· 6 years ago · Sep 07, 2019, 01:48 PM
1Log uploaded on Tuesday, August 27, 2019, 3:22:08 PM
2Loaded mods:
3ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
4Core: (no assemblies)
5RIMMSLoadUp: 0Harmony(1.2.0.1), RIMMSLoadUp(1.0.7040.29929)
6Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
7HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
8Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
9JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
10EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
11Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.4.0)
12Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
13[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
14Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
15RuntimeGC: RuntimeGC(20.0.15.1)
16Smart Speed: SmartSpeed(1.0.0.0)
17[CP] Get to the Chopper! - Helicopters [1.0]: 0Harmony(1.2.0.1), RH_ChinookHelicopter(1.0.0.0), RH_MH6HelicopterHelo(1.0.0.0), RH_UH1HueyHelicopter(1.0.0.0), RH_MH6Helicopter(1.0.0.0)
18GouRIMet: (no assemblies)
19Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
20Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
21Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
22Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
23Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
24Zombieland: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), ZombieLand(1.14.0.0)
25AutoOwl: AutoOwl(1.0.0.0)
26Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
27War Crimes Expanded: WarCrimesExpanded(1.0.0.0)
28Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
29Terraform Rimworld: 0Harmony(1.1.0.0), TerraformRimworld(1.0.0.0)
30[1.0] RimCuisine 2 Core: 0Harmony(1.0.9.1), ExpandableFermenting(1.0.0.0)
31VGP Garden Tools: VGTools(1.0.0.0)
32[1.0] RimCuisine 2 Meals and Munchies Expansion: (no assemblies)
33[1.0] RimCuisine 2: Bottling and Booze Expansion: 0Harmony(1.0.9.1), RimCuisine2BBDrugPolicies(0.1.0.1)
34[1.0] RimCuisine 2: Smokes and Shrooms Expansion: 0Harmony(1.0.9.1), RimCuisine2SSDrugPolicies(0.1.0.1)
35VGP More Veggies: ModFinder(1.0.0.0)
36Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
37ROK ARMY MOD: (no assemblies)
38Rimsenal: (no assemblies)
39Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7163.1747)
40Fire Extinguisher: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ENS(1.0.0.0), FExt_Options(1.0.0.0), FFoamBelt(1.0.0.0)
41More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
42Rimsenal - Rimhair: (no assemblies)
43Rimsenal - Security pack: (no assemblies)
44Rimsenal - Federation: (no assemblies)
45Rimsenal - Feral: (no assemblies)
46Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
47RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
48Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0)
49Expanded Prosthetics and Organ Engineering: (no assemblies)
50Archotech Expanded Prosthetics: (no assemblies)
51Archotech Expanded: (no assemblies)
52Medical IV: (no assemblies)
53Rah's Bionics and Surgery Expansion: RBSE(1.0.0.0), ScarRemoving(1.0.0.0)
54VGP Xtra Trees and Flowers: (no assemblies)
55Rimsenal - Enhanced Vanilla Pack: (no assemblies)
56Roppoi hair 1.0: (no assemblies)
57Fallout Traits: (no assemblies)
58gloomy_hair: (no assemblies)
59Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
60[Ods] Mens Hair : (no assemblies)
61[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
62[RH] Faction: The Ghosts (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
63[RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
64[RH] Faction: Umbra Company (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
65CPBeasties: (no assemblies)
66Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
67Horses (1.0): (no assemblies)
68Additional Traits w/ Heroes + Gods: 0Harmony(1.2.0.1), Gewens_AdditionalTraits(1.0.0.0)
69Vee Hairs: (no assemblies)
70Barbed Wire (unofficial update): (no assemblies)
71Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.19.0.0), _jecsToolsChecker(1.17.0.1)
72Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.18.0.0)
73Tilled Soil: (no assemblies)
74More vanilla factions: (no assemblies)
75[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
76Where is rich soil? (Revived): (no assemblies)
77[KV] Change Mirror - 1.0: 0Harmony(1.2.0.1), ChangeMirror(1.0.0.0)
78Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
79Fast regen 1.0: (no assemblies)
80Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
81ez infestation: (no assemblies)
82Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.26)
83In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
84Prisoner Capture and Manipulation: (no assemblies)
85Misc. Robots: AIRobot(1.0.4.0)
86Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
87Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
88MendAndRecycle: MendAndRecycle(1.0.6942.32740)
89More Furniture [1.0]: (no assemblies)
90Fences And Floors: (no assemblies)
91Rim Contractors Arsenal: (no assemblies)
92[CP] Rimmu-Nation - Clothing (All Craftable!) (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
93RimFlix: RimFlix(1.0.0.0)
94Misc. Training: TrainingFacility(1.0.0.0)
95Vault [1.0]: (no assemblies)
96[1.0] Combat Shields: 0Harmony(1.2.0.1), Shields(0.6.0.0)
97[1.0] Combat Shields - Unofficial Sci-Fi Addon: (no assemblies)
98ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
99ED-Laser Drill: ED-LaserDrill(1.0.0.0)
100RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
101Auto-Mortars: (no assemblies)
102FashionRIMsta: (no assemblies)
103[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
104Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
105Super Soil: (no assemblies)
106Riot Control: (no assemblies)
107Definitely More Cannons - No Armored Centipedes: (no assemblies)
108Rambo Weapons Pack: (no assemblies)
109[PS] Reconditioning Pod: PS_ReconPod(1.0.0.0)
110VGP Garden Fabrics: ModFinder(1.0.0.0)
111VGP Garden Medicine: ModFinder(1.0.0.0)
112Plasteel Surgery: PlasteelSurgery(1.0.0.0)
113VGP Garden Resources: (no assemblies)
114Electric Stonecutting Table: (no assemblies)
115Medical Training: (no assemblies)
116VGP_CoffeeTeaDrugs: (no assemblies)
117No "Ate Without A Table": (no assemblies)
118Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.7162.14026)
119SleepStopper: (no assemblies)
120Enhanced Battery: EnhancedBattery(1.0.0.0)
121MiningCo. DrillTurret: MiningCo. DrillTurret(1.0.0.0)
122MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0)
123MiningCo. Projector: MiningCo. Projector(1.0.0.0)
124MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
125no disturbed sleep: (no assemblies)
126[CP] Portable Power Generator (1.0): (no assemblies)
127[CP] Prisoner Outfit (1.0): GraphicApparelDetour(1.19.0.0)
128[Ods] Third Reich - Uniforms : GraphicApparelDetour(1.19.0.0)
129More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
130Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
131No Humanlike Butchering Debuff: (no assemblies)
132Quarry 1.0: Quarry(0.19.0.0)
133No Prison Breaks 1.0: 0Harmony(1.1.0.0), NoPrisonBreaksRelease2(1.0.0.0)
134Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.8.1.24825)
135[CP] Rimmu-Nation - Weapons (1.0): 0Harmony(1.0.9.1), CPWeaponExt(1.0.0.0), RNPortalTurret(1.0.0.0)
136Simple Slavery[1.0]: SimpleSlavery(1.0.0.0)
137Vanilla Weapons Retextured: (no assemblies)
138More Trade Ships: (no assemblies)
139Misc. Robots++: (no assemblies)
140Concrete Walls: (no assemblies)
141Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
142Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
143Harvest Everything!: Harvest Everything(1.0.0.0)
144Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.5.7173.34871)
145Stackable Chunks [1.0]: (no assemblies)
146Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
147Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
148RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
149Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
150Less Stupid Romance Attempt: RipRomanceAttempt(1.0.0.0)
151Greyer morals mod.: (no assemblies)
152Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
153Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
154Prisoner Harvesting: (no assemblies)
155Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
156Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
157Epic Rivers: (no assemblies)
158[FSF] Rain Washes Away Filth: (no assemblies)
159RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
160Rimefeller: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimefeller(1.2.7175.25675)
161Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
162Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
163Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
164Mortar Accuracy: 0Harmony(1.2.0.1), MortarAccuracy(1.0.0.0)
165[WD] More Ruins 1.0: (no assemblies)
166Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.2)
167ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
168Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
169Skilled Stonecutting: (no assemblies)
170Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
171Selling prisoners with no guilt: (no assemblies)
172QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
173Realistic Rooms: (no assemblies)
174Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
175More Sculpture: (no assemblies)
176RKTP: (no assemblies)
177
178Active Harmony patches:
179<>c__Iterator0.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler0
180<>c__Iterator1.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler1
181<>c__Iterator2.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler2
182<AffectedPawns>c__Iterator0.MoveNext: TRANS: SimpleSlavery.Alert_Thought_Patch.Alert_Thought_Transpiler
183<FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
184<JumpIfTargetDowned>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
185<MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
186ActiveDropPod.PodOpen: PRE: RH_ChinookHelicopter.HarmonyTest_dp.Prefix, RH_MH6HelicopterHelo.HarmonyTest_dp.Prefix, RH_UH1HueyHelicopter.HarmonyTest_dp.Prefix, RH_UH60Helicopter.HarmonyTest_dp.Prefix
187AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
188ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
189ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
190AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
191AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
192ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
193ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
194AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
195AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
196AttackTargetFinder.GetShootingTargetScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
197AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
198AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
199AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: CutPlantsBeforeBuilding.Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
200AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
201BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
202BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
203Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
204BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
205BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
206BreakupHelperMethods.AddBrokeUpMood: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
207BreakupHelperMethods.AddBrokeUpOpinion: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
208BreakupHelperMethods.AddExLover: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
209Building.Destroy: PRE: Glass_Lights.HarmonyPatches+Patch_BuildingDestroy.Prefix
210Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
211Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
212Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
213Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
214Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
215Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
216Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
217Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
218Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
219Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
220Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
221Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
222Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
223Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
224Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
225Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
226CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
227CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
228CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
229CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
230CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
231Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
232Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RH_ChinookHelicopter.HarmonyTest_BB.Postfix, RH_MH6HelicopterHelo.HarmonyTest_BB.Postfix, RH_UH1HueyHelicopter.HarmonyTest_BB.Postfix, RH_UH60Helicopter.HarmonyTest_BB.Postfix
233Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
234Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
235CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
236CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
237CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
238CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
239Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
240Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
241CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
242CharacterCardUtility_ButtonPatch.PsycheCardButton: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
243ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
244ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
245Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
246CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
247CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
248CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
249CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
250CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
251CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
252Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix post: Gewens_AdditionalTraits.HarmonyPatches.MorbidCorpse
253Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
254DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
255DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
256DamageResult.AssociateWithLog: PRE: ZombieLand.Patches+DamageWorker_DamageResult_AssociateWithLog_Patch.Prefix
257DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
258DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
259DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
260DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
261DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
262DebugWindowsOpener.DrawButtons: PRE: Rimefeller.DebugButtonsPatch.Prefix, Rimefeller.DebugButtonsPatch.Prefix post: Rimefeller.DebugButtonsPatch.Postfix, Rimefeller.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
263DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
264DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
265DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix
266DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
267Designator_AreaBuildRoof.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_AreaBuildRoof_DesignateSingleCell.Postfix
268Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
269Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
270Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
271Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
272DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
273Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
274Dialog_EditPsyche.DoWindowContents: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
275Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
276Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
277Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
278Dialog_LoadTransporters.AddPawnsToTransferables: PRE: RH_ChinookHelicopter.HarmonyTest_C.Prefix, RH_MH6HelicopterHelo.HarmonyTest_C.Prefix, RH_UH1HueyHelicopter.HarmonyTest_C.Prefix, RH_UH60Helicopter.HarmonyTest_C.Prefix
279Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix
280Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
281Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
282Dialog_Trade.SetupPlayerCaravanVariables: post: RH_ChinookHelicopter.HarmonyTest_trade.Postfix, RH_MH6HelicopterHelo.HarmonyTest_trade.Postfix, RH_UH1HueyHelicopter.HarmonyTest_trade.Postfix, RH_UH60Helicopter.HarmonyTest_trade.Postfix
283Dialog_ViewPsyche.DoWindowContents: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
284DropPodUtility.MakeDropPodAt: PRE: RH_ChinookHelicopter.HarmonyTest.Prefix, RH_MH6HelicopterHelo.HarmonyTest.Prefix, RH_UH1HueyHelicopter.HarmonyTest.Prefix, RH_UH60Helicopter.HarmonyTest.Prefix
285EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
286EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
287EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
288ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
289Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
290Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
291Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
292Faction.TryAffectGoodwillWith: PRE: ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
293FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
294FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
295FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
296Fire.DoFireDamage: TRANS: ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
297Fire.VulnerableToRain: post: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Postfix
298FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
299FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
300FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
301FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
302FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
303FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
304FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
305FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
306ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
307ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
308ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
309ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
310ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
311ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
312ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
313Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
314Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
315Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
316Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ZombieLand.Patches+Game_InitNewGame_Patch.Postfix
317Game.LoadGame: post: Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix, Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix
318GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
319GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
320GameCondition_Election.End: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
321GameCondition_Election.Init: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
322GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
323GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
324GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
325GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
326GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
327GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
328GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
329GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
330GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
331GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
332GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
333GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
334GenLabel.BestKindLabel: post: SimpleSlavery.GenLabel_BKL_Patch.BestKindLabel_Patch
335GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
336GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix, ZombieLand.Patches+GenMapUI_DrawPawnLabel_Patch.Prefix
337GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
338GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
339GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
340GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
341GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
342GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
343GenTypes.GetTypeInAnyAssembly: PRE: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Prefix post: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Postfix
344GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
345GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
346GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
347Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
348Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
349GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
350GridsUtility.Roofed: post: Dubs_Skylight.JankyManky+Patch_Roofed.Postfix
351HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
352HealthCardUtility.DrawOverviewTab: post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix
353HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
354Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
355HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
356HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
357Hediff_Anxiety.Tick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
358Hediff_Conversation.CreateSocialThought: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
359Hediff_Conversation.PostRemoved: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
360Hediff_Conversation.Tick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
361Hediff_Conversation.TryGainThought: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
362Hediff_Funeral.Tick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
363Hediff_Mayor.Tick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
364Hediff_PlannedDate.Tick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
365ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
366ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
367ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
368ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
369ITab_Pawn_Prisoner.get_IsVisible: post: SimpleSlavery.PrisonerTab_IsVisible_Patch.IsVisible_Patch
370ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler, SimpleSlavery.ITab_PawnVisitor_FillTab_Patch.FillTab_Transpiler
371ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
372IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
373IncidentWorker_Election.TryExecuteWorker: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
374IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
375IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
376IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
377IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
378IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
379InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
380InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
381InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
382InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
383InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
384InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
385InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
386InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
387InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
388InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
389InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
390InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
391InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight post: RipRomanceAttempt.HarmonyPatches.RRA_B_RandomSelectionWeight.Postfix
392InteractionWorker_Breakup_Interacted_Patch.NewInteracted: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
393InteractionWorker_Conversation.Interacted: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
394InteractionWorker_Conversation.RandomSelectionWeight: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
395InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
396InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
397InteractionWorker_HangOut.Interacted: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
398InteractionWorker_HangOut.RandomSelectionWeight: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
399InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException post: RipRomanceAttempt.HarmonyPatches.RRA_MP_AcceptanceChance.Postfix
400InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
401InteractionWorker_MarriageProposal.RandomSelectionWeight: post: RipRomanceAttempt.HarmonyPatches.RRA_MP_RandomSelectionWeight.Postfix, Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
402InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
403InteractionWorker_MarriageProposal_InteractedPatch.AddPsychRejectedThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
404InteractionWorker_MarriageProposal_InteractedPatch.PsychBreakupChance: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
405InteractionWorker_MarriageProposal_InteractedPatch.RemovePsychologyThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
406InteractionWorker_PlanDate.Interacted: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
407InteractionWorker_PlanDate.RandomSelectionWeight: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
408InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
409InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
410InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
411InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
412InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
413InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: RipRomanceAttempt.HarmonyPatches.RRA_RA_RandomSelectionWeight.Postfix, [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
414InteractionWorker_RomanceAttempt.SuccessChance: post: RipRomanceAttempt.HarmonyPatches.RRA_RA_SuccessChance.Postfix, [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
415InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
416InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
417InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
418InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
419InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
420InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
421InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
422ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
423JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
424JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
425JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
426JobDriver_Abuse.AbuseTarget: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
427JobDriver_Abuse.ReachTarget: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
428JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
429JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
430JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
431JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
432JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
433JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
434JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
435JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
436JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
437JobDriver_TakeToBed.CheckMakeTakeePrisoner: post: SimpleSlavery.JobDriver_TakeToBed_Patch.TakeToBed_Postfix
438JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
439JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
440JobGiver_Abuse.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
441JobGiver_Apathy.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
442JobGiver_ArmSelf.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
443JobGiver_Compulsion.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
444JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
445JobGiver_DoLovin_JobPatch.CancelJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
446JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
447JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
448JobGiver_EnactPlot.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
449JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
450JobGiver_GetRest_PriorityPatch.InsomniacPriority: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
451JobGiver_GoHunting.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
452JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
453JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
454JobGiver_MakeAdvance.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
455JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
456JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
457JobGiver_OptimizeApparel.TryGiveJob: post: SimpleSlavery.OptimizeApparel_Patch.TryGiveJob_Patch
458JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
459JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
460JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
461JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
462JobGiver_SpendTimeTogether.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
463JobGiver_Vote.TryGiveJob: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
464JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
465JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
466JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
467JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
468JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Prefix post: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Postfix
469JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
470LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
471LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
472LoadableXmlAsset..ctor: PRE: [0]RIMMSLoadUp.IgnoreCommentsInXML.Prefix
473LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix, [0]RIMMSLoadUp.ApplyPatchesPatch.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
474LoadedModManager.ClearCachedPatches: PRE: [0]RIMMSLoadUp.ClearCachedPatchesPatch.Prefix
475LoadedModManager.ParseAndProcessXML: PRE: [0]RIMMSLoadUp.ParseAndProcessXMLPatch.Prefix
476LordJob_Joinable_Election.Finished: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
477LordJob_Joinable_Election.ShouldPawnKeepVoting: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
478LordJob_Joinable_Funeral.Finished: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
479LordJob_VisitMayor.Finished: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
480LordToil_Election.Notify_ReachedDutyLocation: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
481LordToil_Funeral.LordToilTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
482LordToil_Meeting.LordToilTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
483LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
484LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
485LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
486LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
487LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
488LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
489LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
490LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
491MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler, ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
492MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
493MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
494MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
495MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
496MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
497Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
498Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
499Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
500Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
501MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
502MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
503MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
504MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
505MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
506MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
507MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
508MemoryThoughtHandler.TryGainMemory: post: SimpleSlavery.MemoryThoughtHandler_Patch.TryGainMemory_Postfix
509MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
510MentalBreakWorker.TryStart: TRANS: SimpleSlavery.MentalBreakWorker_TryStart_Patch.TryStart_Transpiler
511MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
512MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
513MentalBreaker_AnxietyPatch.AddAnxiety: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
514MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
515MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
516MentalStateWorker_FellPlotting.StateCanOccur: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
517MentalState_FellPlotting.MentalStateTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
518MentalState_Histrionic.MentalStateTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
519MentalState_Paranoia.MentalStateTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
520MentalState_SelfHarm.MentalStateTick: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
521MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
522MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
523MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
524ModContentPack.LoadPatches: PRE: [0]RIMMSLoadUp.LoadPatchesPatch.Prefix
525ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
526ModMetaData.get_PreviewImagePath: PRE: RIMMSLoadUp.DelayLoadingModPreviewImages.Prefix
527ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
528ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
529MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
530MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
531Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
532Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
533Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
534Need_Rest_IntervalDreamPatch.CauseDream: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
535Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
536NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
537NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
538NegativeInteractionUtility_ChancePatch.NewFormula: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
539Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
540PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
541Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
542Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
543Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
544Page_ModsConfig.PostClose: post: RIMMSLoadUp.ForbidLoadingModPreviewImages.Postfix, CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
545Page_ModsConfig.PreOpen: PRE: RIMMSLoadUp.AllowLoadingModPreviewImages.Prefix
546PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
547PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
548Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
549Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance, SimpleSlavery.Pawn_CheckAcceptArrest_Patch.CheckArrest_Transpiler
550Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
551Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
552Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
553Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, SimpleSlavery.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
554Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
555Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
556Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
557Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, SimpleSlavery.Pawn_PostApplyDamage_Patch.Beaten
558Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought, SimpleSlavery.Pawn_PreTraded_Patch.PreTraded_Patch
559Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
560Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
561Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, DualWield.Harmony.Pawn_Tick.Postfix
562Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
563Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
564Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
565Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
566Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
567Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
568PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
569PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
570PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
571PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
572PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
573PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
574PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
575PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
576PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
577PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
578PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, SimpleSlavery.PawnGenerator_GP_Patch.GeneratePawn_Patch
579PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix
580PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn, AutoOwl.Patch_AutoOwl_GeneratePawn.Postfix
581PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
582PawnGenerator_GenerateTraitsPatch.KinseyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
583PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
584PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
585PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
586PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
587PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix, Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
588PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
589PawnObserver_ObserveSurroundingPatch.AddDesensitizedChance: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
590PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
591PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
592PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
593PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
594PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
595PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Transpiler
596PawnRenderer.RenderPawnInternal: post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Transpiler
597PawnRenderer.RenderPortrait: post: SimpleSlavery.PR_RP_Patch.RenderPortrait_Patch
598PawnUtility.GetAvoidGrid: post: RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
599PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
600PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
601PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
602PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
603PawnWeaponGenerator.TryGenerateWeaponFor: post: DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
604Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
605Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
606Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
607Pawn_ApparelTracker.Wear: post: Shield.Harmonypatches.ShieldPatchWearApparel
608Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
609Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
610Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
611Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
612Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
613Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix, [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
614Pawn_EquipmentTracker.AddEquipment: post: Shield.Harmonypatches.ShieldPatchAddEquipment, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment, DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
615Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
616Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
617Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
618Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
619Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
620Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
621Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
622Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
623Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
624Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
625Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
626Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
627Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
628Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
629Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
630Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
631Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
632Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
633Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
634Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
635Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
636Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
637Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
638Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
639Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
640Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
641Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
642Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
643Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
644Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
645Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
646Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
647Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
648Pawn_PsycheTracker.GetConversationTopicWeight: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
649Pawn_PsycheTracker.GetPersonalityRating: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
650Pawn_PsycheTracker.Initialize: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
651Pawn_PsycheTracker.TotalThoughtOpinion: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
652Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
653Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
654Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
655Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
656Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
657Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
658Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
659Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
660Pawn_SexualityTracker.IncompatibleSexualityKnown: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
661Pawn_SexualityTracker.LearnSexuality: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
662Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
663Pawn_StoryTracker_MayorLabel.SetMayorLabel: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
664Pawn_TimetableTracker..ctor: post: AutoOwl.Patch_AutoOwl_Create_TimetableTracker.Postfix
665Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
666Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
667PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
668PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
669PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
670PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
671PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
672PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
673PersonalityNode.AdjustForCircumstance: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
674PersonalityNode.AdjustForParents: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
675PersonalityNode.AdjustGender: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
676PersonalityNode.get_AdjustedRating: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
677PersonalityNode.get_ParentNodes: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
678PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
679PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
680PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
681PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
682PowerNetGraphics.PrintWirePieceConnecting: PRE: Glass_Lights.HarmonyPatches+Harmony_PrintWirePieceConnecting.Prefix
683PrisonBreakUtility.StartPrisonBreak: PRE: NoPrisonBreaksRelease2.RaidPoints.Prefix
684Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix, CPWeaponExt.HarmonyRailgun.CanHit_PostFix
685Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
686Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
687PsycheCardUtility.DrawPersonalityNodes: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
688PsycheCardUtility.DrawSexuality: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
689PsycheHelper.Comp: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
690RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
691Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
692ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
693RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
694Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
695Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
696Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
697Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
698Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
699RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
700RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
701RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
702RendezvousUtility.AcceptableGameConditionsToStartHangingOut: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
703ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
704ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
705ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix, Share_The_Load.CanReserve_Patch.Prefix
706ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
707ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
708ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
709ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
710ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix, Share_The_Load.Reserve_Patch.Prefix
711ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
712RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
713RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
714RestraintsUtility.InRestraints: post: SimpleSlavery.RestraintUtility_Patch.InRestraints_Patch
715RestraintsUtility.ShouldShowRestraintsInfo: post: SimpleSlavery.RestraintUtility_Show_Patch.ShouldShowRestraintsInfo_Patch
716RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix, Glass_Lights.HarmonyPatches+Patch_SetRoof.Postfix
717RoomRoleWorker_Office.GetScore: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
718Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
719Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
720Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
721ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
722Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
723Scenario.PostGameStart: post: RimCuisineBBDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix, RimCuisineSSDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix
724SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
725SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
726SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
727SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
728SettlementBase_TraderTracker.ColonyThingsWillingToBuy: post: SimpleSlavery.SettlementBase_TraderTracker_ASCP_Patch.ASCP_Patch2
729ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
730ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
731Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
732SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
733SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
734SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
735SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
736SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
737SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
738SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
739SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
740Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
741StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
742StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
743StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
744StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
745StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
746StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
747SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
748SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
749TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
750TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
751Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
752Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
753Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
754TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
755TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
756TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
757Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
758Thing.DrawExtraSelectionOverlays: TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
759Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
760Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
761Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
762Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
763ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
764ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
765ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
766ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix
767ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
768ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
769ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
770ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
771ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
772ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
773ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
774ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
775ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
776ThoughtUtility_ExecutedPatch.BleedingHeartThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
777ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
778ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
779ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
780ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
781ThoughtWorker_AnnoyingVoicePatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
782ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
783ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
784ThoughtWorker_Codependency.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
785ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
786ThoughtWorker_CreepyBreathingPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
787ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
788ThoughtWorker_DisfiguredPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
789ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
790ThoughtWorker_HardWorkerVsLazyPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
791ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
792ThoughtWorker_HediffPsychology.MethadoneHigh: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
793ThoughtWorker_Individuality.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
794ThoughtWorker_LDR.CurrentSocialStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
795ThoughtWorker_Light.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
796ThoughtWorker_Outdoorsy.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
797ThoughtWorker_PanicAttack.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
798ThoughtWorker_Pluviophile.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
799ThoughtWorker_Polygamous.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
800ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
801ThoughtWorker_PrettyPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
802ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
803ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
804ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
805ThoughtWorker_RandomMoodBipolar.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
806ThoughtWorker_Sedentary.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
807ThoughtWorker_SurvivedTogether.CurrentSocialStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
808ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
809ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
810ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
811ThoughtWorker_UglyPatch.Disable: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
812ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
813ThoughtWorker_WantToSleepWithSpouseOrLoverPatch.CurrentStateInternal: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
814TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
815TickManager.TickManagerUpdate: PRE: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Prefix TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
816TileFinder.RandomSettlementTileFor: PRE: CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix
817TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
818Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
819Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
820TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
821TradeUtility.AllSellableColonyPawns: post: SimpleSlavery.TradeUtility_ASCP_Patch.ASCP_Patch
822Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
823TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
824TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
825TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
826TraitSet_GainTraitPatch.KinseyException: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
827TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
828TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
829TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
830TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
831TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
832TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: RH_ChinookHelicopter.HarmonyTest_AJ.Prefix, RH_MH6HelicopterHelo.HarmonyTest_AJ.Prefix, RH_UH1HueyHelicopter.HarmonyTest_AJ.Prefix, RH_UH60Helicopter.HarmonyTest_AJ.Prefix
833Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
834UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
835UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
836Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix, CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix
837Verb.CausesTimeSlowdown: post: ZombieLand.Patches+Verb_CausesTimeSlowdown_Patch.Postfix
838Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler, [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
839Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
840Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
841Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
842VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
843VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
844VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
845VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix
846VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
847Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
848Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
849Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
850Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
851Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
852Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
853Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
854Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
855Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
856Verb_TryCastNextBurstShot.SetStanceRunAndGun: post: DualWield.Harmony.RunAndGun.Postfix
857VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
858VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties: PRE: [800]Psychology.PerformancePatches.StopwatchStart post: Psychology.PerformancePatches.StopwatchEnd
859WidgetRow.ButtonIcon: PRE: Rimefeller.Jippo.Prefix, Rimefeller.Jippo.Prefix
860Widgets.ButtonTextWorker: TRANS: ZombieLand.Patches+Widgets_ButtonText_Path.Transpiler
861Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
862WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
863WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
864WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
865WindowStack.ImmediateWindow: PRE: Rimefeller.Biffo.Prefix, Rimefeller.Biffo.Prefix
866WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
867WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
868WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
869WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
870WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
871WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
872WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
873WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
874WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
875WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
876Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
877WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
878WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
879WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
880World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
881WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
882WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
883WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
884WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
885WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
886WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
887WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
888XmlInheritance.RecursiveNodeCopyOverwriteElements: PRE: [0]RIMMSLoadUp.RecursiveNodeCopyOverwriteElementsPatch.Prefix
889XmlInheritance.TryRegisterAllFrom: PRE: [0]RIMMSLoadUp.TryRegisterAllFromPatch.Prefix
890Harmony versions present: 1.2.0.1: com.rimworld.modcheck, RIMMSLoadUp, brrainz-crosspromotion, fluffy.modmanager, net.pardeike.zombieland, Dubwise.Rimefeller, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, RimHUD, Harmony_PrisonLabor, Dubwise.Rimatomics, HugsLib.DualWield, io.github.ratysz.madskills, net.marvinkosh.rimworld.mod.combatreadinesscheck, net.marvinkosh.rimworld.mod.ughyougotme, Dubwise.Dubs_Skylights, Glass_Lights, HugsLib.Psychology, Uuugggg.rimworld.Share_The_Load.main, rimworld.ResearchPal, Helicopter.AKreedz, HugsLib.AutoOwl, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, HugsLib.GiddyUpRideAndRoll, HugsLib.SimpleSlavery, HugsLib.RunAndGun, HugsLib.SearchAndDestroy, HugsLib.Hospitality, HugsLib.GiddyUpCaravan, EdB.PrepareCarefully, multiversionmodfix, HugsLib.GiddyUpCore, HugsLib.RemoteTech, rimworld.randomKiwi.hfm, Gewens_AdditionalTraits.main, rimworld.psychology.benchmarking, MassGraves.Harmony, mehni.rimworld.MFI.main, HugsLib.Therapy, com.rimworld.mod.moretraitslots, com.rimfridge.rimworld.mod, ShieldHarmony, com.woolstrand.realruins, HugsLib.RealRuins, rimworld.thirite.simpleslavery, com.tammybee.selectablesculpturegraphic, Harmony_RipRomanceAttempt, com.tammybee.cutplantsbeforebuilding, Bubbles, com.github.automatic1111.recipeicons, de.hatti.rimworld.mod.qualitybuilder, HugsLib.BattleMounts, HugsLib.TurnItOnandOff, HugsLib.Autopsy, HugsLib.PrepareLanding; 1.1.0.0: rimworld.lanilor.simplymorebridges, com.stuff.things.rimworld.mod9000.harmonica; 1.0.9.1: rimworld.jecrell.abilityuser, chjees.shields, rimworld.jecrell.jecstools.main, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.doorsexpanded, rimworld.cpwallshot, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.cpbackpacks, mehni.rimworld.rimCuisine.main; 1.0.9.0: rimworld.jecrell.straitjacket, rimworld.jecrell.cthulhu.factions
891
892Platform information: (hidden, use publishing options to include)
893
894Log file contents:
895Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
896GfxDevice: [Renderer information redacted]
897Begin MonoManager ReloadAssembly
898Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
899Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
900Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
901Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
902Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
903Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
904Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
905Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
906WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
907WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
908desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
909RimWorld 1.0.2282 rev726
910
911<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
912
913Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
914
915<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
916
917Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
918
919Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
920
921Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
922
923[HugsLib] version 6.1.3
924
925[RuntimeGC] Mod settings loaded.
926
927DependencyChecker!
928
929Rimatomics 1.6.897
930
931Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
932
933Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
934
935Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
936
937Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
938
939Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
940
941Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
942
943Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
944
945Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
946
947Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
948
949Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
950
951Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
952
953Dubs Skylight 1.5.960
954
955Rimefeller 1.2.537
956
957Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
958
959From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
960
961XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_WedgeShield</defName><thingClass>Shield.ColorableShield</thingClass><label>wedge shield</label><description>A cumbersome, heavy duty shield made of advanced alloys and designed to deflect all manner of sharp impacts and projectiles.</description><graphicData><texPath>Wedge_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>160</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><stuffCategories><li>Metallic</li></stuffCategories><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>30000</WorkToMake><Mass>20</Mass><MaxHitPoints>1200</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>0.25</ArmorRating_Blunt><ArmorRating_Sharp>1</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>-0.4</MoveSpeed><MeleeHitChance>-0.2</MeleeHitChance></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
962
963XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_BlastShield</defName><thingClass>Shield.ColorableShield</thingClass><label>blast shield</label><description>A heavy shield made of advanced and plasteel nanosprings. Designed to withstand powerful explosions and deadly blunt impacts.</description><graphicData><texPath>Blast_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>100</costStuffCount><costList><ComponentSpacer>1</ComponentSpacer><ComponentIndustrial>6</ComponentIndustrial></costList><stuffCategories><li>Metallic</li></stuffCategories><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>30000</WorkToMake><Mass>15</Mass><MaxHitPoints>1000</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>1</ArmorRating_Blunt><ArmorRating_Sharp>0.70</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>-0.2</MoveSpeed><MeleeHitChance>-0.2</MeleeHitChance></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
964
965XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_EnergyShield</defName><thingClass>Shield.ColorableShield</thingClass><label>energy shield</label><description>An advanced shield made with Spacer shield emitters and designed defend against any incoming threat while remaining uncumbersome and unobtrusive.</description><graphicData><texPath>Energy_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>80</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Steel>40</Steel><Plasteel>60</Plasteel><Uranium>20</Uranium><ComponentSpacer>2</ComponentSpacer><ComponentIndustrial>8</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>50000</WorkToMake><Mass>2</Mass><MaxHitPoints>2000</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>0.9</ArmorRating_Blunt><ArmorRating_Sharp>0.9</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>0</MoveSpeed><ShootingAccuracyPawn>0</ShootingAccuracyPawn><MeleeDodgeChance>0</MeleeDodgeChance><AimingDelayFactor>0</AimingDelayFactor></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
966
967XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
968
969XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
970
971Field contents: HeavySleeper.
972
973Whole XML:
974
975<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
976
977XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
978
979XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
980
981XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
982
983XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
984
985XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
986
987XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
988
989XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
990
991XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
992
993XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
994
995Could not find a type named Shield.ColorableShield
996
997Could not find a type named Shield.ColorableShield
998
999Could not find a type named Shield.ColorableShield
1000
1001XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1002
1003XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1004
1005XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1006
1007XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
1008
1009Field contents: HeavySleeper.
1010
1011Whole XML:
1012
1013<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
1014
1015Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
1016
1017[MadSkills]: changed behavior of Great Memory trait.
1018
1019Config error in ArchotechChestMembrane: has null thingClass.
1020
1021Config error in ArchotechBrainMelder: has null thingClass.
1022
1023Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
1024
1025Config error in Abyss_Fence: has null thingClass.
1026
1027Config error in Radio_Industrial: has null thingClass.
1028
1029Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
1030
1031Config error in Radio_Spacer: has null thingClass.
1032
1033Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
1034
1035Config error in Joy_Arcade: has null thingClass.
1036
1037Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
1038
1039Config error in Joy_InudstrialComputer: has null thingClass.
1040
1041Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
1042
1043Config error in Joy_ModernComputer: has null thingClass.
1044
1045Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
1046
1047Config error in Facility_VitalsCentre: has null thingClass.
1048
1049Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
1050
1051Config error in Facility_IVDrip: has null thingClass.
1052
1053Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
1054
1055Config error in Facility_ResearchCounter: has null thingClass.
1056
1057Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
1058
1059Config error in Apparel_WedgeShield: has null thingClass.
1060
1061Config error in Apparel_WedgeShield: has >0 DeteriorationRate but can't deteriorate.
1062
1063Config error in Apparel_WedgeShield: Apparel_WedgeShield apparel has no layers.
1064
1065Config error in Apparel_BlastShield: has null thingClass.
1066
1067Config error in Apparel_BlastShield: has >0 DeteriorationRate but can't deteriorate.
1068
1069Config error in Apparel_BlastShield: Apparel_BlastShield apparel has no layers.
1070
1071Config error in Apparel_EnergyShield: has null thingClass.
1072
1073Config error in Apparel_EnergyShield: has >0 DeteriorationRate but can't deteriorate.
1074
1075Config error in Apparel_EnergyShield: Apparel_EnergyShield apparel has no layers.
1076
1077Config error in Sleepstopper: has null thingClass.
1078
1079Config error in ArchotechChestMembrane: has null thingClass.
1080
1081Config error in ArchotechBrainMelder: has null thingClass.
1082
1083Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
1084
1085Config error in Abyss_Fence: has null thingClass.
1086
1087Config error in Radio_Industrial: has null thingClass.
1088
1089Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
1090
1091Config error in Radio_Spacer: has null thingClass.
1092
1093Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
1094
1095Config error in Joy_Arcade: has null thingClass.
1096
1097Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
1098
1099Config error in Joy_InudstrialComputer: has null thingClass.
1100
1101Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
1102
1103Config error in Joy_ModernComputer: has null thingClass.
1104
1105Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
1106
1107Config error in Facility_VitalsCentre: has null thingClass.
1108
1109Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
1110
1111Config error in Facility_IVDrip: has null thingClass.
1112
1113Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
1114
1115Config error in Facility_ResearchCounter: has null thingClass.
1116
1117Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
1118
1119Config error in Apparel_WedgeShield: has null thingClass.
1120
1121Config error in Apparel_WedgeShield: has >0 DeteriorationRate but can't deteriorate.
1122
1123Config error in Apparel_WedgeShield: Apparel_WedgeShield apparel has no layers.
1124
1125Config error in Apparel_BlastShield: has null thingClass.
1126
1127Config error in Apparel_BlastShield: has >0 DeteriorationRate but can't deteriorate.
1128
1129Config error in Apparel_BlastShield: Apparel_BlastShield apparel has no layers.
1130
1131Config error in Apparel_EnergyShield: has null thingClass.
1132
1133Config error in Apparel_EnergyShield: has >0 DeteriorationRate but can't deteriorate.
1134
1135Config error in Apparel_EnergyShield: Apparel_EnergyShield apparel has no layers.
1136
1137Config error in Sleepstopper: has null thingClass.
1138
1139d3d: failed to create 2D texture id=3381 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
1140Translation data for language Korean has 88624 errors. Generate translation report for more info.
1141
1142Psychology :: Performance reporting is ON. Benchmarking itself has a performance impact. Unless you are opting into performance testing, disable it in the mod options.
1143
1144Enabled Prison Labor v0.9.11
1145
1146Added recipes for burning books/scrolls successfully.
1147
1148MoreTraitSlots Harmony Patches:
1149 Prefix:
1150 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
1151 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
1152
1153RimFridge Harmony Patches:
1154 Prefix:
1155 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
1156 ReachabilityUtility.CanReach
1157 Postfix:
1158 GameComponentUtility.StartedNewGame
1159 GameComponentUtility.LoadedGame
1160
1161EnhancedDevelopment.Embrasures.Patcher(): Starting.
1162
1163EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
1164
1165EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
1166
1167EnhancedDevelopment.Embrasures.Patcher(): Complete.
1168
1169RealRuins started patching at 8/27/2019 2:18:50 PM
1170
1171RealRuins finished patching at 8/27/2019 2:18:50 PM (167.5177 msec)
1172
1173Loading some snapshots...
1174
1175PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
1176
1177[RimHUD v1.3.2] Integrated with HugsLib
1178
1179[RimHUD v1.3.2] Initialized
1180
1181[Bubbles v1.5] Initialized
1182
1183[PrepareLanding] MonoController Initialization
1184
1185[PrepareLanding] WorldLayerBehaviour Static Initialization
1186
1187Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
1188
1189Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
1190
1191OnLevelWasLoaded was found on ModInitializerComponent
1192This message has been deprecated and will be removed in a later version of Unity.
1193Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
1194(Filename: Line: 376)
1195
1196Loaded list of 50 elements...
1197
1198Loading 50 files...
1199
1200Loading snapshot D10AED76-BFD4-48EF-84FE-9815B8FEBC63
1201
1202[PrepareLanding] MonoController Start
1203
1204[PrepareLanding] WorldLayerBehaviour Start
1205
1206Exception during loading map by link D10AED76-BFD4-48EF-84FE-9815B8FEBC63: System.Exception: timed out
1207 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1208
1209Loading snapshot 4776B94C-B744-4CC3-8EC1-FC75FDC7EED3
1210
1211[ModMetaDataCleaner] Removed 104 Metadata and cleaned 329 PreviewImage.
1212Removed: War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Bad Hygiene, Dubs Rimkit, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, Blueprints, Camera+, Fire Extinguisher, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), [1.0] Combat Shields, GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, More Sculpture, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Bad Hygiene, Dubs Rimkit, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, Blueprints, Camera+, Fire Extinguisher, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), [1.0] Combat Shields, GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, More Sculpture, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, RimJobWorld, Age Morphosis Cells
1213Cleaned: Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, VGP Vegetable Garden, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Dual Wield, Medical Training, Combat Readiness Check, Misc. Robots, VGP Garden Canning, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP Garden Drinks, VGP Garden Gourmet, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, VGP Vegetable Garden, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Dual Wield, Medical Training, Combat Readiness Check, Misc. Robots, VGP Garden Canning, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP Garden Drinks, VGP Garden Gourmet, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Core
1214
1215Exception during loading map by link 4776B94C-B744-4CC3-8EC1-FC75FDC7EED3: System.Exception: timed out
1216 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1217
1218Loading snapshot 3EB039E6-081E-404E-832A-E249503511F9
1219
1220[LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 282 DefInjectionPackages.
1221Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
1222
1223[RuntimeGC] Detour completed: MuteGC
1224
1225ResearchPal :: 연구 순서 준비하기
1226
1227ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
1228
1229ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
1230
1231ResearchPal :: redundant prerequisites for 산업용 냉난방 시스템: 전기
1232
1233ResearchPal :: redundant prerequisites for 강화 유리: 전기
1234
1235ResearchPal :: redundant prerequisites for 휴대용 발전기: 전기
1236
1237ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
1238
1239ResearchPal :: 교차부분 감소
1240
1241ResearchPal :: 레이아웃 마무리 중
1242
1243ResearchPal :: 대기열 복원 중
1244
1245Loading snapshot 2FF3C82D-69E5-415D-8D50-3D1D5203E29C
1246
1247Exception during loading map by link 2FF3C82D-69E5-415D-8D50-3D1D5203E29C: System.Exception: timed out
1248 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1249
1250Loading snapshot F6A80EE2-4F7A-4189-9D30-1C4E10F9AB03
1251
1252[PrepareLanding] In constructor.
1253
1254[HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Therapy, AutoOwl, TurnItOnandOff, SimpleSidearms, TerraformRimworld, Psychology, DualWield, Autopsy, MURWallLight, Hospitality, RealRuins, SimpleSlavery, CentralizedClimateControl, RunAndGun, SearchAndDestroy, RemoteTech, PrepareLanding, StackXXL
1255
1256[TurnItOnandOff] Initialized Components
1257
1258[TurnItOnandOff] Registered instance
1259
1260Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV, ChangeMirror, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
1261
1262Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
1263
1264[PrepareLanding] Initializing.
1265
1266[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
1267
1268[PrepareLanding] Preset template folder is at: G:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
1269
1270[TurnItOnandOff] Loaded 0 of 0 mod support defs.
1271
1272[RemoteTech] Injected stock generators for 7 traders
1273
1274System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
1275 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
1276 --- End of inner exception stack trace ---
1277 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
1278 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
1279 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
1280[RemoteTech] Injected 13 alternate explosives recipes.
1281
1282[PrepareLanding] OnDefsLoaded
1283
1284[PrepareLanding] GameOptions.OnDefLoaded().
1285
1286[StackXXL] Loaded
1287
1288Exception during loading map by link F6A80EE2-4F7A-4189-9D30-1C4E10F9AB03: System.Exception: timed out
1289 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1290
1291Loading snapshot 10A05D5D-3098-4062-84C2-3D68589DE4D2
1292
1293Apparel Stuff Color detours loaded, hopefully correct
1294
1295Object reference not set to an instance of an object
1296Loading snapshot 6B8F28E7-86BB-4338-8E49-EB5D8CD202F6
1297
1298Loading snapshot 26EBB165-BDF7-4A60-976B-7138FD5B096E
1299
1300Loading snapshot 7E5E22A7-A384-496F-93DB-6B99F9E78B58
1301
1302Loading snapshot E5E35F16-DC0F-413B-9B8E-F417A9E69ECE
1303
1304Loading snapshot 1AB4B849-11D0-4FD4-9440-445A9C757091
1305
1306Loading snapshot 3AACDCAA-A1AE-490F-A88A-B0F7478FD178
1307
1308Loading snapshot F3435A49-6E96-4539-9771-C3EF287BA8E1
1309
1310<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1311
1312Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1313
1314Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1315
1316Loading snapshot 1B253D06-3171-40D7-B652-99A7D8A3F36F
1317
1318Loading snapshot 2B554F42-1ACA-4C34-B345-EE2CBC99BC73
1319
1320Loading snapshot 4239B6C5-529F-4731-A468-24283E70F610
1321
1322Loading snapshot 9FE79248-A1AD-4E0F-8D56-E538B09A99C4
1323
1324Loading snapshot 6B9F0592-47ED-4741-A6F2-47C03EBBDAC7
1325
1326Loading snapshot 99021B58-DBF9-40F6-90F3-2928045E2C1B
1327
1328Loading snapshot 808CBE84-94AC-4042-887E-5FF69DCCABC0
1329
1330Loading snapshot 0878EA45-EBCF-4A1F-99B9-42BC7180ED81
1331
1332Loading snapshot 5A71AA55-1AAC-4BFF-B3C6-218580698CE6
1333
1334Loading snapshot 96BA1EA1-EE72-486C-A743-54C8EAE0773A
1335
1336Loading snapshot DA02E86D-8EA4-40D8-9DA7-0D8C3504D192
1337
1338Loading snapshot 9BDB477B-21D3-4F1C-9D97-4A8DFA8DE35D
1339
1340Loading snapshot BEBBFAB3-CA29-49EF-852C-3BEC47F0B6CE
1341
1342Loading snapshot 9E7199C1-98DE-4C38-8B45-62A8BBE1560D
1343
1344Loading snapshot 84BE7035-0ECE-49F4-AD82-F6B2F17B4CC2
1345
1346Loading snapshot 9A15635A-FA3D-4459-8019-7022C7C3453E
1347
1348Loading snapshot FF6E69C7-770B-4F42-B82F-B54DEE038197
1349
1350Loading snapshot D82A1AF9-462C-4F00-99F8-4E3679E3EE04
1351
1352Loading snapshot 445C21DA-08E2-43AD-AF2A-A82265BCB500
1353
1354Loading snapshot 2D8261F7-5FC7-40C2-A587-1DA41BE40DD7
1355
1356Loading snapshot 164EEC96-37B5-4E27-A8A0-66A18C76EA83
1357
1358Loading snapshot 1E69C2AA-DBA9-4582-8217-CAAB345C7CF5
1359
1360Loading snapshot F262989B-E0D3-4FDE-87B3-E5752274CEF1
1361
1362Loading snapshot 1F4924A1-31B8-4736-87F5-B3791C888FFB
1363
1364Loading snapshot 64E71D40-23C5-4446-B71D-4F56B4A3CA92
1365
1366Loading snapshot D88A0F3D-2B43-4DCA-ACBA-981F1D45A7E1
1367
1368Loading snapshot 7D90455E-AC6C-42EB-85E7-A07D50AC4FB2
1369
1370Loading snapshot 0D6B0D0B-D111-474C-BF45-233C17E0149A
1371
1372Loading snapshot E8ADF8EE-B6DD-4C88-B330-C75D93F1DC3F
1373
1374Loading snapshot B4A35C3C-C8AC-42DC-ABA3-B8B9EAA2072A
1375
1376Loading snapshot E91987D5-9DA2-4525-A092-D49A770010AF
1377
1378Loading snapshot EF12BE2A-5AC2-4010-A8E8-15F53D323CCB
1379
1380Loading snapshot 8C7A8F79-ADC0-4080-B638-7F3848764C79
1381
1382Loading snapshot 2E05EC8C-AC73-4810-AE77-0484ADD53489
1383
1384Loading snapshot DBD718F9-DE5E-4A25-9D72-EEEFEE59ED8D
1385
1386Loading snapshot C58AA25B-4F05-4801-B659-86D97C9F8CAD
1387
1388Loading snapshot 76525136-152F-4A5B-AD34-7F57AA641CE3
1389
1390Could not resolve symbol "1" for string "창작마당에서 {0}({1})을 구독하십시오.".
1391
1392Setting up 2 worker threads for Enlighten.
1393 Thread -> id: 2ce0 -> priority: 1
1394 Thread -> id: 2e48 -> priority: 1
1395[PrepareLanding] MonoController OnDestroy
1396
1397[PrepareLanding] WorldLayerBehaviour OnDestroy
1398
1399Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
1400GfxDevice: creating device client; threaded=1
1401Direct3D:
1402 Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.4358]
1403 Renderer: Intel(R) HD Graphics
1404 Vendor: Intel
1405 VRAM: 1008 MB (via DXGI)
1406 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
1407Begin MonoManager ReloadAssembly
1408Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
1409Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
1410Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
1411Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
1412Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
1413Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
1414Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
1415Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
1416WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
1417WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
1418desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
1419RimWorld 1.0.2282 rev726
1420
1421<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1422
1423Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1424
1425<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1426
1427Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1428
1429Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1430
1431Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1432
1433[HugsLib] version 6.1.3
1434
1435[RuntimeGC] Mod settings loaded.
1436
1437DependencyChecker!
1438
1439Rimatomics 1.6.897
1440
1441Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
1442
1443Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
1444
1445Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
1446
1447Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
1448
1449Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
1450
1451Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
1452
1453Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
1454
1455Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
1456
1457Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
1458
1459Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
1460
1461Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
1462
1463Dubs Skylight 1.5.960
1464
1465Rimefeller 1.2.537
1466
1467Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
1468
1469From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
1470
1471XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_WedgeShield</defName><thingClass>Shield.ColorableShield</thingClass><label>wedge shield</label><description>A cumbersome, heavy duty shield made of advanced alloys and designed to deflect all manner of sharp impacts and projectiles.</description><graphicData><texPath>Wedge_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>160</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><stuffCategories><li>Metallic</li></stuffCategories><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>30000</WorkToMake><Mass>20</Mass><MaxHitPoints>1200</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>0.25</ArmorRating_Blunt><ArmorRating_Sharp>1</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>-0.4</MoveSpeed><MeleeHitChance>-0.2</MeleeHitChance></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
1472
1473XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_BlastShield</defName><thingClass>Shield.ColorableShield</thingClass><label>blast shield</label><description>A heavy shield made of advanced and plasteel nanosprings. Designed to withstand powerful explosions and deadly blunt impacts.</description><graphicData><texPath>Blast_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>100</costStuffCount><costList><ComponentSpacer>1</ComponentSpacer><ComponentIndustrial>6</ComponentIndustrial></costList><stuffCategories><li>Metallic</li></stuffCategories><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>30000</WorkToMake><Mass>15</Mass><MaxHitPoints>1000</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>1</ArmorRating_Blunt><ArmorRating_Sharp>0.70</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>-0.2</MoveSpeed><MeleeHitChance>-0.2</MeleeHitChance></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
1474
1475XML error: Could not find parent node named "Tower_Shield" for node "ThingDef". Full node: <ThingDef ParentName="Tower_Shield"><defName>Apparel_EnergyShield</defName><thingClass>Shield.ColorableShield</thingClass><label>energy shield</label><description>An advanced shield made with Spacer shield emitters and designed defend against any incoming threat while remaining uncumbersome and unobtrusive.</description><graphicData><texPath>Energy_Shield</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><costStuffCount>80</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Steel>40</Steel><Plasteel>60</Plasteel><Uranium>20</Uranium><ComponentSpacer>2</ComponentSpacer><ComponentIndustrial>8</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>AdvancedFabrication</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>50000</WorkToMake><Mass>2</Mass><MaxHitPoints>2000</MaxHitPoints><DeteriorationRate>1</DeteriorationRate><ArmorRating_Blunt>0.9</ArmorRating_Blunt><ArmorRating_Sharp>0.9</ArmorRating_Sharp></statBases><equippedStatOffsets Inherit="False"><MoveSpeed>0</MoveSpeed><ShootingAccuracyPawn>0</ShootingAccuracyPawn><MeleeDodgeChance>0</MeleeDodgeChance><AimingDelayFactor>0</AimingDelayFactor></equippedStatOffsets><useHitPoints>True</useHitPoints><smeltable>True</smeltable><apparel><tags><li>Shield_Spacer</li></tags></apparel></ThingDef>
1476
1477XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
1478
1479XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawAgave</defName><label>agave fruit</label><description>Raw agave fruit.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/AgaveFruit</texPath></graphicData><statBases><MarketValue>1.1</MarketValue></statBases><ingestible><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteRareAsIngredient</specialThoughtAsIngredient></ingestible><comps><li Class="CompProperties_Rottable"><daysToRotStart>25</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
1480
1481XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawBerries</defName><label>berries</label><description>Assorted berries. Nice to eat, even when raw.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/Berries</texPath></graphicData><statBases><MarketValue>1.2</MarketValue><Mass>0.027</Mass></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>14</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><ingestible><preferability>RawTasty</preferability><tasteThought /><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteUncommonAsIngredient</specialThoughtAsIngredient></ingestible><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
1482
1483XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
1484
1485Field contents: HeavySleeper.
1486
1487Whole XML:
1488
1489<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
1490
1491XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1492
1493XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1494
1495XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1496
1497XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1498
1499XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1500
1501XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1502
1503XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1504
1505XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1506
1507XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
1508
1509Could not find a type named Shield.ColorableShield
1510
1511Could not find a type named Shield.ColorableShield
1512
1513Could not find a type named Shield.ColorableShield
1514
1515XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1516
1517XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1518
1519XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
1520
1521XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
1522
1523Field contents: HeavySleeper.
1524
1525Whole XML:
1526
1527<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
1528
1529Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
1530
1531[MadSkills]: changed behavior of Great Memory trait.
1532
1533Config error in ArchotechChestMembrane: has null thingClass.
1534
1535Config error in ArchotechBrainMelder: has null thingClass.
1536
1537Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
1538
1539Config error in Abyss_Fence: has null thingClass.
1540
1541Config error in Radio_Industrial: has null thingClass.
1542
1543Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
1544
1545Config error in Radio_Spacer: has null thingClass.
1546
1547Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
1548
1549Config error in Joy_Arcade: has null thingClass.
1550
1551Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
1552
1553Config error in Joy_InudstrialComputer: has null thingClass.
1554
1555Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
1556
1557Config error in Joy_ModernComputer: has null thingClass.
1558
1559Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
1560
1561Config error in Facility_VitalsCentre: has null thingClass.
1562
1563Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
1564
1565Config error in Facility_IVDrip: has null thingClass.
1566
1567Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
1568
1569Config error in Facility_ResearchCounter: has null thingClass.
1570
1571Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
1572
1573Config error in Apparel_WedgeShield: has null thingClass.
1574
1575Config error in Apparel_WedgeShield: has >0 DeteriorationRate but can't deteriorate.
1576
1577Config error in Apparel_WedgeShield: Apparel_WedgeShield apparel has no layers.
1578
1579Config error in Apparel_BlastShield: has null thingClass.
1580
1581Config error in Apparel_BlastShield: has >0 DeteriorationRate but can't deteriorate.
1582
1583Config error in Apparel_BlastShield: Apparel_BlastShield apparel has no layers.
1584
1585Config error in Apparel_EnergyShield: has null thingClass.
1586
1587Config error in Apparel_EnergyShield: has >0 DeteriorationRate but can't deteriorate.
1588
1589Config error in Apparel_EnergyShield: Apparel_EnergyShield apparel has no layers.
1590
1591Config error in Sleepstopper: has null thingClass.
1592
1593Config error in ArchotechChestMembrane: has null thingClass.
1594
1595Config error in ArchotechBrainMelder: has null thingClass.
1596
1597Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
1598
1599Config error in Abyss_Fence: has null thingClass.
1600
1601Config error in Radio_Industrial: has null thingClass.
1602
1603Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
1604
1605Config error in Radio_Spacer: has null thingClass.
1606
1607Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
1608
1609Config error in Joy_Arcade: has null thingClass.
1610
1611Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
1612
1613Config error in Joy_InudstrialComputer: has null thingClass.
1614
1615Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
1616
1617Config error in Joy_ModernComputer: has null thingClass.
1618
1619Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
1620
1621Config error in Facility_VitalsCentre: has null thingClass.
1622
1623Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
1624
1625Config error in Facility_IVDrip: has null thingClass.
1626
1627Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
1628
1629Config error in Facility_ResearchCounter: has null thingClass.
1630
1631Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
1632
1633Config error in Apparel_WedgeShield: has null thingClass.
1634
1635Config error in Apparel_WedgeShield: has >0 DeteriorationRate but can't deteriorate.
1636
1637Config error in Apparel_WedgeShield: Apparel_WedgeShield apparel has no layers.
1638
1639Config error in Apparel_BlastShield: has null thingClass.
1640
1641Config error in Apparel_BlastShield: has >0 DeteriorationRate but can't deteriorate.
1642
1643Config error in Apparel_BlastShield: Apparel_BlastShield apparel has no layers.
1644
1645Config error in Apparel_EnergyShield: has null thingClass.
1646
1647Config error in Apparel_EnergyShield: has >0 DeteriorationRate but can't deteriorate.
1648
1649Config error in Apparel_EnergyShield: Apparel_EnergyShield apparel has no layers.
1650
1651Config error in Sleepstopper: has null thingClass.
1652
1653d3d: failed to create 2D texture id=4015 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
1654Could not load reference to Verse.ThingDef named ChunkSalt
1655
1656SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
1657 at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
1658 at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
1659 at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
1660 at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
1661 at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
1662 at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
1663Subnode:
1664<li><thingDef>ChunkSalt</thingDef><count>20</count></li>
1665
1666Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
1667
1668채석장:: Failed to load ThingCount. Setting default.
1669
1670Translation data for language Korean has 87905 errors. Generate translation report for more info.
1671
1672Psychology :: Performance reporting is ON. Benchmarking itself has a performance impact. Unless you are opting into performance testing, disable it in the mod options.
1673
1674Enabled Prison Labor v0.9.11
1675
1676Added recipes for burning books/scrolls successfully.
1677
1678MoreTraitSlots Harmony Patches:
1679 Prefix:
1680 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
1681 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
1682
1683RimFridge Harmony Patches:
1684 Prefix:
1685 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
1686 ReachabilityUtility.CanReach
1687 Postfix:
1688 GameComponentUtility.StartedNewGame
1689 GameComponentUtility.LoadedGame
1690
1691EnhancedDevelopment.Embrasures.Patcher(): Starting.
1692
1693EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
1694
1695EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
1696
1697EnhancedDevelopment.Embrasures.Patcher(): Complete.
1698
1699RealRuins started patching at 8/27/2019 2:33:48 PM
1700
1701RealRuins finished patching at 8/27/2019 2:33:48 PM (45.0416 msec)
1702
1703Loading some snapshots...
1704
1705PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
1706
1707[RimHUD v1.3.2] Integrated with HugsLib
1708
1709[RimHUD v1.3.2] Initialized
1710
1711[Bubbles v1.5] Initialized
1712
1713[PrepareLanding] MonoController Initialization
1714
1715[PrepareLanding] WorldLayerBehaviour Static Initialization
1716
1717Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
1718
1719Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
1720
1721OnLevelWasLoaded was found on ModInitializerComponent
1722This message has been deprecated and will be removed in a later version of Unity.
1723Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
1724(Filename: Line: 376)
1725
1726Loaded list of 50 elements...
1727
1728Loading 50 files...
1729
1730Loading snapshot 80F396C9-4585-4D46-851E-42CC50385A88
1731
1732[PrepareLanding] MonoController Start
1733
1734[PrepareLanding] WorldLayerBehaviour Start
1735
1736Exception during loading map by link 80F396C9-4585-4D46-851E-42CC50385A88: System.Exception: timed out
1737 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1738
1739Loading snapshot DF7A8070-32C3-4E54-8C08-5DB361C652F0
1740
1741[ModMetaDataCleaner] Removed 96 Metadata and cleaned 347 PreviewImage.
1742Removed: Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), [1.0] Combat Shields, GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), [1.0] Combat Shields, GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, RimJobWorld, Age Morphosis Cells
1743Cleaned: [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Core, Zombieland, War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Core, Zombieland, War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Core
1744
1745Exception during loading map by link DF7A8070-32C3-4E54-8C08-5DB361C652F0: System.Exception: timed out
1746 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1747
1748Loading snapshot 6295F910-B808-4470-BFCD-B089C877CDFA
1749
1750[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 282 DefInjectionPackages.
1751Removed Languages: Ukranian, Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
1752
1753[RuntimeGC] Detour completed: MuteGC
1754
1755ResearchPal :: 연구 순서 준비하기
1756
1757ResearchPal :: redundant prerequisites for 고급 식품 보존: 전기
1758
1759ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
1760
1761ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
1762
1763ResearchPal :: redundant prerequisites for 산업용 냉난방 시스템: 전기
1764
1765ResearchPal :: redundant prerequisites for 강화 유리: 전기
1766
1767ResearchPal :: redundant prerequisites for 휴대용 발전기: 전기
1768
1769ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
1770
1771ResearchPal :: 교차부분 감소
1772
1773ResearchPal :: 레이아웃 마무리 중
1774
1775ResearchPal :: 대기열 복원 중
1776
1777Loading snapshot 4392A6C5-060F-4199-8640-89C19AD4C385
1778
1779Exception during loading map by link 4392A6C5-060F-4199-8640-89C19AD4C385: System.Exception: timed out
1780 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1781
1782Loading snapshot E3D84AA7-6F2C-4EFC-B43B-ED1745E5D1D7
1783
1784[PrepareLanding] In constructor.
1785
1786[HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Therapy, AutoOwl, TurnItOnandOff, SimpleSidearms, TerraformRimworld, Psychology, DualWield, Autopsy, MURWallLight, Hospitality, RealRuins, SimpleSlavery, CentralizedClimateControl, RunAndGun, SearchAndDestroy, RemoteTech, PrepareLanding, StackXXL
1787
1788[TurnItOnandOff] Initialized Components
1789
1790[TurnItOnandOff] Registered instance
1791
1792Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV, ChangeMirror, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
1793
1794Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
1795
1796[PrepareLanding] Initializing.
1797
1798[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
1799
1800[PrepareLanding] Preset template folder is at: G:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
1801
1802[TurnItOnandOff] Loaded 0 of 0 mod support defs.
1803
1804The ChemicalDef RC2_Floxacine has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
1805
1806The ChemicalDef RC2_Shrooms has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
1807
1808System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
1809 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
1810 --- End of inner exception stack trace ---
1811 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
1812 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
1813 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
1814[RemoteTech] Injected stock generators for 7 traders
1815
1816[RemoteTech] Injected 13 alternate explosives recipes.
1817
1818[PrepareLanding] OnDefsLoaded
1819
1820[PrepareLanding] GameOptions.OnDefLoaded().
1821
1822[StackXXL] Loaded
1823
1824Exception during loading map by link E3D84AA7-6F2C-4EFC-B43B-ED1745E5D1D7: System.Exception: timed out
1825 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
1826
1827Loading snapshot 2D89BEF1-475C-463D-AC3B-5BBF64011EC2
1828
1829Apparel Stuff Color detours loaded, hopefully correct
1830
1831Loading snapshot CB212E45-DE4B-4DAE-9BD9-ACD42AFDE98D
1832
1833Loading snapshot 33455BE7-715B-4529-9923-D1F7A6A4374B
1834
1835Loading snapshot 50600D44-C92B-4C8C-83B0-C0EDE0C2CB88
1836
1837Loading snapshot 30CFC6BD-97CE-4CDD-9E87-B2D20E9BF89D
1838
1839Loading snapshot 6518E763-CF83-4A34-9977-F0ED8467F1A8
1840
1841Loading snapshot 28E3159E-65F7-4AF9-BFE2-EDA3177B9E4C
1842
1843Loading snapshot E204B2CE-3F80-4BB4-8690-29A08B9315F1
1844
1845Loading snapshot 79A9902A-DF68-46AF-A28C-985B2D9EC3DA
1846
1847Loading snapshot 32C4394D-4FCF-4561-8A47-21C42C200057
1848
1849Loading snapshot 14272AFC-65B2-4E2C-8F22-445D4B93B00A
1850
1851Loading snapshot DFFD97B1-30EE-48F6-8C47-2C01BA749EFA
1852
1853Loading snapshot 33A018EF-FE62-452F-814B-688756930CAE
1854
1855Loading snapshot F064CAB2-0131-4E48-8748-58982AEBEE76
1856
1857Loading snapshot 8990024A-FD9B-4597-860C-370BDDCAD6CC
1858
1859Loading snapshot E0CA3E91-279D-4FD8-B174-080AAFBF3DAE
1860
1861Loading snapshot 54DDC7FD-9600-4F58-AF97-672481B1E22E
1862
1863Loading snapshot 32ED41F2-2381-4230-88A7-33B3866299E6
1864
1865Loading snapshot 0148A832-E7E8-4D3E-BB50-F8FFBE8B474C
1866
1867Loading snapshot 13A012C9-6A00-4E22-9CEA-46AB4D973F95
1868
1869Loading snapshot B2D87F5A-5C20-490D-896D-1AB0CF7B6FB2
1870
1871Loading snapshot 10F68032-42B2-4E0F-AE9E-A9C44E44B654
1872
1873Loading snapshot D63DF3E4-E8A7-4047-A963-34AC93DA38C0
1874
1875Loading snapshot CD88F79B-EFB1-4911-BA60-3118CD0C205A
1876
1877Loading snapshot F431A541-ABEE-409A-A9D3-6207DBEDF25A
1878
1879Loading snapshot A22439E3-09FC-40F3-AB5E-BFDA567A951E
1880
1881Loading snapshot 0457E325-B730-4DEE-8964-B3958B3BEB65
1882
1883Loading snapshot 4FF81701-67D1-441B-ADB9-E39D788EE138
1884
1885Loading snapshot 71FF3288-08F5-4B5D-A98B-BCC7CD692DC6
1886
1887Loading snapshot 958D11E2-1EA6-4501-9029-CC3E6590771B
1888
1889Loading snapshot E54F3F5D-6454-46CA-82B5-2A5E79D9C183
1890
1891Loading snapshot 9D0F2B65-8A0A-4C38-A354-4F1E7F5E8B1C
1892
1893Loading snapshot 6C818486-C6C6-48B3-A249-D6D0C4BA8429
1894
1895Loading snapshot FB0AC58A-9956-4CDC-9588-5B3CC9FBAABD
1896
1897Loading snapshot 8CBD4680-984E-4CA4-83C8-56BDE3CE436C
1898
1899Loading snapshot 1DC81793-6EB4-437E-850D-4B6901CEB8EB
1900
1901Loading snapshot E9BDE0DE-02F0-423D-A4F8-81045314485C
1902
1903Loading snapshot 4BCB0ECD-07BE-484A-89D6-E121F3145326
1904
1905Loading snapshot 42DC6D70-E601-4E55-BEE3-CBA7B70491D4
1906
1907Loading snapshot 54990C1E-4794-491C-B5A7-766168C48740
1908
1909Loading snapshot 8EFE999C-C37B-4F3F-B44F-CB541EF51115
1910
1911Loading snapshot 3388BE63-1B1D-4120-AE78-6FBA9DA943C3
1912
1913Loading snapshot 61299E10-6A89-46BA-8ECF-F159EFD15623
1914
1915Loading snapshot B07D0DCE-BF03-4BE7-B2E6-92F69248599D
1916
1917Loading snapshot E0E35790-9B0B-45C3-B885-336087D327DA
1918
1919<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1920
1921Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1922
1923Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1924
1925Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
1926GfxDevice: creating device client; threaded=1
1927Setting up 2 worker threads for Enlighten.
1928 Thread -> id: f58 -> priority: 1
1929 Thread -> id: 278c -> priority: 1
1930[PrepareLanding] WorldLayerBehaviour OnDestroy
1931
1932[PrepareLanding] MonoController OnDestroy
1933
1934Direct3D:
1935 Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.4358]
1936 Renderer: Intel(R) HD Graphics
1937 Vendor: Intel
1938 VRAM: 1008 MB (via DXGI)
1939 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
1940Begin MonoManager ReloadAssembly
1941Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
1942Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
1943Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
1944Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
1945Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
1946Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
1947Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
1948Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
1949WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
1950WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
1951desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
1952RimWorld 1.0.2282 rev726
1953
1954<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1955
1956Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1957
1958<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
1959
1960Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
1961
1962Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1963
1964Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
1965
1966[HugsLib] version 6.1.3
1967
1968[RuntimeGC] Mod settings loaded.
1969
1970DependencyChecker!
1971
1972Rimatomics 1.6.897
1973
1974Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
1975
1976Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
1977
1978Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
1979
1980Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
1981
1982Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
1983
1984Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
1985
1986Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
1987
1988Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
1989
1990Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
1991
1992Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
1993
1994Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
1995
1996Dubs Skylight 1.5.960
1997
1998Rimefeller 1.2.537
1999
2000Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
2001
2002From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
2003
2004XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
2005
2006XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawAgave</defName><label>agave fruit</label><description>Raw agave fruit.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/AgaveFruit</texPath></graphicData><statBases><MarketValue>1.1</MarketValue></statBases><ingestible><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteRareAsIngredient</specialThoughtAsIngredient></ingestible><comps><li Class="CompProperties_Rottable"><daysToRotStart>25</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
2007
2008XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawBerries</defName><label>berries</label><description>Assorted berries. Nice to eat, even when raw.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/Berries</texPath></graphicData><statBases><MarketValue>1.2</MarketValue><Mass>0.027</Mass></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>14</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><ingestible><preferability>RawTasty</preferability><tasteThought /><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteUncommonAsIngredient</specialThoughtAsIngredient></ingestible><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
2009
2010XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
2011
2012Field contents: HeavySleeper.
2013
2014Whole XML:
2015
2016<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
2017
2018XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2019
2020XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2021
2022XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2023
2024XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2025
2026XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2027
2028XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2029
2030XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2031
2032XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2033
2034XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2035
2036XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2037
2038XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2039
2040XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2041
2042XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
2043
2044Field contents: HeavySleeper.
2045
2046Whole XML:
2047
2048<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
2049
2050Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
2051
2052[MadSkills]: changed behavior of Great Memory trait.
2053
2054Config error in ArchotechChestMembrane: has null thingClass.
2055
2056Config error in ArchotechBrainMelder: has null thingClass.
2057
2058Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
2059
2060Config error in Abyss_Fence: has null thingClass.
2061
2062Config error in Radio_Industrial: has null thingClass.
2063
2064Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
2065
2066Config error in Radio_Spacer: has null thingClass.
2067
2068Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
2069
2070Config error in Joy_Arcade: has null thingClass.
2071
2072Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
2073
2074Config error in Joy_InudstrialComputer: has null thingClass.
2075
2076Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
2077
2078Config error in Joy_ModernComputer: has null thingClass.
2079
2080Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
2081
2082Config error in Facility_VitalsCentre: has null thingClass.
2083
2084Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
2085
2086Config error in Facility_IVDrip: has null thingClass.
2087
2088Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
2089
2090Config error in Facility_ResearchCounter: has null thingClass.
2091
2092Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
2093
2094Config error in Sleepstopper: has null thingClass.
2095
2096Config error in ArchotechChestMembrane: has null thingClass.
2097
2098Config error in ArchotechBrainMelder: has null thingClass.
2099
2100Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
2101
2102Config error in Abyss_Fence: has null thingClass.
2103
2104Config error in Radio_Industrial: has null thingClass.
2105
2106Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
2107
2108Config error in Radio_Spacer: has null thingClass.
2109
2110Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
2111
2112Config error in Joy_Arcade: has null thingClass.
2113
2114Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
2115
2116Config error in Joy_InudstrialComputer: has null thingClass.
2117
2118Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
2119
2120Config error in Joy_ModernComputer: has null thingClass.
2121
2122Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
2123
2124Config error in Facility_VitalsCentre: has null thingClass.
2125
2126Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
2127
2128Config error in Facility_IVDrip: has null thingClass.
2129
2130Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
2131
2132Config error in Facility_ResearchCounter: has null thingClass.
2133
2134Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
2135
2136Config error in Sleepstopper: has null thingClass.
2137
2138d3d: failed to create 2D texture id=4015 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
2139Could not load reference to Verse.ThingDef named ChunkSalt
2140
2141SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
2142 at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
2143 at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
2144 at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
2145 at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
2146 at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
2147 at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
2148Subnode:
2149<li><thingDef>ChunkSalt</thingDef><count>20</count></li>
2150
2151Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
2152
2153채석장:: Failed to load ThingCount. Setting default.
2154
2155Translation data for language Korean has 87843 errors. Generate translation report for more info.
2156
2157Psychology :: Performance reporting is ON. Benchmarking itself has a performance impact. Unless you are opting into performance testing, disable it in the mod options.
2158
2159Enabled Prison Labor v0.9.11
2160
2161Added recipes for burning books/scrolls successfully.
2162
2163MoreTraitSlots Harmony Patches:
2164 Prefix:
2165 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
2166 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
2167
2168RimFridge Harmony Patches:
2169 Prefix:
2170 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
2171 ReachabilityUtility.CanReach
2172 Postfix:
2173 GameComponentUtility.StartedNewGame
2174 GameComponentUtility.LoadedGame
2175
2176EnhancedDevelopment.Embrasures.Patcher(): Starting.
2177
2178EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
2179
2180EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
2181
2182EnhancedDevelopment.Embrasures.Patcher(): Complete.
2183
2184RealRuins started patching at 8/27/2019 2:48:51 PM
2185
2186RealRuins finished patching at 8/27/2019 2:48:51 PM (55.1319 msec)
2187
2188Loading some snapshots...
2189
2190PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
2191
2192[RimHUD v1.3.2] Integrated with HugsLib
2193
2194[RimHUD v1.3.2] Initialized
2195
2196[Bubbles v1.5] Initialized
2197
2198[PrepareLanding] MonoController Initialization
2199
2200[PrepareLanding] WorldLayerBehaviour Static Initialization
2201
2202Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
2203
2204Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
2205
2206OnLevelWasLoaded was found on ModInitializerComponent
2207This message has been deprecated and will be removed in a later version of Unity.
2208Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
2209(Filename: Line: 376)
2210
2211[PrepareLanding] MonoController Start
2212
2213[PrepareLanding] WorldLayerBehaviour Start
2214
2215Exception during loading object: System.Exception: timed out
2216 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2217
2218Failed loading list of random maps
2219
2220[ModMetaDataCleaner] Removed 94 Metadata and cleaned 349 PreviewImage.
2221Removed: Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, RimJobWorld, Age Morphosis Cells
2222Cleaned: [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Core, Zombieland, War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, [1.0] Combat Shields, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Core, Zombieland, War Crimes Expanded, Vault [1.0], ROK ARMY MOD, [CP] Get to the Chopper! - Helicopters [1.0], Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, [1.0] Combat Shields, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, Draggable Corners, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Core
2223
2224[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 282 DefInjectionPackages.
2225Removed Languages: Ukranian, Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
2226
2227[RuntimeGC] Detour completed: MuteGC
2228
2229ResearchPal :: 연구 순서 준비하기
2230
2231ResearchPal :: redundant prerequisites for 고급 식품 보존: 전기
2232
2233ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
2234
2235ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
2236
2237ResearchPal :: redundant prerequisites for 산업용 냉난방 시스템: 전기
2238
2239ResearchPal :: redundant prerequisites for 강화 유리: 전기
2240
2241ResearchPal :: redundant prerequisites for 휴대용 발전기: 전기
2242
2243ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
2244
2245ResearchPal :: 교차부분 감소
2246
2247Loading some snapshots...
2248
2249ResearchPal :: 레이아웃 마무리 중
2250
2251ResearchPal :: 대기열 복원 중
2252
2253Loaded list of 50 elements...
2254
2255Loading 48 files...
2256
2257Loading snapshot 136C44DC-D22C-4669-A388-C25FA1B339B5
2258
2259Exception during loading map by link 136C44DC-D22C-4669-A388-C25FA1B339B5: System.Exception: timed out
2260 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2261
2262Loading snapshot 3A2B9E42-68E6-417A-8A1B-B19485F6B314
2263
2264[PrepareLanding] In constructor.
2265
2266[HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Therapy, AutoOwl, TurnItOnandOff, SimpleSidearms, TerraformRimworld, Psychology, DualWield, Autopsy, MURWallLight, Hospitality, RealRuins, SimpleSlavery, CentralizedClimateControl, RunAndGun, SearchAndDestroy, RemoteTech, PrepareLanding, StackXXL
2267
2268[TurnItOnandOff] Initialized Components
2269
2270[TurnItOnandOff] Registered instance
2271
2272Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV, ChangeMirror, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
2273
2274Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
2275
2276[PrepareLanding] Initializing.
2277
2278[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
2279
2280[PrepareLanding] Preset template folder is at: G:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
2281
2282[TurnItOnandOff] Loaded 0 of 0 mod support defs.
2283
2284The ChemicalDef RC2_Floxacine has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
2285
2286The ChemicalDef RC2_Shrooms has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
2287
2288[RemoteTech] Injected stock generators for 7 traders
2289
2290[RemoteTech] Injected 13 alternate explosives recipes.
2291
2292[PrepareLanding] OnDefsLoaded
2293
2294[PrepareLanding] GameOptions.OnDefLoaded().
2295
2296[StackXXL] Loaded
2297
2298System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
2299 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
2300 --- End of inner exception stack trace ---
2301 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
2302 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
2303 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
2304Exception during loading map by link 3A2B9E42-68E6-417A-8A1B-B19485F6B314: System.Exception: timed out
2305 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2306
2307Loading snapshot 8A93A7FE-1F7B-4971-90D3-011E4FFDDC51
2308
2309Apparel Stuff Color detours loaded, hopefully correct
2310
2311Loading snapshot 56ED36D4-C07B-43D5-AE56-A9DF63D26339
2312
2313Loading snapshot B5747FC8-FF41-4F62-B500-55B6F044C0F2
2314
2315Loading snapshot E684101F-E2A1-48CD-9753-9355490FAA38
2316
2317Loading snapshot C7718880-D60C-4CBC-8415-C85531B9011E
2318
2319Loading snapshot 6A005C82-FB83-4060-A4D5-110D9541B579
2320
2321Loading snapshot E9930D0C-CB60-4EDB-B9CC-DF292F09D121
2322
2323Loading snapshot 8DB57742-DD82-4A34-82B1-E0D971197E1C
2324
2325Loading snapshot A9A2B66E-E0ED-4A88-A0EC-2E552A50429E
2326
2327Loading snapshot 11275037-006D-4E21-B6E3-8460545BB5E4
2328
2329Loading snapshot 6E218F01-DF17-43EB-82FF-E5F6567F2097
2330
2331Loading snapshot C57C21C4-C8D8-4A81-B3A3-06E847BB3970
2332
2333Loading snapshot 1B1FF7E7-C62B-486E-972B-259B3580A401
2334
2335Loading snapshot 7E65A5BE-54B2-4717-B6AA-2ADC42E3BE1D
2336
2337Loading snapshot 3DD4F810-1CA2-4DD1-AE42-5DA7CA66779F
2338
2339Loading snapshot 08EBD7F5-40E3-4C19-9AA4-035EEBC58E1B
2340
2341Loading snapshot DA8404C3-1C72-44D4-AF16-5681CDBAC494
2342
2343[PrepareLanding] [postfix] StitchedPagesPostFix
2344
2345[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_CreateWorldParams.
2346
2347[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
2348
2349[PrepareLanding] [postfix] StitchedPagesPostFix done!
2350
2351Loading snapshot 131397D0-8D2E-4ABE-AC39-873BE5B2FD81
2352
2353Loading snapshot E926AB7A-1623-443E-8750-41504D3F2A59
2354
2355Loading snapshot 94B442DE-A569-4559-8826-9BD90179160E
2356
2357Loading snapshot 11C80F12-C0E1-4E8B-861C-420C7DD68055
2358
2359Loading snapshot 331A7C4B-F194-4946-BE0D-C63F7CC1C419
2360
2361Loading snapshot B809EF7E-9A86-4BA7-AC76-ECAF5BDC2F8E
2362
2363Loading snapshot 34E30594-96E7-490E-AED9-3BAE418E36D1
2364
2365Loading snapshot 1B632748-519B-4DB7-86B4-B4D8813F1DCF
2366
2367Loading snapshot 44069DD7-46B5-43DE-B7E5-B092177FF68D
2368
2369Loading snapshot CFC703C2-0446-4CE7-8617-5A19B4D808F3
2370
2371Loading snapshot 62772E97-E573-4B98-B4AE-3B96F26A0EE3
2372
2373Loading snapshot E8056099-FBD0-4AD0-BEF2-93F83A609BEE
2374
2375Loading snapshot 6BEED8D9-5413-42D6-8930-7F71F35B33E9
2376
2377Loading snapshot 4B552B83-970C-4938-9C21-39FDA1B12CBB
2378
2379Loading snapshot 30197559-9DB8-4FF0-8E4D-92D177BE6FDB
2380
2381Loading snapshot B78122C4-8E5C-4061-AC41-062C837D9515
2382
2383Loading snapshot 5D8A02EF-955D-4B95-BB9C-42937D61C03B
2384
2385Loading snapshot E3E1135D-43EA-4B34-8365-406795EE0B55
2386
2387Loading snapshot 9E625B9D-A62C-4356-8B83-A8FC52B4DD42
2388
2389Loading snapshot 5EC25194-E32B-4964-BCA0-98903D1B0162
2390
2391Loading snapshot 73DCDA49-64B1-4E65-B49C-84A4EA162F09
2392
2393[PrepareLanding] OnWordAboutToBeGenerated
2394
2395Loading snapshot 3D5EDBB7-399C-4372-82A1-ED73C8E75045
2396
2397Loading snapshot 0A809FCA-A7D1-4C6E-A13F-D24276B5D0BF
2398
2399Loading snapshot 3E43EB75-838D-4CF9-8D89-9063AC4BB107
2400
2401Loading snapshot C2159D7F-696D-46B0-80AB-D56111C7D598
2402
2403Bad string pass when reading rule 이름 -> 호텔 [RH_UCLetters]
2404
2405Bad string pass when reading rule 이름 ->제자 [RH_UCNumbers]
2406
2407Bad string pass when reading rule 이름 ->카니발 [RH_UCNumbers]
2408
2409Bad string pass when reading rule 이름 ->도살자 [RH_UCNumbers]
2410
2411Bad string pass when reading rule 이름 ->몽구스 [RH_UCNumbers]
2412
2413Bad string pass when reading rule 이름 ->워호스 [RH_UCNumbers]
2414
2415Bad string pass when reading rule 이름 ->스케일러 [RH_UCNumbers]
2416
2417Bad string pass when reading rule 이름 ->썬더 [RH_UCNumbers]
2418
2419Failed to resolve text. Trying again with English. Exception: System.ArgumentNullException: Argument cannot be null.
2420Parameter name: key
2421 at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Verse.Grammar.GrammarResolver+RuleEntry]].TryGetValue (System.String key, System.Collections.Generic.List`1& value) [0x00000] in <filename unknown>:0
2422 at Verse.Grammar.GrammarResolver.AddRule (Verse.Grammar.Rule rule) [0x00000] in <filename unknown>:0
2423 at Verse.Grammar.GrammarResolver.ResolveUnsafe (System.String rootKeyword, GrammarRequest request, System.Boolean& success, System.String debugLabel, Boolean forceLog, Boolean useUntranslatedRules) [0x00000] in <filename unknown>:0
2424 at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog, System.String untranslatedRootKeyword) [0x00000] in <filename unknown>:0
2425
2426Failed to find faction base tile for 제13 보병 사단
2427
2428Loading snapshot 201B2C07-5ED1-4168-9D4F-4D0770066931
2429
2430Failed to find faction base tile for 핏빛의 언덕의 해변 마을
2431
2432Failed to find faction base tile for 네워즈인 합의체
2433
2434Failed to find faction base tile for 이엔 연맹
2435
2436Loading snapshot B9389E71-2B9E-4E50-BC67-2D69EB43605C
2437
2438Failed to find faction base tile for 서 버에리아 연합체
2439
2440Failed to find faction base tile for 테드햇테더 연합체
2441
2442Loading snapshot ECF02F31-97D2-45AB-984E-325B5862DCB1
2443
2444Failed to find faction base tile for 계곡 치트사
2445
2446Failed to find faction base tile for 초록색 딱다구리 디투티툼
2447
2448Failed to find faction base tile for 초록색 수풀 조약
2449
2450Failed to find faction base tile for 초록색 독수리 엑조시
2451
2452Failed to find faction base tile for 핏빛의 분쇄자들
2453
2454Failed to find faction base tile for 저격수 그룹
2455
2456Loading snapshot 5250EC46-8C62-40D7-9BC1-B0C781EA0958
2457
2458Failed to find faction base tile for
2459
2460[PrepareLanding] OnWorldGenerated
2461
2462[PrepareLanding] Prefilter: 150 tiles in WorldGrid.tiles
2463
2464Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
2465
2466Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 24914.
2467Total: 1631.976685 ms (FindLiveObjects: 1.234300 ms CreateObjectMapping: 47.377602 ms MarkObjects: 1529.758667 ms DeleteObjects: 53.604099 ms)
2468
2469Failed to find faction base tile for PlayerColony
2470
2471<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
2472
2473Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
2474
2475Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
2476
2477[PrepareLanding] [postfix] StitchedPagesPostFix
2478
2479[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_CreateWorldParams.
2480
2481[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
2482
2483[PrepareLanding] [postfix] StitchedPagesPostFix done!
2484
2485[PrepareLanding] OnWordAboutToBeGenerated
2486
2487[PrepareLanding] OnWorldGenerated
2488
2489Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
2490
2491Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 24563.
2492Total: 388.337402 ms (FindLiveObjects: 2.302800 ms CreateObjectMapping: 2.986700 ms MarkObjects: 382.593109 ms DeleteObjects: 0.453900 ms)
2493
2494[PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
2495
2496[PrepareLanding] OnWordAboutToBeGenerated
2497
2498[PrepareLanding] OnWorldGenerated
2499
2500Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
2501
2502Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 25080.
2503Total: 461.635498 ms (FindLiveObjects: 2.089600 ms CreateObjectMapping: 2.300300 ms MarkObjects: 455.769989 ms DeleteObjects: 1.474700 ms)
2504
2505[PrepareLanding] Prefilter: 386836 tiles in WorldGrid.tiles
2506
2507Failed to update dynamic font (Arial) texture; all the needed characters do not fit onto a single texture (max size 4096). Try using less text or a smaller font size.
2508(Filename: Line: 448)
2509
2510Failed to update dynamic font (Arial) texture; all the needed characters do not fit onto a single texture (max size 4096). Try using less text or a smaller font size.
2511(Filename: Line: 448)
2512
2513<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
2514
2515Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
2516
2517Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
2518
2519An element with the same key already exists in the dictionary.
2520Setting up 2 worker threads for Enlighten.
2521 Thread -> id: 187c -> priority: 1
2522 Thread -> id: 38e0 -> priority: 1
2523[PrepareLanding] MonoController OnDestroy
2524
2525[PrepareLanding] WorldLayerBehaviour OnDestroy
2526
2527Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
2528GfxDevice: creating device client; threaded=1
2529Direct3D:
2530 Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.4358]
2531 Renderer: Intel(R) HD Graphics
2532 Vendor: Intel
2533 VRAM: 1008 MB (via DXGI)
2534 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
2535Begin MonoManager ReloadAssembly
2536Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
2537Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
2538Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
2539Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
2540Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
2541Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
2542Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
2543Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
2544WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
2545WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
2546desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
2547RimWorld 1.0.2282 rev726
2548
2549<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
2550
2551Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
2552
2553<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
2554
2555Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0"
2556
2557Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
2558
2559Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
2560
2561[HugsLib] version 6.1.3
2562
2563[RuntimeGC] Mod settings loaded.
2564
2565DependencyChecker!
2566
2567Rimatomics 1.6.897
2568
2569Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
2570
2571Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
2572
2573Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
2574
2575Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
2576
2577Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
2578
2579Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
2580
2581Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
2582
2583Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
2584
2585Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
2586
2587Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
2588
2589Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
2590
2591Dubs Skylight 1.5.960
2592
2593Rimefeller 1.2.537
2594
2595Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
2596
2597From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
2598
2599XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
2600
2601XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawAgave</defName><label>agave fruit</label><description>Raw agave fruit.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/AgaveFruit</texPath></graphicData><statBases><MarketValue>1.1</MarketValue></statBases><ingestible><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteRareAsIngredient</specialThoughtAsIngredient></ingestible><comps><li Class="CompProperties_Rottable"><daysToRotStart>25</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
2602
2603XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="PlantFoodRawBase"><defName>RawBerries</defName><label>berries</label><description>Assorted berries. Nice to eat, even when raw.</description><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/Berries</texPath></graphicData><statBases><MarketValue>1.2</MarketValue><Mass>0.027</Mass></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>14</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><ingestible><preferability>RawTasty</preferability><tasteThought /><foodType>VegetableOrFruit</foodType><specialThoughtAsIngredient>AteUncommonAsIngredient</specialThoughtAsIngredient></ingestible><thingCategories><li>RC2_FruitsRaw</li></thingCategories><thingCategories><li>FruitFoodRaw</li></thingCategories></ThingDef>
2604
2605XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
2606
2607Field contents: HeavySleeper.
2608
2609Whole XML:
2610
2611<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
2612
2613XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2614
2615XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2616
2617XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2618
2619XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2620
2621XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2622
2623XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechChestMembrane</defName><label>archotech chest membrane</label><description>An astounding level of detail has been placed into this creation, unbeknownst to it's creator. The atomic ridges throughout the membrane carry energy from what seems to be the quantumn foam into the membrane itself, allowing it to stay powered permanently. Much like other Archotech items, no one knows how it works. Once the membrane is attached it is hard to take it off, and it will shape itself to it's weilder's exact bodyshape. almost like a tight fitting suit. It deflects both melee and ranged attacks.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>10000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2624
2625XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2626
2627XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2628
2629XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass><WorkToMake>10000</WorkToMake></statBases><recipeMaker><skillRequirements><Crafting>17</Crafting></skillRequirements><researchPrerequisite>ArchotechMimicry</researchPrerequisite><recipeUsers><li>BasicArchotechWorkbench</li></recipeUsers></recipeMaker><costList><Attomachinery>20</Attomachinery><ComponentSpacer>5</ComponentSpacer></costList><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef>
2630
2631XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2632
2633XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2634
2635XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>Sleepstopper</defName><label>sleepstopper</label><description>A brain implant which inhibits tiredness. Popular among urbworld students and labourers alike, this implant allows the brain to function without sleep.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>800</MarketValue><Mass>0.08</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
2636
2637XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
2638
2639Field contents: HeavySleeper.
2640
2641Whole XML:
2642
2643<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits></ThoughtDef>
2644
2645Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
2646
2647[MadSkills]: changed behavior of Great Memory trait.
2648
2649Config error in ArchotechChestMembrane: has null thingClass.
2650
2651Config error in ArchotechBrainMelder: has null thingClass.
2652
2653Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
2654
2655Config error in Abyss_Fence: has null thingClass.
2656
2657Config error in Radio_Industrial: has null thingClass.
2658
2659Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
2660
2661Config error in Radio_Spacer: has null thingClass.
2662
2663Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
2664
2665Config error in Joy_Arcade: has null thingClass.
2666
2667Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
2668
2669Config error in Joy_InudstrialComputer: has null thingClass.
2670
2671Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
2672
2673Config error in Joy_ModernComputer: has null thingClass.
2674
2675Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
2676
2677Config error in Facility_VitalsCentre: has null thingClass.
2678
2679Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
2680
2681Config error in Facility_IVDrip: has null thingClass.
2682
2683Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
2684
2685Config error in Facility_ResearchCounter: has null thingClass.
2686
2687Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
2688
2689Config error in Sleepstopper: has null thingClass.
2690
2691Config error in ArchotechChestMembrane: has null thingClass.
2692
2693Config error in ArchotechBrainMelder: has null thingClass.
2694
2695Config error in ROM_AgencySymbolFloorPainting: has null thingClass.
2696
2697Config error in Abyss_Fence: has null thingClass.
2698
2699Config error in Radio_Industrial: has null thingClass.
2700
2701Config error in Radio_Industrial: has components but it's thingClass is not a ThingWithComps
2702
2703Config error in Radio_Spacer: has null thingClass.
2704
2705Config error in Radio_Spacer: has components but it's thingClass is not a ThingWithComps
2706
2707Config error in Joy_Arcade: has null thingClass.
2708
2709Config error in Joy_Arcade: has components but it's thingClass is not a ThingWithComps
2710
2711Config error in Joy_InudstrialComputer: has null thingClass.
2712
2713Config error in Joy_InudstrialComputer: has components but it's thingClass is not a ThingWithComps
2714
2715Config error in Joy_ModernComputer: has null thingClass.
2716
2717Config error in Joy_ModernComputer: has components but it's thingClass is not a ThingWithComps
2718
2719Config error in Facility_VitalsCentre: has null thingClass.
2720
2721Config error in Facility_VitalsCentre: has components but it's thingClass is not a ThingWithComps
2722
2723Config error in Facility_IVDrip: has null thingClass.
2724
2725Config error in Facility_IVDrip: has components but it's thingClass is not a ThingWithComps
2726
2727Config error in Facility_ResearchCounter: has null thingClass.
2728
2729Config error in Facility_ResearchCounter: has components but it's thingClass is not a ThingWithComps
2730
2731Config error in Sleepstopper: has null thingClass.
2732
2733d3d: failed to create 2D texture id=4015 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
2734Could not load reference to Verse.ThingDef named ChunkSalt
2735
2736SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
2737 at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
2738 at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
2739 at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
2740 at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
2741 at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
2742 at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
2743Subnode:
2744<li><thingDef>ChunkSalt</thingDef><count>20</count></li>
2745
2746Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
2747
2748채석장:: Failed to load ThingCount. Setting default.
2749
2750Translation data for language Korean has 87843 errors. Generate translation report for more info.
2751
2752Psychology :: Performance reporting is ON. Benchmarking itself has a performance impact. Unless you are opting into performance testing, disable it in the mod options.
2753
2754Enabled Prison Labor v0.9.11
2755
2756Added recipes for burning books/scrolls successfully.
2757
2758MoreTraitSlots Harmony Patches:
2759 Prefix:
2760 PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
2761 CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
2762
2763RimFridge Harmony Patches:
2764 Prefix:
2765 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
2766 ReachabilityUtility.CanReach
2767 Postfix:
2768 GameComponentUtility.StartedNewGame
2769 GameComponentUtility.LoadedGame
2770
2771EnhancedDevelopment.Embrasures.Patcher(): Starting.
2772
2773EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
2774
2775EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
2776
2777EnhancedDevelopment.Embrasures.Patcher(): Complete.
2778
2779RealRuins started patching at 8/27/2019 3:12:03 PM
2780
2781RealRuins finished patching at 8/27/2019 3:12:03 PM (27.2558 msec)
2782
2783Loading some snapshots...
2784
2785PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
2786
2787[RimHUD v1.3.2] Integrated with HugsLib
2788
2789[RimHUD v1.3.2] Initialized
2790
2791[Bubbles v1.5] Initialized
2792
2793[PrepareLanding] MonoController Initialization
2794
2795[PrepareLanding] WorldLayerBehaviour Static Initialization
2796
2797Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
2798
2799Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
2800
2801OnLevelWasLoaded was found on ModInitializerComponent
2802This message has been deprecated and will be removed in a later version of Unity.
2803Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
2804(Filename: Line: 376)
2805
2806Loaded list of 50 elements...
2807
2808Loading 50 files...
2809
2810Loading snapshot 3512D64F-FD54-4174-95C6-3F0A6325808B
2811
2812[PrepareLanding] MonoController Start
2813
2814[PrepareLanding] WorldLayerBehaviour Start
2815
2816Exception during loading map by link 3512D64F-FD54-4174-95C6-3F0A6325808B: System.Exception: timed out
2817 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2818
2819Loading snapshot 5CCBB629-9086-43B8-A77E-248FC4801A89
2820
2821[ModMetaDataCleaner] Removed 96 Metadata and cleaned 347 PreviewImage.
2822Removed: Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, Draggable Corners, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, Dubs Bad Hygiene, Dubs Rimkit, VGP Vegetable Garden, Humanoid Alien Races 2.0, Girls' frontline Apparel Pack, Androids, VGP Garden Canning, Dead Can Serve, A RimWorld of Magic, A RimWorld Of Magic(Korean Language), GloomyFurniture, [1.0] Avian Races, Androids CE Patch, Giddy-up! Mechanoids, Rimworld: Spartan Foundry, Water Power, No Water, No Life [1.0] , FishIndustry, Underground Power Conduits, Girl's Frontline: Sangvis Ferri Weapons, [CP] Red Horse Furniture (1.0), Vanilla Animals Expanded — Livestock, [1.0] Android tiers, Draggable Corners, VGP Garden Drinks, VGP Garden Gourmet, Startup impact, Tribal Headgear Retexturing, Project Itzal - Main Pack, Frontline - Trenches, Project RimFactory 3.0 - Public Beta, Frontline - Bunkers CE Version, Glitter Tech (No Surgery), Flags and Banners, HD Terrain Texture Pack, Nier Automata Costume Set, [WD] Partially-Passable Wind Turbines 1.0, Brain In a Jar, Ignite Everything, [L]MoreDetailBody, [L]MangaFace, gloomy_face, Halo - Weapons [1.0], 2- UN-Furniture [1.0], Call of Cthulhu - Cults, ED-ShieldsBasic, Call of Cthulhu - Factions - Items Only, RimJobWorld, Age Morphosis Cells
2823Cleaned: Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [CP] Get to the Chopper! - Helicopters [1.0], ROK ARMY MOD, Vault [1.0], War Crimes Expanded, Zombieland, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, [1.0] Combat Shields, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Dubs Skylights, Glass+Lights, Rimsenal, EdB Prepare Carefully, Rah's Bionics and Surgery Expansion, Rimatomics, Hospitality, VGP Garden Resources, VGP Garden Fabrics, VGP Garden Tools, Rimefeller, [Ods] Mens Hair , Mod Manager, VGP_CoffeeTeaDrugs, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), RKTP, Vee Hairs, Blueprints, Dual Wield, Camera+, Medical Training, Combat Readiness Check, Misc. Robots, Enhanced Battery, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded, Fire Extinguisher, [CP] Get to the Chopper! - Helicopters [1.0], ROK ARMY MOD, Vault [1.0], War Crimes Expanded, Zombieland, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RPG Style Inventory, Realistic Rooms, Hunt for Me, Giddy-up! Core, Giddy-up! Ride and Roll, [1.0] Combat Shields, In-wall coolers and vents [1.0], Misc. Training, Misc. Robots++, More Faction Interaction, Mortar Accuracy, Fast regen 1.0, [Ods] Third Reich - Uniforms , Real Ruins, Harvest Everything!, Simple Slavery[1.0], Giddy-up! Battle Mounts, Giddy-up! Caravan, RimFlix, Pick Up And Haul, HugsLib, Electric Stonecutting Table, More Sculpture, [RH] Faction: Militaires Sans Frontieres (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: The Ghosts (1.0), Psychology, ModCheck, Simply More Bridges, ED-Laser Drill, Archotech Expanded Prosthetics, Terraform Rimworld, Centralized Climate Control, No Humanlike Butchering Debuff, Epic Rivers, MiningCo. DrillTurret, MiningCo. MiningHelmet, MiningCo. Projector, MiningCo. LaserFence, [1.0] Combat Shields - Unofficial Sci-Fi Addon, SleepStopper, Auto-Mortars, [CP] Rimmu-Nation - Weapons (1.0), RunAndGun, ez infestation, Wall Light, Stack XXL, Miscellaneous 'CORE', Rim Contractors Arsenal, Barbed Wire (unofficial update), Therapy, [PS] Reconditioning Pod, Plasteel Surgery, Less Stupid Romance Attempt, No Prison Breaks 1.0, Skilled Stonecutting, Cut plants before building, Interaction Bubbles, Archotech Expanded, Selectable Sculpture Graphic, Ugh You Got Me, Horses (1.0), Turn It On and Off v1.3 [1.0], Fallout Traits, RimWriter - Books, Scrolls, Tablets, and Libraries, Prisoner Capture and Manipulation, [CP] Prisoner Outfit (1.0), Door Mat R1.0, Smart Speed, [KV] RimFridge - 1.0, VGP More Veggies, VGP Garden Medicine, VGP Xtra Trees and Flowers, Doors Expanded, RIMMSLoadUp, Stackable Chunks [1.0], Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Quarry 1.0, Vanilla Weapons Retextured, Share The Load, Recipe icons, Medical IV, Rimsenal - Enhanced Vanilla Pack, QualityBuilder, Beautiful Water, No "Ate Without A Table", Rimsenal - Federation, GouRIMet, Concrete Walls, Search and Destroy, Definitely More Cannons - No Armored Centipedes, Selling prisoners with no guilt, [KV] More Trait Slots - 1.0, Rimsenal - Rimhair, Rimsenal - Security pack, [CP] Portable Power Generator (1.0), Call of Cthulhu - Factions, Additional Traits w/ Heroes + Gods, no disturbed sleep, Prison Labor, [FSF] Rain Washes Away Filth, AutoOwl, Prisoner Harvesting, More Slaves [1.0], FashionRIMsta, Remote Tech, ResearchPal, MendAndRecycle, CPBeasties, [sd] advanced powergeneration, JecsTools, RuntimeGC, gloomy_hair, More Furniture [1.0], Fences And Floors, Super Soil, More Trade Ships, Industrial Age - Objects and Furniture, RT Fuse, Rimsenal - Feral, Greyer morals mod., Tilled Soil, ED-Embrasures, More vanilla factions, Call of Cthulhu - Straitjackets, Expanded Prosthetics and Organ Engineering, Prepare Landing, Mad Skills, Riot Control, Mass Graves, [WD] More Ruins 1.0, Where is rich soil? (Revived), Roppoi hair 1.0, [KV] Change Mirror - 1.0, RimHUD, Rambo Weapons Pack, Core
2824
2825Exception during loading map by link 5CCBB629-9086-43B8-A77E-248FC4801A89: System.Exception: timed out
2826 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2827
2828Loading snapshot 700DE726-F821-4DB9-8C25-6F43D648520C
2829
2830[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 282 DefInjectionPackages.
2831Removed Languages: Ukranian, Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
2832
2833[RuntimeGC] Detour completed: MuteGC
2834
2835ResearchPal :: 연구 순서 준비하기
2836
2837ResearchPal :: redundant prerequisites for 고급 식품 보존: 전기
2838
2839ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
2840
2841ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
2842
2843ResearchPal :: redundant prerequisites for 산업용 냉난방 시스템: 전기
2844
2845ResearchPal :: redundant prerequisites for 강화 유리: 전기
2846
2847ResearchPal :: redundant prerequisites for 휴대용 발전기: 전기
2848
2849ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
2850
2851ResearchPal :: 교차부분 감소
2852
2853ResearchPal :: 레이아웃 마무리 중
2854
2855ResearchPal :: 대기열 복원 중
2856
2857Loading snapshot 07246F22-BAAC-45B4-8E67-7523CC3F4DE2
2858
2859Exception during loading map by link 07246F22-BAAC-45B4-8E67-7523CC3F4DE2: System.Exception: timed out
2860 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2861
2862Loading snapshot 28825741-1A24-42AA-8307-6FB7D523606F
2863
2864[PrepareLanding] In constructor.
2865
2866[HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Therapy, AutoOwl, TurnItOnandOff, SimpleSidearms, TerraformRimworld, Psychology, DualWield, Autopsy, MURWallLight, Hospitality, RealRuins, SimpleSlavery, CentralizedClimateControl, RunAndGun, SearchAndDestroy, RemoteTech, PrepareLanding, StackXXL
2867
2868[TurnItOnandOff] Initialized Components
2869
2870[TurnItOnandOff] Registered instance
2871
2872Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV, ChangeMirror, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
2873
2874Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
2875
2876[PrepareLanding] Initializing.
2877
2878[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
2879
2880[PrepareLanding] Preset template folder is at: G:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
2881
2882[TurnItOnandOff] Loaded 0 of 0 mod support defs.
2883
2884The ChemicalDef RC2_Floxacine has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
2885
2886The ChemicalDef RC2_Shrooms has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [1.0] RimCuisine 2: Smokes and Shrooms Expansion.
2887
2888[RemoteTech] Injected stock generators for 7 traders
2889
2890[RemoteTech] Injected 13 alternate explosives recipes.
2891
2892[PrepareLanding] OnDefsLoaded
2893
2894[PrepareLanding] GameOptions.OnDefLoaded().
2895
2896[StackXXL] Loaded
2897
2898System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
2899 at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
2900 --- End of inner exception stack trace ---
2901 at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
2902 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
2903 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
2904Exception during loading map by link 28825741-1A24-42AA-8307-6FB7D523606F: System.Exception: timed out
2905 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2906
2907Loading snapshot FD5EB538-E219-4DC2-A4E6-F398C54BA853
2908
2909Apparel Stuff Color detours loaded, hopefully correct
2910
2911Loading snapshot BC5C4E31-7E06-4CC7-9ACA-F874518A370E
2912
2913Loading snapshot 213BE2ED-962C-480E-AFC4-9970EAB1F2B1
2914
2915Loading snapshot E5355C8C-974A-49AA-8777-0A2440E9CBF9
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2917Loading snapshot E1E08348-DF16-42E2-9A65-74DDABF35D34
2918
2919Loading snapshot 2A4B24A1-23DD-4D85-A0ED-FEA5909F3561
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2921Loading snapshot A9F93EE6-947F-44E7-9519-D22DAE297480
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2923Loading snapshot A9A7651D-42E1-49F3-A40F-28BF084AFED1
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2925Loading snapshot 56E87086-0494-43CB-93CE-23638964B55E
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2927Loading snapshot D68AF7CE-5EEF-4752-A12D-5B30C5B47CA9
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2929Loading snapshot 4822003A-A4DE-4C46-8BCE-485707F0B0F0
2930
2931Loading snapshot 7767810C-B588-489C-B25D-C03A1EE4B73D
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2933Loading snapshot B14F7618-5C77-4E78-AFBB-4FE181B46984
2934
2935Loading snapshot 758C4E1D-6363-4B6C-BE16-8FAC7327AAA1
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2937Loading snapshot 30488995-4961-49EA-BF1D-02891A13C3EC
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2939Loading snapshot 0DBFF87F-6E3C-4BAF-8974-FC6057A47441
2940
2941Loading snapshot A179F9E8-F8BA-4C4B-A93F-CF2546FC0472
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2943Loading snapshot C4AC45E1-ACFF-4422-B36F-0A75B812C2AA
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2945Loading snapshot 039EB205-BB8A-4271-9D74-DED57F5A348F
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2947Loading snapshot DD8EE51A-9F5C-4CC0-B1A5-018A282B7796
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2949Loading snapshot 22AE8749-33AC-456B-91DA-F89E07A99DD3
2950
2951Loading snapshot 2A7047D6-3A66-4B58-8E3F-6E0837621882
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2953Loading snapshot 97A27937-A64E-42EB-A00A-16FE39F4F539
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2955Loading snapshot B80A5FF6-C2FD-4F66-BD8B-75726477F928
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2957Loading snapshot 073D5146-16CC-4ED3-9ACD-DE45D0A1D7A8
2958
2959Loading snapshot 10640F9A-B8C5-4C82-8786-8A43C839765D
2960
2961Loading snapshot DDE75416-948F-4344-9641-887716EE284F
2962
2963Loading snapshot CD2A74CA-692A-4B03-929A-553F9B3D8E39
2964
2965Exception during loading map by link CD2A74CA-692A-4B03-929A-553F9B3D8E39: System.Exception: timed out
2966 at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
2967
2968Loading snapshot FA144836-CB59-413C-866A-EEEDAB032BA5
2969
2970Loading snapshot 34FECD22-EB95-4903-BDC4-DC20F602ABCF
2971
2972Loading snapshot C7313578-F0B8-4C31-9558-1259005BD709
2973
2974Loading snapshot A1262F38-D477-43E5-A0D1-B91B1147BBCF
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2976Loading snapshot 824D343F-6744-4A97-8849-281C13711596
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2980Loading snapshot D691FA34-A875-409B-83AF-6D4375B8D7D9
2981
2982Loading snapshot 77FE948C-F8A2-4A04-B172-10FC36638A32
2983
2984Loading snapshot 7E4EDB71-CF25-44FC-BF37-D79F09668E3F
2985
2986Loading snapshot 2AE2132C-7532-47E6-B9BA-A1F7C25BF539
2987
2988Loading snapshot D9FDAB6F-806D-41B7-ACAC-EDA4A10245B1
2989
2990Loading snapshot B66B7458-E0A7-49BE-857A-1E64AAB9DE02
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2992Loading snapshot 87333556-238B-4F3D-B361-512741A41D6B
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2994Loading snapshot 77FF04C0-98EA-4DE5-8843-1A2A08F41EE9
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2996Loading snapshot C047457D-0EAD-4C00-8CD3-B3AB75B9609E
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2998Loading snapshot 894EEF68-28B6-4C09-9D4C-4B151FBF3975
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3000Loading snapshot C7AC1C8F-5087-4964-B265-56B5DEDE5C18