· 6 years ago · Mar 09, 2020, 10:06 AM
1Initiating legacy licensing module
2
3LICENSE SYSTEM [2020310 14:37:37] Next license update check is after 2020-03-10T09:22:45
4
5
6LICENSE SYSTEM [2020310 14:37:37] 00331-10000-00001-AA204 != 00331-10000-00001-AA489
7
8Built from '2019.2/staging' branch; Version is '2019.2.18f1 (bbf64de26e34) revision 12318285'; Using compiler version '191627012'
9OS: 'Windows 10 (10.0.0) 64bit' Language: 'ru' Physical Memory: 8083 MB
10BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
11[Package Manager] Server::Start -- Port 58720 was selected
12
13 COMMAND LINE ARGUMENTS:
14C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Unity.exe
15-projectpath
16D:/Program Files/Unity/piper fly/Piper_Fly
17-useHub
18-hubIPC
19-cloudEnvironment
20production
21-hubSessionId
222bf51150-629d-11ea-a03d-6b7d57c3f71f
23-accessToken
242WGP9sHrUi6c7AydsAoZl-xPdshseENGFBfaYNHg5S8011f
25Successfully changed project path to: D:/Program Files/Unity/piper fly/Piper_Fly
26D:/Program Files/Unity/piper fly/Piper_Fly
27Using Asset Import Pipeline V1.
28[Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [12] seconds
29[Package Manager] Server::Kill -- Server was shutdown
30[Package Manager] PackageManager Server::Start -- Process restart attempt #2
31
32[Package Manager] Server::Start -- Port 58723 was selected
33Loading GUID <-> Path mappings...0.000083 seconds
34Loading Asset Database...0.053120 seconds
35AssetDatabase consistency checks...3.376266 seconds
36[Package Manager] Done resolving packages in 3.49s seconds
37[Package Manager]
38Registered 40 packages:
39 Packages from [https://packages.unity.com]:
40 com.unity.collab-proxy@1.2.16 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.collab-proxy@1.2.16)
41 com.unity.ext.nunit@1.0.0 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.ext.nunit@1.0.0)
42 com.unity.ide.rider@1.1.0 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.ide.rider@1.1.0)
43 com.unity.ide.vscode@1.1.3 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.ide.vscode@1.1.3)
44 com.unity.test-framework@1.0.13 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.test-framework@1.0.13)
45 com.unity.textmeshpro@2.0.1 (location: D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1)
46 Built-in packages:
47 com.unity.package-manager-ui@2.2.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui)
48 com.unity.timeline@1.1.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline)
49 com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
50 com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
51 com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
52 com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
53 com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
54 com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
55 com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
56 com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
57 com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
58 com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
59 com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
60 com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
61 com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
62 com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
63 com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
64 com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
65 com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
66 com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
67 com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
68 com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
69 com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
70 com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
71 com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
72 com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
73 com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
74 com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
75 com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
76 com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
77 com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
78 com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
79 com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
80 com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
81
82[XR] No new subsystems found in resolved package list.
83[Package Manager] Done registering packages in 0.18s seconds
84Refreshing native plugins compatible for Editor in 2213.92 ms, found 0 plugins.
85Preloading 0 native plugins for Editor in 0.00 ms.
86IsTimeToCheckForNewEditor: Update time 1583841580 current 1583840281
87Initialize engine version: 2019.2.18f1 (bbf64de26e34)
88[XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Resources/UnitySubsystems
89[XR] Discovering subsystems at path D:/Program Files/Unity/piper fly/Piper_Fly/Assets
90GfxDevice: creating device client; threaded=1
91Direct3D:
92 Version: Direct3D 11.0 [level 11.1]
93 Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
94 Vendor:
95 VRAM: 4041 MB
96 Driver: 20.19.15.4531
97[EnlightenBakeManager] m_Clear = false;
98Initialize mono
99Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Managed'
100Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
101Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/MonoBleedingEdge/etc'
102Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56760
103Begin MonoManager ReloadAssembly
104Registering precompiled unity dll's ...
105Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
106Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
107Registered in 0.003416 seconds.
108Native extension for Android target not found
109Native extension for WindowsStandalone target not found
110Refreshing native plugins compatible for Editor in 1.33 ms, found 0 plugins.
111Preloading 0 native plugins for Editor in 0.00 ms.
112Mono: successfully reloaded assembly
113- Completed reload, in 31.895 seconds
114Registering precompiled user dll's ...
115Registered in 0.921712 seconds.
116Platform modules already initialized, skipping
117Begin MonoManager ReloadAssembly
118Symbol file LoadedFromMemory doesn't match image D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
119Native extension for Android target not found
120Native extension for WindowsStandalone target not found
121Refreshing native plugins compatible for Editor in 1.36 ms, found 0 plugins.
122Preloading 0 native plugins for Editor in 0.00 ms.
123Mono: successfully reloaded assembly
124- Completed reload, in 5.400 seconds
125Platform modules already initialized, skipping
126Validating Project structure ... 0.021825 seconds.
127Refresh: detecting if any assets need to be imported or removed ...
128Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins.
129Preloading 0 native plugins for Editor in 0.00 ms.
130Refresh: detecting if any assets need to be imported or removed ...
131Refreshing native plugins compatible for Editor in 1.20 ms, found 0 plugins.
132Preloading 0 native plugins for Editor in 0.00 ms.
133Refreshing native plugins compatible for Editor in 1.40 ms, found 0 plugins.
134Preloading 0 native plugins for Editor in 0.00 ms.
135
136Refresh Completed time: 0.198940s
137 Asset Scan time: 0.047336s
138 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
139 Asset Import (Scripting) time: 0.000000s (count: 0)
140 Post Processs Assets (Scripting) time: 0.000000s
141 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
142 Asset Import (Non Scripting) time: 0.000000s (count: 0)
143 Post Process Assets (Non Scripting) time: 0.000000s
144 Dependent Assets to Import Queue time: 0.000000s
145
146Launched and connected shader compiler UnityShaderCompiler.exe after 0.49 seconds
147Warming cache for 2671 main assets: 0.009692 seconds elapsed
148Initializing Unity extensions:
149 'C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
150Unloading 1477 Unused Serialized files (Serialized files now loaded: 0)
151Uploading Crash Report
152ArgumentException: An item with the same key has already been added. Key: 292057776188
153 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0
154 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
155 at TMPro.TMP_FontAsset.InitializeDictionaryLookupTables () [0x00221] in D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMP_FontAsset.cs:589
156 at TMPro.TMP_FontAsset.ReadFontAssetDefinition () [0x00028] in D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMP_FontAsset.cs:607
157 at TMPro.TMP_FontAsset.get_characterLookupTable () [0x0000e] in D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMP_FontAsset.cs:139
158 at TMPro.TextMeshPro.LoadFontAsset () [0x00112] in D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMPro_Private.cs:472
159 at TMPro.TextMeshPro.Awake () [0x0014d] in D:\Program Files\Unity\piper fly\Piper_Fly\Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMPro_Private.cs:125
160
161(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
162
163Loaded scene 'Assets/Scenes/SampleScene.unity'
164 Deserialize: 6726.563 ms
165 Integration: 1973.715 ms
166 Integration of assets: 315.922 ms
167 Thread Wait Time: 39.731 ms
168 Total Operation Time: 9055.932 ms
169System memory in use before: 124.0 MB.
170System memory in use after: 123.9 MB.
171
172Unloading 444 unused Assets to reduce memory usage. Loaded Objects now: 10183.
173Total: 11.266600 ms (FindLiveObjects: 1.831700 ms CreateObjectMapping: 0.840400 ms MarkObjects: 7.393400 ms DeleteObjects: 1.199500 ms)
174
175<RI> Initialized touch support.
176
177<RI> Initialized touch support.
178
179<RI> Initialized touch support.
180
181<RI> Initialized touch support.
182
183<RI> Initialized touch support.
184
185<RI> Initialized touch support.
186
187<RI> Initialized touch support.
188
189<RI> Initializing input.
190
191<RI> Input initialized.
192
193[Project] Loading completed in 120.315 seconds
194 Project init time: 109.599 seconds
195 Template init time: 0.000 seconds
196 Services packages init time: 11.938 seconds
197 Package Manager init time: 1.694 seconds
198 Asset Database init time: 7.835 seconds
199 Global illumination init time: 0.382 seconds
200 Assemblies load time: 76.435 seconds
201 Unity extensions init time: 0.001 seconds
202 Asset Database refresh time: 0.199 seconds
203 Scene opening time: 10.457 seconds
204Created GICache directory at C:/Users/Dante/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.256s, timestamps: [132.305 - 132.561]
205[00:00:33] Enlighten: Precompute started.
206[00:00:33] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.10s wallclock)
207[00:00:33] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
208[00:00:33] Enlighten: Precompute took 0.147191 seconds.
209Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
210[00:00:33] Enlighten: Bake started.
211Setting up 1 worker threads for Enlighten.
212 Thread -> id: 1730 -> priority: 1
213[Optix] removing context.
214[PathTracer] building lightmap data asset.
215[PathTracer] Total bake time: 0.054201, raw bake time: 0.000000
216gi::BakeBackendSwitch: Clear() active clients.
217[EnlightenBakeManager] m_Clear = false;
218[PathTracer] building lightmap data asset.
219gi::BakeBackendSwitch: switching bake backend from 3 to 1.
220[PathTracer] building lightmap data asset.
221[00:00:34] Enlighten: Finished 2 Bake Runtime jobs (1.19s execute, 0.00s integrate, 1.28s wallclock)
222[00:00:34] Enlighten: Bake took 1.283271 seconds.
223[00:00:34] Enlighten: LightingDataAsset started.
224> Collecting Enlighten data
225UPID Received '489d22c4-54b7-465f-ab15-1b9f002df602'.
226TrimDiskCacheJob: Current cache size 233mb
227 Refresh: detecting if any assets need to be imported or removed ...
228Refreshing native plugins compatible for Editor in 1.13 ms, found 0 plugins.
229Preloading 0 native plugins for Editor in 0.00 ms.
230Refreshing native plugins compatible for Editor in 0.89 ms, found 0 plugins.
231Preloading 0 native plugins for Editor in 0.00 ms.
232
233Refresh Completed time: 0.446024s
234 Asset Scan time: 0.041891s
235 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
236 Asset Import (Scripting) time: 0.000000s (count: 0)
237 Post Processs Assets (Scripting) time: 0.000000s
238 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
239 Asset Import (Non Scripting) time: 0.000000s (count: 0)
240 Post Process Assets (Non Scripting) time: 0.000000s
241 Dependent Assets to Import Queue time: 0.000000s
242
243Refresh: detecting if any assets need to be imported or removed ...
244Refreshing native plugins compatible for Editor in 1.28 ms, found 0 plugins.
245Preloading 0 native plugins for Editor in 0.00 ms.
246Refreshing native plugins compatible for Editor in 1.21 ms, found 0 plugins.
247Preloading 0 native plugins for Editor in 0.00 ms.
248
249Refresh Completed time: 0.232783s
250 Asset Scan time: 0.049985s
251 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
252 Asset Import (Scripting) time: 0.000000s (count: 0)
253 Post Processs Assets (Scripting) time: 0.000000s
254 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
255 Asset Import (Non Scripting) time: 0.000000s (count: 0)
256 Post Process Assets (Non Scripting) time: 0.000000s
257 Dependent Assets to Import Queue time: 0.000000s
258
259Refresh: detecting if any assets need to be imported or removed ...
260Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
261Preloading 0 native plugins for Editor in 0.00 ms.
262Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
263Preloading 0 native plugins for Editor in 0.00 ms.
264
265Refresh Completed time: 0.210654s
266 Asset Scan time: 0.061143s
267 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
268 Asset Import (Scripting) time: 0.000000s (count: 0)
269 Post Processs Assets (Scripting) time: 0.000000s
270 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
271 Asset Import (Non Scripting) time: 0.000000s (count: 0)
272 Post Process Assets (Non Scripting) time: 0.000000s
273 Dependent Assets to Import Queue time: 0.000000s
274
275Refresh: detecting if any assets need to be imported or removed ...
276Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
277Preloading 0 native plugins for Editor in 0.00 ms.
278Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
279Preloading 0 native plugins for Editor in 0.00 ms.
280
281Refresh Completed time: 0.236377s
282 Asset Scan time: 0.051478s
283 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
284 Asset Import (Scripting) time: 0.000000s (count: 0)
285 Post Processs Assets (Scripting) time: 0.000000s
286 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
287 Asset Import (Non Scripting) time: 0.000000s (count: 0)
288 Post Process Assets (Non Scripting) time: 0.000000s
289 Dependent Assets to Import Queue time: 0.000000s
290
291Refresh: detecting if any assets need to be imported or removed ...
292Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
293Preloading 0 native plugins for Editor in 0.00 ms.
294Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
295Preloading 0 native plugins for Editor in 0.00 ms.
296
297Refresh Completed time: 0.208542s
298 Asset Scan time: 0.052337s
299 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
300 Asset Import (Scripting) time: 0.000000s (count: 0)
301 Post Processs Assets (Scripting) time: 0.000000s
302 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
303 Asset Import (Non Scripting) time: 0.000000s (count: 0)
304 Post Process Assets (Non Scripting) time: 0.000000s
305 Dependent Assets to Import Queue time: 0.000000s
306
307Refresh: detecting if any assets need to be imported or removed ...
308Refreshing native plugins compatible for Editor in 1.08 ms, found 0 plugins.
309Preloading 0 native plugins for Editor in 0.00 ms.
310Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
311Preloading 0 native plugins for Editor in 0.00 ms.
312
313Refresh Completed time: 0.232375s
314 Asset Scan time: 0.054579s
315 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
316 Asset Import (Scripting) time: 0.000000s (count: 0)
317 Post Processs Assets (Scripting) time: 0.000000s
318 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
319 Asset Import (Non Scripting) time: 0.000000s (count: 0)
320 Post Process Assets (Non Scripting) time: 0.000000s
321 Dependent Assets to Import Queue time: 0.000000s
322
323Refresh: detecting if any assets need to be imported or removed ...
324Refreshing native plugins compatible for Editor in 1.18 ms, found 0 plugins.
325Preloading 0 native plugins for Editor in 0.00 ms.
326Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
327Preloading 0 native plugins for Editor in 0.00 ms.
328
329Refresh Completed time: 0.207019s
330 Asset Scan time: 0.052638s
331 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
332 Asset Import (Scripting) time: 0.000000s (count: 0)
333 Post Processs Assets (Scripting) time: 0.000000s
334 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
335 Asset Import (Non Scripting) time: 0.000000s (count: 0)
336 Post Process Assets (Non Scripting) time: 0.000000s
337 Dependent Assets to Import Queue time: 0.000000s
338
339EditorHelper: Looking for a running Visual Studio session.
340EditorHelper: Checking for Visual Studio installations.
341EditorHelper: Searching for Visual Studio 2008 installation using the VS90COMNTOOLS environment variable.
342EditorHelper: No Visual Studio 2008 installation found, trying with the registry.
343EditorHelper: No Visual Studio 2008 installation found at all
344EditorHelper: Searching for Visual Studio 2010 installation using the VS100COMNTOOLS environment variable.
345EditorHelper: No Visual Studio 2010 installation found, trying with the registry.
346EditorHelper: No Visual Studio 2010 installation found at all
347EditorHelper: Searching for Visual Studio 2012 installation using the VS110COMNTOOLS environment variable.
348EditorHelper: No Visual Studio 2012 installation found, trying with the registry.
349EditorHelper: No Visual Studio 2012 installation found at all
350EditorHelper: Searching for Visual Studio 2013 installation using the VS120COMNTOOLS environment variable.
351EditorHelper: No Visual Studio 2013 installation found, trying with the registry.
352EditorHelper: No Visual Studio 2013 installation found at all
353EditorHelper: Searching for Visual Studio 2015 installation using the VS140COMNTOOLS environment variable.
354EditorHelper: No Visual Studio 2015 installation found, trying with the registry.
355EditorHelper: No Visual Studio 2015 installation found at all
356EditorHelper: Searching for Visual Studio 2017 installation using the VS150COMNTOOLS environment variable.
357EditorHelper: No Visual Studio 2017 installation found, trying with the registry.
358EditorHelper: No Visual Studio 2017 installation found at all
359EditorHelper: Searching for Visual Studio 2019 installation using the VS160COMNTOOLS environment variable.
360EditorHelper: No Visual Studio 2019 installation found, trying with the registry.
361EditorHelper: No Visual Studio 2019 installation found at all
362EditorHelper: Your preferences indicate Visual Studio should be found here: c:/program files (x86)/microsoft visual studio/2017/community/common7/ide/devenv.exe
363EditorHelper: We did not find a matching Visual Studio installation. We will look for a default Visual Studio installation.
364EditorHelper: We found for a running Visual Studio session with the solution open.
365EditorHelper: We're not sure which version of Visual Studio was requested in the user preferences. We will use this running session.
366EditorHelper: Using the existing Visual Studio session.
367EditorHelper: Getting operations API from the Visual Studio session.
368EditorHelper: Waiting for the Visual Studio session to open the file: D:\Program Files\Unity\Jumper_\Assets\unity-ui-extensions\Scripts\Utilities\PaginationManager.cs.
369Refresh: detecting if any assets need to be imported or removed ...
370Refreshing native plugins compatible for Editor in 1.36 ms, found 0 plugins.
371Preloading 0 native plugins for Editor in 0.00 ms.
372Refreshing native plugins compatible for Editor in 1.06 ms, found 0 plugins.
373Preloading 0 native plugins for Editor in 0.00 ms.
374
375Refresh Completed time: 0.201055s
376 Asset Scan time: 0.046968s
377 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
378 Asset Import (Scripting) time: 0.000000s (count: 0)
379 Post Processs Assets (Scripting) time: 0.000000s
380 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
381 Asset Import (Non Scripting) time: 0.000000s (count: 0)
382 Post Process Assets (Non Scripting) time: 0.000000s
383 Dependent Assets to Import Queue time: 0.000000s
384
385EditorHelper: Looking for a running Visual Studio session.
386EditorHelper: Checking for Visual Studio installations.
387EditorHelper: Searching for Visual Studio 2008 installation using the VS90COMNTOOLS environment variable.
388EditorHelper: No Visual Studio 2008 installation found, trying with the registry.
389EditorHelper: No Visual Studio 2008 installation found at all
390EditorHelper: Searching for Visual Studio 2010 installation using the VS100COMNTOOLS environment variable.
391EditorHelper: No Visual Studio 2010 installation found, trying with the registry.
392EditorHelper: No Visual Studio 2010 installation found at all
393EditorHelper: Searching for Visual Studio 2012 installation using the VS110COMNTOOLS environment variable.
394EditorHelper: No Visual Studio 2012 installation found, trying with the registry.
395EditorHelper: No Visual Studio 2012 installation found at all
396EditorHelper: Searching for Visual Studio 2013 installation using the VS120COMNTOOLS environment variable.
397EditorHelper: No Visual Studio 2013 installation found, trying with the registry.
398EditorHelper: No Visual Studio 2013 installation found at all
399EditorHelper: Searching for Visual Studio 2015 installation using the VS140COMNTOOLS environment variable.
400EditorHelper: No Visual Studio 2015 installation found, trying with the registry.
401EditorHelper: No Visual Studio 2015 installation found at all
402EditorHelper: Searching for Visual Studio 2017 installation using the VS150COMNTOOLS environment variable.
403EditorHelper: No Visual Studio 2017 installation found, trying with the registry.
404EditorHelper: No Visual Studio 2017 installation found at all
405EditorHelper: Searching for Visual Studio 2019 installation using the VS160COMNTOOLS environment variable.
406EditorHelper: No Visual Studio 2019 installation found, trying with the registry.
407EditorHelper: No Visual Studio 2019 installation found at all
408EditorHelper: Your preferences indicate Visual Studio should be found here: c:/program files (x86)/microsoft visual studio/2017/community/common7/ide/devenv.exe
409EditorHelper: We did not find a matching Visual Studio installation. We will look for a default Visual Studio installation.
410EditorHelper: We found for a running Visual Studio session with the solution open.
411EditorHelper: We're not sure which version of Visual Studio was requested in the user preferences. We will use this running session.
412EditorHelper: Using the existing Visual Studio session.
413EditorHelper: Getting operations API from the Visual Studio session.
414EditorHelper: Waiting for the Visual Studio session to open the file: D:\Program Files\Unity\Jumper_\Assets\unity-ui-extensions\Scripts\Utilities\PaginationManager.cs.
415Refresh: detecting if any assets need to be imported or removed ...
416Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
417Preloading 0 native plugins for Editor in 0.00 ms.
418Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
419Preloading 0 native plugins for Editor in 0.00 ms.
420
421Refresh Completed time: 0.200171s
422 Asset Scan time: 0.048166s
423 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
424 Asset Import (Scripting) time: 0.000000s (count: 0)
425 Post Processs Assets (Scripting) time: 0.000000s
426 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
427 Asset Import (Non Scripting) time: 0.000000s (count: 0)
428 Post Process Assets (Non Scripting) time: 0.000000s
429 Dependent Assets to Import Queue time: 0.000000s
430
431Refresh: detecting if any assets need to be imported or removed ...
432Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
433Preloading 0 native plugins for Editor in 0.00 ms.
434Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
435Preloading 0 native plugins for Editor in 0.00 ms.
436
437Refresh Completed time: 0.208596s
438 Asset Scan time: 0.048531s
439 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
440 Asset Import (Scripting) time: 0.000000s (count: 0)
441 Post Processs Assets (Scripting) time: 0.000000s
442 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
443 Asset Import (Non Scripting) time: 0.000000s (count: 0)
444 Post Process Assets (Non Scripting) time: 0.000000s
445 Dependent Assets to Import Queue time: 0.000000s
446
447Refresh: detecting if any assets need to be imported or removed ...
448Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
449Preloading 0 native plugins for Editor in 0.00 ms.
450Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
451Preloading 0 native plugins for Editor in 0.00 ms.
452
453Refresh Completed time: 0.200036s
454 Asset Scan time: 0.050722s
455 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
456 Asset Import (Scripting) time: 0.000000s (count: 0)
457 Post Processs Assets (Scripting) time: 0.000000s
458 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
459 Asset Import (Non Scripting) time: 0.000000s (count: 0)
460 Post Process Assets (Non Scripting) time: 0.000000s
461 Dependent Assets to Import Queue time: 0.000000s
462
463Refresh: detecting if any assets need to be imported or removed ...
464Refreshing native plugins compatible for Editor in 1.24 ms, found 0 plugins.
465Preloading 0 native plugins for Editor in 0.00 ms.
466Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
467Preloading 0 native plugins for Editor in 0.00 ms.
468
469Refresh Completed time: 0.278256s
470 Asset Scan time: 0.072406s
471 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
472 Asset Import (Scripting) time: 0.000000s (count: 0)
473 Post Processs Assets (Scripting) time: 0.000000s
474 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
475 Asset Import (Non Scripting) time: 0.000000s (count: 0)
476 Post Process Assets (Non Scripting) time: 0.000000s
477 Dependent Assets to Import Queue time: 0.000000s
478
479Refresh: detecting if any assets need to be imported or removed ...
480Refreshing native plugins compatible for Editor in 1.06 ms, found 0 plugins.
481Preloading 0 native plugins for Editor in 0.00 ms.
482Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
483Preloading 0 native plugins for Editor in 0.00 ms.
484
485Refresh Completed time: 0.195858s
486 Asset Scan time: 0.043021s
487 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
488 Asset Import (Scripting) time: 0.000000s (count: 0)
489 Post Processs Assets (Scripting) time: 0.000000s
490 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
491 Asset Import (Non Scripting) time: 0.000000s (count: 0)
492 Post Process Assets (Non Scripting) time: 0.000000s
493 Dependent Assets to Import Queue time: 0.000000s
494
495Refresh: detecting if any assets need to be imported or removed ...
496
497Hashing assets (1 files)... 0.031 seconds
498 file read: 0.000 seconds (0.004 MB)
499 wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
500 wait for read: 0.031 seconds (CPUT thread waiting for I/O thread, aka disk bound)
501 hash: 0.000 seconds
502----- Compute hash(es) for 1 asset(s).
503
504Updating Assets/unity-ui-extensions/Scripts/Utilities/PaginationManager.cs - GUID: 7cff19ba98ef11d4ebf2e8cbeb6a4342...
505 done. [Time: 131.582700 ms]
506AssetDatabase: script compilation time: 0.037692s
507Refreshing native plugins compatible for Editor in 1.23 ms, found 0 plugins.
508Preloading 0 native plugins for Editor in 0.00 ms.
509
510Refresh Completed time: 0.544189s
511 Asset Scan time: 0.054839s
512 Asset Hashing: 0.031587s [4.2 KB, 0.129224 mb/s]
513 Asset Import (Scripting) time: 0.131659s (count: 1)
514 Post Processs Assets (Scripting) time: 0.000000s
515 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
516 Asset Import (Non Scripting) time: 0.000000s (count: 0)
517 Post Process Assets (Non Scripting) time: 0.088618s
518 Dependent Assets to Import Queue time: 0.004130s
519
520- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
521Refresh: detecting if any assets need to be imported or removed ...
522
523Hashing assets (1 files)... 0.001 seconds
524 file read: 0.000 seconds (0.004 MB)
525 wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
526 wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
527 hash: 0.000 seconds
528----- Compute hash(es) for 1 asset(s).
529
530Updating Assets/unity-ui-extensions/Scripts/Utilities/PaginationManager.cs - GUID: 7cff19ba98ef11d4ebf2e8cbeb6a4342...
531 done. [Time: 68.255500 ms]
532AssetDatabase: script compilation time: 0.045160s
533Refreshing native plugins compatible for Editor in 1.35 ms, found 0 plugins.
534Preloading 0 native plugins for Editor in 0.00 ms.
535
536Refresh Completed time: 0.423541s
537 Asset Scan time: 0.065000s
538 Asset Hashing: 0.001408s [4.2 KB, 2.896655 mb/s]
539 Asset Import (Scripting) time: 0.068339s (count: 1)
540 Post Processs Assets (Scripting) time: 0.000000s
541 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
542 Asset Import (Non Scripting) time: 0.000000s (count: 0)
543 Post Process Assets (Non Scripting) time: 0.008953s
544 Dependent Assets to Import Queue time: 0.002423s
545
546<RI> Initialized touch support.
547
548Cannot build player while editor is compiling scripts.
549UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
550UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
551UnityEngine.Logger:Log(LogType, Object)
552UnityEngine.Debug:LogWarning(Object)
553UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
554UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
555UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
556UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
557System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
558System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
559System.Reflection.MethodBase:Invoke(Object, Object[])
560UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
561UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
562UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
563UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
564UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
565UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
566UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
567UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
568UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
569UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
570UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
571UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
572UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
573UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
574
575(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
576
577Cannot build player while editor is compiling scripts.
578UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
579UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
580UnityEngine.Logger:Log(LogType, Object)
581UnityEngine.Debug:LogWarning(Object)
582UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
583UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
584UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
585UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
586System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
587System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
588System.Reflection.MethodBase:Invoke(Object, Object[])
589UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
590UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
591UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
592UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
593UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
594UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
595UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
596UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
597UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
598UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
599UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
600UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
601UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
602UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
603
604(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
605
606Cannot build player while editor is compiling scripts.
607UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
608UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
609UnityEngine.Logger:Log(LogType, Object)
610UnityEngine.Debug:LogWarning(Object)
611UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
612UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
613UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
614UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
615System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
616System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
617System.Reflection.MethodBase:Invoke(Object, Object[])
618UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
619UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
620UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
621UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
622UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
623UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
624UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
625UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
626UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
627UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
628UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
629UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
630UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
631UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
632
633(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
634
635Cannot build player while editor is compiling scripts.
636UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
637UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
638UnityEngine.Logger:Log(LogType, Object)
639UnityEngine.Debug:LogWarning(Object)
640UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
641UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
642UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
643UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
644System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
645System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
646System.Reflection.MethodBase:Invoke(Object, Object[])
647UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
648UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
649UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
650UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
651UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
652UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
653UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
654UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
655UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
656UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
657UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
658UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
659UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
660UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
661
662(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
663
664Cannot build player while editor is compiling scripts.
665UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
666UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
667UnityEngine.Logger:Log(LogType, Object)
668UnityEngine.Debug:LogWarning(Object)
669UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
670UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
671UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
672UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
673System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
674System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
675System.Reflection.MethodBase:Invoke(Object, Object[])
676UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
677UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
678UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
679UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
680UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
681UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
682UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
683UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
684UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
685UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
686UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
687UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
688UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
689UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
690
691(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
692
693Cannot build player while editor is compiling scripts.
694UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
695UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
696UnityEngine.Logger:Log(LogType, Object)
697UnityEngine.Debug:LogWarning(Object)
698UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
699UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
700UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
701UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
702System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
703System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
704System.Reflection.MethodBase:Invoke(Object, Object[])
705UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
706UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
707UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
708UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
709UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
710UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
711UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
712UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
713UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
714UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
715UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
716UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
717UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
718UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
719
720(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
721
722Cannot build player while editor is compiling scripts.
723UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
724UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
725UnityEngine.Logger:Log(LogType, Object)
726UnityEngine.Debug:LogWarning(Object)
727UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
728UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
729UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
730UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
731System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
732System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
733System.Reflection.MethodBase:Invoke(Object, Object[])
734UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
735UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
736UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
737UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
738UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
739UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
740UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
741UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
742UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
743UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
744UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
745UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
746UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
747UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
748
749(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
750
751Cannot build player while editor is compiling scripts.
752UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
753UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
754UnityEngine.Logger:Log(LogType, Object)
755UnityEngine.Debug:LogWarning(Object)
756UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
757UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
758UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
759UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
760System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
761System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
762System.Reflection.MethodBase:Invoke(Object, Object[])
763UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
764UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
765UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
766UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
767UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
768UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
769UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
770UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
771UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
772UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
773UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
774UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
775UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
776UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
777
778(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
779
780Cannot build player while editor is compiling scripts.
781UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
782UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
783UnityEngine.Logger:Log(LogType, Object)
784UnityEngine.Debug:LogWarning(Object)
785UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:74)
786UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
787UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
788UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
789System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
790System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
791System.Reflection.MethodBase:Invoke(Object, Object[])
792UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
793UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
794UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
795UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
796UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
797UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
798UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
799UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
800UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
801UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
802UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
803UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
804UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
805UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
806
807(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 74)
808
809- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
810- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
811- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
812Assets\Scripts\Coding\LevelGenerator.cs(85,44): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
813Assets\Scripts\Coding\LevelGenerator.cs(225,22): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
814Assets\unity-ui-extensions\Scripts\Utilities\ExtensionsToggle.cs(93,30): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
815Assets\unity-ui-extensions\Scripts\Utilities\ExtensionsToggle.cs(94,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
816Assets\unity-ui-extensions\Scripts\Controls\BoxSlider.cs(142,30): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
817Assets\unity-ui-extensions\Scripts\Controls\BoxSlider.cs(143,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
818Assets\unity-ui-extensions\Scripts\Controls\TextPic.cs(141,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
819Assets\unity-ui-extensions\Scripts\Controls\TextPic.cs(141,66): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
820Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollView.cs(8,34): warning CS0649: Field 'Example03ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
821Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(11,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellInterval' is never assigned to, and will always have its default value 0
822Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollView.cs(8,34): warning CS0649: Field 'Example01ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
823Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(17,20): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellBase' is never assigned to, and will always have its default value null
824Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollView.cs(8,28): warning CS0649: Field 'Example02ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
825Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03Scene.cs(8,29): warning CS0649: Field 'Example03Scene.scrollView' is never assigned to, and will always have its default value null
826Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(11,15): warning CS0649: Field 'Example03ScrollViewCell.image' is never assigned to, and will always have its default value null
827Assets\unity-ui-extensions\Scripts\Controls\ComboBox\DropDownListItem.cs(81,25): warning CS0649: Field 'DropDownListItem.OnUpdate' is never assigned to, and will always have its default value null
828Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(13,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellOffset' is never assigned to, and will always have its default value 0
829Assets\unity-ui-extensions\Scripts\Utilities\PaginationManager.cs(15,32): warning CS0649: Field 'PaginationManager.scrollSnap' is never assigned to, and will always have its default value null
830Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(6,18): warning CS0649: Field 'Example01ScrollViewCell.animator' is never assigned to, and will always have its default value null
831Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(9,14): warning CS0649: Field 'Example03ScrollViewCell.message' is never assigned to, and will always have its default value null
832Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02Scene.cs(8,29): warning CS0649: Field 'Example02Scene.scrollView' is never assigned to, and will always have its default value null
833Assets\unity-ui-extensions\Scripts\Layout\ScrollPositionController.cs(43,17): warning CS0649: Field 'ScrollPositionController.viewport' is never assigned to, and will always have its default value null
834Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(9,14): warning CS0649: Field 'Example02ScrollViewCell.message' is never assigned to, and will always have its default value null
835Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(13,16): warning CS0649: Field 'Example02ScrollViewCell.button' is never assigned to, and will always have its default value null
836Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(11,15): warning CS0649: Field 'Example02ScrollViewCell.image' is never assigned to, and will always have its default value null
837Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelection.cs(21,28): warning CS0649: Field 'UIScrollToSelection.scrollDirection' is never assigned to, and will always have its default value
838Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(7,18): warning CS0649: Field 'Example02ScrollViewCell.animator' is never assigned to, and will always have its default value null
839Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(15,14): warning CS0649: Field 'FancyScrollView<TData, TContext>.loop' is never assigned to, and will always have its default value false
840Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(7,18): warning CS0649: Field 'Example03ScrollViewCell.animator' is never assigned to, and will always have its default value null
841Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(8,14): warning CS0649: Field 'Example01ScrollViewCell.message' is never assigned to, and will always have its default value null
842Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelectionXY.cs(25,31): warning CS0649: Field 'UIScrollToSelectionXY.layoutListGroup' is never assigned to, and will always have its default value null
843Assets\unity-ui-extensions\Scripts\Utilities\ScrollRectLinker.cs(14,20): warning CS0649: Field 'ScrollRectLinker.controllingScrollRect' is never assigned to, and will always have its default value null
844Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(13,16): warning CS0649: Field 'Example03ScrollViewCell.button' is never assigned to, and will always have its default value null
845Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01Scene.cs(8,29): warning CS0649: Field 'Example01Scene.scrollView' is never assigned to, and will always have its default value null
846- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
847- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
848- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
849- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
850Assets\Scripts\Coding\LevelGenerator.cs(85,44): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
851Assets\Scripts\Coding\LevelGenerator.cs(225,22): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
852Assets\unity-ui-extensions\Scripts\Utilities\ExtensionsToggle.cs(93,30): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
853Assets\unity-ui-extensions\Scripts\Utilities\ExtensionsToggle.cs(94,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
854Assets\unity-ui-extensions\Scripts\Controls\TextPic.cs(141,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
855Assets\unity-ui-extensions\Scripts\Controls\TextPic.cs(141,66): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
856Assets\unity-ui-extensions\Scripts\Controls\BoxSlider.cs(142,30): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
857Assets\unity-ui-extensions\Scripts\Controls\BoxSlider.cs(143,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
858Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02Scene.cs(8,29): warning CS0649: Field 'Example02Scene.scrollView' is never assigned to, and will always have its default value null
859Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(8,14): warning CS0649: Field 'Example01ScrollViewCell.message' is never assigned to, and will always have its default value null
860Assets\unity-ui-extensions\Scripts\Controls\ComboBox\DropDownListItem.cs(81,25): warning CS0649: Field 'DropDownListItem.OnUpdate' is never assigned to, and will always have its default value null
861Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(13,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellOffset' is never assigned to, and will always have its default value 0
862Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollView.cs(8,34): warning CS0649: Field 'Example01ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
863Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(9,14): warning CS0649: Field 'Example03ScrollViewCell.message' is never assigned to, and will always have its default value null
864Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(15,14): warning CS0649: Field 'FancyScrollView<TData, TContext>.loop' is never assigned to, and will always have its default value false
865Assets\unity-ui-extensions\Scripts\Utilities\ScrollRectLinker.cs(14,20): warning CS0649: Field 'ScrollRectLinker.controllingScrollRect' is never assigned to, and will always have its default value null
866Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01Scene.cs(8,29): warning CS0649: Field 'Example01Scene.scrollView' is never assigned to, and will always have its default value null
867Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(13,16): warning CS0649: Field 'Example03ScrollViewCell.button' is never assigned to, and will always have its default value null
868Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(7,18): warning CS0649: Field 'Example03ScrollViewCell.animator' is never assigned to, and will always have its default value null
869Assets\unity-ui-extensions\Scripts\Layout\ScrollPositionController.cs(43,17): warning CS0649: Field 'ScrollPositionController.viewport' is never assigned to, and will always have its default value null
870Assets\unity-ui-extensions\Scripts\Utilities\PaginationManager.cs(15,32): warning CS0649: Field 'PaginationManager.scrollSnap' is never assigned to, and will always have its default value null
871Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(11,15): warning CS0649: Field 'Example03ScrollViewCell.image' is never assigned to, and will always have its default value null
872Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollView.cs(8,28): warning CS0649: Field 'Example02ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
873Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(11,15): warning CS0649: Field 'Example02ScrollViewCell.image' is never assigned to, and will always have its default value null
874Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelectionXY.cs(25,31): warning CS0649: Field 'UIScrollToSelectionXY.layoutListGroup' is never assigned to, and will always have its default value null
875Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(11,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellInterval' is never assigned to, and will always have its default value 0
876Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(6,18): warning CS0649: Field 'Example01ScrollViewCell.animator' is never assigned to, and will always have its default value null
877Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelection.cs(21,28): warning CS0649: Field 'UIScrollToSelection.scrollDirection' is never assigned to, and will always have its default value
878Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollView.cs(8,34): warning CS0649: Field 'Example03ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
879Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(9,14): warning CS0649: Field 'Example02ScrollViewCell.message' is never assigned to, and will always have its default value null
880Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(7,18): warning CS0649: Field 'Example02ScrollViewCell.animator' is never assigned to, and will always have its default value null
881Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(13,16): warning CS0649: Field 'Example02ScrollViewCell.button' is never assigned to, and will always have its default value null
882Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03Scene.cs(8,29): warning CS0649: Field 'Example03Scene.scrollView' is never assigned to, and will always have its default value null
883Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(17,20): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellBase' is never assigned to, and will always have its default value null
884Reloading assemblies after finishing script compilation.
885Begin MonoManager ReloadAssembly
886Symbol file LoadedFromMemory doesn't match image D:\Program Files\Unity\Jumper_\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
887Native extension for Android target not found
888Native extension for WindowsStandalone target not found
889Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
890Preloading 0 native plugins for Editor in 0.00 ms.
891Mono: successfully reloaded assembly
892Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
893Preloading 0 native plugins for Editor in 0.00 ms.
894- Completed reload, in 4.302 seconds
895Platform modules already initialized, skipping
896[C# Project] Writing D:/Program Files/Unity/Jumper_\Jumper_.sln because it has changed
897[C# Project] First difference on line 4
898
899[C# Project] Current D:/Program Files/Unity/Jumper_\Jumper_.sln:
900[C# Project] 004: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.TestRunner", "UnityEngine.TestRunner.csproj", "{B4974954-564F-19CB-27CC-15067DB5755D}"
901[C# Project] 005: EndProject
902[C# Project] 006: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{2BA70193-1A38-E0D0-220C-393A6ABC8416}"
903[C# Project] 007: EndProject
904[C# Project] 008: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.UI", "UnityEngine.UI.csproj", "{675B16C7-EAD8-D68F-1289-514071F1B1CC}"
905
906[C# Project] New D:/Program Files/Unity/Jumper_\Jumper_.sln:
907[C# Project] 004: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{2BA70193-1A38-E0D0-220C-393A6ABC8416}"
908[C# Project] 005: EndProject
909[C# Project] 006: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{0CA52317-859A-BE12-D852-0345169E51BB}"
910[C# Project] 007: EndProject
911[C# Project] 008: Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3E82477A-A651-3DA9-4546-E257B9BB6B50}"
912[C# Project] Writing D:/Program Files/Unity/Jumper_\Assembly-CSharp.csproj because it has changed
913[C# Project] First difference on line 365
914
915[C# Project] Current D:/Program Files/Unity/Jumper_\Assembly-CSharp.csproj:
916[C# Project] 365: <Reference Include="UnityEngine.AIModule">
917[C# Project] 366: <HintPath>C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
918[C# Project] 367: </Reference>
919[C# Project] 368: <Reference Include="UnityEngine.ARModule">
920[C# Project] 369: <HintPath>C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
921
922[C# Project] New D:/Program Files/Unity/Jumper_\Assembly-CSharp.csproj:
923[C# Project] 365: <Reference Include="Unity.Timeline.Editor">
924[C# Project] 366: <HintPath>D:/Program Files/Unity/Jumper_/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
925[C# Project] 367: </Reference>
926[C# Project] 368: <Reference Include="Unity.VSCode.Editor">
927[C# Project] 369: <HintPath>D:/Program Files/Unity/Jumper_/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
928[C# Project] Writing D:/Program Files/Unity/Jumper_\Assembly-CSharp-firstpass.csproj because it has changed
929[C# Project] First difference on line 13
930
931[C# Project] Current D:/Program Files/Unity/Jumper_\Assembly-CSharp-firstpass.csproj:
932[C# Project] 013: <RootNamespace>
933[C# Project] 014: </RootNamespace>
934[C# Project] 015: <ProjectGuid>{0CA52317-859A-BE12-D852-0345169E51BB}</ProjectGuid>
935[C# Project] 016: <OutputType>Library</OutputType>
936[C# Project] 017: <AppDesignerFolder>Properties</AppDesignerFolder>
937
938[C# Project] New D:/Program Files/Unity/Jumper_\Assembly-CSharp-firstpass.csproj:
939[C# Project] 013: <RootNamespace></RootNamespace>
940[C# Project] 014: <ProjectGuid>{0CA52317-859A-BE12-D852-0345169E51BB}</ProjectGuid>
941[C# Project] 015: <OutputType>Library</OutputType>
942[C# Project] 016: <AppDesignerFolder>Properties</AppDesignerFolder>
943[C# Project] 017: <AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
944[C# Project] Writing D:/Program Files/Unity/Jumper_\Assembly-CSharp-Editor.csproj because it has changed
945[C# Project] First difference on line 114
946
947[C# Project] Current D:/Program Files/Unity/Jumper_\Assembly-CSharp-Editor.csproj:
948[C# Project] 114: <Reference Include="UnityEngine.AIModule">
949[C# Project] 115: <HintPath>C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
950[C# Project] 116: </Reference>
951[C# Project] 117: <Reference Include="UnityEngine.ARModule">
952[C# Project] 118: <HintPath>C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
953
954[C# Project] New D:/Program Files/Unity/Jumper_\Assembly-CSharp-Editor.csproj:
955[C# Project] 114: <Reference Include="UnityEditor.TestRunner">
956[C# Project] 115: <HintPath>D:/Program Files/Unity/Jumper_/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
957[C# Project] 116: </Reference>
958[C# Project] 117: <Reference Include="UnityEngine.TestRunner">
959[C# Project] 118: <HintPath>D:/Program Files/Unity/Jumper_/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
960EditorHelper: Looking for a running Visual Studio session.
961EditorHelper: Checking for Visual Studio installations.
962EditorHelper: Searching for Visual Studio 2008 installation using the VS90COMNTOOLS environment variable.
963EditorHelper: No Visual Studio 2008 installation found, trying with the registry.
964EditorHelper: No Visual Studio 2008 installation found at all
965EditorHelper: Searching for Visual Studio 2010 installation using the VS100COMNTOOLS environment variable.
966EditorHelper: No Visual Studio 2010 installation found, trying with the registry.
967EditorHelper: No Visual Studio 2010 installation found at all
968EditorHelper: Searching for Visual Studio 2012 installation using the VS110COMNTOOLS environment variable.
969EditorHelper: No Visual Studio 2012 installation found, trying with the registry.
970EditorHelper: No Visual Studio 2012 installation found at all
971EditorHelper: Searching for Visual Studio 2013 installation using the VS120COMNTOOLS environment variable.
972EditorHelper: No Visual Studio 2013 installation found, trying with the registry.
973EditorHelper: No Visual Studio 2013 installation found at all
974EditorHelper: Searching for Visual Studio 2015 installation using the VS140COMNTOOLS environment variable.
975EditorHelper: No Visual Studio 2015 installation found, trying with the registry.
976EditorHelper: No Visual Studio 2015 installation found at all
977EditorHelper: Searching for Visual Studio 2017 installation using the VS150COMNTOOLS environment variable.
978EditorHelper: No Visual Studio 2017 installation found, trying with the registry.
979EditorHelper: No Visual Studio 2017 installation found at all
980EditorHelper: Searching for Visual Studio 2019 installation using the VS160COMNTOOLS environment variable.
981EditorHelper: No Visual Studio 2019 installation found, trying with the registry.
982EditorHelper: No Visual Studio 2019 installation found at all
983EditorHelper: Your preferences indicate Visual Studio should be found here: c:/program files (x86)/microsoft visual studio/2017/community/common7/ide/devenv.exe
984EditorHelper: We did not find a matching Visual Studio installation. We will look for a default Visual Studio installation.
985EditorHelper: We found for a running Visual Studio session with the solution open.
986EditorHelper: We're not sure which version of Visual Studio was requested in the user preferences. We will use this running session.
987EditorHelper: Using the existing Visual Studio session.
988EditorHelper: Getting operations API from the Visual Studio session.
989EditorHelper: Waiting for the Visual Studio session to open the file: D:\Program Files\Unity\Jumper_\Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelection.cs.
990Refresh: detecting if any assets need to be imported or removed ...
991Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
992Preloading 0 native plugins for Editor in 0.00 ms.
993Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
994Preloading 0 native plugins for Editor in 0.00 ms.
995
996Refresh Completed time: 0.211628s
997 Asset Scan time: 0.046110s
998 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
999 Asset Import (Scripting) time: 0.000000s (count: 0)
1000 Post Processs Assets (Scripting) time: 0.000000s
1001 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1002 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1003 Post Process Assets (Non Scripting) time: 0.000000s
1004 Dependent Assets to Import Queue time: 0.000000s
1005
1006<RI> Initialized touch support.
1007
1008Refresh: detecting if any assets need to be imported or removed ...
1009Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
1010Preloading 0 native plugins for Editor in 0.00 ms.
1011Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
1012Preloading 0 native plugins for Editor in 0.00 ms.
1013
1014Refresh Completed time: 0.237290s
1015 Asset Scan time: 0.054065s
1016 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1017 Asset Import (Scripting) time: 0.000000s (count: 0)
1018 Post Processs Assets (Scripting) time: 0.000000s
1019 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1020 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1021 Post Process Assets (Non Scripting) time: 0.000000s
1022 Dependent Assets to Import Queue time: 0.000000s
1023
1024Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
1025 done. [Time: 30.079600 ms]
1026Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
1027Preloading 0 native plugins for Editor in 0.00 ms.
1028Android PostProcess task "Checking prerequisites" took 55,5606 ms
1029Android PostProcess task "Detect Java Development Kit (JDK)" took 352,4234 ms
1030Failed to extract Android SDK Platform version from string 'R',
1031Input string was not in a correct format.
1032UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1033UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1034UnityEngine.Logger:LogFormat(LogType, String, Object[])
1035UnityEngine.Debug:LogWarningFormat(String, Object[])
1036UnityEditor.Android.SDKManager:CreateVersion(String, Component)
1037UnityEditor.Android.SDKManager:ParseSDKManagerOutput(String[])
1038UnityEditor.Android.SDKManager:UpdatePackagesList()
1039UnityEditor.Android.SDKManager:HighestVersionInstalled(Component)
1040UnityEditor.Android.PostProcessor.Tasks.SDKToolsDetector:GetVersion()
1041UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:Detect(Version, ProgressHandler)
1042UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
1043UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
1044UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
1045UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
1046UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
1047UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
1048UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1049UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1050UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1051UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1052UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1053UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1054System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1055System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1056System.Reflection.MethodBase:Invoke(Object, Object[])
1057UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1058UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1059UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1060UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1061UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1062UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1063UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1064UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1065UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1066UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1067UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1068UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1069UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1070UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1071
1072(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
1073
1074AndroidSDKTools:
1075
1076 root : C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK
1077 tools : C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\tools
1078 platform-tools: C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools
1079 build-tools : C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\build-tools\28.0.3
1080
1081 adb : C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools\adb.exe
1082
1083Android PostProcess task "Detecting Android SDK" took 8719,7742 ms
1084Android PostProcess task "Detect Android NDK" took 0,1598 ms
1085Android PostProcess task "Trying to find a suitable Android device" took 0,386 ms
1086[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
1087BuildPlayer: start building target 13
1088- Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
1089- Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
1090- Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
1091- Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
1092- Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
1093- Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
1094- Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
1095- Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
1096- Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
1097- Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
1098- Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
1099- Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
1100Assets\Scripts\Coding\LevelGenerator.cs(85,44): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1101Assets\Scripts\Coding\LevelGenerator.cs(225,22): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1102Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(11,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellInterval' is never assigned to, and will always have its default value 0
1103Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(17,20): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellBase' is never assigned to, and will always have its default value null
1104Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(7,18): warning CS0649: Field 'Example03ScrollViewCell.animator' is never assigned to, and will always have its default value null
1105Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelection.cs(21,28): warning CS0649: Field 'UIScrollToSelection.scrollDirection' is never assigned to, and will always have its default value
1106Assets\unity-ui-extensions\Scripts\Utilities\ScrollRectLinker.cs(14,20): warning CS0649: Field 'ScrollRectLinker.controllingScrollRect' is never assigned to, and will always have its default value null
1107Assets\unity-ui-extensions\Scripts\Controls\ComboBox\DropDownListItem.cs(81,25): warning CS0649: Field 'DropDownListItem.OnUpdate' is never assigned to, and will always have its default value null
1108Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(6,18): warning CS0649: Field 'Example01ScrollViewCell.animator' is never assigned to, and will always have its default value null
1109Assets\unity-ui-extensions\Scripts\Utilities\UIScrollToSelectionXY.cs(25,31): warning CS0649: Field 'UIScrollToSelectionXY.layoutListGroup' is never assigned to, and will always have its default value null
1110Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(9,14): warning CS0649: Field 'Example03ScrollViewCell.message' is never assigned to, and will always have its default value null
1111Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01Scene.cs(8,29): warning CS0649: Field 'Example01Scene.scrollView' is never assigned to, and will always have its default value null
1112Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(11,15): warning CS0649: Field 'Example03ScrollViewCell.image' is never assigned to, and will always have its default value null
1113Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02Scene.cs(8,29): warning CS0649: Field 'Example02Scene.scrollView' is never assigned to, and will always have its default value null
1114Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(11,15): warning CS0649: Field 'Example02ScrollViewCell.image' is never assigned to, and will always have its default value null
1115Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(13,16): warning CS0649: Field 'Example02ScrollViewCell.button' is never assigned to, and will always have its default value null
1116Assets\unity-ui-extensions\Scripts\Utilities\PaginationManager.cs(15,32): warning CS0649: Field 'PaginationManager.scrollSnap' is never assigned to, and will always have its default value null
1117Assets\unity-ui-extensions\Scripts\Layout\ScrollPositionController.cs(43,17): warning CS0649: Field 'ScrollPositionController.viewport' is never assigned to, and will always have its default value null
1118Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(15,14): warning CS0649: Field 'FancyScrollView<TData, TContext>.loop' is never assigned to, and will always have its default value false
1119Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(9,14): warning CS0649: Field 'Example02ScrollViewCell.message' is never assigned to, and will always have its default value null
1120Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollViewCell.cs(8,14): warning CS0649: Field 'Example01ScrollViewCell.message' is never assigned to, and will always have its default value null
1121Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollView.cs(8,28): warning CS0649: Field 'Example02ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
1122Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollView.cs(8,34): warning CS0649: Field 'Example03ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
1123Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03Scene.cs(8,29): warning CS0649: Field 'Example03Scene.scrollView' is never assigned to, and will always have its default value null
1124Assets\unity-ui-extensions\Examples\FancyScrollView\02_CellEventHandling\Example02ScrollViewCell.cs(7,18): warning CS0649: Field 'Example02ScrollViewCell.animator' is never assigned to, and will always have its default value null
1125Assets\unity-ui-extensions\Examples\FancyScrollView\01_Basic\Example01ScrollView.cs(8,34): warning CS0649: Field 'Example01ScrollView.scrollPositionController' is never assigned to, and will always have its default value null
1126Assets\unity-ui-extensions\Examples\FancyScrollView\03_InfiniteScroll\Example03ScrollViewCell.cs(13,16): warning CS0649: Field 'Example03ScrollViewCell.button' is never assigned to, and will always have its default value null
1127Assets\unity-ui-extensions\Scripts\Layout\FancyScrollView.cs(13,15): warning CS0649: Field 'FancyScrollView<TData, TContext>.cellOffset' is never assigned to, and will always have its default value 0
1128Opening scene 'Temp/__Backupscenes/0.backup'
1129Unloading 360 Unused Serialized files (Serialized files now loaded: 0)
1130Loaded scene 'Temp/__Backupscenes/0.backup'
1131 Deserialize: 31.020 ms
1132 Integration: 127.995 ms
1133 Integration of assets: 0.010 ms
1134 Thread Wait Time: 18.711 ms
1135 Total Operation Time: 177.736 ms
1136System memory in use before: 160.7 MB.
1137System memory in use after: 161.5 MB.
1138
1139Unloading 377 unused Assets to reduce memory usage. Loaded Objects now: 18527.
1140Total: 28.147200 ms (FindLiveObjects: 2.530800 ms CreateObjectMapping: 1.296700 ms MarkObjects: 23.468500 ms DeleteObjects: 0.849700 ms)
1141
1142[00:00:00] Enlighten: Precompute started.
1143[PathTracer] building lightmap data asset.
1144[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.03s wallclock)
1145[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.01s wallclock)
1146[00:00:00] Enlighten: Precompute took 0.045772 seconds.
1147Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
1148[00:00:00] Enlighten: Bake started.
1149[00:00:00] Enlighten: Bake took 0.014821 seconds.
1150[PathTracer] building lightmap data asset.
1151> Collecting Enlighten data
1152
1153
1154Mono dependencies included in the build
1155Dependency assembly - Ionic.Zip.Unity.dll
1156Dependency assembly - System.Diagnostics.StackTrace.dll
1157Dependency assembly - System.Globalization.Extensions.dll
1158Dependency assembly - System.Runtime.Serialization.Xml.dll
1159Dependency assembly - System.Xml.XPath.XDocument.dll
1160Dependency assembly - netstandard.dll
1161Dependency assembly - Mono.Security.dll
1162Dependency assembly - System.ComponentModel.Composition.dll
1163Dependency assembly - System.Configuration.dll
1164Dependency assembly - System.Core.dll
1165Dependency assembly - System.Data.dll
1166Dependency assembly - System.Drawing.dll
1167Dependency assembly - System.EnterpriseServices.dll
1168Dependency assembly - System.IO.Compression.FileSystem.dll
1169Dependency assembly - System.IO.Compression.dll
1170Dependency assembly - System.Net.Http.dll
1171Dependency assembly - System.Numerics.dll
1172Dependency assembly - System.Runtime.Serialization.dll
1173Dependency assembly - System.ServiceModel.Internals.dll
1174Dependency assembly - System.Transactions.dll
1175Dependency assembly - System.Xml.Linq.dll
1176Dependency assembly - System.Xml.dll
1177Dependency assembly - System.dll
1178Dependency assembly - mscorlib.dll
1179Dependency assembly - Assembly-CSharp-firstpass.dll
1180Dependency assembly - Assembly-CSharp.dll
1181Dependency assembly - Unity.TextMeshPro.dll
1182Dependency assembly - Unity.Timeline.dll
1183Dependency assembly - UnityEngine.UI.dll
1184
1185Unloading 123 Unused Serialized files (Serialized files now loaded: 0)
1186System memory in use before: 178.7 MB.
1187System memory in use after: 177.4 MB.
1188
1189Unloading 972 unused Assets to reduce memory usage. Loaded Objects now: 16452.
1190Total: 23.934500 ms (FindLiveObjects: 1.669900 ms CreateObjectMapping: 1.165400 ms MarkObjects: 16.471400 ms DeleteObjects: 4.626400 ms)
1191
1192[00:00:00] Enlighten: Reflection Probes took 2691.520499 seconds. Cancelled, so not done yet.
1193[00:00:00] Enlighten: LightingDataAsset took 2688.657385 seconds. Cancelled, so not done yet.
1194[EnlightenBakeManager] m_Clear = false;
1195Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
1196System memory in use before: 159.0 MB.
1197System memory in use after: 160.0 MB.
1198
1199Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16478.
1200Total: 17.903100 ms (FindLiveObjects: 1.693100 ms CreateObjectMapping: 1.083600 ms MarkObjects: 15.077400 ms DeleteObjects: 0.047500 ms)
1201
1202WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
1203WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
1204Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
1205System memory in use before: 252.1 MB.
1206System memory in use after: 160.5 MB.
1207
1208Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 16452.
1209Total: 54.889300 ms (FindLiveObjects: 1.644500 ms CreateObjectMapping: 1.103300 ms MarkObjects: 15.425000 ms DeleteObjects: 36.715000 ms)
1210
1211Compiled shader 'TextMeshPro/Distance Field (Surface)' in 1.40s
1212 gles3 (total internal programs: 102, unique: 32)
1213 vulkan (total internal programs: 102, unique: 32)
1214Compiled shader 'TextMeshPro/Distance Field' in 1.17s
1215 gles3 (total internal programs: 120, unique: 40)
1216 vulkan (total internal programs: 120, unique: 40)
1217Compiled shader 'Hidden/Internal-PrePassLighting' in 1.03s
1218 gles3 (total internal programs: 156, unique: 39)
1219 vulkan (total internal programs: 156, unique: 39)
1220Android PostProcess task "Creating staging area" took 7,4216 ms
1221Android PostProcess task "Generating Build Id" took 10,8624 ms
1222Android PostProcess task "Preparing Unity resources" took 165,9432 ms
1223Android PostProcess task "Managed Stripping: (Mono)" took 15,5727 ms
1224Android PostProcess task "Preparing Managed resources" took 2415,2222 ms
1225Android PostProcess task "Splitting assets" took 459,0564 ms
1226Android PostProcess task "Processing OBB assets" took 0,2342 ms
1227Android PostProcess task "Preparing Unity libraries" took 2746,054 ms
1228Android PostProcess task "Processing resources" took 9,4624 ms
1229Android PostProcess task "Preparing APK resources" took 809,1439 ms
1230Android PostProcess task "Processing plugins" took 8262,2793 ms
1231Android PostProcess task "Processing Android libraries" took 32,1389 ms
1232Android PostProcess task "Checking Graphics API compatibility" took 3,1688 ms
1233Android PostProcess task "Creating Android manifest" took 146,0747 ms
1234Android PostProcess task "Compiling resources" took 5,9354 ms
1235Android PostProcess task "IL2CPP" took 0,7908 ms
1236Android PostProcess task "Build native Unity binary" took 0,1694 ms
1237Android PostProcess task "Zipping symbols" took 0,3448 ms
1238Android PostProcess task "Performance Reporting Symbol Upload" took 0,2524 ms
1239Android PostProcess task "Preparing streaming assets" took 8,5867 ms
1240Android PostProcess task "Creating APK expansion package (OBB)" took 0,1324 ms
1241Android PostProcess task "Exporting project" took 11654,3438 ms
1242FileNotFoundException: Temp\gradleOut\build\outputs\apk\release\gradleOut-release.apk does not exist
1243 at System.IO.File.Move (System.String sourceFileName, System.String destFileName) [0x000b6] in <567df3e0919241ba98db88bec4c6696f>:0
1244 at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x001a6] in <502f1b7df2d7430696af84c6f02852ed>:0
1245 at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <502f1b7df2d7430696af84c6f02852ed>:0
1246 at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <502f1b7df2d7430696af84c6f02852ed>:0
1247 at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <502f1b7df2d7430696af84c6f02852ed>:0
1248 at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281
1249UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
1250UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
1251UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1252UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1253UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1254UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1255System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1256System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1257System.Reflection.MethodBase:Invoke(Object, Object[])
1258UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1259UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1260UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1261UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1262UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1263UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1264UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1265UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1266UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1267UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1268UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1269UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1270UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1271UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1272
1273(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
1274
1275Unloading 189 Unused Serialized files (Serialized files now loaded: 0)
1276System memory in use before: 171.8 MB.
1277System memory in use after: 170.6 MB.
1278
1279Unloading 699 unused Assets to reduce memory usage. Loaded Objects now: 16534.
1280Total: 457.649500 ms (FindLiveObjects: 4.868200 ms CreateObjectMapping: 1.613500 ms MarkObjects: 447.947600 ms DeleteObjects: 3.217700 ms)
1281
1282Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
1283Loaded scene 'Temp/__Backupscenes/0.backup'
1284 Deserialize: 338.761 ms
1285 Integration: 705.229 ms
1286 Integration of assets: 12.607 ms
1287 Thread Wait Time: 15.956 ms
1288 Total Operation Time: 1072.552 ms
1289System memory in use before: 169.7 MB.
1290System memory in use after: 170.8 MB.
1291
1292Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18580.
1293Total: 449.601800 ms (FindLiveObjects: 2.131100 ms CreateObjectMapping: 1.166500 ms MarkObjects: 446.207600 ms DeleteObjects: 0.094200 ms)
1294
1295Build completed with a result of 'Failed'
1296UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1297UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1298UnityEngine.Logger:Log(LogType, Object)
1299UnityEngine.Debug:LogError(Object)
1300UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
1301UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
1302UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1303UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1304UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1305System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1306System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1307System.Reflection.MethodBase:Invoke(Object, Object[])
1308UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1309UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1310UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1311UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1312UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1313UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1314UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1315UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1316UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1317UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1318UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1319UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1320UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1321UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1322
1323(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)
1324
1325UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
1326 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
1327 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
1328UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
1329UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
1330UnityEngine.Logger:Log(LogType, Object)
1331UnityEngine.Debug:LogError(Object)
1332UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
1333UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:896)
1334UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:786)
1335UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:358)
1336System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
1337System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
1338System.Reflection.MethodBase:Invoke(Object, Object[])
1339UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:359)
1340UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:353)
1341UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:138)
1342UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281)
1343UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483)
1344UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466)
1345UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447)
1346UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93)
1347UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280)
1348UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156)
1349UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190)
1350UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255)
1351UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78)
1352UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
1353
1354(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)
1355
1356[00:00:01] Enlighten: Precompute started.
1357[PathTracer] building lightmap data asset.
1358[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.29s wallclock)
1359[PathTracer] building lightmap data asset.
1360[00:00:02] Enlighten: Finished 1 Tetrahedralize Probes job (0.03s execute, 0.00s integrate, 0.32s wallclock)
1361[00:00:02] Enlighten: Precompute took 0.616611 seconds.
1362Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
1363[00:00:02] Enlighten: Bake started.
1364[00:00:02] Enlighten: Reflection Probes started.
1365[00:00:02] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.33s wallclock)
1366[00:00:02] Enlighten: Finished 1 Bake Ambient Probe job (0.01s execute, 0.00s integrate, 0.33s wallclock)
1367[00:00:02] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.32s wallclock)
1368Refresh: detecting if any assets need to be imported or removed ...
1369Refreshing native plugins compatible for Editor in 11.46 ms, found 0 plugins.
1370Preloading 0 native plugins for Editor in 0.00 ms.
1371Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
1372Preloading 0 native plugins for Editor in 0.00 ms.
1373
1374Refresh Completed time: 1.032598s
1375 Asset Scan time: 0.767986s
1376 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1377 Asset Import (Scripting) time: 0.000000s (count: 0)
1378 Post Processs Assets (Scripting) time: 0.000000s
1379 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1380 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1381 Post Process Assets (Non Scripting) time: 0.000000s
1382 Dependent Assets to Import Queue time: 0.000000s
1383
1384[00:00:04] Enlighten: Finished 1 Bake Runtime job (0.78s execute, 0.00s integrate, 1.63s wallclock)
1385[00:00:04] Enlighten: Bake took 1.957446 seconds.
1386[PathTracer] building lightmap data asset.
1387[00:00:04] Enlighten: LightingDataAsset started.
1388> Collecting Enlighten data
1389Refresh: detecting if any assets need to be imported or removed ...
1390Refreshing native plugins compatible for Editor in 1.36 ms, found 0 plugins.
1391Preloading 0 native plugins for Editor in 0.00 ms.
1392Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
1393Preloading 0 native plugins for Editor in 0.00 ms.
1394
1395Refresh Completed time: 0.864332s
1396 Asset Scan time: 0.045160s
1397 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1398 Asset Import (Scripting) time: 0.000000s (count: 0)
1399 Post Processs Assets (Scripting) time: 0.000000s
1400 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1401 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1402 Post Process Assets (Non Scripting) time: 0.000000s
1403 Dependent Assets to Import Queue time: 0.000000s
1404
1405Refresh: detecting if any assets need to be imported or removed ...
1406Refreshing native plugins compatible for Editor in 1.29 ms, found 0 plugins.
1407Preloading 0 native plugins for Editor in 0.00 ms.
1408Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
1409Preloading 0 native plugins for Editor in 0.00 ms.
1410
1411Refresh Completed time: 0.223523s
1412 Asset Scan time: 0.053481s
1413 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1414 Asset Import (Scripting) time: 0.000000s (count: 0)
1415 Post Processs Assets (Scripting) time: 0.000000s
1416 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1417 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1418 Post Process Assets (Non Scripting) time: 0.000000s
1419 Dependent Assets to Import Queue time: 0.000000s
1420
1421Refresh: detecting if any assets need to be imported or removed ...
1422Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
1423Preloading 0 native plugins for Editor in 0.00 ms.
1424Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
1425Preloading 0 native plugins for Editor in 0.00 ms.
1426
1427Refresh Completed time: 0.212454s
1428 Asset Scan time: 0.056634s
1429 Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
1430 Asset Import (Scripting) time: 0.000000s (count: 0)
1431 Post Processs Assets (Scripting) time: 0.000000s
1432 Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
1433 Asset Import (Non Scripting) time: 0.000000s (count: 0)
1434 Post Process Assets (Non Scripting) time: 0.000000s
1435 Dependent Assets to Import Queue time: 0.000000s