· 6 years ago · Dec 31, 2019, 11:20 PM
1[Info : BepInEx] Loading [ItemExchangeNotifier 1.3.0]
2[Info : BepInEx] Loading [ItemPack 1.0.0]
3[Error : Unity Log] Unable to open archive file: D:/Spiele/Steam/steamapps/common/Risk of Rain 2/BepInEx/plugins/ItemPack/itempack
4[Error : Unity Log] Unable to open archive file: D:/Spiele/Steam/steamapps/common/Risk of Rain 2/BepInEx/plugins/ItemPack/itempack
5An item with the same key has already been added. Key: @ItemPack
6[Error : Unity Log] Unable to open archive file: D:/Spiele/Steam/steamapps/common/Risk of Rain 2/BepInEx/plugins/ItemPack/itempack
7An item with the same key has already been added. Key: @ItemPack
8[Info : BepInEx] Loading [MiniRpcLib 1.0]
9[Info :MiniRpcLib] Initializing Logger
10[Info :MiniRpcLib] Initializing MiniRpc
11[Info :MiniRpcLib] 3923704355[0] Registering action | Server
12[Info :MiniRpcLib] 3923704355[1] Registering action | Client
13[Info :MiniRpcLib] 3923704355[2] Registering action | Client
14[Info :MiniRpcLib] 3923704355[3] Registering action | Server
15[Message: BepInEx] Chainloader startup complete
16Facepunch.Steamworks Unity: WindowsPlayer
17Facepunch.Steamworks Os: Windows
18Facepunch.Steamworks Arch: x64
19Setting breakpad minidump AppID = 632360
20Steam_SetMinidumpSteamID: Caching Steam ID: 76561198003325167 [API loaded no]
21Searching for compatible XInput library...
22Found Xinput1_4.dll.
23[Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
24[Info : Unity Log] Bloom: True
25[Info : Unity Log] english
26[Info : Unity Log] Setting current language to "en"
27[Info : Unity Log] arg[0]="D:\Spiele\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
28[Info : Unity Log] Initializing system: BodyCatalog
29[Info : Unity Log] Initializing system: BuffCatalog
30[Info : Unity Log] Initializing system: CostTypeCatalog
31[Info : Unity Log] Initializing system: EffectCatalog
32[Info : Unity Log] Initializing system: EliteCatalog
33[Info : Unity Log] Initializing system: EquipmentCatalog
34[Info : Unity Log] Initializing system: ItemCatalog
35[Info : R2API] Custom Item: Monopoly added
36[Info : Unity Log] Initializing system: ItemMaskNetworkExtensions
37[Info : Unity Log] Initializing system: MasterCatalog
38[Info : Unity Log] Initializing system: PickupCatalog
39[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
40Stack trace:
41R2API.AssetBundleResourcesProvider.Load (System.String path, System.Type type) (at <867463b4f9ea441bba7a8dc2a6baea57>:0)
42R2API.ResourcesAPI.ModResourcesLoad (System.String path, System.Type type) (at <867463b4f9ea441bba7a8dc2a6baea57>:0)
43R2API.ResourcesAPI.OnResourcesLoad (System.String path, System.Type type) (at <867463b4f9ea441bba7a8dc2a6baea57>:0)
44UnityEngine.Resources.Load[T] (System.String path) (at <f2abf40b37c34cf19b7fd98865114d88>:0)
45RoR2.ItemDef.get_pickupModelPrefab () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
46RoR2.PickupCatalog.Init () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
47System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
48Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
49System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
50System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
51RoR2.SystemInitializerAttribute.Execute () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
52RoR2.RoR2Application.OnLoad () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
53RoR2.RoR2Application.Awake () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
54
55[Info : Unity Log] Active scene changed from to title
56[Info : Unity Log] Loaded scene title loadSceneMode=2