· 6 years ago · Jun 08, 2019, 09:10 PM
1Jump-Based / CP-Purchased Components:
2-Reploid Frame
3 -Unique Architecture (Reploid body - based off of Zero https://megaman.fandom.com/wiki/Zero#Arsenal)
4 -Chassis Upgrade x3 (Upgrade to base Reploid frame, based on https://megaman.fandom.com/wiki/Mega_Man_X_(character)#Specifications)
5 -Enhanced Software (Weak Point Reveal)
6 -Elemental Affinity - Fire (Energy capacitor that gains electricity over time, and can absorb charges from intense heat or flame)
7 -V.W.E.S. (Software to emulate and replicate the weapon-systems of defeated enemies)
8 -Kinetic Coil (generate energy from kinetic impacts - violent or otherwise)
9 -Select Fire (fire-mode toggle for all equipped weapon systems. Includes new toggle option: Full Auto-Panic Fire.)
10 -Overdrive Invoke System (Hyper-focused overclocking system - can target specific systems, such as weapons or repair modes.)
11
12-Marvel Cinematic Universe - Armor Table
13 -"Badassium" Reactor (http://marvelcinematicuniverse.wikia.com/wiki/Tony_Stark%27s_New_Element + upgrade to allow multiple Reactor implantations)
14 -Omnium Infusion (Same armor as is used by this fucking thing http://marvelcinematicuniverse.wikia.com/wiki/Iron_Monger_Armor)
15 -Stress Distribution System (Joint protection and lifting harness)
16 -Nanite Storage System (Biometric scan = can only be used by first wearer; Initial storage form is an Ornate Belt Buckle; Both upgrades purchased to allow for armor-built 'healing factor' + on-the-fly restructing and redesigning to allow for adaptability.)
17
18-Ace Combat
19 -CFA-44 Nosferatu (http://acecombat.wikia.com/wiki/CFA-44_Nosferatu)
20 -COFFIN System (http://acecombat.wikia.com/wiki/Connection_For_Flight_Interface)
21 -Weapons: Autocannon, Electromagnetic Launchers, Advanced Short-Range Air-to-Air Missiles, All-Direction Multi-Purpose Missiles
22 -Data Sharing (automatic software funneling maneuvers, observations, and scans to allied machines)
23 -Powerful Radar (Nigh-impossible to jam or crack radar systems, except by particularly skilled motherfuckers)
24 -Aerodynamic Upgrade (When shifted into plane mode, NO DRAG MOTHERFUCKERS)
25
26-Transformers
27 -Predaking-derived Transformer Body (https://tfwiki.net/wiki/Predaking_(Prime))
28
29-Warhammer 40,000: Adeptus Astartes
30 -Mark VII Aquila Power Armor w/ Artificer-tier Upgrades (http://warhammer40k.wikia.com/wiki/Power_Armour#Mark_VII_Aquila_Power_Armour)
31 -Psychic Hood (http://warhammer40k.wikia.com/wiki/Psychic_Hood)
32
33-Macross
34 -Queadluun-Rhea Battle Armor (http://www.macross2.net/m3/macrossf/queadluun-rhea.htm)
35 -Fold Quartz Unit (Space-Folding Capacity, complete with lack of time dilation on travel)
36 -Variable Size (Allows the mecha-power armor-henshin device to change sizes, allowing the wearer to either pilot it as a mecha, wear it as giant power armor, or wear it as regular power armor)
37 -Flesh of the Vajra (entire machine becomes a bio-technological monstrosity. Increases energy capacity by massive amounts, allows for superdimensional communication, can regenerate itself whilst slowly adapting resistances to whatever damaged it, and might possibly become able to produce more Fold Quartz in tandem with the FQ Unit.)
38
39-Elder Scrolls Online
40 -Automated Defense Gear - 400 CP (Discount Dragonknight): The heavy armor. Created based on schematics recovered from the Halls of Fabrication, this almost unreasonably thick suit of clockwork armor made from some sort of brass-like metal reinforced with rubedite exists for one reason and one reason only – to provide the near-perfect defense. Reactive kinetic displacement disperses force from incoming impacts while systemic dampening technology preserves the wearer's physical integrity beyond what would normally be possible as positive daedron amplification arrays speed Restoration effects along its nano-circuits and disperses excess energons generated by the wearer in the form of a Lullian kenetio-lumen field. In layman's terms for those of you not affiliated with the Clockwork King, it's really good armor that gives you a magitech hard- light shield, boosts your vitality and regeneration, and temporarily grants a stronger shield to you and your allies when you use anything that could be classified as an "Ultimate" ability. It's essentially the Elder Scrolls equivalent of power armor. Alternatively, you can add these mechanical marvels to any armor or mech you own.
41
42-Showa Kamen Rider Part 1
43 -Wild Child Armlet (grants the Kamen Rider Amazon Transformation - https://kamenrider.fandom.com/wiki/Daisuke_Yamamoto#Amazon)
44 -GoGo Armlet (Doubles the power of KR Amazon's abilities; augments magic partially; allows transformation of animals into Beastmen via touch)
45
46-Senki Zesshou Symphogear
47 -Cerberus Relic (made from combining Gleipnir and Prometheus): <tl;dr CHAINS THAT BURN THE GUILTY AND SINFUL, CAN CREATE HELLHOUND-NOISE MINIONS, CULMINATES IN THE GIANT THREE-HEADED DOGGO>
48 -Ignite Module (BERSERKER MODE OF HEAVY METAL MUSIC)
49
50-Super Sentai Part 1: Gorenger - Bioman
51 -Denziman Arsenal (in combination with Denzi heritage psionic powers, increases all physical parameters - such as being able to run 100 meters in 3 seconds while in the Denziron Suit. Helmet contains a 'denziscope,' allowing for seeing through disguises and non-magical illusions. http://powerrangers.wikia.com/wiki/Ippei_Akagi#DenziRed)
52 -Bioman Arsenal (physical enhancement on donning the Biosuit, such as 2000kg punching forces; hardlight barrier generation; capable of channeling an element (chosen: wind) through a specialized weapon; can freely combine attacks with other Biosuit wearers)
53
54-Showa Kamen Rider Part 2
55 -Kamen Rider Black RX Sunriser-Belt (https://kamenrider.fandom.com/wiki/Kohtaro_Minami#Black%20RX - includes access to Robo-Rider and Bio-Rider forms)
56
57-Super Sentai Part 2: Changeman - Jetman
58 -Jetman Cross-Changer Brace (http://powerrangers.wikia.com/wiki/Ryu_Tendo#Default - enhanced strength and jumping ability; can grow wings related to bird (chosen: Lammergeier) for flight. Due to purchased upgrade, have become Neo-Jetman with increased Jetman stats + durability, as well as immunity to anti-birdonic waves)
59 -ChangeBalor Brace (General superhuman bonuses to all stats, with a focus on Sense (Vision). Elemental affinity of fire. Other than that, mostly similarities to http://powerrangers.wikia.com/wiki/Hiryuu_Tsurugi#ChangeDragon)
60
61-Cryptark
62 -Exosuit / Pioneer Suit Import (https://cryptark.gamepedia.com/Weapons https://cryptark.gamepedia.com/Shields and https://cryptark.gamepedia.com/Items)
63 -Recycler: This electronic weapon does nothing on its own except “paint” a target for a few moments. But if the target is destroyed while “painted”, swarms of micro-drones will latch onto the bits of debris and use them to make repairs to the “host” Pioneer Suit. If a pilot is quick and carefully times their use, they would need Repair Kits for only the most extreme damage.
64 -Repulsor Shield: Unlike other shield projectors, this device pushes objects and projectiles away rather than simply absorbing direct hits. Emitting polarized gravitons as it does means that the shield continually drains energy from the system rather than only on direct impacts. But for those uninterested in messing up their paint job, this is the stylish and powerful shield of choice.
65 -Galvanic Fission Bombard 9000: This absurdly overpowered and highly experimental weapon is the result of a scientist and an engineer’s drunken bender together. It purposefully overloads and then ejects a compact fission reactor, which then bursts into a ball of plasma and electricity powerful enough to vaporize even alien technology. Even more terrifying, the bursts of massive electrical charge radiating from the plasma ball arc between anything caught in its path. Even the user if they do not find cover quickly enough.
66 -Hazard Coating: This specialized undercoating is a mandatory safety feature on most offworld mining facilities. Pilots headed for alien wreckage find the immunity to fire and chemical corrosives an expense well worth the cost. This is a permanent upgrade to a Pioneer Suit.
67 -Kinetic Buffer: A favorite of those who expect to find themselves on the receiving end of a punch or at the edge of an explosion in space. This package of compensation thrusters and a predictive controller drastically reduce all manner of attempts to knock around the Pioneer Suit it is installed on. This is a passive system.
68 -Knockback Canisters: This three-pack of compressed gas canisters can be individually blown out to push away nearby enemies or change the course of incoming projectiles. They can also be all blown out at once to shove even large drones aside. Each canister takes sixty seconds to recharge.
69 -Aegis Shell: This emergency energy shield uses a quick-shot power cell to encase the user in a 360 degree bubble of protection for ten seconds. It allows absolute protection during those seconds and even allows weapons to be fired out through it. It comes with a trickle-charge system that will not tax a Pioneer Suit’s energy systems but takes 120 seconds to recharge.
70 -Sensor Suite: An advanced package of deep-wave radar receptors along with an advanced “mole-bat” tunneling processes allows this sensor package to punch through enemy Jammer systems in a wide range. It will not reveal the entire wreck in a single scan, but the other option is navigating purely visually on those stealthy wrecks. This is a passive system.
71 -Laser Sight : A low-power targeting laser designed to aid in long range engagements with a visual beam. Naturally, this allows the pilot to shoot more accurately and ensure each shot hits vital systems on their target more often. This is a passive system.
72
73-Doom 2016
74 -Praetorian Suit - https://doom.fandom.com/wiki/Praetor_Suit - "Within the suit, you are even more resistant to damage, and the suit can be upgraded as you kill enemies or absorb Argent Energy. It fits you perfectly and will only accept you as its wearer. Fitting armor for the ultimate warrior."
75 -https://www.ign.com/wikis/doom-4/Suit_Upgrades
76
77-Warhammer Fantasy: Warriors of Chaos
78 -Helm of Iron and Blood (100CP): This helmet has been seen on the heads of many Champions of Khorne, constantly being taken and worn as a trophy by other champions when the owner was killed. As it was passed along, it seemed to gather a curious effect. Those that wear their helmet are able to artificially inflate their rage, becoming immensely furious over absolutely nothing. The helmet is of good construction, and if the wearer has a set of Chaos Armor on when it is first donned, the helmet will take up the durability and traits of Chaos Armor when put on. Otherwise it is simply a fine helmet. The Helm sports a pair of sharp, massive horns which can literally be used to gore enemies like a bull.
79 -Mindrot (200CP): This badge of honor previously belonged to a brave Bretonnian Lord before he was graced with Nurgle’s touch, causing him to despair and join in servitude to the Plague Lord. This badge’s meaning has been...technically preserved, for when it is affixed to armor it protects the user from despair, instead transferring that mental affliction onto others around them. In your case, the badge causes deep despair and horror when seen by the enemy, and if your mind should be sent reeling from some manner of horror, its effects will be passed onto your foe.
80 -IMPORTED TO RECEIVE BENEFITS: Chaos Plate Armor (One Free, Scenario Reward - https://warhammerfantasy.fandom.com/wiki/Chaos_Armour): Many of the warriors that serve Chaos wear armor that proudly displays their devotion to the Ruinous Powers, but this armor is far beyond anything you’ll see possessed by the average mortal. Many of these sets of armor come from the hellish forges run by the Chaos Dwarves, and others are ancient relics passed down in important families from generation to generation. Some sets are even reported to be gifts from the Chaos Gods themselves. Each set of armor is covered in engravings dedicated to the wearer’s God, and many other subtle marks exist on them that make these armors appear truly profaned. This armor’s metals surpass anything mortal forges can make, and they are arguably one of the most resilient sets of armor known to exist. They are only rivalled by the masterwork Gromril armor from the Dwarves, which are commonly believed to be made of the strongest metals in the whole world. Many consider warriors wearing this armor to be almost invincible, and for good reason. Arrows clatter off harmlessly and mundane weapons often fail to damage the armor in any notable way. Some even say that they have seen weapons shatter outright when they strike a set of Chaos Plate. What’s more,this armor feels like a second skin to the user (although some Warriors of Chaos are unfortunate enough for this to become literal), often feeling almost weightless and laughably easy to move in compared to normal sets of armor. The armor will also change to fit the wearer, so it will still be perfectly usable despite any sudden mutations. A final great boon of Chaos Plate is that most sets will slowly repair any damage done to them over time, a massive advantage for the Chaos Warriors, whose dark crusades are long and filled with bloodshed. You may import a set of armor to gain the same protections and bonuses as a set of Chaos plate if you like. You can also choose to change the armor to look more Chaotic or keep its looks intact.
81
82-Battle Action Harem Highschool Side Character Quest (No SV, You Are The Waifu)
83-AKA Project: Valkyrie Core
84 -Valkyrie Core & Frame - A Valkyrie core is a white sphere whose size ranges from a golf to a tennis ball. When synched it is absorbed into the person’s body. A Valkyrie Core essentially comes with an ever expanding hammerspace that can store any non-living objects into it as long as it has space. Any object can be repaired or improved while in storage space and any technology can be integrated allowing it to be used when either stored or expressed externally.
85 -Impeller Field - Impeller fields are capable of all sorts of bullshit. They essentially act as exotic force fields at their most basic level. Your Impeller also allows you for the manipulation of object within it radius including the human body. It also allows you to perform various forms of spatial manipulation, such as teleportation, at the cost of current Impeller strength. Your Impeller constantly recharges, though the amount it recharges and your Impeller’s total strength is determined by a combination of the total number of hours synched to your Valkyrie Core, compatibility rating, total equipment integrated, and the complexity of that equipment.
86 -Smart Matter Armor + Solar Dynamos - Like Anna your standard armor plates composition is replaced by exotic smart matter that is extremely durable and allows for the armor to be quickly reconfigured. Have your arm blown off? The armor can shift its mass to create a temporary working replacement. These dynamos are either layered over your armor or projected as a mist that moderately negate damage from laser weapons by absorbing electromagnetic energy.
87
88-Berserk (integrated via Valkyrie Core)
89 -Berserker Armor - https://berserk.fandom.com/wiki/Berserker_Armor
90
91-Tom Clancy's The Division (Integrated via Valkyrie Core)
92 -Reclaimer / 400CP - https://thedivision.fandom.com/wiki/Reclaimer
93 Using the latest 3D printing technology combined with extremely advanced nanotech, the Division’s Q-Branch has created field gear that enhances the wearer’s support capabilities. The set utilises two types of nanomachines: one set that provides a small but constant healing effect to the wearer and nearby allies, and another that scavenges resources and uses them as raw materials for a compact 3D printer capable of printing food rations, clean water, and ammunition.
94
95-Exalted: The Infernals
96 -Belt of the Infernal Battle Armor [400, discount Drop-In]
97 -This is a heavy belt of green iron and Moonsilver baptized in Vitriol, which will adjust to fit anyone who attunes to it perfectly. Merely a somewhat bulky accessory in its dormant state, it will become much more useful with a simple offering of essence... From within the belt shall explode a multitude of thin and disturbingly organic-looking tendrils, quickly covering the entirety of the wearer's body. Upon this wiry frame will form chitinous armor plating, complete with masked face, forming a suit of armor resembling a vaguely insectoid appearance.
98 Aside from providing excellent protection, this helltech battle armor also reinforces the wearer's strength and jumping force, doubles running speed, filters out poisons in the air, and while the demons it was forged from only retain a feeble awareness they nonetheless manage to whisper useful military advice to its wearer on occasion.
99 If necessary though, it also offers one more option as an unpleasant surprise for any foes hoping to surround you... You may call upon the fires of hell, to erupt in a blaze of green fire. Afterwards, you may retain these emerald flames so that your form is wreathed in them until battle dies down.