· 5 years ago · Jul 31, 2020, 03:16 PM
1# If the messages should try finding a text icon for this item from WolfieMarios Resourcepack (http://imgur.com/a/oHvbX)
2texticon-rp: false
3# If you have WorldResourcepacks (https://s.moep.tv/wrp) or ForceResourcepacks (https://s.moep.tv/frp) installed
4# then you can specify which pack contains the icons. So if WRP/FRP has not send a pack to the player or a pack
5# that does not include the icons according to the below list then it wont show the icon characters to him.
6# Set to an empty list [] in order to completely disable this compatibility.
7packs-with-icons: []
8# - serverpack
9# If you have issues with item names not translating and showing their id you can enable this option
10# and use the manual mapping in transmapping.yml for all items
11use-translation-mapping: false
12# This option sets whether it should try to use the Bungee chat api when on a spigot server
13# It does nothing on a normal craftbukkit
14use-fancy-msg: true
15# The default radius for the /showitem (/show, /si) command if no -r(adius) parameter is specified
16# Can also be "all" or "world" if the command without argument should target everyone (in the world)
17default-radius: 16
18# The amount of time in seconds that an inventory should be viewable after showing it
19show-inv-timeout: 300
20# This will show a live view of the inventory rather than the state when the command/variable was used
21show-live-inv: false
22# Try to automatically get the color of named items to color the brackets with
23use-name-color-for-brackets: true
24
25# Disable the sending of metrics data
26disable-metrics: false
27# Whether or not to check for updates. Ingame notifications are controlled by the showitem.updatenotification permission.
28update-check: true
29# Use the plugin' name prefix for any component click commands to ensure ShowItem's command is run
30# E.g. /showitem:showinv when opening a players inventory from a chat message
31namespaced-commands: true
32
33# Config options for the help functionality in the inventory
34# In order to use this players need the showitem.helpclick permission
35help-click:
36 # Which type of click should send the help
37 # LEFT, SHIFT_LEFT, RIGHT, SHIFT_RIGHT, MIDDLE, NUMBER_KEY (see numbers), DOUBLE_CLICK, DROP, CONTROL_DROP
38 click-types:
39 - MIDDLE
40 # Which slots should send the help message
41 # ARMOR, CONTAINER, QUICKBAR (hotbar)
42 # Star is wildcard for every slot
43 slot-types:
44 - "*"
45 # If click is of type NUMBER_KEY then these numbers will trigger the help
46 # Star is wildcard for every number
47 numbers:
48 - "*"
49
50chat:
51 variables:
52 # Which variables should be replaced in the chat with the player's current item
53 # %slot% is the place where the slot name/number should be
54 - "%item%"
55 - ":i:"
56 - ":item:"
57 - "%item%slot%%"
58 # Which variables should be usable to show a clickable text directly in the chat
59 # to show your current inventory
60 inv-variables:
61 - "%inv%"
62 - ":inv:"
63 - ":inventory:"
64 - "%inventory%"
65 commands:
66 # A list of commands where we should replace the variable with the item info
67 - "msg"
68 - "say"
69 - "me"
70 - "ch"
71 # Maximum count of variables per message
72 # Bypass with the showitem.chat.spam permission
73 # 0 = unlimited
74 max-per-message: 1
75 # How to display variables that exceed the max count
76 # An empty string removes them completely
77 overflow-display: ""
78 # Allow variable with no item in hand?
79 # Uses lang.error.noitem as error message when false
80 show-empty-hand: false
81 # How should packets be handled? (requires a restart)
82 # Possible values:
83 # auto - automatically detect the best solution
84 # ProtocolLib - use ProtocolLib (if installed)
85 # nms - directly access native Minecraft server code
86 # reflection - access Minecraft server via reflections
87 packet-handler: auto
88 # Priority of the ProtocolLib listener (requires restart)
89 # Possible values: lowest, low, normal, high, highest
90 listener-priority: highest
91
92# Filter strings out of item names and lore
93filter:
94 # Strings are compared case-insensitive
95 # r= prefix indicates that the string should be handled as a regex
96 list:
97 - "faggot"
98 - "r=f.ck"
99 # Replace with the following string.
100 # If the string is only one character long it will fill up the word's length with it
101 replace: "*****"
102
103# Block certain items from getting shown.
104# Can be bypassed with showitem.blockbypass and showitem.blockbypass.<blockname>
105block:
106 # Whether or not this match is inverted (match only items that don't match the values)
107 inverted: false
108
109 # List of materials to block
110 # Materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
111 material: []
112 # - STONE
113 # - DIAMOND_SWORD
114
115 # Block items with certain strings in their names from getting shown (case-insensitive)
116 # r= prefix indicates that the string should be handled as a regex
117 name: []
118 # - "name 1"
119 # - "r=name \\d"
120
121 # Block items with certain strings in the lore from getting shown (case-insensitive)
122 # r= prefix indicates that the string should be handled as a regex
123 lore: []
124 # - "name 1"
125 # - "r=name \\d"
126
127 # Item durability value, can use comparators, <x, >x, =x, !=x or just equal a single number
128 # An empty string matches all durabilities
129 # Also supports chaining of comparators with a comma. E.g. >5,<20 for between 5 and 20
130 durability: ""
131
132 # Block items with the unbreakable tag
133 unbreakable: false
134
135 # Block items with certain enchantments, can block both all or only certain levels
136 # Names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
137 # Can take the same comparators as the durability for the level
138 enchantments: []
139 # - "DAMAGE_ALL"
140 # - "ARROW_DAMAGE:>2"
141
142 # Serialize the item to YAML and filter it with regex.
143 # This is only for advanced users and is less efficient, leave empty to disable.
144 serialized: ""
145
146 specific:
147 # Block only specific items that match certain block types. All global types can be used.
148 # Can by bypassed with showitem.blockbypass.specific.<name> e.g. showitem.blockbypass.specific.special-sword
149 special-sword:
150 material:
151 - DIAMOND_SWORD
152 name:
153 - "Phoenix616's Sword"
154 unbreakable: true
155 enchantments:
156 - "DAMAGE_ALL:>9000"
157 # Add multiple matcher, e.g. an inverted matcher that
158 # blocks everything that isn't in this matcher
159 # inverted-match:
160 # inverted: true
161 # material:
162 # - WRITTEN_BOOK
163
164cooldowns:
165# Cooldowns for the radius and the direct show command in seconds.
166# 0 to disable cooldowns entirely.
167# Exempt permission: showitem.cooldownexempt
168 all: 300
169 world: 60
170 radius: 10
171 direct: 0
172 chat: 60
173
174# Whether or not we should attempt to send the nickname instead of the username
175# This will also include colors/prefixes of the team the player is in!
176use-nick-name: false
177
178lang:
179 no-permission: "&cNemáte dostatečná oprávánění %permission%"
180 count: "&r%count% "
181 item:
182# The different texts that display the item
183# The %icon% variable will only be displayed when texticonrp is set to true
184# The %count% variable will be replaced with lang.count if more than 1 item is shown
185# The string will be automatically colored but it tries to respect custom codes
186 unnamed: "&r&8[&r%count%&fx %name%&r&8]"
187 named: "&r&8[&r%count%&fx %name%&r&8]"
188 none: ""
189 # Add custom formatting for special item display names
190 # Works with or without formatting/color codes in the key
191 custom:
192 "your custom displayname": "%count%&6[%icon%%name%&6]"
193# The %type% variable is also usable in the named string for example like this:
194# named: "%icon%%type% &anamed %name%
195 slot:
196 numbered: " ze slotu %slot%"
197 hand: ""
198 all:
199 self: "Ukázali jste %item%%slot% všem v chatu!"
200 target: "%player% ukázal/a %item%%slot%!"
201 world:
202 self: "Ukázali jste item %item%%slot% všem hráčům v tomto světě!"
203 target: "%player% ukázal/a %item%%slot% v tomto světě!"
204 radius:
205 self: "You hold up %item%%slot%!%customradius%"
206 custom: "&8(View distance: %radius%&8 blocks)"
207 target: "%player% holds up %item%%slot%!"
208 player:
209 self: "You show %player% %item%%slot%"
210 target: "%player% shows you %item%%slot%"
211 inv:
212 chat: "&8[&a%player% Inventář&8]"
213 title: "&r%player% Inventář"
214 hover: "&eKlikni pro zobrázení inventáře hráče &7%player%"
215 inventory-not-viewable: "&cTento inventář nelze zobrazit!"
216 all:
217 self: "You show your inventory to everyone!"
218 target: "%player%&a shows everyone his inventory!"
219 world:
220 self: "You show your inventory to everyone in your world!"
221 target: "%player%&a shows his inventory to everyone in his world!"
222 radius:
223 self: "You show your inventory to everyone around you!%customradius%"
224 custom: "&8(View distance: %radius%&8 blocks)"
225 target: "%player%&a shows his inventory!"
226 player:
227 self: "You show %target%&a your inventory. (Click)"
228 target: "%player%&a shows you his inventory. (Click)"
229 help:
230 item-info: "&eOptions for showing %item%&e from slot %slot%:"
231 suggest-hover: "&9Click to insert &f%insert%&9 into input"
232 chat: "&e> &aPoužijte proměnou &f%variable%&a v chatu."
233 player: "&e> &aZobrazit konkrétního hráče: &f%command%"
234 default: "&e> &aShow people in a %radius% block radius: &f%command%"
235 radius: "&e> &aShow people in a custom radius: &f%command%"
236 world: "&e> &aShow to everyone in your world: &f%command%"
237 all: "&e> &aShow every online player: &f%command%"
238 error:
239 no-item: "&8&l(!) &7Nemáš žádný item v ruce."
240 invalid-slot: "&e%input% &cis not a valid slot!"
241 radius-too-small: "&cError: Your input %input% is too small!"
242 radius-not-integer: "&cError: Your input %input% is not a valid integer!"
243 missing-radius: "&cError: Please input a number after the radius argument!"
244 item-blocked: "&cYou are not allowed to show this item! (Blocked by %definition%&c)"
245 player-offline: "&cThe player %player%&c is not online"
246 noone-around: "&cThere are no players around which you could show it to :("
247 cooldown: "&8&l(!) &7Musíte počkat &c%remaining%&7 sekund, před zobrazím další položky!"