· 7 years ago · Jan 21, 2019, 03:38 PM
1Log uploaded on Sunday, January 20, 2019, 6:03:13 PM
2Loaded mods:
3Core: (no assemblies)
4HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
5JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
6Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
7Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
8Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
9Faction Discovery: Faction Discovery(1.0.3.0)
10ShowModDesignators: ShowModDesignators(1.0.0.0)
11RuntimeGC: RuntimeGC(20.0.15.1)
12Double Population: (no assemblies)
13More Trade Ships: (no assemblies)
14More Trade Ships - Double Population: (no assemblies)
15妖怪æ‘(Yokai Village): 0Harmony(1.2.0.1), Akaname(1.0.0.0), AnimalRangeUnlocker(1.0.6832.36842), LeveledWeapons(1.0.0.0), NineTailSkill(1.0.0.0), YokaiSelfTamePatch(1.0.0.0), Yokai_ArcaneCraft(1.0.0.0)
16Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
17Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
18Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
19EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
20Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
21[v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
22Mechalit Core 1.0: (no assemblies)
23Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
24Greenworld: (no assemblies)
25Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
26RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
27The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
28Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
29What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
30[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
31More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
32A Dog Said... Animal Prosthetics: (no assemblies)
33LBE's A Dog Said Easy Patcher: ADogSaidEasyPatcher(1.0.0.0)
34Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
35Call of Cthulhu - Elder Things: 0Harmony(1.0.9.0), ElderThingFaction(1.17.0.1), _harChecker(1.17.0.1), _jecsToolsChecker(1.17.0.1)
36Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
37Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
38RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
39Lord of the Rims - Dwarves: 0Harmony(1.0.9.1), Dwarves(0.0.0.0), GraphicApparelDetour(1.19.0.0)
40Lord of the Rims - Elves: 0Harmony(1.0.9.1), Elves(0.0.0.0), GraphicApparelDetour(1.19.0.0)
41Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
42Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
43Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
44Glitter Tech (No Surgery): (no assemblies)
45Fertile Planet: (no assemblies)
46Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
47Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
48Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
49Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
50Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
51[XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.2.6.0)
52[1.0] Luci heals more!: LHM(1.1.2.40681)
53[FSF] Rain Washes Away Filth: (no assemblies)
54[KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
55[RF] Tribal Pawn Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Pawn Names(1.0.6861.20516)
561.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
57Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
58Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
59Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
60DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
61Draw a bead: (no assemblies)
62Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
63Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
64Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
65Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
66Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
67PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
68Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
69Trap Disable[1.0]: 0Harmony(1.2.0.1), TrapDisable(1.0.0.0)
70Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
71Selling prisoners with no guilt: (no assemblies)
72Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
73Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
74Hardworking animals 1.0: (no assemblies)
75Craftsmanship: Craftsmanship(1.0.0.0)
76[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
77Animal Variety Coats: AnimalVariations(1.0.6818.33624)
78Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
79RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
80Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
81Skilled Stonecutting: (no assemblies)
82Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
83[1.0] Small Shelf: (no assemblies)
84[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
85[SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
86Buildable Terrain v1: (no assemblies)
87In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
88Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
89Metal Doesn't Burn: (no assemblies)
90MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
91Floored: (no assemblies)
92[T] MoreFloors: (no assemblies)
93[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
94More Linkables: (no assemblies)
95More Furniture [1.0]: (no assemblies)
96More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
97More Vanilla Turrets [1.0]: (no assemblies)
98No Debris B18: (no assemblies)
99Plant Growth Sync: 0Harmony(1.1.0.0), PlantGrowthSync(1.0.0.0)
100Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
101Realistic Rooms: (no assemblies)
102Repair Workbench: RepairBench(1.0.0.0)
103Rimsenal - Enhanced Vanilla Pack: (no assemblies)
104Select Turret Target: 0Harmony(1.1.0.0), selectableturret(1.0.0.0)
105Shear Those Corpses Vanilla: (no assemblies)
106Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
107SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
108Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
109Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
110Tilled Soil: (no assemblies)
111Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
112Metal Gear Alert: (no assemblies)
113Save Our Ship (Reloaded): $HugsLibChecker(0.5.0.0), ShipsHaveInsides(1.0.0.0)
114While You're Up [1.0]: WhileYoureUp(1.0.0.0)
115My Little Planet: 0Harmony(1.2.0.1), MyLittlePlanet(1.0.0.0)
116Xeva's Rimhair: (no assemblies)
117Rimsenal - Rimhair: (no assemblies)
118[CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
119gloomy_hair: (no assemblies)
120[KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
121Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
122Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
123SF Grim Reality 1.0: (no assemblies)
124ED-Laser Drill: ED-LaserDrill(1.0.0.0)
125Realistic Darkness 1.0: (no assemblies)
126Outdoor Lighting: (no assemblies)
127RimEVE (Music Pack): (no assemblies)
128Halo - Soundtrack [1.0]: (no assemblies)
129VGL UNSC Weapon Pack: (no assemblies)
130[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
131[FIXED] Woohooer: 0Harmony(1.2.0.1), Woohooer(1.0.0.0)
132AnimalCollabProj: AnimalVariations(1.0.6818.33624)
133Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
134Prisoner Harvesting: (no assemblies)
135Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
136Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
137Powerful Faction Bases: (no assemblies)
138RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
139RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
140SS Bigger Batteries: (no assemblies)
141SS Battery Fuse: (no assemblies)
1421- UN-Colony [1.0]: (no assemblies)
143Alien Children Compatibility: 0Harmony(1.2.0.1), AlienChildrenCompatibility(1.0.0.0)
144Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
145Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
146DDA Security and More: (no assemblies)
147[C81] Canned food: (no assemblies)
148Advanced Cooling: AdvCooler(0.10.0.0)
149AI Uplifting Assistant [1.0]: (no assemblies)
150Ancient_Structures: (no assemblies)
151Anti-Air Artillery[1.0]: 0Harmony(1.2.0.1), ADA(1.0.0.0)
152Auto Recycling[1.0]: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), AutoRecycling(1.0.0.0)
153Brain In a Jar: (no assemblies)
154Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.18.0.0)
155Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
156Carbon: (no assemblies)
157Caution Tiles [1.0]: (no assemblies)
158Ceiling Light [1.0]: (no assemblies)
159Cleaning Priority: 0Harmony(1.2.0.1), CleaningPriority(1.0.0.0)
160Crystalloid (Rewrite): CrystalloidRangeUnlocker(1.0.6911.41817), Crystalloids(1.0.0.0)
161Death Rattle: DeathRattle(18.10.30.0)
162Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
163[1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
164[SYR] Doormats: SyrDoorMats(1.0.0.0)
165Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6954.31334)
166ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
167Fallout Traits: (no assemblies)
168Flags and Banners: (no assemblies)
169Frontline - Bunkers: (no assemblies)
170Gas Traps And Shells: GasTrap(1.0.0.0)
171[FSF] Growable Grass: (no assemblies)
172Harvest Everything!: (no assemblies)
173High Tech Laboratory Facilities (Continued): (no assemblies)
174[KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
175Invisible Conduits 1.0: (no assemblies)
176Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
177Landmines: Landmines(1.0.0.0)
178Large Outposts: Large(1.0.0.0)
179Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
180Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
181[1.0]Long Range Transport Pods: (no assemblies)
182[SS]Lovely Hair Style: (no assemblies)
183[SS]Maid Project: (no assemblies)
184Mechanite Forge Reborn: MechaniteForge(1.0.0.0)
185Melee Hunting 1.0: MeleeHunting(1.0.0.0)
186MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
187Misc. Training: TrainingFacility(1.0.0.0)
188More Practical Traits: MorePracticalTraits(1.0.0.0)
189Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
190Nature is Beautiful v1.3 [1.0]: RimworldAssemblyTemplate(1.0.6845.25806)
191NewRatkinPlus: 0Harmony(1.2.0.1), NewRatkin(1.0.0.0)
192Not Mine- Unclaim Structures: NotMine(1.0.0.0)
193Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
194oni: (no assemblies)
195Ooka Miko[1.0]: (no assemblies)
196Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
197Pawns Paint! Restored: (no assemblies)
198Plasteel Surgery: PlasteelSurgery(1.0.0.0)
199Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
200[CP] Portable Power Generator (1.0): (no assemblies)
201[XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
202[SYR] Prosthetic Table: (no assemblies)
203Psychology Imprisonment Patch: 0Harmony(1.2.0.1), PsychologyImprisonmentPatch(1.0.0.0)
204Quantum Cooling: (no assemblies)
205Radiology: 0Harmony(1.2.0.0), Radiology(1.0.688.957)
206[PS] Reconditioning Pod: PS_ReconPod(1.0.0.0)
207[1.0] Removable Mt.Rock Roof Patche: (no assemblies)
208[1.0] RePower: $HugsLibChecker(0.5.0.0), rePower(1.0.0.0)
209Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
210Respect the Scars [1.0]: (no assemblies)
211Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6955.36568)
212[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
213SF [v1.0] Faceplate V1.4: (no assemblies)
214SF [v1.0] Priority Treatment: (no assemblies)
215SF [v1.0] Rain Removes All Filth: (no assemblies)
216Smart Speed: SmartSpeed(1.0.0.0)
217Sniper Turret: (no assemblies)
218Snowy Trees: 0Harmony(1.2.0.1), Nandonalt_SnowyTrees(1.0.0.0)
219Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
220Stackable Chunks [1.0]: (no assemblies)
221Sun Lights [1.0]: (no assemblies)
222SZ_Floors: 0Harmony(1.1.0.0), SZ_Floors(1.0.0.0)
223[1.0] Tend Whenever: 0Harmony(1.0.9.1), TendWhenever[B18](1.0.0.0)
224Toxic Fallout Protection Suit: (no assemblies)
225Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
226[XND] Use That Sniper's Scope!: (no assemblies)
227Vanilla-like wheat 1.0.0: UniversalFermenter(1.0.0.0)
228Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
229Veinminer R1.0: Veinminer(1.0.0.0)
230Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
231[XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
232
233Active Harmony patches:
234<CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
235<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
236<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
237<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
238<DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
239<DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
240<DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
241<DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
242<DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
243<DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
244<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
245<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
246<FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
247<GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
248<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
249<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
250<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
251<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
252<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
253<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
254<Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
255<Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
256<Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
257<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
258ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix, MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
259AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
260AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
261AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
262Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
263Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
264Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
265Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
266ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
267ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
268ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
269ApparelUtility.HasPartsToWear: PRE: Radiology.PatchApparelUtilityHasPartsToWear.Prefix post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
270Area.Invert: PRE: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaInverted.Prefix
271Area.Set: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaChange.Postfix
272AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
273AreaManager.NotifyEveryoneAreaRemoved: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaRemoved.Postfix
274AreaManager.TryMakeNewAllowed: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaAdded.Postfix
275ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
276ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
277AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix post: Vampire.HarmonyPatches.BestAttackTarget
278AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
279BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
280BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
281BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
282BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
283BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
284BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
285BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
286Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
287BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
288Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug, WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
289Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
290Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
291Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
292Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
293Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
294Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
295Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
296Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
297Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
298Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
299Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
300Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
301Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
302Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
303Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
304Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
305Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
306Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
307Building_CryptosleepCasket.EjectContents: PRE: ShipsHaveInsides.Mod.RecoverPawnAfterExit.Prefix post: ShipsHaveInsides.Mod.RecoverPawnAfterExit.PostFix
308Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
309Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
310Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
311Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
312Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
313Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
314Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
315Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
316Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
317Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
318Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
319Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
320Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
321Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
322Building_Trap.CheckSpring: PRE: TrapDisable.HarmonyPatches.Building_Trap_CheckSpring
323Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
324Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
325Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
326Building_TurretGun.get_CanSetForcedTarget: post: selectableturret.Building_TurretGun_CanSetForcedTarget_Patch.Turret_Aims, WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
327Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
328Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick, TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
329CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
330CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
331CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
332CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
333Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
334Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
335Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
336Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
337Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
338Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
339Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
340Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
341Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
342CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
343CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
344CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
345CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
346CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
347Caravan_NeedsTracker.GetAvailableJoyKindsFor: post: MusicalInstruments.PatchGetAvailableJoyKindsFor.Postfix
348Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: MusicalInstruments.PatchTrySatisfyJoyNeed.Transpiler
349Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
350CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler
351ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
352CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
353ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
354ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
355ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
356ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
357ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
358ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
359ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
360ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
361Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
362CompAffectedByFacilities.CanPotentiallyLinkTo_Static: post: Radiology.PatchFacilities.Postfix
363CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
364CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
365CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
366CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
367CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
368CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
369CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix
370CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
371CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
372CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
373CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
374CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
375CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
376CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
377Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
378Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
379Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
380Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
381Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
382DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
383DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
384DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
385DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
386DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
387DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PreFix, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PostFix
388DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PostFix
389DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
390DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
391DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
392DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
393DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
394DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
395DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
396DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix, DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, DarkIntentionsWoohoo.harmony.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
397DefOfHelper.EnsureInitializedInCtor: PRE: Five_Second_Rule.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
398DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
399DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
400DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
401Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
402DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
403Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
404Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
405Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
406Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
407Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
408Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
409Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
410Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
411DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
412Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
413Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
414Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
415Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
416Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
417Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
418Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
419Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
420Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
421Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
422Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
423Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
424Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
425Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
426Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
427Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
428Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
429Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
430DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
431DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
432EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
433EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
434EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
435EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
436Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
437Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
438Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
439Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
440Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
441FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
442FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
443FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
444FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
445FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
446FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
447FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
448FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
449FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
450FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
451FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
452FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
453FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
454FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
455FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
456FoodUtility.WillIngestStackCountOf: PRE: Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
457ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
458ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
459Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
460Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
461Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
462Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
463Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
464Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
465Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
466Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
467Game.FindMap: post: ShipsHaveInsides.Mod.Game_FindMap.AdjustReturnValue
468Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
469GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
470GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
471GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, LeveledWeapons.Harmony.GameComponentUtility_StartedNewGame_Patch.StartedNewGame, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
472GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
473GameDataSaveLoader.SaveGame: PRE: LeveledWeapons.Harmony.GameDataSaveLoader_SaveGame_Patch.SaveGame
474GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
475GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
476GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
477GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
478GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
479GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vampire.HarmonyPatches.Vamp_GuestFix
480GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
481GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix, ShipsHaveInsides.Mod.DontBlockHullUnderDoor.BlocksConstruction TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
482GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, Yokai_ArcaneCraft.GenConstruct_CanBuildOnTerrain_Patch.CanBuildOnTerrain
483GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix, PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
484GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
485GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, ShipsHaveInsides.Mod.AllowHullUnderDoor.CanPlaceBlueprintOver TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
486GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
487GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
488GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
489GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
490GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
491GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
492GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
493GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
494GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
495GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
496GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
497GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
498GenRecipe.PostProcessProduct: PRE: NewRatkin.ProductFinishGenColorHook.Prefix
499GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
500GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
501GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
502GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
503GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
504GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
505GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
506GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
507Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
508GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
509Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
510HarmonyPatches.DrawAddons: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_DrawAddons_Patch.DrawAddons_Pre
511HarmonyPatches.GetPawnHairMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnHairMesh_Patch.GetPawnHairMesh_Pre
512HarmonyPatches.GetPawnMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnMesh_Patch.GetPawnMesh_Pre
513HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
514HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
515HealthCardUtility.DrawHediffRow: PRE: Radiology.PatchHealthCardUtilityDrawHediffRow.Prefix
516HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
517HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
518HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
519HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
520HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
521HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
522HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
523HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
524HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
525Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
526Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
527Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
528HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
529HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
530HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
531HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
532HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: Vampire.HarmonyPatches.VampsDontHaveHeartAttacks
533HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
534HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
535HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
536HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
537HediffSet.ExposeData: post: Radiology.PatchHediffSet.Postfix
538HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
539HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
540Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
541Hediff_Pregnant.DoBirthSpawn: PRE: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Prefix, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre post: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Postfix
542Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
543ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
544ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
545ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
546ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
547ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
548ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
549ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
550ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
551ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
552IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
553IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
554IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
555IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
556IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: ADA.Harmony_OpenADA.Postfix, ADA.Harmony_OpenADA.Postfix
557IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
558IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
559IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
560IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
561IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
562InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
563InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
564InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
565InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
566InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
567InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
568InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
569InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
570InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
571InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
572InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
573InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
574InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
575InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
576InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
577InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
578InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts, [200]PsychologyImprisonmentPatch.PsycImpriPatc+RecruitAttemptPatch.RemoveCapturedThoughts
579InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
580InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
581InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
582InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
583InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
584ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
585JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
586JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
587JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
588JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
589JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
590JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
591JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
592JobDriver_Vomit.MakeNewToils: PRE: Vampire.HarmonyPatches.MakeNewToils_VampVomit post: Radiology.PatchVomiting.Postfix
593JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
594JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction, TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
595JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
596JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
597JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
598JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix, CrystalloidRangeAttack.ARA_FightAI_Patch.Prefix
599JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
600JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
601JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
602JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
603JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
604JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
605JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
606JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
607JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
608JobGiver_Abuse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
609JobGiver_AnimalFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
610JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
611JobGiver_ArmSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
612JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
613JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
614JobGiver_BoardSpaceship.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
615JobGiver_Capture.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
616JobGiver_CarryDownedPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
617JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
618JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
619JobGiver_ControlMechanoid.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
620JobGiver_ControlMechanoid_Follow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
621JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
622JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
623JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
624JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
625JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
626JobGiver_EatInPartyArea.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
627JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
628JobGiver_EnactPlot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
629JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
630JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
631JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
632JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
633JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
634JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
635JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
636JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
637JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
638JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
639JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
640JobGiver_GetJoy.TryGiveJob: PRE: Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
641JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
642JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
643JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
644JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
645JobGiver_GoHunting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
646JobGiver_GoToClosestThingDef.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
647JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
648JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
649JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
650JobGiver_HealColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
651JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
652JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
653JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
654JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
655JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
656JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
657JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
658JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
659JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
660JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
661JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
662JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
663JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
664JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
665JobGiver_MakeAdvance.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
666JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
667JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix, CrystalloidRangeAttack.ARA__ManHunter_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
668JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
669JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
670JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
671JobGiver_MoveToStandable.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
672JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
673JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
674JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
675JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
676JobGiver_OptimizeApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
677JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
678JobGiver_PackAnimalFollowColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
679JobGiver_PackFood.TryGiveJob: PRE: Vampire.HarmonyPatches.VampsDontPackFood post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
680JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
681JobGiver_PrepareCaravan_GatherDownedPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
682JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
683JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
684JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
685JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
686JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
687JobGiver_PsionicNuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
688JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
689JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
690JobGiver_Rebellion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
691JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
692JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
693JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
694JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
695JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
696JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
697JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
698JobGiver_SelfTend.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
699JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
700JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
701JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
702JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
703JobGiver_SpendTimeTogether.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
704JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
705JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
706JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
707JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
708JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
709JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
710JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
711JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
712JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
713JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
714JobGiver_Vote.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
715JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
716JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
717JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
718JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
719JoyGiver_Ingest.CanIngestForJoy: post: CoffeeAndTea.CoffeeAndTea.CanIngestForJoy_Postfix
720JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
721JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
722JoyGiver_MarbleLabyrinth.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
723JoyGiver_MusicListen.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
724JoyGiver_MusicPlay.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
725JoyGiver_Puzzlebox.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
726JoyGiver_ReadABook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
727JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
728JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
729JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
730JoyGiver_ToyDoll.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
731JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
732JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
733JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
734JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
735JoyUtility.JoyKindsOnMapString: post: MusicalInstruments.PatchJoyKindsOnMapString.Postfix
736JoyUtility.JoyKindsOnMapTempList: PRE: MusicalInstruments.PatchJoyKindsOnMapTempList.Prefix
737LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
738LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
739ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
740ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
741ListerFilthInHomeArea.Notify_FilthDespawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthDespawned.Postfix
742ListerFilthInHomeArea.Notify_FilthSpawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthSpawned.Postfix
743Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
744LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
745LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
746LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
747LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
748LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
749LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
750LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
751LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
752LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
753LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
754LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
755LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
756LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
757MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
758MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
759MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
760MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
761MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
762MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
763Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
764Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
765Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
766Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
767MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
768MapDrawer.DrawMapMesh: PRE: ShipsHaveInsides.Mod.RenderPlanetBehindMap.PreDraw
769MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
770MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
771MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
772MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
773MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
774MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
775MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
776MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
777MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
778MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
779MapTemperature.get_OutdoorTemp: post: ShipsHaveInsides.Mod.MapTemperature_OutdoorTemp.ChooseSpaceWeather
780MapTemperature.get_SeasonalTemp: post: ShipsHaveInsides.Mod.MapTemperature_SeasonalTemp.ChooseSpaceWeather
781MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
782MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
783MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
784MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
785MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
786MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
787MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
788MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
789MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
790MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
791ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
792ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
793MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
794MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
795NameGenerator.GenerateName: PRE: [700]RTPN_Code.NameGenerator_GenerateName.Prefix
796Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
797Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
798Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
799Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
800NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
801OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
802OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
803PS_JobGiver_RefreshConditioning.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
804PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
805Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
806Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
807Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
808Page_CreateWorldParams.DoWindowContents: TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
809Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
810Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
811PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
812PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
813Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
814Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
815Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
816Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
817Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
818Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
819Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix, MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, Radiology.PatchHediffGizmos.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
820Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
821Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
822Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
823Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix
824Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
825Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
826Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
827Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
828Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
829Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, CrystalloidRangeAttack.ARA__VerbCheck_Patch.Prefix
830Pawn.get_BodySize: post: Vampire.HarmonyPatches.VampireBodySize, CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
831Pawn.get_HealthScale: post: Vampire.HarmonyPatches.VampireHealthScale, CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
832Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
833PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: PRE: Vampire.HarmonyPatches.GenerateAddictionsAndTolerancesFor_PreFix
834PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix, ElderThingFaction.HarmonyElderThings.GenerateStartingApparelFor_PreFix, CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, NewRatkin.PawnGenColorHook.Postfix
835PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
836PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
837PawnBioAndNameGenerator.GeneratePawnName: PRE: [700]RTPN_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix, AlienRace.HarmonyPatches.GeneratePawnNamePrefix
838PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
839PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
840PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
841PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
842PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
843PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
844PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
845PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
846PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
847PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
848PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
849PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
850PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
851PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, MusicalInstruments.PatchGenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
852PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
853PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
854PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: DarkIntentionsWoohoo.harmony.PawnGenerator_GeneratePawn_Patch.Postfix, JecsTools.HarmonyPatches.Post_GeneratePawn
855PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix post: Uniinu_NineTailHediffs.PawnGenerator_GeneratePawnRelations_Patch.EnchantNineTail
856PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
857PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
858PawnGraphicSet.MatsBodyBaseAt: PRE: Vampire.HarmonyPatches.Vamp_MatsBodyBaseAt
859PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
860PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
861PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
862PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
863PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, ElderThingFaction.HarmonyElderThings.RandomHairDefFor
864PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
865PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
866PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
867PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
868PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
869PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
870PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
871PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
872PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
873PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
874PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
875PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
876PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
877PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, AnimalGear.AlienChildrenCompatibilityHarmony+AlienPawnRenderer_BaseHeadOffsetAtPostfix_Patch.BaseHeadOffsetAtPostfix_Post
878PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
879PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
880PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
881PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
882PawnRenderer.RenderPawnInternal: PRE: Vampire.HarmonyPatches.RenderVampire, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
883PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
884PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
885PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
886PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
887PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
888PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
889PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
890PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
891PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix, Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
892PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
893PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
894Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix, Vampire.HarmonyPatches.VampireBirthdayBiological
895Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
896Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
897Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
898Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
899Pawn_ApparelTracker.TryDrop: PRE: Radiology.PatchApparelTrackerTryDrop.Prefix
900Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
901Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix
902Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
903Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
904Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: Vampire.HarmonyPatches.VampiresDontHaveDrugSchedules
905Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
906Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
907Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
908Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
909Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
910Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
911Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
912Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
913Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix
914Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
915Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
916Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
917Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
918Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
919Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
920Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Crystalloids.HarmonyPatches.NotifyPlayerOfKilledConstruct_Prefix
921Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
922Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude
923Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
924Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
925Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
926Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn, WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
927Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
928Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
929Pawn_InventoryTracker.get_FirstUnloadableThing: PRE: MusicalInstruments.PatchFirstUnloadableThing.Prefix TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
930Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
931Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
932Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
933Pawn_NeedsTracker.ShouldHaveNeed: post: Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
934Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
935Pawn_RelationsTracker.AddDirectRelation: PRE: DarkIntentionsWoohoo.harmony.Pawn_RelationsTracker_AddDirectRelation_Patch.Prefix
936Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
937Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
938Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
939Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
940Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
941Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
942Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
943Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
944Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
945Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
946Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
947Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
948Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
949Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
950PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
951PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
952PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
953PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
954PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
955PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
956PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
957PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
958PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
959PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
960Plant.get_DyingBecauseExposedToLight: post: Dwarves.HarmonyFactions.get_DyingBecauseExposedToLight_PostFix
961Plant.get_Graphic: post: Nandonalt_SnowyTrees.HarmonyPatches.SnowyGraphic
962Plant.get_GrowthRate: post: Dwarves.HarmonyFactions.get_GrowthRate_PostFix
963PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
964PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
965PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
966PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, CleaningPriority.UserInterface.AreaPriorityPlaySettings.Postfix
967PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
968PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
969PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
970PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
971PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
972Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
973Projectile.Launch: post: ADA.Harmony_Projectile_Add.Postfix, Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix, ADA.Harmony_Projectile_Add.Postfix
974Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
975RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
976Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
977ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix post: Vampire.HarmonyPatches.CanReach_Vampire
978RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
979Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
980Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
981Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
982Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
983RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
984RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
985ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
986ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
987ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
988ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
989ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
990ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
991ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
992ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
993ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
994ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
995ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
996ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
997ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
998ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
999RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
1000RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
1001RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
1002RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
1003RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
1004RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
1005ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
1006RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
1007RoofGrid.SetRoof: post: Five_Second_Rule.SetRoof_Patch.Postfix
1008Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
1009Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
1010Room.Notify_RoomShapeOrContainedBedsChanged: post: Five_Second_Rule.NewRoom_Patch.Postfix, LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
1011Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
1012RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
1013Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
1014Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
1015Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
1016SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
1017SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: LeveledWeapons.Harmony.SavedGameLoaderNow_LoadGameFromSaveFileNow_Patch.LoadGameFromSaveFile post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
1018Scenario.Notify_NewPawnGenerating: post: Vampire.HarmonyPatches.Vamp_NewPawnGenerating
1019Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
1020ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
1021SectionLayer.ClearSubMeshes: post: ShipsHaveInsides.Mod.GenerateSpaceSubMesh.GenerateMesh
1022SectionLayer.DrawLayer: PRE: ShipsHaveInsides.Mod.HideLightingLayersInSpace.ShouldDraw post: ShipsHaveInsides.Mod.HideLightingLayersInSpace.Cleanup
1023SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
1024SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix
1025Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
1026SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
1027SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
1028SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
1029ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
1030ShipCountdown.CountdownEnded: PRE: ShipsHaveInsides.Mod.SaveShip.SaveShipAndRemoveItemStacks
1031ShipCountdown.InitiateCountdown: PRE: ShipsHaveInsides.Mod.InitShipRefs.SaveStatics
1032ShipUtility.LaunchFailReasons: PRE: ShipsHaveInsides.Mod.FindLaunchFailReasons.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindLaunchFailReasons.FindLaunchFailReasonsReally
1033ShipUtility.ShipBuildingsAttachedTo: PRE: ShipsHaveInsides.Mod.FindAllTheShipParts.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindAllTheShipParts.FindShipPartsReally
1034ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
1035ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
1036ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
1037SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
1038Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
1039SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
1040SkillRecord.CalculateTotallyDisabled: post: Radiology.PatchSkillDiabled.Postfix
1041SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
1042SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: Vampire.HarmonyPatches.Learn_PostFix
1043SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
1044SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
1045SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
1046SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
1047Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
1048StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
1049StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
1050StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
1051StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
1052StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
1053StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
1054StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
1055StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
1056StatsReportUtility.DrawStatsReport: PRE: LeveledWeapons.Harmony.StatsReportUtility_DrawStatsReport_Patch.DrawStatsReport
1057StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
1058StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
1059StorytellerUtility.DefaultParmsNow: (no patches)
1060StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
1061StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
1062SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
1063TaleManager.Add: post: ADA.Harmony_OpenADAHuge.Postfix, ADA.Harmony_OpenADAHuge.Postfix
1064Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
1065Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
1066Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix, Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
1067TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
1068TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
1069TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
1070TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
1071TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
1072Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge, WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
1073Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
1074Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
1075Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
1076Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
1077Thing.PostMapInit: post: Five_Second_Rule.PostMapInit_Patch.Postfix
1078Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
1079Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
1080Thing.SpawnSetup: post: Five_Second_Rule.ThingSpawn_Patch.Postfix TRANS: ResearchableStatUpgrades.Patch.Transpiler1
1081Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, LeveledWeapons.Harmony.Thing_TakeDamage_Patch.TakeDamage
1082Thing.TryAbsorbStack: post: Five_Second_Rule.TryAbsorbStack_Patch.Postfix
1083Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
1084Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
1085ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
1086ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
1087ThingGrid.Deregister: PRE: RimWorld.ThingGrid_Deregister.Deregister
1088ThingGrid.Register: post: RimWorld.ThingGrid_Register.Register
1089ThingMaker.MakeThing: post: NewRatkin.ThingMakeColorHook.Postfix
1090ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
1091ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
1092ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
1093ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
1094ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
1095ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
1096ThingWithComps.DeSpawn: PRE: ADA.Harmony_Projectile_Die.Prefix, Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix, ADA.Harmony_Projectile_Die.Prefix
1097ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption, TendWhenever.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
1098ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
1099ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
1100ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
1101ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Vampire.HarmonyPatches.Satisfied_Vamp
1102ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
1103ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
1104ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
1105ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
1106ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
1107ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
1108ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
1109ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
1110ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
1111ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
1112ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
1113ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
1114ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
1115ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
1116ThoughtWorker_NeedOutdoors.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
1117ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
1118ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
1119ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
1120ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
1121ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
1122TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix, ElderThingFaction.HarmonyElderThings.RandomSettlementTileFor_PreFix, Dwarves.HarmonyFactions.RandomSettlementTileFor_PreFix, Elves.HarmonyFactions.RandomSettlementTileFor_PreFix
1123TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
1124Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
1125Toils_LayDown.ApplyBedThoughts: post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
1126TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
1127TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
1128TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
1129Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
1130Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
1131TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
1132TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
1133TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
1134TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
1135TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
1136TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
1137TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
1138TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
1139TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
1140TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
1141TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
1142TrashUtility.TrashJob: (no patches)
1143Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
1144TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
1145Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
1146UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
1147Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
1148Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
1149Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
1150Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
1151Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
1152VerbProperties.AdjustedAccuracy: post: LeveledWeapons.Harmony.VerbProperties_AdjustedAccuracy_Patch.AdjustedAccuracy, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
1153VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_VerbTracker_GetVerbsCommands_Postfix
1154VerbTracker.get_PrimaryVerb: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_VerbTracker_PrimaryVerb_Prefix
1155Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
1156Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
1157Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
1158Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
1159Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
1160Verb_MeleeAttack.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
1161Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
1162Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
1163Verb_Shoot.get_ShotsPerBurst: PRE: LeveledWeapons.Harmony.Verb_Shoot_ShotsPerBurst_Patch.ShotsPerBurst
1164Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
1165VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
1166WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
1167WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
1168WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
1169WeatherDecider.StartInitialWeather: post: ShipsHaveInsides.Mod.WeatherDecider_StartInitialWeather.ChooseSpaceWeather
1170WeatherDecider.StartNextWeather: post: ShipsHaveInsides.Mod.WeatherDecider_StartNextWeather.ChooseSpaceWeather
1171Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
1172WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1173WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1174WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1175WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
1176WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
1177WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
1178WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
1179WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
1180WorkGiver_ConstructRemoveFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1181WorkGiver_ConstructSmoothWall.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1182WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
1183WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
1184WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
1185WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
1186WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
1187WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
1188WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
1189WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
1190WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
1191WorkGiver_PaintThings.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1192WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
1193WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
1194WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1195WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
1196WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
1197WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
1198WorkGiver_Warden_TakeToBed.JobOnThing: PRE: Radiology.PatchWorkGiver_Warden_TakeToBedJobOnThing.Prefix
1199Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
1200WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
1201WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
1202WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
1203World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
1204World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
1205WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
1206WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
1207WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
1208WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
1209WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
1210WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
1211WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
1212WorldObjectsHolder.MapParentAt: post: ShipsHaveInsides.Mod.WorldObjectsHolder_MapParentAt.AdjustReturnValue
1213WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
1214WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
1215WorldSelector.HandleWorldClicks: PRE: ShipsHaveInsides.Mod.HandleWorldSelectorOverrides.HandleClicks
1216WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
1217Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
1218Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
1219ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
1220ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
1221Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
1222Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main, com.github.rimworld.mod.CrystalloidRangeAttack, AtomicRavioli.RimWorld.Crystalloids; 1.2.0.1: UnlimitedHugs.HugsLib, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, RimHUD, net.pardeike.rimworld.mod.just-ignore-me-passing, PawnRules, Dubwise.Rimatomics, fluffy.modmanager, brrainz-crosspromotion, net.marvinkosh.rimworld.mod.ughyougotme, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, net.marvinkosh.rimworld.mod.combatreadinesscheck, io.github.ratysz.madskills, Fluffy.StuffedFloors, DoctorVanGogh.OmniCoreDrill, Fluffy.BirdsAndBees, Fluffy.AnimalTab, fluffy.medicaltab, fluffy.worktab, DarkIntentionsWoohoo.mod.settings.harmony, HugsLib.Psychology, Children, com.rimworld.mod.factioncontrol, com.rimworld.modcheck, com.consolidatedtraits.rimworld.mod, com.uniinu.leveledweapons, HugsLib.AllowTool, HugsLib.WhatTheHack, chjees.mechaniteforge, HugsLib.RunAndGun, HugsLib.SimpleSidearms, Uuugggg.rimworld.Five_Second_Rule.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, HugsLib.LabelsOnFloor, HugsLib.ShipInteriorMod, com.uniinu.arcanecraft, Bubbles, com.github.chippedchap.cleaningpriority, net.quicksilverfox.rimworld.mod.worldgenrules, fluffy.rimworld.pharmacist, io.github.ratysz.rt_solarflareshield, Fluffy.ResearchTree, Syrchalis.Rimworld.SetUpCamp, Helicopter.AKreedz, com.NewRatkin.rimworld.mod, mehni.rimworld.traderdismissal.main, mehni.rimworld.pickupandhaul.main, XeoNovaDan.ProfitableWeapons, HugsLib.MapReroll, com.dogproblems.rimworldmods.musicalinstruments, com.rimworld.mod.moretraitslots, com.showhair.rimworld.mod, net.rainbeau.rimworld.mod.pawnnames, AlienChildrenCompatibility, rimworld.psychology.prepare_carefully_patch, com.github.rimworld.mod.AnimalRangeAttack, com.github.rimworld.mod.AlphaAnimalRangeAttack, mehni.rimworld.MFI.main, com.alphaanimals, com.tammybee.selectablesculpturegraphic, com.tammybee.whereismyweapon, multiversionmodfix, Dubwise.DubsMintMenus, RimWorld.Vanya.IncidentPersonStat, net.velc.rimworld.mod.trapdisable, com.pathavoid.rimworld.mod, Syrchalis.Rimworld.CoffeeAndTea, Dubwise.DubsPaintShop, com.supplyanddemand.rimworld.mod, A-D-A, HugsLib.ADA, XeoNovaDan.ProperShotguns, com.dninemfive.psychologyimprisonmentpatch, Nandonalt_SnowyTrees.main, mehni.rimworld.shipchunks.main, XeoNovaDan.AutoOwl, HugsLib.LessArbitrarySurgery, HugsLib.WhileYoureUp, HugsLib.PrepareLanding, HugsLib.DeathRattle, HugsLib.RePower, HugsLib.TurnItOnandOff; 1.2.0.0: com.github.automatic1111.radiology; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.erdelf.prisoner_ransom, rimworld.lanilor.simplymorebridges, com.github.harmony.rimworld.mod.example, EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.vampire, rimworld.Sihv.bonemod, rimworld.jecrell.cthulhu.elderthings, rimworld.lotr.dwarves, rimworld.lotr.elves, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.agentblac.makepawnsprisoners, rimworld.agentblac.tendwhenever, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.cosmic_Horrors, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything, com.dninemfive.deconstructreturnfix, Harmony_Locks; 1.0.9.0: com.spdskatr.rsu.fixes, rimworld.jecrell.straitjacket
1223
1224Platform information: (hidden, hold Shift while publishing to include)
1225
1226Log file contents:
1227Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
1228GfxDevice: [Renderer information redacted]
1229Begin MonoManager ReloadAssembly
1230Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
1231Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
1232Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
1233Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
1234Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
1235Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
1236Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
1237Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
1238WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
1239WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
1240desktop: 3440x1440 60Hz; virtual: 3440x2520 at 0,-1080
1241Command line arguments: -popupwindow
1242
1243RimWorld 1.0.2150 rev801
1244
1245[HugsLib] version 6.1.1
1246
1247[RuntimeGC] Mod settings loaded.
1248
1249Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
1250
1251Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
1252
1253Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
1254
1255Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
1256
1257Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
1258
1259Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
1260
1261Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
1262
1263Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
1264
1265Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
1266
1267Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
1268
1269Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
1270
1271ConsolidatedTraits Harmony Patches:
1272 Prefix:
1273 GameComponentUtility.StartedNewGame
1274 GameComponentUtility.LoadedGame
1275
1276DubsMintMenus 1.0.141
1277
1278ZLJ's Static Quality Plus :: Initialized
1279
1280Dubs Paint Shop 1.0.45
1281
1282Initialized OmniCoreDrill patches
1283
1284[Pawn Rules v1.2.5] Initialized
1285
1286Rimatomics 1.6.689
1287
1288XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1289
1290XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1291
1292XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1293
1294XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1295
1296XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1297
1298XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
1299
1300Parsed 0.5 as int.
1301
1302Parsed 97.5 as int.
1303
1304Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
1305
1306Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
1307
1308Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
1309
1310Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
1311
1312BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
1313
1314BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
1315
1316Initializing MeleeHunting.
1317
1318[MadSkills]: changed behavior of Great Memory trait.
1319
1320d3d: failed to create 2D texture id=15765 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
1321Translation data for language English has 16 errors. Generate translation report for more info.
1322
1323Variants found for Things/Beards/Beard: 5
1324
1325Variants found for Things/Ears/Ears: 2
1326
1327Variants found for Things/Ears/Ears: 2
1328
1329Variants found for Body/RK_Tail: 1
1330
1331Variants found for Body/RK_EarLeft: 1
1332
1333Variants found for Body/RK_EarRight: 1
1334
1335Alien race successfully completed 144 patches with harmony.
1336
1337Removed Log Error from Manhunter Job
1338
1339[RimHUD v1.3.2] Integrated with HugsLib
1340
1341[RimHUD v1.3.2] Initialized
1342
1343Removed Log Error from Manhunter Job
1344
1345Added recipes for burning books/scrolls successfully.
1346
1347Removed Log Error from Manhunter Job
1348
1349Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
1350
1351Profitable Weapons :: MendAndRecycle not detected as active in load order.
1352
1353[IncidentPersonStat] injected.
1354
1355[Bubbles v1.5] Initialized
1356
1357PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
1358
1359Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
1360
1361Dynamic patching Boolean <>m__0(Verse.Thing)
1362
1363RimFridge Harmony Patches:
1364 Prefix:
1365 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
1366 ReachabilityUtility.CanReach
1367 Postfix:
1368 GameComponentUtility.StartedNewGame
1369 GameComponentUtility.LoadedGame
1370
1371MoreTraitSlots Harmony Patches:
1372 Prefix:
1373 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
1374 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
1375
1376Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
1377
1378Show Hair Harmony Patches:
1379 Transpiler:
1380 PawnRenderer.RenderPawnInternal
1381 Postfix:
1382 PawnRenderer.RenderPawnInternal
1383 Game.InitNewGame
1384 SavedGameLoader.LoadGameFromSaveFile
1385
1386[PrepareLanding] MonoController Initialization
1387
1388[PrepareLanding] WorldLayerBehaviour Static Initialization
1389
1390SupplyAndDemand Harmony Patches:
1391 Postfix:
1392 StockGenerator.RandomCountOf
1393
1394Start injecting PSI to pawns ...
1395PSI check: Human - PSI injected.
1396PSI check: Yokai_Nurarihyon - PSI injected.
1397PSI check: Alien_ElderThing_Race_Standard - PSI injected.
1398PSI check: ReanimatedCorpse - PSI injected.
1399PSI check: LotRD_DwarfStandardRace - PSI injected.
1400PSI check: LotRE_ElfStandardRace - PSI injected.
1401PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
1402PSI check: Alien_Crystalloid - PSI injected.
1403PSI check: Alien_CrystalValkyrie - PSI injected.
1404PSI check: Ratkin - PSI injected.
1405
1406Colonistbar KF successfully completed 733 patches with harmony.
1407
1408Removed Log Error from Manhunter Job
1409
1410Deconstruct Return Fix harmony patch successfully loaded
1411
1412EnhancedDevelopment.Embrasures.Patcher(): Starting.
1413
1414EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
1415
1416EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
1417
1418EnhancedDevelopment.Embrasures.Patcher(): Complete.
1419
1420Psychology Imprisonment Patch successfully loaded
1421
1422[PrepareLanding] MonoController Start
1423
1424[PrepareLanding] WorldLayerBehaviour Start
1425
1426[ModMetaDataCleaner] Removed 0 Metadata and cleaned 459 PreviewImage.
1427Removed:
1428Cleaned: Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Core
1429
1430[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 158 DefInjectionPackages.
1431Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, УкраїнÑька, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), SlovenÄina, РуÑÑкий, Română, Português Brasileiro, Português, Polski, Norsk BokmÃ¥l, 한êµì–´, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, ÄŒeÅ¡tina, ç¹é«”䏿–‡, ç®€ä½“ä¸æ–‡, CatalÃ
1432
1433[RuntimeGC] Detour completed: MuteGC
1434
1435[PrepareLanding] In constructor.
1436
1437[HugsLib] initializing Psychology, FactionDiscovery, Hospitality, Children, WhatTheHack, AllowTool, RunAndGun, SimpleSidearms, MapReroll, StackXXL, MURWallLight, ShipInteriorMod, WhileYoureUp, PrepareLanding, AlienChildrenCompatibility, ADA, AutoRecycling, DeathRattle, DireRaids, LabelsOnFloor, LessArbitrarySurgery, RePower, SZ_Floors, TurnItOnandOff
1438
1439Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, EliteDresserMeh, LotRD_Dresser, LotRD_EndTable, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
1440
1441Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Yokai_MRoll, Yokai_MDRoll, EliteBed, EliteDoubleBed, FirstClassBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ET_Bed, LotRE_ElvenBed, LotRE_ElvenRoyalBed, ambTable
1442
1443[AllowTool] Applied compatibility patch for "Pick Up And Haul"
1444
1445[PrepareLanding] Initializing.
1446
1447[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
1448
1449[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
1450
1451[RePower] Initializing
1452
1453[RePower] Initialized Components
1454
1455[TurnItOnandOff] Initialized Components
1456
1457[TurnItOnandOff] Registered instance
1458
1459System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
1460 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
1461 --- End of inner exception stack trace ---
1462 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
1463 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
1464 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
1465[StackXXL] Loaded
1466
1467[PrepareLanding] OnDefsLoaded
1468
1469[PrepareLanding] GameOptions.OnDefLoaded().
1470
1471[DireRaids] Settings loaded:
1472 pointMultiplier: 3
1473 baseChange: 1.8
1474 minRefireDays: 60
1475 minThreatPoints: 2000
1476 minPopulation: 1
1477
1478[RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
1479
1480[RePower] No def named TableBionics to load, skipping.
1481
1482[RePower] No def named TableSimpleProsthetic to load, skipping.
1483
1484[RePower] No def named TableSurrogates to load, skipping.
1485
1486[RePower] No def named UpgradingStation to load, skipping.
1487
1488[RePower] Loaded 0 of 4 mod support defs.
1489
1490[TurnItOnandOff] Loaded 0 of 0 mod support defs.
1491
1492Apparel Stuff Color detours loaded, hopefully correct
1493
1494static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
1495
1496static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
1497
1498static_quality_Injector: _SkillRecord _Learn injected successfully!
1499
1500static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
1501
1502static_quality_Injector: _Plant _Resting injected successfully!
1503
1504static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
1505
1506static_quality_plus injected.
1507
1508Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
1509
1510 at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
1511 at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
1512 at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
1513
1514Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
1515[RimHUD v1.3.2] Integrated with Interaction Bubbles
1516
1517[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
1518
1519[RimHUD v1.3.2] Integrated with Pawn Rules
1520
1521
1522Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 21714.
1523Total: 258.748871 ms (FindLiveObjects: 1.105919 ms CreateObjectMapping: 2.850815 ms MarkObjects: 254.050232 ms DeleteObjects: 0.739327 ms)
1524
1525Loading game from file New Arrivals1 with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Psychology, Faction Discovery, ShowModDesignators, RuntimeGC, Double Population, More Trade Ships, More Trade Ships - Double Population, 妖怪æ‘(Yokai Village), Ugh You Got Me, Animals Logic, Combat Readiness Check, EdB Prepare Carefully, Doors Expanded, [v1.0]-LinkableDoors, Mechalit Core 1.0, Mad Skills, Hospitality, Greenworld, Rah's Bionics and Surgery Expansion, RimHUD, The Birds and the Bees, Children, school and learning, What the hack?!, [KV] Faction Control - 1.0, More Faction Interaction, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Rim of Madness - Vampires, Call of Cthulhu - Elder Things, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, RimWriter - Books, Scrolls, Tablets, and Libraries, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Glitter Tech (No Surgery), Fertile Planet, Alpha Animals, Animal Tab, Medical Tab, Work Tab, Selectable Sculpture Graphic, [XND] Profitable Weapons, [1.0] Luci heals more!, [FSF] Rain Washes Away Filth, [KV] Consolidated Traits - 1.0, [RF] Tribal Pawn Names [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Allow Tool, Blueprints, Camera+, DeadMansClothing, Draw a bead, Dubs Mint Menus, Five Second Rule, Incident Person Stat, Interaction Bubbles, Just Ignore Me Passing, PrisonerRansom, Static Quality Plus 1.1, Trap Disable[1.0], Where is my weapon?, Selling prisoners with no guilt, Pick Up And Haul, Share The Load, Hardworking animals 1.0, Craftsmanship, [KV] Path Avoid - 1.0, Animal Variety Coats, Replace Stuff, RunAndGun, Simple sidearms, Skilled Stonecutting, Snap Out!, [1.0] Small Shelf, [KV] RimFridge - 1.0, [SYR] Coffee and Tea, Buildable Terrain v1, In-wall coolers and vents [1.0], Map Reroll, Metal Doesn't Burn, MinifyEverything, Floored, [T] MoreFloors, [KV] More Trait Slots - 1.0, More Linkables, More Furniture [1.0], More Slaves [1.0], More Vanilla Turrets [1.0], No Debris B18, Plant Growth Sync, Progress Renderer, Realistic Rooms, Repair Workbench, Rimsenal - Enhanced Vanilla Pack, Select Turret Target, Shear Those Corpses Vanilla, Simply More Bridges, SS Researchable Stat Upgrades, Stack XXL, Stuffed Floors, Tilled Soil, Wall Light, Metal Gear Alert, Save Our Ship (Reloaded), While You're Up [1.0], My Little Planet, Xeva's Rimhair, Rimsenal - Rimhair, [CP] Chicken Mitchell - Hairstyles (1.0), gloomy_hair, [KV] Show Hair With Hats or Hide All Hats - 1.0, Prepare Landing, Pharmacist, SF Grim Reality 1.0, ED-Laser Drill, Realistic Darkness 1.0, Outdoor Lighting, RimEVE (Music Pack), Halo - Soundtrack [1.0], VGL UNSC Weapon Pack, [1.0] RPG Style Inventory, [FIXED] Woohooer, AnimalCollabProj, Rim of Madness - Bones, Prisoner Harvesting, Supply and Demand, Colony Leadership, Powerful Faction Bases, RT Solar Flare Shield, RT Fuse, SS Bigger Batteries, SS Battery Fuse, 1- UN-Colony [1.0], Alien Children Compatibility, Cargo Pod Transport[1.0], Colonist Bar KF 1.0, DDA Security and More, [C81] Canned food, Advanced Cooling, AI Uplifting Assistant [1.0], Ancient_Structures, Anti-Air Artillery[1.0], Auto Recycling[1.0], [XND] AutoOwl, Brain In a Jar, Call of Cthulhu - Straitjackets, Camping Stuff, Carbon, Caution Tiles [1.0], Ceiling Light [1.0], Cleaning Priority, Crystalloid (Rewrite), Death Rattle, Deconstruct Return Fix, [1.0] Dire Raids, Dismiss Trader, [SYR] Doormats, Dub's Paint Shop, ED-Embrasures, Fallout Traits, Flags and Banners, Frontline - Bunkers, Gas Traps And Shells, [FSF] Growable Grass, Harvest Everything!, High Tech Laboratory Facilities (Continued), [KV] Improved Load Transport Pods, Invisible Conduits 1.0, Labels on Floor, Landmines, Large Outposts, Less Arbitrary Surgery, Locks, [1.0]Long Range Transport Pods, [SS]Lovely Hair Style, [SS]Maid Project, Mechanite Forge Reborn, Melee Hunting 1.0, MiningCo. Spaceship, Misc. Training, More Practical Traits, Musical Instruments, Nature is Beautiful v1.3 [1.0], NewRatkinPlus, Not Mine- Unclaim Structures, Omni Core Drill, oni, Ooka Miko[1.0], Pawn Rules, Pawns Paint! Restored, Plasteel Surgery, Please Haul Perishables, [CP] Portable Power Generator (1.0), [XND] Proper Shotguns, [SYR] Prosthetic Table, Psychology Imprisonment Patch, Quantum Cooling, Radiology, [PS] Reconditioning Pod, [1.0] Removable Mt.Rock Roof Patche, [1.0] RePower, Research Tree, Respect the Scars [1.0], Rimatomics, [SYR] Set Up Camp, SF [v1.0] Faceplate V1.4, SF [v1.0] Priority Treatment, SF [v1.0] Rain Removes All Filth, Smart Speed, Sniper Turret, Snowy Trees, Sometimes Raids Go Wrong, Stackable Chunks [1.0], Sun Lights [1.0], SZ_Floors, [1.0] Tend Whenever, Toxic Fallout Protection Suit, Turn It On and Off v1.3 [1.0], [XND] Use That Sniper's Scope!, Vanilla-like wheat 1.0.0, Various Space Ship Chunk, Veinminer R1.0
1526
1527Exception registering RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null) in loaded object directory with unique load ID Verb_CompEquippable_Yokai_Axe3150_0_Slash: System.ArgumentException: An element with the same key already exists in the dictionary.
1528 at System.Collections.Generic.Dictionary`2[System.String,Verse.ILoadReferenceable].Add (System.String key, ILoadReferenceable value) [0x00000] in <filename unknown>:0
1529 at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
1530
1531[PrepareLanding] WorldLoaded (from save).
1532
1533[PrepareLanding] OnWorldLoaded
1534
1535Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
1536
1537Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31883.
1538Total: 343.783081 ms (FindLiveObjects: 1.594623 ms CreateObjectMapping: 4.253950 ms MarkObjects: 337.799347 ms DeleteObjects: 0.134399 ms)
1539
1540[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
1541
1542System.NullReferenceException: Object reference not set to an instance of an object
1543at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1544at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1545
1546
1547Vampire settings applied.
1548
1549Vampire settings applied.
1550
1551System.NullReferenceException: Object reference not set to an instance of an object
1552at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1553at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1554
1555
1556System.NullReferenceException: Object reference not set to an instance of an object
1557at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1558at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1559
1560
1561System.NullReferenceException: Object reference not set to an instance of an object
1562at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1563at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1564
1565
1566System.NullReferenceException: Object reference not set to an instance of an object
1567at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1568at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1569
1570
1571Exception ticking Door152120. Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
1572 at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
1573 at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
1574 at LinkableDoors.Building_LinkableDoor.Tick () [0x00000] in <filename unknown>:0
1575 at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
1576
1577System.NullReferenceException: Object reference not set to an instance of an object
1578at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1579at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1580
1581
1582DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
1583
1584Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
1585
1586Cthulhu :: Horrors 1.5.15 :: Loaded - Call of Cthulhu - Cosmic Horrors
1587
1588Cthulhu :: Horrors 1.5.15 :: Loaded - Call of Cthulhu - Cults
1589
1590System.NullReferenceException: Object reference not set to an instance of an object
1591at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1592at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1593
1594
1595Exception ticking Door152117: System.NullReferenceException: Object reference not set to an instance of an object
1596 at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
1597 at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
1598 at LinkableDoors.Building_LinkableDoor.Tick () [0x00000] in <filename unknown>:0
1599 at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
1600
1601DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
1602
1603Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
1604
1605Exception ticking Door152117. Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
1606 at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
1607 at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
1608 at LinkableDoors.Building_LinkableDoor.Tick () [0x00000] in <filename unknown>:0
1609 at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
1610
1611System.NullReferenceException: Object reference not set to an instance of an object
1612at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1613at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1614
1615
1616System.NullReferenceException: Object reference not set to an instance of an object
1617at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1618at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1619
1620
1621System.NullReferenceException: Object reference not set to an instance of an object
1622at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1623at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1624
1625
1626Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Deer/DeerBabyPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
1627
1628System.NullReferenceException: Object reference not set to an instance of an object
1629at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
1630at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
1631
1632
1633Added injury to Waist but it should be impossible to hit it. pawn=Seregeth dinfo=(def=Burn, amount= 999999, instigator=ThingOrUnknown, angle=123.0)
1634
1635Added injury to Waist but it should be impossible to hit it. pawn=Côlben dinfo=(def=Burn, amount= 999999, instigator=ThingOrUnknown, angle=17.0)
1636
1637RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
1638
1639Added injury to Waist but it should be impossible to hit it. pawn=Jupiter dinfo=(def=Burn, amount= 999999, instigator=ThingOrUnknown, angle=213.0)
1640
1641DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
1642
1643Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
1644
1645Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
1646
1647Exception while ticking lord with job RimWorld.LordJob_TradeWithColony:
1648 at Verse.GenGrid.InBounds (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
1649 at Verse.GenClosest.EarlyOutSearch (IntVec3 start, Verse.Map map, ThingRequest thingReq, IEnumerable`1 customGlobalSearchSet, System.Predicate`1 validator) [0x00000] in <filename unknown>:0
1650 at Verse.GenClosest.ClosestThingReachable (IntVec3 root, Verse.Map map, ThingRequest thingReq, PathEndMode peMode, TraverseParms traverseParams, Single maxDistance, System.Predicate`1 validator, IEnumerable`1 customGlobalSearchSet, Int32 searchRegionsMin, Int32 searchRegionsMax, Boolean forceGlobalSearch, RegionType traversableRegionTypes, Boolean ignoreEntirelyForbiddenRegions) [0x00000] in <filename unknown>:0
1651 at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn p, Single escortRadius) [0x00000] in <filename unknown>:0
1652 at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn p, Verse.Pawn trader) [0x00000] in <filename unknown>:0
1653 at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () [0x00000] in <filename unknown>:0
1654 at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
1655 at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
1656 at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
1657 at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
1658 at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
1659 at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
1660
1661JobDriver threw exception in initAction for pawn LotRE_DeerMallorn257443 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_163315) A=(324, 0, 186)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1662System.NullReferenceException: Object reference not set to an instance of an object
1663at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1664at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1665at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1666at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1667at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1668at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1669at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1670at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1671at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1672at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1673at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1674at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1675at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1676at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1677at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1678
1679
1680JobDriver threw exception in initAction for pawn LotRE_DeerMallorn257444 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_163251) A=(324, 0, 193)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1681System.NullReferenceException: Object reference not set to an instance of an object
1682at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1683at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1684at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1685at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1686at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1687at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1688at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1689at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1690at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1691at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1692at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1693at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1694at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1695at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1696at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1697
1698
1699JobDriver threw exception in initAction for pawn LotRE_DeerMallorn257445 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_163268) A=(324, 0, 200)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1700System.NullReferenceException: Object reference not set to an instance of an object
1701at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1702at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1703at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1704at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1705at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1706at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1707at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1708at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1709at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1710at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1711at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1712at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1713at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1714at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1715at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1716
1717
1718JobDriver threw exception in initAction for pawn LotRE_DeerMallorn257446 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_163309) A=(324, 0, 195)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1719System.NullReferenceException: Object reference not set to an instance of an object
1720at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1721at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1722at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1723at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1724at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1725at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1726at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1727at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1728at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1729at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1730at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1731at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1732at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1733at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1734at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1735
1736
1737JobDriver threw exception in initAction for pawn Ooka_Miko257421 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164611) A=(324, 0, 190)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1738System.NullReferenceException: Object reference not set to an instance of an object
1739at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1740at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1741at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1742at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1743at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1744at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1745at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1746at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1747at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1748at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1749at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1750at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1751at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1752at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1753at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1754
1755
1756JobDriver threw exception in initAction for pawn Ooka_Miko257420 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164593) A=(324, 0, 188)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1757System.NullReferenceException: Object reference not set to an instance of an object
1758at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1759at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1760at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1761at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1762at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1763at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1764at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1765at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1766at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1767at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1768at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1769at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1770at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1771at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1772at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1773
1774
1775JobDriver threw exception in initAction for pawn Ooka_Miko257422 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164620) A=(324, 0, 187)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1776System.NullReferenceException: Object reference not set to an instance of an object
1777at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1778at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1779at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1780at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1781at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1782at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1783at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1784at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1785at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1786at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1787at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1788at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1789at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1790at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1791at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1792
1793
1794JobDriver threw exception in initAction for pawn Halvion driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164642) A=(324, 0, 170)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1795System.NullReferenceException: Object reference not set to an instance of an object
1796at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1797at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1798at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1799at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1800at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1801at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1802at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1803at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1804at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1805at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1806at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1807at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1808at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1809at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1810at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1811
1812
1813JobDriver threw exception in initAction for pawn Eliadis driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164654) A=(324, 0, 171)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1814System.NullReferenceException: Object reference not set to an instance of an object
1815at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1816at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1817at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1818at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1819at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1820at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1821at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1822at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1823at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1824at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1825at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1826at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1827at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1828at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1829at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1830
1831
1832JobDriver threw exception in initAction for pawn Neithion driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164684) A=(324, 0, 180)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1833System.NullReferenceException: Object reference not set to an instance of an object
1834at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1835at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1836at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1837at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1838at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1839at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1840at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1841at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1842at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1843at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1844at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1845at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1846at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1847at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1848at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1849
1850
1851JobDriver threw exception in initAction for pawn Breniion driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164694) A=(324, 0, 184)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1852System.NullReferenceException: Object reference not set to an instance of an object
1853at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1854at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1855at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1856at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1857at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1858at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1859at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1860at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1861at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1862at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1863at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1864at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1865at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1866at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1867at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1868
1869
1870JobDriver threw exception in initAction for pawn Hamdaer driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164717) A=(324, 0, 179)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1871System.NullReferenceException: Object reference not set to an instance of an object
1872at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1873at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1874at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1875at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1876at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1877at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1878at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1879at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1880at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1881at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1882at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1883at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1884at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1885at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1886at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1887
1888
1889JobDriver threw exception in initAction for pawn Ooka_Miko257419 driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164786) A=(324, 0, 189)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1890System.NullReferenceException: Object reference not set to an instance of an object
1891at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1892at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1893at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1894at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1895at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1896at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1897at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1898at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1899at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1900at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1901at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1902at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1903at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1904at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1905at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1906
1907
1908JobDriver threw exception in initAction for pawn Loborchon driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164784) A=(324, 0, 189)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1909System.NullReferenceException: Object reference not set to an instance of an object
1910at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1911at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1912at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1913at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1914at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1915at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1916at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1917at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1918at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1919at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1920at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1921at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1922at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1923at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1924at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1925
1926
1927JobDriver threw exception in initAction for pawn Amarthrien driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164820) A=(324, 0, 180)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1928System.NullReferenceException: Object reference not set to an instance of an object
1929at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1930at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1931at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1932at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1933at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1934at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1935at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1936at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1937at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1938at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1939at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1940at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1941at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1942at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1943at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1944
1945
1946JobDriver threw exception in initAction for pawn Aphedriel driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164871) A=(324, 0, 186)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1947System.NullReferenceException: Object reference not set to an instance of an object
1948at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1949at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1950at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1951at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1952at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1953at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1954at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1955at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1956at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1957at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1958at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1959at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1960at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1961at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1962at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1963
1964
1965JobDriver threw exception in initAction for pawn Esgalnorchon driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164893) A=(324, 0, 179)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1966System.NullReferenceException: Object reference not set to an instance of an object
1967at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1968at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1969at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1970at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1971at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1972at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1973at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1974at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1975at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1976at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1977at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1978at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1979at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1980at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
1981at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
1982
1983
1984JobDriver threw exception in initAction for pawn Torthon driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164954) A=(324, 0, 199)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
1985System.NullReferenceException: Object reference not set to an instance of an object
1986at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
1987at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
1988at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
1989at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
1990at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
1991at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
1992at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
1993at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1994at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1995at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1996at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
1997at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
1998at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
1999at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
2000at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
2001
2002
2003JobDriver threw exception in initAction for pawn Loegon driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_165435) A=(324, 0, 189)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
2004System.NullReferenceException: Object reference not set to an instance of an object
2005at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
2006at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
2007at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
2008at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
2009at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
2010at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
2011at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
2012at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
2013at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
2014at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
2015at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
2016at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
2017at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
2018at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
2019at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
2020
2021
2022JobDriver threw exception in initAction for pawn Iuithrien driver=JobDriver_Goto (toilIndex=1) driver.job=(Goto (Job_164961) A=(324, 0, 195)) lastJobGiver=Verse.AI.JobGiver_ExitMapBest
2023System.NullReferenceException: Object reference not set to an instance of an object
2024at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
2025at Verse.GenClosest.EarlyOutSearch (Verse.IntVec3,Verse.Map,Verse.ThingRequest,System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Predicate`1<Verse.Thing>) <0x00066>
2026at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00235>
2027at RimWorld.LordToil_ExitMapAndEscortCarriers.TryToDefendClosestCarrier (Verse.Pawn,single) <0x001e4>
2028at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateDutyForChattelOrGuard (Verse.Pawn,Verse.Pawn) <0x0021f>
2029at RimWorld.LordToil_ExitMapAndEscortCarriers.UpdateAllDuties () <0x000ce>
2030at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x001f2>
2031at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
2032at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
2033at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
2034at Verse.AI.Group.Lord.Notify_PawnLost (Verse.Pawn,Verse.AI.Group.PawnLostCondition,System.Nullable`1<Verse.DamageInfo>) <0x003cf>
2035at (wrapper dynamic-method) Verse.Pawn.ExitMap_Patch1 (object,bool,Verse.Rot4) <0x001cb>
2036at Verse.AI.JobDriver_Goto.TryExitMap () <0x00105>
2037at Verse.AI.JobDriver_Goto/<MakeNewToils>c__Iterator0.<>m__2 () <0x0024a>
2038at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
2039
2040
2041[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
2042
2043Creating new male Dromedary with skin index of 3 where 4 possible variants were available. Chance was 4%.
2044
2045Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
2046
2047Creating new female Dromedary with skin index of 1 where 4 possible variants were available. Chance was 8%.
2048
2049Creating new female Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
2050
2051Doing A Risky Woohoo! [0.6223357] < [0.75] = [True]
2052
2053Doing A Risky Woohoo! [0.3658155] < [0.75] = [True]
2054
2055Doing A Risky Woohoo! [0.04542998] < [0.75] = [True]
2056
2057Doing A Risky Woohoo! [0.5819346] < [0.75] = [True]
2058
2059Doing A Risky Woohoo! [0.6766611] < [0.75] = [True]
2060
2061Doing A Risky Woohoo! [0.2652009] < [0.75] = [True]
2062
2063Doing A Risky Woohoo! [0.08900254] < [0.75] = [True]
2064
2065Doing A Risky Woohoo! [0.6738706] < [0.75] = [True]
2066
2067Doing A Risky Woohoo! [0.5689902] < [0.75] = [True]
2068
2069Doing A Risky Woohoo! [0.5513383] < [0.75] = [True]
2070
2071Doing A Risky Woohoo! [0.6784772] < [0.75] = [True]
2072
2073Doing A Risky Woohoo! [0.6618628] < [0.75] = [True]
2074
2075Doing A Risky Woohoo! [0.558597] < [0.75] = [True]
2076
2077Doing A Risky Woohoo! [0.5888768] < [0.75] = [True]
2078
2079Doing A Risky Woohoo! [0.6197838] < [0.75] = [True]
2080
2081Doing A Risky Woohoo! [0.1575495] < [0.75] = [True]
2082
2083Doing A Risky Woohoo! [0.2695701] < [0.75] = [True]
2084
2085Doing A Risky Woohoo! [0.5629756] < [0.75] = [True]
2086
2087Doing A Risky Woohoo! [0.443331] < [0.75] = [True]
2088
2089Doing A Risky Woohoo! [0.3854877] < [0.75] = [True]
2090
2091Doing A Risky Woohoo! [0.6387769] < [0.75] = [True]
2092
2093Doing A Risky Woohoo! [0.009412537] < [0.75] = [True]
2094
2095Doing A Risky Woohoo! [0.7097613] < [0.75] = [True]
2096
2097Doing A Risky Woohoo! [0.08180349] < [0.75] = [True]
2098
2099Doing A Risky Woohoo! [0.05540306] < [0.75] = [True]
2100
2101Doing A Risky Woohoo! [0.5175771] < [0.75] = [True]
2102
2103Doing A Risky Woohoo! [0.3417284] < [0.75] = [True]
2104
2105Doing A Risky Woohoo! [0.5049454] < [0.75] = [True]
2106
2107Doing A Risky Woohoo! [0.731546] < [0.75] = [True]
2108
2109Doing A Risky Woohoo! [0.4657643] < [0.75] = [True]
2110
2111Doing A Risky Woohoo! [0.6108981] < [0.75] = [True]
2112
2113Doing A Risky Woohoo! [0.5231387] < [0.75] = [True]
2114
2115Doing A Risky Woohoo! [0.01495023] < [0.75] = [True]
2116
2117Doing A Risky Woohoo! [0.6046419] < [0.75] = [True]
2118
2119Doing A Risky Woohoo! [0.4341688] < [0.75] = [True]
2120
2121Doing A Risky Woohoo! [0.4899003] < [0.75] = [True]
2122
2123Doing A Risky Woohoo! [0.4754975] < [0.75] = [True]
2124
2125Doing A Risky Woohoo! [0.4320832] < [0.75] = [True]
2126
2127Doing A Risky Woohoo! [0.5043474] < [0.75] = [True]
2128
2129Doing A Risky Woohoo! [0.1330125] < [0.75] = [True]
2130
2131Doing A Risky Woohoo! [0.6178045] < [0.75] = [True]
2132
2133Doing A Risky Woohoo! [0.6567446] < [0.75] = [True]
2134
2135Doing A Risky Woohoo! [0.1352428] < [0.75] = [True]
2136
2137Doing A Risky Woohoo! [0.3701309] < [0.75] = [True]
2138
2139Doing A Risky Woohoo! [0.1460154] < [0.75] = [True]
2140
2141Doing A Risky Woohoo! [0.2256227] < [0.75] = [True]
2142
2143Doing A Risky Woohoo! [0.0761492] < [0.75] = [True]
2144
2145Doing A Risky Woohoo! [0.4136852] < [0.75] = [True]
2146
2147Doing A Risky Woohoo! [0.6323167] < [0.75] = [True]
2148
2149Doing A Risky Woohoo! [0.6971107] < [0.75] = [True]
2150
2151Doing A Risky Woohoo! [0.6799855] < [0.75] = [True]
2152
2153Doing A Risky Woohoo! [0.6213629] < [0.75] = [True]
2154
2155Doing A Risky Woohoo! [0.4646573] < [0.75] = [True]
2156
2157Doing A Risky Woohoo! [0.1675095] < [0.75] = [True]
2158
2159Doing A Risky Woohoo! [0.4481096] < [0.75] = [True]
2160
2161Doing A Risky Woohoo! [0.3152196] < [0.75] = [True]
2162
2163Doing A Risky Woohoo! [0.07778683] < [0.75] = [True]
2164
2165Doing A Risky Woohoo! [0.2520672] < [0.75] = [True]
2166
2167Doing A Risky Woohoo! [0.632727] < [0.75] = [True]
2168
2169Doing A Risky Woohoo! [0.648102] < [0.75] = [True]
2170
2171Doing A Risky Woohoo! [0.2193614] < [0.75] = [True]
2172
2173Doing A Risky Woohoo! [0.003296599] < [0.75] = [True]
2174
2175Doing A Risky Woohoo! [0.4691608] < [0.75] = [True]
2176
2177Doing A Risky Woohoo! [0.6123315] < [0.75] = [True]
2178
2179Doing A Risky Woohoo! [0.2758593] < [0.75] = [True]
2180
2181Doing A Risky Woohoo! [0.5399894] < [0.75] = [True]
2182
2183Doing A Risky Woohoo! [0.01326912] < [0.75] = [True]
2184
2185Doing A Risky Woohoo! [0.3292821] < [0.75] = [True]
2186
2187Doing A Risky Woohoo! [0.2718279] < [0.75] = [True]
2188
2189Doing A Risky Woohoo! [0.1938691] < [0.75] = [True]
2190
2191Doing A Risky Woohoo! [0.1468246] < [0.75] = [True]
2192
2193Doing A Risky Woohoo! [0.02255827] < [0.75] = [True]
2194
2195Doing A Risky Woohoo! [0.5544243] < [0.75] = [True]
2196
2197Doing A Risky Woohoo! [0.4705886] < [0.75] = [True]
2198
2199Doing A Risky Woohoo! [0.3550621] < [0.75] = [True]
2200
2201Doing A Risky Woohoo! [0.01293076] < [0.75] = [True]
2202
2203Doing A Risky Woohoo! [0.04781824] < [0.75] = [True]
2204
2205Doing A Risky Woohoo! [0.1380707] < [0.75] = [True]
2206
2207Doing A Risky Woohoo! [0.4929019] < [0.75] = [True]
2208
2209Doing A Risky Woohoo! [0.02529242] < [0.75] = [True]
2210
2211Doing A Risky Woohoo! [0.7179837] < [0.75] = [True]
2212
2213Doing A Risky Woohoo! [0.2134982] < [0.75] = [True]
2214
2215Doing A Risky Woohoo! [0.5720993] < [0.75] = [True]
2216
2217Doing A Risky Woohoo! [0.01817868] < [0.75] = [True]
2218
2219Doing A Risky Woohoo! [0.454032] < [0.75] = [True]
2220
2221Doing A Risky Woohoo! [0.5409554] < [0.75] = [True]
2222
2223Doing A Risky Woohoo! [0.6137922] < [0.75] = [True]
2224
2225Doing A Risky Woohoo! [0.5282894] < [0.75] = [True]
2226
2227Doing A Risky Woohoo! [0.4955415] < [0.75] = [True]
2228
2229Doing A Risky Woohoo! [0.416042] < [0.75] = [True]
2230
2231Doing A Risky Woohoo! [0.3202048] < [0.75] = [True]
2232
2233Doing A Risky Woohoo! [0.6576236] < [0.75] = [True]
2234
2235Doing A Risky Woohoo! [0.344282] < [0.75] = [True]
2236
2237Doing A Risky Woohoo! [0.5013728] < [0.75] = [True]
2238
2239Doing A Risky Woohoo! [0.08338205] < [0.75] = [True]
2240
2241Doing A Risky Woohoo! [0.247208] < [0.75] = [True]
2242
2243Doing A Risky Woohoo! [0.008862072] < [0.015] = [True]
2244
2245Doing A Risky Woohoo! [0.1126957] < [0.75] = [True]
2246
2247Doing A Risky Woohoo! [0.0122787] < [0.015] = [True]
2248
2249Doing A Risky Woohoo! [0.624033] < [0.75] = [True]
2250
2251Doing A Risky Woohoo! [0.734343] < [0.75] = [True]
2252
2253Doing A Risky Woohoo! [0.6966489] < [0.75] = [True]
2254
2255Doing A Risky Woohoo! [0.4243827] < [0.75] = [True]
2256
2257Doing A Risky Woohoo! [0.2993002] < [0.75] = [True]
2258
2259Doing A Risky Woohoo! [0.06082099] < [0.75] = [True]
2260
2261Doing A Risky Woohoo! [0.3349352] < [0.75] = [True]
2262
2263Doing A Risky Woohoo! [0.3244621] < [0.75] = [True]
2264
2265Doing A Risky Woohoo! [0.7073359] < [0.75] = [True]
2266
2267Doing A Risky Woohoo! [0.2949995] < [0.75] = [True]
2268
2269Doing A Risky Woohoo! [0.6077136] < [0.75] = [True]
2270
2271Doing A Risky Woohoo! [0.1370482] < [0.75] = [True]
2272
2273Doing A Risky Woohoo! [0.08415143] < [0.75] = [True]
2274
2275Doing A Risky Woohoo! [0.1808659] < [0.75] = [True]
2276
2277Doing A Risky Woohoo! [0.4254631] < [0.75] = [True]
2278
2279Doing A Risky Woohoo! [0.2267121] < [0.75] = [True]
2280
2281Doing A Risky Woohoo! [0.5995785] < [0.75] = [True]
2282
2283Doing A Risky Woohoo! [0.2183639] < [0.75] = [True]
2284
2285Doing A Risky Woohoo! [0.02717608] < [0.75] = [True]
2286
2287Doing A Risky Woohoo! [0.3590768] < [0.75] = [True]
2288
2289Doing A Risky Woohoo! [0.317848] < [0.75] = [True]
2290
2291Doing A Risky Woohoo! [0.03373006] < [0.75] = [True]
2292
2293Doing A Risky Woohoo! [0.6918809] < [0.75] = [True]
2294
2295Doing A Risky Woohoo! [0.1539211] < [0.75] = [True]
2296
2297Doing A Risky Woohoo! [0.4941206] < [0.75] = [True]
2298
2299Doing A Risky Woohoo! [0.4331321] < [0.75] = [True]
2300
2301Doing A Risky Woohoo! [0.6627564] < [0.75] = [True]
2302
2303Doing A Risky Woohoo! [0.08562554] < [0.75] = [True]
2304
2305Doing A Risky Woohoo! [0.03464701] < [0.75] = [True]
2306
2307Doing A Risky Woohoo! [0.4833943] < [0.75] = [True]
2308
2309Doing A Risky Woohoo! [0.6550623] < [0.75] = [True]
2310
2311Doing A Risky Woohoo! [0.480604] < [0.75] = [True]
2312
2313Doing A Risky Woohoo! [0.1769037] < [0.75] = [True]
2314
2315Doing A Risky Woohoo! [0.5589806] < [0.75] = [True]
2316
2317Doing A Risky Woohoo! [0.2187122] < [0.75] = [True]
2318
2319Doing A Risky Woohoo! [0.7356154] < [0.75] = [True]
2320
2321Doing A Risky Woohoo! [0.149645] < [0.75] = [True]
2322
2323Doing A Risky Woohoo! [0.5592556] < [0.75] = [True]
2324
2325Doing A Risky Woohoo! [0.3196169] < [0.75] = [True]
2326
2327Doing A Risky Woohoo! [0.4747809] < [0.75] = [True]
2328
2329Doing A Risky Woohoo! [0.3432003] < [0.75] = [True]
2330
2331Doing A Risky Woohoo! [0.4194738] < [0.75] = [True]
2332
2333Doing A Risky Woohoo! [0.4906253] < [0.75] = [True]
2334
2335Doing A Risky Woohoo! [0.1972504] < [0.75] = [True]
2336
2337Doing A Risky Woohoo! [0.02606873] < [0.75] = [True]
2338
2339Doing A Risky Woohoo! [0.002068746] < [0.015] = [True]
2340
2341Doing A Risky Woohoo! [0.4477403] < [0.75] = [True]
2342
2343Doing A Risky Woohoo! [0.04109725] < [0.75] = [True]
2344
2345Doing A Risky Woohoo! [0.09741745] < [0.75] = [True]
2346
2347Doing A Risky Woohoo! [0.1044692] < [0.75] = [True]
2348
2349Doing A Risky Woohoo! [0.395184] < [0.75] = [True]
2350
2351Doing A Risky Woohoo! [0.5027247] < [0.75] = [True]
2352
2353Doing A Risky Woohoo! [0.5662323] < [0.75] = [True]
2354
2355Doing A Risky Woohoo! [0.6695217] < [0.75] = [True]
2356
2357Doing A Risky Woohoo! [0.3617383] < [0.75] = [True]
2358
2359Doing A Risky Woohoo! [0.1725683] < [0.75] = [True]
2360
2361Doing A Risky Woohoo! [0.6771469] < [0.75] = [True]
2362
2363Doing A Risky Woohoo! [0.6141401] < [0.75] = [True]
2364
2365Doing A Risky Woohoo! [0.009662964] < [0.75] = [True]
2366
2367Doing A Risky Woohoo! [0.2132817] < [0.75] = [True]
2368
2369Doing A Risky Woohoo! [0.4155688] < [0.75] = [True]
2370
2371Doing A Risky Woohoo! [0.4196224] < [0.75] = [True]
2372
2373Doing A Risky Woohoo! [0.3401588] < [0.75] = [True]
2374
2375Doing A Risky Woohoo! [0.7019438] < [0.75] = [True]
2376
2377Doing A Risky Woohoo! [0.4833833] < [0.75] = [True]
2378
2379Doing A Risky Woohoo! [0.2177918] < [0.75] = [True]
2380
2381Doing A Risky Woohoo! [0.1785262] < [0.75] = [True]
2382
2383Doing A Risky Woohoo! [0.6533802] < [0.75] = [True]
2384
2385Doing A Risky Woohoo! [0.3023038] < [0.75] = [True]
2386
2387Doing A Risky Woohoo! [0.4235917] < [0.75] = [True]
2388
2389Doing A Risky Woohoo! [0.008948465] < [0.75] = [True]
2390
2391Doing A Risky Woohoo! [0.7060547] < [0.75] = [True]
2392
2393Doing A Risky Woohoo! [0.4276624] < [0.75] = [True]
2394
2395Doing A Risky Woohoo! [0.1159251] < [0.75] = [True]
2396
2397Doing A Risky Woohoo! [0.4749144] < [0.75] = [True]
2398
2399Doing A Risky Woohoo! [0.05191892] < [0.75] = [True]
2400
2401Doing A Risky Woohoo! [0.5088103] < [0.75] = [True]
2402
2403Doing A Risky Woohoo! [0.5160857] < [0.75] = [True]
2404
2405Doing A Risky Woohoo! [0.1976819] < [0.75] = [True]
2406
2407Doing A Risky Woohoo! [0.3112361] < [0.75] = [True]
2408
2409Doing A Risky Woohoo! [0.5144257] < [0.75] = [True]
2410
2411Doing A Risky Woohoo! [0.2086224] < [0.75] = [True]
2412
2413Doing A Risky Woohoo! [0.3178653] < [0.75] = [True]
2414
2415Doing A Risky Woohoo! [0.4398884] < [0.75] = [True]
2416
2417Doing A Risky Woohoo! [0.5490646] < [0.75] = [True]
2418
2419Doing A Risky Woohoo! [0.5187522] < [0.75] = [True]
2420
2421Doing A Risky Woohoo! [0.3896027] < [0.75] = [True]
2422
2423Doing A Risky Woohoo! [0.3931322] < [0.75] = [True]
2424
2425Doing A Risky Woohoo! [0.4426754] < [0.75] = [True]
2426
2427Doing A Risky Woohoo! [0.6000634] < [0.75] = [True]
2428
2429Doing A Risky Woohoo! [0.1662702] < [0.75] = [True]
2430
2431Doing A Risky Woohoo! [0.5729557] < [0.75] = [True]
2432
2433Doing A Risky Woohoo! [0.2966649] < [0.75] = [True]
2434
2435Doing A Risky Woohoo! [0.3197019] < [0.75] = [True]
2436
2437Doing A Risky Woohoo! [0.7111343] < [0.75] = [True]
2438
2439Doing A Risky Woohoo! [0.6300141] < [0.75] = [True]
2440
2441Doing A Risky Woohoo! [0.6818961] < [0.75] = [True]
2442
2443Doing A Risky Woohoo! [0.5323982] < [0.75] = [True]
2444
2445Doing A Risky Woohoo! [0.1001415] < [0.75] = [True]
2446
2447Doing A Risky Woohoo! [0.1171293] < [0.75] = [True]
2448
2449Doing A Risky Woohoo! [0.5541944] < [0.75] = [True]
2450
2451Doing A Risky Woohoo! [0.6964145] < [0.75] = [True]
2452
2453Doing A Risky Woohoo! [0.3886182] < [0.75] = [True]
2454
2455Doing A Risky Woohoo! [0.2024281] < [0.75] = [True]
2456
2457Doing A Risky Woohoo! [0.639394] < [0.75] = [True]
2458
2459Doing A Risky Woohoo! [0.5689957] < [0.75] = [True]
2460
2461Doing A Risky Woohoo! [0.4131064] < [0.75] = [True]
2462
2463Doing A Risky Woohoo! [0.5601552] < [0.75] = [True]
2464
2465Doing A Risky Woohoo! [0.5755165] < [0.75] = [True]
2466
2467Doing A Risky Woohoo! [0.1151679] < [0.75] = [True]
2468
2469Doing A Risky Woohoo! [0.03395567] < [0.75] = [True]
2470
2471Doing A Risky Woohoo! [0.09215499] < [0.75] = [True]
2472
2473Doing A Risky Woohoo! [0.7335811] < [0.75] = [True]
2474
2475Doing A Risky Woohoo! [0.6417787] < [0.75] = [True]
2476
2477Doing A Risky Woohoo! [0.7166963] < [0.75] = [True]
2478
2479Doing A Risky Woohoo! [0.4559854] < [0.75] = [True]
2480
2481Doing A Risky Woohoo! [0.5007446] < [0.75] = [True]
2482
2483Doing A Risky Woohoo! [0.156164] < [0.75] = [True]
2484
2485Doing A Risky Woohoo! [0.3134352] < [0.75] = [True]
2486
2487Doing A Risky Woohoo! [0.001659882] < [0.75] = [True]
2488
2489Doing A Risky Woohoo! [0.196775] < [0.75] = [True]
2490
2491Doing A Risky Woohoo! [0.4815172] < [0.75] = [True]
2492
2493Doing A Risky Woohoo! [0.6219202] < [0.75] = [True]
2494
2495Doing A Risky Woohoo! [0.7420966] < [0.75] = [True]
2496
2497Doing A Risky Woohoo! [0.5115125] < [0.75] = [True]
2498
2499Doing A Risky Woohoo! [0.06387548] < [0.75] = [True]
2500
2501Doing A Risky Woohoo! [0.3907316] < [0.75] = [True]
2502
2503Doing A Risky Woohoo! [0.487751] < [0.75] = [True]
2504
2505Doing A Risky Woohoo! [0.1348592] < [0.75] = [True]
2506
2507Doing A Risky Woohoo! [0.731487] < [0.75] = [True]
2508
2509Doing A Risky Woohoo! [0.2649942] < [0.75] = [True]
2510
2511Doing A Risky Woohoo! [0.5688818] < [0.75] = [True]
2512
2513Doing A Risky Woohoo! [0.3604753] < [0.75] = [True]
2514
2515Doing A Risky Woohoo! [0.5097556] < [0.75] = [True]
2516
2517Doing A Risky Woohoo! [0.6359767] < [0.75] = [True]
2518
2519Doing A Risky Woohoo! [0.08956482] < [0.75] = [True]
2520
2521Doing A Risky Woohoo! [0.0486704] < [0.75] = [True]
2522
2523Doing A Risky Woohoo! [0.5525385] < [0.75] = [True]
2524
2525Doing A Risky Woohoo! [0.5803586] < [0.75] = [True]
2526
2527Doing A Risky Woohoo! [0.2676602] < [0.75] = [True]
2528
2529Doing A Risky Woohoo! [0.06616547] < [0.75] = [True]
2530
2531Doing A Risky Woohoo! [0.5888947] < [0.75] = [True]
2532
2533Doing A Risky Woohoo! [0.4364622] < [0.75] = [True]
2534
2535Doing A Risky Woohoo! [0.01076548] < [0.015] = [True]
2536
2537Doing A Risky Woohoo! [0.2967849] < [0.75] = [True]
2538
2539Doing A Risky Woohoo! [0.5872933] < [0.75] = [True]
2540
2541Doing A Risky Woohoo! [0.5642093] < [0.75] = [True]
2542
2543Doing A Risky Woohoo! [0.009027702] < [0.015] = [True]
2544
2545Doing A Risky Woohoo! [0.06859072] < [0.75] = [True]
2546
2547Doing A Risky Woohoo! [0.1465305] < [0.75] = [True]
2548
2549Doing A Risky Woohoo! [0.3179672] < [0.75] = [True]
2550
2551Doing A Risky Woohoo! [0.1942994] < [0.75] = [True]
2552
2553Doing A Risky Woohoo! [0.3059235] < [0.75] = [True]
2554
2555Doing A Risky Woohoo! [0.05695685] < [0.75] = [True]
2556
2557Doing A Risky Woohoo! [0.1464351] < [0.75] = [True]
2558
2559Doing A Risky Woohoo! [0.6966083] < [0.75] = [True]
2560
2561Doing A Risky Woohoo! [0.6819972] < [0.75] = [True]
2562
2563Doing A Risky Woohoo! [0.001950663] < [0.015] = [True]
2564
2565Doing A Risky Woohoo! [0.3838624] < [0.75] = [True]
2566
2567Doing A Risky Woohoo! [0.7091637] < [0.75] = [True]
2568
2569Doing A Risky Woohoo! [0.03004316] < [0.75] = [True]
2570
2571Doing A Risky Woohoo! [0.2332019] < [0.75] = [True]
2572
2573Doing A Risky Woohoo! [0.7390297] < [0.75] = [True]
2574
2575Doing A Risky Woohoo! [0.1882154] < [0.75] = [True]
2576
2577Doing A Risky Woohoo! [0.4246032] < [0.75] = [True]
2578
2579Doing A Risky Woohoo! [0.132025] < [0.75] = [True]
2580
2581Doing A Risky Woohoo! [0.3378944] < [0.75] = [True]
2582
2583Doing A Risky Woohoo! [0.07073794] < [0.75] = [True]
2584
2585Doing A Risky Woohoo! [0.2395329] < [0.75] = [True]
2586
2587Doing A Risky Woohoo! [0.3538094] < [0.75] = [True]
2588
2589Doing A Risky Woohoo! [0.3817451] < [0.75] = [True]
2590
2591Doing A Risky Woohoo! [0.5612039] < [0.75] = [True]
2592
2593Doing A Risky Woohoo! [0.005696036] < [0.75] = [True]
2594
2595Doing A Risky Woohoo! [0.4032533] < [0.75] = [True]
2596
2597Doing A Risky Woohoo! [0.4899245] < [0.75] = [True]
2598
2599Doing A Risky Woohoo! [0.03937983] < [0.75] = [True]
2600
2601Doing A Risky Woohoo! [0.4931138] < [0.75] = [True]
2602
2603Doing A Risky Woohoo! [0.1367761] < [0.75] = [True]
2604
2605Doing A Risky Woohoo! [0.1745278] < [0.75] = [True]
2606
2607Doing A Risky Woohoo! [0.5590249] < [0.75] = [True]
2608
2609Doing A Risky Woohoo! [0.688059] < [0.75] = [True]
2610
2611Doing A Risky Woohoo! [0.122112] < [0.75] = [True]
2612
2613Doing A Risky Woohoo! [0.7183725] < [0.75] = [True]
2614
2615Doing A Risky Woohoo! [0.0676058] < [0.75] = [True]
2616
2617Doing A Risky Woohoo! [0.6707295] < [0.75] = [True]
2618
2619Doing A Risky Woohoo! [0.1306183] < [0.75] = [True]
2620
2621Doing A Risky Woohoo! [0.4523812] < [0.75] = [True]
2622
2623Doing A Risky Woohoo! [0.02764105] < [0.75] = [True]
2624
2625Doing A Risky Woohoo! [0.319868] < [0.75] = [True]
2626
2627Doing A Risky Woohoo! [0.05233112] < [0.75] = [True]
2628
2629Doing A Risky Woohoo! [0.0740057] < [0.75] = [True]
2630
2631Doing A Risky Woohoo! [0.6116203] < [0.75] = [True]
2632
2633Doing A Risky Woohoo! [0.03152633] < [0.75] = [True]
2634
2635Doing A Risky Woohoo! [0.2666072] < [0.75] = [True]
2636
2637Doing A Risky Woohoo! [0.2711185] < [0.75] = [True]
2638
2639Doing A Risky Woohoo! [0.1458682] < [0.75] = [True]
2640
2641Doing A Risky Woohoo! [0.5396975] < [0.75] = [True]
2642
2643Doing A Risky Woohoo! [0.5120934] < [0.75] = [True]
2644
2645Doing A Risky Woohoo! [0.3422401] < [0.75] = [True]
2646
2647Doing A Risky Woohoo! [0.4065586] < [0.75] = [True]
2648
2649Doing A Risky Woohoo! [0.07575653] < [0.75] = [True]
2650
2651Doing A Risky Woohoo! [0.319836] < [0.75] = [True]
2652
2653Doing A Risky Woohoo! [0.2370803] < [0.75] = [True]
2654
2655Doing A Risky Woohoo! [0.1278324] < [0.75] = [True]
2656
2657Doing A Risky Woohoo! [0.1299817] < [0.75] = [True]
2658
2659Doing A Risky Woohoo! [0.3334369] < [0.75] = [True]
2660
2661Doing A Risky Woohoo! [0.5047263] < [0.75] = [True]
2662
2663Doing A Risky Woohoo! [0.4483971] < [0.75] = [True]
2664
2665Doing A Risky Woohoo! [0.3924749] < [0.75] = [True]
2666
2667Doing A Risky Woohoo! [0.653768] < [0.75] = [True]
2668
2669Doing A Risky Woohoo! [0.6361466] < [0.75] = [True]
2670
2671Doing A Risky Woohoo! [0.004410117] < [0.75] = [True]
2672
2673Doing A Risky Woohoo! [0.4443923] < [0.75] = [True]
2674
2675Doing A Risky Woohoo! [0.2438621] < [0.75] = [True]
2676
2677Doing A Risky Woohoo! [0.7099084] < [0.75] = [True]
2678
2679Doing A Risky Woohoo! [0.4981876] < [0.75] = [True]
2680
2681Doing A Risky Woohoo! [0.3336395] < [0.75] = [True]
2682
2683Doing A Risky Woohoo! [0.542846] < [0.75] = [True]
2684
2685Doing A Risky Woohoo! [0.2190817] < [0.75] = [True]
2686
2687Doing A Risky Woohoo! [0.2294858] < [0.75] = [True]
2688
2689Doing A Risky Woohoo! [0.4307411] < [0.75] = [True]
2690
2691Doing A Risky Woohoo! [0.02767846] < [0.75] = [True]
2692
2693Doing A Risky Woohoo! [0.7266784] < [0.75] = [True]
2694
2695Doing A Risky Woohoo! [0.4080683] < [0.75] = [True]
2696
2697Doing A Risky Woohoo! [0.1653407] < [0.75] = [True]
2698
2699Doing A Risky Woohoo! [0.5303532] < [0.75] = [True]
2700
2701Doing A Risky Woohoo! [0.1690454] < [0.75] = [True]
2702
2703Doing A Risky Woohoo! [0.6403678] < [0.75] = [True]
2704
2705Doing A Risky Woohoo! [0.3198259] < [0.75] = [True]
2706
2707Doing A Risky Woohoo! [0.605184] < [0.75] = [True]
2708
2709Doing A Risky Woohoo! [0.03131995] < [0.75] = [True]
2710
2711Doing A Risky Woohoo! [0.7043514] < [0.75] = [True]
2712
2713Doing A Risky Woohoo! [0.2372081] < [0.75] = [True]
2714
2715Doing A Risky Woohoo! [0.02474894] < [0.75] = [True]
2716
2717Doing A Risky Woohoo! [0.2845973] < [0.75] = [True]
2718
2719Doing A Risky Woohoo! [0.276768] < [0.75] = [True]
2720
2721Doing A Risky Woohoo! [0.005795002] < [0.75] = [True]
2722
2723Doing A Risky Woohoo! [0.5475736] < [0.75] = [True]
2724
2725Doing A Risky Woohoo! [0.2768767] < [0.75] = [True]
2726
2727Doing A Risky Woohoo! [0.4698096] < [0.75] = [True]
2728
2729Doing A Risky Woohoo! [0.2965494] < [0.75] = [True]
2730
2731Doing A Risky Woohoo! [0.3041278] < [0.75] = [True]
2732
2733Doing A Risky Woohoo! [0.6503385] < [0.75] = [True]
2734
2735Doing A Risky Woohoo! [0.4400903] < [0.75] = [True]
2736
2737Doing A Risky Woohoo! [0.4103025] < [0.75] = [True]
2738
2739Doing A Risky Woohoo! [0.5807049] < [0.75] = [True]
2740
2741Doing A Risky Woohoo! [0.5090045] < [0.75] = [True]
2742
2743Doing A Risky Woohoo! [0.5907083] < [0.75] = [True]
2744
2745Doing A Risky Woohoo! [0.2893699] < [0.75] = [True]
2746
2747Doing A Risky Woohoo! [0.2909603] < [0.75] = [True]
2748
2749Doing A Risky Woohoo! [0.4801253] < [0.75] = [True]
2750
2751Doing A Risky Woohoo! [0.02553404] < [0.75] = [True]
2752
2753Doing A Risky Woohoo! [0.632177] < [0.75] = [True]
2754
2755Doing A Risky Woohoo! [0.629578] < [0.75] = [True]
2756
2757Doing A Risky Woohoo! [0.7261404] < [0.75] = [True]
2758
2759Doing A Risky Woohoo! [0.6844425] < [0.75] = [True]
2760
2761Doing A Risky Woohoo! [0.1788456] < [0.75] = [True]
2762
2763Doing A Risky Woohoo! [0.5456719] < [0.75] = [True]
2764
2765Doing A Risky Woohoo! [0.3839214] < [0.75] = [True]
2766
2767Doing A Risky Woohoo! [0.4790528] < [0.75] = [True]
2768
2769Doing A Risky Woohoo! [0.01434283] < [0.75] = [True]
2770
2771Doing A Risky Woohoo! [0.286815] < [0.75] = [True]
2772
2773Doing A Risky Woohoo! [0.4213374] < [0.75] = [True]
2774
2775Doing A Risky Woohoo! [0.04434317] < [0.75] = [True]
2776
2777Doing A Risky Woohoo! [0.6559868] < [0.75] = [True]
2778
2779Doing A Risky Woohoo! [0.2199199] < [0.75] = [True]
2780
2781Doing A Risky Woohoo! [0.692801] < [0.75] = [True]
2782
2783Doing A Risky Woohoo! [0.4362526] < [0.75] = [True]
2784
2785Doing A Risky Woohoo! [0.1483154] < [0.75] = [True]
2786
2787Doing A Risky Woohoo! [0.1055229] < [0.75] = [True]
2788
2789Doing A Risky Woohoo! [0.4888191] < [0.75] = [True]
2790
2791Doing A Risky Woohoo! [0.3400504] < [0.75] = [True]
2792
2793Doing A Risky Woohoo! [0.2705546] < [0.75] = [True]
2794
2795Doing A Risky Woohoo! [0.2967282] < [0.75] = [True]
2796
2797Doing A Risky Woohoo! [0.2666427] < [0.75] = [True]
2798
2799Doing A Risky Woohoo! [0.02147743] < [0.75] = [True]
2800
2801Doing A Risky Woohoo! [0.4083505] < [0.75] = [True]
2802
2803Doing A Risky Woohoo! [0.7278945] < [0.75] = [True]
2804
2805Doing A Risky Woohoo! [0.6703108] < [0.75] = [True]
2806
2807Doing A Risky Woohoo! [0.02918069] < [0.75] = [True]
2808
2809Doing A Risky Woohoo! [0.1739462] < [0.75] = [True]
2810
2811Doing A Risky Woohoo! [0.2993126] < [0.75] = [True]
2812
2813Doing A Risky Woohoo! [0.6755754] < [0.75] = [True]
2814
2815Doing A Risky Woohoo! [0.3211512] < [0.75] = [True]
2816
2817Doing A Risky Woohoo! [0.02505124] < [0.75] = [True]
2818
2819Doing A Risky Woohoo! [0.007118264] < [0.75] = [True]
2820
2821Doing A Risky Woohoo! [0.1744148] < [0.75] = [True]
2822
2823Doing A Risky Woohoo! [0.2617944] < [0.75] = [True]
2824
2825Doing A Risky Woohoo! [0.1011051] < [0.75] = [True]
2826
2827Doing A Risky Woohoo! [0.3556052] < [0.75] = [True]
2828
2829Doing A Risky Woohoo! [0.05973207] < [0.75] = [True]
2830
2831Doing A Risky Woohoo! [0.01915822] < [0.75] = [True]
2832
2833Doing A Risky Woohoo! [0.3133644] < [0.75] = [True]
2834
2835Doing A Risky Woohoo! [0.001859351] < [0.75] = [True]
2836
2837Doing A Risky Woohoo! [0.1684149] < [0.75] = [True]
2838
2839Doing A Risky Woohoo! [0.3509173] < [0.75] = [True]
2840
2841Doing A Risky Woohoo! [0.07693452] < [0.75] = [True]
2842
2843Doing A Risky Woohoo! [0.7386969] < [0.75] = [True]
2844
2845Doing A Risky Woohoo! [0.2115688] < [0.75] = [True]
2846
2847Doing A Risky Woohoo! [0.4430413] < [0.75] = [True]
2848
2849Doing A Risky Woohoo! [0.2759558] < [0.75] = [True]
2850
2851Doing A Risky Woohoo! [0.644086] < [0.75] = [True]
2852
2853Doing A Risky Woohoo! [0.5116253] < [0.75] = [True]
2854
2855Doing A Risky Woohoo! [0.6764849] < [0.75] = [True]
2856
2857Doing A Risky Woohoo! [0.6666483] < [0.75] = [True]
2858
2859Doing A Risky Woohoo! [0.5071362] < [0.75] = [True]
2860
2861Doing A Risky Woohoo! [0.100818] < [0.75] = [True]
2862
2863Doing A Risky Woohoo! [0.08241148] < [0.75] = [True]
2864
2865Doing A Risky Woohoo! [0.0009532722] < [0.75] = [True]
2866
2867Doing A Risky Woohoo! [0.3657152] < [0.75] = [True]
2868
2869Doing A Risky Woohoo! [0.03428262] < [0.75] = [True]
2870
2871Doing A Risky Woohoo! [0.7036972] < [0.75] = [True]
2872
2873Doing A Risky Woohoo! [0.3823969] < [0.75] = [True]
2874
2875Doing A Risky Woohoo! [0.368872] < [0.75] = [True]
2876
2877Doing A Risky Woohoo! [0.4047532] < [0.75] = [True]
2878
2879Doing A Risky Woohoo! [0.4936848] < [0.75] = [True]
2880
2881Doing A Risky Woohoo! [0.3830342] < [0.75] = [True]
2882
2883Doing A Risky Woohoo! [0.3341167] < [0.75] = [True]
2884
2885Doing A Risky Woohoo! [0.564563] < [0.75] = [True]
2886
2887Doing A Risky Woohoo! [0.1434268] < [0.75] = [True]
2888
2889Doing A Risky Woohoo! [0.3436955] < [0.75] = [True]
2890
2891Doing A Risky Woohoo! [0.2063478] < [0.75] = [True]
2892
2893Doing A Risky Woohoo! [0.5477469] < [0.75] = [True]
2894
2895Doing A Risky Woohoo! [0.1197497] < [0.75] = [True]
2896
2897Doing A Risky Woohoo! [0.745668] < [0.75] = [True]
2898
2899Doing A Risky Woohoo! [0.1710668] < [0.75] = [True]
2900
2901Doing A Risky Woohoo! [0.5170152] < [0.75] = [True]
2902
2903Doing A Risky Woohoo! [0.4323581] < [0.75] = [True]
2904
2905Doing A Risky Woohoo! [0.6897466] < [0.75] = [True]
2906
2907Doing A Risky Woohoo! [0.4816284] < [0.75] = [True]
2908
2909Doing A Risky Woohoo! [0.4240982] < [0.75] = [True]
2910
2911Doing A Risky Woohoo! [0.1383226] < [0.75] = [True]
2912
2913Doing A Risky Woohoo! [0.4115518] < [0.75] = [True]
2914
2915Doing A Risky Woohoo! [0.04446628] < [0.75] = [True]
2916
2917Doing A Risky Woohoo! [0.5997829] < [0.75] = [True]
2918
2919Doing A Risky Woohoo! [0.7492889] < [0.75] = [True]
2920
2921Doing A Risky Woohoo! [0.6917174] < [0.75] = [True]
2922
2923Doing A Risky Woohoo! [0.4960789] < [0.75] = [True]
2924
2925Doing A Risky Woohoo! [0.3893773] < [0.75] = [True]
2926
2927Doing A Risky Woohoo! [0.6292964] < [0.75] = [True]
2928
2929Doing A Risky Woohoo! [0.2030408] < [0.75] = [True]
2930
2931Doing A Risky Woohoo! [0.2909062] < [0.75] = [True]
2932
2933Doing A Risky Woohoo! [0.4752376] < [0.75] = [True]
2934
2935Doing A Risky Woohoo! [0.4328221] < [0.75] = [True]
2936
2937Doing A Risky Woohoo! [0.38156] < [0.75] = [True]
2938
2939Doing A Risky Woohoo! [0.6239973] < [0.75] = [True]
2940
2941Doing A Risky Woohoo! [0.02170664] < [0.75] = [True]
2942
2943Doing A Risky Woohoo! [0.08140562] < [0.75] = [True]
2944
2945Doing A Risky Woohoo! [0.3186562] < [0.75] = [True]
2946
2947Doing A Risky Woohoo! [0.6661184] < [0.75] = [True]
2948
2949Doing A Risky Woohoo! [0.02292078] < [0.75] = [True]
2950
2951Doing A Risky Woohoo! [0.2756624] < [0.75] = [True]
2952
2953Doing A Risky Woohoo! [0.2189173] < [0.75] = [True]
2954
2955Doing A Risky Woohoo! [0.5916863] < [0.75] = [True]
2956
2957Doing A Risky Woohoo! [0.01385124] < [0.015] = [True]
2958
2959Doing A Risky Woohoo! [0.1460817] < [0.75] = [True]
2960
2961Doing A Risky Woohoo! [0.2216923] < [0.75] = [True]
2962
2963Doing A Risky Woohoo! [0.1439628] < [0.75] = [True]
2964
2965Doing A Risky Woohoo! [0.5158125] < [0.75] = [True]
2966
2967Doing A Risky Woohoo! [0.3929414] < [0.75] = [True]
2968
2969Doing A Risky Woohoo! [0.743605] < [0.75] = [True]
2970
2971Doing A Risky Woohoo! [0.1411425] < [0.75] = [True]
2972
2973Doing A Risky Woohoo! [0.2889257] < [0.75] = [True]
2974
2975Doing A Risky Woohoo! [0.735667] < [0.75] = [True]
2976
2977Doing A Risky Woohoo! [0.3524896] < [0.75] = [True]
2978
2979Doing A Risky Woohoo! [0.6494033] < [0.75] = [True]
2980
2981Doing A Risky Woohoo! [0.5641757] < [0.75] = [True]
2982
2983Doing A Risky Woohoo! [0.3678804] < [0.75] = [True]
2984
2985Doing A Risky Woohoo! [0.4845249] < [0.75] = [True]
2986
2987Doing A Risky Woohoo! [0.1076746] < [0.75] = [True]
2988
2989Doing A Risky Woohoo! [0.4449523] < [0.75] = [True]
2990
2991Doing A Risky Woohoo! [0.06182948] < [0.75] = [True]
2992
2993Doing A Risky Woohoo! [0.2803719] < [0.75] = [True]
2994
2995Doing A Risky Woohoo! [0.1243171] < [0.75] = [True]
2996
2997Doing A Risky Woohoo! [0.5576046] < [0.75] = [True]
2998
2999Doing A Risky Woohoo! [0.6623827] < [0.75] = [True]
3000
3001Doing A Risky Woohoo! [0.2766948] < [0.75] = [True]
3002
3003Doing A Risky Woohoo! [0.3412723] < [0.75] = [True]
3004
3005Doing A Risky Woohoo! [0.5488486] < [0.75] = [True]
3006
3007Doing A Risky Woohoo! [0.4289882] < [0.75] = [True]
3008
3009Doing A Risky Woohoo! [0.2174216] < [0.75] = [True]
3010
3011Doing A Risky Woohoo! [0.1035469] < [0.75] = [True]
3012
3013Doing A Risky Woohoo! [0.3105158] < [0.75] = [True]
3014
3015Doing A Risky Woohoo! [0.1668302] < [0.75] = [True]
3016
3017Doing A Risky Woohoo! [0.3104604] < [0.75] = [True]
3018
3019Doing A Risky Woohoo! [0.4858381] < [0.75] = [True]
3020
3021Doing A Risky Woohoo! [0.2413557] < [0.75] = [True]
3022
3023Doing A Risky Woohoo! [0.5373898] < [0.75] = [True]
3024
3025Doing A Risky Woohoo! [0.3846298] < [0.75] = [True]
3026
3027Doing A Risky Woohoo! [0.6817972] < [0.75] = [True]
3028
3029Doing A Risky Woohoo! [0.623038] < [0.75] = [True]
3030
3031Doing A Risky Woohoo! [0.006986134] < [0.015] = [True]
3032
3033Doing A Risky Woohoo! [0.5514884] < [0.75] = [True]
3034
3035Doing A Risky Woohoo! [0.6212696] < [0.75] = [True]
3036
3037Doing A Risky Woohoo! [0.4668954] < [0.75] = [True]
3038
3039Doing A Risky Woohoo! [0.663402] < [0.75] = [True]
3040
3041Doing A Risky Woohoo! [0.1821439] < [0.75] = [True]
3042
3043Doing A Risky Woohoo! [0.6762137] < [0.75] = [True]
3044
3045Doing A Risky Woohoo! [0.3402882] < [0.75] = [True]
3046
3047Doing A Risky Woohoo! [0.1979009] < [0.75] = [True]
3048
3049Doing A Risky Woohoo! [0.03524666] < [0.75] = [True]
3050
3051Doing A Risky Woohoo! [0.3332392] < [0.75] = [True]
3052
3053Doing A Risky Woohoo! [0.08365864] < [0.75] = [True]
3054
3055Doing A Risky Woohoo! [0.5481451] < [0.75] = [True]
3056
3057Doing A Risky Woohoo! [0.07807353] < [0.75] = [True]
3058
3059Doing A Risky Woohoo! [0.1564505] < [0.75] = [True]
3060
3061Doing A Risky Woohoo! [0.6518084] < [0.75] = [True]
3062
3063Doing A Risky Woohoo! [0.5336426] < [0.75] = [True]
3064
3065Doing A Risky Woohoo! [0.492356] < [0.75] = [True]
3066
3067Doing A Risky Woohoo! [0.007397495] < [0.015] = [True]
3068
3069Doing A Risky Woohoo! [0.2671501] < [0.75] = [True]
3070
3071Doing A Risky Woohoo! [0.2833526] < [0.75] = [True]
3072
3073Doing A Risky Woohoo! [0.01232021] < [0.75] = [True]
3074
3075Doing A Risky Woohoo! [0.6798567] < [0.75] = [True]
3076
3077Doing A Risky Woohoo! [0.4372261] < [0.75] = [True]
3078
3079Doing A Risky Woohoo! [0.1333847] < [0.75] = [True]
3080
3081Doing A Risky Woohoo! [0.1140032] < [0.75] = [True]
3082
3083Doing A Risky Woohoo! [0.03803655] < [0.75] = [True]
3084
3085Doing A Risky Woohoo! [0.2603912] < [0.75] = [True]
3086
3087Doing A Risky Woohoo! [0.000100164] < [0.75] = [True]
3088
3089Doing A Risky Woohoo! [0.530097] < [0.75] = [True]
3090
3091Doing A Risky Woohoo! [0.1591846] < [0.75] = [True]
3092
3093Doing A Risky Woohoo! [0.7441618] < [0.75] = [True]
3094
3095Doing A Risky Woohoo! [0.5572337] < [0.75] = [True]
3096
3097Doing A Risky Woohoo! [0.2346152] < [0.75] = [True]
3098
3099Doing A Risky Woohoo! [0.67369] < [0.75] = [True]
3100
3101Doing A Risky Woohoo! [0.2093911] < [0.75] = [True]
3102
3103Doing A Risky Woohoo! [0.524239] < [0.75] = [True]
3104
3105Doing A Risky Woohoo! [0.53824] < [0.75] = [True]
3106
3107Doing A Risky Woohoo! [0.2140426] < [0.75] = [True]
3108
3109Doing A Risky Woohoo! [0.08377676] < [0.75] = [True]
3110
3111Doing A Risky Woohoo! [0.7335971] < [0.75] = [True]
3112
3113Doing A Risky Woohoo! [0.1794622] < [0.75] = [True]
3114
3115Doing A Risky Woohoo! [0.3145804] < [0.75] = [True]
3116
3117Doing A Risky Woohoo! [0.6085707] < [0.75] = [True]
3118
3119Doing A Risky Woohoo! [0.3544182] < [0.75] = [True]
3120
3121Doing A Risky Woohoo! [0.6927528] < [0.75] = [True]
3122
3123Doing A Risky Woohoo! [0.2761465] < [0.75] = [True]
3124
3125Doing A Risky Woohoo! [0.4875727] < [0.75] = [True]
3126
3127Doing A Risky Woohoo! [0.7122774] < [0.75] = [True]
3128
3129Doing A Risky Woohoo! [0.511188] < [0.75] = [True]
3130
3131Doing A Risky Woohoo! [0.3538077] < [0.75] = [True]
3132
3133Doing A Risky Woohoo! [0.005954594] < [0.015] = [True]
3134
3135Doing A Risky Woohoo! [0.20278] < [0.75] = [True]
3136
3137Doing A Risky Woohoo! [0.3510752] < [0.75] = [True]
3138
3139Doing A Risky Woohoo! [0.4179453] < [0.75] = [True]
3140
3141Doing A Risky Woohoo! [0.4125013] < [0.75] = [True]
3142
3143Doing A Risky Woohoo! [0.3307954] < [0.75] = [True]
3144
3145Doing A Risky Woohoo! [0.71645] < [0.75] = [True]
3146
3147Doing A Risky Woohoo! [0.00472728] < [0.015] = [True]
3148
3149Doing A Risky Woohoo! [0.1939379] < [0.75] = [True]
3150
3151Doing A Risky Woohoo! [0.06609043] < [0.75] = [True]
3152
3153Doing A Risky Woohoo! [0.3713002] < [0.75] = [True]
3154
3155Doing A Risky Woohoo! [0.6006302] < [0.75] = [True]
3156
3157Doing A Risky Woohoo! [0.3743248] < [0.75] = [True]
3158
3159Doing A Risky Woohoo! [0.2945363] < [0.75] = [True]
3160
3161Doing A Risky Woohoo! [0.5544416] < [0.75] = [True]
3162
3163Doing A Risky Woohoo! [0.2875896] < [0.75] = [True]
3164
3165Doing A Risky Woohoo! [0.03282465] < [0.75] = [True]
3166
3167Doing A Risky Woohoo! [0.001284769] < [0.75] = [True]
3168
3169Doing A Risky Woohoo! [0.452088] < [0.75] = [True]
3170
3171Doing A Risky Woohoo! [0.2856372] < [0.75] = [True]
3172
3173Doing A Risky Woohoo! [0.4029277] < [0.75] = [True]
3174
3175Doing A Risky Woohoo! [0.2538961] < [0.75] = [True]
3176
3177Doing A Risky Woohoo! [0.6927213] < [0.75] = [True]
3178
3179Doing A Risky Woohoo! [0.7238907] < [0.75] = [True]
3180
3181Doing A Risky Woohoo! [0.08764329] < [0.75] = [True]
3182
3183Doing A Risky Woohoo! [0.08020351] < [0.75] = [True]
3184
3185Doing A Risky Woohoo! [0.4153644] < [0.75] = [True]
3186
3187Doing A Risky Woohoo! [0.1838218] < [0.75] = [True]
3188
3189Doing A Risky Woohoo! [0.1886946] < [0.75] = [True]
3190
3191Doing A Risky Woohoo! [0.6302099] < [0.75] = [True]
3192
3193Doing A Risky Woohoo! [0.3902733] < [0.75] = [True]
3194
3195Doing A Risky Woohoo! [0.4024036] < [0.75] = [True]
3196
3197Doing A Risky Woohoo! [0.7382578] < [0.75] = [True]
3198
3199Doing A Risky Woohoo! [0.6719411] < [0.75] = [True]
3200
3201Doing A Risky Woohoo! [0.6752278] < [0.75] = [True]
3202
3203Doing A Risky Woohoo! [0.4733001] < [0.75] = [True]
3204
3205Doing A Risky Woohoo! [0.6493278] < [0.75] = [True]
3206
3207Doing A Risky Woohoo! [0.7051957] < [0.75] = [True]
3208
3209Doing A Risky Woohoo! [0.1829688] < [0.75] = [True]
3210
3211Doing A Risky Woohoo! [0.5122385] < [0.75] = [True]
3212
3213Doing A Risky Woohoo! [0.04503558] < [0.75] = [True]
3214
3215Doing A Risky Woohoo! [0.3758211] < [0.75] = [True]
3216
3217Doing A Risky Woohoo! [0.291878] < [0.75] = [True]
3218
3219Doing A Risky Woohoo! [0.5591742] < [0.75] = [True]
3220
3221Doing A Risky Woohoo! [0.2523412] < [0.75] = [True]
3222
3223Doing A Risky Woohoo! [0.445151] < [0.75] = [True]
3224
3225Doing A Risky Woohoo! [0.5375112] < [0.75] = [True]
3226
3227Doing A Risky Woohoo! [0.4238509] < [0.75] = [True]
3228
3229Doing A Risky Woohoo! [0.2673355] < [0.75] = [True]
3230
3231Doing A Risky Woohoo! [0.3504256] < [0.75] = [True]
3232
3233Doing A Risky Woohoo! [0.1131956] < [0.75] = [True]
3234
3235Doing A Risky Woohoo! [0.7305044] < [0.75] = [True]
3236
3237Doing A Risky Woohoo! [0.5613864] < [0.75] = [True]
3238
3239Doing A Risky Woohoo! [0.199588] < [0.75] = [True]
3240
3241Doing A Risky Woohoo! [0.00888022] < [0.015] = [True]
3242
3243Doing A Risky Woohoo! [0.6023307] < [0.75] = [True]
3244
3245Doing A Risky Woohoo! [0.4591035] < [0.75] = [True]
3246
3247Doing A Risky Woohoo! [0.4772541] < [0.75] = [True]
3248
3249Doing A Risky Woohoo! [0.04301925] < [0.75] = [True]
3250
3251Doing A Risky Woohoo! [0.21597] < [0.75] = [True]
3252
3253Doing A Risky Woohoo! [0.4186097] < [0.75] = [True]
3254
3255Doing A Risky Woohoo! [0.3198766] < [0.75] = [True]
3256
3257Doing A Risky Woohoo! [0.588911] < [0.75] = [True]
3258
3259Doing A Risky Woohoo! [0.3355871] < [0.75] = [True]
3260
3261Doing A Risky Woohoo! [0.3211476] < [0.75] = [True]
3262
3263Doing A Risky Woohoo! [0.4300175] < [0.75] = [True]
3264
3265Doing A Risky Woohoo! [0.3856108] < [0.75] = [True]
3266
3267Doing A Risky Woohoo! [0.1722643] < [0.75] = [True]
3268
3269Doing A Risky Woohoo! [0.5910276] < [0.75] = [True]
3270
3271Doing A Risky Woohoo! [0.3021959] < [0.75] = [True]
3272
3273Doing A Risky Woohoo! [0.03200424] < [0.75] = [True]
3274
3275Doing A Risky Woohoo! [0.04025534] < [0.75] = [True]
3276
3277Doing A Risky Woohoo! [0.4717722] < [0.75] = [True]
3278
3279Doing A Risky Woohoo! [0.3979377] < [0.75] = [True]
3280
3281Doing A Risky Woohoo! [0.4678674] < [0.75] = [True]
3282
3283Doing A Risky Woohoo! [0.2545987] < [0.75] = [True]
3284
3285Doing A Risky Woohoo! [0.2994743] < [0.75] = [True]
3286
3287Doing A Risky Woohoo! [0.1270339] < [0.75] = [True]
3288
3289Doing A Risky Woohoo! [0.2222018] < [0.75] = [True]
3290
3291Doing A Risky Woohoo! [0.7042211] < [0.75] = [True]
3292
3293Doing A Risky Woohoo! [0.3359413] < [0.75] = [True]
3294
3295Doing A Risky Woohoo! [0.09160796] < [0.75] = [True]
3296
3297Doing A Risky Woohoo! [0.1240367] < [0.75] = [True]
3298
3299Doing A Risky Woohoo! [0.01039817] < [0.015] = [True]
3300
3301Doing A Risky Woohoo! [0.2125248] < [0.75] = [True]
3302
3303Doing A Risky Woohoo! [0.4017051] < [0.75] = [True]
3304
3305Doing A Risky Woohoo! [0.3152045] < [0.75] = [True]
3306
3307Doing A Risky Woohoo! [0.2436878] < [0.75] = [True]
3308
3309Doing A Risky Woohoo! [0.7305562] < [0.75] = [True]
3310
3311Doing A Risky Woohoo! [0.1734707] < [0.75] = [True]
3312
3313Doing A Risky Woohoo! [0.4476754] < [0.75] = [True]
3314
3315Doing A Risky Woohoo! [0.4186722] < [0.75] = [True]
3316
3317Doing A Risky Woohoo! [0.01392631] < [0.015] = [True]
3318
3319Doing A Risky Woohoo! [0.1788631] < [0.75] = [True]
3320
3321Doing A Risky Woohoo! [0.01278278] < [0.015] = [True]
3322
3323Doing A Risky Woohoo! [0.6164543] < [0.75] = [True]
3324
3325Doing A Risky Woohoo! [0.6689481] < [0.75] = [True]
3326
3327Doing A Risky Woohoo! [0.08422503] < [0.75] = [True]
3328
3329Doing A Risky Woohoo! [0.3902798] < [0.75] = [True]
3330
3331Doing A Risky Woohoo! [0.6226506] < [0.75] = [True]
3332
3333Doing A Risky Woohoo! [0.5256486] < [0.75] = [True]
3334
3335Doing A Risky Woohoo! [0.5770072] < [0.75] = [True]
3336
3337Doing A Risky Woohoo! [0.6164613] < [0.75] = [True]
3338
3339Doing A Risky Woohoo! [0.4216329] < [0.75] = [True]
3340
3341Doing A Risky Woohoo! [0.1522365] < [0.75] = [True]
3342
3343Doing A Risky Woohoo! [0.6802964] < [0.75] = [True]
3344
3345Doing A Risky Woohoo! [0.6175705] < [0.75] = [True]
3346
3347Doing A Risky Woohoo! [0.2044405] < [0.75] = [True]
3348
3349Doing A Risky Woohoo! [0.2192026] < [0.75] = [True]
3350
3351Doing A Risky Woohoo! [0.05768753] < [0.75] = [True]
3352
3353Doing A Risky Woohoo! [0.0124415] < [0.015] = [True]
3354
3355Doing A Risky Woohoo! [0.2633283] < [0.75] = [True]
3356
3357Doing A Risky Woohoo! [0.7432238] < [0.75] = [True]
3358
3359Doing A Risky Woohoo! [0.1352578] < [0.75] = [True]
3360
3361Doing A Risky Woohoo! [0.3639075] < [0.75] = [True]
3362
3363Doing A Risky Woohoo! [0.0248949] < [0.75] = [True]
3364
3365Doing A Risky Woohoo! [0.1582509] < [0.75] = [True]
3366
3367Doing A Risky Woohoo! [0.5270925] < [0.75] = [True]
3368
3369Doing A Risky Woohoo! [0.5494345] < [0.75] = [True]
3370
3371Doing A Risky Woohoo! [0.5555997] < [0.75] = [True]
3372
3373Doing A Risky Woohoo! [0.5612501] < [0.75] = [True]
3374
3375Doing A Risky Woohoo! [0.4017141] < [0.75] = [True]
3376
3377Doing A Risky Woohoo! [0.03585518] < [0.75] = [True]
3378
3379Doing A Risky Woohoo! [0.0892415] < [0.75] = [True]
3380
3381Doing A Risky Woohoo! [0.3735271] < [0.75] = [True]
3382
3383Doing A Risky Woohoo! [0.1510493] < [0.75] = [True]
3384
3385Doing A Risky Woohoo! [0.6242649] < [0.75] = [True]
3386
3387Doing A Risky Woohoo! [0.4176758] < [0.75] = [True]
3388
3389Doing A Risky Woohoo! [0.1859326] < [0.75] = [True]
3390
3391Doing A Risky Woohoo! [0.1950317] < [0.75] = [True]
3392
3393Doing A Risky Woohoo! [0.4125086] < [0.75] = [True]
3394
3395Doing A Risky Woohoo! [0.455213] < [0.75] = [True]
3396
3397Doing A Risky Woohoo! [0.01588738] < [0.75] = [True]
3398
3399Doing A Risky Woohoo! [0.1754655] < [0.75] = [True]
3400
3401Doing A Risky Woohoo! [0.4238308] < [0.75] = [True]
3402
3403Doing A Risky Woohoo! [0.6646324] < [0.75] = [True]
3404
3405Doing A Risky Woohoo! [0.06655584] < [0.75] = [True]
3406
3407Doing A Risky Woohoo! [0.003812335] < [0.75] = [True]
3408
3409Doing A Risky Woohoo! [0.00774575] < [0.015] = [True]
3410
3411Doing A Risky Woohoo! [0.3971834] < [0.75] = [True]
3412
3413Doing A Risky Woohoo! [0.4790231] < [0.75] = [True]
3414
3415Doing A Risky Woohoo! [0.596578] < [0.75] = [True]
3416
3417Doing A Risky Woohoo! [0.05803593] < [0.75] = [True]
3418
3419Doing A Risky Woohoo! [0.521709] < [0.75] = [True]
3420
3421Doing A Risky Woohoo! [0.04441107] < [0.75] = [True]
3422
3423Doing A Risky Woohoo! [0.7080061] < [0.75] = [True]
3424
3425Doing A Risky Woohoo! [0.1587839] < [0.75] = [True]
3426
3427Doing A Risky Woohoo! [0.1417553] < [0.75] = [True]
3428
3429Doing A Risky Woohoo! [0.4816336] < [0.75] = [True]
3430
3431Doing A Risky Woohoo! [0.5550476] < [0.75] = [True]
3432
3433Doing A Risky Woohoo! [0.423122] < [0.75] = [True]
3434
3435Doing A Risky Woohoo! [0.002636054] < [0.75] = [True]
3436
3437Doing A Risky Woohoo! [0.083654] < [0.75] = [True]
3438
3439Doing A Risky Woohoo! [0.5314705] < [0.75] = [True]
3440
3441Doing A Risky Woohoo! [0.2686529] < [0.75] = [True]
3442
3443Doing A Risky Woohoo! [0.3887573] < [0.75] = [True]
3444
3445Doing A Risky Woohoo! [0.3857024] < [0.75] = [True]
3446
3447Doing A Risky Woohoo! [0.7345361] < [0.75] = [True]
3448
3449Doing A Risky Woohoo! [0.5512335] < [0.75] = [True]
3450
3451Doing A Risky Woohoo! [0.1274816] < [0.75] = [True]
3452
3453Doing A Risky Woohoo! [0.4772878] < [0.75] = [True]
3454
3455Doing A Risky Woohoo! [0.385275] < [0.75] = [True]
3456
3457Doing A Risky Woohoo! [0.02627899] < [0.75] = [True]
3458
3459Doing A Risky Woohoo! [0.3576803] < [0.75] = [True]
3460
3461Doing A Risky Woohoo! [0.2825392] < [0.75] = [True]
3462
3463Doing A Risky Woohoo! [0.002375926] < [0.015] = [True]
3464
3465Doing A Risky Woohoo! [0.02063421] < [0.75] = [True]
3466
3467Doing A Risky Woohoo! [0.7059516] < [0.75] = [True]
3468
3469Doing A Risky Woohoo! [0.1699] < [0.75] = [True]
3470
3471Doing A Risky Woohoo! [0.4770226] < [0.75] = [True]
3472
3473Doing A Risky Woohoo! [0.4195633] < [0.75] = [True]
3474
3475Doing A Risky Woohoo! [0.5351365] < [0.75] = [True]
3476
3477Doing A Risky Woohoo! [0.4315915] < [0.75] = [True]
3478
3479Doing A Risky Woohoo! [0.2828109] < [0.75] = [True]
3480
3481Doing A Risky Woohoo! [0.3607628] < [0.75] = [True]
3482
3483Doing A Risky Woohoo! [0.4429985] < [0.75] = [True]
3484
3485Doing A Risky Woohoo! [0.09314846] < [0.75] = [True]
3486
3487Doing A Risky Woohoo! [0.01801356] < [0.75] = [True]
3488
3489Doing A Risky Woohoo! [0.6396306] < [0.75] = [True]
3490
3491Doing A Risky Woohoo! [0.3031687] < [0.75] = [True]
3492
3493Doing A Risky Woohoo! [0.05708342] < [0.75] = [True]
3494
3495Doing A Risky Woohoo! [0.05748166] < [0.75] = [True]
3496
3497Doing A Risky Woohoo! [0.1807617] < [0.75] = [True]
3498
3499Doing A Risky Woohoo! [0.2578309] < [0.75] = [True]
3500
3501Doing A Risky Woohoo! [0.2116942] < [0.75] = [True]
3502
3503Doing A Risky Woohoo! [0.6299669] < [0.75] = [True]
3504
3505Doing A Risky Woohoo! [0.298529] < [0.75] = [True]
3506
3507Doing A Risky Woohoo! [0.07754193] < [0.75] = [True]
3508
3509Doing A Risky Woohoo! [0.5155361] < [0.75] = [True]
3510
3511Doing A Risky Woohoo! [0.1240485] < [0.75] = [True]
3512
3513Doing A Risky Woohoo! [0.1931676] < [0.75] = [True]
3514
3515Doing A Risky Woohoo! [0.5265777] < [0.75] = [True]
3516
3517Doing A Risky Woohoo! [0.7120903] < [0.75] = [True]
3518
3519Doing A Risky Woohoo! [0.138016] < [0.75] = [True]
3520
3521Doing A Risky Woohoo! [0.211509] < [0.75] = [True]
3522
3523Doing A Risky Woohoo! [0.3519118] < [0.75] = [True]
3524
3525Doing A Risky Woohoo! [0.6992142] < [0.75] = [True]
3526
3527Doing A Risky Woohoo! [0.1132856] < [0.75] = [True]
3528
3529Doing A Risky Woohoo! [0.2774292] < [0.75] = [True]
3530
3531Doing A Risky Woohoo! [0.0933036] < [0.75] = [True]
3532
3533Doing A Risky Woohoo! [0.122923] < [0.75] = [True]
3534
3535Doing A Risky Woohoo! [0.05130473] < [0.75] = [True]
3536
3537Doing A Risky Woohoo! [0.03134211] < [0.75] = [True]
3538
3539Doing A Risky Woohoo! [0.2479414] < [0.75] = [True]
3540
3541Doing A Risky Woohoo! [0.6978503] < [0.75] = [True]
3542
3543Doing A Risky Woohoo! [0.7470488] < [0.75] = [True]
3544
3545Doing A Risky Woohoo! [0.0986299] < [0.75] = [True]
3546
3547Doing A Risky Woohoo! [0.2625386] < [0.75] = [True]
3548
3549Doing A Risky Woohoo! [0.4563952] < [0.75] = [True]
3550
3551Doing A Risky Woohoo! [0.6232697] < [0.75] = [True]
3552
3553Doing A Risky Woohoo! [0.002812352] < [0.015] = [True]
3554
3555Doing A Risky Woohoo! [0.5707138] < [0.75] = [True]
3556
3557Doing A Risky Woohoo! [0.2745533] < [0.75] = [True]
3558
3559Doing A Risky Woohoo! [0.7189841] < [0.75] = [True]
3560
3561Doing A Risky Woohoo! [0.3392037] < [0.75] = [True]
3562
3563Doing A Risky Woohoo! [0.5700905] < [0.75] = [True]
3564
3565Doing A Risky Woohoo! [0.01417522] < [0.015] = [True]
3566
3567Doing A Risky Woohoo! [0.3353154] < [0.75] = [True]
3568
3569Doing A Risky Woohoo! [0.7204799] < [0.75] = [True]
3570
3571Doing A Risky Woohoo! [0.6945521] < [0.75] = [True]
3572
3573Doing A Risky Woohoo! [0.007326545] < [0.015] = [True]
3574
3575Doing A Risky Woohoo! [0.1432684] < [0.75] = [True]
3576
3577Doing A Risky Woohoo! [0.009088309] < [0.015] = [True]
3578
3579Doing A Risky Woohoo! [0.1896105] < [0.75] = [True]
3580
3581Doing A Risky Woohoo! [0.5361218] < [0.75] = [True]
3582
3583Doing A Risky Woohoo! [0.05557355] < [0.75] = [True]
3584
3585Doing A Risky Woohoo! [0.1856016] < [0.75] = [True]
3586
3587Doing A Risky Woohoo! [0.4671896] < [0.75] = [True]
3588
3589Doing A Risky Woohoo! [0.7377808] < [0.75] = [True]
3590
3591Doing A Risky Woohoo! [0.6717553] < [0.75] = [True]
3592
3593Doing A Risky Woohoo! [0.6518811] < [0.75] = [True]
3594
3595Doing A Risky Woohoo! [0.1759083] < [0.75] = [True]
3596
3597Doing A Risky Woohoo! [0.3079574] < [0.75] = [True]
3598
3599Doing A Risky Woohoo! [0.453695] < [0.75] = [True]
3600
3601Doing A Risky Woohoo! [0.1866253] < [0.75] = [True]
3602
3603Doing A Risky Woohoo! [0.1152332] < [0.75] = [True]
3604
3605Doing A Risky Woohoo! [0.504438] < [0.75] = [True]
3606
3607Doing A Risky Woohoo! [0.6434553] < [0.75] = [True]
3608
3609Doing A Risky Woohoo! [0.5363225] < [0.75] = [True]
3610
3611Doing A Risky Woohoo! [0.02055272] < [0.75] = [True]
3612
3613Doing A Risky Woohoo! [0.6739446] < [0.75] = [True]
3614
3615Doing A Risky Woohoo! [0.6462687] < [0.75] = [True]
3616
3617Doing A Risky Woohoo! [0.6706152] < [0.75] = [True]
3618
3619Doing A Risky Woohoo! [0.5367956] < [0.75] = [True]
3620
3621Doing A Risky Woohoo! [0.01846652] < [0.75] = [True]
3622
3623Doing A Risky Woohoo! [0.3976197] < [0.75] = [True]
3624
3625Doing A Risky Woohoo! [0.5514154] < [0.75] = [True]
3626
3627Doing A Risky Woohoo! [0.2439665] < [0.75] = [True]
3628
3629Doing A Risky Woohoo! [0.5555722] < [0.75] = [True]
3630
3631Doing A Risky Woohoo! [0.605258] < [0.75] = [True]
3632
3633Doing A Risky Woohoo! [0.1862037] < [0.75] = [True]
3634
3635Doing A Risky Woohoo! [0.6822448] < [0.75] = [True]
3636
3637Doing A Risky Woohoo! [0.4742134] < [0.75] = [True]
3638
3639Doing A Risky Woohoo! [0.6062834] < [0.75] = [True]
3640
3641Doing A Risky Woohoo! [0.4134625] < [0.75] = [True]
3642
3643Doing A Risky Woohoo! [0.1627825] < [0.75] = [True]
3644
3645Doing A Risky Woohoo! [0.4337249] < [0.75] = [True]
3646
3647Doing A Risky Woohoo! [0.3498309] < [0.75] = [True]
3648
3649Doing A Risky Woohoo! [0.2454167] < [0.75] = [True]
3650
3651Doing A Risky Woohoo! [0.1054903] < [0.75] = [True]
3652
3653Doing A Risky Woohoo! [0.1904224] < [0.75] = [True]
3654
3655Doing A Risky Woohoo! [0.4947343] < [0.75] = [True]
3656
3657Doing A Risky Woohoo! [0.4503094] < [0.75] = [True]
3658
3659Doing A Risky Woohoo! [0.0346243] < [0.75] = [True]
3660
3661Doing A Risky Woohoo! [0.3248808] < [0.75] = [True]
3662
3663Doing A Risky Woohoo! [0.3915533] < [0.75] = [True]
3664
3665Doing A Risky Woohoo! [0.1965313] < [0.75] = [True]
3666
3667Doing A Risky Woohoo! [0.419162] < [0.75] = [True]
3668
3669Doing A Risky Woohoo! [0.7287157] < [0.75] = [True]
3670
3671Doing A Risky Woohoo! [0.5133874] < [0.75] = [True]
3672
3673Doing A Risky Woohoo! [0.6799386] < [0.75] = [True]
3674
3675Doing A Risky Woohoo! [0.6522505] < [0.75] = [True]
3676
3677Doing A Risky Woohoo! [0.6812899] < [0.75] = [True]
3678
3679Doing A Risky Woohoo! [0.1664024] < [0.75] = [True]
3680
3681Doing A Risky Woohoo! [0.05658106] < [0.75] = [True]
3682
3683Doing A Risky Woohoo! [0.1633683] < [0.75] = [True]
3684
3685Doing A Risky Woohoo! [0.4917636] < [0.75] = [True]
3686
3687Doing A Risky Woohoo! [0.4195158] < [0.75] = [True]
3688
3689Doing A Risky Woohoo! [0.002233652] < [0.015] = [True]
3690
3691Doing A Risky Woohoo! [0.2075626] < [0.75] = [True]
3692
3693Doing A Risky Woohoo! [0.02075584] < [0.75] = [True]
3694
3695Doing A Risky Woohoo! [0.03790583] < [0.75] = [True]
3696
3697Doing A Risky Woohoo! [0.643886] < [0.75] = [True]
3698
3699Doing A Risky Woohoo! [0.3303327] < [0.75] = [True]
3700
3701Doing A Risky Woohoo! [0.3598088] < [0.75] = [True]
3702
3703Doing A Risky Woohoo! [0.462418] < [0.75] = [True]
3704
3705Doing A Risky Woohoo! [0.3767514] < [0.75] = [True]
3706
3707Doing A Risky Woohoo! [0.3937292] < [0.75] = [True]
3708
3709Doing A Risky Woohoo! [0.6395664] < [0.75] = [True]
3710
3711Doing A Risky Woohoo! [0.3316208] < [0.75] = [True]
3712
3713Doing A Risky Woohoo! [0.1382712] < [0.75] = [True]
3714
3715Doing A Risky Woohoo! [0.4753477] < [0.75] = [True]
3716
3717Doing A Risky Woohoo! [0.02990844] < [0.75] = [True]
3718
3719Doing A Risky Woohoo! [0.5855336] < [0.75] = [True]
3720
3721Doing A Risky Woohoo! [0.6205581] < [0.75] = [True]
3722
3723Doing A Risky Woohoo! [0.7252455] < [0.75] = [True]
3724
3725Doing A Risky Woohoo! [0.3111793] < [0.75] = [True]
3726
3727Doing A Risky Woohoo! [0.01157518] < [0.015] = [True]
3728
3729Doing A Risky Woohoo! [0.4908604] < [0.75] = [True]
3730
3731Doing A Risky Woohoo! [0.5025465] < [0.75] = [True]
3732
3733Doing A Risky Woohoo! [0.2973748] < [0.75] = [True]
3734
3735Doing A Risky Woohoo! [0.06050953] < [0.75] = [True]
3736
3737Doing A Risky Woohoo! [0.005484168] < [0.015] = [True]
3738
3739Doing A Risky Woohoo! [0.2780299] < [0.75] = [True]
3740
3741Doing A Risky Woohoo! [0.1339735] < [0.75] = [True]
3742
3743Doing A Risky Woohoo! [0.7408147] < [0.75] = [True]
3744
3745Doing A Risky Woohoo! [0.4283957] < [0.75] = [True]
3746
3747Doing A Risky Woohoo! [0.437167] < [0.75] = [True]
3748
3749Doing A Risky Woohoo! [0.3408698] < [0.75] = [True]
3750
3751Doing A Risky Woohoo! [0.2799765] < [0.75] = [True]
3752
3753Doing A Risky Woohoo! [0.08855452] < [0.75] = [True]
3754
3755Doing A Risky Woohoo! [0.2272479] < [0.75] = [True]
3756
3757Doing A Risky Woohoo! [0.471361] < [0.75] = [True]
3758
3759Doing A Risky Woohoo! [0.04023407] < [0.75] = [True]
3760
3761Doing A Risky Woohoo! [0.3139352] < [0.75] = [True]
3762
3763Doing A Risky Woohoo! [0.3887835] < [0.75] = [True]
3764
3765Doing A Risky Woohoo! [0.1774436] < [0.75] = [True]
3766
3767Doing A Risky Woohoo! [0.5360228] < [0.75] = [True]
3768
3769Doing A Risky Woohoo! [0.6649151] < [0.75] = [True]
3770
3771Doing A Risky Woohoo! [0.0723388] < [0.75] = [True]
3772
3773Doing A Risky Woohoo! [0.5340807] < [0.75] = [True]
3774
3775Doing A Risky Woohoo! [0.396441] < [0.75] = [True]
3776
3777Doing A Risky Woohoo! [0.1783414] < [0.75] = [True]
3778
3779Doing A Risky Woohoo! [0.2950768] < [0.75] = [True]
3780
3781Doing A Risky Woohoo! [0.3525296] < [0.75] = [True]
3782
3783Doing A Risky Woohoo! [0.1852169] < [0.75] = [True]
3784
3785Doing A Risky Woohoo! [0.6825125] < [0.75] = [True]
3786
3787Doing A Risky Woohoo! [0.5518655] < [0.75] = [True]
3788
3789Doing A Risky Woohoo! [0.1923955] < [0.75] = [True]
3790
3791Doing A Risky Woohoo! [0.6613927] < [0.75] = [True]
3792
3793Doing A Risky Woohoo! [0.209787] < [0.75] = [True]
3794
3795Doing A Risky Woohoo! [0.2611394] < [0.75] = [True]
3796
3797Doing A Risky Woohoo! [0.5642768] < [0.75] = [True]
3798
3799Doing A Risky Woohoo! [0.6276845] < [0.75] = [True]
3800
3801Doing A Risky Woohoo! [0.1663496] < [0.75] = [True]
3802
3803Doing A Risky Woohoo! [0.444588] < [0.75] = [True]
3804
3805Doing A Risky Woohoo! [0.4111585] < [0.75] = [True]
3806
3807Doing A Risky Woohoo! [0.1646438] < [0.75] = [True]
3808
3809Doing A Risky Woohoo! [0.0277211] < [0.75] = [True]
3810
3811Doing A Risky Woohoo! [0.3766226] < [0.75] = [True]
3812
3813Doing A Risky Woohoo! [0.1312168] < [0.75] = [True]
3814
3815Doing A Risky Woohoo! [0.2056188] < [0.75] = [True]
3816
3817Doing A Risky Woohoo! [0.004822584] < [0.75] = [True]
3818
3819Doing A Risky Woohoo! [0.6130829] < [0.75] = [True]
3820
3821Doing A Risky Woohoo! [0.1383134] < [0.75] = [True]
3822
3823Doing A Risky Woohoo! [0.0005027773] < [0.015] = [True]
3824
3825Doing A Risky Woohoo! [0.2227233] < [0.75] = [True]
3826
3827Doing A Risky Woohoo! [0.4151764] < [0.75] = [True]
3828
3829Doing A Risky Woohoo! [0.7406236] < [0.75] = [True]
3830
3831Doing A Risky Woohoo! [0.08750508] < [0.75] = [True]
3832
3833Doing A Risky Woohoo! [0.03212067] < [0.75] = [True]
3834
3835Doing A Risky Woohoo! [0.4130603] < [0.75] = [True]
3836
3837Doing A Risky Woohoo! [0.7111299] < [0.75] = [True]
3838
3839Doing A Risky Woohoo! [0.2327839] < [0.75] = [True]
3840
3841Doing A Risky Woohoo! [0.1036171] < [0.75] = [True]
3842
3843Doing A Risky Woohoo! [0.2022569] < [0.75] = [True]
3844
3845Doing A Risky Woohoo! [0.744388] < [0.75] = [True]
3846
3847Doing A Risky Woohoo! [0.007301599] < [0.75] = [True]
3848
3849Doing A Risky Woohoo! [0.5439991] < [0.75] = [True]
3850
3851Doing A Risky Woohoo! [0.1079405] < [0.75] = [True]
3852
3853Doing A Risky Woohoo! [0.3016789] < [0.75] = [True]
3854
3855Doing A Risky Woohoo! [0.1106768] < [0.75] = [True]
3856
3857Doing A Risky Woohoo! [0.5842403] < [0.75] = [True]
3858
3859Doing A Risky Woohoo! [0.6421749] < [0.75] = [True]
3860
3861Doing A Risky Woohoo! [0.3039163] < [0.75] = [True]
3862
3863Doing A Risky Woohoo! [0.4905141] < [0.75] = [True]
3864
3865Doing A Risky Woohoo! [0.02914681] < [0.75] = [True]
3866
3867Doing A Risky Woohoo! [0.008721377] < [0.75] = [True]
3868
3869Doing A Risky Woohoo! [0.626742] < [0.75] = [True]
3870
3871Doing A Risky Woohoo! [0.3459944] < [0.75] = [True]
3872
3873Doing A Risky Woohoo! [0.3236342] < [0.75] = [True]
3874
3875Doing A Risky Woohoo! [0.1323515] < [0.75] = [True]
3876
3877Doing A Risky Woohoo! [0.1625157] < [0.75] = [True]
3878
3879Doing A Risky Woohoo! [0.3256693] < [0.75] = [True]
3880
3881Doing A Risky Woohoo! [0.1499355] < [0.75] = [True]
3882
3883Doing A Risky Woohoo! [0.4091069] < [0.75] = [True]
3884
3885Doing A Risky Woohoo! [0.2235103] < [0.75] = [True]
3886
3887Doing A Risky Woohoo! [0.1815685] < [0.75] = [True]
3888
3889Doing A Risky Woohoo! [0.01209648] < [0.015] = [True]
3890
3891Doing A Risky Woohoo! [0.08089082] < [0.75] = [True]
3892
3893Doing A Risky Woohoo! [0.5717163] < [0.75] = [True]
3894
3895Doing A Risky Woohoo! [0.4813287] < [0.75] = [True]
3896
3897Doing A Risky Woohoo! [0.2687483] < [0.75] = [True]
3898
3899Doing A Risky Woohoo! [0.6577559] < [0.75] = [True]
3900
3901Doing A Risky Woohoo! [0.7184187] < [0.75] = [True]
3902
3903Doing A Risky Woohoo! [0.5451465] < [0.75] = [True]
3904
3905Doing A Risky Woohoo! [0.1175472] < [0.75] = [True]
3906
3907Doing A Risky Woohoo! [0.2031172] < [0.75] = [True]
3908
3909Doing A Risky Woohoo! [0.1198878] < [0.75] = [True]
3910
3911Doing A Risky Woohoo! [0.09642889] < [0.75] = [True]
3912
3913Doing A Risky Woohoo! [0.44186] < [0.75] = [True]
3914
3915Doing A Risky Woohoo! [0.1071518] < [0.75] = [True]
3916
3917Doing A Risky Woohoo! [0.224177] < [0.75] = [True]
3918
3919Doing A Risky Woohoo! [0.4164451] < [0.75] = [True]
3920
3921Doing A Risky Woohoo! [0.4293391] < [0.75] = [True]
3922
3923Doing A Risky Woohoo! [0.6335245] < [0.75] = [True]
3924
3925Doing A Risky Woohoo! [0.1237608] < [0.75] = [True]
3926
3927Doing A Risky Woohoo! [0.3789813] < [0.75] = [True]
3928
3929Doing A Risky Woohoo! [0.6290217] < [0.75] = [True]
3930
3931Doing A Risky Woohoo! [0.04619579] < [0.75] = [True]
3932
3933Doing A Risky Woohoo! [0.3788448] < [0.75] = [True]
3934
3935Doing A Risky Woohoo! [0.02656751] < [0.75] = [True]
3936
3937Doing A Risky Woohoo! [0.2049668] < [0.75] = [True]
3938
3939Doing A Risky Woohoo! [0.7292234] < [0.75] = [True]
3940
3941Doing A Risky Woohoo! [0.5569626] < [0.75] = [True]
3942
3943Doing A Risky Woohoo! [0.4152424] < [0.75] = [True]
3944
3945Doing A Risky Woohoo! [0.4158122] < [0.75] = [True]
3946
3947Doing A Risky Woohoo! [0.5721065] < [0.75] = [True]
3948
3949Doing A Risky Woohoo! [0.1314157] < [0.75] = [True]
3950
3951Doing A Risky Woohoo! [0.3452831] < [0.75] = [True]
3952
3953Doing A Risky Woohoo! [0.2949538] < [0.75] = [True]
3954
3955Doing A Risky Woohoo! [0.5666635] < [0.75] = [True]
3956
3957Doing A Risky Woohoo! [0.04874783] < [0.75] = [True]
3958
3959Doing A Risky Woohoo! [0.3387578] < [0.75] = [True]
3960
3961Doing A Risky Woohoo! [0.2659202] < [0.75] = [True]
3962
3963Doing A Risky Woohoo! [0.7223601] < [0.75] = [True]
3964
3965Doing A Risky Woohoo! [0.531613] < [0.75] = [True]
3966
3967Reached max messages limit. Stopping logging to avoid spam.
3968
3969Message logging is now once again on.
3970
3971Doing A Risky Woohoo! [0.003192822] < [0.015] = [True]
3972
3973Doing A Risky Woohoo! [0.007676769] < [0.015] = [True]
3974
3975DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
3976
3977Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
3978
3979Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
3980
3981Doing A Risky Woohoo! [0.06816535] < [0.75] = [True]
3982
3983Doing A Risky Woohoo! [0.2103219] < [0.75] = [True]
3984
3985Doing A Risky Woohoo! [0.143016] < [0.75] = [True]
3986
3987Doing A Risky Woohoo! [0.1569048] < [0.75] = [True]
3988
3989Doing A Risky Woohoo! [0.7165975] < [0.75] = [True]
3990
3991Doing A Risky Woohoo! [0.01239552] < [0.015] = [True]
3992
3993Doing A Risky Woohoo! [0.2739508] < [0.75] = [True]
3994
3995Doing A Risky Woohoo! [0.3299337] < [0.75] = [True]
3996
3997Doing A Risky Woohoo! [0.01651681] < [0.75] = [True]
3998
3999Doing A Risky Woohoo! [0.462496] < [0.75] = [True]
4000
4001Doing A Risky Woohoo! [0.6700366] < [0.75] = [True]
4002
4003Doing A Risky Woohoo! [0.01359611] < [0.75] = [True]
4004
4005Doing A Risky Woohoo! [0.2019797] < [0.75] = [True]
4006
4007Doing A Risky Woohoo! [0.007112562] < [0.75] = [True]
4008
4009Doing A Risky Woohoo! [0.0755373] < [0.75] = [True]
4010
4011Doing A Risky Woohoo! [0.5792153] < [0.75] = [True]
4012
4013Doing A Risky Woohoo! [0.4596532] < [0.75] = [True]
4014
4015Doing A Risky Woohoo! [0.06156185] < [0.75] = [True]
4016
4017Doing A Risky Woohoo! [0.4486761] < [0.75] = [True]
4018
4019Doing A Risky Woohoo! [0.7222731] < [0.75] = [True]
4020
4021Doing A Risky Woohoo! [0.6951719] < [0.75] = [True]
4022
4023Doing A Risky Woohoo! [0.5659334] < [0.75] = [True]
4024
4025Doing A Risky Woohoo! [0.600772] < [0.75] = [True]
4026
4027Doing A Risky Woohoo! [0.4586847] < [0.75] = [True]
4028
4029Doing A Risky Woohoo! [0.6402053] < [0.75] = [True]
4030
4031Doing A Risky Woohoo! [0.1208334] < [0.75] = [True]
4032
4033Doing A Risky Woohoo! [0.1582175] < [0.75] = [True]
4034
4035Doing A Risky Woohoo! [0.3566701] < [0.75] = [True]
4036
4037Doing A Risky Woohoo! [0.5678787] < [0.75] = [True]
4038
4039Doing A Risky Woohoo! [0.4887214] < [0.75] = [True]
4040
4041Doing A Risky Woohoo! [0.1213621] < [0.75] = [True]
4042
4043Doing A Risky Woohoo! [0.03684351] < [0.75] = [True]
4044
4045Doing A Risky Woohoo! [0.2966528] < [0.75] = [True]
4046
4047Doing A Risky Woohoo! [0.4602575] < [0.75] = [True]
4048
4049Doing A Risky Woohoo! [0.520312] < [0.75] = [True]
4050
4051Doing A Risky Woohoo! [0.5584327] < [0.75] = [True]
4052
4053Doing A Risky Woohoo! [0.5248373] < [0.75] = [True]
4054
4055Doing A Risky Woohoo! [0.007378254] < [0.01] = [True]
4056
4057Doing A Risky Woohoo! [0.2998133] < [0.75] = [True]
4058
4059Doing A Risky Woohoo! [0.153545] < [0.75] = [True]
4060
4061Doing A Risky Woohoo! [0.5270884] < [0.75] = [True]
4062
4063Doing A Risky Woohoo! [0.6253889] < [0.75] = [True]
4064
4065Doing A Risky Woohoo! [0.2598307] < [0.75] = [True]
4066
4067Doing A Risky Woohoo! [0.2715891] < [0.75] = [True]
4068
4069Doing A Risky Woohoo! [0.1088854] < [0.75] = [True]
4070
4071Doing A Risky Woohoo! [0.6009628] < [0.75] = [True]
4072
4073Doing A Risky Woohoo! [0.2661491] < [0.75] = [True]
4074
4075Doing A Risky Woohoo! [0.3793649] < [0.75] = [True]
4076
4077Doing A Risky Woohoo! [0.5581028] < [0.75] = [True]
4078
4079Doing A Risky Woohoo! [0.3184411] < [0.75] = [True]
4080
4081Doing A Risky Woohoo! [0.1948125] < [0.75] = [True]
4082
4083Doing A Risky Woohoo! [0.02951435] < [0.75] = [True]
4084
4085Doing A Risky Woohoo! [0.5695434] < [0.75] = [True]
4086
4087Doing A Risky Woohoo! [0.1646197] < [0.75] = [True]
4088
4089Doing A Risky Woohoo! [0.1971107] < [0.75] = [True]
4090
4091Doing A Risky Woohoo! [0.4895185] < [0.75] = [True]
4092
4093Doing A Risky Woohoo! [0.6236894] < [0.75] = [True]
4094
4095Doing A Risky Woohoo! [0.3361215] < [0.75] = [True]
4096
4097DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4098
4099Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4100
4101Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4102
4103DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4104
4105Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4106
4107Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4108
4109System.NullReferenceException: Object reference not set to an instance of an object
4110at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4111at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4112
4113
4114DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4115
4116Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4117
4118Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4119
4120Elder Thing Detected: Apparel not generated
4121
4122Elder Thing Detected: Apparel not generated
4123
4124Elder Thing Detected: Apparel not generated
4125
4126Elder Thing Detected: Apparel not generated
4127
4128Powers resolved
4129
4130Powers resolved
4131
4132DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4133
4134Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4135
4136Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4137
4138System.NullReferenceException: Object reference not set to an instance of an object
4139at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4140at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4141
4142
4143Elder Thing Detected: Apparel not generated
4144
4145Powers resolved
4146
4147DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4148
4149Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4150
4151Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4152
4153DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4154
4155Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4156
4157Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4158
4159[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
4160
4161Creating new female Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
4162
4163Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
4164
4165Creating new male Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
4166
4167System.NullReferenceException: Object reference not set to an instance of an object
4168at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4169at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4170
4171
4172DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4173
4174Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4175
4176Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4177
4178Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4179
4180[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Chinchilla/Chinchilla_SkinSet.xml
4181
4182Creating new male Chinchilla with skin index of 3 where 5 possible variants were available. Chance was 8%.
4183
4184[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
4185
4186Creating new male AA_SandSquid with skin index of 2 where 2 possible variants were available. Chance was 16%.
4187
4188[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
4189
4190Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
4191
4192Creating new male Muffalo with skin index of 4 where 4 possible variants were available. Chance was 4%.
4193
4194Creating new female Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
4195
4196Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
4197
4198DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4199
4200Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4201
4202Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4203
4204Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4205
4206Exception ticking hediff (HoldingConversation ticksSinceCreation=333) for pawn LilÃs. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
4207at Psychology.Hediff_Conversation.PostRemoved () <0x0071b>
4208at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff) <0x00044>
4209at Psychology.Hediff_Conversation.Tick () <0x0010a>
4210at (wrapper dynamic-method) Verse.Pawn_HealthTracker.HealthTick_Patch1 (object) <0x001d1>
4211
4212
4213System.NullReferenceException: Object reference not set to an instance of an object
4214at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4215at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4216
4217
4218Doing A Risky Woohoo! [0.190953] < [0.75] = [True]
4219
4220Doing A Risky Woohoo! [0.3091995] < [0.75] = [True]
4221
4222Doing A Risky Woohoo! [0.2649631] < [0.75] = [True]
4223
4224Doing A Risky Woohoo! [0.5289294] < [0.75] = [True]
4225
4226Doing A Risky Woohoo! [0.3089432] < [0.75] = [True]
4227
4228Doing A Risky Woohoo! [0.5183213] < [0.75] = [True]
4229
4230Doing A Risky Woohoo! [0.4057053] < [0.75] = [True]
4231
4232Doing A Risky Woohoo! [0.2973009] < [0.75] = [True]
4233
4234Doing A Risky Woohoo! [0.2719093] < [0.75] = [True]
4235
4236Doing A Risky Woohoo! [0.05657395] < [0.75] = [True]
4237
4238Doing A Risky Woohoo! [0.5962131] < [0.75] = [True]
4239
4240Doing A Risky Woohoo! [0.3991724] < [0.75] = [True]
4241
4242Doing A Risky Woohoo! [0.4055198] < [0.75] = [True]
4243
4244Doing A Risky Woohoo! [0.5896039] < [0.75] = [True]
4245
4246Doing A Risky Woohoo! [0.06013757] < [0.75] = [True]
4247
4248Doing A Risky Woohoo! [0.1142328] < [0.75] = [True]
4249
4250Doing A Risky Woohoo! [0.01064839] < [0.75] = [True]
4251
4252Doing A Risky Woohoo! [0.129338] < [0.75] = [True]
4253
4254Doing A Risky Woohoo! [0.6323966] < [0.75] = [True]
4255
4256Doing A Risky Woohoo! [0.04312716] < [0.75] = [True]
4257
4258Doing A Risky Woohoo! [0.3392871] < [0.75] = [True]
4259
4260Doing A Risky Woohoo! [0.2784901] < [0.75] = [True]
4261
4262Doing A Risky Woohoo! [0.5138468] < [0.75] = [True]
4263
4264Doing A Risky Woohoo! [0.4810761] < [0.75] = [True]
4265
4266Doing A Risky Woohoo! [0.6058244] < [0.75] = [True]
4267
4268Doing A Risky Woohoo! [0.5144425] < [0.75] = [True]
4269
4270Doing A Risky Woohoo! [0.3104157] < [0.75] = [True]
4271
4272Doing A Risky Woohoo! [0.1938305] < [0.75] = [True]
4273
4274Doing A Risky Woohoo! [0.02027827] < [0.75] = [True]
4275
4276Doing A Risky Woohoo! [0.3521984] < [0.75] = [True]
4277
4278Doing A Risky Woohoo! [0.1847278] < [0.75] = [True]
4279
4280Doing A Risky Woohoo! [0.2145888] < [0.75] = [True]
4281
4282Doing A Risky Woohoo! [0.1030405] < [0.75] = [True]
4283
4284Doing A Risky Woohoo! [0.3589225] < [0.75] = [True]
4285
4286Doing A Risky Woohoo! [0.5090907] < [0.75] = [True]
4287
4288Doing A Risky Woohoo! [0.4706516] < [0.75] = [True]
4289
4290Doing A Risky Woohoo! [0.604423] < [0.75] = [True]
4291
4292Doing A Risky Woohoo! [0.2947969] < [0.75] = [True]
4293
4294Doing A Risky Woohoo! [0.03700855] < [0.75] = [True]
4295
4296Doing A Risky Woohoo! [0.4395395] < [0.75] = [True]
4297
4298Doing A Risky Woohoo! [0.6168635] < [0.75] = [True]
4299
4300Doing A Risky Woohoo! [0.4319741] < [0.75] = [True]
4301
4302Doing A Risky Woohoo! [0.01114086] < [0.75] = [True]
4303
4304Doing A Risky Woohoo! [0.4068995] < [0.75] = [True]
4305
4306Doing A Risky Woohoo! [0.2286155] < [0.75] = [True]
4307
4308Doing A Risky Woohoo! [0.6379882] < [0.75] = [True]
4309
4310Doing A Risky Woohoo! [0.3934827] < [0.75] = [True]
4311
4312Doing A Risky Woohoo! [0.591435] < [0.75] = [True]
4313
4314Doing A Risky Woohoo! [0.1478751] < [0.75] = [True]
4315
4316Doing A Risky Woohoo! [0.4426083] < [0.75] = [True]
4317
4318Doing A Risky Woohoo! [0.6080976] < [0.75] = [True]
4319
4320Doing A Risky Woohoo! [0.219647] < [0.75] = [True]
4321
4322Doing A Risky Woohoo! [0.4374881] < [0.75] = [True]
4323
4324Doing A Risky Woohoo! [0.00905246] < [0.75] = [True]
4325
4326Doing A Risky Woohoo! [0.7027711] < [0.75] = [True]
4327
4328Doing A Risky Woohoo! [0.02573884] < [0.75] = [True]
4329
4330Doing A Risky Woohoo! [0.1518526] < [0.75] = [True]
4331
4332Doing A Risky Woohoo! [0.4668589] < [0.75] = [True]
4333
4334Doing A Risky Woohoo! [0.5783303] < [0.75] = [True]
4335
4336Doing A Risky Woohoo! [0.572901] < [0.75] = [True]
4337
4338Doing A Risky Woohoo! [0.519312] < [0.75] = [True]
4339
4340Doing A Risky Woohoo! [0.2740691] < [0.75] = [True]
4341
4342Doing A Risky Woohoo! [0.483489] < [0.75] = [True]
4343
4344Doing A Risky Woohoo! [0.3744924] < [0.75] = [True]
4345
4346Doing A Risky Woohoo! [0.7369426] < [0.75] = [True]
4347
4348Doing A Risky Woohoo! [0.01535133] < [0.75] = [True]
4349
4350Doing A Risky Woohoo! [0.01290018] < [0.015] = [True]
4351
4352Doing A Risky Woohoo! [0.1363581] < [0.75] = [True]
4353
4354Doing A Risky Woohoo! [0.6942362] < [0.75] = [True]
4355
4356Doing A Risky Woohoo! [0.6654882] < [0.75] = [True]
4357
4358Doing A Risky Woohoo! [0.6648712] < [0.75] = [True]
4359
4360Doing A Risky Woohoo! [0.104529] < [0.75] = [True]
4361
4362Doing A Risky Woohoo! [0.3818745] < [0.75] = [True]
4363
4364Doing A Risky Woohoo! [0.4630506] < [0.75] = [True]
4365
4366Doing A Risky Woohoo! [0.5269951] < [0.75] = [True]
4367
4368Doing A Risky Woohoo! [0.1572225] < [0.75] = [True]
4369
4370Doing A Risky Woohoo! [0.6137278] < [0.75] = [True]
4371
4372Doing A Risky Woohoo! [0.6654444] < [0.75] = [True]
4373
4374Doing A Risky Woohoo! [0.01001362] < [0.75] = [True]
4375
4376Doing A Risky Woohoo! [0.325933] < [0.75] = [True]
4377
4378Doing A Risky Woohoo! [0.5984649] < [0.75] = [True]
4379
4380Doing A Risky Woohoo! [0.1407803] < [0.75] = [True]
4381
4382Doing A Risky Woohoo! [0.6769494] < [0.75] = [True]
4383
4384Doing A Risky Woohoo! [0.6876113] < [0.75] = [True]
4385
4386Doing A Risky Woohoo! [0.2074125] < [0.75] = [True]
4387
4388Doing A Risky Woohoo! [0.1147965] < [0.75] = [True]
4389
4390Doing A Risky Woohoo! [0.08147629] < [0.75] = [True]
4391
4392Doing A Risky Woohoo! [0.0804798] < [0.75] = [True]
4393
4394Doing A Risky Woohoo! [0.5650694] < [0.75] = [True]
4395
4396Doing A Risky Woohoo! [0.5620266] < [0.75] = [True]
4397
4398Doing A Risky Woohoo! [0.5370914] < [0.75] = [True]
4399
4400Doing A Risky Woohoo! [0.5497519] < [0.75] = [True]
4401
4402Doing A Risky Woohoo! [0.01942928] < [0.75] = [True]
4403
4404Doing A Risky Woohoo! [0.04281448] < [0.75] = [True]
4405
4406Doing A Risky Woohoo! [0.1935026] < [0.75] = [True]
4407
4408Doing A Risky Woohoo! [0.5703666] < [0.75] = [True]
4409
4410Doing A Risky Woohoo! [0.06823798] < [0.75] = [True]
4411
4412Doing A Risky Woohoo! [0.3896644] < [0.75] = [True]
4413
4414Doing A Risky Woohoo! [0.1909746] < [0.75] = [True]
4415
4416Doing A Risky Woohoo! [0.4167851] < [0.75] = [True]
4417
4418Doing A Risky Woohoo! [0.5388792] < [0.75] = [True]
4419
4420Doing A Risky Woohoo! [0.07533537] < [0.75] = [True]
4421
4422Doing A Risky Woohoo! [0.09935133] < [0.75] = [True]
4423
4424Doing A Risky Woohoo! [0.1949624] < [0.75] = [True]
4425
4426Doing A Risky Woohoo! [0.307021] < [0.75] = [True]
4427
4428Doing A Risky Woohoo! [0.640066] < [0.75] = [True]
4429
4430Doing A Risky Woohoo! [0.5155423] < [0.75] = [True]
4431
4432Doing A Risky Woohoo! [0.2489993] < [0.75] = [True]
4433
4434Doing A Risky Woohoo! [0.06087759] < [0.75] = [True]
4435
4436Doing A Risky Woohoo! [0.3953824] < [0.75] = [True]
4437
4438Doing A Risky Woohoo! [0.4982919] < [0.75] = [True]
4439
4440Doing A Risky Woohoo! [0.09757978] < [0.75] = [True]
4441
4442Doing A Risky Woohoo! [0.5267037] < [0.75] = [True]
4443
4444Doing A Risky Woohoo! [0.5060467] < [0.75] = [True]
4445
4446Doing A Risky Woohoo! [0.1757873] < [0.75] = [True]
4447
4448Doing A Risky Woohoo! [0.4120578] < [0.75] = [True]
4449
4450Doing A Risky Woohoo! [0.5540029] < [0.75] = [True]
4451
4452Doing A Risky Woohoo! [0.721044] < [0.75] = [True]
4453
4454Doing A Risky Woohoo! [0.549472] < [0.75] = [True]
4455
4456Doing A Risky Woohoo! [0.4553501] < [0.75] = [True]
4457
4458Doing A Risky Woohoo! [0.5748255] < [0.75] = [True]
4459
4460Doing A Risky Woohoo! [0.3152495] < [0.75] = [True]
4461
4462Doing A Risky Woohoo! [0.02630063] < [0.75] = [True]
4463
4464Doing A Risky Woohoo! [0.680021] < [0.75] = [True]
4465
4466Doing A Risky Woohoo! [0.08436401] < [0.75] = [True]
4467
4468Doing A Risky Woohoo! [0.2033612] < [0.75] = [True]
4469
4470Doing A Risky Woohoo! [0.7209295] < [0.75] = [True]
4471
4472Doing A Risky Woohoo! [0.4481762] < [0.75] = [True]
4473
4474Doing A Risky Woohoo! [0.3900185] < [0.75] = [True]
4475
4476Doing A Risky Woohoo! [0.3532274] < [0.75] = [True]
4477
4478Doing A Risky Woohoo! [0.5052363] < [0.75] = [True]
4479
4480Doing A Risky Woohoo! [0.04034016] < [0.75] = [True]
4481
4482Doing A Risky Woohoo! [0.1876729] < [0.75] = [True]
4483
4484Doing A Risky Woohoo! [0.5876585] < [0.75] = [True]
4485
4486Doing A Risky Woohoo! [0.1592822] < [0.75] = [True]
4487
4488Doing A Risky Woohoo! [0.4682726] < [0.75] = [True]
4489
4490Doing A Risky Woohoo! [0.445274] < [0.75] = [True]
4491
4492Doing A Risky Woohoo! [0.2719326] < [0.75] = [True]
4493
4494Doing A Risky Woohoo! [0.7256287] < [0.75] = [True]
4495
4496Doing A Risky Woohoo! [0.5882472] < [0.75] = [True]
4497
4498Doing A Risky Woohoo! [0.3215611] < [0.75] = [True]
4499
4500Doing A Risky Woohoo! [0.4912235] < [0.75] = [True]
4501
4502Doing A Risky Woohoo! [0.3494489] < [0.75] = [True]
4503
4504Doing A Risky Woohoo! [0.1710546] < [0.75] = [True]
4505
4506Doing A Risky Woohoo! [0.3960742] < [0.75] = [True]
4507
4508Doing A Risky Woohoo! [0.5801383] < [0.75] = [True]
4509
4510Doing A Risky Woohoo! [0.07649161] < [0.75] = [True]
4511
4512Doing A Risky Woohoo! [0.5083321] < [0.75] = [True]
4513
4514Doing A Risky Woohoo! [0.6830748] < [0.75] = [True]
4515
4516Doing A Risky Woohoo! [0.6543797] < [0.75] = [True]
4517
4518Doing A Risky Woohoo! [0.002350368] < [0.75] = [True]
4519
4520Doing A Risky Woohoo! [0.4465343] < [0.75] = [True]
4521
4522Doing A Risky Woohoo! [0.5320524] < [0.75] = [True]
4523
4524Doing A Risky Woohoo! [0.4158617] < [0.75] = [True]
4525
4526Doing A Risky Woohoo! [0.4593548] < [0.75] = [True]
4527
4528Doing A Risky Woohoo! [0.1256469] < [0.75] = [True]
4529
4530Doing A Risky Woohoo! [0.2770782] < [0.75] = [True]
4531
4532Doing A Risky Woohoo! [0.3057017] < [0.75] = [True]
4533
4534Doing A Risky Woohoo! [0.6360946] < [0.75] = [True]
4535
4536Doing A Risky Woohoo! [0.155074] < [0.75] = [True]
4537
4538Doing A Risky Woohoo! [0.1117919] < [0.75] = [True]
4539
4540Doing A Risky Woohoo! [0.06464625] < [0.75] = [True]
4541
4542Doing A Risky Woohoo! [0.5835967] < [0.75] = [True]
4543
4544Doing A Risky Woohoo! [0.6913338] < [0.75] = [True]
4545
4546Doing A Risky Woohoo! [0.1374558] < [0.75] = [True]
4547
4548Doing A Risky Woohoo! [0.6422747] < [0.75] = [True]
4549
4550Doing A Risky Woohoo! [0.3565682] < [0.75] = [True]
4551
4552Doing A Risky Woohoo! [0.3912273] < [0.75] = [True]
4553
4554Doing A Risky Woohoo! [0.5706677] < [0.75] = [True]
4555
4556Doing A Risky Woohoo! [0.555684] < [0.75] = [True]
4557
4558Doing A Risky Woohoo! [0.6222353] < [0.75] = [True]
4559
4560Doing A Risky Woohoo! [0.589872] < [0.75] = [True]
4561
4562Doing A Risky Woohoo! [0.3285428] < [0.75] = [True]
4563
4564Doing A Risky Woohoo! [0.577697] < [0.75] = [True]
4565
4566Doing A Risky Woohoo! [0.6175078] < [0.75] = [True]
4567
4568Doing A Risky Woohoo! [0.557833] < [0.75] = [True]
4569
4570Doing A Risky Woohoo! [0.534812] < [0.75] = [True]
4571
4572Doing A Risky Woohoo! [0.4673907] < [0.75] = [True]
4573
4574Doing A Risky Woohoo! [0.3472114] < [0.75] = [True]
4575
4576Doing A Risky Woohoo! [0.6176698] < [0.75] = [True]
4577
4578Doing A Risky Woohoo! [0.03508709] < [0.75] = [True]
4579
4580Doing A Risky Woohoo! [0.4385896] < [0.75] = [True]
4581
4582Doing A Risky Woohoo! [0.06322043] < [0.75] = [True]
4583
4584Doing A Risky Woohoo! [0.3418642] < [0.75] = [True]
4585
4586Doing A Risky Woohoo! [0.1644955] < [0.75] = [True]
4587
4588Doing A Risky Woohoo! [0.08574285] < [0.75] = [True]
4589
4590Doing A Risky Woohoo! [0.1887069] < [0.75] = [True]
4591
4592Doing A Risky Woohoo! [0.5786765] < [0.75] = [True]
4593
4594Doing A Risky Woohoo! [0.4812736] < [0.75] = [True]
4595
4596Doing A Risky Woohoo! [0.6530421] < [0.75] = [True]
4597
4598Doing A Risky Woohoo! [0.5736063] < [0.75] = [True]
4599
4600Doing A Risky Woohoo! [0.2278309] < [0.75] = [True]
4601
4602Doing A Risky Woohoo! [0.5647468] < [0.75] = [True]
4603
4604Doing A Risky Woohoo! [0.00475643] < [0.015] = [True]
4605
4606Doing A Risky Woohoo! [0.5117829] < [0.75] = [True]
4607
4608Doing A Risky Woohoo! [0.5791561] < [0.75] = [True]
4609
4610Doing A Risky Woohoo! [0.09098743] < [0.75] = [True]
4611
4612Doing A Risky Woohoo! [0.3678532] < [0.75] = [True]
4613
4614Doing A Risky Woohoo! [0.3503851] < [0.75] = [True]
4615
4616Doing A Risky Woohoo! [0.451349] < [0.75] = [True]
4617
4618Doing A Risky Woohoo! [0.5073805] < [0.75] = [True]
4619
4620Doing A Risky Woohoo! [0.2402567] < [0.75] = [True]
4621
4622Doing A Risky Woohoo! [0.08005063] < [0.75] = [True]
4623
4624Doing A Risky Woohoo! [0.5037887] < [0.75] = [True]
4625
4626Doing A Risky Woohoo! [0.2961729] < [0.75] = [True]
4627
4628Doing A Risky Woohoo! [0.2146589] < [0.75] = [True]
4629
4630Doing A Risky Woohoo! [0.6583377] < [0.75] = [True]
4631
4632Doing A Risky Woohoo! [0.3827795] < [0.75] = [True]
4633
4634Doing A Risky Woohoo! [0.646498] < [0.75] = [True]
4635
4636Doing A Risky Woohoo! [0.7044308] < [0.75] = [True]
4637
4638Doing A Risky Woohoo! [0.4585551] < [0.75] = [True]
4639
4640Doing A Risky Woohoo! [0.4181647] < [0.75] = [True]
4641
4642Doing A Risky Woohoo! [0.01227] < [0.015] = [True]
4643
4644Doing A Risky Woohoo! [0.6276137] < [0.75] = [True]
4645
4646Doing A Risky Woohoo! [0.1036533] < [0.75] = [True]
4647
4648Doing A Risky Woohoo! [0.1370094] < [0.75] = [True]
4649
4650Doing A Risky Woohoo! [0.2342548] < [0.75] = [True]
4651
4652Doing A Risky Woohoo! [0.3113214] < [0.75] = [True]
4653
4654Doing A Risky Woohoo! [0.630715] < [0.75] = [True]
4655
4656Doing A Risky Woohoo! [0.5875253] < [0.75] = [True]
4657
4658Doing A Risky Woohoo! [0.6668182] < [0.75] = [True]
4659
4660Doing A Risky Woohoo! [0.7467757] < [0.75] = [True]
4661
4662Doing A Risky Woohoo! [0.4427564] < [0.75] = [True]
4663
4664Doing A Risky Woohoo! [0.2012866] < [0.75] = [True]
4665
4666Doing A Risky Woohoo! [0.1967289] < [0.75] = [True]
4667
4668Doing A Risky Woohoo! [0.597307] < [0.75] = [True]
4669
4670Doing A Risky Woohoo! [0.008488844] < [0.015] = [True]
4671
4672Doing A Risky Woohoo! [0.02697059] < [0.75] = [True]
4673
4674Doing A Risky Woohoo! [0.7420231] < [0.75] = [True]
4675
4676Doing A Risky Woohoo! [0.5268561] < [0.75] = [True]
4677
4678Doing A Risky Woohoo! [0.05105555] < [0.75] = [True]
4679
4680Doing A Risky Woohoo! [0.4722057] < [0.75] = [True]
4681
4682Doing A Risky Woohoo! [0.5769579] < [0.75] = [True]
4683
4684Doing A Risky Woohoo! [0.2266912] < [0.75] = [True]
4685
4686Doing A Risky Woohoo! [0.5328062] < [0.75] = [True]
4687
4688[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
4689
4690Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
4691
4692Creating new female Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
4693
4694Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
4695
4696Creating new female Dromedary with skin index of 3 where 4 possible variants were available. Chance was 4%.
4697
4698Creating new female Dromedary with skin index of 2 where 4 possible variants were available. Chance was 4%.
4699
4700DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4701
4702Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4703
4704Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4705
4706Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4707
4708DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4709
4710Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4711
4712Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4713
4714Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4715
4716DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4717
4718Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4719
4720Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4721
4722Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4723
4724System.NullReferenceException: Object reference not set to an instance of an object
4725at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4726at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4727
4728
4729DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4730
4731Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4732
4733Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4734
4735Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4736
4737DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4738
4739Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4740
4741Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4742
4743Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4744
4745System.NullReferenceException: Object reference not set to an instance of an object
4746at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4747at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4748
4749
4750DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4751
4752Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4753
4754Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4755
4756Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4757
4758DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4759
4760Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4761
4762Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4763
4764Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4765
4766System.NullReferenceException: Object reference not set to an instance of an object
4767at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
4768at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
4769
4770
4771DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
4772
4773Object with load ID Thing_LotRD_DwarfStandardRace260224 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4774
4775Object with load ID Thing_Human255049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4776
4777Object with load ID Thing_LotRE_ElfStandardRace257297 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
4778
4779Doing A Risky Woohoo! [0.007565124] < [0.015] = [True]
4780
4781Doing A Risky Woohoo! [0.6759124] < [0.75] = [True]
4782
4783Doing A Risky Woohoo! [0.6777585] < [0.75] = [True]
4784
4785Doing A Risky Woohoo! [0.6917163] < [0.75] = [True]
4786
4787Doing A Risky Woohoo! [0.1395299] < [0.75] = [True]
4788
4789Doing A Risky Woohoo! [0.6475766] < [0.75] = [True]
4790
4791Doing A Risky Woohoo! [0.484352] < [0.75] = [True]
4792
4793Doing A Risky Woohoo! [0.4339081] < [0.75] = [True]
4794
4795Doing A Risky Woohoo! [0.5554469] < [0.75] = [True]
4796
4797Doing A Risky Woohoo! [0.4598649] < [0.75] = [True]
4798
4799Doing A Risky Woohoo! [0.4522939] < [0.75] = [True]
4800
4801Doing A Risky Woohoo! [0.2106846] < [0.75] = [True]
4802
4803Doing A Risky Woohoo! [0.1889729] < [0.75] = [True]
4804
4805Doing A Risky Woohoo! [0.3688479] < [0.75] = [True]
4806
4807Doing A Risky Woohoo! [0.1366217] < [0.75] = [True]
4808
4809Doing A Risky Woohoo! [0.2279708] < [0.75] = [True]
4810
4811Doing A Risky Woohoo! [0.2723156] < [0.75] = [True]
4812
4813Doing A Risky Woohoo! [0.0900753] < [0.75] = [True]
4814
4815Doing A Risky Woohoo! [0.2504178] < [0.75] = [True]
4816
4817Doing A Risky Woohoo! [0.6722974] < [0.75] = [True]
4818
4819Doing A Risky Woohoo! [0.143217] < [0.75] = [True]
4820
4821Doing A Risky Woohoo! [0.6781508] < [0.75] = [True]
4822
4823Doing A Risky Woohoo! [0.386077] < [0.75] = [True]
4824
4825Doing A Risky Woohoo! [0.09229696] < [0.75] = [True]
4826
4827Doing A Risky Woohoo! [0.4220094] < [0.75] = [True]
4828
4829Doing A Risky Woohoo! [0.1498738] < [0.75] = [True]
4830
4831Doing A Risky Woohoo! [0.1430708] < [0.75] = [True]
4832
4833Doing A Risky Woohoo! [0.5977418] < [0.75] = [True]
4834
4835Doing A Risky Woohoo! [0.4004225] < [0.75] = [True]
4836
4837Doing A Risky Woohoo! [0.001603351] < [0.75] = [True]
4838
4839Doing A Risky Woohoo! [0.124771] < [0.75] = [True]
4840
4841Doing A Risky Woohoo! [0.311875] < [0.75] = [True]
4842
4843Doing A Risky Woohoo! [0.4261596] < [0.75] = [True]
4844
4845Doing A Risky Woohoo! [0.3700247] < [0.75] = [True]
4846
4847Doing A Risky Woohoo! [0.3468362] < [0.75] = [True]
4848
4849Doing A Risky Woohoo! [0.4229551] < [0.75] = [True]
4850
4851Doing A Risky Woohoo! [0.4396862] < [0.75] = [True]
4852
4853Doing A Risky Woohoo! [0.3646128] < [0.75] = [True]
4854
4855Doing A Risky Woohoo! [0.5133007] < [0.75] = [True]
4856
4857Doing A Risky Woohoo! [0.005792848] < [0.015] = [True]
4858
4859Doing A Risky Woohoo! [0.3847925] < [0.75] = [True]
4860
4861Doing A Risky Woohoo! [0.07913707] < [0.75] = [True]
4862
4863Doing A Risky Woohoo! [0.1482848] < [0.75] = [True]
4864
4865Doing A Risky Woohoo! [0.4339576] < [0.75] = [True]
4866
4867Doing A Risky Woohoo! [0.1900374] < [0.75] = [True]
4868
4869Doing A Risky Woohoo! [0.1382116] < [0.75] = [True]
4870
4871Doing A Risky Woohoo! [0.6706044] < [0.75] = [True]
4872
4873Doing A Risky Woohoo! [0.3267938] < [0.75] = [True]
4874
4875Doing A Risky Woohoo! [0.2296486] < [0.75] = [True]
4876
4877Doing A Risky Woohoo! [0.5924435] < [0.75] = [True]
4878
4879Doing A Risky Woohoo! [0.6341258] < [0.75] = [True]
4880
4881Doing A Risky Woohoo! [0.1026784] < [0.75] = [True]
4882
4883Doing A Risky Woohoo! [0.6363584] < [0.75] = [True]
4884
4885Doing A Risky Woohoo! [0.484941] < [0.75] = [True]
4886
4887Doing A Risky Woohoo! [0.3588421] < [0.75] = [True]
4888
4889Doing A Risky Woohoo! [0.7017891] < [0.75] = [True]
4890
4891Doing A Risky Woohoo! [0.61301] < [0.75] = [True]
4892
4893Doing A Risky Woohoo! [0.5543106] < [0.75] = [True]
4894
4895Doing A Risky Woohoo! [0.4617267] < [0.75] = [True]
4896
4897Doing A Risky Woohoo! [0.4920118] < [0.75] = [True]
4898
4899Doing A Risky Woohoo! [0.4008436] < [0.75] = [True]
4900
4901Doing A Risky Woohoo! [0.5755605] < [0.75] = [True]
4902
4903Doing A Risky Woohoo! [0.3172227] < [0.75] = [True]
4904
4905Doing A Risky Woohoo! [0.07385566] < [0.75] = [True]
4906
4907Doing A Risky Woohoo! [0.1688935] < [0.75] = [True]
4908
4909Doing A Risky Woohoo! [0.7350363] < [0.75] = [True]
4910
4911Doing A Risky Woohoo! [0.1139533] < [0.75] = [True]
4912
4913Doing A Risky Woohoo! [0.1830905] < [0.75] = [True]
4914
4915Doing A Risky Woohoo! [0.003665712] < [0.75] = [True]
4916
4917Doing A Risky Woohoo! [0.1117669] < [0.75] = [True]
4918
4919Doing A Risky Woohoo! [0.7129105] < [0.75] = [True]
4920
4921Doing A Risky Woohoo! [0.05913197] < [0.75] = [True]
4922
4923Doing A Risky Woohoo! [0.4361691] < [0.75] = [True]
4924
4925Doing A Risky Woohoo! [0.4087094] < [0.75] = [True]
4926
4927Doing A Risky Woohoo! [0.01317184] < [0.75] = [True]
4928
4929Doing A Risky Woohoo! [0.7454258] < [0.75] = [True]
4930
4931Doing A Risky Woohoo! [0.7311999] < [0.75] = [True]
4932
4933Doing A Risky Woohoo! [0.5074733] < [0.75] = [True]
4934
4935Doing A Risky Woohoo! [0.5605973] < [0.75] = [True]
4936
4937Doing A Risky Woohoo! [0.664808] < [0.75] = [True]
4938
4939Doing A Risky Woohoo! [0.1702395] < [0.75] = [True]
4940
4941Doing A Risky Woohoo! [0.002982424] < [0.015] = [True]
4942
4943Doing A Risky Woohoo! [0.07593766] < [0.75] = [True]
4944
4945Doing A Risky Woohoo! [0.1239551] < [0.75] = [True]
4946
4947Doing A Risky Woohoo! [0.1823251] < [0.75] = [True]
4948
4949Doing A Risky Woohoo! [0.592115] < [0.75] = [True]
4950
4951Doing A Risky Woohoo! [0.1915911] < [0.75] = [True]
4952
4953Doing A Risky Woohoo! [0.0273583] < [0.75] = [True]
4954
4955Doing A Risky Woohoo! [0.08743946] < [0.75] = [True]
4956
4957Doing A Risky Woohoo! [0.5002836] < [0.75] = [True]
4958
4959Doing A Risky Woohoo! [0.257649] < [0.75] = [True]
4960
4961Doing A Risky Woohoo! [0.5047864] < [0.75] = [True]
4962
4963Doing A Risky Woohoo! [0.727474] < [0.75] = [True]
4964
4965Doing A Risky Woohoo! [0.5818974] < [0.75] = [True]
4966
4967Doing A Risky Woohoo! [0.04370432] < [0.75] = [True]
4968
4969Doing A Risky Woohoo! [0.4823238] < [0.75] = [True]
4970
4971Doing A Risky Woohoo! [0.7195941] < [0.75] = [True]
4972
4973Doing A Risky Woohoo! [0.5626317] < [0.75] = [True]
4974
4975Doing A Risky Woohoo! [0.1716344] < [0.75] = [True]
4976
4977Doing A Risky Woohoo! [0.1359358] < [0.75] = [True]
4978
4979Doing A Risky Woohoo! [0.07455841] < [0.75] = [True]
4980
4981Doing A Risky Woohoo! [0.5623991] < [0.75] = [True]
4982
4983Doing A Risky Woohoo! [0.4778768] < [0.75] = [True]
4984
4985Doing A Risky Woohoo! [0.6398636] < [0.75] = [True]
4986
4987Doing A Risky Woohoo! [0.3840754] < [0.75] = [True]
4988
4989Doing A Risky Woohoo! [0.07986996] < [0.75] = [True]
4990
4991Doing A Risky Woohoo! [0.4907647] < [0.75] = [True]
4992
4993Doing A Risky Woohoo! [0.6275179] < [0.75] = [True]
4994
4995Doing A Risky Woohoo! [0.3835717] < [0.75] = [True]
4996
4997Doing A Risky Woohoo! [0.2517279] < [0.75] = [True]
4998
4999Doing A Risky Woohoo! [0.09022018] < [0.75] = [True]
5000
5001Doing A Risky Woohoo! [0.2655698] < [0.75] = [True]
5002
5003Doing A Risky Woohoo! [0.2380556] < [0.75] = [True]
5004
5005Doing A Risky Woohoo! [0.7409044] < [0.75] = [True]
5006
5007Doing A Risky Woohoo! [0.409254] < [0.75] = [True]
5008
5009Doing A Risky Woohoo! [0.04774817] < [0.75] = [True]
5010
5011Doing A Risky Woohoo! [0.02276952] < [0.75] = [True]
5012
5013Doing A Risky Woohoo! [0.4646604] < [0.75] = [True]
5014
5015Doing A Risky Woohoo! [0.06356022] < [0.75] = [True]
5016
5017Doing A Risky Woohoo! [0.701028] < [0.75] = [True]
5018
5019Doing A Risky Woohoo! [0.3285363] < [0.75] = [True]
5020
5021Doing A Risky Woohoo! [0.4905384] < [0.75] = [True]
5022
5023Doing A Risky Woohoo! [0.4279675] < [0.75] = [True]
5024
5025Doing A Risky Woohoo! [0.3480527] < [0.75] = [True]
5026
5027Doing A Risky Woohoo! [0.1395979] < [0.75] = [True]
5028
5029Doing A Risky Woohoo! [0.2253713] < [0.75] = [True]
5030
5031Doing A Risky Woohoo! [0.5923809] < [0.75] = [True]
5032
5033Doing A Risky Woohoo! [0.7492089] < [0.75] = [True]
5034
5035Doing A Risky Woohoo! [0.3266699] < [0.75] = [True]
5036
5037Doing A Risky Woohoo! [0.434457] < [0.75] = [True]
5038
5039Doing A Risky Woohoo! [0.3081494] < [0.75] = [True]
5040
5041Doing A Risky Woohoo! [0.05886382] < [0.75] = [True]
5042
5043Doing A Risky Woohoo! [0.2204919] < [0.75] = [True]
5044
5045Doing A Risky Woohoo! [0.3359062] < [0.75] = [True]
5046
5047Doing A Risky Woohoo! [0.2810164] < [0.75] = [True]
5048
5049Doing A Risky Woohoo! [0.1887553] < [0.75] = [True]
5050
5051Doing A Risky Woohoo! [0.725852] < [0.75] = [True]
5052
5053Doing A Risky Woohoo! [0.5660973] < [0.75] = [True]
5054
5055Doing A Risky Woohoo! [0.301748] < [0.75] = [True]
5056
5057Doing A Risky Woohoo! [0.2841634] < [0.75] = [True]
5058
5059Doing A Risky Woohoo! [0.2899974] < [0.75] = [True]
5060
5061Doing A Risky Woohoo! [0.3520654] < [0.75] = [True]
5062
5063Doing A Risky Woohoo! [0.6406583] < [0.75] = [True]
5064
5065Doing A Risky Woohoo! [0.467741] < [0.75] = [True]
5066
5067Doing A Risky Woohoo! [0.6155307] < [0.75] = [True]
5068
5069Doing A Risky Woohoo! [0.5771788] < [0.75] = [True]
5070
5071Doing A Risky Woohoo! [0.2704068] < [0.75] = [True]
5072
5073Doing A Risky Woohoo! [0.357503] < [0.75] = [True]
5074
5075Doing A Risky Woohoo! [0.6134828] < [0.75] = [True]
5076
5077Doing A Risky Woohoo! [0.3944543] < [0.75] = [True]
5078
5079Doing A Risky Woohoo! [0.140979] < [0.75] = [True]
5080
5081Doing A Risky Woohoo! [0.144482] < [0.75] = [True]
5082
5083Doing A Risky Woohoo! [0.7008258] < [0.75] = [True]
5084
5085Doing A Risky Woohoo! [0.1013293] < [0.75] = [True]
5086
5087Doing A Risky Woohoo! [0.5799251] < [0.75] = [True]
5088
5089Doing A Risky Woohoo! [0.5832503] < [0.75] = [True]
5090
5091Doing A Risky Woohoo! [0.4925457] < [0.75] = [True]
5092
5093Doing A Risky Woohoo! [0.5337818] < [0.75] = [True]
5094
5095Doing A Risky Woohoo! [0.02089388] < [0.75] = [True]
5096
5097Doing A Risky Woohoo! [0.4864297] < [0.75] = [True]
5098
5099Doing A Risky Woohoo! [0.003888612] < [0.015] = [True]
5100
5101Doing A Risky Woohoo! [0.04853705] < [0.75] = [True]
5102
5103Doing A Risky Woohoo! [0.3509767] < [0.75] = [True]
5104
5105Doing A Risky Woohoo! [0.7349442] < [0.75] = [True]
5106
5107Doing A Risky Woohoo! [0.6469575] < [0.75] = [True]
5108
5109Doing A Risky Woohoo! [0.2699061] < [0.75] = [True]
5110
5111Doing A Risky Woohoo! [0.2472153] < [0.75] = [True]
5112
5113Doing A Risky Woohoo! [0.3582999] < [0.75] = [True]
5114
5115Doing A Risky Woohoo! [0.5472947] < [0.75] = [True]
5116
5117Doing A Risky Woohoo! [0.06421787] < [0.75] = [True]
5118
5119Doing A Risky Woohoo! [0.4889669] < [0.75] = [True]
5120
5121Doing A Risky Woohoo! [0.3315102] < [0.75] = [True]
5122
5123Doing A Risky Woohoo! [0.5213845] < [0.75] = [True]
5124
5125Doing A Risky Woohoo! [0.6294034] < [0.75] = [True]
5126
5127Doing A Risky Woohoo! [0.7010368] < [0.75] = [True]
5128
5129Doing A Risky Woohoo! [0.3058747] < [0.75] = [True]
5130
5131Doing A Risky Woohoo! [0.08368929] < [0.75] = [True]
5132
5133Doing A Risky Woohoo! [0.316919] < [0.75] = [True]
5134
5135Doing A Risky Woohoo! [0.3304786] < [0.75] = [True]
5136
5137Doing A Risky Woohoo! [0.3696656] < [0.75] = [True]
5138
5139Doing A Risky Woohoo! [0.1047546] < [0.75] = [True]
5140
5141Doing A Risky Woohoo! [0.1284444] < [0.75] = [True]
5142
5143Doing A Risky Woohoo! [0.7141345] < [0.75] = [True]
5144
5145Doing A Risky Woohoo! [0.6142628] < [0.75] = [True]
5146
5147Doing A Risky Woohoo! [0.00860821] < [0.75] = [True]
5148
5149Doing A Risky Woohoo! [0.1747987] < [0.75] = [True]
5150
5151Doing A Risky Woohoo! [0.07542604] < [0.75] = [True]
5152
5153Doing A Risky Woohoo! [0.6611806] < [0.75] = [True]
5154
5155Doing A Risky Woohoo! [0.1522134] < [0.75] = [True]
5156
5157Doing A Risky Woohoo! [0.7338867] < [0.75] = [True]
5158
5159Doing A Risky Woohoo! [0.1501708] < [0.75] = [True]
5160
5161Doing A Risky Woohoo! [0.27069] < [0.75] = [True]
5162
5163Doing A Risky Woohoo! [0.1032602] < [0.75] = [True]
5164
5165Doing A Risky Woohoo! [0.01391585] < [0.75] = [True]
5166
5167Doing A Risky Woohoo! [0.3657422] < [0.75] = [True]
5168
5169Doing A Risky Woohoo! [0.4448196] < [0.75] = [True]
5170
5171Doing A Risky Woohoo! [0.2339643] < [0.75] = [True]
5172
5173Doing A Risky Woohoo! [0.1127775] < [0.75] = [True]
5174
5175Doing A Risky Woohoo! [0.1349121] < [0.75] = [True]
5176
5177Doing A Risky Woohoo! [0.5783415] < [0.75] = [True]
5178
5179Doing A Risky Woohoo! [0.3292671] < [0.75] = [True]
5180
5181Doing A Risky Woohoo! [0.00742987] < [0.75] = [True]
5182
5183Doing A Risky Woohoo! [0.2001601] < [0.75] = [True]
5184
5185Doing A Risky Woohoo! [0.5022244] < [0.75] = [True]
5186
5187Doing A Risky Woohoo! [0.4672568] < [0.75] = [True]
5188
5189Doing A Risky Woohoo! [0.7029429] < [0.75] = [True]
5190
5191Doing A Risky Woohoo! [0.09725424] < [0.75] = [True]
5192
5193Doing A Risky Woohoo! [0.1684272] < [0.75] = [True]
5194
5195Doing A Risky Woohoo! [0.2350723] < [0.75] = [True]
5196
5197Doing A Risky Woohoo! [0.3021027] < [0.75] = [True]
5198
5199Doing A Risky Woohoo! [0.4027561] < [0.75] = [True]
5200
5201Doing A Risky Woohoo! [0.3044897] < [0.75] = [True]
5202
5203Doing A Risky Woohoo! [0.6934222] < [0.75] = [True]
5204
5205Doing A Risky Woohoo! [0.6715113] < [0.75] = [True]
5206
5207Doing A Risky Woohoo! [0.4554042] < [0.75] = [True]
5208
5209Doing A Risky Woohoo! [0.3295084] < [0.75] = [True]
5210
5211Doing A Risky Woohoo! [0.6133286] < [0.75] = [True]
5212
5213Doing A Risky Woohoo! [0.5943555] < [0.75] = [True]
5214
5215Doing A Risky Woohoo! [0.2324286] < [0.75] = [True]
5216
5217Doing A Risky Woohoo! [0.06979436] < [0.75] = [True]
5218
5219Doing A Risky Woohoo! [0.04864477] < [0.75] = [True]
5220
5221Doing A Risky Woohoo! [0.2542741] < [0.75] = [True]
5222
5223Doing A Risky Woohoo! [0.4583635] < [0.75] = [True]
5224
5225Doing A Risky Woohoo! [0.6191887] < [0.75] = [True]
5226
5227Doing A Risky Woohoo! [0.6145108] < [0.75] = [True]
5228
5229Doing A Risky Woohoo! [0.6644805] < [0.75] = [True]
5230
5231Doing A Risky Woohoo! [0.6519158] < [0.75] = [True]
5232
5233Doing A Risky Woohoo! [0.7016583] < [0.75] = [True]
5234
5235Doing A Risky Woohoo! [0.6783383] < [0.75] = [True]
5236
5237Doing A Risky Woohoo! [0.7389489] < [0.75] = [True]
5238
5239Doing A Risky Woohoo! [0.5994422] < [0.75] = [True]
5240
5241Doing A Risky Woohoo! [0.3475866] < [0.75] = [True]
5242
5243Doing A Risky Woohoo! [0.6215222] < [0.75] = [True]
5244
5245Doing A Risky Woohoo! [0.7267023] < [0.75] = [True]
5246
5247Doing A Risky Woohoo! [0.550698] < [0.75] = [True]
5248
5249Doing A Risky Woohoo! [0.5451965] < [0.75] = [True]
5250
5251Doing A Risky Woohoo! [0.5754142] < [0.75] = [True]
5252
5253Doing A Risky Woohoo! [0.4905737] < [0.75] = [True]
5254
5255Doing A Risky Woohoo! [0.2209437] < [0.75] = [True]
5256
5257Doing A Risky Woohoo! [0.3191098] < [0.75] = [True]
5258
5259Doing A Risky Woohoo! [0.6829392] < [0.75] = [True]
5260
5261Doing A Risky Woohoo! [0.04198093] < [0.75] = [True]
5262
5263Doing A Risky Woohoo! [0.4764162] < [0.75] = [True]
5264
5265Doing A Risky Woohoo! [0.3566057] < [0.75] = [True]
5266
5267Doing A Risky Woohoo! [0.04674062] < [0.75] = [True]
5268
5269Doing A Risky Woohoo! [0.1415246] < [0.75] = [True]
5270
5271Doing A Risky Woohoo! [0.006721859] < [0.75] = [True]
5272
5273Doing A Risky Woohoo! [0.6848468] < [0.75] = [True]
5274
5275Doing A Risky Woohoo! [0.2389558] < [0.75] = [True]
5276
5277Doing A Risky Woohoo! [0.3275633] < [0.75] = [True]
5278
5279Doing A Risky Woohoo! [0.5026215] < [0.75] = [True]
5280
5281Doing A Risky Woohoo! [0.4649178] < [0.75] = [True]
5282
5283Doing A Risky Woohoo! [0.02740181] < [0.75] = [True]
5284
5285Doing A Risky Woohoo! [0.6150101] < [0.75] = [True]
5286
5287Doing A Risky Woohoo! [0.6365879] < [0.75] = [True]
5288
5289Doing A Risky Woohoo! [0.04496996] < [0.75] = [True]
5290
5291Doing A Risky Woohoo! [0.2856214] < [0.75] = [True]
5292
5293Doing A Risky Woohoo! [0.4410127] < [0.75] = [True]
5294
5295Doing A Risky Woohoo! [0.7043009] < [0.75] = [True]
5296
5297Doing A Risky Woohoo! [0.1390769] < [0.75] = [True]
5298
5299Doing A Risky Woohoo! [0.0004134923] < [0.015] = [True]
5300
5301Doing A Risky Woohoo! [0.4235524] < [0.75] = [True]
5302
5303Doing A Risky Woohoo! [0.3751059] < [0.75] = [True]
5304
5305Doing A Risky Woohoo! [0.04893674] < [0.75] = [True]
5306
5307Doing A Risky Woohoo! [0.5455818] < [0.75] = [True]
5308
5309Doing A Risky Woohoo! [0.1795977] < [0.75] = [True]
5310
5311Doing A Risky Woohoo! [0.5785645] < [0.75] = [True]
5312
5313Doing A Risky Woohoo! [0.4424175] < [0.75] = [True]
5314
5315Doing A Risky Woohoo! [0.6820292] < [0.75] = [True]
5316
5317Doing A Risky Woohoo! [0.5123276] < [0.75] = [True]
5318
5319Doing A Risky Woohoo! [0.5586513] < [0.75] = [True]
5320
5321Doing A Risky Woohoo! [0.4461214] < [0.75] = [True]
5322
5323Doing A Risky Woohoo! [0.2174222] < [0.75] = [True]
5324
5325Doing A Risky Woohoo! [0.7261903] < [0.75] = [True]
5326
5327Doing A Risky Woohoo! [0.5084292] < [0.75] = [True]
5328
5329Doing A Risky Woohoo! [0.06796792] < [0.75] = [True]
5330
5331Doing A Risky Woohoo! [0.1512425] < [0.75] = [True]
5332
5333Doing A Risky Woohoo! [0.3786707] < [0.75] = [True]
5334
5335Doing A Risky Woohoo! [0.7496938] < [0.75] = [True]
5336
5337Doing A Risky Woohoo! [0.1039805] < [0.75] = [True]
5338
5339Doing A Risky Woohoo! [0.5828753] < [0.75] = [True]
5340
5341Doing A Risky Woohoo! [0.2476832] < [0.75] = [True]
5342
5343Doing A Risky Woohoo! [0.1597041] < [0.75] = [True]
5344
5345Doing A Risky Woohoo! [0.7377957] < [0.75] = [True]
5346
5347Doing A Risky Woohoo! [0.4990101] < [0.75] = [True]
5348
5349Doing A Risky Woohoo! [0.7457818] < [0.75] = [True]
5350
5351Doing A Risky Woohoo! [0.4398032] < [0.75] = [True]
5352
5353Doing A Risky Woohoo! [0.01062607] < [0.75] = [True]
5354
5355Doing A Risky Woohoo! [0.6694353] < [0.75] = [True]
5356
5357Doing A Risky Woohoo! [0.6959534] < [0.75] = [True]
5358
5359Doing A Risky Woohoo! [0.3562953] < [0.75] = [True]
5360
5361Doing A Risky Woohoo! [0.04955782] < [0.75] = [True]
5362
5363Doing A Risky Woohoo! [0.6768244] < [0.75] = [True]
5364
5365Doing A Risky Woohoo! [0.7486145] < [0.75] = [True]
5366
5367Doing A Risky Woohoo! [0.1549077] < [0.75] = [True]
5368
5369Doing A Risky Woohoo! [0.5919123] < [0.75] = [True]
5370
5371Doing A Risky Woohoo! [0.5415353] < [0.75] = [True]
5372
5373Doing A Risky Woohoo! [0.149571] < [0.75] = [True]
5374
5375Doing A Risky Woohoo! [0.6500475] < [0.75] = [True]
5376
5377Doing A Risky Woohoo! [0.3693312] < [0.75] = [True]
5378
5379Doing A Risky Woohoo! [0.372983] < [0.75] = [True]
5380
5381Doing A Risky Woohoo! [0.0489631] < [0.75] = [True]
5382
5383Doing A Risky Woohoo! [0.3923022] < [0.75] = [True]
5384
5385Doing A Risky Woohoo! [0.06999964] < [0.75] = [True]
5386
5387Doing A Risky Woohoo! [0.2269506] < [0.75] = [True]
5388
5389Doing A Risky Woohoo! [0.595418] < [0.75] = [True]
5390
5391Doing A Risky Woohoo! [0.06325503] < [0.75] = [True]
5392
5393Doing A Risky Woohoo! [0.2295619] < [0.75] = [True]
5394
5395Doing A Risky Woohoo! [0.5402247] < [0.75] = [True]
5396
5397Doing A Risky Woohoo! [0.4003938] < [0.75] = [True]
5398
5399Doing A Risky Woohoo! [0.63724] < [0.75] = [True]
5400
5401Doing A Risky Woohoo! [0.4353332] < [0.75] = [True]
5402
5403Doing A Risky Woohoo! [0.7285538] < [0.75] = [True]
5404
5405Doing A Risky Woohoo! [0.2261515] < [0.75] = [True]
5406
5407Doing A Risky Woohoo! [0.1901456] < [0.75] = [True]
5408
5409Doing A Risky Woohoo! [0.7323466] < [0.75] = [True]
5410
5411Doing A Risky Woohoo! [0.241409] < [0.75] = [True]
5412
5413Doing A Risky Woohoo! [0.1286883] < [0.75] = [True]
5414
5415Doing A Risky Woohoo! [0.4478338] < [0.75] = [True]
5416
5417Doing A Risky Woohoo! [0.7455456] < [0.75] = [True]
5418
5419Doing A Risky Woohoo! [0.5869852] < [0.75] = [True]
5420
5421Doing A Risky Woohoo! [0.1893333] < [0.75] = [True]
5422
5423Doing A Risky Woohoo! [0.4938377] < [0.75] = [True]
5424
5425Doing A Risky Woohoo! [0.593529] < [0.75] = [True]
5426
5427Doing A Risky Woohoo! [0.1700099] < [0.75] = [True]
5428
5429Doing A Risky Woohoo! [0.07436536] < [0.75] = [True]
5430
5431Doing A Risky Woohoo! [0.08079411] < [0.75] = [True]
5432
5433Doing A Risky Woohoo! [0.2406761] < [0.75] = [True]
5434
5435Doing A Risky Woohoo! [0.1143113] < [0.75] = [True]
5436
5437Doing A Risky Woohoo! [0.2968028] < [0.75] = [True]
5438
5439Doing A Risky Woohoo! [0.4824634] < [0.75] = [True]
5440
5441Doing A Risky Woohoo! [0.6219715] < [0.75] = [True]
5442
5443Doing A Risky Woohoo! [0.4089332] < [0.75] = [True]
5444
5445Doing A Risky Woohoo! [0.6850813] < [0.75] = [True]
5446
5447Doing A Risky Woohoo! [0.2871065] < [0.75] = [True]
5448
5449Doing A Risky Woohoo! [0.1706041] < [0.75] = [True]
5450
5451Doing A Risky Woohoo! [0.7410364] < [0.75] = [True]
5452
5453Doing A Risky Woohoo! [0.01181798] < [0.015] = [True]
5454
5455Doing A Risky Woohoo! [0.7259185] < [0.75] = [True]
5456
5457Doing A Risky Woohoo! [0.6930513] < [0.75] = [True]
5458
5459Doing A Risky Woohoo! [0.2351548] < [0.75] = [True]
5460
5461Doing A Risky Woohoo! [0.7412605] < [0.75] = [True]
5462
5463Doing A Risky Woohoo! [0.7431473] < [0.75] = [True]
5464
5465Doing A Risky Woohoo! [0.3871489] < [0.75] = [True]
5466
5467[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Harp at Wooden double bed (excellent).
5468
5469TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo_Baby (Job_221020) A=Thing_Ratkin262008 B=Thing_DoubleBed260819
5470
5471Doing A Risky Woohoo! [0.2465976] < [0.75] = [True]
5472
5473Doing A Risky Woohoo! [0.4056998] < [0.75] = [True]
5474
5475Doing A Risky Woohoo! [0.3619573] < [0.75] = [True]
5476
5477Doing A Risky Woohoo! [0.174486] < [0.75] = [True]
5478
5479Doing A Risky Woohoo! [0.1298121] < [0.75] = [True]
5480
5481Doing A Risky Woohoo! [0.4893855] < [0.75] = [True]
5482
5483Doing A Risky Woohoo! [0.3670865] < [0.75] = [True]
5484
5485Doing A Risky Woohoo! [0.3178439] < [0.75] = [True]
5486
5487Doing A Risky Woohoo! [0.4694317] < [0.75] = [True]
5488
5489Doing A Risky Woohoo! [0.4342244] < [0.75] = [True]
5490
5491Doing A Risky Woohoo! [0.660693] < [0.75] = [True]
5492
5493Doing A Risky Woohoo! [0.7243341] < [0.75] = [True]
5494
5495Doing A Risky Woohoo! [0.3483056] < [0.75] = [True]
5496
5497Doing A Risky Woohoo! [0.0562994] < [0.75] = [True]
5498
5499Doing A Risky Woohoo! [0.3211848] < [0.75] = [True]
5500
5501Doing A Risky Woohoo! [0.3157831] < [0.75] = [True]
5502
5503Doing A Risky Woohoo! [0.7376941] < [0.75] = [True]
5504
5505Doing A Risky Woohoo! [0.4730909] < [0.75] = [True]
5506
5507Doing A Risky Woohoo! [0.3900285] < [0.75] = [True]
5508
5509Doing A Risky Woohoo! [0.2167311] < [0.75] = [True]
5510
5511Doing A Risky Woohoo! [0.1089034] < [0.75] = [True]
5512
5513Doing A Risky Woohoo! [0.1595033] < [0.75] = [True]
5514
5515Doing A Risky Woohoo! [0.4202347] < [0.75] = [True]
5516
5517Doing A Risky Woohoo! [0.3489732] < [0.75] = [True]
5518
5519Doing A Risky Woohoo! [0.05040742] < [0.75] = [True]
5520
5521Doing A Risky Woohoo! [0.2299388] < [0.75] = [True]
5522
5523Doing A Risky Woohoo! [0.03681111] < [0.75] = [True]
5524
5525Doing A Risky Woohoo! [0.5959321] < [0.75] = [True]
5526
5527Doing A Risky Woohoo! [0.1035227] < [0.75] = [True]
5528
5529Doing A Risky Woohoo! [0.6145849] < [0.75] = [True]
5530
5531Doing A Risky Woohoo! [0.4859824] < [0.75] = [True]
5532
5533Doing A Risky Woohoo! [0.5265217] < [0.75] = [True]
5534
5535Doing A Risky Woohoo! [0.07955161] < [0.75] = [True]
5536
5537Doing A Risky Woohoo! [0.07940382] < [0.75] = [True]
5538
5539Doing A Risky Woohoo! [0.444086] < [0.75] = [True]
5540
5541Doing A Risky Woohoo! [0.376735] < [0.75] = [True]
5542
5543Doing A Risky Woohoo! [0.338881] < [0.75] = [True]
5544
5545Doing A Risky Woohoo! [0.1538736] < [0.75] = [True]
5546
5547Doing A Risky Woohoo! [0.005993973] < [0.75] = [True]
5548
5549Doing A Risky Woohoo! [0.02788817] < [0.75] = [True]
5550
5551Doing A Risky Woohoo! [0.3938441] < [0.75] = [True]
5552
5553Doing A Risky Woohoo! [0.3365761] < [0.75] = [True]
5554
5555Doing A Risky Woohoo! [0.5328645] < [0.75] = [True]
5556
5557Doing A Risky Woohoo! [0.4656962] < [0.75] = [True]
5558
5559Doing A Risky Woohoo! [0.3025414] < [0.75] = [True]
5560
5561Doing A Risky Woohoo! [0.2014882] < [0.75] = [True]
5562
5563Doing A Risky Woohoo! [0.07068449] < [0.75] = [True]
5564
5565Doing A Risky Woohoo! [0.4883601] < [0.75] = [True]
5566
5567Doing A Risky Woohoo! [0.70782] < [0.75] = [True]
5568
5569Doing A Risky Woohoo! [0.4800564] < [0.75] = [True]
5570
5571Doing A Risky Woohoo! [0.6709757] < [0.75] = [True]
5572
5573[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
5574
5575TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo (Job_221914) A=Thing_Ratkin262008 B=Thing_DoubleBed260819
5576
5577Doing A Risky Woohoo! [0.5662615] < [0.75] = [True]
5578
5579Doing A Risky Woohoo! [0.4708406] < [0.75] = [True]
5580
5581Doing A Risky Woohoo! [0.6838993] < [0.75] = [True]
5582
5583Doing A Risky Woohoo! [0.5306704] < [0.75] = [True]
5584
5585Doing A Risky Woohoo! [0.6462104] < [0.75] = [True]
5586
5587Doing A Risky Woohoo! [0.5700022] < [0.75] = [True]
5588
5589Doing A Risky Woohoo! [0.5144803] < [0.75] = [True]
5590
5591Doing A Risky Woohoo! [0.3997745] < [0.75] = [True]
5592
5593Doing A Risky Woohoo! [0.2922945] < [0.75] = [True]
5594
5595Doing A Risky Woohoo! [0.183128] < [0.75] = [True]
5596
5597Doing A Risky Woohoo! [0.2373696] < [0.75] = [True]
5598
5599Doing A Risky Woohoo! [0.1770601] < [0.75] = [True]
5600
5601Doing A Risky Woohoo! [0.5263392] < [0.75] = [True]
5602
5603Doing A Risky Woohoo! [0.6328402] < [0.75] = [True]
5604
5605Doing A Risky Woohoo! [0.5357105] < [0.75] = [True]
5606
5607Doing A Risky Woohoo! [0.7089013] < [0.75] = [True]
5608
5609Doing A Risky Woohoo! [0.1887227] < [0.75] = [True]
5610
5611Doing A Risky Woohoo! [0.5723256] < [0.75] = [True]
5612
5613Doing A Risky Woohoo! [0.3034602] < [0.75] = [True]
5614
5615Doing A Risky Woohoo! [0.1345933] < [0.75] = [True]
5616
5617Doing A Risky Woohoo! [0.5817631] < [0.75] = [True]
5618
5619Doing A Risky Woohoo! [0.4464726] < [0.75] = [True]
5620
5621Doing A Risky Woohoo! [0.08631267] < [0.75] = [True]
5622
5623Doing A Risky Woohoo! [0.5382002] < [0.75] = [True]
5624
5625Doing A Risky Woohoo! [0.435222] < [0.75] = [True]
5626
5627Doing A Risky Woohoo! [0.4629822] < [0.75] = [True]
5628
5629Doing A Risky Woohoo! [0.412557] < [0.75] = [True]
5630
5631Doing A Risky Woohoo! [0.3591145] < [0.75] = [True]
5632
5633Doing A Risky Woohoo! [0.5613247] < [0.75] = [True]
5634
5635Doing A Risky Woohoo! [0.5077243] < [0.75] = [True]
5636
5637Doing A Risky Woohoo! [0.5862055] < [0.75] = [True]
5638
5639Doing A Risky Woohoo! [0.0133004] < [0.75] = [True]
5640
5641Doing A Risky Woohoo! [0.6612661] < [0.75] = [True]
5642
5643Doing A Risky Woohoo! [0.3913696] < [0.75] = [True]
5644
5645Doing A Risky Woohoo! [0.01115633] < [0.015] = [True]
5646
5647Doing A Risky Woohoo! [0.02259317] < [0.75] = [True]
5648
5649Doing A Risky Woohoo! [0.08040427] < [0.75] = [True]
5650
5651Doing A Risky Woohoo! [0.02696796] < [0.75] = [True]
5652
5653Doing A Risky Woohoo! [0.1256294] < [0.75] = [True]
5654
5655Doing A Risky Woohoo! [0.3425409] < [0.75] = [True]
5656
5657Doing A Risky Woohoo! [0.6322568] < [0.75] = [True]
5658
5659Doing A Risky Woohoo! [0.6179203] < [0.75] = [True]
5660
5661Doing A Risky Woohoo! [0.2668869] < [0.75] = [True]
5662
5663Doing A Risky Woohoo! [0.09207943] < [0.75] = [True]
5664
5665Doing A Risky Woohoo! [0.6947078] < [0.75] = [True]
5666
5667Doing A Risky Woohoo! [0.148688] < [0.75] = [True]
5668
5669Doing A Risky Woohoo! [0.2194146] < [0.75] = [True]
5670
5671Doing A Risky Woohoo! [0.574999] < [0.75] = [True]
5672
5673Doing A Risky Woohoo! [0.1677795] < [0.75] = [True]
5674
5675Doing A Risky Woohoo! [0.06278244] < [0.75] = [True]
5676
5677[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
5678
5679TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo (Job_222077) A=Thing_Ratkin262008 B=Thing_DoubleBed260819
5680
5681Doing A Risky Woohoo! [0.3673321] < [0.75] = [True]
5682
5683Doing A Risky Woohoo! [0.2083066] < [0.75] = [True]
5684
5685Doing A Risky Woohoo! [0.2270372] < [0.75] = [True]
5686
5687Doing A Risky Woohoo! [0.4860998] < [0.75] = [True]
5688
5689Doing A Risky Woohoo! [0.4793815] < [0.75] = [True]
5690
5691Doing A Risky Woohoo! [0.5076643] < [0.75] = [True]
5692
5693Doing A Risky Woohoo! [0.5238597] < [0.75] = [True]
5694
5695Doing A Risky Woohoo! [0.003685434] < [0.75] = [True]
5696
5697Doing A Risky Woohoo! [0.3318439] < [0.75] = [True]
5698
5699Doing A Risky Woohoo! [0.2122959] < [0.75] = [True]
5700
5701Doing A Risky Woohoo! [0.3511084] < [0.75] = [True]
5702
5703Doing A Risky Woohoo! [0.2985972] < [0.75] = [True]
5704
5705Doing A Risky Woohoo! [0.03890363] < [0.75] = [True]
5706
5707Doing A Risky Woohoo! [0.4960617] < [0.75] = [True]
5708
5709Doing A Risky Woohoo! [0.0587558] < [0.75] = [True]
5710
5711Doing A Risky Woohoo! [0.1063735] < [0.75] = [True]
5712
5713Doing A Risky Woohoo! [0.2801694] < [0.75] = [True]
5714
5715Doing A Risky Woohoo! [0.2682942] < [0.75] = [True]
5716
5717Doing A Risky Woohoo! [0.2802442] < [0.75] = [True]
5718
5719Doing A Risky Woohoo! [0.3640963] < [0.75] = [True]
5720
5721Doing A Risky Woohoo! [0.5544655] < [0.75] = [True]
5722
5723Doing A Risky Woohoo! [0.2706983] < [0.75] = [True]
5724
5725Doing A Risky Woohoo! [0.5837707] < [0.75] = [True]
5726
5727Doing A Risky Woohoo! [0.7250131] < [0.75] = [True]
5728
5729Doing A Risky Woohoo! [0.5767453] < [0.75] = [True]
5730
5731Doing A Risky Woohoo! [0.4150844] < [0.75] = [True]
5732
5733Doing A Risky Woohoo! [0.09164561] < [0.75] = [True]
5734
5735Doing A Risky Woohoo! [0.7310294] < [0.75] = [True]
5736
5737Doing A Risky Woohoo! [0.6678036] < [0.75] = [True]
5738
5739Doing A Risky Woohoo! [0.1840246] < [0.75] = [True]
5740
5741Doing A Risky Woohoo! [0.6108075] < [0.75] = [True]
5742
5743Doing A Risky Woohoo! [0.5446955] < [0.75] = [True]
5744
5745Doing A Risky Woohoo! [0.5740051] < [0.75] = [True]
5746
5747Doing A Risky Woohoo! [0.2578533] < [0.75] = [True]
5748
5749Doing A Risky Woohoo! [0.3416404] < [0.75] = [True]
5750
5751Doing A Risky Woohoo! [0.6711672] < [0.75] = [True]
5752
5753Doing A Risky Woohoo! [0.3972981] < [0.75] = [True]
5754
5755Doing A Risky Woohoo! [0.04217774] < [0.75] = [True]
5756
5757Doing A Risky Woohoo! [0.2334444] < [0.75] = [True]
5758
5759Doing A Risky Woohoo! [0.3651475] < [0.75] = [True]
5760
5761Doing A Risky Woohoo! [0.7329595] < [0.75] = [True]
5762
5763Doing A Risky Woohoo! [0.4191634] < [0.75] = [True]
5764
5765Doing A Risky Woohoo! [0.4106452] < [0.75] = [True]
5766
5767Doing A Risky Woohoo! [0.001447405] < [0.75] = [True]
5768
5769Doing A Risky Woohoo! [0.4658826] < [0.75] = [True]
5770
5771Doing A Risky Woohoo! [0.01114503] < [0.75] = [True]
5772
5773Doing A Risky Woohoo! [0.3765419] < [0.75] = [True]
5774
5775Doing A Risky Woohoo! [0.3443101] < [0.75] = [True]
5776
5777Doing A Risky Woohoo! [0.5742538] < [0.75] = [True]
5778
5779Doing A Risky Woohoo! [0.4808901] < [0.75] = [True]
5780
5781Doing A Risky Woohoo! [0.7209592] < [0.75] = [True]
5782
5783Doing A Risky Woohoo! [0.204244] < [0.75] = [True]
5784
5785Doing A Risky Woohoo! [0.5562541] < [0.75] = [True]
5786
5787[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
5788
5789TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo (Job_222190) A=Thing_Ratkin262008 B=Thing_DoubleBed260819
5790
5791Doing A Risky Woohoo! [0.5944221] < [0.75] = [True]
5792
5793Doing A Risky Woohoo! [0.4347981] < [0.75] = [True]
5794
5795Doing A Risky Woohoo! [0.01666661] < [0.75] = [True]
5796
5797Doing A Risky Woohoo! [0.006622402] < [0.015] = [True]
5798
5799Doing A Risky Woohoo! [0.5247648] < [0.75] = [True]
5800
5801Doing A Risky Woohoo! [0.6256647] < [0.75] = [True]
5802
5803Doing A Risky Woohoo! [0.449564] < [0.75] = [True]
5804
5805Doing A Risky Woohoo! [0.08593731] < [0.75] = [True]
5806
5807Doing A Risky Woohoo! [0.4541455] < [0.75] = [True]
5808
5809Doing A Risky Woohoo! [0.02827534] < [0.75] = [True]
5810
5811Doing A Risky Woohoo! [0.4268828] < [0.75] = [True]
5812
5813Doing A Risky Woohoo! [0.08880705] < [0.75] = [True]
5814
5815Doing A Risky Woohoo! [0.5788136] < [0.75] = [True]
5816
5817Doing A Risky Woohoo! [0.3751138] < [0.75] = [True]
5818
5819Doing A Risky Woohoo! [0.1390322] < [0.75] = [True]
5820
5821Doing A Risky Woohoo! [0.0960554] < [0.75] = [True]
5822
5823Doing A Risky Woohoo! [0.4467036] < [0.75] = [True]
5824
5825Doing A Risky Woohoo! [0.343543] < [0.75] = [True]
5826
5827Doing A Risky Woohoo! [0.5219621] < [0.75] = [True]
5828
5829Doing A Risky Woohoo! [0.7080217] < [0.75] = [True]
5830
5831Doing A Risky Woohoo! [0.462646] < [0.75] = [True]
5832
5833Doing A Risky Woohoo! [0.6864231] < [0.75] = [True]
5834
5835Doing A Risky Woohoo! [0.7428339] < [0.75] = [True]
5836
5837Doing A Risky Woohoo! [0.6790819] < [0.75] = [True]
5838
5839Doing A Risky Woohoo! [0.3650014] < [0.75] = [True]
5840
5841Doing A Risky Woohoo! [0.3194261] < [0.75] = [True]
5842
5843Doing A Risky Woohoo! [0.09900427] < [0.75] = [True]
5844
5845Doing A Risky Woohoo! [0.4099582] < [0.75] = [True]
5846
5847Doing A Risky Woohoo! [0.1454473] < [0.75] = [True]
5848
5849Doing A Risky Woohoo! [0.197584] < [0.75] = [True]
5850
5851Doing A Risky Woohoo! [0.3851289] < [0.75] = [True]
5852
5853Doing A Risky Woohoo! [0.7210556] < [0.75] = [True]
5854
5855Doing A Risky Woohoo! [0.3612496] < [0.75] = [True]
5856
5857Doing A Risky Woohoo! [0.3211783] < [0.75] = [True]
5858
5859Doing A Risky Woohoo! [0.3794055] < [0.75] = [True]
5860
5861Doing A Risky Woohoo! [0.03700447] < [0.75] = [True]
5862
5863Doing A Risky Woohoo! [0.3019777] < [0.75] = [True]
5864
5865Doing A Risky Woohoo! [0.4441894] < [0.75] = [True]
5866
5867Doing A Risky Woohoo! [0.1531126] < [0.75] = [True]
5868
5869Doing A Risky Woohoo! [0.210783] < [0.75] = [True]
5870
5871Doing A Risky Woohoo! [0.3685748] < [0.75] = [True]
5872
5873Doing A Risky Woohoo! [0.2323621] < [0.75] = [True]
5874
5875Doing A Risky Woohoo! [0.6144969] < [0.75] = [True]
5876
5877Doing A Risky Woohoo! [0.3782299] < [0.75] = [True]
5878
5879Doing A Risky Woohoo! [0.07940422] < [0.75] = [True]
5880
5881Doing A Risky Woohoo! [0.5091354] < [0.75] = [True]
5882
5883Doing A Risky Woohoo! [0.638624] < [0.75] = [True]
5884
5885Doing A Risky Woohoo! [0.4376395] < [0.75] = [True]
5886
5887Doing A Risky Woohoo! [0.271387] < [0.75] = [True]
5888
5889Doing A Risky Woohoo! [0.5267897] < [0.75] = [True]
5890
5891Doing A Risky Woohoo! [0.05823624] < [0.75] = [True]
5892
5893Doing A Risky Woohoo! [0.4471864] < [0.75] = [True]
5894
5895Doing A Risky Woohoo! [0.527949] < [0.75] = [True]
5896
5897Doing A Risky Woohoo! [0.556319] < [0.75] = [True]
5898
5899Doing A Risky Woohoo! [0.3382728] < [0.75] = [True]
5900
5901Doing A Risky Woohoo! [0.7310978] < [0.75] = [True]
5902
5903Doing A Risky Woohoo! [0.4322686] < [0.75] = [True]
5904
5905Doing A Risky Woohoo! [0.3288695] < [0.75] = [True]
5906
5907Doing A Risky Woohoo! [0.2385684] < [0.75] = [True]
5908
5909Doing A Risky Woohoo! [0.01716015] < [0.75] = [True]
5910
5911Doing A Risky Woohoo! [0.2247002] < [0.75] = [True]
5912
5913Doing A Risky Woohoo! [0.4892713] < [0.75] = [True]
5914
5915Doing A Risky Woohoo! [0.5148959] < [0.75] = [True]
5916
5917Doing A Risky Woohoo! [0.5901452] < [0.75] = [True]
5918
5919Doing A Risky Woohoo! [0.6167249] < [0.75] = [True]
5920
5921Doing A Risky Woohoo! [0.3545905] < [0.75] = [True]
5922
5923Doing A Risky Woohoo! [0.693848] < [0.75] = [True]
5924
5925[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
5926
5927TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo (Job_222333) A=Thing_Ratkin262008 B=Thing_DoubleBed260819
5928
5929Doing A Risky Woohoo! [0.273337] < [0.75] = [True]
5930
5931Doing A Risky Woohoo! [0.2777865] < [0.75] = [True]
5932
5933Doing A Risky Woohoo! [0.6506789] < [0.75] = [True]
5934
5935Doing A Risky Woohoo! [0.3613579] < [0.75] = [True]
5936
5937Doing A Risky Woohoo! [0.2594171] < [0.75] = [True]
5938
5939Doing A Risky Woohoo! [0.5268896] < [0.75] = [True]
5940
5941Doing A Risky Woohoo! [0.3317032] < [0.75] = [True]
5942
5943Doing A Risky Woohoo! [0.4123562] < [0.75] = [True]
5944
5945Doing A Risky Woohoo! [0.1222007] < [0.75] = [True]
5946
5947Doing A Risky Woohoo! [0.2887683] < [0.75] = [True]
5948
5949Doing A Risky Woohoo! [0.7224211] < [0.75] = [True]
5950
5951Doing A Risky Woohoo! [0.1639095] < [0.75] = [True]
5952
5953Doing A Risky Woohoo! [0.7135365] < [0.75] = [True]
5954
5955Doing A Risky Woohoo! [0.3234039] < [0.75] = [True]
5956
5957Doing A Risky Woohoo! [0.2169881] < [0.75] = [True]
5958
5959Doing A Risky Woohoo! [0.2967525] < [0.75] = [True]
5960
5961Doing A Risky Woohoo! [0.06746989] < [0.75] = [True]
5962
5963Doing A Risky Woohoo! [0.1280702] < [0.75] = [True]
5964
5965Doing A Risky Woohoo! [0.05881895] < [0.75] = [True]
5966
5967Doing A Risky Woohoo! [0.3941634] < [0.75] = [True]
5968
5969Doing A Risky Woohoo! [0.6466995] < [0.75] = [True]
5970
5971Doing A Risky Woohoo! [0.6380838] < [0.75] = [True]
5972
5973Doing A Risky Woohoo! [0.2958837] < [0.75] = [True]
5974
5975Doing A Risky Woohoo! [0.4760983] < [0.75] = [True]
5976
5977Doing A Risky Woohoo! [0.3679276] < [0.75] = [True]
5978
5979Doing A Risky Woohoo! [0.01403689] < [0.015] = [True]
5980
5981Doing A Risky Woohoo! [0.299035] < [0.75] = [True]
5982
5983Doing A Risky Woohoo! [0.05686591] < [0.75] = [True]
5984
5985Doing A Risky Woohoo! [0.3780907] < [0.75] = [True]
5986
5987Doing A Risky Woohoo! [0.634954] < [0.75] = [True]
5988
5989Doing A Risky Woohoo! [0.09322412] < [0.75] = [True]
5990
5991Doing A Risky Woohoo! [0.5448951] < [0.75] = [True]
5992
5993Doing A Risky Woohoo! [0.5788642] < [0.75] = [True]
5994
5995Reached max messages limit. Stopping logging to avoid spam.
5996
5997[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Harp at Wooden double bed (excellent).
5998
5999[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
6000
6001[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
6002
6003[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Harp at Wooden double bed (excellent).
6004
6005Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
6006Message logging is now once again on.
6007
6008
6009Unloading 49323 unused Assets to reduce memory usage. Loaded Objects now: 107345.
6010Total: 485.322113 ms (FindLiveObjects: 8.740349 ms CreateObjectMapping: 26.680569 ms MarkObjects: 363.084473 ms DeleteObjects: 86.815460 ms)
6011
6012Loading game from file Sozyo with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Psychology, Faction Discovery, ShowModDesignators, RuntimeGC, Double Population, More Trade Ships, More Trade Ships - Double Population, 妖怪æ‘(Yokai Village), Ugh You Got Me, Animals Logic, Combat Readiness Check, EdB Prepare Carefully, Doors Expanded, [v1.0]-LinkableDoors, Mechalit Core 1.0, Mad Skills, Hospitality, Greenworld, Rah's Bionics and Surgery Expansion, RimHUD, The Birds and the Bees, Children, school and learning, What the hack?!, [KV] Faction Control - 1.0, More Faction Interaction, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Rim of Madness - Vampires, Call of Cthulhu - Elder Things, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, RimWriter - Books, Scrolls, Tablets, and Libraries, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Glitter Tech (No Surgery), Fertile Planet, Alpha Animals, Animal Tab, Medical Tab, Work Tab, Selectable Sculpture Graphic, [XND] Profitable Weapons, [1.0] Luci heals more!, [FSF] Rain Washes Away Filth, [KV] Consolidated Traits - 1.0, [RF] Tribal Pawn Names [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Allow Tool, Blueprints, Camera+, DeadMansClothing, Draw a bead, Dubs Mint Menus, Five Second Rule, Incident Person Stat, Interaction Bubbles, Just Ignore Me Passing, PrisonerRansom, Static Quality Plus 1.1, Trap Disable[1.0], Where is my weapon?, Selling prisoners with no guilt, Pick Up And Haul, Share The Load, Hardworking animals 1.0, Craftsmanship, [KV] Path Avoid - 1.0, Animal Variety Coats, Replace Stuff, RunAndGun, Simple sidearms, Skilled Stonecutting, Snap Out!, [1.0] Small Shelf, [KV] RimFridge - 1.0, [SYR] Coffee and Tea, Buildable Terrain v1, In-wall coolers and vents [1.0], Map Reroll, Metal Doesn't Burn, MinifyEverything, Floored, [T] MoreFloors, [KV] More Trait Slots - 1.0, More Linkables, More Furniture [1.0], More Slaves [1.0], More Vanilla Turrets [1.0], No Debris B18, Plant Growth Sync, Progress Renderer, Realistic Rooms, Repair Workbench, Rimsenal - Enhanced Vanilla Pack, Select Turret Target, Shear Those Corpses Vanilla, Simply More Bridges, SS Researchable Stat Upgrades, Stack XXL, Stuffed Floors, Tilled Soil, Wall Light, Metal Gear Alert, Save Our Ship (Reloaded), While You're Up [1.0], My Little Planet, Xeva's Rimhair, Rimsenal - Rimhair, [CP] Chicken Mitchell - Hairstyles (1.0), gloomy_hair, [KV] Show Hair With Hats or Hide All Hats - 1.0, Prepare Landing, Pharmacist, SF Grim Reality 1.0, ED-Laser Drill, Realistic Darkness 1.0, Outdoor Lighting, RimEVE (Music Pack), Halo - Soundtrack [1.0], VGL UNSC Weapon Pack, [1.0] RPG Style Inventory, [FIXED] Woohooer, AnimalCollabProj, Rim of Madness - Bones, Prisoner Harvesting, Supply and Demand, Colony Leadership, Powerful Faction Bases, RT Solar Flare Shield, RT Fuse, SS Bigger Batteries, SS Battery Fuse, 1- UN-Colony [1.0], Alien Children Compatibility, Cargo Pod Transport[1.0], Colonist Bar KF 1.0, DDA Security and More, [C81] Canned food, Advanced Cooling, AI Uplifting Assistant [1.0], Ancient_Structures, Anti-Air Artillery[1.0], Auto Recycling[1.0], [XND] AutoOwl, Brain In a Jar, Call of Cthulhu - Straitjackets, Camping Stuff, Carbon, Caution Tiles [1.0], Ceiling Light [1.0], Cleaning Priority, Crystalloid (Rewrite), Death Rattle, Deconstruct Return Fix, [1.0] Dire Raids, Dismiss Trader, [SYR] Doormats, Dub's Paint Shop, ED-Embrasures, Fallout Traits, Flags and Banners, Frontline - Bunkers, Gas Traps And Shells, [FSF] Growable Grass, Harvest Everything!, High Tech Laboratory Facilities (Continued), [KV] Improved Load Transport Pods, Invisible Conduits 1.0, Labels on Floor, Landmines, Large Outposts, Less Arbitrary Surgery, Locks, [1.0]Long Range Transport Pods, [SS]Lovely Hair Style, [SS]Maid Project, Mechanite Forge Reborn, Melee Hunting 1.0, MiningCo. Spaceship, Misc. Training, More Practical Traits, Musical Instruments, Nature is Beautiful v1.3 [1.0], NewRatkinPlus, Not Mine- Unclaim Structures, Omni Core Drill, oni, Ooka Miko[1.0], Pawn Rules, Pawns Paint! Restored, Plasteel Surgery, Please Haul Perishables, [CP] Portable Power Generator (1.0), [XND] Proper Shotguns, [SYR] Prosthetic Table, Psychology Imprisonment Patch, Quantum Cooling, Radiology, [PS] Reconditioning Pod, [1.0] Removable Mt.Rock Roof Patche, [1.0] RePower, Research Tree, Respect the Scars [1.0], Rimatomics, [SYR] Set Up Camp, SF [v1.0] Faceplate V1.4, SF [v1.0] Priority Treatment, SF [v1.0] Rain Removes All Filth, Smart Speed, Sniper Turret, Snowy Trees, Sometimes Raids Go Wrong, Stackable Chunks [1.0], Sun Lights [1.0], SZ_Floors, [1.0] Tend Whenever, Toxic Fallout Protection Suit, Turn It On and Off v1.3 [1.0], [XND] Use That Sniper's Scope!, Vanilla-like wheat 1.0.0, Various Space Ship Chunk, Veinminer R1.0
6013
6014Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
6015
6016Could not resolve reference to object with loadID Thing_LotRD_DwarfStandardRace260224 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
6017
6018Could not resolve reference to object with loadID Thing_Human255049 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
6019
6020Could not resolve reference to object with loadID Thing_LotRE_ElfStandardRace257297 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
6021
6022Could not resolve reference to object with loadID Thing_LotRD_DwarfStandardRace260224 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
6023
6024Pawn Dannys has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
6025
6026Pawn Gardner has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
6027
6028Pawn Amarthrien has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
6029
6030Pawn KÃs has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
6031
6032Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
6033 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
6034 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
6035
6036Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
6037 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
6038 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
6039
6040[PrepareLanding] WorldLoaded (from save).
6041
6042[PrepareLanding] OnWorldLoaded
6043
6044Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
6045
6046Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 116646.
6047Total: 541.830994 ms (FindLiveObjects: 10.196733 ms CreateObjectMapping: 18.712570 ms MarkObjects: 512.596069 ms DeleteObjects: 0.324863 ms)
6048
6049[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
6050
6051Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
6052 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
6053 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
6054 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
6055
6056System.NullReferenceException: Object reference not set to an instance of an object
6057at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6058at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6059
6060
6061DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6062
6063DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6064
6065System.NullReferenceException: Object reference not set to an instance of an object
6066at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6067at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6068
6069
6070DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6071
6072DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6073
6074System.NullReferenceException: Object reference not set to an instance of an object
6075at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6076at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6077
6078
6079DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6080
6081Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6082
6083Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6084
6085Creating new female Dromedary with skin index of 2 where 4 possible variants were available. Chance was 4%.
6086
6087Creating new female Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6088
6089DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6090
6091System.NullReferenceException: Object reference not set to an instance of an object
6092at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6093at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6094
6095
6096Doing A Risky Woohoo! [0.6532128] < [0.75] = [True]
6097
6098Doing A Risky Woohoo! [0.6182703] < [0.75] = [True]
6099
6100Doing A Risky Woohoo! [0.1647425] < [0.75] = [True]
6101
6102Doing A Risky Woohoo! [0.5758715] < [0.75] = [True]
6103
6104Doing A Risky Woohoo! [0.6558261] < [0.75] = [True]
6105
6106Doing A Risky Woohoo! [0.638446] < [0.75] = [True]
6107
6108Doing A Risky Woohoo! [0.1259185] < [0.75] = [True]
6109
6110Doing A Risky Woohoo! [0.471926] < [0.75] = [True]
6111
6112Doing A Risky Woohoo! [0.1413925] < [0.75] = [True]
6113
6114Doing A Risky Woohoo! [0.2114131] < [0.75] = [True]
6115
6116Doing A Risky Woohoo! [0.273943] < [0.75] = [True]
6117
6118Doing A Risky Woohoo! [0.09401717] < [0.75] = [True]
6119
6120Doing A Risky Woohoo! [0.05708384] < [0.75] = [True]
6121
6122Doing A Risky Woohoo! [0.001873681] < [0.75] = [True]
6123
6124Doing A Risky Woohoo! [0.6646376] < [0.75] = [True]
6125
6126Doing A Risky Woohoo! [0.7100263] < [0.75] = [True]
6127
6128Doing A Risky Woohoo! [0.4829984] < [0.75] = [True]
6129
6130Doing A Risky Woohoo! [0.6769618] < [0.75] = [True]
6131
6132Doing A Risky Woohoo! [0.5347977] < [0.75] = [True]
6133
6134Doing A Risky Woohoo! [0.4489732] < [0.75] = [True]
6135
6136Doing A Risky Woohoo! [0.04396223] < [0.75] = [True]
6137
6138Doing A Risky Woohoo! [0.5651231] < [0.75] = [True]
6139
6140Doing A Risky Woohoo! [0.002342445] < [0.015] = [True]
6141
6142Doing A Risky Woohoo! [0.6310828] < [0.75] = [True]
6143
6144Doing A Risky Woohoo! [0.1541194] < [0.75] = [True]
6145
6146Doing A Risky Woohoo! [0.6031324] < [0.75] = [True]
6147
6148Doing A Risky Woohoo! [0.6974947] < [0.75] = [True]
6149
6150Doing A Risky Woohoo! [0.3729096] < [0.75] = [True]
6151
6152Doing A Risky Woohoo! [0.5713677] < [0.75] = [True]
6153
6154Doing A Risky Woohoo! [0.2248295] < [0.75] = [True]
6155
6156Doing A Risky Woohoo! [0.4959526] < [0.75] = [True]
6157
6158Doing A Risky Woohoo! [0.4979934] < [0.75] = [True]
6159
6160Doing A Risky Woohoo! [0.02801565] < [0.75] = [True]
6161
6162Doing A Risky Woohoo! [0.7102836] < [0.75] = [True]
6163
6164Doing A Risky Woohoo! [0.6795295] < [0.75] = [True]
6165
6166Doing A Risky Woohoo! [0.4668026] < [0.75] = [True]
6167
6168Doing A Risky Woohoo! [0.1099612] < [0.75] = [True]
6169
6170Doing A Risky Woohoo! [0.3135306] < [0.75] = [True]
6171
6172Doing A Risky Woohoo! [0.1140712] < [0.75] = [True]
6173
6174Doing A Risky Woohoo! [0.02105713] < [0.75] = [True]
6175
6176Doing A Risky Woohoo! [0.2800682] < [0.75] = [True]
6177
6178Doing A Risky Woohoo! [0.0002563999] < [0.015] = [True]
6179
6180Doing A Risky Woohoo! [0.7024014] < [0.75] = [True]
6181
6182Doing A Risky Woohoo! [0.7320245] < [0.75] = [True]
6183
6184Doing A Risky Woohoo! [0.05872072] < [0.75] = [True]
6185
6186Doing A Risky Woohoo! [0.08802297] < [0.75] = [True]
6187
6188Doing A Risky Woohoo! [0.1382126] < [0.75] = [True]
6189
6190Doing A Risky Woohoo! [0.1274916] < [0.75] = [True]
6191
6192DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6193
6194Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
6195at (wrapper dynamic-method) Verse.PawnGraphicSet.ResolveApparelGraphics_Patch1 (object) <0x000cf>
6196at RimWorld.Pawn_ApparelTracker.<ApparelChanged>m__1 () <0x00049>
6197at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x00093>
6198
6199
6200System.NullReferenceException: Object reference not set to an instance of an object
6201 at SometimesRaidsGoWrong.MarvsRandom_RaidEnemy.LordIfNotDeadWildOrDowned (System.Collections.Generic.List`1 list, RimWorld.IncidentParms parms, Verse.Map map) [0x00000] in <filename unknown>:0
6202 at SometimesRaidsGoWrong.MarvsRandom_RaidEnemy.TryRandomExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
6203 at SometimesRaidsGoWrong.MarvsRandom_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
6204 at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
6205 at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
6206 at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
6207 at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
6208
6209DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6210
6211System.NullReferenceException: Object reference not set to an instance of an object
6212at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6213at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6214
6215
6216DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6217
6218No good slaughter cut part found for Crystal_Prism315993
6219
6220No good slaughter cut part found for Crystal_Prism315994
6221
6222No good slaughter cut part found for Crystal_Prism315992
6223
6224No good slaughter cut part found for Crystal_Prism315991
6225
6226Could not resolve symbol "ANIMAL_nameFull" for string "{0} has become tame. It is now designated {ANIMAL_nameFull}.".
6227
6228Could not resolve symbol "1_kind" for string "{1_kind} self-tamed".
6229
6230DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6231
6232System.NullReferenceException: Object reference not set to an instance of an object
6233at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6234at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6235
6236
6237Creating new male Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6238
6239Creating new female Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6240
6241Creating new female Dromedary with skin index of 0 where 4 possible variants were available. Chance was 20%.
6242
6243DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6244
6245Exception ticking Door316926: System.NullReferenceException: Object reference not set to an instance of an object
6246 at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
6247 at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
6248 at LinkableDoors.Building_LinkableDoor.Tick () [0x00000] in <filename unknown>:0
6249 at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
6250
6251DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6252
6253System.NullReferenceException: Object reference not set to an instance of an object
6254at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
6255at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
6256
6257
6258Doing A Risky Woohoo! [0.01262885] < [0.015] = [True]
6259
6260Doing A Risky Woohoo! [0.4145145] < [0.75] = [True]
6261
6262Doing A Risky Woohoo! [0.318373] < [0.75] = [True]
6263
6264Doing A Risky Woohoo! [0.1644239] < [0.75] = [True]
6265
6266Doing A Risky Woohoo! [0.2817016] < [0.75] = [True]
6267
6268Doing A Risky Woohoo! [0.558295] < [0.75] = [True]
6269
6270Doing A Risky Woohoo! [0.5320886] < [0.75] = [True]
6271
6272Doing A Risky Woohoo! [0.3303691] < [0.75] = [True]
6273
6274Doing A Risky Woohoo! [0.13099] < [0.75] = [True]
6275
6276Doing A Risky Woohoo! [0.7291062] < [0.75] = [True]
6277
6278Doing A Risky Woohoo! [0.4978817] < [0.75] = [True]
6279
6280Doing A Risky Woohoo! [0.2088832] < [0.75] = [True]
6281
6282Doing A Risky Woohoo! [0.01539931] < [0.75] = [True]
6283
6284Doing A Risky Woohoo! [0.217614] < [0.75] = [True]
6285
6286Doing A Risky Woohoo! [0.3338093] < [0.75] = [True]
6287
6288Doing A Risky Woohoo! [0.1555387] < [0.75] = [True]
6289
6290Doing A Risky Woohoo! [0.5571992] < [0.75] = [True]
6291
6292Doing A Risky Woohoo! [0.433116] < [0.75] = [True]
6293
6294Doing A Risky Woohoo! [0.4006127] < [0.75] = [True]
6295
6296Doing A Risky Woohoo! [0.6073611] < [0.75] = [True]
6297
6298Doing A Risky Woohoo! [0.5861208] < [0.75] = [True]
6299
6300Doing A Risky Woohoo! [0.5762733] < [0.75] = [True]
6301
6302Doing A Risky Woohoo! [0.6436526] < [0.75] = [True]
6303
6304Doing A Risky Woohoo! [0.3158487] < [0.75] = [True]
6305
6306Doing A Risky Woohoo! [0.08617494] < [0.75] = [True]
6307
6308Doing A Risky Woohoo! [0.3158077] < [0.75] = [True]
6309
6310Doing A Risky Woohoo! [0.2856864] < [0.75] = [True]
6311
6312Doing A Risky Woohoo! [0.5259627] < [0.75] = [True]
6313
6314Doing A Risky Woohoo! [0.117214] < [0.75] = [True]
6315
6316Doing A Risky Woohoo! [0.6578832] < [0.75] = [True]
6317
6318Doing A Risky Woohoo! [0.6403685] < [0.75] = [True]
6319
6320Doing A Risky Woohoo! [0.07774524] < [0.75] = [True]
6321
6322Doing A Risky Woohoo! [0.515119] < [0.75] = [True]
6323
6324Doing A Risky Woohoo! [0.6473731] < [0.75] = [True]
6325
6326Doing A Risky Woohoo! [0.3711759] < [0.75] = [True]
6327
6328Doing A Risky Woohoo! [0.1347031] < [0.75] = [True]
6329
6330Doing A Risky Woohoo! [0.3999161] < [0.75] = [True]
6331
6332Doing A Risky Woohoo! [0.5261965] < [0.75] = [True]
6333
6334Doing A Risky Woohoo! [0.2268341] < [0.75] = [True]
6335
6336Doing A Risky Woohoo! [0.01467038] < [0.015] = [True]
6337
6338Doing A Risky Woohoo! [0.325772] < [0.75] = [True]
6339
6340Doing A Risky Woohoo! [0.3515786] < [0.75] = [True]
6341
6342Doing A Risky Woohoo! [0.4327028] < [0.75] = [True]
6343
6344Doing A Risky Woohoo! [0.3513658] < [0.75] = [True]
6345
6346Doing A Risky Woohoo! [0.3216018] < [0.75] = [True]
6347
6348Doing A Risky Woohoo! [0.6413377] < [0.75] = [True]
6349
6350Doing A Risky Woohoo! [0.3288188] < [0.75] = [True]
6351
6352Doing A Risky Woohoo! [0.4842295] < [0.75] = [True]
6353
6354Doing A Risky Woohoo! [0.6282341] < [0.75] = [True]
6355
6356Doing A Risky Woohoo! [0.1383161] < [0.75] = [True]
6357
6358Doing A Risky Woohoo! [0.6436754] < [0.75] = [True]
6359
6360Doing A Risky Woohoo! [0.5325278] < [0.75] = [True]
6361
6362Doing A Risky Woohoo! [0.3055747] < [0.75] = [True]
6363
6364Doing A Risky Woohoo! [0.3064711] < [0.75] = [True]
6365
6366Doing A Risky Woohoo! [0.6655493] < [0.75] = [True]
6367
6368Doing A Risky Woohoo! [0.1915385] < [0.75] = [True]
6369
6370Doing A Risky Woohoo! [0.3375917] < [0.75] = [True]
6371
6372Doing A Risky Woohoo! [0.08066072] < [0.75] = [True]
6373
6374Doing A Risky Woohoo! [0.2919618] < [0.75] = [True]
6375
6376Doing A Risky Woohoo! [0.654253] < [0.75] = [True]
6377
6378Doing A Risky Woohoo! [0.427785] < [0.75] = [True]
6379
6380Doing A Risky Woohoo! [0.3415319] < [0.75] = [True]
6381
6382Doing A Risky Woohoo! [0.3778758] < [0.75] = [True]
6383
6384Doing A Risky Woohoo! [0.7470939] < [0.75] = [True]
6385
6386Doing A Risky Woohoo! [0.6935999] < [0.75] = [True]
6387
6388Doing A Risky Woohoo! [0.5182835] < [0.75] = [True]
6389
6390Doing A Risky Woohoo! [0.7401358] < [0.75] = [True]
6391
6392Doing A Risky Woohoo! [0.4933746] < [0.75] = [True]
6393
6394Doing A Risky Woohoo! [0.5965935] < [0.75] = [True]
6395
6396Doing A Risky Woohoo! [0.7017328] < [0.75] = [True]
6397
6398Doing A Risky Woohoo! [0.6253926] < [0.75] = [True]
6399
6400Doing A Risky Woohoo! [0.3130343] < [0.75] = [True]
6401
6402Doing A Risky Woohoo! [0.4409221] < [0.75] = [True]
6403
6404Doing A Risky Woohoo! [0.1821697] < [0.75] = [True]
6405
6406Doing A Risky Woohoo! [0.3322843] < [0.75] = [True]
6407
6408Doing A Risky Woohoo! [0.2839941] < [0.75] = [True]
6409
6410Doing A Risky Woohoo! [0.5198846] < [0.75] = [True]
6411
6412Doing A Risky Woohoo! [0.2058494] < [0.75] = [True]
6413
6414Doing A Risky Woohoo! [0.6815462] < [0.75] = [True]
6415
6416Doing A Risky Woohoo! [0.5100156] < [0.75] = [True]
6417
6418Doing A Risky Woohoo! [0.5580695] < [0.75] = [True]
6419
6420Doing A Risky Woohoo! [0.3839492] < [0.75] = [True]
6421
6422Doing A Risky Woohoo! [0.7090015] < [0.75] = [True]
6423
6424Doing A Risky Woohoo! [0.2798047] < [0.75] = [True]
6425
6426Doing A Risky Woohoo! [0.4991862] < [0.75] = [True]
6427
6428Doing A Risky Woohoo! [0.3762794] < [0.75] = [True]
6429
6430Doing A Risky Woohoo! [0.08922235] < [0.75] = [True]
6431
6432Doing A Risky Woohoo! [0.4862658] < [0.75] = [True]
6433
6434Doing A Risky Woohoo! [0.3387708] < [0.75] = [True]
6435
6436Doing A Risky Woohoo! [0.3641549] < [0.75] = [True]
6437
6438Doing A Risky Woohoo! [0.2105156] < [0.75] = [True]
6439
6440Doing A Risky Woohoo! [0.5010193] < [0.75] = [True]
6441
6442Doing A Risky Woohoo! [0.1082056] < [0.75] = [True]
6443
6444Doing A Risky Woohoo! [0.6622009] < [0.75] = [True]
6445
6446Doing A Risky Woohoo! [0.3031017] < [0.75] = [True]
6447
6448Doing A Risky Woohoo! [0.7020162] < [0.75] = [True]
6449
6450Doing A Risky Woohoo! [0.1617678] < [0.75] = [True]
6451
6452Doing A Risky Woohoo! [0.3236052] < [0.75] = [True]
6453
6454Doing A Risky Woohoo! [0.2917836] < [0.75] = [True]
6455
6456Doing A Risky Woohoo! [0.03556746] < [0.75] = [True]
6457
6458Doing A Risky Woohoo! [0.02312465] < [0.75] = [True]
6459
6460Doing A Risky Woohoo! [0.7088088] < [0.75] = [True]
6461
6462Doing A Risky Woohoo! [0.7054477] < [0.75] = [True]
6463
6464Doing A Risky Woohoo! [0.6663176] < [0.75] = [True]
6465
6466Doing A Risky Woohoo! [0.06046472] < [0.75] = [True]
6467
6468Doing A Risky Woohoo! [0.3567401] < [0.75] = [True]
6469
6470Doing A Risky Woohoo! [0.3267508] < [0.75] = [True]
6471
6472Doing A Risky Woohoo! [0.5540006] < [0.75] = [True]
6473
6474Doing A Risky Woohoo! [0.3535057] < [0.75] = [True]
6475
6476Doing A Risky Woohoo! [0.3965339] < [0.75] = [True]
6477
6478Doing A Risky Woohoo! [0.6920387] < [0.75] = [True]
6479
6480Doing A Risky Woohoo! [0.1274998] < [0.75] = [True]
6481
6482Doing A Risky Woohoo! [0.5871522] < [0.75] = [True]
6483
6484Doing A Risky Woohoo! [0.2467323] < [0.75] = [True]
6485
6486Doing A Risky Woohoo! [0.2802865] < [0.75] = [True]
6487
6488Doing A Risky Woohoo! [0.3395024] < [0.75] = [True]
6489
6490Doing A Risky Woohoo! [0.5922331] < [0.75] = [True]
6491
6492Doing A Risky Woohoo! [0.2970422] < [0.75] = [True]
6493
6494Doing A Risky Woohoo! [0.1547467] < [0.75] = [True]
6495
6496Doing A Risky Woohoo! [0.4648534] < [0.75] = [True]
6497
6498Doing A Risky Woohoo! [0.6909389] < [0.75] = [True]
6499
6500Doing A Risky Woohoo! [0.7204319] < [0.75] = [True]
6501
6502Doing A Risky Woohoo! [0.1302927] < [0.75] = [True]
6503
6504Doing A Risky Woohoo! [0.245516] < [0.75] = [True]
6505
6506Doing A Risky Woohoo! [0.02009929] < [0.75] = [True]
6507
6508Doing A Risky Woohoo! [0.3091466] < [0.75] = [True]
6509
6510Doing A Risky Woohoo! [0.05315247] < [0.75] = [True]
6511
6512Doing A Risky Woohoo! [0.361423] < [0.75] = [True]
6513
6514Doing A Risky Woohoo! [0.1154302] < [0.75] = [True]
6515
6516Doing A Risky Woohoo! [0.07676858] < [0.75] = [True]
6517
6518Doing A Risky Woohoo! [0.009203568] < [0.015] = [True]
6519
6520Doing A Risky Woohoo! [0.6002753] < [0.75] = [True]
6521
6522Doing A Risky Woohoo! [0.4225583] < [0.75] = [True]
6523
6524Doing A Risky Woohoo! [0.49424] < [0.75] = [True]
6525
6526Doing A Risky Woohoo! [0.04554866] < [0.75] = [True]
6527
6528Doing A Risky Woohoo! [0.2605511] < [0.75] = [True]
6529
6530Doing A Risky Woohoo! [0.5264091] < [0.75] = [True]
6531
6532Doing A Risky Woohoo! [0.2094221] < [0.75] = [True]
6533
6534Doing A Risky Woohoo! [0.1909682] < [0.75] = [True]
6535
6536Doing A Risky Woohoo! [0.3994218] < [0.75] = [True]
6537
6538Doing A Risky Woohoo! [0.5413489] < [0.75] = [True]
6539
6540Doing A Risky Woohoo! [0.3744589] < [0.75] = [True]
6541
6542Doing A Risky Woohoo! [0.3984106] < [0.75] = [True]
6543
6544Doing A Risky Woohoo! [0.104682] < [0.75] = [True]
6545
6546Doing A Risky Woohoo! [0.5224366] < [0.75] = [True]
6547
6548Doing A Risky Woohoo! [0.7122896] < [0.75] = [True]
6549
6550Doing A Risky Woohoo! [0.4673809] < [0.75] = [True]
6551
6552Doing A Risky Woohoo! [0.2719055] < [0.75] = [True]
6553
6554Doing A Risky Woohoo! [0.1287237] < [0.75] = [True]
6555
6556Doing A Risky Woohoo! [0.4977488] < [0.75] = [True]
6557
6558Doing A Risky Woohoo! [0.0585231] < [0.75] = [True]
6559
6560Doing A Risky Woohoo! [0.3112046] < [0.75] = [True]
6561
6562Doing A Risky Woohoo! [0.6554562] < [0.75] = [True]
6563
6564Doing A Risky Woohoo! [0.3146102] < [0.75] = [True]
6565
6566Doing A Risky Woohoo! [0.6749746] < [0.75] = [True]
6567
6568Doing A Risky Woohoo! [0.01102252] < [0.75] = [True]
6569
6570Doing A Risky Woohoo! [0.4968115] < [0.75] = [True]
6571
6572Doing A Risky Woohoo! [0.424758] < [0.75] = [True]
6573
6574Doing A Risky Woohoo! [0.6234137] < [0.75] = [True]
6575
6576Doing A Risky Woohoo! [0.50913] < [0.75] = [True]
6577
6578Doing A Risky Woohoo! [0.1980403] < [0.75] = [True]
6579
6580Doing A Risky Woohoo! [0.7217263] < [0.75] = [True]
6581
6582Doing A Risky Woohoo! [0.4342935] < [0.75] = [True]
6583
6584Doing A Risky Woohoo! [0.10287] < [0.75] = [True]
6585
6586Doing A Risky Woohoo! [0.2384026] < [0.75] = [True]
6587
6588Doing A Risky Woohoo! [0.6419904] < [0.75] = [True]
6589
6590Doing A Risky Woohoo! [0.4552901] < [0.75] = [True]
6591
6592Doing A Risky Woohoo! [0.4622517] < [0.75] = [True]
6593
6594Doing A Risky Woohoo! [0.01174665] < [0.75] = [True]
6595
6596Doing A Risky Woohoo! [0.008644163] < [0.015] = [True]
6597
6598Doing A Risky Woohoo! [0.6756558] < [0.75] = [True]
6599
6600Doing A Risky Woohoo! [0.6534711] < [0.75] = [True]
6601
6602Doing A Risky Woohoo! [0.5441695] < [0.75] = [True]
6603
6604Doing A Risky Woohoo! [0.4031627] < [0.75] = [True]
6605
6606Doing A Risky Woohoo! [0.5365062] < [0.75] = [True]
6607
6608Doing A Risky Woohoo! [0.1655361] < [0.75] = [True]
6609
6610Doing A Risky Woohoo! [0.005769956] < [0.015] = [True]
6611
6612Doing A Risky Woohoo! [0.3459229] < [0.75] = [True]
6613
6614Doing A Risky Woohoo! [0.3928956] < [0.75] = [True]
6615
6616Doing A Risky Woohoo! [0.7139814] < [0.75] = [True]
6617
6618Doing A Risky Woohoo! [0.1273575] < [0.75] = [True]
6619
6620Doing A Risky Woohoo! [0.02093938] < [0.75] = [True]
6621
6622Doing A Risky Woohoo! [0.5303103] < [0.75] = [True]
6623
6624Doing A Risky Woohoo! [0.1272925] < [0.75] = [True]
6625
6626Doing A Risky Woohoo! [0.5244226] < [0.75] = [True]
6627
6628Doing A Risky Woohoo! [0.101671] < [0.75] = [True]
6629
6630Doing A Risky Woohoo! [0.596563] < [0.75] = [True]
6631
6632Doing A Risky Woohoo! [0.6808594] < [0.75] = [True]
6633
6634Doing A Risky Woohoo! [0.7493188] < [0.75] = [True]
6635
6636Doing A Risky Woohoo! [0.5211643] < [0.75] = [True]
6637
6638Doing A Risky Woohoo! [0.007811185] < [0.01] = [True]
6639
6640[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Ilver at double sleeping spot.
6641
6642TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo (Job_259137) A=Thing_Alien_Crystalloid315972 B=Thing_DoubleSleepingSpot317127
6643
6644Doing A Risky Woohoo! [0.008041755] < [0.01] = [True]
6645
6646DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
6647
6648[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
6649
6650Creating new male AA_SandSquid with skin index of 2 where 2 possible variants were available. Chance was 16%.
6651
6652System.ArgumentException: An element with the same key already exists in the dictionary.
6653 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6654 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6655
6656System.ArgumentException: An element with the same key already exists in the dictionary.
6657 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6658 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6659
6660System.ArgumentException: An element with the same key already exists in the dictionary.
6661 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6662 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6663
6664System.ArgumentException: An element with the same key already exists in the dictionary.
6665 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6666 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6667
6668System.ArgumentException: An element with the same key already exists in the dictionary.
6669 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6670 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6671
6672System.ArgumentException: An element with the same key already exists in the dictionary.
6673 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6674 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6675
6676System.ArgumentException: An element with the same key already exists in the dictionary.
6677 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6678 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6679
6680System.ArgumentException: An element with the same key already exists in the dictionary.
6681 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6682 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6683
6684System.ArgumentException: An element with the same key already exists in the dictionary.
6685 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6686 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6687
6688System.ArgumentException: An element with the same key already exists in the dictionary.
6689 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6690 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6691
6692System.ArgumentException: An element with the same key already exists in the dictionary.
6693 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6694 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6695
6696System.ArgumentException: An element with the same key already exists in the dictionary.
6697 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6698 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6699
6700System.ArgumentException: An element with the same key already exists in the dictionary.
6701 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6702 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6703
6704System.ArgumentException: An element with the same key already exists in the dictionary.
6705 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6706 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6707
6708System.ArgumentException: An element with the same key already exists in the dictionary.
6709 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6710 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6711
6712System.ArgumentException: An element with the same key already exists in the dictionary.
6713 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6714 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6715
6716System.ArgumentException: An element with the same key already exists in the dictionary.
6717 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6718 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6719
6720System.ArgumentException: An element with the same key already exists in the dictionary.
6721 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6722 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6723
6724System.ArgumentException: An element with the same key already exists in the dictionary.
6725 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6726 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6727
6728System.ArgumentException: An element with the same key already exists in the dictionary.
6729 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6730 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6731
6732System.ArgumentException: An element with the same key already exists in the dictionary.
6733 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6734 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6735
6736System.ArgumentException: An element with the same key already exists in the dictionary.
6737 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6738 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6739
6740System.ArgumentException: An element with the same key already exists in the dictionary.
6741 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6742 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6743
6744System.ArgumentException: An element with the same key already exists in the dictionary.
6745 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6746 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6747
6748System.ArgumentException: An element with the same key already exists in the dictionary.
6749 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6750 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6751
6752System.ArgumentException: An element with the same key already exists in the dictionary.
6753 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6754 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6755
6756System.ArgumentException: An element with the same key already exists in the dictionary.
6757 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6758 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6759
6760System.ArgumentException: An element with the same key already exists in the dictionary.
6761 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6762 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6763
6764System.ArgumentException: An element with the same key already exists in the dictionary.
6765 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6766 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6767
6768System.ArgumentException: An element with the same key already exists in the dictionary.
6769 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6770 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6771
6772System.ArgumentException: An element with the same key already exists in the dictionary.
6773 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6774 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6775
6776System.ArgumentException: An element with the same key already exists in the dictionary.
6777 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6778 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6779
6780System.ArgumentException: An element with the same key already exists in the dictionary.
6781 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6782 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6783
6784System.ArgumentException: An element with the same key already exists in the dictionary.
6785 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6786 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6787
6788System.ArgumentException: An element with the same key already exists in the dictionary.
6789 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6790 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6791
6792System.ArgumentException: An element with the same key already exists in the dictionary.
6793 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6794 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6795
6796System.ArgumentException: An element with the same key already exists in the dictionary.
6797 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6798 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6799
6800System.ArgumentException: An element with the same key already exists in the dictionary.
6801 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6802 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6803
6804System.ArgumentException: An element with the same key already exists in the dictionary.
6805 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6806 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6807
6808System.ArgumentException: An element with the same key already exists in the dictionary.
6809 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6810 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6811
6812System.ArgumentException: An element with the same key already exists in the dictionary.
6813 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6814 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6815
6816System.ArgumentException: An element with the same key already exists in the dictionary.
6817 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6818 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6819
6820System.ArgumentException: An element with the same key already exists in the dictionary.
6821 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6822 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6823
6824System.ArgumentException: An element with the same key already exists in the dictionary.
6825 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6826 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6827
6828System.ArgumentException: An element with the same key already exists in the dictionary.
6829 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6830 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6831
6832System.ArgumentException: An element with the same key already exists in the dictionary.
6833 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6834 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6835
6836System.ArgumentException: An element with the same key already exists in the dictionary.
6837 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6838 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6839
6840System.ArgumentException: An element with the same key already exists in the dictionary.
6841 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6842 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6843
6844System.ArgumentException: An element with the same key already exists in the dictionary.
6845 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6846 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6847
6848System.ArgumentException: An element with the same key already exists in the dictionary.
6849 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6850 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6851
6852System.ArgumentException: An element with the same key already exists in the dictionary.
6853 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6854 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6855
6856System.ArgumentException: An element with the same key already exists in the dictionary.
6857 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6858 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6859
6860System.ArgumentException: An element with the same key already exists in the dictionary.
6861 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6862 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6863
6864System.ArgumentException: An element with the same key already exists in the dictionary.
6865 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6866 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6867
6868System.ArgumentException: An element with the same key already exists in the dictionary.
6869 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6870 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6871
6872System.ArgumentException: An element with the same key already exists in the dictionary.
6873 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6874 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6875
6876System.ArgumentException: An element with the same key already exists in the dictionary.
6877 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6878 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6879
6880System.ArgumentException: An element with the same key already exists in the dictionary.
6881 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6882 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6883
6884System.ArgumentException: An element with the same key already exists in the dictionary.
6885 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6886 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6887
6888System.ArgumentException: An element with the same key already exists in the dictionary.
6889 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6890 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6891
6892System.ArgumentException: An element with the same key already exists in the dictionary.
6893 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6894 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6895
6896System.ArgumentException: An element with the same key already exists in the dictionary.
6897 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6898 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6899
6900System.ArgumentException: An element with the same key already exists in the dictionary.
6901 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6902 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6903
6904System.ArgumentException: An element with the same key already exists in the dictionary.
6905 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6906 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6907
6908System.ArgumentException: An element with the same key already exists in the dictionary.
6909 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6910 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6911
6912System.ArgumentException: An element with the same key already exists in the dictionary.
6913 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6914 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6915
6916System.ArgumentException: An element with the same key already exists in the dictionary.
6917 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6918 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6919
6920System.ArgumentException: An element with the same key already exists in the dictionary.
6921 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6922 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6923
6924System.ArgumentException: An element with the same key already exists in the dictionary.
6925 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6926 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6927
6928System.ArgumentException: An element with the same key already exists in the dictionary.
6929 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6930 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6931
6932System.ArgumentException: An element with the same key already exists in the dictionary.
6933 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6934 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6935
6936System.ArgumentException: An element with the same key already exists in the dictionary.
6937 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6938 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6939
6940System.ArgumentException: An element with the same key already exists in the dictionary.
6941 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6942 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6943
6944System.ArgumentException: An element with the same key already exists in the dictionary.
6945 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6946 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6947
6948System.ArgumentException: An element with the same key already exists in the dictionary.
6949 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6950 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6951
6952System.ArgumentException: An element with the same key already exists in the dictionary.
6953 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6954 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6955
6956System.ArgumentException: An element with the same key already exists in the dictionary.
6957 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6958 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6959
6960System.ArgumentException: An element with the same key already exists in the dictionary.
6961 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6962 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6963
6964System.ArgumentException: An element with the same key already exists in the dictionary.
6965 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6966 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6967
6968System.ArgumentException: An element with the same key already exists in the dictionary.
6969 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6970 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6971
6972System.ArgumentException: An element with the same key already exists in the dictionary.
6973 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6974 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6975
6976System.ArgumentException: An element with the same key already exists in the dictionary.
6977 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6978 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6979
6980System.ArgumentException: An element with the same key already exists in the dictionary.
6981 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6982 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6983
6984System.ArgumentException: An element with the same key already exists in the dictionary.
6985 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6986 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6987
6988System.ArgumentException: An element with the same key already exists in the dictionary.
6989 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6990 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6991
6992System.ArgumentException: An element with the same key already exists in the dictionary.
6993 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6994 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6995
6996System.ArgumentException: An element with the same key already exists in the dictionary.
6997 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
6998 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
6999
7000System.ArgumentException: An element with the same key already exists in the dictionary.
7001 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7002 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7003
7004System.ArgumentException: An element with the same key already exists in the dictionary.
7005 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7006 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7007
7008System.ArgumentException: An element with the same key already exists in the dictionary.
7009 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7010 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7011
7012System.ArgumentException: An element with the same key already exists in the dictionary.
7013 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7014 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7015
7016System.ArgumentException: An element with the same key already exists in the dictionary.
7017 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7018 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7019
7020System.ArgumentException: An element with the same key already exists in the dictionary.
7021 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7022 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7023
7024System.ArgumentException: An element with the same key already exists in the dictionary.
7025 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
7026 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
7027
7028Pact of Gohender are coming after 14.82185 days.
7029
7030Doing A Risky Woohoo! [0.00980814] < [0.01] = [True]
7031
7032DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7033
7034System.NullReferenceException: Object reference not set to an instance of an object
7035at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
7036at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
7037
7038
7039DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7040
7041DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7042
7043System.NullReferenceException: Object reference not set to an instance of an object
7044at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
7045at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
7046
7047
7048DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7049
7050DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7051
7052System.NullReferenceException: Object reference not set to an instance of an object
7053at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
7054at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
7055
7056
7057Doing A Risky Woohoo! [0.6058662] < [0.75] = [True]
7058
7059Doing A Risky Woohoo! [0.7075324] < [0.75] = [True]
7060
7061Doing A Risky Woohoo! [0.05531295] < [0.75] = [True]
7062
7063Doing A Risky Woohoo! [0.3961898] < [0.75] = [True]
7064
7065Doing A Risky Woohoo! [0.07508422] < [0.75] = [True]
7066
7067Doing A Risky Woohoo! [0.2074662] < [0.75] = [True]
7068
7069Doing A Risky Woohoo! [0.5378179] < [0.75] = [True]
7070
7071Doing A Risky Woohoo! [0.4699055] < [0.75] = [True]
7072
7073Doing A Risky Woohoo! [0.3042396] < [0.75] = [True]
7074
7075Doing A Risky Woohoo! [0.03975171] < [0.75] = [True]
7076
7077Doing A Risky Woohoo! [0.3637654] < [0.75] = [True]
7078
7079Doing A Risky Woohoo! [0.7468817] < [0.75] = [True]
7080
7081Doing A Risky Woohoo! [0.3586864] < [0.75] = [True]
7082
7083Doing A Risky Woohoo! [0.1845201] < [0.75] = [True]
7084
7085Doing A Risky Woohoo! [0.2583218] < [0.75] = [True]
7086
7087Doing A Risky Woohoo! [0.6580565] < [0.75] = [True]
7088
7089Doing A Risky Woohoo! [0.6076018] < [0.75] = [True]
7090
7091Doing A Risky Woohoo! [0.5098785] < [0.75] = [True]
7092
7093Doing A Risky Woohoo! [0.4758688] < [0.75] = [True]
7094
7095Doing A Risky Woohoo! [0.3704257] < [0.75] = [True]
7096
7097Doing A Risky Woohoo! [0.008319519] < [0.015] = [True]
7098
7099Doing A Risky Woohoo! [0.4710531] < [0.75] = [True]
7100
7101Doing A Risky Woohoo! [0.09467466] < [0.75] = [True]
7102
7103Doing A Risky Woohoo! [0.4504218] < [0.75] = [True]
7104
7105Doing A Risky Woohoo! [0.5821548] < [0.75] = [True]
7106
7107Doing A Risky Woohoo! [0.4599679] < [0.75] = [True]
7108
7109Doing A Risky Woohoo! [0.04270295] < [0.75] = [True]
7110
7111Doing A Risky Woohoo! [0.3880721] < [0.75] = [True]
7112
7113Doing A Risky Woohoo! [0.6357898] < [0.75] = [True]
7114
7115Doing A Risky Woohoo! [0.00997784] < [0.75] = [True]
7116
7117Doing A Risky Woohoo! [0.6656271] < [0.75] = [True]
7118
7119Doing A Risky Woohoo! [0.6650265] < [0.75] = [True]
7120
7121Doing A Risky Woohoo! [0.382167] < [0.75] = [True]
7122
7123Doing A Risky Woohoo! [0.4399239] < [0.75] = [True]
7124
7125Doing A Risky Woohoo! [0.4352281] < [0.75] = [True]
7126
7127DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7128
7129DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7130
7131System.NullReferenceException: Object reference not set to an instance of an object
7132at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
7133at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
7134
7135
7136[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
7137
7138Creating new male Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
7139
7140DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7141
7142Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
7143
7144[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GreatDevourer/AA_GreatDevourer_SkinSet.xml
7145
7146Creating new male AA_GreatDevourer with skin index of 1 where 2 possible variants were available. Chance was 16%.
7147
7148DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7149
7150Object with load ID Thing_Human258744 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
7151
7152System.NullReferenceException: Object reference not set to an instance of an object
7153at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
7154at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
7155
7156
7157Error while generating pawn. Rethrowing. Exception: System.ArgumentException: An element with the same key already exists in the dictionary.
7158at System.Collections.Generic.Dictionary`2<Verse.Pawn, int>.Add (Verse.Pawn,int) <0x00294>
7159at Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight (RimWorld.Scenario,Verse.Pawn,RimWorld.PawnGenerationContext) <0x001cf>
7160at (wrapper dynamic-method) RimWorld.Scenario.Notify_PawnGenerated_Patch1 (object,Verse.Pawn,RimWorld.PawnGenerationContext,bool) <0x0011e>
7161at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x008be>
7162at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch3 (Verse.PawnGenerationRequest) <0x000ca>
7163
7164
7165Exception while generating pawn group: System.ArgumentException: An element with the same key already exists in the dictionary.
7166at System.Collections.Generic.Dictionary`2<Verse.Pawn, int>.Add (Verse.Pawn,int) <0x00294>
7167at Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight (RimWorld.Scenario,Verse.Pawn,RimWorld.PawnGenerationContext) <0x001cf>
7168at (wrapper dynamic-method) RimWorld.Scenario.Notify_PawnGenerated_Patch1 (object,Verse.Pawn,RimWorld.PawnGenerationContext,bool) <0x0011e>
7169at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x008be>
7170at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch3 (Verse.PawnGenerationRequest) <0x000ca>
7171
7172
7173[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
7174
7175Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
7176
7177Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
7178
7179Creating new female Muffalo with skin index of 3 where 4 possible variants were available. Chance was 4%.
7180
7181Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
7182
7183DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
7184
7185Object with load ID Thing_Ratkin320676 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
7186
7187Object with load ID Thing_Human258744 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
7188
7189Doing A Risky Woohoo! [0.4947001] < [0.75] = [True]
7190
7191Doing A Risky Woohoo! [0.2410337] < [0.75] = [True]
7192
7193Doing A Risky Woohoo! [0.2079343] < [0.75] = [True]
7194
7195Doing A Risky Woohoo! [0.2375552] < [0.75] = [True]
7196
7197Doing A Risky Woohoo! [0.6213737] < [0.75] = [True]
7198
7199Doing A Risky Woohoo! [0.7128286] < [0.75] = [True]
7200
7201Doing A Risky Woohoo! [0.3852215] < [0.75] = [True]
7202
7203Doing A Risky Woohoo! [0.4049961] < [0.75] = [True]
7204
7205Doing A Risky Woohoo! [0.01899511] < [0.75] = [True]
7206
7207Doing A Risky Woohoo! [0.7367985] < [0.75] = [True]
7208
7209Doing A Risky Woohoo! [0.1640719] < [0.75] = [True]
7210
7211Doing A Risky Woohoo! [0.7360129] < [0.75] = [True]
7212
7213Doing A Risky Woohoo! [0.1030537] < [0.75] = [True]
7214
7215Doing A Risky Woohoo! [0.5686049] < [0.75] = [True]
7216
7217Doing A Risky Woohoo! [0.3122949] < [0.75] = [True]
7218
7219Doing A Risky Woohoo! [0.3309964] < [0.75] = [True]
7220
7221Doing A Risky Woohoo! [0.5127793] < [0.75] = [True]
7222
7223Doing A Risky Woohoo! [0.2134888] < [0.75] = [True]
7224
7225Doing A Risky Woohoo! [0.6183253] < [0.75] = [True]
7226
7227Doing A Risky Woohoo! [0.3955641] < [0.75] = [True]
7228
7229Doing A Risky Woohoo! [0.686585] < [0.75] = [True]
7230
7231Doing A Risky Woohoo! [0.004187641] < [0.015] = [True]
7232
7233Doing A Risky Woohoo! [0.3466785] < [0.75] = [True]
7234
7235Doing A Risky Woohoo! [0.1245035] < [0.75] = [True]
7236
7237Doing A Risky Woohoo! [0.6915472] < [0.75] = [True]
7238
7239Doing A Risky Woohoo! [0.575175] < [0.75] = [True]
7240
7241Doing A Risky Woohoo! [0.7012833] < [0.75] = [True]
7242
7243Doing A Risky Woohoo! [0.681607] < [0.75] = [True]
7244
7245Doing A Risky Woohoo! [0.6473159] < [0.75] = [True]
7246
7247Doing A Risky Woohoo! [0.1030246] < [0.75] = [True]
7248
7249Doing A Risky Woohoo! [0.5053341] < [0.75] = [True]
7250
7251Doing A Risky Woohoo! [0.1488902] < [0.75] = [True]
7252
7253Doing A Risky Woohoo! [0.1284749] < [0.75] = [True]
7254
7255Doing A Risky Woohoo! [0.3439392] < [0.75] = [True]
7256
7257Doing A Risky Woohoo! [0.5545573] < [0.75] = [True]
7258
7259Doing A Risky Woohoo! [0.687973] < [0.75] = [True]
7260
7261Doing A Risky Woohoo! [0.3976302] < [0.75] = [True]
7262
7263Doing A Risky Woohoo! [0.3841003] < [0.75] = [True]
7264
7265Doing A Risky Woohoo! [0.5953352] < [0.75] = [True]
7266
7267Doing A Risky Woohoo! [0.3053311] < [0.75] = [True]
7268
7269Doing A Risky Woohoo! [0.6179951] < [0.75] = [True]
7270
7271Doing A Risky Woohoo! [0.392659] < [0.75] = [True]
7272
7273Doing A Risky Woohoo! [0.06195451] < [0.75] = [True]
7274
7275Doing A Risky Woohoo! [0.3210421] < [0.75] = [True]
7276
7277Doing A Risky Woohoo! [0.6962712] < [0.75] = [True]
7278
7279Doing A Risky Woohoo! [0.6685361] < [0.75] = [True]
7280
7281Doing A Risky Woohoo! [0.1264444] < [0.75] = [True]
7282
7283Doing A Risky Woohoo! [0.6552696] < [0.75] = [True]
7284
7285Doing A Risky Woohoo! [0.1071469] < [0.75] = [True]
7286
7287Doing A Risky Woohoo! [0.3720137] < [0.75] = [True]
7288
7289Doing A Risky Woohoo! [0.5488387] < [0.75] = [True]
7290
7291Doing A Risky Woohoo! [0.6406773] < [0.75] = [True]
7292
7293Doing A Risky Woohoo! [0.1694694] < [0.75] = [True]
7294
7295Doing A Risky Woohoo! [0.7017673] < [0.75] = [True]
7296
7297Doing A Risky Woohoo! [0.07399733] < [0.75] = [True]
7298
7299Doing A Risky Woohoo! [0.5850729] < [0.75] = [True]
7300
7301Doing A Risky Woohoo! [0.1602943] < [0.75] = [True]
7302
7303Doing A Risky Woohoo! [0.5481863] < [0.75] = [True]
7304
7305Doing A Risky Woohoo! [0.2234602] < [0.75] = [True]
7306
7307Doing A Risky Woohoo! [0.1232735] < [0.75] = [True]
7308
7309Doing A Risky Woohoo! [0.5792807] < [0.75] = [True]
7310
7311Doing A Risky Woohoo! [0.2621744] < [0.75] = [True]
7312
7313Doing A Risky Woohoo! [0.0652761] < [0.75] = [True]
7314
7315Doing A Risky Woohoo! [0.4218484] < [0.75] = [True]
7316
7317Doing A Risky Woohoo! [0.4981621] < [0.75] = [True]
7318
7319Doing A Risky Woohoo! [0.2846454] < [0.75] = [True]
7320
7321Doing A Risky Woohoo! [0.553487] < [0.75] = [True]
7322
7323Doing A Risky Woohoo! [0.161497] < [0.75] = [True]
7324
7325Doing A Risky Woohoo! [0.3646934] < [0.75] = [True]
7326
7327Doing A Risky Woohoo! [0.7428386] < [0.75] = [True]
7328
7329Doing A Risky Woohoo! [0.07750177] < [0.75] = [True]
7330
7331Doing A Risky Woohoo! [0.2957778] < [0.75] = [True]
7332
7333Doing A Risky Woohoo! [0.6993682] < [0.75] = [True]
7334
7335Doing A Risky Woohoo! [0.6294459] < [0.75] = [True]
7336
7337Doing A Risky Woohoo! [0.6002271] < [0.75] = [True]
7338
7339Doing A Risky Woohoo! [0.1310032] < [0.75] = [True]
7340
7341Doing A Risky Woohoo! [0.1384775] < [0.75] = [True]
7342
7343Doing A Risky Woohoo! [0.6905292] < [0.75] = [True]
7344
7345Doing A Risky Woohoo! [0.3298332] < [0.75] = [True]
7346
7347Doing A Risky Woohoo! [0.1973471] < [0.75] = [True]
7348
7349Doing A Risky Woohoo! [0.05017536] < [0.75] = [True]
7350
7351Doing A Risky Woohoo! [0.5460656] < [0.75] = [True]
7352
7353Doing A Risky Woohoo! [0.7354415] < [0.75] = [True]
7354
7355Doing A Risky Woohoo! [0.01147661] < [0.75] = [True]
7356
7357Doing A Risky Woohoo! [0.7153349] < [0.75] = [True]
7358
7359Doing A Risky Woohoo! [0.04202638] < [0.75] = [True]
7360
7361Doing A Risky Woohoo! [0.4275985] < [0.75] = [True]
7362
7363Doing A Risky Woohoo! [0.7314742] < [0.75] = [True]
7364
7365Doing A Risky Woohoo! [0.0004115207] < [0.015] = [True]
7366
7367Doing A Risky Woohoo! [0.08821199] < [0.75] = [True]
7368
7369Doing A Risky Woohoo! [0.4381759] < [0.75] = [True]
7370
7371Doing A Risky Woohoo! [0.1649286] < [0.75] = [True]
7372
7373Doing A Risky Woohoo! [0.1924636] < [0.75] = [True]
7374
7375Doing A Risky Woohoo! [0.2404561] < [0.75] = [True]
7376
7377Doing A Risky Woohoo! [0.1571897] < [0.75] = [True]
7378
7379Doing A Risky Woohoo! [0.439528] < [0.75] = [True]
7380
7381Doing A Risky Woohoo! [0.5945197] < [0.75] = [True]
7382
7383Doing A Risky Woohoo! [0.4718409] < [0.75] = [True]
7384
7385Doing A Risky Woohoo! [0.2943288] < [0.75] = [True]
7386
7387Doing A Risky Woohoo! [0.06523228] < [0.75] = [True]
7388
7389Doing A Risky Woohoo! [0.2958894] < [0.75] = [True]
7390
7391Doing A Risky Woohoo! [0.2410867] < [0.75] = [True]
7392
7393Doing A Risky Woohoo! [0.1728593] < [0.75] = [True]
7394
7395Doing A Risky Woohoo! [0.157977] < [0.75] = [True]
7396
7397Doing A Risky Woohoo! [0.2496392] < [0.75] = [True]
7398
7399Doing A Risky Woohoo! [0.3029231] < [0.75] = [True]
7400
7401Doing A Risky Woohoo! [0.4124815] < [0.75] = [True]
7402
7403Doing A Risky Woohoo! [0.5545425] < [0.75] = [True]
7404
7405Doing A Risky Woohoo! [0.2768681] < [0.75] = [True]
7406
7407Doing A Risky Woohoo! [0.3586769] < [0.75] = [True]
7408
7409Doing A Risky Woohoo! [0.5360281] < [0.75] = [True]
7410
7411Doing A Risky Woohoo! [0.1606596] < [0.75] = [True]
7412
7413Doing A Risky Woohoo! [0.4958646] < [0.75] = [True]
7414
7415Doing A Risky Woohoo! [0.07998943] < [0.75] = [True]
7416
7417Doing A Risky Woohoo! [0.351735] < [0.75] = [True]
7418
7419Doing A Risky Woohoo! [0.4527616] < [0.75] = [True]
7420
7421Doing A Risky Woohoo! [0.2262965] < [0.75] = [True]
7422
7423Doing A Risky Woohoo! [0.5739148] < [0.75] = [True]
7424
7425Doing A Risky Woohoo! [0.7175567] < [0.75] = [True]
7426
7427Doing A Risky Woohoo! [0.3483479] < [0.75] = [True]
7428
7429Doing A Risky Woohoo! [0.1073368] < [0.75] = [True]
7430
7431Doing A Risky Woohoo! [0.01034269] < [0.015] = [True]
7432
7433Doing A Risky Woohoo! [0.5536408] < [0.75] = [True]
7434
7435Doing A Risky Woohoo! [0.01225213] < [0.75] = [True]
7436
7437Doing A Risky Woohoo! [0.6722718] < [0.75] = [True]
7438
7439Doing A Risky Woohoo! [0.514096] < [0.75] = [True]
7440
7441Doing A Risky Woohoo! [0.1820799] < [0.75] = [True]
7442
7443Doing A Risky Woohoo! [0.1189781] < [0.75] = [True]
7444
7445Doing A Risky Woohoo! [0.7471001] < [0.75] = [True]
7446
7447Doing A Risky Woohoo! [0.3927755] < [0.75] = [True]
7448
7449Doing A Risky Woohoo! [0.2663013] < [0.75] = [True]
7450
7451Doing A Risky Woohoo! [0.5883632] < [0.75] = [True]
7452
7453Doing A Risky Woohoo! [0.2604743] < [0.75] = [True]
7454
7455Doing A Risky Woohoo! [0.4581632] < [0.75] = [True]
7456
7457Doing A Risky Woohoo! [0.04900846] < [0.75] = [True]
7458
7459Doing A Risky Woohoo! [0.6417127] < [0.75] = [True]
7460
7461Doing A Risky Woohoo! [0.1779658] < [0.75] = [True]
7462
7463Doing A Risky Woohoo! [0.4727836] < [0.75] = [True]
7464
7465Doing A Risky Woohoo! [0.1615158] < [0.75] = [True]
7466
7467Doing A Risky Woohoo! [0.3679764] < [0.75] = [True]
7468
7469Doing A Risky Woohoo! [0.2638252] < [0.75] = [True]
7470
7471Doing A Risky Woohoo! [0.5140224] < [0.75] = [True]
7472
7473Doing A Risky Woohoo! [0.09345244] < [0.75] = [True]
7474
7475Doing A Risky Woohoo! [0.0845744] < [0.75] = [True]
7476
7477Doing A Risky Woohoo! [0.6857154] < [0.75] = [True]
7478
7479Doing A Risky Woohoo! [0.7315995] < [0.75] = [True]
7480
7481Doing A Risky Woohoo! [0.5172114] < [0.75] = [True]
7482
7483Doing A Risky Woohoo! [0.2568034] < [0.75] = [True]
7484
7485Doing A Risky Woohoo! [0.6756626] < [0.75] = [True]
7486
7487Doing A Risky Woohoo! [0.3751984] < [0.75] = [True]
7488
7489Doing A Risky Woohoo! [0.4875499] < [0.75] = [True]
7490
7491Doing A Risky Woohoo! [0.02031847] < [0.75] = [True]
7492
7493Doing A Risky Woohoo! [0.07857431] < [0.75] = [True]
7494
7495Doing A Risky Woohoo! [0.0231618] < [0.75] = [True]
7496
7497Doing A Risky Woohoo! [0.6407501] < [0.75] = [True]
7498
7499Doing A Risky Woohoo! [0.5413747] < [0.75] = [True]
7500
7501Doing A Risky Woohoo! [0.1426175] < [0.75] = [True]
7502
7503Doing A Risky Woohoo! [0.5672855] < [0.75] = [True]
7504
7505Doing A Risky Woohoo! [0.1795364] < [0.75] = [True]
7506
7507Doing A Risky Woohoo! [0.7073913] < [0.75] = [True]
7508
7509Doing A Risky Woohoo! [0.6190403] < [0.75] = [True]
7510
7511Doing A Risky Woohoo! [0.5516978] < [0.75] = [True]
7512
7513Doing A Risky Woohoo! [0.3512827] < [0.75] = [True]
7514
7515Doing A Risky Woohoo! [0.2627355] < [0.75] = [True]
7516
7517Doing A Risky Woohoo! [0.2037732] < [0.75] = [True]
7518
7519Doing A Risky Woohoo! [0.3335406] < [0.75] = [True]
7520
7521Doing A Risky Woohoo! [0.6146839] < [0.75] = [True]
7522
7523Doing A Risky Woohoo! [0.04147115] < [0.75] = [True]
7524
7525Doing A Risky Woohoo! [0.7277935] < [0.75] = [True]
7526
7527Doing A Risky Woohoo! [0.4579596] < [0.75] = [True]
7528
7529Doing A Risky Woohoo! [0.4033733] < [0.75] = [True]
7530
7531Doing A Risky Woohoo! [0.2150232] < [0.75] = [True]
7532
7533Doing A Risky Woohoo! [0.4183036] < [0.75] = [True]
7534
7535Doing A Risky Woohoo! [0.3766953] < [0.75] = [True]
7536
7537Doing A Risky Woohoo! [0.001570424] < [0.75] = [True]
7538
7539Doing A Risky Woohoo! [0.179795] < [0.75] = [True]
7540
7541Doing A Risky Woohoo! [0.2627307] < [0.75] = [True]
7542
7543Doing A Risky Woohoo! [0.2341036] < [0.75] = [True]
7544
7545Doing A Risky Woohoo! [0.3439633] < [0.75] = [True]
7546
7547Doing A Risky Woohoo! [0.475701] < [0.75] = [True]
7548
7549Doing A Risky Woohoo! [0.4897996] < [0.75] = [True]
7550
7551Doing A Risky Woohoo! [0.5065805] < [0.75] = [True]
7552
7553Doing A Risky Woohoo! [0.5163547] < [0.75] = [True]
7554
7555Doing A Risky Woohoo! [0.09096388] < [0.75] = [True]
7556
7557Doing A Risky Woohoo! [0.3376385] < [0.75] = [True]
7558
7559Doing A Risky Woohoo! [0.5459744] < [0.75] = [True]
7560
7561Doing A Risky Woohoo! [0.2507858] < [0.75] = [True]
7562
7563Doing A Risky Woohoo! [0.4696365] < [0.75] = [True]
7564
7565Doing A Risky Woohoo! [0.2720192] < [0.75] = [True]
7566
7567Doing A Risky Woohoo! [0.2775345] < [0.75] = [True]
7568
7569Doing A Risky Woohoo! [0.6933953] < [0.75] = [True]
7570
7571Doing A Risky Woohoo! [0.5536008] < [0.75] = [True]
7572
7573Doing A Risky Woohoo! [0.02506927] < [0.75] = [True]
7574
7575Doing A Risky Woohoo! [0.08280829] < [0.75] = [True]
7576
7577Doing A Risky Woohoo! [0.2164505] < [0.75] = [True]
7578
7579Doing A Risky Woohoo! [0.5952879] < [0.75] = [True]
7580
7581Doing A Risky Woohoo! [0.710898] < [0.75] = [True]
7582
7583Doing A Risky Woohoo! [0.3238503] < [0.75] = [True]
7584
7585Doing A Risky Woohoo! [0.4934509] < [0.75] = [True]
7586
7587Doing A Risky Woohoo! [0.6942861] < [0.75] = [True]
7588
7589Doing A Risky Woohoo! [0.4064884] < [0.75] = [True]
7590
7591Doing A Risky Woohoo! [0.372721] < [0.75] = [True]
7592
7593Doing A Risky Woohoo! [0.1758261] < [0.75] = [True]
7594
7595Doing A Risky Woohoo! [0.09904383] < [0.75] = [True]
7596
7597Doing A Risky Woohoo! [0.2042667] < [0.75] = [True]
7598
7599Doing A Risky Woohoo! [0.2711783] < [0.75] = [True]
7600
7601Doing A Risky Woohoo! [0.3654563] < [0.75] = [True]
7602
7603Doing A Risky Woohoo! [0.4711619] < [0.75] = [True]
7604
7605Doing A Risky Woohoo! [0.3722737] < [0.75] = [True]
7606
7607Doing A Risky Woohoo! [0.2841792] < [0.75] = [True]
7608
7609Doing A Risky Woohoo! [0.4624855] < [0.75] = [True]
7610
7611Doing A Risky Woohoo! [0.628428] < [0.75] = [True]
7612
7613Doing A Risky Woohoo! [0.1873963] < [0.75] = [True]
7614
7615Doing A Risky Woohoo! [0.1319335] < [0.75] = [True]
7616
7617Doing A Risky Woohoo! [0.09302974] < [0.75] = [True]
7618
7619Doing A Risky Woohoo! [0.4887891] < [0.75] = [True]
7620
7621Doing A Risky Woohoo! [0.07527256] < [0.75] = [True]
7622
7623Doing A Risky Woohoo! [0.1083433] < [0.75] = [True]
7624
7625Doing A Risky Woohoo! [0.1641907] < [0.75] = [True]
7626
7627Doing A Risky Woohoo! [0.6743598] < [0.75] = [True]
7628
7629Doing A Risky Woohoo! [0.3348048] < [0.75] = [True]
7630
7631Doing A Risky Woohoo! [0.1596] < [0.75] = [True]
7632
7633Doing A Risky Woohoo! [0.7405637] < [0.75] = [True]
7634
7635Doing A Risky Woohoo! [0.5081257] < [0.75] = [True]
7636
7637Doing A Risky Woohoo! [0.132174] < [0.75] = [True]
7638
7639Doing A Risky Woohoo! [0.3597983] < [0.75] = [True]
7640
7641Doing A Risky Woohoo! [0.3330127] < [0.75] = [True]
7642
7643Doing A Risky Woohoo! [0.6738462] < [0.75] = [True]
7644
7645Doing A Risky Woohoo! [0.2709693] < [0.75] = [True]
7646
7647Doing A Risky Woohoo! [0.7309443] < [0.75] = [True]
7648
7649Doing A Risky Woohoo! [0.1053025] < [0.75] = [True]
7650
7651Doing A Risky Woohoo! [0.2133518] < [0.75] = [True]
7652
7653Doing A Risky Woohoo! [0.4760127] < [0.75] = [True]
7654
7655Doing A Risky Woohoo! [0.6258393] < [0.75] = [True]
7656
7657Doing A Risky Woohoo! [0.2494767] < [0.75] = [True]
7658
7659Doing A Risky Woohoo! [0.7251913] < [0.75] = [True]
7660
7661Doing A Risky Woohoo! [0.5495644] < [0.75] = [True]
7662
7663Doing A Risky Woohoo! [0.3698241] < [0.75] = [True]
7664
7665Doing A Risky Woohoo! [0.1831698] < [0.75] = [True]
7666
7667Doing A Risky Woohoo! [0.561111] < [0.75] = [True]
7668
7669Doing A Risky Woohoo! [0.6303411] < [0.75] = [True]
7670
7671Doing A Risky Woohoo! [0.6902528] < [0.75] = [True]
7672
7673Doing A Risky Woohoo! [0.3021302] < [0.75] = [True]
7674
7675Doing A Risky Woohoo! [0.3239769] < [0.75] = [True]
7676
7677Doing A Risky Woohoo! [0.6291095] < [0.75] = [True]
7678
7679Doing A Risky Woohoo! [0.2964652] < [0.75] = [True]
7680
7681Doing A Risky Woohoo! [0.4079637] < [0.75] = [True]
7682
7683Doing A Risky Woohoo! [0.06908138] < [0.75] = [True]
7684
7685Doing A Risky Woohoo! [0.3029899] < [0.75] = [True]
7686
7687Doing A Risky Woohoo! [0.5554128] < [0.75] = [True]
7688
7689Doing A Risky Woohoo! [0.3030437] < [0.75] = [True]
7690
7691Doing A Risky Woohoo! [0.4182799] < [0.75] = [True]
7692
7693Doing A Risky Woohoo! [0.643136] < [0.75] = [True]
7694
7695Doing A Risky Woohoo! [0.05615645] < [0.75] = [True]
7696
7697Doing A Risky Woohoo! [0.3916629] < [0.75] = [True]
7698
7699Doing A Risky Woohoo! [0.4622708] < [0.75] = [True]
7700
7701Doing A Risky Woohoo! [0.1792979] < [0.75] = [True]
7702
7703Doing A Risky Woohoo! [0.3141051] < [0.75] = [True]
7704
7705Doing A Risky Woohoo! [0.4364555] < [0.75] = [True]
7706
7707Doing A Risky Woohoo! [0.6758125] < [0.75] = [True]
7708
7709Doing A Risky Woohoo! [0.1184183] < [0.75] = [True]
7710
7711Doing A Risky Woohoo! [0.08661638] < [0.75] = [True]
7712
7713Doing A Risky Woohoo! [0.546858] < [0.75] = [True]
7714
7715Doing A Risky Woohoo! [0.5748476] < [0.75] = [True]
7716
7717Doing A Risky Woohoo! [0.5013449] < [0.75] = [True]
7718
7719Doing A Risky Woohoo! [0.01395811] < [0.015] = [True]
7720
7721Doing A Risky Woohoo! [0.5782201] < [0.75] = [True]
7722
7723Doing A Risky Woohoo! [0.009278871] < [0.75] = [True]
7724
7725Doing A Risky Woohoo! [0.2971582] < [0.75] = [True]
7726
7727Doing A Risky Woohoo! [0.2907986] < [0.75] = [True]
7728
7729Doing A Risky Woohoo! [0.2064396] < [0.75] = [True]
7730
7731Doing A Risky Woohoo! [0.130058] < [0.75] = [True]
7732
7733Doing A Risky Woohoo! [0.0008922147] < [0.015] = [True]
7734
7735Doing A Risky Woohoo! [0.2896973] < [0.75] = [True]
7736
7737Doing A Risky Woohoo! [0.2719916] < [0.75] = [True]
7738
7739Doing A Risky Woohoo! [0.6183847] < [0.75] = [True]
7740
7741Doing A Risky Woohoo! [0.4772418] < [0.75] = [True]
7742
7743Doing A Risky Woohoo! [0.01079299] < [0.75] = [True]
7744
7745Doing A Risky Woohoo! [0.1672561] < [0.75] = [True]
7746
7747Doing A Risky Woohoo! [0.6726914] < [0.75] = [True]
7748
7749Doing A Risky Woohoo! [0.1869714] < [0.75] = [True]
7750
7751Doing A Risky Woohoo! [0.6477983] < [0.75] = [True]
7752
7753Doing A Risky Woohoo! [0.1189861] < [0.75] = [True]
7754
7755Doing A Risky Woohoo! [0.003980824] < [0.75] = [True]
7756
7757Doing A Risky Woohoo! [0.4674228] < [0.75] = [True]
7758
7759Doing A Risky Woohoo! [0.2032398] < [0.75] = [True]
7760
7761Doing A Risky Woohoo! [0.6130438] < [0.75] = [True]
7762
7763Doing A Risky Woohoo! [0.4347948] < [0.75] = [True]
7764
7765Doing A Risky Woohoo! [0.08424814] < [0.75] = [True]
7766
7767Doing A Risky Woohoo! [0.5573722] < [0.75] = [True]
7768
7769Doing A Risky Woohoo! [0.4527707] < [0.75] = [True]
7770
7771Doing A Risky Woohoo! [0.3307476] < [0.75] = [True]
7772
7773Doing A Risky Woohoo! [0.2629801] < [0.75] = [True]
7774
7775Doing A Risky Woohoo! [0.6470683] < [0.75] = [True]
7776
7777Doing A Risky Woohoo! [0.1587194] < [0.75] = [True]
7778
7779Doing A Risky Woohoo! [0.3313617] < [0.75] = [True]
7780
7781Doing A Risky Woohoo! [0.2183359] < [0.75] = [True]
7782
7783Doing A Risky Woohoo! [0.08143433] < [0.75] = [True]
7784
7785Doing A Risky Woohoo! [0.4124026] < [0.75] = [True]
7786
7787Doing A Risky Woohoo! [0.7420854] < [0.75] = [True]
7788
7789Doing A Risky Woohoo! [0.2467817] < [0.75] = [True]
7790
7791Doing A Risky Woohoo! [0.4796264] < [0.75] = [True]
7792
7793Doing A Risky Woohoo! [0.0536911] < [0.75] = [True]
7794
7795Doing A Risky Woohoo! [0.2965444] < [0.75] = [True]
7796
7797Doing A Risky Woohoo! [0.416431] < [0.75] = [True]
7798
7799Doing A Risky Woohoo! [0.4178056] < [0.75] = [True]
7800
7801Doing A Risky Woohoo! [0.5713424] < [0.75] = [True]
7802
7803Doing A Risky Woohoo! [0.02560208] < [0.75] = [True]
7804
7805Doing A Risky Woohoo! [0.5945831] < [0.75] = [True]
7806
7807Doing A Risky Woohoo! [0.7478002] < [0.75] = [True]
7808
7809Doing A Risky Woohoo! [0.4330735] < [0.75] = [True]
7810
7811Doing A Risky Woohoo! [0.1953677] < [0.75] = [True]
7812
7813Doing A Risky Woohoo! [0.4871127] < [0.75] = [True]
7814
7815Doing A Risky Woohoo! [0.1348559] < [0.75] = [True]
7816
7817Doing A Risky Woohoo! [0.7430041] < [0.75] = [True]
7818
7819Doing A Risky Woohoo! [0.00701103] < [0.015] = [True]
7820
7821Doing A Risky Woohoo! [0.4657193] < [0.75] = [True]
7822
7823Doing A Risky Woohoo! [0.6013675] < [0.75] = [True]
7824
7825Doing A Risky Woohoo! [0.6850799] < [0.75] = [True]
7826
7827Doing A Risky Woohoo! [0.6943526] < [0.75] = [True]
7828
7829Doing A Risky Woohoo! [0.2496849] < [0.75] = [True]
7830
7831Doing A Risky Woohoo! [0.09627031] < [0.75] = [True]
7832
7833Doing A Risky Woohoo! [0.1683043] < [0.75] = [True]
7834
7835Doing A Risky Woohoo! [0.509139] < [0.75] = [True]
7836
7837Doing A Risky Woohoo! [0.1934566] < [0.75] = [True]
7838
7839Doing A Risky Woohoo! [0.4639777] < [0.75] = [True]
7840
7841Doing A Risky Woohoo! [0.6317599] < [0.75] = [True]
7842
7843Doing A Risky Woohoo! [0.2106637] < [0.75] = [True]
7844
7845Doing A Risky Woohoo! [0.4546793] < [0.75] = [True]
7846
7847Doing A Risky Woohoo! [0.04179299] < [0.75] = [True]
7848
7849Doing A Risky Woohoo! [0.07088797] < [0.75] = [True]
7850
7851Doing A Risky Woohoo! [0.2959353] < [0.75] = [True]
7852
7853Doing A Risky Woohoo! [0.6508856] < [0.75] = [True]
7854
7855Doing A Risky Woohoo! [0.3490142] < [0.75] = [True]
7856
7857Doing A Risky Woohoo! [0.7249367] < [0.75] = [True]
7858
7859Doing A Risky Woohoo! [0.1945544] < [0.75] = [True]
7860
7861Doing A Risky Woohoo! [0.02574261] < [0.75] = [True]
7862
7863Doing A Risky Woohoo! [0.5442813] < [0.75] = [True]
7864
7865Doing A Risky Woohoo! [0.1795785] < [0.75] = [True]
7866
7867Doing A Risky Woohoo! [0.7294271] < [0.75] = [True]
7868
7869Doing A Risky Woohoo! [0.5001705] < [0.75] = [True]
7870
7871Doing A Risky Woohoo! [0.3835908] < [0.75] = [True]
7872
7873Doing A Risky Woohoo! [0.03427739] < [0.75] = [True]
7874
7875Doing A Risky Woohoo! [0.2011106] < [0.75] = [True]
7876
7877Doing A Risky Woohoo! [0.7457905] < [0.75] = [True]
7878
7879Doing A Risky Woohoo! [0.4643999] < [0.75] = [True]
7880
7881Doing A Risky Woohoo! [0.4140559] < [0.75] = [True]
7882
7883Doing A Risky Woohoo! [0.6980668] < [0.75] = [True]
7884
7885Doing A Risky Woohoo! [0.7130399] < [0.75] = [True]
7886
7887Doing A Risky Woohoo! [0.4413342] < [0.75] = [True]
7888
7889Doing A Risky Woohoo! [0.5587816] < [0.75] = [True]
7890
7891Doing A Risky Woohoo! [0.468984] < [0.75] = [True]
7892
7893Doing A Risky Woohoo! [0.09084414] < [0.75] = [True]
7894
7895[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Lovegood at Wooden double bed (excellent).
7896
7897TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo_Baby (Job_296703) A=Thing_Ratkin320794 B=Thing_DoubleBed260819
7898
7899Doing A Risky Woohoo! [0.3039622] < [0.75] = [True]
7900
7901Doing A Risky Woohoo! [0.5930982] < [0.75] = [True]
7902
7903Doing A Risky Woohoo! [0.1837274] < [0.75] = [True]
7904
7905Doing A Risky Woohoo! [0.00388072] < [0.015] = [True]
7906
7907Doing A Risky Woohoo! [0.4908082] < [0.75] = [True]
7908
7909Doing A Risky Woohoo! [0.01150926] < [0.75] = [True]
7910
7911Doing A Risky Woohoo! [0.433227] < [0.75] = [True]
7912
7913Doing A Risky Woohoo! [0.3769608] < [0.75] = [True]
7914
7915Doing A Risky Woohoo! [0.461922] < [0.75] = [True]
7916
7917Doing A Risky Woohoo! [0.5905058] < [0.75] = [True]
7918
7919Doing A Risky Woohoo! [0.05857701] < [0.75] = [True]
7920
7921Doing A Risky Woohoo! [0.3080793] < [0.75] = [True]
7922
7923Doing A Risky Woohoo! [0.2682923] < [0.75] = [True]
7924
7925Doing A Risky Woohoo! [0.01695973] < [0.75] = [True]
7926
7927Doing A Risky Woohoo! [0.5087166] < [0.75] = [True]
7928
7929Doing A Risky Woohoo! [0.3796135] < [0.75] = [True]
7930
7931Doing A Risky Woohoo! [0.1517393] < [0.75] = [True]
7932
7933Doing A Risky Woohoo! [0.2023959] < [0.75] = [True]
7934
7935Doing A Risky Woohoo! [0.5263632] < [0.75] = [True]
7936
7937Doing A Risky Woohoo! [0.2863652] < [0.75] = [True]
7938
7939Doing A Risky Woohoo! [0.2903495] < [0.75] = [True]
7940
7941Doing A Risky Woohoo! [0.1265875] < [0.75] = [True]
7942
7943Doing A Risky Woohoo! [0.7397144] < [0.75] = [True]
7944
7945Doing A Risky Woohoo! [0.3284827] < [0.75] = [True]
7946
7947Doing A Risky Woohoo! [0.6441721] < [0.75] = [True]
7948
7949Doing A Risky Woohoo! [0.6473195] < [0.75] = [True]
7950
7951Doing A Risky Woohoo! [0.6387693] < [0.75] = [True]
7952
7953Doing A Risky Woohoo! [0.6800534] < [0.75] = [True]
7954
7955Doing A Risky Woohoo! [0.3894636] < [0.75] = [True]
7956
7957Doing A Risky Woohoo! [0.6654949] < [0.75] = [True]
7958
7959Doing A Risky Woohoo! [0.02631879] < [0.75] = [True]
7960
7961Doing A Risky Woohoo! [0.1652277] < [0.75] = [True]
7962
7963Doing A Risky Woohoo! [0.2670979] < [0.75] = [True]
7964
7965Doing A Risky Woohoo! [0.334295] < [0.75] = [True]
7966
7967Doing A Risky Woohoo! [0.523879] < [0.75] = [True]
7968
7969Doing A Risky Woohoo! [0.613875] < [0.75] = [True]
7970
7971Doing A Risky Woohoo! [0.2382324] < [0.75] = [True]
7972
7973Doing A Risky Woohoo! [0.6807176] < [0.75] = [True]
7974
7975Doing A Risky Woohoo! [0.5356401] < [0.75] = [True]
7976
7977Doing A Risky Woohoo! [0.4348802] < [0.75] = [True]
7978
7979Doing A Risky Woohoo! [0.0939534] < [0.75] = [True]
7980
7981Doing A Risky Woohoo! [0.4228958] < [0.75] = [True]
7982
7983Doing A Risky Woohoo! [0.7276635] < [0.75] = [True]
7984
7985Doing A Risky Woohoo! [0.2009251] < [0.75] = [True]
7986
7987Doing A Risky Woohoo! [0.4774598] < [0.75] = [True]
7988
7989Doing A Risky Woohoo! [0.06685294] < [0.75] = [True]
7990
7991Doing A Risky Woohoo! [0.05829983] < [0.75] = [True]
7992
7993Doing A Risky Woohoo! [0.2445123] < [0.75] = [True]
7994
7995Doing A Risky Woohoo! [0.5141274] < [0.75] = [True]
7996
7997Doing A Risky Woohoo! [0.3073301] < [0.75] = [True]
7998
7999Doing A Risky Woohoo! [0.5543464] < [0.75] = [True]
8000
8001Doing A Risky Woohoo! [0.2880831] < [0.75] = [True]
8002
8003Doing A Risky Woohoo! [0.59921] < [0.75] = [True]
8004
8005Doing A Risky Woohoo! [0.1346372] < [0.75] = [True]
8006
8007Doing A Risky Woohoo! [0.002271702] < [0.75] = [True]
8008
8009Doing A Risky Woohoo! [0.4108191] < [0.75] = [True]
8010
8011Doing A Risky Woohoo! [0.2979953] < [0.75] = [True]
8012
8013Doing A Risky Woohoo! [0.5863646] < [0.75] = [True]
8014
8015Doing A Risky Woohoo! [0.6276274] < [0.75] = [True]
8016
8017[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Lovegood at Wooden double bed (excellent).
8018
8019TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=WooHoo_Baby (Job_296870) A=Thing_Ratkin320794 B=Thing_DoubleBed260819
8020
8021Doing A Risky Woohoo! [0.1174115] < [0.75] = [True]
8022
8023Doing A Risky Woohoo! [0.3341194] < [0.75] = [True]
8024
8025Doing A Risky Woohoo! [0.5920013] < [0.75] = [True]
8026
8027Doing A Risky Woohoo! [0.4175947] < [0.75] = [True]
8028
8029Doing A Risky Woohoo! [0.09980546] < [0.75] = [True]
8030
8031Doing A Risky Woohoo! [0.5228785] < [0.75] = [True]
8032
8033Doing A Risky Woohoo! [0.005267381] < [0.015] = [True]
8034
8035Doing A Risky Woohoo! [0.05734104] < [0.75] = [True]
8036
8037Doing A Risky Woohoo! [0.4007467] < [0.75] = [True]
8038
8039Doing A Risky Woohoo! [0.5093285] < [0.75] = [True]
8040
8041Doing A Risky Woohoo! [0.5909694] < [0.75] = [True]
8042
8043Doing A Risky Woohoo! [0.4731032] < [0.75] = [True]
8044
8045Doing A Risky Woohoo! [0.4363663] < [0.75] = [True]
8046
8047Doing A Risky Woohoo! [0.7399867] < [0.75] = [True]
8048
8049Doing A Risky Woohoo! [0.3382483] < [0.75] = [True]
8050
8051Doing A Risky Woohoo! [0.00298329] < [0.75] = [True]
8052
8053Doing A Risky Woohoo! [0.201141] < [0.75] = [True]
8054
8055Doing A Risky Woohoo! [0.1760624] < [0.75] = [True]
8056
8057Doing A Risky Woohoo! [0.6178436] < [0.75] = [True]
8058
8059Doing A Risky Woohoo! [0.04822493] < [0.75] = [True]
8060
8061Doing A Risky Woohoo! [0.7010874] < [0.75] = [True]
8062
8063Doing A Risky Woohoo! [0.1934601] < [0.75] = [True]
8064
8065Doing A Risky Woohoo! [0.4018046] < [0.75] = [True]
8066
8067Doing A Risky Woohoo! [0.1530362] < [0.75] = [True]
8068
8069Doing A Risky Woohoo! [0.7183288] < [0.75] = [True]
8070
8071Doing A Risky Woohoo! [0.7332788] < [0.75] = [True]
8072
8073Doing A Risky Woohoo! [0.6711954] < [0.75] = [True]
8074
8075Doing A Risky Woohoo! [0.5260532] < [0.75] = [True]
8076
8077Doing A Risky Woohoo! [0.5297397] < [0.75] = [True]
8078
8079Doing A Risky Woohoo! [0.5943224] < [0.75] = [True]
8080
8081Doing A Risky Woohoo! [0.05827959] < [0.75] = [True]
8082
8083Doing A Risky Woohoo! [0.7143198] < [0.75] = [True]
8084
8085Doing A Risky Woohoo! [0.4660609] < [0.75] = [True]
8086
8087Doing A Risky Woohoo! [0.2510274] < [0.75] = [True]
8088
8089Doing A Risky Woohoo! [0.03834892] < [0.75] = [True]
8090
8091Doing A Risky Woohoo! [0.1512139] < [0.75] = [True]
8092
8093Doing A Risky Woohoo! [0.3686691] < [0.75] = [True]
8094
8095Doing A Risky Woohoo! [0.5831141] < [0.75] = [True]
8096
8097Doing A Risky Woohoo! [0.3588625] < [0.75] = [True]
8098
8099Doing A Risky Woohoo! [0.5286071] < [0.75] = [True]
8100
8101Doing A Risky Woohoo! [0.514514] < [0.75] = [True]
8102
8103Doing A Risky Woohoo! [0.6388161] < [0.75] = [True]
8104
8105Doing A Risky Woohoo! [0.01255628] < [0.75] = [True]
8106
8107Doing A Risky Woohoo! [0.2944409] < [0.75] = [True]
8108
8109Doing A Risky Woohoo! [0.1516671] < [0.75] = [True]
8110
8111Doing A Risky Woohoo! [0.07507571] < [0.75] = [True]
8112
8113Doing A Risky Woohoo! [0.4302433] < [0.75] = [True]
8114
8115Doing A Risky Woohoo! [0.6358238] < [0.75] = [True]
8116
8117Doing A Risky Woohoo! [0.3608144] < [0.75] = [True]
8118
8119Doing A Risky Woohoo! [0.7454695] < [0.75] = [True]
8120
8121Doing A Risky Woohoo! [0.161049] < [0.75] = [True]
8122
8123Doing A Risky Woohoo! [0.4493541] < [0.75] = [True]
8124
8125Doing A Risky Woohoo! [0.07354857] < [0.75] = [True]
8126
8127Doing A Risky Woohoo! [0.5199459] < [0.75] = [True]
8128
8129Doing A Risky Woohoo! [0.550022] < [0.75] = [True]
8130
8131Doing A Risky Woohoo! [0.7038248] < [0.75] = [True]
8132
8133Doing A Risky Woohoo! [0.4874018] < [0.75] = [True]
8134
8135Doing A Risky Woohoo! [0.5515365] < [0.75] = [True]
8136
8137Doing A Risky Woohoo! [0.1055697] < [0.75] = [True]
8138
8139Doing A Risky Woohoo! [0.5333546] < [0.75] = [True]
8140
8141Doing A Risky Woohoo! [0.2863454] < [0.75] = [True]
8142
8143Doing A Risky Woohoo! [0.5267069] < [0.75] = [True]
8144
8145Doing A Risky Woohoo! [0.176171] < [0.75] = [True]
8146
8147Doing A Risky Woohoo! [0.03208167] < [0.75] = [True]
8148
8149Doing A Risky Woohoo! [0.3973021] < [0.75] = [True]
8150
8151Doing A Risky Woohoo! [0.1049877] < [0.75] = [True]
8152
8153Doing A Risky Woohoo! [0.1132977] < [0.75] = [True]
8154
8155Doing A Risky Woohoo! [0.4346513] < [0.75] = [True]
8156
8157Doing A Risky Woohoo! [0.3524854] < [0.75] = [True]
8158
8159Doing A Risky Woohoo! [0.2518146] < [0.75] = [True]
8160
8161Doing A Risky Woohoo! [0.2976433] < [0.75] = [True]
8162
8163Doing A Risky Woohoo! [0.1803268] < [0.75] = [True]
8164
8165Doing A Risky Woohoo! [0.2244638] < [0.75] = [True]
8166
8167Doing A Risky Woohoo! [0.4419692] < [0.75] = [True]
8168
8169Doing A Risky Woohoo! [0.4028069] < [0.75] = [True]
8170
8171Doing A Risky Woohoo! [0.05229284] < [0.75] = [True]
8172
8173Doing A Risky Woohoo! [0.08332645] < [0.75] = [True]
8174
8175Doing A Risky Woohoo! [0.7361947] < [0.75] = [True]
8176
8177Doing A Risky Woohoo! [0.04485573] < [0.75] = [True]
8178
8179Doing A Risky Woohoo! [0.6920883] < [0.75] = [True]
8180
8181Doing A Risky Woohoo! [0.08040619] < [0.75] = [True]
8182
8183Doing A Risky Woohoo! [0.7016273] < [0.75] = [True]
8184
8185Doing A Risky Woohoo! [0.2677861] < [0.75] = [True]
8186
8187Doing A Risky Woohoo! [0.6975669] < [0.75] = [True]
8188
8189Doing A Risky Woohoo! [0.1551149] < [0.75] = [True]
8190
8191Doing A Risky Woohoo! [0.5465397] < [0.75] = [True]
8192
8193Doing A Risky Woohoo! [0.6986543] < [0.75] = [True]
8194
8195Doing A Risky Woohoo! [0.01156404] < [0.015] = [True]
8196
8197Doing A Risky Woohoo! [0.1689006] < [0.75] = [True]
8198
8199Doing A Risky Woohoo! [0.250413] < [0.75] = [True]
8200
8201Doing A Risky Woohoo! [0.5726473] < [0.75] = [True]
8202
8203Doing A Risky Woohoo! [0.3055413] < [0.75] = [True]
8204
8205Doing A Risky Woohoo! [0.1344991] < [0.75] = [True]
8206
8207Doing A Risky Woohoo! [0.4459242] < [0.75] = [True]
8208
8209Doing A Risky Woohoo! [0.5560504] < [0.75] = [True]
8210
8211Doing A Risky Woohoo! [0.004854348] < [0.75] = [True]
8212
8213Doing A Risky Woohoo! [0.2661513] < [0.75] = [True]
8214
8215Doing A Risky Woohoo! [0.3380803] < [0.75] = [True]
8216
8217Doing A Risky Woohoo! [0.553686] < [0.75] = [True]
8218
8219Doing A Risky Woohoo! [0.3258163] < [0.75] = [True]
8220
8221Doing A Risky Woohoo! [0.01229638] < [0.75] = [True]
8222
8223Doing A Risky Woohoo! [0.06058749] < [0.75] = [True]
8224
8225Doing A Risky Woohoo! [0.008356951] < [0.75] = [True]
8226
8227Doing A Risky Woohoo! [0.2038116] < [0.75] = [True]
8228
8229Doing A Risky Woohoo! [0.2926262] < [0.75] = [True]
8230
8231Doing A Risky Woohoo! [0.5795734] < [0.75] = [True]
8232
8233Doing A Risky Woohoo! [0.3920734] < [0.75] = [True]
8234
8235Doing A Risky Woohoo! [0.7327506] < [0.75] = [True]
8236
8237Doing A Risky Woohoo! [0.529519] < [0.75] = [True]
8238
8239Doing A Risky Woohoo! [0.3669084] < [0.75] = [True]
8240
8241Doing A Risky Woohoo! [0.5190891] < [0.75] = [True]
8242
8243Doing A Risky Woohoo! [0.02050539] < [0.75] = [True]
8244
8245Doing A Risky Woohoo! [0.72149] < [0.75] = [True]
8246
8247Doing A Risky Woohoo! [0.1964547] < [0.75] = [True]
8248
8249Doing A Risky Woohoo! [0.6078551] < [0.75] = [True]
8250
8251Doing A Risky Woohoo! [0.0811336] < [0.75] = [True]
8252
8253Doing A Risky Woohoo! [0.310497] < [0.75] = [True]
8254
8255Doing A Risky Woohoo! [0.4643385] < [0.75] = [True]
8256
8257Doing A Risky Woohoo! [0.0628076] < [0.75] = [True]
8258
8259Doing A Risky Woohoo! [0.3924592] < [0.75] = [True]
8260
8261Doing A Risky Woohoo! [0.4194838] < [0.75] = [True]
8262
8263Doing A Risky Woohoo! [0.7150453] < [0.75] = [True]
8264
8265Doing A Risky Woohoo! [0.6057246] < [0.75] = [True]
8266
8267Doing A Risky Woohoo! [0.7024441] < [0.75] = [True]
8268
8269Doing A Risky Woohoo! [0.1716126] < [0.75] = [True]
8270
8271Doing A Risky Woohoo! [0.1247931] < [0.75] = [True]
8272
8273Reached max messages limit. Stopping logging to avoid spam.
8274
8275[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Lovegood at Wooden double bed (excellent).
8276
8277[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo for a Baby with Lovegood at Wooden double bed (excellent).
8278
8279[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lovegood at Wooden double bed (excellent).
8280
8281[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lovegood at Wooden double bed (excellent).
8282
8283[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lovegood at Wooden double bed (excellent).
8284
8285[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lovegood at Wooden double bed (excellent).
8286
8287[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lovegood at Wooden double bed (excellent).
8288
8289[Elias 'Alaska' O'Neill] can't woohoo right. Timing out their lovin for 500 ticks. They tried to some weird stuff:Attempting Woohoo with Lottie at Wooden double bed (excellent).
8290
8291Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
8292
8293Unloading 71886 unused Assets to reduce memory usage. Loaded Objects now: 180712.
8294Total: 683.393127 ms (FindLiveObjects: 12.898044 ms CreateObjectMapping: 39.438328 ms MarkObjects: 487.636627 ms DeleteObjects: 143.418854 ms)
8295
8296Setting up 4 worker threads for Enlighten.
8297 Thread -> id: f44 -> priority: 1
8298 Thread -> id: 12e8 -> priority: 1
8299 Thread -> id: 1fac -> priority: 1
8300 Thread -> id: 16d8 -> priority: 1
8301Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
8302GfxDevice: creating device client; threaded=1
8303Direct3D:
8304 Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1735]
8305 Renderer: NVIDIA GeForce GTX 980
8306 Vendor: NVIDIA
8307 VRAM: 3970 MB (via DXGI)
8308 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
8309Begin MonoManager ReloadAssembly
8310Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
8311Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
8312Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
8313Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
8314Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
8315Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
8316Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
8317Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
8318WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
8319WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
8320desktop: 3440x1440 60Hz; virtual: 3440x2520 at 0,-1080
8321Command line arguments: -popupwindow
8322
8323RimWorld 1.0.2150 rev801
8324
8325[HugsLib] version 6.1.1
8326
8327[RuntimeGC] Mod settings loaded.
8328
8329Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
8330
8331Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
8332
8333Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
8334
8335Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
8336
8337Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
8338
8339Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
8340
8341Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
8342
8343Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
8344
8345Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
8346
8347Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
8348
8349Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
8350
8351ConsolidatedTraits Harmony Patches:
8352 Prefix:
8353 GameComponentUtility.StartedNewGame
8354 GameComponentUtility.LoadedGame
8355
8356DubsMintMenus 1.0.141
8357
8358ZLJ's Static Quality Plus :: Initialized
8359
8360Dubs Paint Shop 1.0.45
8361
8362Initialized OmniCoreDrill patches
8363
8364[Pawn Rules v1.2.5] Initialized
8365
8366Rimatomics 1.6.689
8367
8368XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8369
8370XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8371
8372XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8373
8374XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8375
8376XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8377
8378XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
8379
8380Parsed 0.5 as int.
8381
8382Parsed 97.5 as int.
8383
8384Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
8385
8386Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
8387
8388Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
8389
8390Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
8391
8392BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
8393
8394BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
8395
8396Initializing MeleeHunting.
8397
8398[MadSkills]: changed behavior of Great Memory trait.
8399
8400Config error in Yokai_TaiyouKinoko: description has trailing whitespace
8401
8402Config error in Yokai_Omamori_Karibito: description has leading whitespace
8403
8404Config error in Yokai_Leather_Dragon: description has trailing whitespace
8405
8406Config error in Yokai_DragonHeart: description has trailing whitespace
8407
8408Config error in Yokai_LamiaMilk: description has trailing whitespace
8409
8410Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
8411
8412Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
8413
8414Config error in Yokai_TaiyouKinoko: description has trailing whitespace
8415
8416Config error in Yokai_Omamori_Karibito: description has leading whitespace
8417
8418Config error in Yokai_Leather_Dragon: description has trailing whitespace
8419
8420Config error in Yokai_DragonHeart: description has trailing whitespace
8421
8422Config error in Yokai_LamiaMilk: description has trailing whitespace
8423
8424Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
8425
8426Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
8427
8428Config error in Frame_Yokai_TaiyouKinoko: description has trailing whitespace
8429
8430d3d: failed to create 2D texture id=15765 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
8431Translation data for language English has 16 errors. Generate translation report for more info.
8432
8433Variants found for Things/Beards/Beard: 5
8434
8435Variants found for Things/Ears/Ears: 2
8436
8437Variants found for Things/Ears/Ears: 2
8438
8439Variants found for Body/RK_Tail: 1
8440
8441Variants found for Body/RK_EarLeft: 1
8442
8443Variants found for Body/RK_EarRight: 1
8444
8445Alien race successfully completed 144 patches with harmony.
8446
8447Removed Log Error from Manhunter Job
8448
8449[RimHUD v1.3.2] Integrated with HugsLib
8450
8451[RimHUD v1.3.2] Initialized
8452
8453Removed Log Error from Manhunter Job
8454
8455Added recipes for burning books/scrolls successfully.
8456
8457Removed Log Error from Manhunter Job
8458
8459Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
8460
8461Profitable Weapons :: MendAndRecycle not detected as active in load order.
8462
8463[IncidentPersonStat] injected.
8464
8465[Bubbles v1.5] Initialized
8466
8467PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
8468
8469Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
8470
8471Dynamic patching Boolean <>m__0(Verse.Thing)
8472
8473RimFridge Harmony Patches:
8474 Prefix:
8475 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
8476 ReachabilityUtility.CanReach
8477 Postfix:
8478 GameComponentUtility.StartedNewGame
8479 GameComponentUtility.LoadedGame
8480
8481MoreTraitSlots Harmony Patches:
8482 Prefix:
8483 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
8484 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
8485
8486Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
8487
8488Show Hair Harmony Patches:
8489 Transpiler:
8490 PawnRenderer.RenderPawnInternal
8491 Postfix:
8492 PawnRenderer.RenderPawnInternal
8493 Game.InitNewGame
8494 SavedGameLoader.LoadGameFromSaveFile
8495
8496[PrepareLanding] MonoController Initialization
8497
8498[PrepareLanding] WorldLayerBehaviour Static Initialization
8499
8500SupplyAndDemand Harmony Patches:
8501 Postfix:
8502 StockGenerator.RandomCountOf
8503
8504Start injecting PSI to pawns ...
8505PSI check: Human - PSI injected.
8506PSI check: Yokai_Nurarihyon - PSI injected.
8507PSI check: Alien_ElderThing_Race_Standard - PSI injected.
8508PSI check: ReanimatedCorpse - PSI injected.
8509PSI check: LotRD_DwarfStandardRace - PSI injected.
8510PSI check: LotRE_ElfStandardRace - PSI injected.
8511PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
8512PSI check: Alien_Crystalloid - PSI injected.
8513PSI check: Alien_CrystalValkyrie - PSI injected.
8514PSI check: Ratkin - PSI injected.
8515
8516Colonistbar KF successfully completed 733 patches with harmony.
8517
8518Removed Log Error from Manhunter Job
8519
8520Deconstruct Return Fix harmony patch successfully loaded
8521
8522EnhancedDevelopment.Embrasures.Patcher(): Starting.
8523
8524EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
8525
8526EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
8527
8528EnhancedDevelopment.Embrasures.Patcher(): Complete.
8529
8530Psychology Imprisonment Patch successfully loaded
8531
8532Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
8533
8534[PrepareLanding] MonoController Start
8535
8536[PrepareLanding] WorldLayerBehaviour Start
8537
8538[ModMetaDataCleaner] Removed 2 Metadata and cleaned 457 PreviewImage.
8539Removed: Dismiss Trader, Dismiss Trader
8540Cleaned: Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Core
8541
8542[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 158 DefInjectionPackages.
8543Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, УкраїнÑька, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), SlovenÄina, РуÑÑкий, Română, Português Brasileiro, Português, Polski, Norsk BokmÃ¥l, 한êµì–´, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, ÄŒeÅ¡tina, ç¹é«”䏿–‡, ç®€ä½“ä¸æ–‡, CatalÃ
8544
8545[RuntimeGC] Detour completed: MuteGC
8546
8547[PrepareLanding] In constructor.
8548
8549[HugsLib] initializing Psychology, FactionDiscovery, Hospitality, Children, WhatTheHack, AllowTool, RunAndGun, SimpleSidearms, MapReroll, StackXXL, MURWallLight, ShipInteriorMod, WhileYoureUp, PrepareLanding, AlienChildrenCompatibility, ADA, AutoRecycling, DeathRattle, DireRaids, LabelsOnFloor, LessArbitrarySurgery, RePower, SZ_Floors, TurnItOnandOff
8550
8551Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, EliteDresserMeh, LotRD_Dresser, LotRD_EndTable, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
8552
8553Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Yokai_MRoll, Yokai_MDRoll, EliteBed, EliteDoubleBed, FirstClassBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ET_Bed, LotRE_ElvenBed, LotRE_ElvenRoyalBed, ambTable
8554
8555[AllowTool] Applied compatibility patch for "Pick Up And Haul"
8556
8557[PrepareLanding] Initializing.
8558
8559[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
8560
8561[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
8562
8563[RePower] Initializing
8564
8565[RePower] Initialized Components
8566
8567[TurnItOnandOff] Initialized Components
8568
8569[TurnItOnandOff] Registered instance
8570
8571System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
8572 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
8573 --- End of inner exception stack trace ---
8574 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
8575 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
8576 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
8577[StackXXL] Loaded
8578
8579[PrepareLanding] OnDefsLoaded
8580
8581[PrepareLanding] GameOptions.OnDefLoaded().
8582
8583[DireRaids] Settings loaded:
8584 pointMultiplier: 3
8585 baseChange: 1.8
8586 minRefireDays: 60
8587 minThreatPoints: 2000
8588 minPopulation: 1
8589
8590[RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
8591
8592[RePower] No def named TableBionics to load, skipping.
8593
8594[RePower] No def named TableSimpleProsthetic to load, skipping.
8595
8596[RePower] No def named TableSurrogates to load, skipping.
8597
8598[RePower] No def named UpgradingStation to load, skipping.
8599
8600[RePower] Loaded 0 of 4 mod support defs.
8601
8602[TurnItOnandOff] Loaded 0 of 0 mod support defs.
8603
8604Apparel Stuff Color detours loaded, hopefully correct
8605
8606static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
8607
8608static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
8609
8610static_quality_Injector: _SkillRecord _Learn injected successfully!
8611
8612static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
8613
8614static_quality_Injector: _Plant _Resting injected successfully!
8615
8616static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
8617
8618static_quality_plus injected.
8619
8620Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
8621[RimHUD v1.3.2] Integrated with Interaction Bubbles
8622
8623[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
8624
8625[RimHUD v1.3.2] Integrated with Pawn Rules
8626
8627
8628Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 21947.
8629Total: 231.094986 ms (FindLiveObjects: 0.973567 ms CreateObjectMapping: 1.288191 ms MarkObjects: 228.356293 ms DeleteObjects: 0.476415 ms)
8630
8631Loading game from file Sozyo with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Psychology, Faction Discovery, ShowModDesignators, RuntimeGC, Double Population, More Trade Ships, More Trade Ships - Double Population, 妖怪æ‘(Yokai Village), Ugh You Got Me, Animals Logic, Combat Readiness Check, EdB Prepare Carefully, Doors Expanded, [v1.0]-LinkableDoors, Mechalit Core 1.0, Mad Skills, Hospitality, Greenworld, Rah's Bionics and Surgery Expansion, RimHUD, The Birds and the Bees, Children, school and learning, What the hack?!, [KV] Faction Control - 1.0, More Faction Interaction, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Rim of Madness - Vampires, Call of Cthulhu - Elder Things, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, RimWriter - Books, Scrolls, Tablets, and Libraries, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Glitter Tech (No Surgery), Fertile Planet, Alpha Animals, Animal Tab, Medical Tab, Work Tab, Selectable Sculpture Graphic, [XND] Profitable Weapons, [1.0] Luci heals more!, [FSF] Rain Washes Away Filth, [KV] Consolidated Traits - 1.0, [RF] Tribal Pawn Names [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Allow Tool, Blueprints, Camera+, DeadMansClothing, Draw a bead, Dubs Mint Menus, Five Second Rule, Incident Person Stat, Interaction Bubbles, Just Ignore Me Passing, PrisonerRansom, Static Quality Plus 1.1, Trap Disable[1.0], Where is my weapon?, Selling prisoners with no guilt, Pick Up And Haul, Share The Load, Hardworking animals 1.0, Craftsmanship, [KV] Path Avoid - 1.0, Animal Variety Coats, Replace Stuff, RunAndGun, Simple sidearms, Skilled Stonecutting, Snap Out!, [1.0] Small Shelf, [KV] RimFridge - 1.0, [SYR] Coffee and Tea, Buildable Terrain v1, In-wall coolers and vents [1.0], Map Reroll, Metal Doesn't Burn, MinifyEverything, Floored, [T] MoreFloors, [KV] More Trait Slots - 1.0, More Linkables, More Furniture [1.0], More Slaves [1.0], More Vanilla Turrets [1.0], No Debris B18, Plant Growth Sync, Progress Renderer, Realistic Rooms, Repair Workbench, Rimsenal - Enhanced Vanilla Pack, Select Turret Target, Shear Those Corpses Vanilla, Simply More Bridges, SS Researchable Stat Upgrades, Stack XXL, Stuffed Floors, Tilled Soil, Wall Light, Metal Gear Alert, Save Our Ship (Reloaded), While You're Up [1.0], My Little Planet, Xeva's Rimhair, Rimsenal - Rimhair, [CP] Chicken Mitchell - Hairstyles (1.0), gloomy_hair, [KV] Show Hair With Hats or Hide All Hats - 1.0, Prepare Landing, Pharmacist, SF Grim Reality 1.0, ED-Laser Drill, Realistic Darkness 1.0, Outdoor Lighting, RimEVE (Music Pack), Halo - Soundtrack [1.0], VGL UNSC Weapon Pack, [1.0] RPG Style Inventory, [FIXED] Woohooer, AnimalCollabProj, Rim of Madness - Bones, Prisoner Harvesting, Supply and Demand, Colony Leadership, Powerful Faction Bases, RT Solar Flare Shield, RT Fuse, SS Bigger Batteries, SS Battery Fuse, 1- UN-Colony [1.0], Alien Children Compatibility, Cargo Pod Transport[1.0], Colonist Bar KF 1.0, DDA Security and More, [C81] Canned food, Advanced Cooling, AI Uplifting Assistant [1.0], Ancient_Structures, Anti-Air Artillery[1.0], Auto Recycling[1.0], [XND] AutoOwl, Brain In a Jar, Call of Cthulhu - Straitjackets, Camping Stuff, Carbon, Caution Tiles [1.0], Ceiling Light [1.0], Cleaning Priority, Crystalloid (Rewrite), Death Rattle, Deconstruct Return Fix, [1.0] Dire Raids, [SYR] Doormats, Dub's Paint Shop, ED-Embrasures, Fallout Traits, Flags and Banners, Frontline - Bunkers, Gas Traps And Shells, [FSF] Growable Grass, Harvest Everything!, High Tech Laboratory Facilities (Continued), [KV] Improved Load Transport Pods, Invisible Conduits 1.0, Labels on Floor, Landmines, Large Outposts, Less Arbitrary Surgery, Locks, [1.0]Long Range Transport Pods, [SS]Lovely Hair Style, [SS]Maid Project, Mechanite Forge Reborn, Melee Hunting 1.0, MiningCo. Spaceship, Misc. Training, More Practical Traits, Musical Instruments, Nature is Beautiful v1.3 [1.0], NewRatkinPlus, Not Mine- Unclaim Structures, Omni Core Drill, oni, Ooka Miko[1.0], Pawn Rules, Pawns Paint! Restored, Plasteel Surgery, Please Haul Perishables, [CP] Portable Power Generator (1.0), [XND] Proper Shotguns, [SYR] Prosthetic Table, Psychology Imprisonment Patch, Quantum Cooling, Radiology, [PS] Reconditioning Pod, [1.0] Removable Mt.Rock Roof Patche, [1.0] RePower, Research Tree, Respect the Scars [1.0], Rimatomics, [SYR] Set Up Camp, SF [v1.0] Faceplate V1.4, SF [v1.0] Priority Treatment, SF [v1.0] Rain Removes All Filth, Smart Speed, Sniper Turret, Snowy Trees, Sometimes Raids Go Wrong, Stackable Chunks [1.0], Sun Lights [1.0], SZ_Floors, [1.0] Tend Whenever, Toxic Fallout Protection Suit, Turn It On and Off v1.3 [1.0], [XND] Use That Sniper's Scope!, Vanilla-like wheat 1.0.0, Various Space Ship Chunk, Veinminer R1.0
8632
8633Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
8634
8635Could not resolve reference to object with loadID Thing_Ratkin320676 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
8636
8637Could not resolve reference to object with loadID Thing_LotRD_DwarfStandardRace321676 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
8638
8639Could not resolve reference to object with loadID Thing_LotRD_DwarfStandardRace322481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
8640
8641Could not resolve reference to object with loadID Thing_Human258744 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
8642
8643Could not resolve reference to object with loadID Thing_Ratkin320676 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
8644
8645Pawn Natalya has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
8646
8647Pawn KÃs has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
8648
8649Pawn Dwáli has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
8650
8651Pawn Corynn has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
8652
8653Pawn Conner has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
8654
8655Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
8656 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
8657 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
8658
8659Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
8660 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
8661 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
8662
8663Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
8664 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
8665 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
8666
8667Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
8668 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
8669 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
8670
8671Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
8672 at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
8673 at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
8674
8675Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 13
8676
8677Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 14
8678
8679Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 17
8680
8681[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
8682
8683[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
8684
8685[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
8686
8687[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8688
8689[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8690
8691[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
8692
8693[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8694
8695[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8696
8697[AllowTool] Injected 6 designators
8698
8699[PrepareLanding] WorldLoaded (from save).
8700
8701[PrepareLanding] OnWorldLoaded
8702
8703Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
8704[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
8705
8706[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
8707
8708[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
8709
8710[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8711
8712[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8713
8714[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
8715
8716[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8717
8718[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8719
8720
8721Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32156.
8722Total: 359.941284 ms (FindLiveObjects: 1.575423 ms CreateObjectMapping: 3.539967 ms MarkObjects: 354.723236 ms DeleteObjects: 0.102143 ms)
8723
8724[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
8725
8726[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
8727
8728[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
8729
8730[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
8731
8732[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8733
8734[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8735
8736[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
8737
8738[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
8739
8740[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
8741
8742[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
8743
8744Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
8745 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
8746 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
8747 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
8748
8749Doing A Risky Woohoo! [0.5753278] < [0.75] = [True]
8750
8751Doing A Risky Woohoo! [0.13782] < [0.75] = [True]
8752
8753Doing A Risky Woohoo! [0.5435601] < [0.75] = [True]
8754
8755Doing A Risky Woohoo! [0.2884647] < [0.75] = [True]
8756
8757Doing A Risky Woohoo! [0.7319168] < [0.75] = [True]
8758
8759Doing A Risky Woohoo! [0.3851264] < [0.75] = [True]
8760
8761Doing A Risky Woohoo! [0.6002738] < [0.75] = [True]
8762
8763Doing A Risky Woohoo! [0.5658996] < [0.75] = [True]
8764
8765Doing A Risky Woohoo! [0.4664342] < [0.75] = [True]
8766
8767Doing A Risky Woohoo! [0.6654506] < [0.75] = [True]
8768
8769Doing A Risky Woohoo! [0.7466488] < [0.75] = [True]
8770
8771Doing A Risky Woohoo! [0.04493989] < [0.75] = [True]
8772
8773Doing A Risky Woohoo! [0.3512691] < [0.75] = [True]
8774
8775Doing A Risky Woohoo! [0.3243482] < [0.75] = [True]
8776
8777Doing A Risky Woohoo! [0.3736559] < [0.75] = [True]
8778
8779Doing A Risky Woohoo! [0.4211705] < [0.75] = [True]
8780
8781Doing A Risky Woohoo! [0.06474923] < [0.75] = [True]
8782
8783Doing A Risky Woohoo! [0.4293107] < [0.75] = [True]
8784
8785Doing A Risky Woohoo! [0.5719259] < [0.75] = [True]
8786
8787Doing A Risky Woohoo! [0.1131074] < [0.75] = [True]
8788
8789Doing A Risky Woohoo! [0.4090016] < [0.75] = [True]
8790
8791Doing A Risky Woohoo! [0.5773961] < [0.75] = [True]
8792
8793Doing A Risky Woohoo! [0.1820927] < [0.75] = [True]
8794
8795Doing A Risky Woohoo! [0.7493339] < [0.75] = [True]
8796
8797Doing A Risky Woohoo! [0.7278093] < [0.75] = [True]
8798
8799Doing A Risky Woohoo! [0.1440469] < [0.75] = [True]
8800
8801Doing A Risky Woohoo! [0.5393888] < [0.75] = [True]
8802
8803Doing A Risky Woohoo! [0.03698481] < [0.75] = [True]
8804
8805Doing A Risky Woohoo! [0.4312541] < [0.75] = [True]
8806
8807Doing A Risky Woohoo! [0.1969728] < [0.75] = [True]
8808
8809Doing A Risky Woohoo! [0.1992822] < [0.75] = [True]
8810
8811Doing A Risky Woohoo! [0.6393914] < [0.75] = [True]
8812
8813Doing A Risky Woohoo! [0.2752889] < [0.75] = [True]
8814
8815Doing A Risky Woohoo! [0.4480453] < [0.75] = [True]
8816
8817Doing A Risky Woohoo! [0.6035776] < [0.75] = [True]
8818
8819Doing A Risky Woohoo! [0.609087] < [0.75] = [True]
8820
8821Doing A Risky Woohoo! [0.1607768] < [0.75] = [True]
8822
8823Doing A Risky Woohoo! [0.6958005] < [0.75] = [True]
8824
8825Doing A Risky Woohoo! [0.3862647] < [0.75] = [True]
8826
8827Doing A Risky Woohoo! [0.5805997] < [0.75] = [True]
8828
8829Doing A Risky Woohoo! [0.4049829] < [0.75] = [True]
8830
8831Doing A Risky Woohoo! [0.5074891] < [0.75] = [True]
8832
8833Doing A Risky Woohoo! [0.3936808] < [0.75] = [True]
8834
8835Doing A Risky Woohoo! [0.3837113] < [0.75] = [True]
8836
8837Doing A Risky Woohoo! [0.6622369] < [0.75] = [True]
8838
8839Doing A Risky Woohoo! [0.5402858] < [0.75] = [True]
8840
8841Doing A Risky Woohoo! [0.2715567] < [0.75] = [True]
8842
8843Doing A Risky Woohoo! [0.2339274] < [0.75] = [True]
8844
8845Doing A Risky Woohoo! [0.6397535] < [0.75] = [True]
8846
8847Doing A Risky Woohoo! [0.2324521] < [0.75] = [True]
8848
8849Doing A Risky Woohoo! [0.06630824] < [0.75] = [True]
8850
8851Doing A Risky Woohoo! [0.7226514] < [0.75] = [True]
8852
8853Doing A Risky Woohoo! [0.08391409] < [0.75] = [True]
8854
8855Doing A Risky Woohoo! [0.3687703] < [0.75] = [True]
8856
8857Doing A Risky Woohoo! [0.2920984] < [0.75] = [True]
8858
8859Doing A Risky Woohoo! [0.4165272] < [0.75] = [True]
8860
8861Doing A Risky Woohoo! [0.624732] < [0.75] = [True]
8862
8863Doing A Risky Woohoo! [0.6954954] < [0.75] = [True]
8864
8865Doing A Risky Woohoo! [0.3148586] < [0.75] = [True]
8866
8867Doing A Risky Woohoo! [0.3174837] < [0.75] = [True]
8868
8869Doing A Risky Woohoo! [0.3762926] < [0.75] = [True]
8870
8871Doing A Risky Woohoo! [0.167652] < [0.75] = [True]
8872
8873Doing A Risky Woohoo! [0.6528175] < [0.75] = [True]
8874
8875Doing A Risky Woohoo! [0.4161888] < [0.75] = [True]
8876
8877Doing A Risky Woohoo! [0.4860487] < [0.75] = [True]
8878
8879Doing A Risky Woohoo! [0.6850249] < [0.75] = [True]
8880
8881Doing A Risky Woohoo! [0.7218574] < [0.75] = [True]
8882
8883Doing A Risky Woohoo! [0.08513531] < [0.75] = [True]
8884
8885Doing A Risky Woohoo! [0.7333155] < [0.75] = [True]
8886
8887Doing A Risky Woohoo! [0.7059727] < [0.75] = [True]
8888
8889Doing A Risky Woohoo! [0.002158441] < [0.75] = [True]
8890
8891Doing A Risky Woohoo! [0.03464207] < [0.75] = [True]
8892
8893Doing A Risky Woohoo! [0.5137449] < [0.75] = [True]
8894
8895Doing A Risky Woohoo! [0.3440881] < [0.75] = [True]
8896
8897Doing A Risky Woohoo! [0.413775] < [0.75] = [True]
8898
8899Doing A Risky Woohoo! [0.08684047] < [0.75] = [True]
8900
8901Doing A Risky Woohoo! [0.1358035] < [0.75] = [True]
8902
8903Doing A Risky Woohoo! [0.3685721] < [0.75] = [True]
8904
8905Doing A Risky Woohoo! [0.01125388] < [0.75] = [True]
8906
8907Doing A Risky Woohoo! [0.5824313] < [0.75] = [True]
8908
8909Doing A Risky Woohoo! [0.3728656] < [0.75] = [True]
8910
8911Doing A Risky Woohoo! [0.3416834] < [0.75] = [True]
8912
8913Doing A Risky Woohoo! [0.1030065] < [0.75] = [True]
8914
8915Doing A Risky Woohoo! [0.6565515] < [0.75] = [True]
8916
8917Doing A Risky Woohoo! [0.3974161] < [0.75] = [True]
8918
8919Doing A Risky Woohoo! [0.06150622] < [0.75] = [True]
8920
8921Doing A Risky Woohoo! [0.4487482] < [0.75] = [True]
8922
8923Doing A Risky Woohoo! [0.3389977] < [0.75] = [True]
8924
8925Doing A Risky Woohoo! [0.4925261] < [0.75] = [True]
8926
8927Doing A Risky Woohoo! [0.01322972] < [0.015] = [True]
8928
8929Doing A Risky Woohoo! [0.3048733] < [0.75] = [True]
8930
8931Doing A Risky Woohoo! [0.7096531] < [0.75] = [True]
8932
8933Doing A Risky Woohoo! [0.5702354] < [0.75] = [True]
8934
8935Doing A Risky Woohoo! [0.0226564] < [0.75] = [True]
8936
8937Doing A Risky Woohoo! [0.4890483] < [0.75] = [True]
8938
8939Doing A Risky Woohoo! [0.3445722] < [0.75] = [True]
8940
8941Doing A Risky Woohoo! [0.3663971] < [0.75] = [True]
8942
8943Doing A Risky Woohoo! [0.3382867] < [0.75] = [True]
8944
8945System.ArgumentException: An element with the same key already exists in the dictionary.
8946 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8947 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8948
8949System.ArgumentException: An element with the same key already exists in the dictionary.
8950 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8951 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8952
8953System.ArgumentException: An element with the same key already exists in the dictionary.
8954 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8955 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8956
8957System.ArgumentException: An element with the same key already exists in the dictionary.
8958 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8959 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8960
8961System.ArgumentException: An element with the same key already exists in the dictionary.
8962 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8963 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8964
8965System.ArgumentException: An element with the same key already exists in the dictionary.
8966 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8967 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8968
8969System.ArgumentException: An element with the same key already exists in the dictionary.
8970 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8971 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8972
8973System.ArgumentException: An element with the same key already exists in the dictionary.
8974 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8975 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8976
8977System.NullReferenceException: Object reference not set to an instance of an object
8978at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
8979at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
8980
8981
8982System.ArgumentException: An element with the same key already exists in the dictionary.
8983 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8984 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8985
8986System.ArgumentException: An element with the same key already exists in the dictionary.
8987 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8988 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8989
8990DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
8991
8992System.ArgumentException: An element with the same key already exists in the dictionary.
8993 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8994 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8995
8996System.ArgumentException: An element with the same key already exists in the dictionary.
8997 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
8998 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
8999
9000System.ArgumentException: An element with the same key already exists in the dictionary.
9001 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9002 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9003
9004System.ArgumentException: An element with the same key already exists in the dictionary.
9005 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9006 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9007
9008System.ArgumentException: An element with the same key already exists in the dictionary.
9009 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9010 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9011
9012System.ArgumentException: An element with the same key already exists in the dictionary.
9013 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9014 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9015
9016System.ArgumentException: An element with the same key already exists in the dictionary.
9017 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9018 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9019
9020System.ArgumentException: An element with the same key already exists in the dictionary.
9021 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9022 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9023
9024System.ArgumentException: An element with the same key already exists in the dictionary.
9025 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9026 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9027
9028System.ArgumentException: An element with the same key already exists in the dictionary.
9029 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9030 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9031
9032System.ArgumentException: An element with the same key already exists in the dictionary.
9033 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9034 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9035
9036System.ArgumentException: An element with the same key already exists in the dictionary.
9037 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9038 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9039
9040DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
9041
9042Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
9043
9044Unloading 9771 unused Assets to reduce memory usage. Loaded Objects now: 34407.
9045Total: 357.838501 ms (FindLiveObjects: 2.347263 ms CreateObjectMapping: 5.911806 ms MarkObjects: 327.548828 ms DeleteObjects: 22.029049 ms)
9046
9047Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
9048
9049 at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
9050 at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
9051 at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
9052
9053Setting up 4 worker threads for Enlighten.
9054 Thread -> id: 688 -> priority: 1
9055 Thread -> id: 530 -> priority: 1
9056 Thread -> id: 1464 -> priority: 1
9057 Thread -> id: 2f8 -> priority: 1
9058[PrepareLanding] MonoController OnDestroy
9059
9060[PrepareLanding] WorldLayerBehaviour OnDestroy
9061
9062Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
9063GfxDevice: creating device client; threaded=1
9064Direct3D:
9065 Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1735]
9066 Renderer: NVIDIA GeForce GTX 980
9067 Vendor: NVIDIA
9068 VRAM: 3970 MB (via DXGI)
9069 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
9070Begin MonoManager ReloadAssembly
9071Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
9072Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
9073Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
9074Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
9075Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
9076Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
9077Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
9078Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
9079WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
9080WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
9081desktop: 3440x1440 60Hz; virtual: 3440x2520 at 0,-1080
9082Command line arguments: -popupwindow
9083
9084RimWorld 1.0.2150 rev801
9085
9086[HugsLib] version 6.1.1
9087
9088[RuntimeGC] Mod settings loaded.
9089
9090Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
9091
9092Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
9093
9094Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
9095
9096Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
9097
9098Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
9099
9100Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
9101
9102Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
9103
9104Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
9105
9106Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
9107
9108Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
9109
9110Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
9111
9112ConsolidatedTraits Harmony Patches:
9113 Prefix:
9114 GameComponentUtility.StartedNewGame
9115 GameComponentUtility.LoadedGame
9116
9117DubsMintMenus 1.0.141
9118
9119ZLJ's Static Quality Plus :: Initialized
9120
9121Dubs Paint Shop 1.0.45
9122
9123Initialized OmniCoreDrill patches
9124
9125[Pawn Rules v1.2.5] Initialized
9126
9127Rimatomics 1.6.689
9128
9129XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9130
9131XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9132
9133XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9134
9135XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9136
9137XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9138
9139XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9140
9141Parsed 0.5 as int.
9142
9143Parsed 97.5 as int.
9144
9145Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
9146
9147Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
9148
9149Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
9150
9151Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
9152
9153BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
9154
9155BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
9156
9157Initializing MeleeHunting.
9158
9159[MadSkills]: changed behavior of Great Memory trait.
9160
9161Config error in Yokai_TaiyouKinoko: description has trailing whitespace
9162
9163Config error in Yokai_Omamori_Karibito: description has leading whitespace
9164
9165Config error in Yokai_Leather_Dragon: description has trailing whitespace
9166
9167Config error in Yokai_DragonHeart: description has trailing whitespace
9168
9169Config error in Yokai_LamiaMilk: description has trailing whitespace
9170
9171Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9172
9173Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9174
9175Config error in Yokai_TaiyouKinoko: description has trailing whitespace
9176
9177Config error in Yokai_Omamori_Karibito: description has leading whitespace
9178
9179Config error in Yokai_Leather_Dragon: description has trailing whitespace
9180
9181Config error in Yokai_DragonHeart: description has trailing whitespace
9182
9183Config error in Yokai_LamiaMilk: description has trailing whitespace
9184
9185Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9186
9187Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9188
9189Config error in Frame_Yokai_TaiyouKinoko: description has trailing whitespace
9190
9191d3d: failed to create 2D texture id=15751 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
9192Translation data for language English has 16 errors. Generate translation report for more info.
9193
9194Variants found for Things/Beards/Beard: 5
9195
9196Variants found for Things/Ears/Ears: 2
9197
9198Variants found for Things/Ears/Ears: 2
9199
9200Variants found for Body/RK_Tail: 1
9201
9202Variants found for Body/RK_EarLeft: 1
9203
9204Variants found for Body/RK_EarRight: 1
9205
9206Alien race successfully completed 144 patches with harmony.
9207
9208Removed Log Error from Manhunter Job
9209
9210[RimHUD v1.3.2] Integrated with HugsLib
9211
9212[RimHUD v1.3.2] Initialized
9213
9214Removed Log Error from Manhunter Job
9215
9216Added recipes for burning books/scrolls successfully.
9217
9218Removed Log Error from Manhunter Job
9219
9220Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
9221
9222Profitable Weapons :: MendAndRecycle not detected as active in load order.
9223
9224[IncidentPersonStat] injected.
9225
9226[Bubbles v1.5] Initialized
9227
9228PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
9229
9230Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
9231
9232Dynamic patching Boolean <>m__0(Verse.Thing)
9233
9234RimFridge Harmony Patches:
9235 Prefix:
9236 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
9237 ReachabilityUtility.CanReach
9238 Postfix:
9239 GameComponentUtility.StartedNewGame
9240 GameComponentUtility.LoadedGame
9241
9242MoreTraitSlots Harmony Patches:
9243 Prefix:
9244 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
9245 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
9246
9247Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
9248
9249Show Hair Harmony Patches:
9250 Transpiler:
9251 PawnRenderer.RenderPawnInternal
9252 Postfix:
9253 PawnRenderer.RenderPawnInternal
9254 Game.InitNewGame
9255 SavedGameLoader.LoadGameFromSaveFile
9256
9257[PrepareLanding] MonoController Initialization
9258
9259[PrepareLanding] WorldLayerBehaviour Static Initialization
9260
9261SupplyAndDemand Harmony Patches:
9262 Postfix:
9263 StockGenerator.RandomCountOf
9264
9265Start injecting PSI to pawns ...
9266PSI check: Human - PSI injected.
9267PSI check: Yokai_Nurarihyon - PSI injected.
9268PSI check: Alien_ElderThing_Race_Standard - PSI injected.
9269PSI check: ReanimatedCorpse - PSI injected.
9270PSI check: LotRD_DwarfStandardRace - PSI injected.
9271PSI check: LotRE_ElfStandardRace - PSI injected.
9272PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
9273PSI check: Alien_Crystalloid - PSI injected.
9274PSI check: Alien_CrystalValkyrie - PSI injected.
9275PSI check: Ratkin - PSI injected.
9276
9277Colonistbar KF successfully completed 733 patches with harmony.
9278
9279Removed Log Error from Manhunter Job
9280
9281Deconstruct Return Fix harmony patch successfully loaded
9282
9283EnhancedDevelopment.Embrasures.Patcher(): Starting.
9284
9285EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
9286
9287EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
9288
9289EnhancedDevelopment.Embrasures.Patcher(): Complete.
9290
9291Psychology Imprisonment Patch successfully loaded
9292
9293Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
9294
9295[PrepareLanding] MonoController Start
9296
9297[PrepareLanding] WorldLayerBehaviour Start
9298
9299[ModMetaDataCleaner] Removed 0 Metadata and cleaned 459 PreviewImage.
9300Removed:
9301Cleaned: Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Core
9302
9303[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 158 DefInjectionPackages.
9304Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, УкраїнÑька, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), SlovenÄina, РуÑÑкий, Română, Português Brasileiro, Português, Polski, Norsk BokmÃ¥l, 한êµì–´, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, ÄŒeÅ¡tina, ç¹é«”䏿–‡, ç®€ä½“ä¸æ–‡, CatalÃ
9305
9306[RuntimeGC] Detour completed: MuteGC
9307
9308[PrepareLanding] In constructor.
9309
9310[HugsLib] initializing Psychology, FactionDiscovery, Children, WhatTheHack, AllowTool, RunAndGun, SimpleSidearms, MapReroll, StackXXL, MURWallLight, ShipInteriorMod, WhileYoureUp, PrepareLanding, AlienChildrenCompatibility, ADA, AutoRecycling, DeathRattle, DireRaids, LabelsOnFloor, LessArbitrarySurgery, RePower, SZ_Floors, TurnItOnandOff, Hospitality
9311
9312[AllowTool] Applied compatibility patch for "Pick Up And Haul"
9313
9314[PrepareLanding] Initializing.
9315
9316[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
9317
9318[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
9319
9320[RePower] Initializing
9321
9322[RePower] Initialized Components
9323
9324[TurnItOnandOff] Initialized Components
9325
9326[TurnItOnandOff] Registered instance
9327
9328Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, EliteDresserMeh, LotRD_Dresser, LotRD_EndTable, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
9329
9330Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Yokai_MRoll, Yokai_MDRoll, EliteBed, EliteDoubleBed, FirstClassBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ET_Bed, LotRE_ElvenBed, LotRE_ElvenRoyalBed, ambTable
9331
9332System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
9333 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
9334 --- End of inner exception stack trace ---
9335 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
9336 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
9337 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
9338[StackXXL] Loaded
9339
9340[PrepareLanding] OnDefsLoaded
9341
9342[PrepareLanding] GameOptions.OnDefLoaded().
9343
9344[DireRaids] Settings loaded:
9345 pointMultiplier: 3
9346 baseChange: 1.8
9347 minRefireDays: 60
9348 minThreatPoints: 2000
9349 minPopulation: 1
9350
9351[RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
9352
9353[RePower] No def named TableBionics to load, skipping.
9354
9355[RePower] No def named TableSimpleProsthetic to load, skipping.
9356
9357[RePower] No def named TableSurrogates to load, skipping.
9358
9359[RePower] No def named UpgradingStation to load, skipping.
9360
9361[RePower] Loaded 0 of 4 mod support defs.
9362
9363[TurnItOnandOff] Loaded 0 of 0 mod support defs.
9364
9365Apparel Stuff Color detours loaded, hopefully correct
9366
9367static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
9368
9369static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
9370
9371static_quality_Injector: _SkillRecord _Learn injected successfully!
9372
9373static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
9374
9375static_quality_Injector: _Plant _Resting injected successfully!
9376
9377static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
9378
9379static_quality_plus injected.
9380
9381Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
9382[RimHUD v1.3.2] Integrated with Interaction Bubbles
9383
9384[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
9385
9386[RimHUD v1.3.2] Integrated with Pawn Rules
9387
9388
9389Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 21949.
9390Total: 248.334534 ms (FindLiveObjects: 1.191423 ms CreateObjectMapping: 3.052543 ms MarkObjects: 243.667908 ms DeleteObjects: 0.421631 ms)
9391
9392Loading game from file Sozyo with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Psychology, Faction Discovery, ShowModDesignators, RuntimeGC, Double Population, More Trade Ships, More Trade Ships - Double Population, 妖怪æ‘(Yokai Village), Ugh You Got Me, Animals Logic, Combat Readiness Check, EdB Prepare Carefully, Doors Expanded, [v1.0]-LinkableDoors, Mechalit Core 1.0, Mad Skills, Greenworld, Rah's Bionics and Surgery Expansion, RimHUD, The Birds and the Bees, Children, school and learning, What the hack?!, [KV] Faction Control - 1.0, More Faction Interaction, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Rim of Madness - Vampires, Call of Cthulhu - Elder Things, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, RimWriter - Books, Scrolls, Tablets, and Libraries, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Glitter Tech (No Surgery), Fertile Planet, Alpha Animals, Animal Tab, Medical Tab, Work Tab, Selectable Sculpture Graphic, [XND] Profitable Weapons, [1.0] Luci heals more!, [FSF] Rain Washes Away Filth, [KV] Consolidated Traits - 1.0, [RF] Tribal Pawn Names [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Allow Tool, Blueprints, Camera+, DeadMansClothing, Draw a bead, Dubs Mint Menus, Five Second Rule, Incident Person Stat, Interaction Bubbles, Just Ignore Me Passing, PrisonerRansom, Static Quality Plus 1.1, Trap Disable[1.0], Where is my weapon?, Selling prisoners with no guilt, Pick Up And Haul, Share The Load, Hardworking animals 1.0, Craftsmanship, [KV] Path Avoid - 1.0, Animal Variety Coats, Replace Stuff, RunAndGun, Simple sidearms, Skilled Stonecutting, Snap Out!, [1.0] Small Shelf, [KV] RimFridge - 1.0, [SYR] Coffee and Tea, Buildable Terrain v1, In-wall coolers and vents [1.0], Map Reroll, Metal Doesn't Burn, MinifyEverything, Floored, [T] MoreFloors, [KV] More Trait Slots - 1.0, More Linkables, More Furniture [1.0], More Slaves [1.0], More Vanilla Turrets [1.0], No Debris B18, Plant Growth Sync, Progress Renderer, Realistic Rooms, Repair Workbench, Rimsenal - Enhanced Vanilla Pack, Select Turret Target, Shear Those Corpses Vanilla, Simply More Bridges, SS Researchable Stat Upgrades, Stack XXL, Stuffed Floors, Tilled Soil, Wall Light, Metal Gear Alert, Save Our Ship (Reloaded), While You're Up [1.0], My Little Planet, Xeva's Rimhair, Rimsenal - Rimhair, [CP] Chicken Mitchell - Hairstyles (1.0), gloomy_hair, [KV] Show Hair With Hats or Hide All Hats - 1.0, Prepare Landing, Pharmacist, SF Grim Reality 1.0, ED-Laser Drill, Realistic Darkness 1.0, Outdoor Lighting, RimEVE (Music Pack), Halo - Soundtrack [1.0], VGL UNSC Weapon Pack, [1.0] RPG Style Inventory, [FIXED] Woohooer, AnimalCollabProj, Rim of Madness - Bones, Prisoner Harvesting, Supply and Demand, Colony Leadership, Powerful Faction Bases, RT Solar Flare Shield, RT Fuse, SS Bigger Batteries, SS Battery Fuse, 1- UN-Colony [1.0], Alien Children Compatibility, Cargo Pod Transport[1.0], Colonist Bar KF 1.0, DDA Security and More, [C81] Canned food, Advanced Cooling, AI Uplifting Assistant [1.0], Ancient_Structures, Anti-Air Artillery[1.0], Auto Recycling[1.0], [XND] AutoOwl, Brain In a Jar, Call of Cthulhu - Straitjackets, Camping Stuff, Carbon, Caution Tiles [1.0], Ceiling Light [1.0], Cleaning Priority, Crystalloid (Rewrite), Death Rattle, Deconstruct Return Fix, [1.0] Dire Raids, [SYR] Doormats, Dub's Paint Shop, ED-Embrasures, Fallout Traits, Flags and Banners, Frontline - Bunkers, Gas Traps And Shells, [FSF] Growable Grass, Harvest Everything!, High Tech Laboratory Facilities (Continued), [KV] Improved Load Transport Pods, Invisible Conduits 1.0, Labels on Floor, Landmines, Large Outposts, Less Arbitrary Surgery, Locks, [1.0]Long Range Transport Pods, [SS]Lovely Hair Style, [SS]Maid Project, Mechanite Forge Reborn, Melee Hunting 1.0, MiningCo. Spaceship, Misc. Training, More Practical Traits, Musical Instruments, Nature is Beautiful v1.3 [1.0], NewRatkinPlus, Not Mine- Unclaim Structures, Omni Core Drill, oni, Ooka Miko[1.0], Pawn Rules, Pawns Paint! Restored, Plasteel Surgery, Please Haul Perishables, [CP] Portable Power Generator (1.0), [XND] Proper Shotguns, [SYR] Prosthetic Table, Psychology Imprisonment Patch, Quantum Cooling, Radiology, [PS] Reconditioning Pod, [1.0] Removable Mt.Rock Roof Patche, [1.0] RePower, Research Tree, Respect the Scars [1.0], Rimatomics, [SYR] Set Up Camp, SF [v1.0] Faceplate V1.4, SF [v1.0] Priority Treatment, SF [v1.0] Rain Removes All Filth, Smart Speed, Sniper Turret, Snowy Trees, Sometimes Raids Go Wrong, Stackable Chunks [1.0], Sun Lights [1.0], SZ_Floors, [1.0] Tend Whenever, Toxic Fallout Protection Suit, Turn It On and Off v1.3 [1.0], [XND] Use That Sniper's Scope!, Vanilla-like wheat 1.0.0, Various Space Ship Chunk, Veinminer R1.0, Dismiss Trader, Hospitality
9393
9394Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
9395
9396[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
9397
9398[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
9399
9400[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9401
9402[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9403
9404[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
9405
9406[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9407
9408[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9409
9410[AllowTool] Injected 6 designators
9411
9412[PrepareLanding] WorldLoaded (from save).
9413
9414[PrepareLanding] OnWorldLoaded
9415
9416Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
9417[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
9418
9419[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
9420
9421[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9422
9423[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9424
9425[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
9426
9427[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9428
9429[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9430
9431
9432Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32151.
9433Total: 398.757507 ms (FindLiveObjects: 1.674751 ms CreateObjectMapping: 4.102398 ms MarkObjects: 392.881561 ms DeleteObjects: 0.097535 ms)
9434
9435[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
9436
9437[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
9438
9439[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
9440
9441[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9442
9443[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9444
9445[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
9446
9447[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9448
9449[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9450
9451[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
9452
9453Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
9454 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
9455 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
9456 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
9457
9458Doing A Risky Woohoo! [0.6012493] < [0.75] = [True]
9459
9460Doing A Risky Woohoo! [0.6181697] < [0.75] = [True]
9461
9462Doing A Risky Woohoo! [0.5403862] < [0.75] = [True]
9463
9464Doing A Risky Woohoo! [0.2846413] < [0.75] = [True]
9465
9466Doing A Risky Woohoo! [0.5363497] < [0.75] = [True]
9467
9468Doing A Risky Woohoo! [0.1528851] < [0.75] = [True]
9469
9470Doing A Risky Woohoo! [0.2585429] < [0.75] = [True]
9471
9472Doing A Risky Woohoo! [0.1038557] < [0.75] = [True]
9473
9474Doing A Risky Woohoo! [0.4695009] < [0.75] = [True]
9475
9476Doing A Risky Woohoo! [0.3218288] < [0.75] = [True]
9477
9478Doing A Risky Woohoo! [0.4685438] < [0.75] = [True]
9479
9480Doing A Risky Woohoo! [0.367832] < [0.75] = [True]
9481
9482Doing A Risky Woohoo! [0.277556] < [0.75] = [True]
9483
9484Doing A Risky Woohoo! [0.1180777] < [0.75] = [True]
9485
9486Doing A Risky Woohoo! [0.6109239] < [0.75] = [True]
9487
9488Doing A Risky Woohoo! [0.3267997] < [0.75] = [True]
9489
9490Doing A Risky Woohoo! [0.497521] < [0.75] = [True]
9491
9492Doing A Risky Woohoo! [0.5547862] < [0.75] = [True]
9493
9494Doing A Risky Woohoo! [0.6063682] < [0.75] = [True]
9495
9496Doing A Risky Woohoo! [0.5427681] < [0.75] = [True]
9497
9498Doing A Risky Woohoo! [0.7113084] < [0.75] = [True]
9499
9500Doing A Risky Woohoo! [0.2211394] < [0.75] = [True]
9501
9502Doing A Risky Woohoo! [0.6923167] < [0.75] = [True]
9503
9504Doing A Risky Woohoo! [0.4876886] < [0.75] = [True]
9505
9506Doing A Risky Woohoo! [0.6966732] < [0.75] = [True]
9507
9508Doing A Risky Woohoo! [0.002673356] < [0.75] = [True]
9509
9510Doing A Risky Woohoo! [0.6419851] < [0.75] = [True]
9511
9512Doing A Risky Woohoo! [0.2360512] < [0.75] = [True]
9513
9514Doing A Risky Woohoo! [0.3937031] < [0.75] = [True]
9515
9516Doing A Risky Woohoo! [0.5572599] < [0.75] = [True]
9517
9518Doing A Risky Woohoo! [0.1725917] < [0.75] = [True]
9519
9520Doing A Risky Woohoo! [0.4088643] < [0.75] = [True]
9521
9522Doing A Risky Woohoo! [0.2328114] < [0.75] = [True]
9523
9524Doing A Risky Woohoo! [0.658671] < [0.75] = [True]
9525
9526Doing A Risky Woohoo! [0.5167449] < [0.75] = [True]
9527
9528Doing A Risky Woohoo! [0.5580097] < [0.75] = [True]
9529
9530Doing A Risky Woohoo! [0.5231051] < [0.75] = [True]
9531
9532Doing A Risky Woohoo! [0.703389] < [0.75] = [True]
9533
9534Doing A Risky Woohoo! [0.2242202] < [0.75] = [True]
9535
9536Doing A Risky Woohoo! [0.4330137] < [0.75] = [True]
9537
9538Doing A Risky Woohoo! [0.3936722] < [0.75] = [True]
9539
9540Doing A Risky Woohoo! [0.7225258] < [0.75] = [True]
9541
9542Doing A Risky Woohoo! [0.7260607] < [0.75] = [True]
9543
9544Doing A Risky Woohoo! [0.05301731] < [0.75] = [True]
9545
9546Doing A Risky Woohoo! [0.19635] < [0.75] = [True]
9547
9548Doing A Risky Woohoo! [0.5110739] < [0.75] = [True]
9549
9550Doing A Risky Woohoo! [0.7085959] < [0.75] = [True]
9551
9552Doing A Risky Woohoo! [0.24492] < [0.75] = [True]
9553
9554Doing A Risky Woohoo! [0.6739829] < [0.75] = [True]
9555
9556Doing A Risky Woohoo! [0.707062] < [0.75] = [True]
9557
9558Doing A Risky Woohoo! [0.05768826] < [0.75] = [True]
9559
9560Doing A Risky Woohoo! [0.1707384] < [0.75] = [True]
9561
9562Doing A Risky Woohoo! [0.6824982] < [0.75] = [True]
9563
9564Doing A Risky Woohoo! [0.6417531] < [0.75] = [True]
9565
9566Doing A Risky Woohoo! [0.2836415] < [0.75] = [True]
9567
9568Doing A Risky Woohoo! [0.1745755] < [0.75] = [True]
9569
9570Doing A Risky Woohoo! [0.004934484] < [0.75] = [True]
9571
9572Doing A Risky Woohoo! [0.2809608] < [0.75] = [True]
9573
9574Doing A Risky Woohoo! [0.2670973] < [0.75] = [True]
9575
9576Doing A Risky Woohoo! [0.6960824] < [0.75] = [True]
9577
9578Doing A Risky Woohoo! [0.06435037] < [0.75] = [True]
9579
9580Doing A Risky Woohoo! [0.5710139] < [0.75] = [True]
9581
9582Doing A Risky Woohoo! [0.08068571] < [0.75] = [True]
9583
9584Doing A Risky Woohoo! [0.2910711] < [0.75] = [True]
9585
9586Doing A Risky Woohoo! [0.3428158] < [0.75] = [True]
9587
9588Doing A Risky Woohoo! [0.1827545] < [0.75] = [True]
9589
9590Doing A Risky Woohoo! [0.1091292] < [0.75] = [True]
9591
9592Doing A Risky Woohoo! [0.1087614] < [0.75] = [True]
9593
9594Doing A Risky Woohoo! [0.3837485] < [0.75] = [True]
9595
9596Doing A Risky Woohoo! [0.5807824] < [0.75] = [True]
9597
9598Doing A Risky Woohoo! [0.5529579] < [0.75] = [True]
9599
9600Doing A Risky Woohoo! [0.05047398] < [0.75] = [True]
9601
9602System.ArgumentException: An element with the same key already exists in the dictionary.
9603 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9604 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9605
9606System.ArgumentException: An element with the same key already exists in the dictionary.
9607 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9608 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9609
9610Doing A Risky Woohoo! [0.01057058] < [0.015] = [True]
9611
9612Doing A Risky Woohoo! [0.00632432] < [0.015] = [True]
9613
9614Doing A Risky Woohoo! [0.009938833] < [0.015] = [True]
9615
9616System.ArgumentException: An element with the same key already exists in the dictionary.
9617 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9618 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9619
9620System.ArgumentException: An element with the same key already exists in the dictionary.
9621 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
9622 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
9623
9624DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
9625
9626Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
9627
9628Unloading 9584 unused Assets to reduce memory usage. Loaded Objects now: 24051.
9629Total: 326.870453 ms (FindLiveObjects: 1.861887 ms CreateObjectMapping: 3.606015 ms MarkObjects: 301.675446 ms DeleteObjects: 19.726330 ms)
9630
9631Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
9632
9633 at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
9634 at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
9635 at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
9636
9637Setting up 4 worker threads for Enlighten.
9638 Thread -> id: 1c6c -> priority: 1
9639 Thread -> id: 116c -> priority: 1
9640 Thread -> id: db0 -> priority: 1
9641 Thread -> id: 1944 -> priority: 1
9642[PrepareLanding] MonoController OnDestroy
9643
9644[PrepareLanding] WorldLayerBehaviour OnDestroy
9645
9646Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
9647GfxDevice: creating device client; threaded=1
9648Direct3D:
9649 Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1735]
9650 Renderer: NVIDIA GeForce GTX 980
9651 Vendor: NVIDIA
9652 VRAM: 3970 MB (via DXGI)
9653 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
9654Begin MonoManager ReloadAssembly
9655Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
9656Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
9657Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
9658Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
9659Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
9660Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
9661Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
9662Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
9663WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
9664WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
9665desktop: 3440x1440 60Hz; virtual: 3440x2520 at 0,-1080
9666Command line arguments: -popupwindow
9667
9668RimWorld 1.0.2150 rev801
9669
9670[HugsLib] version 6.1.1
9671
9672[RuntimeGC] Mod settings loaded.
9673
9674Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
9675
9676Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
9677
9678Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
9679
9680Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
9681
9682Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
9683
9684Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
9685
9686Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
9687
9688Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
9689
9690Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
9691
9692Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
9693
9694Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
9695
9696ConsolidatedTraits Harmony Patches:
9697 Prefix:
9698 GameComponentUtility.StartedNewGame
9699 GameComponentUtility.LoadedGame
9700
9701DubsMintMenus 1.0.141
9702
9703ZLJ's Static Quality Plus :: Initialized
9704
9705Dubs Paint Shop 1.0.45
9706
9707Initialized OmniCoreDrill patches
9708
9709[Pawn Rules v1.2.5] Initialized
9710
9711Rimatomics 1.6.689
9712
9713XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9714
9715XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9716
9717XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9718
9719XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9720
9721XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9722
9723XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
9724
9725Parsed 0.5 as int.
9726
9727Parsed 97.5 as int.
9728
9729Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
9730
9731Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
9732
9733Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
9734
9735Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
9736
9737BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
9738
9739BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
9740
9741Initializing MeleeHunting.
9742
9743[MadSkills]: changed behavior of Great Memory trait.
9744
9745Config error in Yokai_TaiyouKinoko: description has trailing whitespace
9746
9747Config error in Yokai_Omamori_Karibito: description has leading whitespace
9748
9749Config error in Yokai_Leather_Dragon: description has trailing whitespace
9750
9751Config error in Yokai_DragonHeart: description has trailing whitespace
9752
9753Config error in Yokai_LamiaMilk: description has trailing whitespace
9754
9755Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9756
9757Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9758
9759Config error in Yokai_TaiyouKinoko: description has trailing whitespace
9760
9761Config error in Yokai_Omamori_Karibito: description has leading whitespace
9762
9763Config error in Yokai_Leather_Dragon: description has trailing whitespace
9764
9765Config error in Yokai_DragonHeart: description has trailing whitespace
9766
9767Config error in Yokai_LamiaMilk: description has trailing whitespace
9768
9769Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9770
9771Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
9772
9773Config error in Frame_Yokai_TaiyouKinoko: description has trailing whitespace
9774
9775d3d: failed to create 2D texture id=15751 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
9776Translation data for language English has 16 errors. Generate translation report for more info.
9777
9778Variants found for Things/Beards/Beard: 5
9779
9780Variants found for Things/Ears/Ears: 2
9781
9782Variants found for Things/Ears/Ears: 2
9783
9784Variants found for Body/RK_Tail: 1
9785
9786Variants found for Body/RK_EarLeft: 1
9787
9788Variants found for Body/RK_EarRight: 1
9789
9790Alien race successfully completed 144 patches with harmony.
9791
9792Removed Log Error from Manhunter Job
9793
9794[RimHUD v1.3.2] Integrated with HugsLib
9795
9796[RimHUD v1.3.2] Initialized
9797
9798Removed Log Error from Manhunter Job
9799
9800Added recipes for burning books/scrolls successfully.
9801
9802Removed Log Error from Manhunter Job
9803
9804Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
9805
9806Profitable Weapons :: MendAndRecycle not detected as active in load order.
9807
9808[IncidentPersonStat] injected.
9809
9810[Bubbles v1.5] Initialized
9811
9812PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
9813
9814Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
9815
9816Dynamic patching Boolean <>m__0(Verse.Thing)
9817
9818RimFridge Harmony Patches:
9819 Prefix:
9820 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
9821 ReachabilityUtility.CanReach
9822 Postfix:
9823 GameComponentUtility.StartedNewGame
9824 GameComponentUtility.LoadedGame
9825
9826MoreTraitSlots Harmony Patches:
9827 Prefix:
9828 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
9829 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
9830
9831Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
9832
9833Show Hair Harmony Patches:
9834 Transpiler:
9835 PawnRenderer.RenderPawnInternal
9836 Postfix:
9837 PawnRenderer.RenderPawnInternal
9838 Game.InitNewGame
9839 SavedGameLoader.LoadGameFromSaveFile
9840
9841[PrepareLanding] MonoController Initialization
9842
9843[PrepareLanding] WorldLayerBehaviour Static Initialization
9844
9845SupplyAndDemand Harmony Patches:
9846 Postfix:
9847 StockGenerator.RandomCountOf
9848
9849Start injecting PSI to pawns ...
9850PSI check: Human - PSI injected.
9851PSI check: Yokai_Nurarihyon - PSI injected.
9852PSI check: Alien_ElderThing_Race_Standard - PSI injected.
9853PSI check: ReanimatedCorpse - PSI injected.
9854PSI check: LotRD_DwarfStandardRace - PSI injected.
9855PSI check: LotRE_ElfStandardRace - PSI injected.
9856PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
9857PSI check: Alien_Crystalloid - PSI injected.
9858PSI check: Alien_CrystalValkyrie - PSI injected.
9859PSI check: Ratkin - PSI injected.
9860
9861Colonistbar KF successfully completed 733 patches with harmony.
9862
9863Removed Log Error from Manhunter Job
9864
9865Deconstruct Return Fix harmony patch successfully loaded
9866
9867EnhancedDevelopment.Embrasures.Patcher(): Starting.
9868
9869EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
9870
9871EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
9872
9873EnhancedDevelopment.Embrasures.Patcher(): Complete.
9874
9875Psychology Imprisonment Patch successfully loaded
9876
9877Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
9878
9879[PrepareLanding] MonoController Start
9880
9881[PrepareLanding] WorldLayerBehaviour Start
9882
9883[ModMetaDataCleaner] Removed 2 Metadata and cleaned 457 PreviewImage.
9884Removed: [XND] AutoOwl, [XND] AutoOwl
9885Cleaned: Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Hospitality, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Core
9886
9887[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 158 DefInjectionPackages.
9888Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, УкраїнÑька, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), SlovenÄina, РуÑÑкий, Română, Português Brasileiro, Português, Polski, Norsk BokmÃ¥l, 한êµì–´, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, ÄŒeÅ¡tina, ç¹é«”䏿–‡, ç®€ä½“ä¸æ–‡, CatalÃ
9889
9890[RuntimeGC] Detour completed: MuteGC
9891
9892[PrepareLanding] In constructor.
9893
9894[HugsLib] initializing Psychology, FactionDiscovery, Children, WhatTheHack, AllowTool, RunAndGun, SimpleSidearms, MapReroll, StackXXL, MURWallLight, ShipInteriorMod, WhileYoureUp, PrepareLanding, AlienChildrenCompatibility, ADA, AutoRecycling, DeathRattle, DireRaids, LabelsOnFloor, LessArbitrarySurgery, RePower, SZ_Floors, TurnItOnandOff, Hospitality
9895
9896[AllowTool] Applied compatibility patch for "Pick Up And Haul"
9897
9898[PrepareLanding] Initializing.
9899
9900[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
9901
9902[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
9903
9904[RePower] Initializing
9905
9906[RePower] Initialized Components
9907
9908[TurnItOnandOff] Initialized Components
9909
9910[TurnItOnandOff] Registered instance
9911
9912Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, EliteDresserMeh, LotRD_Dresser, LotRD_EndTable, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
9913
9914Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Yokai_MRoll, Yokai_MDRoll, EliteBed, EliteDoubleBed, FirstClassBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ET_Bed, LotRE_ElvenBed, LotRE_ElvenRoyalBed, ambTable
9915
9916System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
9917 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
9918 --- End of inner exception stack trace ---
9919 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
9920 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
9921 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
9922[StackXXL] Loaded
9923
9924[PrepareLanding] OnDefsLoaded
9925
9926[PrepareLanding] GameOptions.OnDefLoaded().
9927
9928[DireRaids] Settings loaded:
9929 pointMultiplier: 3
9930 baseChange: 1.8
9931 minRefireDays: 60
9932 minThreatPoints: 2000
9933 minPopulation: 1
9934
9935[RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
9936
9937[RePower] No def named TableBionics to load, skipping.
9938
9939[RePower] No def named TableSimpleProsthetic to load, skipping.
9940
9941[RePower] No def named TableSurrogates to load, skipping.
9942
9943[RePower] No def named UpgradingStation to load, skipping.
9944
9945[RePower] Loaded 0 of 4 mod support defs.
9946
9947[TurnItOnandOff] Loaded 0 of 0 mod support defs.
9948
9949Apparel Stuff Color detours loaded, hopefully correct
9950
9951static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
9952
9953static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
9954
9955static_quality_Injector: _SkillRecord _Learn injected successfully!
9956
9957static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
9958
9959static_quality_Injector: _Plant _Resting injected successfully!
9960
9961static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
9962
9963static_quality_plus injected.
9964
9965Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
9966[RimHUD v1.3.2] Integrated with Interaction Bubbles
9967
9968[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
9969
9970[RimHUD v1.3.2] Integrated with Pawn Rules
9971
9972
9973Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 21947.
9974Total: 240.658630 ms (FindLiveObjects: 1.352959 ms CreateObjectMapping: 3.123967 ms MarkObjects: 235.754425 ms DeleteObjects: 0.426751 ms)
9975
9976Loading game from file Sozyo with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Psychology, Faction Discovery, ShowModDesignators, RuntimeGC, Double Population, More Trade Ships, More Trade Ships - Double Population, 妖怪æ‘(Yokai Village), Ugh You Got Me, Animals Logic, Combat Readiness Check, EdB Prepare Carefully, Doors Expanded, [v1.0]-LinkableDoors, Mechalit Core 1.0, Mad Skills, Greenworld, Rah's Bionics and Surgery Expansion, RimHUD, The Birds and the Bees, Children, school and learning, What the hack?!, [KV] Faction Control - 1.0, More Faction Interaction, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Rim of Madness - Vampires, Call of Cthulhu - Elder Things, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, RimWriter - Books, Scrolls, Tablets, and Libraries, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Glitter Tech (No Surgery), Fertile Planet, Alpha Animals, Animal Tab, Medical Tab, Work Tab, Selectable Sculpture Graphic, [XND] Profitable Weapons, [1.0] Luci heals more!, [FSF] Rain Washes Away Filth, [KV] Consolidated Traits - 1.0, [RF] Tribal Pawn Names [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Allow Tool, Blueprints, Camera+, DeadMansClothing, Draw a bead, Dubs Mint Menus, Five Second Rule, Incident Person Stat, Interaction Bubbles, Just Ignore Me Passing, PrisonerRansom, Static Quality Plus 1.1, Trap Disable[1.0], Where is my weapon?, Selling prisoners with no guilt, Pick Up And Haul, Share The Load, Hardworking animals 1.0, Craftsmanship, [KV] Path Avoid - 1.0, Animal Variety Coats, Replace Stuff, RunAndGun, Simple sidearms, Skilled Stonecutting, Snap Out!, [1.0] Small Shelf, [KV] RimFridge - 1.0, [SYR] Coffee and Tea, Buildable Terrain v1, In-wall coolers and vents [1.0], Map Reroll, Metal Doesn't Burn, MinifyEverything, Floored, [T] MoreFloors, [KV] More Trait Slots - 1.0, More Linkables, More Furniture [1.0], More Slaves [1.0], More Vanilla Turrets [1.0], No Debris B18, Plant Growth Sync, Progress Renderer, Realistic Rooms, Repair Workbench, Rimsenal - Enhanced Vanilla Pack, Select Turret Target, Shear Those Corpses Vanilla, Simply More Bridges, SS Researchable Stat Upgrades, Stack XXL, Stuffed Floors, Tilled Soil, Wall Light, Metal Gear Alert, Save Our Ship (Reloaded), While You're Up [1.0], My Little Planet, Xeva's Rimhair, Rimsenal - Rimhair, [CP] Chicken Mitchell - Hairstyles (1.0), gloomy_hair, [KV] Show Hair With Hats or Hide All Hats - 1.0, Prepare Landing, Pharmacist, SF Grim Reality 1.0, ED-Laser Drill, Realistic Darkness 1.0, Outdoor Lighting, RimEVE (Music Pack), Halo - Soundtrack [1.0], VGL UNSC Weapon Pack, [1.0] RPG Style Inventory, [FIXED] Woohooer, AnimalCollabProj, Rim of Madness - Bones, Prisoner Harvesting, Supply and Demand, Colony Leadership, Powerful Faction Bases, RT Solar Flare Shield, RT Fuse, SS Bigger Batteries, SS Battery Fuse, 1- UN-Colony [1.0], Alien Children Compatibility, Cargo Pod Transport[1.0], Colonist Bar KF 1.0, DDA Security and More, [C81] Canned food, Advanced Cooling, AI Uplifting Assistant [1.0], Ancient_Structures, Anti-Air Artillery[1.0], Auto Recycling[1.0], Brain In a Jar, Call of Cthulhu - Straitjackets, Camping Stuff, Carbon, Caution Tiles [1.0], Ceiling Light [1.0], Cleaning Priority, Crystalloid (Rewrite), Death Rattle, Deconstruct Return Fix, [1.0] Dire Raids, [SYR] Doormats, Dub's Paint Shop, ED-Embrasures, Fallout Traits, Flags and Banners, Frontline - Bunkers, Gas Traps And Shells, [FSF] Growable Grass, Harvest Everything!, High Tech Laboratory Facilities (Continued), [KV] Improved Load Transport Pods, Invisible Conduits 1.0, Labels on Floor, Landmines, Large Outposts, Less Arbitrary Surgery, Locks, [1.0]Long Range Transport Pods, [SS]Lovely Hair Style, [SS]Maid Project, Mechanite Forge Reborn, Melee Hunting 1.0, MiningCo. Spaceship, Misc. Training, More Practical Traits, Musical Instruments, Nature is Beautiful v1.3 [1.0], NewRatkinPlus, Not Mine- Unclaim Structures, Omni Core Drill, oni, Ooka Miko[1.0], Pawn Rules, Pawns Paint! Restored, Plasteel Surgery, Please Haul Perishables, [CP] Portable Power Generator (1.0), [XND] Proper Shotguns, [SYR] Prosthetic Table, Psychology Imprisonment Patch, Quantum Cooling, Radiology, [PS] Reconditioning Pod, [1.0] Removable Mt.Rock Roof Patche, [1.0] RePower, Research Tree, Respect the Scars [1.0], Rimatomics, [SYR] Set Up Camp, SF [v1.0] Faceplate V1.4, SF [v1.0] Priority Treatment, SF [v1.0] Rain Removes All Filth, Smart Speed, Sniper Turret, Snowy Trees, Sometimes Raids Go Wrong, Stackable Chunks [1.0], Sun Lights [1.0], SZ_Floors, [1.0] Tend Whenever, Toxic Fallout Protection Suit, Turn It On and Off v1.3 [1.0], [XND] Use That Sniper's Scope!, Vanilla-like wheat 1.0.0, Various Space Ship Chunk, Veinminer R1.0, Dismiss Trader, Hospitality
9977
9978Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
9979
9980Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 13
9981
9982[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
9983
9984[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
9985
9986[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9987
9988[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9989
9990[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
9991
9992[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
9993
9994[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
9995
9996[AllowTool] Injected 6 designators
9997
9998[PrepareLanding] WorldLoaded (from save).
9999
10000[PrepareLanding] OnWorldLoaded
10001
10002Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
10003[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
10004
10005[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
10006
10007[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
10008
10009[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
10010
10011[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
10012
10013[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
10014
10015[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
10016
10017
10018Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32158.
10019Total: 339.491486 ms (FindLiveObjects: 1.286399 ms CreateObjectMapping: 1.925375 ms MarkObjects: 336.136383 ms DeleteObjects: 0.141823 ms)
10020
10021[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
10022
10023[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
10024
10025[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
10026
10027[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
10028
10029[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
10030
10031[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
10032
10033[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
10034
10035[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
10036
10037[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
10038
10039Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
10040 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
10041 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
10042 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
10043
10044Doing A Risky Woohoo! [0.01068465] < [0.015] = [True]
10045
10046Doing A Risky Woohoo! [0.03666365] < [0.75] = [True]
10047
10048Doing A Risky Woohoo! [0.3932681] < [0.75] = [True]
10049
10050Doing A Risky Woohoo! [0.6506194] < [0.75] = [True]
10051
10052Doing A Risky Woohoo! [0.1457223] < [0.75] = [True]
10053
10054Doing A Risky Woohoo! [0.2221298] < [0.75] = [True]
10055
10056Doing A Risky Woohoo! [0.008927367] < [0.75] = [True]
10057
10058Doing A Risky Woohoo! [0.4205236] < [0.7375] = [True]
10059
10060Doing A Risky Woohoo! [0.1599789] < [0.75] = [True]
10061
10062Doing A Risky Woohoo! [0.0810126] < [0.7375] = [True]
10063
10064Doing A Risky Woohoo! [0.7184718] < [0.75] = [True]
10065
10066Doing A Risky Woohoo! [0.273938] < [0.7375] = [True]
10067
10068Doing A Risky Woohoo! [0.1386937] < [0.75] = [True]
10069
10070Doing A Risky Woohoo! [0.7014784] < [0.7375] = [True]
10071
10072Doing A Risky Woohoo! [0.4904397] < [0.75] = [True]
10073
10074Doing A Risky Woohoo! [0.2694748] < [0.7375] = [True]
10075
10076Doing A Risky Woohoo! [0.331572] < [0.7375] = [True]
10077
10078Doing A Risky Woohoo! [0.3508767] < [0.75] = [True]
10079
10080Doing A Risky Woohoo! [0.2189972] < [0.7375] = [True]
10081
10082Doing A Risky Woohoo! [0.3908008] < [0.75] = [True]
10083
10084Doing A Risky Woohoo! [0.7204591] < [0.7375] = [True]
10085
10086Doing A Risky Woohoo! [0.7165315] < [0.75] = [True]
10087
10088Doing A Risky Woohoo! [0.1792142] < [0.7375] = [True]
10089
10090Doing A Risky Woohoo! [0.3481152] < [0.75] = [True]
10091
10092Doing A Risky Woohoo! [0.6757542] < [0.7375] = [True]
10093
10094Doing A Risky Woohoo! [0.1086997] < [0.7375] = [True]
10095
10096Doing A Risky Woohoo! [0.4781327] < [0.7375] = [True]
10097
10098Doing A Risky Woohoo! [0.2949263] < [0.75] = [True]
10099
10100Doing A Risky Woohoo! [0.4324359] < [0.7375] = [True]
10101
10102Doing A Risky Woohoo! [0.329042] < [0.75] = [True]
10103
10104Doing A Risky Woohoo! [0.188072] < [0.7375] = [True]
10105
10106Doing A Risky Woohoo! [0.6072631] < [0.75] = [True]
10107
10108Doing A Risky Woohoo! [0.6247903] < [0.75] = [True]
10109
10110Doing A Risky Woohoo! [0.3407172] < [0.7375] = [True]
10111
10112Doing A Risky Woohoo! [0.04882161] < [0.75] = [True]
10113
10114Doing A Risky Woohoo! [0.04771502] < [0.75] = [True]
10115
10116Doing A Risky Woohoo! [0.06668539] < [0.75] = [True]
10117
10118Doing A Risky Woohoo! [0.5669275] < [0.75] = [True]
10119
10120Doing A Risky Woohoo! [0.7070512] < [0.75] = [True]
10121
10122Doing A Risky Woohoo! [0.2968538] < [0.75] = [True]
10123
10124Doing A Risky Woohoo! [0.007526131] < [0.75] = [True]
10125
10126Doing A Risky Woohoo! [0.08236208] < [0.75] = [True]
10127
10128Doing A Risky Woohoo! [0.07445125] < [0.75] = [True]
10129
10130Doing A Risky Woohoo! [0.3862815] < [0.75] = [True]
10131
10132Doing A Risky Woohoo! [0.5012528] < [0.75] = [True]
10133
10134Doing A Risky Woohoo! [0.2918687] < [0.75] = [True]
10135
10136Doing A Risky Woohoo! [0.1765339] < [0.75] = [True]
10137
10138Doing A Risky Woohoo! [0.4578725] < [0.75] = [True]
10139
10140Doing A Risky Woohoo! [0.446016] < [0.75] = [True]
10141
10142Doing A Risky Woohoo! [0.7362517] < [0.75] = [True]
10143
10144Doing A Risky Woohoo! [0.3499818] < [0.75] = [True]
10145
10146Doing A Risky Woohoo! [0.1934488] < [0.75] = [True]
10147
10148Doing A Risky Woohoo! [0.6281029] < [0.75] = [True]
10149
10150Doing A Risky Woohoo! [0.7317967] < [0.75] = [True]
10151
10152Doing A Risky Woohoo! [0.4319609] < [0.75] = [True]
10153
10154Doing A Risky Woohoo! [0.01870239] < [0.75] = [True]
10155
10156Doing A Risky Woohoo! [0.1687606] < [0.75] = [True]
10157
10158Doing A Risky Woohoo! [0.4881935] < [0.75] = [True]
10159
10160Doing A Risky Woohoo! [0.5412186] < [0.75] = [True]
10161
10162Doing A Risky Woohoo! [0.3541888] < [0.75] = [True]
10163
10164Doing A Risky Woohoo! [0.2934672] < [0.75] = [True]
10165
10166Doing A Risky Woohoo! [0.6371449] < [0.75] = [True]
10167
10168Doing A Risky Woohoo! [0.1848741] < [0.75] = [True]
10169
10170Doing A Risky Woohoo! [0.338245] < [0.75] = [True]
10171
10172Doing A Risky Woohoo! [0.1430457] < [0.75] = [True]
10173
10174Doing A Risky Woohoo! [0.2438361] < [0.75] = [True]
10175
10176Exception translating 'Consume {1_labelShort}': System.FormatException: Input string was not in a correct format.
10177 at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
10178 at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
10179 at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
10180 at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
10181 at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
10182
10183Doing A Risky Woohoo! [0.07336289] < [0.75] = [True]
10184
10185Doing A Risky Woohoo! [0.1853854] < [0.75] = [True]
10186
10187Doing A Risky Woohoo! [0.3921593] < [0.75] = [True]
10188
10189Doing A Risky Woohoo! [0.6889203] < [0.75] = [True]
10190
10191Doing A Risky Woohoo! [0.1705993] < [0.75] = [True]
10192
10193Doing A Risky Woohoo! [0.4400584] < [0.75] = [True]
10194
10195Doing A Risky Woohoo! [0.3348838] < [0.75] = [True]
10196
10197Doing A Risky Woohoo! [0.01671477] < [0.75] = [True]
10198
10199Doing A Risky Woohoo! [0.09891771] < [0.75] = [True]
10200
10201Doing A Risky Woohoo! [0.2281883] < [0.75] = [True]
10202
10203Doing A Risky Woohoo! [0.5564095] < [0.75] = [True]
10204
10205Doing A Risky Woohoo! [0.3792596] < [0.75] = [True]
10206
10207Doing A Risky Woohoo! [0.5291469] < [0.75] = [True]
10208
10209Doing A Risky Woohoo! [0.5203166] < [0.75] = [True]
10210
10211Doing A Risky Woohoo! [0.001445362] < [0.015] = [True]
10212
10213Doing A Risky Woohoo! [0.1924644] < [0.75] = [True]
10214
10215Doing A Risky Woohoo! [0.02719048] < [0.75] = [True]
10216
10217Doing A Risky Woohoo! [0.3620362] < [0.75] = [True]
10218
10219Doing A Risky Woohoo! [0.6158864] < [0.75] = [True]
10220
10221Doing A Risky Woohoo! [0.5738759] < [0.75] = [True]
10222
10223Doing A Risky Woohoo! [0.6081812] < [0.75] = [True]
10224
10225Doing A Risky Woohoo! [0.5818987] < [0.75] = [True]
10226
10227Doing A Risky Woohoo! [0.3408094] < [0.75] = [True]
10228
10229Doing A Risky Woohoo! [0.01346876] < [0.015] = [True]
10230
10231Doing A Risky Woohoo! [0.3622416] < [0.75] = [True]
10232
10233Doing A Risky Woohoo! [0.2378915] < [0.75] = [True]
10234
10235Doing A Risky Woohoo! [0.09010365] < [0.75] = [True]
10236
10237Doing A Risky Woohoo! [0.502913] < [0.75] = [True]
10238
10239Doing A Risky Woohoo! [0.09224925] < [0.75] = [True]
10240
10241Doing A Risky Woohoo! [0.1791301] < [0.75] = [True]
10242
10243Doing A Risky Woohoo! [0.09183912] < [0.75] = [True]
10244
10245Doing A Risky Woohoo! [0.6611972] < [0.75] = [True]
10246
10247Doing A Risky Woohoo! [0.005651211] < [0.75] = [True]
10248
10249Doing A Risky Woohoo! [0.3282925] < [0.75] = [True]
10250
10251Doing A Risky Woohoo! [0.1510718] < [0.75] = [True]
10252
10253Doing A Risky Woohoo! [0.01389889] < [0.75] = [True]
10254
10255Doing A Risky Woohoo! [0.2021337] < [0.75] = [True]
10256
10257Doing A Risky Woohoo! [0.2458936] < [0.75] = [True]
10258
10259Doing A Risky Woohoo! [0.6776231] < [0.75] = [True]
10260
10261Doing A Risky Woohoo! [0.3681206] < [0.75] = [True]
10262
10263Doing A Risky Woohoo! [0.2392535] < [0.75] = [True]
10264
10265Doing A Risky Woohoo! [0.02496922] < [0.75] = [True]
10266
10267Doing A Risky Woohoo! [0.3230911] < [0.75] = [True]
10268
10269Doing A Risky Woohoo! [0.4558542] < [0.75] = [True]
10270
10271Doing A Risky Woohoo! [0.3231468] < [0.75] = [True]
10272
10273Doing A Risky Woohoo! [0.7314051] < [0.75] = [True]
10274
10275Doing A Risky Woohoo! [0.2707286] < [0.75] = [True]
10276
10277Doing A Risky Woohoo! [0.02941084] < [0.75] = [True]
10278
10279Doing A Risky Woohoo! [0.3031827] < [0.75] = [True]
10280
10281Doing A Risky Woohoo! [0.6441184] < [0.75] = [True]
10282
10283Doing A Risky Woohoo! [0.3784595] < [0.75] = [True]
10284
10285Doing A Risky Woohoo! [0.1168511] < [0.75] = [True]
10286
10287Doing A Risky Woohoo! [0.2534533] < [0.75] = [True]
10288
10289Doing A Risky Woohoo! [0.1836693] < [0.75] = [True]
10290
10291Doing A Risky Woohoo! [0.5632923] < [0.75] = [True]
10292
10293Doing A Risky Woohoo! [0.05843485] < [0.75] = [True]
10294
10295Doing A Risky Woohoo! [0.4085589] < [0.75] = [True]
10296
10297Doing A Risky Woohoo! [0.2673528] < [0.75] = [True]
10298
10299Doing A Risky Woohoo! [0.6476831] < [0.75] = [True]
10300
10301Doing A Risky Woohoo! [0.3906114] < [0.75] = [True]
10302
10303Doing A Risky Woohoo! [0.1391516] < [0.75] = [True]
10304
10305Doing A Risky Woohoo! [0.1288111] < [0.75] = [True]
10306
10307Doing A Risky Woohoo! [0.6978899] < [0.75] = [True]
10308
10309Doing A Risky Woohoo! [0.1664861] < [0.75] = [True]
10310
10311Doing A Risky Woohoo! [0.3943081] < [0.75] = [True]
10312
10313Doing A Risky Woohoo! [0.4054099] < [0.75] = [True]
10314
10315Doing A Risky Woohoo! [0.09850086] < [0.75] = [True]
10316
10317Doing A Risky Woohoo! [0.09213033] < [0.75] = [True]
10318
10319Doing A Risky Woohoo! [0.632674] < [0.75] = [True]
10320
10321Doing A Risky Woohoo! [0.1700355] < [0.75] = [True]
10322
10323Doing A Risky Woohoo! [0.6575165] < [0.75] = [True]
10324
10325Doing A Risky Woohoo! [0.6531225] < [0.75] = [True]
10326
10327Doing A Risky Woohoo! [0.6379347] < [0.75] = [True]
10328
10329Doing A Risky Woohoo! [0.633276] < [0.75] = [True]
10330
10331Doing A Risky Woohoo! [0.7308812] < [0.75] = [True]
10332
10333Doing A Risky Woohoo! [0.1972701] < [0.75] = [True]
10334
10335Doing A Risky Woohoo! [0.7199602] < [0.75] = [True]
10336
10337Doing A Risky Woohoo! [0.1327494] < [0.75] = [True]
10338
10339Doing A Risky Woohoo! [0.7471586] < [0.75] = [True]
10340
10341Doing A Risky Woohoo! [0.3568226] < [0.75] = [True]
10342
10343Doing A Risky Woohoo! [0.3213895] < [0.75] = [True]
10344
10345Doing A Risky Woohoo! [0.3117528] < [0.75] = [True]
10346
10347Doing A Risky Woohoo! [0.497651] < [0.75] = [True]
10348
10349Doing A Risky Woohoo! [0.2019981] < [0.75] = [True]
10350
10351Doing A Risky Woohoo! [0.6050834] < [0.75] = [True]
10352
10353Doing A Risky Woohoo! [0.285765] < [0.75] = [True]
10354
10355Doing A Risky Woohoo! [0.4680557] < [0.75] = [True]
10356
10357Doing A Risky Woohoo! [0.04429336] < [0.75] = [True]
10358
10359Doing A Risky Woohoo! [0.5523558] < [0.75] = [True]
10360
10361Doing A Risky Woohoo! [0.2212319] < [0.75] = [True]
10362
10363Doing A Risky Woohoo! [0.5057942] < [0.75] = [True]
10364
10365Doing A Risky Woohoo! [0.1746496] < [0.75] = [True]
10366
10367Doing A Risky Woohoo! [0.7330693] < [0.75] = [True]
10368
10369Doing A Risky Woohoo! [0.05129153] < [0.75] = [True]
10370
10371Doing A Risky Woohoo! [0.4292195] < [0.75] = [True]
10372
10373Doing A Risky Woohoo! [0.6246383] < [0.75] = [True]
10374
10375Doing A Risky Woohoo! [0.2268085] < [0.75] = [True]
10376
10377Doing A Risky Woohoo! [0.1522718] < [0.75] = [True]
10378
10379Doing A Risky Woohoo! [0.4297089] < [0.75] = [True]
10380
10381Doing A Risky Woohoo! [0.2517714] < [0.75] = [True]
10382
10383Doing A Risky Woohoo! [0.6850573] < [0.75] = [True]
10384
10385Doing A Risky Woohoo! [0.03934523] < [0.75] = [True]
10386
10387Doing A Risky Woohoo! [0.07227886] < [0.75] = [True]
10388
10389Doing A Risky Woohoo! [0.7037675] < [0.75] = [True]
10390
10391Doing A Risky Woohoo! [0.01162881] < [0.015] = [True]
10392
10393Doing A Risky Woohoo! [0.1153635] < [0.75] = [True]
10394
10395Doing A Risky Woohoo! [0.07541819] < [0.75] = [True]
10396
10397Doing A Risky Woohoo! [0.1277574] < [0.75] = [True]
10398
10399Doing A Risky Woohoo! [0.6563461] < [0.75] = [True]
10400
10401Doing A Risky Woohoo! [0.480884] < [0.75] = [True]
10402
10403Doing A Risky Woohoo! [0.5113628] < [0.75] = [True]
10404
10405Doing A Risky Woohoo! [0.008643091] < [0.75] = [True]
10406
10407Doing A Risky Woohoo! [0.710547] < [0.75] = [True]
10408
10409Doing A Risky Woohoo! [0.1038703] < [0.75] = [True]
10410
10411Doing A Risky Woohoo! [0.6699888] < [0.75] = [True]
10412
10413Doing A Risky Woohoo! [0.3137845] < [0.75] = [True]
10414
10415Doing A Risky Woohoo! [0.01348802] < [0.75] = [True]
10416
10417Doing A Risky Woohoo! [0.6464817] < [0.75] = [True]
10418
10419Doing A Risky Woohoo! [0.2214298] < [0.75] = [True]
10420
10421Doing A Risky Woohoo! [0.3853845] < [0.75] = [True]
10422
10423Doing A Risky Woohoo! [0.4909664] < [0.75] = [True]
10424
10425Doing A Risky Woohoo! [0.4722179] < [0.75] = [True]
10426
10427Doing A Risky Woohoo! [0.1274228] < [0.75] = [True]
10428
10429Doing A Risky Woohoo! [0.736224] < [0.75] = [True]
10430
10431Doing A Risky Woohoo! [0.1991879] < [0.75] = [True]
10432
10433Doing A Risky Woohoo! [0.4147916] < [0.75] = [True]
10434
10435Doing A Risky Woohoo! [0.1717953] < [0.75] = [True]
10436
10437Doing A Risky Woohoo! [0.2334095] < [0.75] = [True]
10438
10439Doing A Risky Woohoo! [0.1067729] < [0.75] = [True]
10440
10441Doing A Risky Woohoo! [0.1708456] < [0.75] = [True]
10442
10443Doing A Risky Woohoo! [0.3176431] < [0.75] = [True]
10444
10445Doing A Risky Woohoo! [0.5573199] < [0.75] = [True]
10446
10447Doing A Risky Woohoo! [0.3883474] < [0.75] = [True]
10448
10449Doing A Risky Woohoo! [0.622115] < [0.75] = [True]
10450
10451Doing A Risky Woohoo! [0.2445087] < [0.75] = [True]
10452
10453Doing A Risky Woohoo! [0.2831047] < [0.75] = [True]
10454
10455Doing A Risky Woohoo! [0.1439909] < [0.75] = [True]
10456
10457Doing A Risky Woohoo! [0.2177753] < [0.75] = [True]
10458
10459Doing A Risky Woohoo! [0.5712127] < [0.75] = [True]
10460
10461Doing A Risky Woohoo! [0.1651756] < [0.75] = [True]
10462
10463Doing A Risky Woohoo! [0.2361078] < [0.75] = [True]
10464
10465Doing A Risky Woohoo! [0.003839523] < [0.75] = [True]
10466
10467Doing A Risky Woohoo! [0.3900639] < [0.75] = [True]
10468
10469Doing A Risky Woohoo! [0.574955] < [0.75] = [True]
10470
10471Doing A Risky Woohoo! [0.02592965] < [0.75] = [True]
10472
10473Doing A Risky Woohoo! [0.53087] < [0.75] = [True]
10474
10475Doing A Risky Woohoo! [0.6098655] < [0.75] = [True]
10476
10477Doing A Risky Woohoo! [0.6077732] < [0.75] = [True]
10478
10479Doing A Risky Woohoo! [0.6912547] < [0.75] = [True]
10480
10481Doing A Risky Woohoo! [0.2121366] < [0.75] = [True]
10482
10483Doing A Risky Woohoo! [0.0234147] < [0.75] = [True]
10484
10485Doing A Risky Woohoo! [0.08447389] < [0.75] = [True]
10486
10487System.ArgumentException: An element with the same key already exists in the dictionary.
10488 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
10489 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
10490
10491System.ArgumentException: An element with the same key already exists in the dictionary.
10492 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
10493 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
10494
10495Doing A Risky Woohoo! [0.6251247] < [0.75] = [True]
10496
10497Doing A Risky Woohoo! [0.07224553] < [0.75] = [True]
10498
10499Doing A Risky Woohoo! [0.3372252] < [0.75] = [True]
10500
10501Doing A Risky Woohoo! [0.2519458] < [0.75] = [True]
10502
10503Doing A Risky Woohoo! [0.7215075] < [0.75] = [True]
10504
10505Doing A Risky Woohoo! [0.07390109] < [0.75] = [True]
10506
10507Doing A Risky Woohoo! [0.5094793] < [0.75] = [True]
10508
10509Doing A Risky Woohoo! [0.4716956] < [0.75] = [True]
10510
10511Doing A Risky Woohoo! [0.3780088] < [0.75] = [True]
10512
10513Doing A Risky Woohoo! [0.2638598] < [0.75] = [True]
10514
10515Doing A Risky Woohoo! [0.5937654] < [0.75] = [True]
10516
10517Doing A Risky Woohoo! [0.2539491] < [0.75] = [True]
10518
10519Doing A Risky Woohoo! [0.7382309] < [0.75] = [True]
10520
10521Doing A Risky Woohoo! [0.5208145] < [0.75] = [True]
10522
10523Doing A Risky Woohoo! [0.1319985] < [0.75] = [True]
10524
10525Doing A Risky Woohoo! [0.08401679] < [0.75] = [True]
10526
10527Doing A Risky Woohoo! [0.2229052] < [0.75] = [True]
10528
10529Doing A Risky Woohoo! [0.3719931] < [0.75] = [True]
10530
10531Doing A Risky Woohoo! [0.1848209] < [0.75] = [True]
10532
10533Doing A Risky Woohoo! [0.1988637] < [0.75] = [True]
10534
10535Doing A Risky Woohoo! [0.4730736] < [0.75] = [True]
10536
10537Doing A Risky Woohoo! [0.5113876] < [0.75] = [True]
10538
10539Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
10540
10541Unloading 9600 unused Assets to reduce memory usage. Loaded Objects now: 24982.
10542Total: 325.824432 ms (FindLiveObjects: 1.597951 ms CreateObjectMapping: 3.900159 ms MarkObjects: 301.858215 ms DeleteObjects: 18.467068 ms)
10543
10544Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
10545
10546 at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
10547 at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
10548 at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
10549
10550Setting up 4 worker threads for Enlighten.
10551 Thread -> id: 2c8 -> priority: 1
10552 Thread -> id: 235c -> priority: 1
10553 Thread -> id: 2288 -> priority: 1
10554 Thread -> id: 1640 -> priority: 1
10555[PrepareLanding] WorldLayerBehaviour OnDestroy
10556
10557[PrepareLanding] MonoController OnDestroy
10558
10559Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
10560GfxDevice: creating device client; threaded=1
10561Direct3D:
10562 Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1735]
10563 Renderer: NVIDIA GeForce GTX 980
10564 Vendor: NVIDIA
10565 VRAM: 3970 MB (via DXGI)
10566 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
10567Begin MonoManager ReloadAssembly
10568Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
10569Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
10570Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
10571Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
10572Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
10573Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
10574Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
10575Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
10576WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
10577WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
10578desktop: 3440x1440 60Hz; virtual: 3440x2520 at 0,-1080
10579Command line arguments: -popupwindow
10580
10581RimWorld 1.0.2150 rev801
10582
10583[HugsLib] version 6.1.1
10584
10585[RuntimeGC] Mod settings loaded.
10586
10587Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
10588
10589Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
10590
10591Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
10592
10593Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
10594
10595Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
10596
10597Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
10598
10599Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
10600
10601Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
10602
10603Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
10604
10605Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
10606
10607Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
10608
10609ConsolidatedTraits Harmony Patches:
10610 Prefix:
10611 GameComponentUtility.StartedNewGame
10612 GameComponentUtility.LoadedGame
10613
10614DubsMintMenus 1.0.141
10615
10616ZLJ's Static Quality Plus :: Initialized
10617
10618Dubs Paint Shop 1.0.45
10619
10620Initialized OmniCoreDrill patches
10621
10622[Pawn Rules v1.2.5] Initialized
10623
10624Rimatomics 1.6.689
10625
10626XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10627
10628XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10629
10630XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10631
10632XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10633
10634XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li></affordances><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10635
10636XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases></TerrainDef>
10637
10638Parsed 0.5 as int.
10639
10640Parsed 97.5 as int.
10641
10642Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
10643
10644Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
10645
10646Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
10647
10648Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
10649
10650Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
10651
10652Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
10653
10654Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
10655
10656Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
10657
10658Failed to load key/value pair: , 0
10659
10660Failed to load key/value pair: , 0
10661
10662Failed to load key/value pair: , 0
10663
10664Failed to load key/value pair: , 0
10665
10666Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
10667
10668Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
10669
10670Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
10671
10672Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
10673
10674Failed to load key/value pair: , 0
10675
10676Failed to load key/value pair: , 0
10677
10678Failed to load key/value pair: , 0
10679
10680Failed to load key/value pair: , 0
10681
10682BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
10683
10684BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
10685
10686Initializing MeleeHunting.
10687
10688[MadSkills]: changed behavior of Great Memory trait.
10689
10690Config error in Yokai_TaiyouKinoko: description has trailing whitespace
10691
10692Config error in Yokai_Omamori_Karibito: description has leading whitespace
10693
10694Config error in Yokai_Leather_Dragon: description has trailing whitespace
10695
10696Config error in Yokai_DragonHeart: description has trailing whitespace
10697
10698Config error in Yokai_LamiaMilk: description has trailing whitespace
10699
10700Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
10701
10702Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
10703
10704Config error in Yokai_TaiyouKinoko: description has trailing whitespace
10705
10706Config error in Yokai_Omamori_Karibito: description has leading whitespace
10707
10708Config error in Yokai_Leather_Dragon: description has trailing whitespace
10709
10710Config error in Yokai_DragonHeart: description has trailing whitespace
10711
10712Config error in Yokai_LamiaMilk: description has trailing whitespace
10713
10714Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
10715
10716Config error in CrystalReconfigurationChamber: graphicData defines a shadowInfo but staticSunShadowHeight > 0
10717
10718Config error in Frame_Yokai_TaiyouKinoko: description has trailing whitespace
10719
10720d3d: failed to create 2D texture id=15751 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
10721Translation data for language English has 16 errors. Generate translation report for more info.
10722
10723Variants found for Things/Beards/Beard: 5
10724
10725Variants found for Things/Ears/Ears: 2
10726
10727Variants found for Things/Ears/Ears: 2
10728
10729Variants found for Body/RK_Tail: 1
10730
10731Variants found for Body/RK_EarLeft: 1
10732
10733Variants found for Body/RK_EarRight: 1
10734
10735Alien race successfully completed 144 patches with harmony.
10736
10737Removed Log Error from Manhunter Job
10738
10739[RimHUD v1.3.2] Integrated with HugsLib
10740
10741[RimHUD v1.3.2] Initialized
10742
10743Removed Log Error from Manhunter Job
10744
10745Added recipes for burning books/scrolls successfully.
10746
10747Removed Log Error from Manhunter Job
10748
10749Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
10750
10751Profitable Weapons :: MendAndRecycle not detected as active in load order.
10752
10753[IncidentPersonStat] injected.
10754
10755[Bubbles v1.5] Initialized
10756
10757PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
10758
10759Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
10760
10761Dynamic patching Boolean <>m__0(Verse.Thing)
10762
10763RimFridge Harmony Patches:
10764 Prefix:
10765 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
10766 ReachabilityUtility.CanReach
10767 Postfix:
10768 GameComponentUtility.StartedNewGame
10769 GameComponentUtility.LoadedGame
10770
10771MoreTraitSlots Harmony Patches:
10772 Prefix:
10773 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
10774 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
10775
10776Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
10777
10778Show Hair Harmony Patches:
10779 Transpiler:
10780 PawnRenderer.RenderPawnInternal
10781 Postfix:
10782 PawnRenderer.RenderPawnInternal
10783 Game.InitNewGame
10784 SavedGameLoader.LoadGameFromSaveFile
10785
10786[PrepareLanding] MonoController Initialization
10787
10788[PrepareLanding] WorldLayerBehaviour Static Initialization
10789
10790SupplyAndDemand Harmony Patches:
10791 Postfix:
10792 StockGenerator.RandomCountOf
10793
10794Start injecting PSI to pawns ...
10795PSI check: Human - PSI injected.
10796PSI check: Yokai_Nurarihyon - PSI injected.
10797PSI check: Alien_ElderThing_Race_Standard - PSI injected.
10798PSI check: ReanimatedCorpse - PSI injected.
10799PSI check: LotRD_DwarfStandardRace - PSI injected.
10800PSI check: LotRE_ElfStandardRace - PSI injected.
10801PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
10802PSI check: Alien_Crystalloid - PSI injected.
10803PSI check: Alien_CrystalValkyrie - PSI injected.
10804PSI check: Ratkin - PSI injected.
10805
10806Colonistbar KF successfully completed 731 patches with harmony.
10807
10808Removed Log Error from Manhunter Job
10809
10810Deconstruct Return Fix harmony patch successfully loaded
10811
10812EnhancedDevelopment.Embrasures.Patcher(): Starting.
10813
10814EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
10815
10816EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
10817
10818EnhancedDevelopment.Embrasures.Patcher(): Complete.
10819
10820Psychology Imprisonment Patch successfully loaded
10821
10822Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
10823
10824[PrepareLanding] MonoController Start
10825
10826[PrepareLanding] WorldLayerBehaviour Start
10827
10828[ModMetaDataCleaner] Removed 2 Metadata and cleaned 457 PreviewImage.
10829Removed: Hospitality, Hospitality
10830Cleaned: Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Quantum Cooling, Advanced Cooling, Glitter Tech (No Surgery), Veinminer R1.0, Large Outposts, Colonist Bar KF 1.0, MiningCo. Spaceship, Locks, [XND] Proper Shotguns, Research Tree, Rimatomics, Caution Tiles [1.0], Ooka Miko[1.0], [C81] Canned food, Mechanite Forge Reborn, Cleaning Priority, NewRatkinPlus, SZ_Floors, Flags and Banners, Stackable Chunks [1.0], Frontline - Bunkers, Radiology, Landmines, More Practical Traits, Musical Instruments, Invisible Conduits 1.0, Ceiling Light [1.0], High Tech Laboratory Facilities (Continued), Nature is Beautiful v1.3 [1.0], [1.0] Dire Raids, [XND] AutoOwl, Turn It On and Off v1.3 [1.0], Ugh You Got Me, Dub's Paint Shop, Alien Children Compatibility, Carbon, Auto Recycling[1.0], [XND] Use That Sniper's Scope!, AI Uplifting Assistant [1.0], Vanilla-like wheat 1.0.0, oni, Sniper Turret, [CP] Portable Power Generator (1.0), Respect the Scars [1.0], Toxic Fallout Protection Suit, 妖怪æ‘(Yokai Village), Ancient_Structures, Snowy Trees, LBE's A Dog Said Easy Patcher, Gas Traps And Shells, Camping Stuff, [FSF] Growable Grass, Mechalit Core 1.0, Fallout Traits, Labels on Floor, Dismiss Trader, [SS]Lovely Hair Style, Omni Core Drill, Call of Cthulhu - Straitjackets, Various Space Ship Chunk, Misc. Training, Mad Skills, RuntimeGC, Animals Logic, Humanoid Alien Races 2.0, Simple sidearms, RunAndGun, More Linkables, RimWriter - Books, Scrolls, Tablets, and Libraries, Where is my weapon?, Children, school and learning, [CP] Chicken Mitchell - Hairstyles (1.0), Wall Light, More Faction Interaction, Rimsenal - Enhanced Vanilla Pack, Realistic Darkness 1.0, [1.0] RPG Style Inventory, Powerful Faction Bases, Harvest Everything!, [PS] Reconditioning Pod, Brain In a Jar, [KV] RimFridge - 1.0, A Dog Said... Animal Prosthetics, JecsTools, Pick Up And Haul, Progress Renderer, Incident Person Stat, [v1.0]-LinkableDoors, Dubs Mint Menus, Replace Stuff, What the hack?!, Static Quality Plus 1.1, Polarisbloc - Mechenemy, [KV] Consolidated Traits - 1.0, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Polarisbloc - Security Force, Polarisbloc - Core LAB, gloomy_hair, Rim of Madness - Bones, [KV] Show Hair With Hats or Hide All Hats - 1.0, Alpha Animals, VGL UNSC Weapon Pack, Please Haul Perishables, Pawns Paint! Restored, [SYR] Doormats, Sometimes Raids Go Wrong, Pawn Rules, 1- UN-Colony [1.0], Deconstruct Return Fix, SF [v1.0] Rain Removes All Filth, Crystalloid (Rewrite), SF [v1.0] Faceplate V1.4, Plasteel Surgery, Psychology Imprisonment Patch, Not Mine- Unclaim Structures, HugsLib, Medical Tab, RT Fuse, Allow Tool, Realistic Rooms, Work Tab, More Trade Ships, Blueprints, Animal Tab, Tilled Soil, Stack XXL, Repair Workbench, Camera+, Rim of Madness - Vampires, Call of Cthulhu - Cosmic Horrors, Just Ignore Me Passing, Share The Load, Snap Out!, Double Population, The Birds and the Bees, Hardworking animals 1.0, [KV] Path Avoid - 1.0, Stuffed Floors, DeadMansClothing, SS Researchable Stat Upgrades, Interaction Bubbles, More Vanilla Turrets [1.0], Skilled Stonecutting, Metal Doesn't Burn, Craftsmanship, Simply More Bridges, Floored, Greenworld, [KV] More Trait Slots - 1.0, PrisonerRansom, [SYR] Coffee and Tea, Metal Gear Alert, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), In-wall coolers and vents [1.0], Select Turret Target, ShowModDesignators, Draw a bead, [1.0] Luci heals more!, Supply and Demand, Five Second Rule, Mod Manager, Map Reroll, Trap Disable[1.0], More Slaves [1.0], Selectable Sculpture Graphic, [1.0] Small Shelf, [RF] Tribal Pawn Names [1.0], Rimsenal - Rimhair, Rah's Bionics and Surgery Expansion, Prisoner Harvesting, Selling prisoners with no guilt, Faction Discovery, Call of Cthulhu - Elder Things, MinifyEverything, Animal Variety Coats, [KV] Faction Control - 1.0, RimHUD, [FSF] Rain Washes Away Filth, [XND] Profitable Weapons, Fertile Planet, Plant Growth Sync, Buildable Terrain v1, Shear Those Corpses Vanilla, EdB Prepare Carefully, Doors Expanded, Combat Readiness Check, No Debris B18, [T] MoreFloors, Call of Cthulhu - Cults, While You're Up [1.0], Save Our Ship (Reloaded), My Little Planet, More Furniture [1.0], Xeva's Rimhair, Pharmacist, Prepare Landing, SF Grim Reality 1.0, ED-Laser Drill, Psychology, More Trade Ships - Double Population, Death Rattle, RimEVE (Music Pack), Outdoor Lighting, [FIXED] Woohooer, AnimalCollabProj, Colony Leadership, SS Battery Fuse, Halo - Soundtrack [1.0], [SYR] Set Up Camp, Smart Speed, Less Arbitrary Surgery, Sun Lights [1.0], SF [v1.0] Priority Treatment, [1.0] Removable Mt.Rock Roof Patche, Melee Hunting 1.0, [SYR] Prosthetic Table, Anti-Air Artillery[1.0], [1.0] RePower, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], ED-Embrasures, RT Solar Flare Shield, SS Bigger Batteries, [SS]Maid Project, [1.0]Long Range Transport Pods, [1.0] Tend Whenever, DDA Security and More, Core
10831
10832[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 158 DefInjectionPackages.
10833Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, УкраїнÑька, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), SlovenÄina, РуÑÑкий, Română, Português Brasileiro, Português, Polski, Norsk BokmÃ¥l, 한êµì–´, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, ÄŒeÅ¡tina, ç¹é«”䏿–‡, ç®€ä½“ä¸æ–‡, CatalÃ
10834
10835[RuntimeGC] Detour completed: MuteGC
10836
10837[PrepareLanding] In constructor.
10838
10839[HugsLib] initializing Psychology, FactionDiscovery, Children, WhatTheHack, AllowTool, RunAndGun, SimpleSidearms, MapReroll, StackXXL, MURWallLight, ShipInteriorMod, WhileYoureUp, PrepareLanding, AlienChildrenCompatibility, ADA, AutoRecycling, DeathRattle, DireRaids, LabelsOnFloor, LessArbitrarySurgery, RePower, SZ_Floors, TurnItOnandOff
10840
10841[AllowTool] Applied compatibility patch for "Pick Up And Haul"
10842
10843[PrepareLanding] Initializing.
10844
10845[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
10846
10847[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
10848
10849[RePower] Initializing
10850
10851[RePower] Initialized Components
10852
10853[TurnItOnandOff] Initialized Components
10854
10855[TurnItOnandOff] Registered instance
10856
10857System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
10858 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
10859 --- End of inner exception stack trace ---
10860 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
10861 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
10862 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
10863[StackXXL] Loaded
10864
10865[PrepareLanding] OnDefsLoaded
10866
10867[PrepareLanding] GameOptions.OnDefLoaded().
10868
10869[DireRaids] Settings loaded:
10870 pointMultiplier: 3
10871 baseChange: 1.8
10872 minRefireDays: 60
10873 minThreatPoints: 2000
10874 minPopulation: 1
10875
10876[RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
10877
10878[RePower] No def named TableBionics to load, skipping.
10879
10880[RePower] No def named TableSimpleProsthetic to load, skipping.
10881
10882[RePower] No def named TableSurrogates to load, skipping.
10883
10884[RePower] No def named UpgradingStation to load, skipping.
10885
10886[RePower] Loaded 0 of 4 mod support defs.
10887
10888[TurnItOnandOff] Loaded 0 of 0 mod support defs.
10889
10890Apparel Stuff Color detours loaded, hopefully correct
10891
10892static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
10893
10894static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
10895
10896static_quality_Injector: _SkillRecord _Learn injected successfully!
10897
10898static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
10899
10900static_quality_Injector: _Plant _Resting injected successfully!
10901
10902static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
10903
10904static_quality_plus injected.
10905
10906Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
10907[RimHUD v1.3.2] Integrated with Interaction Bubbles
10908
10909[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
10910
10911[RimHUD v1.3.2] Integrated with Pawn Rules
10912
10913
10914Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 21940.
10915Total: 235.658188 ms (FindLiveObjects: 1.010175 ms CreateObjectMapping: 2.425343 ms MarkObjects: 231.873215 ms DeleteObjects: 0.348671 ms)
10916
10917Loading game from file Sozyo with mods Core, 818773962, 932008009, 839005762, 1507748539, 1552507180, 751841890, 1399212509, 962732083, 726096646, 725465444, 1556125249, 1532938687, 1542424705, 1098354593, 1542424263, 735106432, 1316188771, 1498129268, 1141721293, 731111514, 1268832971, 850429707, 1508850027, 751049133, 1541438230, 1505914869, 1509102551, 1454024362, 746425621, 944381237, 1187010034, 882126182, 765890823, 815039373, 1521844535, 1400238872, 1400234784, 1500244593, 1498573216, 1500248421, 725657237, 847661538, 1541721856, 712141500, 715565817, 725219116, 1537873717, 1386385125, 965087548, 1508341791, 1507384362, 1539314168, 1203903378, 761421485, 708455313, 867467808, 817902482, 786055494, 1446523594, 1324190225, 1414697588, 1516158345, 1231617602, 794038005, 737358776, 1542019602, 1539028008, 732257433, 1279012058, 1356838246, 933324235, 1472131714, 1180719857, 1511926373, 1372003680, 1204108550, 927155256, 1207390617, 1319782555, 1541439712, 1180721235, 1485312620, 1420979918, 1503448404, 761315214, 1360279868, 872762753, 801544922, 1543561093, 1508292711, 1103809207, 1544944259, 1541360626, 1478936958, 1523001773, 1454228967, 1438693028, 848972794, 733997423, 849231601, 869110833, 1135542536, 1420241138, 936594912, 826366050, 853043503, 725747149, 1423699208, 1127520441, 1541262111, 1544626521, 1117406550, 705924057, 725949967, 1541531035, 1346113625, 1180826364, 1095331978, 1365242717, 1543063349, 722086956, 1531882210, 1545708330, 1555880630, 1570997636, 1542254108, 1561221991, 1560927150, 949283405, 1180573408, 730854291, 1511375007, 1565942758, 1570960972, 728315620, 728314182, 841904008, 832328837, 1542036108, 1541438570, 1536615776, 729908976, 1356331773, 1549382815, 1517502911, 1227757287, 1381494864, 1502471438, 1440625499, 1596121128, 824831260, 1523058989, 1376609823, 1543195228, 1544345184, 1543157124, 1571323744, 1552452572, 1543064443, 1542379675, 1508778962, 1579516669, 722085442, 1209071221, 1564928794, 1545794905, 964388988, 817350064, 1500981707, 1542048177, 1554201803, 1551213814, 1408863965, 1604892474, 1571943277, 1552455241, 1157085076, 962852905, 1498706339, 1498756997, 1528894129, 1506420506, 1221668621, 717575199, 1568700181, 1549446374, 1530259312, 1578693166, 1575680734, 1089876213, 1418679519, 1536817379, 1499843448, 1541281528, 1569056149, 1542424432, 1503021320, 1438488634, 1473332565, 1553198886, 774577413, 1617578581, 1588408365, 1541438898, 1503118650, 1266570759, 1312986721, 1127530465, 1470065926, 1502895441, 1502876618, 1502875716, 1504723424, 836962620, 1322101066, 1551336515, 1619558325, 1530250702, 1529679138, 1206975223, 731878767, 1530276152, 1541521411, 1522917562, 1158568885, 1541978411, 1322328003, 1546370684
10918
10919Could not load reference to RimWorld.WorkGiverDef named Recruiter
10920
10921Could not load reference to RimWorld.WorkGiverDef named Diplomat
10922
10923Could not load reference to RimWorld.WorkGiverDef named Recruiter
10924
10925Could not load reference to RimWorld.WorkGiverDef named Diplomat
10926
10927Could not load reference to RimWorld.WorkGiverDef named Recruiter
10928
10929Could not load reference to RimWorld.WorkGiverDef named Diplomat
10930
10931Could not find class Hospitality.Hospitality_MapComponent while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="Hospitality.Hospitality_MapComponent"><bribeCount><keys /><values /></bribeCount><defaultAreaRestriction>Area_5_Home</defaultAreaRestriction><defaultAreaShopping>null</defaultAreaShopping><incidentQueue><queuedIncidents><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_865</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2424235</fireTick></li><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_890</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2667762</fireTick></li></queuedIncidents></incidentQueue><refuseGuestsUntilWeHaveBeds>True</refuseGuestsUntilWeHaveBeds><nextQueueInspection>2220271</nextQueueInspection></li>
10932
10933SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
10934 at Verse.ScribeExtractor.SaveableFromNode[MapComponent] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
10935Subnode:
10936<li Class="Hospitality.Hospitality_MapComponent"><bribeCount><keys /><values /></bribeCount><defaultAreaRestriction>Area_5_Home</defaultAreaRestriction><defaultAreaShopping>null</defaultAreaShopping><incidentQueue><queuedIncidents><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_865</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2424235</fireTick></li><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_890</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2667762</fireTick></li></queuedIncidents></incidentQueue><refuseGuestsUntilWeHaveBeds>True</refuseGuestsUntilWeHaveBeds><nextQueueInspection>2220271</nextQueueInspection></li>
10937
10938Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
10939
10940Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 13
10941
10942Could not find think node with key 520376058
10943
10944Could not find think node with key 280794516
10945
10946Could not find think node with key 520376058
10947
10948Could not find think node with key -2074168933
10949
10950Could not find think node with key -2074168933
10951
10952Could not find think node with key -1577611665
10953
10954Could not find think node with key -2074168933
10955
10956Could not find think node with key -2074168933
10957
10958Could not find think node with key -2074168933
10959
10960Could not find think node with key 280794516
10961
10962Could not find think node with key -478014061
10963
10964Could not find think node with key -2074168933
10965
10966Could not find think node with key -2074168933
10967
10968Could not find think node with key -2074168933
10969
10970Could not find think node with key -2074168933
10971
10972Could not find think node with key -2074168933
10973
10974Could not find think node with key -2074168933
10975
10976Could not find think node with key 2062530966
10977
10978Could not find think node with key 2062530966
10979
10980Could not find think node with key 2062530966
10981
10982Could not find think node with key 2062530966
10983
10984Could not find think node with key 2062530966
10985
10986Could not find think node with key 2062530966
10987
10988Could not find think node with key 2062530966
10989
10990Could not find think node with key 2062530966
10991
10992Could not find think node with key -1577611665
10993
10994[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
10995
10996[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
10997
10998[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
10999
11000[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11001
11002[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11003
11004[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11005
11006[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11007
11008[AllowTool] Injected 6 designators
11009
11010[PrepareLanding] WorldLoaded (from save).
11011
11012[PrepareLanding] OnWorldLoaded
11013
11014Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
11015[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11016
11017[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
11018
11019[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11020
11021[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11022
11023[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11024
11025[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11026
11027[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11028
11029
11030Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32133.
11031Total: 350.457245 ms (FindLiveObjects: 1.499135 ms CreateObjectMapping: 2.885375 ms MarkObjects: 345.948059 ms DeleteObjects: 0.124159 ms)
11032
11033[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
11034
11035[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11036
11037[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
11038
11039[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11040
11041[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11042
11043[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11044
11045[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11046
11047[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11048
11049[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11050
11051Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
11052 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
11053 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
11054 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
11055
11056Doing A Risky Woohoo! [0.005029491] < [0.015] = [True]
11057
11058HandleD3DDeviceLost
11059 HandleD3DDeviceLost: still lost
11060Skipped rendering frame because GfxDevice is in invalid state (device lost)
11061(Filename: Line: 778)
11062
11063HandleD3DDeviceLost
11064 HandleD3DDeviceLost: still lost
11065Skipped rendering frame because GfxDevice is in invalid state (device lost)
11066(Filename: Line: 778)
11067
11068HandleD3DDeviceLost
11069 HandleD3DDeviceLost: still lost
11070Skipped rendering frame because GfxDevice is in invalid state (device lost)
11071(Filename: Line: 778)
11072
11073HandleD3DDeviceLost
11074 HandleD3DDeviceLost: still lost
11075Skipped rendering frame because GfxDevice is in invalid state (device lost)
11076(Filename: Line: 778)
11077
11078HandleD3DDeviceLost
11079 HandleD3DDeviceLost: still lost
11080Skipped rendering frame because GfxDevice is in invalid state (device lost)
11081(Filename: Line: 778)
11082
11083HandleD3DDeviceLost
11084 HandleD3DDeviceLost: still lost
11085Skipped rendering frame because GfxDevice is in invalid state (device lost)
11086(Filename: Line: 778)
11087
11088HandleD3DDeviceLost
11089 HandleD3DDeviceLost: still lost
11090Skipped rendering frame because GfxDevice is in invalid state (device lost)
11091(Filename: Line: 778)
11092
11093HandleD3DDeviceLost
11094 HandleD3DDeviceLost: still lost
11095Skipped rendering frame because GfxDevice is in invalid state (device lost)
11096(Filename: Line: 778)
11097
11098HandleD3DDeviceLost
11099 HandleD3DDeviceLost: still lost
11100Skipped rendering frame because GfxDevice is in invalid state (device lost)
11101(Filename: Line: 778)
11102
11103HandleD3DDeviceLost
11104 HandleD3DDeviceLost: still lost
11105Skipped rendering frame because GfxDevice is in invalid state (device lost)
11106(Filename: Line: 778)
11107
11108HandleD3DDeviceLost
11109 HandleD3DDeviceLost: still lost
11110Skipped rendering frame because GfxDevice is in invalid state (device lost)
11111(Filename: Line: 778)
11112
11113HandleD3DDeviceLost
11114 HandleD3DDeviceLost: still lost
11115Skipped rendering frame because GfxDevice is in invalid state (device lost)
11116(Filename: Line: 778)
11117
11118HandleD3DDeviceLost
11119 HandleD3DDeviceLost: needs reset, doing it
11120FullResetD3DDevice
11121ResetD3DDevice
11122dev->Reset
11123D3Dwindow device not lost anymore
11124Doing A Risky Woohoo! [0.005428639] < [0.01] = [True]
11125
11126Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
11127
11128Unloading 9579 unused Assets to reduce memory usage. Loaded Objects now: 26673.
11129Total: 329.724060 ms (FindLiveObjects: 2.079999 ms CreateObjectMapping: 5.075198 ms MarkObjects: 303.309753 ms DeleteObjects: 19.258364 ms)
11130
11131Loading game from file Sozyo with mods Core, 818773962, 932008009, 839005762, 1507748539, 1552507180, 751841890, 1399212509, 962732083, 726096646, 725465444, 1556125249, 1532938687, 1542424705, 1098354593, 1542424263, 735106432, 1316188771, 1498129268, 1141721293, 731111514, 1268832971, 850429707, 1508850027, 751049133, 1541438230, 1505914869, 1509102551, 1454024362, 746425621, 944381237, 1187010034, 882126182, 765890823, 815039373, 1521844535, 1400238872, 1400234784, 1500244593, 1498573216, 1500248421, 725657237, 847661538, 1541721856, 712141500, 715565817, 725219116, 1537873717, 1386385125, 965087548, 1508341791, 1507384362, 1539314168, 1203903378, 761421485, 708455313, 867467808, 817902482, 786055494, 1446523594, 1324190225, 1414697588, 1516158345, 1231617602, 794038005, 737358776, 1542019602, 1539028008, 732257433, 1279012058, 1356838246, 933324235, 1472131714, 1180719857, 1511926373, 1372003680, 1204108550, 927155256, 1207390617, 1319782555, 1541439712, 1180721235, 1485312620, 1420979918, 1503448404, 761315214, 1360279868, 872762753, 801544922, 1543561093, 1508292711, 1103809207, 1544944259, 1541360626, 1478936958, 1523001773, 1454228967, 1438693028, 848972794, 733997423, 849231601, 869110833, 1135542536, 1420241138, 936594912, 826366050, 853043503, 725747149, 1423699208, 1127520441, 1541262111, 1544626521, 1117406550, 705924057, 725949967, 1541531035, 1346113625, 1180826364, 1095331978, 1365242717, 1543063349, 722086956, 1531882210, 1545708330, 1555880630, 1570997636, 1542254108, 1561221991, 1560927150, 949283405, 1180573408, 730854291, 1511375007, 1565942758, 1570960972, 728315620, 728314182, 841904008, 832328837, 1542036108, 1541438570, 1536615776, 729908976, 1356331773, 1549382815, 1517502911, 1227757287, 1381494864, 1502471438, 1440625499, 1596121128, 824831260, 1523058989, 1376609823, 1543195228, 1544345184, 1543157124, 1571323744, 1552452572, 1543064443, 1542379675, 1508778962, 1579516669, 722085442, 1209071221, 1564928794, 1545794905, 964388988, 817350064, 1500981707, 1542048177, 1554201803, 1551213814, 1408863965, 1604892474, 1571943277, 1552455241, 1157085076, 962852905, 1498706339, 1498756997, 1528894129, 1506420506, 1221668621, 717575199, 1568700181, 1549446374, 1530259312, 1578693166, 1575680734, 1089876213, 1418679519, 1536817379, 1499843448, 1541281528, 1569056149, 1542424432, 1503021320, 1438488634, 1473332565, 1553198886, 774577413, 1617578581, 1588408365, 1541438898, 1503118650, 1266570759, 1312986721, 1127530465, 1470065926, 1502895441, 1502876618, 1502875716, 1504723424, 836962620, 1322101066, 1551336515, 1619558325, 1530250702, 1529679138, 1206975223, 731878767, 1530276152, 1541521411, 1522917562, 1158568885, 1541978411, 1322328003, 1546370684
11132
11133Could not load reference to RimWorld.WorkGiverDef named Recruiter
11134
11135Could not load reference to RimWorld.WorkGiverDef named Diplomat
11136
11137Could not load reference to RimWorld.WorkGiverDef named Recruiter
11138
11139Could not load reference to RimWorld.WorkGiverDef named Diplomat
11140
11141Could not load reference to RimWorld.WorkGiverDef named Recruiter
11142
11143Could not load reference to RimWorld.WorkGiverDef named Diplomat
11144
11145Could not find class Hospitality.Hospitality_MapComponent while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="Hospitality.Hospitality_MapComponent"><bribeCount><keys /><values /></bribeCount><defaultAreaRestriction>Area_5_Home</defaultAreaRestriction><defaultAreaShopping>null</defaultAreaShopping><incidentQueue><queuedIncidents><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_865</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2424235</fireTick></li><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_890</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2667762</fireTick></li></queuedIncidents></incidentQueue><refuseGuestsUntilWeHaveBeds>True</refuseGuestsUntilWeHaveBeds><nextQueueInspection>2220271</nextQueueInspection></li>
11146
11147SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
11148 at Verse.ScribeExtractor.SaveableFromNode[MapComponent] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
11149Subnode:
11150<li Class="Hospitality.Hospitality_MapComponent"><bribeCount><keys /><values /></bribeCount><defaultAreaRestriction>Area_5_Home</defaultAreaRestriction><defaultAreaShopping>null</defaultAreaShopping><incidentQueue><queuedIncidents><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_865</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2424235</fireTick></li><li><firingInc><def>VisitorGroup</def><parms><target>Map_1</target><threatPoints>-1</threatPoints><faction>Faction_890</faction><spawnCenter>(-1000, -1000, -1000)</spawnCenter><spawnRotation>2</spawnRotation><pawnGroups IsNull="True" /></parms></firingInc><fireTick>2667762</fireTick></li></queuedIncidents></incidentQueue><refuseGuestsUntilWeHaveBeds>True</refuseGuestsUntilWeHaveBeds><nextQueueInspection>2220271</nextQueueInspection></li>
11151
11152Cannot register RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null), (id=Verb_CompEquippable_Yokai_Axe3150_0_Slash in loaded object directory. Id already used by RimWorld.Verb_MeleeAttackDamage RimWorld.Verb_MeleeAttackDamage(null).
11153
11154Could not find trigger for trigger data of type "Verse.AI.Group.TriggerData_TicksPassed" (lord job: "RimWorld.LordJob_TradeWithColony"), because trigger index is out of bounds: 13
11155
11156Could not find think node with key 520376058
11157
11158Could not find think node with key 280794516
11159
11160Could not find think node with key 520376058
11161
11162Could not find think node with key -2074168933
11163
11164Could not find think node with key -2074168933
11165
11166Could not find think node with key -1577611665
11167
11168Could not find think node with key -2074168933
11169
11170Could not find think node with key -2074168933
11171
11172Could not find think node with key -2074168933
11173
11174Could not find think node with key 280794516
11175
11176Could not find think node with key -478014061
11177
11178Could not find think node with key -2074168933
11179
11180Could not find think node with key -2074168933
11181
11182Could not find think node with key -2074168933
11183
11184Could not find think node with key -2074168933
11185
11186Could not find think node with key -2074168933
11187
11188Could not find think node with key -2074168933
11189
11190Could not find think node with key 2062530966
11191
11192Could not find think node with key 2062530966
11193
11194Could not find think node with key 2062530966
11195
11196Could not find think node with key 2062530966
11197
11198Could not find think node with key 2062530966
11199
11200Could not find think node with key 2062530966
11201
11202Could not find think node with key 2062530966
11203
11204Could not find think node with key 2062530966
11205
11206Could not find think node with key -1577611665
11207
11208[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
11209
11210[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11211
11212[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11213
11214[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11215
11216[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11217
11218[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11219
11220[PrepareLanding] WorldLoaded (from save).
11221
11222[PrepareLanding] OnWorldLoaded
11223
11224Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
11225[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11226
11227[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
11228
11229[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11230
11231[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11232
11233[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11234
11235[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11236
11237[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11238
11239
11240Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 36138.
11241Total: 416.441742 ms (FindLiveObjects: 3.636223 ms CreateObjectMapping: 3.978238 ms MarkObjects: 408.706970 ms DeleteObjects: 0.119807 ms)
11242
11243[PrepareLanding] Prefilter: 56143 tiles in WorldGrid.tiles
11244
11245[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11246
11247[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
11248
11249[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11250
11251[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11252
11253[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Ungulates/Giraffe/ACPGiraffe_SkinSet.xml
11254
11255[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
11256
11257[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11258
11259[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Dromedary/Dromedary_SkinSet.xml
11260
11261Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
11262 at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
11263 at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
11264 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
11265
11266System.ArgumentException: An element with the same key already exists in the dictionary.
11267 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11268 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11269
11270System.ArgumentException: An element with the same key already exists in the dictionary.
11271 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11272 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11273
11274System.ArgumentException: An element with the same key already exists in the dictionary.
11275 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11276 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11277
11278System.ArgumentException: An element with the same key already exists in the dictionary.
11279 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11280 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11281
11282System.ArgumentException: An element with the same key already exists in the dictionary.
11283 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11284 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11285
11286System.ArgumentException: An element with the same key already exists in the dictionary.
11287 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11288 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11289
11290System.ArgumentException: An element with the same key already exists in the dictionary.
11291 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11292 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11293
11294System.ArgumentException: An element with the same key already exists in the dictionary.
11295 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11296 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11297
11298System.ArgumentException: An element with the same key already exists in the dictionary.
11299 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11300 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11301
11302System.ArgumentException: An element with the same key already exists in the dictionary.
11303 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11304 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11305
11306System.NullReferenceException: Object reference not set to an instance of an object
11307at ColonistBarKF.PSI.GameComponentPSI.GameComponentUpdate () <0x0009b>
11308at (wrapper dynamic-method) Verse.GameComponentUtility.GameComponentUpdate_Patch1 () <0x00075>
11309
11310
11311System.ArgumentException: An element with the same key already exists in the dictionary.
11312 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11313 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11314
11315System.ArgumentException: An element with the same key already exists in the dictionary.
11316 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11317 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11318
11319DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Yokai_Axe3150_0_Slash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
11320
11321System.ArgumentException: An element with the same key already exists in the dictionary.
11322 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11323 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11324
11325System.ArgumentException: An element with the same key already exists in the dictionary.
11326 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11327 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11328
11329[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
11330
11331Creating new female Rat with skin index of 2 where 5 possible variants were available. Chance was 8%.
11332
11333System.ArgumentException: An element with the same key already exists in the dictionary.
11334 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11335 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11336
11337System.ArgumentException: An element with the same key already exists in the dictionary.
11338 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11339 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11340
11341System.ArgumentException: An element with the same key already exists in the dictionary.
11342 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11343 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11344
11345System.ArgumentException: An element with the same key already exists in the dictionary.
11346 at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0
11347 at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef A, Verse.ThingDef B, Verse.BodyDef body, System.Boolean& __result) [0x00000] in <filename unknown>:0
11348
11349[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
11350
11351Creating new female Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.