
3261Ritua Vanity x2
3262Book of Moon x1
3263Card Destruction x1
3264Ceremonial Water Mirror of Ritua x2
3265Dark Hole x1
3266Monster Reborn x1
3267Moray of Greed x3
3268Salvage x3
3269Dimensional Prison x2
3270Dust Tornado x2
3271Meditation Technique of the Ceremonial Water Mirror x2
3272Mirror Force x1
3273Solemn Judgment x1
3274
3275I don't like Moray, but that's my opinion. I suggest 2-3 Ally Genex Birdman. Allows you to reuse Chain/Abyss/Marker, and gives rise to the abuse of Lvl5/7 Synchros. Abuse those 3 BRDs we have access to.
3276
3277Fishborg Blaster x3
3278Mother Grizzly x3
3279Ritua Beast x3
3280Ritua Erial x3
3281Skreech x3
3282Treeborn Frog x2
3283Book of Moon
3284Dark Hole
3285Foolish Burial
3286Giant Trunade
3287Hand Destruction x3
3288Monster Reborn
3289Mystical Space Typhoon x2
3290One for One
3291Pot of Avarice x3
3292Pot of Duality x2
3293Salvage x3
3294Call of the Haunted
3295Solemn Judgment
3296Solemn Warning x2
3297Chimeratech Fortress Dragon
3298Ally of Justice Catastor
3299Black Rose Dragon
3300Brionac, Dragon of the Ice Barrier
3301Formula Synchron x3
3302Stardust Dragon
3303T.G. Halberd Cannon x3
3304T.G. Hyper Librarian x3
3305Trishula, Dragon of the Ice Barrier
3306
3307Ritua Abyss x3
3308Shadow Ritua x2
3309Ritua Erial x2
3310Ritua Marker x2
3311Elemental Hero Stratos
3312Destiny Hero - Malicious x2
3313Destiny Hero - Diamond Dude x2
3314Elemental Hero Ice Edge x2
3315Manju of the Ten Thousand Hands x3
3316Eviritua Mind Ogress x2
3317Eviritua Soul Ogre
3318Ceremonial Water Mirror of Ritua x2
3319Preparation of Rights x2
3320Miracle Fusion x2
3321Destiny Draw
3322Salvage x2
3323Moray of Greed x2
3324Ritual Sanctuary
3325Reinforcement of the Army
3326Mirror Force
3327Fish Depth Charge x2
3328Forgotten Temple of the Deep
3329Solemn Warning
3330Call of the Haunted
3331Elemental Hero Absolute Zero x3
3332Elemental Hero Great Tornado
3333Elemental Hero The Shining
3334
3335Deck's pretty fun sometimes. The only reason I have Great Tornado and Shining is if I'm in a bind or something and really need one of them over Zero, or if I cant get Zero, or if I already used up all my Zeroes. They don't really hurt the deck in any way, since I can reuse Miracle Fusions with Ogress.
3336A favorite Combo of mine in here is to get Zero then use him for Ritual food.
3337With Ogress, I get back several cards from my grave with her effect (which kicks ass) and Ogress is level 6, so a Mali fulfills her cost by himself.
3338Although a problem I often run into is that I run out of cards in hand fairly easily, even with the Morays and Depth Charges. Any help is appreciated.
3339Try adding in some more synchros and a 'Reinforcement of the Army.'
3340Instead of Ice Edge, I would recommend Ocean. But that's just my personal preference and you'd have to tweak the deck to squeeze it in.
3341Thanks for the help. This was really just a random idea I had while testing out a pure Ritua build, then faced a ZeroDAD deck, which gave me the idea. Spammy Water Rituals + Ultimate Water Fusion? Why not?
3342But for now, my BYOND is shat so I can't actually test out how the Oceans would work. If someone could give me feedback on how their results with the deck are, it would be appreciated.
3343@Saber: 3 Abyss because it's probably one of the better search powers the deck has, and Shadow Ritua is imperative for both of its effects, being able to nab the Ritual spell from the deck, and has the ability to become full fodder for a Ritual Summon for a Ritua. And with Ogress cycling it back into the deck with her effect, Abyss is there to nab it often. Also its a Fish to use with Depth Charge.
3344It's also why Forgotten Temple of the deep is there, since it specifically says to Special Summon the monster back to the field and Abyss activates upon Special Summon. I actually pulled this abuse off once and it was great.
3345You mean add in another Ritual monster? I'm not sure, since the deck is geared towards Absol0 and Ritua, another Ritual might be too much and cause dead cards, even with Ogress Recycle power.
3346It would also have to not get in the way of the Ritua stuff, since this is less of a speed Ritua deck and more control-oriented-ish, with the control being Zero. I COULD add in two Deep Sea Divas to see how well Synchros work, but as I said, my BYOND is shat out so I cant really test the deck atm.
3347
3348Welcome back everyone. This is my first article of the format and I'm definitely looking forward to this one. I wanted to talk about a deck I've enjoyed for a while and I think it is competitive now and certainly a surprise for the opposing duelist. It involves rituals, the best one I promise (*looks away from Herald)!
3349 It's a lot easier to give the decklist first, then move onto the explanation.
3350
33513 Relinquished
33523 Effect Veiler
33533 Tour Guide From the Underworld
33543 Spirit Reaper
33552 Manju of the Ten Thousand Hands
33562 Thunder King Rai-Oh
33572 Djinn Releaser of Rituals
33581 Sangan
33591 Black Luster Soldier - Envoy of the Beginning
33601 Gorz the Emissary of Darkness
33611 Chaos Sorcerer
33622 Mystical Space Typhoon
33632 Preparation of Rites
33642 Pot of Duality
33651 Allure of Darkness
33661 Black Illusion Ritual
33671 Monster Reborn
33681 Heavy Storm
33692 Call Of The Haunted
33702 Solemn Warning
33711 Solemn Judgment
33721 Trap Dustshoot
33731 Torrential Tribute
33741 Starlight Road
3375
3376I've played Relinquished for a while and a common flaw in the deck was acquiring too many ritual pieces in your hand with little way to capitalize on them. In this build, we are using only 2 Manju and 1 Black Illusion because I can search Manju via Sangan (who is searched via Tour Guide) which gets the ritual spell. From there, if I need to drop a 2nd Relinquished Preparation of Rites makes it possible. D.D. Crow sees virtually no maindeck play and little side deck play to my knowledge, as it is relatively mediocre against most of the top decks.
3377 I think this is the best deck for Tour Guide, because it actually has targets besides Sangan. Djinn is searchable via Tour Guide and that is probably the only reason I use Djinn. 3 copies of Effect Veiler fuels BLS and Chaos Sorcerer, while enabling Relinquished to be unaffected by monsters. If the situation of me having a Veiler in hand, and a “djinned†Relinquished on the field ever comes up I should win that duel. Decks such as Agent, Lightsworn, X-Sabers and mostly everything that needs to special summon have few outs to the play.
3378 3 Spirit Reaper makes your Relinquished plays a bit better:
3379 A) It lets you slowplay and avoid a huge Effect Veiler
3380 B) If I resolve the Relinquished, I'll take your monster and a card out of hand.
3381 Generally speaking, Spirit Reaper is a strong card and decks pack very few outs to it. I'm not sure why Spirit Reaper went to 3, but I can't say I don't like it. Getting the one discard or few crucial turns can be the difference in winning/losing.
3382Thunder King Rai-Oh is an incredible card with the XYZ Ruling stating XYZ material monsters are not treated as on the field (meaning Tour Guide + Sangan and disregard your on field Thunder King won't happen). I believe Thunder King is the best possible card against Agents and Lightsworns besides Ally of Justice Decisive Armor. It stops all of their early game plays and usually forces them to neg off it or burn a boss monster. Having the extra floater early game is extremely solid in this deck and I would definitely use it.
3383 The rest of the monster lineup should not be hard to understand; Gorz is a game changing card and near-staple at the moment, while the chaos monsters are because I use Lights and Darks. However, I don't like using multiple Chaos Sorcerers because I think it throws off the tempo of the deck and is a sub-par card early game. It can be effective to remove boss monsters and what not, but there is no reason to use multiples of it to remove random monsters such as Reborn Tengu and Venus.
3384 Onto the spells: I don't use 3 Mystical Space Typhoon because Solemn Warning is the only card I would ever care to hit. 1 Mystical Space Typhoon might be better than 2 in this specific deck just because of the way the meta looks. In all honestly, I do not like Mystical at the moment and would never use triple of it in any deck. Drawing multiples of them against Agents can count as a neg 2 the entire duel, or they can end up being used on chainable cards like opposing MSTs, Mind Crush, and Call Of The Haunted. The two copies of Preparation are very solid and are the reason to only use 1 Black Illusion. The drawback is that you need a Relinquished in the deck, but that is another reason to only use 2 Manjus. The ratio of Relinquishes, Black Illusions, Manjus, and Preparations is all a basic numbers game and cards you want in your hand. If I only use 2 Relinquishes, I can only use 1 Preparation, which would mean I would need 2 Black Illusion and 3 Manjus. This equation can be altered in many ways.
3385 Despite using 3 Tour Guide, and being a ritual based deck I am running 2 copies of Pot of Duality because it can make an entire hand live. I could easily have an ideal game-state minus a Black Illusion, and duality can solve that by searching one of 7 cards (3 guide, Sangan, 2 manju and the illusion itself). After that, my Djinns are live, BLS can be live, Call Of The Haunted is better, and so on.
3386 I use 2 Call Of The Haunted because I can revive a Relinquished after I properly ritual summoned it, I GUESS I'll mention I can chain it on a Sangan as well. There are other effective targets such as BLS/Sorc, Reaper, and Thunder King. Trap Dustshoot is a near-staple this format and can automatically win you games because it can give you information on how aggressive to play. I don't want to drop Relinquished if you have x power card in hand, and vice-versa. I considered main-decking Mind Crush, but I always feel it is a much safer card to side-deck. In the side deck, it can still hit the field in 66.7% of your duels. The one copy of Starlight Road is actually a lot better than people give it credit for. It can stop Dark Hole which is often the opponent's only out to Djinn + Relinquished, or other power cards such as Torrential Tribute or Mirror Force.
3387 I decided to list 3 Gravity Bind in the “secret†side deck because I think it's an extremely fun card to have at 3, but actually semi-viable in this deck. Gravity Bind is absolutely amazing against Gladiator Beasts and several other aggression decks without loads of removal like Agents. The Relinquished + Reaper play is still viable, and it forces the opponent to commit to the field without being able to attack. At that point, Relinquished can put in some serious work. You would be siding the optimal 2 Mind Crushes as previously mentioned. I would also look into Battle Faders, Bottomless Trap Hole, Safe Zone, Gozen Match, and Doomcaliber Knight. All of these cards offer decent answers to many of the top played decks (which is somewhat vague at the moment, though). I certainly enjoyed putting Safe Zones on my Relinquishes last format.
3388 After all of this, I should probably mention the deck requires some precise plays. I noticed some duelists try to play their Relinquishes too aggressively, and don't know when to push with them either. Relinquished isn't a card you need to be dropping every turn, or even every other turn. It's similar to Black Rose Dragon in the fact it is a comeback card to put the game-state in your favor. Playing the card on simple floaters like Venus or low attack (useless) monsters is not the way to play the card. You have Thunder Kings, Xyz Summoning, and the chaos monsters to deal with very simple cards. As a rule of thumb I suppose, I would never summon Relinquished while the opponent has more than 3 cards in hand. It's a very vague rule with some contradictions, but Relinquished is by no means a Reborn Tengu.
3389 Baiting the Effect Veiler isn't too hard: Tour Guide is usually an automatic sign of rather they have it or not, and you want to avoid relying on the Relinquished drop. You have floaters and trap cards for a reason, so use them! Spirit Reaper is such an underestimated card that duelists can't always play around. Reaper getting a direct hit can sometimes bait the Veiler as well (they use it in main phase 1 or discard it).
3390 There are a lot of tech opportunities in this deck and some cards I couldn't fit. Generic spell/trap removal can be helpful in this to protect Relinquished, or keep an Effect Veiler'd Relinquished on the field. Threatening Roar, Bottomless Trap Hole, and Safe Zone are all viable options. There are loads of options in this which makes it something fun to mess around with. However, the Tour Guides are definitely needed. Haha. That wraps up this article, thanks for reading duelists.
3391
3392OWNER'S RIGHTS
3393| 16 | 15 | 9 | - |
3394Grinder Golem x3 / Lava Golem x3 / Manju of the Ten Thousand Hands x3 / Marionette Mite x3 / Tragoedia / Reshef the Dark Being x3 / Dark Hole / Final Ritual of the Ancients x3 / Giant Trunade / Gold Sarcophagus x2 / Magical Blast / Monster Reborn / Trade-In x3 / Vengeful Servant x3 / Dust Tornado x2 / Mirror Force / Remove Brainwashing x3 / Solemn Judgment / Solemn Warning x2
3395
3396PERFECT HERALD
3397| 18 | 13 | 9 | - |
3398Archlord Kristya x2 / Gyakutenno Megami / Happy Lover x3 / Herald of Perfection x3 / Honest / Manju of the Ten Thousand Hands x3 / Mokey Mokey x3 / Mudora x2 / Advanced Ritual Art / Dark Factory of Mass Production x3 / Dawn of the Herald x2 / Giant Trunade / Monster Reborn / Pot of Avarice x2 / Preparation of Rites x3 / Beckoning Light x2 / Bottomless Trap Hole x2 / Call of the Haunted / Forced Requisition x2 / Mirror Force / Solemn Judgment
3399
3400RITUA RECYCLE
3401| 20 | 12 | 8 | - |
3402Evigishki Mind Augus x3 / Evigishki Soulogre x2 / Gishki Abyss x3 / Gishki Erial x3 / Gishki Marker x3 / Gishki Shadow x3 / Vision Gishki x3 / Dark Hole / Giant Trunade / Gishki Ceremonial Mirror x3 / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / Preparation of Rites x2 / Bottomless Trap Hole x2 / Call of the Haunted / Ceremonial Mirror Meditation x2 / Mirror Force / Torrential Tribute
3403
3404RITUAL GEAR
3405| 20 | 14 | 6 | - |
3406Ancient Gear Gadjiltron Dragon x3 / Blue-Eyes White Dragon x3 / Demise, King of Armageddon x3 / Great Maju Garzett x2 / Herald of Creation x3 / Machina Fortress x3 / Manju of the Ten Thousand Hands x3 / Advanced Ritual Art / Contract with the Abyss x2 / Dark Hole / Geartown x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Trade-In x3 / Magical Hats x2 / Meteor Flare x2 / Mirror Force / Torrential Tribute
3407
3408RULERS OF THE END
3409| 22 | 15 | 3 | - |
3410Chaos Sorcerer x2 / Dark Armed Dragon / Demise, King of Armageddon x2 / Djinn Disserere of Rituals x2 / Djinn Presider of Rituals x2 / Djinn Releaser of Rituals x2 / Honest / Manju of the Ten Thousand Hands x3 / Mystic Tomato x3 / Ruin, Queen of Oblivion x2 / Snipe Hunter x2 / Allure of Darkness / Creature Swap x2 / Dark Hole / End of the World x3 / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Shrink x3 / Royal Decree x3
3411
3412Cyber Valley
3413Green Gadget x2
3414Machine Imperial Soldier Grannel Ein x3
3415Machine Imperial Soldier Skiel Ein x2
3416Machine Imperial Soldier Wisel Ein x3
3417Machine Overlord Dragon Asterisk x3
3418Morphing Jar
3419Red Gadget x2
3420Sangan
3421Yellow Gadget x2
3422Fortissimo the Moving Fortress x3
3423Gift of the Machine Emperors x2
3424Gold Sarcophagus x2
3425Machine Assembly Line x2
3426Monster Reborn
3427Terraforming x2
3428Damage Condenser x3
3429Level Cannon x2
3430Mirror Force
3431Ultimate Offering x2
3432
3433Machine Divine Emperor Machinecle Infinity Cubic x 1
3434Machine Emperor Grannel Infinity x 3
3435Machine Emperor Skiel Infinity x 1
3436Machine Emperor Wisel Infinity x 3
3437Machine Imperial Soldier Grannel Ein x 3
3438Machine Imperial Soldier Skiel Ein x 2
3439Machine Imperial Soldier Wisel Ein x 3
3440Machine Overlord Dragon Asterisk x 2
3441Dark Hole x 1
3442Fortissimo the Moving Fortress x 3
3443Gift of the Machine Emperors x 2
3444Imperial Machine Castle x 3
3445Machina Amored Unit x 1
3446Monster Reborn x 1
3447Solidarity x 3
3448Banishing Crime x 1
3449Ghost Convert x 2
3450Mirror Force x 1
3451Solemn Judgment x 1
3452Twin Vortex x 3
3453Chimertech Fortress Dragon x 3
3454
3455Limiter Removal maybe? Destroys shit and sets up Special Summons.
3456My thoughts on the DmC reboot.
3457Limiter Removal maybe? Destroys shit and sets up Special Summons.
3458Hm, that could actually begin the unclogging. Stupid Solidarity. xD
3459 Needs more Machinas, maybe?
3460Which Machinas? o.o
3461You know Gearframe, Fortress... that's about it...
3462 why not the mystic piper and kinka-byo combo, you never going to normal summon with fortrisso on field
3463 maybe take out cubic because the dragon looks more promising than it
3464 I´m not sure about Banishing Crime and Ghost Convert
3465You should add in cards that targets not only synchro monsters
3466Needs 1 more copy of Gift of the Machine Emperors.
3467And no, it's not an Ancient Gear deck.
3468I'm still working out the kinks. Machinecle and Wisel Infinity conflict with each other since I can't have both on the field at the same time. It seems like a good strategy, though. Reason Wisel Infinity is in here is because of the soldiers. They all count for his ATK gain effect. It works with the other two Emperors as well, but I chose Wisel for synergy with Tomato. Maybe I should just drop Machinecle down to 1 and add a third Wisel and a copy of Allure of Darkness.
3469
34703x Mechanized Soldier Grannel Ein
34713x Mechanized Soldier Wisel Ein
34723x Mechanized Overlord Dragon Asterisk
34733x Mechanized Overlord Machinecle Infinity
34742x Mechanized Emperor Wisel Infinity (TF5 version)
34752x Mechanized Soldier Skiel Ein
34762x Mystic Tomato
34771x Sangan
34783x Fortissimo the Moving Fortress
34792x Field Barrier
34802x Gift of the Mechanized Emperors
34812x Piri Reis Map
34822x Terraforming
34831x Cold Wave
34841x Dark Hole
34851x Giant Trunade
34861x Limiter Removal
34871x Monster Reborn
34882x Limit Reverse
34891x Call of the Haunted
34901x Mirror Force
34911x Solemn Judgment
34923x Chimeratech Fortress Dragon
3493
3494In my tests, I've found the Black Salvo -> Wisel Ein -> Herp Derp Black Rose Dragon = Good with Wisel in your ha-- Wait... TF05... never mind.
3495Other than that, I'd say max the Gift of the Mechanized Emperors, honestly. In it's current effect, it'll replace itself easily, and possibly draw into something you'll want.
3496Other than what I said, I'll test this build out to see if I can give you any personal responses... with your permission. xD
3497Skiel is the exception. Wisel Ein is only gonna be good in Scraps because of Chaos Infinity and Karakuri for the same reason and for Black Salvo. Grannel Ein might have some use in the archetype or in other Machine decks. But otherwise, no. They made the boss monsters absolute shit, and I hate that they turned the Emperors into single monsters. Skiel sucks, Wisel is decent, and Grannel is only used in Scraps anyway.
3498
3499Black Salvo x3
3500Dekoichi the Battlechanted Locomotive x3
3501Gorz the Emissary of Darkness
3502Mechanized Soldier Grannel Ein x3
3503Mechanized Soldier Skiel Ein x3
3504Mechanized Soldier Wisel Ein x3
3505Sangan
3506Tech Genus Striker x3
3507Dark Hole
3508Giant Trunade
3509Gift of the Mechanized Emperors x2
3510Monster Reborn
3511Moving Fortress, Fortissimo x3
3512Mystical Space Typhoon x2
3513Pot of Avarice x2
3514Smashing Ground x2
3515Terraforming x2
3516Solemn Judgment
3517Solemn Warning x2
3518Torrential Tribute
3519Ally of Justice Decisive Armor
3520Black Rose Dragon x3
3521Brionac, Dragon of the Ice Barrier
3522Gaia Knight, the Force of the Earth x2
3523Goyo Guardian
3524Mist Wurm
3525Scrap Archfiend x3
3526Stardust Dragon x2
3527Trishula, Dragon of the Ice Barrier
3528
35293 Meklord Emperor Wisel ∞
35303 Meklord Emperor Grannel ∞
35312 Meklord Army of Wisel
35323 Meklord Army of Skiel
35332 Meklord Army of Granel
35343 Black Salvo
35351 Meklord Astro Dragon Asterisk
35362 Machina Fortress
35372 Sprit Reaper
35383 Fortissimo, the Moving Fortress
35392 Further Movement
35402 Gift of Meklord Emperor
35411 Dark Hole
35421 Monster Reborn
35431 Limiter Removal
35441 Pot of Avarice
35452 Chaos Infinity
35462 Meklord Workshop
35471 Mirror Force
35482 Trap Stun
35491 Torrential Tribute
3550
3551I like it. Black Salvo? Nice. But there are a few things that need to go...
3552 Further Movement and Meklord Workshop are just bad, and that's really all there is to it. Far better to use Malefics, if you have room - they kill themselves with their own effects when a field spell isn't around, or become massive beatsticks if there is a Field Spell.
3553 Fortress isn't a good idea, though. It will speed up the deck in the first turn when using Salvo - but after that, hand advantage dies, and you have trouble catching up.
3554 Add a Solemn, if you have the money. Call Of The Haunted is good. Oh - add two MST... they really are staples.
35551 Solemn Judgment
35562 Solemn Warning
3557
3558Cyber Evolve
3559So I built this a few days ago as a cheap, fun deck to play around with and have some laughs.
3560 (plus I'll use any reason to play a deck with Duelist Pack 4 Cyber Dragons!!)
3561 So I started to play a few games against dopple plants and sammies, not really expecting much out of it. But the swarms of synchro monsters would just end up getting beat out by Grannel with Break! Draw!, or DNA Transplant and fusing for Chimeratech Fortress Dragon, or stalled out with Safe Zone.
3562 That's when it hit me, this deck is pretty good actually.
3563
35643 Cyber Dragon
35653 Meklord Army of Granel
35661 Meklord Army of Wisel
35672 Meklord Army of Skiel
35682 Card Trooper
35693 Machina Fortress
35702 Machina Gearframe
35713 Cyber Dragon Zwei
35722 Break! Draw!
35732 Kaiser Colosseum
35741 Monster Reborn
35751 Dark Hole
35761 Limiter Removal
35772 Solidarity
35782 Overload Fusion
35791 Mirror Force
35801 Solemn Judgment
35812 Black Horn of Heaven
35821 Torrential Tribute
35833 DNA Surgery
35843 Safe Zone
35853 Chimeratech Fortress Dragon
35862 Chimeratech Overdragon
3587
3588I seem to, more often then not, be able to control my opponent with Kaiser Colosseum or Grannel, waiting for them to zerg so I can next turn use them as chimera fodder for either Fortress or otk with overdragon.
3589 Now you might expect this deck to get smacked down by something like GK's pretty bad right? Well surprisingly enough, with Solidarity letting your mons run over gk's, Kaiser Colosseum keeping them from getting more then one for descendent and spy, and of course Chimera's and Fortress to put the hurt on em. you can sit pretty =)
3590
3591Card Trooper x2
3592Dandylion
3593Evoldar Cerato x2
3594Evoldar Diplodocus x2
3595Evoldar Ulcanodon x3
3596Evoldo Odokeris x2
3597Evoldo Vestro x3
3598Glow-Up Bulb
3599Lonefire Blossom x2
3600Lyla, Lightsworn Sorceress
3601Plaguespreader Zombie
3602Ryko, Lightsworn Hunter x2
3603Spore
3604Bonfire x2
3605Charge of the Light Brigade
3606Dark Hole
3607Monster Reborn
3608Mystical Space Typhoon x2
3609Pot of Avarice x2
3610Bottomless Trap Hole x2
3611Call of the Haunted
3612Mirror Force
3613Seven Tools of the Bandit
3614Solemn Judgment
3615Solemn Warning x2
3616Torrential Tribute
3617Ally of Justice Catastor
3618Armory Arm
3619Black Rose Dragon
3620Brionac, Dragon of the Ice Barrier
3621Formula Synchron x2
3622Scrap Dragon
3623Stardust Dragon
3624T.G. Hyper Librarian
3625Trishula, Dragon of the Ice Barrier
3626Evolkaiser Ragia x3
3627Number 17: Leviath Dragon
3628Number 39: Utopia
3629
36303x Evoldar Cerato
36313x Evoldar Ulcanodon
36323x Evoldo Gephiros
36333x Evoldo Odokeris
36343x Evoldo Vestro
36352x Evoldar Diplodocus
36361x Sangan
36373x Fossil Dig
36383x Mystical Space Typhoon
36392x Fate of Evolution
36402x Miracle of Evolution
36411x Book of Moon
36421x Dark Hole
36431x Foolish Burial
36441x Heavy Storm
36451x Monster Reborn
36461x One for One
36472x Offering to the Snake Deity
36482x Suspension Bridge of Evolution
36491x Mirror Force
36501x Solemn Judgment
36513x Evolkaiser Ragia
36522x Gemknight Pearl
36532x Number 10: Illumiknight
36542x Number 39: Utopia
36552x Steelswarm Roach
36561x Number 17: Leviathan Dragon
36571x Number 20: Gig-Anto Brilli-Ant
36581x Gachi Gachi Gantetsu
36591x Vylon Disigma
3660
3661Key Mouse x2
3662Kinka-Byo x2
3663Lock Cat x3
3664Naturia Pineapple x2
3665The Fabled Catsith x3
3666The Fabled Cerburrel x3
3667The Fabled Chawa x3
3668Treeborn Frog
3669Ayer's Rock Sunrise
3670Card Destruction
3671Dark World Lightning x2
3672Foolish Burial
3673Monster Reborn
3674Monster Reincarnation x3
3675One for One
3676Pot of Avarice x3
3677Scapegoat
3678Take Over 5
3679Jar of Greed x3
3680Reckless Greed x3
3681Formula Synchron
3682Lightning Tricorn x3
3683The Fabled Kudabbi x3
3684The Fabled Unicore x3
3685Thunder Unicorn x2
3686Voltic Bicorn x3
3687
3688The Fabled Ganashia x2
3689The Fabled Cerburel x3
3690Fabled Krus x2
3691The Tricky x3
3692The Fabled Chawa x3
3693Fabled Lurrie x3
3694The Fabled Nozoochee x2
3695Guardian of Order x2
3696Glow-up Bulb x1
3697Morphing Jar
3698Fabled Grimro x2
3699Fabled Raven x1
3700Lightning Vortex x2
3701Dark World Dealings x3
3702Pot of Avarice x2
3703Pot of Benevolence x1
3704Monster Reincarnation x2
3705Dark World Lightning x2
3706Giant Trunade
3707Royal Decree x2
3708Raigeki Break x2
3709
3710Fabled Grimro x3
3711Fabled Krus x3
3712Fabled Kushano
3713Fabled Lurrie x3
3714Sangan
3715The Fabled Cerburrel x3
3716The Fabled Chawa x3
3717The Fabled Ganashia x3
3718Card Destruction
3719Dark World Dealings x3
3720De-Synchro
3721Final Light
3722Foolish Burial
3723Giant Trunade
3724Instant Fusion x3
3725Monster Reborn
3726Monster Reincarnation x3
3727Pot of Avarice x2
3728Upstart Goblin x3
3729Crown of the Empress
3730Darkfire Dragon x2
3731Dragoness the Wicked Knight
3732Fabled Ragin x2
3733Formula Synchron x3
3734Shooting Quasar Dragon x3
3735Shooting Star Dragon
3736T.G. Hyper Librarian x3
3737
3738So obviously, the theory is to combo into as many Level 2s and Level 5s as you can, favoring Hyper Librarian ASAP if you can manage additional Synchroes in the same turn. Otherwise, favor Formula Synchro or Ragin in the interim to keep the deck running. Consistency is a minor issue, but if you can save your Final Light and Monster Reborn long enough, you can potentially dump all 3 SQDs in one turn.
3739Deck should work with both Anime and OCG Quasar, though OCG Quasar will require 2 Quasars more often than Anime does.
3740Max PoA. Though it might be dead... De-Synchro for Ragin/Formula abuse right?
37412 Pot of Avarice has done me just fine. I practically dead-draw it enough as is, and since I don't want to Synchro Summon infinitely, having too much recycling power actually turns into a hindrance. I tend to use it more to recycle the Lurries, Chawas, and Synchrons (and occasionally a Ragin or Librarian).
3742The De-Synchro is absolutely for Ragin/Formula abuse, though it tends to be more for Formula/Librarian abuse. I don't draw enough non-Monsters and tend to summon Librarians fast enough that Ragin is there only as an extra Level 5. On average, I would say using it nets me 2 cards.
3743When you go Lybrarian>Ragin>Formula into Quasar you draw 5.
3744When you go Lybraria>Lybrarian>Formula you draw 4.
3745I played this deck a few times, and came to the conclusion a Brionac and Stardust dragon should be added. I came in too many situations in which I needed one of them. I removed 1 Quasar, and a Darkfire Dragon.
3746Fabled Kushano
3747Fabled Lurrie
3748Fabled Lurrie
3749Fabled Lurrie
3750replace with Level Eater, Glow-Up Bulb, and perhaps Beckoning Light and/or Monster Reincarnation.
3751Level Eater would reduce my Librarians out of range for me to use with Quasar. I don't have enough discard to use Glow-Up Bulb effectively, as most of the effects require Fabled discards.
3752Monster Reincarnation I would add for Krus shenanigans.
3753Formula Synchron + Brionac + Level eater'd Librarian/Ragin = Quasar
3754It's not outside the realm of possibility and something I've done quite often.
3755I've been experimenting with this. The Level Eater suggestion didn't work out that well.
3756Personally, I think you should drop Quasar to 2 so that you can fit a copy of T.G. Halberd Cannon in there. One's really all you need. It's entirely possible to summon three Delta Accels. Once you get two Deltas and two regular Synchros, just play Monster Reborn or Final Light to revive the appropriate Synchro monster in the Graveyard. 2x Quasar and a Halberd is enough to shut down the opponent.
3757If you can get around Stardust/Assault, you can get around Quasar. My T.G. deck could handle it if I've got 2x TG1-EM1 face-down (or one of that and my copy of Dimensional Balance), which isn't all that uncommon.
3758Or I could just get my Halberd Cannon out first, though I'd need to go first and God Hand like a boss and topdeck like a Main Character.
3759T.G. Catapult Dragon
3760T.G. Jet Falcon
3761One for One
3762T.G. Rush Rhino
3763Some other monster
3764Monster Reborn or Boost Warrior
3765Summon Catapult, SS Falcon, Synchro for Librarian. Play One for One, SS Cyber Magician, tune it to Rhino for Wonder Magician. Draw Monster Reborn or Boost Warrior (whichever one I don't have). Play Reborn, revive Cyber Magician. SS Boost Warrior, Synchro for Recipro Dragonfly. Draw a card, Synchro for Blade Blaster. Use Recipro's effect, revive Blade Blaster's Materials, Synchro for Halberd Cannon.
3766
3767Fabled Grimro x3
3768Fabled Krus x3
3769Fabled Raven x3
3770Fabled Kushano
3771Fabled Lurrie x3
3772Honest x2
3773Morphing Jar
3774Sangan
3775The Tricky x3
3776Brain Control
3777Card Destruction
3778Cold Wave
3779Heavy Storm
3780Mind Control
3781Mystical Space Typhoon
3782Pot of Avarice x2
3783Smashing Ground
3784Bottomless Trap Hole x2
3785Mirror Force
3786Phoenix Wing Wind Blast x2
3787Reckless Greed x3
3788Solemn Judgment
3789Starlight Road
3790Black Rose Dragon
3791Brionac, Dragon of the Ice Barrier
3792Chaos King Archfiend
3793Fabled Leviathan x2
3794Fabled Ragin x2
3795Fabled Valkyrus x2
3796Goyo Guardian
3797Polar God Thor
3798Stardust Dragon x2
3799Trishula, Dragon of the Ice Barrier
3800
3801Beiige, Vanguard of Dark World x2
3802Brron, Mad King of Dark World x2
3803Chaos Sorcerer x2
3804Fabled Grimro x2
3805Fabled Krus x2
3806Fabled Raven x3
3807Goldd, Wu-Lord of Dark World x2
3808Honest x2
3809Sillva, Warlord of Dark World x2
3810The Fabled Cerburrel x3
3811Book of Moon x3
3812Dark World Dealings x3
3813Dark World Lightning x2
3814Hand Destruction x2
3815Mystical Space Typhoon x2
3816Pot of Avarice x2
3817Bottomless Trap Hole x2
3818Phoenix Wing Wind Blast x2
3819Solemn Judgment
3820Ancient Sacred Wyvern
3821Avenging Knight Parshath
3822Black Rose Dragon x2
3823Blood Mephist
3824Brionac, Dragon of the Ice Barrier
3825Dark End Dragon
3826Goyo Guardian
3827Mist Wurm
3828Red Dragon Archfiend x2
3829Red Nova Dragon
3830Stardust Dragon x2
3831Trishula, Dragon of the Ice Barrier
3832-2 Beiige, Vanguard of Dark World
3833-2 Brron, Mad King of Dark World
3834+1 Fabled Grimro
3835+1 Fabled Krus
3836+1 Sillva, Warlord of Dark World
3837+1 Goldd, Wu-Lord of Dark World
3838Ok, i thought of a way to summon Shooting Quasar Dragon in one turn so long as the opponent has a monster out, but i cant think of a deck that could search out the nessissary cards whilst stalling the opponent. The way i found was using: Big Eater, Doppel Warrior, Junk Synchron, Level Eater, Quillbolt Hedgehog, and Unknown Synchron.
3839Strategy:
38401. Special Summon Unknown Synchron to the field using its effect.
38412. Discard Quillbot Hedgehog and Level Eater to Special Summon Big Eater.
38423. Normal Summon Junk Synchron and revive Quillbolt Hedgehog with his effect, which also activates Doppel Warrior's effect which Special Summons it.
38434. Tune Junk Synchron, Quillbolt Hedgehog and Doppel Warrior to Synchro Summon any Level 7 Monster (e.g. Junk Archer) this activates Doppel Warriors effect which Summons 2 Doppel tokens (level 1).
38445. Tune Big Eater with the 2 Doppel Tokens to summon a Level 4 Monster (e.g. Armery Arm)
38456. Special Summon Level Eater by reducing the Level 7 Monster's level to level 6.
38467. Tune Unknown Synchron and Level Eater to summon Formula Synchron.
38478. Tune the level 6, the Level 4 and Formula Synchron to make Shooting Quasar Dragon .
3848A much easier method involving Fish and various other water-based cards already exists. Your idea requires 6 defined cards to be in your hand. The method that I know of requires 2 defined cards (technically only one, but you generally try not to perform such faggotry without cover from something like Giant Trunade) and 2 not defined cards in your hand.
3849Another option is Fabled Monsters. Abuse of Formula Synchron, T.G. Hyper Librarian, and Fabled Ragin for ridiculous draw power, and those 3 Monsters themselves are correct materials for Shooting Quasar Dragon. The cards you'd run to that end would be:
3850The Fabled Chawa + Fabled Lurrie == Formula Synchron
3851The Fabled Cerburrel + The Fabled Ganashia == Fabled Ragin
3852Formula Synchron + Fabled Ganashia == T.G. Hyper Librarian
3853You'd also use Fabled Krus, who essentially acts as an extra copy of any other Fabled you've already used, as well as Fabled Grimro to search out your Chawas as quickly as possible.
3854Consistency is a slight issue, but it has the potential to Summon 2 Shooting Quasar Dragon in a single turn if they go off right. All three if you get stupid lucky.
3855Getting the second SQD (and I've gotten a 3rd in solo mock duels) is all luck based. you're going to be running 3x Fabled Ragin and 3x Hyper Librarian, in addition to the 3x Formula Synchron. You'll effectively be drawing enough to continuously churn out Ragins and Librarians, and especially Synchrons.
3856
3857Brron, Mad King of Dark World
3858Fabled Grimo x3
3859Fabled Krus x3
3860Fabled Lurrie x3
3861Goldd, Wu-Lord of Dark World
3862Kahkki, Guerilla of Dark World
3863Level Eater
3864Sillva, Warlord of Dark World
3865The Fabled Cerburrel x3
3866The Fabled Chawa x3
3867The Fabled Ganashia x3
3868Aid to the Doomed
3869Card Destruction
3870Dark World Dealings x2
3871Dark World Lightning
3872Hand Destruction x2
3873Into the Void
3874Lightning Vortex
3875Monster Reborn
3876Monster Reincarnation
3877Card Defense
3878Clustering Wishes
3879Depth Amulet
3880Fine
3881Forced Ceasefire
3882Mirror Force
3883Raigeki Break
3884Starlight Road
3885Fabled Ragin x3
3886Formula Synchron x3
3887Shooting Quasar Dragon x3
3888Shooting Star Dragon
3889Stardust Dragon x2
3890T.G. Hyper Librarian x3
3891
38922 Dandylion
38931 Dark Armed Dragon
38942 Fabled Grimro
38953 Fabled Krus
38963 Fabled Raven
38971 Glow-Up Bulb
38983 Goldd, Wu-Lord of Dark World
38991 Gorz the Emissary of Darkness
39001 Morphing Jar
39011 Plaguespreader Zombie
39023 Sillva, Warlord of Dark World
39031 Allure of Darkness
39041 Card Destruction
39051 Dark Hole
39063 Dark World Dealings
39072 Dark World Lightning
39081 Giant Trunade
39092 Into The Void
39101 Monster Reborn
39111 Pot of Avarice
39122 Bottomless Trap Hole
39132 Dimensional Prison
39141 Mirror Force
39151 Solemn Judgment
39161 Torrential Tribute
3917
3918This is pretty good, the dark worlds are there because of the draw power and searching. The combos I use are Tour Guide to Kushano for a Levial or Leviath and summon back the sangan that I rfg. I am currently thinking about adding grapha but i dont know which card to take out.
3919
3920Black Luster Soldier - Envoy of the Beginning
3921Broww, Huntsman of Dark World x3
3922Fabled Krus x2
3923Fabled Kushano
3924Morphing Jar
3925Sangan
3926Snow, Magician of Dark World x3
3927The Fabled Catsith
3928The Fabled Cerburrel x3
3929The Fabled Ganashia x2
3930Tour Guide From the Underworld x3
3931Allure of Darkness
3932Book of Moon
3933Card Destruction
3934Dark Hole
3935Dark World Dealings x3
3936Gate of the Dark World x3
3937Heavy Storm
3938Mind Control
3939Monster Reborn
3940Mystical Space Typhoon x3
3941Reckless Greed x3
3942Ally of Justice Catastor
3943Armory Arm
3944Black Rose Dragon
3945Brionac, Dragon of the Ice Barrier
3946Fabled Ragin x3
3947Scrap Dragon
3948Stardust Dragon
3949T.G. Hyper Librarian
3950The Fabled Unicore
3951Trishula, Dragon of the Ice Barrier
3952Empty Space Sea Serpent Levaiel x2
3953Number 17: Leviath Dragon
3954
3955FABLED FORMULAE
3956| 20 | 20 | - | Formula x3 | Catastor x2 | Ragin x3 | Brionac | Stardust x3 | Shooting x3 |
3957Fabled Grimro x3 / Fabled Krus x3 / Fabled Kushano x2 / Fabled Lurrie x3 / The Fabled Cerburrel x3 / The Fabled Chawa x3 / The Fabled Ganashia x3 / Card Destruction / Dark World Dealings x3 / De-Synchro x3 / Foolish Burial / Giant Trunade / Monster Reborn / Monster Reincarnation x3 / One for One / Pot of Avarice x3 / Upstart Goblin x3
3958
3959HAND OF FATE
3960| 24 | 9 | 7 | Kudabbi | Unicore x2 | Ragin x3 | Stygian x2 | Brionac | Wyvern x2 | Valkyrus x2 | Trishula | Leviathan |
3961Fabled Grimro x3 / Fabled Krus x2 / Fabled Kushano x2 / Fabled Lurrie x2 / Fabled Raven x2 / Fabled Soulkius x2 / Honest / The Fabled Cerburrel x2 / The Fabled Chawa x2 / The Fabled Ganashia x3 / The Fabled Nozoochee x2 / The Fabled Peggulsus / Dark Hole / Dark World Dealings x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Beckoning Light x3 / Forced Requisition x3 / Mirror Force
3962
3963Blackwing - Zephyros the Elite
3964Card Trooper
3965Chaos Sorcerer x2
3966Dandylion
3967Debris Dragon x2
3968Doppelwarrior x2
3969Effect Veiler
3970Glow-Up Bulb
3971Gorz the Emissary of Darkness
3972Junk Synchron x3
3973Lonefire Blossom x2
3974Quickdraw Synchron x2
3975Ryko, Lightsworn Hunter x3
3976Sangan
3977Spirit Reaper
3978Spore
3979Tragoedia
3980Charge of the Light Brigade
3981Dark Hole
3982Foolish Burial
3983Giant Trunade
3984Monster Reborn
3985One for One
3986Pot of Avarice x2
3987Reinforcement of the Army
3988Tuning x2
3989Call of the Haunted
3990Limit Reverse x2
3991Arcanite Magician
3992Armory Arm
3993Black Rose Dragon
3994Brionac, Dragon of the Ice Barrier
3995Drill Warrior
3996Formula Synchron x2
3997Junk Destroyer
3998Nitro Warrior
3999Scrap Dragon
4000Shooting Star Dragon
4001Stardust Dragon
4002T.G. Hyper Librarian x2
4003Trishula, Dragon of the Ice Barrier
4004
4005Changer Synchron x3
4006Dandylion x2
4007Junk Synchron x3
4008Level Eater x3
4009Quickdraw Synchron x3
4010Tuningware x3
4011Unknown Synchron x3
4012Dark Hole
4013Foolish Burial
4014Monster Reborn
4015One for One
4016Pot of Avarice x3
4017Scapegoat
4018Synchro Monument x2
4019Terraforming x2
4020Tuning x3
4021Call of the Haunted
4022Limit Reverse x3
4023Solemn Judgment
4024Trap Dustshoot
4025Drill Warrior x2
4026Formula Synchron x3
4027Junk Destroyer x2
4028Road Warrior x2
4029Shooting Star Dragon
4030Stardust Dragon
4031Tech Genus Halberd Cannon
4032Tech Genus Hyper Librarian x2
4033Tech Genus Recipro Dragonfly
4034
4035Changer Synchron
4036Cyber Dragon x3
4037Level Eater x3
4038Mono Synchron x2
4039Quickdraw Synchron x3
4040Road Synchron x2
4041Synchron Explorer x3
4042Unknown Synchron x3
4043Bullet & Cartridge
4044Dark Hole
4045Future Fusion
4046Giant Trunade
4047Magical Stone Excavation x2
4048Mind Control
4049Monster Reborn
4050One for One
4051Scapegoat
4052Stonehenge
4053Take Over 5
4054Tuning x3
4055Red Screen x3
4056Star Shift x3
4057Chimeratech Fortress Dragon
4058Chimeratech Overdragon
4059Drill Warrior x2
4060Formula Synchron x3
4061Junk Destroyer
4062Red Dragon Archfiend x2
4063Red Nova Dragon
4064Road Warrior x2
4065Shooting Star Dragon
4066Stardust Dragon
4067
4068Came up with the main combo of this deck in a duel yesterday. Did some tweaking and I think I've got it working now.
4069The premise is pretty much Drill Warrior, but also Card from the Different Dimension. Monoceros and Spell Striker are also important cards. Actually, they both comprise Part 3 of the combo.
4070The combo is basically this: Discard Card from the DD to remove Drill Warrior. Remove Card from the DD from Graveyard for Spell Striker. Spell Striker will very likely be in the Graveyard next turn. Bring back DD Card to draw 2 (always a good idea to do this first, trust me). Then bring back Drill Warrior and get back Spell Striker. Rinse, repeat.
4071Any suggestions to get the combo going faster are much appreciated.
4072
40733x Monoceros
40743x Quickdraw Synchron
40753x Spell Striker
40763x Tuningware
40772x Dandylion
40782x Debris Dragon
40791x Drill Synchron
40801x Junk Synchron
40811x Plaguespreader Zombie
40823x Card from the Different Dimension
40833x Spell Chronicle
40843x Tuning
40852x Double Cyclone
40862x Gold Sarcophagus
40872x Pot of Avarice
40881x Giant Trunade
40891x Heavy Storm
40901x Inferno Reckless Summon
40911x Machine Duplication
40922x Royal Decree
40933x Drill Warrior
40942x Junk Destroyer
40951x Armory Arm
40961x Black Rose Dragon
40971x Fleur de Chevalier
40981x Junk Archer
40991x Nitro Warrior
41001x Road Warrior
41011x Scrap Dragon
41021x Stardust Dragon
41031x Tech Genus Power Gladiator WAX-1000
41041x Trishula, Dragon of the Ice Barrier
4105
4106Blackwing - Gale the Whirlwind
4107Changer Synchron x2
4108Dandylion x2
4109Dark Bug x3
4110Junk Synchron x3
4111Level Eater x2
4112The Tricky x3
4113Ryko, Lightsworn Hunter x3
4114Allure of Darkness
4115Dark Eruption x2
4116Enemy Controller x2
4117Foolish Burial
4118Giant Trunade
4119Mind Control
4120Monster Reborn
4121One for One
4122Pot of Avarice x2
4123Pot of Duality
4124Tuning x3
4125Boosting Resurrection x3
4126Call of the Haunted
4127Solemn Judgment
4128Ally of Justice Catastor
4129Armory Arm
4130Black Rose Dragon
4131Brionac, Dragon of the Ice Barrier
4132Dark Diviner x2
4133Formula Synchron x2
4134Frozen Fitzgerald
4135Goyo Guardian
4136Infernity Doom Dragon
4137Shooting Star Dragon
4138Stardust Dragon x2
4139Trishula, Dragon of the Ice Barrier
4140
4141Deck is supposed to summon SDD and Dark Diviner to take out Big and Small-style players. Any input would be great.
4142*Edit: Took Out Power Giant(s) for The Tricky's for High Level Syncing and since it's still a cost to discard
4143Having tried this out yesterday so I could suggest some changes, I think the Tricky definitely works better in the deck compared to Power Giant. It's easier to special summon and Power Giant usually ended up at level five for me anyway.
4144I love Dark Diviner's easy Dark Bug/Junk Synchron summoning costs. I think you could use some extra monster protection thrown in, though perhaps that observation comes from being less familiar with the deck than yourself.
4145Only other card I thought was worth adding to the deck was Dark Hole. I'm also not too keen on Pot of Duality in a deck focusing mainly on special summoning, but again I did find myself just setting Ryko on a few occasions so there are opportunities for its use.
4146
4147Chaos Sorcerer x2
4148Dandylion
4149Dark Armed Dragon
4150Doppelwarrior x2
4151Glow-Up Bulb
4152Junk Synchron x3
4153Level Eater
4154Ryko, Lightsworn Hunter x3
4155T.G. Werewolf x2
4156Allure of Darkness
4157Charge of the Light Brigade
4158Dark Hole
4159Giant Trunade
4160Mind Control
4161Monster Reborn
4162Mystical Space Typhoon x2
4163One for One
4164Pot of Avarice x2
4165Reinforcement of the Army
4166Tuning x2
4167Upstart Goblin x2
4168Call of the Haunted
4169Dimensional Prison
4170Limit Reverse
4171Mirror Force
4172Solemn Judgment
4173Solemn Warning x2
4174Torrential Tribute
4175Ally of Justice Catastor
4176Black Rose Dragon
4177Brionac, Dragon of the Ice Barrier
4178Colossal Fighter
4179Formula Synchron x2
4180Frozen Fitzgerald x2
4181Scrap Dragon
4182Shooting Quasar Dragon
4183Shooting Star Dragon
4184Stardust Dragon
4185T.G. Hyper Librarian x2
4186Trishula, Dragon of the Ice Barrier
4187-Upstart, Prison, and Reverse.
4188+Plant Engine
4189
41901 Light and Darkness Dragon
41911 Tytannial, Princess of Camellias
41922 Caius the Shadow Monarh
41931 Sangan
41942 Quickdraw Synchron
41951 Sangan
41962 Junk Synchron
41973 Tuningware
41982 Dandylion
41992 Debris Dragon
42002 Ryko, Lightsworn Hunter
42012 Lonefire Blossom
42021 Foolish Burial
42032 Pot of Duality
42042 Mystical Space Typhoon
42052 Inferno Reckless Summon
42063 Tuning
42073 Book of Moon
42082 Pot of Avarice
42092 Bottomless Trap Hole
42101 Mirror Force
42111 Dimensional Prison
42121 Torrential Tribute
42131 Ally of Justice Catastor
42141 Ancient Fairy Dragon
42151 Chimeratech Fortress Dragon
42161 Goyo Guardian
42171 Junk Archer
42182 Junk Destroyer
42191 Scrap Dragon
42201 Stardust Dragon
42211 Turbo Warrior
42221 Iron Chain Dragon
42231 Drill Warrior
42241 Nitro Warrior
42251 Brionac, Dragon of the Ice Barrier
42261 Black Rose Dragon
4227
4228This deck was originally based on, and still is based on, getting out a lvl 8-12 synchro 1st turn. I removed some of my revival power >< in exchange for Infernal Reckless Summon and Instant Fusion. I would like to know of a way to make this deck more stable, (maybe a little faster?) but mostly I just wanna know if there is a way to make this deck 40 cards...
4229Please do not post-
4230-In a harsh tone. Please treat me with the respect you would like to be treated with...
4231-random BS that you "think" this deck needs (like Mage Power)
4232-I don't care if your friend's friend of a cousin he/she knows made this deck. So, please save it for someone who gives a woop >.>
4233-Verbal bashing of my deck. I don't care if this deck is for noobs or if you think it fails over-all...
4234[please note the conditions are just to take measures against what I have seen people post on this forum...it does not mean I want to start a fight (quite the opposite)]
4235
4236Changer Synchron x2
4237Dandylion x2
4238Fleur Synchron x3
4239Grow Up Bulb
4240Junk Synchron x3
4241Synchron Explorer x3
4242Tuningware x3
4243Bullet & Cartridge
4244Dark Hole
4245Foolish Burial
4246Giant Trunade
4247Inferno Reckless Summon x3
4248Instant Fusion x3
4249Mind Control
4250Monster Reborn
4251One for One
4252Pot of Avarice x2
4253Tuning x3
4254Call of the Haunted
4255Graceful Revival x3
4256Mirror Force
4257Torrential Tribute
4258Dark Balter the Terrible x3
4259Ancient Fairy Dragon
4260Black Rose Dragon
4261Brionac, Dragon of the Ice Barrier
4262Formula Synchron x3
4263Goyo Guardian
4264Red Dragon Archfiend
4265Red Nova Dragon
4266Shooting Star Dragon
4267Stardust Dragon
4268Trishula, Dragon of the Ice Barrier
4269
42703 Caius the Shadow Monarch
42711 Card Trooper
42722 Dandylion
42733 Debris Dragon
42741 Effect Veiler
42752 Lonefire Blossom
42762 Quickdraw Synchron
42773 Ryko, Lightsworn Hunter
42781 Sangan
42791 Spore
42801 Super-Nimble Mega Hamster
42811 Tytannial, Princess of Camellias
42822 Book of Moon
42831 Dark Hole
42841 Foolish Burial
42851 Monster Reborn
42861 Mystical Space Typhoon
42872 Pot of Avarice
42882 Pot of Duality
42892 Bottomless Trap Hole
42901 Mirror Force
42911 Seven Tools of the Bandit
42921 Solemn Judgment
42932 Solemn Warning
42941 Torrential Tribute
42951 Trap Stun
4296
4297Lvl 5 Synchro Abuse
4298My deck is designed to abuse Junk Warrior and have him the strongest monster on the field. I have placed in the additional lvl 5's that help to change the game from Shi En to Frozen Fitsgerald. Through testing, DN and real life, I know the extents of what the deck can do in most match-ups leaving me solid on what the deck needs to operate at top performance. Speed, Strength, and Protection are key in making sure I can do what is needed for game.
4299
43003x Junk Synchron
43013x Spell Striker
43022x Elder of the Six Samurai
43032x Doppelwarrior
43042x T.G. Striker
43052x Unknown Synchron
43061x Dandylion
43073x Nimble Momonga
43081x Giant Trunade
43092x Mystical Space Typhoon
43103x Tuning
43111x Reinforcement of the Army
43121x Foolish Burial
43133x Dark Eruption
43142x Pot of Avarice
43153x Dark Illusion (my defensive card for Dark monsters/ synchro's)
43162x Divine Wrath
43171x Solemn Judgment
43182x Solemn Warning
43191x Torrential Tribute
43202x Formula Synchron
43211x Ally of Justice Catastor
43222x Junk Warrior
43231x Legendary Six Samurai - Shi En
43242x Frozen Fitzgerald
43251x Brionac, Dragon of the Ice Barrier
43261x Junk Destroyer
43271x Thought Ruler Archfiend
43282x Colossal Fighter
43291x Trishula, Dragon of the Ice Barrier
43301x T.G. Blade Blaster
4331
4332ACCEL JUNK AND DEBRIS
4333| 20 | 14 | 6 | Formula x2 | Armory | Catastor x2 | Brionac | Drill | Rose | Red Dragon | Stardust x2 | Trishula | Red Nova | Shooting x2 |
4334Dandylion / Debris Dragon x2 / Glow-Up Bulb / Junk Synchron x3 / Lonefire Blossom x2 / Ryko, Lightsworn Hunter x3 / Spore / Stardust Xiaolong x2 / Super-Nimble Mega Hamster x2 / The Tricky x3 / Book of Moon / Charge of the Light Brigade / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Tuning x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / The Transmigration Prophecy
4335Concept: Accel Synchro fueled by Junk & Debris
4336
4337CHAOSDRAW
4338| 18 | 19 | 3 | Armory x3 | Catastor x2 | Brionac | Drill | Gardna | Turbo | Archer | Nitro | Destroyer | Road | Mist Wurm | Trishula |
4339Chaos Sorcerer x2 / Cyber Valley x3 / Darksea Rescue x3 / Gorz the Emissary of Darkness / Junk Synchron x3 / Quickdraw Synchron x3 / Tuningware x3 / Burial from a Different Dimension / Dark Hole / De-Synchro x3 / Foolish Burial / Giant Trunade / Machine Duplication x3 / Mystical Space Typhoon x2 / One for One / Pot of Avarice x3 / Tuning x3 / Royal Decree x3
4340
4341QUICKNOVA DEBRIS
4342| 20 | 12 | 8 | Armory x2 | Catastor x2 | Brionac | Drill x2 | Rose | Nitro | Destroyer | Red Dragon x2 | Stardust | Red Nova x2 |
4343Dandylion / Debris Dragon x2 / Effect Veiler x2 / Glow-Up Bulb / Junk Synchron x3 / Lonefire Blossom x2 / Quickdraw Synchron x2 / Ryko, Lightsworn Hunter x3 / Spore / Super-Nimble Mega Hamster x2 / Tytannial, Princess of Camellias / Charge of the Light Brigade / Dark Hole / Foolish Burial / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Tuning x3 / Bottomless Trap Hole x2 / Call of the Haunted / Dimensional Prison x3 / Mirror Force / The Transmigration Prophecy
4344
4345CALCULATED STRATEGY
4346| 20 | 15 | 5 | Diviner x2 | Armory | Junk Warrior x3 | Brionac | Drill | Rose | Archer | Nitro | Destroyer x2 | Mist Wurm | Trishula |
4347Caius the Shadow Monarch x2 / Dark Simorgh x2 / Junk Synchron x3 / Level Eater x2 / Quickdraw Synchron x3 / Quillbolt Hedgehog x2 / Raiza the Storm Monarch x3 / The Calculator x3 / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Enemy Controller x3 / Giant Trunade / Inferno Reckless Summon x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
4348
4349COMPLETE TRASH
4350| 22 | 13 | 5 | Armory | Catapult | Junk | Drill | Gardna | Turbo | Junk x2 | Nitro x2 | Chevalier | Destroyer x2 | Mist Wurm | Trishula |
4351Junk Blader x3 / Junk Defender x2 / Junk Forward x2 / Junk Servant x2 / Junk Synchron x3 / Level Eater x2 / Quickdraw Synchron x3 / Synchron Explorer x2 / Ryko, Lightsworn Hunter x3 / Charge of the Light Brigade / Dark Hole / Foolish Burial / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Reinforcement of the Army / Tuning x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Return from the Different Dimension
4352
4353EXPLODING RUINS
4354| 15 | 21 | 4 | Armory x2 | Catastor x2 | Brionac | Junk Gardna x2 | Black Rose x2 | Colossal x2 | Junk Destroyer x2 | Stardust x2 |
4355Darksea Rescue x3 / Destiny Hero - Diamond Dude x3 / Destiny Hero - Dreadmaster x3 / Junk Synchron x3 / Tuningware x3 / Allure of Darkness / Card Destruction / Destiny Draw / De-Synchro x3 / Hand Destruction x3 / Machine Duplication x3 / Magical Stone Excavation x2 / Monster Reborn / One for One / Reinforcement of the Army / The Warrior Returning Alive x2 / Trade-In x2 / Blasting the Ruins x3 / Magical Explosion
4356
4357JUNK DEBRIS REVIVAL
4358| 18 | 22 | - | xxxxx xxxxx xxxxx
4359Darksea Rescue x3 / Debris Dragon x2 / Fishborg Blaster x2 / Junk Synchron x3 / Quillbolt Hedgehog x3 / Treeborn Frog x2 / Tuningware x3 / Card Destruction / Dark Eruption x2 / De-Synchro x3 / Foolish Burial / Giant Trunade / Hand Destruction x2 / Inferno Reckless Summon x3 / Machine Duplication x2 / Monster Reborn / Pot of Avarice x3 / Tuning x3
4360
4361MILLING STAR
4362| 19 | 16 | 5 | Formula x2 | Catastor | Armed Wing | Brionac | Iron Chain | Black Rose | Destroyer | Scrap | Stardust x3 | Trishula | Shooting Star x2 |
4363Blackwing - Sirocco the Dawn / Blackwing - Vayu the Emblem of Honor / Card Trooper / Dandylion / Debris Dragon / Djinn Releaser of Rituals x2 / Glow-Up Bulb / Junk Synchron x3 / Level Eater / Necro Gardna / Plaguespreader Zombie / Ryko, Lightsworn Hunter x2 / Spore / Stardust Xiaolong / Evilgishki Mind Ogress / Card Destruction / Charge of the Light Brigade / Gishki Ceremonial Mirror / Gold Sarcophagus x2 / Hand Destruction x2 / Monster Reborn / Monster Reincarnation / Pot of Duality x3 / Tuning / Upstart Goblin x3 / Fiend Comedian x2 / Needlebug Nest x3
4364Use Gold Sarcophagus to remove Monster Reborn first, Junk Synchron second. Dump all but one card of your deck so you can draw it next turn. Vayu + Sirocco = Armed Wing + Plaguespreader = Stardust Dragon + Stardust Xiaolong. Gishki Ceremonial Mirror back to deck to add Evilgishki Mind Ogress to hand. Glow-Up Bulb + Stardust Xiaolong = Formula Synchron + Stardust Dragon = Shooting Star Dragon. After summoning Shooting Star Dragon, summon Spore by removing Dandylion. Spore + Level Eater = Catastor + Junk Synchron (revive Formula) = Junk Destroyer. Monster Reborn revives Stardust Dragon, tune with Formula for Shooting Star #2. If you can't make Shooting Star #2, go for Trishula or improvise. Draw Ceremonial Mirror with Formula Synchron, remove Djinns to summon Evilgishki Mind Ogress. Use Evilgishki Mind Ogress to shuffle back Junk Synchron + 4 other Tuners.
4365
4366NEOSPACIAN CHAOS
4367| 20 | 15 | 5 | Catastor | Brionac | Drill | Gardna | Turbo | Black Rose x2 | Archer | Nitro | Destroyer x2 | Stardust x2 | Mist Wurm | Trishula |
4368Armageddon Knight x3 / Cross Porter x2 / Dandylion / Dark Simorgh x3 / Debris Dragon x2 / Junk Synchron x2 / Neo-Spacian Air Hummingbird x2 / Neo-Spacian Dark Panther x2 / Quickdraw Synchron x3 / Allure of Darkness / Convert Contact x2 / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Reinforcement of the Army / Tuning x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
4369
4370QUICKDRAW TURBO
4371| 23 | 10 | 7 | Formula x2 | Armory | Catastor x2 | Brionac | Drill | Rose | Nitro | Destroyer | Road | Stardust x2 | Trishula | Shooting |
4372Dandylion / Debris Dragon x2 / Doppelwarrior x2 / Glow-Up Bulb / Junk Synchron x2 / Lonefire Blossom x2 / Quickdraw Synchron x2 / Quillbolt Hedgehog x2 / Ryko, Lightsworn Hunter x2 / Sangan / Spore / Tuningware x2 / Turbo Synchron x2 / Charge of the Light Brigade / Foolish Burial / Giant Trunade / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Tuning x3 / Bottomless Trap Hole x2 / Call of the Haunted / Limit Reverse x2 / Mirror Force / Solemn Judgment
4373
4374VOLCANIC DEBRIS
4375| 24 | 13 | 3 | Catastor x2 | Brionac | Drill | Iron Chain | Black Rose x2 | Nitro x2 | Stardust x2 | Destroyer x2 | Mist Wurm | Trishula |
4376Caius the Shadow Monarch x3 / Card Trooper x2 / Dandylion / Debris Dragon x2 / Quickdraw Synchron x2 / Snipe Hunter x2 / Thestalos the Firestorm Monarch x3 / Volcanic Rocket x3 / Volcanic Scattershot x3 / Volcanic Shell x3 / Blaze Accelerator x2 / Dark Hole / Enemy Controller x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Scapegoat / Royal Decree x3
4377
4378MILLWORMS
4379| 18 | 16 | 6 | Diviner x3 | Catastor x2 | Brionac | Arachnid x3 | Black Rose x3 | Stardust Dragon x2 | Trishula |
4380Dark Bug x3 / Howling Insect x3 / Junk Synchron x3 / Needle Worm x3 / Shield Worm x3 / Warm Worm x3 / Dark Eruption x2 / Dark Hole / Foolish Burial / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Reinforcement of the Army / Tuning x3 / Verdant Sanctuary x2 / Limit Reverse x3 / Regretful Rebirth x3
4381
4382DARK SIGNER SYNCHRO
4383| 20 | 14 | 6 | Diviner x3 | Fitzgerald x3 | Arachnid x3 | Zeman x3 | Hundred Eyes Dragon x3 |
4384Blackwing - Gale the Whirlwind / Dark Bug x2 / Genex Ally Birdman x2 / Goldd, Wu-Lord of Dark World x3 / Junk Synchron x3 / Ryko, Lightsworn Hunter x3 / XX-Saber Garsem x3 / XX-Saber Emmersblade x3 / Allure of Darkness / Card Destruction / Charge of the Light Brigade / Dark Hole / Dark World Dealings x3 / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Tuning x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / The Transmigration Prophecy
4385Concept: Deck involving all the White Synchros of the Dark Signers.
4386Flaws: Limited Synchro Materials / Hundred Eyes Dragon needs more targets to absorb effects from.
4387Last Change: (-) Dark Bug / Reinforcement of the Army | (+) 2 Tuning
4388Suggestions: Pot of Avarice to recycle Dark Diviner / Armory Arm.
4389
4390DARKWIND CHAOS
4391| 20 | 12 | 8 | Armory | Diviner x3 | Catastor x2 | Brionac | Drill | Archer | Rose | Nitro | Stardust x2 | Mist Wurm | Trishula |
4392Blackwing - Gale the Whirlwind / Dark Armed Dragon / Dark Bug x2 / Dark Simorgh x3 / Delta Flyer x3 / Flying Kamakiri #1 x3 / Junk Synchron x2 / Level Eater x2 / Quickdraw Synchron x3 / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Tuning x3 / Anti-Spell Fragrance x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
4393
4394Genex Controller x3
4395Fishborg Blaster x3
4396Fog King x3
4397Genex Undine x3
4398Glow-Up Bulb
4399Ritua Beast x3
4400Ritua Erial x2
4401Treeborn Frog x2
4402Dark Hole
4403Foolish Burial
4404Giant Trunade
4405Hidden Armory x3
4406Mind Control
4407One for One
4408Pot of Avarice x3
4409Salvage x3
4410Scapegoat
4411Stonehenge
4412Immortal Class x3
4413Infinite Prison x2
4414Black Rose Dragon x2
4415Colossal Fighter
4416Formula Synchron x3
4417Scrap Dragon
4418T.G. Blade Blaster
4419T.G. Halberd Cannon x2
4420T.G. Hyper Librarian x3
4421Thought Ruler Archfiend
4422Trishula, Dragon of the Ice Barrier
4423
4424i think its pretty consistent at getting out Coel for the big plays, but i know you deck gurus are way better than me at this, so let me know what you think and what changes i should make.
4425
44263x 7 Colored Fish
44273x Genex Undine
44283x Nimble Sunfish
44293x Royal Swamp Eel
44302x Genex Controller
44312x Fishborg Blaster
44322x Oyster Meister
44332x Superancient Deepsea King Coelacanth
44343x Moray of Greed
44352x Symbols of Duty
44362x Pot of Avarice
44371x Big Wave Small Wave
44381x Dark Hole
44391x Foolish Burial
44401x Giant Trunade
44411x Hidden Armory
44421x Monster Reborn
44431x Mystical Space Typhoon
44442x Trap Stun
44451x Call of the Haunted
44461x Solemn Judgment
44471x Solemn Warning
44481x Torrential Tribute
44492x Formula Synchron
44501x Ally of Justice Catastor
44511x Armory Arm
44521x Black Rose Dragon
44531x Blood Mephist
44541x Brionac, Dragon of the Ice Barrier
44551x Colossal Fighter
44561x Goyo Guardian
44571x Gungnir, Dragon of the Ice Barrier
44581x Red Dragon Archfiend
44591x Scrap Dragon
44601x Shooting Star Dragon
44611x Stardust Dragon
44621x Trishula, Dragon of the Ice Barrier
4463
4464Caius the Shadow Monarch x3
4465Dark Dust Spirit
4466Fishborg Blaster x2
4467Krebons x2
4468Light and Darkness Dragon x2
4469Mobius the Frost Monarch x3
4470Mother Grizzly x3
4471Spirit Reaper x2
4472Swap Frog x3
4473Treeborn Frog x2
4474Dark Hole
4475Emergency Teleport
4476Enemy Controller x2
4477Giant Trunade
4478Instant Fusion x2
4479Monster Reborn
4480Mystical Space Typhoon x2
4481One for One
4482Soul Exchange x3
4483Trap Stun x2
4484Amphibious Bugroth x2
4485Ally of Justice Catastor
4486Black Rose Dragon x2
4487Brionac, Dragon of the Ice Barrier
4488Formula Synchron x3
4489Gaia Knight, the Force of the Earth x2
4490Gungnir, Dragon of the Ice Barrier
4491Shooting Star Dragon
4492Stardust Dragon
4493Trishula, Dragon of the Ice Barrier
4494
4495+1 Ronin
4496+3 Raiza
4497+1 Gorz
4498+1 Jinzo
4499+1 Treeborn
4500+1 E-Con
4501+1 Foolish
4502-1 Mobius
4503-1 Reaper
4504-2 Trap Stun
4505-3 Grizzly
4506-2 Instant Fusion
4507
45083 Fishborg Blaster
45091 Gorz the Emissary of Darkness
45102 Light and Darkness Dragon
45111 Morphing Jar
45123 Oyster Meister
45133 Skreech
45141 Snowman Eater
45153 Superancient Deepsea King Coelacanth
45161 Swap Frog
45171 Tragoedia
45182 Treeborn Frog
45191 Book of Moon
45202 Creature Swap
45211 Dark Hole
45221 Giant Trunade
45232 Gold Sarcophagus
45241 Monster Reborn
45253 Moray of Greed
45262 Mystical Space Typhoon
45273 Pot of Duality
45283 Malevolent Catastrophe
4529
45303 Battle Fader
45313 Caius the Shadow Monarch
45321 Dark Dust Spirit
45332 Fishborg Blaster
45341 Gorz the Emissary of Darkness
45351 Jinzo
45361 Light and Darkness Dragon
45372 Mobius the Frost Monarch
45383 Mother Grizzly
45393 Raiza the Storm Monarch
45403 Swap Frog
45412 Treeborn Frog
45421 Creature Swap
45431 Dark Hole
45443 Enemy Controller
45451 Foolish Burial
45461 Giant Trunade
45471 Monster Reborn
45482 Mystical Space Typhoon
45491 One for One
45501 Pot of Avarice
45512 Soul Exchange
45521 Treacherous Trap Hole
4553
4554COELACANTH GEN-X
4555| 21 | 14 | 5 | Formula | Armory x2 | Catastor | Brionac | Dewloren | Black Rose | Gungnir | Red Dragon | Stardust | Mist Wurm | Trishula | Red Nova | Shooting |
4556Colored Fish x3 / Fishborg Blaster x2 / Genex Controller x2 / Genex Undine x3 / Oyster Meister x3 / Phantom of Chaos x2 / Royal Swamp Eel x3 / Superancient Deepsea King Coelacanth x3 / Foolish Burial / Giant Trunade / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / Pot of Avarice x3 / Symbols of Duty x3 / Call of the Haunted / Fish Depth Charge x3 / Solemn Judgment
4557
4558INHERITED DUTIES
4559| 23 | 17 | - | Formula x3 | Gishnilnodon | Brionac | Dewloren x3 | Power Tool x2 | Stardust x2 | Trishula | Shooting x2 |
4560Colored Fish x3 / Fishborg Blaster x2 / Genex Controller x2 / Genex Undine x3 / Level Eater x2 / Oyster Meister x3 / Phantom of Chaos x2 / Royal Swamp Eel x3 / Superancient Deepsea King Coelacanth x3 / Foolish Burial / Giant Trunade / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / Pot of Avarice x3 / Symbol of Heritage x3 / Symbols of Duty x3
4561
4562SHOOTING FISH
4563| 19 | 15 | 6 | Formula x3 | Catastor | Gishnoldon | Brionac | Dewloren | Gungnir | Rose | Stardust x3 | Trishula | Shooting x2 |
4564Fishborg Blaster x2 / Genex Controller x3 / Genex Undine x3 / Mother Grizzly x3 / Oyster Meister x3 / Royal Swamp Eel x3 / Treeborn Frog x2 / Book of Moon / Dark Hole / Giant Trunade / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / One for One / Pot of Avarice x3 / Salvage x2 / Call of the Haunted / Fish Depth Charge x3 / Mirror Force / Solemn Judgment
4565
4566SONG OF STORMS
4567| 20 | 15 | 5 | Formula x3 | Armory x2 | Catastor | Brionac | Black Rose | Scrap | Stardust x3 | Shooting x3 |
4568Dupe Frog x2 / Fishborg Blaster x2 / Fog King x2 / Genex Controller x3 / Genex Undine x3 / Mother Grizzly x3 / Swap Frog x3 / Treeborn Frog x2 / Book of Moon / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Moray of Greed x3 / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Salvage x2 / Limit Reverse x2 / Trap Stun x3
4569
45703x Machina Fortress
45713x Machina Gearframe
45721x Machina Peacekeeper
45732x Machina Force
45743x Red Gadget
45753x Yellow Gadget
45763x Green Gadget
45771x Book of Moon
45783x Smashing Ground
45792x Mystical Space Typhoon
45802x Solidarity
45811x Pot of Avarice
45821x Dark Hole
45831x Monster Reborn
45841x Giant Trunade
45851x Limiter Removal
45863x Dimensional Prison
45872x Bottomless Traphole
45882x Seven Tools of the Bandit
45891x Royal Oppression
45901x Mirror Force
45911x Torrential
4592
4593peace keeper is slow, try to replace with genex birdman or veiler more useful and comboes with the deck alot more.
4594i also main 2 cydra for pressuring,make them watse their protection on cydra.
4595 I dont like solid in a gadget deck, instead just run alot 1 for 1 and harass with gadget.
4596Thanks but, once again, this is a budget deck. So not trying to main Solemns or Dualities. Also, I'll definitely side a couple Cyber Dragon but there really aren't a lot of players that don't know Cyber Dragons are almost always bait. So that doesn't work very often. Maybe I'll side a couple 1for1s so I have the option of swapping the Solids for them?
4597Pole Position.
4598Pole Position + Solidarity = Laugh at the meta.
4599Let's say you have a Machine in your graveyard, you activate Solidarity, summon Green Gadget, fetch a Red Gadget, set Pole Position and pass.
4600Your opponent goes and then you flip Pole Position. Your opponent is not allowed to summon any monsters with an ATK of 1400 to 2200 because when you activate Pole Position, the ATK of Green Gadget constantly and repeatedly goes from 1400 to 2200 to 1400 to 2200, etc. LuKe himself said that it's not a game mechanic iirc, meaning that your opponent, once again, is not allowed to summon any monsters with an ATK of 1400 to 2200.
4601Other than Solidarity + Pole Position, the card sucks. Run GKs with it and you win so much.
4602
4603Card Trooper x2
4604Cyber Dragon x3
4605Cyber Dragon Zwei
4606Jinzo x3
4607Jinzo - Returner x3
4608Machina Cannon
4609Machina Force
4610Machina Fortress x2
4611Machina Gearframe x3
4612Book of Moon
4613Dark Hole
4614Future Fusion
4615Giant Trunade
4616Gold Sarcophagus x3
4617Limiter Removal
4618Monster Reborn
4619Overload Fusion x2
4620Pot of Avarice
4621Pot of Duality x3
4622Recycling Plant
4623Mirror Force
4624Reckless Greed x3
4625Solemn Judgment
4626Chimeratech Fortress Dragon x3
4627Chimeratech Overdragon x3
4628Cyber End Dragon
4629Cyber Twin Dragon
4630
46312 Cyber Dragon
46322 Jinzo
46333 Machina Fortress
46342 Yellow Gadget
46351 Card Trooper
46362 Jinzo - Returner
46372 Green Gadget
46383 Machina Gearframe
46392 Red Gadget
46401 Pot of Duality
46411 Future Fusion
46421 Giant Trunade
46432 Mystical Space Typhoon
46441 Limiter Removal
46451 Pot of Avarice
46462 Book of Moon
46473 Fissure
46483 Smashing Ground
46492 Bottomless Trap Hole
46503 Dimensional Prison
46511 Mirror Force
46521 Torrential Tribute
46533 Chimeratech Fortress Dragon
46543 Chimeratech Over Dragon
4655
46563 Machina Fortress
46572 Yellow Gadget
46582 D.D. Warrior Lady
46592 Green Gadget
46602 Snowman Eater
46613 D.D. Crow
46623 Machina Gearfreame
46632 Red Gadget
46641 Heavy Storm
46651 Mystical Space Typhoon
46661 Limiter Removal
46673 Book of Moon
46683 Fissure
46693 Smashing Ground
46701 Solemn Judgment
46711 Torrential Tribute
46723 Dimensional Prison
46731 Mirror Force
46741 Trap Dustshoot
46752 Bottomless Trap Hole
46761 Ally of Justice Catastor
46771 Colossal Fighter
46781 Chimeratech Fortress Dragon
46791 Goyo Guardian
46801 Stardust Dragon
46811 Naturia Barkion
46821 Naturia Beast
46831 Naturia Landoise
46841 Brionac, Dragon of the Ice Barrier
46851 Blackwing Armor Master
46861 Blackwing Armed Wing
46871 Black Rose Dragon
46881 Fabled Ragin
46891 Magical Android
46901 Thought Ruler Archfiend
4691
46922 Cyber Dragon
46933 Machina Fortress
46943 Yellow Gadget
46953 Green Gadget
46961 Cyber Valley
46972 Scrap Recycler
46983 Machina Gearframe
46993 Red Gadget
47001 Mystical Space Typhoon
47011 Limiter Removal
47023 Book of Moon
47033 Fissure
47043 Smashing Ground
47051 Solemn Judgment
47061 Torrential Tribute
47073 Dimensional Prison
47081 Mirror Force
47091 Trap Dustshoot
47102 Bottomless Trap Hole
4711
47123 Ancient Gear Gadjiltron Dragon
47132 Cyber Dragon
47142 Green Gadget
47152 Jinzo
47163 Machina Fortress
47173 Machina Gearframe
47182 Red Gadget
47192 Yellow Gadget
47201 Dark Hole
47212 Double Cyclone
47223 Geartown
47231 Giant Trunade
47242 Lightning Vortex
47251 Limiter Removal
47261 Monster Reborn
47272 Mystical Space Typhoon
47283 Terraforming
47292 Bottomless Trap Hole
47301 Dark Bribe
47312 Magical Hats
4732
47333 Reborn Tengu
47343 Genex Ally Birdman
47353 Machina Fortress
47363 Machina Gearframe
47372 Ancient Gaditron Dragon
47382 Malefic Cyber End Dragon
47391 Glow Up Bulb
47401 Machina Force
47411 Jinzo
47423 Pot Of Duality
47431 Limiter Removal
47442 Mystical Space Typhoon
47451 Giant Trunade
47461 Monster Reborn
47471 Dark Hole
47481 Book of Moon
47493 Geartown
47501 Pot of Avarice
47513 Upstart Goblin
47521 Mirror Force
47532 Solemn Warning
47541 Solemn Judgment
47551 Torrential
47562 Black Rose Dragon
47571 Ancient Fairy Dragon
47581 Scrap Dragon
47591 RDA
47601 stardust
47611 Naturia Beast
47621 Naturia Barkion
47631 Catastor
47641 Brio
47651 Karuaki Shogun Burei
47661 Scrap Archfiend
47671 Trish
47681 Armory Arm
47691 Collosal Fighter
4770
4771The Avalon: MachinaGadgetReactor
4772 Greatly inspired by two people: ishKebiin, for his Code Geass-referencing decks, and Liminality-X, for the original Avalon build, which I decided to attempt to rebuild for one reason; Dark Flat Top.
4773
47743x Flying Fortress SKY FIRE
47752x Machina Fortress
47763x Machina Gearframe
47772x Green Gadget
47782x Red Gadget
47792x Yellow Gadget
47802x Summon Reactor - SK
47812x Trap Reactor - Y FI
47822x Spell Reactor - RE
47833x Changer Synchron/Genex Recycled
47841x Cyber Dragon
47851x Allure of Darkness (other Reactors are Dark, as is Changer Synchron)
47862x Mystical Space Typhoon
47871x Book of Moon
47882x Solidarity
47891x Pot of Avarice
47901x Dark Hole
47911x Monster Reborn
47921x Limiter Removal
47932x Solemn Warning
47941x Solemn Judgment
47952x Fake Explosion
47961x Torrential Tribute
47971x Mirror Force
47982 Dark Flat Top.
4799
4800Okay basic idea behind this deck; Gadgets thin the deck, as per usual. Reactors allow for the strange possibility of a conventional Sky Fire summon, plus Allure food for a little draw power. Skyfire can be pitched to summon Machine Fortress, which being Level 7 can then be tuned with Changer Synchron (also Allure food, might I add) to form Dark Flat Top, and then proceed to continually summon Sky Fire. Considered Trade-In, but figured Skyfire would mostly be pitched for Machina Fortress summons.
4801 Hope this build does the Avalon justice, ish and Liminality ^^
4802
48032x Flying Fortress SKY FIRE
48042x Machina Fortress
48053x Machina Gearframe
48062x Green Gadget
48072x Red Gadget
48082x Yellow Gadget
48092x Summon Reactor - SK
48102x Trap Reactor - Y FI
48112x Spell Reactor - RE
48121x Cyber Dragon
48131x Machina Peacekeeper
48142x Mystical Space Typhoon
48151x Book of Moon
48162x Solidarity
48171x Pot of Avarice
48181x Dark Hole
48191x Monster Reborn
48201x Limiter Removal
48212x Solemn Warning
48221x Solemn Judgment
48232x Fake Explosion
48241x Torrential Tribute
48251x Mirror Force
48263x Ultimate offering
4827
4828MACHINE FACTORY
4829| 19 | 16 | 5 | - |
4830Ancient Gear Gadjiltron Dragon x3 / Green Gadget x2 / Machina Cannon x2 / Machina Fortress x3 / Machina Gearframe x3 / Red Gadget x2 / Scrap Recycler x2 / Yellow Gadget x2 / Dark Hole / Foolish Burial / Geartown x3 / Giant Trunade / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Solidarity x3 / Trade-In x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
4831
4832PSYCHO MACHINA
4833| 22 | 13 | 5 | Fortress x3 | Overdragon x3 | Cyber End | Cyber Twin x2 |
4834Card Trooper x2 / Cyber Dragon x3 / Cyber Dragon Zwei / Jinzo x3 / Jinzo – Lord x2 / Jinzo – Returner x3 / Machina Cannon x2 / Machina Fortress x3 / Machina Gearframe x3 / Book of Moon / Dark Hole / Future Fusion / Giant Trunade / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Overload Fusion x2 / Pot of Duality x3 / Mirror Force / Reckless Greed x3 / Solemn Judgment
4835
48362 X-Saber Airbellum
48372 X-Saber Pashuul
48381 Sangan
48392 XX-Saber Emmersblade
48402 XX-Saber Gardestrike
48412 XX-Saber Faultroll
48422 XX-Saber Fulhelm Knight
48432 XX-Saber Ragigura
48441 Gorz the Emmisary of Darkness
48452 Mystical Space Typhoon
48461 Mind Control
48472 Saber Slash
48481 Reinforcement of the Army
48491 Cold Wave
48502 Book of Moon
48511 Giant Trunade
48521 One for One
48531 Royal Oppression
48542 Gottom's Emergency Call
48551 Solemn Judgment
48561 Torrential Tribute
48571 Starlight Road
48581 Trap Dustshoot
48592 Bottomless Trap Hole
48601 Armory Arm
48611 Ally of Justice Catastor
48621 X-Saber Urbellum
48631 Colossal Fighter
48641 Goyo Guardian
48651 Stardust Dragon
48662 XX-Saber Gottoms
48672 XX-Saber Hyunlei
48681 Trishula, Dragon of the Ice Barrier
48691 Brionac, Dragon of the Ice Barrier
48702 Black Rose Dragon
48711 Mist Wurm
4872
4873Effect Veiler x2
4874Super-Nimble Mega Hamster x2
4875X-Saber Airbellum
4876X-Saber Pashuul x2
4877XX-Saber Boggart Knight x2
4878XX-Saber Darksoul x3
4879XX-Saber Emmersblade x3
4880XX-Saber Faultroll x2
4881XX-Saber Fulhelmknight x3
4882Book of Moon
4883Dark Hole
4884Enemy Controller x2
4885Forbidden Lance
4886Giant Trunade
4887Monster Reborn
4888Pot of Duality x2
4889Reinforcement of the Army
4890Gottoms' Emergency Call x2
4891Mirror Force
4892Seven Tools of the Bandit x2
4893Solemn Judgment
4894Solemn Warning x2
4895Torrential Tribute
4896Trap Stun
4897
4898Well i have a X saber deck and mine is very fast now that i made changes to it
4899-2 Super-nimble Mega Hamster(perhaps side them)
4900-1 E con
4901- 2 effect Veiler(side deck)
4902+1 Boggart Knight
4903+1 Compulsory Evacuation Device
4904+1 or 2 Bottomless Trap Hole
4905+ 1 Burden
4906+1 Avarice (if your synchroing in the deck if not, disregard this)
4907Find room for Mystical space typhoon
4908and Torrential Tribute possibly(Darksoul effect is pretty good with this)? They are stable. and maybe add a Saber Slash.
4909But really it all depends on your style of play.
4910So far my X saber deck is 8 - 0
4911Wtf? Burden? Really? Shut up ;x keep Nimble, dont run any of his suggestions except the +1 Boggart, I'd say -1 forbidden Lance +1 truth reinforce, -1 Emersblade, +1 Fault
4912Sabers dont need more atk. Emmers in def = 1 saber, and a vulnerable opponent, Fulhelm negates attacks, Pashuul stops death, nimble brings darksoul for your other Saber to hand, Boggart brings out another Sam, Fault is 2.4k. The Sabers do a good job of getting syncs out, therefor they dont need higher attack. They stop your opp in there tracks, and give you a sync. Burden would be a -1 on the deck, cause your losing hand advantage, to decrease your opps attack, and clear their field, when you can just keep your 1 card in your hand, and clear their field.
4913
49143x XX-Saber Emmersblade
49153x XX-Saber Darksoul
49163x XX-Saber Faultroll
49173x XX-Saber Fulhelmknight
49182x XX-Saber Boggart Knight
49191x X-Saber Pashuul
49201x X-Saber Airbellum
49212x Giant Rat
49223x Book of Moon
49232x Mystical Space Typhoon
49241x Giant Trunade
49251x Cold Wave
49261x Reinforcement of the Army
49271x Monster Reborn
49281x Dark Hole
49291x Mind Control
49303x Saber Hole
49312x Gottoms' Emergency Call
49322x Solemn Warning
49332x Trap Stun
49341x Mirror Force
49351x Solemn Judgment
49361x Torrential Tribute
4937
4938DOUBLECROSS SABERS
4939| 19 | 11 | 10 | Armory Arm x2 | Wayne | Brionac | Hyunlei x3 | Souza x3 | Colossal x3 | Gottoms x2 |
4940X-Saber Airbellum x3 / X-Saber Pashuul / XX-Saber Emmersblade x3 / XX-Saber Faultroll x3 / XX-Saber Fulhelmknight x3 / XX-Saber Gardestrike x2 / XX-Saber Garsem x2 / XX-Saber Ragigura x2 / Dark Hole / Giant Trunade / Gold Sarcophagus x2 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Reinforcement of the Army / Saber Slash x2 / Bottomless Trap Hole x2 / Call of the Haunted / Gottoms' Emergency Call x3 / Mirror Force / Saber Hole x2 / Solemn Judgment
4941
4942Elemental Hero Stratos
4943Destiny Hero Diamond Dude x3
4944Destiny Hero Malicious x2
4945Destiny Hero Dasher x2
4946Samurai of the Ice Barrier x3
4947Dewdark of the Ice Barrier x3
4948Blizzed, Defender of the Ice Barrier x3
4949General Gantala of the Ice Barrier
4950Plaguespreader Zombie
4951Sangan
4952Destiny Draw
4953Foolish Burial
4954Medallion of the Ice Barrier x2
4955Monster Reborn
4956Reinforcement of the Army
4957Future Fusion
4958Miracle Fusion x3
4959Magic Triangle of the Ice Barrier
4960Mystical Space Typhoon x2
4961Dark Hole
4962Giant Trunade
4963Bottomless Trap Hole x2
4964Call of the Haunted
4965Mirror Force
4966Solemn Judgment
4967Solemn Warning
4968Torrential Tribute
4969
4970The idea of the deck is pretty simple. set my blizzed to draw cards, use duailty to add the gantalas, madalions, and big waves to my hand, use stragist to load my grave with ice barrier monsters. Then use gantala to revive them. P.S. i use the arcanite magicians way more than ice barrier syncs
4971
4972Blizzed, Defender of the Ice Barrier x3
4973Dai-Sojo of the Ice Barrier x2
4974Dance Princess of the Ice Barrier x2
4975Dewdark of the Ice Barrier x2
4976General Gantala of the Ice Barrier x3
4977Geomancer of the Ice Barrier x3
4978Mother Grizzly x3
4979Spellbreaker of the Ice Barrier x2
4980Strategist of the Ice Barrier x3
4981Big Wave Small Wave x3
4982Dark Hole
4983Medallion of the Ice Barrier x3
4984Monster Reborn
4985Mystical Space Typhoon x2
4986Pot of Duality x3
4987Call of the Haunted
4988Royal Decree x3
4989Ally of Justice Catastor
4990Arcanite Magician x2
4991Armory Arm
4992Black Rose Dragon
4993Brionac, Dragon of the Ice Barrier
4994Dewloren, Tiger King of the Ice Barrier
4995Gaia Knight, the Force of the Earth
4996Gungnir, Dragon of the Ice Barrier x3
4997Scrap Dragon
4998Stardust Dragon
4999Thought Ruler Archfiend
5000Trishula, Dragon of the Ice Barrier
5001
50023 General Grunard of the Ice Barrier
50033 Dance Princess of the Ice Barrier
50043 Samurai of the Ice Barrier
50051 Blizzed, Defender of the Ice Barrier
50061 Dewdark of the Ice Barrier
50071 Geomancer of the Ice Barrier
50081 Cryomancer of the Ice Barrier
50093 Magic Triangle of the Ice Barrier
50103 Medallion of the Ice Barrier
50113 Trade-In
50123 Book of Moon
50131 Monster Reborn
50141 Dark Hole
50151 Giant Trunade
50161 Pot of Duality
50171 Solemn Judgment
50182 Bottomless Trap Hole
50191 Mirror Force
50201 Torrential Tribute
50212 Seven Tools of the Bandit
50223 Reckless Greed
5023
5024ARTICANA
5025| 23 | 13 | 4 | Armory | Catastor | Brionac | Dewloren x2 | Arcanite x2 | Black Rose | Gungnir x3 | Scrap | Stardust x2 | Trishula |
5026Blizzed, Defender of the Ice Barrier x3 / Dai-Sojo of the Ice Barrier x2 / Dance Princess of the Ice Barrier x2 / Dewdark of the Ice Barrier x2 / General Gantala of the Ice Barrier x3 / Geomancer of the Ice Barrier x3 / Mother Grizzly x3 / Spellbreaker of the Ice Barrier x2 / Strategist of the Ice Barrier x3 / Big Wave Small Wave x3 / Dark Hole / Medallion of the Ice Barrier x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Call of the Haunted / Royal Decree x3
5027
5028COLD WAR
5029| 22 | 13 | 5 | Brionac | Dewloren x3 | Black Rose x2 | Gungnir x3 | Stardust x3 | Mist Wurm x2 | Trishula |
5030Cryomancer x2 / Dance Princess x2 / Defender x3 / General Gantala / General Grunard / General Raiho / Geomancer x3 / Samurai x3 / Spellbreaker x3 / Strategist x3 / Dark Hole / Giant Trunade / Magic Triangle of the Ice Barrier x2 / Medallion of the Ice Barrier x3 / Reinforcement of the Army / Salvage x3 / Water Hazard x2 / Broken Blocker x3 / Call of the Haunted / Mirror Force
5031
5032GLACIAL WALL
5033| 22 | 13 | 5 | Brionac | Dewloren x3 | Black Rose x2 | Gungnir x3 | Stardust x3 | Mist Wurm x2 | Trishula |
5034Cryomancer x2 / Dance Princess x2 / Defender x3 / General Gantala x2 / General Raiho x2 / Medium x2 / Samurai x3 / Spellbreaker x3 / Strategist x3 / Dark Hole / Giant Trunade / Magic Triangle of the Ice Barrier x2 / Medallion of the Ice Barrier x3 / Moray of Greed x3 / Salvage x3 / Broken Blocker x3 / Call of the Haunted / Mirror Force
5035
5036Destructotron x2
5037Doctor Cranium x2
5038Giant Rat x2
5039Gorz the Emissary of Darkness
5040Krebons
5041Mind Master
5042Psi Girl x3
5043Psychic Commander
5044Psychic Witch of Stillness x3
5045Psychic Wizard of Silence x3
5046Sangan
5047Taciturn Psychic Priest x3
5048Dark Hole
5049Emergency Teleport
5050Giant Trunade
5051Monster Reborn
5052Mystical Space Typhoon x2
5053Psychokinesis x2
5054Bottomless Trap Hole x2
5055Dimensional Prison x2
5056Mirror Force
5057Solemn Warning x2
5058Torrential Tribute
5059Trap Stun
5060Ally of Justice Catastor
5061Black Rose Dragon
5062Brionac, Dragon of the Ice Barrier
5063Flamvell Uruquizas
5064Formula Synchron
5065Magical Android
5066Naturia Barkion
5067Naturia Beast
5068Scrap Dragon
5069Shooting Quasar Dragon
5070Shooting Star Dragon
5071T.G. Hyper Librarian x2
5072Thought Ruler Archfiend
5073Trishula, Dragon of the Ice Barrier
5074
50753 Psychich Commander
50763 Psychic Wizard of Silence
50773 Psychic Witch of Stillness
50783 Taciturn Psychic Priest
50793 Psi Girl
50801 Mind Master
50813 Overdrive Teleporter
50822 Ryko Lightsworn Hunter
50833 Book of Moon
50841 Cold Wave
50851 Dark Hole
50861 Foolish Burial
50871 Giant Trunade
50882 Pot of Avarice
50891 Emerency Teleport
50901 Monster Reborn
50912 Psycho Fill Zone
50922 Gold Sarcophagus
50932 Seven Tools of the Bandit
50942 Solemn Warning
50951 Solemn Judgment
50961 Torrential Tribute
5097
5098Mind Master
5099Overdrive Teleporter x2
5100Psi Girl x3
5101Psychic Commander x3
5102Psychic Witch of Stillness x3
5103Psychic Wizard of Silence x3
5104Reinforced Human Psychic Borg
5105Taciturn Psychic Priest x3
5106Book of Moon x2
5107Dark Hole
5108Emergency Teleport
5109Foolish Burial
5110Giant Trunade
5111Gold Sarcophagus x2
5112Monster Reborn
5113Psychokinesis x2
5114Brain Hazard x2
5115Compulsory Evacuation Device
5116Mind Over Matter
5117Mirror Force
5118Psychic Overload x2
5119Solemn Judgment
5120Solemn Warning x2
5121Ally of Justice Catastor
5122Black Rose Dragon
5123Brionac, Dragon of the Ice Barrier
5124Goyo Guardian
5125Hyper Psychic Blaster
5126Magical Android
5127Psychic Lifetrancer x2
5128Psychic Nightmare x2
5129Scrap Dragon
5130Stardust Dragon
5131Tech Genus Hyper Librarian
5132Thought Ruler Archfiend
5133Trishula, Dragon of the Ice Barrier
5134
5135Calm, Silent Gusta x3
5136Gusta Eagle x3
5137Gusta Garudo x3
5138Gusta Squirrel
5139Gusta Thunbolt x2
5140Lise, Hurricane of the Gusta x2
5141Psi Girl
5142Psychic Witch of Stillness x3
5143Wynnda, Miko of the Gusta x3
5144Wynndarl, Sage of the Gusta
5145Book of Moon x2
5146Dark Hole
5147Gusta Empathy x3
5148Monster Reborn
5149Mystical Space Typhoon x2
5150Pot of Duality x3
5151A Prayer to Gusta
5152Mirror Force
5153Solemn Judgment
5154Solemn Warning x2
5155Spiritual Wind Art - Miyabi x2
5156Torrential Tribute
5157Ally of Justice Catastor
5158Black Rose Dragon
5159Brionac, Dragon of the Ice Barrier
5160Colossal Fighter
5161Daigusta Eagles
5162Daigusta Garudos x2
5163Daigusta Sphered x2
5164Goyo Guardian
5165Hyper Psychic Blaster
5166Scrap Dragon
5167Stardust Dragon
5168Tech Genus Hyper Librarian
5169Trishula, Dragon of the Ice Barrier
5170
5171hm, in relation the creature swaps , in fact ,those havent been of utility for me, the majority of the time they have been stuck in my hand , i think i will eventually drop the swaps for a psi girl(when DMG updates) and a 3rd pot of duality/book of moon (im a little undecided with those 2 xD).
5172 In another note, i think that prayer to gusta is better than call of the haunted in this deck particularly ,because it helps to the strategy of the deck(returning monsters to the deck and recycling, and keeping field advantage) and the majority of the monsters that the deck uses are gustas, besides it doesn't remain on the field attached to the monster it revives like call, and i think that its an advantage xD
5173Really? I've always been able to find a target to swap. Opponent has synchro or high lvl monster, you swap it with a Eagle/Wynnda/Garudo/whatever atk with the swapped monster and get 1 monster, kind of what 'Lise' does without all the hassle of getting her out.
5174I'm curious, do you usually get enough monsters into the grave to use the returning to deck based cards?
5175yeah ,surprisingly , i always have enough monsters in grave to use with the grave returning card , that must be because i rarely synchro with this deck( i usually control the field with lise and my spells and traps) and i use my gusta recruiters basically as "walls" to maintain my field advantage.
5176EDIT : i took out the swaps, and added Psi girl and a 3rd pot of duality, i will be testing this build in a tourney to see how it works xD
5177
5178SOMA BRINGER
5179| 20 | 13 | 7 | Ultimate Axon Kicker x2 | Android x2 | Brionac | Iron Chain x2 | Black Rose x2 | Lifetrancer x2 | Thought Ruler x2 | Hyper Psychic x2 | Destructotron x2 / Hyper Psychic Blaster/Assault Mode x2 / Krebons x2 / Mind Master / Mind Protector x2 / Overdrive Teleporter x2 / Power Injector x2 / Prime Material Dragon x2 / Psychic Commander x3 / Psychic Snail x2 / Brain Research Lab x3 / Emergency Teleport / Giant Trunade / Miracle Synchro Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Telekinetic Charging Cell x2 / Terraforming / Assault Mode Activate x2 / Call of the Haunted / Rainbow Life x3 / Solemn Judgment
5180
5181SYNCHROKINESIS
5182| 20 | 12 | 8 | Magical Android x2 | Brionac | Iron Chain x3 | Black Rose x2 | Lifetrancer x2 | Thought Ruler x3 | Hyper Psychic x2 |
5183Armored Axon Kicker x2 / Destructotron x2 / Krebons x2 / Mind Master / Mind Protector x2 / Overdrive Teleporter x2 / Power Injector x2 / Psychic Commander x3 / Psychic Snail x2 / Reinforced Human Psychic Borg x2 / Brain Research Lab x3 / Dark Hole / Emergency Teleport / Giant Trunade / Monster Reborn / One for One / Pot of Avarice x2 / Telekinetic Charging Cell x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Rainbow Life x3 / Torrential Tribute
5184
5185Gladiator Beast Hoplomus x3
5186Gladiator Beast Murmillo x3
5187Gladiator Beast Retiari x3
5188Royal Magical Library x3
5189Card Loan
5190Dark World Dealings x2
5191Giant Trunade
5192Gladiator Beast's Respite x3
5193Gladiator Proving Ground x3
5194Into the Void x3
5195Moray of Greed x3
5196Perforation of Miracles x3
5197Piri Reis Map x2
5198Pot of Duality
5199Upstart Goblin x3
5200Life Equalizer
5201Magical Explosion
5202Wall of Revealing Light
5203Gladiator Beast Gyzarus x3
5204Gladiator Beast Heraklinos x2
5205Ally of Justice Catastor
5206Armory Arm
5207Black Rose Dragon
5208Brionac, Dragon of the Ice Barrier
5209Colossal Fighter
5210Goyo Guardian
5211Magical Android
5212Scrap Dragon
5213Stardust Dragon
5214Trishula, Dragon of the Ice Barrier
5215
5216Gladiator Beast Bestiari
5217Gladiator Beast Darius x2
5218Gladiator Beast Equeste x2
5219Gladiator Beast Hoplomus x2
5220Gladiator Beast Laquari x2
5221Gladiator Beast Murmillo
5222Gladiator Beast Retari
5223Gladiator Beast Secutor x2
5224Test Tiger x3
5225Dark Hole
5226Giant Trunade
5227Gladiator Beast's Respite
5228Gladiator Proving Ground
5229Monster Reborn
5230Mystical Space Typhoon x2
5231Dimensional Prison x3
5232Double Tag Team x2
5233Dust Tornado x3
5234Gladiator Beast War Chariot x3
5235Mirror Force
5236Seven Tools of the Bandit
5237Solemn Judgment
5238Solemn Warning x2
5239Torrential Tribute
5240
5241Just wanted to see if everything was alright, the deck looks a bit awkward, but it runs like butter, people seem to not like to run Secutor, but in this deck, Hoplo, Tiger, easily pull it at the right time, I dont run forbidden lances cause it doesn't suit my playing style, so if you can judge how I play by that then advice away! haha, this is my third deck I made, since learning how to play yugioh, so sorry if its bad, Im withholding the extra deck for a while cause it kind'a hold one of the decks more surprising outs.
5242REMOVE
52432 Dust
52441 Secutor
52451 Equeste
52462 Tag Out
5247ADD
52482 Prisma
52491 Respite
52502 Waboku
52511 Trap Stun
5252
5253GLADIAL EXPLOSION
5254| 13 | 21 | 6 | - |
5255Gladiator Beast Hoplomus x3 / Gladiator Beast Murmillo x3 / Gladiator Beast Retiari x3 / Royal Magical Library x3 / Summoner Monk / Dark World Dealings x3 / Giant Trunade / Gladiator Beast's Respite x3 / Gladiator Proving Ground x3 / Hand Destruction x2 / Into the Void x3 / Moray of Greed x3 / Upstart Goblin x3 / Blasting the Ruins x3 / Life Equalizer / Magical Explosion / Wall of Revealing Light
5256
5257GLADIAL FOREST
5258| 14 | 20 | 6 | Gladiator Beast Gyzarus x3 | Gladiator Beast Heraklinos x3 |
5259Elemental Hero Prisma x3 / Elemental Hero Stratos / Gladiator Beast Bestiari / Gladiator Beast Darius x2 / Gladiator Beast Equeste x2 / Gladiator Beast Laquari x2 / Test Tiger x3 / Ancient Forest x3 / Dark Hole / E-Emergency Call x3 / Giant Trunade / Gladiator Proving Ground x3 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Reinforcement of the Army / Terraforming x2 / Gladiator Beast War Chariot x3 / Reckless Greed x3
5260
5261GLADIAL FUSION ABUSE
5262| 16 | 15 | 9 | Gladiator Beast Gaiodiaz x3 | Gladiator Beast Gyzarus x3 | Gladiator Beast Heraklinos x3 |
5263Gladiator Beast Bestiari / Gladiator Beast Darius x2 / Gladiator Beast Dimacari x2 / Gladiator Beast Hoplomus x2 / Gladiator Beast Laquari x2 / Gladiator Beast Octavius x2 / Gladiator Beast Spartacus x2 / Test Tiger x3 / Colosseum of the Gladiator Beasts x3 / Gladiator Beast's Respite x3 / Gladiator Proving Ground x3 / Indomitable Gladiator Beast x3 / Terraforming x3 / Double Tag Team x3 / Gladiator Beast War Chariot x3 / Reckless Greed x3
5264
5265GLADIAL ROULETTE
5266| 17 | 17 | 6 | Gladiator Beast Gaiodiaz x3 | Gladiator Beast Gyzarus x3 | Gladiator Beast Heraklinos x3 |
5267Alexander / Bestiari / Darius / Dimacari / Equeste / Hoplomus / Laquari / Murmillo / Octavius / Retiari / Samnite / Secutor / Spartacus / Torax / Test Tiger x3 / Book of Moon / Colosseum of the Gladiator Beasts x3 / Dark Hole / Giant Trunade / Gladiator Beast's Respite x2 / Gladiator Beast's Battle Manica x2 / Gladiator Proving Ground x3 / Indomitable Gladiator Beast / Monster Reborn / Mystical Space Typhoon x2 / Double Tag Team x3 / Gladiator Beast War Chariot x3
5268
5269Broww, Huntsman of Dark World x3
5270Ceruli, Monk of Dark World x3
5271Goldd, Wu-Lord of Dark World x3
5272Hanewata x3
5273Morphing Jar
5274Sangan
5275Wild Heart x3
5276Allure of Darkness
5277Card Destruction
5278Card Loan
5279Dark World Dealings x3
5280Dark World Road x3
5281Giant Trunade
5282Monster Reborn
5283Reinforcement of the Army
5284Terraforming x3
5285The Soul-Binding Gate
5286Upstart Goblin x3
5287Des Counterblow x3
5288Limit Reverse x2
5289
5290Broww, Huntsman of Dark World x3
5291Celri, Monk of Dark World x2
5292Dark Armed Dragon
5293Goldd, Wu-Lord of Dark World x2
5294Grapha, Dragon God of Dark World x2
5295Morphing Jar
5296Sangan
5297Sillva, Warlord of Dark World
5298Snow, Magician of Dark World x3
5299Tour Guide From the Underworld x2
5300Allure of Darkness
5301Card Destruction
5302Dark Hole
5303Dark World Dealings x3
5304Dark World Lightning
5305Gate of the Dark World x3
5306Giant Trunade
5307Into the Void
5308Monster Reborn
5309Mystical Space Typhoon x2
5310Terraforming x2
5311Mirror Force
5312Solemn Judgment
5313Solemn Warning x2
5314Torrential Tribute
5315
5316-1 Sillva
5317-1 Celri
5318-1 Into the Void
5319-1 Terraforming
5320-2 MST (I'd side them but you can keep them if you want)
5321+1 Grapha
5322+1 Tour Guide
5323+1 DW Lightning
5324+2 Deck Devastation Virus
5325+1 Mind Crush
5326
53273 Beiige
53283 Broww
53293 Raven
53303 Snow
53312 Lonefire
53321 Grapha
53331 Spore
53341 Glow-up
53351 Stygian Security
53361 Dandy
53373 Gate
53383 Dealings
53392 Lightning
53402 Gateway
53412 MST
53421 Trunade
53431 Dark Hole
53441 Reborn
53452 Warning
53462 Escape from the Dark Dimension
53471 Judgment
53483 Black Highlander.
5349
53502x Dandylion
53512x Dark Verger
53521x Grow Up Bulb
53531x Junk Synchron
53541x Blackwing- Zephyros the Elite
53551x Copy Plant
53562-3x Junk Synchron
53572x LoneFire Blossom
53581x Spore
53591x Sangan
53601x Tech Genus Cyber Magician SC-01
53611x Plaguespreader Zombie
53621x Tragoedia
53631x One for One
53641x Monster Reborn
53651x Dark Hole
53661x Giant Trunade
53671x ScapeGoat
53681x Call of the Haunted
53693x Graceful Revival
53703x Limit Reverse
53713x Formula Synchron
53721x Polar God Emperor Loki
53731x Polar God Emperor Thor
5374
5375These are some of the main cards...
5376with Tragoedia you copy the lvl of a lvl 4 monster on your side of the field and tune with a lvl 2 tuner to get out a Polar God.
5377you can use copy plant to copy the lvl of Dandylion and tune them with a lvl 4 monster to get out a Polar God.
5378you can simply Synchro summon monsters little-by-little (a lvl 5-6-7-8-9-10) but this does not work with Polar Gods, however it DOES work with my back-up card (and no I will not tell you what it is)
5379Please consider that I gave you the Polar God Summoning Engine I use and not my entire deck because...well...I don't wanna see a copy of my deck running around losing and blaming me...
5380
53813 Grapha, Dragon Lord of Dark World
53821 Goldd, Wu-Lord of Dark World
53831 Sillva, Warlord of Dark World
53841 Beiige, Vanguard of Dark World
53853 Snow, Unlight of Dark World
53863 Broww, Huntsman of Dark World
53872 Fabled Raven
53882 Doomcaliber Knight
53891 Neo-Spacian Grand Mole
53903 The Gates of Dark World
53912 Dark World Lightning
53923 Dark World Dealings
53931 Card Destruction
53941 Allure of Darkness
53951 Pot of Duality
53961 Foolish Burial
53971 Monster Reborn
53981 Dark Hole
53991 Heavy Storm
54001 Mystical Space Typhoon
54012 Skill Drain
54022 Eradicator Epidemic Virus
54032 Solemn Warning
54041 Solemn Judgment
54051 Torrential Tribute
54061 Number 61: Volcasaurus
54071 Tiras, Keeper of Genesis
54081 Number 39: Utopia
54091 Colossal Fighter
54101 Crimson Blader
54111 Scrap Dragon
54121 Dark End Dragon
54132 Stardust Dragon
54141 Black Rose Dragon
54151 Ancient Sacred Wyvern
54161 Dark Highlander
54171 Brionac, Dragon of the Ice Barrier
54181 Ally of Justice Catastor
54191 Chimeratech Fortress Dragon
5420
5421MELODY OF MALADY
5422| 20 | 11 | 9 | Diviner | Catastor | Ragin | Stygian | Highlander | Chaos King | Black-Winged | Mephist | Goddess x3 | Colossal | Dark End | Red Dragon | Thought Ruler |
5423Beiige, Vanguard of Dark World x3 / Chaos Sorcerer x2 / Fabled Kushano x3 / Fabled Raven x3 / Goldd, Wu-Lord of Dark World x3 / Honest / Level Eater x2 / Sillva, Warlord of Dark World x3 / Allure of Darkness / Card Destruction / Dark Hole / Dark World Dealings x3 / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Beckoning Light x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Torrential Tribute
5424Concept: Deck designed around the Synchro Monster Chaos Goddess and its effect
5425Flaws: Chaos Goddess' summoning condition
5426
5427x3 True Six Samurai - Kageki
5428x3 True Six Samurai - Shinai
5429x3 True Six Samurai - Mizuho
5430x3 True Six Samurai - Kizan
5431x2 Grandmaster of the Six Samurai
5432x2 Great Shogun Shien
5433x3 Kagemusha of the Six Samurai
5434x2 Book of Moon
5435x1 Dark Hole
5436x3 Gateway of the Six
5437x1 Monster Reborn
5438x2 Pot of Duality
5439x1 Reinforcement of the Army
5440x3 Six Samurai United
5441x2 Solemn Warning
5442x1 Solemn Judgment
5443x1 Torrential Tribute
5444x2 Trap Stun
5445x2 Double-Edged Sword Tehcnique
5446x2 Wire Tap
5447
5448You've got too many monsters. Try this:
5449-1 Zanji and -2 Yaichi (You don't need them when you have all the new sams. I don't use them anyway).
5450-1 Shinai (3 is too many. 2 works better for me. 3 Mizuho is good though).
5451-1 Grandmaster of the Six Samurai (tbh I prefer Kizan over Grandmaster due to the fact that you can have more than 1 on the field and it can be normal summonned too. But it's up to you. If you want you can remove something else instead but I wouldn't)
5452OK so now we took out 5 monsters. You can add in another Kagemusha if you want 'cos I use 3 kagemusha and it works well for me (I use kage + Kageki for instant shien a lot).
5453The spell lineup looks pretty solid and good. How is 3 Duality working out for you? I find that I special summon alot so I use 2 duality and it works well at 2. If you think 3 is good then use 3, as duality is always a good card to use.
5454Onto the traps now. 2x Double-Edged Sword Technique is staple. I didn't run it at first and then I found out that it's better than what GEC is in Sabers. I won a few games by top-decking double-edged. It can start a lot of combos like Shinai + Mizuho and can get back materials to synch into Shien. You should definately add in 2.
5455After adding in 2 Double-edged (and a kagemusha if you want) you should have space left for 2-3 cards. I see that you don't have Wire Tap added. It's broken. Add it. 'Nuff said. After adding 2 of them you can tech in something like reinforce truth to search out a kagemusha when you need one
5456Changes made... -1 Pod, -1 Grandmaster, -2 The Six Samurai Yaichi, - The Six Samurai Zanji and + 2 Wire Tap, + 1 Kaemusha of The Six Samurai, +2 Double-Edged Sword Technique...
5457
5458BUSHIDO FORCE
5459| 19 | 15 | 6 | Scar x3 | Shi En x3 | Brionac | Gaia Knight x2 | Daredevil x2 | Colossal x2 | Mist Wurm | Trishula |
5460Grandmaster of the Six Samurai x2 / Great Shogun Shien x2 / Kagemusha of the Six Samurai x3 / Legendary Six Samurai - Kageki x3 / Legendary Six Samurai - Kizan x3 / Legendary Six Samurai - Mizuho x3 / Legendary Six Samurai - Shinai x3 / Dark Hole / Gateway of the Six / Monster Reborn / Pot of Avarice x2 / Reinforcement of the Army / Shien's Smoke Signal x3 / Six Samurai United x3 / Six Strike - Triple Impact x3 / Double-Edged Sword Technique x2 / Magatama of Musakani x3 / Solemn Judgment
5461
5462SAMURAI SOLIDARITY
5463| 19 | 15 | 6 | Scar x3 | Shi En x3 | Gaia Knight x3 | Daredevil x3 | Colossal x3 |
5464Grandmaster of the Six Samurai x2 / Great Shogun Shien x2 / Kagemusha of the Six Samurai x3 / Legendary Six Samurai - Kageki x3 / Legendary Six Samurai - Kizan x3 / Legendary Six Samurai - Mizuho x3 / Legendary Six Samurai - Shinai x3 / Dark Hole / Gateway of the Six / Monster Reborn / Reinforcement of the Army / Shien's Smoke Signal x2 / Six Samurai United x3 / Six Strike - Triple Impact x3 / Solidarity x3 | Double-Edged Sword Technique x2 / Magatama of Musakani x3 / Solemn Judgment
5465
54662 Blackwing - Blizzard the Far North
54673 Blackwing - Bora the Spear
54681 Blackwing - Gale the Whirlwind
54693 Blackwing - Kalut the Moon Shadow
54703 Blackwing - Shura the Blue Flame
54713 Blackwing - Sirocco the Dawn
54721 Blackwing - Vayu the Emblem of Honor
54731 Dark Armed Dragon
54741 Effect Veiler
54752 Snowman Eater
54761 Allure of Darkness
54771 Black Whirlwind
54783 Book of Moon
54791 Dark Eruption
54801 Dark Hole
54811 Monster Reborn
54822 Mystical Space Typhoon
54831 Dark Bribe
54842 Delta Crow - Anti Reverse
54851 Dimensional Prison
54863 Icarus Attack
54871 Mirror Force
54881 Seven Tools of the Bandit
54891 Solemn Warning
54901 Torrential Tribute
5491
54923 Armageddon Knight
54931 Blackwing - Gale the Whirlwind
54943 Blackwing - Sirocco the Dawn
54953 Blackwing - Vayu the Emblem of Honor
54962 Card Trooper
54971 Dark Armed Dragon
54983 Dark Grepher
54991 Plaguespreader Zombie
55001 Allure of Darkness
55011 Burial from a Different Dimension
55021 Card Destruction
55031 Dark Hole
55041 Monster Reborn
55052 Mystical Space Typhoon
55063 Pot of Duality
55071 Reinforcement of the Army
55082 Bottomless Trap Hole
55092 Dimensional Prison
55102 Icarus Attack
55111 Mirror Force
55121 Return from the Different Dimension
55131 Royal Oppression
55141 Solemn Judgment
55151 Torrential Tribute
55161 Trap Stun
5517
5518NAZCA WINGS
5519| 18 | 14 | 8 | Catastor x2 | Armed Wing x3 | Brionac | Armor Master x3 | Black Rose | Silverwind | Stardust x2 | Mist Wurm | Trishula |
5520Blackwing - Blizzard the Far North x2 / Blackwing - Bora the Spear x3 / Blackwing – Breeze the Zephyr x2 / Blackwing - Gale the Whirlwind / Blackwing - Kalut the Moon Shadow / Blackwing - Shura the Blue Flame x2 / Blackwing - Sirocco the Dawn x2 / Blackwing - Vayu the Emblem of Honor / Dark Armed Dragon / Earthbound Immortal Aslla piscu x3 / Allure of Darkness / Black Whirlwind / Dark Hole / Fires of Doomsday x2 / Magical Citadel of Endymion x3 / Monster Reborn / Mystical Space Typhoon x2 / Swallow's Nest x3 / Call of the Haunted / Delta Crow - Anti Reverse x2 / Icarus Attack x2 / Mirror Force / Nightmare Archfiends x2
5521
5522NOVA WINGS
5523| 18 | 12 | 10 | Catastor x3 | Armed Wing x3 | Brionac | Armor Master x3 | Red Dragon x2 | Silverwind | Trishula | Red Nova |
5524Blackwing - Blizzard the Far North x2 / Blackwing - Breeze the Zephyr x2 / Blackwing – Bora the Spear x3 / Blackwing - Gale the Whirlwind / Blackwing - Kalut the Moon Shadow / Blackwing - Mistral the Silver Shield x2 / Blackwing - Shura the Blue Flame x3 / Blackwing - Sirocco the Dawn x2 / Blackwing - Vayu the Emblem of Honor x2 / Dark Armed Dragon / Allure of Darkness / Black Whirlwind / Dark Eruption x2 / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Raptor Wing Strike x2 / Bottomless Trap Hole x2 / Call of the Haunted / Delta Crow - Anti Reverse x2 / Icarus Attack x2 / Mirror Force / Solemn Judgment
5525
55262 Gravekeeper's Assailant
55273 Gravekeeper's Commandant
55283 Gravekeeper's Descendant
55293 Gravekeeper's Recruiter
55303 Gravekeeper's Spy
55311 Malefic Stardust Dragon
55321 Allure of Darkness
55333 Book of Moon
55341 Dark Hole
55352 Gold Sarcophagus
55362 Gravekeeper's Stele
55372 Mystical Space Typhoon
55382 Necrovalley
55393 Royal Tribute
55402 Bottomless Trap Hole
55411 Compulsory Evacuation Device
55422 Dark Bribe
55432 Dimensional Prison
55441 Mirror Force
55451 Starlight Road
5546
55471 Effect Veiler
55482 Gravekeeper's Assailant
55491 Gravekeeper's Chief
55503 Gravekeeper's Commandant
55513 Gravekeeper's Descendant
55523 Gravekeeper's Recruiter
55533 Gravekeeper's Spy
55541 Gravekeeper's Visionary
55551 Allure of Darkness
55561 Book of Moon
55571 Card Destruction
55581 Dark Hole
55591 Giant Trunade
55602 Magical Dimension
55611 My Body as a Shield
55622 Mystical Space Typhoon
55633 Necrovalley
55643 Solidarity
55653 Compulsory Evacuation Device
55661 Magician's Circle
55671 Mirror Force
55682 Trap Stun
5569
5570the grabher-meyer build includes 3x decree, 3 x mag. dim., 1 or 2 chief, 1 or 2 visionary.
5571the recent ycs build focuses on royal tribute and a low monster count to maximize its potential.
5572i'm greedy. 3 x mag. dim. seems to be too much, as it steers away from card advantage without recruiter. but it's very powerful
5573and works well with effect veiler- an already powerful card that is splashed into most meta decks of the day anyway. here, veiler
5574(a spellcaster) gets a little more functionality. so, 2 x mag. dim.
5575recruiter becomes really fun when you have a versatile GK line-up. most of the time you use recruiter + descendant + guard + spy to
5576handle the job. chief and visionary are almost never dead cards, and they give you more ways of maintaining your advantage. do you
5577really want several copies of descendant on the field? 1x chief, 1 x visionary.
5578nothing else of note here. harsh criticism and polite suggestions both welcome.
5579
5580Caius the Shadow Monarch
5581Effect Veiler
5582Gravekeeper's Chief
5583Gravekeeper's Commandant x 3
5584Gravekeeper's Descendant x 2
5585Gravekeeper's Guard x 2
5586Gravekeeper's Recruiter x 3
5587Gravekeeper's Spy x 3
5588Gravekeeper's Visionary
5589Allure of Darkness
5590Book of Moon x 3
5591Dark Hole
5592Giant Trunade
5593Gravekeeper's Stele x 2
5594Magical Dimension x 2
5595Mystical Space Typhoon x 2
5596Necrovalley x 2
5597Pot of Duality x 3
5598Royal Tribute x 3
5599Royal Decree x 3
5600
5601KEEPERS OF THE VALE
5602| 19 | 16 | 5 | - |
5603Dark Armed Dragon / Gravekeeper's Chief x3 / Gravekeeper's Commandant x3 / Gravekeeper's Descendant x3 / Gravekeeper's Guard x3 / Gravekeeper's Spy x3 / Gravekeeper's Visionary x3 / Allure of Darkness / Book of Moon / Foolish Burial / Gravekeeper's Stele x3 / Necrovalley x3 / Pot of Duality x3 / Royal Tribute x2 / Terraforming x2 / Deck Devastation Virus x3 / Mirror Force / Solemn Judgment
5604
5605NECRO NIGHTMARE
5606| 17 | 17 | 6 | Gaia Drake x2 | Cyber End | Catastor | Brionac | Gaia | Iron | Tempest | Arcanite | Rose | Infernity | Stardust | Mist Wurm | Trishula | Decisive |
5607Blackwing - Gale the Whirlwind / Gravekeeper's Commandant x3 / Gravekeeper's Descendant x3 / Gravekeeper's Chief x2 / Gravekeeper's Spy x3 / Lancer Archfiend x2 / Plaguespreader Zombie / Summoner of Illusions x2 / Allure of Darkness / Book of Moon / Gravekeeper's Stele x2 / Mystical Space Typhoon x2 / Necrovalley x3 / Pot of Duality x3 / Royal Tribute x2 / Upstart Goblin x3 / Bottomless Trap Hole x2 / Mirror Force / Solemn Judgment / Solemn Warning x2
5608
5609NECROMANCY
5610| 20 | 14 | 6 | Supreme Arcanite Magician x2 | Brionac | Explosive | Tempest x3 | Arcanite x3 | Stardust x3 | Mist Wurm | Trishula |
5611Breaker the Magical Warrior x3 / Geomancer of the Ice Barrier x3 / Gravekeeper's Descendant / Gravekeeper's Spy x3 / Magical Exemplar x3 / Night's End Sorcerer x3 / Sangan / The Tricky x3 / Dark Hole / Magical Citadel of Endymion x3 / Medallion of the Ice Barrier x3 / Miracle Synchro Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Terraforming x2 / Compulsory Evacuation Device x3 / Magician's Circle x3
5612
5613~~~~~~~~~~~~~~~~~~~~~~~~~
5614
5615Honest
5616Nova Summoner x3
5617Shining Angel x3
5618Soul Convoy x3
5619Vylon Ohm x3
5620Vylon Prism x3
5621Vylon Stella x3
5622Vylon Tetra x2
5623Dark Hole
5624Final Light
5625Monster Reborn
5626Mystical Space Typhoon x2
5627Pot of Duality x3
5628Vylon Component x3
5629Vylon Element x2
5630Vylon Filament x2
5631Vylon Material x3
5632Treacherous Trap Hole
5633Ally of Justice Catastor
5634Armory Arm
5635Black Rose Dragon
5636Brionac, Dragon of the Ice Barrier
5637Scrap Dragon
5638Stardust Dragon
5639Trishula, Dragon of the Ice Barrier
5640Vylon Alpha x2
5641Vylon Delta
5642Vylon Epsilon x2
5643Vylon Omega
5644Vylon Sigma x2
5645
5646Guardian of Order
5647Honest x2
5648Vairon Charger x3
5649Vairon Cube x3
5650Vairon Ohm x3
5651Vairon Soldier x3
5652Vairon Vanguard x3
5653Axe of Despair x3
5654Dark Hole
5655Glory Shield
5656Mage Power x3
5657Monster Reborn
5658Release Restraint Wave
5659United We Stand x3
5660Vairon Material x3
5661Vairon Matter
5662White Veil
5663Mirror Force
5664Solemn Judgment
5665Solemn Warning x2
5666Ally of Justice Catastor
5667Black Rose Dragon x2
5668Brionac, Dragon of the Ice Barrier
5669Goyo Guardian
5670Lightning Warrior
5671Power Tool Dragon x2
5672Stardust Dragon
5673Trishula, Dragon of the Ice Barrier
5674Vairon Delta x2
5675Vairon Epsilon
5676Vairon Sigma x2
5677
5678Archlord Kristya x 2
5679Honest x 2
5680Shining Angel x 3
5681Vylon Cube x 3
5682Vylon Hapt x 3
5683Vylon Ohm x 2
5684Vylon Prism x 2
5685Vylon Tetrah x 2
5686Dark Hole x 1
5687Giant Trunade x 1
5688Mage Power x 2
5689Monster Reborn x 1
5690Mystical Space Typhoon x 2
5691Pot Of Duality x 2
5692Twin Swords Of Flashing Light - Tryce x 2
5693Vylon Component x 2
5694Vylon Material x 2
5695Royal Decree x 3
5696Solemn Judgment x 1
5697Solemn Warning x 2
5698AoJ - Catastor x 1
5699Black Rose Dragon x 1
5700Scrap Dragon x 1
5701Stardust Dragon x 2
5702Trishula, Dragon Of The Ice Barrier x 1
5703Vylon Alpha x 1
5704Vylon Delta x 1
5705Vylon Epsilon x 2
5706Vylon Omega x 2
5707Vylon Sigma x 3
5708
5709DIMENSIONS OF LIGHT
5710| 18 | 16 | 6 | Delta x3 | Sigma x3 | Epsilon x3 | Alpha x3 | Omega x3 |
5711Archlord Kristya x2 / Honest / Shining Angel x3 / Vylon Cube x3 / Vylon Hapt x3 / Vylon Ohm x2 / Vylon Prism x2 / Vylon Tetrah x2 / Dark Hole / Giant Trunade / Mage Power x2 / Monster Reborn / Mystical Space Typhoon x2 / Pot of Duality x3 / Twin Swords of Flashing Light - Tryce x2 / Vylon Component x2 / Vylon Material x2 / Bottomless Trap Hole x2 / Reckless Greed x3 / Solemn Judgment
5712
5713LUCKY SEVENS
5714| 19 | 17 | 4 | Ancient Fairy x2 | Black Rose x2 | Wyvern x2 | Lightning x2 | Power Tool x3 | Seven Sword x2 | Vylon Sigma x2 |
5715Honest / Vylon Charger x3 / Vylon Cube x3 / Vylon Ohm x3 / Vylon Soldier x3 / Vylon Stella x3 / Vylon Vanguard x3 / Cards from the Sky x3 / Dark Hole / Giant Trunade / Monster Reborn / Rod of Silence - Kay'est x2 / Vylon Component x3 / Vylon Material x3 / Vylon Matter x3 / Solemn Judgment / Solemn Warning x2 / The Transmigration Prophecy
5716
5717~~~~~~~~~~~~~~~~~~~~~~~~~
5718
5719HEAVEN & HELL
5720| 20 | 15 | 5 | - |
5721Athena x3 / Dark Grepher x2 / Dark Valkyria x3 / Darklord Asmodeus x2 / Darklord Desire x2 / Darklord Superbia x3 / Darklord Zerato x2 / Hecatrice x3 / Allure of Darkness / Celestial Transformation x2 / Dark Hole / Giant Trunade / Inferno Reckless Summon x2 / Monster Reborn / Mystical Space Typhoon x2 / Trade-In x3 / Valhalla, Hall of the Fallen x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment
5722
5723Armageddon Knight x2
5724Dark Armed Dragon
5725Dark Grepher x3
5726Darklord Zerato x3
5727Fallen Angel Asmodeus x2
5728Fallen Angel Desire x2
5729Fallen Angel Ede Arai x2
5730Fallen Angel Superbia x3
5731Summoner Monk
5732The Dark Creator x3
5733Cold Wave
5734Foolish Burial
5735Giant Trunade
5736Gold Sarcophagus x2
5737Hand Destruction x2
5738Reinforcement of the Army
5739Trade-In x3
5740Royal Decree x3
5741Solemn Judgment
5742Trap Stun x3
5743
5744So this deck is based on the Darklord OTK
5745Dump Darklord Zerato,Desire/Asmodeos,Superbia and then use Creator to revive Superbia and then revive desire or asmodeos.... then zeratos eff for monsta nuke and then BAM for da game....
5746Deck needs some fixin tought and i have the feeling it needs some monster reincanations in it =/
5747
5748I'd add Monster Reborn and Call Of The Haunted.
5749
5750~~~~~~~~~~~~~~~~~~~~~~~~~
5751
5752I had a good, long look at some of the stuff that came out in Generation Force, and I noticed that there were a lot of Level 3 WATER monsters. Something clicked in my head- that something being the anime card "Ice Mirror"- and I got to work on this.
5753
5754It's a casual level deck, but could possibly be improved to take on some tougher stuff. The main idea is to simply swarm with Level 3 monsters and use those for Rank 3 Exceeds, particularly Aero Shark. It's all about inflicting damage.
5755
5756Rank 3 Exceeds aren't all that bad, actually. Not gamebreaking, sure, but not bad either. The ones I've chosen actually work quite well with the swarming power of this deck, as well as the self-banishing strategies of some of these monsters.
5757
57583x Air Orca
57593x Big Jaws
57603x Fly Fang
57613x Sky Oni-Eating Ray
57623x Wing Turtoise
57632x Skull Kraken
57641x Drill Barnacle
57651x Spearfish Soldier
57663x Ice Mirror
57672x Aqua Jet
57682x Moray of Greed
57692x Surfacing
57701x Fish and Kicks
57711x Giant Trunade
57721x Monster Reborn
57731x Salvage
57741x Water Hazard
57751x Aegis of the Ocean Dragon Lord
57761x Call of the Haunted
57771x Evil-Spawning Riverbed
57781x Mirror Force
57791x Poseidon Wave
57801x Spiritual Water Art - Aoi
57811x Torrential Tribute
57821x Ally of Justice Catastor
57831x Black Rose Dragon
57841x Scrap Dragon
57851x Stardust Dragon
57861x T.G. Hyper Librarian
57872x Aero Shark
57882x Crimson Saurus
57892x Empty Space Sea Serpent Leviael
57901x No. 17, Revise Dragon
57911x No. 34, Electronic Computer-Beast Tera Byte
57921x No. 39, Aspiring Emperor Hope
57931x Spring Armor Mainspring Meister
5794
5795Deep Sea Diva x 2 w/optional lvl 3 monsters and lvl 5 synchros.
5796
5797The usual use is obvious, but it can also make for a Rnk2 Exceed. That 500/1800 Exceed is a nice wall. Especially if you D2 Shield it or something.
5798
5799~~~~~~~~~~~~~~~~~~~~~~~~~
5800
5801Actually works really well. Lots of destruction going on with Black Rose, Gungnir, Absolute, and Mobius. Gets work done.
5802The Extra Deck makes me...meh. Something just doesn't feel right. Try it out, edit it, post variations, ect.
5803
5804[3]Debris Dragon
5805[3]King of the Swamp
5806[2]Caius the Shadow Monarch
5807[2]Destiny Hero - Malicious
5808[2]Elemental Hero Ice Edge
5809[2]Mobius the Frost Monarch
5810[1]Dandylion
5811[1]Elemental Hero Stratos
5812[1]Gorz the Emissary of Darkness
5813[1]Plaguespreader Zombie
5814[1]Sangan
5815[1]Treeborn Frog
5816[3]Polymerization
5817[2]Miracle Fusion
5818[1]Dark Hole
5819[1]E - Emergency Call
5820[1]Foolish Burial
5821[1]Future Fusion
5822[1]Monster Reborn
5823[1]Mystical Space Typhoon
5824[1]Pot of Avarice
5825[1]Pot of Duality
5826[1]Reinforcement of the Army
5827[2]Bottomless Trap Hole
5828[1]Mirror Force
5829[1]Solemn Judgment
5830[1]Solemn Warning
5831[1]Torrential Tribute
5832[3]Elemental Hero Absolute Zero
5833[2]Black Rose Dragon
5834[1]Elemental Hero Gaia
5835[1]Elemental Hero Great Tornado
5836[1]Ally of Justice Catastor
5837[1]Brionac, Dragon of the Ice Barrier
5838[1]Goyo Guardian
5839[1]Gungnir, Dragon of the Ice Barrier
5840[1]Iron Chain Dragon
5841[1]Scrap Dragon
5842[1]Stardust Dragon
5843[1]Trishula, Dragon of the Ice Barrier
5844
5845Miracle Fusions @ 3 means just more fusions how's that bad?! Dandy @ 2 i always great you can always tribute
5846Tokens or Synch with them. IMO any deck running some d heroes+darks needs to have both Allure and D. Draw.
5847
5848~~~~~~~~~~~~~~~~~~~~~~~~~
5849
5850So This is my Chaos deck unfortunately it needs some tweaking so that it can deliever some good results in the upcoming STs. I've decided to Use necroface to return those Cards in the RFG and gain an additional atk and lastly there are possibilities of me using Genex Birdman with Chaos (6+3) which gets Loco.
5851
5852Monsters
5853Caius the Shadow Monarch x2
5854Chaos Sorcerer x2
5855Dark Armed Dragon
5856Dimension Alchemist x3
5857Doomcaliber Knight x3
5858Gorz the Emissary of Darkness
5859Honest x2
5860Necroface < Return those cards Dimensional Alchemist dumped and gain an additional atk
5861Plaguespreader Zombie
5862Sangan
5863Thunder King Rai-Oh x3
5864Allure of Darkness
5865Book of Moon x2
5866Dark Hole
5867Gold Sarcophagus
5868Mind Control
5869Monster Reborn
5870Mystical Space Typhoon x2
5871Pot of Duality x2
5872Bottomless Trap Hole x2
5873Call of the Haunted
5874Dimensional Prison x2
5875Mirror Force
5876Solemn Judgment
5877Torrential Tribute
5878Trap Stun
5879Ally of Justice Catastor
5880Ancient Sacred Wyvern
5881Avenging Knight Parshath
5882Black Rose Dragon
5883Brionac, Dragon of the Ice Barrier
5884Dark-End Dragon
5885Genex Ally Triforce
5886Goyo Guardian
5887Locomotion R-Genex x2 < Genex Birdman + Chaos
5888Mist Wurm
5889Polar God King Thor
5890Stardust Dragon
5891Tech Genus Power Gladiator WAX-1000
5892Trishula, Dragon of the Ice Barrier
5893
5894~~~~~~~~~~~~~~~~~~~~~~~~~
5895
5896Gazelle the King of Mythical Beasts x3
5897Mystical Sheep #2 x3
5898Prevent Rat x3
5899Berfomet x3
5900Enraged Battle Ox x3
5901Green Baboon, Defender of the Forest
5902Hane-Hane x3
5903King of the Swamp x3
5904Giant Trunade
5905Monster Reborn
5906Polymerization x3
5907Axe of Despair x3
5908Swords of Revealing Light
5909Justi-Break x3
5910Horn of the Phantom Beast x2
5911Mirror Force
5912Reckless Greed x2
5913Solemn Judgment
5914Chimera the Flying Mythical Beast x3
5915Flower Wolf x3
5916Fusionist x3
5917
5918~~~~~~~~~~~~~~~~~~~~~~~~~
5919
59202| Bugman X
59212| Bugman Y
59222| Bugman Z
59231| Dandylion
59241| Dark Armed Dragon
59252| Debris Dragon
59261| Glow-Up Bulb
59272| Lonefire Blossom
59281| Sangan
59291| Spore
59303| Tour Guide From the Underworld
59311| Allure of Darkness
59321| Book of Moon
59331| Dark Hole
59341| Foolish Burial
59351| Giant Trunade
59361| Mind Control
59371| Monster Reborn
59382| Mystical Space Typhoon
59392| Pot of Avarice
59402| Pot of Duality
59411| Call of the Haunted
59421| Dimensional Prison
59431| Mirror Force
59441| Solemn Judgment
59451| Solemn Warning
59461| Torrential Tribute
59471| Trap Dustshoot
59481| Ally of Justice Catastor
59491| Armory Arm
59501| Black Rose Dragon
59511| Formula Synchron
59521| Scrap Dragon
59531| Shooting Star Dragon
59541| Stardust Dragon
59551| T.G. Hyper Librarian
59561| Trishula, Dragon of the Ice Barrier
59572| Crimson Saurus
59581| Number 17: Leviath Dragon
59592| Number 34: Electronic Computer-Beast Tera Byte
5960
5961~~~~~~~~~~~~~~~~~~~~~~~~~
5962
5963Caius the Shadow Monarch x3
5964Glow-Up Bulb
5965Gravekeeper's Descendant
5966Gravekeeper's Spy x3
5967Krebons x3
5968Light and Darkness Dragon x2
5969Mobius the Frost Monarch x3
5970Mystic Tomato x3
5971Treeborn Frog x2
5972Dark Hole
5973Emergency Teleport
5974Giant Trunade
5975Instant Fusion x3
5976Mind Control
5977Monster Reborn
5978Mystical Space Typhoon x2
5979Pot of Duality x3
5980Telekinetic Power Well
5981Bottomless Trap Hole x2
5982Solemn Judgment
5983Solemn Warning x2
5984Darkfire Dragon
5985Flame Ghost
5986Musician King
5987Ally of Justice Catastor
5988Arcanite Magician
5989Black Rose Dragon
5990Brionac, Dragon of the Ice Barrier
5991Gaia Knight, the Force of the Earth
5992Goyo Guardian
5993Gungnir, Dragon of the Ice Barrier
5994Mist Wurm
5995Scrap Archfiend
5996Stardust Dragon x2
5997Trishula, Dragon of the Ice Barrier
5998
5999~~~~~~~~~~~~~~~~~~~~~~~~~
6000
60011 Rescue Cat
60022 X-Saber Airbellum
60031 Mystic Tomato
60041 Sangan
60051 Summoner Monk
60061 Snowman Eater
60071 Spore
60082 Dandylion
60093 Debris Dragon
60101 The Fabled Cerburrel
60113 Ryko, Lightsworn Hunter
60122 Lonefire Blossom
60131 Heavy Storm
60141 Foolish Burial
60153 Pot of Duality
60161 Mystical Space Typhoon
60171 Mind Control
60181 Brain Control
60191 Cold Wave
60201 Book of Moon
60213 Pot of Avarice
60221 Giant Trunade
60231 Solemn Judgement
60241 Torrential Tribute
60252 Dust Tornado
60261 Raigeki Break
60272 Bottomless Trap Hole
60281 Armory Arm
60291 Arcanite Magician
60301 Ally of Justice Catastor
60311 Ancient Fairy Dragon
60321 Goyo Guardian
60331 Scrap Dragon
60341 Stardust Dragon
60351 Iron Chain Dragon
60361 Gungnir, Dragon of the Ice Barrier
60372 Trishula, Dragon of the Ice Barrier
60381 Brionac, Dragon of the Ice Barrier
60391 Black Rose Dragon
60401 The Fabled Unicore
60411 Fabled Ragin
6042
6043~~~~~~~~~~~~~~~~~~~~~~~~~
6044
6045Beastking of the Swamps x3
6046King of the Swamp x3
6047Maryokutai x3
6048The Earth - Hex-Sealed Fusion x3
6049Zombyra the Dark x3
6050Battle Fusion x2
6051Centrifugal Field
6052Dark Hole
6053Fusion Gate x3
6054Lightning Vortex
6055Mystical Space Typhoon
6056Polymerization x3
6057Reinforcement of the Army
6058Swords of Revealing Light
6059Black Horn of Heaven x2
6060Dark Bribe x2
6061Interdimensional Matter Transporter
6062Light of Intervention x3
6063Mirror Force
6064Seven Tools of the Bandit
6065Solemn Judgment
6066--Extra--
6067The Last Warrior from Another Planet x3
6068
6069~~~~~~~~~~~~~~~~~~~~~~~~~
6070
6071Royal Magical Library x3
6072Arcane Barrier
6073Card Destruction
6074Card Loan
6075Dark World Dealings x3
6076Double Summon
6077Dual Gate x2
6078Giant Trunade
6079Gold Moon Coin
6080Hand Destruction x3
6081Into the Void x3
6082Magical Mallet x2
6083Monster Reborn
6084Piri Reis Map x3
6085Prohibition
6086Reload x2
6087Spell Power Grasp
6088Toon Table of Contents x3
6089Toon World
6090Upstart Goblin x3
6091Blasting the Ruins
6092Life Equalizer
6093Magical Explosion
6094
6095~~~~~~~~~~~~~~~~~~~~~~~~~
6096
6097Battle Fader x2
6098Caius the Shadow Monarch x3
6099Chaos Sorcerer x2
6100Chaos-End Master x3
6101Dimension Alchemist
6102Honest x2
6103Light and Darkness Dragon
6104Shining Angel x2
6105Sphere of Chaos x3
6106Thunder King Rai-Oh x2
6107Valkyrie Zweite
6108Allure of Darkness
6109Book of Moon x2
6110Dark Hole
6111Giant Trunade
6112Mind Control
6113Monster Reborn
6114Mystical Space Typhoon x2
6115Reinforcement of the Army
6116Scapegoat
6117Soul Exchange x2
6118Solemn Judgment
6119Solemn Warning x2
6120Trap Stun x2
6121Ancient Sacred Wyvern
6122Avenging Knight Parshath
6123Black Rose Dragon
6124Brionac, Dragon of the Ice Barrier
6125Colossal Fighter x2
6126Goyo Guardian
6127Red Dragon Archfiend
6128Stardust Dragon x2
6129Thought Ruler Archfiend
6130Trishula, Dragon of the Ice Barrier
6131
6132This deck is originally based on Clive Stephenson's 2nd place UK Nationals deck, dubbed, "Angelic Chaos". It does base itself around Chaos-End Master and getting level 8 beatstick synchros and such out. This particular build has been changed quite a bit from its original self though.
6133
6134Angelic Chaos hit the big scene when Clive topped it at a UK Nationals. Not many people noticed the amazing things that could come from it at first, and probably still don't today.
6135
6136When it topped was last format. Yes, the format with the almighty Heavy Storm, Rescue Cat, and Brain Control in it. The deck had to be changed quite a bit from its original state, had to find replacements. And since the new format made Chaos Sorc at 2, I figured "Why not try to revive this deck"? And I did so. By tinkering with different combos and cards I still have come up with a single build that really 'suits' me. But, the original basis of the deck still stands, to get Chaos-End Master out as quickly and efficiently as possible, and killing one of their monsters. Then by either getting Valkyrie or Sphere, I can quickly dish out some SDDs or Avenging Knight Parshath. So, the idea of the deck is quite simple, actually.
6137
6138Normally, I would not post my decks on DMG, but soon after I was messing with it I realized I needed help. Even if the ones helping me are not the brightest bulbs in the circuit, some could give some nice tips.
6139
6140So, this thread is for suggestions on the deck, obviously. And I will do periodic updates on it as I come across more things to change about it. Hopefully this deck will top some far off ST or something.
6141
6142Things that have been ruled out, in 'deck type' or 'build type'.
6143- Accel Synchro Build
6144- Strictly Monarch Build
6145- Archangel Krystia Build
6146
6147Changes
6148~10/19/10
6149-Removed x2 Pot of Duality
6150-Added Light and Darkness Dragon
6151-Added Soul Exchange
6152
6153~~~~~~~~~~~~~~~~~~~~~~~~~
6154
6155Daybreaker x3
6156Batteryman AA x3
6157Batteryman AAA x3
6158Batteryman Micro-Cell x3
6159Light Serpent x3
6160Photon Cerberus x3
6161Honest
6162Galaxy-Eyes Photon Dragon x2
6163Inferno Reckless Summon x3
6164Mystical Space Typhoon x2
6165Photon Booster x2
6166Photon Lead x3
6167Short Circuit x2
6168Bottomless Trap Hole x2
6169Fiendish Chain x2
6170Mirror Force
6171Trap Stun
6172
6173~~~~~~~~~~~~~~~~~~~~~~~~~
6174
6175Dandylion
6176Effect Veiler x2
6177Flamvell Archer
6178Flamvell Firedog x3
6179Flamvell Magician x2
6180Glow-Up Bulb
6181Gorz the Emissary of Darkness
6182Lonefire Blossom x2
6183Ryko, Lightsworn Hunter x3
6184Spore
6185Super-Nimble Mega Hamster
6186Tytannial, Princess of Camellias
6187Book of Moon
6188Charge of the Light Brigade
6189Dark Hole
6190Mind Control
6191Monster Reborn
6192Mystical Space Typhoon x2
6193One for One
6194foolish burial(new card added)
6195Pot of Avarice x2
6196Pot of Duality(took out)
6197Pot of Duality(took out)
6198Rekindling x2
6199Scapegoat
6200Dimensional Prison x2
6201Mirror Force
6202Scrap-Iron Pitfall
6203Solemn Judgment
6204Solemn Warning
6205Solemn Warning x2
6206Ally of Justice Catastor
6207Ancient Fairy Dragon
6208Armory Arm
6209Black Rose Dragon x2
6210Brionac, Dragon of the Ice Barrier
6211Formula Synchron x2
6212Gaia Knight, the Force of the Earth(took out)
6213Scrap Archfiend(took out)
6214Thought Ruler Archfiend(new card added)
6215Stardust Dragon(new card added)
6216Scrap Dragon
6217Shooting Star Dragon
6218Stardust Dragon
6219T.G. Hyper Librarian(took out)
6220Trishula, Dragon of the Ice Barrier
6221Number 39: Utopia
6222
6223~~~~~~~~~~~~~~~~~~~~~~~~~
6224
62253 x Assault Beast
62263 x Dragunity Dux
62273 x Dragunity Phalanx
62283 x Flamvell Firedog
62293 x Flamvell Magician
62303 x Psychic Armour Head
62313 x Stardust Dragon Assault Mode
62322 x Bonfire
62333 x Dragon Canyon
62341 x Dark Hole
62351 x Foolish burial
62361 x Mind Control
62371 x Monster Reborn
62383 x Piri Reis Map
62393 x Terraforming
62403 x Assault Mode Activate
62411 x Call of the Haunted
6242
6243The deck works but it has no defenses (since boat watchman got banned) and in the opening turn leaves me to get punched in the face while I set armour head and an assault mode activate. The dragunity engine does its job of searching out dux by dumping armour head and I can use dux for a polar god or phalanx for brionac but since those are going to be gimped to just polar tuners I'll have to refocus on scrap dragon while using armour head for ammo. I'm thinking of dropping the flamvell engine for scrap storm/chimera/beast so I can get used to what will soon be a Psychic Armour ammo deck but I can't get off to a running start if I only have a chimera in hand like I can with a firedog.
6244
6245I know I should drop the third stardust AM but am not sure what to fill the spot, something with a bit of comeback potential would be nice since going second and having book of moon dropped on my tuner causes me to lose very quickly.
6246
6247~~~~~~~~~~~~~~~~~~~~~~~~~
6248
62492x Caius
62502x dark resonator
62512x evil hero gainer
62523x giant germ
62531x Gorz (i've been thinking of removing)
62542x power invader
62551x sangan
62561x snipe hunter
62573x stygian security
62583x stygian street patrol
62592x enemy controller
62601x MST
62611x Pot of Avaraice
62621x pot of duality
62631x heavy storm
62642x bark of dark ruler
62652x bottomless trap hole
62662x dark illusion
62672x dimension prison
62682x hate buster
62691x mirror force
62702x threatenig roar
62711x torrential tribute
6272
6273This deck looks too splotchy. Stygian Security doesn't even have any other function other than summoning another copy of itself from the deck. Power Invader is just no. Way too susceptible to BTH. Replace it with Caius. Then at least if it is threatened by BTH it can remove your opponents extra monster. Keep Gorz. Switch up all the Germs for...well I don't know. Just get rid of them.
6274
6275~~~~~~~~~~~~~~~~~~~~~~~~~
6276
6277An idea I had inspired by a Trick Battle Kuriboh deck I took on with my Karakuri deck a few days ago (Trick Battle vs. Tricky Machines; it was a fun duel). Right now, I'm looking for a more efficient means of summoning Formula Synchron, as well as more ways to abuse Mystic Piper. So far, little luck. I'm thinking maybe drop a Pride of the Weak for One for One
6278
62793x A Cat of Ill Omen
62803x Cyber Valley
62813x Mystic Piper
62823x Super-Nimble Mega Hamster
62832x D.D. Spirit
62842x Kinka-Byo
62852x Ryko, Lightsworn Hunter
62861x Glow-Up Bulb
62871x Plaguespreader Zombie
62882x Pot of Avarice
62891x Cold Wave
62901x Dark Hole
62911x Foolish Burial
62921x Giant Trunade
62931x Monster Reborn
62941x One for One
62951x White Veil
62963x Revolution - Trick Battle
62973x Spirit Barrier
62982x Imperial Custom
62991x Basara
63001x Mirror Force
63011x Solemn Judgment
63023x Formula Synchron
63031x Ally of Justice Catastor
63041x Ancient Fairy Dragon
63051x Armory Arm
63061x Black Rose Dragon
63071x Black-Winged Dragon
63081x Combat Wheel
63091x Goyo Guardian
63101x Scrap Dragon
63111x Shooting Star Dragon
63121x Stardust Dragon
63131x Tech Genus Blade Gunner MAXX-10000
63141x Trishula, Dragon of the Ice Barrier
6315
6316The idea is to do whatever it takes to get Revolution and Barrier in play. This is where the Hamster engine comes in handy. In the meantime, you're also using your weaker monsters to take out your opponent's larger creatures. The idea is to clear your opponent's monsters out of the way so you can hit them with whatever you can muster.
6317
6318~~~~~~~~~~~~~~~~~~~~~~~~~
6319
6320Just Chaos (tradicional)
63211 Black Luster Soldier - Envoy of the Beginning
63221 Blackwing - Bora the Spear
63231 Blackwing - Gale the Whirlwind
63241 Breaker the Magical Warrior
63251 Chaos Emperor Dragon - Envoy of the End
63261 Copycat
63271 Cyber Dragon
63281 D.D. Warrior Lady
63291 Dimensional Alchemist
63301 Jinzo
63311 Kycoo the Ghost Destroyer
63321 Light and Darkness Dragon
63331 Magician of Faith
63341 Marshmallon
63351 Newdoria
63361 Pitch-Black Warwolf
63371 Prime Material Dragon
63381 Thunder King Rai-Oh
63391 Witch of the Black Forest
63401 Change of Heart
63411 Dark Hole
63421 Dark World Dealings
63431 Enemy Controller
63441 Fissure
63451 Graceful Charity
63461 Harpie's Feather Duster
63471 Heavy Storm
63481 Monster Reborn
63491 Mystical Space Typhoon
63501 Pot of Greed
63511 Raigeki
63521 Scapegoat
63531 Smashing Ground
63541 Snatch Steal
63551 Call of the Haunted
63561 Compulsory Evacuation Device
63571 Imperial Order
63581 Karma Cut
63591 Mirror Force
63601 Ring of Destruction
63611 Threatening Roar
63621 Torrential Tribute
6363
6364Green Gadget x3
6365Red Gadget x3
6366Yellow Gadget x3
6367Gorz the Emissary of Darkness x1
6368Tragoedia x1
6369Gigantes x2
6370Cyber Dragon x2
6371Nobleman of Crossout x2
6372Pot of Avarice x1
6373Smashing Ground x3
6374Fissure x2
6375Limiter Removal x1
6376Book of Moon x3
6377Monster Reborn x1
6378Dark Hole x1
6379Mystical Space Typhoon x2
6380Dimensional Prison x3
6381Bottomless Trap Hole x2
6382Torrential Tribute x1
6383Drastic Drop Off x3
6384
63853 Lyla, Lightsworn Sorceress
63861 Lumina, Lightsworn Summoner
63873 Ryko, Lightsworn Hunter
63881 Glow-Up Bulb
63892 Lonefire Blossom
63902 Spore
63912 Dandylion
63922 Quickdraw Synchron
63933 Debris Dragon
63941 Card Trooper
63951 Sangan
63961 Necro Gardna
63973 Book of Moon
63981 Charge of the Light Brigade
63991 Dark Hole
64001 Foolish Burial
64011 Monster Reborn
64021 One for One
64031 Tuning
64043 Solar Recharge
64053 Reckless Greed
64061 Call Of The Haunted
64073 Limit Reverse
6408
6409Dark Grepher 2x
6410Infernity Archfiend 3x
6411Infernity Avenger 2x
6412Infernity Beetle 3x
6413Infernity Mirage 2x
6414Infernity Necromancer3x
6415Stygian Street Patrol 2x
6416Book of Moon 2x
6417Foolish Burial
6418Giant Trunade
6419Infernity Launcher
6420Monster Reborn
6421Mystical Space Typhoon 2x
6422Reinforcement of the Army
6423Call of the Haunted
6424Infernity Barrier 3x
6425Infernity Break 2x
6426Infernity Inferno 2x
6427Mirror Force
6428Solemn Judgment
6429Solemn Warning 2x
6430Trap Stun 2x
6431
64323 Bountiful Artemis
64332 Breaker the Magical Warrior
64342 Cyber Dragon
64353 D.D. Warrior Lady
64362 Honest
64371 Harvest Angel of Wisdom
64383 Thunder King Rai-Oh
64392 Van'Dalgyon The Dark Dragon Lord
64402 Book of Moon
64411 Monster Reborn
64423 Pot of Duality
64432 Bottomless Trap Hole
64441 Call of the Haunted
64452 Dark Bribe
64461 Divine Wrath
64471 Magic Cylinder
64482 Magic Drain
64491 Mirror Force
64502 Seven Tools of the Bandit
64511 Solemn Judgment
64522 Solemn Warning
64531 Torrential Tribute
6454
64553 Goblin Zombie
64563 Il Blud
64571 Kasha
64581 Mezuki
64591 Plaguespreader Zombie
64603 Pyramid Turtle
64612 Red-Eyes Zombie Dragon
64622 Shutendoji
64631 Spirit Reaper
64643 Zombie Master
64652 Book of Life
64662 Call of the Mummy
64671 Card Destruction
64682 Mystical Space Typhoon
64691 Pot of Avarice
64702 Solidarity
64711 Swords of Revealing Light
64722 Terraforming
64733 Zombie World
64742 Hand Destruction
64753 Royal Decree
6476
64772 Battle Fader
64781 Blackwing - Gale the Whirlwind
64792 Caius the Shadow Monarch
64802 Dark Resonator
64811 Glow-Up Bulb
64821 Gorz the Emissary of Darkness
64833 Luster Dragon
64843 Mist Valley Soldier
64852 Ogre of the Scarlet Sorrow
64861 Sangan
64872 Vice Dragon
64882 Book of Moon
64891 Cold Wave
64902 Dark Eruption
64911 Dark Hole
64921 Giant Trunade
64931 Monster Reborn
64942 Stamping Destruction
64952 Bottomless Trap Hole
64961 Call of the Haunted
64972 Dimensional Prison
64981 Mirror Force
64992 Prideful Roar
65001 Solemn Judgment
65011 Torrential Tribute
6502
65031 Blackwing - Gale the Whirlwind
65041 Caius the Shadow Monarch
65051 Card Trooper
65062 Dandylion
65071 Dark Armed Dragon
65083 Debris Dragon
65091 Doomcaliber Knight
65102 Goblin Zombie
65111 Gorz the Emissary of Darkness
65122 Lonefire Blossom
65131 Mezuki
65141 Naturia Beans
65151 Plaguespreader Zombie
65161 Sangan
65171 Spore
65181 Tytannial, Princess of Camellias
65192 Zombie Master
65201 Allure of Darkness
65211 Book of Life
65222 Book of Moon
65231 Cold Wave
65241 Dark Hole
65251 Giant Trunade
65261 Monster Reborn
65271 Mystical Space Typhoon
65281 Smashing Ground
65291 Bottomless Trap Hole
65301 Mirror Force
65311 Seven Tools of the Bandit
65321 Solemn Judgment
65332 Solemn Warning
65341 Torrential Tribute
6535
65363 Caius the Shadow Monarch
65372 Cyber Dragon
65381 D.D. Scout Plane
65393 D.D. Survivor
65402 D.D. Warrior Lady
65412 Raiza the Storm Monarch
65421 Morphing Jar
65431 Neo-Spacian Grand Mole
65441 Spirit Reaper
65451 Allure of Darkness
65463 Book of Moon
65471 Dark Hole
65483 Dimensional Fissure
65492 Mystical Space Typhoon
65501 Reinforcement of the Army
65511 Smashing Ground
65522 Upstart Goblin
65531 Compulsory Evacuation Device
65542 Dark Bribe
65553 Macro Cosmos
65561 Mirror Force
65571 Return from the Different Dimension
65581 Solemn Judgment
65591 Torrential Tribute
6560
65613 Battle Fader
65622 Black Salvo
65633 Caius the Shadow Monarch
65641 Chaos Sorcerer
65653 Cyber Dragon
65661 Dark Armed Dragon
65673 Dekoichi the Battlechanted Locomotive
65683 Dimensional Alchemist
65691 Gorz the Emissary of Darkness
65702 Chaos Sorcerrer
65711 Plaguespreader Zombie
65721 Sangan
65731 Tragoedia
65741 Allure of Darkness
65751 Cold Wave
65761 Dark Hole
65771 Future Fusion
65781 Giant Trunade
65792 Gold Sarcophagus
65801 Mind Control
65811 Monster Reborn
65822 Mystical Space Typhoon
65831 Overload Fusion
65843 Royal Decree
65851 Solemn Judgment
6586
65873 Cyber Valley
65882 Dandylion
65892 Debris Dragon
65901 Morphing Jar
65913 Nurse Reficule the Fallen One
65921 Sangan
65933 Book of Moon
65941 Dark Hole
65951 Level Limit - Area B
65962 Mystical Space Typhoon
65972 Soul Taker
65983 Tremendous Fire
65993 Upstart Goblin
66002 Bad Reaction to Simochi
66013 Gift Card
66021 Gravity Bind
66033 Secret Barrel
66043 The Paths of Destiny
66051 Torrential Tribute
6606
66071 Blackwing - Gale the Whirlwind
66083 Cyber Dragon
66092 D.D. Warrior Lady
66103 Doomcaliber Knight
66112 Honest
66121 Kycoo the Ghost Destroyer
66131 Morphing Jar
66141 Neo-Spacian Grand Mole
66153 Thunder King Rai-Oh
66161 Allure of Darkness
66173 Book of Moon
66181 Dark Hole
66191 Fissure
66201 Monster Reborn
66211 My Body as a Shield
66222 Mystical Space Typhoon
66231 Pot of Avarice
66242 Smashing Ground
66252 Bottomless Trap Hole
66261 Compulsory Evacuation Device
66271 Magic Cylinder
66281 Mirror Force
66291 Royal Oppression
66301 Solemn Judgment
66311 Torrential Tribute
66322 Trap Hole
6633
66342 Celestia, Lightsworn Angel
66352 Chaos Sorcerer
66361 Dark Armed Dragon
66372 Dark Simorgh
66382 Dimensional Alchemist
66391 Fortune Lady Dark
66402 Fortune Lady Wind
66411 Garoth, Lightsworn Warrior
66422 Judgment Dragon
66431 Lumina, Lightsworn Summoner
66442 Lyla, Lightsworn Sorceress
66451 Ryko, Lightsworn Hunter
66462 Wulf, Lightsworn Beast
66471 Allure of Darkness
66482 Book of Moon
66491 Burial from a Different Dimension
66501 Charge of the Light Brigade
66512 Fortune's Future
66522 Gold Sarcophagus
66531 Monster Reborn
66541 Monster Reincarnation
66552 Pot of Avarice
66563 Solar Recharge
66573 Royal Decree
6658
66591 Aurkus, Lightsworn Druid
66602 Celestia, Lightsworn Angel
66611 Ehren, Lightsworn Monk
66621 Garoth, Lightsworn Warrior
66632 Honest
66642 Jain, Lightsworn Paladin
66652 Judgment Dragon
66661 Lumina, Lightsworn Summoner
66672 Lyla, Lightsworn Sorceress
66681 Necro Gardna
66691 Plaguespreader Zombie
66703 Ryko, Lightsworn Hunter
66713 Wulf, Lightsworn Beast
66723 Book of Moon
66731 Charge of the Light Brigade
66741 Cold Wave
66751 Dark Hole
66761 Foolish Burial
66771 Giant Trunade
66781 Monster Reborn
66792 Monster Reincarnation
66803 Solar Recharge
66811 Beckoning Light
66821 Call of the Haunted
66831 Mirror Force
66841 Solemn Judgment
6685
66861 A/D Changer
66871 Blackwing - Gale the Whirlwind
66882 Caius the Shadow Monarch
66892 Card Trooper
66903 Chaos Sorcerer
66911 Dandylion
66922 Debris Dragon
66931 Gorz the Emissary of Darkness
66941 Jain, Lightsworn Paladin
66952 Lonefire Blossom
66963 Ryko, Lightsworn Hunter
66971 Sangan
66981 Spore
66991 Sunny Pixie
67001 Allure of Darkness
67011 Book of Moon
67021 Dark Hole
67031 Magical Mallet
67041 Monster Reborn
67052 Mystical Space Typhoon
67063 Pot of Avarice
67072 Bottomless Trap Hole
67081 Call of the Haunted
67092 Limit Reverse
67101 Mirror Force
67111 Return from the Different Dimension
67121 Torrential Tribute
6713
6714Just trying out a Simorgh Deck, I think Simorgh should be good this format with the backrow setting. If you can bring him out when your opponent has a empty backrow and set some protection, you should be alright. Ima just post the decklist so I can get a few "up-to-date" comments on the new anime cards and what not(I don't keep up with them). It uses a few engines to Synchro and bring out Simorgh together.
6715
6716[3] Dark Simorgh
6717[2] Destiny Hero Mailcous
6718[1] Destiny Hero Dasher
6719[1] Armageddon Knight
6720[1] Plaguespreader Zombie
6721[1] Blackwing - Gale the Whirlwind
6722[1] Necro Gardna
6723[3] Dragunity Dux
6724[3] Dragunity Phalanx
6725[3] The Tricky
6726[1] Elemental Hero Stratos
6727[3] Book of Moon
6728[2] Mystical Space Typhoon
6729[1] Destiny Draw
6730[1] Allure of Darkness
6731[1] Giant Trunade
6732[1] Reinforcement of the Army
6733[1] Dark Hole
6734[1] Monster Reborn
6735[1] Foolish Burial
6736[3] Phoenix Wing Wind Blast
6737[3] Compulsory Evacuation Device
6738[1] Solemn Judgment
6739[1] Call of the Haunted
6740[1] Torrential Tribute
6741
6742Extra Deck is staples with Dragunity and Blackwing
6743
6744Concept is discard for Tricky/PWWB and even Brio(easy level 6's) to keep advantages over your opponent until you can get rid of anything set and then bring out Simorgh. After you get him out, you just gotta protect him.
6745
6746~~~~~~~~~~~~~~~~~~~~~~~~~
6747
67483x Armageddon Knight
67493x Dark Grepher
67503x Destiny Hero - Dogma
67513x Destiny Hero - Plasma
67522x The Immortal Bushi
67533x Poison of the Old Man
67543x Terraforming
67553x Trade-In
67563x Upstart Goblin
67572x Field Barrier
67582x Magical Mallet
67592x Mystik Wok
67601x Allure of Darkness
67611x Bullet & Cartridge
67621x Destiny Draw
67631x Foolish Burial
67641x Giant Trunade
67651x Reinforcement of the Army
67661x Take Over 5
67671x The Soul-Binding Gate
6768
6769From experience i advise u to add reaper and marshmellow..... cause if they summon a monsta before gate....
6770gg also double cyclones. Also Blue-Eyes draw engin is better in my opinioun...
6771
6772Yeah, I've been meaning to drop B&C and TO5. My original plan was to use Pseudo Space just in case Soul got milled, but that didn't work out too well in the testing.
6773
6774Ichigo: Neither Reaper nor Marshmallon are Warrior-Type. Additionally, a Blue-Eyes Draw Engine would only hinder Immortal Bushi. All monsters in the deck must be Warrior-Type so there's no risk of non-Warriors being in the Graveyard and preventing me from using Bushi's effect.
6775
6776Also, I can't switch Bushi for anything else because he's the only card of his kind that can be revived with S/T cards on your field. There's also Quillbolt, but I don't think that would be as effective.
6777
6778I'll post it because no one else will.
6779
6780Destiny Hero - Departed.
6781
6782Discard it with Grepher's cost from your hand, or play it with the field up, and it'll summon itself. Can be used if you don't have Bushin in grave or w/e.
6783
6784~~~~~~~~~~~~~~~~~~~~~~~~~
6785
6786Battle Fader x3
6787Cyber Valley x3
6788Marshmallon
6789Spirit Reaper x2
6790Swift Scarecrow x3
6791Zero Gardna x3
6792Final Countdown x3
6793Gold Sarcophagus x2
6794Level Limit - Area B
6795Messenger of Peace x2
6796Nightmare's Steel Cage x2
6797Piri Reis Map x3
6798Pot of Duality x2
6799Reinforcement of the Army
6800The Warrior Returning Alive
6801Upstart Goblin x3
6802Gravity Bind
6803Solemn Judgment
6804Threatening Roar x3
6805
6806~~~~~~~~~~~~~~~~~~~~~~~~~
6807
6808An excellent Yomi deck of my own design. Great success so far.
6809
6810Since the banishment of Royal Castle of the Mist, and Yomi Boat Watchman's recent Limitation, I've had to really change up my tactics. I've gone back to using Armageddon Knight and Dark Grepher as a means of getting the Yomi monsters into the Graveyard. However, please note that their secondary effects will ONLY work if they were destroyed on the field and sent to the Graveyard.
6811
6812But I have ways around this. I use Limit Reverse and Call of the Haunted to revive said Yomi monsters. Then I'll use Magical Planter or Giant Trunade to get rid of the Trap in question, which will then destroy the revived monster. I'll also use battling, Torrential Tribute, and switching a Limit Reversed monster to Defense Position to destroy the monster. Heck, a destroyed Yomi Ghoul can also be of great use.
6813
6814Went back to 3x Grepher. Because Ghoul's effect is Continuous, I'd never get Armageddon's effect off anyway.
6815
6816I also replaced the Summon Taxes with Infinite Dismissals. Easier to kill my Yomis that way.
6817
68183x Dark Grepher
68193x Mystic Tomato
68203x Yomi Frontier Guard
68213x Yomi Ghoul
68222x Lonefire Blossom
68231x Sangan
68241x Yomi Boat Watchman
68253x Magical Planter
68263x Piri Reis Map
68271x Allure of Darkness
68281x Giant Trunade
68291x One for One
68301x Reinforcement of the Army
68311x Stonehenge
68323x Imperial Iron Wall
68333x Limit Reverse
68343x Reckless Greed
68352x Infinite Dismissal
68361x Call of the Haunted
68371x Torrential Tribute
6838
6839If you want to give your opponent some things that must attack, try Lava Golem, Archfiend Tokens, and Volcanic Queen. You can get rid of things like Ryko and other monsters that would usually be hard to kill, like Accel Synchros, deal direct damage, and pressure them into attacking all at once. Battle Mania might be a good alternative to Savage Colosseum. Not the best, but if you find someone that keeps fighting you for field spells, you can have it sided or something.
6840
6841You'll have to drop Armageddon Knight and Dark Grepher if you want it to be of any use. Yomi Ghoul's and Boat Watchman's secondary effects can only activate if they are in the Graveyard because they were destroyed. Knight and Grepher will just make them useless.
6842
6843~~~~~~~~~~~~~~~~~~~~~~~~~
6844
68453x Cyber Valley
68463x D.D. Survivor
68473x Monoceros
68482x Tech Genus Striker WA-01
68491x Banisher of the Radiance
68501x Boost Warrior
68511x Different Dimension Unicorn Knight
68521x Necroface
68531x Snipe Hunter
68541x Summoner Monk
68553x Alchemic Kettle - Chaos Distill
68563x Card from the Different Dimension
68572x Chaos Greed
68582x D.D.R. - Different Dimension Reincarnation
68592x Gold Sarcophagus
68602x Soul Release
68611x Guardian Treasure
68621x Soul Absorption
68633x Macro Cosmos
68642x Dimensional Return
68652x Starlight Road
6866
6867~~~~~~~~~~~~~~~~~~~~~~~~~
6868
68693x Skull Servant
68703x Dark Grepher
68713x King of the Skull Servants
68721x Mezuki
68733x Pyramid Turtle
68743x The Lady in Wight
68753x Wightmare
68763x Zombie Master
68771x Allure of Darkness
68781x Card Destruction
68791x Foolish Burial
68803x Forbidden Chalice
68812x Gold Sarcophagus
68823x Hand Destruction
68831x One for One
68843x Fiend Comedian
68853x Needlebug Nest
6886
6887~~~~~~~~~~~~~~~~~~~~~~~~~
6888
6889Came up with this little deck idea a few days ago. It's pretty much a Dragon deck with Possessed Max's Triplet strategy mixed in. The Ancestor Birds help with the Defense. I use both Future Fusion and Flying Dragon Whirl to get as many Dragons as possible into my Graveyard.
6890
6891Enjoy!
6892
68933x Blue-Eyes White Dragon
68943x Ancestor Bird
68953x Free Bird
68963x Red-Eyes Darkness Metal Dragon
68973x Red-Eyes Wyvern
68983x The White Stone of Legend
68991x Morphing Jar
69001x Sangan
69012x Chorus of Sanctuary
69022x Gold Sarcophagus
69032x Mystical Space Typhoon
69041x Card Destruction
69051x Flying Dragon Whirl
69061x Foolish Burial
69071x Future Fusion
69081x Giant Trunade
69091x Hand Destruction
69101x Monster Reborn
69111x One for One
69123x Smoke Mirror
69131x Call of the Haunted
69141x Limit Reverse
69151x Solemn Judgment
69161x Chimeratech Fortress Dragon
69171x Five-Headed Dragon
69181x Ally of Justice Catastor
69191x Ally of Justice Decisive Armor
69201x Ancient Fairy Dragon
69211x Black Rose Dragon
69221x Black-Winged Dragon
69231x Brionac, Dragon of the Ice Barrier
69241x Formula Synchron
69251x Goyo Guardian
69261x Scrap Dragon
69271x Shooting Star Dragon
69281x Stardust Dragon
69291x Tech Genus Power Gladiator WAX-1000
6930
6931Made some changes to the deck to make it legal. It's a good deck, has little problem getting its resources, but I still keep losing to cheap cards like Ryko. If there's anything I can do to help this deck deal with cards Konami is too lazy to do anything about, suggestions are welcome.
6932
6933The idea is to get three of something in the Graveyard so you can hold off your opponent with Ancestor Bird. While you're doing that, you use Red-Eyes Darkness Metal Dragon to summon Blue-Eyes White Dragon to beat your opponent to death. You can also occasionally use Synchros. Future Fusion helps fill the Graveyard, and is also good for summoning Five-Headed Dragon.
6934
6935~~~~~~~~~~~~~~~~~~~~~~~~~
6936
6937Earthbound Immortal Chacu Challhua x3
6938Earthbound Immortal Uru x3
6939Montage Dragon x3
6940Temporal Machine God Razion x3
6941Temporal Machine God Sandaion
6942Temporal Machine God Zadion x3
6943The Creator x3
6944Card Destruction
6945Earthbound Revival x3
6946Giant Trunade
6947Hidden Armory x3
6948Mausoleum of the Emperor x3
6949Monster Reborn
6950Stonehenge
6951Take Over 5
6952Terraforming
6953Terraforming
6954Royal Decree x3
6955Sanguine Swamp x3
6956
6957~~~~~~~~~~~~~~~~~~~~~~~~~
6958
6959Battle Fader
6960Dandylion x2
6961Dark Armed Dragon
6962Debris Dragon
6963Effect Veiler
6964Grow-Up Bulb
6965Lonefire Blossom x2
6966Necro Fleur x2
6967Sorciere de Fleur x3
6968Sangan
6969Spore
6970Twilight Rose Knight x2
6971Tytannial, Princess of Camellias
6972Book of Moon x2
6973D.D.R. - Different Dimension Reincarnation
6974Dark Hole
6975Foolish Burial
6976Fragrance Storm x2
6977Giant Trunade
6978Mark of the Rose x2
6979Mind Control
6980Monster Reborn
6981Mystical Space Typhoon x2
6982Pot of Avarice x2
6983One for One
6984Royal Decree x2
6985Solemn Warning x2
6986Solemn Judgement
6987Ally of Justice Catastor
6988Ancient Fairy Dragon
6989Armory Arm
6990Black Rose Dragon
6991Brionac, Dragon of the Ice Barrier
6992Formula Synchron x2
6993Goyo Guardian
6994Red Dragon Archfiend
6995Scrap Dragon
6996Shooting Star Dragon
6997Stardust Dragon
6998Tech Genus Blade Blaster
6999Tech Genus Hyper Librarian
7000Trishula, Dragon of the Ice Barrier
7001
7002~~~~~~~~~~~~~~~~~~~~~~~~~
7003
7004can't seem to get past 7 stars. i rarely lose in casual duels, but i just don't have the time for ST's. on the rare occasion that i do have time, one of the following
7005scenarios usually occurs: (i) the inconsistency of tourney start times throws me off and so i get there too late; (ii)i run into shadowlord right before
7006T16; (iii) i lose to an unexpected, off-beat deck (which is fair and i'm certainly not complaining about)
7007
7008my pain is your profit...
7009
7010Aurkus, Lightsworn Druid
7011Celestia, Lightsworn Angel x 2
7012Chaos Sorcerer x 2
7013Ehren, Lightsworn Monk
7014Gorz the Emissary of Darkness
7015Grow Up Bulb
7016Honest x 2
7017Jain, Lightsworn Paladin
7018Judgment Dragon x 2
7019Lumina, Lightsworn Summoner
7020Lyla, Lightsworn Sorceress x 3
7021Necro Gardna
7022Plaguespreader Zombie
7023Ryko, Lightsworn Hunter
7024Shire, Lightsworn Spirit
7025Tragoedia
7026Wulf, Lightsworn Beast x 3
7027Bullet and Cartridge x 2
7028Charge of the Light Brigade
7029Cold Wave
7030Giant Trunade
7031Monster Reborn
7032Monster Reincarnation
7033Mystical Space Typhoon x 2
7034Solar Recharge x 3
7035Beckoning Light x 2
7036Dynamite Wall
7037Ally of Justice Catastor
7038Arcanite Magician
7039Armory Arm
7040Black Rose Dragon
7041Blood Mephist
7042Brionac, Dragon of the Ice Barrier
7043Colossal Fighter
7044Dark-End Dragon
7045Goyo Guardian
7046Polar God Emperor Thor
7047Red Dragon Archfiend
7048Stardust Dragon
7049Tech Genus Power Gladiator WAX-1000
7050Tempest Magician
7051Trishula, Dragon of the Ice Barrier
7052
7053pros:
7054
7055- having only 2 tuners allows for a very versatile extra deck.
7056- bulb and plague combo with wulf (in different ways) and make it easy to pull off thor or trish.
7057- fast and cheap, with lots of draw power you'll be able to manufacture hands of chaos sorc + JD quite often.
7058- side in those kiteroids for game 3 and you'll likely win at EOTM in a star tourney.
7059
7060cons:
7061
7062- terrible against sabers. no good answer for a set darksoul/emmersblade without siding in 2 more ehrens.
7063- this deck does not side into a different archetype (well you could argue kristyasworn, but its principles are the same),
7064so when your opponent sides, they'll be very prepared. crevice into the d.d., d.d. crow and d. fissure will hurt you.
7065(however, if they dedicate too many cards to stopping your strategy, you may just stab at their LP with lylas).
7066
7067notes:
7068
7069- no DaD - slows the deck down, can be a dead card, not easy to summon when you don't run many darks, much heavier removal cost than chaos sorc.
7070- 3 x lyla - needed in this format. play a baiting game: reborn lyla, pop/bait f/d, tribute for celes, summon chaos sorc., etc. at the very end, JD cleans up.
7071- against sabers - side in ehrens and shiny c's. *cross fingers and pray.*
7072- 1 monster reinc., 2 beckoning - thanks to cheapo bullet & cartridge, you gain massive mill/draw power. however, your grave fills up a lot faster than usual-
7073even for lightsworn. i've played around with the numbers and in test play, this ratio has worked out the best.
7074
7075A/D Changer>Necro Guardna cause you get to stop the attack and swich monsters to def for Ehren or abuse with Lyla. I suggest runing at least 2 or even taking out the Necro but I don't know since it's a DARK. I also suggest some more DARKs like Gale so you can splash in DAD. In twilight that's one of the best pros. If you dont want it in you dont have many DARKS anyway so you might want to swich to just LS or LS with plant(Sporesworn) but that's just what I think.
7076
7077well, i've never had any trouble summoning chaos sorceror, so if you think i need more darks for the sole
7078purpose of being able to summon DaD, that kind alters the whole deck. i'd have to remove sworns (which means
7079less solar recharge and celes targets, and less JD fodder) in order to throw in things like sangan. i feel like
7080that's an completely different strategy. my idea is to play sworn, but with a surprisingly easy ability to summon
7081chaos sorc and synchro summon.
7082
7083~~~~~~~~~~~~~~~~~~~~~~~~~
7084
7085Mask of Darkness x3
7086Dark Hole
7087Magic Planter x2
7088Mystical Space Typhoon x2
7089Pot of Duality x3
7090Smashing Ground x2
7091Upstart Goblin x3
7092Embodiment of Apophis x2
7093Imperial Custom x2
7094Metal Reflect Slime x2
7095Mirror Force
7096Reckless Greed x3
7097Seven Tools of the Bandit x2
7098Solemn Judgment
7099Solemn Warning x2
7100Tiki Curse x3
7101Tiki Soul x3
7102Zoma the Spirit x3
7103
7104~~~~~~~~~~~~~~~~~~~~~~~~~
7105
7106Skyblaster Synchro
7107
7108Please note, in the TCG, Trishula is NOT Limited to 1. In OCG, yes, but here IN AMERICA this deck is perfectly legal.
7109
71103x Phantom Skyblaster
71113x Stygian Security
71123x Reborn Tengu
71132x Mystic Tomato
71142x Genex Ally Birdman
71152x Kinka-Byo
71162x Unknown Synchron
71171x Barrier Resonator
71181x Tragoedia
71191x Glow-Up Bulb
71201x Sangan
71212x Mystical Space Typhoon
71222x Pot of Duality
71231x Dark Eruption
71241x One for One
71251x Giant Trunade
71261x Dark Hole
71271x Monster Reborn
71281x Allure of Darkness
71291x Mind Control
71302x Threatening Roar
71312x Trap Stun
71321x Call Of The Haunted
71331x Mirror Force
71341x Torrential Tribute
71351x Solemn Judgment
71362x Trishula, Dragon of the Ice Barrier
71372x T.G. Hyper Librarian
71382x Black Rose Dragon
71391x Ally of Justice Catastor
71401x Brionac, Dragon of the Ice Barrier
71411x Stardust Dragon
71421x Scrap Dragon
71431x Mist Wurm
71442x Formula Synchron
71451x Shooting Star Dragon
71461x Shooting Quasar Dragon
7147
7148Strategy:
7149 Step 1: Get a Tuner(s) to the field (Stygian effect; Glow-Up effect; Unknown effect; Tomato effect; One for One; Barrier to protect a Tuner)
7150 Step 2: Normal Summon Phantom Skyblaster, and Special Summon 2 Skyblaster Tokens.
7151 Step 3: Synchro for X, where X is determined by the Tuner(s) on the field versus the non-Tuners. Most of the time it's 1 Tuner + 2 Tokens = Trishula/Mist Wurm
7152
7153 Considering some changes to the deck, to try and implement some alternate Synchro conditions:
7154
7155 - Summoner Monk: Alot of LV4 targets (Tengu being the primary if I have a Tuner next to Monk), and if I add a LV4 Tuner, I get easy LV8 access.
7156 - Guldfaxe of the Nordic Beasts: Will only consider this if I use Monk, but it gives me a free Tuner provided my opponent has a Synchro. Warning fodder if nothing else.
7157 - Kinka-Byo: If I get the right set-up, I can drop Shooting Star/Quasar Dragons with this deck.
7158
71593x Phantom Skyblaster
71603x Naturia Cherries
71613x Reborn Tengu
71622x Genex Ally Birdman
71632x Tragoedia
71641x Summoner Monk
71651x Lonefire Blossom
71661x Unknown Synchron
71671x Dark Armed Dragon
71681x Spore
71691x Glow-Up Bulb
71701x Gorz the Emissary of Darkness
71711x Sangan
71723x Mystical Space Typhoon
71733x Pot of Duality
71741x Pot of Avarice
71751x One for One
71761x Heavy Storm
71771x Dark Hole
71781x Monster Reborn
71791x Allure of Darkness
71803x Compulsory Evacuation Device
71811x Call Of The Haunted
71821x Mirror Force
71831x Torrential Tribute
71841x Solemn Judgment
71851x Shooting Star Dragon
71862x Mist Wurm
71871x Trishula, Dragon of the Ice Barrier
71881x Stardust Dragon
71891x Scrap Dragon
71901x Dark End Dragon
71912x Black Rose Dragon
71921x Brionac, Dragon of the Ice Barrier
71931x Splendid Rose
71941x Orient Dragon
71951x T.G. Hyper Librarian
71961x Ally of Justice Catastor
71971x Formula Synchron
7198
7199II. Strategy rundown
7200 Step 1: Get a Tuner(s) to the field (Cherries effect; Glow-Up effect; Unknown effect; Spore effect; One for One)
7201 Step 2: Normal Summon Phantom Skyblaster, and Special Summon 2 Skyblaster Tokens.
7202 Step 3: Synchro for X, where X is determined by the Tuner(s) on the field versus the non-Tuners. Most of the time it's 1 Tuner + 2 Tokens = Trishula/Mist Wurm, others it may be Black Rose/Stardust/Scrap Dragons, etc.
7203
7204 Each Monster in the main deck performs at least 1 of 3 "R" functions:
7205 1. Revive -- Glow-Up Bulb and Spore resurrect themselves, giving instant Tuner access almost anytime I want.
7206 2. Replace -- Whether it's Lonefire Blossom Tributing itself to get another Plant, my Sangan adding Phantom Skyblaster to my hand, or my Naturia Cherries bringing out its brethren, these cards tend to put a card back in place when they leave the field (or, in Genex Ally Birdman's case, leaving the hand).
7207 3. Rampage -- More commonly known as "Swarm". Unknown/Gorz/Tragoedia from the hand, and Skyblaster's effect, when combined I get a field full of annoying little buggers that can turn into one HUGE bugger.
7208
7209 Using these different functions, I maintain advantage, and often gain advantage significantly once I get into a Synchro Summon. My typical playstyle is to hold solid ground while my opponent uses up their resources trying to overpower me, and when an Achilles' heel is exposed, I strike.
7210
7211 The sidedeck was just added, and it's basically a DDV/EEV Drain focus. Using Fusiliers, I can access LV8 Synchros, as well as incorporate the use of DDV to take Tour Guides, Veilers, and whatever else I can from my opponent. Sirocco also adds to the DDV support. In addition, adding Skill Drain takes away from my opponent's effects while only hitting so many of my own, and if I side properly, Skill Drain only affects my Synchros (until Typhoon'd/Heavy'd). Dustshoot + Mind Crush is lethal in the coming format, and Armor Master is in case I get Gale out.
7212
7213III. FAQ
7214 Q: Why no Xyz?
7215 A: I called this "Skyblaster Synchro" because I want to focus on abusing Skyblaster's Tokens for Synchro Summons, and Tokens can't work for Xyz. If you "netdeck" this and run Xyz, go nuts.
7216
7217 Q: Why're you not using Solemn Warning/Tour Guide?
7218 A: Two reasons. One, I want this deck IRL and I don't have the cash to obtain those. Two, even if I had them, I'm not keen on using the same cards everyone else uses. Reborn, Dark Hole, etc. is one thing, but not everyone has to use Tour Guides, and I'd rather remove my opponent's Monsters another way over paying 2k. Besides, I don't use Xyz so what'd be the point? ;P
7219
7220Nice deck, very tight indeed. Pretty much the only thing I can think of that might improve it would be a slight engine adjustment to use Divine Wind of Mist Valley, has some abusive combos with tengu and birdman plus you can then use Mist Valley Falcon for extra pluses.
7221
7222 The emphasis is on MIGHT improve though so if it doesnt then no biggie
7223
7224 Anyway card adjustments as follows
7225 - 1 MST
7226 - 1 CED
7227 + 2 Divine Wind of Mist Valley
7228
7229 As much as people are getting moist over having 3 MST back I honestly dont think its needed here, side the third if you really want it, and CED I find is best at 1 otherwise it tends to clog the hand when you dont need it. Thats just me though.
7230
7231 - 1 Tragoedia
7232 - 1 Unknown Synchron
7233 + 1 Mist Valley Falcon
7234 + 1 Bird of Roses
7235
7236 Falcon just gets more pluses off Divine Wind and is a nice beater anyway. Bird of Roses is a bit of an experimental suggestion, you run 5 plant tuners and it fits with the Replace function plus gives potential divine wind combos. I would say if you dont like it run a Terraforming instead.
7237
7238~~~~~~~~~~~~~~~~~~~~~~~~~
7239
7240Rocket Warfare Inc.
7241The is a rocket coming to the base, oh **** we can't dodge it our base doesn't have wheels!!!
7242
7243 2x Turbo Rocket (fun pokes and Turbo Cannon shenanigans)
7244 2x Jester Confit (normal summon piper draw this guy and special summon him easy, and bump busting)
7245 3x Infernity Randomizer (big draw power, and i colored it to look like the ray gun in zombies)
7246 3x Mystic Piper (thought it was gay until now)
7247 3x Kinka-Byo (piper spam,and one shot randomizer)
7248 3x Snipe Hunter (need no hand, he provides destruction)
7249 3x Offerings to the Doomed (good destruction and i don't need a hand to draw)
7250 2x Enemy Controller (keep 'em face up to be targets for rockets)
7251 2x Creature Swap (trades boosters i don't need, and lets me synchro different levels)
7252 1x Mystical Space Typhoon (staple)
7253 1x Monster Reborn (staple)
7254 1x Dark Hole (staple)
7255 3x Reckless Greed (don't want to draw traditionally)
7256 3x Dimensional Prison (keep my stuff safe)
7257 3x Compulsory Evacuation Device (clear threats)
7258 2x Reinforce Truth (get randomizer quick)
7259 1x Torrential Tribute
7260 1x Mirror Force
7261 1x Solemn Judgment
7262 3x Turbo Cannon
7263 12x don't care
7264
7265~~~~~~~~~~~~~~~~~~~~~~~~~
7266
7267Dandlyion x2
7268Dark Resonator
7269Double Coston x2
7270Earthbound Immortal/God Aslla Piscu x3
7271Earthbound Immortal/God Chacu Challhua x3
7272Giant Germ x3
7273Gorz
7274Hardened Armed Dragon x3
7275Marshmallon
7276Masked Dragon x3
7277Spirit Reaper
7278Speed Spell - Brain Control
7279Speed Spell - Earthbound Whirlwind x2
7280Speed Spell - Gold Sarcophagus x3
7281Dust Tornado x3
7282Earthbound Wave x3
7283Mirror Force
7284Solemn Judgment
7285Solemn Warning x3
7286Starlight Road x2
7287
7288That deck needs some speed.I find double summon effective in this line up + it doesn't take away your speed counters.Put in some cards that can be ss from the grave like PSZ and glow-up.Put in some cards that can dish to the grave like card trooper and ryko.Put in some debris dragons cuz now you will have enough targets for his effect.
7289You don't need cards like wave and whirlwind maxed and you don't need starlight road(imo).Maybe keep 1 whirlwind but take away the other ones.Take 1 or 2 solemn warnings out.Things like giant germ aren't necessery.If you ask me I would take out spirit reaper and marshmallon and put in some the tricky.Its a great way to dish out cards you want to be in the grave like dandy.
7290
7291Hope I helped.Starting the test.
7292
7293+1 Card Trooper
7294+3 Debris Dragon
7295+1 Glow-Up Bulb
7296+1 Plaugespreader Zombie
7297+2 Ryko , Lightsworn Hunter
7298+3 SS Double Summon
7299+2 Full Throttle(why not?)
7300-3 Giant Germ
7301-1 Marshmallon
7302-1 Spirit Reaper
7303-1 Earthbound Whrilwind
7304-3 Earthbound Wave
7305-2 Solemn Warnings
7306-2 Starlight ROad
7307
7308+ 3 Malefic Cyber End Dragon
7309
7310~~~~~~~~~~~~~~~~~~~~~~~~~
7311
7312This is a deck specifically designed to summon execute some of Jack Atlas' best strategies. It's casual-level, but still pretty good from my experience with it.
7313
7314So far, I've been able to use every card in this deck quite effectively. Even Synchro Change turns out to not be all that bad. Example: I was dueling a Meklord deck earlier and was getting my butt handed to me by Mekanikle. Go figure. Well, I had summoned Stardust Dragon and managed to avoid it getting taken from me once. The second time around, though, Mekanikle ate it like a fat cat eats another cat's food (and yes, I know this from experience, one of our cats is very large). Anyway, I brought back Stardust with Descending Lost Star, and then promptly hit it with Synchro Change. Since banishing the Synchro Monster is a Cost, I was able to bring out Red Dragon Archfiend. But I ended my turn and dropped to 700 LP from having Red Screen in play.
7315
7316Trick was, I had Effect Veiler in my hand. If my opponent tried to take RDA, I could drop Veiler to protect it. They didn't, though, but that was okay; I had The Tricky in hand as well. Next turn, I topped Monster Reborn, which I then used to revive Dark Resonator. I summoned The Tricky and used Red Screen to bring back the Effect Veiler I dropped for it. Tune into Red Nova Dragon and took out Mekanikle. Opponent lost on the turn after.
7317
73183x Creation Resonator
73193x Cyber Dragon
73203x Dark Resonator
73213x The Tricky
73223x Vice Dragon
73232x Effect Veiler OR 2x Red Nova
73241x Barrier Resonator
73251x Force Resonator
73261x Glow-Up Bulb
73273x Resonator Call
73282x Mystical Space Typhoon
73292x Resonant Destruction
73301x Book of Moon
73311x Giant Trunade
73321x Monster Reborn
73331x One for One
73341x Pot of Avarice
73351x Scarlet Security
73361x Stardust Shimmer
73371x Synchro Change
73381x Call of the Haunted
73391x Mirror Force
73401x Red Screen
73411x Red Nova Carpet
73421x Solemn Judgment
73431x Chimeratech Fortress Dragon
73443x Red Dragon Archfiend
73452x Black Rose Dragon OR 1x Black Rose Dragon and 1x Number 61: Volcasaurus
73462x Red Nova Dragon
73472x Stardust Dragon
73481x Brionac, Dragon of the Ice Barrier
73491x Exploder Dragonwing
73501x Infernity Doom Dragon
73511x Orient Dragon
73521x Scrap Dragon
7353
7354I like using him in my resonator deck, by adding tunningware+machine duplication+pot of the crimson devil+pot of avarice, you can guarantee yourself some nice heavy draw power, also cards such as call resonator, resonator engine can guarantee you some hand advantage and easy synchros in addition to CyDragon, Vice Dragon, Create Resonator, Glow up Bulb..You can get red nova first turn with a decent hand.
7355
7356~~~~~~~~~~~~~~~~~~~~~~~~~
7357
7358-3 Reptilianne Gorgon (The card is just bad compared to Naga)
7359+1 Reptilianne Naga
7360+1 Reptilianne Vaskii
7361
7362-3 Burden of the Mighty (What's the point?)
7363-3 Solidarity (see above)
7364+3 Offering to the Snake Deity (You're running Reptiles, for Christ's sake! Also triggers Gardna, making this an easy +1)
7365+2 Recurring Nightmare (Recycles Naga, Viper and Vaskii, great here and another easy +1 (which this deck needs))
7366
7367-2 Reptilianne Poison (A little too situational, didn't work that well in my testings)
7368+3 Reptilianne Spawn (A free Vaskii? Yes please!)
7369
7370+1 Torrential Tribute (because you have one space left)
7371
7372~~~~~~~~~~~~~~~~~~~~~~~~~
7373
73743x Gene-Warped Warwolf
73753x Gladiator Beast Andal
73762x Phantom Beast Rock Lizard
73772x Rescue Rabbit
73783x Phantom Beast Cross-wing
73793x Phantom Beast Wild-Horn
73803x Reborn Tengu
73811x Book of Moon
73821x Dark Hole
73831x Heavy Storm
73841x Monster Reborn
73852x Mystical Space Typhoon
73863x Pot of Duality
73873x Solidarity
73883x Horn of the Phantom Beast
73891x Solemn Judgment
73902x Solemn Warning
73912x Starlight Road
73921x Torrential Tribute
7393
7394~~~~~~~~~~~~~~~~~~~~~~~~~
7395
7396Cyber Dragon X 3
7397Cyber Dragon Zwei x 3
7398Cyber Larva X 3
7399Cyber Valley X 3
7400Honest
7401Proto-Cyber Dragon X 3
7402Shining Angel X 3
7403Dark Hole
7404Future Fusion
7405Heavy Storm
7406Limiter Removal
7407Monster Reborn
7408Mystical Space Typhoon X 2
7409Overload Fusion
7410Polymerization X 2
7411Pot of Duality X 2
7412Power Bond
7413Call of the Haunted X 2
7414Dark Bribe X 2
7415DNA Surgery
7416Mirror Force
7417Solemn Warning X 2
7418Chimeratech Fortress Dragon X 3
7419Chimeratech Overdragon X 3
7420Cyber End Dragon X 3
7421Cyber Twin Dragon X 3
7422
7423~~~~~~~~~~~~~~~~~~~~~~~~~
7424
7425Black Luster Soldier - Envoy of the Beginning
7426Blackwing - Zephyros the Elite
7427Caius the Shadow Monarch x2
7428Deep Sea Diva x3
7429Destiny Hero - Plasma
7430Effect Veiler x2
7431Elemental Hero Neos Alius x3
7432Elemental Hero Stratos
7433Glow-Up Bulb
7434Mist Valley Falcon x2
7435Phantom Skyblaster
7436Psychic Armor Head
7437Reese the Ice Mistress
7438Spined Gillman
7439Creature Swap x2
7440Dark Hole
7441Future Fusion
7442Heavy Storm
7443Mind Control
7444Miracle Fusion x2
7445Pot of Duality
7446Reinforcement of the Army
7447Scapegoat
7448Swords of Revealing Light
7449Call of the Haunted x2
7450Dimensional Balance
7451Mirror Force
7452Safe Zone
7453Torrential Tribute
7454Trap Dustshoot
7455
7456hmm trying:
7457
7458safe zone>ocean
7459+1 swords
7460-1 skyblaster
7461
7462The thing about superpoly, is that i don't always have an elemental on my field, but it would help to put armor head in grave
7463However, the best combo is future fusion for zephy, then future fusion for armor head
7464
7465 Top Quote
7466Report this post
7467 Tristam
7468
7469It's over 1200!
7470
7471Posts: 2936
7472Joined: Mon Mar 22, 2010 10:59 am
7473Location: Potentially anywhere.
7474BYOND: Tristamid
7475Ace Card: Potential
7476 Posted: Fri Sep 09, 2011 12:33 am
7477 Tour Guides > Divas in your deck. Run them at 3 with either Sangan for anti-dead draw power or Creature Swap synergy, or Fabled [?] (3 star, light, 1100 IIRC) for Envoy Synergy. Might even allow you to get away with running a Sorc to go with Envoy. Of course, Spined would come out with the Divas.
7478
7479Mind Crush > Trap Dustshoot, so that you can hit people later in the game when they don't usually have large hand. Though I get topping it and using it early to see their hand, even IF you get it right away they might go first and ruin that. Rather have the consistency imo.
7480
7481OR
7482
7483Fiendish Chain > Trap Dustshoot: You run a LOT of cards that bounce/recycle your own cards, but not too many to take advantage of them. Amp up the ratio.
7484
7485Plasma: Take it out of give it more support. Its just sitting in your deck, at one, kinda messing up the vibe. If you freed that up, you'd be able to remove Goats and P. Head, leaving you room for much needed S/T destruction (MST imo) and defense (Fiendish Chain > Compulsory > D Prison in this deck)
7486
7487TKRO: Even if you only side him. Don't forget you can use the fusions you make with Miracle as fuel for your next Miracle if they don't get bounced/rfg'd. You might be able to get away with maining him at 1 over an Alius.
7488
7489Stratos: Run it at one over an Alius. His float and s/t destruction are a must.
7490
7491Compulsory > D Balance: You don't have monsters that benefit from being destroyed by battle and being SS again. You also don't run monsters that should be getting run over easily. Everything that could run them over should be stopped in advanced rather than allowed to run rampant. Compulse will also allow you to dodge Traps, save/reuse monsters (Envoy) or get in a nice direct attack by moving fds. And unlike BTH, it won't be useless as a top if the monster kicking your ass is already on the field. It also doesn't have to wait for the battle phase like Prison. You'll be glad you're running it when something like a Caius is about to hit your P. Head or BRD is about to be summoned.
7492
7493=========================================Potential Section===========================================
7494
7495Try the light monarch, Kuraz, over 1 Caius to pop your own dead cards for pluses. You should have some left over such as your Calls, or things you don't mind "losing" like Psychic Head. Plus, being a light, it can help Envoy. Don't forget that Future Fusion stays on the field if the monster it summons is "sent," so a good Tribute will keep it out to pop or bounce, or w/e. Magical Planter can do the same thing for you, but be sure to sub at least one Veiler out for Fiendish Chain if you do.
7496
7497The Warrior Returning Alive: Gets back Envoy and/or Plasma. Your two bosses, as well as several of your beaters.
7498
7499 Top Quote
7500Report this post
7501 Legorain5
7502
7503Satellite Trash
7504
7505Posts: 79
7506Joined: Sat Jul 10, 2010 11:10 am
7507
7508BYOND: Legorain5 Posted: Fri Sep 09, 2011 2:05 am
7509 Divas>tour guides
7510This would open more light and dark options but it would limit speed, wouldn't let me get Abs0, wouldn't let me use tuner abuse with PAH(armor head) such as gaia or trish, and would not allow me to summon Gantetsu(a very tough staller/general distruptor). Not to mention, make the deck overly predictable/easy to read because of the dependence on light and dark. Yes I can get the empty space sea serpent to help summon from a player's rfp, but i'd like to depend on my own cards.
7511
7512Trap Dustshoot>Mind Crush
7513I'd prefer Dustshoot, not only no drawbacks, but most better players are conservative with their hand. I believe Crush, in my side deck, is better for game 2/3.
7514
7515You're right about the Plasma/fiendish chain deal
7516Plasma>fiendish chain
7517Scapegoat>Dprison
7518
7519TKRO can help but messes with ROTA and Stratos, we shall see if i'll add depending on the opponent. Oh yea, i'll just side, 1 soul release>1 TKRO
7520
7521Caius/Rose can be stopped by Veiler. But most of the time i'll only have 2-4 cards on the field at a time.
7522
7523I see what you mean about the monsters not usually being run over, but balance is really good for the deck, because it forces the opponent to switch gears; From how can i run over that monster, to how can i destroy by effect. Also ends BP. I'll try in side deck: 1 Chain Disappearance>1 Evac for future reference.
7524
7525Black Luster Soldier - Envoy of the Beginning
7526Blackwing - Zephyros the Elite
7527Caius the Shadow Monarch x2
7528Deep Sea Diva x3
7529Effect Veiler x2
7530Elemental Hero Neos Alius x3
7531Elemental Hero Ocean
7532Elemental Hero Stratos
7533Glow-Up Bulb
7534Mist Valley Falcon x2
7535Psychic Armor Head
7536Reese the Ice Mistress
7537Spined Gillman
7538Creature Swap x2
7539Dark Hole
7540Future Fusion
7541Heavy Storm
7542Mind Control
7543Miracle Fusion x2
7544Pot of Duality
7545Reinforcement of the Army
7546Swords of Revealing Light
7547Swords of Revealing Light
7548Call of the Haunted x2
7549Dimensional Balance
7550Dimensional Prison
7551Fiendish Chain
7552Mirror Force
7553Torrential Tribute
7554Trap Dustshoot
7555Elemental Hero Absolute Zero
7556Elemental Hero Escuridao
7557Elemental Hero Gaia
7558Elemental Hero Great Tornado
7559Elemental HERO Nova Master
7560Elemental Hero The Shining
7561Ally of Justice Catastor
7562Black Rose Dragon
7563Brionac, Dragon of the Ice Barrier
7564Gaia Knight, the Force of the Earth
7565Scrap Dragon
7566Stardust Dragon
7567Trishula, Dragon of the Ice Barrier
7568Number 39: Utopia
7569Solid-Frozen Gantetsu
7570
7571~~~~~~~~~~~~~~~~~~~~~~~~~
7572
7573The idea of the deck is to use summon Ice Master and Ice Queen to field as well as recycle spells such as dark hole, monster reborn, or heavy storm. It's pretty good just need sumthing to replace caius with.
7574
7575Caius the Shadow Monarch
7576Dupe Frog x2
7577Effect Veiler x2
7578Gorz the Emissary of Darkness
7579Ice Master x3
7580Ice Queen x3
7581Raging Eria x3
7582Ronintoadin x2
7583Sangan
7584Summoner Monk x2
7585Swap Frog x3
7586Treeborn Frog x2
7587Book of Moon
7588Dark Hole
7589Enemy Controller x3
7590Foolish Burial
7591Heavy Storm
7592Monster Reborn
7593Mystical Space Typhoon x3
7594Trade-In x3
7595Treacherous Trap Hole
7596Ally of Justice Catastor
7597Armory Arm
7598Black Rose Dragon
7599Brionac, Dragon of the Ice Barrier
7600Formula Synchron
7601Scrap Dragon
7602Stardust Dragon
7603Trishula, Dragon of the Ice Barrier
7604Gem-Knight Pearl
7605Black Ray Lancer
7606Number 17: Leviath Dragon
7607Number 39: Utopia
7608Solid-Frozen Gantetsu x2
7609Vylon Disigma
7610
7611~~~~~~~~~~~~~~~~~~~~~~~~~
7612
7613Left Arm of the Forbidden One
7614Left Leg of the Forbidden One
7615Right Arm of the Forbidden One
7616Right Leg of the Forbidden One
7617Ally of Justice Cosmic Gateway
7618Blue Eyes Toon Dragon x2
7619Destiny Hero - Plasma x3
7620Exodia the Forbidden One
7621Royal Magical Library x3
7622Thunder Dragon x3
7623Broken Bamboo Sword x3
7624Dark World Dealings x3
7625Destiny Draw
7626Golden Bamboo Sword x3
7627Hand Destruction x2
7628Magical Mallet x2
7629Toon Table of Contents x3
7630Trade-In x3
7631Upstart Goblin x2
7632
7633~~~~~~~~~~~~~~~~~~~~~~~~~
7634
7635This is a very unique deck that grasps the power of wave motion cannon.
7636
7637Battle Footballer
7638X-Head Cannon
7639Big Shield Gardna
7640Cannon Soldier
7641Cannon Soldier MK2
7642Genex Ally Volcannon
7643Golden Ladybug x3
7644Guardian of Ayers Rock
7645Machina Cannon
7646Machine King Prototype
7647Perfect Machine King
7648Reborn Tengu x3
7649Dian Keto the Cure Master x3
7650Giant Trunade
7651Mage Power
7652Monster Reborn
7653Mystical Space Typhoon x2
7654Swords of Revealing Light
7655Wave-Motion Cannon x2
7656Acid Trap Hole
7657Bottomless Trap Hole
7658Dark Bribe x3
7659Dark Mirror Force
7660Gravity Bind
7661Magic Jammer
7662Mirror Force
7663Scrap-Iron Barricade
7664Scrap-Iron Pitfall
7665Scrap-Iron Scarecrow x3
7666Trap Hole
7667Trap Jammer
7668Wall of Revealing Light
7669
7670Ya know, I was actually going to offer some constructive criticism... but...
7671
7672Oh f*** it, here we go.
7673
7674This deck sucks.
7675
7676You have a couple things right. That being as much Scrap-Iron shenanigans as you can fit in, that's kinda funny. However, there is no need at all for LP gain cards, or Vanilla defenders of all things. If you want to stall, there are much, MUCH better options. If you want to reflect battle damage, there are much, MUCH better options.
7677
7678-Your entire monster lineup except maybe Tengu for the lulz.
7679+3x Fader
7680+3x Swift Scarecrow
7681+ Marshmallon
7682+ Reaper
7683+ Teh Fool
7684+ Blast Spheres (If you want to annoy and do a bit of extra burn)
7685+ Stealth Birds
7686
7687-3x Dian Keto (sucks... really bad.)
7688- Mage Power (You're going for burn, right?)
7689+ Wave-Motion Cannon (Why is this not at 3?)
7690+ Nightmare Steel Cages
7691+ Level Limit Area B
7692+ Magic Reflectors (to protect cannon)
7693
7694- Acid Trap Hole (if you play cannon, they won't be setting much.)
7695-Trap Hole (BTH or Solemn > this almost every time)
7696 - Trap Jammer (not necessary with 3x bribe, and only works in battle phase, which you won't be doing; use Seven Tools if anything)
7697- Dark Mirror Force (see Acid Trap Hole)
7698+ Solemn Judgment
7699
7700~~~~~~~~~~~~~~~~~~~~~~~~~
7701
77021 Black Luster Soldier - Envoy of the Beginning
77031 Dandylion
77041 Dark Armed Dragon
77052 Effect Veiler
77061 Glow-Up Bulb
77071 Gorz the Emissary of Darkness
77081 Lonefire Blossom
77091 Plaguespreader Zombie
77102 Raiza the Storm Monarch
77113 Reborn Tengu
77121 Ryko, Lightsworn Hunter
77131 Sangan
77141 Spore
77152 Swap Frog
77162 Tour Guide From the Underworld
77172 Treeborn Frog
77181 Dark Hole
77193 Enemy Controller
77201 Foolish Burial
77211 Heavy Storm
77222 Instant Fusion
77231 Mind Control
77241 Monster Reborn
77251 One for One
77261 Pot of Avarice
77271 Mind Crush
77281 Solemn Judgment
77291 Solemn Warning
77301 Spiritual Water Art - Aoi
77311 Trap Dustshoot
7732
7733€×†R▲
7734Darkfire Dragon | Flame Ghost | Ally of Justice Catastor | Black Rose Dragon | Brionac, Dragon of the Ice Barrier | Formula Synchron | Shooting Star Dragon | Stardust Dragon | T.G. Hyper Librarian | Trishula, Dragon of the Ice Barrier | Daigusto Phoenix | Empty Space Sea Serpent Levaiel | Number 17: Leviath Dragon | Number 39: Utopia | Steelswarm Roach
7735
7736The deck is okay. It lost to Quickdraw, so thats why Im worried. It beat twilight though. Basically the deck just takes the opps monsters and uses them for syncs or exceeds. Tengu and TGU do a good job of that, also the Monarchs also. Aoi is in because I run Swap frog. And Aoi-Crushshoot, is pretty ridiculous. I need real helpful suggestions. Nothing half assed please and thank you.
7737
7738~~~~~~~~~~~~~~~~~~~~~~~~~
7739
7740My take on Konata's Aliens! Love you babe.
7741
7742Alien Ammonite 3
7743Alien Dog 3
7744Alien Kid 1
7745Alien Telepath 2
7746Alien Warrior 2
7747Black Luster Soldier - Envoy of the Beginning 1
7748Genex Ally Birdman 3
7749Gorz the Emissary of Darkness 1
7750Reborn Tengu 3
7751Sangan 1
7752Tour Guide From the Underworld 2
7753Dark Hole 1
7754Heavy Storm 1
7755Mind Control 1
7756Monster Reborn 1
7757Mysterious Triangle 2
7758Pot of Duality 3
7759Mind Crush 1
7760Mirror Force 1
7761Offering to the Snake Deity 2
7762Planet Pollutant Virus 1
7763Solemn Judgment 1
7764Solemn Warning 2
7765Trap Dustshoot 1
7766Ally of Justice Catastor
7767Ancient Sacred Wyvern
7768Armory Arm
7769Black Rose Dragon
7770Brionac, Dragon of the Ice Barrier
7771Orient Dragon
7772Scrap Dragon
7773Stardust Dragon
7774T.G. Hyper Librarian
7775Trishula, Dragon of the Ice Barrier
7776Empty Space Sea Serpent Levaiel
7777Number 17: Leviath Dragon
7778Number 39: Utopia
7779Spring Armor Mainspring Meister
7780Steelswarm Roach
7781
7782~~~~~~~~~~~~~~~~~~~~~~~~~
7783
7784Blackwing - Zephyros the Elite
7785Crystal Beast Amethyst Cat x2
7786Crystal Beast Ruby Carbuncle x2
7787Crystal Beast Sapphire Pegasus x3
7788Crystal Beast Topaz Tiger x3
7789Reborn Tengu x3
7790Summoner Monk
7791
7792Crystal Beacon x3
7793Crystal Beacon
7794Giant Trunade
7795Golden Rule x3
7796Monster Reborn
7797Mystical Space Typhoon x2
7798Rare Value x3
7799Upstart Goblin x3
7800Call of the Haunted
7801Dark Bribe
7802Horn of the Phantom Beast x3
7803Smashing Horn
7804Solemn Judgment
7805Solemn Warning x2
7806Ally of Justice Catastor
7807Black Rose Dragon
7808Brionac, Dragon of the Ice Barrier
7809Trishula, Dragon of the Ice Barrier
7810Gem-Knight Pearl
7811Crimson Saurus
7812Empty Space Sea Serpent Levaiel
7813Evigishki Merrowgeist
7814Number 17: Leviath Dragon
7815Number 39: Utopia x3
7816Spring Armor Mainspring Meister
7817Steelswarm Roach
7818Vylon Disigma
7819
7820~~~~~~~~~~~~~~~~~~~~~~~~~
7821
7822Battle Fader x3
7823Cyber Valley x3
7824Marshmallon
7825Spirit Reaper x2
7826Swift Scarecrow x3
7827Zero Gardna x3
7828Final Countdown x3
7829Gold Sarcophagus x2
7830Level Limit - Area B
7831Messenger of Peace x2
7832Nightmare's Steel Cage x2
7833Piri Reis Map x3
7834Pot of Duality x2
7835Reinforcement of the Army
7836The Warrior Returning Alive
7837Upstart Goblin x3
7838Gravity Bind
7839Solemn Judgment
7840Threatening Roar x3
7841
7842~~~~~~~~~~~~~~~~~~~~~~~~~
7843
7844Black Salvo x2
7845Cyber Dragon
7846Cyber Valley x3
7847Dark Armed Dragon
7848Darksea Rescue
7849Dekoichi the Battlechanted Locomotive x2
7850Flamvell Firedog x2
7851Flamvell Magician x2
7852Gundari x2
7853Machina Fortress x2
7854Machina Gearframe x2
7855Phoenix Beast Galeruda
7856Sangan
7857Book of Moon
7858Card Destruction
7859Dark Hole
7860Future Fusion
7861Giant Trunade
7862Hand Destruction
7863Monster Reborn
7864Mystical Space Typhoon
7865Polymerization x2
7866Pot of Avarice
7867Pot of Duality x2
7868Bottomless Trap Hole
7869Mirror Force
7870Solemn Judgment
7871Solemn Warning
7872Torrential Tribute
7873Explosive Beast Valcanon x2
7874Heavy Bombing Bird Bomb Phoenix x3
7875Ally of Justice Catastor
7876Black Rose Dragon
7877Brionac, Dragon of the Ice Barrier
7878Gaia Knight, the Force of the Earth
7879Scrap Dragon
7880Stardust Dragon
7881T.G. Hyper Librarian
7882
7883~~~~~~~~~~~~~~~~~~~~~~~~~
7884
7885Goblindbergh x3
7886Green Gadget x3
7887Reborn Tengu x3
7888Red Gadget x3
7889Shadow Lizard x3
7890Summoner Monk
7891Yellow Gadget x3
7892Burden of The Mighty x3
7893Dark Hole
7894Giant Trunade
7895Limiter Removal
7896Monster Reborn
7897Mystical Space Typhoon x2
7898Pot of Avarice x2
7899Reinforcement of the Army
7900Dimensional Prison x3
7901Gravity Bind
7902Mirror Force
7903Solemn Judgment
7904Ultimate Offering x3
7905
7906Recent Changes:
7907[-] Call of the Haunted, Daybreaker x3
7908[+] 3x Gadgets, Ultimate Offering
7909
7910I'm trying to come up with a deck that can swarm the field with Rank 4 Exceeds.
7911
7912Tengu is perfect for this as it replaces itself, with Gadgets and Ultimate Offering being the next immediately reliable combination. Summoner Monk is pretty much an instant Exceed in itself, with Goblindbergh also good at pulling out another Exceed Material, which should be in hand thanks to the Gadgets.
7913
7914Burden is useful for compensating the low ATK of my monsters should I need to hold out. Limiter Removal gives me a potential OTK with Ultimate Offering, and I can always turn doomed Gadgets into more Exceeds. Reinforcement of the Army fetches Goblindbergh.
7915
7916Gravity Bind is included as it does not affect Exceeds. I elected to leave out Solemn Warning to "spare" myself Lifepoints for Ultimate Offering, as I have a tendency to find them depleted more quickly than I'd prefer when I duel.
7917
7918I'm interested in any advice to improve the deck's purpose of spamming Rank 4s and make it more consistent. Thank you for reading and I look forward to your comments.
7919
7920I'd say -3 Daybreaker +1 further copy of each Gadget myself, they'll keep a constant stream of monsters coming whereas the Daybreakers all drop at once and that's your lot. Reinforcements might still be worth it just for Goblindbergh. Only other thing I'd question is whether running Monster Reborn AND Call at the same time is worth it.
7921
7922Call would give me another opportunity to restart the Gadget cycle with Offering, but then again Monster Reborn does as well, is more useful and quicker so I'll ditch Call of the Haunted.
7923
7924I chose to run 6 Gadgets rather than 9 because I didn't want my hand flooded with mostly Gadgets, but then again Gadgets are the core Exceed method of the deck and 9 allows me to flood the field with Exceeds as opposed to 6 providing me 3 in a row at best.
7925
7926Changes:
7927[-] Call of the Haunted, Daybreaker x3
7928[+] 3x Gadgets, Ultimate Offering
7929
7930~~~~~~~~~~~~~~~~~~~~~~~~~
7931
7932x2 Ancient Gear Gadjillitron Dragon
7933x2 Beast King Barbaros
7934x1 Galaxy-Eyes Photon Dragon
7935x2 Giant Rat
7936x3 Hardened Arm Dragon
7937x2 Malefic Cyber End dragon
7938x1 Sangan
7939x3 The Tyrant Neptune
7940x1 Dark Hole
7941x3 Geartown
7942x1 Heavy Storm
7943x3 Instant Fusionx
7944x1 Monster Reborn
7945x2 Mystical Space Typhoon
7946x3 Pot of Duality
7947x2 Terraforming
7948x2 Compulsory Evacuation Device
7949x2 Legacy of Yata-Garasu
7950x1 Solemn Judgement
7951x2 Solemn Warning
7952x1 Torrential tribute
7953x2 Alligator's Sword Dragon
7954x2 Cyber End Dragon
7955x2 Reaper on the Nightmare
7956x2 Man-Eating Black Shark
7957x1 Ally of Justice Catastor
7958x1 Ally of Justice Decisive armor
7959x1 Black Rose Dragon
7960x1 Brionac, Dragon of the Ice Barrier
7961x1 Gaia Knight, the force of Earth
7962x1 Mist Wurm
7963x1 Stardust Dragon
7964
7965~~~~~~~~~~~~~~~~~~~~~~~~~
7966
79673x Alien Ammonite
79683x Alien Dog
79692x Alien Hypno
79703x Alien Kid
79713x Alien Overlord
79723x Alien Warrior
79732x Genex Ally Birdman
79743x Code A Ancient Ruins
79751x Dark Hole
79761x Foolish Burial
79771x Heavy Storm
79781x Kaiser Colosseum
79791x Monster Reborn
79802x Mysterious Triangle
79812x Pot of Duality
79822x Prohibition
79832x Call of the Haunted
79841x Mass Hypnosis
79852x Planet Pollutant Virus
79861x Solemn Judgment
79871x Torrential Tribute
79881x Ally of Justice Catastor
79893x Cosmic Fortress Gol'Gar
79901x Brionac, Dragon of the Ice Barrier
79911x Gaia Knight, The Force of Earth
79921x Ancient Sacred Wyvern
79931x Black Rose Dragon
79941x Stardust Dragon
79951x Colossal Fighter
79961x Trishula, Dragon of the Ice Barrier
79971x Locomotion R-Genex
79981x Number 17: Leviathan Dragon
79991x Steelswarm Roach
80001x Number 39: Utopia
8001
8002One combo I like doing is as follows...
8003My opponent has two or more face up monsters, there is a least 2 A-Counters present on the field, and I have a Birdman and Overlord in hand:
8004Step 1) Remove counters special Overlord
8005Step 2) Distribute counters with his effect
8006Step 3) Return him to hand, special Birdman
8007Step 4) Repeat step 1 & 2
8008Step 5) Synchro for Locomotion R-Genex
8009Step 6) Profit
8010
8011~~~~~~~~~~~~~~~~~~~~~~~~~
8012
8013ALL-OUT ASSAULT
8014| 18 | 14 | 8 | Colossal x3 | Red Dragon Archfiend x3 | Stardust x3 |
8015Assault Beast x3 / Assault Mercenary x2 / Colossal Fighter/Assault Mode / Flamvell Firedog x3 / Flamvell Magician x3 / Red Dragon/Assault Mode / Rose, Warrior of Revenge x3 / Stardust Dragon/Assault Mode / Summoner Monk / Assault Teleport x3 / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Reinforcement of the Army / Rekindling x3 / Assault Mode Activate x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
8016
8017ARCANE PANTHEON
8018| 18 | 14 | 6 | Supreme Arcanite Magician x3 | Catastor x2 | Brionac | Tempest x3 | Arcanite x3 | Stardust x3 |
8019Arcane Apprentice x2 / Arcanite Magician/Assault Mode x2 / Breaker the Magical Warrior x2 / Geomancer of the Ice Barrier x2 / Magical Exemplar x3 / Night Wing Sorceress x2 / Royal Magical Library x2 / The Tricky x3 / Magical Blast / Magical Citadel of Endymion x3 / Miracle Synchro Fusion x3 / Monster Reborn / Mystical Space Typhoon x2 / Spell Power Grasp x3 / Terraforming / Assault Mode Activate x3 / Magician's Circle x3
8020
8021ARCANE VILLAGE
8022| 19 | 13 | 8 | Supreme Arcanite Magician x2 | Armory Arm | Catastor x3 | Brionac | Tempest Magician x3 | Arcanite x2 | Stardust x2 | Trishula |
8023Blizzard Princess x3 / Breaker the Magical Warrior x3 / Chaos Sorcerer x2 / Effect Veiler x2 / Lumina, Lightsworn Summoner / Lyla, Lightsworn Sorceress x2 / Magical Exemplar x3 / Night's End Sorcerer x2 / Summoner Monk / Allure of Darkness / Charge of the Light Brigade / Dark Hole / Foolish Burial / Miracle Synchro Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Secret Village of the Spellcasters x3 / Terraforming / Bottomless Trap Hole x2 / Call of the Haunted / Magician's Circle x2 / Mirror Force / Solemn Judgment / Torrential Tribute
8024
8025ASSAULT & BATTERY
8026| 20 | 13 | 7 | - |
8027Batteryman AA x3 / Batteryman Charger x3 / Batteryman D x3 / Batteryman Fuel Cell x3 / Batteryman Industrial Strength x2 / Batteryman Micro-Cell x3 / Battle Fader x2 / Honest / Book of Moon / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Duality x3 / Short Circuit x3 / Bottomless Trap Hole x2 / Mirror Force / Portable Battery Pack x3 / Solemn Judgment
8028
8029CLOW CASTERS
8030| 18 | 15 | 7 | - |
8031Fortune Lady Dark x3 / Fortune Lady Earth x2 / Fortune Lady Fire x2 / Fortune Lady Light x3 / Fortune Lady Water x3 / Fortune Lady Wind x2 / Magical Exemplar x3 / Dark Hole / Fortune's Future x3 / Future Visions x3 / Giant Trunade / Gold Sarcophagus x2 / Magical Dimension x2 / Monster Reborn / Pot of Avarice x2 / Call of the Haunted / Compulsory Evacuation Device x3 / Mirror Force / Solemn Judgment / Torrential Tribute
8032
8033CHAOS CONTROL
8034| 24 | 13 | 3 | Catastor x2 | Brionac | Iron Chain x2 | Black Rose x2 | Dark-End x2 | Hundred-Eyes x2 | Stardust x2 | Mist Wurm | Trishula |
8035Battle Fader x2 / Caius the Shadow Monarch x3 / Chaos Sorcerer x2 / Cyber Dragon x2 / Cyber Valley x3 / Dark Armed Dragon / Destiny Hero - Malicious x2 / Dimensional Alchemist x3 / Gorz, the Emissary of Darkness / Krebons x3 / Necroface / Sangan / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Emergency Teleport / Foolish Burial / Gold Sarcophagus x2 / Machine Duplication x2 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Royal Decree x3
8036
8037DEBRIS ZOMBIES
8038| 20 | 13 | 7 | Formula x3 | Armory | Catastor x2 | Fitzgerald | Brionac | Barkion | Ha Des | Rose | Scrap | Stardust | Trishula | Shooting |
8039Beast of the Pharaoh / Card Trooper x2 / Dandylion / Debris Dragon x2 / Glow-Up Bulb / Goblin Zombie x2 / Junk Synchron x2 / Lonefire Blossom x2 / Mezuki / Plaguespreader Zombie / Ryko, Lightsworn Hunter x2 / Sangan / Spore / Zombie Master / Allure of Darkness / Book of Life / Burial from a Different Dimension / Charge of the Light Brigade / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Call of the Haunted / Limit Reverse x2 / Solemn Judgment / Solemn Warning x2 / Torrential Tribute
8040
8041FLAMVELL ASSAULT
8042| 18 | 13 | 9 | Black-Winged x2 | Colossal x2 | Mefist x2 | Red Dragon x2 | Scrap Dragon x2 | Stardust x3 | Thought Ruler x2 |
8043Assault Beast x3 / Assault Mercenary x2 / Flamvell Firedog x3 / Flamvell Magician x3 / Rose, Warrior of Revenge x3 / Stardust Dragon/Assault Mode x3 / Summoner Monk / Assault Teleport x3 / Dark Hole / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Rekindling x3 / Assault Mode Activate x3 / Reckless Greed x3 / Solemn Judgment / Starlight Road x2
8044
8045FLOROMANCY
8046| 21 | 14 | 5 | Formula x2 | Armory | Catastor | Brionac | Splendid x2 | Black Rose x2 | Stardust x3 | Trishula | Shooting x2 |
8047Dandylion / Dark Armed Dragon / Debris Dragon x2 / Effect Veiler x2 / Glow-Up Bulb / Lonefire Blossom x2 / Necro Fleur x3 / Sangan / Sorciere de Fleur x3 / Spore / Twilight Rose Knight x2 / Tytannial, Princess of Camellias x2 / Dark Hole / Foolish Burial / Fragrance Storm x3 / Giant Trunade / Mark of the Rose x2 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Call of the Haunted / Mirror Force / Pollinosis x2 / Solemn Judgment
8048
8049MUGEN NO ILLUSION
8050| 19 | 12 | 9 | Gaia Drake x3 | BEUD | Catastor | Brionac | Gaia | Burei x2 | Rose x2 | Stardust | Trishula | Decisive Arms x2 |
8051Black Salvo x3 / Chaos Sorcerer x2 / Dark Armed Dragon / Dekoichi the Battlechanted Locomotive x3 / Greenkappa x2 / Lancer Archfiend x3 / Morphing Jar / Sangan / Summoner of Illusions x3 / Allure of Darkness / Book of Moon / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Pot of Duality x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Solemn Warning x2 / Ultimate Offering x2
8052
8053TOKEN GARDEN
8054| 20 | 15 | 5 | Formula | Armory x2 | Catastor | Brionac | Splendid x2 | Thorn x2 | Rose x2 | Stardust x2 | Trishula | Shooting |
8055Botanical Lion x3 / Cactus Fighter x3 / Dandylion / Evil Thorn x3 / Glow-Up Bulb / Lonefire Blossom x2 / Seed of Flame x3 / Spore / Tytannial, Princess of Camellias x3 / Black Garden x3 / Fragrance Storm x3 / Pot of Avarice x2 / Seed Cannon x3 / Terraforming / The World Tree x3 / Ceasefire / Pollinosis x3 / Solemn Judgment
8056
8057TRAPMASTERS
8058| 6 | 11 | 23 | - |
8059Herald of Creation x3 / Uria, Lord of Searing Flames x3 / Card Destruction / Dark Hole / Giant Trunade / Hand Destruction x3 / Magic Planter x3 / Mystical Space Typhoon x2 / Anti-Spell Fragrance x3 / Cyber Shadow Gardna x3 / Gravity Bind / Imperial Custom x3 / Mirror Wall x3 / Tiki Curse x3 / Tiki Soul x3 / Zoma the Spirit x3 / Wall of Revealing Light
8060
8061ALIEN INFESTATION
8062| 19 | 14 | 7 | Armory Arm x2 | Catastor x2 | Golgar x3 | Brionac | Black Rose x2 | Stardust x3 | Mist Wurm | Trishula |
8063Alien Ammonite x3 / Alien Dog x3 / Alien Kid x3 / Alien Overlord x3 / Alien Telepath x2 / Alien Warrior x3 / Cosmic Horror Gangi'el x2 / "A" Cell Breeding Device x3 / "A" Cell Incubator x2 / Code A Ancient Ruins x2 / Mysterious Triangle x3 / One for One / Otherworld - The "A" Zone x3 / Cell Explosion Virus x2 / Offering to the Snake Deity x3 / Planet Pollutant Virus x2
8064
8065ARMAGEDDON NOW
8066| 22 | 11 | 7 | Catastor x2 | Brionac | Ha Des x2 | Iron Chain x2 | Black Rose x3 | Stardust x3 | Mist Wurm | Trishula |
8067Fabled Raven x3 / Il Blud x2 / Mezuki / Plaguespreader Zombie / Pyramid Turtle x3 / Red-Eyes Zombie Dragon x2 / Shutendoji x2 / Soul-Absorbing Bone Tower x3 / Spirit Reaper x2 / Zombie Master x3 / Allure of Darkness / Book of Life x3 / Burial from a Different Dimension / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Trap of the Imperial Tomb x3
8068
8069AROUND THE WORLD
8070| 21 | 16 | 3 | - |
8071Arcana Force XXI - The World x3 / Armageddon Knight x3 / Beast King Barbaros x3 / Cyber Dragon x2 / Dark Armed Dragon / Gorz the Emissary of Darkness / Level Eater x2 / Mystic Tomato x3 / Samsara Lotus / Treeborn Frog x2 / Allure of Darkness / Book of Moon / Dark Hole / Dark World Dealings x3 / Enemy Controller x3 / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Reinforcement of the Army / Reversal of Fate x3
8072
8073ATMOSPHERIC BURN
8074| 19 | 13 | 8 | Turbo Cannon x3 | Armory Arm x3 | Catastor x3 | Brionac | Ha Des | Black Rose x2 | Stardust | Trishula |
8075Blackwing - Gale the Whirlwind / Dandylion / Gorz the Emissary of Darkness / Grinder Golem x3 / Morphing Jar / Nimble Momonga x3 / Plaguespreader Zombie / Reptilianne Vaskii x2 / Sangan / The Atmosphere x3 / Turbo Rocket x2 / Allure of Darkness / Book of Moon / Creature Swap x2 / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Trade-In x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Starlight Road x2 / Torrential Tribute
8076
8077BEASTS & BONDAGE
8078| 20 | 12 | 8 | Formula x2 | Armory x2 | Unicorn x2 | Bicorn x2 | Stardust x2 | Tricorn x2 | Leodrake | Shooting x2 |
8079Chain Dog x3 / Egotistical Ape x3 / Key Mouse x3 / Kinka-Byo x3 / Lock Cat x3 / Ryko, Lightsworn Hunter x3 / Super-Nimble Mega Hamster x2 / Book of Moon / Creature Swap x3 / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x3 / Berserking x2 / Bottomless Trap Hole x2 / Mirror Force / Roaring Earth x2 / Solemn Judgment
8080
8081BEAST SPIRITS
8082| 21 | 11 | 8 | Armory Arm | Unicorn x3 | Brionac | Barkion x2 | Bicorn x3 | Tricorn x3 | Leodrake x2 |
8083Egotistical Ape x3 / Key Mouse x3 / Lock Cat x2 / Phantom Beast Cross-Wing x3 / Phantom Beast Rock-Lizard x2 / Phantom Beast Thunder-Pegasus x2 / Phantom Beast Wild-Horn x3 / Ryko, Lightsworn Hunter x3 / Charge of the Light Brigade / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Wild Nature's Release x3 / Bottomless Trap Hole x2 / Call of the Haunted / Horn of the Phantom Beast x3 / Mirror Force / Solemn Judgment
8084
8085BLUE-EYES PANTHEON
8086| 18 | 17 | 5 | Five-Headed Dragon x2 | Dragon Master Knight x2 | Blue-Eyes Ultimate Dragon x2 | Absolute Zero x2 |The Shining x2 | Armory x2 | Catastor x3 |
8087Blue-Eyes Shining Dragon x2 / Blue-Eyes White Dragon x3 / Decoy Dragon x2 / Honest / Elemental Hero Prisma x3 / Elemental Hero Stratos / King of the Swamp x3 / The White Stone of Legend x3 / Card Destruction / Dark Hole / Dragon's Mirror x2 / Future Fusion / Giant Trunade / Magical Stone Excavation x2 / Monster Reborn / Mystical Space Typhoon x2 / Polymerization x2 / Reinforcement of the Army / Super Rejuvenation x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Return from the Different Dimension /
8088
8089BONEFIRE FRIGHT
8090| 20 | 14 | 6 | Catastor x3 | Brionac | Doomkaiser x2 | Ha Des x2 | Iron Chain x2 | Stardust x2 | Infernity x2 | Mefist |
8091Burning Skull Head x3 / Goblin Zombie x2 / Mezuki / Plaguespreader Zombie / Pyramid Turtle x3 / Skull Conductor x2 / Skull Flame x3 / Supersonic Skull Flame x2 / Zombie Master x3 / Book of Life x2 / Creature Swap x3 / Dark Hole / Everliving Underworld Cannon x3 / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Spiritual Fire Art - Kurenai x2 / Torrential Tribute
8092
8093BUG SWARM
8094| 18 | 15 | 5 | Arachnid x3 |
8095Aztekipede, the Worm Warrior x3 / Chainsaw Insect x3 / Cross-Sword Beetle x3 / Doom Dozer x3 / Infernity Beetle x3 / Metal Armored Bug x3 / Burial from a Different Dimension / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Solidarity x3 / Trade-in x3 / Verdant Sanctuary x3 / Worm Bait x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Return from the Different Dimension
8096
8097CHAOTIC FORTUNE
8098| 20 | 16 | 4 | Armory | Catastor | Ragin | Stygian | Brionac | Tempest x2 | Arcanite | Rose | Wyvern | Colossal | Red Dragon | Stardust | Mist Wurm | Trishula |
8099Chaos Sorcerer x2 / Fabled Raven x2 / Dark Simorgh x2 / Fortune Lady Dark x3 / Fortune Lady Light x3 / Fortune Lady Water x3 / Fortune Lady Wind x2 / Mist Valley Falcon x3 / Allure of Darkness / Dark Hole / Fortune's Future x3 / Future Visions x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Reasoning / Swords of Revealing Light / Terraforming / Compulsory Evacuation Device x2 / Mirror Force / Solemn Judgment
8100
8101COURT OF BONE
8102| 23 | 12 | 5 | Catastor x3 | Brionac | Archfiend Zombie x3 | Ha Des x3 | Black Rose x2 | Stardust x3 |
8103Dark Grepher x3 / King of the Skull Servants x3 / Mezuki / Pyramid Turtle x3 / Skull Servant x3 / The Lady in Wight x3 / Plaguespreader / Wightmare x3 / Zombie Master x3 / Allure of Darkness / Book of Life x3 / Card Destruction / Foolish Burial / Giant Trunade / Hand Destruction x3 / One for One / Reinforcement of the Army / Fiend Comedian x2 / Needlebug Nest x3
8104
8105CYBER-STYLE
8106| 18 | 15 | 7 | Fortress x3 | Overdragon x3 | Cyber End x3 | Cyber Twin x3 | Great Tornado | The Shining | Vison Hero Trinity |
8107Armored Cybern x2 / Cyber Dragon x2 / Cyber Dragon Zwei x3 / Cyber Valley x3 / Elemental Hero Prisma x2 / Elemental Hero Stratos / Shining Angel x2 / The Light - Hex-Sealed Fusion x3 / Future Fusion / Giant Trunade / Inferno Reckless Summon x2 / Limiter Removal / Machine Duplication x2 / Monster Reborn / Mystical Space Typhoon x2 / Overload Fusion x2 / Power Bond x3 / Call of the Haunted / DNA Surgery x3 / Mirror Force / Solemn Judgment / Torrential Tribute
8108
8109D.D. DARKNESS
8110| 23 | 11 | 21 | - |
8111Bountiful Artemis x3 / Cyber Valley x2 / D.D. Scout Plane x3 / D.D. Survivor x2 / Dark Voltanis x3 / Guardian Eatos x2 / Hecatrice x2 / Morphing Jar / Splendid Venus x2 / Van'Dalgyon the Dark Dragon Lord x3 / Allure of Darkness / Dimensional Fissure x3 / Miraculous Descent x2 / Trade-In x3 / Valhalla, Hall of the Fallen x2 / Bottomless Trap Hole x2 / Chain Disappearance x2 / Dark Bribe x3 / Destruction Jammer / Divine Wrath x2 / Escape from the Dark Dimension x2 / Macro Cosmos x3 / Negate Attack x2 / Return from the Different Dimension / Solemn Judgment / Solemn Warning x2
8112
8113DAYLIGHT SAVINGS
8114| 19 | 10 | 11 | Armory x2 | Catastor | Brionac | Quilla x3 | Black Rose | Inti x3 | Stardust x2 | Mist Wurm | Trishula |
8115Apocatequil x2 / Cyber Dragon x2 / Fire Ant Ascator x3 / Level Eater x2 / Oracle of the Sun x3 / Sangan / Supay x3 / The Tricky x3 / Burial from a Different Dimension / Dark Hole / Giant Trunade / Inferno Reckless Summon x3 / Monster Reborn / Mystical Space Typhoon x2 / One for One / Bottomless Trap Hole x2 / Call of the Haunted / Limit Reverse x3 / Mirror Force / Skill Drain x3 / Torrential Tribute
8116Concept: Sun and Moon deck.
8117
8118DOOM OF THE DEAD
8119| 20 | 13 | 7 | Catastor x3 | Brionac | Doomkaiser x3 | Black Rose x3 | Stardust x3 | Mist Wurm | Trishula |
8120Assault Beast x3 / Doomkaiser Dragon/Assault Mode x2 / Goblin Zombie x2 / Mezuki / Paladin of the Cursed Dragon x3 / Plaguespreader Zombie / Pyramid Turtle x3 / Red-Eyes Zombie Dragon x2 / Zombie Master x3 / Allure of Darkness / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Pot of Avarice x2 / Terraforming / Zombie World x3 / Assault Mode Activate x2 / Bottomless Trap Hole x2 / Mirror Force / Trap of the Imperial Tomb x2
8121
8122EARTHBOUND RAINBOW
8123| 21 | 14 | 5 | Brionac | Doomkaiser x3 | Ha Des x3 | Iron Chain x3 | Red Dragon x2 | Stardust x3 |
8124Earthbound Immortals x7 / Goblin Zombie x2 / Il Blud x2 / Mezuki / Plaguespreader Zombie / Pyramid Turtle x3 / Shutendoji x2 / Zombie Master x3 / Allure of Darkness / Book of Life x2 / Dark Hole / Monster Reborn / Mystical Space Typhoon x2 / Terraforming / Veil of Darkness x3 / Zombie World x3 / Bottomless Trap Hole x2 / Mirror Force / Trap of the Imperial Tomb x2
8125
8126FALLEN FROM GRACE
8127| 21 | 16 | 3 | - |
8128Armageddon Knight x2 / Dark Armed Dragon / Dark Grepher x2 / Darklord Zerato x3 / Fallen Angel Asmodeus x3 / Fallen Angel Desire x3 / Fallen Angel Superbia x3 / Summoner Monk / The Dark Creator x3 / Allure of Darkness / Dark Hole / Foolish Burial / Giant Trunade / Gold Sarcophagus x2 / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Trade-In x3 / Veil of Darkness x3 / Royal Decree x3
8129
8130FORTUNATE DESTINY
8131| 18 | 18 | 4 | Absolute Zero x3 | Vision Hero Adoration x2 | Vision Hero Trinity | Catastor | Brionac | Gaia Knight | Black Rose x3 | Stardust x3 |
8132Blackwing - Gale the Whirlwind / Dark Armed Dragon / Destiny Hero – Dasher / Destiny Hero - Diamond Dude x2 / Destiny Hero - Malicious x2 / Elemental Hero Stratos / Fortune Lady Dark x2 / Fortune Lady Water x3 / Gorz the Emissary of Darkness / Mystic Tomato x2 / Plaguespreader Zombie / Sangan / Allure of Darkness / Card Destruction / Dark Hole / Destiny Draw / Foolish Burial / Fortune's Future x3 / Future Fusion / Gold Sarcophagus x2 / Miracle Fusion x3 / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Call of the Haunted / Mirror Force / Solemn Judgment / Torrential Tribute
8133
8134FROG MARCH
8135| 18 | 17 | 5 | - |
8136Dupe Frog x3 / Flip Flop Frog x2 / Ronintoadin x2 / Star Boy x3 / Submarine Frog x3 / Swap Frog x3 / Unifrog x2 / Burial from a Different Dimension / Dark Hole / Des Croaking x2 / Level Limit - Area B / Monster Reborn / Moray of Greed x2 / Pot of Avarice x2 / Solidarity x3 / Terraforming / Wetlands x3 / Aegis of the Ocean Dragon Lord x3 / Gravity Bind / Mirror Force
8137
8138GADGET RAILGUN
8139| 20 | 14 | 6 | Fortress | Overdragon | Flame Swordsman | Kaminari Attack | Brionac | Triarm x2 | Triforce x3 | Axel x3 | Vindikite | Thermal |
8140Card Trooper x2 / Cyber Dragon x3 / Genex Ally Birdman x3 / Genex Controller x3 / Genex Neutron x3 / Green Gadget x2 / Red Gadget x2 / Yellow Gadget x2 / Burial from a Different Dimension / Dark Hole / Future Fusion / Giant Trunade / Instant Fusion x2 / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Overload Fusion x2 / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Ultimate Offering x2
8141
8142GRADIUS ATTACK
8143| 20 | 15 | 5 | Fortress x2 | Overdragon x2 | Light Gazer x2 | Red Dragon x3 | Scrap x3 | Stardust x3 |
8144Blue Thunder T-45 x3 / Cyber Dragon x2 / Cyber Eltanin x2 / FalchionB x2 / Genex Neutron x2 / Hyper Synchron x3 / Jade Knight x2 / Lord British Space Fighter x2 / Victory Viper XX03 x2 / Dark Hole / Future Fusion / Giant Trunade / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Overload Fusion x2 / Shrink x3 / Solidarity x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
8145
8146HAD NAZCA?
8147| 19 | 14 | 7 | Black Rose x2 | Exploder x3 | Dark End Dragon | Colossal x2 | Scrap x2 | Stardust x2 | Red Dragon x2 | Thought Ruler |
8148Earthbound Immortal Ccapac Apu x2 / Earthbound Immortal Uru x2 / Flamvell Firedog x3 / Flamvell Magician x3 / Hardened Armed Dragon x3 / Masked Dragon x3 / Red-Eyes Darkness Metal Dragon x2 / Summoner Monk / Allure of Darkness / Dark Hole / Fires of Doomsday x2 / Foolish Burial / Magical Citadel of Endymion x2 / Monster Reborn / Mystical Space Typhoon x2 / Rekindling x3 / Terraforming / Bottomless Trap Hole x2 / Call of the Haunted / Dark Bribe x2 / Mirror Force / Solemn Judgment
8149
8150HEROES OF MIST VALLEY
8151| 21 | 10 | 9 | Armed Wing | Brionac | Iron Chain | Armor Master | Black Rose | Thunder Lord | Colossal x2 | Dark End x2 | Stardust x2 | Mist Wurm x2 | Trishula |
8152Blackwing - Gale the Whirlwind / Dark Armed Dragon / Dark Grepher x2 / Dark Simorgh x3 / Destiny Hero – Dasher x2 / Destiny Hero - Malicious x2 / Elemental Hero Stratos / Gorz the Emissary of Darkness / Mist Valley Falcon x3 / Mist Valley Soldier x3 / Plaguespreader Zombie / Summoner Monk / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Destiny Draw / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Anti-Spell Fragrance x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / The Transmigration Prophecy
8153
8154IGNITION BLAZE
8155| 21 | 13 | 6 | Blaze Fenix, the Burning Bombardment Bird x3 | Ignition Beast Volcannon x3 |
8156Cannon Soldier x3 / Green Gadget x2 / Red Gadget x2 / Thestalos the Firestorm Monarch x3 / Volcanic Rocket x3 / Volcanic Scattershot x3 / Volcanic Shell x3 / Yellow Gadget x2 / Blaze Accelerator x2 / Chain Strike x2 / Fusion Recovery x3 / Giant Trunade / Mystical Space Typhoon x2 / Polymerization x3 / Ceasefire / Mirror Force / Solemn Judgment / Spiritual Fire Art - Kurenai x3
8157
8158INCA CHAOS
8159| 20 | 8 | 12 | Brionac | Quilla x3 | Black Rose x2 | Dark End x2 | Light End x2 | Stardust Dragon x2 | Inti x3 |
8160Apocatequil x3 / Chaos Sorcerer x2 / Chaos-End Master x3 / Fire Ant Ascator x3 / Oracle of the Sun x3 / Sphere of Chaos x3 / Supay x3 / Dark Hole / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Pot of Avarice x2 / Bottomless Trap Hole x2 / Call of the Haunted / Imperial Iron Wall x3 / Limit Reverse x3 / Mirror Force / Solemn Judgment / Torrential Tribute
8161Concept: Chaos-End and Sphere combined with Sun and Moon with a bit of Chaos thrown in
8162
8163INFERNITY OVERDRIVE
8164| 17 | 11 | 12 | Formula x2 | Armory | Stygian | Catastor x2 | Brionac | Chaos King x2 | Infernity x2 | Stardust x2 | Shooting x2 |
8165Dark Grepher x2 / Infernity Archfiend x3 / Infernity Avenger x2 / Infernity Beetle x3 / Infernity Mirage x2 / Infernity Necromancer x3 / Stygian Street Patrol x2 / Book of Moon / Foolish Burial / Giant Trunade / Infernity Launcher / Into the Void x3 / Monster Reborn / Mystical Space Typhoon x2 / Reinforcement of the Army / Call of the Haunted / Infernity Break x2 / Infernity Inferno x2 / Mirror Force / Phantom Hand x3 / Solemn Judgment / Solemn Warning x2
8166
8167MACRO WANG
8168| 20 | 10 | 10 | - |
8169Caius the Shadow Monarch x3 / D.D. Survivor x3 / Green Gadget x2 / King Tiger Wanghu x2 / Raiza the Storm Monarch x3 / Red Gadget x2 / Thunder King Rai-Oh x3 / Yellow Gadget x2 / Burden of the Mighty x3 / Dark Hole / Giant Trunade / Mystical Space Typhoon x2 / Shrink x3 / Bottomless Trap Hole x2 / Dark Bribe x2 / Macro Cosmos x3 / Mirror Force / Royal Oppression / Solemn Judgment
8170
8171MAJESTIC FLAMVELL ASSAULT
8172| 18 | 12 | 10 | Catastor x3 | Ancient Flamvell x2 | Colossal x2 | Red Dragon x2 | Stardust x3 | Trishula | Majestic Star x2 |
8173Assault Beast x2 / Flamvell Firedog x3 / Flamvell Magician x3 / Hyper Synchron x2 / Majestic Dragon x2 / Stardust Dragon Assault Mode x3 / Stardust Xiaolong x2 / Summoner Monk / Assault Teleport x2 / Dark Hole / Foolish Burial / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / One for One / Rekindling x3 / Assault Mode Activate x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Starlight Road x2 / Torrential Tribute
8174
8175PHANTOM BEASTDOWN
8176| 18 | 17 | 5 | - |
8177Beast King Barbaros x3 / Hunter of Black Feathers x2 / Manticore of Darkness x2 / Phantom Beast Cross-Wing x3 / Phantom Beast Rock-Lizard x2 / Phantom Beast Thunder-Pegasus x3 / Phantom Beast Wild-Horn x3 / Dark Core / Foolish Burial / Hand Destruction x3 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Solidarity x3 / Spiritual Forest x2 / Wild Nature's Release x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
8178
8179PSYCHO REACTORS
8180| 21 | 13 | 6 | Catastor x2 | Brionac | Iron Chain x3 | Black Rose x2 | Burei x2 | Stardust x3 | Mist Wurm | Trishula |
8181Black Salvo x3 / Dekoichi the Battlechanted Locomotive x2 / Flying Fortress SKY FIRE x2 / Jinzo x3 / Jinzo - Lord x2 / Jinzo – Returner x2 / Plaguespreader Zombie / Spell Reactor Y FI x2 / Summon Reactor SK x2 / Trap Reactor RE x2 / Allure of Darkness / Dark Hole / Fires of Doomsday x3 / Foolish Burial / Giant Trunade / Limiter Removal / Monster Reborn / Mystical Space Typhoon x2 / Veil of Darkness x2 / Bottomless Trap Hole x2 / Call Of The Haunted / Fake Explosion x2 / Mirror Force
8182
8183SNYFF AND RUN
8184| 13 | 19 | 8 | Formula x3 | Armory | Catastor | Brionac | Iron | Ancient Fairy x2 | Black Rose | Stardust x2 | Trishula | Shooting x2 |
8185Dandylion / Debris Dragon x2 / Glow Up Bulb / Level Eater / Lonefire Blossom x2 / Snyffus x3 / Spore / Tytannial x2 / Black Garden x3 / Burial from a Different Dimension / Foolish Burial / Fragrance Storm x3 / Mind Control / Monster Reborn / Pot of Avarice x3 / Pot of Duality x3 / The World Tree x3 / Call of the Haunted / DNA Surgery x2 / Imperial Iron Wall x3 / Solemn Judgment / Starlight Road
8186
8187SPIDER'S NEST
8188| 18 | 16 | 5 | Dark Diviner x2 | Catastor x3 | Brionac | Arachnid x3 | Black Rose x2 | Stardust x3 | Trishula |
8189Earthbound Immortal Uru x2 / Ground Spider x2 / Howling Insect x3 / Mother Spider x3 / Pinch Hopper x2 / Plaguespreader Zombie / Relinquished Spider x2 / Spyder Spider x3 / Dark Hole / Enemy Controller x2 / Giant Trunade / Monster Reborn / Mystical Space Typhoon x2 / Solidarity x3 / Spider Web x3 / Stumbling x2 / Terraforming / Call of the Haunted / Mirror Force / No Entry!! x2 / Torrential Tribute
8190
8191SPIRITS WITHIN
8192| 20 | 15 | 5 | Brionac | Gaia Knight x2 | Iron Chain x3 | Uruquizas x3 | Red Dragon x2 | Scrap x2 | Stardust x2 |
8193Asura Priest x3 / Dark Dust Spirit / Gorz, Emissary of Darkness / Herald of Orange Light x3 / Izanagi x3 / Izanami x3 / Susa Soldier x3 / Yamato-no-Kami x3 / Creature Swap x2 / Dark Hole / Forbidden Chalice x2 / Future Visions x3 / Giant Trunade / Mirror of Yata x2 / Monster Reborn / Mystical Space Typhoon x2 / Terraforming / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Torrential Tribute
8194
8195THE FOLLY OF GREED
8196| 21 | 7 | 12 | - |
8197Arcana Force 0 - The Fool x3 / Chainsaw Insect x3 / Destiny Hero - Defender x3 / Hiro's Shadow Scout x3 / Kuraz the Light Monarch x2 / Morphing Jar / Morphing Jar #2 x3 / The Bistro Butcher x3 / Book of Eclipse x3 / Card Destruction / Hand Destruction x3 / Dark Bribe x3 / Disturbance Strategy x3 / Greed x3 / The Gift of Greed x3
8198
8199TWILIGHT ALCHEMY
8200| 19 | 12 | 9 | Catastor x2 | Brionac | Flamvell Uruquizas x2 | Iron Chain x3 | Black Rose x2 | Stardust Dragon x3 | Mist Wurm | Trishula |
8201Caius the Shadow Monarch x2 / Chaos Sorcerer x2 / Dark Armed Dragon / Dimension Alchemist x3 / Doomcaliber Knight x3 / Gorz the Emissary of Darkness / Honest / Necroface / Plaguespreader Zombie / Sangan / Thunder King Rai-Oh x3 / Allure of Darkness / Burial from a Different Dimension / Dark Hole / Giant Trunade / Gold Sarcophagus x2 / Hand Destruction x2 / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Bottomless Trap Hole x2 / Call of the Haunted / Dimensional Prison x3 / Mirror Force / Solemn Judgment / Torrential Tribute
8202
8203TWILIGHT CHAOS
8204| 20 | 14 | 6 | Armory Arm x2 | Ancient Sacred Wyvern x2 | Black Rose x2 | Dark End Dragon x2 | Light End Dragon x2 | Stardust x2 | Mist Wurm x2 | Trishula |
8205Battle Fader x2 / Caius the Shadow Monarch x3 / Chaos Sorcerer x2 / Chaos-End Master x3 / Dark Armed Dragon / Dimensional Alchemist x2 / Honest / Shining Angel x3 / Sphere of Chaos x3 / Allure of Darkness / Dark Hole / Enemy Controller x3 / Giant Trunade / Mind Control / Monster Reborn / Mystical Space Typhoon x2 / Scapegoat / Shrink x3 / Bottomless Trap Hole x2 / Call of the Haunted / Mirror Force / Solemn Judgment / Torrential Tribute
8206
8207VILE VILLAINS
8208| 20 | 14 | 6 | Evil Hero Dark Gaia x2 | Evil Hero Malicious Fiend x3 | Armory x2 | Catastor x2 | Highlander x3 | Chaos King x3 |
8209Battle Fader x2 / Dark Resonator x3 / Darkness Neosphere x2 / Evil Hero Infernal Gainer x3 / Evil Hero Infernal Prodigy x2 / Evil Hero Malicious Edge x3 / Gaap the Divine Soldier x2 / Gigantes x3 / Allure of Darkness / Dark Calling x2 / Dark Fusion x3 / Dark Hole / Foolish Burial / Giant Trunade / Megamorph x2 / Monster Reborn / Mystical Space Typhoon x2 / Gravity Bind / Hate Buster x3 / Ojama Trio x2
8210
8211WEEDS & WILDFIRE
8212| 18 | 13 | 9 | - |
8213Botanical Girl x2 / Botanical Lion x2 / Dandylion / Koa'ki Meiru Gravirose x2 / Lonefire Blossom x2 / Phoenixian Cluster Amaryllis x3 / Phoenixian Seed x2 / Seed of Flame x2 / Tytannial, Princess of Camellias x2 / Burial from a Different Dimension / Dark Room of Nightmare x3 / Foolish Burial / Miracle Fertilizer x2 / Seed Cannon x3 / Trade-In x3 / Backfire x3 / Pollinosis x2 / Solemn Judgment / Spiritual Fire Art - Kurenai x3
8214
8215ZERO TOLERANCE
8216| 19 | 16 | 5 | Turbo Cannon x3 | Armory Arm x2 | Catastor x2 | Brionac | Iron Chain | Black Rose x2 | Stardust x2 | Mist Wurm | Trishula |
8217Dandylion / Dark Armed Dragon / Destiny Hero - Malicious x2 / Destiny Hero - Plasma x3 / Elemental Hero Stratos / Grinder Golem x3 / Reptilianne Gardna x2 / Reptilianne Vaskii x3 / Turbo Rocket x3 / Allure of Darkness / Dark Hole / Destiny Draw / Foolish Burial / Giant Trunade / Miracle Fusion x2 / Monster Reborn / Mystical Space Typhoon x2 / Reptilianne Spawn x2 / Scapegoat / Trade-In x3 / Bottomless Trap Hole x2 / Call Of The Haunted / Mirror Force / Torrential Tribute
8218
8219NAME
8220| M | S | T | Extra Deck |
8221Monsters / Spells / Traps
8222Concept:
8223Flaws:
8224Last Change:
8225Suggestions:
8226
8227Coelacanth Opening:
8228- Summon Genex Undine
8229- Send Fishborg Blaster to the grave to add Genex Controller.
8230- Discard Coelacanth to special summon Fishborg Blaster.
8231- Tune Fishborg to Undine and synchro summon Armory Arm
8232
8233Miracle Gemini Opening:
8234 -Normal Summon Elemental Hero Stratos
8235 -Search Elemental Hero Neos Alius
8236 -Set monster removal
8237
8238Fishborg Monarchs Opening:
8239 -Discard Fishborg Blaster to SS Swap Frog.
8240 -Send Treeborn to grave with Swap Frog.
8241 -Tribute Swap Frog to Vanity's Fiend.
8242
8243Dragunity Opening:
8244 -Discard for Dragon Ravine to load the Graveyard with Dragunity Phalanx
8245 -Normal Summon Dragunity Dux, to equip Phalanx
8246 -Synchro Summon Dragunity Knight – Vajrayana, to equip Phalanx
8247 -Synchro Summon Stardust Dragon
8248 -Set monster removal
8249 -Search Dragunity Dux on Turn 2
8250Legionnaire + Phalanx → Level 5 Synchro + Phalanx → Level 7 Synchro
8251Legionnaire - Aklys (+2), Legionnaire → Icarus Attack (+4)
8252Legionaire - Aklys (+2), Legionaire → Mystletainn + Phalanx → Level 8 Synchro
8253Dux + Phalanx → Level 6 Synchro + Phalanx → Level 8 Synchro
8254Dux + Phalanx, Phalanx → Mystletainn + Phalanx → Level 8 Synchro
8255Mystletainn + Phalanx → Level 8 Synchro
8256Vajrayana + Aklys → Vajrayana (ATK x2), Destroy Card
8257Leyvaten + Phalanx → Trident Dragion
8258Leyvaten + LaDD → Invincible Combo
8259Future Fusion → Five-Headed Dragon, send Leyvaten + Phalanx to Graveyard