· 5 years ago · Jul 01, 2020, 11:58 PM
1# .... . . ....
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6# DeathMessagesPrime Configuration File
7# SAVE THIS FILE AS UTF-8!!!! (without BOM)
8# Your text editor should support it. (Windows Notepad does probably not work)
9
10# Configuration version, do not change this unless you want your config to be
11# reset.
12config-version: 49
13
14# World groups.
15# If a world is in a group, and a death occurs there, the appropriate death
16# message will be shown in rest of the worlds in that same group too.
17#
18# If _enabled is false, this feature is disabled. Instead, the death message
19# behavior will be specified with per-world-messages.
20#
21# per-world-messages must be enabled to make world-groups work!
22world-groups:
23 _enabled: true
24 world:
25 - world
26 - world_nether
27 - world_the_end
28
29# Following players will never have visible death messages.
30# ENTER UUIDs UNDER THIS LIST. To get an UUID of an online player, use
31# /dmsg uuid player_name.
32# Default: (empty)
33player-blacklist:
34# - '00000000-0000-0000-0000-000000000000'
35
36# List worlds, where death messages from PvP are not recorded, here.
37# Default: (empty)
38worlds-no-pvp-death-messages:
39# - world2
40
41# List worlds, where death messages from anything else than PvP are not
42# recorded, here.
43# Default: (empty)
44worlds-no-natural-death-messages:
45# - world2
46
47# List worlds, where death messages are only shown to the killer and the
48# victim, here.
49# Default: (empty)
50worlds-private-pvp-death-messages:
51# - world3
52
53# List worlds, where death messages are only shown to the player that died here.
54# Default: (empty)
55worlds-private-natural-death-messages:
56# - world3
57
58# Worlds with maximum radius (in blocks) for death messages, assumed infinite
59# if world is not present.
60# Should a world have a death message radius, the messages will never be shown
61# to players in any other world.
62worlds-death-message-radius:
63 #world: 10
64
65# Similar to the above, but this only controls PVP messages (not natural
66# death messages). If both are set, the above worlds-death-message-radius
67# will affect the natural messages and this one will affect the PVP messages.
68# In order to only have a PVP message radius: add the world here only.
69# In order to only have a natural message radius: add the world under
70# both options and set it to -1 here.
71worlds-pvp-death-message-radius:
72 #world: 10
73
74# If a player dies over death-count times within death-interval seconds,
75# death messages from that player will be hidden for death-cooldown seconds.
76# If death-reset is true, every hidden death message resets the cooldown.
77# Default: 3
78cooldown-death-count: 3
79# Default: 10
80cooldown-death-interval: 10
81# Default: 10
82cooldown-death-cooldown: 10
83# Default: false
84cooldown-death-reset: false
85
86# Show debug information upon death, useful for determining plugin conflicts,
87# etc.
88# Default: false
89debug: false
90
91# Show death messages in all worlds, if false. Needs to be true in order to
92# worldgroups to function.
93# Default: true
94per-world-messages: true
95
96# Death message compatibility: set the message as normal, until HIGHEST,
97# when it is emptied.
98# Use this if any conflicts arise.
99# Default: true
100death-message-compat-mode: true
101
102# Whether to use DMP broadcasting if a custom death message is set by
103# another plugin.
104# Default: false
105death-message-conflict-broadcast: false
106
107# Whether to enable namedmob messages. If disabled, namedmob messages
108# will not be shown and will be replaced with mob.
109# Default: true
110death-message-enable-namedmob: true
111
112# Show the rarity of items in the %weapon_name% and %weapon% tags.
113# (This affects the text colors and formatting for some items, such
114# as enchanted ones.)
115# Default: true
116death-message-show-rarity: true
117
118# Allows applying item flags on items that appear in death messages.
119# Note that this feature only works on Minecraft 1.8 and above.
120# Possible flags are documented under https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
121death-message-item-flags:
122# - HIDE_ATTRIBUTES
123# - HIDE_ENCHANTS
124
125# Heart compatibility mode: use mob instead of namedmob when the mob name
126# contains heart characters.
127# Designed for mob health bar plugins, et cetera.
128# Enable this if death messages have mob names be a row of hearts representing
129# health.
130# Default: false
131heart-compat-mode: false
132
133# If the mob name contains any of the following characters and
134# heart-compat-mode is enabled, the default mob name is displayed. You can add
135# characters if the health bar is still visible (copy the character from the
136# death message logs) or remove them at will.
137heart-characters: "♡♥❤■"
138
139# Broadcast death message to console.
140# none: Do not print death message in console.
141# normal: Print the DeathMessagesPrime message in console.
142# verbose: Print a verbose message, including coordinates, and other info.
143# Verbose is useful for debugging
144# Default: normal
145console-death-message: normal
146
147# Clean prefix/suffix from messages printed in the console,
148# ignored if console-death-message is not normal
149# Default: false
150console-death-message-strip-prefix: false
151
152# Clean color codes from messages printed in the console,
153# ignored if console-death-message is not normal
154# Default: false
155console-death-message-strip-colors: false
156
157# Displays the death message in the console even if the world has disabled
158# death messages or set them to private.
159# Default: true
160console-death-message-even-if-disabled: true
161
162# The priority for the listener. Set to lower value if there are any conflicts
163# with plugins that provide their own death message systems.
164# In order from higher to lower: HIGHEST, HIGH, NORMAL, LOW, LOWEST
165# MONITOR is UNSUPPORTED - do not use it, as it causes conflicts and may
166# mess with plugins using the API.
167# Default: HIGH
168death-listener-priority: HIGH
169
170# Whether to show the custom weapon death messages (ZombieCustom for example)
171# on all weapons (true), or only on weapons with custom names (false).
172# Default: false
173show-custom-death-msg-on-all-weapons: false
174
175# THIS FEATURE IS NOT IMPLEMENTED RIGHT NOW, AS THE API DOES NOT SUPPORT
176# MODIFYING PET DEATH MESSAGES.
177# Whether to show death messages for tamed and named pets.
178# (true is the vanilla Minecraft behavior)
179# Default: true
180show-named-pet-death-messages: true
181
182# Messages for enabling and disabling death messages using /toggledeathmsg
183death-messages-hidden: "&a[DMP] &aOthers' death messages will now be HIDDEN"
184death-messages-shown: "&a[DMP] &aOthers' death messages will now be SHOWN"
185# Messages for other commands
186no-permission: "§cYou have no permission to run this command."
187players-only-command: "§cOnly players can run this command."
188reload-complete: "Reload complete!"
189cannot-find-online-player: "Cannot find online player"
190
191# Here are the actual death messages. They are as a list, so you can add as
192# many as you want, and the plugin will support it. Color codes in format &0-&f
193# and &k-&r are supported.
194#
195# %player% represents the player's name.
196# %name% represents the player's display name.
197# %killer% represents the killer player (in PvP reasons), or
198# pursuing mob (in DrowningMob etc. reasons) (mob names can be
199# changed in mob-names section).
200# %killer2% represents the killer player's display name in PvP reasons only.
201# %plrtag% represents the dead player's username with entity tooltip.
202# %victim% represents the dead player's display name with entity tooltip.
203# %entity% represents the killer's display name with entity tooltip.
204# %weapon_name% represents the weapon name.
205# %weapon% represents the weapon name (including the tooltip).
206# %world% represents the world name of the death.
207# %biome% represents the biome, where the death occurred.
208# %x%, %y% and %z% represents the player death coordinates.
209# %distance% represents the distance between the player and the killer
210# in blocks (if applicable)
211# %playerxp%, %playerlevel% represent the XP and level of the player.
212# %killerxp%, %killerlevel% are same for a killing *player*.
213#
214# Death messages for being killed by normally peaceful mobs also exist,
215# designed for custom maps, plugins or mods which may change functionality.
216death-messages:
217 # Prefix of all death messages
218 prefix: "&a[&eD&a] &c"
219 # Suffix of all death messages
220 suffix: ""
221 # If you want a prefix / suffix only for PVP messages, uncomment these:
222 # prefix-pvp: "&a[&eD&a] &c"
223 # suffix-pvp: ""
224 mob:
225 Bat:
226 - "%plrtag% was slain by Bat"
227 Bee:
228 - "%plrtag% was stung to death"
229 BlazeMelee:
230 - "%plrtag% was slain by Blaze"
231 BlazeFireball:
232 - "%plrtag% was fireballed by Blaze"
233 Cat:
234 - "%plrtag% was slain by Cat"
235 CaveSpider:
236 - "%plrtag% was slain by Cave Spider"
237 Chicken:
238 - "%plrtag% was slain by Chicken"
239 Cod:
240 - "%plrtag% was slain by Cod"
241 Cow:
242 - "%plrtag% was slain by Cow"
243 Creeper:
244 - "%plrtag% was blown up by Creeper"
245 CreeperCharged: # charged Creeper
246 - "%plrtag% was blown up by Creeper"
247 Dolphin:
248 - "%plrtag% was slain by Dolphin"
249 Donkey:
250 - "%plrtag% was slain by Donkey"
251 DrownedMelee:
252 - "%plrtag% was slain by Drowned"
253 DrownedTrident:
254 - "%plrtag% was impaled by Drowned"
255 DrownedMeleeCustom:
256 - "%plrtag% was slain by Drowned using [%weapon%&f]"
257 DrownedTridentCustom:
258 - "%plrtag% was impaled by Drowned using [%weapon%&f]"
259 ElderGuardian:
260 - "%plrtag% was slain by Elder Guardian"
261 EnderDragon:
262 - "%plrtag% was slain by Ender Dragon"
263 EnderDragonBreath:
264 - "%plrtag% was roasted in dragon breath"
265 Enderman:
266 - "%plrtag% was slain by Enderman"
267 Endermite:
268 - "%plrtag% was slain by Endermite"
269 Evoker:
270 - "%plrtag% was slain by Evoker"
271 Fox:
272 - "%plrtag% was slain by Fox"
273 Ghast:
274 - "%plrtag% was fireballed by Ghast"
275 Giant:
276 - "%plrtag% was slain by Giant"
277 Guardian:
278 - "%plrtag% was slain by Guardian"
279 Horse:
280 - "%plrtag% was slain by Horse"
281 HuskMelee:
282 - "%plrtag% was slain by Husk"
283 HuskCustom:
284 - "%plrtag% was slain by Husk using [%weapon%&f]"
285 Illusioner:
286 - "%plrtag% was shot by Illusioner"
287 IronGolem:
288 - "%plrtag% was slain by Iron Golem"
289 Llama:
290 - "%plrtag% was slain by Llama"
291 MagmaCube:
292 - "%plrtag% was slain by Magma Cube"
293 Mooshroom:
294 - "%plrtag% was slain by Mooshroom"
295 Mule:
296 - "%plrtag% was slain by Mule"
297 Panda:
298 - "%plrtag% was slain by Panda"
299 Parrot:
300 - "%plrtag% was slain by Parrot"
301 Phantom:
302 - "%plrtag% was slain by Phantom"
303 Pig:
304 - "%plrtag% was slain by Pig"
305 PillagerArrow:
306 - "%plrtag% was shot by Pillager"
307 PillagerMelee:
308 - "%plrtag% was slain by Pillager"
309 PillagerArrowCustom:
310 - "%plrtag% was shot by Pillager using [%weapon%&f]"
311 PillagerCustom:
312 - "%plrtag% was slain by Pillager using [%weapon%&f]"
313 PolarBear:
314 - "%plrtag% was slain by Polar Bear"
315 PufferFish:
316 - "%plrtag% was slain by Puffer Fish"
317 Rabbit:
318 - "%plrtag% was slain by Rabbit"
319 Ravager:
320 - "%plrtag% was slain by Ravager"
321 Salmon:
322 - "%plrtag% was slain by Salmon"
323 Sheep:
324 - "%plrtag% was slain by Sheep"
325 Shulker:
326 - "%plrtag% was slain by Shulker"
327 Silverfish:
328 - "%plrtag% was slain by Silverfish"
329 SkeletonArrow:
330 - "%plrtag% was shot by Skeleton"
331 SkeletonArrowCustom:
332 - "%plrtag% was shot by Skeleton using [%weapon%&f]"
333 SkeletonMelee:
334 - "%plrtag% was slain by Skeleton"
335 SkeletonCustom:
336 - "%plrtag% was slain by Skeleton using [%weapon%&f]"
337 SkeletonHorse:
338 - "%plrtag% was slain by Skeleton Horse"
339 Slime:
340 - "%plrtag% was slain by Slime"
341 SnowGolem:
342 - "%plrtag% was pummeled by Snow Golem"
343 Spider:
344 - "%plrtag% was slain by Spider"
345 Squid:
346 - "%plrtag% was slain by Squid"
347 StrayArrow:
348 - "%plrtag% was shot by Stray"
349 StrayMelee:
350 - "%plrtag% was slain by Stray"
351 StrayCustom:
352 - "%plrtag% was slain by Stray using [%weapon%&f]"
353 TropicalFish:
354 - "%plrtag% was slain by Tropical Fish"
355 Turtle:
356 - "%plrtag% was slain by Turtle"
357 Vex:
358 - "%plrtag% was slain by Vex"
359 Vindicator:
360 - "%plrtag% was slain by Vindicator"
361 WanderingTrader:
362 - "%plrtag% was slain by Wandering Trader"
363 Witch:
364 - "%plrtag% was killed by Witch using magic"
365 Wither:
366 - "%plrtag% was slain by Wither"
367 WitherSpawnBoom: # Dies from wither spawn explosion
368 - "%plrtag% was blown up by Wither"
369 WitherSkeletonMelee:
370 - "%plrtag% was slain by Wither Skeleton"
371 WitherSkeletonCustom:
372 - "%plrtag% was slain by Wither Skeleton using [%weapon%&f]"
373 Wolf:
374 - "%plrtag% was slain by Wolf"
375 ZombieMelee:
376 - "%plrtag% was slain by Zombie"
377 ZombieCustom:
378 - "%plrtag% was slain by Zombie using [%weapon%&f]"
379 ZombiePigManMelee:
380 - "%plrtag% was slain by Zombie Pigman"
381 ZombiePigManCustom:
382 - "%plrtag% was slain by Zombie Pigman using [%weapon%&f]"
383 ZombieVillagerMelee:
384 - "%plrtag% was slain by Zombie Villager"
385 ZombieVillagerCustom:
386 - "%plrtag% was slain by Zombie Villager using [%weapon%&f]"
387 ZombieHorse:
388 - "%plrtag% was slain by Zombie Horse"
389 namedmob: # For named mobs, use %killer% as mob
390 Bat:
391 - "%plrtag% was slain by %killer%"
392 Bee:
393 - "%plrtag% was stung to death"
394 BlazeMelee:
395 - "%plrtag% was slain by %killer%"
396 BlazeFireball:
397 - "%plrtag% was fireballed by %killer%"
398 Cat:
399 - "%plrtag% was slain by %killer%"
400 CaveSpider:
401 - "%plrtag% was slain by %killer%"
402 Chicken:
403 - "%plrtag% was slain by %killer%"
404 Cod:
405 - "%plrtag% was slain by %killer%"
406 Cow:
407 - "%plrtag% was slain by %killer%"
408 Creeper:
409 - "%plrtag% was blown up by %killer%"
410 CreeperCharged: # charged Creeper
411 - "%plrtag% was blown up by %killer%"
412 Dolphin:
413 - "%plrtag% was slain by %killer%"
414 Donkey:
415 - "%plrtag% was slain by %killer%"
416 DrownedMelee:
417 - "%plrtag% was slain by %killer%"
418 DrownedTrident:
419 - "%plrtag% was impaled by %killer%"
420 DrownedMeleeCustom:
421 - "%plrtag% was slain by %killer% using [%weapon%&f]"
422 DrownedTridentCustom:
423 - "%plrtag% was impaled by %killer% using [%weapon%&f]"
424 ElderGuardian:
425 - "%plrtag% was slain by %killer%"
426 EnderDragon:
427 - "%plrtag% was slain by %killer%"
428 EnderDragonBreath:
429 - "%plrtag% was killed by %killer% using magic"
430 Enderman:
431 - "%plrtag% was slain by %killer%"
432 Endermite:
433 - "%plrtag% was slain by %killer%"
434 Evoker:
435 - "%plrtag% was slain by %killer%"
436 Fox:
437 - "%plrtag% was slain by %killer%"
438 Ghast:
439 - "%plrtag% was fireballed by %killer%"
440 Giant:
441 - "%plrtag% was slain by %killer%"
442 Guardian:
443 - "%plrtag% was slain by %killer%"
444 Horse:
445 - "%plrtag% was slain by %killer%"
446 HuskMelee:
447 - "%plrtag% was slain by %killer%"
448 HuskCustom:
449 - "%plrtag% was slain by %killer% using [%weapon%&f]"
450 Illusioner:
451 - "%plrtag% was shot by %killer%"
452 IronGolem:
453 - "%plrtag% was slain by %killer%"
454 Llama:
455 - "%plrtag% was slain by %killer%"
456 MagmaCube:
457 - "%plrtag% was slain by %killer%"
458 Mooshroom:
459 - "%plrtag% was slain by %killer%"
460 Mule:
461 - "%plrtag% was slain by %killer%"
462 Panda:
463 - "%plrtag% was slain by %killer%"
464 Parrot:
465 - "%plrtag% was slain by %killer%"
466 Phantom:
467 - "%plrtag% was slain by %killer%"
468 Pig:
469 - "%plrtag% was slain by %killer%"
470 PillagerArrow:
471 - "%plrtag% was shot by %killer%"
472 PillagerMelee:
473 - "%plrtag% was slain by %killer%"
474 PillagerArrowCustom:
475 - "%plrtag% was shot by %killer% using [%weapon%&f]"
476 PillagerCustom:
477 - "%plrtag% was slain by %killer% using [%weapon%&f]"
478 PolarBear:
479 - "%plrtag% was slain by %killer%"
480 PufferFish:
481 - "%plrtag% was slain by %killer%"
482 Rabbit:
483 - "%plrtag% was slain by %killer%"
484 Ravager:
485 - "%plrtag% was slain by %killer%"
486 Salmon:
487 - "%plrtag% was slain by %killer%"
488 Sheep:
489 - "%plrtag% was slain by %killer%"
490 Shulker:
491 - "%plrtag% was slain by %killer%"
492 Silverfish:
493 - "%plrtag% was slain by %killer%"
494 SkeletonArrow:
495 - "%plrtag% was shot by %killer%"
496 SkeletonMelee:
497 - "%plrtag% was slain by %killer%"
498 SkeletonArrowCustom:
499 - "%plrtag% was shot by %killer% using [%weapon%&f]"
500 SkeletonCustom:
501 - "%plrtag% was slain by %killer% using [%weapon%&f]"
502 SkeletonHorse:
503 - "%plrtag% was slain by %killer%"
504 Slime:
505 - "%plrtag% was slain by %killer%"
506 SnowGolem:
507 - "%plrtag% was pummeled by %killer%"
508 Spider:
509 - "%plrtag% was slain by %killer%"
510 Squid:
511 - "%plrtag% was slain by %killer%"
512 StrayArrow:
513 - "%plrtag% was shot by %killer%"
514 StrayMelee:
515 - "%plrtag% was slain by %killer%"
516 StrayCustom:
517 - "%plrtag% was slain by %killer% using [%weapon%&f]"
518 TropicalFish:
519 - "%plrtag% was slain by %killer%"
520 Turtle:
521 - "%plrtag% was slain by %killer%"
522 Vex:
523 - "%plrtag% was slain by %killer%"
524 Villager:
525 - "%plrtag% was slain by %killer%"
526 Vindicator:
527 - "%plrtag% was slain by %killer%"
528 WanderingTrader:
529 - "%plrtag% was slain by %killer%"
530 Witch:
531 - "%plrtag% was killed by %killer% using magic"
532 Wither:
533 - "%plrtag% was slain by %killer%"
534 WitherSpawnBoom: # Dies from wither spawn explosion
535 - "%plrtag% was blown up by %killer%"
536 WitherSkeletonMelee:
537 - "%plrtag% was slain by %killer%"
538 WitherSkeletonCustom:
539 - "%plrtag% was slain by %killer% using [%weapon%&f]"
540 Wolf:
541 - "%plrtag% was slain by %killer%"
542 ZombieMelee:
543 - "%plrtag% was slain by %killer%"
544 ZombieCustom:
545 - "%plrtag% was slain by %killer% using [%weapon%&f]"
546 ZombiePigManMelee:
547 - "%plrtag% was slain by %killer%"
548 ZombiePigManCustom:
549 - "%plrtag% was slain by %killer% using [%weapon%&f]"
550 ZombieVillagerMelee:
551 - "%plrtag% was slain by %killer%"
552 ZombieVillagerCustom:
553 - "%plrtag% was slain by %killer% using [%weapon%&f]"
554 ZombieHorse:
555 - "%plrtag% was slain by %killer%"
556 pvp:
557 PlayerMelee:
558 - "%plrtag% was slain by %killer%"
559 PlayerCustom:
560 - "%plrtag% was slain by %killer% using [%weapon%&f]"
561 PlayerArrow:
562 - "%plrtag% was shot by %killer%"
563 PlayerTrident:
564 - "%plrtag% was impaled by %killer%"
565 PlayerTridentCustom:
566 - "%plrtag% was impaled by %killer% using [%weapon%&f]"
567 PlayerFireball: # Just in case
568 - "%plrtag% was fireballed by %killer%"
569 PlayerSnowball: # Just in case
570 - "%plrtag% was pummeled by %killer%"
571 PlayerProjectileCustom: # Bows, plugins like CrackShot
572 - "%plrtag% was shot by %killer% using [%weapon%&f]"
573 PlayerPotion:
574 - "%plrtag% was killed by %killer% using magic"
575 natural:
576 Thorns:
577 - "%plrtag% was killed while trying to hurt %killer%"
578 TNT:
579 - "%plrtag% blew up"
580 TNTKill:
581 - "%plrtag% was blown up by %killer%"
582 EnderCrystal:
583 - "%plrtag% blew up"
584 Bed: # exploding beds
585 - "%plrtag% was killed by Intentional Game Design"
586 Cactus:
587 - "%plrtag% was pricked to death"
588 CactusKill:
589 - "%plrtag% walked into a cactus whilst trying to escape %killer%"
590 Anvil:
591 - "%plrtag% was squashed by a falling anvil"
592 FallingBlock: # Only when a FallingBlock is modified to cause damage
593 - "%plrtag% was squashed by a falling block"
594 UnknownArrow: # arrow from unknown entity or source, /summon?
595 - "%plrtag% was shot by arrow"
596 DispenserArrow:
597 - "%plrtag% was shot by arrow"
598 DispenserFireball:
599 - "%plrtag% burned to death"
600 DispenserSnowball:
601 - "%plrtag% died"
602 Drowning:
603 - "%plrtag% drowned"
604 DrowningKill:
605 - "%plrtag% drowned whilst trying to escape %killer%"
606 PotionPoison: # Normally impossible
607 - "%plrtag% died"
608 PotionWither:
609 - "%plrtag% withered away"
610 PotionHarming:
611 - "%plrtag% was killed by magic"
612 FireBlock:
613 - "%plrtag% went up in flames"
614 FireBlockKill:
615 - "%plrtag% walked into a fire whilst fighting %killer%"
616 FireTick:
617 - "%plrtag% burned to death"
618 FireTickKill:
619 - "%plrtag% burnt into a crisp whilst fighting %killer%"
620 Magma:
621 - "%plrtag% discovered floor was lava"
622 MagmaKill:
623 - "%plrtag% walked into danger zone due to %killer%"
624 BerryBush:
625 - "%plrtag% was poked to death by a sweet berry bush"
626 BerryBushKill:
627 - "%plrtag% was poked to death by a sweet berry bush whilst trying to escape %killer%"
628 Lava:
629 - "%plrtag% tried to swim in lava"
630 LavaKill:
631 - "%plrtag% tried to swim in lava while trying to escape %killer%"
632 Lightning: # Happens when struck by lightning, vanilla: FireTick/FireBlock
633 - "%plrtag% went up in flames"
634 Starvation:
635 - "%plrtag% starved to death"
636 Suffocation:
637 - "%plrtag% suffocated in a wall"
638 Cramming: # maxEntityCramming
639 - "%plrtag% was squished too much"
640 CrammingKill:
641 - "%plrtag% was squished too much"
642 Void:
643 - "%plrtag% fell out of the world"
644 VoidFall: # in DMP, if entity falls over y>=64 to the void
645 - "%plrtag% fell from a high place and fell out of the world"
646 VoidKill:
647 - "%plrtag% didn't want to live in the same world as %killer%"
648 FallShort: # Fall distance 5 blocks or less, or ender pearl
649 - "%plrtag% hit the ground too hard"
650 FallLong: # Fall distance over 5 blocks
651 - "%plrtag% fell from a high place"
652 FallLadder:
653 - "%plrtag% fell off a ladder"
654 FallVine:
655 - "%plrtag% fell off some vines"
656 FallWater:
657 - "%plrtag% fell out of the water"
658 FallFire:
659 - "%plrtag% fell into a patch of fire"
660 FallCacti:
661 - "%plrtag% fell into a patch of cacti"
662 FallBerryBush:
663 - "%plrtag% fell into a sweet berry bush"
664 FallKill:
665 - "%plrtag% was doomed to fall by %killer%"
666 FallKillWeapon:
667 - "%plrtag% was doomed to fall by %killer% using [%weapon%&f]"
668 FallFinishKill:
669 - "%plrtag% fell too far and was finished by %killer%"
670 FallFinishKillWeapon:
671 - "%plrtag% fell too far and was finished by %killer% using [%weapon%&f]"
672 FallExplosionKill: # FallKill caused by entity explosion
673 - "%plrtag% was blown from a high place by %killer%"
674 FallLadderKill:
675 - "%plrtag% was shot off a ladder by %killer%"
676 FallVineKill:
677 - "%plrtag% was shot off some vines by %killer%"
678 Firework:
679 - "%plrtag% went off with a bang"
680 Elytra:
681 - "%plrtag% experienced kinetic energy"
682 Suicide: # Some plugins may use this one, /suicide and /kill for example
683 - "%plrtag% died"
684 Melting: # Some plugins may use this one, orig. Snowmans + hot biomes
685 - "%plrtag% died"
686 DryOut: # Some plugins may use this one, orig. fish outside water
687 - "%plrtag% died"
688 Custom: # Some plugins may use this one
689 - "%plrtag% died"
690 unknown:
691 - "%plrtag% died"
692 # if any custom plugins offer custom messages, add them below.
693 # for example: for tag "foo.bar", use
694 # foo:
695 # bar:
696 # - "foo.bar death message"
697
698mob-names:
699 Bat: "Bat"
700 Bee: "Bee"
701 Blaze: "Blaze"
702 Cat: "Cat"
703 CaveSpider: "Cave Spider"
704 Chicken: "Chicken"
705 Cod: "Cod"
706 Cow: "Cow"
707 Creeper: "Creeper"
708 Dolphin: "Dolphin"
709 Donkey: "Donkey"
710 Drowned: "Drowned"
711 ElderGuardian: "Elder Guardian"
712 EnderDragon: "Ender Dragon"
713 Enderman: "Enderman"
714 Endermite: "Endermite"
715 Evoker: "Evoker"
716 Fox: "Fox"
717 Ghast: "Ghast"
718 Giant: "Giant"
719 Guardian: "Guardian"
720 Horse: "Horse"
721 Husk: "Husk"
722 Illusioner: "Illusioner"
723 IronGolem: "Iron Golem"
724 Llama: "Llama"
725 MagmaCube: "Magma Cube"
726 Mooshroom: "Mooshroom"
727 Mule: "Mule"
728 Panda: "Panda"
729 Parrot: "Parrot"
730 Phantom: "Phantom"
731 Pig: "Pig"
732 Pillager: "Pillager"
733 PolarBear: "Polar Bear"
734 PufferFish: "Puffer Fish"
735 Ocelot: "Ocelot"
736 Rabbit: "Rabbit"
737 Ravager: "Ravager"
738 Salmon: "Salmon"
739 Sheep: "Sheep"
740 Shulker: "Shulker"
741 Silverfish: "Silverfish"
742 Skeleton: "Skeleton"
743 SkeletonHorse: "Skeleton Horse"
744 Slime: "Slime"
745 SnowGolem: "Snow Golem"
746 Spider: "Spider"
747 Squid: "Squid"
748 Stray: "Stray"
749 TraderLlama: "Trader Llama"
750 TropicalFish: "Tropical Fish"
751 Turtle: "Turtle"
752 Vex: "Vex"
753 Villager: "Villlager"
754 Vindicator: "Vindicator"
755 WanderingTrader: "Wandering Trader"
756 Witch: "Witch"
757 Wither: "Wither"
758 WitherSkeleton: "Wither Skeleton"
759 Wolf: "Wolf"
760 Zombie: "Zombie"
761 ZombieHorse: "Zombie Horse"
762 ZombiePigMan: "Zombie Pigman"
763 ZombieVillager: "Zombie Villager"
764
765custom-mob-death-messages:
766 # The following attribute takes in regular expressions and checks top-down
767 # whether the names of the mobs match them.
768 # If there is no list, as in [], the plugin will look up the message from
769 # the normal death messages.
770 # If the list only has an empty message, the death message for that mob will
771 # be hidden.
772 # To match color codes, use the § character instead of &. (This file must be
773 # encoded in UTF-8)
774 # Examples:
775 #
776 # "_*": # match all mobs
777 # - "%plrtag% was killed by a mob"
778 #
779 # "^[Ss]_*": # match all mobs beginning with S or s
780 # - "%plrtag% was killed by a mob"
781 #
782 # "§cMy Custom Boss": [] # display normal messages for mobs named
783 # # 'My Custom Boss' written in red
784 #
785 # "My Custom Boss": # match all mobs with name being 'My Custom Boss'
786 # - "%plrtag% was killed by a boss"
787 # - "%plrtag% was pummeled by a boss"
788 #
789 # "§aMy Custom Boss": # match all mobs with name being 'My Custom Boss'
790 # # written in light green
791 # - "%plrtag% was killed by a boss"
792 # - "%plrtag% was pummeled by a boss"
793 #
794 # "_*My Custom Boss_*": # match all mobs with name containing 'My Custom Boss'
795 # - "%plrtag% was killed by a boss"
796 # - "%plrtag% was pummeled by a boss"
797 #
798 # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
799 # IN REGEXES; ALL DOTS MUST BE REPRESENTED WITH UNDERSCORES
800 # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
801 #
802 Melee:
803 "_*": []
804 Ranged:
805 "_*": []
806 Potion:
807 "_*": []
808 Thorns:
809 "_*": []
810 TNTKill:
811 "_*": []
812 CactusKill:
813 "_*": []
814 DrowningKill:
815 "_*": []
816 CrammingKill:
817 "_*": []
818 FireBlockKill:
819 "_*": []
820 FireTickKill:
821 "_*": []
822 LavaKill:
823 "_*": []
824 MagmaKill:
825 "_*": []
826 VoidKill:
827 "_*": []
828 FallKill:
829 "_*": []
830 Other:
831 "_*": []
832
833custom-user-death-messages:
834 # Same deal here. The plugin checks from the actual user names of players.
835 # custom-user-death-messages is preferred over custom-player-death-messages:
836 # empty list here will pass to custom-player-death-messages before passing
837 # through to normal death messages.
838 Melee:
839 "_*": []
840 Ranged:
841 "_*": []
842 Potion:
843 "_*": []
844 Thorns:
845 "_*": []
846 TNTKill:
847 "_*": []
848 CactusKill:
849 "_*": []
850 DrowningKill:
851 "_*": []
852 CrammingKill:
853 "_*": []
854 FireBlockKill:
855 "_*": []
856 FireTickKill:
857 "_*": []
858 LavaKill:
859 "_*": []
860 MagmaKill:
861 "_*": []
862 VoidKill:
863 "_*": []
864 FallKill:
865 "_*": []
866 Other:
867 "_*": []
868
869custom-player-death-messages:
870 # Same deal here. The plugin checks from the display names of players.
871 Melee:
872 "_*": []
873 Ranged:
874 "_*": []
875 Potion:
876 "_*": []
877 Thorns:
878 "_*": []
879 TNTKill:
880 "_*": []
881 CactusKill:
882 "_*": []
883 DrowningKill:
884 "_*": []
885 CrammingKill:
886 "_*": []
887 FireBlockKill:
888 "_*": []
889 FireTickKill:
890 "_*": []
891 LavaKill:
892 "_*": []
893 MagmaKill:
894 "_*": []
895 VoidKill:
896 "_*": []
897 FallKill:
898 "_*": []
899 Other:
900 "_*": []
901
902custom-biome-names:
903 # See https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Biome.html.
904 # The key should be one from the list above, for example:
905
906 # SAVANNA_ROCK: "Savanna Plateau"
907
908custom-world-names:
909 # World name as the key and display name as the value.
910
911 # "world": "World #1"
912
913custom-messages-per-player:
914 # Add custom messages for players. Use the UUID as the key, then use a death
915 # reason key with the list of messages.
916 # To get the UUID of an online player, use /dmsg uuid player_name
917
918 # Will this override custom-mob-death-messages, custom-user-death-messages
919 # and custom-player-death-messages?
920 override: true
921 # also affects custom-messages-per-killer-player
922
923 # "123e4567-e89b-12d3-a456-426655440000":
924 # natural:
925 # TNT:
926 # - "A VIP player, %plrtag%, blew up!"
927
928custom-messages-per-killer-player:
929 # Same as above, but for killing players in PVP events.
930 # To get the UUID of an online player, use /dmsg uuid player_name
931
932 # "123e4567-e89b-12d3-a456-426655440000":
933 # natural:
934 # TNTKill:
935 # - "%plrtag% got blown up by a VIP player, %entity%!"
936
937custom-messages-per-world:
938 # Add custom messages for worlds. Use the world name as the key, then
939 # use a death reason key with the list of messages.
940 # This has lesser priority than custom-messages-per-player,
941 # custom-messages-per-killer-player or others.
942
943 # "world":
944 # natural:
945 # TNT:
946 # - "A player, %plrtag%, blew up in the specific world!"