· 8 years ago · Dec 06, 2017, 03:24 AM
1cvar list
2--------------
3_autosave : cmd : : Autosave
4_autosavedangerous : cmd : : AutoSaveDangerous
5_bugreporter_restart : cmd : : Restarts bug reporter .dll
6_cl_minimapzoom : 1 : , "a", "cl" :
7_fov : 0 : , "cl" : Automates fov command to server.
8_overview_mode : 1 : , "a", "cl" : Overview mode - 0=off, 1=inset, 2=full
9_record : cmd : : Record a demo incrementally.
10_restart : cmd : : Shutdown and restart the engine.
11achievement_debug : 0 : , "cheat", "rep", "cl" : Turn on achievement debug msgs.
12activategameui : cmd : :
13addip : cmd : : Add an IP address to the ban list.
14adsp_alley_min : 122 : :
15adsp_courtyard_min : 126 : :
16adsp_debug : 0 : , "a" :
17adsp_door_height : 112 : :
18adsp_duct_min : 106 : :
19adsp_hall_min : 110 : :
20adsp_low_ceiling : 108 : :
21adsp_opencourtyard_min : 126 : :
22adsp_openspace_min : 130 : :
23adsp_openstreet_min : 118 : :
24adsp_openwall_min : 130 : :
25adsp_room_min : 102 : :
26adsp_street_min : 118 : :
27adsp_tunnel_min : 114 : :
28adsp_wall_height : 128 : :
29ai_debug_shoot_positions : 0 : , "cheat", "rep", "cl" :
30ai_shot_bias_max : 1 : , "rep", "cl" :
31ai_shot_bias_min : -1 : , "rep", "cl" :
32alias : cmd : : Alias a command.
33-alt1 : cmd : :
34+alt1 : cmd : :
35-alt2 : cmd : :
36+alt2 : cmd : :
37anim_3wayblend : 1 : , "rep", "cl" : Toggle the 3-way animation blending code.
38anim_showmainactivity : 0 : , "cheat", "cl" : Show the idle, walk, run, and/or sprint activities.
39askconnect_accept : cmd : : Accept a redirect request by the server.
40asw_engine_finished_building_map : cmd : : Notify engine that we've finished building a map
41async_allow_held_files : 1 : : Allow AsyncBegin/EndRead()
42async_mode : 0 : : Set the async filesystem mode (0 = async, 1 = synchronous)
43async_resume : cmd : :
44async_serialize : 0 : : Force async reads to serialize for profiling
45async_simulate_delay : 0 : : Simulate a delay of up to a set msec per file operation
46async_suspend : cmd : :
47+attack : cmd : :
48-attack : cmd : :
49-attack2 : cmd : :
50+attack2 : cmd : :
51audit_save_in_memory : cmd : : Audit the memory usage and files in the save-to-memory system
52autosave : cmd : : Autosave
53autosavedangerous : cmd : : AutoSaveDangerous
54autosavedangerousissafe : cmd : :
55-back : cmd : :
56+back : cmd : :
57banid : cmd : : Add a user ID to the ban list.
58banip : cmd : : Add an IP address to the ban list.
59bench_end : cmd : : Ends gathering of info.
60bench_showstatsdialog : cmd : : Shows a dialog displaying the most recent benchmark results.
61bench_start : cmd : : Starts gathering of info. Arguments: filename to write results into
62bench_upload : cmd : : Uploads most recent benchmark stats to the Valve servers.
63benchframe : cmd : : Takes a snapshot of a particular frame in a time demo.
64bind : cmd : : Bind a key.
65BindToggle : cmd : : Performs a bind <key> 'increment var <cvar> 0 1 1'
66blackbox : 1 : :
67blackbox_dump : cmd : : Dump the contents of the blackbox
68blackbox_record : cmd : : Record an entry into the blackbox
69BlendBonesMode : 2 : , "rep", "cl" :
70blink_duration : 0 : , "cl" : How many seconds an eye blink will last.
71box : cmd : : Draw a debug box.
72-break : cmd : :
73+break : cmd : :
74budget : cmd : : budget
75budget_averages_window : 30 : , "a" : number of frames to look at when figuring out average frametimes
76budget_background_alpha : 128 : , "a" : how translucent the budget panel is
77budget_bargraph_background_alpha : 128 : , "a" : how translucent the budget panel is
78budget_bargraph_range_ms : 16 : , "a" : budget bargraph range in milliseconds
79budget_history_numsamplesvisible : 100 : , "a" : number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
80budget_history_range_ms : 66 : , "a" : budget history range in milliseconds
81budget_panel_bottom_of_history_fraction : 0 : , "a" : number between 0 and 1
82budget_panel_height : 384 : , "a" : height in pixels of the budget panel
83budget_panel_width : 512 : , "a" : width in pixels of the budget panel
84budget_panel_x : 0 : , "a" : number of pixels from the left side of the game screen to draw the budget panel
85budget_panel_y : 50 : , "a" : number of pixels from the top side of the game screen to draw the budget panel
86budget_peaks_window : 30 : , "a" : number of frames to look at when figuring out peak frametimes
87budget_show_averages : 0 : , "a" : enable/disable averages in the budget panel
88budget_show_history : 1 : , "a" : turn history graph off and on. . good to turn off on low end
89budget_show_peaks : 1 : , "a" : enable/disable peaks in the budget panel
90budget_toggle_group : cmd : : Turn a budget group on/off
91bug : cmd : : Show the bug reporting UI.
92bugreporter_console_bytes : 15000 : : Max # of console bytes to put into bug report body (full text still attached).
93bugreporter_includebsp : 1 : : Include .bsp for internal bug submissions.
94bugreporter_snapshot_delay : 0 : : Frames to delay before taking snapshot
95bugreporter_uploadasync : 0 : , "a" : Upload attachments asynchronously
96bugreporter_username : 0 : , "a" : Username to use for bugreporter
97buildcubemaps : cmd : : Rebuild cubemaps.
98building_cubemaps : 0 : :
99c_maxdistance : 200 : , "a", "cl" :
100c_maxpitch : 90 : , "a", "cl" :
101c_maxyaw : 135 : , "a", "cl" :
102c_mindistance : 30 : , "a", "cl" :
103c_minpitch : 0 : , "a", "cl" :
104c_minyaw : -135 : , "a", "cl" :
105c_orthoheight : 100 : , "a", "cl" :
106c_orthowidth : 100 : , "a", "cl" :
107c_thirdpersonshoulder : 0 : , "a", "cl" :
108c_thirdpersonshoulderaimdist : 120 : , "a", "cl" :
109c_thirdpersonshoulderdist : 40 : , "a", "cl" :
110c_thirdpersonshoulderheight : 5 : , "a", "cl" :
111c_thirdpersonshoulderoffset : 20 : , "a", "cl" :
112cache_print : cmd : : cache_print [section] Print out contents of cache memory.
113cache_print_lru : cmd : : cache_print_lru [section] Print out contents of cache memory.
114cache_print_summary : cmd : : cache_print_summary [section] Print out a summary contents of cache memory.
115cam_collision : 1 : , "a", "cl" : When in thirdperson and cam_collision is set to 1, an attempt is made to keep the camera from passing though walls.
116cam_command : cmd : : Tells camera to change modes
117cam_idealdelta : 4 : , "a", "cl" : Controls the speed when matching offset to ideal angles in thirdperson view
118cam_idealdist : 150 : , "a", "cl" :
119cam_ideallag : 4 : , "a", "cl" : Amount of lag used when matching offset to ideal angles in thirdperson view
120cam_idealpitch : 0 : , "a", "cl" :
121cam_idealyaw : 0 : , "a", "cl" :
122cam_showangles : 0 : , "cheat", "cl" : When in thirdperson, print viewangles/idealangles/cameraoffsets to the console.
123cam_snapto : 0 : , "a", "cl" :
124-camdistance : cmd : :
125+camdistance : cmd : :
126+cameragrip : cmd : :
127-cameragrip : cmd : :
128+camin : cmd : :
129-camin : cmd : :
130+cammousemove : cmd : :
131-cammousemove : cmd : :
132camortho : cmd : : Switch to orthographic camera.
133-camout : cmd : :
134+camout : cmd : :
135+campitchdown : cmd : :
136-campitchdown : cmd : :
137+campitchup : cmd : :
138-campitchup : cmd : :
139+camyawleft : cmd : :
140-camyawleft : cmd : :
141+camyawright : cmd : :
142-camyawright : cmd : :
143cancelselect : cmd : :
144cc_captiontrace : 1 : , "cl" : Show missing closecaptions (0 = no, 1 = devconsole, 2 = show in hud)
145cc_emit : cmd : : Emits a closed caption
146cc_findsound : cmd : : Searches for soundname which emits specified text.
147cc_flush : cmd : : Flushes async'd captions.
148cc_lang : 0 : , "a", "cl" : Current close caption language (emtpy = use game UI language)
149cc_linger_time : 1 : , "a", "cl" : Close caption linger time.
150cc_minvisibleitems : 1 : , "cl" : Minimum number of caption items to show.
151cc_predisplay_time : 0 : , "a", "cl" : Close caption delay before showing caption.
152cc_random : cmd : : Emits a random caption
153cc_sentencecaptionnorepeat : 4 : , "cl" : How often a sentence can repeat.
154cc_showblocks : cmd : : Toggles showing which blocks are pending/loaded async.
155cc_showmissing : 0 : , "rep", "cl" : Show missing closecaption entries.
156cc_subtitles : 0 : , "a", "cl" : If set, don't show sound effect captions, just voice overs (i.e., won't help hearing impaired players).
157centerview : cmd : :
158changelevel : cmd : : Change server to the specified map
159changelevel2 : cmd : : Transition to the specified map in single player
160chat_channel_debug : cmd : : Print members of a chat channel
161chat_dump_channels : cmd : :
162chat_join : cmd : : Join a chat channel
163chat_leave : cmd : : Leave a chat channel
164chat_say : cmd : : Send a message to the specified channel
165circle_paintsplat_alpha_offset : 1 : , "cheat", "rep" : alpha offset from max radius of the splat circle, -1 = no offset
166circle_paintsplat_bias : 0 : , "cheat", "rep" : Change bias value for computing circle buffer
167circle_paintsplat_enabled : 1 : , "cheat", "rep" :
168circle_paintsplat_max_alpha_noise : 128 : , "cheat", "rep" : Max noise value of circle alpha
169circle_paintsplat_noise_enabled : 1 : , "cheat", "rep" :
170circle_paintsplat_radius : 4 : , "cheat", "rep" : Change the radius of circle in paintmap
171cl_aggregate_particles : 1 : , "cl" :
172cl_allowdownload : 1 : , "a" : Client downloads customization files
173cl_allowupload : 1 : , "a" : Client uploads customization files
174cl_ambient_light_disableentities : 0 : , "cl" : Disable map ambient light entities.
175cl_anglespeedkey : 0 : , "cl" :
176cl_animationinfo : cmd : : Hud element to examine.
177cl_backspeed : 450 : , "cheat", "cl" :
178cl_biofeedback_collection_window : 120 : , "cl" : Number of seconds of biofeedback data to use in human player excitement calculation.
179cl_blobulator_freezing_max_metaball_radius : 12 : , "cl" : Setting this can create more complex surfaces on large hitboxes at the cost of performance.
180cl_blurClearAlpha : 0 : , "cl" : 0-255, but 0 has errors at the moment
181cl_blurDebug : 0 : , "cl" :
182cl_blurPasses : 1 : , "cl" :
183cl_blurTapSize : 0 : , "cl" :
184cl_burninggibs : 0 : , "cl" : A burning player that gibs has burning gibs.
185cl_camera_follow_bone_index : -2 : , "cheat", "cl" : Index of the bone to follow. -2 == disabled. -1 == root bone. 0+ is bone index.
186cl_chat_active : 0 : , "cl" :
187cl_chatfilters : 31 : , "a", "cl" : Stores the chat filter settings
188cl_class : 0 : , "a", "user", "cl" : Default class when joining a game
189cl_clearhinthistory : cmd : : Clear memory of client side hints displayed to the player.
190cl_clock_correction : 1 : , "cheat" : Enable/disable clock correction on the client.
191cl_clock_correction_adjustment_max_amount : 200 : , "cheat" : Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount
192cl_clock_correction_adjustment_max_offset : 90 : , "cheat" : As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards apply
193cl_clock_correction_adjustment_min_offset : 10 : , "cheat" : If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
194cl_clock_correction_force_server_tick : 999 : , "cheat" : Force clock correction to match the server tick + this offset (-999 disables it).
195cl_clock_showdebuginfo : 0 : , "cheat" : Show debugging info about the clock drift.
196cl_clockdrift_max_ms : 150 : , "cheat" : Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
197cl_clockdrift_max_ms_threadmode : 0 : , "cheat" : Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
198cl_cmdrate : 30 : , "a", "user" : Max number of command packets sent to server per second
199cl_colorfastpath : 0 : , "cl" :
200cl_customsounds : 0 : , "cl" : Enable customized player sound playback
201cl_demoviewoverride : 0 : , "cl" : Override view during demo playback
202cl_detail_multiplier : 1 : , "cheat", "cl" : extra details to create
203cl_detaildist : 1024 : , "cl" : Distance at which detail props are no longer visible
204cl_detailfade : 400 : , "cl" : Distance across which detail props fade in
205cl_disable_ragdolls : 0 : , "cheat", "cl" :
206cl_disable_water_render_targets : 0 : , "cl" :
207cl_dota_showents : cmd : : Dump entity list to console.
208cl_downloadfilter : 0 : , "a" : Determines which files can be downloaded from the server (all, none, nosounds)
209cl_drawhud : 1 : , "cheat", "cl" : Enable the rendering of the hud
210cl_drawleaf : -1 : , "cheat", "cl" :
211cl_drawmaterial : 0 : , "cheat", "cl" : Draw a particular material over the frame
212cl_drawmonitors : 1 : , "cl" :
213cl_drawshadowtexture : 0 : , "cheat", "cl" :
214cl_dump_particle_stats : cmd : : dump particle profiling info to particle_profile.csv
215cl_dumpplayer : cmd : : Dumps info about a player
216cl_dumpsplithacks : cmd : : Dump split screen workarounds.
217cl_ejectbrass : 1 : , "cl" :
218cl_enable_remote_splitscreen : 0 : , "cl" : Allows viewing of nonlocal players in a split screen fashion
219cl_ent_absbox : cmd : : Displays the client's absbox for the entity under the crosshair.
220cl_ent_bbox : cmd : : Displays the client's bounding box for the entity under the crosshair.
221cl_ent_rbox : cmd : : Displays the client's render box for the entity under the crosshair.
222cl_entityreport : 0 : , "cheat" : For debugging, draw entity states to console
223cl_extrapolate : 0 : , "cheat", "cl" : Enable/disable extrapolation if interpolation history runs out.
224cl_extrapolate_amount : 0 : , "cheat", "cl" : Set how many seconds the client will extrapolate entities for.
225cl_fastdetailsprites : 1 : , "cheat", "cl" : whether to use new detail sprite system
226cl_fasttempentcollision : 5 : , "cl" :
227cl_find_ent : cmd : : Find and list all client entities with classnames that contain the specified substring. Format: cl_find_ent <substring>
228cl_find_ent_index : cmd : : Display data for clientside entity matching specified index. Format: cl_find_ent_index <index>
229cl_flushentitypacket : 0 : , "cheat" : For debugging. Force the engine to flush an entity packet.
230cl_forcepreload : 0 : , "a" : Whether we should force preloading.
231cl_forwardspeed : 450 : , "cheat", "cl" :
232cl_foundry_ShowEntityHighlights : 1 : , "cl" :
233cl_fullupdate : cmd : : Forces the server to send a full update packet
234cl_globallight_debug : 0 : , "cl" :
235cl_globallight_depth_bias : -999 : , "cl" :
236cl_globallight_expansion : 200 : , "cl" :
237cl_globallight_freeze : 0 : , "cl" :
238cl_globallight_orig_calc_frustum : 1 : , "cl" :
239cl_globallight_shadow_mode : 0 : , "a", "cl" :
240cl_globallight_slope_scale_depth_bias : -999 : , "cl" :
241cl_globallight_use_alt_focus_region : 0 : , "cl" :
242cl_globallight_use_optimized_calc_frustum : 1 : , "cl" :
243cl_globallight_world_bottom_height : 0 : , "cl" :
244cl_globallight_world_top_height : 1060 : , "cl" :
245cl_heatmap_debug : cmd : : Turn on heat map for debug
246cl_heatmap_fancy : 1 : , "cl" :
247cl_heatmap_off : cmd : : Turn off heat map viz
248cl_heatmap_particle_sys : cmd : : Turn on heat map for particle_sys
249cl_heatmap_particles : cmd : : Turn on heat map for particles
250cl_heatmap_pause : 0 : , "cl" :
251cl_heatmap_scale : 1 : , "cl" :
252cl_idealpitchscale : 0 : , "a", "cl" :
253cl_ignorepackets : 0 : , "cheat" : Force client to ignore packets (for debugging).
254cl_interp : 0 : , "user", "cl" : Sets the interpolation amount (bounded on low side by server interp ratio settings).
255cl_interp_all : 0 : , "cl" : Disable interpolation list optimizations.
256cl_interp_npcs : 0 : , "cl" : Interpolate NPC positions starting this many seconds in past (or cl_interp, if greater)
257cl_interp_ratio : 2 : , "user", "cl" : Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
258cl_interp_threadmodeticks : 0 : , "cl" : Additional interpolation ticks to use when interpolating with threaded engine mode set.
259cl_jiggle_bone_debug : 0 : , "cheat", "cl" : Display physics-based 'jiggle bone' debugging information
260cl_jiggle_bone_debug_pitch_constraints : 0 : , "cheat", "cl" : Display physics-based 'jiggle bone' debugging information
261cl_jiggle_bone_debug_yaw_constraints : 0 : , "cheat", "cl" : Display physics-based 'jiggle bone' debugging information
262cl_jiggle_bone_invert : 0 : , "cheat", "cl" :
263cl_jiggle_bone_sanity : 1 : , "cl" : Prevent jiggle bones from pointing directly away from their target in case of numerical instability.
264cl_lagcomp_errorcheck : 0 : , "cl" : Player index of other player to check for position errors.
265cl_lagcompensation : 1 : , "user", "cl" : Perform server side lag compensation of weapon firing events.
266cl_language : 0 : , "user" : Language (from Steam API)
267cl_leafsystemvis : 0 : , "cheat", "cl" :
268cl_leveloverview : 0 : , "cheat", "cl" :
269cl_leveloverviewmarker : 0 : , "cheat", "cl" :
270cl_localnetworkbackdoor : 0 : : Enable network optimizations for single player games.
271cl_logofile : 0 : , "a" : Spraypoint logo decal.
272cl_maxrenderable_dist : 3000 : , "cheat", "cl" : Max distance from the camera at which things will be rendered
273cl_modelfastpath : 1 : , "cl" :
274cl_mouseenable : 1 : , "cl" :
275cl_mouselook : 1 : , "a", "user", "cl", "ss" : Set to 1 to use mouse for look, 0 for keyboard look. Cannot be set while connected to a server.
276cl_observercrosshair : 1 : , "a", "cl" :
277cl_overdraw_test : 0 : , "cheat", "numeric", "cl" :
278cl_panelanimation : cmd : : Shows panel animation variables: <panelname | blank for all panels>.
279cl_particle_batch_mode : 1 : , "cl" :
280cl_particle_fallback_base : 0 : , "cl" : Base for falling back to cheaper effects under load.
281cl_particle_fallback_multiplier : 1 : , "cl" : Multiplier for falling back to cheaper effects under load.
282cl_particle_max_count : 0 : , "cl" :
283cl_particle_retire_cost : 0 : , "cheat", "cl" :
284cl_particle_sim_fallback_base_multiplier : 5 : , "cl" : How aggressive the switch to fallbacks will be depending on how far over the cl_particle_sim_fallback_threshold_ms the sim time
285cl_particle_sim_fallback_threshold_ms : 6 : , "cl" : Amount of simulation time that can elapse before new systems start falling back to cheaper versions
286cl_particle_simulate : 1 : , "cheat", "cl" : Enables/Disables Particle Simulation
287cl_particles_dump_effects : cmd : :
288cl_particles_dumplist : cmd : : Dump all new particles, optional name substring.
289cl_particles_show_bbox : 0 : , "cheat", "cl" :
290cl_particles_show_controlpoints : 0 : , "cheat", "cl" :
291cl_pclass : 0 : , "cheat", "cl" : Dump entity by prediction classname.
292cl_pdump : -1 : , "cheat", "cl" : Dump info about this entity to screen.
293cl_phys_block_dist : 1 : , "cl" :
294cl_phys_block_fraction : 0 : , "cl" :
295cl_phys_maxticks : 2 : , "cl" : Sets the max number of physics ticks allowed for client-side physics (ragdolls)
296cl_phys_timescale : 1 : , "cheat", "cl" : Sets the scale of time for client-side physics (ragdolls)
297cl_pitchdown : 89 : , "cheat", "cl" :
298cl_pitchspeed : 225 : , "cl" :
299cl_pitchup : 89 : , "cheat", "cl" :
300cl_playback_screenshots : 0 : : Allows the client to playback screenshot and jpeg commands in demos.
301cl_playerspraydisable : 0 : , "a", "cl" : Disable player sprays.
302cl_precacheinfo : cmd : : Show precache info (client).
303cl_pred_doresetlatch : 1 : , "cl" :
304cl_pred_error_verbose : 0 : , "cl" : Show more field info when spewing prediction errors.
305cl_pred_optimize : 2 : , "cl" : Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
306cl_pred_track : cmd : : <entindex> <fieldname>: Track changes to entity index entindex, for field fieldname.
307cl_predict : 0 : , "cheat", "user", "cl" : Perform client side prediction.
308cl_predictioncopy_describe : cmd : : Describe datamap_t for entindex
309cl_predictionlist : 0 : , "cheat", "cl" : Show which entities are predicting
310cl_predictweapons : 1 : , "user", "cl" : Perform client side prediction of weapon effects.
311cl_ragdoll_collide : 0 : , "cl" :
312cl_ragdoll_gravity : 386 : , "cheat", "cl" : Sets the gravity client-side ragdolls
313cl_removedecals : cmd : : Remove the decals from the entity under the crosshair.
314cl_report_soundpatch : cmd : : reports client-side sound patch count
315cl_resend : 6 : : Delay in seconds before the client will resend the 'connect' attempt
316cl_retire_low_priority_lights : 0 : : Low priority dlights are replaced by high priority ones
317cl_screenshotname : 0 : : Custom Screenshot name
318cl_SetupAllBones : 0 : , "cl" :
319cl_shadowtextureoverlaysize : 512 : , "cheat", "cl" :
320cl_shadowtextureoverlayx : 200 : , "cheat", "cl" :
321cl_shadowtextureoverlayy : 100 : , "cheat", "cl" :
322cl_show_bounds_errors : 0 : , "cl" :
323cl_show_splashes : 1 : , "cl" :
324cl_showanimstate_activities : 1 : , "cheat", "cl" : Show activities in the (client) animation state display.
325cl_showbackpackrarities : 0 : , "a", "cl" : Show item rarities within the backpack.
326cl_ShowBoneSetupEnts : 0 : , "cl" : Show which entities are having their bones setup each frame.
327cl_showdemooverlay : 0 : : How often to flash demo recording/playback overlay (0 - disable overlay, -1 - show always)
328cl_showents : cmd : : Dump entity list to console.
329cl_showerror : 0 : , "cl" : Show prediction errors, 2 for above plus detailed field deltas.
330cl_showevents : 0 : , "cheat" : Print event firing info in the console
331cl_showfps : 0 : , "cl" : Draw fps meter at top of screen (1 = fps, 2 = smooth fps, 3 = server MS, 4 = Show FPS and Log to file )
332cl_showhelp : 1 : , "a", "user", "cl" : Set to 0 to not show on-screen help
333cl_showncustomtabhelp : 1 : , "a", "cl" :
334cl_showpausedimage : 1 : , "cl" : Show the 'Paused' image when game is paused.
335cl_showpluginmessages : 1 : , "a" : Allow plugins to display messages to you
336cl_showpos : 0 : , "cl" : Draw current position at top of screen
337cl_ShowSunVectors : 0 : , "cl" :
338cl_showtextmsg : 1 : , "cl" : Enable/disable text messages printing on the screen.
339cl_sidespeed : 450 : , "cheat", "cl" :
340cl_simdbones : 0 : , "rep", "cl" : Use SIMD bone setup.
341cl_skipfastpath : 0 : , "cheat", "cl" : Set to 1 to stop all models that go through the model fast path from rendering
342cl_skipslowpath : 0 : , "cheat" : Set to 1 to skip any models that don't go through the model fast path
343cl_smooth : 1 : , "cl" : Smooth view/eye origin after prediction errors
344cl_smoothtime : 0 : , "cl" : Smooth client's view after prediction error over this many seconds
345cl_soundemitter_flush : cmd : : Flushes the sounds.txt system (client only)
346cl_soundfile : 0 : , "a" : Jingle sound file.
347cl_soundscape_flush : cmd : : Flushes the client side soundscapes
348cl_soundscape_printdebuginfo : cmd : : print soundscapes
349cl_spec_mode : 1 : , "user", "server_can_execute", "cl" : spectator mode
350cl_spectator_cmdrate : 10 : : When connected to hltv or playing a demo, use this as the command rate
351cl_spectator_interp_ratio : 2 : , "cl" : When connected to hltv or playing a demo, adjust the interp time by this ratio.
352cl_sporeclipdistance : 512 : , "cheat", "cl" :
353cl_ss_origin : cmd : : print origin in script format
354cl_sun_decay_rate : 0 : , "cheat", "cl" :
355cl_sunlight_depthbias : 0 : , "cl" :
356cl_sunlight_ortho_size : 0 : , "cheat", "cl" : Set to values greater than 0 for ortho view render projections.
357cl_team : 0 : , "a", "user", "cl" : Default team when joining a game
358cl_threaded_bone_setup : 0 : , "cl" : Enable parallel processing of C_BaseAnimating::SetupBones()
359cl_threaded_init : 0 : , "cl" :
360cl_timeout : 30 : , "a" : After this many seconds without receiving a packet from the server, the client will disconnect itself
361cl_tlucfastpath : 1 : , "cl" :
362cl_tracer_whiz_distance : 72 : , "cl" :
363cl_tree_sway_dir : cmd : : sets tree sway wind direction and strength
364cl_updaterate : 20 : , "a", "user" : Number of packets per second of updates you are requesting from the server
365cl_updatevisibility : cmd : : Updates visibility bits.
366cl_upspeed : 320 : , "cheat", "cl" :
367cl_use_simd_bones : 1 : , "rep", "cl" : 1 use SIMD bones 0 use scalar bones.
368cl_view : cmd : : Set the view entity index.
369cl_voice_filter : 0 : : Filter voice by name substring
370cl_voice_team_filter : -1 : : Filter voice by team index
371cl_winddir : 0 : , "cheat", "cl" : Weather effects wind direction angle
372cl_windspeed : 0 : , "cheat", "cl" : Weather effects wind speed scalar
373cl_yawspeed : 210 : , "cl" :
374clear : cmd : : Clear all console output.
375clientport : 27005 : : Host game client port
376closecaption : 0 : , "a", "user" : Enable close captioning.
377cloth_debug : 0 : , "cl" :
378cloth_editor : cmd : : cloth_editor
379cloth_force : cmd : : creates a test force
380cloth_max_force : 5000 : , "cl" :
381cloth_reload : cmd : : reload cloth files
382cloth_simulate : 1 : , "cl" :
383cloth_static : cmd : : set cloth to a static pose
384cloth_test : 1 : , "cl" :
385cloth_update : 1 : , "cl" :
386cmd : cmd : : Forward command to server.
387cmd1 : cmd : : sets userinfo string for split screen player in slot 1
388cmd2 : cmd : : sets userinfo string for split screen player in slot 2
389cmd3 : cmd : : sets userinfo string for split screen player in slot 3
390cmd4 : cmd : : sets userinfo string for split screen player in slot 4
391colorcorrectionui : cmd : : Show/hide the color correction tools UI.
392combine_disp_images : cmd : : combine_disp_images
393+commandermousemove : cmd : :
394-commandermousemove : cmd : :
395commentary_firstrun : 0 : , "a", "cl" :
396commentary_showmodelviewer : cmd : : Display the commentary model viewer. Usage: commentary_showmodelviewer <model name> <optional attached model name>
397commentary_testfirstrun : cmd : :
398con_drawnotify : 1 : : Disables drawing of notification area (for taking screenshots).
399con_enable : 0 : , "a" : Allows the console to be activated.
400con_filter_enable : 0 : : Filters console output based on the setting of con_filter_text. 1 filters completely, 2 displays filtered text brighter than ot
401con_filter_text : 0 : : Text with which to filter console spew. Set con_filter_enable 1 or 2 to activate.
402con_filter_text_out : 0 : : Text with which to filter OUT of console spew. Set con_filter_enable 1 or 2 to activate.
403con_logfile : 0 : : Console output gets written to this file
404con_notifytime : 8 : : How long to display recent console text to the upper part of the game window
405con_nprint_bgalpha : 50 : : Con_NPrint background alpha.
406con_nprint_bgborder : 5 : : Con_NPrint border size.
407con_timestamp : 0 : : Prefix console.log entries with timestamps
408con_trace : 0 : : Print console text to low level printout.
409condump : cmd : : dump the text currently in the console to condumpXX.log
410connect : cmd : : Connect to specified server.
411contimes : 8 : : Number of console lines to overlay for debugging.
412coop : 0 : , "nf" : Cooperative play.
413cpu_level : 2 : : CPU Level - Default: High
414crash : cmd : : Cause the engine to crash (Debug!!)
415create_scaleform_dashboard : cmd : : Creates the test scaleform dashboard
416crosshair : 1 : , "a", "cl" :
417cvarlist : cmd : : Show the list of convars/concommands.
418das_max_z_trace_length : 72 : : Maximum height of player and still test for adsp
419das_process_overhang_spaces : 0 : :
420dashboard_page_scroll_time : 0 : , "cl" :
421dashboard_play_type_scroll_time : 0 : , "cl" :
422dashboard_section_scroll_time : 0 : , "cl" :
423datacachesize : 32 : : Size in MB.
424dbg_demofile : 0 : :
425deathmatch : 0 : , "nf" : Running a deathmatch server.
426debug_circle_splat : 0 : , "cheat", "rep" :
427debug_materialmodifycontrol_client : 0 : , "cl" :
428debug_paint_seam : 0 : , "cheat", "rep" :
429debugsystemui : cmd : : Show/hide the debug system UI.
430default_fov : 90 : , "cheat", "cl" :
431demo_avellimit : 2000 : : Angular velocity limit before eyes considered snapped for demo playback.
432demo_debug : 0 : : Demo debug info.
433demo_fastforwardfinalspeed : 20 : : Go this fast when starting to hold FF button.
434demo_fastforwardramptime : 5 : : How many seconds it takes to get to full FF speed.
435demo_fastforwardstartspeed : 2 : : Go this fast when starting to hold FF button.
436demo_gototick : cmd : : Skips to a tick in demo.
437demo_interplimit : 4000 : : How much origin velocity before it's considered to have 'teleported' causing interpolation to reset.
438demo_interpolateview : 1 : : Do view interpolation during dem playback.
439demo_legacy_rollback : 1 : : Use legacy view interpolation rollback amount in demo playback.
440demo_pause : cmd : : Pauses demo playback.
441demo_pauseatservertick : 0 : : Pauses demo playback at server tick
442demo_quitafterplayback : 0 : : Quits game after demo playback.
443demo_recordcommands : 1 : , "cheat" : Record commands typed at console into .dem files.
444demo_resume : cmd : : Resumes demo playback.
445demo_timescale : cmd : : Sets demo replay speed.
446demo_togglepause : cmd : : Toggles demo playback.
447demolist : cmd : : Print demo sequence list.
448demos : cmd : : Demo demo file sequence.
449demoui : cmd : : Show/hide the demo player UI.
450+demoui2 : cmd : : Bring the advanced demo player UI (demoui2) to foreground.
451-demoui2 : cmd : : Send the advanced demo player UI (demoui2) to background.
452demoui2 : cmd : : Show/hide the advanced demo player UI (demoui2).
453developer : 0 : : Set developer message level
454devshots_nextmap : cmd : : Used by the devshots system to go to the next map in the devshots maplist.
455devshots_screenshot : cmd : : Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead.
456differences : cmd : : Show all convars which are not at their default values.
457disable_static_prop_loading : 0 : , "cheat" : If non-zero when a map loads, static props won't be loaded
458disconnect : cmd : : Disconnect game from server.
459disp_dynamic : 0 : :
460display_elapsedtime : cmd : : Displays how much time has elapsed since the game started
461display_game_events : 0 : , "cheat" :
462dlight_debug : cmd : : Creates a dlight in front of the player
463dota_ability_autocast : cmd : :
464dota_ability_execute : cmd : :
465dota_ability_learn_mode : cmd : : Enter the mode where ability points can be spent
466dota_ability_quick_cast : 0 : , "a", "cl" :
467dota_achievement_showcase : cmd : : Select which achievements you want to show off
468dota_all_vision : 0 : , "cheat", "rep", "cl" :
469dota_allow_invalid_orders : 0 : , "cheat", "cl" :
470dota_always_show_player_names : 0 : , "a", "cl" : If set, always show player names
471dota_apm : cmd : :
472dota_auto_connect : 0 : , "cl" : Automatically connect to the specified server forever
473dota_auto_create_proxy : 0 : , "cl" : Automatically create a proxy
474dota_barndoors : 1 : , "cl" :
475dota_base_replay_url : 0 : , "cl" :
476dota_beta_debug : cmd : : Prints local dota beta participation object
477dota_bink_audio : 1 : , "cl" : Set to 0 to disable audio in bink movies
478dota_bio_debug : 0 : , "cl" : Show SCL value in UI
479dota_bot_client_debug : 0 : , "cl" : Draw some basic client-side debug info for each hero.
480dota_bot_mode : 0 : , "rep", "cl" :
481dota_broadcaster_language : -1 : , "cl" : Set to automatically follow a particular broadcast language. -1 = none, 0 = English, 1 = German, 6 = Chinese, 8= Russian
482dota_button_fade_in_time : 0 : , "cl" :
483dota_button_ready_fade_time : 0 : , "cl" :
484dota_button_ready_start_alpha : 100 : , "cl" :
485dota_button_unlearned_saturation : 0 : , "cl" :
486dota_camera_accelerate : 10 : , "a", "cl" :
487dota_camera_center : cmd : :
488dota_camera_disable_zoom : 0 : , "cl" :
489dota_camera_distance : 1134 : , "cheat", "rep", "cl" :
490dota_camera_drag_speed : 1 : , "cl" :
491dota_camera_edgemove : 1 : , "a", "cl" :
492-dota_camera_follow : cmd : :
493+dota_camera_follow : cmd : :
494dota_camera_follow_doublepress_time : 0 : , "cl" :
495dota_camera_getpos : cmd : : Gets the camera position
496dota_camera_heightmap : 1 : , "cl" :
497dota_camera_listening_offset : 700 : , "cl" :
498dota_camera_lock : 0 : , "cl" :
499dota_camera_lock_mouse_lead : 220 : , "cl" :
500dota_camera_lock_test : 0 : , "cl" :
501dota_camera_lock_view_helper : 1 : , "cl" :
502dota_camera_lock_view_helper_ratio : 0 : , "cl" :
503dota_camera_reverse : 0 : , "a", "cl" :
504dota_camera_setpos : cmd : : Sets the camera position
505dota_camera_smooth_count : 8 : , "cl" :
506dota_camera_smooth_distance : 96 : , "cl" :
507dota_camera_smooth_enable : 1 : , "cl" :
508dota_camera_smooth_sample_timer : 0 : , "cl" :
509dota_camera_smooth_time : 0 : , "cl" :
510dota_camera_spectate_distance : 1600 : , "cheat", "rep", "cl" :
511dota_camera_speed : 3000 : , "a", "cl" :
512dota_chat_test : 0 : , "cl" : Print some text to the chat
513dota_cheap_water : 1 : , "a", "cl" :
514+dota_control_group : cmd : :
515-dota_control_group : cmd : :
516dota_cycle_selected : cmd : :
517dota_dashboard : 0 : , "cl" : Enable dota dashboard
518dota_dashboard_invalidate : cmd : : Invalidates layout and scheme on all dashboard UI panels
519dota_debug_global_light : 0 : , "cheat", "cl" :
520dota_demo_mode : 0 : , "rep", "cl" :
521dota_demo_mode_time : 15 : , "cl" :
522dota_disable_bot_lane : 0 : , "rep", "cl" :
523dota_disable_mid_lane : 0 : , "rep", "cl" :
524dota_disable_range_finder : 1 : , "cl" :
525dota_disable_top_lane : 0 : , "rep", "cl" :
526dota_disable_unit_ring : 0 : , "cl" :
527dota_dump_bot_state : cmd : :
528dota_dump_inventory : cmd : :
529dota_dump_keybindings : 0 : , "cl" :
530dota_dump_keybindings_old : 0 : , "cl" :
531dota_easy_mode : 0 : , "rep", "cl" :
532dota_enemy_color_b : 0 : , "cl" :
533dota_enemy_color_g : 0 : , "cl" :
534dota_enemy_color_r : 1 : , "cl" :
535dota_find_source_tv_games : cmd : : Request game news from the GC
536dota_force_bad_team_logo : -1 : , "cl" :
537dota_force_end_scores : 0 : , "cheat", "cl" :
538dota_force_good_team_logo : -1 : , "cl" :
539dota_force_left_last_game : 0 : , "cl" : Set to show leaver message on play screen
540dota_force_pick_allow : 0 : , "rep", "cl" :
541dota_fow_grid_size : 64 : , "rep", "cl" :
542dota_free_ids : cmd : : Shows next free ID for items, abilities and heroes.
543dota_friendly_color_b : 0 : , "cl" :
544dota_friendly_color_g : 1 : , "cl" :
545dota_friendly_color_r : 0 : , "cl" :
546dota_game_account_debug : cmd : : Prints game account info
547dota_gamescom_althack : 0 : , "a", "cl" : QWE and ASD + Alt = inventory keys.
548dota_generalinfo_panel : cmd : : In game DOTA general information (HTML)panel.
549dota_get_news : cmd : : Request game news from the GC
550dota_glyph : cmd : : trigger the Glyph of Fortification for your team
551dota_health_hurt_decay_time_max : 0 : , "cl" :
552dota_health_hurt_decay_time_min : 0 : , "cl" :
553dota_health_hurt_delay : 0 : , "cl" :
554dota_health_hurt_threshold : 0 : , "cl" :
555dota_health_marker_major_alpha : 255 : , "cl" :
556dota_health_marker_minor_alpha : 128 : , "cl" :
557dota_health_per_vertical_marker : 250 : , "cl" : How much health between each vertical line in the health bars
558dota_height_fog_scale : 1 : , "cheat", "cl" :
559dota_hero_tooltip : 1 : , "cl" : Style of the hero tooltip. 0=Corner 1=Overhead 2=Inline overhead
560dota_hide_cursor : 0 : , "cl" : If set, mouse cursor is always hidden
561dota_hold : cmd : :
562dota_html_panel : 0 : , "cl" : enable dota html control in dashboard
563dota_hud_healthbars : 3 : , "cl" : Show unit health bars, etc.
564dota_hud_unit_info : 0 : , "cl" : Show health bars, etc.
565dota_intro_mode : 0 : , "rep", "cl" :
566dota_invite_debug : cmd : : Prints local invite objects
567dota_item_execute : cmd : :
568dota_item_fullprice_buyback_interval : 10 : , "cheat", "rep", "cl" :
569dota_joystick : 0 : , "cl" :
570dota_keybind_hero : 0 : , "cl" :
571dota_keybindings_cloud_disable : 0 : , "cl" :
572dota_keyboard_usetemplate : cmd : :
573dota_killcam_history_time : 20 : , "rep", "cl" :
574dota_killcam_show : 0 : , "cl" :
575dota_learn_stats : cmd : : Spend an ability point on hero stats
576dota_lobby_debug : cmd : : Prints local lobby objects
577dota_matchgroups : 8 : , "a", "cl" : Bit masks of match groups to search in for matchmaking
578dota_minimap_draw_fow : 1 : , "cheat", "cl" :
579dota_minimap_filter_amount : 0 : , "cl" :
580dota_minimap_hero_scalar : 0 : , "cl" :
581dota_minimap_hero_scalar_distance : 12 : , "cl" :
582dota_minimap_hero_scalar_minimum : 500 : , "cl" :
583dota_minimap_hero_size : 400 : , "cl" :
584dota_minimap_hero_spread : 0 : , "cl" :
585dota_minimap_hero_spread_distance : 2 : , "cl" :
586dota_minimap_hide_background : 0 : , "a", "cl" :
587dota_minimap_misclick_time : 0 : , "a", "cl" : Minimum time after the mouse enters the minimap before we accept a move command. Used to prevent misclicks.
588dota_minimap_ping_duration : 3 : , "a", "cl" :
589dota_minimap_ping_tag_duration : 10 : , "cl" :
590dota_minimap_simple_colors : 0 : , "a", "cl" :
591dota_minimap_simple_filter : 1 : , "cl" :
592dota_minimap_tower_defend_distance : 500 : , "cl" :
593dota_minimap_use_dynamic_mesh : 1 : , "cl" :
594dota_modifier_debug : 0 : , "cheat", "rep", "cl" :
595dota_mouse_window_lock : 1 : , "a", "cl" : If enabled, mouse will be locked to the window when ingame
596dota_neutral_color_b : 1 : , "cl" :
597dota_neutral_color_g : 1 : , "cl" :
598dota_neutral_color_r : 1 : , "cl" :
599dota_no_minimap : 0 : , "cl" :
600dota_no_render : 0 : :
601dota_no_simulate : 0 : :
602dota_no_vgui : 0 : :
603dota_pain_debug : 0 : , "cl" :
604dota_pain_decay : 0 : , "cl" :
605dota_pain_factor : 3 : , "cl" :
606dota_pain_fade_rate : 3 : , "cl" :
607dota_pain_multiplier : 0 : , "cl" :
608dota_particle_camera_cull_distance : 3200 : , "cheat", "cl" :
609dota_particle_off_camera_render : 0 : , "cheat", "cl" :
610dota_particle_off_camera_simrate : 0 : , "cheat", "cl" :
611dota_party_debug : cmd : : Prints local party objects
612dota_party_test : cmd : : Tests sending a party invite
613dota_player_auto_purchase_items : 0 : , "a", "cl" :
614dota_player_units_auto_attack : 1 : , "a", "cl" :
615dota_portrait_animate : 0 : , "a", "cl" :
616dota_portrait_debug_draw_frustum : 1 : , "cheat", "cl" :
617dota_portrait_debug_mode : 0 : , "cheat", "cl" : Enables editing of portrait camera/lighting. 1 = HUD portrait, 2 = Full body hero picker
618dota_portrait_debug_mode_sensitivity : 0 : , "cheat", "cl" :
619dota_portrait_debug_preview_letterbox : 16 : , "cheat", "cl" :
620dota_portrait_model : cmd : : Sets the model used in the portrait editor
621dota_portrait_reload : cmd : : Reload portrait data
622dota_query_inhibit_time : 0 : , "cl" :
623dota_range_display : 0 : , "cl" : Displays a ring around the hero at the specified radius
624dota_record_blend_scale : 1 : , "cl" : Scales rate of crossfade between 1st and 3rd idle cycles. A value of 10 means the 1st cycle is fully blended in by 1/10th of a
625dota_recorder_auto_advance : 1 : , "cheat", "cl" : Automatically start recording the next hero when the current ends
626dota_recorder_cycles : 3 : , "cheat", "cl" : How many cycles of the animation to record
627dota_recorder_mode : 1 : , "cheat", "cl" : 0 = avi of idle anim, 1 = tga sequence of idle anim, 2 = single tga from start of idle anim
628dota_recorder_use_portrait_position : 1 : , "cheat", "cl" : Use camera position/activity from the portrait setup
629dota_render_crop_height : 166 : , "cl" :
630dota_render_y_inset : 31 : , "cl" :
631dota_resend_so_cache : cmd : : Resend SO cache
632dota_roshan_spawn_timer : 600 : , "cheat", "rep", "cl" : Time after death that Roshan will respawn.
633dota_scale_unit : cmd : : Scales the unit to the target multiplier
634dota_select_scale : 0 : , "rep", "cl" :
635dota_set_avatar : cmd : : Sets your dota avatar
636dota_set_lobby_details : cmd : : Set game/team names
637dota_settings : cmd : : Opens the settings panel
638dota_sf_game_end_delay : 4 : , "cl" : Delay before the end game panel animation (XP + scoreboard) starts once a game is ended
639dota_sf_hud_actionpanel : 1 : , "cl" :
640dota_sf_hud_betting : 0 : , "cl" :
641dota_sf_hud_channelbar : 1 : , "cl" :
642dota_sf_hud_chat : 1 : , "cl" :
643dota_sf_hud_error_msg : 1 : , "cl" :
644dota_sf_hud_fake_quickbuy : 0 : , "cl" :
645dota_sf_hud_force_captainsmode : 0 : , "cl" :
646dota_sf_hud_force_heroselection : 0 : , "cl" :
647dota_sf_hud_force_spec : 0 : , "cl" :
648dota_sf_hud_force_teamname : 0 : , "cl" :
649dota_sf_hud_gameend : 1 : , "cl" :
650dota_sf_hud_gameend_level : 0 : , "cheat", "cl" : Simulate current level for the end game panel
651dota_sf_hud_gameend_xp : 0 : , "cheat", "cl" : Simulate current XP for the end game panel
652dota_sf_hud_heroselection : 1 : , "cl" :
653dota_sf_hud_inventory : 1 : , "cl" :
654dota_sf_hud_overlay : 1 : , "cl" :
655dota_sf_hud_quickstats : 0 : , "cl" :
656dota_sf_hud_shop : 1 : , "cl" :
657dota_sf_hud_top : 1 : , "cl" :
658dota_sf_hud_voicechat : 1 : , "cl" :
659dota_sf_hud_waitingforplayers : 1 : , "cl" :
660dota_sf_initial_skill : 0 : , "cl" :
661dota_sf_party_invite : 0 : , "cl" :
662dota_shop_recommended_open : 1 : , "a", "cl" :
663dota_show_achievements : cmd : : Prints local player's achievement status
664dota_show_combatlog : cmd : :
665dota_spectator_auto_spectate_games : 0 : , "cl" : Automatically spectate available games
666dota_spectator_debug : 0 : , "cl" :
667dota_spectator_directed_bonusz : 500 : , "cl" :
668dota_spectator_directed_hero_timer : 2 : , "cl" :
669dota_spectator_directed_maxdistance : 820 : , "cl" :
670dota_spectator_directed_mouse_bias : 400 : , "cl" :
671dota_spectator_directed_mouse_control : 0 : , "cl" :
672dota_spectator_directed_spline_time : 1 : , "cl" :
673dota_spectator_fog_of_war : -1 : , "cl" :
674dota_spectator_graph_print : cmd : : Prints spectator graph debug info
675dota_spectator_hero_index : 0 : , "cl" :
676dota_spectator_mode : 0 : , "cl" : Toggles the spectator mode: 0=Directed - 1=Free Cam - 2=PlayerView
677dota_spectator_shoulder_view : 0 : , "cl" :
678dota_spectator_shoulder_view_forward : -300 : , "cl" :
679dota_spectator_shoulder_view_override_angles_pitch : 25 : , "cl" :
680dota_spectator_shoulder_view_right : 0 : , "cl" :
681dota_spectator_shoulder_view_up : 75 : , "cl" :
682dota_spectator_stats_panel : 0 : , "cl" : Current spectator stats panel. 1 = scoreboard, 2 = gold+xp, 3 = items, 4 = graph
683dota_spectator_test_spectator_view : 0 : , "cl" :
684dota_speech_mute_time : 1 : , "rep", "cl" :
685dota_speech_test : cmd : :
686dota_speech_test_cycle : cmd : :
687dota_start_ai_game : 0 : , "rep", "cl" :
688dota_startup : 1 : , "cl" :
689dota_stop : cmd : :
690dota_taunt : cmd : :
691dota_test_buyback : cmd : :
692dota_test_glyph : cmd : :
693dota_time_of_day_rate : 0 : , "cheat", "rep", "cl" : Rate at which time of day changes relative to game seconds
694dota_tod_slow_transition_speed : 0 : , "cheat", "cl" :
695dota_tod_transition_speed : 1 : , "cheat", "cl" :
696dota_toggle_combatlog : cmd : :
697dota_toggle_tree_visualization : cmd : :
698dota_tooltip_nohide : 0 : , "cl" :
699dota_tree_try_to_make_solid : cmd : :
700dota_tutorial_force_bot_defend : 0 : , "rep", "cl" :
701dota_tutorial_force_learn_ability : -1 : , "rep", "cl" :
702dota_tutorial_game : 0 : , "rep", "cl" :
703dota_tutorial_percent_bot_exp_decrease : 0 : , "rep", "cl" :
704dota_tutorial_percent_damage_decrease : 0 : , "rep", "cl" : Percentage decrease to apply on damage on the player character.
705dota_tutorial_prevent_exp_gain : 0 : , "rep", "cl" :
706dota_tutorial_prevent_start : 0 : , "rep", "cl" :
707dota_tutorial_shop_override : 0 : , "rep", "cl" :
708dota_tutorial_show_tower_damage : 0 : , "rep", "cl" :
709dota_tutorial_start : cmd : :
710dota_tutorial_start_lesson : 0 : , "rep", "cl" :
711dota_unit_draw_health_bar : 1 : , "cl" :
712dota_unit_fly_bonus_height : 150 : , "cl" :
713dota_unit_health_bar_offset : -1 : , "cl" :
714dota_unit_hero_glows : 0 : , "cl" :
715dota_unit_lean_angle : 90 : , "cl" :
716dota_unit_lean_enable : 1 : , "cl" :
717dota_unit_lean_rate : 3 : , "cl" :
718dota_unit_multiple_selection : 0 : , "cl" :
719dota_unit_show_missing_selection_boxes : 0 : , "cl" :
720dota_unit_show_selection_boxes : 0 : , "cheat", "cl" : Draws selection hitboxes. 0 = off, 1 = non-trees, 2 = trees, 3 = all entities.
721dota_unit_sink_delay : 4 : , "cl" :
722dota_unit_sink_speed : 50 : , "cl" :
723dota_unit_use_player_color : 0 : , "cl" :
724dota_unit_z_speed : 200 : , "cl" :
725dota_use_particle_fow : 1 : , "cl" :
726dota_water_level : -12 : , "cheat", "cl" :
727dsp_automatic : 0 : , "demo" :
728dsp_db_min : 80 : , "demo" :
729dsp_db_mixdrop : 0 : , "demo" :
730dsp_dist_max : 1440 : , "cheat", "demo" :
731dsp_dist_min : 0 : , "cheat", "demo" :
732dsp_enhance_stereo : 0 : , "a" :
733dsp_facingaway : 0 : , "demo" :
734dsp_mix_max : 0 : , "demo" :
735dsp_mix_min : 0 : , "demo" :
736dsp_off : 0 : , "cheat" :
737dsp_player : 0 : , "demo", "server_can_execute" :
738dsp_reload : cmd : :
739dsp_room : 0 : , "demo" :
740dsp_slow_cpu : 0 : , "a", "demo" :
741dsp_spatial : 40 : , "demo" :
742dsp_speaker : 50 : , "demo" :
743dsp_vol_2ch : 1 : , "demo" :
744dsp_vol_4ch : 0 : , "demo" :
745dsp_vol_5ch : 0 : , "demo" :
746dsp_volume : 0 : , "a", "demo" :
747dsp_water : 14 : , "demo" :
748dt_ShowPartialChangeEnts : 0 : : (SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE).
749dt_UsePartialChangeEnts : 1 : : (SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization.
750dti_flush : cmd : : Write out the datatable instrumentation files (you must run with -dti for this to work).
751dtwarning : 0 : : Print data table warnings?
752dtwatchclass : 0 : : Watch all fields encoded with this table.
753dtwatchent : -1 : : Watch this entities data table encoding.
754dtwatchvar : 0 : : Watch the named variable.
755+duck : cmd : :
756-duck : cmd : :
757dump_particlemanifest : cmd : : Dump the list of particles loaded.
758dumpsavedir : cmd : : List the contents of the save directory in memory
759dumpstringtables : cmd : : Print string tables to console.
760echo : cmd : : Echo text to console.
761editdemo : cmd : : Edit a recorded demo file (.dem ).
762editor_toggle : cmd : : Disables the simulation and returns focus to the editor
763enable_debug_overlays : 1 : , "sv", "cheat" : Enable rendering of debug overlays
764enable_skeleton_draw : 0 : , "cheat", "cl" : Render skeletons in wireframe
765endmovie : cmd : : Stop recording movie frames.
766engine_generatedotamapheightfielddata : 0 : : Generate heightfield map data
767engine_no_focus_sleep : 50 : , "a" :
768engine_usedotamap_heightfield_data : 1 : : Set to 0 to disable using heightfields when tracing vertical rays (must reload map when changed)
769english : 1 : , "user", "cl" : If set to 1, running the english language set of assets.
770envmap : cmd : :
771er_colwidth : 100 : :
772er_graphwidthfrac : 0 : :
773er_maxname : 14 : :
774error_msg_test : cmd : : fire a fake hud error message
775escape : cmd : : Escape key pressed.
776exec : cmd : : Execute script file.
777execifexists : cmd : : Execute script file if file exists.
778exit : cmd : : Exit the engine.
779fast_fogvolume : 0 : :
780filesystem_buffer_size : 0 : : Size of per file buffers. 0 for none
781filesystem_max_stdio_read : 16 : :
782filesystem_native : 1 : : Use native FS or STDIO
783filesystem_report_buffered_io : 0 : :
784filesystem_unbuffered_io : 1 : :
785filesystem_use_overlapped_io : 1 : :
786find : cmd : : Find concommands with the specified string in their name/help text.
787findflags : cmd : : Find concommands by flags.
788firstperson : cmd : : Switch to firstperson camera.
789fish_debug : 0 : , "cheat", "cl" : Show debug info for fish
790flex_rules : 1 : , "cl" : Allow flex animation rules to run.
791flex_smooth : 1 : , "cl" : Applies smoothing/decay curve to flex animation controller changes.
792flush : cmd : : Flush unlocked cache memory.
793flush_locked : cmd : : Flush unlocked and locked cache memory.
794fog_color : -1 : , "cheat", "cl" :
795fog_colorskybox : -1 : , "cheat", "cl" :
796fog_editor : cmd : : fog_editor
797fog_enable : 1 : , "cheat", "cl" :
798fog_enable_water_fog : 1 : , "cheat" :
799fog_enableskybox : 1 : , "cheat", "cl" :
800fog_end : -1 : , "cheat", "cl" :
801fog_endskybox : -1 : , "cheat", "cl" :
802fog_hdrcolorscale : -1 : , "cheat", "cl" :
803fog_hdrcolorscaleskybox : -1 : , "cheat", "cl" :
804fog_maxdensity : -1 : , "cheat", "cl" :
805fog_maxdensityskybox : -1 : , "cheat", "cl" :
806fog_override : 0 : , "cheat", "cl" : Overrides the map's fog settings (-1 populates fog_ vars with map's values)
807fog_start : -1 : , "cheat", "cl" :
808fog_startskybox : -1 : , "cheat", "cl" :
809fogui : cmd : : Show/hide fog control UI.
810force_centerview : cmd : :
811force_vgui_priority_input : 0 : , "cl" :
812forcebind : cmd : : Bind a command to an available key. (forcebind command opt:suggestedKey)
813-forward : cmd : :
814+forward : cmd : :
815fow_client_nofiltering : 0 : , "cheat", "cl" : 0 = normal, 1 = off
816fow_client_show_stats : 0 : , "cheat", "cl" :
817fow_client_stats : cmd : : displays fog of war stats
818fow_client_visibility : 0 : , "cheat", "cl" : 0 = normal, 1 = off, 2 = never seen, 3 = seen
819fow_degree_fade_in_rate : 4 : , "cheat", "rep", "cl" : FoW area fade in rate (greater than 1 is faster)
820fow_degree_fade_out_rate : 4 : , "cheat", "rep", "cl" : FoW area fade out rate (greater than 1 is faster)
821fow_fade_delay : 0 : , "cheat", "rep", "cl" : Helps control FoW flickering on edge cases when viewers are moving
822fow_over_visibility_time : 1 : , "cheat", "rep", "cl" : Keeps around a fully visible FoW area a bit longer
823fow_tile_update_time : 0 : , "cheat", "rep", "cl" : FoW tile update time.
824fow_viz : cmd : : FoW viz commands
825fps_max : 300 : : Frame rate limiter
826fps_max_splitscreen : 300 : : Frame rate limiter, splitscreen
827fs_clear_open_duplicate_times : cmd : : Clear the list of files that have been opened.
828fs_dump_open_duplicate_times : cmd : : Set fs_report_long_reads 1 before loading to use this. Prints a list of files that were opened more than once and ~how long was
829fs_monitor_read_from_pack : 0 : : 0:Off, 1:Any, 2:Sync only
830fs_printopenfiles : cmd : : Show all files currently opened by the engine.
831fs_report_long_reads : 0 : : 0:Off, 1:All (for tracking accumulated duplicate read times), >1:Microsecond threashold
832fs_report_sync_opens : 0 : : 0:Off, 1:Always, 2:Not during load
833fs_syncdvddevcache : cmd : : Force the 360 to get updated files that are in your p4 changelist(s) from the host PC when running with -dvddev.
834fs_warning_level : cmd : : Set the filesystem warning level.
835fs_warning_mode : 0 : : 0:Off, 1:Warn main thread, 2:Warn other threads
836func_break_max_pieces : 15 : , "a", "rep", "cl" :
837fx_glass_velocity_cap : 0 : , "cl" : Maximum downwards speed of shattered glass particles
838g15_dumpplayer : cmd : : Spew player data.
839g15_reload : cmd : : Reloads the Logitech G-15 Keyboard configs.
840g15_update_msec : 250 : , "a", "cl" : Logitech G-15 Keyboard update interval.
841g_debug_ragdoll_removal : 0 : , "cheat", "rep", "cl" :
842g_debug_ragdoll_visualize : 0 : , "cheat", "cl" :
843g_Language : 0 : , "rep", "cl" :
844g_ragdoll_fadespeed : 600 : , "cl" :
845g_ragdoll_important_maxcount : 2 : , "rep", "cl" :
846g_ragdoll_lvfadespeed : 100 : , "cl" :
847g_ragdoll_maxcount : 8 : , "rep", "cl" :
848gameinstructor_dump_open_lessons : cmd : : Gives a list of all currently open lessons.
849gameinstructor_enable : 1 : , "a", "cl" : Display in game lessons that teach new players.
850gameinstructor_find_errors : 0 : , "cheat", "cl" : Set to 1 and the game instructor will run EVERY scripted command to uncover errors.
851gameinstructor_reload_lessons : cmd : : Shuts down all open lessons and reloads them from the script file.
852gameinstructor_reset_counts : cmd : : Resets all display and success counts to zero.
853gameinstructor_start_sound_cooldown : 4 : , "cl" : Number of seconds forced between similar lesson start sounds.
854gameinstructor_verbose : 0 : , "cheat", "cl" : Set to 1 for standard debugging or 2 (in combo with gameinstructor_verbose_lesson) to show update actions.
855gameinstructor_verbose_lesson : 0 : , "cheat", "cl" : Display more verbose information for lessons have this name.
856gamemenucommand : cmd : : Issue game menu command.
857gameui_activate : cmd : : Shows the game UI
858gameui_allowescape : cmd : : Escape key allowed to hide game UI
859gameui_allowescapetoshow : cmd : : Escape key allowed to show game UI
860gameui_hide : cmd : : Hides the game UI
861gameui_preventescape : cmd : : Escape key doesn't hide game UI
862gameui_preventescapetoshow : cmd : : Escape key doesn't show game UI
863gameui_xbox : 0 : :
864getpos : cmd : : dump position and angles to the console
865getpos_exact : cmd : : dump origin and angles to the console
866gl_clear : 0 : , "cl" :
867gl_clear_randomcolor : 0 : , "cheat", "cl" : Clear the back buffer to random colors every frame. Helps spot open seams in geometry.
868glow_outline_effect_enable : 1 : , "cheat", "cl" : Enable entity outline glow effects.
869glow_outline_width : 6 : , "cheat", "cl" : Width of glow outline effect in screen space.
870gpu_level : 3 : : GPU Level - Default: High
871gpu_mem_level : 2 : : Memory Level - Default: High
872-graph : cmd : :
873+graph : cmd : :
874-grenade1 : cmd : :
875+grenade1 : cmd : :
876-grenade2 : cmd : :
877+grenade2 : cmd : :
878heartbeat : cmd : : Force heartbeat of master servers
879help : cmd : : Find help about a convar/concommand.
880hide_sf_shop : cmd : : hide scaleform shop
881hideconsole : cmd : : Hide the console.
882hidehud : 0 : , "cheat", "cl" :
883hidepanel : cmd : : Hides a viewport panel <name>
884hl2_episodic : 0 : , "rep", "cl" :
885host_flush_threshold : 12 : : Memory threshold below which the host should flush caches between server instances
886host_framerate : 0 : : Set to lock per-frame time elapse.
887host_limitlocal : 0 : : Apply cl_cmdrate and cl_updaterate to loopback connection
888host_map : 0 : : Current map name.
889host_profile : 0 : :
890host_runofftime : cmd : : Run off some time without rendering/updating sounds
891host_showcachemiss : 0 : : Print a debug message when the client or server cache is missed.
892host_ShowIPCCallCount : 0 : : Print # of IPC calls this number of times per second. If set to -1, the # of IPC calls is shown every frame.
893host_sleep : 0 : , "cheat" : Force the host to sleep a certain number of milliseconds each frame.
894host_speeds : 0 : : Show general system running times.
895host_threaded_sound : 0 : : Run the sound on a thread (independent of mix)
896host_timescale : 1 : , "cheat", "rep" : Prescale the clock by this amount.
897host_timescale_dec : cmd : : Decrement the timescale by one step
898host_timescale_inc : cmd : : Increment the timescale by one step
899host_writeconfig : cmd : : Store current settings to config.cfg (or specified .cfg file).
900host_writeconfig_ss : cmd : : Store current settings to config.cfg (or specified .cfg file) with first param as splitscreen index.
901hostip : 0 : : Host game server ip
902hostname : 0 : : Hostname for server.
903hostport : 27015 : : Host game server port
904http_file_exists : cmd : : Tests if a remote http file exists
905hud_autoreloadscript : 0 : , "cl" : Automatically reloads the animation script each time one is ran
906hud_drawhistory_time : 5 : , "cl" :
907hud_fastswitch : 0 : , "a", "cl" :
908hud_reloadscheme : cmd : : Reloads hud layout and animation scripts.
909hud_saytext_time : 12 : , "cl" :
910hud_scaleformperf : 0 : , "cl" :
911hud_sf_reload : cmd : : reload scaleform hud element. usage: hud_sf_reload < substring of panel name >
912hud_sticky_item : 0 : , "a", "cl" :
913hud_takesshots : 0 : , "a", "cl" : Auto-save a scoreboard screenshot at the end of a map.
914hunk_print_allocations : cmd : :
915hunk_track_allocation_types : 0 : , "cheat" :
916impulse : cmd : :
917in_forceuser : 0 : , "cheat" : Force user input to this split screen player.
918in_lock_mouse_to_window : 1 : , "a" : If set, mouse will be locked inside the game window.
919in_usekeyboardsampletime : 1 : , "cl" : Use keyboard sample time smoothing.
920incrementvar : cmd : : Increment specified convar value.
921invnext : cmd : :
922invprev : cmd : :
923ip : 0 : : Overrides IP for multihomed hosts
924item_enable_dynamic_loading : 1 : , "cl" : Enable/disable dynamic streaming of econ content.
925+jlook : cmd : :
926-jlook : cmd : :
927joy_accel_filter : 0 : , "cl" :
928joy_accelmax : 1 : , "a", "cl" :
929joy_accelscale : 0 : , "a", "cl" :
930joy_advanced : 0 : , "a", "cl" :
931joy_advaxisr : 0 : , "a", "cl" :
932joy_advaxisu : 0 : , "a", "cl" :
933joy_advaxisv : 0 : , "a", "cl" :
934joy_advaxisx : 0 : , "a", "cl" :
935joy_advaxisy : 0 : , "a", "cl" :
936joy_advaxisz : 0 : , "a", "cl" :
937joy_autoaimdampen : 0 : , "a", "user", "cl" : How much to scale user stick input when the gun is pointing at a valid target.
938joy_autoaimdampenrange : 0 : , "a", "cl" : The stick range where autoaim dampening is applied. 0 = off
939joy_autosprint : 0 : , "cl" : Automatically sprint when moving with an analog joystick
940joy_axisbutton_threshold : 0 : , "a" : Analog axis range before a button press is registered.
941joy_cfg_preset : 0 : , "cl", "ss" :
942joy_circle_correct : 1 : , "a", "cl" :
943joy_deadzone_mode : 0 : : 0 => Cross-shaped deadzone (default), 1 => Square deadzone.
944joy_diagonalpov : 0 : , "a", "cl" : POV manipulator operates on diagonal axes, too.
945joy_display_input : 0 : , "a", "cl" :
946joy_forwardsensitivity : -1 : , "a", "cl" :
947joy_forwardthreshold : 0 : , "a", "cl" :
948joy_inverty : 0 : , "a", "cl", "ss" : Whether to invert the Y axis of the joystick for looking.
949joy_lookspin_default : 0 : , "cl" :
950joy_lowend : 1 : , "a", "cl" :
951joy_lowmap : 1 : , "a", "cl" :
952joy_movement_stick : 0 : , "a", "cl", "ss" : Which stick controls movement (0 is left stick)
953joy_name : 0 : , "a", "cl" :
954joy_pegged : 0 : , "cl" :
955joy_pitchsensitivity : 1 : , "a", "cl", "ss" :
956joy_pitchsensitivity_default : -1 : , "cl" :
957joy_pitchthreshold : 0 : , "a", "cl" :
958joy_response_look : 0 : , "a", "cl" : 'Look' stick response mode: 0=Default, 1=Acceleration Promotion
959joy_response_move : 1 : , "a", "cl" : 'Movement' stick response mode: 0=Linear, 1=quadratic, 2=cubic, 3=quadratic extreme, 4=power function(i.e., pow(x,1/sensitivity
960joy_response_move_vehicle : 6 : , "cl" :
961joy_sensitive_step0 : 0 : , "a", "cl" :
962joy_sensitive_step1 : 0 : , "a", "cl" :
963joy_sensitive_step2 : 0 : , "a", "cl" :
964joy_sidesensitivity : 1 : , "a", "cl" :
965joy_sidethreshold : 0 : , "a", "cl" :
966joy_variable_frametime : 1 : , "cl" :
967joy_vehicle_turn_lowend : 0 : , "cl" :
968joy_vehicle_turn_lowmap : 0 : , "cl" :
969joy_virtual_peg : 0 : , "cl" :
970joy_wingmanwarrior_centerhack : 0 : , "a" : Wingman warrior centering hack.
971joy_wingmanwarrior_turnhack : 0 : , "a", "cl" : Wingman warrior hack related to turn axes.
972joy_xcontroller_cfg_loaded : 0 : , "cl" : If 0, the 360controller.cfg file will be executed on startup & option changes.
973joy_xcontroller_found : 0 : : Automatically set to 1 if an xcontroller has been detected.
974joy_yawsensitivity : -1 : , "a", "cl", "ss" :
975joy_yawsensitivity_default : -1 : , "cl" :
976joy_yawthreshold : 0 : , "a", "cl" :
977joyadvancedupdate : cmd : :
978joystick : 0 : , "a", "cl" : True if the joystick is enabled, false otherwise.
979jpeg : cmd : : Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
980jpeg_quality : 90 : : jpeg screenshot quality.
981-jump : cmd : :
982+jump : cmd : :
983key_findbinding : cmd : : Find key bound to specified command string.
984key_listboundkeys : cmd : : List bound keys with bindings.
985key_updatelayout : cmd : : Updates game keyboard layout to current windows keyboard setting.
986kick : cmd : : Kick a player by name.
987kickid : cmd : : Kick a player by userid or uniqueid, with a message.
988killserver : cmd : : Shutdown the server.
989-klook : cmd : :
990+klook : cmd : :
991lastinv : cmd : :
992-left : cmd : :
993+left : cmd : :
994light_crosshair : cmd : : Show texture color at crosshair
995lightcache_maxmiss : 2 : , "cheat" :
996lightprobe : cmd : : Samples the lighting environment. Creates a cubemap and a file indicating the local lighting in a subdirectory called 'material
997linefile : cmd : : Parses map leak data from .lin file
998listdemo : cmd : : List demo file contents.
999listid : cmd : : Lists banned users.
1000listip : cmd : : List IP addresses on the ban list.
1001listmodels : cmd : : List loaded models.
1002load : cmd : : Load a saved game.
1003loadcommentary : cmd : :
1004loader_defer_non_critical_jobs : 0 : :
1005loader_dump_table : cmd : :
1006loader_spew_info : 0 : : 0:Off, 1:Timing, 2:Completions, 3:Late Completions, 4:Creations/Purges, -1:All
1007loader_throttle_io : 1 : :
1008locator_background_border_color : 268435456.000 : , "cl" : The default color for the border.
1009locator_background_border_thickness : 3 : , "cl" : How many pixels the background borders the left and right.
1010locator_background_color : 100663296.000 : , "cl" : The default color for the background.
1011locator_background_shift_x : 3 : , "cl" : How many pixels the background is shifted right.
1012locator_background_shift_y : 1 : , "cl" : How many pixels the background is shifted down.
1013locator_background_style : 0 : , "cl" : Setting this to 1 will show rectangle backgrounds behind the items word-bubble pointers.
1014locator_background_thickness_x : 8 : , "cl" : How many pixels the background borders the left and right.
1015locator_background_thickness_y : 0 : , "cl" : How many pixels the background borders the top and bottom.
1016locator_fade_time : 0 : , "cl" : Number of seconds it takes for a lesson to fully fade in/out.
1017locator_icon_max_size_non_ss : 1 : , "cl" : Maximum scale of the icon on the screen
1018locator_icon_min_size_non_ss : 1 : , "cl" : Minimum scale of the icon on the screen
1019locator_lerp_rest : 2 : , "cl" : Number of seconds before moving from the center.
1020locator_lerp_speed : 5 : , "cl" : Speed that static lessons move along the Y axis.
1021locator_lerp_time : 1 : , "cl" : Number of seconds to lerp before reaching final destination
1022locator_pulse_time : 1 : , "cl" : Number of seconds to pulse after changing icon or position
1023locator_split_len : 0 : , "cheat", "cl" :
1024locator_split_maxwide_percent : 0 : , "cheat", "cl" :
1025locator_start_at_crosshair : 0 : , "cl" : Start position at the crosshair instead of the top middle of the screen.
1026locator_target_offset_x : 0 : , "cl" : How many pixels to offset the locator from the target position.
1027locator_target_offset_y : 0 : , "cl" : How many pixels to offset the locator from the target position.
1028locator_text_drop_shadow : 1 : , "cl" : If enabled, a drop shadow is drawn behind caption text. PC only.
1029locator_text_glow : 0 : , "cl" : If enabled, a glow is drawn behind caption text
1030locator_text_glow_color : -1 : , "cl" : Color of text glow
1031locator_topdown_style : 0 : , "cl" : Topdown games set this to handle distance and offscreen location differently.
1032log : cmd : : Enables logging to file, console, and udp < on | off >.
1033log_color : cmd : : Set the color of a logging channel.
1034log_dumpchannels : cmd : : Dumps information about all logging channels.
1035log_flags : cmd : : Set the flags on a logging channel.
1036log_level : cmd : : Set the spew level of a logging channel.
1037logaddress_add : cmd : : Set address and port for remote host <ip:port>.
1038logaddress_del : cmd : : Remove address and port for remote host <ip:port>.
1039logaddress_delall : cmd : : Remove all udp addresses being logged to
1040logaddress_list : cmd : : List all addresses currently being used by logaddress.
1041-lookdown : cmd : :
1042+lookdown : cmd : :
1043-lookspin : cmd : :
1044+lookspin : cmd : :
1045lookspring : 0 : , "a", "cl" :
1046lookstrafe : 0 : , "a", "cl" :
1047+lookup : cmd : :
1048-lookup : cmd : :
1049m_customaccel : 0 : , "a", "cl" : Custom mouse acceleration (0 disable, 1 to enable, 2 enable with separate yaw/pitch rescale). Formula: mousesensitivity = ( raw
1050m_customaccel_exponent : 1 : , "a", "cl" : Mouse move is raised to this power before being scaled by scale factor.
1051m_customaccel_max : 0 : , "a", "cl" : Max mouse move scale factor, 0 for no limit
1052m_customaccel_scale : 0 : , "a", "cl" : Custom mouse acceleration value.
1053m_filter : 0 : , "a", "cl", "ss" : Mouse filtering (set this to 1 to average the mouse over 2 frames).
1054m_forward : 1 : , "a", "cl" : Mouse forward factor.
1055m_mouseaccel1 : 0 : , "a", "cl" : Windows mouse acceleration initial threshold (2x movement).
1056m_mouseaccel2 : 0 : , "a", "cl" : Windows mouse acceleration secondary threshold (4x movement).
1057m_mousespeed : 1 : , "a", "cl" : Windows mouse speed factor (range 1 to 20).
1058m_pitch : 0 : , "a", "cl", "ss" : Mouse pitch factor.
1059m_side : 0 : , "a", "cl" : Mouse side factor.
1060m_yaw : 0 : , "a", "cl" : Mouse yaw factor.
1061map : cmd : : Start playing on specified map.
1062map_background : cmd : : Runs a map as the background to the main menu.
1063map_commentary : cmd : : Start playing, with commentary, on a specified map.
1064map_edit : cmd : :
1065map_noareas : 0 : : Disable area to area connection testing.
1066maps : cmd : : Displays list of maps.
1067mat_aaquality : 0 : :
1068mat_accelerate_adjust_exposure_down : 3 : , "cheat", "cl" :
1069mat_ambient_light_b : 0 : , "cheat" :
1070mat_ambient_light_b_forced : -1 : , "cl" :
1071mat_ambient_light_g : 0 : , "cheat" :
1072mat_ambient_light_g_forced : -1 : , "cl" :
1073mat_ambient_light_r : 0 : , "cheat" :
1074mat_ambient_light_r_forced : -1 : , "cl" :
1075mat_antialias : 0 : :
1076mat_autoexposure_max : 2 : , "cl" :
1077mat_autoexposure_min : 0 : , "cl" :
1078mat_bloom_scalefactor_scalar : 0 : , "cl" :
1079mat_bloomamount_rate : 0 : , "cheat", "cl" :
1080mat_bloomscale : 1 : , "cl" :
1081mat_bufferprimitives : 1 : :
1082mat_bumpbasis : 0 : , "cheat" :
1083mat_bumpmap : 1 : :
1084mat_camerarendertargetoverlaysize : 128 : , "cheat", "cl" :
1085mat_clipz : 1 : , "cl" :
1086mat_colcorrection_disableentities : 0 : : Disable map color-correction entities
1087mat_colcorrection_editor : 0 : :
1088mat_colcorrection_forceentitiesclientside : 0 : , "cheat", "cl" : Forces color correction entities to be updated on the client
1089mat_color_projection : 0 : , "a" :
1090mat_combined : 0 : :
1091mat_compressedtextures : 1 : :
1092mat_configcurrent : cmd : : show the current video control panel config for the material system
1093mat_crosshair : cmd : : Display the name of the material under the crosshair
1094mat_crosshair_edit : cmd : : open the material under the crosshair in the editor defined by mat_crosshair_edit_editor
1095mat_crosshair_explorer : cmd : : open the material under the crosshair in explorer and highlight the vmt file
1096mat_crosshair_printmaterial : cmd : : print the material under the crosshair
1097mat_crosshair_reloadmaterial : cmd : : reload the material under the crosshair
1098mat_debug : cmd : : Activates debugging spew for a specific material.
1099mat_debug_bloom : 0 : , "cheat", "cl" :
1100mat_debug_postprocessing_effects : 0 : , "cl" : 0 = off, 1 = show post-processing passes in quadrants of the screen, 2 = only apply post-processing to the centre of the screen
1101mat_debugalttab : 0 : , "cheat" :
1102mat_debugdepth : 0 : :
1103mat_debugdepthmode : 0 : :
1104mat_debugdepthval : 128 : :
1105mat_debugdepthvalmax : 256 : :
1106mat_defaultlightmap : 1 : : Default brightness for lightmaps where none have been created in the level.
1107mat_depth_blur_focal_distance_override : -1 : :
1108mat_depth_blur_strength_override : -1 : :
1109mat_depthbias_shadowmap : 0 : :
1110mat_diffuse : 1 : :
1111mat_disable_bloom : 0 : , "cl" :
1112mat_disable_fancy_blending : 0 : :
1113mat_disable_lightwarp : 0 : :
1114mat_displacementmap : 1 : , "cheat" :
1115mat_do_not_shrink_dynamic_vb : 0 : : Do not shrink the size of dynamic vertex buffers during map load/unload to save memory.
1116mat_dof_enabled : 1 : , "cl" :
1117mat_dof_far_blur_depth : 1000 : , "cl" :
1118mat_dof_far_blur_radius : 5 : , "cl" :
1119mat_dof_far_focus_depth : 250 : , "cl" :
1120mat_dof_max_blur_radius : 10 : :
1121mat_dof_near_blur_depth : 20 : , "cl" :
1122mat_dof_near_blur_radius : 10 : , "cl" :
1123mat_dof_near_focus_depth : 100 : , "cl" :
1124mat_dof_override : 0 : , "cl" :
1125mat_dof_quality : 0 : :
1126mat_drawflat : 0 : , "cheat" :
1127mat_drawTexture : 0 : , "cl" : Enable debug view texture
1128mat_drawTextureScale : 1 : , "cl" : Debug view texture scale
1129mat_drawTitleSafe : 0 : : Enable title safe overlay
1130mat_drawwater : 1 : , "cheat", "cl" :
1131mat_dump_rts : 0 : , "cl" :
1132mat_dynamic_tonemapping : 1 : , "cheat" :
1133mat_dynamiclightmaps : 0 : , "cheat" :
1134mat_edit : cmd : : Bring up the material under the crosshair in the editor
1135mat_envmapsize : 128 : :
1136mat_envmaptgasize : 32 : :
1137mat_excludetextures : 0 : :
1138mat_exposure_center_region_x : 0 : , "cheat", "cl" :
1139mat_exposure_center_region_y : 0 : , "cheat", "cl" :
1140mat_fastclip : 0 : , "cheat" :
1141mat_fastnobump : 0 : , "cheat" :
1142mat_fastspecular : 1 : : Enable/Disable specularity for visual testing. Will not reload materials and will not affect perf.
1143mat_fillrate : 0 : , "cheat" :
1144mat_filterlightmaps : 1 : :
1145mat_filtertextures : 1 : :
1146mat_flushshaders_async : 0 : , "cheat" : Set to one to flush shaders next frame (will automatically be reset to zero). Will only work if dynamic shader compile is enabl
1147mat_force_bloom : 0 : , "cheat", "cl" :
1148mat_force_low_quality_shadows : 0 : :
1149mat_force_tonemap_scale : 0 : , "cheat" :
1150mat_forceaniso : 1 : :
1151mat_forcedynamic : 0 : , "cheat" :
1152mat_forcehardwaresync : 1 : :
1153mat_frame_sync_enable : 1 : , "cheat" :
1154mat_frame_sync_force_texture : 0 : , "cheat" : Force frame syncing to lock a managed texture.
1155mat_framebuffercopyoverlaysize : 128 : , "cl" :
1156mat_freeze_leafvis : 0 : : If set to 1, uses the last known leaf visibility data for visualization. If set to 0, updates every frame based on camera move
1157mat_fullbright : 0 : , "cheat" :
1158mat_grain_enable : 0 : , "cl" :
1159mat_grain_scale_override : -1 : :
1160mat_hdr_enabled : cmd : : Report if HDR is enabled for debugging
1161mat_hdr_level : 2 : : Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
1162mat_hdr_manual_tonemap_rate : 1 : , "cl" :
1163mat_hdr_uncapexposure : 0 : , "cheat", "cl" :
1164mat_hsv : 0 : , "cheat", "cl" :
1165mat_info : cmd : : Shows material system info
1166mat_leafvis : 0 : , "cheat" : Draw wireframe of current leaf
1167mat_leafvis_draw_mask : -1 : : A bitfield which affects leaf visibility debug rendering. -1: show all, bit 0: render PVS-visible leafs, bit 1: render PVS- an
1168mat_levelflush : 1 : :
1169mat_lightmap_pfms : 0 : : Outputs .pfm files containing lightmap data for each lightmap page when a level exits.
1170mat_loadtextures : 1 : , "cheat" :
1171mat_local_contrast_edge_scale_override : -1000 : :
1172mat_local_contrast_enable : 1 : , "cl" :
1173mat_local_contrast_midtone_mask_override : -1 : :
1174mat_local_contrast_scale_override : 0 : :
1175mat_local_contrast_vignette_end_override : -1 : :
1176mat_local_contrast_vignette_start_override : -1 : :
1177mat_lpreview_mode : -1 : , "cheat", "cl" :
1178mat_luxels : 0 : , "cheat" :
1179mat_max_worldmesh_vertices : 65536 : :
1180mat_maxframelatency : 1 : :
1181mat_measurefillrate : 0 : , "cheat" :
1182mat_mipmaptextures : 1 : :
1183mat_monitorgamma : 2 : : monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
1184mat_monitorgamma_tv_enabled : 0 : , "a" :
1185mat_monitorgamma_tv_exp : 2 : :
1186mat_monitorgamma_tv_range_max : 255 : :
1187mat_monitorgamma_tv_range_min : 16 : :
1188mat_morphstats : 0 : , "cheat" :
1189mat_motion_blur_enabled : 0 : :
1190mat_motion_blur_falling_intensity : 1 : , "cl" :
1191mat_motion_blur_falling_max : 20 : , "cl" :
1192mat_motion_blur_falling_min : 10 : , "cl" :
1193mat_motion_blur_forward_enabled : 0 : , "cl" :
1194mat_motion_blur_percent_of_screen_max : 4 : :
1195mat_motion_blur_rotation_intensity : 1 : , "cl" :
1196mat_motion_blur_strength : 1 : , "cl" :
1197mat_non_hdr_bloom_scalefactor : 0 : , "cl" :
1198mat_norendering : 0 : , "cheat" :
1199mat_normalmaps : 0 : , "cheat" :
1200mat_normals : 0 : , "cheat" :
1201mat_object_motion_blur_enable : 0 : , "cl" :
1202mat_object_motion_blur_model_scale : 1 : , "cl" :
1203mat_paint_enabled : 0 : :
1204mat_parallaxmap : 1 : :
1205mat_parallaxmapsamplesmax : 50 : :
1206mat_parallaxmapsamplesmin : 12 : :
1207mat_phong : 1 : :
1208mat_picmip : 0 : :
1209mat_postprocess_enable : 1 : , "cheat", "cl" :
1210mat_postprocess_x : 4 : , "cl" :
1211mat_postprocess_y : 1 : , "cl" :
1212mat_processtoolvars : 1 : :
1213mat_proxy : 0 : , "cheat" :
1214mat_queue_mode : -1 : : The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued
1215mat_queue_priority : 1 : :
1216mat_reducefillrate : 0 : :
1217mat_reduceparticles : 0 : :
1218mat_reloadallmaterials : cmd : : Reloads all materials
1219mat_reloadmaterial : cmd : : Reloads a single material
1220mat_reloadtextures : cmd : : Reloads all textures
1221mat_remoteshadercompile : 0 : , "cheat" :
1222mat_report_queue_status : 0 : :
1223mat_reporthwmorphmemory : cmd : : Reports the amount of size in bytes taken up by hardware morph textures.
1224mat_reversedepth : 0 : , "cheat" :
1225mat_savechanges : cmd : : saves current video configuration to the registry
1226mat_screen_blur_override : -1 : :
1227mat_setvideomode : cmd : : sets the width, height, windowed state of the material system
1228mat_shadercount : cmd : : display count of all shaders and reset that count
1229mat_shadowstate : 1 : :
1230mat_show_histogram : 0 : , "cl" :
1231mat_show_texture_memory_usage : 0 : , "cheat", "numeric" : Display the texture memory usage on the HUD.
1232mat_showcamerarendertarget : 0 : , "cheat", "cl" :
1233mat_showenvmapmask : 0 : :
1234mat_showframebuffertexture : 0 : , "cheat", "cl" :
1235mat_showlightmappage : -1 : , "cl" :
1236mat_showlowresimage : 0 : , "cheat" :
1237mat_showmaterials : cmd : : Show materials.
1238mat_showmaterialsverbose : cmd : : Show materials (verbose version).
1239mat_showmiplevels : 0 : , "cheat" : color-code miplevels 2: normalmaps, 1: everything else
1240mat_showtextures : cmd : : Show used textures.
1241mat_showwatertextures : 0 : , "cheat", "cl" :
1242mat_slopescaledepthbias_shadowmap : 7 : :
1243mat_software_aa_blur_one_pixel_lines : 0 : , "cl" : How much software AA should blur one-pixel thick lines: (0.0 - none), (1.0 - lots)
1244mat_software_aa_debug : 0 : , "cl" : Software AA debug mode: (0 - off), (1 - show number of 'unlike' samples: 0->black, 1->red, 2->green, 3->blue), (2 - show anti-a
1245mat_software_aa_edge_threshold : 1 : , "cl" : Software AA - adjusts the sensitivity of the software AA shader's edge detection (default 1.0 - a lower value will soften more
1246mat_software_aa_quality : 0 : , "cl" : Software AA quality mode: (0 - 5-tap filter), (1 - 9-tap filter)
1247mat_software_aa_strength : -1 : , "cl" : Software AA - perform a software anti-aliasing post-process (an alternative/supplement to MSAA). This value sets the strength o
1248mat_software_aa_strength_vgui : -1 : , "cl" : Same as mat_software_aa_strength, but forced to this value when called by the post vgui AA pass.
1249mat_software_aa_tap_offset : 1 : , "cl" : Software AA - adjusts the displacement of the taps used by the software AA shader (default 1.0 - a lower value will make the im
1250mat_softwarelighting : 0 : :
1251mat_softwareskin : 0 : , "cheat" :
1252mat_specular : 1 : : Enable/Disable specularity for perf testing. Will cause a material reload upon change.
1253mat_spew_long_frames : 0 : : warn about frames that go over 66ms for CERT purposes.
1254mat_spewalloc : 0 : , "a" :
1255mat_spewvertexandpixelshaders : cmd : : Print all vertex and pixel shaders currently loaded to the console
1256mat_stub : 0 : , "cheat", "cl" :
1257mat_suppress : cmd : : Supress a material from drawing
1258mat_surfaceid : 0 : , "cheat" :
1259mat_surfacemat : 0 : , "cheat" :
1260mat_tessellation_accgeometrytangents : 0 : , "cheat" :
1261mat_tessellation_cornertangents : 1 : , "cheat" :
1262mat_tessellation_update_buffers : 1 : , "cheat" :
1263mat_tessellationlevel : 6 : , "cheat" :
1264mat_texture_limit : -1 : , "numeric" : If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying
1265+mat_texture_list : cmd : :
1266mat_texture_list : 0 : : For debugging, show a list of used textures per frame
1267-mat_texture_list : cmd : :
1268mat_texture_list_all : 0 : , "numeric" : If this is nonzero, then the texture list panel will show all currently-loaded textures.
1269mat_texture_list_all_frames : 2 : : How many frames to sample texture memory for all textures.
1270mat_texture_list_content_path : 0 : , "a" : The content path to the materialsrc directory. If left unset, it'll assume your content directory is next to the currently runn
1271mat_texture_list_exclude : cmd : : 'load' - loads the exclude list file, 'reset' - resets all loaded exclude information, 'save' - saves exclude list file
1272mat_texture_list_exclude_editing : 0 : :
1273mat_texture_list_txlod : cmd : : Adjust LOD of the last viewed texture +1 to inc resolution, -1 to dec resolution
1274mat_texture_list_txlod_sync : cmd : : 'reset' - resets all run-time changes to LOD overrides, 'save' - saves all changes to material content files
1275mat_texture_list_view : 1 : , "numeric" : If this is nonzero, then the texture list panel will render thumbnails of currently-loaded textures.
1276mat_tonemap_algorithm : 1 : , "cheat", "cl" : 0 = Original Algorithm 1 = New Algorithm
1277mat_tonemap_min_avglum : 3 : , "cheat", "cl" :
1278mat_tonemap_percent_bright_pixels : 2 : , "cheat", "cl" :
1279mat_tonemap_percent_target : 60 : , "cheat", "cl" :
1280mat_tonemapping_occlusion_use_stencil : 0 : :
1281mat_triplebuffered : 0 : : This means we want triple buffering if we are fullscreen and vsync'd
1282mat_use_compressed_hdr_textures : 1 : :
1283mat_viewportscale : 1 : , "cheat", "cl" : Scale down the main viewport (to reduce GPU impact on CPU profiling)
1284mat_vignette_enable : 0 : , "cl" :
1285mat_vsync : 1 : : Force sync to vertical retrace
1286mat_wateroverlaysize : 128 : , "cl" :
1287mat_wireframe : 0 : , "cheat" :
1288mat_yuv : 0 : , "cheat", "cl" :
1289maxplayers : cmd : : Change the maximum number of players allowed on this server.
1290mem_compact : cmd : :
1291mem_dump : cmd : : Dump memory stats to text file.
1292mem_dumpstats : 0 : : Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
1293mem_dumpvballocs : cmd : : Dump VB memory allocation stats.
1294mem_eat : cmd : :
1295mem_force_flush : 0 : : Force cache flush of unlocked resources on every alloc
1296mem_force_flush_section : 0 : : Cache section to restrict mem_force_flush
1297mem_incremental_compact : cmd : :
1298mem_incremental_compact_rate : 0 : , "cheat" : Rate at which to attempt internal heap compation
1299mem_level : 2 : : Memory Level - Default: High
1300mem_max_heapsize : 256 : : Maximum amount of memory to dedicate to engine hunk and datacache (in mb)
1301mem_max_heapsize_dedicated : 64 : : Maximum amount of memory to dedicate to engine hunk and datacache, for dedicated server (in mb)
1302mem_min_heapsize : 48 : : Minimum amount of memory to dedicate to engine hunk and datacache (in mb)
1303mem_periodicdumps : 0 : : Write periodic memstats dumps every n seconds.
1304mem_test : cmd : :
1305mem_test_each_frame : 0 : : Run heap check at end of every frame
1306mem_test_every_n_seconds : 0 : : Run heap check at a specified interval
1307mem_test_quiet : 0 : : Don't print stats when memtesting
1308mem_vcollide : cmd : : Dumps the memory used by vcollides
1309mem_verify : cmd : : Verify the validity of the heap
1310memory : cmd : : Print memory stats.
1311miniprofiler_dump : 0 : :
1312minisave : cmd : : Saves game (for current level only!)
1313mm_heartbeat_seconds : 300 : :
1314mm_heartbeat_seconds_xlsp : 60 : :
1315mm_heartbeat_timeout : 10 : :
1316mm_heartbeat_timeout_legacy : 15 : :
1317mod_check_vcollide : 0 : : Check all vcollides on load
1318mod_dont_load_vertices : 0 : : For the dedicated server, supress loading model vertex data
1319mod_forcedata : 1 : : Forces all model file data into cache on model load.
1320mod_forcetouchdata : 1 : : Forces all model file data into cache on model load.
1321mod_load_anims_async : 0 : :
1322mod_load_fakestall : 0 : : Forces all ANI file loading to stall for specified ms
1323mod_load_mesh_async : 0 : :
1324mod_load_showstall : 0 : : 1 - show hitches , 2 - show stalls
1325mod_load_vcollide_async : 0 : :
1326mod_lock_mdls_on_load : 1 : :
1327mod_lock_meshes_on_load : 1 : :
1328mod_test_mesh_not_available : 0 : :
1329mod_test_not_available : 0 : :
1330mod_test_verts_not_available : 0 : :
1331mod_touchalldata : 1 : : Touch model data during level startup
1332mod_trace_load : 0 : :
1333model_list : cmd : : Dump model list to file
1334morph_debug : 0 : :
1335morph_path : 7 : :
1336+movedown : cmd : :
1337-movedown : cmd : :
1338+moveleft : cmd : :
1339-moveleft : cmd : :
1340+moveright : cmd : :
1341-moveright : cmd : :
1342+moveup : cmd : :
1343-moveup : cmd : :
1344movie_fixwave : cmd : : Fixup corrupted .wav file if engine crashed during startmovie/endmovie, etc.
1345mp_allowspectators : 1 : , "rep", "cl" : toggles whether the server allows spectator mode or not
1346mp_chattime : 10 : , "rep", "cl" : amount of time players can chat after the game is over
1347mp_fadetoblack : 0 : , "nf", "rep", "cl" : fade a player's screen to black when he dies
1348mp_forcecamera : 1 : , "rep", "cl" : Restricts spectator modes for dead players
1349mp_friendlyfire : 0 : , "nf", "rep", "cl" : Allows team members to injure other members of their team
1350mp_timelimit : 30 : , "nf", "rep", "cl" : game time per map in minutes
1351mp_tournament : 0 : , "nf", "rep", "cl" :
1352mp_usehwmmodels : -1 : , "cl" : Enable the use of the hw morph models. (-1 = never, 1 = always, 0 = based upon GPU)
1353mp_usehwmvcds : -1 : , "cl" : Enable the use of the hw morph vcd(s). (-1 = never, 1 = always, 0 = based upon GPU)
1354multvar : cmd : : Multiply specified convar value.
1355muzzleflash_light : 1 : , "a", "cl" :
1356name : 0 : , "a", "user", "print", "server_can_execute", "ss" : Current user name
1357nb_shadow_dist : 400 : , "cl" :
1358net_blockmsg : 0 : , "cheat" : Discards incoming message: <0|1|name>
1359net_channels : cmd : : Shows net channel info
1360net_compressvoice : 0 : : Attempt to compress out of band voice payloads (360 only).
1361net_droppackets : 0 : , "cheat" : Drops next n packets on client
1362net_dumpeventstats : cmd : : Dumps out a report of game event network usage
1363net_dumptest : 0 : :
1364net_fakejitter : 0 : , "cheat" : Jitter fakelag packet time
1365net_fakelag : 0 : : Lag all incoming network data (including loopback) by this many milliseconds.
1366net_fakeloss : 0 : , "cheat" : Simulate packet loss as a percentage (negative means drop 1/n packets)
1367net_graph : 0 : , "a", "cl" : Draw the network usage graph, = 2 draws data on payload, = 3 draws payload legend.
1368net_graphheight : 64 : , "a", "cl" : Height of netgraph panel
1369net_graphinsetbottom : 130 : , "a", "cl" : net_graph insert from bottom.
1370net_graphinsetleft : 0 : , "a", "cl" : net_graph insert from left.
1371net_graphinsetright : 0 : , "a", "cl" : net_graph insert from right.
1372net_graphinsettop : 0 : , "a", "cl" : net_graph insert from top.
1373net_graphmsecs : 400 : , "a", "cl" : The latency graph represents this many milliseconds.
1374net_graphpos : 1 : , "a", "cl" :
1375net_graphproportionalfont : 1 : , "a", "cl" : Determines whether netgraph font is proportional or not
1376net_graphshowinterp : 1 : , "a", "cl" : Draw the interpolation graph.
1377net_graphshowlatency : 1 : , "a", "cl" : Draw the ping/packet loss graph.
1378net_graphsolid : 1 : , "a", "cl" :
1379net_graphtext : 1 : , "a", "cl" : Draw text fields
1380net_maxcleartime : 4 : : Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit).
1381net_maxfilesize : 16 : : Maximum allowed file size for uploading in MB
1382net_maxfragments : 1200 : : Max fragment bytes per packet
1383net_maxroutable : 1200 : , "a", "user" : Requested max packet size before packets are 'split'.
1384net_megasnapshot : 1 : :
1385net_paranoid : 1 : :
1386net_port_try : 150 : : If unable to bind to initial port, how many more to try binding.
1387net_public_adr : 0 : : For servers behind NAT/DHCP meant to be exposed to the public internet, this is the public facing ip address string: ('x.x.x.x'
1388net_queue_trace : 0 : :
1389net_queued_packet_thread : 1 : : Use a high priority thread to send queued packets out instead of sending them each frame.
1390net_scale : 5 : , "a", "cl" :
1391net_showcompression : 0 : : Show compression results.
1392net_showeventlisteners : 0 : : Show listening addition/removals
1393net_showevents : 0 : : Dump game events to console (1=client only, 2=all).
1394net_showfragments : 0 : : Show netchannel fragments
1395net_showoob : 0 : : Show connectionless UDP traffic.
1396net_showpeaks : 0 : : Show messages for large packets only: <size>
1397net_showreliablesounds : 0 : , "cheat" :
1398net_showsplits : 0 : : Show info about packet splits
1399net_showudp : 0 : : Dump UDP packets summary to console
1400net_showudp_remoteonly : 0 : : Dump non-loopback udp only
1401net_showusercmd : 0 : , "cl" : Show user command encoding
1402net_splitrate : 1 : : Number of fragments for a splitpacket that can be sent per frame
1403net_status : cmd : : Shows current network status
1404net_steamcnx_allowrelay : 1 : , "a" : Allow steam connections to attempt to use relay servers as fallback (best if specified on command line: +net_steamcnx_allowrel
1405net_steamcnx_debug : 1 : : Show debug spew for steam based connections, 2 shows all network traffic for steam sockets.
1406net_steamcnx_enabled : 1 : : Use steam connections on listen server as a fallback, 2 forces use of steam connections instead of raw UDP.
1407net_steamcnx_status : cmd : : Print status of steam connection sockets.
1408net_usesocketsforloopback : 1 : : Use network sockets layer even for listen server local player's packets (multiplayer only).
1409next : 0 : , "cheat" : Set to 1 to advance to next frame ( when singlestep == 1 )
1410nextdemo : cmd : : Play next demo in sequence.
1411old_radiusdamage : 0 : , "rep", "cl" :
1412open_store : cmd : : Open the in-game store
1413openshop_category : cmd : : opens shop from clicks on the world shop model, specific tab request
1414option_duck_method : 1 : , "a", "rep", "cl" :
1415overview_alpha : 1 : , "a", "clientcmd_can_execute", "cl" : Overview map translucency.
1416overview_draw_map : 1 : , "cl" :
1417overview_health : 1 : , "a", "clientcmd_can_execute", "cl" : Show player's health in map overview.
1418overview_locked : 1 : , "a", "clientcmd_can_execute", "cl" : Locks map angle, doesn't follow view angle.
1419overview_mode : cmd : : Sets overview map mode off,small,large: <0|1|2>
1420overview_names : 1 : , "a", "clientcmd_can_execute", "cl" : Show player's names in map overview.
1421overview_tracks : 1 : , "a", "clientcmd_can_execute", "cl" : Show player's tracks in map overview.
1422overview_zoom : cmd : : Sets overview map zoom: <zoom> [<time>] [rel]
1423paint_sample_size : 4 : , "cheat", "rep" :
1424paintmap_scale : 1 : , "cheat", "rep" :
1425panel_test_title_safe : 0 : , "cheat" : Test vgui panel positioning with title safe indentation
1426particle_sim_alt_cores : 2 : , "cl" :
1427particle_simulateoverflow : 0 : , "cheat", "cl" : Used for stress-testing particle systems. Randomly denies creation of particles.
1428password : 0 : , "a", "norecord" : Current server access password
1429path : cmd : : Show the engine filesystem path.
1430pause : cmd : : Toggle the server pause state.
1431perfui : cmd : : Show/hide the level performance tools UI.
1432perfvisualbenchmark : cmd : :
1433perfvisualbenchmark_abort : cmd : :
1434phonemedelay : 0 : , "cl" : Phoneme delay to account for sound system latency.
1435phonemefilter : 0 : , "cl" : Time duration of box filter to pass over phonemes.
1436phonemesnap : 2 : , "cl" : Lod at level at which visemes stops always considering two phonemes, regardless of duration.
1437phys_enable_query_cache : 1 : :
1438phys_pushscale : 1 : , "rep", "cl" :
1439PhysPMC : 0 : :
1440ping : cmd : : Display ping to server.
1441pingserver : cmd : : Ping a server for info
1442pipeline_static_props : 1 : :
1443pixelvis_debug : cmd : : Dump debug info
1444play : cmd : : Play a sound.
1445playdemo : cmd : : Play a recorded demo file (.dem ).
1446playflush : cmd : : Play a sound, reloading from disk in case of changes.
1447playgamesound : cmd : : Play a sound from the game sounds txt file
1448playsoundscape : cmd : : Forces a soundscape to play
1449playvideo : cmd : : Plays a video: <filename> [width height]
1450playvideo_exitcommand : cmd : : Plays a video and fires and exit command when it is stopped or finishes: <filename> <exit command>
1451playvideo_exitcommand_nointerrupt : cmd : : Plays a video (without interruption) and fires and exit command when it is stopped or finishes: <filename> <exit command>
1452playvideo_nointerrupt : cmd : : Plays a video without ability to skip: <filename> [width height]
1453playvol : cmd : : Play a sound at a specified volume.
1454plugin_load : cmd : : plugin_load <filename> : loads a plugin
1455plugin_pause : cmd : : plugin_pause <index> : pauses a loaded plugin
1456plugin_pause_all : cmd : : pauses all loaded plugins
1457plugin_print : cmd : : Prints details about loaded plugins
1458plugin_unload : cmd : : plugin_unload <index> : unloads a plugin
1459plugin_unpause : cmd : : plugin_unpause <index> : unpauses a disabled plugin
1460plugin_unpause_all : cmd : : unpauses all disabled plugins
1461+posedebug : cmd : : Turn on pose debugger or add ents to pose debugger UI
1462-posedebug : cmd : : Turn off pose debugger or hide ents from pose debugger UI
1463practice_password : 0 : , "cl" : Password used to create private practice lobbies.
1464print_colorcorrection : cmd : : Display the color correction layer information.
1465progress_enable : cmd : :
1466prop_crosshair : cmd : : Shows name for prop looking at
1467props_break_max_pieces : -1 : , "rep", "cl" : Maximum prop breakable piece count (-1 = model default)
1468props_break_max_pieces_perframe : -1 : , "rep", "cl" : Maximum prop breakable piece count per frame (-1 = model default)
1469pwatchent : -1 : , "cheat", "cl" : Entity to watch for prediction system changes.
1470pwatchvar : 0 : , "cheat", "cl" : Entity variable to watch in prediction system for changes.
1471-query : cmd : :
1472+query : cmd : :
1473quit : cmd : : Exit the engine.
1474r_3dsky : 1 : , "cl" : Enable the rendering of 3d sky boxes
1475r_AirboatViewDampenDamp : 1 : , "cheat", "nf", "rep", "cl" :
1476r_AirboatViewDampenFreq : 7 : , "cheat", "nf", "rep", "cl" :
1477r_AirboatViewZHeight : 0 : , "cheat", "nf", "rep", "cl" :
1478r_ambientboost : 1 : : Set to boost ambient term if it is totally swamped by local lights
1479r_ambientfactor : 5 : : Boost ambient cube by no more than this factor
1480r_ambientfraction : 0 : , "cheat" : Fraction of direct lighting used to boost lighting when model requests
1481r_ambientlightingonly : 0 : , "cheat" : Set this to 1 to light models with only ambient lighting (and no static lighting).
1482r_ambientmin : 0 : : Threshold above which ambient cube will not boost (i.e. it's already sufficiently bright
1483r_aspectratio : 0 : :
1484r_avglight : 1 : , "cheat" :
1485r_avglightmap : 0 : , "cheat" :
1486r_bloomtintb : 0 : :
1487r_bloomtintexponent : 2 : :
1488r_bloomtintg : 0 : :
1489r_bloomtintr : 0 : :
1490r_cheapwaterend : cmd : :
1491r_cheapwaterstart : cmd : :
1492r_cleardecals : cmd : : Usage r_cleardecals <permanent>.
1493r_ClipAreaPortals : 1 : , "cheat" :
1494r_colorstaticprops : 0 : , "cheat" :
1495r_debug_sequencesets : -2 : , "cl" :
1496r_debugcheapwater : 0 : , "cheat", "cl" :
1497r_debugrandomstaticlighting : 0 : , "cheat" : Set to 1 to randomize static lighting for debugging. Must restart for change to take affect.
1498r_decal_cover_count : 4 : :
1499r_decal_overlap_area : 0 : :
1500r_decal_overlap_count : 3 : :
1501r_decals : 2048 : :
1502r_decalstaticprops : 1 : : Decal static props test
1503r_deferred : 1 : , "cl" : enable deferred rendering
1504r_deferred_additive_pass : 1 : , "a", "cl" :
1505r_deferred_color_correction : 0 : , "cl" :
1506r_deferred_debug : 0 : , "cheat", "cl" : Enable the debug rendering of deferred
1507r_deferred_global_light : 1 : , "cl" :
1508r_deferred_height_fog : 0 : , "a", "cl" :
1509r_deferred_simple_light : 0 : , "a", "cl" :
1510r_deferred_simple_projections : 1 : , "cl" :
1511r_deferred_test : 0 : , "cl" :
1512r_depthoverlay : 0 : , "cheat", "cl" : Replaces opaque objects with their grayscaled depth values. r_showz_power scales the output.
1513r_DispBuildable : 0 : , "cheat" :
1514r_DispWalkable : 0 : , "cheat" :
1515r_dopixelvisibility : 0 : , "cl" :
1516r_drawallrenderables : 0 : , "cheat", "cl" : Draw all renderables, even ones inside solid leaves.
1517r_drawbatchdecals : 1 : : Render decals batched.
1518r_DrawBeams : 1 : , "cheat" : 0=Off, 1=Normal, 2=Wireframe
1519r_drawbrushmodels : 1 : , "cheat" : Render brush models. 0=Off, 1=Normal, 2=Wireframe
1520r_drawclipbrushes : 0 : , "cheat" : Draw clip brushes (red=NPC+player, pink=player, purple=NPC)
1521r_drawdecals : 1 : , "cheat" : Render decals.
1522r_DrawDetailProps : 1 : , "cl" : 0=Off, 1=Normal, 2=Wireframe
1523r_DrawDisp : 1 : , "cheat" : Toggles rendering of displacment maps
1524r_drawentities : 1 : , "cheat" :
1525r_drawflecks : 1 : , "cl" :
1526r_drawfuncdetail : 1 : , "cheat" : Render func_detail
1527r_drawleaf : -1 : , "cheat" : Draw the specified leaf.
1528r_drawlightcache : 0 : , "cheat" : 0: off 1: draw light cache entries 2: draw rays
1529r_drawlightinfo : 0 : , "cheat" :
1530r_drawlights : 0 : , "cheat" :
1531r_drawmodeldecals : 1 : :
1532r_DrawModelLightOrigin : 0 : , "cheat" :
1533r_drawmodelstatsoverlay : 0 : , "cheat" :
1534r_drawmodelstatsoverlaydistance : 500 : , "cheat" :
1535r_drawmodelstatsoverlaymax : 1 : , "a" : time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
1536r_drawmodelstatsoverlaymin : 0 : , "a" : time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
1537r_drawopaquerenderables : 1 : , "cheat", "cl" :
1538r_drawopaqueworld : 1 : , "cheat", "cl" :
1539r_drawothermodels : 1 : , "cheat", "cl" : 0=Off, 1=Normal, 2=Wireframe
1540r_drawparticles : 1 : , "cheat", "cl" : Enable/disable particle rendering
1541r_drawpixelvisibility : 0 : , "cl" : Show the occlusion proxies
1542r_DrawPortals : 0 : , "cheat" :
1543r_DrawRain : 1 : , "cheat", "cl" : Enable/disable rain rendering.
1544r_drawrenderboxes : 0 : , "cheat", "cl" :
1545r_drawropes : 1 : , "cheat", "cl" :
1546r_drawscaleform : 1 : , "cheat" :
1547r_drawskybox : 1 : , "cheat" :
1548r_DrawSpecificStaticProp : -1 : :
1549r_drawsprites : 1 : , "cheat", "cl" :
1550r_drawstaticprops : 1 : , "cheat" : 0=Off, 1=Normal, 2=Wireframe
1551r_drawtracers : 1 : , "cheat", "cl" :
1552r_drawtracers_firstperson : 1 : , "cl" :
1553r_drawtranslucentrenderables : 1 : , "cheat", "cl" :
1554r_drawtranslucentworld : 1 : , "cheat" :
1555r_drawvgui : 1 : , "cheat" : Enable the rendering of vgui panels
1556r_drawviewmodel : 1 : , "cheat", "cl" :
1557r_drawworld : 1 : , "cheat" : Render the world.
1558r_dscale_basefov : 90 : , "cheat" :
1559r_dscale_fardist : 2000 : , "cheat" :
1560r_dscale_farscale : 4 : , "cheat" :
1561r_dscale_neardist : 100 : , "cheat" :
1562r_dscale_nearscale : 1 : , "cheat" :
1563r_dynamic : 1 : :
1564r_dynamiclighting : 1 : , "cheat" :
1565r_emulategl : 0 : :
1566r_entityclips : 1 : , "cl" :
1567r_eyeglintlodpixels : 20 : : The number of pixels wide an eyeball has to be before rendering an eyeglint. Is a floating point value.
1568r_eyegloss : 1 : , "a", "cl" :
1569r_eyemove : 1 : , "a" :
1570r_eyes : 1 : :
1571r_eyeshift_x : 0 : , "a" :
1572r_eyeshift_y : 0 : , "a" :
1573r_eyeshift_z : 0 : , "a" :
1574r_eyesize : 0 : , "a" :
1575r_eyewaterepsilon : 7 : , "cheat", "cl" :
1576r_fade360style : 1 : , "cl" :
1577r_farz : -1 : , "cheat", "cl" : Override the far clipping plane. -1 means to use the value in env_fog_controller.
1578r_fastzreject : 0 : : Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware
1579r_fastzrejectdisp : 0 : : Activates/deactivates fast z rejection on displacements (360 only). Only active when r_fastzreject is on.
1580r_flashlight_topdown : 0 : , "cl" :
1581r_flashlightambient : 0 : , "cheat", "cl" :
1582r_flashlightbacktraceoffset : 0 : , "cheat", "cl" :
1583r_flashlightbrightness : 0 : , "cheat" :
1584r_flashlightclip : 0 : , "cheat" :
1585r_flashlightconstant : 0 : , "cheat", "cl" :
1586r_flashlightculldepth : 1 : :
1587r_flashlightdepth_drawtranslucents : 0 : , "cl" :
1588r_flashlightdepthres : 1024 : , "cl" :
1589r_flashlightdepthreshigh : 1024 : , "cl" :
1590r_flashlightdepthtexture : 1 : :
1591r_FlashlightDetailProps : 1 : , "cl" : Enable a flashlight drawing pass on detail props. 0 = off, 1 = single pass, 2 = multipass (multipass is PC ONLY)
1592r_flashlightdrawclip : 0 : , "cheat" :
1593r_flashlightdrawdepth : 0 : :
1594r_flashlightdrawdepthres : 256 : :
1595r_flashlightdrawfrustum : 0 : , "cl" :
1596r_flashlightdrawfrustumbbox : 0 : , "cl" :
1597r_flashlightdrawsweptbbox : 0 : :
1598r_flashlightfar : 750 : , "cheat", "cl" :
1599r_flashlightfov : 53 : , "cheat", "cl" :
1600r_flashlightladderdist : 40 : , "cheat", "cl" :
1601r_flashlightlinear : 100 : , "cheat", "cl" :
1602r_flashlightlockposition : 0 : , "cheat", "cl" :
1603r_flashlightmodels : 1 : , "cl" :
1604r_flashlightmuzzleflashfov : 120 : , "cheat", "cl" :
1605r_flashlightnear : 4 : , "cheat", "cl" :
1606r_flashlightnearoffsetscale : 1 : , "cheat", "cl" :
1607r_flashlightnodraw : 0 : :
1608r_flashlightoffsetforward : 0 : , "cheat", "cl" :
1609r_flashlightoffsetright : 5 : , "cheat", "cl" :
1610r_flashlightoffsetup : -5 : , "cheat", "cl" :
1611r_flashlightquadratic : 0 : , "cheat", "cl" :
1612r_flashlightrender : 1 : :
1613r_flashlightrendermodels : 1 : :
1614r_flashlightrenderworld : 1 : :
1615r_flashlightscissor : 1 : :
1616r_flashlightshadowatten : 0 : , "cheat", "cl" :
1617r_flashlighttracedistcutoff : 128 : , "cl" :
1618r_flashlightupdatedepth : 1 : :
1619r_flashlightvisualizetrace : 0 : , "cheat", "cl" :
1620r_flashlightvolumetrics : 1 : , "cl" :
1621r_flashoverbudget : 0 : , "cl" :
1622r_flex : 1 : :
1623r_flushlod : cmd : : Flush and reload LODs.
1624r_ForceRestore : 0 : :
1625r_ForceWaterLeaf : 1 : , "cl" : Enable for optimization to water - considers view in leaf under water for purposes of culling
1626r_frame_query : 0 : , "a" :
1627r_frustumcullworld : 1 : :
1628r_glint_alwaysdraw : 0 : :
1629r_glint_procedural : 0 : :
1630r_globallight_singlepass : 1 : , "cl" : Global light is drawn as a single pass
1631r_hunkalloclightmaps : 1 : :
1632r_hwmorph : 0 : , "cheat" :
1633r_impacts_alt_orientation : 1 : , "cl" :
1634r_itemblinkmax : 0 : , "cheat" :
1635r_itemblinkrate : 4 : , "cheat" :
1636r_JeepViewBlendTo : 1 : , "cheat", "cl" :
1637r_JeepViewBlendToScale : 0 : , "cheat", "cl" :
1638r_JeepViewBlendToTime : 1 : , "cheat", "cl" :
1639r_JeepViewDampenDamp : 1 : , "cheat", "nf", "rep", "cl" :
1640r_JeepViewDampenFreq : 7 : , "cheat", "nf", "rep", "cl" :
1641r_JeepViewZHeight : 10 : , "cheat", "nf", "rep", "cl" :
1642r_jiggle_bones : 1 : , "cl" :
1643r_lightaverage : 1 : : Activates/deactivate light averaging
1644r_lightcache_invalidate : cmd : :
1645r_lightcache_numambientsamples : 162 : , "cheat" : number of random directions to fire rays when computing ambient lighting
1646r_lightcache_radiusfactor : 1000 : , "cheat" : Allow lights to influence lightcaches beyond the lights' radii
1647r_lightcache_zbuffercache : 0 : :
1648r_lightcachecenter : 1 : , "cheat" :
1649r_lightcachemodel : -1 : , "cheat" :
1650r_lightinterp : 5 : , "cheat" : Controls the speed of light interpolation, 0 turns off interpolation
1651r_lightmap : -1 : , "cheat" :
1652r_lightstyle : -1 : , "cheat" :
1653r_lightwarpidentity : 0 : , "cheat" :
1654r_lockpvs : 0 : , "cheat" : Lock the PVS so you can fly around and inspect what is being drawn.
1655r_lod : -1 : :
1656r_mapextents : 16384 : , "cheat", "cl" : Set the max dimension for the map. This determines the far clipping plane
1657r_maxdlights : 32 : :
1658r_maxmodeldecal : 50 : :
1659r_maxnewsamples : 6 : :
1660r_maxsampledist : 128 : :
1661r_minnewsamples : 3 : :
1662r_modelwireframedecal : 0 : , "cheat" :
1663r_nohw : 0 : , "cheat" :
1664r_norefresh : 0 : :
1665r_nosw : 0 : , "cheat" :
1666r_novis : 0 : , "cheat" : Turn off the PVS.
1667r_occludeemaxarea : 0 : : Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
1668r_occluderminarea : 0 : : Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
1669r_occludermincount : 0 : : At least this many occluders will be used, no matter how big they are.
1670r_occlusion : 1 : : Activate/deactivate the occlusion system.
1671r_occlusionspew : 0 : , "cheat" : Activate/deactivates spew about what the occlusion system is doing.
1672r_oldlightselection : 0 : , "cheat" : Set this to revert to HL2's method of selecting lights
1673r_overlayfadeenable : 0 : :
1674r_overlayfademax : 2000 : :
1675r_overlayfademin : 1750 : :
1676r_overlaypushout : 0 : :
1677r_overlaywireframe : 0 : :
1678r_particle_demo : 0 : , "cheat", "cl" :
1679r_particle_sim_spike_threshold_ms : 0 : , "cl" :
1680r_particle_timescale : 1 : , "cl" :
1681r_partition_level : -1 : , "cheat" : Displays a particular level of the spatial partition system. Use -1 to disable it.
1682r_PhysPropStaticLighting : 1 : , "cl" :
1683r_pix_recordframes : 0 : :
1684r_pix_start : 0 : :
1685r_pixelvisibility_partial : 1 : , "cl" :
1686r_pixelvisibility_spew : 0 : , "cl" :
1687r_portalscloseall : 0 : :
1688r_portalsopenall : 0 : , "cheat" : Open all portals
1689r_PortalTestEnts : 1 : , "cheat", "cl" : Clip entities against portal frustums.
1690r_printdecalinfo : cmd : :
1691r_proplightingfromdisk : 1 : : 0=Off, 1=On, 2=Show Errors
1692r_proplightingpooling : -1 : , "cheat" : 0 - off, 1 - static prop color meshes are allocated from a single shared vertex buffer (on hardware that supports stream offset
1693r_propsmaxdist : 1200 : , "cl" : Maximum visible distance
1694r_queued_decals : 0 : : Offloads a bit of decal rendering setup work to the material system queue when enabled.
1695r_queued_post_processing : 0 : , "cl" :
1696r_queued_ropes : 1 : , "cl" :
1697r_radiosity : 4 : , "cheat" : 0: no radiosity 1: radiosity with ambient cube (6 samples) 2: radiosity with 162 samples 3: 162 samples for static props, 6 sam
1698r_RainAllowInSplitScreen : 0 : , "cl" : Allows rain in splitscreen
1699r_rainalpha : 0 : , "cheat", "cl" :
1700r_rainalphapow : 0 : , "cheat", "cl" :
1701r_RainCheck : 0 : , "cheat", "cl" : Enable/disable IsInAir() check for rain drops?
1702r_RainDebugDuration : 0 : , "cheat", "cl" : Shows rain tracelines for this many seconds (0 disables)
1703r_raindensity : 0 : , "cheat", "cl" :
1704r_RainHack : 0 : , "cheat", "cl" :
1705r_rainlength : 0 : , "cheat", "cl" :
1706r_RainParticleDensity : 1 : , "cl" : Density of Particle Rain 0-1
1707r_RainProfile : 0 : , "cheat", "cl" : Enable/disable rain profiling.
1708r_RainRadius : 1500 : , "cheat", "cl" :
1709r_RainSideVel : 130 : , "cheat", "cl" : How much sideways velocity rain gets.
1710r_RainSimulate : 1 : , "cheat", "cl" : Enable/disable rain simulation.
1711r_rainspeed : 600 : , "cheat", "cl" :
1712r_RainSplashPercentage : 20 : , "cheat", "cl" :
1713r_rainwidth : 0 : , "cheat", "cl" :
1714r_randomflex : 0 : , "cheat" :
1715r_render_perf_force_flushing : 0 : : If 1, a full GPU pipeline flush will occur on every BeginGPUTimingQuery/EndGPUTimingQuery call
1716r_render_perf_recalibrate : cmd : :
1717r_render_perf_report_cpu_times : 0 : : If 1, GetCompletedGPUTimingQueries() will lie and report CPU times instead of GPU times
1718r_renderoverlayfragment : 1 : :
1719r_rimlight : 1 : , "cheat" :
1720r_rootlod : 0 : : Root LOD
1721r_ropetranslucent : 1 : , "cl" :
1722r_screen_size_expansion : 0 : :
1723r_screenoverlay : cmd : : Draw specified material as an overlay
1724r_screenspace_aa : 1 : , "a", "cl" :
1725r_screenspace_aa_debug_w : 0 : :
1726r_screenspace_aa_debug_x : 0 : :
1727r_screenspace_aa_debug_y : 0 : :
1728r_screenspace_aa_debug_z : 0 : :
1729r_screenspace_aa_technique : 0 : :
1730r_sequence_debug : 0 : , "cl" :
1731r_shader_srgb : 0 : : -1 = use hardware caps. 0 = use hardware srgb. 1 = use shader srgb(software lookup)
1732r_shadow_debug_spew : 0 : , "cheat", "cl" :
1733r_shadow_deferred : 0 : , "cheat" : Toggle deferred shadow rendering
1734r_shadow_deferred_downsample : 0 : , "cl" : Toggle low-res deferred shadow rendering
1735r_shadow_deferred_simd : 0 : , "cl" :
1736r_shadow_half_update_rate : 0 : , "cl" : Updates shadows at half the framerate
1737r_shadow_lightpos_lerptime : 0 : , "cl" :
1738r_shadow_shortenfactor : 2 : , "cl" : Makes shadows cast from local lights shorter
1739r_shadowangles : cmd : : Set shadow angles
1740r_shadowblobbycutoff : cmd : : some shadow stuff
1741r_shadowcolor : cmd : : Set shadow color
1742r_shadowdir : cmd : : Set shadow direction
1743r_shadowdist : cmd : : Set shadow distance
1744r_shadowfromanyworldlight : 0 : , "cheat", "cl" :
1745r_shadowfromworldlights : 1 : , "cl" : Enable shadowing from world lights
1746r_shadowfromworldlights_debug : 0 : , "cheat", "cl" :
1747r_shadowids : 0 : , "cheat" :
1748r_shadowmaxrendered : 32 : , "cl" :
1749r_shadowrendertotexture : 1 : :
1750r_shadows : 1 : :
1751r_shadows_gamecontrol : -1 : , "cheat" :
1752r_shadows_on_renderables_enable : 0 : , "cl" : Support casting RTT shadows onto other renderables
1753r_shadowwireframe : 0 : , "cheat" :
1754r_showenvcubemap : 0 : , "cheat" :
1755r_showonlyshadowents : 0 : , "cheat", "cl" :
1756r_ShowViewerArea : 0 : :
1757r_showz_power : 1 : , "cheat" :
1758r_skin : 0 : , "cheat" :
1759r_skybox : 1 : , "cheat", "cl" : Enable the rendering of sky boxes
1760r_slowpathwireframe : 0 : , "cheat" :
1761r_snapportal : -1 : :
1762r_SnowColorBlue : 200 : , "cheat", "cl" : Snow.
1763r_SnowColorGreen : 175 : , "cheat", "cl" : Snow.
1764r_SnowColorRed : 150 : , "cheat", "cl" : Snow.
1765r_SnowDebugBox : 0 : , "cheat", "cl" : Snow Debug Boxes.
1766r_SnowEnable : 1 : , "cheat", "cl" : Snow Enable
1767r_SnowEndAlpha : 255 : , "cheat", "cl" : Snow.
1768r_SnowEndSize : 0 : , "cheat", "cl" : Snow.
1769r_SnowFallSpeed : 1 : , "cheat", "cl" : Snow fall speed scale.
1770r_SnowInsideRadius : 256 : , "cheat", "cl" : Snow.
1771r_SnowOutsideRadius : 1024 : , "cheat", "cl" : Snow.
1772r_SnowParticles : 500 : , "cheat", "cl" : Snow.
1773r_SnowPosScale : 1 : , "cheat", "cl" : Snow.
1774r_SnowRayEnable : 1 : , "cheat", "cl" : Snow.
1775r_SnowRayLength : 8192 : , "cheat", "cl" : Snow.
1776r_SnowRayRadius : 256 : , "cheat", "cl" : Snow.
1777r_SnowSpeedScale : 1 : , "cheat", "cl" : Snow.
1778r_SnowStartAlpha : 25 : , "cheat", "cl" : Snow.
1779r_SnowStartSize : 1 : , "cheat", "cl" : Snow.
1780r_SnowWindScale : 0 : , "cheat", "cl" : Snow.
1781r_SnowZoomOffset : 384 : , "cheat", "cl" : Snow.
1782r_SnowZoomRadius : 512 : , "cheat", "cl" : Snow.
1783r_spray_lifetime : 10 : : Number of rounds player sprays are visible
1784r_ssao : 0 : , "a" : Enable the rendering of SSAO
1785r_ssao_gpu_times : 0 : , "cl" :
1786r_ssao_super_expensive : 0 : , "cl" :
1787r_sse_s : 1 : , "cl" : sse ins for particle sphere create
1788r_staticlight_streams : 1 : :
1789r_staticprop_lod : -1 : :
1790r_staticpropinfo : 0 : :
1791r_studio_stats : 0 : , "cheat" :
1792r_suppress_d3dcalls : 0 : :
1793r_swingflashlight : 1 : , "cheat", "cl" :
1794r_teeth : 1 : :
1795r_threaded_particles : 1 : , "cl" :
1796r_threaded_shadow_clip : 0 : :
1797r_threadeddetailprops : 1 : , "cl" : enable threading of detail prop drawing
1798r_topdown : 0 : :
1799r_twopasspaint : 1 : : HAZARD: Only change this outside a map. Enable two-pass paint method. You will need to reload all materials when changing this
1800r_unlimitedrefract : 0 : , "cl" :
1801r_unloadlightmaps : 0 : :
1802r_updaterefracttexture : 1 : , "cheat", "cl" :
1803r_VehicleViewClamp : 1 : , "cheat", "cl" :
1804r_VehicleViewDampen : 1 : , "cheat", "nf", "rep", "cl" :
1805r_visambient : 0 : : Draw leaf ambient lighting samples. Needs mat_leafvis 1 to work
1806r_visocclusion : 0 : , "cheat" : Activate/deactivate wireframe rendering of what the occlusion system is doing.
1807r_visualizelighttraces : 0 : , "cheat" :
1808r_visualizelighttracesshowfulltrace : 0 : , "cheat" :
1809r_visualizeproplightcaching : 0 : , "cl" :
1810r_visualizetraces : 0 : , "cheat" :
1811r_WaterDrawReflection : 1 : , "cl" : Enable water reflection
1812r_WaterDrawRefraction : 1 : , "cl" : Enable water refraction
1813r_waterforceexpensive : 0 : , "cl" :
1814r_waterforcereflectentities : 0 : , "cl" :
1815r_worldlightmin : 0 : :
1816r_worldlights : 4 : : number of world lights to use per vertex
1817r_worldlistcache : 1 : , "cl" :
1818ragdoll_sleepaftertime : 5 : , "cl" : After this many seconds of being basically stationary, the ragdoll will go to sleep.
1819rate : 80000 : , "user" : Max bytes/sec the host can receive data
1820rcon : cmd : : Issue an rcon command.
1821rcon_address : 0 : , "norecord" : Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
1822rcon_password : 0 : , "norecord" : remote console password.
1823recompute_speed : cmd : : Recomputes clock speed (for debugging purposes).
1824record : cmd : : Record a demo.
1825record_tga_interval : 1 : : How often to save screenshots when using startmovie. A value of 1 will save every frame. A value of 2 will save every other f
1826refractfog_center : -16777216 : , "cheat" : The epicenter of the refract fog effect (distance is relative to this point). Specified as a string, so '0 0 0' is the origin.
1827refractfog_end : 2000 : , "cheat" : Objects using vertexlit_sob (with $refractfog 1) will start to fade into the background at this distance from 'refractfog_cente
1828refractfog_maxdensity : 0 : , "cheat" : The strength of the refract fog effect (0 - minimum (refract fog off), 1 - maximum). 'Refract fog' causes objects using the ver
1829refractfog_start : 1000 : , "cheat" : Objects using vertexlit_sob (with $refractfog 1) will start to fade into the background at this distance from 'refractfog_cente
1830reload : cmd : : Reload the most recent saved game (add setpos to jump to current view position on reload).
1831+reload : cmd : :
1832-reload : cmd : :
1833reload_item_build : cmd : :
1834reload_materials : 0 : :
1835remote_bug : cmd : : Starts a bug report with data from the currently connected rcon machine
1836removeid : cmd : : Remove a user ID from the ban list.
1837removeip : cmd : : Remove an IP address from the ban list.
1838render_perf : cmd : : render_perf
1839render_test : cmd : : render_test22222
1840report_cliententitysim : 0 : , "cheat", "cl" : List all clientside simulations and time - will report and turn itself off.
1841report_clientthinklist : 0 : , "cheat", "cl" : List all clientside entities thinking and time - will report and turn itself off.
1842request_today_messages : cmd : : Ask the GC for a list of today messages
1843res_restrict_access : 0 : :
1844reset_gameconvars : cmd : : Reset a bunch of game convars to default values
1845restart : cmd : : Restart the game on the same level (add setpos to jump to current view position on restart).
1846retry : cmd : : Retry connection to last server.
1847+right : cmd : :
1848-right : cmd : :
1849room_type : 0 : , "demo" :
1850rope_averagelight : 1 : , "cl" : Makes ropes use average of cubemap lighting instead of max intensity.
1851rope_collide : 1 : , "cl" : Collide rope with the world
1852rope_min_pixel_diameter : 2 : , "cheat" :
1853rope_rendersolid : 1 : , "cl" :
1854rope_shake : 0 : , "cl" :
1855rope_smooth : 1 : , "cl" : Do an antialiasing effect on ropes
1856rope_smooth_enlarge : 1 : , "cl" : How much to enlarge ropes in screen space for antialiasing effect
1857rope_smooth_maxalpha : 0 : , "cl" : Alpha for rope antialiasing effect
1858rope_smooth_maxalphawidth : 1 : , "cl" :
1859rope_smooth_minalpha : 0 : , "cl" : Alpha for rope antialiasing effect
1860rope_smooth_minwidth : 0 : , "cl" : When using smoothing, this is the min screenspace width it lets a rope shrink to
1861rope_solid_maxalpha : 1 : , "cl" :
1862rope_solid_maxwidth : 1 : , "cl" :
1863rope_solid_minalpha : 0 : , "cl" :
1864rope_solid_minwidth : 0 : , "cl" :
1865rope_subdiv : 2 : , "cl" : Rope subdivision amount
1866rope_wind_dist : 1000 : , "cl" : Don't use CPU applying small wind gusts to ropes when they're past this distance.
1867rr_debugresponseconcept : 0 : , "rep", "cl" : If set, rr_debugresponses will print only responses testing for the specified concept
1868rr_debugresponseconcept_exclude : cmd : : Set a list of concepts to exclude from rr_debugresponseconcept. Separate multiple concepts with spaces. Call with no arguments
1869rr_debugresponses : 0 : , "rep", "cl" : Show verbose matching output (1 for simple, 2 for rule scoring, 3 for noisy). If set to 4, it will only show response success/f
1870rr_debugrule : 0 : , "rep", "cl" : If set to the name of the rule, that rule's score will be shown whenever a concept is passed into the response rules system.
1871rr_dumpresponses : 0 : , "rep", "cl" : Dump all response_rules.txt and rules (requires restart)
1872rr_reloadresponsesystems_client : cmd : : Reload all response system scripts.
1873save : cmd : : Saves current game.
1874save_async : 1 : :
1875save_asyncdelay : 0 : : For testing, adds this many milliseconds of delay to the save operation.
1876save_console : 0 : : Autosave on the PC behaves like it does on the consoles.
1877save_disable : 0 : :
1878save_finish_async : cmd : :
1879save_history_count : 1 : : Keep this many old copies in history of autosaves and quicksaves.
1880save_huddelayframes : 1 : : Number of frames to defer for drawing the Saving message.
1881save_in_memory : 0 : : Set to 1 to save to memory instead of disk (Xbox 360)
1882save_noxsave : 0 : :
1883save_screenshot : 1 : : 0 = none, 1 = non-autosave, 2 = always
1884save_spew : 0 : :
1885scaleform_spew : 0 : : Allow scaleform log spew
1886scene_clientflex : 1 : , "rep", "cl" : Do client side flex animation.
1887scene_print : 0 : , "rep", "cl" : When playing back a scene, print timing and event info to console.
1888scene_vcdautosave : 0 : , "cl" : Create a savegame before VCD playback
1889+score : cmd : :
1890-score : cmd : :
1891scr_centertime : 2 : , "cl" :
1892screenshot : cmd : : Take a screenshot.
1893script_client : cmd : : Run the text as a script
1894script_debug_client : cmd : : Connect the vscript VM to the script debugger
1895script_dump_all_client : cmd : : Dump the state of the VM to the console
1896script_execute_client : cmd : : Run a vscript file
1897script_help_client : cmd : : Output help for script functions, optionally with a search string
1898+secondary : cmd : :
1899-secondary : cmd : :
1900sensitivity : 3 : , "a", "cl" : Mouse sensitivity.
1901setinfo : cmd : : Adds a new user info value
1902setmaster : cmd : : add/remove/enable/disable master servers
1903setpause : cmd : : Set the pause state of the server.
1904settings_section_scroll_time : 0 : , "cl" :
1905sf_async : 0 : : Enabled async loading for Scaleform files
1906sf_dashboard_destroy_all_elements : cmd : : Destroys all dashboard elements
1907sf_dashboard_news : cmd : : Set dashboard news story
1908sf_dashboard_reload : cmd : : Reloads all dashboard elements
1909sf_dashboard_section : cmd : : Set dashboard section
1910sf_dashboard_unload : cmd : : Reloads all dashboard elements
1911sfm_record_hz : 30 : , "cl" :
1912shake_show : 0 : , "cl" : Displays a list of the active screen shakes.
1913shake_stop : cmd : : Stops all active screen shakes.
1914shake_testpunch : cmd : : Test a punch-style screen shake.
1915shop_nav_to_search : cmd : : with the shop open, makes the search box active
1916shop_nav_to_tab : cmd : : switch to a particular shop tab ( 0 - 12 )
1917shop_select_itemrow : cmd : : buy ( or set quickbuy with shift held ) a particular displayed row
1918show_sf_shop : cmd : : show scaleform shop
1919+showbudget : cmd : :
1920-showbudget : cmd : :
1921showbudget_texture : 0 : , "cheat" : Enable the texture budget panel.
1922-showbudget_texture : cmd : :
1923+showbudget_texture : cmd : :
1924-showbudget_texture_global : cmd : :
1925+showbudget_texture_global : cmd : :
1926showbudget_texture_global_dumpstats : cmd : : Dump all items in +showbudget_texture_global in a text form
1927showbudget_texture_global_sum : 0 : :
1928showconsole : cmd : : Show the console.
1929-showharvest : cmd : :
1930+showharvest : cmd : :
1931showinfo : cmd : : Shows a info panel: <type> <title> <message> [<command>]
1932+showitems : cmd : :
1933-showitems : cmd : :
1934showpanel : cmd : : Shows a viewport panel <name>
1935showparticlecounts : 0 : , "cl" : Display number of particles drawn per frame
1936-showscores : cmd : :
1937+showscores : cmd : :
1938-showvprof : cmd : :
1939+showvprof : cmd : :
1940singlestep : 0 : , "cheat" : Run engine in single step mode ( set next to 1 to advance a frame )
1941sk_autoaim_mode : 1 : , "a", "rep", "cl" :
1942slot0 : cmd : :
1943slot1 : cmd : :
1944slot10 : cmd : :
1945slot2 : cmd : :
1946slot3 : cmd : :
1947slot4 : cmd : :
1948slot5 : cmd : :
1949slot6 : cmd : :
1950slot7 : cmd : :
1951slot8 : cmd : :
1952slot9 : cmd : :
1953smoothstairs : 1 : , "rep", "cl" : Smooth player eye z coordinate when traversing stairs.
1954snapto : cmd : :
1955snd_async_flush : cmd : : Flush all unlocked async audio data
1956snd_async_fullyasync : 1 : : All playback is fully async (sound doesn't play until data arrives).
1957snd_async_minsize : 262144 : :
1958snd_async_showmem : cmd : : Show async memory stats
1959snd_async_showmem_music : cmd : : Show async memory stats for just non-streamed music
1960snd_async_showmem_summary : cmd : : Show brief async memory stats
1961snd_async_spew_blocking : 0 : : Spew message to console any time async sound loading blocks on file i/o.
1962snd_async_stream_fail : 0 : : Spew stream pool failures.
1963snd_async_stream_spew : 0 : : Spew streaming info ( 0=Off, 1=streams, 2=buffers
1964snd_cull_duplicates : 0 : : If nonzero, aggressively cull duplicate sounds during mixing. The number specifies the number of duplicates allowed to be playe
1965snd_debug_gaincurve : 0 : : Visualize sound gain fall off
1966snd_debug_gaincurvevol : 1 : : Visualize sound gain fall off
1967snd_defer_trace : 1 : :
1968snd_delay_sound_shift : 0 : :
1969snd_disable_mixer_duck : 0 : :
1970snd_disable_mixer_solo : 0 : :
1971snd_duckerattacktime : 0 : , "a" :
1972snd_duckerreleasetime : 2 : , "a" :
1973snd_duckerthreshold : 0 : , "a" :
1974snd_ducking_off : 1 : , "a" :
1975snd_ducktovolume : 0 : , "a" :
1976snd_dump_filepaths : cmd : :
1977snd_dumpclientsounds : cmd : : Dump sounds to console
1978snd_dvar_dist_max : 1320 : : Play full 'far' sound at this distance
1979snd_dvar_dist_min : 240 : : Play full 'near' sound at this distance
1980snd_filter : 0 : , "cheat" :
1981snd_foliage_db_loss : 0 : : foliage dB loss per 1200 units
1982snd_gain : 1 : , "cheat" :
1983snd_gain_max : 1 : , "cheat" :
1984snd_gain_min : 0 : , "cheat" :
1985snd_getmixer : cmd : : Get data related to mix group matching string
1986snd_legacy_surround : 0 : , "a" :
1987snd_list : 0 : :
1988snd_lockpartial : 1 : :
1989snd_max_same_sounds : 4 : :
1990snd_max_same_weapon_sounds : 3 : :
1991snd_mergemethod : 1 : : Sound merge method (0 == sum and clip, 1 == max, 2 == avg).
1992snd_mix_async : 0 : :
1993snd_mix_minframetime : 0 : :
1994snd_mixahead : 0 : , "a" :
1995snd_mixer_master_dsp : 1 : :
1996snd_mixer_master_level : 1 : :
1997snd_moviefix : 1 : : Defer sound recording until next tick when laying off movies.
1998snd_musicvolume : 1 : , "a", "user" : Music volume
1999snd_mute_losefocus : 1 : , "a" :
2000snd_noextraupdate : 0 : :
2001snd_obscured_gain_dB : -2 : , "cheat" :
2002snd_op_test_convar : 1 : , "cheat" :
2003snd_pause_all : 1 : , "cheat" : Specifies to pause all sounds and not just voice
2004snd_pitchquality : 1 : , "a" :
2005snd_playsounds : cmd : : Play sounds from the game sounds txt file at a given location
2006snd_pre_gain_dist_falloff : 1 : , "cheat" :
2007snd_prefetch_common : 1 : : Prefetch common sounds from directories specified in scripts/sound_prefetch.txt
2008snd_profile : 0 : , "demo" :
2009snd_rebuildaudiocache : cmd : : rebuild audio cache for current language
2010snd_refdb : 60 : , "cheat" : Reference dB at snd_refdist
2011snd_refdist : 36 : , "cheat" : Reference distance for snd_refdb
2012snd_restart : cmd : : Restart sound system.
2013snd_setmixer : cmd : : Set named Mixgroup of current mixer to mix vol, mute, solo.
2014snd_setmixlayer : cmd : : Set named Mixgroup of named mix layer to mix vol, mute, solo.
2015snd_setmixlayer_amount : cmd : : Set named mix layer mix amount.
2016snd_setsoundparam : cmd : : Set a sound paramater
2017snd_show : 0 : : Show sounds info
2018snd_showclassname : 0 : :
2019snd_showmixer : 0 : :
2020snd_showstart : 0 : , "cheat" :
2021snd_ShowThreadFrameTime : 0 : :
2022snd_sos_exec_when_paused : 1 : :
2023snd_sos_flush_operators : cmd : : Flush and re-parse the sound operator system
2024snd_sos_show_client_rcv : 0 : :
2025snd_sos_show_client_xmit : 0 : , "cheat", "cl" :
2026snd_sos_show_entry_match_free : 0 : :
2027snd_sos_show_operator_init : 0 : , "cheat" :
2028snd_sos_show_operator_shutdown : 0 : , "cheat" :
2029snd_sos_show_operator_start : 0 : , "cheat" :
2030snd_sos_show_operator_updates : 0 : , "cheat" :
2031snd_sos_show_source_info : 0 : :
2032snd_soundmixer : 0 : :
2033snd_soundmixer_flush : cmd : : Reload soundmixers.txt file.
2034snd_soundmixer_list_mix_groups : cmd : : List all mix groups to dev console.
2035snd_soundmixer_list_mixers : cmd : : List all mixers to dev console.
2036snd_soundmixer_parse_debug : 0 : :
2037snd_soundmixer_set_trigger_factor : cmd : : Set named mix layer / mix group, trigger amount.
2038snd_soundmixer_version : 2 : :
2039snd_spatialize_roundrobin : 0 : : Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized
2040snd_store_filepaths : 0 : :
2041snd_surround_speakers : 2 : :
2042snd_updateaudiocache : cmd : : checks _master.cache based on file sizes and rebuilds any change/new entries
2043snd_visualize : 0 : , "cheat" : Show sounds location in world
2044snd_vox_captiontrace : 0 : : Shows sentence name for sentences which are set not to show captions.
2045snd_vox_globaltimeout : 300 : :
2046snd_vox_sectimetout : 300 : :
2047snd_vox_seqtimetout : 300 : :
2048snd_writemanifest : cmd : : If running a game, outputs the precache manifest for the current level
2049sndplaydelay : cmd : :
2050soundfade : cmd : : Fade client volume.
2051soundinfo : cmd : : Describe the current sound device.
2052soundlist : cmd : : List all known sounds.
2053soundpatch_captionlength : 2 : , "rep", "cl" : How long looping soundpatch captions should display for.
2054soundscape_dumpclient : cmd : : Dumps the client's soundscape data.
2055soundscape_fadetime : 3 : , "cheat", "cl" : Time to crossfade sound effects between soundscapes
2056soundscape_message : 0 : , "cl" :
2057soundscape_radius_debug : 0 : , "cheat", "cl" : Prints current volume of radius sounds
2058speak : cmd : : Play a constructed sentence.
2059spec_autodirector : 1 : , "clientcmd_can_execute", "cl" : Auto-director chooses best view modes while spectating
2060spec_freeze_distance_max : 200 : , "cheat", "cl" : Maximum random distance from the target to stop when framing them in observer freeze cam.
2061spec_freeze_distance_min : 96 : , "cheat", "cl" : Minimum random distance from the target to stop when framing them in observer freeze cam.
2062spec_freeze_time : 4 : , "cheat", "rep", "cl" : Time spend frozen in observer freeze cam.
2063spec_freeze_traveltime : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam.
2064spec_mode : cmd : : Set spectator mode
2065spec_next : cmd : : Spectate next player
2066spec_player : cmd : : Spectate player by name
2067spec_pos : cmd : : dump position and angles to the console
2068spec_prev : cmd : : Spectate previous player
2069spec_scoreboard : 0 : , "a", "cl" :
2070spec_track : 0 : , "cl" : Tracks an entity in spec mode
2071+speed : cmd : :
2072-speed : cmd : :
2073spike : cmd : : generates a fake spike
2074ss_enable : 0 : , "cl" : Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT
2075ss_map : cmd : : Start playing on specified map with max allowed splitscreen players.
2076ss_splitmode : 0 : , "a", "cl" : Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr
2077ss_verticalsplit : 1 : , "cl" : Two player split screen uses vertical split (do not set this directly, use ss_splitmode instead).
2078ss_voice_hearpartner : 0 : : Route voice between splitscreen players on same system.
2079star_memory : cmd : : Dump memory stats
2080startdemos : cmd : : Play demos in demo sequence.
2081startmovie : cmd : : Start recording movie frames.
2082startupmenu : cmd : : Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer
2083stats : cmd : : Prints server performance variables
2084status : cmd : : Display map and connection status.
2085stop : cmd : : Finish recording demo.
2086stopdemo : cmd : : Stop playing back a demo.
2087stopsound : cmd : :
2088stopsoundscape : cmd : : Stops all soundscape processing and fades current looping sounds
2089stopvideos : cmd : : Stops all videos playing to the screen
2090store_request_pricesheet : cmd : :
2091+strafe : cmd : :
2092-strafe : cmd : :
2093stringtable_alwaysrebuilddictionaries : 0 : : Rebuild dictionary file on every level load
2094stringtable_usedictionaries : 1 : : Use dictionaries for string table networking
2095stringtabledictionary : cmd : : Create dictionary for current strings.
2096studio_queue_mode : 1 : :
2097stuffcmds : cmd : : Parses and stuffs command line + commands to command buffer.
2098sv_allow_wait_command : 1 : , "rep" : Allow or disallow the wait command on clients connected to this server.
2099sv_allowdownload : 0 : : Allow clients to download files
2100sv_allowupload : 0 : : Allow clients to upload customizations files
2101sv_alternateticks : 0 : , "sp" : If set, server only simulates entities on even numbered ticks.
2102sv_always_full_flush : 0 : , "cheat" :
2103sv_autosave : 1 : : Set to 1 to autosave game on level transition. Does not affect autosave triggers.
2104sv_cacheencodedents : 1 : : If set to 1, does an optimization to prevent extra SendTable_Encode calls.
2105sv_cheats : 1 : , "nf", "rep" : Allow cheats on server
2106sv_client_cmdrate_difference : 20 : , "rep" : cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an
2107sv_client_max_interp_ratio : 5 : , "rep" : This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_
2108sv_client_min_interp_ratio : 1 : , "rep" : This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). -1
2109sv_client_predict : -1 : , "rep" : This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients se
2110sv_consistency : 1 : , "rep" : Whether the server enforces file consistency for critical files
2111sv_contact : 0 : , "nf" : Contact email for server sysop
2112sv_debug_player_use : 0 : , "rep", "cl" : Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
2113sv_debugmanualmode : 0 : : Make sure entities correctly report whether or not their network data has changed.
2114sv_debugtempentities : 0 : : Show temp entity bandwidth usage.
2115sv_deltaprint : 0 : : Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
2116sv_deltatime : 0 : : Enable profiling of CalcDelta calls
2117sv_downloadurl : 0 : , "rep" : Location from which clients can download missing files
2118sv_dump_class_info : cmd : : Dump server class infos.
2119sv_dump_class_table : cmd : : Dump server class table matching the pattern (substr).
2120sv_dumpstringtables : 0 : , "cheat" :
2121sv_dumptables : 0 : : Dump out the tables when packing.
2122sv_enableoldqueries : 0 : : Enable support for old style (HL1) server queries
2123sv_extra_client_connect_time : 15 : : Seconds after client connect during which extra frames are buffered to prevent non-delta'd update
2124sv_filterban : 1 : : Set packet filtering by IP mode
2125sv_forcepreload : 0 : , "a" : Force server side preloading.
2126sv_gameinstructor_disable : 0 : , "rep", "cl" : Force all clients to disable their game instructors.
2127sv_gravity : 800 : , "nf", "rep", "cl" : World gravity.
2128sv_hibernate_ms : 20 : : # of milliseconds to sleep per frame while hibernating
2129sv_hibernate_ms_vgui : 20 : : # of milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend
2130sv_hibernate_postgame_delay : 5 : : # of seconds to wait after final client leaves before hibernating.
2131sv_hibernate_when_empty : 1 : : Puts the server into extremely low CPU usage mode when no clients connected
2132sv_lan : 1 : : Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
2133sv_log_onefile : 0 : , "a" : Log server information to only one file.
2134sv_logbans : 0 : , "a" : Log server bans in the server logs.
2135sv_logblocks : 0 : : If true when log when a query is blocked (can cause very large log files)
2136sv_logdownloadlist : 0 : :
2137sv_logecho : 1 : , "a" : Echo log information to the console.
2138sv_logfile : 1 : , "a" : Log server information in the log file.
2139sv_logflush : 0 : , "a" : Flush the log file to disk on each write (slow).
2140sv_logsdir : 0 : , "a" : Folder in the game directory where server logs will be stored.
2141sv_master_legacy_mode : 0 : : Use (outside-of-Steam) code to communicate with master servers.
2142sv_master_share_game_socket : 1 : : Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to comm
2143sv_max_queries_sec : 3 : : Maximum queries per second to respond to from a single IP address.
2144sv_max_queries_sec_global : 60 : : Maximum queries per second to respond to from anywhere.
2145sv_max_queries_window : 30 : : Window over which to average queries per second averages.
2146sv_maxclientframes : 128 : :
2147sv_maxcmdrate : 30 : , "rep" : (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
2148sv_maxrate : 0 : , "rep" : Max bandwidth rate allowed on server, 0 == unlimited
2149sv_maxreplay : 0 : : Maximum replay time in seconds
2150sv_maxroutable : 1200 : : Server upper bound on net_maxroutable that a client can use.
2151sv_maxupdaterate : 60 : , "rep" : Maximum updates per second that the server will allow
2152sv_memlimit : 0 : , "cheat" : If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit.
2153sv_mincmdrate : 5 : , "rep" : This sets the minimum value for cl_cmdrate. 0 == unlimited.
2154sv_minrate : 5000 : , "rep" : Min bandwidth rate allowed on server, 0 == unlimited
2155sv_minupdaterate : 20 : , "rep" : Minimum updates per second that the server will allow
2156sv_multiplayer_maxtempentities : 32 : :
2157sv_multiplayer_sounds : 20 : :
2158sv_noclipaccelerate : 5 : , "a", "nf", "rep", "cl" :
2159sv_noclipduringpause : 0 : , "cheat", "rep", "cl" : If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
2160sv_noclipspeed : 5 : , "a", "nf", "rep", "cl" :
2161sv_parallel_packentities : 0 : :
2162sv_parallel_sendsnapshot : 0 : :
2163sv_password : 0 : , "nf", "prot", "norecord" : Server password for entry into multiplayer games
2164sv_pausable : 0 : : Is the server pausable.
2165sv_precacheinfo : cmd : : Show precache info.
2166sv_pure : cmd : : Show user data.
2167sv_pure_kick_clients : 1 : : If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
2168sv_pure_trace : 0 : : If set to 1, the server will print a message whenever a client is verifying a CRC for a file.
2169sv_rcon_banpenalty : 0 : : Number of minutes to ban users who fail rcon authentication
2170sv_rcon_log : 1 : : Enable/disable rcon logging.
2171sv_rcon_maxfailures : 10 : : Max number of times a user can fail rcon authentication before being banned
2172sv_rcon_minfailures : 5 : : Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
2173sv_rcon_minfailuretime : 30 : : Number of seconds to track failed rcon authentications
2174sv_region : -1 : : The region of the world to report this server in.
2175sv_search_key : 0 : : When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key.
2176sv_showtags : cmd : : Describe current gametags.
2177sv_shutdown : cmd : : Sets the server to shutdown when all games have completed
2178sv_skyname : 0 : , "a", "rep", "cl" : Current name of the skybox texture
2179sv_sound_discardextraunreliable : 1 : :
2180sv_soundemitter_trace : -1 : , "rep", "cl" : Show all EmitSound calls including their symbolic name and the actual wave file they resolved to. (-1 = for nobody, 0 = for eve
2181sv_soundemitter_version : 2 : , "cheat", "rep", "cl" : specfies what version of soundemitter system to use
2182sv_specaccelerate : 5 : , "a", "nf", "rep", "cl" :
2183sv_specnoclip : 1 : , "a", "nf", "rep", "cl" :
2184sv_specspeed : 3 : , "a", "nf", "rep", "cl" :
2185sv_stats : 1 : : Collect CPU usage stats
2186sv_stickysprint_default : 0 : , "cl" :
2187sv_stressbots : 0 : : If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
2188sv_sync_client_updates : 1 : : Send clients updates at the same time. This saves CPU because the server will encode and calc deltas on less frames.
2189sv_tags : 0 : , "nf" : Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.
2190sv_timeout : 65 : : After this many seconds without a message from a client, the client is dropped
2191sv_timeout_when_fully_connected_tournament : 5 : , "cl" : Once fully connected in a tournament game, player will be kicked if he doesn't send a network message within this interval.
2192sv_turbophysics : 0 : , "rep", "cl" : Turns on turbo physics
2193sv_unlockedchapters : 1 : , "a" : Highest unlocked game chapter.
2194sv_visiblemaxplayers : -1 : : Overrides the max players reported to prospective clients
2195sv_voicecodec : 0 : : Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
2196sv_voiceenable : 1 : , "a", "nf" :
2197sys_minidumpexpandedspew : 1 : :
2198sys_minidumpspewlines : 500 : : Lines of crash dump console spew to keep.
2199telemetry_demoend : 0 : : When playing demo, stop telemetry on tick #
2200telemetry_demostart : 0 : : When playing demo, start telemetry on tick #
2201telemetry_filtervalue : 500 : : Set Telemetry ZoneFilterVal (MicroSeconds)
2202telemetry_framecount : 0 : : Set Telemetry count of frames to capture
2203telemetry_level : 0 : : Set Telemetry profile level: 0 being off. Hight bit set for mask: 0x8#######
2204telemetry_server : 0 : : Set Telemetry server
2205test_freezeframe : cmd : : Test the freeze frame code.
2206Test_Loop : cmd : : Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
2207Test_LoopCount : cmd : : Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
2208Test_LoopForNumSeconds : cmd : : Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
2209Test_ProxyToggle_EnsureValue : cmd : : Test_ProxyToggle_EnsureValue
2210Test_RandomChance : cmd : : Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta
2211Test_RunFrame : cmd : :
2212Test_SendKey : cmd : :
2213Test_StartLoop : cmd : : Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
2214Test_StartScript : cmd : : Start a test script running..
2215Test_Wait : cmd : :
2216Test_WaitForCheckPoint : cmd : :
2217testhudanim : cmd : : Test a hud element animation. Arguments: <anim name>
2218testscript_debug : 0 : : Debug test scripts.
2219texture_budget_background_alpha : 128 : , "a" : how translucent the budget panel is
2220texture_budget_panel_bottom_of_history_fraction : 0 : , "a" : number between 0 and 1
2221texture_budget_panel_global : 0 : : Show global times in the texture budget panel.
2222texture_budget_panel_height : 284 : , "a" : height in pixels of the budget panel
2223texture_budget_panel_width : 512 : , "a" : width in pixels of the budget panel
2224texture_budget_panel_x : 0 : , "a" : number of pixels from the left side of the game screen to draw the budget panel
2225texture_budget_panel_y : 450 : , "a" : number of pixels from the top side of the game screen to draw the budget panel
2226tf_explanations_backpackpanel : 0 : , "a", "cl" : Whether the user has seen explanations for this panel.
2227think_limit : 10 : , "rep", "cl" : Maximum think time in milliseconds, warning is printed if this is exceeded.
2228thirdperson : cmd : : Switch to thirdperson camera.
2229thirdperson_mayamode : cmd : : Switch to thirdperson Maya-like camera controls.
2230thirdperson_platformer : 0 : , "cl" : Player will aim in the direction they are moving.
2231thirdperson_screenspace : 0 : , "cl" : Movement will be relative to the camera, eg: left means screen-left
2232thirdpersonshoulder : cmd : : Switch to thirdperson-shoulder camera.
2233thread_test_tslist : cmd : :
2234thread_test_tsqueue : cmd : :
2235threadpool_affinity : 1 : : Enable setting affinity
2236threadpool_cycle_reserve : cmd : : Cycles threadpool reservation by powers of 2
2237threadpool_reserve : 0 : : Consume the specified number of threads in the thread pool
2238threadpool_run_tests : cmd : :
2239timedemo : cmd : : Play a demo and report performance info.
2240timedemo_vprofrecord : cmd : : Play a demo and report performance info. Also record vprof data for the span of the demo
2241timedemoquit : cmd : : Play a demo, report performance info, and then exit
2242timerefresh : cmd : : Profile the renderer.
2243tir_maxpitch : 15 : , "cheat", "cl" : TrackIR Max Pitch
2244tir_maxroll : 90 : , "cheat", "cl" : TrackIR Max Roll
2245tir_maxx : 4 : , "cheat", "cl" : TrackIR Max X
2246tir_maxy : 6 : , "cheat", "cl" : TrackIR Max Y
2247tir_maxyaw : 90 : , "cheat", "cl" : TrackIR Max Yaw
2248tir_maxz : 1 : , "cheat", "cl" : TrackIR Max Z
2249tir_start : 0 : , "cl" : TrackIR Start
2250tir_stop : 0 : , "cl" : TrackIR Stop
2251tmpecon : cmd : :
2252tmppickups : cmd : :
2253today_scroll_duration : 0 : , "cl" :
2254toggle : cmd : : Toggles a convar on or off, or cycles through a set of values.
2255toggleconsole : cmd : : Show/hide the console.
2256toggleshoppanel : cmd : : toggles shop
2257toolload : cmd : : Load a tool.
2258toolunload : cmd : : Unload a tool.
2259tracer_extra : 1 : , "cl" :
2260tv_autorecord : 0 : : Automatically records all games as SourceTV demos.
2261tv_autoretry : 1 : : Relay proxies retry connection after network timeout
2262tv_chatgroupsize : 0 : : Set the default chat group size
2263tv_chattimelimit : 0 : : Limits spectators to chat only every n seconds
2264tv_clients : cmd : : Shows list of connected SourceTV clients.
2265tv_debug : 0 : : SourceTV debug info.
2266tv_deltacache : 2 : : Enable delta entity bit stream cache
2267tv_dispatchmode : 1 : : Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
2268tv_enable : 0 : , "nf" : Activates SourceTV on server.
2269tv_listen_voice_index : -1 : , "user" : Index of client to listen to voice messages from when connected to SourceTV, default is none
2270tv_maxclients : 128 : : Maximum client number on SourceTV server.
2271tv_maxrate : 16000 : : Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
2272tv_msg : cmd : : Send a screen message to all clients.
2273tv_name : 0 : : SourceTV host name
2274tv_nochat : 0 : , "a", "user" : Don't receive chat messages from other SourceTV spectators
2275tv_nodemocmdinfo : 1 : : 1=SourceTV does not write democmdinfo_t to replay files
2276tv_overridemaster : 0 : : Overrides the SourceTV master root address.
2277tv_password : 0 : , "nf", "prot", "norecord" : SourceTV password for all clients
2278tv_port : 27020 : : Host SourceTV port
2279tv_record : cmd : : Starts SourceTV demo recording.
2280tv_relay : cmd : : Connect to SourceTV server and relay broadcast.
2281tv_relaypassword : 0 : , "nf", "prot", "norecord" : SourceTV password for relay proxies
2282tv_relayvoice : 1 : : Relay voice data: 0=off, 1=on
2283tv_retry : cmd : : Reconnects the SourceTV relay proxy.
2284tv_snapshotrate : 10 : : Snapshots broadcasted per second
2285tv_status : cmd : : Show SourceTV server status.
2286tv_stop : cmd : : Stops the SourceTV broadcast.
2287tv_stoprecord : cmd : : Stops SourceTV demo recording.
2288tv_timeout : 300 : : SourceTV connection timeout in seconds.
2289tv_title : 0 : : Set title for SourceTV spectator UI
2290tv_transmitall : 0 : , "rep" : Transmit all entities (not only director view)
2291ui_posedebug_fade_in_time : 0 : , "cheat", "norecord", "cl" : Time during which a new pose activity layer is shown in green in +posedebug UI
2292ui_posedebug_fade_out_time : 0 : , "cheat", "norecord", "cl" : Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI
2293ui_volume_max : 1 : :
2294unbind : cmd : : Unbind a key.
2295unbindall : cmd : : Unbind all keys.
2296unload_all_addons : cmd : : Reloads the search paths for game addons.
2297unpause : cmd : : Unpause the game.
2298update_addon_paths : cmd : : Reloads the search paths for game addons.
2299-use : cmd : :
2300+use : cmd : :
2301use_item_client : cmd : : Use the item in the indicated slot. <hero name> <slot name>
2302user : cmd : : Show user data.
2303users : cmd : : Show user info for players on server.
2304v_centermove : 0 : , "cl" :
2305v_centerspeed : 500 : , "cl" :
2306vcollide_wireframe : 0 : , "cheat", "cl" : Render physics collision models in wireframe
2307version : cmd : : Print version info string.
2308vgui_drawfocus : 0 : : Report which panel is under the mouse.
2309vgui_drawkeyfocus : 0 : : Report which panel has keyboard focus.
2310-vgui_drawtree : cmd : :
2311+vgui_drawtree : cmd : :
2312vgui_drawtree : 0 : , "cheat" : Draws the vgui panel hiearchy to the specified depth level.
2313vgui_drawtree_bounds : 0 : : Show panel bounds.
2314vgui_drawtree_clear : cmd : :
2315vgui_drawtree_draw_selected : 0 : : Highlight the selected panel
2316vgui_drawtree_freeze : 0 : : Set to 1 to stop updating the vgui_drawtree view.
2317vgui_drawtree_hidden : 0 : : Draw the hidden panels.
2318vgui_drawtree_panelalpha : 0 : : Show the panel alpha values in the vgui_drawtree view.
2319vgui_drawtree_panelptr : 0 : : Show the panel pointer values in the vgui_drawtree view.
2320vgui_drawtree_popupsonly : 0 : : Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
2321vgui_drawtree_render_order : 0 : : List the vgui_drawtree panels in render order.
2322vgui_drawtree_resource : 0 : : Show resource file for each panel
2323vgui_drawtree_scheme : 0 : : Show scheme file for each panel
2324vgui_drawtree_visible : 1 : : Draw the visible panels.
2325vgui_drawtree_zpos : 0 : : Show panel z pos.
2326vgui_dump_panels : cmd : : vgui_dump_panels [visible]
2327vgui_message_dialog_modal : 1 : , "a", "cl" :
2328vgui_spew_fonts : cmd : :
2329vgui_togglepanel : cmd : : show/hide vgui panel by name.
2330viewanim_addkeyframe : cmd : :
2331viewanim_create : cmd : : viewanim_create
2332viewanim_load : cmd : : load animation from file
2333viewanim_reset : cmd : : reset view angles!
2334viewanim_save : cmd : : Save current animation to file
2335viewanim_test : cmd : : test view animation
2336viewmodel_fov : 54 : , "cheat", "cl" :
2337viewmodel_offset_x : 0 : , "a", "cl" :
2338viewmodel_offset_y : 0 : , "a", "cl" :
2339viewmodel_offset_z : 0 : , "a", "cl" :
2340violence_ablood : 1 : : Draw alien blood
2341violence_agibs : 1 : : Show alien gib entities
2342violence_hblood : 1 : : Draw human blood
2343violence_hgibs : 1 : : Show human gib entities
2344vm_debug : 0 : , "cheat", "cl" :
2345vm_draw_always : 0 : , "cl" :
2346voice_all_icons : 0 : , "cl" : Draw all players' voice icons
2347voice_avggain : 0 : :
2348voice_clientdebug : 0 : , "cl" :
2349voice_debugfeedback : 0 : :
2350voice_debugfeedbackfrom : 0 : :
2351voice_enable : 1 : , "a" : Toggle voice transmit and receive.
2352voice_fadeouttime : 0 : :
2353-voice_feedbackrecord : cmd : :
2354+voice_feedbackrecord : cmd : :
2355voice_forcemicrecord : 1 : , "a" :
2356voice_head_icon_height : 20 : , "cl" : Voice icons are this many inches over player eye positions
2357voice_head_icon_size : 6 : , "cl" : Size of voice icon over player heads in inches
2358voice_inputfromfile : 0 : : Get voice input from 'voice_input.wav' rather than from the microphone.
2359voice_local_icon : 0 : , "cl" : Draw local player's voice icon
2360voice_loopback : 0 : , "user" :
2361voice_maxgain : 10 : :
2362voice_minimum_gain : 0 : :
2363voice_mixer_boost : 0 : , "a" :
2364voice_mixer_mute : 0 : , "a" :
2365voice_mixer_volume : 1 : , "a" :
2366voice_modenable : 1 : , "a", "clientcmd_can_execute", "cl" : Enable/disable voice in this mod.
2367voice_overdrive : 2 : :
2368voice_overdrivefadetime : 0 : :
2369voice_profile : 0 : :
2370voice_recordtofile : 0 : : Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
2371voice_scale : 1 : , "a" :
2372voice_showchannels : 0 : :
2373voice_showincoming : 0 : :
2374voice_steal : 2 : :
2375voice_threshold : 1 : , "a" :
2376voice_thresold_delay : 0 : :
2377voice_volume_duck : 1 : :
2378voice_vox : 0 : , "a", "cl" : Voice chat uses a vox-style always on
2379voice_writevoices : 0 : : Saves each speaker's voice data into separate .wav files
2380voice_xsend_debug : 0 : :
2381-voicerecord : cmd : :
2382+voicerecord : cmd : :
2383voicerecord_toggle : cmd : :
2384volume : 1 : , "a" : Sound volume
2385vox_reload : cmd : : Reload sentences.txt file
2386vphys_sleep_timeout : cmd : : set sleep timeout: large values mean stuff won't ever sleep
2387vphysics_threadmode : 1 : :
2388vprof : cmd : : Toggle VProf profiler
2389vprof_adddebuggroup1 : cmd : : add a new budget group dynamically for debugging
2390vprof_cachemiss : cmd : : Toggle VProf cache miss checking
2391vprof_cachemiss_off : cmd : : Turn off VProf cache miss checking
2392vprof_cachemiss_on : cmd : : Turn on VProf cache miss checking
2393vprof_child : cmd : :
2394vprof_collapse_all : cmd : : Collapse the whole vprof tree
2395vprof_counters : 0 : :
2396vprof_counters_show_minmax : 0 : :
2397vprof_dump_counters : cmd : : Dump vprof counters to the console
2398vprof_dump_groupnames : cmd : : Write the names of all of the vprof groups to the console.
2399vprof_dump_oninterval : 0 : : Interval (in seconds) at which vprof will batch up data and dump it to the console.
2400vprof_dump_spikes : 0 : : Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
2401vprof_dump_spikes_budget_group : 0 : : Budget gtNode to start report from when doing a dump spikes
2402vprof_dump_spikes_hiearchy : 0 : : Set to 1 to get a hierarchy report whith vprof_dump_spikes
2403vprof_dump_spikes_node : 0 : : Node to start report from when doing a dump spikes
2404vprof_dump_spikes_terse : 0 : : Whether to use most terse output
2405vprof_expand_all : cmd : : Expand the whole vprof tree
2406vprof_expand_group : cmd : : Expand a budget group in the vprof tree by name
2407vprof_generate_report : cmd : : Generate a report to the console.
2408vprof_generate_report_AI : cmd : : Generate a report to the console.
2409vprof_generate_report_AI_only : cmd : : Generate a report to the console.
2410vprof_generate_report_budget : cmd : : Generate a report to the console based on budget group.
2411vprof_generate_report_hierarchy : cmd : : Generate a report to the console.
2412vprof_generate_report_hierarchy_per_frame_and_count_only : cmd : : Generate a minimal hiearchical report to the console.
2413vprof_generate_report_map_load : cmd : : Generate a report to the console.
2414vprof_graph : 0 : : Draw the vprof graph.
2415vprof_graphheight : 256 : , "a" :
2416vprof_graphwidth : 512 : , "a" :
2417vprof_nextsibling : cmd : :
2418vprof_off : cmd : : Turn off VProf profiler
2419vprof_on : cmd : : Turn on VProf profiler
2420vprof_parent : cmd : :
2421vprof_playback_average : cmd : : Average the next N frames.
2422vprof_playback_start : cmd : : Start playing back a recorded .vprof file.
2423vprof_playback_step : cmd : : While playing back a .vprof file, step to the next tick.
2424vprof_playback_stepback : cmd : : While playing back a .vprof file, step to the previous tick.
2425vprof_playback_stop : cmd : : Stop playing back a recorded .vprof file.
2426vprof_prevsibling : cmd : :
2427vprof_record_start : cmd : : Start recording vprof data for playback later.
2428vprof_record_stop : cmd : : Stop recording vprof data
2429vprof_remote_start : cmd : : Request a VProf data stream from the remote server (requires authentication)
2430vprof_remote_stop : cmd : : Stop an existing remote VProf data request
2431vprof_reset : cmd : : Reset the stats in VProf profiler
2432vprof_reset_peaks : cmd : : Reset just the peak time in VProf profiler
2433vprof_scope : 0 : : Set a specific scope to start showing vprof tree
2434vprof_server_spike_threshold : 999 : :
2435vprof_server_thread : 0 : :
2436vprof_to_csv : cmd : : Convert a recorded .vprof file to .csv.
2437vprof_unaccounted_limit : 0 : , "a" : number of milliseconds that a node must exceed to turn red in the vprof panel
2438vprof_verbose : 1 : , "a" : Set to one to show average and peak times
2439vprof_vtune_group : cmd : : enable vtune for a particular vprof group ('disable' to disable)
2440vprof_warningmsec : 10 : , "a" : Above this many milliseconds render the label red to indicate slow code.
2441vtune : cmd : : Controls VTune's sampling.
2442+walk : cmd : :
2443-walk : cmd : :
2444windows_speaker_config : 4 : , "a" :
2445windows_speaker_setting : 4 : , "a" :
2446writeid : cmd : : Writes a list of permanently-banned user IDs to banned_user.cfg.
2447writeip : cmd : : Save the ban list to banned_ip.cfg.
2448xload : cmd : : Load a saved game from a 360 storage device.
2449xlook : cmd : :
2450xmove : cmd : :
2451xsave : cmd : : Saves current game to a 360 storage device.
2452z_ragdoll_impact_strength : 500 : , "cl" :
2453-zoom : cmd : :
2454+zoom : cmd : :
2455zoom_sensitivity_ratio : 1 : , "cl" : Additional mouse sensitivity scale factor applied when FOV is zoomed in.
2456--------------
24572453 total convars/concommands
2458Host_WriteConfiguration: Wrote cfg/config.cfg
2459L 09/19/2011 - 22:36:23: Log file closed