· 6 years ago · Nov 09, 2019, 09:02 AM
1[Message: BepInEx] BepInEx 5.0.0.0 RC1 - Risk of Rain 2
2[Message: BepInEx] Compiled in Unity v2018 mode
3[Info : BepInEx] Running under Unity v2018.3.14.13691377
4[Message: BepInEx] Preloader started
5[Info : BepInEx] Loaded 1 patcher methods from BepInEx.MonoMod.Loader
6[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Mdb
7[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Pdb
8[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Rocks
9[Info : BepInEx] 2 patcher plugin(s) loaded
10[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
11[Info : BepInEx] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader/BepInEx.MonoMod.Loader.Patcher]
12[Message: MonoMod] [Main] Scanning for mods in directory.
13[Message: MonoMod] [ReadMod] Loading mod dir: C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod
14[Message: MonoMod] [ReadMod] Loading mod: C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll
15[Message: MonoMod] [Main] mm.PatchRefs(); fixup pre-pass
16[Message: MonoMod] [Main] mm.AutoPatch();
17[Message: MonoMod] [AutoPatch] Parsing rules in loaded mods
18[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
19[Message: MonoMod] [AutoPatch] PrePatch pass
20[Message: MonoMod] [AutoPatch] Patch pass
21[Message: MonoMod] [AutoPatch] PatchRefs pass
22[Message: MonoMod] [PostProcessor] PostProcessor pass #1
23[Message: MonoMod] [Main] Done.
24[Message: BepInEx] Preloader finished
25[Message: BepInEx] Chainloader ready
26[Message: BepInEx] Chainloader started
27[Warning: BepInEx] Skipping type [CritPlus.CritPlus] because its GUID [com.CritPlusModder.Crit+] is of an illegal format.
28[Warning: BepInEx] Skipping type [WispSurvivor.WispSurvivorMain] because its GUID [com.ReinThings.RogueWisp] is already used by another plugin.
29[Info : BepInEx] 31 / 33 plugins to load
30[Info : BepInEx] Loading [R2API 2.2.32]
31[Info : BepInEx] Loading [AssetPlus 0.1.1]
32[Info : BepInEx] Loading [BalancedObliterate 1.1.3]
33[Info : BepInEx] Loading [Bandit Classic 1.5.1]
34[Info : BepInEx] Loading [BiggerBazaar 1.5.2]
35[Info : BepInEx] Loading [BiggerLockboxes 2.0.0]
36[Info : BepInEx] Loading [BuffPlus 1.2.1]
37[Info : BepInEx] Loading [MiniRpcLib 1.0]
38[Info :MiniRpcLib] Initializing Logger
39[Info :MiniRpcLib] Initializing MiniRpc
40[Info :MiniRpcLib] 3923704355[0] Registering action | Server
41[Info :MiniRpcLib] 3923704355[1] Registering action | Client
42[Info :MiniRpcLib] 3923704355[2] Registering action | Client
43[Info :MiniRpcLib] 3923704355[3] Registering action | Server
44[Info : BepInEx] Loading [CorpseBloomPlusPlus 1.0.9]
45[Info :MiniRpcLib] 2278163837[0] Registering action | Client
46[Info :MiniRpcLib] 2278163837[0] Registering action | Client
47[Info : BepInEx] Loading [DronesInheritItems 2.4.5]
48[Info : Unity Log] DronesInheritItems v2.4.5 Loaded!
49[Info : BepInEx] Loading [EliteSpawningOverhaul 0.2.0]
50[Info : BepInEx] Loading [Faster3DPrinters 1.0.0]
51[Info : BepInEx] Loading [FirstStageSpawns 2.0.0]
52[Info :FirstStageSpawns] Detected BiggerLockboxes. Delegating my hooks!
53[Info : BepInEx] Loading [ReinDirectorCardLibrary 1.0.0]
54[Info : BepInEx] Loading [GrovetenderWorldWide 1.0.0]
55[Info : BepInEx] Loading [HANDunlock 1.0.2]
56[Error : BepInEx] Missing the following dependencies for [InfusionStackFix]:
57- com.FluffyMods.DeployableOwnerInformation
58Loading will be skipped; expect further errors and unstabilities.
59[Info : BepInEx] Loading [ItemLib 0.1.2]
60[Info : ItemLib] Initializing
61[Error : ItemLib] ************************************************************************
62[Error : ItemLib] * *
63[Error : ItemLib] * !ERROR! *
64[Error : ItemLib] * The ItemLib monomod patch is not properly installed *
65[Error : ItemLib] * Please make sure that a file called Assembly-CSharp.ItemLib.MM.dll *
66[Error : ItemLib] * is in the BepInEx\monomod folder *
67[Error : ItemLib] * *
68[Error : ItemLib] ************************************************************************
69[Error : Unity Log] KeyNotFoundException: The given key was not present in the dictionary.
70Stack trace:
71MonoMod.Cil.ILCursor.GotoNext (MonoMod.Cil.MoveType moveType, System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
72MonoMod.Cil.ILCursor.GotoNext (System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
73ItemLib.ItemLib+<>c__DisplayClass67_0.<InitCatalogHook>b__1 (MonoMod.Cil.ILContext il) (at <da23799b60614ec5bed6a61b29a36512>:0)
74MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
75MonoMod.RuntimeDetour.HookGen.HookEndpoint.InvokeManipulator (Mono.Cecil.MethodDefinition def, System.Delegate cb) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
76MonoMod.RuntimeDetour.HookGen.HookEndpoint.Modify (System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
77MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
78MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify[T] (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
79IL.RoR2.EquipmentCatalog.add_cctor (MonoMod.Cil.ILContext+Manipulator ) (at <d748fdc95bc544e49da36c1ff1a52dfd>:0)
80ItemLib.ItemLib.InitCatalogHook () (at <da23799b60614ec5bed6a61b29a36512>:0)
81ItemLib.ItemLib.Initialize () (at <da23799b60614ec5bed6a61b29a36512>:0)
82ItemLib.ItemLibPlugin..ctor () (at <da23799b60614ec5bed6a61b29a36512>:0)
83UnityEngine.GameObject:AddComponent(Type)
84BepInEx.Bootstrap.Chainloader:Start()
85UnityEngine.Application:.cctor()
86RoR2.SkinDef:Awake()
87
88[Info : BepInEx] Loading [Hailstorm 0.3.2]
89[Info : ItemLib] Initializing
90[Error : ItemLib] ************************************************************************
91[Error : ItemLib] * *
92[Error : ItemLib] * !ERROR! *
93[Error : ItemLib] * The ItemLib monomod patch is not properly installed *
94[Error : ItemLib] * Please make sure that a file called Assembly-CSharp.ItemLib.MM.dll *
95[Error : ItemLib] * is in the BepInEx\monomod folder *
96[Error : ItemLib] * *
97[Error : ItemLib] ************************************************************************
98[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
99Stack trace:
100MonoMod.Utils.DynamicMethodDefinition.GenerateViaCecil (Mono.Cecil.TypeDefinition typeDef) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
101MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
102MonoMod.Utils.DynamicMethodDefinition.Generate () (at <2195ddbf0070424d93785ddc4f2e862d>:0)
103MonoMod.RuntimeDetour.HookGen.HookEndpoint.UpdateILManipulated (System.Boolean force) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
104MonoMod.RuntimeDetour.HookGen.HookEndpoint._ManipulatorFailure (System.Boolean reapply) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
105MonoMod.RuntimeDetour.HookGen.HookEndpoint._ManipulatorFailure (System.Boolean reapply) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
106MonoMod.RuntimeDetour.HookGen.HookEndpoint.Modify (System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
107MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
108MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify[T] (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
109IL.RoR2.ItemCatalog.add_DefineItems (MonoMod.Cil.ILContext+Manipulator ) (at <d748fdc95bc544e49da36c1ff1a52dfd>:0)
110ItemLib.ItemLib.InitCatalogHook () (at <da23799b60614ec5bed6a61b29a36512>:0)
111ItemLib.ItemLib.Initialize () (at <da23799b60614ec5bed6a61b29a36512>:0)
112ItemLib.ItemLib.GetEliteId (System.String name) (at <da23799b60614ec5bed6a61b29a36512>:0)
113JarlykMods.Hailstorm.DarkElitesManager..ctor () (at <8c3eebac8b2045c99b61dd149c69e79e>:0)
114JarlykMods.Hailstorm.HailstormPlugin..ctor () (at <8c3eebac8b2045c99b61dd149c69e79e>:0)
115UnityEngine.GameObject:AddComponent(Type)
116BepInEx.Bootstrap.Chainloader:Start()
117UnityEngine.Application:.cctor()
118RoR2.SkinDef:Awake()
119
120[Info : BepInEx] Loading [LunarCoinShareOnPickup 3.5.0]
121[Info : BepInEx] Loading [NoBossNoWait 1.0.3]
122[Info : BepInEx] Loading [ReinArchWispsDemo 1.0.0]
123[Info : BepInEx] Loading [Rein-RogueWisp 1.0.3]
124[Info : BepInEx] Loading [ScalingBloodShrines 1.0.0]
125[Info : BepInEx] Loading [ShareSuite 1.13.1]
126[Info : BepInEx] Loading [Silly Items 0.4.0]
127[Info : BepInEx] Loading [Skip Welcome Screen 1.0.1]
128[Info : BepInEx] Loading [SniperUnlock 1.0.4]
129[Info : BepInEx] Loading [SolidIceWall 1.1.0]
130[Info : Unity Log] Loaded SolidIcewall!
131[Info : BepInEx] Loading [WaxQuailMultiJump 1.0.1]
132[Info : BepInEx] Loading [Monstar Mod 1.3.6]
133[Message: BepInEx] Chainloader startup complete
134Facepunch.Steamworks Unity: WindowsPlayer
135Facepunch.Steamworks Os: Windows
136Facepunch.Steamworks Arch: x64
137Setting breakpad minidump AppID = 632360
138Steam_SetMinidumpSteamID: Caching Steam ID: 76561198046263132 [API loaded no]
139Searching for compatible XInput library...
140Found Xinput1_4.dll.
141[Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
142[Info : Unity Log] Bloom: True
143[Info : Unity Log] english
144[Info : Unity Log] Setting current language to "en"
145[Info : Unity Log] arg[0]="C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
146[Info : Unity Log] Initializing system: BodyCatalog
147[Info : Unity Log] Initializing system: BuffCatalog
148[Info : Unity Log] Initializing system: CostTypeCatalog
149[Info : Unity Log] Initializing system: EquipmentCatalog
150[Info : Unity Log] Initializing system: ItemCatalog
151[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
152[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
153[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
154[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
155[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
156[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
157[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
158Stack trace:
159ItemLib.ItemLib.GetAllCustomItemsAndEquipments () (at <da23799b60614ec5bed6a61b29a36512>:0)
160ItemLib.ItemLib.get_CustomItemCount () (at <da23799b60614ec5bed6a61b29a36512>:0)
161ItemLib.ItemLib+<>c.<InitCatalogHook>b__67_7 () (at <da23799b60614ec5bed6a61b29a36512>:0)
162DMD<RoR2_ItemCatalog::DefineItems>?-488832._DefineItems () (at <d0d38eb9b11a4982ba3e67e422d577b2>:0)
163RoR2.ItemCatalog.Init () (at <eae781bd93824da1b7902a2b6526887c>:0)
164System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
165Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
166System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
167System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
168RoR2.SystemInitializerAttribute.Execute () (at <eae781bd93824da1b7902a2b6526887c>:0)
169DMD<RoR2_RoR2Application::OnLoad>?117680128._OnLoad (RoR2.RoR2Application ) (at <38926fd05f9442b9b2088948c4c6ca28>:0)
170R2API.R2API+<>c.<.ctor>b__9_2 (On.RoR2.RoR2Application+orig_OnLoad orig, RoR2.RoR2Application self) (at <fbe64e3639d841baba971e923807db02>:0)
171DMD<>?-753652864._Hook<RoR2_RoR2Application::OnLoad>?-1252277504 (RoR2.RoR2Application ) (at <4d0d15ea970c4ccda30530e725b071cb>:0)
172AssetPlus.AssetPlus.RoR2Application_OnLoad (On.RoR2.RoR2Application+orig_OnLoad orig, RoR2.RoR2Application self) (at <7879da60b7b54b06bb3b96f623b10e5a>:0)
173DMD<>?576746752._Hook<RoR2_RoR2Application::OnLoad>?1962366464 (RoR2.RoR2Application ) (at <4d894f52782b409d81e8cc78651cafad>:0)
174RoR2.RoR2Application.Awake () (at <eae781bd93824da1b7902a2b6526887c>:0)
175
176[Info : Unity Log] Active scene changed from to title
177[Info : Unity Log] Loaded scene title loadSceneMode=2
178[Info :BiggerLockboxes] First Stage Spawns Detected, extending my hook
179[Info : Unity Log] First-Time Profile Configuration