· 9 years ago · Dec 16, 2016, 08:14 PM
1DROP TABLE IF EXISTS `dbc_PowerDisplay`;
2CREATE TABLE `dbc_PowerDisplay` (
3 `m_ID` INT NOT NULL DEFAULT '0',
4 `GlobalStringBaseTag` TEXT NOT NULL,
5 `PowerType` INT UNSIGNED NOT NULL DEFAULT '0',
6 `Red` INT UNSIGNED NOT NULL DEFAULT '0',
7 `Green` INT UNSIGNED NOT NULL DEFAULT '0',
8 `Blue` INT UNSIGNED NOT NULL DEFAULT '0',
9 PRIMARY KEY (`m_ID`)
10) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Export of PowerDisplay.db2';
11
12INSERT INTO `dbc_PowerDisplay` VALUES (1, "AMMOSLOT", 0, 255, 128, 0);
13INSERT INTO `dbc_PowerDisplay` VALUES (41, "POWER_TYPE_PYRITE", 3, 0, 202, 255);
14INSERT INTO `dbc_PowerDisplay` VALUES (61, "POWER_TYPE_STEAM", 3, 242, 242, 242);
15INSERT INTO `dbc_PowerDisplay` VALUES (82, "POWER_TYPE_VAULT_CRACKING_PROGRESS", 0, 113, 0, 103);
16INSERT INTO `dbc_PowerDisplay` VALUES (101, "POWER_TYPE_HEAT", 3, 255, 125, 0);
17INSERT INTO `dbc_PowerDisplay` VALUES (121, "POWER_TYPE_OOZE", 3, 193, 255, 0);
18INSERT INTO `dbc_PowerDisplay` VALUES (141, "POWER_TYPE_BLOOD_POWER", 3, 188, 0, 255);
19INSERT INTO `dbc_PowerDisplay` VALUES (142, "POWER_TYPE_WRATH", 3, 255, 176, 0);
20INSERT INTO `dbc_PowerDisplay` VALUES (143, "POWER_TYPE_ARCANE_ENERGY", 3, 148, 108, 189);
21INSERT INTO `dbc_PowerDisplay` VALUES (144, "POWER_TYPE_LIFE_ENERGY", 3, 58, 173, 139);
22INSERT INTO `dbc_PowerDisplay` VALUES (145, "POWER_TYPE_SUN_ENERGY", 3, 226, 107, 20);
23INSERT INTO `dbc_PowerDisplay` VALUES (146, "POWER_TYPE_SWING_VELOCITY", 3, 198, 182, 99);
24INSERT INTO `dbc_PowerDisplay` VALUES (147, "POWER_TYPE_SHADOWFLAME_ENERGY", 3, 143, 0, 255);
25INSERT INTO `dbc_PowerDisplay` VALUES (148, "POWER_TYPE_BLUE_POWER", 3, 0, 240, 244);
26INSERT INTO `dbc_PowerDisplay` VALUES (149, "POWER_TYPE_PURPLE_POWER", 3, 225, 42, 243);
27INSERT INTO `dbc_PowerDisplay` VALUES (150, "POWER_TYPE_GREEN_POWER", 3, 206, 255, 0);
28INSERT INTO `dbc_PowerDisplay` VALUES (151, "POWER_TYPE_ORANGE_POWER", 3, 250, 110, 34);
29INSERT INTO `dbc_PowerDisplay` VALUES (153, "POWER_TYPE_ENERGY", 3, 255, 255, 0);
30INSERT INTO `dbc_PowerDisplay` VALUES (161, "POWER_TYPE_ARCANEENERGY", 3, 189, 0, 224);
31INSERT INTO `dbc_PowerDisplay` VALUES (162, "POWER_TYPE_WIND_POWER", 0, 255, 115, 0);
32INSERT INTO `dbc_PowerDisplay` VALUES (163, "POWER_TYPE_WIND_POWER", 0, 242, 252, 0);
33INSERT INTO `dbc_PowerDisplay` VALUES (164, "POWER_TYPE_WIND_POWER", 0, 0, 245, 255);
34INSERT INTO `dbc_PowerDisplay` VALUES (165, "FUEL", 3, 249, 218, 0);
35INSERT INTO `dbc_PowerDisplay` VALUES (166, "POWER_TYPE_SUN_POWER", 3, 255, 255, 0);
36INSERT INTO `dbc_PowerDisplay` VALUES (169, "POWER_TYPE_TWILIGHTENERGY", 3, 72, 0, 229);
37INSERT INTO `dbc_PowerDisplay` VALUES (174, "POWER_TYPE_VENOM", 0, 199, 63, 0);
38INSERT INTO `dbc_PowerDisplay` VALUES (176, "POWER_TYPE_ORANGE_POWER", 0, 250, 110, 34);
39INSERT INTO `dbc_PowerDisplay` VALUES (177, "POWER_TYPE_CONSUMING_FLAME", 3, 232, 73, 0);
40INSERT INTO `dbc_PowerDisplay` VALUES (178, "POWER_TYPE_PYROCLASTIC_FRENZY", 3, 255, 0, 0);
41INSERT INTO `dbc_PowerDisplay` VALUES (179, "POWER_TYPE_FLASHFIRE", 3, 255, 242, 0);
42INSERT INTO `dbc_PowerDisplay` VALUES (181, "POWER_TYPE_FEL_ENERGY", 3, 224, 250, 0);
43INSERT INTO `dbc_PowerDisplay` VALUES (182, "POWER_TYPE_REGENERATIVE_BLOOD", 3, 250, 97, 14);
44INSERT INTO `dbc_PowerDisplay` VALUES (183, "POWER_TYPE_DW_BACK_HEAT", 3, 255, 98, 0);
45INSERT INTO `dbc_PowerDisplay` VALUES (187, "POWER_TYPE_JADE_POWER", 3, 39, 147, 111);
46INSERT INTO `dbc_PowerDisplay` VALUES (188, "POWER_TYPE_COBALT_POWER", 3, 39, 119, 247);
47INSERT INTO `dbc_PowerDisplay` VALUES (189, "POWER_TYPE_JASPER_POWER", 3, 252, 80, 0);
48INSERT INTO `dbc_PowerDisplay` VALUES (190, "POWER_TYPE_AMETHYST_POWER", 3, 124, 81, 199);
49INSERT INTO `dbc_PowerDisplay` VALUES (191, "POWER_TYPE_ARCANE_ENERGY", 0, 148, 73, 189);
50INSERT INTO `dbc_PowerDisplay` VALUES (192, "POWER_TYPE_RED_POWER", 3, 255, 0, 0);
51INSERT INTO `dbc_PowerDisplay` VALUES (196, "POWER_TYPE_RED_POWER", 0, 192, 25, 25);
52INSERT INTO `dbc_PowerDisplay` VALUES (198, "POWER_TYPE_WILLPOWER", 3, 198, 182, 99);
53INSERT INTO `dbc_PowerDisplay` VALUES (199, "POWER_TYPE_DARK_POWER", 3, 255, 255, 255);
54INSERT INTO `dbc_PowerDisplay` VALUES (200, "POWER_TYPE_GOLD_POWER", 3, 223, 255, 0);
55INSERT INTO `dbc_PowerDisplay` VALUES (201, "POWER_TYPE_RESONANCE", 0, 212, 170, 55);
56INSERT INTO `dbc_PowerDisplay` VALUES (202, "POWER_TYPE_RED_POWER", 3, 255, 0, 0);
57INSERT INTO `dbc_PowerDisplay` VALUES (203, "SHA_ENERGY", 0, 225, 225, 225);
58INSERT INTO `dbc_PowerDisplay` VALUES (206, "POWER_TYPE_FOOD", 10, 179, 0, 0);
59INSERT INTO `dbc_PowerDisplay` VALUES (211, "POWER_TYPE_FURY", 3, 255, 98, 0);
60INSERT INTO `dbc_PowerDisplay` VALUES (212, "POWER_TYPE_MUTATION_LEVEL", 0, 192, 25, 25);
61INSERT INTO `dbc_PowerDisplay` VALUES (213, "POWER_TYPE_ANIMA", 3, 255, 53, 0);
62INSERT INTO `dbc_PowerDisplay` VALUES (214, "POWER_TYPE_MOLTEN_ENERGY", 0, 244, 69, 0);
63INSERT INTO `dbc_PowerDisplay` VALUES (215, "POWER_TYPE_ANIMA_V2", 0, 138, 0, 63);
64INSERT INTO `dbc_PowerDisplay` VALUES (216, "POWER_TYPE_VITA", 0, 0, 212, 252);
65INSERT INTO `dbc_PowerDisplay` VALUES (217, "POWER_TYPE_DEMONIC_FURY", 0, 176, 58, 255);
66INSERT INTO `dbc_PowerDisplay` VALUES (218, "POWER_TYPE_FEL_FURY", 0, 0, 164, 0);
67INSERT INTO `dbc_PowerDisplay` VALUES (219, "POWER_TYPE_ANIMA", 0, 255, 53, 0);
68INSERT INTO `dbc_PowerDisplay` VALUES (220, "POWER_TYPE_DINO_SONIC", 0, 232, 229, 55);
69INSERT INTO `dbc_PowerDisplay` VALUES (221, "POWER_TYPE_ARCANE_ENERGY", 3, 148, 108, 189);
70INSERT INTO `dbc_PowerDisplay` VALUES (222, "POWER_TYPE_ENERGY", 3, 255, 255, 255);
71INSERT INTO `dbc_PowerDisplay` VALUES (223, "POWER_TYPE_OLD_GOD_ENERGY", 3, 108, 30, 189);
72INSERT INTO `dbc_PowerDisplay` VALUES (227, "POWER_TYPE_FOCUS", 3, 255, 180, 0);
73INSERT INTO `dbc_PowerDisplay` VALUES (228, "POWER_TYPE_MOLTEN_ENERGY", 3, 244, 69, 0);
74INSERT INTO `dbc_PowerDisplay` VALUES (230, "POWER_TYPE_DEMENTIA", 0, 167, 0, 174);
75INSERT INTO `dbc_PowerDisplay` VALUES (231, "POWER_TYPE_MINER_FUEL", 0, 109, 109, 109);
76INSERT INTO `dbc_PowerDisplay` VALUES (232, "POWER_TYPE_BLACKROCK_ORE", 0, 131, 131, 131);
77INSERT INTO `dbc_PowerDisplay` VALUES (233, "POWER_TYPE_IRON_FURY", 3, 255, 98, 0);
78INSERT INTO `dbc_PowerDisplay` VALUES (234, "POWER_TYPE_SPORE_ENERGY", 3, 124, 63, 8);
79INSERT INTO `dbc_PowerDisplay` VALUES (235, "POWER_TYPE_EXPERIENCE", 3, 158, 0, 155);
80INSERT INTO `dbc_PowerDisplay` VALUES (236, "POWER_TYPE_AQUEOUS_ENERGY", 0, 131, 220, 255);
81INSERT INTO `dbc_PowerDisplay` VALUES (237, "POWER_TYPE_RED_POWER", 3, 192, 25, 25);
82INSERT INTO `dbc_PowerDisplay` VALUES (238, "FUEL", 0, 255, 122, 0);
83INSERT INTO `dbc_PowerDisplay` VALUES (239, "POWER_TYPE_SOUL_ENERGY", 0, 106, 217, 255);
84INSERT INTO `dbc_PowerDisplay` VALUES (240, "POWER_TYPE_ENERGY", 3, 2, 255, 0);
85INSERT INTO `dbc_PowerDisplay` VALUES (241, "POWER_TYPE_ENERGY", 3, 128, 17, 255);
86INSERT INTO `dbc_PowerDisplay` VALUES (242, "POWER_TYPE_ENERGY", 3, 255, 142, 0);
87INSERT INTO `dbc_PowerDisplay` VALUES (243, "POWER_TYPE_FEL_AMMO", 3, 54, 198, 0);
88INSERT INTO `dbc_PowerDisplay` VALUES (244, "POWER_TYPE_POWER", 3, 98, 224, 33);
89INSERT INTO `dbc_PowerDisplay` VALUES (245, "POWER_TYPE_POWER", 3, 224, 57, 33);
90INSERT INTO `dbc_PowerDisplay` VALUES (246, "POWER_TYPE_STEAM", 0, 242, 242, 242);
91INSERT INTO `dbc_PowerDisplay` VALUES (247, "POWER_TYPE_FEL_RADIANCE", 0, 129, 246, 0);
92INSERT INTO `dbc_PowerDisplay` VALUES (248, "POWER_TYPE_FEL_ENERGY", 0, 27, 255, 0);
93INSERT INTO `dbc_PowerDisplay` VALUES (249, "POWER_TYPE_INSANITY", 13, 51, 0, 102);
94INSERT INTO `dbc_PowerDisplay` VALUES (250, "POWER_TYPE_MAELSTROM", 11, 0, 143, 255);
95INSERT INTO `dbc_PowerDisplay` VALUES (251, "POWER_TYPE_ARCANE_CHARGES", 16, 0, 255, 255);
96INSERT INTO `dbc_PowerDisplay` VALUES (252, "POWER_TYPE_MANA", 0, 5, 0, 255);
97INSERT INTO `dbc_PowerDisplay` VALUES (254, "POWER_TYPE_FURY", 3, 165, 75, 225);
98INSERT INTO `dbc_PowerDisplay` VALUES (255, "POWER_TYPE_LUNAR_POWER", 8, 113, 0, 197);
99INSERT INTO `dbc_PowerDisplay` VALUES (256, "BRUTALITY", 3, 255, 70, 0);
100INSERT INTO `dbc_PowerDisplay` VALUES (257, "POWER_TYPE_FURY_DEMONHUNTER", 0, 209, 76, 223);
101INSERT INTO `dbc_PowerDisplay` VALUES (258, "POWER_TYPE_NIGHTWELL_ENERGY", 3, 211, 0, 202);
102INSERT INTO `dbc_PowerDisplay` VALUES (259, "POWER_TYPE_PAIN", 18, 255, 147, 0);
103INSERT INTO `dbc_PowerDisplay` VALUES (260, "POWER_TYPE_RED_POWER", 3, 177, 0, 0);
104INSERT INTO `dbc_PowerDisplay` VALUES (261, "POWER_TYPE_MOLTEN_ENERGY", 0, 255, 135, 88);
105INSERT INTO `dbc_PowerDisplay` VALUES (262, "FROST_POWER", 0, 95, 192, 246);
106INSERT INTO `dbc_PowerDisplay` VALUES (266, "7.0_NIGHTMARE_RAID_XAVIUS_NIGHTMARE_CORRUPTION", 3, 230, 23, 97);
107INSERT INTO `dbc_PowerDisplay` VALUES (269, "POWER_TYPE_ENERGY", 3, 57, 225, 254);
108INSERT INTO `dbc_PowerDisplay` VALUES (270, "POWER_TYPE_ENERGY", 3, 254, 245, 57);
109INSERT INTO `dbc_PowerDisplay` VALUES (271, "POWER_TYPE_HATRED", 3, 250, 110, 34);
110INSERT INTO `dbc_PowerDisplay` VALUES (272, "POWER_TYPE_VENGEANCE", 3, 128, 17, 255);
111INSERT INTO `dbc_PowerDisplay` VALUES (273, "POWER_TYPE_ENERGY", 3, 17, 25, 255);