· 6 years ago · Nov 07, 2019, 11:30 PM
1Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
2Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6Direct3D:
7 Version: Direct3D 11.0 [level 11.1]
8 Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
9 Vendor:
10 VRAM: 11127 MB
11 Driver: 26.21.14.4097
12Begin MonoManager ReloadAssembly
13- Completed reload, in 0.111 seconds
14<RI> Initializing input.
15
16<RI> Input initialized.
17
18<RI> Initialized touch support.
19
20UnloadTime: 0.325300 ms
212019-11-07T16:24:25 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
222019-11-07T16:24:25 0.046 INF Texture quality is set to 0
232019-11-07T16:24:25 0.046 INF Precaching...
242019-11-07T16:24:25 0.050 INF Precaching file: 7DaysToDie_Data/resources.assets
252019-11-07T16:24:25 0.107 INF [EAC] Not loading, not started from launcher
262019-11-07T16:24:25 0.186 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
272019-11-07T16:24:25 0.309 INF Precaching file: Data/Bundles/blocktextureatlases
282019-11-07T16:24:25 0.930 INF Precaching file: Data/Bundles/terraintextures
292019-11-07T16:24:26 1.170 INF Precaching done
302019-11-07T16:24:30 5.865 INF Loading main scene
31Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
32UnloadTime: 1.867800 ms
332019-11-07T16:24:30 5.933 INF Awake
342019-11-07T16:24:30 5.957 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
352019-11-07T16:24:30 5.957 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
362019-11-07T16:24:31 5.968 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
37Localization language: English
38
39(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
40
412019-11-07T16:24:31 5.976 INF Version: Alpha 18.1 (b6) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
422019-11-07T16:24:31 5.976 INF System information:
432019-11-07T16:24:31 5.976 INF OS: Windows 10 (10.0.0) 64bit
442019-11-07T16:24:31 5.976 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
452019-11-07T16:24:31 5.976 INF RAM: 65465 MB
462019-11-07T16:24:31 5.976 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
472019-11-07T16:24:31 5.976 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
482019-11-07T16:24:31 5.976 INF Last played version: Alpha 18.1
492019-11-07T16:24:31 5.977 INF Local UTC offset: -7 hours
502019-11-07T16:24:31 5.981 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-07__16-24-23.txt
512019-11-07T16:24:31 5.983 INF Not running in Big Picture Mode, no on-screen keyboard available
522019-11-07T16:24:31 5.983 INF Starting PlayerInputManager...
532019-11-07T16:24:31 5.997 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
54Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
55Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
56Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
57Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
58Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
59Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
602019-11-07T16:24:31 6.079 INF Starting UserProfileManager...
612019-11-07T16:24:31 6.145 INF Occlusion: Awake
622019-11-07T16:24:31 6.152 INF ApplyAllOptions streaming True, budget 10014.3 MB
632019-11-07T16:24:31 6.153 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
642019-11-07T16:24:31 6.153 INF Texture quality is set to 0
652019-11-07T16:24:31 6.153 INF ApplyTextureFilter 4, AF ForceEnable
662019-11-07T16:24:31 6.283 INF [MODS] No mods folder found
672019-11-07T16:24:31 6.291 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
682019-11-07T16:24:31 6.330 INF Loading permissions file done.
692019-11-07T16:24:31 6.372 INF Awake done in 438 ms
70Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
71Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
72Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
73
74Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
75Total: 5.700100 ms (FindLiveObjects: 0.196600 ms CreateObjectMapping: 0.080000 ms MarkObjects: 5.380500 ms DeleteObjects: 0.042600 ms)
76
772019-11-07T16:24:31 6.456 INF User joined: Dan
782019-11-07T16:24:31 6.838 INF UMA Overlay loading took 202 ms
792019-11-07T16:24:31 6.839 INF UMA Slot loading took 1 ms
802019-11-07T16:24:32 7.040 INF Reloading serveradmin.xml
812019-11-07T16:24:32 7.041 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
822019-11-07T16:24:32 7.041 INF Loading permissions file done.
832019-11-07T16:24:32 7.622 INF LoadTextureArraysForQuality quality -1 to 0, reload False
842019-11-07T16:24:33 8.605 INF WorldStaticData.Init() needed 1.596s
852019-11-07T16:24:34 9.286 INF [Steamworks.NET] Login ok.
862019-11-07T16:24:34 9.426 INF AchievementManager: Received stats and achievements from Steam
872019-11-07T16:24:49 24.925 INF NET: Starting server protocols
882019-11-07T16:24:49 24.942 INF NET: LiteNetLib server started
892019-11-07T16:24:49 24.943 INF [Steamworks.NET] NET: Server started
902019-11-07T16:24:49 24.943 INF Started thread SteamNetworkingServer
912019-11-07T16:24:49 24.944 INF StartGame
922019-11-07T16:24:49 24.961 INF Persistent GamePrefs saved
93GamePref.AdminFileName = serveradmin.xml
94GamePref.AirDropFrequency = 72
95GamePref.AirDropMarker = True
96GamePref.AutopilotMode = 0
97GamePref.BedrollDeadZoneSize = 15
98GamePref.BedrollExpiryTime = 45
99GamePref.BlockDamageAI = 100
100GamePref.BlockDamageAIBM = 100
101GamePref.BlockDamagePlayer = 100
102GamePref.BloodMoonEnemyCount = 24
103GamePref.BloodMoonFrequency = 14
104GamePref.BloodMoonRange = 0
105GamePref.BloodMoonWarning = 8
106GamePref.BuildCreate = True
107GamePref.ConnectToServerIP = 127.0.0.1
108GamePref.ConnectToServerPort = 26900
109GamePref.ControlPanelEnabled = False
110GamePref.ControlPanelPort = 8080
111GamePref.CraftTimer =
112GamePref.CreateLevelDim = 8
113GamePref.CreateLevelName = My Level
114GamePref.CreativeMenuEnabled = False
115GamePref.DayCount = 3
116GamePref.DayLightLength = 18
117GamePref.DayNightLength = 90
118GamePref.DebugMenuEnabled = False
119GamePref.DebugMenuShowTasks = False
120GamePref.DebugStopEnemiesMoving = False
121GamePref.DropOnDeath = 1
122GamePref.DropOnQuit = 0
123GamePref.DynamicSpawner =
124GamePref.EACEnabled = False
125GamePref.EnemyDifficulty = 0
126GamePref.EnemySpawnMode = False
127GamePref.FavoriteServersList =
128GamePref.FragLimit = 20
129GamePref.GameDifficulty = 3
130GamePref.GameGuidClient =
131GamePref.GameMode = GameModeSurvival
132GamePref.GameName = reverse rotation
133GamePref.GameNameClient = My Game
134GamePref.GameVersion = Alpha 18.1
135GamePref.GameWorld = Navezgane
136GamePref.HideCommandExecutionLog = 0
137GamePref.JoiningOptions = True
138GamePref.LandClaimCount = 5
139GamePref.LandClaimDeadZone = 30
140GamePref.LandClaimDecayMode = 0
141GamePref.LandClaimExpiryTime = 7
142GamePref.LandClaimOfflineDurabilityModifier = 4
143GamePref.LandClaimOnlineDurabilityModifier = 4
144GamePref.LandClaimSize = 71
145GamePref.LastGameResetRevision = 13
146GamePref.LastLoadedPrefab = test_fall_water
147GamePref.LastLoadedPrefabSize = 13,19,16
148GamePref.LootAbundance = 100
149GamePref.LootRespawnDays = 30
150GamePref.LootTimer =
151GamePref.MatchLength = 10
152GamePref.MaxSpawnedAnimals = 50
153GamePref.MaxSpawnedZombies = 60
154GamePref.MaxUncoveredMapChunksPerPlayer = 524288
155GamePref.NoGraphicsMode = False
156GamePref.OptionsAA = 1
157GamePref.OptionsAllowController = True
158GamePref.OptionsAmbientVolumeLevel = 0.5
159GamePref.OptionsAudioOcclusion = False
160GamePref.OptionsBackgroundGlobalOpacity = 0.75
161GamePref.OptionsControllerVibration = True
162GamePref.OptionsDeferredLighting = True
163GamePref.OptionsDisableChunkLODs = False
164GamePref.OptionsDynamicMusicDailyTime = 0.3
165GamePref.OptionsDynamicMusicEnabled = True
166GamePref.OptionsFieldOfView = 78
167GamePref.OptionsFieldOfViewNew = 65
168GamePref.OptionsForegroundGlobalOpacity = 1
169GamePref.OptionsGamma = 0.3793103
170GamePref.OptionsGfxBloom = True
171GamePref.OptionsGfxDOF = False
172GamePref.OptionsGfxMotionBlur = 0
173GamePref.OptionsGfxOcclusion = True
174GamePref.OptionsGfxSSAO = True
175GamePref.OptionsGfxSSReflections = 3
176GamePref.OptionsGfxSunShafts = True
177GamePref.OptionsGraphicsQuality = 5
178GamePref.OptionsGrassDistance = 2
179GamePref.OptionsHudOpacity = 1
180GamePref.OptionsHudSize = 2
181GamePref.OptionsInterfaceSensitivity = 0.75
182GamePref.OptionsInvertMouse = False
183GamePref.OptionsJournalPopup = True
184GamePref.OptionsLODDistance = 1
185GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
186GamePref.OptionsMicVolumeLevel = 0.75
187GamePref.OptionsMouseSensitivity = 0.5
188GamePref.OptionsMusicVolumeLevel = 0.0775862
189GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
190GamePref.OptionsPlayChanceFrequency = 3
191GamePref.OptionsPlayChanceProbability = 0.983
192GamePref.OptionsPlayerModel = playerMale
193GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
194GamePref.OptionsPOICulling = 1
195GamePref.OptionsReflectedShadows = True
196GamePref.OptionsReflectionBounces = 1
197GamePref.OptionsReflectionCullList = Default
198GamePref.OptionsReflectionFarClip = 425
199GamePref.OptionsReflectionQuality = 5
200GamePref.OptionsReflectionRefreshMode = ViaScripting
201GamePref.OptionsReflectionRefreshRate = 0
202GamePref.OptionsReflectionShadowDistance = 100
203GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
204GamePref.OptionsResolution = 0
205GamePref.OptionsScreenBoundsValue = 1
206GamePref.OptionsShadowDistance = 3
207GamePref.OptionsShowCompass = True
208GamePref.OptionsShowCrosshair = True
209GamePref.OptionsStabSpawnBlocksOnGround = True
210GamePref.OptionsStreamingMipmapsBudget = 4096
211GamePref.OptionsStreamingMipmapsEnabled = True
212GamePref.OptionsTempCelsius = True
213GamePref.OptionsTextureFilter = 4
214GamePref.OptionsTextureQuality = 0
215GamePref.OptionsTreeDistance = 4
216GamePref.OptionsTreeQuality = 4
217GamePref.OptionsUMATextureQuality = 0
218GamePref.OptionsViewDistance = 7
219GamePref.OptionsVoiceChatEnabled = True
220GamePref.OptionsVoiceVolumeLevel = 0.75
221GamePref.OptionsVsync = 0
222GamePref.OptionsWaterParticleLimiter = 1
223GamePref.OptionsWaterQuality = 1
224GamePref.OptionsZoomMouseSensitivity = 0.5
225GamePref.PartySharedKillRange = 100
226GamePref.PersistentPlayerProfiles = False
227GamePref.PlayerAutologin = False
228GamePref.PlayerId = 76561197971591482
229GamePref.PlayerKillingMode = 2
230GamePref.PlayerName = Dan
231GamePref.PlayerSafeZoneHours = 7
232GamePref.PlayerSafeZoneLevel = 5
233GamePref.PlayerToken =
234GamePref.RebuildMap = False
235GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
236GamePref.SelectionContextMode = 0
237GamePref.SelectionOperationMode = 0
238GamePref.ServerAdminSlots = 0
239GamePref.ServerAdminSlotsPermission = 0
240GamePref.ServerDescription =
241GamePref.ServerDisabledNetworkProtocols =
242GamePref.ServerIP =
243GamePref.ServerIsPublic = True
244GamePref.ServerLoginConfirmationText =
245GamePref.ServerMaxAllowedViewDistance = 12
246GamePref.ServerMaxPlayerCount = 1
247GamePref.ServerMaxWorldTransferSpeedKiBs = 512
248GamePref.ServerName = Default Server
249GamePref.ServerPort = 26900
250GamePref.ServerReservedSlots = 0
251GamePref.ServerReservedSlotsPermission = 100
252GamePref.ServerVisibility = 0
253GamePref.ServerWebsiteURL =
254GamePref.ShowFriendPlayerOnMap = True
255GamePref.TelnetEnabled = False
256GamePref.TelnetFailedLoginLimit = 10
257GamePref.TelnetFailedLoginsBlocktime = 10
258GamePref.TelnetPort = 25003
259GamePref.TerminalWindowEnabled = True
260GamePref.UNUSED_OptionsBloom =
261GamePref.UNUSED_OptionsDOF =
262GamePref.UNUSED_OptionsImageEffects =
263GamePref.UNUSED_OptionsMotionBlur =
264GamePref.UNUSED_OptionsObjectBlur =
265GamePref.UNUSED_OptionsSSAO =
266GamePref.UNUSED_OptionsSunShafts =
267GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
268GamePref.WorldGenSeed =
269GamePref.WorldGenSize = 8192
270GamePref.XPMultiplier = 200
271GamePref.ZombieBMMove = 3
272GamePref.ZombieFeralMove = 3
273GamePref.ZombieMove = 0
274GamePref.ZombieMoveNight = 3
275GamePref.ZombiePlayers = True
276GameStat.AirDropFrequency = 0
277GameStat.AirDropMarker = False
278GameStat.AllowedViewDistance = 12
279GameStat.AnimalCount = 0
280GameStat.AutoParty = False
281GameStat.BedrollExpiryTime = 45
282GameStat.BlockDamagePlayer = 100
283GameStat.BloodMoonDay = 0
284GameStat.BloodMoonEnemyCount = 8
285GameStat.BloodMoonWarning = 8
286GameStat.ChunkStabilityEnabled = True
287GameStat.CraftTimer =
288GameStat.CurrentRoundIx = 0
289GameStat.DayLightLength = 18
290GameStat.DayLimitActive = False
291GameStat.DayLimitThisRound = 0
292GameStat.DropOnDeath = 1
293GameStat.DropOnQuit = 0
294GameStat.EnemyCount = 0
295GameStat.EnemyDifficulty = Normal
296GameStat.EnemySpawnMode = True
297GameStat.FragLimitActive = False
298GameStat.FragLimitThisRound = 0
299GameStat.GameDifficulty = 2
300GameStat.GameDifficultyBonus = 1
301GameStat.GameModeId = 0
302GameStat.GameState = 0
303GameStat.GlobalMessageToShow =
304GameStat.IsCreativeMenuEnabled = False
305GameStat.IsFlyingEnabled = False
306GameStat.IsPlayerCollisionEnabled = True
307GameStat.IsPlayerDamageEnabled = True
308GameStat.IsResetMapOnRestart = False
309GameStat.IsSaveSupplyCrates = True
310GameStat.IsSpawnEnemies = True
311GameStat.IsSpawnNearOtherPlayer = False
312GameStat.IsTeleportEnabled = False
313GameStat.IsVersionCheckDone = True
314GameStat.LandClaimCount = 1
315GameStat.LandClaimDeadZone = 30
316GameStat.LandClaimDecayMode = 0
317GameStat.LandClaimExpiryTime = 3
318GameStat.LandClaimOfflineDurabilityModifier = 32
319GameStat.LandClaimOnlineDurabilityModifier = 32
320GameStat.LandClaimSize = 41
321GameStat.LoadScene =
322GameStat.LootTimer =
323GameStat.OptionsPOICulling = 0
324GameStat.PartySharedKillRange = 100
325GameStat.PlayerKillingMode = KillStrangersOnly
326GameStat.ScoreDiedMultiplier = -5
327GameStat.ScorePlayerKillMultiplier = 1
328GameStat.ScoreZombieKillMultiplier = 1
329GameStat.ShowAllPlayersOnMap = False
330GameStat.ShowFriendPlayerOnMap = True
331GameStat.ShowSpawnWindow = False
332GameStat.ShowWindow =
333GameStat.ShowZombieCounter = False
334GameStat.TimeLimitActive = False
335GameStat.TimeLimitThisRound = 0
336GameStat.TimeOfDayIncPerSec = 20
337GameStat.XPMultiplier = 100
338GameStat.ZombieHordeMeter = False
3392019-11-07T16:24:50 24.976 INF StartAsServer
340WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
341ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3422019-11-07T16:24:50 25.235 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
3432019-11-07T16:24:50 25.235 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
3442019-11-07T16:24:50 25.235 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
3452019-11-07T16:24:52 27.950 INF Block IDs with mapping
3462019-11-07T16:24:52 27.950 INF BlockIDs from Mapping
3472019-11-07T16:24:53 28.799 INF Item IDs with mapping
3482019-11-07T16:24:53 28.799 INF ItemIDs from Mapping
3492019-11-07T16:24:58 32.996 INF createWorld: Navezgane, reverse rotation, GameModeSurvival
3502019-11-07T16:24:58 32.996 INF Occlusion: Enabled
3512019-11-07T16:24:58 33.029 INF Started thread ChunkRegeneration
3522019-11-07T16:24:58 33.029 INF Started thread ChunkCalc
3532019-11-07T16:24:58 33.141 INF World.Load: Navezgane
3542019-11-07T16:24:58 33.147 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
3552019-11-07T16:24:58 33.148 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
3562019-11-07T16:24:59 34.919 INF ShapeControllers: 64
3572019-11-07T16:25:02 37.099 INF Started thread GenerateChunks
3582019-11-07T16:25:02 37.274 INF Loading dtm raw file took 173ms
3592019-11-07T16:25:02 37.379 INF Biomes image size w= 3072, h = 3072
3602019-11-07T16:25:02 37.449 INF Loading and creating biomes took 171ms
3612019-11-07T16:25:03 38.946 INF Loading and creating shader control textures took 1497ms
3622019-11-07T16:25:04 39.183 INF Loading and parsing of generator took 236ms
3632019-11-07T16:25:04 39.189 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation\Region
3642019-11-07T16:25:05 40.126 INF [DECO] read 1/0
3652019-11-07T16:25:05 40.730 INF AstarManager Init
3662019-11-07T16:25:06 40.971 INF Weather Packages Created FROM BIOMES
3672019-11-07T16:25:06 40.972 INF createWorld() done
3682019-11-07T16:25:06 40.973 INF Calculating world hashes
3692019-11-07T16:25:06 40.974 INF Loading players.xml
3702019-11-07T16:25:06 41.098 INF Created player with id=171
3712019-11-07T16:25:06 41.149 WRN InitBreadCrumbs Dan (1936.0, 74.9, 811.0)
3722019-11-07T16:25:06 41.153 INF Loaded player
3732019-11-07T16:25:06 41.523 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation/vehicles.dat, loaded 0
374Detail rendering shaders not found for the active render pipeline, falling back to default shader.
375
376(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
377
378Detail rendering shaders not found for the active render pipeline, falling back to default shader.
379
380(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
381
3822019-11-07T16:25:06 41.707 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
3832019-11-07T16:25:06 41.707 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
3842019-11-07T16:25:06 41.707 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
3852019-11-07T16:25:06 41.707 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
3862019-11-07T16:25:06 41.707 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
3872019-11-07T16:25:06 41.708 INF Origin Reposition (0.0, 0.0, 0.0) to (1936.0, 64.0, 800.0)
388Detail rendering shaders not found for the active render pipeline, falling back to default shader.
389
390(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
391
3922019-11-07T16:25:06 41.800 INF OpenSpawnWindow
3932019-11-07T16:25:06 41.855 INF StartGame done
394Detail rendering shaders not found for the active render pipeline, falling back to default shader.
395
396(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
397
398Detail rendering shaders not found for the active render pipeline, falling back to default shader.
399
400(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
401
402Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
403Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
404Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
405Detail rendering shaders not found for the active render pipeline, falling back to default shader.
406
407(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
408
409Detail rendering shaders not found for the active render pipeline, falling back to default shader.
410
411(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
412
413Detail rendering shaders not found for the active render pipeline, falling back to default shader.
414
415(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
416
417Calling Animator.GotoState on Synchronize layer
418
419(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
420
421Detail rendering shaders not found for the active render pipeline, falling back to default shader.
422
423(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
424
425Detail rendering shaders not found for the active render pipeline, falling back to default shader.
426
427(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
428
429Detail rendering shaders not found for the active render pipeline, falling back to default shader.
430
431(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
432
433Detail rendering shaders not found for the active render pipeline, falling back to default shader.
434
435(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
436
437Detail rendering shaders not found for the active render pipeline, falling back to default shader.
438
439(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
440
441Detail rendering shaders not found for the active render pipeline, falling back to default shader.
442
443(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
444
445Detail rendering shaders not found for the active render pipeline, falling back to default shader.
446
447(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
448
449Detail rendering shaders not found for the active render pipeline, falling back to default shader.
450
451(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
452
453Detail rendering shaders not found for the active render pipeline, falling back to default shader.
454
455(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
456
457Detail rendering shaders not found for the active render pipeline, falling back to default shader.
458
459(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
460
461Detail rendering shaders not found for the active render pipeline, falling back to default shader.
462
463(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
464
465Detail rendering shaders not found for the active render pipeline, falling back to default shader.
466
467(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
468
4692019-11-07T16:25:08 43.079 INF Respawn almost done
4702019-11-07T16:25:08 43.084 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1936, 74, 811): localplayer
4712019-11-07T16:25:08 43.088 INF DMS Entered Game!
4722019-11-07T16:25:08 43.219 INF Getting new currentStreamer!
4732019-11-07T16:25:10 45.385 INF [Steamworks.NET] GameServer.Init successful
4742019-11-07T16:25:11 46.516 INF Calculating hashes took 5543 ms (world size 683 MiB)
4752019-11-07T16:25:17 52.804 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130337756959752, public IP=73.229.181.37
4762019-11-07T16:25:17 52.812 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
4772019-11-07T16:25:17 52.942 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240997865052, server SteamID=90130337756959752, server public IP=73.229.181.37, server port=26900
4782019-11-07T16:25:17 52.945 INF [Steamworks.NET] Lobby entered: 109775240997865052
4792019-11-07T16:25:26 61.870 INF [DECO] written 1/0
4802019-11-07T16:25:36 71.640 INF Time: 1.07m FPS: 103.21 Heap: 1279.1MB Max: 1279.1MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3540.2MB
4812019-11-07T16:25:53 88.704 INF Saving 39 of chunks took 41ms
4822019-11-07T16:25:55 90.040 INF Disconnect
4832019-11-07T16:25:55 90.044 INF [NET] ServerShutdown
4842019-11-07T16:25:55 90.044 INF NET: Stopping server protocols
4852019-11-07T16:25:55 90.062 INF NET: LiteNetLib server stopped
4862019-11-07T16:25:55 90.063 INF Exited thread SteamNetworkingServer
4872019-11-07T16:25:55 90.064 INF [Steamworks.NET] NET: Server stopped
4882019-11-07T16:25:55 90.065 INF SaveAndCleanupWorld
4892019-11-07T16:25:55 90.121 INF Saving 38 of chunks took 41ms
4902019-11-07T16:25:55 90.127 INF [Steamworks.NET] Stopping server
4912019-11-07T16:25:55 90.145 INF [Steamworks.NET] Exiting Lobby
4922019-11-07T16:25:55 90.159 INF AstarManager Cleanup
4932019-11-07T16:25:55 90.163 INF World.Unload
4942019-11-07T16:25:55 90.177 INF Exited thread GenerateChunks
4952019-11-07T16:25:55 90.191 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation\Region
4962019-11-07T16:25:55 90.245 INF World.Cleanup
4972019-11-07T16:25:55 90.247 INF Exited thread ChunkRegeneration
4982019-11-07T16:25:55 90.253 INF Exited thread ChunkCalc
4992019-11-07T16:25:55 90.255 INF VehicleManager saving 0 (0 / 0)
5002019-11-07T16:25:55 90.270 INF Persistent GamePrefs saved
5012019-11-07T16:25:56 91.861 INF Preparing quit
5022019-11-07T16:25:56 91.864 INF Persistent GamePrefs saved
5032019-11-07T16:25:56 91.865 INF Cleanup
5042019-11-07T16:25:56 91.905 INF AchievementManager.Cleanup
5052019-11-07T16:25:57 92.125 INF Terminating threads
5062019-11-07T16:25:57 92.125 INF OnApplicationQuit
5072019-11-07T16:25:57 92.125 INF Terminating threads
5082019-11-07T16:25:57 92.125 INF OnApplicationQuit
509Setting up 4 worker threads for Enlighten.
510 Thread -> id: 2d20 -> priority: 1
511 Thread -> id: 1cb4 -> priority: 1
512 Thread -> id: 5218 -> priority: 1
513 Thread -> id: 97c -> priority: 1