· 8 years ago · May 09, 2018, 04:08 PM
1Bug Fixes:
2* Downgraded the Scannable mod to eliminate players getting kicked out of their first world join
3* Added DarkLands wood slab to the ore dictionary (#1627)
4* Fixed Arrow heads/bows being staged incorrectly (#964)
5* Fixed Shields being uncraftable in the Smeltery due to incorrect staging (#944)
6* Removed the Primal Dust bin (#841)
7* Fixed incorrect recipes for Reborn Storage Storage Parts (#1635)
8* Fixed Minecraft Cookie being incorrectly staged.
9* Fixed Abyssalcraft Wasteland ores not being staged/masked correctly (#1625)
10* Fixed Diamond Tools staging for recipe showing (#902)
11* Fixed Skeletons being immune to Cacti and Punji Stick damage (#1419)
12* Fixed the Saturn and Neptune advancements not triggering when entering the dimension (#1599)
13* Fixed the Creative Tank Advancement triggering incorrectly (#1743)
14* Better With Mods Leather Straps now have a recipe (#1736)
15* Fixed incorrect advancement name for Compressor in stage 4
16* Disable Quark's hotbar swap feature to prevent carry-on bugs (#1623)
17* Removed the Astral Sorcery marble slab recipe/block from JEI until it's completed in the mod itself (#1608)
18* Fixed broken compressed steel recipe for the Compressor (#1687)
19* Fixed Tartaric Forge recipes (#1341)
20* Added more tiles to Carry On blacklisting (#1590, #1610, #1630, #1770, #1824, #1804)
21* Remove melting for Merchant to prevent infinite blood exploit; also gave villagers the same treatment (#1487)
22* Fixed some logs missing plank conversions (#1861)
23* Removed Diamond creation from the Pneumaticraft Pressure Chamber (not supposed to be available in this manner)
24* Fixed the Mob Grinding Utils Saw to not require a diamond
25* Fixed the Wicker in the Compost recipe to not require stage one
26* Removed Carry-on allowing the pickup of Improved Backpacks
27* Disabled MouseTweaks WheelTweak config...again.
28* Fixed broken recipe for Chemical Injector (#2000)
29* Inconsistent behaviour with barley (#1966)
30* Fixed being unable to craft Drying Rack with Yew slabs (#1944)
31* Fixed dupe recipes for the Map (#1798)
32* Fixed Quantum Storage Crate being hidden in JEI (#1967)
33* Fixed Crystallized Obsidian armour being staged incorrectly (#1477)
34* Fixed recipe for Fire Charm due to staging (#1807)
35* Fixed missed recipes for CarMod (#1852)
36* Fixed "Broken" tooltip from displaying on the Bound Blade
37* Moved raw and cooked ghast meat to age 2 from 3 (#1793)
38* Removed default recipe left in for Mechanical Squeezer (#1795)
39* Fix Bio-Mash not being able to be crafted in player inventory and in any 2x2 area of grid (#2019)
40* Fix End Crystal advancement
41* Disabled Liquid Coralium Transmutation to prevent massive lag (#1915)
42* Disabled Buildcraft fluid shards to prevent a dupe (#1602)
43* Fixed recipe for Filtered Buffer (#2014)
44* Fixed missing processing recipe for Ilmenite ore in the crusher (#1411)
45* Removed Automatic Fishing Net from villager trades (#2037)
46* Fixed staging for Elemental Inscription Tool: Dusk and hide Efficency Rune (#1075)
47* Fixed staging on various Blood Magic items (#1238)
48* Fixed staging on Charcoal piece (#1248)
49* Fixed old recipe not being removed for Arcane Ashes (#1779)
50* Fixed incorrect staging for Electrum/Constantan (#1517)
51* Remove slimeball dupe (#2040)
52* Fixed Lonsdaleite Cystal being missing in the Environmental Tech config (#1708)
53* The Ladder recipe now gives 3 instead of 1
54* Switched the Unfired Porcelain millstone recipe to require white dye instead of bonemeal to stop a conflicting recipe interfering with progression
55* Added recipe for sextant (#1995)
56* Fixed staging issue with some light Oxygen Tanks (#2098)
57* Fixed recipes and staging issues with Cyclic baubles (#1994)
58* Removed casting recipe for Furnace Controller as it breaks progression
59* Fixed titanium shards dropping on GC ores which had no use (#1455)
60* Remove & hide and printing press until the mod is updated/fixed (#1429)
61* Fixed Immersive Engineering Excavator not harvisting ores as expected (#2008)
62* Moved the incorrectly item staged Stone Builder's Wand to stage 1 where it belongs
63* IE Crusher gives proper dye from wool -> string recipes & AA Crusher gives proper dye from flower -> dye recipes (#593)
64* Removed useless ironpane group from chisel
65* Removed some recipes of items that dont exist
66* Blacklist Compact Machines from Carry-On (#2193)
67* Removed conflicting Arc Furnace recipes (Any that used a metal dust as a primary item)
68* Fixed issue with mining Redstone ore with Silktouch not giving the correct ore block (#1875)
69* Fixed Iron duplication exploit involving Iron Bars in the Stoked Crucible (#2187)
70* Moved the Cyclic Dungeon Finder item to stage 3 and staged its recipe properly
71* Fixed Creative Jetpack Thruster being incorrectly staged (#2227)
72* Fixed Ender Crafter advancemnt triggering without both items being crafted. (#2209)
73* Fixed Autunite not being detected by the Ultimate Prospector (#1895)
74* Fix "Ender Alloy" advancement triggered on wrong ender alloy (#2240)
75* Fixed Astral Sorcery Aevitas attunement converting stone into ores that should not be accessible. (#1240)
76* Fixed an incorrect tooltip on the Inductive Logistics autocrafters to say stage 4 instead of 3
77* Fixed the Cyclic Slow Slime Conveyor being staged incorrectly
78* Removed dying wool in the Crucibal to correct a duplication bug
79* Removed Elytra recipe from the Abyssal Craft Materializer since it was craftable in stage 3
80* Added Mekanism cables and pipes to the carry-on blacklist to prevent potential crash
81* Modified Containment Chalice recipe and pushed it back to age 3 (#2256)
82* Re-Staged and changed the recipe for the AS Exchange Wand (#1005)
83* Fix blood being staged wrong (#1168)
84* Allow the Wild Dog to be spawnable in the RFTools Spawner (#2150)
85* Remove Leather recipes from the Drying Basin (#2107)
86* Disable AE2 Formation Plane Entity spawning until a fix is made in regards to spawning
87* Re-Stage Containment Chalice to stage 3 (#2556)
88
89Enhancements:
90* Doubled the chances of vanilla style dungeons to spawn in the Beneath Dimension
91* Increased the drop chance of bones for most passive and hostile animal mobs
92* Blazes and Endermen drops are now affected by looting
93* Added the Ring of Ascent to 100% chance drop from Betweenlands Bosses and a small chance to drop from Pyrads, Peat Mummies, Wights, Gas Clouds, & Tar Beasts
94* Lowered the creative tank recipe Blood Tank requirement to level 10 instead of 16
95* Added a stage 2 recipe to create Astral Sorcery Stardust using Blood Magic
96* Removed the Industrial Foregoing Fisher machine since it was not usable due to the fishing table being cleared (#1760)
97* Added an Advancement to alert players on how to create a Nugget Cast
98* Altered the recipe for the RFTools Machine Base for consistency
99* The Market recipe was changed yet again
100* Added an advancement for creating and using End Crystals in stage 4
101* Added prismarine drops to mobs primarily located in the Dark Forest Maze (the one with the Knight Phantoms)
102* Added an Advancement to alert players that Sea Lanterns can be used as Blood Magic Tier 3 Altar Caps
103* Added an Advancement for the Galacticraft Oxygen Collector Fuel method
104* Created a Steve's Carts Singularity
105* Added a recipe to the Creative Tank to clear the liquid out of it
106* Re-added the transmutation recipe for Starmetal Ore (#1792)
107* Added crusher recipes for Salt block to dusts (#1717)
108* Added clay block creation to the press (#1734)
109* Added Chisel support for some of the Betweenland stones (#1686)
110* Add Totempedia to Bibliocraft bookshelf (#1840)
111* Created a Modular Machine for Paperclips
112* Added a new recipe for the Creative Flight Modifier
113* Tweaked the Supremium Armor Boot recipe
114* Added glue recipe for Buffalo hide to the Cauldron (#1851)
115* Added glass recipe to the ArcFurnace (#1858)
116* Added all Geolosys ore to the Scannable Config in the proper category (rare & common)
117* Removed the Scannable Structure Card. It was not picking up any structures and is a useless item
118* Added Improved Backpacks and Shulker Boxes to the Iron Backpacks Blacklist so you cannot nest backpacks
119* Increased the Y level range for the following Geolosys Veins: Coal, Rock Crystal, Gold, Lapis, Quartz, Kimberlite, Limonite, Malachite
120* Add Environmental Tech JEI Descriptions and tooltips to Lightning Rod and Nanobot structures (#1592)
121* Added recipe for Porcelain to the Industrial Mill (#2002)
122* Allow Fiery Tears in Lava Crystal recipe (#1975)
123* Fix the immersive engineering windmill advancement typo (#1845)
124* Enabled rustic clay walls and staged in (#1822)
125* Added recipe to convert Raw PigMan hide to salted hide (#1787)
126* Added tooltip to the Quarry/Miner about usage in Space (#1452)
127* Added Valus Melon to staging (#1349)
128* Added more books to the ImmCraft Bookshelf (#1368)
129* Added tooltip to the Creeping Moss on how to use it (#1968)
130* Disabled Black Quartz from BWM (#1937)
131* Added Betweenlands Infuser & Mortar to CarryOn blacklist (#1935)
132* Diabled the BWM Manual being given by the mod via the config (#1724)
133* Removed the Wolf Ash from JEI as we don't have a use for it.
134* Added usage for the Wolf Head (#851)
135* Changeds Starlight Advancement to use right click on the upgraded table (#978)
136* Added tooltips to the GC rocket schematics to help users on what planet to find them (#2052)
137* Added more foods to Cooking For Blockheads (#2051)
138* Moved the Blood Magic Sentient sword to Stage One and gave it a new recipe
139* Added support for any bucket type in Astral Sorcery recipes (#1809)
140* Any unsupported plank type for barrels will now make an Oak Barrel (#2085)
141* Disabled the Cyclic Shear block to force the path in the pack. (#2106)
142* Added more food items to Nutrition (#2017)
143* Changed durability on the Dog Boots
144* Fixed staging on Iron Matchpick (#1503)
145* Removed recipe for Reinforced Mesh (#1415)
146* Added Black Iron recipe to the Arc Furnace (#1416)
147* Added more seeds to be pressed into dirt
148* Disabled the Extra Planets Radiation Mechanic
149* Added Death Compass drops to Player Skinned mobs
150* Add flower crushing recipes to Mekanism crusher (#1665)
151* Add Bronze Ingot alloying to Arc Furnace (#1665)
152* Added a Modular Machine to allow faster Compressed and Heavy Duty Plate Creation for stage 5
153* Added an Advancement to alert players of the Spawner Seeker and its helpfulness when locating Galacticraft Dungeons
154* Set Quark deposit to chest default behavior to stack with existing instead of dumping your entire inventory (#2231)
155* Added The Betweenlands limestone to oreDict (#2196)
156* Adjusted the Astral Sorcery Aevitas attunement hunger and saturation per tick
157* Re-add Minecraft wool dying recipes
158* Ore Changes:
159* Ore processing has been changed in this version. Many processing recipes have been removed in favour for other mods and/or had values
160tweaked. Processing is now performed on a Tier system starting with basic machines to top tier machines. With this update we have a new
161Modular Machine which enables easier Ore processing this is based on the Mekanism spec but does not require all the normal machines as
162you'd normally needed. Also you grain the secondary outputs for valid ores. So your getting more Dollars per Bill! All the recipes are
163listed in JEI. Note however due to how the JEI is built for Modular Machinery the UI is not scaling correctly this may be solved in a
164later update but we'll post on the Wiki the power usage/conversions for the machines to give more details.
165* Added Twilight Forest to the Betweenlands Portal whitelist (#2205)
166* Re-Stage the chisel to better suit the villager trade and enables players to start being creative eariler (#2258)
167
168Mods Added:
169* BuildCraft: Silicon (7.99.16)
170* Needed for the .16 update to BuildCraft to keep the plugs/facades.
171* FindMe (1.0.1-5)
172* FindMe allows you to search for items in nearby inventories by pressing a key. For that you simply need to hover over an item (JEI Compatible) and press "Y".
173* MystAgrad Cloche Compat (1.2)
174* Add support for Tier 6 seeds in the Cloche.
175* ReAuth (3.5.2)
176* Fixes the Problem of having to restart your Client when your Session is invalid
177* Just Enough Petroleum (0.1)
178* Adds JEI support for Immersive Petroleum
179* Bedrock B Gone
180* Flattens Bedrock in the Overworld, Nether, Twilight Forest, and Hunting dimensions
181* Nature's Compass
182* Added the Nature's Compass mod to help players better locate certain Biomes
183
184Mod Updates:
185* Forge: 14.23.3.2678
186
187* AbyssalCraft (1.9.4.9)
188* Many Changes See: https://minecraft.curseforge.com/projects/abyssalcraft/files/2551262
189* Also: https://minecraft.curseforge.com/projects/abyssalcraft/files/2553883
190* Actually Additions (r134)
191* Worm should no longer attempt to post a UseHoeEvent on farmland.
192* Only items with FE capability can be placed in the energizer.
193* Oil generator outputs now properly scale with configured values.
194* Animalium (0.3.7)
195* Increased Bear Claw Paxel's mining speed on blocks that harvest slower to make it faster than punching them.
196* Removed Flying Cake Monster spawning on Darkosto's Birthday due to it constantly spawning.
197* Antique Atlas (4.4.8)
198* Fixes unknown biome id crashes (Thanks The-Fireplace)
199* Astral Sorcery (1.8.10)
200* Tonnes of fixes!
201* AutoRegLib (1.3-17)
202* Better Advancements (0.0.7.42)
203* Better With Addons (0.40hotfix)
204* Fixes another stray CME from hardcore packing. It just keeps happening.
205* Fixes two crashes with getBlockFaceShape. Oops.
206* Fixes Aqueduct Water acting like a fluid tank and adds a config option to preserve that behavior
207* Fixes Mooshrooms fissioning into two cows and 10 mushrooms.
208* Fixes Saplings not breaking instantly because they were trying very hard to be leaves instead probably
209* Fixes Greatarrows crash when impacting Biomes o Plenty soil (for how much shit i gave them about the farming crash i make a lot of the same mistakes)
210* Fixes Paper Lantern recipe missing entirely
211* Fixes cullfaces on recessed Tatami Mats aka they'll look better when combined with other slat block
212* Better With Mods (2.1.15)
213* Fixes NPE when Kiln has invalid heat source
214* Fixes NPE when mods add null oredict names
215* Fixes crash when placing a waterwheel in forge fluids (Oops)
216* Internal Changes for CT integration
217* Betweenlands (3.3.8)
218* Workaround for Intel graphics driver crash
219* Fixed some block models causing crash when non-forge lighting pipeline is used
220* Fixed double tall underwater plant stalks not breaking when flower is broken
221* Fixed Mortars not saving their rotation
222* Fixed changing translation causing crash when opening Herblore book
223* Fixed Valonite Shield causing crash when charging into each other
224* Fixed world locations sometimes not syncing properly when teleporting
225* Blood Magic (2.2.10-97)
226* Fixed a client side null-pointer exception with the Blood Lamp
227* It's a bright idea to fix this as soon as I can.
228* Fixed a server crash when handling dye recipes
229* Fixed a crash when trying to use unbound toggle-able sigils in the Sigil of Holding
230* Fixed Turret Array crash on servers.
231* Fixed the Blood Altar so it can actually fill Blood Orbs (derp).
232* Fixed the Alchemy Array from voiding items when broken when it shouldn't have.
233* Fixed Blood Tank NBT transfer between item/tile form.
234* Fixed Hellfire Forge and Alchemy Table's shape-crafted-ness.
235* Fixed the Living Armour Upgrade that provides night vision, so it is no longer as finicky.
236* BNBGamingLib (2.11.1)
237* Bonsai Trees (1.0.4-b71)
238* Breaking a bonsai pot with an axe is now faster
239* Fix crashes/issues caused by always returning a capability even when it shouldnt.
240* Bookshelf (2.3.544)
241* BuildCraft: Builders (7.99.16)
242* BuildCraft: Core (7.99.16)
243* BuildCraft: Factory (7.99.16)
244* BuildCraft: Robotics (7.99.16)
245* BuildCraft: Transport (7.99.16)
246* Caliper (1.1.35)
247* CD4017BE Library (6.2.3)
248* Ceramics (1.3.4)
249* Minor tweaks and fixes.
250* Code Chicken Lib (3.1.7.341)
251* Compact Machines (3.0.10-b207)
252* Fix NPE when tunnels are being checked on the client side
253* Only consume one catalyst item instead of the whole stack
254* CraftTweaker (4.1.8)
255* Cucumber (1.1.0)
256* Add guide book system POGGERS
257* Cyclic (1.14.9)
258* Sleeping mat now correctly dismounts for you if you try to sleep on the saddle.
259* Emerald Carrot retextured and renamed as Infected Carrot - new recipe, same effect.
260* Fixed a small glitch where Auto Crafter fuel slot would not consuming items when fuel is at zero.
261* Added a small optimization to network traffic on player join (Thanks to darkh4x).
262* Fixed a dupe bug with certain items that have durability.
263* Death Compass (0.0.3)
264* Added a Time and date stamp to the compass so people know which is which when
265* Default Options (9.2.7)
266* Fixed crash on keys with colons in their names
267* Dimensional Control (2.10.2)
268* EnderUtils (0.7.8)
269* Add a Pet Contract item, which allows changing the ownership of tameable mobs
270* Add camouflage ability to the Barrel
271* Add Portal type Link Crystals, allowing Portals to be "paired"
272* Fix/improve some Drawbridge retraction/extension logic issues (which blocks get taken/placed in which situations)
273* Fix camouflage model overlays on items (elevators)
274* Fix some items always eating the keybinds even when they don't have any
275* Update some registrations to new Forge events (now requires Forge 2571+)
276* Environmental Tech (2.0.9c)
277* Extended Crafting (1.3.1)
278* Fixed the arrow in the Quantum Compressor GUI not rendering properly for recipes with large power requirements
279* Fixed the Quantum Compressor ejecting ItemStacks with larger than max stack sizes
280* Fixed the Quantum Compressor overwriting NBT tags
281* ExtraPlanets (0.3.3)
282* Fixed a few Server/Client packet handling issues
283* Fixed player spawning in liquid when re-spawning after death
284* Fixed NullPointerException
285* Fancy Block Particles (2.4.0)
286* Farming for Blockheads (3.1.12)
287* Change the feeding trough range to five blocks
288* Fix the feeding trough prioritizing certain animals over others, it should be more natural now
289* Fix merchant falling sound not playing for other players in multiplayer
290* Ferdinand's Flowers (1.10.1b)
291* Hopefully fixed a naming issue- found & fixed 2 mistakes (Issue #2)
292* Foamfix (0.9.9.1)
293* Fix invalid Forge dependency
294* #137] Fix 3D item models not rendering correctly (for example Silent's Gems shields)
295* Forge MultiPart CBE (2.4.1.57)
296* Fix world being null on part load
297* Galacticraft Core (4.0.1.176)
298* Galacticraft Planets (4.0.1.176)
299* Hunting Dimension (1.0.24)
300* Added a cache system for frame variants. Also removed non full blocks from the candidate list.
301* Fixed setting spawn or sound chance to 0 causing a crash.
302* Immersive Engineering (0.12-82)
303* See: https://minecraft.curseforge.com/projects/immersive-engineering/files/2554650
304* ImmersiveTech (1.3.8)
305* Fixed Boiler crash
306* Changed the distance parameters for the Solar Tower and the Reflectors
307* Improved Backpacks (1.2.0.2)
308* Fixed backpacks does not have tooltips
309* Fixed Stack Overflow Crash
310* Backpacks are now equipable in the chest slot or as a bauble
311* When worn on chest backpacks can be opened with a keybind
312* Optimized updating backpack tile entities on clients
313* Industrial Foregoing (1.8.10-143)
314* Added support for the Adult Filter in the Mob Slaughter Factory
315* Added Right Click Harvestability to cocoa beans as no other mod adds it so the Plant Interactor can harvest them.
316* Animal rancher will stop shearing animals if the inventory is full
317* Fixed a crash with the enchantment extractor
318* Inductive Logistics (1.2.1)
319* InControl (3.8.0)
320* Industrial Foregoing (1.9.0-163)
321* Fixed Server Side Crash with the Mob Crusher
322* Fixed Fluid Dictionary Converted working when no fluid was selected
323* Fixed server side crash
324* Integrated Dynamics (0.11.11)
325* Fix Refined Storage autocrafting writer aspects not working
326* Fix Mechanical Squeezer crafttweaker crash
327* Fix networks with no active elements not being properly reloaded
328* Fix formatting typo in value types book section
329* Fix memory leak and stackoverflow due to cloning of positioned iterators, Closes #568
330* Iron Backpacks (3.0.7-10)
331* Iron Jetpacks (1.0.4)
332* Fixed an issue with HUD rendering
333* Just a Raft (1.1.2)
334* Should fix a really rare crash where it gets an integer where it should get a float.
335* Just Enough Items (4.9.1-175)
336* KleeSlabs (5.4.9)
337* Fixed Betweenlands single slabs not being breakable
338* Added missing Betweenlands slabs support
339* Mantle (1.3.2.24)
340* Fix Heart rendering with >120 hearts. It'll loop correctly now. However if you actually had more than 120 hearts, you should take a break and reconsider your life choices.
341* Fix book crashing when trying to render a missing item (at least in some instances)
342* Make getSubBlocks also available serverside (pre 1.12 leftover)
343* Mekanism (9.4.10.345)
344* Make Universal cables ForgeEnergy a bit more cross mod friendly
345* add factories to jei catalysts if enabled
346* Micdoodle Core (4.0.1.176)
347* Mob Grinding Utils (0.3.6)
348* Complete re-code of the mod registries - under the hood changes that needed doing.
349* Removed old legacy code and classes and rejigged a few bits.
350* Mod Tweaker (4.0.10)
351* Modular Machinery (1.9.4)
352* Fixed problematic handling regarding I/O of fluids and energy leading to problematic interactions when I/O conditions were not fulfilled
353* Fixed Mekanism Gas integration not properly handling input/output checks
354* Modular Routers (3.1.4)
355* Mystical Agradditions (1.2.8)
356* Added a JEI description for Dragon Scales
357* Fixed the Insanium Ingot harder recipe using the wrong essence
358* Mystical Agriculture (1.6.9)
359* Fixed Superium armor not having step assist (and Prudentium armor having it instead)
360* Fixed Prudentium armor's model being messed up
361* Natura (4.3.2.49)
362* Flowers can now be able to placed on Topiary Grass
363* @SideOnly has been removed from getSubBlocks
364* Ore Excavation (1.4.118)
365* Fixed shears not working under particular settings
366* Fixed ghost blocks showing up after some excavations
367* OreExcavation Integration (2.3.3)
368* Overloaded (0.0.51)
369* PickleTweaks (2.0.16)
370* Fixed some tooltips having the wrong colored text with the latest Cucumber Library
371* Make only layer 0 of the repair kit texture get colored
372* Fixed repair kit texture being flat
373* Placebo (1.3.4)
374* Playerskin (1.0.5)
375* Fixed issue with blank loot table spamming servers
376* PneumaticCraft: Repressurized (0.6.3-186)
377* Fix: Server crash when Spawner Agitators are used in conjunction with the Despawning Spawners mod.
378* Fix: Omnidirectional Hoppers now respect the sidedness of the block they pull from
379* Plastic Mixer JEI page now uses Ore Dictionary to show the dyes instead of hard-coded vanilla dye items.
380* Fix: client crash when looking at RFTools Powercells with the Pneumatic Helmet Block Upgrade Tracker active.
381* Power Adapters (1.0.9)
382* Fixed power input and output being wrong
383* Fixed block accepting power even if it's full (#1745)
384* Prestige (1.0.15)
385* PrimalCore (0.6.53)
386* Charcoal Stacks now have a slight variation in the output grade
387* Fixes for various plants and certain primal blocks not getting along during WorldGen
388* Quantum Storage (4.5.0)
389* Fixed z-fighting on new crate model.
390* Added new models for the Crafting machine and Crating machine.
391* Added Quantum Bag (Works like EE2 Alchemical Bags)
392* Fixed some partials not working after model change.
393* Realistic Item Drops (1.2.12)
394* RebornCore (3.8.1.271)
395* Reborn Storage (3.0.6.43)
396* Added support for crafter manager
397* Refined Storage (1.5.33)
398* Added Crafter Manager
399* Fixed Grid not always using all combinations when using JEI autocompletion
400* Increased Grid performance
401* Refined Storage Addons (0.3)
402* Fixed stack-crafting in the Wireless Crafting Grid (crafting table) causing lag on a dedicated server
403* Rustic (1.0.4)
404* Fixed a crash from drinking wine or wildberry wine of low quality
405* Smooth Font (1.15)
406* Added clientSideOnly property
407* Fixed the issue that a blank page texture is not loaded correctly.
408* Spartan Shields (1.4.1)
409* Minor tweaks and recipe fixes.
410* Tesla Core Lib (1.0.14.10)
411* Tinkers Construct (2.10.0.75)
412* Note: This is an Alpha build but contains an possible fix for OreExc.
413* Tinkers Complement (0.2.3b)
414* Fix crash from melter without a heating source
415* If the melter previously held solid fuel, that is now cleaned upon switching to liquid fuel
416* Tweaked manyullyn armor to be more tough and provide less defense
417* Fix missing repair material for manyullyn armor
418* Fix temperature in the melter GUI not matching JEI
419* Tinkers' Tool Leveling (1.0.4)
420* Harvesting crops with kama/scythe rightclick grants xp
421* Fix crash with recursion with modifiers like PortlyGentleman from PlusTic
422* Toast Control (1.5.0)
423* Totemic (0.11.1)
424* See: https://minecraft.curseforge.com/projects/totemic/files/2551386
425* Changed Totem Pole textures, now with paint
426* Totem Poles can now face in any direction
427* Totem Torch can no longer be placed in midair, and can be washed away by liquids
428* Fixed weird behavior when trying to place blocks on top of Totem Torch
429* Tomb Many Graves 2 (4.0.3)
430* Should fix all issues with users getting the grave as a block (the block item no longer exists).
431* Death item lists should now automatically enter the players' inventories upon respawning after death
432* Traverse (1.5.3-58)
433* Fixed a crash issue
434* New Desert Shrubland biome
435* Fences and fence gates now have ore dict names
436* Chickens now spawn in Crag Cliffs instead of pigs
437* New Arid Highland biome - hilly desert with acacia trees and a bit of grass (TEMP: Biomes.DESERT)
438* New Thicket biome - dense forest with a coarse dirt and grass floor (TEMP: 0.8F Extends Biome)
439* New Rocky Plains biome - a less flat plains with patches of rock and greener grass (Idea suggested by MechWarrior) (TEMP: 0.9F Extends Normal Plains)
440* Triumph (1.12.0)
441* Trumpet Skeleton (1.0.2.1)
442* Fixed issue causing crash on dedicated server.
443* Added parrot imitation sounds for Trumpet Skeletons.
444* Tumbleweeds (0.4.5)
445* Mod items now work in configuration
446* Tumbleweeds now always travel north-west
447* Uppers (0.0.6)
448* Fixed redstone deleting contents on occasions
449* Waddles (0.6.0)
450* Rewrote registry system
451* Added config option for what biomes penguins can spawn in, based on BiomeDictionary types
452* Fixed penguins returning null in getLootTable, which broke compatibility with loot table mods
453* WAWLA (2.5.256)
454* Water Control Extreme (1.0.2)
455* Wither Skeleton Tweaks (2.6.0)