· 6 years ago · Feb 21, 2020, 12:26 AM
102/21/2020 00:20:24.210: DebugHelper Symbol Search Path......:
202/21/2020 00:20:24.210: Special K Debug Symbols Loaded From.: C:\SteamLibrary\steamapps\common\Monster Hunter World\SpecialK64.pdb
302/21/2020 00:21:12.369:
4 Unhandled Top-Level Exception (c0000005):
5
6-----------------------------------------------------------
7[! Except !] << EXCEPTION_ACCESS_VIOLATION >>
8-----------------------------------------------------------
9[ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
10[ FaultMod ] # File.....: 'C:\SteamLibrary\steamapps\common\Monster Hunter World\dxgi.dll'
11[ FaultMod ] * RIP Addr.: dxgi.dll+00000000001EE325h
12[StackFrame] <-> Rip=0001801ee325h, Rsp=00000517b110h, Rbp=00000517b1d9h
13[StackFrame] >-< Rsi=0001810c9cc0h, Rdi=000000000000h
14[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000002
15[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000000001
16[ GP Reg ] r8: 0x00000517af00 r9: 0x4379000044490000
17[ GP Reg ] r10: 0x00001b12e420 r11: 0x00000517b0f0
18[ GP Reg ] r12: 0x0001810c9d10 r13: 0x000000000000
19[ GP Reg ] r14: 0x000000000030 r15: 0x0000057adde0
20[ GP Flags ] EFlags: 0x00010246
21-----------------------------------------------------------
22 dxgi.dll > SK_PlugIn_ControlPanelWidget
23 dxgi.dll > SK_PlugIn_ControlPanelWidget
24 dxgi.dll > SK_ImGui_ControlPanel
25 dxgi.dll > SK_ImGui_ControlPanel
26 dxgi.dll > SK_ImGui_InstallOpenCloseCallback
27 dxgi.dll > SK_ImGui_DrawFrame
28 dxgi.dll > SKX_D3D11_EnableFullscreen
29 dxgi.dll > SKX_D3D11_EnableFullscreen
30 dxgi.dll > SKX_SetPluginName
31 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
32 MonsterHunterWorld.exe > Ordinal299
33 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
34 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
35 KERNEL32.DLL > BaseThreadInitThunk
36 ntdll.dll > RtlUserThreadStart
37-----------------------------------------------------------
38
3902/21/2020 00:21:12.370:
40 Unhandled Top-Level Exception (c0000005):
41
42-----------------------------------------------------------
43[! Except !] << EXCEPTION_ACCESS_VIOLATION >>
44-----------------------------------------------------------
45[ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
46[ FaultMod ] # File.....: 'C:\SteamLibrary\steamapps\common\Monster Hunter World\dxgi.dll'
47[ FaultMod ] * RIP Addr.: dxgi.dll+00000000001EE325h
48[StackFrame] <-> Rip=0001801ee325h, Rsp=00000517b110h, Rbp=00000517b1d9h
49[StackFrame] >-< Rsi=0001810c9cc0h, Rdi=000000000000h
50[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000002
51[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000000001
52[ GP Reg ] r8: 0x00000517af00 r9: 0x4379000044490000
53[ GP Reg ] r10: 0x00001b12e420 r11: 0x00000517b0f0
54[ GP Reg ] r12: 0x0001810c9d10 r13: 0x000000000000
55[ GP Reg ] r14: 0x000000000030 r15: 0x0000057adde0
56[ GP Flags ] EFlags: 0x00010246
57-----------------------------------------------------------
58 dxgi.dll > SK_PlugIn_ControlPanelWidget
59 dxgi.dll > SK_PlugIn_ControlPanelWidget
60 dxgi.dll > SK_ImGui_ControlPanel
61 dxgi.dll > SK_ImGui_ControlPanel
62 dxgi.dll > SK_ImGui_InstallOpenCloseCallback
63 dxgi.dll > SK_ImGui_DrawFrame
64 dxgi.dll > SKX_D3D11_EnableFullscreen
65 dxgi.dll > SKX_D3D11_EnableFullscreen
66 dxgi.dll > SKX_SetPluginName
67 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
68 MonsterHunterWorld.exe > Ordinal299
69 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
70 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
71 KERNEL32.DLL > BaseThreadInitThunk
72 ntdll.dll > RtlUserThreadStart
73-----------------------------------------------------------
74
7502/21/2020 00:21:12.371:
76 Unhandled Top-Level Exception (c0000005):
77
78-----------------------------------------------------------
79[! Except !] << EXCEPTION_ACCESS_VIOLATION >>
80-----------------------------------------------------------
81[ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
82[ FaultMod ] # File.....: 'C:\SteamLibrary\steamapps\common\Monster Hunter World\dxgi.dll'
83[ FaultMod ] * RIP Addr.: dxgi.dll+00000000001EE325h
84[StackFrame] <-> Rip=0001801ee325h, Rsp=00000517b110h, Rbp=00000517b1d9h
85[StackFrame] >-< Rsi=0001810c9cc0h, Rdi=000000000000h
86[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000002
87[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000000001
88[ GP Reg ] r8: 0x00000517af00 r9: 0x4379000044490000
89[ GP Reg ] r10: 0x00001b12e420 r11: 0x00000517b0f0
90[ GP Reg ] r12: 0x0001810c9d10 r13: 0x000000000000
91[ GP Reg ] r14: 0x000000000030 r15: 0x0000057adde0
92[ GP Flags ] EFlags: 0x00010246
93-----------------------------------------------------------
94 dxgi.dll > SK_PlugIn_ControlPanelWidget
95 dxgi.dll > SK_PlugIn_ControlPanelWidget
96 dxgi.dll > SK_ImGui_ControlPanel
97 dxgi.dll > SK_ImGui_ControlPanel
98 dxgi.dll > SK_ImGui_InstallOpenCloseCallback
99 dxgi.dll > SK_ImGui_DrawFrame
100 dxgi.dll > SKX_D3D11_EnableFullscreen
101 dxgi.dll > SKX_D3D11_EnableFullscreen
102 dxgi.dll > SKX_SetPluginName
103 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
104 MonsterHunterWorld.exe > Ordinal299
105 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
106 MonsterHunterWorld.exe > AK::IAkStreamMgr::m_pStreamMgr
107 KERNEL32.DLL > BaseThreadInitThunk
108 ntdll.dll > RtlUserThreadStart
109-----------------------------------------------------------
110
11102/21/2020 00:20:24.207: dxgi.log created (Special K 0.11.0.9, Jan 20 2020)
11202/21/2020 00:20:24.224: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
11302/21/2020 00:20:24.228: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
11402/21/2020 00:20:24.228: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
115-------------------------------------------------------------------------------------------
11602/21/2020 00:20:24.234: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
11702/21/2020 00:20:24.234: Loading user preferences from dxgi.ini... done! ( 3.65 ms)
11802/21/2020 00:20:24.239: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
119-------------------------------------------------------------------------------------------
12002/21/2020 00:20:24.241: Working Directory: C:\SteamLibrary\steamapps\common\Monster Hunter World
12102/21/2020 00:20:24.241: System Directory: C:\WINDOWS\system32
12202/21/2020 00:20:24.241: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
123-------------------------------------------------------------------------------------------
12402/21/2020 00:20:24.252: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
12502/21/2020 00:20:24.256: [ DXGI ] Importing CreateDXGIFactory{1|2}
12602/21/2020 00:20:24.256: [ DXGI ] ================================
12702/21/2020 00:20:24.256: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 1d1f0h
12802/21/2020 00:20:24.256: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 1d380h
12902/21/2020 00:20:24.256: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 1d290h
13002/21/2020 00:20:24.257: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
13102/21/2020 00:20:24.257: [ D3D 11 ] =========================================
13202/21/2020 00:20:24.257: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 4cfe0h { Hooked }
13302/21/2020 00:20:24.257: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 4d140h { Hooked }
13402/21/2020 00:20:24.258: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { 'SK_DXTex_LoadFromDDSFile' }
13502/21/2020 00:20:24.258: [ Input ] Game uses DirectInput 8, installing input hooks...
13602/21/2020 00:20:24.258: [ DXGI ] Installing DXGI Hooks
13702/21/2020 00:20:24.259: [Key Layout] -( Keyboard Class: QWERTY * [ W=11, Q=10, Y=15 ] )-
13802/21/2020 00:20:24.259: [ Input ] Game uses XInput, installing input hooks...
13902/21/2020 00:20:24.259: [ Input ] >> Hooking XInput9_1_0
140===========================================================================================
14102/21/2020 00:20:24.261: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
14202/21/2020 00:20:24.266: [ NvAPI ] NvAPI Init { Success }
14302/21/2020 00:20:24.273: [ NvAPI ] >> NVIDIA Driver Version: 442.19
14402/21/2020 00:20:24.273: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1080 Ti' }
14502/21/2020 00:20:24.274: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
14602/21/2020 00:20:24.274: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
147===========================================================================================
148-------------------------------------------------------------------------------------------
14902/21/2020 00:20:24.274: [ SpecialK ] === Initialization Finished! === ( 66.63 ms)
150-------------------------------------------------------------------------------------------
15102/21/2020 00:20:24.274: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
15202/21/2020 00:20:24.275: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
15302/21/2020 00:20:24.275: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
15402/21/2020 00:20:24.276: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 047af7e8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x3238 ]
15502/21/2020 00:20:24.283: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
15602/21/2020 00:20:24.338: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
15702/21/2020 00:20:24.369: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
15802/21/2020 00:20:24.369: [ D3D 11 ] Hooking D3D11
15902/21/2020 00:20:24.557: [AntiTamper] Thread: 4a4c () is inquiring for debuggers
16002/21/2020 00:20:24.576: [DLL Loader] ( steam_api64.dll ) loaded ' M:\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
16102/21/2020 00:20:25.023: [DieAntiDbg] tid=4f70 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
16202/21/2020 00:20:25.023: [DieAntiDbg] tid=904 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
16302/21/2020 00:20:25.045: [DieAntiDbg] tid=4a4c () tried to hide itself from debuggers; please attach one and investigate!
16402/21/2020 00:20:25.134: [Window Mgr] [!] > First Call: SetWindowPos_Detour
16502/21/2020 00:20:25.150: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
16602/21/2020 00:20:25.150: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
16702/21/2020 00:20:25.151: [DieAntiDbg] tid=868 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
16802/21/2020 00:20:25.154: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
16902/21/2020 00:20:25.157: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
17002/21/2020 00:20:25.183: [DieAntiDbg] tid=1f08 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17102/21/2020 00:20:25.183: [DieAntiDbg] tid=dc8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17202/21/2020 00:20:25.183: [DieAntiDbg] tid=4e8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17302/21/2020 00:20:25.183: [DieAntiDbg] tid=2240 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17402/21/2020 00:20:25.183: [DieAntiDbg] tid=1d80 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17502/21/2020 00:20:25.183: [DieAntiDbg] tid=1c0c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17602/21/2020 00:20:25.184: [DieAntiDbg] tid=3f80 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17702/21/2020 00:20:25.184: [Capcom CPU] * Killed excess job thread (tid=3f80), job=7
17802/21/2020 00:20:25.199: [DieAntiDbg] tid=1ef8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
17902/21/2020 00:20:25.199: [Capcom CPU] * Killed excess job thread (tid=1ef8), job=8
18002/21/2020 00:20:25.215: [DieAntiDbg] tid=26a0 (Barrier Job Thread - 0) tried to hide itself from debuggers; please attach one and investigate!
18102/21/2020 00:20:25.215: [DieAntiDbg] tid=1efc (Barrier Job Thread - 1) tried to hide itself from debuggers; please attach one and investigate!
18202/21/2020 00:20:25.215: [DieAntiDbg] tid=1264 (Barrier Job Thread - 2) tried to hide itself from debuggers; please attach one and investigate!
18302/21/2020 00:20:25.215: [DieAntiDbg] tid=3f78 (Barrier Job Thread - 3) tried to hide itself from debuggers; please attach one and investigate!
18402/21/2020 00:20:25.216: [DieAntiDbg] tid=271c (Barrier Job Thread - 4) tried to hide itself from debuggers; please attach one and investigate!
18502/21/2020 00:20:25.216: [DieAntiDbg] tid=1230 (AsyncReaderThread) tried to hide itself from debuggers; please attach one and investigate!
18602/21/2020 00:20:25.222: [DieAntiDbg] tid=940 (Loader 1) tried to hide itself from debuggers; please attach one and investigate!
18702/21/2020 00:20:25.222: [DieAntiDbg] tid=2ac4 (InterceptLoader 1) tried to hide itself from debuggers; please attach one and investigate!
18802/21/2020 00:20:25.370: [DieAntiDbg] tid=3b3c (MtThread) tried to hide itself from debuggers; please attach one and investigate!
18902/21/2020 00:20:25.372: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' d3d12.dll' <LoadLibraryExW> { 'AK::IAkStreamMgr::m_pStreamMgr' }
19002/21/2020 00:20:25.372: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory5, 0517d3e0h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
19102/21/2020 00:20:25.373: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
19202/21/2020 00:20:25.373: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (05946640h, 0, 0517d3d8h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
19302/21/2020 00:20:25.373: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
19402/21/2020 00:20:25.373: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00009F4D) <Hardware>
19502/21/2020 00:20:25.374: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory4, 0517ca48h) -- [ d3d12.dll < GetBehaviorValue>, tid=0x0868 ]
19602/21/2020 00:20:25.375: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
19702/21/2020 00:20:25.401: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ MonsterHunterWorld.exe < Ordinal299>, tid=0x0868 ]
19802/21/2020 00:20:25.401: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x0868 ]
19902/21/2020 00:20:25.401: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
20002/21/2020 00:20:25.401: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0517c0b8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x0868 ]
20102/21/2020 00:20:25.402: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
20202/21/2020 00:20:25.402: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0595d030h, 0, 0517bc80h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x0868 ]
20302/21/2020 00:20:25.402: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
20402/21/2020 00:20:25.402: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00009F4D) <Hardware>
20502/21/2020 00:20:25.445: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
20602/21/2020 00:20:25.445: [D3D11 Wrap] Promoted ID3D11DeviceContext to ID3D11DeviceContext4
20702/21/2020 00:20:25.445: [ D3D 11 ] >> Device = 0580f828h (Feature Level: 11_0)
20802/21/2020 00:20:25.445: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x37b4
20902/21/2020 00:20:25.446: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x000008ac, cookie=1
21002/21/2020 00:20:25.446: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
21102/21/2020 00:20:25.446: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 5007 MiB - Budget: 2 / 9457 MiB)
21202/21/2020 00:20:25.446: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3874 MiB - Budget: 0 / 7340 MiB)
21302/21/2020 00:20:25.446: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::ClearState
21402/21/2020 00:20:25.446: [ D3D 11 ] [!] > First Call: D3D11_ClearState_Override
21502/21/2020 00:20:25.446: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0595d030h, 0, 0517cdd8h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
21602/21/2020 00:20:25.446: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
21702/21/2020 00:20:25.446: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00009F4D) <Hardware>
21802/21/2020 00:20:25.446: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
21902/21/2020 00:20:25.446: [Swap Chain]
220 +-----------------+---------------------
221 | Bits Per Color. | 8
222 | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
223 | Red Primary.... | 0.650391, 0.329102
224 | Green Primary.. | 0.331055, 0.622070
225 | Blue Primary... | 0.151367, 0.052734
226 | White Point.... | 0.312500, 0.329102
227 | Min Luminance.. | 0.500000
228 | Max Luminance.. | 270.000000
229 | " FullFrame.. | 270.000000
230 +-----------------+---------------------
23102/21/2020 00:20:25.446: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0580f828h, 0517ce50h, 0517ce38h) -- [ MonsterHunterWorld.exe < Ordinal299>, tid=0x0868 ]
23202/21/2020 00:20:25.446: [Swap Chain]
233 +-------------+-------------------------------------------------------------------------+
234 | Resolution. | 1920x1080 @ 0.00 Hz |
235 | Format..... | DXGI_FORMAT_B8G8R8A8_UNORM |
236 | Buffers.... | 3 |
237 | MSAA....... | Not Used (or Offscreen) |
238 | Mode....... | Windowed |
239 | Scaling.... | Unspecified |
240 | Scanlines.. | Unspecified |
241 | Flags...... | 0x0002 |
242 | SwapEffect. | Discard |
243 +-------------+-------------------------------------------------------------------------+
24402/21/2020 00:20:25.446: [ DXGI 1.2 ] >> BGRA (R8G8B8A8) Override Required to Enable Flip Model
24502/21/2020 00:20:25.446: [ DXGI 1.5 ] >> Tearing Option: Enable
24602/21/2020 00:20:25.446: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
24702/21/2020 00:20:25.448: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_386d17ad330aab5975c99e15ca5fbe1d>::operator () >
24802/21/2020 00:20:25.449: [ DXGI ] Setting Swapchain Frame Latency: 4
24902/21/2020 00:20:25.449: [ DXGI ] Setting Device Frame Latency: 4
25002/21/2020 00:20:25.449: [ DXGI ] Promoted IDXGISwapChain to IDXGISwapChain4
25102/21/2020 00:20:25.449: [ DXGI ] + SwapChain <IDXGISwapChain> (05d798c0h) wrapped
25202/21/2020 00:20:25.464: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList ( 05dc5940h, 87, 00, NumModes=425, 11390080h)) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
25302/21/2020 00:20:25.465: [ DXGI ] >> 425 modes (0 removed)
25402/21/2020 00:20:25.537: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList ( 19fc2020h, 87, 00, NumModes=425, 11390080h)) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
25502/21/2020 00:20:25.537: [ DXGI ] >> 425 modes (0 removed)
25602/21/2020 00:20:25.547: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
25702/21/2020 00:20:25.549: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' d3d9.dll' <LoadLibraryExW> { 'AK::IAkStreamMgr::m_pStreamMgr' }
25802/21/2020 00:20:25.549: [API Detect] <!> [ Bootstrapping Direct3D 9 (d3d9.dll) ] <!>
25902/21/2020 00:20:25.549: [ D3D9 ] Importing Direct3DCreate9{Ex}...
26002/21/2020 00:20:25.549: [ D3D9 ] ================================
26102/21/2020 00:20:25.549: [ D3D9 ] Direct3DCreate9: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 3aa20h { Hooked }
26202/21/2020 00:20:25.549: [ D3D9Ex ] Direct3DCreate9Ex: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 18de0h { Hooked }
26302/21/2020 00:20:25.567: [ D3D9 ] Hooking D3D9...
26402/21/2020 00:20:25.570: [DLL Loader] ( d3d9.dll ) loaded ' ext-ms-win-core-resourcepolicy-l1-1-0.dll' <LoadLibraryExW> { ' Direct3DCreate9Ex' }
26502/21/2020 00:20:25.573: [AntiTamper] Thread: 868 (MonsterHunterWorld.exe+Ordinal299) is inquiring for debuggers
26602/21/2020 00:20:25.589: [ D3D9 ] * Success
26702/21/2020 00:20:25.592: [ D3D9 ] Hooking D3D9Ex...
26802/21/2020 00:20:25.615: [ D3D9 ] * Success
26902/21/2020 00:20:25.643: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0595d030h, 0, 0517ce78h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
27002/21/2020 00:20:25.644: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
27102/21/2020 00:20:25.644: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00009F4D) <Hardware>
27202/21/2020 00:20:25.645: [DLL Loader] ( dxgi.dll ) loaded ' kaldaien_api64.dll' < LoadLibraryW> { ' SK_ResizeOSD' }
27302/21/2020 00:20:25.679: [RenderBack] SwapChain Presentation Thread has Priority=10
27402/21/2020 00:20:25.679: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, 0517ca30h) -- [ dxgi.dll < SK_DXGI_SetPreferredAdapter>, tid=0x0868 ]
27502/21/2020 00:20:25.680: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
27602/21/2020 00:20:25.680: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::Flush
27702/21/2020 00:20:25.831: [Window Mgr] [!] > First Call: PeekMessageW_Detour
27802/21/2020 00:20:25.894: [Window Mgr] [!] > First Call: GetSystemMetricsForDpi_Detour
27902/21/2020 00:20:25.895: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('MT FRAMEWORK' - "MONSTER HUNTER: WORLD(404549)" * b0e04)
28002/21/2020 00:20:25.895: [Window Mgr] $ ClassProc: ( C:\SteamLibrary\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 213b780h
28102/21/2020 00:20:25.895: [Window Mgr] $ WndProc: ( C:\SteamLibrary\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 39f430h
28202/21/2020 00:20:25.895: [Window Mgr] >> Hooking was impossible; installing new Window procedure instead (this may be undone by other software).
28302/21/2020 00:20:25.895: [Window Mgr] [!] > First Call: ClipCursor_Detour
28402/21/2020 00:20:25.895: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
28502/21/2020 00:20:25.898: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=DXGI_FORMAT_B8G8R8A8_UNORM,scaling=0x00,scanlines=0x00 }) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
28602/21/2020 00:20:25.898: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000002) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
28702/21/2020 00:20:25.898: [ DXGI 1.5 ] >> Tearing Option: Enable
28802/21/2020 00:20:25.899: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
28902/21/2020 00:20:25.899: [Window Mgr] [!] > First Call: GetDpiForSystem_Detour
29002/21/2020 00:20:25.908: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
29102/21/2020 00:20:30.110: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=465289e8h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
29202/21/2020 00:20:30.112: [DLL Loader] ( DINPUT8.dll ) loaded ' HID.DLL' < LoadLibraryW> { ' ' }
29302/21/2020 00:20:30.112: [ Input ] Game uses HID, installing input hooks...
29402/21/2020 00:20:30.126: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
29502/21/2020 00:20:30.143: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
29602/21/2020 00:20:30.145: [DieAntiDbg] tid=3948 (Storage access thread) tried to hide itself from debuggers; please attach one and investigate!
29702/21/2020 00:20:30.146: [DieAntiDbg] tid=4ce8 (PhotoManagerThread) tried to hide itself from debuggers; please attach one and investigate!
29802/21/2020 00:20:30.150: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=46531b68h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
29902/21/2020 00:20:30.150: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Mouse ]
30002/21/2020 00:20:30.150: [ Input ] Calling original function: (ret=S_OK)
30102/21/2020 00:20:30.155: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
30202/21/2020 00:20:30.158: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
30302/21/2020 00:20:30.159: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=46533af8h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
30402/21/2020 00:20:30.159: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Keyboard ]
30502/21/2020 00:20:30.159: [ Input ] Calling original function: (ret=S_OK)
30602/21/2020 00:20:30.168: [Input Mgr.] [!] > First Call: NtUserGetRawInputData_Detour
30702/21/2020 00:20:30.267: [DieAntiDbg] tid=4b58 (Strm Up THD1.) tried to hide itself from debuggers; please attach one and investigate!
30802/21/2020 00:20:30.267: [DieAntiDbg] tid=4fd0 (Strm Up THD2.) tried to hide itself from debuggers; please attach one and investigate!
30902/21/2020 00:20:30.267: [DieAntiDbg] tid=1d84 (Strm Down THD1.) tried to hide itself from debuggers; please attach one and investigate!
31002/21/2020 00:20:30.267: [DieAntiDbg] tid=41c8 (Strm Down THD2.) tried to hide itself from debuggers; please attach one and investigate!
31102/21/2020 00:20:30.267: [DieAntiDbg] tid=1cc8 (Stream Order Thread) tried to hide itself from debuggers; please attach one and investigate!
31202/21/2020 00:20:30.267: [DieAntiDbg] tid=304c (Strm Down THD4.) tried to hide itself from debuggers; please attach one and investigate!
31302/21/2020 00:20:30.267: [DieAntiDbg] tid=49a0 (Strm Down THD3.) tried to hide itself from debuggers; please attach one and investigate!
31402/21/2020 00:20:30.622: [DieAntiDbg] tid=3418 (WwiseWorkerThread) tried to hide itself from debuggers; please attach one and investigate!
31502/21/2020 00:20:30.622: [DieAntiDbg] tid=273c (WwiseUpdateThread) tried to hide itself from debuggers; please attach one and investigate!
31602/21/2020 00:20:30.636: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' XAudio2_9.dll' < LoadLibraryA> { 'AK::SoundEngine::RegisterPluginDLL' }
31702/21/2020 00:20:30.758: [DieAntiDbg] tid=1a30 (UmbraJob0) tried to hide itself from debuggers; please attach one and investigate!
31802/21/2020 00:20:30.758: [DieAntiDbg] tid=361c (UmbraJob1) tried to hide itself from debuggers; please attach one and investigate!
31902/21/2020 00:20:30.758: [DieAntiDbg] tid=3520 (UmbraJob2) tried to hide itself from debuggers; please attach one and investigate!
32002/21/2020 00:20:30.758: [DieAntiDbg] tid=1d8c (UmbraJob3) tried to hide itself from debuggers; please attach one and investigate!
32102/21/2020 00:20:32.906: [DieAntiDbg] tid=37c4 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
32202/21/2020 00:20:32.906: [DieAntiDbg] tid=26a8 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
32302/21/2020 00:20:32.906: [DieAntiDbg] tid=3944 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
32402/21/2020 00:20:32.906: [DieAntiDbg] tid=1d88 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
32502/21/2020 00:20:32.906: [DieAntiDbg] tid=20f8 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
32602/21/2020 00:20:33.071: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=DXGI_FORMAT_B8G8R8A8_UNORM,scaling=0x00,scanlines=0x00 }) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
32702/21/2020 00:20:33.071: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000002) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
32802/21/2020 00:20:33.071: [ DXGI 1.5 ] >> Tearing Option: Enable
32902/21/2020 00:20:33.072: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
33002/21/2020 00:20:33.089: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
33102/21/2020 00:20:33.118: [DieAntiDbg] tid=2bf0 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33202/21/2020 00:20:33.118: [DieAntiDbg] tid=a44 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33302/21/2020 00:20:33.118: [DieAntiDbg] tid=3610 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33402/21/2020 00:20:33.118: [DieAntiDbg] tid=293c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33502/21/2020 00:20:33.119: [DieAntiDbg] tid=4b54 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33602/21/2020 00:20:33.119: [DieAntiDbg] tid=178c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33702/21/2020 00:20:33.119: [DieAntiDbg] tid=1074 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
33802/21/2020 00:20:33.119: [Capcom CPU] * Killed excess job thread (tid=1074), job=7
33902/21/2020 00:20:33.135: [DieAntiDbg] tid=3d28 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
34002/21/2020 00:20:33.135: [Capcom CPU] * Killed excess job thread (tid=3d28), job=8
34102/21/2020 00:20:33.151: [DieAntiDbg] tid=35cc (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
34202/21/2020 00:20:33.151: [Capcom CPU] * Killed excess job thread (tid=35cc), job=9
34302/21/2020 00:20:33.167: [DieAntiDbg] tid=2c80 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
34402/21/2020 00:20:33.167: [Capcom CPU] * Killed excess job thread (tid=2c80), job=10
34502/21/2020 00:20:33.185: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
34602/21/2020 00:20:33.185: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
34702/21/2020 00:20:33.213: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::Draw
34802/21/2020 00:20:33.213: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
34902/21/2020 00:20:33.213: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::Dispatch
35002/21/2020 00:20:33.213: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
35102/21/2020 00:20:34.765: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=DXGI_FORMAT_B8G8R8A8_UNORM,scaling=0x00,scanlines=0x00 }) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
35202/21/2020 00:20:34.765: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000002) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
35302/21/2020 00:20:34.765: [ DXGI 1.5 ] >> Tearing Option: Enable
35402/21/2020 00:20:34.766: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
35502/21/2020 00:20:34.782: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
35602/21/2020 00:20:34.786: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
35702/21/2020 00:20:37.466: [Input Mgr.] [!] > First Call: NtUserGetKeyState_Detour
35802/21/2020 00:20:37.466: [Input Mgr.] [!] > First Call: NtUserGetKeyboardState_Detour
35902/21/2020 00:20:37.738: [Window Mgr] [!] > First Call: GetDpiForWindow_Detour
36002/21/2020 00:20:39.769: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexed
36102/21/2020 00:20:43.900: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=DXGI_FORMAT_B8G8R8A8_UNORM,scaling=0x00,scanlines=0x00 }) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
36202/21/2020 00:20:43.900: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000002) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
36302/21/2020 00:20:43.900: [ DXGI 1.5 ] >> Tearing Option: Enable
36402/21/2020 00:20:43.901: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
36502/21/2020 00:20:43.916: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
36602/21/2020 00:20:45.390: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=DXGI_FORMAT_B8G8R8A8_UNORM,scaling=0x00,scanlines=0x00 }) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0868 ]
36702/21/2020 00:20:45.390: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000002) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
36802/21/2020 00:20:45.390: [ DXGI 1.5 ] >> Tearing Option: Enable
36902/21/2020 00:20:45.391: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
37002/21/2020 00:20:45.409: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
37102/21/2020 00:20:47.497: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
37202/21/2020 00:20:47.497: [ DXGI 1.5 ] >> Tearing Override: Enable
37302/21/2020 00:20:47.497: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
37402/21/2020 00:20:47.513: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList ( 92e38690h, 87, 00, NumModes=425, 943ab220h)) -- [ dxgi.dll < SK_PlugIn_ControlPanelWidget>, tid=0x0868 ]
37502/21/2020 00:20:47.513: [ DXGI ] >> 425 modes (0 removed)
37602/21/2020 00:20:47.513: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
37702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
37802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
37902/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38002/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38102/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38202/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38302/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38402/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38502/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38602/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
38902/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39002/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39102/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39202/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39302/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39402/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39502/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39602/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
39902/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40002/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40102/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40202/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40302/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40402/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40502/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40602/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
40902/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41002/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41102/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41202/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41302/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41402/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41502/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41602/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
41902/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42002/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42102/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42202/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42302/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42402/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42502/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42602/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42702/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42802/21/2020 00:20:47.514: [ SpecialK ] Critical Assertion Failure: 'font->ContainerAtlas->TexID == _TextureIdStack.back()' (C:\Users\amcol\source\repos\SpecialK\src\imgui\imgui_draw.cpp:1210)
42902/21/2020 00:20:49.441: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::DispatchIndirect
43002/21/2020 00:20:49.441: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
43102/21/2020 00:20:54.646: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstanced
43202/21/2020 00:20:54.646: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
43302/21/2020 00:20:54.651: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstancedIndirect
43402/21/2020 00:20:54.651: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
43502/21/2020 00:21:05.900: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
43602/21/2020 00:21:05.900: [ DXGI 1.5 ] >> Tearing Override: Enable
43702/21/2020 00:21:05.900: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
43802/21/2020 00:21:11.852: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SKX_SetPluginName>, tid=0x0868 ]
43902/21/2020 00:21:11.852: [ DXGI 1.5 ] >> Tearing Override: Enable
44002/21/2020 00:21:11.852: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
44102/21/2020 00:21:12.117: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
44202/21/2020 00:21:12.226: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
44302/21/2020 00:21:12.255: [Window Mgr] [!] > First Call: PeekMessageA_Detour
44402/21/2020 00:21:12.255: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
44502/21/2020 00:21:12.255: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,UNKNOWN,0x00000002) -- [ dxgi.dll <DXGISwap_SetFullscreenState_Override>, tid=0x0868 ]
44602/21/2020 00:21:12.255: [ DXGI 1.5 ] >> Tearing Option: Enable
44702/21/2020 00:21:12.255: [ DXGI ] [@] Return: DXGI_ERROR_INVALID_CALL - < DXGISwap_ResizeBuffers_Override >
44802/21/2020 00:21:14.437: [Perf Stats] At shutdown: 0.13 seconds and 139.32 MiB of CPU->GPU I/O avoided by 687 texture cache hits.
449================================================================== (List Unloads) ==================================================================
45002/21/2020 00:21:14.437: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFF26A40000) : (0x00007FFF26A54000) ]
45102/21/2020 00:21:14.437: [00] * Ver.: Resource Policy Client 10.0.18362.1 (WinBuild.160101.0800)
45202/21/2020 00:21:14.438: [01] Unloaded ' nvldumdx.dll' [ (0x00007FFF21540000) : (0x00007FFF2162F000) ]
45302/21/2020 00:21:14.438: [01] * Ver.: NVIDIA Driver Loader, Version 442.19 26.21.14.4219
45402/21/2020 00:21:14.438: [02] Unloaded ' nvwgf2umx.dll' [ (0x00007FFEE81B0000) : (0x00007FFEEA84E000) ]
45502/21/2020 00:21:14.438: [02] * Ver.: NVIDIA D3D10 Driver, Version 442.19 26.21.14.4219
45602/21/2020 00:21:14.438: [03] Unloaded ' nvldumdx.dll' [ (0x00007FFF21540000) : (0x00007FFF2162F000) ]
45702/21/2020 00:21:14.439: [03] * Ver.: NVIDIA Driver Loader, Version 442.19 26.21.14.4219
45802/21/2020 00:21:14.439: [04] Unloaded ' nvwgf2umx.dll' [ (0x00007FFEE81B0000) : (0x00007FFEEA84E000) ]
45902/21/2020 00:21:14.439: [04] * Ver.: NVIDIA D3D10 Driver, Version 442.19 26.21.14.4219
46002/21/2020 00:21:14.439: [05] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFF26A40000) : (0x00007FFF26A54000) ]
46102/21/2020 00:21:14.440: [05] * Ver.: Resource Policy Client 10.0.18362.1 (WinBuild.160101.0800)
462================================================================== (End Unloads) ==================================================================
46302/21/2020 00:21:14.442: [ SpecialK ] *** Initiating DLL Shutdown ***
46402/21/2020 00:21:14.442: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
46502/21/2020 00:21:14.451: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 0 ms)
46602/21/2020 00:21:14.465: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 7 ms)
46702/21/2020 00:21:14.473: [ SpecialK ] Custom dxgi.dll Detached (pid=0x082c)
468
46902/21/2020 00:20:24.253: [ Module ] ( 0000000140000000h + 548548608 ) C:\SteamLibrary\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
47002/21/2020 00:20:24.253: [File Ver] MONSTER HUNTER: WORLD 0.0.0.0
471
47202/21/2020 00:20:24.254: [ Module ] ( 00007FFF2B4C0000h + 02031616 ) C:\WINDOWS\SYSTEM32\ntdll.dll
47302/21/2020 00:20:24.255: [File Ver] NT Layer DLL 10.0.18362.657 (WinBuild.160101.0800)
474
47502/21/2020 00:20:24.255: [ Module ] ( 00007FFF29B80000h + 00729088 ) C:\WINDOWS\System32\KERNEL32.DLL
47602/21/2020 00:20:24.255: [File Ver] Windows NT BASE API Client DLL 10.0.18362.329 (WinBuild.160101.0800)
477
47802/21/2020 00:20:24.256: [ Module ] ( 00007FFF28610000h + 02764800 ) C:\WINDOWS\System32\KERNELBASE.dll
47902/21/2020 00:20:24.256: [File Ver] Windows NT BASE API Client DLL 10.0.18362.628 (WinBuild.160101.0800)
480
48102/21/2020 00:20:24.257: [ Module ] ( 00007FFF2B3D0000h + 00667648 ) C:\WINDOWS\System32\advapi32.dll
48202/21/2020 00:20:24.258: [File Ver] Advanced Windows 32 Base API 10.0.18362.329 (WinBuild.160101.0800)
483
48402/21/2020 00:20:24.259: [ Module ] ( 00007FFF2B2D0000h + 00647168 ) C:\WINDOWS\System32\msvcrt.dll
48502/21/2020 00:20:24.259: [File Ver] Windows NT CRT DLL 7.0.18362.1 (WinBuild.160101.0800)
486
48702/21/2020 00:20:24.261: [ Module ] ( 00007FFF2A220000h + 00618496 ) C:\WINDOWS\System32\sechost.dll
48802/21/2020 00:20:24.261: [File Ver] Host for SCM/SDDL/LSA Lookup APIs 10.0.18362.267 (WinBuild.160101.0800)
489
49002/21/2020 00:20:24.262: [ Module ] ( 00007FFF298B0000h + 01179648 ) C:\WINDOWS\System32\RPCRT4.dll
49102/21/2020 00:20:24.262: [File Ver] Remote Procedure Call Runtime 10.0.18362.628 (WinBuild.160101.0800)
492
49302/21/2020 00:20:24.265: [ Module ] ( 00007FFF2B070000h + 00155648 ) C:\WINDOWS\System32\gdi32.dll
49402/21/2020 00:20:24.265: [File Ver] GDI Client DLL 10.0.18362.1 (WinBuild.160101.0800)
495
49602/21/2020 00:20:24.267: [ Module ] ( 00007FFF29540000h + 00135168 ) C:\WINDOWS\System32\win32u.dll
49702/21/2020 00:20:24.267: [File Ver] Win32u 10.0.18362.657 (WinBuild.160101.0800)
498
49902/21/2020 00:20:24.268: [ Module ] ( 00007FFF28470000h + 01654784 ) C:\WINDOWS\System32\gdi32full.dll
50002/21/2020 00:20:24.268: [File Ver] GDI Client DLL 10.0.18362.535 (WinBuild.160101.0800)
501
50202/21/2020 00:20:24.270: [ Module ] ( 00007FFF24DB0000h + 00135168 ) C:\SteamLibrary\steamapps\common\Monster Hunter World\amd_ags_x64.dll
50302/21/2020 00:20:24.270: [File Ver] AMD GPU Services Library 5.2.0.0
504
50502/21/2020 00:20:24.272: [ Module ] ( 00007FFF288C0000h + 00647168 ) C:\WINDOWS\System32\msvcp_win.dll
50602/21/2020 00:20:24.272: [File Ver] Microsoft® C Runtime Library 10.0.18362.387 (WinBuild.160101.0800)
507
50802/21/2020 00:20:24.273: [ Module ] ( 00007FFF29440000h + 01024000 ) C:\WINDOWS\System32\ucrtbase.dll
50902/21/2020 00:20:24.273: [File Ver] Microsoft® C Runtime Library 10.0.18362.387 (WinBuild.160101.0800)
510
51102/21/2020 00:20:24.274: [ Module ] ( 00007FFF2AED0000h + 01654784 ) C:\WINDOWS\System32\USER32.dll
51202/21/2020 00:20:24.274: [File Ver] Multi-User Windows USER API Client DLL 10.0.18362.657 (WinBuild.160101.0800)
513
51402/21/2020 00:20:24.275: [ Module ] ( 00007FFF2A460000h + 01400832 ) C:\WINDOWS\System32\ole32.dll
51502/21/2020 00:20:24.275: [File Ver] Microsoft OLE for Windows 10.0.18362.113 (WinBuild.160101.0800)
516
51702/21/2020 00:20:24.276: [ Module ] ( 00007FFF29570000h + 03366912 ) C:\WINDOWS\System32\combase.dll
51802/21/2020 00:20:24.276: [File Ver] Microsoft COM for Windows 10.0.18362.628 (WinBuild.160101.0800)
519
52002/21/2020 00:20:24.277: [ Module ] ( 00007FFF27910000h + 00237568 ) C:\WINDOWS\SYSTEM32\iphlpapi.dll
52102/21/2020 00:20:24.277: [File Ver] IP Helper API 10.0.18362.1 (WinBuild.160101.0800)
522
52302/21/2020 00:20:24.278: [ Module ] ( 00007FFF293C0000h + 00524288 ) C:\WINDOWS\System32\bcryptPrimitives.dll
52402/21/2020 00:20:24.278: [File Ver] Windows Cryptographic Primitives Library 10.0.18362.295 (WinBuild.160101.0800)
525
52602/21/2020 00:20:24.280: [ Module ] ( 00007FFF2A2C0000h + 00802816 ) C:\WINDOWS\System32\oleaut32.dll
52702/21/2020 00:20:24.280: [File Ver] OLEAUT32.DLL 10.0.18362.535 (WinBuild.160101.0800)
528
52902/21/2020 00:20:24.280: [ Module ] ( 00007FFF29C40000h + 04653056 ) C:\WINDOWS\System32\setupapi.dll
53002/21/2020 00:20:24.280: [File Ver] Windows Setup API 10.0.18362.1 (WinBuild.160101.0800)
531
53202/21/2020 00:20:24.281: [ Module ] ( 00007FFF29260000h + 00303104 ) C:\WINDOWS\System32\cfgmgr32.dll
53302/21/2020 00:20:24.281: [File Ver] Configuration Manager DLL 10.0.18362.387 (WinBuild.160101.0800)
534
53502/21/2020 00:20:24.282: [ Module ] ( 00007FFF28960000h + 00155648 ) C:\WINDOWS\System32\bcrypt.dll
53602/21/2020 00:20:24.282: [File Ver] Windows Cryptographic Primitives Library 10.0.18362.267 (WinBuild.160101.0800)
537
53802/21/2020 00:20:24.283: [ Module ] ( 00007FFF2A7E0000h + 07229440 ) C:\WINDOWS\System32\shell32.dll
53902/21/2020 00:20:24.283: [File Ver] Windows Shell Common Dll 10.0.18362.628 (WinBuild.160101.0800)
540
54102/21/2020 00:20:24.283: [ Module ] ( 00007FFF2B130000h + 00692224 ) C:\WINDOWS\System32\shcore.dll
54202/21/2020 00:20:24.283: [File Ver] SHCORE 10.0.18362.1 (WinBuild.160101.0800)
543
54402/21/2020 00:20:24.284: [ Module ] ( 00007FFF28AE0000h + 07860224 ) C:\WINDOWS\System32\windows.storage.dll
54502/21/2020 00:20:24.284: [File Ver] Microsoft WinRT Storage API 10.0.18362.628 (WinBuild.160101.0800)
546
54702/21/2020 00:20:24.286: [ Module ] ( 00007FFF28410000h + 00126976 ) C:\WINDOWS\System32\profapi.dll
54802/21/2020 00:20:24.286: [File Ver] User Profile Basic API 10.0.18362.1 (WinBuild.160101.0800)
549
55002/21/2020 00:20:24.287: [ Module ] ( 00007FFF283C0000h + 00303104 ) C:\WINDOWS\System32\powrprof.dll
55102/21/2020 00:20:24.287: [File Ver] Power Profile Helper DLL 10.0.18362.1 (WinBuild.160101.0800)
552
55302/21/2020 00:20:24.288: [ Module ] ( 00007FFF28390000h + 00065536 ) C:\WINDOWS\System32\UMPDC.dll
554
55502/21/2020 00:20:24.289: [ Module ] ( 00007FFF2B370000h + 00335872 ) C:\WINDOWS\System32\shlwapi.dll
55602/21/2020 00:20:24.289: [File Ver] Shell Light-weight Utility Library 10.0.18362.1 (WinBuild.160101.0800)
557
55802/21/2020 00:20:24.290: [ Module ] ( 00007FFF283A0000h + 00069632 ) C:\WINDOWS\System32\kernel.appcore.dll
55902/21/2020 00:20:24.290: [File Ver] AppModel API Host 10.0.18362.1 (WinBuild.160101.0800)
560
56102/21/2020 00:20:24.291: [ Module ] ( 00007FFF28450000h + 00094208 ) C:\WINDOWS\System32\cryptsp.dll
56202/21/2020 00:20:24.291: [File Ver] Cryptographic Service Provider API 10.0.18362.1 (WinBuild.160101.0800)
563
56402/21/2020 00:20:24.291: [ Module ] ( 00007FFF2B1E0000h + 00454656 ) C:\WINDOWS\System32\ws2_32.dll
56502/21/2020 00:20:24.291: [File Ver] Windows Socket 2.0 32-Bit DLL 10.0.18362.387 (WinBuild.160101.0800)
566
56702/21/2020 00:20:24.292: [ Module ] ( 00000000670C0000h + 00266240 ) C:\SteamLibrary\steamapps\common\Monster Hunter World\steam_api64.dll
56802/21/2020 00:20:24.293: [File Ver] Steam Client API 04.28.51.07
569
57002/21/2020 00:20:24.293: [ Module ] ( 00007FFF14D60000h + 05070848 ) C:\WINDOWS\SYSTEM32\wininet.dll
57102/21/2020 00:20:24.293: [File Ver] Internet Extensions for Win32 11.00.18362.657 (WinBuild.160101.0800)
572
57302/21/2020 00:20:24.295: [ Module ] ( 00007FFF26340000h + 00147456 ) C:\WINDOWS\SYSTEM32\winmm.dll
57402/21/2020 00:20:24.295: [File Ver] MCI API DLL 10.0.18362.1 (WinBuild.160101.0800)
575
57602/21/2020 00:20:24.296: [ Module ] ( 00007FFF26310000h + 00184320 ) C:\WINDOWS\SYSTEM32\winmmbase.dll
57702/21/2020 00:20:24.296: [File Ver] Base Multimedia Extension API DLL 10.0.18362.1 (WinBuild.160101.0800)
578
57902/21/2020 00:20:24.297: [ Module ] ( 00007FFF2B0A0000h + 00188416 ) C:\WINDOWS\System32\IMM32.DLL
58002/21/2020 00:20:24.297: [File Ver] Multi-User Windows IMM32 API Client DLL 10.0.18362.387 (WinBuild.160101.0800)
581
58202/21/2020 00:20:24.298: [ Module ] ( 00007FFF119E0000h + 01945600 ) M:\Steam\gameoverlayrenderer64.dll
58302/21/2020 00:20:24.299: [File Ver] Steam Game Overlay Renderer 05.68.98.47
584
58502/21/2020 00:20:24.299: [ Module ] ( 00007FFF2A180000h + 00032768 ) C:\WINDOWS\System32\PSAPI.DLL
58602/21/2020 00:20:24.299: [File Ver] Process Status Helper 10.0.18362.1 (WinBuild.160101.0800)
587
58802/21/2020 00:20:24.300: [ Module ] ( 00007FFEEC820000h + 00274432 ) C:\WINDOWS\SYSTEM32\DINPUT8.dll
58902/21/2020 00:20:24.300: [File Ver] Microsoft DirectInput 10.0.18362.1 (WinBuild.160101.0800)
590
59102/21/2020 00:20:24.301: [ Module ] ( 00007FFF0EE70000h + 01155072 ) C:\WINDOWS\SYSTEM32\inputhost.dll
59202/21/2020 00:20:24.301: [File Ver] InputHost 10.0.18362.387 (WinBuild.160101.0800)
593
59402/21/2020 00:20:24.302: [ Module ] ( 00007FFF24380000h + 01388544 ) C:\WINDOWS\SYSTEM32\wintypes.dll
59502/21/2020 00:20:24.302: [File Ver] Windows Base Types DLL 10.0.18362.628 (WinBuild.160101.0800)
596
59702/21/2020 00:20:24.304: [ Module ] ( 00007FFF26230000h + 00868352 ) C:\WINDOWS\SYSTEM32\CoreMessaging.dll
59802/21/2020 00:20:24.304: [File Ver] Microsoft CoreMessaging Dll 10.0.18362.1
599
60002/21/2020 00:20:24.304: [ Module ] ( 00007FFF23D90000h + 03317760 ) C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
60102/21/2020 00:20:24.304: [File Ver] Microsoft Core UI Components Dll 10.0.18362.207
602
60302/21/2020 00:20:24.305: [ Module ] ( 00007FFF24BF0000h + 00978944 ) C:\WINDOWS\SYSTEM32\PROPSYS.dll
60402/21/2020 00:20:24.305: [File Ver] Microsoft Property System 7.0.18362.267 (WinBuild.160101.0800)
605
60602/21/2020 00:20:24.306: [ Module ] ( 00007FFF27500000h + 00200704 ) C:\WINDOWS\SYSTEM32\ntmarta.dll
60702/21/2020 00:20:24.306: [File Ver] Windows NT MARTA provider 10.0.18362.1 (WinBuild.160101.0800)
608
60902/21/2020 00:20:24.307: [ Module ] ( 00007FFF0B070000h + 02072576 ) C:\WINDOWS\SYSTEM32\MFPlat.DLL
61002/21/2020 00:20:24.307: [File Ver] Media Foundation Platform DLL 10.0.18362.207 (WinBuild.160101.0800)
611
61202/21/2020 00:20:24.308: [ Module ] ( 00007FFF0B360000h + 00192512 ) C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
61302/21/2020 00:20:24.308: [File Ver] Realtime WorkQueue DLL 10.0.18362.1 (WinBuild.160101.0800)
614
61502/21/2020 00:20:24.309: [ Module ] ( 00007FFEDBF10000h + 01282048 ) C:\WINDOWS\SYSTEM32\MFReadWrite.dll
61602/21/2020 00:20:24.309: [File Ver] Media Foundation ReadWrite DLL 10.0.18362.1 (WinBuild.160101.0800)
617
61802/21/2020 00:20:24.309: [ Module ] ( 00007FFF24E90000h + 00028672 ) C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
61902/21/2020 00:20:24.309: [File Ver] XNA Common Controller 10.0.18362.1 (WinBuild.160101.0800)
620
62102/21/2020 00:20:24.311: [ Module ] ( 00007FFF255E0000h + 02469888 ) C:\WINDOWS\SYSTEM32\d3d11.dll
62202/21/2020 00:20:24.311: [File Ver] Direct3D 11 Runtime 10.0.18362.387 (WinBuild.160101.0800)
623
62402/21/2020 00:20:24.311: [ Module ] ( 0000000180000000h + 26800128 ) C:\SteamLibrary\steamapps\common\Monster Hunter World\dxgi.dll
62502/21/2020 00:20:24.311: [File Ver] Special K Modding System 0.11.0.9
626
62702/21/2020 00:20:24.312: [ Module ] ( 00007FFF282B0000h + 00151552 ) C:\WINDOWS\SYSTEM32\USERENV.dll
62802/21/2020 00:20:24.312: [File Ver] Userenv 10.0.18362.387 (WinBuild.160101.0800)
629
63002/21/2020 00:20:24.312: [ Module ] ( 00007FFF18C10000h + 00626688 ) C:\WINDOWS\SYSTEM32\MSVCP140.dll
63102/21/2020 00:20:24.312: [File Ver] Microsoft® C Runtime Library 14.24.28127.4 built by: vcwrkspc
632
63302/21/2020 00:20:24.314: [ Module ] ( 00007FFF194D0000h + 00331776 ) C:\WINDOWS\SYSTEM32\CONCRT140.dll
63402/21/2020 00:20:24.314: [File Ver] Microsoft® Concurrency Runtime Library 14.24.28127.4 built by: vcwrkspc
635
63602/21/2020 00:20:24.314: [ Module ] ( 00007FFF24370000h + 00040960 ) C:\WINDOWS\SYSTEM32\AVRT.dll
63702/21/2020 00:20:24.314: [File Ver] Multimedia Realtime Runtime 10.0.18362.1 (WinBuild.160101.0800)
638
63902/21/2020 00:20:24.315: [ Module ] ( 00007FFF0A470000h + 00049152 ) C:\WINDOWS\SYSTEM32\Secur32.dll
64002/21/2020 00:20:24.315: [File Ver] Security Support Provider Interface 10.0.18362.1 (WinBuild.160101.0800)
641
64202/21/2020 00:20:24.316: [ Module ] ( 00007FFF24D00000h + 00049152 ) C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
64302/21/2020 00:20:24.316: [File Ver] Microsoft® C Runtime Library 14.24.28127.4 built by: vcwrkspc
644
64502/21/2020 00:20:24.316: [ Module ] ( 00007FFF247B0000h + 00094208 ) C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
64602/21/2020 00:20:24.317: [File Ver] Microsoft® C Runtime Library 14.24.28127.4 built by: vcwrkspc
647
64802/21/2020 00:20:24.317: [ Module ] ( 00007FFF28280000h + 00192512 ) C:\WINDOWS\SYSTEM32\SSPICLI.DLL
64902/21/2020 00:20:24.317: [File Ver] Security Support Provider Interface 10.0.18362.1 (WinBuild.160101.0800)
650
65102/21/2020 00:20:24.318: [ Module ] ( 00007FFF10F20000h + 02048000 ) C:\Users\*****\Documents\My Mods\SpecialK\Drivers\Dbghelp\dbghelp_sk64.dll
65202/21/2020 00:20:24.318: [File Ver] Windows Image Helper 10.0.18362.1 (WinBuild.160101.0800)
653
65402/21/2020 00:20:24.320: [ Module ] ( 00007FFF1DC90000h + 05169152 ) C:\WINDOWS\SYSTEM32\nvapi64.dll
65502/21/2020 00:20:24.320: [File Ver] NVIDIA NVAPI Library, Version 442.19 26.21.14.4219
656
65702/21/2020 00:20:24.320: [ Module ] ( 00007FFF237A0000h + 00040960 ) C:\WINDOWS\SYSTEM32\VERSION.dll
65802/21/2020 00:20:24.320: [File Ver] Version Checking and File Installation Libraries 10.0.18362.1 (WinBuild.160101.0800)
659
660================================================================== (End Preloads) ==================================================================
661
66202/21/2020 00:20:24.322: [ Module ] ( 00007FFF27090000h + 00962560 ) C:\WINDOWS\system32\dxgi.dll
66302/21/2020 00:20:24.322: [File Ver] DirectX Graphics Infrastructure 10.0.18362.387 (WinBuild.160101.0800)
664
66502/21/2020 00:20:24.323: [ Module ] ( 00007FFF27000000h + 00131072 ) C:\WINDOWS\SYSTEM32\dxcore.dll
66602/21/2020 00:20:24.323: [File Ver] DXCore 10.0.18362.1 (WinBuild.160101.0800)
667
66802/21/2020 00:20:24.324: [ Module ] ( 00007FFF25850000h + 04530176 ) C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll
66902/21/2020 00:20:24.324: [File Ver] Direct3D HLSL Compiler 10.0.18362.1 (WinBuild.160101.0800)
670
671================================================================== (List Unloads) ==================================================================
67202/21/2020 00:20:24.324: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFF26A40000) : (0x00007FFF26A54000) ]
67302/21/2020 00:20:24.325: [00] * Ver.: Resource Policy Client 10.0.18362.1 (WinBuild.160101.0800)