· 9 years ago · Nov 17, 2016, 05:22 PM
1ASkyBlock
2[b]Funkce[/b]
3Tento plugin sloužà k vytvoÅ™enà ostrůvku ve vzduchu, kde hrÃ¡Ä musà pÅ™ežÃvat a rozÅ¡iÅ™ovat ho, jinak zvaného Skyblock. Lze v nÄ›m nastavit mnoho vÄ›cà - mÄ›nit tvary skyblocků, mÃt vÃce skyblocků, skyblocky pro urÄité skupiny, nastavovat maximálnà poÄet nÄ›kterých blocků a mnoho dalÅ¡Ãch editacÃ.
4
5[b]Požadavky[/b]
6- Kompatibilnà plugin se serverem
7- FTP klient
8- Zakoupený serveru Hicorie
9- plugin Vault
10- NÄ›jaký ten Äas
11- jakýkoliv plugin na ekonomiku
12- Jakýkoliv plugin na permisse
13- Plugin Multiverse-Core Äi MultiWorld
14
15Postup
161, Vypneme Minecraft server v administraci
172, Stáhneme si plugin dynmapa z oficiálnà stránky
183, Nahrajeme plugin dynmap.jar na server
194, SpustÃme server, aby se vygenerovaly složky pluginu
205, pustÃme se do konfigurace
21
22[b]config.yml[/b]
23[code]
24#############################################################################
25# Config for ASkyblock V3.0.3.2
26# It is recommended that you check at least these settings:
27#
28# 1. island distance - the distance between islands. If upgrading set to what you had.
29# 2. resetmoney (general section) - set to true so that everyone starts with nothing
30# 3. islandLevel (general section) - the height you want your islands to float
31# 4. protectionRange - how big a player's island is at the start
32#
33##############################################################################
34
35##### Island Related Settings #####
36
37island:
38 # Space between islands in blocks - NEVER change this mid-game.
39 # Values for a new world:
40 # 400 - puts players distance enough that they usually cannot see each other
41 # 200 - allows some expansion of the protected zone (recommended)
42 # 110 - for compatibility with established worlds. Cozy.
43 # 50 - minimum - not recommended
44 # IF YOU ARE UPGRADING YOU MUST USE YOUR OLD VALUE EXACTLY, E.G., 110
45 # OR RESET YOUR WORLD
46 # Value must be an even number
47
48 distance: 200 #vzdalenost mezi skyblocky v poctu bloku
49
50 # Default protection range (even number). Min = 0, Recommended = 100
51 # Value must be at least 16 blocks less than the island distance unless you set
52 # overridelimit: true below.
53 # Use this permission to set for different groups: askyblock.island.range.<number>
54 # Larger values will take longer to calculate the island level
55 # Admins can change protection sizes for players individually using /asadmin setrange
56 protectionRange: 100 #vzdálenost chráněné zony skyblocku - nedavat vic, nez je vzdalenost mezi ostrovy!
57
58 # If you want to have protection range = distance set the following to true.
59 # It may result in incomplete deletion of islands. Not recommended, but not fatal.
60 overridelimit: false
61
62 # If your distance and protectionRange are the same value and you see blocks not
63 # being deleted around the edges of an island, set this to be true, but it may
64 # cause some lag so do not use it unless you really are sure
65 cleanupblocks: false #umozni opravit skyblock v pripade, ze mate stejnou vzdalenost skyblocku od sebe jako chranenou zonu
66
67 # Start islands at these coordinates. This is where new islands will start in the
68 # world. These must be a factor of your island distance, but the plugin will auto
69 # calculate the closest location on the grid. Islands develop around this location
70 # both positively and negatively in a square grid.
71 # If none of this makes sense, leave it at 0,0.
72 startx: 0 #x-ova vzdalenost prvniho skyblocku
73 startz: 0 #z-kova vzdalenost prvniho skyblocku
74
75 # Default max team size
76 # Use this permission to set for specific user groups: askyblock.team.maxsize.<number>
77 # Permission size cannot be less than the default.
78 maxteamsize: 4 #maximalni pocet hracu na isu
79
80 # Items that will be in the chest when the player starts an island
81 # Must be in Bukkit Materials format. Format is <Material>:<Qty>
82 # or <Material>:<Data>:<Qty>
83 # Use <Data> to set the durability of a item or to select sub-items/colors.
84 #
85 # Spawn Eggs must be defined by name, e.g., MONSTER_EGG:PIG
86 #
87 # The format for POTIONS is as follows:
88 #
89 # Format POTION:NAME:<LEVEL>:<EXTENDED>:<SPLASH/LINGER>:QTY
90 # LEVEL, EXTENDED, SPLASH, LINGER are optional.
91 # LEVEL is a number, 1 or 2
92 # LINGER is for V1.9 servers and later
93 # Examples:
94 # POTION:STRENGTH:1:EXTENDED:SPLASH:1
95 # POTION:INSTANT_DAMAGE:2::LINGER:2
96 # POTION:JUMP:2:::1
97 # POTION:WEAKNESS::::1 - any weakness potion
98 #
99 # Valid potion names are:
100 # WATER, REGEN, SPEED, FIRE_RESISTANCE, POISON, INSTANT_HEAL, NIGHT_VISION, WEAKNESS,
101 # STRENGTH, SLOWNESS, JUMP, INSTANT_DAMAGE, WATER_BREATHING, INVISIBILITY
102 # For V1.9 these are also available:
103 # LUCK, MUNDANE, THICK, AWKWARD
104 #
105 # Check console for errors and guidance after reloading configuration
106 # Schematics can override this - see schematicsection
107
108 chestItems: 'ICE:2 MELON:1 TORCH:2 BONE:1 LAVA_BUCKET:1 PUMPKIN_SEEDS:1 SUGAR_CANE:1 RED_MUSHROOM:1 BROWN_MUSHROOM:1 CACTUS:1 BREAD:1 WHEAT:1 LEATHER_BOOTS:1 LEATHER_HELMET:1 LEATHER_CHESTPLATE:1 LEATHER_LEGGINGS:1' #Veci, ktere budou v zacatecnicke truhle
109 # Default island companion. Set schematic-specific companions in the schematicsection
110 # Options are: COW, PIG, SHEEP, CHICKEN, VILLAGER, HORSE, IRON_GOLEM, OCELOT,
111 # RABBIT, WOLF or NOTHING. Default is COW.
112
113 companion: COW #zvire, ktere bude na prvnim isu
114
115 # Default list of names, picked at random that will apply to the companion
116 # You can add more if you like. If none are listed, the companion will not be
117 # named.
118 # Set schematic-specific companion names in the schematicsection
119 companionnames:
120 - "&9[player]'s cow" #1. jmeno zvirate, ktery bude na zacatecnickem isu
121 - "&cEmergency &fFood?" #2. jmeno zvirate, ktery bude na zacatecnickem isu
122 - "&aD&6a&di&6s&9y" #3. jmeno zvirate, ktery bude na zacatecnickem isu
123
124 # Island Protection Settings for Visitors
125 # Players can be given the ability to change all setting using /island settings with the
126 # askyblock.settings.* permission.
127 # Individual permissions can also be given, e.g., askyblock.settings.allowPvP
128 # Full list is:
129 # allowAnvilUse, allowArmorStandUse, allowBeaconAccess, allowBedUse, allowBreakBlocks,
130 # allowBreeding, allowBrewing, allowBucketUse, allowChestAccess, allowCrafting,
131 # allowCropTrample, allowDoorUse, allowEnchanting, allowEnderPearls, allowFurnaceUse,
132 # allowGateUse, allowHorseInvAccess, allowHorseRiding, allowHurtMobs, allowLeashUse,
133 # allowLeverButtonUse, allowMusic, allowPlaceBlocks, allowPortalUse, allowPressurePlate,
134 # allowPvP, allowNetherPvP, allowRedStone, allowShearing
135 # Permissions are CASE SENSITIVE!
136
137 # Island naming
138 # Only players with the askyblock.island.name permission can name their island
139 # It is displayed in the top ten and enter and exit announcements
140 # It replaces the owner's name. Players can use & for color coding.
141 # These set the minimum and maximum size of a name.
142 minnamelength: 0 #minimalni delka jmena isu
143 maxnamelength: 20 #maximalni delka jmena isu
144
145 # Default settings
146 # Allow anvil use by visitors
147 allowanviluse: true #zda muze hrac bez povoleni pouzivat anvil
148 # Allow armor stand use by visitors (1.8+ only)
149 allowarmorstanduse: false #zda muze hrac bez povoleni pouzivat armostand
150 # Allow beacon use by visitors
151 allowbeaconaccess: false #zda muze hrac bez povoleni pouzivat beacon
152 # Allow players to be able to sleep in beds not on their island
153 allowbeduse: false #zda muze hrac bez povoleni pouzivat postel
154 # Other players can break blocks or not or generally damage things
155 allowbreakblocks: false #zda muze hrac bez povoleni nicit bloky
156 # Allow animal breeding by visitors
157 allowbreeding: false #zda muze hrac bez povoleni mnozit zvirata
158 # Allow players to use cauldrons and brewing stands
159 allowbrewing: false #zda muze hrac bez povoleni pouzivat brewing stand
160 # Allow players to use buckets, either fill or dump them
161 allowbucketuse: false #zda muze hrac bez povoleni nabirat vodu, lavu ci dojit kravy
162 # Allow players to access chests of any kind, droppers, dispensers and hoppers
163 allowchestaccess: false #zda muze hrac bez povoleni do truhel
164 # Allow players to use crafting benches
165 allowcrafting: true #zda muze hrac bez povoleni pouzivat crafting
166 # Allow players to trample crops
167 allowcroptrample: false #zda muze hrac bez povoleni poslapat obili, brambory, mrkev, pumpkiny atd.
168 # Allow players to use doors or trapdoors. If a door is operated by a button or redstone, this does not count
169 allowdooruse: false #zda muze hrac bez povoleni pouzivat dvere
170 # Allow use of enchanting tables
171 allowenchanting: true #zda muze hrac bez povoleni pouzivat enchanting table
172 # Allow players to throw enderpearls and teleport
173 allowenderpearls: false #zda muze hrac bez povoleni pouzivat enderperly
174 # Allow players to access furnaces
175 allowfurnaceuse: false #zda muze hrac bez povoleni pouzivat pec
176 # Allow gates to be used
177 allowgateuse: false #zda muze hrac bez povoleni pouzivat branku
178 # Allow visitors to ride horses
179 allowhorseriding: false #zda muze hrac bez povoleni jezdit na koni
180 # Allow visitors access to horse inventories - only works when riding is enabled
181 allowhorseinventoryaccess: false #zda muze hrac bez povoleni otevrit inventar kone, pokud na nem jede
182 # Allow friendly mobs to be hurt (cows etc.)
183 allowhurtmobs: false #zda muze hrac bez povoleni bouchat do kravy
184 # Allow leash use
185 allowleashuse: false #zda muze hrac bez povoleni pouzivat voditko
186 # Allow players to use levers or buttons
187 allowleverbuttonuse: false #zda muze hrac bez povoleni pouzivat tlacitka a packy
188 # Allow players to use jukeboxes, eject discs and hit note blocks
189 allowmusic: false #zda muze hrac bez povoleni pouzivat noteblock a jukebox
190 # Other players can place blocks
191 allowplaceblocks: false #zda muze hrac bez povoleni pokladat bloky
192 # Allow portal use by visitors
193 allowportaluse: true #zda muze hrac bez povoleni pouzit portal
194 # Allow pressure plate activation by visitors (players only)
195 allowpressureplates: true #zda muze hrac bez povoleni pouzit naslapne desky
196 # PVP is allowed or not.
197 # If a player sets PVP, everyone on the island is given a warning
198 allowPvP: false #zda je povolene pvp
199 allowNetherPvP: false #zda je povolene pvp v netheru
200 # PVP cooldown in seconds. Players cannot toggle PVP off and on until this timeout
201 pvpcooldown: 60 #po jake dobe muze hrac menit nastaveni pvp
202 # Allow players to adjust diodes or comparators
203 allowredstone: false #zda muze hrac bez povoleni pouzivat redstone
204 # Allow players to shear sheep
205 allowshearing: false #zda muze hrac bez povoleni strihat ovce
206 # Allow visitors to trade with villagers
207 allowvillagertrading: true #zda muze hrac bez povoleni obchodovat s villagery
208 # Allow visitors to teleport when eating chorus fruit
209 allowchorusfruit: false
210
211 # System settings - these cannot be changed by players, only viewed
212
213 # Allow monsters to be hurt (creepers,slimes, etc.)
214 # Don't change this to false unless you accept that island visitors will not be
215 # able to defend themselves!
216 allowhurtmonsters: true #Zda se muze bouchat do zvirat
217 # Allow Enderman Griefing (default is to allow, see next setting)
218 allowendermangriefing: true #Zda endermani kradou bloky
219 # Make enderman drop the block he is holding if he dies (recommended)
220 endermandeathdrop: true #Zda endermani dropuji
221 # Allow creeper explosion damage to block (explosion still hurts)
222 allowcreeperdamage: true #Zda davaji creeperi damage
223 # Allow visitors to use creeper explosions to grief islands
224 allowcreepergriefing: false #Zda creeperi nici bloky
225 # Allow TNT damage to blocks (stops players using TNT to destroy other's islands)
226 allowtntdamage: false #Zda dava tnt damage
227 # Allow spawn egg use
228 allowspawneggs: true #Zda se mohou pouzivat spawneggy
229 # Allow use of Flint & Steel by visitors
230 allowfire: false #Zda muze hrac bez povoleni zapalovat
231 # Allow fire spread (global - not just for visitors)
232 allowfirespread: false #Zda se ma ohen sirit
233 # Allow chests to be blown up by creepers or TNT
234 allowchestdamage: false #Zda se muze truhla rozbit napr. odpalem tnt ci creeperem
235 # Allow item drop by visitors
236 allowvisitoritemdrop: true #Zda hraci bez povoleni dropuji itemy
237 # Allow item pickup by visitors
238 allowvisitoritempickup: true #Zda hraci bez povoleni mohou sbirat itemy
239 # Allow visitors to keep their items if they die
240 allowvisitorkeepinvondeath: false #Zda hracum bez povoleni po smrti zustane inventar
241 # Allow pistons to push outside of the protected area (maybe to make bridges)
242 allowpistonpush: true #Zda muze byt pist pouzit ven z chranene zony
243
244# General Settings
245general:
246 # Check for updates - this will tell Ops and the console if there is a new
247 # version available. It contacts dev.bukkit.org to request the latest version
248 # info. It does not download the latest version or change any files
249 checkupdates: true #zda ma plugin kontrolovat updaty
250
251 # Sea level height (don't changes this mid-game unless you delete the world)
252 # Minimum is 0, which means you are playing sky block!
253 # If sea level is less than about 10, then players will drop right through it
254 # if it exists. Makes for an interesting variation on sky block.
255 sealevel: 0 #uroven nad morem. DOPORUCENO nechat 0!
256
257 # Island level - the height of the island.
258 # Height should not be lower than sea level, but can be if you have an
259 # island schematic that supports it
260 # Lowest level is 5
261 islandlevel: 120 #Vyska islandu
262
263 # Name of the world - if it does not exist then it will be generated
264 worldName: ASkyBlock #Jmeno sveta, pokud neexistuje, bude vytvoren
265
266 # Maximum number of islands. Set to 0 for unlimited.
267 # If the number of islands is greater than this number, no new islands will be
268 # allowed
269 maxIslands: 0 #maximum skyblocku. 0 je neomezeno
270
271 # Use the control panel as the default display for /island
272 # /island will always create an island if one does not exist
273 # If the control panel is not used, then /island will teleport the player home
274 usecontrolpanel: false #zda se ma pouzivat island controlpanel pri prikazu /is
275
276 # Create Nether - if this is false, the nether world will not be made and access to
277 # the nether will not occur. Other plugins may still enable
278 # portal usage.
279 # Note: Some challenges will not be possible if there is no nether.
280 # Note that with a standard nether all players arrive at the same portal and entering a
281 # portal will return them back to their islands.
282 createnether: true #Zda ma existovat nether
283
284 # New island-style nether. Change to false for standard nether
285 newnether: true #Zda ma existovat nether skyblocku - pokud dame false, bude nether normalni
286 # Nether trees are made if a player grows a tree in the new nether (gravel and glowstone)
287 nethertrees: true #zda se mohou v netheru pestovat stromy z gravelu a glowstonu
288 # Make the new nether roof, if false, there is nothing up there
289 # Change to false if lag is a problem from the generation
290 netherroof: true #zda ma byt nad netherem strecha
291
292 #How long a player must wait before they can reset their island again in second
293 resetwait: 300 #Jak dlouho musi hrac cekat po prikazu /is reset
294
295 #The number of seconds to wait for confirmation of a reset
296 resetconfirmwait: 10 #kolik casu v sekundach ma hrac na napsani /is confirm
297
298 #How long a player must wait until they can rejoin a team island after being
299 #kicked in minutes. This slows the effectiveness of players repeating challenges
300 #by repetitively being invited to a team island.
301 invitewait: 60 #jak dlouho hrac musi cekat v sekundach, nez se muze znovu pridat na ostrov
302
303 # Use new level calculation (super speedy). Set to false if you want the old
304 # method (slower).
305 fastlevelcalc: true #zda se ma pocitat uroven isu /is level rychle
306
307 # Island level calculation cool down in seconds
308 levelwait: 60 #Jak casto muze hrac napsat /is level
309
310 # Calculate level on login
311 # If true, the plugin will run the level command for the player when they login
312 # If the command is busy, it will fail silently
313 loginlevel: false #zda se ma pocitat uroven isu hned po loginu
314
315 #How many resets a player is allowed (override with /asadmin clearreset <player>
316 #Value of -1 means unlimited, 0 means hardcore - no resets.
317 #Example, 2 resets means they get 2 resets or 3 islands lifetime
318 resetlimit: 2 #kolikrat muze hrac maximalne resetovat is
319
320 #Commands to run when the player resets their island (uncomment and customize)
321 # [player] is the player name of who is reseting
322 # If the command is proceeded by [SELF] the command will be run as that player
323 # E.g., - "[SELF] kit tools"
324 resetcommands: #prikazy po prikazu /is reset
325 #- "kit tools [player]"
326 #- "some other command"
327
328 # Commands to execute when player leaves a team, either by leaving or being kicked
329 # Commands will execute even if the player is offline, so may cause errors in
330 # the console if the commands doesn't make sense
331 leavecommands: #prikazy po prikazu /is leave
332 #- "kit tools [player]"
333 #- "some other command"
334
335 # Commands to execute when a player starts a new island for the first time - NOT a reset
336 startcommands: #prikazy po prikazu /is
337 #- "asadmin lock [player]"
338 #- "[SELF] balance"
339 #- "some other command"
340
341 # Commands to execute when a player joins a new team island (does /island accept)
342 teamstartcommands: #prikazy po prikazu /is accept
343 #- "[SELF] balance"
344 #- "some other command"
345
346 # Visitor banned commands: Visitors to islands cannot use these commands
347 visitorbannedcommands: #prikazy, ktere nemohou pouzivat hraci na isu bez povoleni
348 - spawner
349 - spawnmob
350
351 # Ops receive damage from acid (Set to true if you want Ops to play properly)
352 damageops: false #zda dostavaji OP damage
353
354 # Acid damage to player per second by being in acid if they have no armor on.
355 # A fully health player has 20 health points. Players will regen some health
356 # so the default will give players about 3 seconds to get out the acid
357 # 0 = no damage, 10 = default damage, 20 = instant death
358 aciddamage: 0 #jaky damage ma davat voda (20=okamzita smrt, 0= zadny damage)
359 # Damage that monsters will experience.
360 mobaciddamage: 0 #jaky damage ma davat voda mobum (20=okamzita smrt, 0= zadny damage)
361 # Damage that rain does.
362 raindamage: 0 #jaky damage ma davat dest (20=okamzita smrt, 0= zadny damage)
363 # Damage that animals will experience in acid.
364 animaldamage: 0 #jaky damage ma davat voda zviratum (20=okamzita smrt, 0= zadny damage)
365 # Damage chickens in acid - true or false - chickens tend to go swimming...
366 damagechickens: false #zda ma davat voda damage slepicim (20=okamzita smrt, 0= zadny damage)
367
368 # Damage type to apply in addition to acid damage
369 # Types can be : SLOW, SLOW_DIGGING, CONFUSION,BLINDNESS, HUNGER, WEAKNESS and POISON
370 # If you just want these to act, then make the acid damage 0 above
371 # Note - these are potion effects and so can be cured by milk
372 damagetype: #jaky typ damage ma davat voda
373 #-confusion
374
375 # Removing mobs - this kills all monsters in the vicinity. Benefit is that it helps
376 # players return to their island if the island has been overrun by monsters
377 # Con is that it kills any mob grinders
378 # Remove mobs when logging in
379 loginremovemobs: true #zda se maji smazat mobove po tom, co se hrac pripoji
380
381 # Remove mobs when /island.
382 islandremovemobs: false #zda se maji mazat mobove po prikazu /is
383
384 # Mob white list - these mobs will NOT be removed when logging in or doing /island
385 # Options are: Blaze, Cave_Spider, Creeper, Enderman, Endermite, Giant, Guardian,
386 # Pig_Zombie, Silverfish, Skeleton, Spider, Witch, Wither, Zombie
387 mobwhitelist: #seznam mobu, kteri se nesmazou po napsani /is nebo po loginu
388 - Wither
389 - Enderman
390 - Pig_Zombie
391
392 # Sets the limit for number of monsters that can spawn in a chunk in this world.
393 # Note: this does not limit the number of monsters, just how many spawn naturally.
394 # Note: If set to a negative number the world will use the server-wide spawn limit instead.
395 monsterspawnlimit: 100 #maximalni pocet mobu v chunku
396
397 # Sets the limit for number of animals that can spawn in a chunk in this world.
398 # Note: If set to a negative number the world will use the server-wide spawn limit instead.
399 animalspawnlimit: 15 #maximalni pocet zvirat v chunku
400
401 # Animal breeding limits - if this is set to more than 0, then players will not be able
402 # to breed more animals than that number on their island. A value of zero means no
403 # limit. Note that animals will not be killed or reduced to this limit.
404 # This WILL affect mobspawn blocks AND spawn egg use. Note that hearts will
405 # still appear, but breeding will not happen.
406 breedinglimit: 0 #maximalni pocet mnozeni zvirat - 0 je nekonecno
407
408 # Sets the limit for number of water animals [squid] that can spawn in a chunk in this world.
409 # Note: If set to a negative number the world will use the server-wide spawn limit instead.
410 # Max is 100
411 wateranimalspawnlimit: 15 #maximalni pocet squidu v 1 chunku . 0 je nekonecno
412
413 # Villager limit - this is per team player, so an island of 4 will have 4x this number
414 # Note that 10 villagers minimum are required to create an iron farm. Zero is unlimited.
415 villagerlimit: 10 #maximalni pocet vesnicanu na celem skyblocku. 0 je nekonecno
416
417 # General entity limiting
418 # Use this section to limit how many entities can be added to an island.
419 # 0 means the item will be blocked from placement completely.
420 # Uncomment to set the limit. The numbers are just suggested values.
421 # These are the ONLY blocks that can be limited (because they are entities).
422 entitylimits: #maximalni pocet nekterych blocku na jednom ostrove
423 #BANNER: 20
424 #ITEM_FRAME: 30
425 #FURNACE: 10
426 #CHEST: 50
427 #TRAPPED_CHEST: 50
428 #ENDER_CHEST: 1
429 #JUKEBOX: 5
430 #DISPENSER: 5
431 #DROPPER: 5
432 #SIGN: 10
433 #MOB_SPAWNER: 10
434 #NOTE_BLOCK: 5
435 #ENCHANTMENT_TABLE: 5
436 #BEACON: 12
437 #SKULL: 50
438 #DAYLIGHT_DETECTOR: 10
439 HOPPER: 30
440 #REDSTONE_COMPARATOR: 30
441 #FLOWER_POT: 20
442 #PAINTING: 5
443 #ARMOR_STAND: 5
444
445 # Islands below this level will be removed if they are abandoned and admins issue the purge command
446 abandonedislandlevel: 10 #jaky musi mit skyblock minimalne level, aby nebyl smazan prikazem /asadmin purge
447
448 ##### Economy ######
449 # Use economy or not. If true, an economy plugin is required. If false,
450 # no money is used or give and the mini-shop is disabled.
451 # If there is no economy plugin present anyway, money will be automatically
452 # disabled.
453 useeconomy: true #zda se ma pouzivat ekonomika
454
455 # Reset Money - if this is true, will reset the player's money to
456 # the starting money (see below) when they start an island or reset
457 # Recommendation is that this is set to true, but if you run multi-worlds
458 # make sure your economy handles multi-worlds too.
459 resetmoney: false #zda se maji resetovat penize po resetu isu
460
461 # Starting money - this is how much money new players will have as their
462 # balance at the start of an island.
463 startingmoney: 10.00 #penize, se kterymi hrac zacina
464
465 # Reset Challenges - if this is true, player's challenges will reset when they
466 # reset an island
467 resetchallenges: true #zda se maji resetovat ukoly po resetu isu
468
469 # Reset inventory - if true, the player's inventory will be cleared when they start
470 # or restart and island. Default is true.
471 # Note: if you have MultiInv running or a similar inventory control plugin, that
472 # plugin may still reset the inventory when the world changes.
473 resetinventory: true #zda se ma resetovat inventar po resetu isu
474
475 # Reset Ender Chest - if true, the player's Ender Chest will be cleared when they
476 # start or restart their island. Default is false.
477 # NOTE: Ender Chests span worlds, so it will clear ALL chests. In general,
478 # Enderchests should not be allowed in ASkyblock unless you only run the ASkyblock
479 # world. Ender Chest crafting and use is governed by the askyblock.craft.enderchest
480 # permission.
481 resetenderchest: false #zda se ma resetovat endertruhla po resetu isu
482
483 # Nether spawn protection radius - this is the distance around the nether spawn
484 # that will be protected from player interaction (breaking blocks, pouring lava etc.)
485 # Minimum is 0 (not recommended), maximum is 100. Default is 25.
486 # Only applies to standard nether.
487 netherspawnradius: 25 #Pokud mame standartni nether, kolik bloku ma byt chraneno spawn ochranou
488
489 # Broadcast 1st time challenge completion messages to all players.
490 # Change to false if the spam becomes too much.
491 broadcastmessages: true #zda se ma psat do chatu, ze hrac splnil ukol
492
493 # Allow /island teleport when falling. If set to false, all teleporting is
494 # disabled until death from the void or until you hit something.
495 # See commands that this will block too
496 # Using "*" (with quotes) will block ALL commands when falling
497 allowfallingteleport: true #zda ma jit pouzit prikaz /is pri padani
498 blockingcommands: #prikazy, ktere nelze pouzit, pokud hrac pada
499 - home
500 #- anotherCommand
501 #- andAnotherOne
502 #- "*"
503
504 # Remove non-repeatable challenges from the challenge GUI when complete
505 removecompleteonetimechallenges: false #zda se maji smazat ukoly, pokud jsou splnene a jiz nejdou opakovat
506
507 # Add enchanted glow to completed challenges (does not work with all clients)
508 # Also currently adds an "enchanted" line of text...
509 addcompletedglow: true #zda se ma ukazovat enchantovany glowstone u splnenych ukolu
510
511 # Use physics when pasting schematic blocks. If this is false, then blocks
512 # like water will not flow from the schematic
513 # Set schematic-specific options in the schematicsection
514 usephysics: false #zda maji padat bloky (pisek, gravel, voda, lava.. )
515
516 # Default maximum number of homes a player can have. Min = 1
517 # Accessed via sethome <number> or go <number>
518 # Use this permission to set for specific user groups: askyblock.island.maxhomes.<number>
519 maxhomes: 1 #maximum homu - /is sethomee
520
521 # Make island if player teleports to the island world and does not have one
522 makeislandifnone: false #zda se ma vytvorit is, pokud ho hrac nema, kdyz se portne do sveta
523
524 # Immediately teleport player to their island (home 1 if it exists) when
525 # entering the world
526 immediateteleport: false #zda se ma pri teleportu do sveta hrac teleportovat na is
527
528 # Have player's respawn on their island if they die
529 respawnonisland: false #zda se ma hrac po smrti respawnout na isu
530
531 # Team Chat
532 # This enables player to set is so their chat goes to their team mates only
533 # using the /island teamchat command.
534 # The prefix [Team Chat] that goes in front of team chats is in the locale files
535 teamchat: true #jestli ma byt povolen prikaz /is teamchat
536
537 # Variables to use as chat prefixes. You can change them to be what you want.
538 # "{ISLAND_LEVEL}" is replaced by the player's island level.
539 # "{ISLAND_CHALLENGE_LEVEL}" is replaced by the player's challenge level.
540 # Confirmed to work with Essentials Chat, Multiverse Core and Herochat.
541 chatlevelprefix: "{ISLAND_LEVEL}" #prefix v /is teamchat - level isu
542 chatchallengelevelprefix: "{ISLAND_CHALLENGE_LEVEL}" #prefix v /is teamchat - level ukolu
543
544 # Restrict Wither and other flying mobs
545 # Any flying mobs that exit the island space where they were spawned will be removed.
546 # Includes blaze and ghast.
547 restrictwither: true #zda se maji mazat mobove po tom, co opusti island
548
549 # Warp panel - GUI for welcome warp signs. If set to false, old-style
550 # text will be used
551 usewarppanel: true #zda se maji pouzivat warpy na is
552
553 # Mute death messages
554 mutedeathmessages: false #jestli se maji vypnout zpravy pri smrti
555
556 # How often the grid will be saved to file in mins. Default is 5 minutes.
557 # This helps prevent issues if the server crashes. Grid is also saved at important
558 # points in the game
559 backupduration: 5 #cas v minutach, po kterem se ulozi skyblock
560
561 # Allow pushing - only applicable in 1.9 and above. Setting is for all worlds!
562 # If you have another scoreboard plugin, it may not work.
563 # If true, players can push each other (default 1.9 behavior) if false,
564 # players will not be able to push. Recommendation is to leave this true.
565 allowpushing: true #
566
567 # Recover super flat - if the generator does not run for some reason, you can get
568 # super flat chunks (grass). To remove automatically, select this option. Turn off
569 # if there are no more because it may cause lag.
570 # This will regenerate any chunks with bedrock at y=0 when they are loaded
571 recoversuperflat: false #zda se ma generovat super rovina
572
573 # Allow coops to be permanent
574 # If you change this, change the text in the locale files about coop ending due to
575 # log out.
576 persistentcoops: false #Jestli ma prikaz /is coop udelit hraci permanentni pristup na tvuj is
577
578 # Allow FTB Autonomous Activator to work (will allow player
579 autoactivator: false
580
581 # Allow obsidian to be scooped up with an empty bucket back into lava
582 # This only works if there is a single block of obsidian (no obsidian within 10 blocks)
583 # Recommendation is to keep this true so that newbies don't bother you or reset their
584 # island unnecessarily.
585 allowobsidianscooping: true #jestli se ma obsidian vracet v lavu
586
587 # Config.yml version. DO NOT EDIT. This number only changes if the latest
588 # plugin config has been updated. If a new config is detected, it will be
589 # auto-saved to config.new.yml.
590 version: 3.0.3.2 #verze pluginu - NEMENIT
591
592# Spawn protection options - different to regular islands
593spawn:
594 # The following are recommended to be true at spawn
595 allowdooruse: true #zda maji jit na /spawn pouzit dvere
596 allowleverbuttonuse: true #zda maji jit na /spawn pouzit buttony
597 allowchestaccess: true #zda maji jit na /spawn pouzit truhly
598 allowfurnaceuse: true #zda maji jit na /spawn pouzit pece
599 allowmusic: true #zda maji jit na /spawn pouzit noteblocky a jukeboxy
600 allowcrafting: true #zda maji jit na /spawn pouzit crafting table
601 allowbrewing: true #zda maji jit na /spawn pouzit brewing stand
602 allowgateuse: true #zda maji jit na /spawn pouzit branky
603 allowanimalspawn: true #zda se maji na /spawn spawnovat mobove
604 allowmobkilling: true #zda maji jit na /spawn zabijet mobove
605 allowenchanting: true #zda maji jit na /spawn pouzit enchant
606 allowanviluse: true #zda maji jit na /spawn pouzit anvil
607 allowpressureplates: true #zda maji jit na /spawn pouzit naslapne deksy
608 allowvisitoritemdrop: true #zda maji na /spawn hraci bez povoleni dropovat itemy
609 allowvisitoritempickup: true #zda maji na /spawn hraci bez povoleni sbirat itemy
610 allowvillagertrading: true #zda maji na /spawn hraci bez povoleni obchodovat s villagery
611
612 # The following are recommended to be false at spawn, but you can change
613 allowbreakblocks: false #zda maji na /spawn hraci bez povoleni nicit bloky
614 allowplaceblocks: false #zda maji na /spawn hraci bez povoleni pokladat blocky
615 allowredstone: false #zda maji na /spawn hraci bez povoleni ppuzivat redstone
616 allowanimalkilling: false #zda maji na /spawn hraci bez povoleni zabijet zvirata
617 allowmobspawn: false #zda se maji na /spawn spawnovat mobove
618 # This allows creepers to hurt players (but not damage blocks) at spawn. e.g. for a mob arena
619 # Note you have to allow mobs to spawn above.
620 allowcreeperpain: false #zda maji creeperi na spawnu davat damage hracum
621 allowbeaconaccess: false #zda maji beacony na spawnu davat hracum bez povoleni efekty
622 allowspawneggs: false #zda mohou hraci bez povoleni na spawnu pouzivat spawneggy
623 alloweggs: false #zda mohou hraci bez povoleni na spawnu pouzivat eggy
624 # The following stops water above sea level from being acid at spawn if acid is active #Toto resime jen, pokud pouzivame AcidIslands!
625 allowspawnnoacidwater: false #zda se mohou hraci spawnout ve vode
626 allowPVP: false #zda ma byt povoleno pvp na spawnu
627 allowmilking: false #zda ma byt povoleno pit mleko na spawnu
628 allowlavacollection: false #zda ma byt povoleno sbirat lavu na spawnu
629 allowwatercollection: false #zda ma byt povoleno sbirat vodu na spawnu
630 allowhorseriding: false #zda ma byt povoleno jezdit na koni na spawnu
631 allowhorseinventoryaccess: false #zda ma byt povoleno koukat do invu koni na spawnu
632 # Allow armor stand use by visitors (1.8+ only)
633 allowarmorstanduse: false #zda ma byt povoleno na spawnu pouzivat armostandy
634 # Allow players to be able to sleep in beds not on their island
635 allowbeduse: false #zda ma byt povoleno na spawnu pouzivat postel
636 # Allow animal breeding by visitors
637 allowbreeding: false #zda ma byt povoleno na spawnu mnozit moby
638 # Allow players to trample crops
639 allowcroptrample: false #zda ma byt povoleno na spawnu slapat na obili
640 # Allow players to throw enderpearls and teleport
641 allowenderpearls: false #zda ma byt povoleno na spawnu pouzivat enderperly
642 # Allow leash use
643 allowleashuse: false #zda ma byt povoleno na spawnu pouzit voditko
644 # Allow players to shear sheep
645 allowshearing: false #zda ma byt povoleno na spawnu strihat ovce
646 # Allow players to teleport when eating chorus fruit
647 allowchorusfruit: false
648
649# This section contains the biomes that can be bought or used
650biomesettings:
651 # The default cost for changing biome. Can be over-ridden by the Biome settings
652 # Default is 100 if this is not set. Cannot be <0.
653 defaultcost: 100 #Defaultni cena pro zmenu biomu
654
655 # Default biome - what every player will start with. Default is PLAINS. See below
656 # for other options
657 defaultbiome: PLAINS #defaultni biom
658
659# List of biomes and their settings.
660# Cost - cost in currency to change to that biome
661# permission - the permission required to use that biome
662# If the biome is not listed, it is not available
663# icon = icon used in control panel
664# friendlyname = A friendly name for the biome. If it does not exist, the official
665# biome name will be used with pretty formatting. Mostly this is just used to convert
666# Hell to Nether
667# description = a description of the biome and what it gives the player
668# remove ice/water/snow - will be done once when the biome is made
669
670biomes:
671 COLD_BEACH: #jmeno biomu
672 icon: SAPLING #ikona
673 friendlyname: "&bCold &eBeach" #zobrazene jmeno
674 description: "&bSnowy and cold.|&bBrrr." #popis
675 # Perms can be any string you like!
676 #permission: any.perm.you.want #permisse. Pro aplikovani smazte #
677 DESERT:
678 icon: DEAD_BUSH
679 friendlyname: "&eDesert"
680 description: "&eA dry desert.|&eWarning - Ice or|&esnow have to go."
681 #permission: any.perm.you.want
682 MUTATED_FOREST:
683 icon: RED_ROSE
684 friendlyname: "&aFlower Forest"
685 description: "Trees and flowers!"
686 #permission: any.perm.you.want
687 HELL:
688 icon: LAVA_BUCKET
689 cost: 1000
690 # Note, this permission can be anything you like
691 permission: askyblock.biomes.hell
692 friendlyname: "&cNether"
693 description: "&eWarning - all water,|&esnow and ice will|&ebe removed."
694 JUNGLE:
695 icon: VINE
696 friendlyname: "&2Jungle"
697 description: "&aLush jungle.|&aWarning - Ice or|&asnow have to go."
698 #permission: any.perm.you.want
699 MUSHROOM_ISLAND:
700 icon: RED_MUSHROOM
701 # Note, this permission can be anything you like
702 permission: askyblock.biomes.mushroom_island
703 friendlyname: "&cMushroom island"
704 description: "&cMushrooms"
705 PLAINS:
706 icon: GRASS
707 description: Plain plains!
708 cost: 0
709 #permission: any.perm.you.want
710 SWAMPLAND:
711 icon: WATER_LILY
712 friendlyname: "&eSwampland"
713 description: "&2Swampy.|&eWarning - Ice or|&esnow have to go."
714 #permission: any.perm.you.want
715 MESA:
716 icon: HARD_CLAY
717 friendlyname: "&eMesa"
718 description: "&4Rare dry, desert biome.|&4Warning - Ice or|&4snow have to go."
719 #permission: any.perm.you.want
720 cost: 500
721 SAVANNA:
722 icon: LONG_GRASS
723 friendlyname: "&eSavanna"
724 description: "&eFlat and dry, no rain.|&eWarning - Ice or|&esnow have to go."
725 #permission: any.perm.you.want
726 ROOFED_FOREST:
727 icon: LOG
728 friendlyname: "&l&eBlack Forest"
729 description: "&6Woods and trees"
730 #permission: any.perm.you.want
731
732
733schematicsection:
734 # All schematics should be put in the schematics folder
735
736 # Schematic panel - if more than one schematic is available to the player
737 # Show a panel to choose. If this is false, no panel is shown and the starter
738 # island is picked by permission. If a player has more than one permission
739 # the island selected is undefined - the plugin will pick one.
740 # Permissions are taken from the below schematics section even if the GUI is
741 # not used.
742 useschematicspanel: true #zda se ma pri vytvareni isu zobrazit seznam schematicu
743
744 # Random island, only apply when useschematicspanel is false - if set to false
745 # the plugin will choose the first island it found with the user permissions
746 # to generate a new island. If set to true, the plugin will generate an island
747 # randomly from the list of all islands available to the player.
748 chooseislandrandomly: false #zda se ma hraci vybrat skyblock nahodne
749
750 # This section lists all the schematics available
751 # Settings are:
752 # show - whether this island will show in the GUI or not. Typically used for partner
753 # schematics, but can be used to temporarily hide schematics.
754 # icon - the icon to show in the GUI. It must be a known Material
755 # order - the priority for showing in the GUI. Lower numbers are shown first.
756 # name - a friendly short name for the schematic. Color codes okay.
757 # description - a longer description. Use | to split lines. Color codes okay.
758 # filename - the filename of the schematic in the schematic folder
759 # useDefaultChest - fill a chest on the island with the items in this config. If false
760 # the contents will come from the schematic.
761 # partnerSchematic - the island that will be pasted in the Nether.
762 # biome - the biome this island should have. All pasted blocks will have this biome.
763 # These next settings may cause lag if true. Default is false. Use judiciously.
764 # pasteentities - if the schematic has entities in it (mobs) this will paste them.
765 # usephysics - if true, causes lava or water to flow after being pasted.
766 # pasteair - Only set to true if you need to paste below sea level.
767 # permission - the permission required to use this schematic. It can be anything you like
768 # You can add or remove from this list. If this section is missing, only the default
769 # island works.
770 schematics:
771 # default heading is required
772 default: #jmeno schematicu
773 # Icon - if this is missing or wrong, it will be a MAP
774 icon: DIRT #ikona
775 # Order of preference in listing
776 order: 1 #poradi
777 # Short name - color codes with & okay
778 name: "The Original" #jmeno
779 # Longer description. Use | for new lines. Color codes okay.
780 description: "Challenging|starter|island!" #popis
781 # Filename of the schematic in the schematic folder
782 filename: island.schematic #jmeno souboru v /plugins/ASkyBlock/schematics
783 # Use default chest if true, or use schematic chest contents if false
784 useDefaultChest: true #zda se ma pouzivat defaultni truhla
785 # Which schematic will be used in the opposite world if newnether:true
786 # If there is no partner, this island will be used
787 partnerSchematic: nether #na jaky chematic je tento napojen
788 #Level handicap zeros the initial island level.
789 levelHandicap: 3
790
791 # This is the default nether island - do not remove this section!
792 nether: #jmeno schematicu
793 # Hide or show this schematic to players in the GUI
794 show: false #Zda se ma zobrazit v seznamu
795 icon: NETHERRACK #ikona
796 # If the biome is HELL it is assumed this island goes in the Nether
797 biome: HELL #biom
798 name: "NetherBlock Island" #Jmeno
799 description: "An island in the nether|overlooked by a mob tower" #popis
800 filename: nether.schematic #jmeno souboru v /plugins/ASkyBlock/schematics
801 # Nether schematics should generally use the schematic chest contents
802 useDefaultChest: false #zda se ma pouzivat defaultni truhla
803 # The partner to this schematic is the default island
804 partnerSchematic: default #na jaky chematic je tento napojen
805 # Schematics can include entities (mobs) in them and if pasteentities is true,
806 # mobs will be pasted.
807 pasteentities: true #Zda se maji spawnout mobove, ktere byli na isu pro jeho ukladani
808 # Usephysics causes lava or water to flow after being pasted. Change to false
809 # if it lags
810 usephysics: true #zda se ma pouzivat fyzika
811 #Level handicap zeros the initial island level.
812 levelHandicap: 93
813
814 # Additional heading names can be anything you like, but must be unique
815 island1:
816 # Credit to Antal1609 for this schematic!
817 icon: RED_ROSE
818 order: 2
819 name: "Island Duo"
820 description: "Two close islands!|Double the fun,|but a little easier.|&a[Credit] Antal1609"
821 filename: double.schematic
822 # Schematics can have biomes set when they are created
823 biome: FOREST
824 # If useDefaultChest is false, the items in the schematic will be used
825 # If false, the default chest items will be used, or the list below
826 useDefaultChest: true
827 # Chest items defined here will override the default chest items.
828 # You can set the chest items here in this list
829 # Material:Qty, or Material:Data:Qty
830 #chestItems:
831 #- MELON:1
832 #- ICE:1
833 # Your island companion. Overrides the default setting. If more than one is
834 # listed, one will be chosen at random.
835 # Options are: COW, PIG, SHEEP, CHICKEN, VILLAGER, HORSE, IRON_GOLEM, OCELOT,
836 # RABBIT, WOLF or NOTHING. Default is COW.
837 companion:
838 - CHICKEN zvire na isu
839 # This is a list of names, picked at random that will apply to the companion
840 # You can add more if you like. If none are listed, the companion will not be
841 # named.
842 companionnames: #jmeno zvirete
843 - "&9[player]'s chicken"
844 - "&dFree-Range Eggs"
845 partnerSchematic: nether
846 #permission: any.perm.you.like
847 #Level handicap zeros the initial island level.
848 levelHandicap: 9
849
850 # New snowy schematic
851 extrahard:
852 icon: OBSIDIAN
853 order: 3
854 # Ski theme - a black diamond run is hard.
855 name: "&lBlack &bDiamonds"
856 description: "Experts only!|&aMinimal resources|&awith a few diamonds."
857 filename: harder.schematic
858 biome: COLD_BEACH
859 useDefaultChest: false
860 # Chest items defined here will override the default chest items.
861 # You can set the chest items here in this list
862 # Material:Qty, or Material:Data:Qty
863 #chestItems:
864 #- MELON:1
865 #- ICE:1
866 # Schematics that require water or lava to hover can prevent physics when pasting
867 usephysics: false
868 # Schematics may include entities (mobs) in them and if pasteentities is true,
869 # mobs will be pasted.
870 # Example: Setting this to true for this schematic will give a wolf.
871 pasteentities: false
872 partnerSchematic: nether
873 #permission: any.perm.you.like
874 # This optional block determines where the player will spawn. It must be unique in
875 # the schematic and will be replaced by air when pasted.
876 #spawnblock: SPONGE
877 #Level handicap zeros the initial island level.
878 levelHandicap: 1
879[/code]
880[b]messages.yml[/b]
881Zde nalezneme veÅ¡keré zprávy pluginu, napÅ™Ãklad pokud nÄ›kdo dokonÄil úkol, pÅ™idal, nebo odebral ze skyblocku atd.
882
883[b]challenges.yml[/b]
884Zde se měnà nastavenà úkolů
885[code]
886##########################################################################################
887# Challenges
888# Rewards and required items have to be described using Bukkit Materials
889# and be exactly correct
890# Do not use Type Id's - they will not work
891# Challenges can be one of three types - inventory, island or level.
892# inventory - means the player must have the items on them
893# island - means the items have to be on the island and within 10 blocks of the player
894# entities are also supported, e.g., COW.
895# level - means the island level has to be equal or over this amount.
896# If level is set as nothing '', then the challenge is a free challenge and can be
897# done at any time.
898# Challenges can be repeatable only if they are inventory challenges
899# permissions can be given as a reward
900#
901# Reward Commands - commands can be run when a challenge is completed and repeated
902# Commands are:
903# rewardcommands:
904# - command1
905# - command2
906# repeatrewardcommands:
907# - command1
908# - command2
909# The commands are listed and run in order. Do not put a / in front of the command.
910# The token [player] will be replaced with the player's name.
911# Example:
912# rewardcommands:
913# - pex promote [player]
914# - heal [player]
915# - warp winner_circle [player]
916# If a command fails, it will be noted in the console.
917#
918# The format for POTIONS is as follows:
919#
920# Format POTION:NAME:<LEVEL>:<EXTENDED>:<SPLASH/LINGER>:QTY
921# LEVEL, EXTENDED, SPLASH, LINGER are optional.
922# LEVEL is a number, 1 or 2
923# LINGER is for V1.9 servers and later
924# Examples:
925# POTION:STRENGTH:1:EXTENDED:SPLASH:1
926# POTION:INSTANT_DAMAGE:2::LINGER:2
927# POTION:JUMP:2:NOTEXTENDED:NOSPLASH:1
928# POTION:WEAKNESS::::1 - any weakness potion
929#
930# Valid potion names are:
931# WATER, REGEN, SPEED, FIRE_RESISTANCE, POISON, INSTANT_HEAL, NIGHT_VISION, WEAKNESS,
932# STRENGTH, SLOWNESS, JUMP, INSTANT_DAMAGE, WATER_BREATHING, INVISIBILITY
933# For V1.9 these are also available:
934# LUCK, MUNDANE, THICK, AWKWARD
935#
936#
937# Reseting islands and challenges - usually challenges are reset when a player resets
938# their island (see resetchallenges in config.yml). You can stop some challenges from
939# being reset by using resetallowed:false in the challenge.
940##########################################################################################
941
942challenges:
943 # Challenge levels - list as many as you like. If a challenge's level is '' it can
944 # be done anytime. You cannot name a challenge the same as a level.
945 levels: 'Novice Competent Expert Advanced Elite' #levely ukolu
946
947 # The number of undone tasks that can be left on a level before unlocking next level
948 waiveramount: 1
949
950 # Free levels - which levels above should be auto done when reached, therefore unlocking next level.
951 # Example:
952 # freelevels: 'Novice' will immediately put player onto Competent level challenges
953 # freelevels: 'Novice Competent' will make all Novice, Competent and Expert challenges available immediately.
954 # freelevels: 'Competent' will open Competent and Expert levels once Novice is complete
955 freelevels: ''
956
957 # This section determines what happens when a player unlocks a new level
958 # The subname should correspond to the levels listed above
959 # Note that there is no section for the first level as it is automatically unlocked
960 levelUnlock:
961 Competent: #jmeno levelu
962 # What additional message to send player
963 message: 'Congratulations - you unlocked the &9Competent level!' #zprava pri odemceni levelu
964 rewardDesc: 'A diamond!' #zprava pri odeslani odmeny
965 itemReward: 'DIAMOND:1' #item, co hrac dostane:pocet
966 moneyReward: 100 #penize, ktere hrac dostane za odemceni
967 expReward: 100 #xp, ktere hrac dostane za odemceni
968 # List permissions separated by spaces
969 permissionReward: '' #permisse, ktere hrac dostane za odemceni
970 # Commands to run on this player. Use [player] for their name.
971 commands: #ktere maji byt prikazy pri splneni
972 #- kit tools [player]
973 #- some other command
974 Expert:
975 # What additional message to send player
976 message: 'Congratulations - you unlocked the &9Expert level level!'
977 rewardDesc: '3 diamonds!'
978 itemReward: 'DIAMOND:3'
979 moneyReward: 100
980 expReward: 100
981 permissionReward: ''
982 # Commands to run on this player. Use [player] for their name.
983 commands:
984 #- kit tools [player]
985 #- some other command
986 Advanced:
987 # What additional message to send player
988 message: 'Congratulations - you unlocked the &9Advanced level!'
989 rewardDesc: '5 diamonds!'
990 itemReward: 'DIAMOND:5'
991 moneyReward: 100
992 expReward: 100
993 permissionReward: ''
994 # Commands to run on this player. Use [player] for their name.
995 commands:
996 #- kit tools [player]
997 #- some other command
998 Elite:
999 # What additional message to send player
1000 message: 'Congratulations - you unlocked the &9Elite level!'
1001 rewardDesc: '7 diamonds!'
1002 itemReward: 'DIAMOND:7'
1003 moneyReward: 100
1004 expReward: 100
1005 permissionReward: ''
1006 # Commands to run on this player. Use [player] for their name.
1007 commands:
1008 #- kit tools [player]
1009 #- some other command
1010
1011 # Challenge list
1012 # Challenge names must be in lowercase. Do not use the same name as a level!
1013 challengeList:
1014 glassmaker: #jmeno ukolu
1015 friendlyname: 'Glass Maker' #jmeno ukolu, ktere bude zobrazeno
1016 description: 'Create 1 block of glass' #popis ukolu
1017 icon: GLASS #ikona
1018 level: 'Novice' #level
1019 type: inventory #typ: inventory- musi byt v invu, island - musi byt na skyblocku
1020 requiredItems: 'GLASS:1' #jaky item je potreba:pocet
1021 # You can require the player has a certain amount of money for inventory challenges.
1022 # Remember to mention it in the description!
1023 # If takeItems is true, the money will be removed, so you may want to give it
1024 # back in the reward.
1025 #requiredMoney: 10 #kolik hrac potrebuje penez
1026 takeItems: true #zda se maji hraci itemy smazat po dokonceni ukolu
1027 itemReward: 'ICE:1' #co hrac dostane jako odmenu:pocet
1028 rewardText: '1 block of ice' #zprava pri odmene
1029 #rewardcommands: #prikazy pri dokonceni
1030 #- kit tools [player]
1031 moneyReward: 10 #kolik penez hrac dostane
1032 expReward: 30 #kolik xp hrac dostane
1033 permissionReward: '' #permisse, ktere hrac dostane
1034 repeatable: true #zda se da ukol opakovat
1035 repeatItemReward: 'ICE:1' #co hrac dostane pri opakovani:pocet
1036 repeatRewardText: '1 block of ice' #zprava pri opakovani
1037 repeatMoneyReward: 5 #kolik penez hrac dostane pri opakovani
1038 repeatExpReward: 10 #kolik xp hrac dostane pri opakovani
1039 #repeatrewardcommands:
1040 # Max times limits how many times a challenge can be done. Comment out to make unlimited
1041 maxtimes: 2 #kolikrat lze ukol max. dokoncit
1042 # Allow this challenge to reset when the player resets their island
1043 # Default is true. Set to false to keep this challenge completed.
1044 # Admins can always reset challenges even if this is set to false.
1045 resetallowed: true #zda muze admin ukol resetovat
1046[/code]
1047[b]controlpanel.yml[/b]
1048[code]
1049# Control panel file
1050# For colors in panel name use &. Note client must restart if changes made as it caches inventory.
1051# [island] refers to the island command, e.g., /island
1052# material format is MATERIAL:DURABILITY where DURABILITY is optional
1053# description can include color codes using & and new lines using |
1054
1055default: #jmeno controlpanelu
1056 panelname: '&1Commands' #jmeno panelu
1057 buttons: #tlacitka
1058 0: #pozice tlacitka
1059 material: GRASS #ikona
1060 description: 'Go to your island' #popis
1061 command: '[island] go' #prikaz, ktery vykona
1062 nextsection: ''
1063[/code]
1064Takhle si můžeme nastavit u vÅ¡ech dalÅ¡Ãch polÃÄek.
1065
1066[b]islandnames.yml[/b]
1067Zde nalezneme všechny skyblocky, ktere maji změnené jméno
1068
1069
1070[b]islands.yml[/b]
1071Zde nalezneme všechny skyblocky
1072
1073[b]minishop.yml[/b]
1074[code]
1075# This is a minishop. Minishop can be allowed via permissions
1076# See examples for the format
1077# If selling is allowed, right click will sell the item to the shop
1078# description can include color codes using & and new lines using |
1079
1080config:
1081 allowselling: false #zda ma jit prodavat
1082# Add items in the same format to sell or buy more
1083items: #itemy
1084 item1: #jmeno itemu
1085 material: LAVA_BUCKET #item
1086 quantity: 1 #pocet
1087 price: 100 #cena
1088 item2:
1089 material: DIRT
1090 quantity: 1
1091 price: 100
1092 sellprice: 10 #za kolik se proda item
1093 # You can add a user-friendly description to the item if you like
1094 # Use & for color codes.
1095 item3:
1096 material: IRON_INGOT
1097 quantity: 3
1098 price: 100
1099 sellprice: 30
1100 description: '&bIron bars' #pocet
1101 item4:
1102 material: GRASS
1103 quantity: 1
1104 price: 150
1105 item5:
1106 material: DIAMOND
1107 quantity: 1
1108 price: 200
1109
1110 # Potions can be different types and Extended, Splash or ExtendedSplash.
1111 # If you do not know the potion types, just guess and look in the console
1112 # If you get it wrong, it will tell you the options
1113 item6:
1114 material: POTION #elik
1115 quantity: 1 #pocet
1116 extra: WATER_BREATHING #efekt eliku
1117 #Or you could do:
1118 #extra: WATER_BREATHING:EXTENDED
1119 #extra: WATER_BREATHING:SPLASH
1120 #extra: WATER_BREATHING:EXTENDEDSPLASH
1121 description: Potion of water breathing #popis
1122 price: 50 #cena
1123 # Potions can be Extended, Splash or ExtendedSplash. Not all potions can be modified
1124 # Monster Eggs must be described by name. Use _ for spaces, e.g. PIG_ZOMBIE
1125 item7:
1126 material: MONSTER_EGG #spawnegg
1127 quantity: 1 #pocet
1128 extra: PIG #mob, ktereho ma spawnout
1129 price: 300 #cena
1130 description: A pig #popis
1131[/code]
1132
1133[b]name-uuid.txt[/b]
1134Zde najdeme jmena hracu a jejich UUID
1135
1136[b]topten.yml[/b]
1137Zde najdeme top 10 skyblocku, uuid majitelu a jejich levely
1138
1139[b]blockvalues.yml[/b]
1140Zde najdeme nastaveni levelu isu
1141[code]
1142# This file lists the values for various blocks that are used to calculate the
1143# island level. Level = total of all blocks in island boundary / 100.
1144# Underwater block multiplier
1145# If blocks are below sea-level, they can have a higher value. e.g. 2x
1146# Promotes under-water development if there is a sea. Value can be fractional.
1147underwater: 1.0
1148
1149# Value of one island level. Default 100.
1150levelcost: 100 #kolik bodu je 1 level isu
1151
1152# Death penalty
1153# How many block values a player will lose per death.
1154# Default value of 100 means that for every death, the player will lose 1 level (if levelcost is 100)
1155# Set to zero to not use this feature
1156deathpenalty: 0 #kolik bodu se odecte, pokud hrac zemre
1157# Sum team deaths - if true, all the teams deaths are summed
1158# If false, only the leader's deaths counts
1159sumteamdeaths: false #jestli se maji pocitat smrti vsech z teamu. Pokud je false, pocita se jen majitel
1160# Max deaths
1161# If player dies more than this, it doesn't count anymore
1162# Stops players from getting into an impossible situation
1163maxdeaths: 10 #kolikrat muze hrac max umrit, pak to nebude pocitane.
1164
1165# This section lists the limits for any particular block. Blocks over this amount
1166# are not counted.
1167# Format:
1168# MATERIAL: limit or MATERIAL:DATA: limit.
1169# If DATA is used, there MUST be a corresponding block:data value in the blocks list.
1170# For example, if you limit Jungle Logs LOG:3, then there must be a value for LOG:3
1171# in the blocks section. If there is not, then LOG:3 would have no value.
1172limits: #kolik blocku max muze byt na isu, aby se pocitali. Po prekroceni jiz nebudou zapocitavany
1173 COBBLESTONE: 10000
1174 NETHERRACK: 1000
1175 #LOG:3: 10
1176
1177# This section lists the value of a block. Value must be an integer.
1178# Any blocks not listed will have a value of zero.
1179# Format is MATERIAL: value or MATERIAL:DATA: value.
1180blocks: #blocky
1181 ACACIA_DOOR: 1 #kolik bodu da tento blok. 100 je 1 level
1182[/code]
1183A takhle si muzeme pohrát se vsemi blocky.
1184
1185[b]warps.yml[/b]
1186Zde najdeme seznam skyblockovych warpu
1187
1188[b]coops.yml[/b]
1189Zde najdeme seznam vsech docasnych pozvani
1190
1191[b]Složka locale[/b]
1192Zde nalezneme veškeré překlady, které si můžeme měnit a poté nastavit
1193
1194[b]Složka players[/b]
1195Zde najdeme informace o skyblocÃch vÅ¡ech hráÄů podle jejich UUID (zjistÃme v /pex user <hrac>)
1196PÅ™Ãklad:
1197[code]
1198playerName: AlliedForce #hrac
1199hasIsland: true #zda ma hrac is
1200islandLocation: SkyBlock:1500:115:-3000:0:0 #lokace isu
1201hasTeam: false #zda ma hrac v teamu nejake hrace
1202teamLeader: '' #kdo je leader teamu - pokud nidko, tak je is jen jeho
1203teamIslandLocation: '' #lokace isu
1204islandLevel: 26 #level isu
1205members: [] #hraci, kteri hraji s nim
1206resetsLeft: 999999999 #kolik hraci zbyva resetu
1207deaths: 10 #smrti
1208locale: '' #jazyk. Pokud nic, tak je defaultnÃ
1209useControlPanel: false #zda hrac pouziva control panel pri /is
1210startIslandRating: 50
1211homeLocations: #domovske lokace
1212 '1': SkyBlock:1500:117:-3000:0:0
1213challenges: #seznam ukolu a zda jsou splnene
1214 status:
1215 expert: false
1216 advanced: false
1217 dj: false
1218 craftsman: false
1219 beaconator: false
1220 stewmaker: false
1221 enderpearls: false
1222 pioneer: false
1223 shepherd: false
1224 culinaryartist: false
1225 acidduke: false
1226 ittakesavillage: false
1227 elite: false
1228 homestead: false
1229 mason: false
1230 builder: false
1231 dyemaker: false
1232 glassmaker: false
1233 novice: false
1234 nether: false
1235 alchemist: false
1236 gemcollector: false
1237 grinder: false
1238 papermaker: false
1239 cobblemaker: false
1240 seedbank: false
1241 cookiemaker: false
1242 slimeballfarmer: false
1243 itsaparty: false
1244 competent: false
1245 baker: false
1246 breadmaker: false
1247 myprecious: false
1248 snowplay: false
1249 farmer: false
1250 angler: false
1251 treecutter: false
1252 times: #kolikrat jsou jake ukoly splnene
1253 expert: 0
1254 advanced: 0
1255 dj: 0
1256 craftsman: 0
1257 beaconator: 0
1258 stewmaker: 0
1259 enderpearls: 0
1260 pioneer: 0
1261 shepherd: 0
1262 culinaryartist: 0
1263 acidduke: 0
1264 ittakesavillage: 0
1265 elite: 0
1266 homestead: 0
1267 mason: 0
1268 builder: 0
1269 dyemaker: 0
1270 glassmaker: 0
1271 novice: 0
1272 nether: 0
1273 alchemist: 0
1274 gemcollector: 0
1275 grinder: 0
1276 papermaker: 0
1277 cobblemaker: 0
1278 seedbank: 0
1279 cookiemaker: 0
1280 slimeballfarmer: 0
1281 itsaparty: 0
1282 competent: 0
1283 baker: 0
1284 breadmaker: 0
1285 myprecious: 0
1286 snowplay: 0
1287 farmer: 0
1288 angler: 0
1289 treecutter: 0
1290islandInfo: 1500:115:-3000:400:500:034effea-68a5-37fe-91ef-ad02de331187:false:false:1000000001001000000000011000010:PLAINS:3
1291[/code]
1292
1293[b]Složka schematics[/b]
1294Zde nalezneme vÅ¡echny schematicy, ktere lze použÃt pro generovánà skyblocku
1295Sem schematic vložÃme pÅ™esunem ze složky worldeditu.
1296
1297[b]PÅ™Ãkazy[/b]
1298HRÃÄŒSKÉ PŘÃKAZY
1299MÃsto /island lze pouzit jen /is
1300/island - Vytvori ti skyblock, pokud jiz mas, teleportuje te na nej
1301/island help - ukáže nápovědu
1302/island go - teleport tÄ› na skyblock
1303/island go <number> - teleportuje tě na jeden z tvých sethomu
1304/island biomes - otevře seznam biomů
1305/island cp - otevře control panel
1306/island expel - Vykopne vÅ¡echny hráÄe z tvého ostrova
1307/island reset - restartuje tvůj is
1308/island lang - Vybere jazyk
1309/island level - ukáže úroveň skyblocku
1310/island level <player> - ukáže úroveň ostrova nÄ›jakého hráÄe
1311/island lock -Zamkne is a nikdo se na něj nebude moct teleportovat
1312/island ms - otevře minishop, pokud je zapnutý
1313/island top - ukáže top 10 skyblocků
1314/island settings - ukáže možnosti nastavenà tvého skyblocku
1315/island sethome - nastavà tvůj home
1316/island sethome <number> - nastavà urÄité ÄÃslo tvého homu
1317/island spawn - teleportuje tě na spawn skyblocku (světa)
1318/island warps - Zobrazà warpy
1319/island warp <name> - Teleportuje tÄ› na warp
1320/island invite - Pozve hráÄe, aby se pÅ™idal k tobÄ› do teamu
1321/island accept/reject - pÅ™ijme/odmÃtne pozvánà na is
1322/island team - ukáže hráÄe na tvém ostrovÄ›
1323/island teamchat - Zapne psanà mezi Äleny ostrova
1324/island leave - OpustÃÅ¡ skyblock
1325/island kick <hrac> - smaže hráÄe z tvého ostrova
1326/island makeleader <hrac> - Pokud toto použije majitel skyblocku, změnà majitele skyblocku na někoho jiného
1327/island coop <hrac> - Dá hráÄi na chvÃli plné povolenÃ
1328/island ban <hrac> - Dá hráÄi ban na skylbock
1329/island expel <hrac> - Smaže hráÄi povolenÃ
1330/c - ukoly
1331ADMINSKÉ PŘÃKAZY
1332/asadmin reload - reloadne konfiguraci
1333/asadmin delete <hrac> - Smaže ostrov hráÄe. Nenávratné!
1334/asadmin completechallenge <hrac> <jmenoukolu> - DokonÄà urÄitý úkol
1335/asadmin resetchallenge <hrac> <jmenoukolu> - resetne úkol hráÄe
1336/asadmin resetallchallenges <hrac> - Resetne vÅ¡echny úkoly hráÄe
1337/asadmin purge [PocetDni] - smaže skyblocky, na kterých po urÄitou dobu nebyl majitel
1338/asadmin info <hrac> - Ukáže informace o ostrovÄ› hráÄe
1339/asadmin info challenges <hrac> - Zobrazà informace o úkolech hráÄů
1340/asadmin spy - Umožnà vidět skyblock chat
1341/asadmin topten - Zobrazà top 10 skyblocků
1342/asadmin unregister <hrac> - Odregistruje ostrov hráÄe a lze ho pÅ™ÃpadnÄ› pÅ™eregistrovat na nÄ›koho jiného. Nesmažou se bloky
1343/asadmin clearreset <hrac> - Resetne maximálnà poÄet restartů ostrova
1344/asadmin clearresetall - resetne vÅ¡em hráÄům maximálnà poÄet resetů na hodnotu, která je nastavená v configu
1345/asadmin setbiome <majitel> <biome> - Nastavà biom hráÄe
1346/asadmin setrange <majitel> <delka> - Nastavà délku chránÄ›né zony hráÄe
1347/asadmin topbreeders - Zobrazà top 10 skyblocků, kde je nejvÃc entit
1348/asadmin team kick <hrac> - Smaže hráÄe z teamu hráÄe, který je majitel isu, na kterém stojÃÅ¡
1349/asadmin team add <hrac> <<majitel> - PÅ™idá hráÄe do teamu
1350/asadmin register <hrac> - Registruje nejbližšà skyblock na urÄitého hráÄe
1351/asadmin setspawn - Nastavà spawnpoint skyblocku
1352/asadmin tp <player> - Teleportuje tÄ› na ostrov hráÄe
1353/asadmin unregister - Odregistruje ostrov hráÄe, na kterém stojÃÅ¡
1354/asadmin deleteisland confirm - PotvrdÃÅ¡ smazánà skyblocku, na kterém stojÃÅ¡.
1355/asadmin info - Ukáže info o skyblocku, na kterém stojÃÅ¡
1356/asadmin setrange - NastavÃÅ¡ délku ochrané zony skyblocku, na kterém stojÃÅ¡
1357
1358askyblock.island.* - veškerá práva ostrova
1359askyblock.* - veškerá práva
1360askyblock.island.go: práva k použità /is
1361askyblock.island.create: práva k použità /is, pokud hrÃ¡Ä nemá ostrov
1362askyblock.island.info: práva k použità /is info
1363askyblock.island.topten: práva k použità /is topten
1364askyblock.island.sethome: práva k použità /is sethome
1365askyblock.island.challenges: práva k použità /c
1366askyblock.island.warp: práva k použità /is
1367askyblock.island.minishop: práva k použità /is minishop
1368askyblock.island.controlpanel: práva k použità /is cp
1369askyblock.island.biomes: práva k použità /is biomes
1370askyblock.island.lock: práva k použità /is lock
1371askyblock.island.expel: práva k použità /is expel
1372askyblock.island.ban: práva k použità /is ban
1373askyblock.island.settings: práva k použità /is settings
1374askyblock.island.lang: práva k použità /is lang
1375askyblock.island.name: práva k použità /is name
1376askyblock.team.*: všechna práva teamu
1377askyblock.team.create: práva k pozvánà hráÄe na is
1378askyblock.team.kick: práva k použità /is kick
1379askyblock.team.makeleader: práva k použità /is makeleader
1380askyblock.team.join: práva k použità /is join
1381askyblock.team.chat: práva k použità /is teamchat
1382askyblock.command.*: práva k použità vÅ¡ech pÅ™Ãkazů
1383askyblock.coop: práva k použità /is coop
1384askyblock.craft.*: práva ke craftěnà všeho
1385askyblock.craft.enderchest: práva ke craftěnà enderchestky
1386askyblock.craft.dirt: práva k pÅ™ecraftÄ›nà coarse dirt do hlÃny
1387askyblock.excludetopten: práva, aby byl hrÃ¡Ä v /is top
1388askyblock.nohunger: hrÃ¡Ä nemá na skyblocku hlad
1389askyblock.settings.*: všechna práva k /is settings
1390askyblock.settings.allowAnvilUse: Práva k nastavenà použità kovadliny v /is settings
1391askyblock.settings.allowArmorStandUse: Práva k nastavenà použità armostandu v /is settings
1392askyblock.settings.allowBeaconAccess: Práva k nastavenà použità beaconu v /is settings
1393askyblock.settings.allowBedUse: Práva k nastavenà použità postele v /is settings
1394askyblock.settings.allowBreakBlocks: Práva k nastavenà niÄenà bloků v /is settings
1395askyblock.settings.allowBreeding: Práva k nastavenà množenà zvÃÅ™at v /is settings
1396askyblock.settings.allowBrewing: Práva k nastavenà použità brewing standu v /is settings
1397askyblock.settings.allowBucketUse: Práva k nastavenà použità brewing standu v /is settings
1398askyblock.settings.allowChestAccess: Práva k nastavenà použità truhly v /is settings
1399askyblock.settings.allowCrafting: Práva k nastavenà použità craftingu v /is settings
1400askyblock.settings.allowCropTrample: Práva k nastavenà pošlapávánà rostlin v /is settings
1401askyblock.settings.allowDoorUse: Práva k nastavenà použità dveřà v /is settings
1402askyblock.settings.allowEnchanting: Práva k nastavenà použità enchantu v /is settings
1403askyblock.settings.allowEnderPearls: Práva k nastavenà použità enderperel v /is settings
1404askyblock.settings.allowFurnaceUse: Práva k nastavenà použità pece v /is settings
1405askyblock.settings.allowGateUse: Práva k nastavenà použità branky v /is settings
1406askyblock.settings.allowHorseInvAccess: Práva k nastavenà zobrazeni inventáře koně v /is settings
1407askyblock.settings.allowHorseRiding: Práva k nastavenà řÃzenà konÄ› v /is settings
1408askyblock.settings.allowHurtMobs: Práva k nastavenà hitovánà mobů v /is settings
1409askyblock.settings.allowLeashUse: Práva k nastavenà použità vodÃtka v /is settings
1410askyblock.settings.allowLeverButtonUse: Práva k nastavenà použità buttonu v /is settings
1411askyblock.settings.allowMusic: Práva k nastavenà použità jukeboxu a noteblocku v /is settings
1412askyblock.settings.allowPlaceBlocks: Práva k nastavenà pokládánà bloků v /is settings
1413askyblock.settings.allowPortalUse: Práva k nastavenà použità portálu v /is settings
1414askyblock.settings.allowPressurePlate: Práva k nastavenà použità nášlapných desek v /is settings
1415askyblock.settings.allowPvP: Práva k nastavenà pvp v /is settings
1416askyblock.settings.allowNetherPvP: Práva k nastavenà pvp v netheru v /is settings
1417askyblock.settings.allowRedStone: Práva k nastavenà použità redstonu v /is settings
1418askyblock.settings.allowShearing: Práva k nastavenà stÅ™Ãhánà ovcà v /is settings
1419askyblock.admin.*: Všechna adminská práva
1420askyblock.admin.clearresetall: práva na pÅ™Ãkaz /asadmin clearresetall
1421askyblock.admin.reload: práva na pÅ™Ãkaz /asadmin
1422askyblock.admin.delete: práva na pÅ™Ãkaz /asadmin
1423askyblock.admin.deleteisland: práva na pÅ™Ãkaz /asadmin deleteisland confirm
1424askyblock.admin.register: práva na pÅ™Ãkaz /asadmin register
1425askyblock.admin.unregister: práva na pÅ™Ãkaz /asadmin unregister
1426askyblock.admin.purge: práva na pÅ™Ãkaz /asadmin purge
1427askyblock.admin.noburn: HrÃ¡Ä nebude hoÅ™et
1428askyblock.admin.setspawn: práva na pÅ™Ãkaz /asadmin setspawn
1429askyblock.admin.setrange: práva na pÅ™Ãkaz /asadmin setrange
1430askyblock.admin.topbreeders: práva na pÅ™Ãkaz /asadmin topbreeders
1431
1432[b]Jak si nastavit svůj vlastnà skyblock?[/b]
14331, Postavte si váš vlastnà skyblock
14342, POmocà dřevěné sekery a worldeditu si uložte schematic - //copy a //schematic save <jmeno>
14353, otevřete složku WorldEdit/Schematics
14364, ZkopÃrujte Äi pÅ™etáhnÄ›te schematic z WorldEdit/schematics do /ASkyBlock/schematics
14375, přidejte schematic do configu
14386, Napište /asadmin reload
1439
1440[b]Otázky a odpovědi[/b]
1441Jak nastavÃm defaultnà jazyk?
1442odpovÄ›Ä: PodÃvejte se do složky locale, vyberte jazyk, zkopÃrujte vÅ¡e v souboru a vložte ho do souboru locale.yml ve složce locale. Pak zadejte /is reload
1443
1444HráÄi nemohou craftit enderchestku!
1445OdpovÄ›Ä: Dejte hráÄům permissi askyblock.craft.enderchest
1446
1447Kde najdu seznam skyblocků?
1448OdpovÄ›Ä: V souboru islands.yml
1449
1450Kde mohu změnit defaultnà nápis na ceduli?
1451OdpovÄ›Ä: Změňte to ve složce locale/locale.yml