· 9 years ago · Dec 05, 2016, 06:15 PM
1--==========================================================================================================================
2-- WHOWARD's DLL
3--==========================================================================================================================
4-- CustomModOptions
5------------------------------------------------------------
6CREATE TABLE IF NOT EXISTS CustomModOptions(Name, Value);
7--=======================================================================================================================
8-- BINGLES CIV IV TRAITS
9--=======================================================================================================================
10-- Leader_SharedTraits
11------------------------------
12CREATE TABLE IF NOT EXISTS
13 Leader_SharedTraits (
14 LeaderType text REFERENCES Leaders(Type) default null,
15 TraitOne text REFERENCES Policies(Type) default null,
16 TraitTwo text REFERENCES Policies(Type) default null);
17
18INSERT INTO Leader_SharedTraits
19 (LeaderType, TraitOne, TraitTwo)
20SELECT 'LEADER_MC_SELEUCUS', 'POLICY_AGGRESIVE_X', 'POLICY_IMPERIALISTIC_X'
21WHERE EXISTS (SELECT * FROM Policies WHERE Type = 'POLICY_PHILOSOPHICAL_X');
22------------------------------
23-- Leaders
24------------------------------
25UPDATE Leaders
26SET Description = 'Seleucus I Nicator [ICON_WAR][ICON_CITY_STATE]'
27WHERE Type = 'LEADER_MC_SELEUCUS'
28AND EXISTS (SELECT * FROM Policies WHERE Type = 'POLICY_PHILOSOPHICAL_X')
29
30--==========================================================================================================================
31-- JFD USER SETTINGS
32--==========================================================================================================================
33-- JFD_GlobalUserSettings
34-------------------------------------
35CREATE TABLE IF NOT EXISTS
36JFD_GlobalUserSettings (
37 Type text default null,
38 Value integer default 1);
39
40--==========================================================================================================================
41-- Events & Decisions
42--==========================================================================================================================
43-- DecisionsAddin_Support
44------------------------------
45CREATE TABLE IF NOT EXISTS DecisionsAddin_Support(FileName);
46INSERT INTO DecisionsAddin_Support (FileName) VALUES ('MC_Seleucid_Decisions.lua');
47
48------------------------------
49-- Policies
50------------------------------
51INSERT INTO Policies
52 (Type, Description)
53VALUES ('POLICY_C15_DECISIONS_SELEUCIDS_WAR_ELEPHANT', 'TXT_KEY_DECISIONS_SELEUCIDWARELEPHANT'),
54 ('POLICY_C15_DECISIONS_SELEUCIDS_SATRAPIES', 'TXT_KEY_DECISIONS_SELEUCID_SATRAPIES');
55
56INSERT INTO Policy_BuildingClassProductionModifiers
57 (PolicyType, BuildingClassType, ProductionModifier)
58VALUES ('POLICY_C15_DECISIONS_SELEUCIDS_SATRAPIES', 'BUILDINGCLASS_COURTHOUSE', 100);
59
60INSERT INTO Policy_BuildingClassYieldChanges
61 (PolicyType, BuildingClassType, YieldType, Yield)
62SELECT 'POLICY_C15_DECISIONS_SELEUCIDS_SATRAPIES', 'BUILDINGCLASS_COURTHOUSE', 'YIELD_GOLD', (SELECT GoldMaintenance FROM Buildings WHERE Type = 'BUILDING_COURTHOUSE');
63
64------------------------------
65-- UnitClasses
66------------------------------
67INSERT INTO UnitClasses
68 (Type, Description, DefaultUnit)
69VALUES ('UNITCLASS_DECISIONS_SELEUCIDWARELEPHANT', 'TXT_KEY_DECISIONS_SELEUCIDWARELEPHANT', 'UNIT_DECISIONS_SELEUCIDWARELEPHANT');
70------------------------------
71-- Units
72------------------------------
73INSERT INTO Units
74 (Class, Type, PrereqTech, Combat, Cost, FaithCost, RequiresFaithPurchaseEnabled, Moves, CombatClass, Domain, DefaultUnitAI, Description, Civilopedia, Strategy, Help, MilitarySupport, MilitaryProduction, Pillage, IgnoreBuildingDefense, AdvancedStartCost, CombatLimit, ObsoleteTech, XPValueAttack, XPValueDefense, GoodyHutUpgradeUnitClass, UnitArtInfo, UnitFlagIconOffset, UnitFlagAtlas, PortraitIndex, IconAtlas, MoveRate)
75SELECT ('UNITCLASS_DECISIONS_SELEUCIDWARELEPHANT'), ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), null, Combat, Cost, FaithCost, RequiresFaithPurchaseEnabled, Moves, CombatClass, Domain, DefaultUnitAI, Description, Civilopedia, Strategy, Help, MilitarySupport, MilitaryProduction, Pillage, IgnoreBuildingDefense, AdvancedStartCost, CombatLimit, ('TECH_METALLURGY'), XPValueAttack, XPValueDefense, GoodyHutUpgradeUnitClass, UnitArtInfo, UnitFlagIconOffset, UnitFlagAtlas, PortraitIndex, IconAtlas, MoveRate
76FROM Units WHERE (Type = 'UNIT_INDIAN_WARELEPHANT');
77
78UPDATE Units
79 SET PolicyType = 'POLICY_C15_DECISIONS_SELEUCIDS_WAR_ELEPHANT', ShowInPedia = 0
80 WHERE Type = 'UNIT_DECISIONS_SELEUCIDWARELEPHANT';
81------------------------------
82-- Unit_ResourceQuantityRequirements
83------------------------------
84INSERT INTO Unit_ResourceQuantityRequirements
85 (UnitType, ResourceType)
86SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), ResourceType
87FROM Unit_ResourceQuantityRequirements WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
88------------------------------
89-- UnitGameplay2DScripts
90------------------------------
91INSERT INTO UnitGameplay2DScripts
92 (UnitType, SelectionSound, FirstSelectionSound)
93SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), SelectionSound, FirstSelectionSound
94FROM UnitGameplay2DScripts WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
95------------------------------
96-- Unit_AITypes
97------------------------------
98INSERT INTO Unit_AITypes
99 (UnitType, UnitAIType)
100SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), UnitAIType
101FROM Unit_AITypes WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
102------------------------------
103-- Unit_ClassUpgrades
104------------------------------
105INSERT INTO Unit_ClassUpgrades
106 (UnitType, UnitClassType)
107SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), UnitClassType
108FROM Unit_ClassUpgrades WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
109------------------------------
110-- Unit_Flavors
111------------------------------
112INSERT INTO Unit_Flavors
113 (UnitType, FlavorType, Flavor)
114SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), FlavorType, Flavor
115FROM Unit_Flavors WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
116------------------------------
117-- Unit_FreePromotions
118------------------------------
119INSERT INTO Unit_FreePromotions
120 (UnitType, PromotionType)
121SELECT ('UNIT_DECISIONS_SELEUCIDWARELEPHANT'), PromotionType
122FROM Unit_FreePromotions WHERE (UnitType = 'UNIT_INDIAN_WARELEPHANT');
123--==========================================================================================================================
124-- JFD CULTURAL DIVERSITY
125--==========================================================================================================================
126-- Civilization_JFD_CultureTypes
127------------------------------
128CREATE TABLE IF NOT EXISTS
129Civilization_JFD_CultureTypes(
130 CivilizationType text REFERENCES Civilizations(Type) default null,
131 CultureType text default null,
132 ArtDefineTag text default null,
133 DefeatScreenEarlyTag text default null,
134 DefeatScreenMidTag text default null,
135 DefeatScreenLateTag text default null,
136 IdealsTag text default null,
137 SplashScreenTag text default null,
138 SoundtrackTag text default null,
139 UnitDialogueTag text default null);
140
141INSERT INTO Civilization_JFD_CultureTypes
142 (CivilizationType, ArtDefineTag, CultureType, DefeatScreenEarlyTag, DefeatScreenMidTag, DefeatScreenLateTag, IdealsTag, SplashScreenTag, SoundtrackTag, UnitDialogueTag)
143SELECT 'CIVILIZATION_MC_SELEUCID', ArtDefineTag, CultureType, DefeatScreenEarlyTag, DefeatScreenMidTag, DefeatScreenLateTag, IdealsTag, SplashScreenTag, SoundtrackTag, UnitDialogueTag
144FROM Civilization_JFD_CultureTypes WHERE CivilizationType = 'CIVILIZATION_GREECE';
145------------------------------
146-- Civilizations
147------------------------------
148UPDATE Civilizations
149SET SoundtrackTag = 'JFD_Classical'
150WHERE Type = 'CIVILIZATION_MC_SELEUCID'
151AND EXISTS (SELECT * FROM Civilization_JFD_CultureTypes WHERE SoundtrackTag = 'JFD_Classical')
152AND EXISTS (SELECT * FROM JFD_GlobalUserSettings WHERE Type = 'JFD_CULDIV_SOUNDTRACK_ADDON' AND Value = 1);
153
154--==========================================================================================================================
155-- JFD's Cities in Development
156--==========================================================================================================================
157--====================================
158-- JFD's CiD: Colonies
159--====================================
160-- Civilization_JFD_ColonialCityNames
161------------------------------
162CREATE TABLE IF NOT EXISTS
163Civilization_JFD_ColonialCityNames (
164 CivilizationType text REFERENCES Civilizations(TYPE) DEFAULT NULL,
165 ColonyName text DEFAULT NULL,
166 LinguisticType text DEFAULT NULL,
167 CultureType text DEFAULT NULL);
168
169INSERT OR REPLACE INTO Civilization_JFD_ColonialCityNames
170 (CivilizationType, LinguisticType)
171VALUES ('CIVILIZATION_MC_SELEUCID', 'JFD_Hellenic');
172--====================================
173-- JFD's CiD: Provinces
174--====================================
175-- Civilization_JFD_ProvinceTitles
176------------------------------------------------------------
177CREATE TABLE IF NOT EXISTS
178 Civilization_JFD_ProvinceTitles (
179 CivilizationType text REFERENCES Civilizations(Type) default null,
180 ReligionType text REFERENCES Religions(Type) default null,
181 DefaultTitle text default null,
182 UniqueTitle text default null,
183 UseAdjective boolean default 0);
184
185INSERT INTO Civilization_JFD_ProvinceTitles
186 (CivilizationType, DefaultTitle, UniqueTitle)
187SELECT 'CIVILIZATION_MC_SELEUCID', DefaultTitle, UniqueTitle
188FROM Civilization_JFD_ProvinceTitles WHERE CivilizationType = 'CIVILIZATION_GREECE';
189--==========================================================
190-- JFD's CiD: Slavery
191--==========================================================
192-- Flavors
193------------------------------------------------------------
194INSERT OR REPLACE INTO Flavors
195 (TYPE)
196VALUES ('FLAVOR_JFD_SLAVERY');
197------------------------------------------------------------
198-- Leader_Flavors
199------------------------------------------------------------
200--A value of 0-10 may be set. This value determines the proclivity a civ has toward enslaving a captured city and toward spending Slavery on Units.
201INSERT INTO Leader_Flavors
202 (LeaderType, FlavorType, Flavor)
203VALUES ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_SLAVERY', 6);
204--==========================================================================================================================
205-- Tomatekh's Historical Religions
206--==========================================================================================================================
207-- Civilization_Religions
208------------------------------
209UPDATE Civilization_Religions
210SET ReligionType = 'RELIGION_HELLENISM'
211WHERE CivilizationType = 'CIVILIZATION_MC_SELEUCID'
212AND EXISTS (SELECT * FROM Religions WHERE Type = 'RELIGION_HELLENISM');
213--==========================================================================================================================
214-- Hazel's Map Labels
215--==========================================================================================================================
216-- ML_CivCultures
217------------------------------
218CREATE TABLE IF NOT EXISTS ML_CivCultures (ID INTEGER PRIMARY KEY AUTOINCREMENT, CivType TEXT, CultureType TEXT, CultureEra TEXT DEFAULT 'ANY');
219INSERT INTO ML_CivCultures
220 (CivType, CultureType, CultureEra)
221VALUES ('CIVILIZATION_MC_SELEUCID', 'EUROPEAN', 'ANCIENT');
222--==========================================================================================================================
223-- JFD's and Pouakai's Mercenaries
224--==========================================================================================================================
225-- Flavors
226------------------------------------------------------------
227INSERT OR REPLACE INTO Flavors
228 (TYPE)
229VALUES ('FLAVOR_JFD_MERCENARY');
230------------------------------------------------------------
231-- Leader_Flavors
232------------------------------------------------------------
233--A value of 1-10 may be set. This value determines the likelihood that a leader will take out Mercenary Contracts (provided they have the funds).
234--A value of 10 means this civilization will always take a Contract if available. A value of 0 means this civilization will never take out a contract.
235INSERT OR REPLACE INTO Leader_Flavors
236 (LeaderType, FlavorType, Flavor)
237VALUES ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_MERCENARY', 6);
238--==========================================================================================================================
239-- JFD's Rise to Power
240--==========================================================================================================================
241--==========================================================
242-- JFD's RtP: Piety
243--==========================================================
244-- Flavors
245------------------------------------------------------------
246INSERT OR REPLACE INTO Flavors
247 (TYPE)
248VALUES ('FLAVOR_JFD_RELIGIOUS_INTOLERANCE');
249------------------------------------------------------------
250-- Leader_Flavors
251------------------------------------------------------------
252--A value of 1-12 may be set. This value determines the diplomatic penalty/bonus with civilizations of a different/same state religion
253--A value higher than 9 means this civilization will never secularise. A value of 0 means this civilization has no interest in State Religion.
254INSERT INTO Leader_Flavors
255 (LeaderType, FlavorType, Flavor)
256VALUES ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_RELIGIOUS_INTOLERANCE', 5);
257--==========================================================
258-- JFD's RtP: Prosperity
259--==========================================================
260-- Civilization_JFD_Currencies
261------------------------------------------------------------
262CREATE TABLE IF NOT EXISTS
263 Civilization_JFD_Currencies (
264 CivilizationType text REFERENCES Civilizations(Type) default null,
265 CurrencyType text default null);
266
267INSERT INTO Civilization_JFD_Currencies
268 (CivilizationType, CurrencyType)
269SELECT 'CIVILIZATION_MC_SELEUCID', CurrencyType
270FROM Civilization_JFD_Currencies WHERE CivilizationType = 'CIVILIZATION_GREECE';
271--==========================================================
272-- JFD's RtP: Sovereignty
273--==========================================================
274------------------------------------------------------------
275-- Civilization_JFD_Governments
276------------------------------------------------------------
277CREATE TABLE IF NOT EXISTS
278 Civilization_JFD_Governments (
279 CivilizationType text REFERENCES Civilizations(Type) default null,
280 CultureType text default null,
281 LegislatureName text default null,
282 OfficeTitle text default null,
283 GovernmentType text default null,
284 Weight integer default 0);
285
286INSERT INTO Civilization_JFD_Governments
287 (CivilizationType, LegislatureName, OfficeTitle, GovernmentType, Weight)
288SELECT 'CIVILIZATION_MC_SELEUCID', LegislatureName, OfficeTitle, GovernmentType, Weight
289FROM Civilization_JFD_Governments WHERE CivilizationType = 'CIVILIZATION_GREECE';
290------------------------------------------------------------
291-- Civilization_JFD_HeadsOfGovernment
292------------------------------------------------------------
293CREATE TABLE IF NOT EXISTS
294 Civilization_JFD_HeadsOfGovernment (
295 CivilizationType text REFERENCES Civilizations(Type) default null,
296 CultureType text default null,
297 HeadOfGovernmentName text default null);
298
299INSERT INTO Civilization_JFD_HeadsOfGovernment
300 (CivilizationType, HeadOfGovernmentName)
301SELECT 'CIVILIZATION_MC_SELEUCID', HeadOfGovernmentName
302FROM Civilization_JFD_HeadsOfGovernment WHERE CivilizationType = 'CIVILIZATION_GREECE';
303------------------------------------------------------------
304-- Civilization_JFD_Politics
305------------------------------------------------------------
306CREATE TABLE IF NOT EXISTS
307 Civilization_JFD_Politics (
308 CivilizationType text REFERENCES Civilizations(Type) default null,
309 PoliticsType text default null,
310 UniqueName text default null);
311
312INSERT INTO Civilization_JFD_Politics
313 (CivilizationType, PoliticsType, UniqueName)
314SELECT 'CIVILIZATION_MC_SELEUCID', PoliticsType, UniqueName
315FROM Civilization_JFD_Politics WHERE CivilizationType = 'CIVILIZATION_GREECE';
316------------------------------------------------------------
317-- Civilization_JFD_Titles
318------------------------------------------------------------
319CREATE TABLE IF NOT EXISTS
320 Civilization_JFD_Titles (
321 CivilizationType text REFERENCES Civilizations(Type) default null,
322 CultureType text default null,
323 ReligionType text REFERENCES Religions(Type) default null,
324 DefaultTitle text default null,
325 UniqueTitle text default null,
326 UseAdjective boolean default 0);
327
328INSERT INTO Civilization_JFD_Titles
329 (CivilizationType, DefaultTitle, UniqueTitle, UseAdjective)
330SELECT 'CIVILIZATION_MC_SELEUCID', DefaultTitle, UniqueTitle, UseAdjective
331FROM Civilization_JFD_Titles WHERE CivilizationType = 'CIVILIZATION_GREECE';
332------------------------------------------------------------
333-- Flavors
334------------------------------------------------------------
335INSERT OR REPLACE INTO Flavors
336 (Type)
337VALUES ('FLAVOR_JFD_REFORM_GOVERNMENT'),
338 ('FLAVOR_JFD_REFORM_CULTURE'),
339 ('FLAVOR_JFD_REFORM_ECONOMIC'),
340 ('FLAVOR_JFD_REFORM_FOREIGN'),
341 ('FLAVOR_JFD_REFORM_LEGAL'),
342 ('FLAVOR_JFD_REFORM_INDUSTRY'),
343 ('FLAVOR_JFD_REFORM_MILITARY'),
344 ('FLAVOR_JFD_REFORM_RELIGION');
345------------------------------------------------------------
346-- Leader_Flavors
347------------------------------------------------------------
348INSERT INTO Leader_Flavors
349 (LeaderType, FlavorType, Flavor)
350VALUES ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_GOVERNMENT', 5),
351 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_CULTURE', 5),
352 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_ECONOMIC', 5),
353 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_FOREIGN', 5),
354 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_INDUSTRY', 5),
355 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_LEGAL', 5),
356 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_MILITARY', 5),
357 ('LEADER_MC_SELEUCUS', 'FLAVOR_JFD_REFORM_RELIGION', 5);
358--==========================================================================================================================
359-- R.E.D. / Ethnic Units
360--==========================================================================================================================
361-- Civilizations
362------------------------------
363UPDATE Civilizations
364SET ArtStyleSuffix = '_GREECE'
365WHERE Type = 'CIVILIZATION_MC_SELEUCID'
366AND EXISTS (SELECT * FROM Civilizations WHERE ArtStyleSuffix = '_CELTS');
367--==========================================================================================================================
368-- YnAEMP v24
369--==========================================================================================================================
370-- Civilizations_YagemStartPosition (Earth Giant)
371------------------------------------------------------------
372CREATE TABLE IF NOT EXISTS Civilizations_YagemStartPosition(Type, X, Y, AltX, AltY);
373INSERT INTO Civilizations_YagemStartPosition
374 (Type, X, Y)
375VALUES ('CIVILIZATION_MC_SELEUCID', 45, 51);
376------------------------------------------------------------
377-- Civilizations_YahemStartPosition (Earth Huge)
378------------------------------------------------------------
379CREATE TABLE IF NOT EXISTS Civilizations_YahemStartPosition(Type, X, Y, AltX, AltY);
380INSERT INTO Civilizations_YahemStartPosition
381 (Type, X, Y)
382VALUES ('CIVILIZATION_MC_SELEUCID', 76, 50);
383------------------------------------------------------------
384-- Civilizations_CordiformStartPosition (Earth Standard)
385------------------------------------------------------------
386CREATE TABLE IF NOT EXISTS Civilizations_CordiformStartPosition(Type, X, Y, AltX, AltY);
387INSERT INTO Civilizations_CordiformStartPosition
388 (Type, X, Y)
389VALUES ('CIVILIZATION_MC_SELEUCID', 50, 22);
390------------------------------------------------------------
391-- Civilizations_GreatestEarthStartPosition (Earth Greatest)
392------------------------------------------------------------
393CREATE TABLE IF NOT EXISTS Civilizations_GreatestEarthStartPosition(Type, X, Y, AltX, AltY);
394INSERT INTO Civilizations_GreatestEarthStartPosition
395 (Type, X, Y)
396VALUES ('CIVILIZATION_MC_SELEUCID', 66, 40);
397------------------------------------------------------------
398-- Civilizations_AfriAsiaAustStartPosition (Africa, Asia, Oceania Huge)
399------------------------------------------------------------
400CREATE TABLE IF NOT EXISTS Civilizations_AfriAsiaAustStartPosition(Type, X, Y, AltX, AltY);
401INSERT INTO Civilizations_AfriAsiaAustStartPosition
402 (Type, X, Y)
403VALUES ('CIVILIZATION_MC_SELEUCID', 57, 66);
404------------------------------------------------------------
405-- Civilizations_AfriGiantStartPosition (Africa Giant)
406------------------------------------------------------------
407CREATE TABLE IF NOT EXISTS Civilizations_AfriGiantStartPosition(Type, X, Y, AltX, AltY);
408INSERT INTO Civilizations_AfriGiantStartPosition
409 (Type, X, Y)
410VALUES ('CIVILIZATION_MC_SELEUCID', 115,133);
411------------------------------------------------------------
412-- Civilizations_AfriSouthEuroStartPosition (Africa & Southern Europe Large)
413------------------------------------------------------------
414CREATE TABLE IF NOT EXISTS Civilizations_AfriSouthEuroStartPosition(Type, X, Y, AltX, AltY);
415INSERT INTO Civilizations_AfriSouthEuroStartPosition
416 (Type, X, Y)
417VALUES ('CIVILIZATION_MC_SELEUCID', 63, 58);
418------------------------------------------------------------
419-- Civilizations_MesopotamiaGiantStartPosition (Mesopotamia Giant)
420------------------------------------------------------------
421CREATE TABLE IF NOT EXISTS Civilizations_MesopotamiaGiantStartPosition(Type, X, Y, AltX, AltY);
422INSERT INTO Civilizations_MesopotamiaGiantStartPosition
423 (Type, X, Y)
424VALUES ('CIVILIZATION_MC_SELEUCID', 119,50);
425------------------------------------------------------------
426-- Civilizations_MesopotamiaStartPosition (Mesopotamia)
427------------------------------------------------------------
428CREATE TABLE IF NOT EXISTS Civilizations_MesopotamiaStartPosition(Type, X, Y, AltX, AltY);
429INSERT INTO Civilizations_MesopotamiaStartPosition
430 (Type, X, Y)
431VALUES ('CIVILIZATION_MC_SELEUCID', 52, 30);
432------------------------------------------------------------
433-- Civilizations_EuroGiantStartPosition (Europe Giant)
434------------------------------------------------------------
435CREATE TABLE IF NOT EXISTS Civilizations_EuroGiantStartPosition(Type, X, Y, AltX, AltY);
436INSERT INTO Civilizations_EuroGiantStartPosition
437 (Type, X, Y)
438VALUES ('CIVILIZATION_MC_SELEUCID', 159,14);
439------------------------------------------------------------
440-- Civilizations_EuroLargeStartPosition (Europe Large)
441------------------------------------------------------------
442CREATE TABLE IF NOT EXISTS Civilizations_EuroLargeStartPosition(Type, X, Y, AltX, AltY);
443INSERT INTO Civilizations_EuroLargeStartPosition
444 (Type, X, Y)
445VALUES ('CIVILIZATION_MC_SELEUCID', 72, 18);
446------------------------------------------------------------
447-- Civilizations_EuroLargeNewStartPosition (Europe (New) Greatest)
448------------------------------------------------------------
449CREATE TABLE IF NOT EXISTS Civilizations_EuroLargeNewStartPosition(Type, X, Y, AltX, AltY);
450INSERT INTO Civilizations_EuroLargeNewStartPosition
451 (Type, X, Y)
452VALUES ('CIVILIZATION_MC_SELEUCID', 79, 8);
453--==========================================================================================================================
454--==========================================================================================================================