· 7 years ago · Sep 08, 2018, 05:20 PM
1-- a basic garage implementation
2
3-- vehicle db
4MySQL.createCommand("vRP/vehicles_table", [[
5CREATE TABLE IF NOT EXISTS vrp_user_vehicles(
6 user_id INTEGER,
7 vehicle VARCHAR(100),
8 CONSTRAINT pk_user_vehicles PRIMARY KEY(user_id,vehicle),
9 CONSTRAINT fk_user_vehicles_users FOREIGN KEY(user_id) REFERENCES vrp_users(id) ON DELETE CASCADE
10);
11]])
12
13MySQL.createCommand("vRP/add_vehicle","INSERT IGNORE INTO vrp_user_vehicles(user_id,vehicle) VALUES(@user_id,@vehicle)")
14MySQL.createCommand("vRP/remove_vehicle","DELETE FROM vrp_user_vehicles WHERE user_id = @user_id AND vehicle = @vehicle")
15MySQL.createCommand("vRP/get_vehicles","SELECT vehicle FROM vrp_user_vehicles WHERE user_id = @user_id")
16MySQL.createCommand("vRP/get_vehicle","SELECT vehicle FROM vrp_user_vehicles WHERE user_id = @user_id AND vehicle = @vehicle")
17
18-- init
19MySQL.execute("vRP/vehicles_table")
20
21-- load config
22
23local cfg = module("cfg/garages")
24local cfg_inventory = module("cfg/inventory")
25local vehicle_groups = cfg.garage_types
26local lang = vRP.lang
27
28local garages = cfg.garages
29
30-- garage menus
31
32local garage_menus = {}
33
34for group,vehicles in pairs(vehicle_groups) do
35 local veh_type = vehicles._config.vtype or "default"
36
37 local menu = {
38 name=lang.garage.title({group}),
39 css={top = "75px", header_color="rgba(255,125,0,0.75)"}
40 }
41 garage_menus[group] = menu
42
43 menu[lang.garage.owned.title()] = {function(player,choice)
44 local user_id = vRP.getUserId(player)
45 if user_id ~= nil then
46 -- init tmpdata for rents
47 local tmpdata = vRP.getUserTmpTable(user_id)
48 if tmpdata.rent_vehicles == nil then
49 tmpdata.rent_vehicles = {}
50 end
51
52
53 -- build nested menu
54 local kitems = {}
55 local submenu = {name=lang.garage.title({lang.garage.owned.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
56 submenu.onclose = function()
57 vRP.openMenu(player,menu)
58 end
59
60 local choose = function(player, choice)
61 local vname = kitems[choice]
62 if vname then
63 -- spawn vehicle
64 local vehicle = vehicles[vname]
65 if vehicle then
66 vRP.closeMenu(player)
67 vRPclient.spawnGarageVehicle(player,{veh_type,vname})
68 end
69 end
70 end
71
72 -- get player owned vehicles
73 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(pvehicles, affected)
74 -- add rents to whitelist
75 for k,v in pairs(tmpdata.rent_vehicles) do
76 if v then -- check true, prevent future neolua issues
77 table.insert(pvehicles,{vehicle = k})
78 end
79 end
80
81 for k,v in pairs(pvehicles) do
82 local vehicle = vehicles[v.vehicle]
83 if vehicle then
84 submenu[vehicle[1]] = {choose,vehicle[3]}
85 kitems[vehicle[1]] = v.vehicle
86 end
87 end
88
89 vRP.openMenu(player,submenu)
90 end)
91 end
92 end,lang.garage.owned.description()}
93
94 menu[lang.garage.buy.title()] = {function(player,choice)
95 local user_id = vRP.getUserId(player)
96 if user_id ~= nil then
97
98 -- build nested menu
99 local kitems = {}
100 local submenu = {name=lang.garage.title({lang.garage.buy.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
101 submenu.onclose = function()
102 vRP.openMenu(player,menu)
103 end
104
105 local choose = function(player, choice)
106 local vname = kitems[choice]
107 if vname then
108 -- buy vehicle
109 local vehicle = vehicles[vname]
110 if vehicle and vRP.tryPayment(user_id,vehicle[2]) then
111 MySQL.execute("vRP/add_vehicle", {user_id = user_id, vehicle = vname})
112
113 vRPclient.notify(player,{lang.money.paid({vehicle[2]})})
114 vRP.closeMenu(player)
115 else
116 vRPclient.notify(player,{lang.money.not_enough()})
117 end
118 end
119 end
120
121 -- get player owned vehicles (indexed by vehicle type name in lower case)
122 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
123 local pvehicles = {}
124 for k,v in pairs(_pvehicles) do
125 pvehicles[string.lower(v.vehicle)] = true
126 end
127
128 -- for each existing vehicle in the garage group
129 for k,v in pairs(vehicles) do
130 if k ~= "_config" and pvehicles[string.lower(k)] == nil then -- not already owned
131 submenu[v[1]] = {choose,lang.garage.buy.info({v[2],v[3]})}
132 kitems[v[1]] = k
133 end
134 end
135
136 vRP.openMenu(player,submenu)
137 end)
138 end
139 end,lang.garage.buy.description()}
140
141 menu[lang.garage.sell.title()] = {function(player,choice)
142 local user_id = vRP.getUserId(player)
143 if user_id ~= nil then
144
145 -- build nested menu
146 local kitems = {}
147 local submenu = {name=lang.garage.title({lang.garage.sell.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
148 submenu.onclose = function()
149 vRP.openMenu(player,menu)
150 end
151
152 local choose = function(player, choice)
153 local vname = kitems[choice]
154 if vname then
155-- sell vehicle
156 local vehicle = vehicles[vname]
157 if vehicle then
158 local price = math.ceil((vehicle[2]cfg.sell_factor)1)
159
160 MySQL.query("vRP/get_vehicle", {user_id = user_id, vehicle = vname}, function(rows, affected)
161 if #rows > 0 then -- has vehicle
162 local user.givenMoney = 0
163 MySQL.execute("vRP/remove_vehicle", {user_id = user_id, vehicle = vname})
164
165
166 if user.givenMoney = 0 then
167 vRP.giveMoney(user_id,price)
168 local user.givenMoney = 1
169
170 elseif user.givenMoney = 1 then
171 vRP.client.notify("Nice try buddy!")
172
173
174 Citizen.Wait(1000)
175
176 local user.givenMoney = 0
177
178
179 vRPclient.notify(player,{lang.money.received({price})})
180 vRP.closeMenu(player)
181 else
182 vRPclient.notify(player,{lang.common.not_found()})
183 end
184 end)
185 end
186 end
187 end
188
189 -- get player owned vehicles (indexed by vehicle type name in lower case)
190 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
191 local pvehicles = {}
192 for k,v in pairs(_pvehicles) do
193 pvehicles[string.lower(v.vehicle)] = true
194 end
195
196 -- for each existing vehicle in the garage group
197 for k,v in pairs(pvehicles) do
198 local vehicle = vehicles[k]
199 if vehicle then -- not already owned
200 local price = math.ceil((vehicle[2]*cfg.sell_factor)*1)
201 submenu[vehicle[1]] = {choose,lang.garage.buy.info({price,vehicle[3]})}
202 kitems[vehicle[1]] = k
203 end
204 end
205
206 vRP.openMenu(player,submenu)
207 end)
208 end
209 end,lang.garage.sell.description()}
210
211 menu[lang.garage.rent.title()] = {function(player,choice)
212 local user_id = vRP.getUserId(player)
213 if user_id ~= nil then
214 -- init tmpdata for rents
215 local tmpdata = vRP.getUserTmpTable(user_id)
216 if tmpdata.rent_vehicles == nil then
217 tmpdata.rent_vehicles = {}
218 end
219
220 -- build nested menu
221 local kitems = {}
222 local submenu = {name=lang.garage.title({lang.garage.rent.title()}), css={top="75px",header_color="rgba(255,125,0,0.75)"}}
223 submenu.onclose = function()
224 vRP.openMenu(player,menu)
225 end
226
227 local choose = function(player, choice)
228 local vname = kitems[choice]
229 if vname then
230 -- rent vehicle
231 local vehicle = vehicles[vname]
232 if vehicle then
233 local price = math.ceil((vehicle[2]*cfg.rent_factor)*1)
234 if vRP.tryPayment(user_id,price) then
235 -- add vehicle to rent tmp data
236 tmpdata.rent_vehicles[vname] = true
237
238 vRPclient.notify(player,{lang.money.paid({price})})
239 vRP.closeMenu(player)
240 else
241 vRPclient.notify(player,{lang.money.not_enough()})
242 end
243 end
244 end
245 end
246
247 -- get player owned vehicles (indexed by vehicle type name in lower case)
248 MySQL.query("vRP/get_vehicles", {user_id = user_id}, function(_pvehicles, affected)
249 local pvehicles = {}
250 for k,v in pairs(_pvehicles) do
251 pvehicles[string.lower(v.vehicle)] = true
252 end
253
254 -- add rents to blacklist
255 for k,v in pairs(tmpdata.rent_vehicles) do
256 pvehicles[string.lower(k)] = true
257 end
258
259 -- for each existing vehicle in the garage group
260 for k,v in pairs(vehicles) do
261 if k ~= "_config" and pvehicles[string.lower(k)] == nil then -- not already owned
262 local price = math.ceil((v[2]*cfg.rent_factor)*1)
263 submenu[v[1]] = {choose,lang.garage.buy.info({price,v[3]})}
264 kitems[v[1]] = k
265 end
266 end
267
268 vRP.openMenu(player,submenu)
269 end)
270 end
271 end,lang.garage.rent.description()}
272
273 menu[lang.garage.store.title()] = {function(player,choice)
274 vRPclient.despawnGarageVehicle(player,{veh_type,15})
275 end, lang.garage.store.description()}
276end
277
278local function build_client_garages(source)
279 local user_id = vRP.getUserId(source)
280 if user_id ~= nil then
281 for k,v in pairs(garages) do
282 local gtype,x,y,z = table.unpack(v)
283
284 local group = vehicle_groups[gtype]
285 if group then
286 local gcfg = group._config
287
288 -- enter
289 local garage_enter = function(player,area)
290 local user_id = vRP.getUserId(source)
291 if user_id ~= nil and vRP.hasPermissions(user_id,gcfg.permissions or {}) then
292 local menu = garage_menus[gtype]
293 if menu then
294 vRP.openMenu(player,menu)
295 end
296 end
297 end
298
299 -- leave
300 local garage_leave = function(player,area)
301 vRP.closeMenu(player)
302 end
303
304 vRPclient.addBlip(source,{x,y,z,gcfg.blipid,gcfg.blipcolor,lang.garage.title({gtype})})
305 vRPclient.addMarker(source,{x,y,z-1,0.7,0.7,0.5,0,255,125,125,150})
306
307 vRP.setArea(source,"vRP:garage"..k,x,y,z,1,1.5,garage_enter,garage_leave)
308 end
309 end
310 end
311end
312
313AddEventHandler("vRP:playerSpawn",function(user_id,source,first_spawn)
314 if first_spawn then
315 build_client_garages(source)
316 end
317end)
318
319-- VEHICLE MENU
320
321-- define vehicle actions
322-- action => {cb(user_id,player,veh_group,veh_name),desc}
323local veh_actions = {}
324
325-- open trunk
326veh_actions[lang.vehicle.trunk.title()] = {function(user_id,player,vtype,name)
327 local chestname = "u"..user_id.."veh_"..string.lower(name)
328 local max_weight = cfg_inventory.vehicle_chest_weights[string.lower(name)] or cfg_inventory.default_vehicle_chest_weight
329
330 -- open chest
331 vRPclient.vc_openDoor(player, {vtype,5})
332 vRP.openChest(player, chestname, max_weight, function()
333 vRPclient.vc_closeDoor(player, {vtype,5})
334 end)
335end, lang.vehicle.trunk.description()}
336
337-- detach trailer
338veh_actions[lang.vehicle.detach_trailer.title()] = {function(user_id,player,vtype,name)
339 vRPclient.vc_detachTrailer(player, {vtype})
340end, lang.vehicle.detach_trailer.description()}
341
342-- detach towtruck
343veh_actions[lang.vehicle.detach_towtruck.title()] = {function(user_id,player,vtype,name)
344 vRPclient.vc_detachTowTruck(player, {vtype})
345end, lang.vehicle.detach_towtruck.description()}
346
347-- detach cargobob
348veh_actions[lang.vehicle.detach_cargobob.title()] = {function(user_id,player,vtype,name)
349 vRPclient.vc_detachCargobob(player, {vtype})
350end, lang.vehicle.detach_cargobob.description()}
351
352-- lock/unlock
353veh_actions[lang.vehicle.lock.title()] = {function(user_id,player,vtype,name)
354 vRPclient.vc_toggleLock(player, {vtype})
355end, lang.vehicle.lock.description()}
356
357-- engine on/off
358veh_actions[lang.vehicle.engine.title()] = {function(user_id,player,vtype,name)
359 vRPclient.vc_toggleEngine(player, {vtype})
360end, lang.vehicle.engine.description()}
361--sell2
362MySQL.createCommand("vRP/sell_vehicle_player","UPDATE vrp_user_vehicles SET user_id = @user_id, vehicle_plate = @registration WHERE user_id = @oldUser AND vehicle = @vehicle")
363
364-- sell vehicle
365veh_actions[lang.vehicle.sellTP.title()] = {function(playerID,player,vtype,name)
366 if playerID ~= nil then
367 vRPclient.getNearestPlayers(player,{15},function(nplayers)
368 usrList = ""
369 for k,v in pairs(nplayers) do
370 usrList = usrList .. "[" .. vRP.getUserId(k) .. "]" .. GetPlayerName(k) .. " | "
371 end
372 if usrList ~= "" then
373 vRP.prompt(player,"Players Nearby: " .. usrList .. "","",function(player,user_id)
374 user_id = user_id
375 if user_id ~= nil and user_id ~= "" then
376 local target = vRP.getUserSource(tonumber(user_id))
377 if target ~= nil then
378 vRP.prompt(player,"Price $: ","",function(player,amount)
379 if (tonumber(amount)) then
380 MySQL.query("vRP/get_vehicle", {user_id = user_id, vehicle = name}, function(pvehicle, affected)
381 if #pvehicle > 0 then
382 vRPclient.notify(player,{"~r~The player already has this vehicle type."})
383 else
384 local tmpdata = vRP.getUserTmpTable(playerID)
385 if tmpdata.rent_vehicles[name] == true then
386 vRPclient.notify(player,{"~r~You cannot sell a rented vehicle!"})
387 return
388 else
389 vRP.request(target,GetPlayerName(player).." wants to sell: " ..name.. " Price: $"..amount, 10, function(target,ok)
390 if ok then
391 local pID = vRP.getUserId(target)
392 local money = vRP.getMoney(pID)
393 if (tonumber(money) >= tonumber(amount)) then
394 vRPclient.despawnGarageVehicle(player,{vtype,15})
395 vRP.getUserIdentity(pID, function(identity)
396 MySQL.execute("vRP/sell_vehicle_player", {user_id = user_id, registration = "P "..identity.registration, oldUser = playerID, vehicle = name})
397 end)
398 vRP.giveMoney(playerID, amount)
399 vRP.setMoney(pID,money-amount)
400 vRPclient.notify(player,{"~g~You have successfully sold the vehicle to ".. GetPlayerName(target).." for $"..amount.."!"})
401 vRPclient.notify(target,{"~g~"..GetPlayerName(player).." has successfully sold you the car for $"..amount.."!"})
402 else
403 vRPclient.notify(player,{"~r~".. GetPlayerName(target).." doesn't have enough money!"})
404 vRPclient.notify(target,{"~r~You don't have enough money!"})
405 end
406 else
407 vRPclient.notify(player,{"~r~"..GetPlayerName(target).." has refused to buy the car."})
408 vRPclient.notify
409 (target,{"~r~You have refused to buy "..GetPlayerName(player).."'s car."})
410 end
411 end)
412 end
413 vRP.closeMenu(player)
414 end
415 end)
416 else
417 vRPclient.notify(player,{"~r~The price of the car has to be a number."})
418 end
419 end)
420 else
421 vRPclient.notify(player,{"~r~That ID seems invalid."})
422 end
423 else
424 vRPclient.notify(player,{"~r~No player ID selected."})
425 end
426 end)
427 else
428 vRPclient.notify(player,{"~r~No player nearby."})
429 end
430 end)
431 end
432end, lang.vehicle.sellTP.description()}
433
434local function ch_vehicle(player,choice)
435 local user_id = vRP.getUserId(player)
436 if user_id ~= nil then
437 -- check vehicle
438 vRPclient.getNearestOwnedVehicle(player,{7},function(ok,vtype,name)
439 if ok then
440 -- build vehicle menu
441 vRP.buildMenu("vehicle", {user_id = user_id, player = player, vtype = vtype, vname = name}, function(menu)
442 menu.name=lang.vehicle.title()
443 menu.css={top="75px",header_color="rgba(255,125,0,0.75)"}
444
445 for k,v in pairs(veh_actions) do
446 menu[k] = {function(player,choice) v[1](user_id,player,vtype,name) end, v[2]}
447 end
448
449 vRP.openMenu(player,menu)
450 end)
451 else
452 vRPclient.notify(player,{lang.vehicle.no_owned_near()})
453 end
454 end)
455 end
456end
457
458-- ask trunk (open other user car chest)
459local function ch_asktrunk(player,choice)
460 vRPclient.getNearestPlayer(player,{10},function(nplayer)
461 local nuser_id = vRP.getUserId(nplayer)
462 if nuser_id ~= nil then
463 vRPclient.notify(player,{lang.vehicle.asktrunk.asked()})
464 vRP.request(nplayer,lang.vehicle.asktrunk.request(),15,function(nplayer,ok)
465 if ok then -- request accepted, open trunk
466 vRPclient.getNearestOwnedVehicle(nplayer,{7},function(ok,vtype,name)
467 if ok then
468 local chestname = "u"..nuser_id.."veh_"..string.lower(name)
469 local max_weight = cfg_inventory.vehicle_chest_weights[string.lower(name)] or cfg_inventory.default_vehicle_chest_weight
470
471 -- open chest
472 local cb_out = function(idname,amount)
473 vRPclient.notify(nplayer,{lang.inventory.give.given({vRP.getItemName(idname),amount})})
474 end
475
476 local cb_in = function(idname,amount)
477 vRPclient.notify(nplayer,{lang.inventory.give.received({vRP.getItemName(idname),amount})})
478 end
479
480 vRPclient.vc_openDoor(nplayer, {vtype,5})
481 vRP.openChest(player, chestname, max_weight, function()
482 vRPclient.vc_closeDoor(nplayer, {vtype,5})
483 end,cb_in,cb_out)
484 else
485 vRPclient.notify(player,{lang.vehicle.no_owned_near()})
486 vRPclient.notify(nplayer,{lang.vehicle.no_owned_near()})
487 end
488 end)
489 else
490 vRPclient.notify(player,{lang.common.request_refused()})
491 end
492 end)
493 else
494 vRPclient.notify(player,{lang.common.no_player_near()})
495 end
496 end)
497end
498
499-- repair nearest vehicle
500local function ch_repair(player,choice)
501 local user_id = vRP.getUserId(player)
502 if user_id ~= nil then
503 -- anim and repair
504 if vRP.tryGetInventoryItem(user_id,"repairkit",1,true) then
505 vRPclient.playAnim(player,{false,{task="WORLD_HUMAN_WELDING"},false})
506 SetTimeout(15000, function()
507 vRPclient.fixeNearestVehicle(player,{7})
508 vRPclient.stopAnim(player,{false})
509 end)
510 end
511 end
512end
513
514-- replace nearest vehicle
515local function ch_replace(player,choice)
516 vRPclient.replaceNearestVehicle(player,{7})
517end
518
519vRP.registerMenuBuilder("main", function(add, data)
520 local user_id = vRP.getUserId(data.player)
521 if user_id ~= nil then
522 -- add vehicle entry
523 local choices = {}
524 choices[lang.vehicle.title()] = {ch_vehicle}
525
526 -- add ask trunk
527 choices[lang.vehicle.asktrunk.title()] = {ch_asktrunk}
528
529 -- add repair functions
530 if vRP.hasPermission(user_id, "vehicle.repair") then
531 choices[lang.vehicle.repair.title()] = {ch_repair, lang.vehicle.repair.description()}
532 end
533
534 if vRP.hasPermission(user_id, "vehicle.replace") then
535 choices[lang.vehicle.replace.title()] = {ch_replace, lang.vehicle.replace.description()}
536 end
537
538 add(choices)
539 end
540end)