· 6 years ago · Nov 07, 2019, 02:56 AM
1Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
2Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
7Direct3D:
8 Version: Direct3D 11.0 [level 11.0]
9 Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
10 Vendor:
11 VRAM: 3992 MB
12 Driver: 26.21.14.4112
13Begin MonoManager ReloadAssembly
14- Completed reload, in 2.986 seconds
15<RI> Initializing input.
16
17<RI> Input initialized.
18
19<RI> Initialized touch support.
20
21UnloadTime: 0.382393 ms
222019-11-06T20:46:26 0.021 INF [Steamworks.NET] SteamAPI_Init() ok
232019-11-06T20:46:26 0.071 INF Texture quality is set to 2
242019-11-06T20:46:26 0.071 INF Precaching...
252019-11-06T20:46:26 0.076 INF Precaching file: 7DaysToDie_Data/resources.assets
262019-11-06T20:46:26 0.178 INF [EAC] Initializing ...
272019-11-06T20:46:26 0.182 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
282019-11-06T20:46:28 2.637 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
292019-11-06T20:46:28 2.638 INF Precaching file: Data/Bundles/blocktextureatlases
302019-11-06T20:46:29 2.898 INF Precaching file: Data/Bundles/terraintextures
312019-11-06T20:46:29 3.138 INF Precaching done
322019-11-06T20:46:32 6.564 INF Loading main scene
33Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
34UnloadTime: 2.132484 ms
352019-11-06T20:46:32 6.685 INF Awake
362019-11-06T20:46:32 6.745 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
372019-11-06T20:46:32 6.745 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
382019-11-06T20:46:32 6.762 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
39Localization language: English
40
41(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
42
432019-11-06T20:46:32 6.794 INF Version: Alpha 18.1 (b6) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
442019-11-06T20:46:32 6.794 INF System information:
452019-11-06T20:46:32 6.794 INF OS: Windows 7 (6.1.0) 64bit
462019-11-06T20:46:32 6.794 INF CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (cores: 4)
472019-11-06T20:46:32 6.794 INF RAM: 16322 MB
482019-11-06T20:46:32 6.794 INF GPU: NVIDIA GeForce GTX 970 (3992 MB)
492019-11-06T20:46:32 6.794 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
502019-11-06T20:46:32 6.794 INF Last played version: Alpha 18.1
512019-11-06T20:46:32 6.795 INF Local UTC offset: -6 hours
522019-11-06T20:46:32 6.800 INF Command line arguments: D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-06__20-45-55.txt
532019-11-06T20:46:32 6.802 INF Not running in Big Picture Mode, no on-screen keyboard available
542019-11-06T20:46:32 6.802 INF Starting PlayerInputManager...
552019-11-06T20:46:33 6.839 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
56Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
57Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
58Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
59Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
60Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
61Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
622019-11-06T20:46:33 6.973 INF Starting UserProfileManager...
632019-11-06T20:46:33 7.057 INF Occlusion: Awake
642019-11-06T20:46:33 7.065 INF ApplyAllOptions streaming True, budget 3592.8 MB
652019-11-06T20:46:33 7.066 INF ApplyAllOptions current screen 1440 x 900, 60hz, window 1440 x 900, fullscreen True FullScreenWindow
662019-11-06T20:46:33 7.066 INF Texture quality is set to 2
672019-11-06T20:46:33 7.066 INF ApplyTextureFilter 0, AF Disable
682019-11-06T20:46:34 8.652 INF [MODS] No mods folder found
692019-11-06T20:46:34 8.663 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
702019-11-06T20:46:34 8.705 INF Loading permissions file done.
712019-11-06T20:46:34 8.766 INF Awake done in 2080 ms
72Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
73Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
74Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
75
76Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
77Total: 7.205639 ms (FindLiveObjects: 0.327262 ms CreateObjectMapping: 0.155127 ms MarkObjects: 6.659615 ms DeleteObjects: 0.063048 ms)
78
792019-11-06T20:46:35 8.960 INF User joined: DTrump
802019-11-06T20:46:35 9.410 INF Reloading serveradmin.xml
812019-11-06T20:46:35 9.410 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
822019-11-06T20:46:35 9.411 INF Loading permissions file done.
832019-11-06T20:46:38 12.704 INF UMA Overlay loading took 3252 ms
842019-11-06T20:46:38 12.706 INF UMA Slot loading took 2 ms
852019-11-06T20:46:39 13.811 INF LoadTextureArraysForQuality quality -1 to 2, reload False
862019-11-06T20:46:40 14.537 INF WorldStaticData.Init() needed 1.606s
872019-11-06T20:46:41 15.321 INF [Steamworks.NET] Login ok.
882019-11-06T20:46:41 15.515 INF AchievementManager: Received stats and achievements from Steam
892019-11-06T20:46:55 29.497 INF NET: Starting server protocols
902019-11-06T20:46:55 29.518 INF NET: LiteNetLib server started
912019-11-06T20:46:55 29.519 INF [Steamworks.NET] NET: Server started
922019-11-06T20:46:55 29.519 INF Started thread SteamNetworkingServer
932019-11-06T20:46:55 29.520 INF StartGame
942019-11-06T20:46:55 29.588 INF Persistent GamePrefs saved
95GamePref.AdminFileName = serveradmin.xml
96GamePref.AirDropFrequency = 72
97GamePref.AirDropMarker = True
98GamePref.AutopilotMode = 0
99GamePref.BedrollDeadZoneSize = 15
100GamePref.BedrollExpiryTime = 45
101GamePref.BlockDamageAI = 100
102GamePref.BlockDamageAIBM = 100
103GamePref.BlockDamagePlayer = 100
104GamePref.BloodMoonEnemyCount = 8
105GamePref.BloodMoonFrequency = 7
106GamePref.BloodMoonRange = 0
107GamePref.BloodMoonWarning = 8
108GamePref.BuildCreate = True
109GamePref.ConnectToServerIP = 127.0.0.1
110GamePref.ConnectToServerPort = 26900
111GamePref.ControlPanelEnabled = False
112GamePref.ControlPanelPort = 8080
113GamePref.CraftTimer =
114GamePref.CreateLevelDim = 8
115GamePref.CreateLevelName = My Level
116GamePref.CreativeMenuEnabled = False
117GamePref.DayCount = 3
118GamePref.DayLightLength = 18
119GamePref.DayNightLength = 60
120GamePref.DebugMenuEnabled = False
121GamePref.DebugMenuShowTasks = False
122GamePref.DebugStopEnemiesMoving = False
123GamePref.DropOnDeath = 1
124GamePref.DropOnQuit = 0
125GamePref.DynamicSpawner =
126GamePref.EACEnabled = False
127GamePref.EnemyDifficulty = 0
128GamePref.EnemySpawnMode = True
129GamePref.FavoriteServersList =
130GamePref.FragLimit = 20
131GamePref.GameDifficulty = 1
132GamePref.GameGuidClient =
133GamePref.GameMode = GameModeSurvival
134GamePref.GameName = bor
135GamePref.GameNameClient = My Game
136GamePref.GameVersion = Alpha 18.1
137GamePref.GameWorld = Zehayu Territory
138GamePref.HideCommandExecutionLog = 0
139GamePref.JoiningOptions = True
140GamePref.LandClaimCount = 1
141GamePref.LandClaimDeadZone = 30
142GamePref.LandClaimDecayMode = 0
143GamePref.LandClaimExpiryTime = 3
144GamePref.LandClaimOfflineDurabilityModifier = 4
145GamePref.LandClaimOnlineDurabilityModifier = 4
146GamePref.LandClaimSize = 41
147GamePref.LastGameResetRevision = 13
148GamePref.LastLoadedPrefab =
149GamePref.LastLoadedPrefabSize =
150GamePref.LootAbundance = 200
151GamePref.LootRespawnDays = 5
152GamePref.LootTimer =
153GamePref.MatchLength = 10
154GamePref.MaxSpawnedAnimals = 50
155GamePref.MaxSpawnedZombies = 60
156GamePref.MaxUncoveredMapChunksPerPlayer = 524288
157GamePref.NoGraphicsMode = False
158GamePref.OptionsAA = 1
159GamePref.OptionsAllowController = True
160GamePref.OptionsAmbientVolumeLevel = 1
161GamePref.OptionsAudioOcclusion = False
162GamePref.OptionsBackgroundGlobalOpacity = 0.75
163GamePref.OptionsControllerVibration = True
164GamePref.OptionsDeferredLighting = True
165GamePref.OptionsDisableChunkLODs = False
166GamePref.OptionsDynamicMusicDailyTime = 0.3
167GamePref.OptionsDynamicMusicEnabled = False
168GamePref.OptionsFieldOfView = 56
169GamePref.OptionsFieldOfViewNew = 65
170GamePref.OptionsForegroundGlobalOpacity = 1
171GamePref.OptionsGamma = 0.375
172GamePref.OptionsGfxBloom = False
173GamePref.OptionsGfxDOF = False
174GamePref.OptionsGfxMotionBlur = 0
175GamePref.OptionsGfxOcclusion = True
176GamePref.OptionsGfxSSAO = False
177GamePref.OptionsGfxSSReflections = 1
178GamePref.OptionsGfxSunShafts = False
179GamePref.OptionsGraphicsQuality = 1
180GamePref.OptionsGrassDistance = 0
181GamePref.OptionsHudOpacity = 1
182GamePref.OptionsHudSize = 2
183GamePref.OptionsInterfaceSensitivity = 0.75
184GamePref.OptionsInvertMouse = False
185GamePref.OptionsJournalPopup = True
186GamePref.OptionsLODDistance = 0.25
187GamePref.OptionsMenuMusicVolumeLevel = 0.7
188GamePref.OptionsMicVolumeLevel = 0.75
189GamePref.OptionsMouseSensitivity = 0.5
190GamePref.OptionsMusicVolumeLevel = 0.5
191GamePref.OptionsOverallAudioVolumeLevel = 1
192GamePref.OptionsPlayChanceFrequency = 3
193GamePref.OptionsPlayChanceProbability = 0.983
194GamePref.OptionsPlayerModel = playerMale
195GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
196GamePref.OptionsPOICulling = 1
197GamePref.OptionsReflectedShadows = False
198GamePref.OptionsReflectionBounces = 1
199GamePref.OptionsReflectionCullList = Default
200GamePref.OptionsReflectionFarClip = 200
201GamePref.OptionsReflectionQuality = 0
202GamePref.OptionsReflectionRefreshMode = ViaScripting
203GamePref.OptionsReflectionRefreshRate = 0
204GamePref.OptionsReflectionShadowDistance = 50
205GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
206GamePref.OptionsResolution = 0
207GamePref.OptionsScreenBoundsValue = 1
208GamePref.OptionsShadowDistance = 0
209GamePref.OptionsShowCompass = True
210GamePref.OptionsShowCrosshair = True
211GamePref.OptionsStabSpawnBlocksOnGround = True
212GamePref.OptionsStreamingMipmapsBudget = 4096
213GamePref.OptionsStreamingMipmapsEnabled = True
214GamePref.OptionsTempCelsius = False
215GamePref.OptionsTextureFilter = 0
216GamePref.OptionsTextureQuality = 2
217GamePref.OptionsTreeDistance = 4
218GamePref.OptionsTreeQuality = 1
219GamePref.OptionsUMATextureQuality = 2
220GamePref.OptionsViewDistance = 5
221GamePref.OptionsVoiceChatEnabled = True
222GamePref.OptionsVoiceVolumeLevel = 0.75
223GamePref.OptionsVsync = 1
224GamePref.OptionsWaterParticleLimiter = 0.2
225GamePref.OptionsWaterQuality = 0
226GamePref.OptionsZoomMouseSensitivity = 0.5
227GamePref.PartySharedKillRange = 500
228GamePref.PersistentPlayerProfiles = True
229GamePref.PlayerAutologin = False
230GamePref.PlayerId = 76561197983267247
231GamePref.PlayerKillingMode = 2
232GamePref.PlayerName = DTrump
233GamePref.PlayerSafeZoneHours = 7
234GamePref.PlayerSafeZoneLevel = 5
235GamePref.PlayerToken =
236GamePref.RebuildMap = False
237GamePref.SaveGameFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves
238GamePref.SelectionContextMode = 0
239GamePref.SelectionOperationMode = 0
240GamePref.ServerAdminSlots = 0
241GamePref.ServerAdminSlotsPermission = 0
242GamePref.ServerDescription =
243GamePref.ServerDisabledNetworkProtocols =
244GamePref.ServerIP =
245GamePref.ServerIsPublic = True
246GamePref.ServerLoginConfirmationText =
247GamePref.ServerMaxAllowedViewDistance = 12
248GamePref.ServerMaxPlayerCount = 4
249GamePref.ServerMaxWorldTransferSpeedKiBs = 512
250GamePref.ServerName = Default Server
251GamePref.ServerPort = 26900
252GamePref.ServerReservedSlots = 0
253GamePref.ServerReservedSlotsPermission = 100
254GamePref.ServerVisibility = 2
255GamePref.ServerWebsiteURL =
256GamePref.ShowFriendPlayerOnMap = True
257GamePref.TelnetEnabled = False
258GamePref.TelnetFailedLoginLimit = 10
259GamePref.TelnetFailedLoginsBlocktime = 10
260GamePref.TelnetPort = 25003
261GamePref.TerminalWindowEnabled = True
262GamePref.UNUSED_OptionsBloom =
263GamePref.UNUSED_OptionsDOF =
264GamePref.UNUSED_OptionsImageEffects =
265GamePref.UNUSED_OptionsMotionBlur =
266GamePref.UNUSED_OptionsObjectBlur =
267GamePref.UNUSED_OptionsSSAO =
268GamePref.UNUSED_OptionsSunShafts =
269GamePref.UserDataFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie
270GamePref.WorldGenSeed =
271GamePref.WorldGenSize = 8192
272GamePref.XPMultiplier = 300
273GamePref.ZombieBMMove = 3
274GamePref.ZombieFeralMove = 3
275GamePref.ZombieMove = 0
276GamePref.ZombieMoveNight = 3
277GamePref.ZombiePlayers = True
278GameStat.AirDropFrequency = 0
279GameStat.AirDropMarker = False
280GameStat.AllowedViewDistance = 12
281GameStat.AnimalCount = 0
282GameStat.AutoParty = False
283GameStat.BedrollExpiryTime = 45
284GameStat.BlockDamagePlayer = 100
285GameStat.BloodMoonDay = 0
286GameStat.BloodMoonEnemyCount = 8
287GameStat.BloodMoonWarning = 8
288GameStat.ChunkStabilityEnabled = True
289GameStat.CraftTimer =
290GameStat.CurrentRoundIx = 0
291GameStat.DayLightLength = 18
292GameStat.DayLimitActive = False
293GameStat.DayLimitThisRound = 0
294GameStat.DropOnDeath = 1
295GameStat.DropOnQuit = 0
296GameStat.EnemyCount = 0
297GameStat.EnemyDifficulty = Normal
298GameStat.EnemySpawnMode = True
299GameStat.FragLimitActive = False
300GameStat.FragLimitThisRound = 0
301GameStat.GameDifficulty = 2
302GameStat.GameDifficultyBonus = 1
303GameStat.GameModeId = 0
304GameStat.GameState = 0
305GameStat.GlobalMessageToShow =
306GameStat.IsCreativeMenuEnabled = False
307GameStat.IsFlyingEnabled = False
308GameStat.IsPlayerCollisionEnabled = True
309GameStat.IsPlayerDamageEnabled = True
310GameStat.IsResetMapOnRestart = False
311GameStat.IsSaveSupplyCrates = True
312GameStat.IsSpawnEnemies = True
313GameStat.IsSpawnNearOtherPlayer = False
314GameStat.IsTeleportEnabled = False
315GameStat.IsVersionCheckDone = True
316GameStat.LandClaimCount = 1
317GameStat.LandClaimDeadZone = 30
318GameStat.LandClaimDecayMode = 0
319GameStat.LandClaimExpiryTime = 3
320GameStat.LandClaimOfflineDurabilityModifier = 32
321GameStat.LandClaimOnlineDurabilityModifier = 32
322GameStat.LandClaimSize = 41
323GameStat.LoadScene =
324GameStat.LootTimer =
325GameStat.OptionsPOICulling = 0
326GameStat.PartySharedKillRange = 100
327GameStat.PlayerKillingMode = KillStrangersOnly
328GameStat.ScoreDiedMultiplier = -5
329GameStat.ScorePlayerKillMultiplier = 1
330GameStat.ScoreZombieKillMultiplier = 1
331GameStat.ShowAllPlayersOnMap = False
332GameStat.ShowFriendPlayerOnMap = True
333GameStat.ShowSpawnWindow = False
334GameStat.ShowWindow =
335GameStat.ShowZombieCounter = False
336GameStat.TimeLimitActive = False
337GameStat.TimeLimitThisRound = 0
338GameStat.TimeOfDayIncPerSec = 20
339GameStat.XPMultiplier = 100
340GameStat.ZombieHordeMeter = False
3412019-11-06T20:46:55 29.609 INF StartAsServer
342WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
343ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3442019-11-06T20:46:56 30.111 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
3452019-11-06T20:46:56 30.111 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
3462019-11-06T20:46:56 30.111 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
3472019-11-06T20:46:59 33.738 INF Block IDs with mapping
3482019-11-06T20:46:59 33.738 INF BlockIDs from Mapping
3492019-11-06T20:47:01 35.246 INF Item IDs with mapping
3502019-11-06T20:47:01 35.246 INF ItemIDs from Mapping
3512019-11-06T20:47:08 42.413 INF createWorld: Zehayu Territory, bor, GameModeSurvival
3522019-11-06T20:47:08 42.414 INF Occlusion: Enabled
3532019-11-06T20:47:08 42.671 INF Started thread ChunkRegeneration
3542019-11-06T20:47:08 42.671 INF Started thread ChunkCalc
3552019-11-06T20:47:08 42.773 INF World.Load: Zehayu Territory
3562019-11-06T20:47:08 42.781 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3572019-11-06T20:47:08 42.782 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3582019-11-06T20:47:11 45.550 INF ShapeControllers: 64
3592019-11-06T20:47:17 50.858 INF Started thread GenerateChunks
3602019-11-06T20:47:17 51.093 INF Loading dtm raw file took 227ms
3612019-11-06T20:47:17 51.239 INF Biomes image size w= 4096, h = 4096
3622019-11-06T20:47:17 51.505 INF Loading and creating biomes took 411ms
3632019-11-06T20:47:18 52.539 INF Loading and creating shader control textures took 1033ms
3642019-11-06T20:47:19 53.801 INF Loading and parsing of generator took 1262ms
3652019-11-06T20:47:20 53.827 INF Started thread SaveChunks C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/bor\Region
3662019-11-06T20:47:20 54.353 INF [DECO] read 6/0
3672019-11-06T20:47:21 54.866 INF AstarManager Init
3682019-11-06T20:47:21 55.411 INF Weather Packages Created FROM BIOMES
3692019-11-06T20:47:21 55.412 INF createWorld() done
3702019-11-06T20:47:21 55.413 INF Calculating world hashes
3712019-11-06T20:47:21 55.415 INF Loading players.xml
3722019-11-06T20:47:21 55.617 INF Created player with id=189
3732019-11-06T20:47:21 55.681 WRN InitBreadCrumbs DTrump (-518.1, 48.7, 264.6)
3742019-11-06T20:47:21 55.684 INF Loaded player
3752019-11-06T20:47:22 56.057 INF VehicleManager C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/bor/vehicles.dat, loaded 0
376Detail rendering shaders not found for the active render pipeline, falling back to default shader.
377
378(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
379
380Detail rendering shaders not found for the active render pipeline, falling back to default shader.
381
382(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
383
3842019-11-06T20:47:22 56.236 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
3852019-11-06T20:47:22 56.236 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
3862019-11-06T20:47:22 56.236 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
3872019-11-06T20:47:22 56.236 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
388Detail rendering shaders not found for the active render pipeline, falling back to default shader.
389
390(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
391
3922019-11-06T20:47:22 56.363 INF OpenSpawnWindow
3932019-11-06T20:47:22 56.375 INF StartGame done
394Detail rendering shaders not found for the active render pipeline, falling back to default shader.
395
396(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
397
398Detail rendering shaders not found for the active render pipeline, falling back to default shader.
399
400(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
401
402Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
403Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
404Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
405Detail rendering shaders not found for the active render pipeline, falling back to default shader.
406
407(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
408
409Detail rendering shaders not found for the active render pipeline, falling back to default shader.
410
411(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
412
413Detail rendering shaders not found for the active render pipeline, falling back to default shader.
414
415(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
416
417Calling Animator.GotoState on Synchronize layer
418
419(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
420
421Detail rendering shaders not found for the active render pipeline, falling back to default shader.
422
423(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
424
425Detail rendering shaders not found for the active render pipeline, falling back to default shader.
426
427(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
428
429Detail rendering shaders not found for the active render pipeline, falling back to default shader.
430
431(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
432
433Detail rendering shaders not found for the active render pipeline, falling back to default shader.
434
435(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
436
437Detail rendering shaders not found for the active render pipeline, falling back to default shader.
438
439(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
440
441Detail rendering shaders not found for the active render pipeline, falling back to default shader.
442
443(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
444
445Detail rendering shaders not found for the active render pipeline, falling back to default shader.
446
447(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
448
449Detail rendering shaders not found for the active render pipeline, falling back to default shader.
450
451(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
452
4532019-11-06T20:47:23 57.382 INF Respawn almost done
4542019-11-06T20:47:23 57.387 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -518, 48, 264): localplayer
4552019-11-06T20:47:23 57.390 INF DMS Entered Game!
4562019-11-06T20:47:24 58.149 INF Calculating hashes took 2736 ms (world size 166 MiB)
4572019-11-06T20:47:24 58.801 INF [Steamworks.NET] GameServer.Init successful
4582019-11-06T20:47:25 58.821 INF [Steamworks.NET] Making server public