· 6 years ago · Dec 11, 2019, 12:02 PM
12019-12-11 12:55:10.982 1872-1940/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
2 at Doozy.Engine.Soundy.SoundyManager.get_Pooler () [0x00000] in <00000000000000000000000000000000>:0
3 at Doozy.Engine.Soundy.SoundyManager.Play (System.String databaseName, System.String soundName) [0x00000] in <00000000000000000000000000000000>:0
4 at Doozy.Engine.UI.UIButtonBehavior.PlayAnimation (Doozy.Engine.UI.UIButton button, System.Boolean withSound, UnityEngine.Events.UnityAction onStartCallback, UnityEngine.Events.UnityAction onCompleteCallback) [0x00000] in <00000000000000000000000000000000>:0
5 at Doozy.Engine.UI.UIButton+<ExecuteButtonBehaviorEnumerator>d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
6 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
7 at Doozy.Engine.UI.UIButton.ExecutePointerDown (System.Boolean debug) [0x00000] in <00000000000000000000000000000000>:0
82019-12-11 12:55:12.230 1872-1940/? I/Unity: Matchmaking started
9 Services.PlayNetService:MatchmakingStartSuccess(PlayFabResultCommon)
10 System.Action`1:Invoke(T)
11 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
12 System.Action`1:Invoke(T)
13 System.Action:Invoke()
14 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
15 PlayFab.Internal.<Post>d__12:MoveNext()
16 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
17
18 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
192019-12-11 12:55:12.255 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
20 Services.LocalizationService:GetLocalizedValue(String)
21 LocalizedText:LanguageChanged(LocalizationLanguages)
22
23 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
242019-12-11 12:55:12.260 1872-1940/? W/Unity: Localized Key line_title_matchmakingInfo is missing in DE
25 Services.LocalizationService:GetLocalizedValue(String)
26 LocalizedText:LanguageChanged(LocalizationLanguages)
27
28 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
292019-12-11 12:55:19.125 1872-1940/? I/Unity: Match found
30 Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
31 System.Action`1:Invoke(T)
32 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
33 System.Action`1:Invoke(T)
34 System.Action:Invoke()
35 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
36 PlayFab.Internal.<Post>d__12:MoveNext()
37 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
38
39 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
402019-12-11 12:55:19.137 1872-1940/? I/Unity: Prepare Game
41 Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
42 System.Action`1:Invoke(T)
43 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
44 System.Action`1:Invoke(T)
45 System.Action:Invoke()
46 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
47 PlayFab.Internal.<Post>d__12:MoveNext()
48 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
49
50 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
512019-12-11 12:55:19.148 1872-1940/? W/Unity: Localized Key txt_matchFound is missing in DE
52 Services.LocalizationService:GetLocalizedValue(String)
53 LocalizedText:LanguageChanged(LocalizationLanguages)
54
55 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
562019-12-11 12:55:19.152 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
57 Services.LocalizationService:GetLocalizedValue(String)
58 LocalizedText:LanguageChanged(LocalizationLanguages)
59
60 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
612019-12-11 12:55:20.352 1872-1940/? I/Unity: Game Ready -> waiting for other player
62 Services.PlayNetService:MatchPrepareSuccess(PlayFabResultCommon)
63 System.Action`1:Invoke(T)
64 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
65 System.Action`1:Invoke(T)
66 System.Action:Invoke()
67 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
68 PlayFab.Internal.<Post>d__12:MoveNext()
69 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
70
71 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
722019-12-11 12:55:21.255 1872-1940/? I/Unity: Data received -> start game
73 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
74 System.Action`1:Invoke(T)
75 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
76 System.Action`1:Invoke(T)
77 System.Action:Invoke()
78 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
79 PlayFab.Internal.<Post>d__12:MoveNext()
80 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
81
82 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
832019-12-11 12:55:21.271 1872-1940/? I/Unity: Start Multiplayer-Game
84 Services.CasualNetService:OnMatchStateChanged(MatchStates)
85 System.Action`1:Invoke(T)
86 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
87 System.Action`1:Invoke(T)
88 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
89 System.Action`1:Invoke(T)
90 System.Action:Invoke()
91 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
92 PlayFab.Internal.<Post>d__12:MoveNext()
93 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
94
95 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
962019-12-11 12:55:21.287 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 1
97 Services.StatsService:AddStatsGame(StatsType, Int32)
98 GameMode:ActionStartNewGame()
99 System.Action`1:Invoke(T)
100 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
101 System.Action`1:Invoke(T)
102 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
103 System.Action`1:Invoke(T)
104 System.Action:Invoke()
105 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
106 PlayFab.Internal.<Post>d__12:MoveNext()
107 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
108
109 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1102019-12-11 12:55:22.437 1872-2035/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
111
112 (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
1132019-12-11 12:55:22.565 1872-1940/? I/Unity: State changed: MainMenu -> Game
114 GameController:LoadingCompleted()
115 <LoadTransitionWaitComplete>d__17:MoveNext()
116 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
117
118 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1192019-12-11 12:55:22.595 1872-1940/? I/Unity: [GameMode] load game + gameui
120 GameMode:UpdateGame(Boolean)
121 GameController:Update()
122
123 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1242019-12-11 12:55:22.598 1872-1940/? I/Unity: [GameMode] empty move limit set to:15
125 GameMode:UpdateGame(Boolean)
126 GameController:Update()
127
128 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1292019-12-11 12:55:22.602 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
130 AATKitBinding:AddPlacementToView(String)
131 SDKManager:ShowBanner()
132 GameMode:UpdateGame(Boolean)
133 GameController:Update()
134
135 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1362019-12-11 12:55:22.606 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
137 AATKitBinding:StartPlacementAutoReload(String)
138 GameMode:UpdateGame(Boolean)
139 GameController:Update()
140
141 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1422019-12-11 12:55:23.723 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
143 SDKManager:OnHaveAd(String)
144
145 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1462019-12-11 12:55:25.117 1872-1940/? I/Unity: Timer changed for Player1 -> Started
147 GameMode:TimerOnChange(TimerStates)
148 System.Action`1:Invoke(T)
149 Assets.Scripts.<RunTimer>d__16:MoveNext()
150 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
151 GameMode:UpdateGame(Boolean)
152 GameController:Update()
153
154 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1552019-12-11 12:55:36.080 1872-1940/? I/Unity: New data received
156 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
157 System.Action`1:Invoke(T)
158 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
159 System.Action`1:Invoke(T)
160 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
161 System.Action`1:Invoke(T)
162 System.Action:Invoke()
163 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
164 PlayFab.Internal.<Post>d__12:MoveNext()
165 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
166
167 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1682019-12-11 12:55:36.106 1872-1940/? I/Unity: target selected
169 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
170 Checkers:DoSelect(Coords)
171 Services.<ExecuteCommand>d__15:MoveNext()
172 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
173 System.Action`1:Invoke(T)
174 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
175 System.Action`1:Invoke(T)
176 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
177 System.Action`1:Invoke(T)
178 System.Action:Invoke()
179 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
180 PlayFab.Internal.<Post>d__12:MoveNext()
181 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
182
183 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1842019-12-11 12:55:36.125 1872-1940/? I/Unity: Select target 6/6
185 Services.<ExecuteCommand>d__15:MoveNext()
186 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
187 System.Action`1:Invoke(T)
188 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
189 System.Action`1:Invoke(T)
190 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
191 System.Action`1:Invoke(T)
192 System.Action:Invoke()
193 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
194 PlayFab.Internal.<Post>d__12:MoveNext()
195 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
196
197 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1982019-12-11 12:55:36.159 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
199 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
200 Checkers:DoAction(Int32, Int32)
201 Services.<ExecuteCommand>d__15:MoveNext()
202 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
203 System.Action`1:Invoke(T)
204 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
205 System.Action`1:Invoke(T)
206 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
207 System.Action`1:Invoke(T)
208 System.Action:Invoke()
209 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
210 PlayFab.Internal.<Post>d__12:MoveNext()
211 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
212
213 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2142019-12-11 12:55:36.180 1872-1940/? I/Unity: Player switch -> Player2
215 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
216 Checkers:DoAction(Int32, Int32)
217 Services.<ExecuteCommand>d__15:MoveNext()
218 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
219 System.Action`1:Invoke(T)
220 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
221 System.Action`1:Invoke(T)
222 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
223 System.Action`1:Invoke(T)
224 System.Action:Invoke()
225 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
226 PlayFab.Internal.<Post>d__12:MoveNext()
227 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
228
229 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2302019-12-11 12:55:36.201 1872-1940/? I/Unity: EmptyMove?: 1
231 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
232 Checkers:DoAction(Int32, Int32)
233 Services.<ExecuteCommand>d__15:MoveNext()
234 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
235 System.Action`1:Invoke(T)
236 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
237 System.Action`1:Invoke(T)
238 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
239 System.Action`1:Invoke(T)
240 System.Action:Invoke()
241 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
242 PlayFab.Internal.<Post>d__12:MoveNext()
243 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
244
245 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2462019-12-11 12:55:36.218 1872-1940/? I/Unity: Move target 7/5
247 Services.<ExecuteCommand>d__15:MoveNext()
248 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
249 System.Action`1:Invoke(T)
250 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
251 System.Action`1:Invoke(T)
252 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
253 System.Action`1:Invoke(T)
254 System.Action:Invoke()
255 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
256 PlayFab.Internal.<Post>d__12:MoveNext()
257 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
258
259 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2602019-12-11 12:55:36.237 1872-1940/? I/Unity: Other Player Action completed
261 Services.<ExecuteCommand>d__15:MoveNext()
262 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
263 System.Action`1:Invoke(T)
264 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
265 System.Action`1:Invoke(T)
266 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
267 System.Action`1:Invoke(T)
268 System.Action:Invoke()
269 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
270 PlayFab.Internal.<Post>d__12:MoveNext()
271 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
272
273 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2742019-12-11 12:55:37.315 1872-1940/? I/Unity: Timer changed for Player2 -> Started
275 GameMode:TimerOnChange(TimerStates)
276 System.Action`1:Invoke(T)
277 Assets.Scripts.<RunTimer>d__16:MoveNext()
278 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
279 GameMode:UpdateGame(Boolean)
280 GameController:Update()
281
282 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2832019-12-11 12:55:37.893 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
284 TokenSlot:OnPointerClick(PointerEventData)
285 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
286 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
287 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
288 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
289 UnityEngine.EventSystems.StandaloneInputModule:Process()
290
291 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2922019-12-11 12:55:37.912 1872-1940/? I/Unity: target selected
293 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
294 Checkers:DoSelect(Coords)
295 GameMode:SelectToken(GameObject)
296 GameMode:HandleInput(GameObject)
297 System.Action`1:Invoke(T)
298 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
299 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
300 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
301 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
302 UnityEngine.EventSystems.StandaloneInputModule:Process()
303
304 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3052019-12-11 12:55:38.149 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
306 TokenSlot:OnPointerClick(PointerEventData)
307 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
308 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
309 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
310 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
311 UnityEngine.EventSystems.StandaloneInputModule:Process()
312
313 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3142019-12-11 12:55:38.162 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
315 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
316 Checkers:DoAction(Int32, Int32)
317 GameMode:DoBoardAction(TokenSlot)
318 GameMode:HandleInput(GameObject)
319 System.Action`1:Invoke(T)
320 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
321 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
322 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
323 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
324 UnityEngine.EventSystems.StandaloneInputModule:Process()
325
326 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3272019-12-11 12:55:38.173 1872-1940/? I/Unity: Player switch -> Player1
328 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
329 Checkers:DoAction(Int32, Int32)
330 GameMode:DoBoardAction(TokenSlot)
331 GameMode:HandleInput(GameObject)
332 System.Action`1:Invoke(T)
333 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
334 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
335 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
336 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
337 UnityEngine.EventSystems.StandaloneInputModule:Process()
338
339 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3402019-12-11 12:55:38.184 1872-1940/? I/Unity: EmptyMove?: 2
341 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
342 Checkers:DoAction(Int32, Int32)
343 GameMode:DoBoardAction(TokenSlot)
344 GameMode:HandleInput(GameObject)
345 System.Action`1:Invoke(T)
346 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
347 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
348 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
349 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
350 UnityEngine.EventSystems.StandaloneInputModule:Process()
351
352 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3532019-12-11 12:55:38.197 1872-1940/? I/Unity: Start send action
354 GameMode:HandleInput(GameObject)
355 System.Action`1:Invoke(T)
356 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
357 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
358 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
359 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
360 UnityEngine.EventSystems.StandaloneInputModule:Process()
361
362 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3632019-12-11 12:55:39.349 1872-1940/? I/Unity: Action submitted
364 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
365 System.Action`1:Invoke(T)
366 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
367 System.Action`1:Invoke(T)
368 System.Action:Invoke()
369 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
370 PlayFab.Internal.<Post>d__12:MoveNext()
371 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
372
373 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3742019-12-11 12:55:39.440 1872-1940/? I/Unity: Timer changed for Player1 -> Started
375 GameMode:TimerOnChange(TimerStates)
376 System.Action`1:Invoke(T)
377 Assets.Scripts.<RunTimer>d__16:MoveNext()
378 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
379 GameMode:UpdateGame(Boolean)
380 GameController:Update()
381
382 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3832019-12-11 12:55:53.743 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
384 SDKManager:OnHaveAd(String)
385
386 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3872019-12-11 12:55:55.048 1872-1940/? I/Unity: New data received
388 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
389 System.Action`1:Invoke(T)
390 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
391 System.Action`1:Invoke(T)
392 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
393 System.Action`1:Invoke(T)
394 System.Action:Invoke()
395 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
396 PlayFab.Internal.<Post>d__12:MoveNext()
397 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
398
399 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4002019-12-11 12:55:55.072 1872-1940/? I/Unity: target selected
401 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
402 Checkers:DoSelect(Coords)
403 Services.<ExecuteCommand>d__15:MoveNext()
404 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
405 System.Action`1:Invoke(T)
406 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
407 System.Action`1:Invoke(T)
408 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
409 System.Action`1:Invoke(T)
410 System.Action:Invoke()
411 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
412 PlayFab.Internal.<Post>d__12:MoveNext()
413 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
414
415 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4162019-12-11 12:55:55.090 1872-1940/? I/Unity: Select target 7/5
417 Services.<ExecuteCommand>d__15:MoveNext()
418 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
419 System.Action`1:Invoke(T)
420 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
421 System.Action`1:Invoke(T)
422 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
423 System.Action`1:Invoke(T)
424 System.Action:Invoke()
425 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
426 PlayFab.Internal.<Post>d__12:MoveNext()
427 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
428
429 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4302019-12-11 12:55:55.113 1872-1940/? I/Unity: (Player1) Action: G5 -> H4
431 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
432 Checkers:DoAction(Int32, Int32)
433 Services.<ExecuteCommand>d__15:MoveNext()
434 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
435 System.Action`1:Invoke(T)
436 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
437 System.Action`1:Invoke(T)
438 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
439 System.Action`1:Invoke(T)
440 System.Action:Invoke()
441 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
442 PlayFab.Internal.<Post>d__12:MoveNext()
443 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
444
445 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4462019-12-11 12:55:55.135 1872-1940/? I/Unity: Player switch -> Player2
447 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
448 Checkers:DoAction(Int32, Int32)
449 Services.<ExecuteCommand>d__15:MoveNext()
450 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
451 System.Action`1:Invoke(T)
452 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
453 System.Action`1:Invoke(T)
454 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
455 System.Action`1:Invoke(T)
456 System.Action:Invoke()
457 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
458 PlayFab.Internal.<Post>d__12:MoveNext()
459 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
460
461 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4622019-12-11 12:55:55.156 1872-1940/? I/Unity: EmptyMove?: 3
463 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
464 Checkers:DoAction(Int32, Int32)
465 Services.<ExecuteCommand>d__15:MoveNext()
466 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
467 System.Action`1:Invoke(T)
468 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
469 System.Action`1:Invoke(T)
470 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
471 System.Action`1:Invoke(T)
472 System.Action:Invoke()
473 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
474 PlayFab.Internal.<Post>d__12:MoveNext()
475 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
476
477 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4782019-12-11 12:55:55.175 1872-1940/? I/Unity: Move target 8/4
479 Services.<ExecuteCommand>d__15:MoveNext()
480 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
481 System.Action`1:Invoke(T)
482 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
483 System.Action`1:Invoke(T)
484 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
485 System.Action`1:Invoke(T)
486 System.Action:Invoke()
487 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
488 PlayFab.Internal.<Post>d__12:MoveNext()
489 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
490
491 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4922019-12-11 12:55:55.195 1872-1940/? I/Unity: Other Player Action completed
493 Services.<ExecuteCommand>d__15:MoveNext()
494 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
495 System.Action`1:Invoke(T)
496 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
497 System.Action`1:Invoke(T)
498 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
499 System.Action`1:Invoke(T)
500 System.Action:Invoke()
501 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
502 PlayFab.Internal.<Post>d__12:MoveNext()
503 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
504
505 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5062019-12-11 12:55:56.265 1872-1940/? I/Unity: Timer changed for Player2 -> Started
507 GameMode:TimerOnChange(TimerStates)
508 System.Action`1:Invoke(T)
509 Assets.Scripts.<RunTimer>d__16:MoveNext()
510 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
511 GameMode:UpdateGame(Boolean)
512 GameController:Update()
513
514 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5152019-12-11 12:55:56.938 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
516 TokenSlot:OnPointerClick(PointerEventData)
517 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
518 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
519 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
520 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
521 UnityEngine.EventSystems.StandaloneInputModule:Process()
522
523 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5242019-12-11 12:55:56.952 1872-1940/? I/Unity: target selected
525 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
526 Checkers:DoSelect(Coords)
527 GameMode:SelectToken(GameObject)
528 GameMode:HandleInput(GameObject)
529 System.Action`1:Invoke(T)
530 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
531 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
532 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
533 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
534 UnityEngine.EventSystems.StandaloneInputModule:Process()
535
536 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5372019-12-11 12:55:57.259 1872-1940/? I/Unity: Clicked Square_A_5 (TokenSlot)
538 TokenSlot:OnPointerClick(PointerEventData)
539 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
540 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
541 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
542 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
543 UnityEngine.EventSystems.StandaloneInputModule:Process()
544
545 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5462019-12-11 12:55:57.272 1872-1940/? I/Unity: (Player2) Action: B4 -> A5
547 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
548 Checkers:DoAction(Int32, Int32)
549 GameMode:DoBoardAction(TokenSlot)
550 GameMode:HandleInput(GameObject)
551 System.Action`1:Invoke(T)
552 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
553 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
554 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
555 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
556 UnityEngine.EventSystems.StandaloneInputModule:Process()
557
558 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5592019-12-11 12:55:57.284 1872-1940/? I/Unity: Player switch -> Player1
560 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
561 Checkers:DoAction(Int32, Int32)
562 GameMode:DoBoardAction(TokenSlot)
563 GameMode:HandleInput(GameObject)
564 System.Action`1:Invoke(T)
565 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
566 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
567 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
568 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
569 UnityEngine.EventSystems.StandaloneInputModule:Process()
570
571 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5722019-12-11 12:55:57.297 1872-1940/? I/Unity: EmptyMove?: 4
573 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
574 Checkers:DoAction(Int32, Int32)
575 GameMode:DoBoardAction(TokenSlot)
576 GameMode:HandleInput(GameObject)
577 System.Action`1:Invoke(T)
578 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
579 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
580 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
581 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
582 UnityEngine.EventSystems.StandaloneInputModule:Process()
583
584 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5852019-12-11 12:55:57.307 1872-1940/? I/Unity: Start send action
586 GameMode:HandleInput(GameObject)
587 System.Action`1:Invoke(T)
588 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
589 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
590 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
591 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
592 UnityEngine.EventSystems.StandaloneInputModule:Process()
593
594 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5952019-12-11 12:55:58.440 1872-1940/? I/Unity: Action submitted
596 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
597 System.Action`1:Invoke(T)
598 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
599 System.Action`1:Invoke(T)
600 System.Action:Invoke()
601 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
602 PlayFab.Internal.<Post>d__12:MoveNext()
603 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
604
605 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6062019-12-11 12:55:58.505 1872-1940/? I/Unity: Timer changed for Player1 -> Started
607 GameMode:TimerOnChange(TimerStates)
608 System.Action`1:Invoke(T)
609 Assets.Scripts.<RunTimer>d__16:MoveNext()
610 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
611 GameMode:UpdateGame(Boolean)
612 GameController:Update()
613
614 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6152019-12-11 12:56:08.984 1872-1940/? I/Unity: New data received
616 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
617 System.Action`1:Invoke(T)
618 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
619 System.Action`1:Invoke(T)
620 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
621 System.Action`1:Invoke(T)
622 System.Action:Invoke()
623 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
624 PlayFab.Internal.<Post>d__12:MoveNext()
625 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
626
627 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6282019-12-11 12:56:09.006 1872-1940/? I/Unity: target selected
629 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
630 Checkers:DoSelect(Coords)
631 Services.<ExecuteCommand>d__15:MoveNext()
632 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
633 System.Action`1:Invoke(T)
634 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
635 System.Action`1:Invoke(T)
636 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
637 System.Action`1:Invoke(T)
638 System.Action:Invoke()
639 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
640 PlayFab.Internal.<Post>d__12:MoveNext()
641 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
642
643 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6442019-12-11 12:56:09.024 1872-1940/? I/Unity: Select target 5/7
645 Services.<ExecuteCommand>d__15:MoveNext()
646 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
647 System.Action`1:Invoke(T)
648 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
649 System.Action`1:Invoke(T)
650 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
651 System.Action`1:Invoke(T)
652 System.Action:Invoke()
653 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
654 PlayFab.Internal.<Post>d__12:MoveNext()
655 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
656
657 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6582019-12-11 12:56:09.048 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
659 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
660 Checkers:DoAction(Int32, Int32)
661 Services.<ExecuteCommand>d__15:MoveNext()
662 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
663 System.Action`1:Invoke(T)
664 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
665 System.Action`1:Invoke(T)
666 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
667 System.Action`1:Invoke(T)
668 System.Action:Invoke()
669 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
670 PlayFab.Internal.<Post>d__12:MoveNext()
671 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
672
673 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6742019-12-11 12:56:09.070 1872-1940/? I/Unity: Player switch -> Player2
675 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
676 Checkers:DoAction(Int32, Int32)
677 Services.<ExecuteCommand>d__15:MoveNext()
678 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
679 System.Action`1:Invoke(T)
680 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
681 System.Action`1:Invoke(T)
682 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
683 System.Action`1:Invoke(T)
684 System.Action:Invoke()
685 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
686 PlayFab.Internal.<Post>d__12:MoveNext()
687 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
688
689 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6902019-12-11 12:56:09.092 1872-1940/? I/Unity: EmptyMove?: 5
691 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
692 Checkers:DoAction(Int32, Int32)
693 Services.<ExecuteCommand>d__15:MoveNext()
694 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
695 System.Action`1:Invoke(T)
696 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
697 System.Action`1:Invoke(T)
698 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
699 System.Action`1:Invoke(T)
700 System.Action:Invoke()
701 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
702 PlayFab.Internal.<Post>d__12:MoveNext()
703 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
704
705 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7062019-12-11 12:56:09.111 1872-1940/? I/Unity: Move target 6/6
707 Services.<ExecuteCommand>d__15:MoveNext()
708 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
709 System.Action`1:Invoke(T)
710 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
711 System.Action`1:Invoke(T)
712 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
713 System.Action`1:Invoke(T)
714 System.Action:Invoke()
715 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
716 PlayFab.Internal.<Post>d__12:MoveNext()
717 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
718
719 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7202019-12-11 12:56:09.129 1872-1940/? I/Unity: Other Player Action completed
721 Services.<ExecuteCommand>d__15:MoveNext()
722 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
723 System.Action`1:Invoke(T)
724 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
725 System.Action`1:Invoke(T)
726 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
727 System.Action`1:Invoke(T)
728 System.Action:Invoke()
729 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
730 PlayFab.Internal.<Post>d__12:MoveNext()
731 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
732
733 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7342019-12-11 12:56:10.203 1872-1940/? I/Unity: Timer changed for Player2 -> Started
735 GameMode:TimerOnChange(TimerStates)
736 System.Action`1:Invoke(T)
737 Assets.Scripts.<RunTimer>d__16:MoveNext()
738 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
739 GameMode:UpdateGame(Boolean)
740 GameController:Update()
741
742 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7432019-12-11 12:56:11.747 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
744 TokenSlot:OnPointerClick(PointerEventData)
745 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
746 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
747 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
748 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
749 UnityEngine.EventSystems.StandaloneInputModule:Process()
750
751 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7522019-12-11 12:56:11.760 1872-1940/? I/Unity: target selected
753 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
754 Checkers:DoSelect(Coords)
755 GameMode:SelectToken(GameObject)
756 GameMode:HandleInput(GameObject)
757 System.Action`1:Invoke(T)
758 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
759 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
760 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
761 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
762 UnityEngine.EventSystems.StandaloneInputModule:Process()
763
764 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7652019-12-11 12:56:12.006 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
766 TokenSlot:OnPointerClick(PointerEventData)
767 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
768 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
769 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
770 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
771 UnityEngine.EventSystems.StandaloneInputModule:Process()
772
773 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7742019-12-11 12:56:12.019 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
775 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
776 Checkers:DoAction(Int32, Int32)
777 GameMode:DoBoardAction(TokenSlot)
778 GameMode:HandleInput(GameObject)
779 System.Action`1:Invoke(T)
780 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
781 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
782 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
783 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
784 UnityEngine.EventSystems.StandaloneInputModule:Process()
785
786 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7872019-12-11 12:56:12.032 1872-1940/? I/Unity: Player switch -> Player1
788 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
789 Checkers:DoAction(Int32, Int32)
790 GameMode:DoBoardAction(TokenSlot)
791 GameMode:HandleInput(GameObject)
792 System.Action`1:Invoke(T)
793 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
794 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
795 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
796 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
797 UnityEngine.EventSystems.StandaloneInputModule:Process()
798
799 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8002019-12-11 12:56:12.045 1872-1940/? I/Unity: EmptyMove?: 6
801 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
802 Checkers:DoAction(Int32, Int32)
803 GameMode:DoBoardAction(TokenSlot)
804 GameMode:HandleInput(GameObject)
805 System.Action`1:Invoke(T)
806 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
807 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
808 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
809 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
810 UnityEngine.EventSystems.StandaloneInputModule:Process()
811
812 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8132019-12-11 12:56:12.055 1872-1940/? I/Unity: Start send action
814 GameMode:HandleInput(GameObject)
815 System.Action`1:Invoke(T)
816 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
817 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
818 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
819 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
820 UnityEngine.EventSystems.StandaloneInputModule:Process()
821
822 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8232019-12-11 12:56:13.282 1872-1940/? I/Unity: Timer changed for Player1 -> Started
824 GameMode:TimerOnChange(TimerStates)
825 System.Action`1:Invoke(T)
826 Assets.Scripts.<RunTimer>d__16:MoveNext()
827 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
828 GameMode:UpdateGame(Boolean)
829 GameController:Update()
830
831 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8322019-12-11 12:56:14.346 1872-1940/? I/Unity: Action submitted
833 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
834 System.Action`1:Invoke(T)
835 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
836 System.Action`1:Invoke(T)
837 System.Action:Invoke()
838 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
839 PlayFab.Internal.<Post>d__12:MoveNext()
840 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
841
842 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8432019-12-11 12:56:20.024 1872-1940/? I/Unity: New data received
844 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
845 System.Action`1:Invoke(T)
846 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
847 System.Action`1:Invoke(T)
848 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
849 System.Action`1:Invoke(T)
850 System.Action:Invoke()
851 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
852 PlayFab.Internal.<Post>d__12:MoveNext()
853 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
854
855 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8562019-12-11 12:56:20.049 1872-1940/? I/Unity: target selected
857 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
858 Checkers:DoSelect(Coords)
859 Services.<ExecuteCommand>d__15:MoveNext()
860 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
861 System.Action`1:Invoke(T)
862 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
863 System.Action`1:Invoke(T)
864 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
865 System.Action`1:Invoke(T)
866 System.Action:Invoke()
867 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
868 PlayFab.Internal.<Post>d__12:MoveNext()
869 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
870
871 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8722019-12-11 12:56:20.068 1872-1940/? I/Unity: Select target 6/6
873 Services.<ExecuteCommand>d__15:MoveNext()
874 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
875 System.Action`1:Invoke(T)
876 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
877 System.Action`1:Invoke(T)
878 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
879 System.Action`1:Invoke(T)
880 System.Action:Invoke()
881 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
882 PlayFab.Internal.<Post>d__12:MoveNext()
883 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
884
885 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8862019-12-11 12:56:20.096 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
887 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
888 Checkers:DoAction(Int32, Int32)
889 Services.<ExecuteCommand>d__15:MoveNext()
890 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
891 System.Action`1:Invoke(T)
892 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
893 System.Action`1:Invoke(T)
894 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
895 System.Action`1:Invoke(T)
896 System.Action:Invoke()
897 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
898 PlayFab.Internal.<Post>d__12:MoveNext()
899 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
900
901 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9022019-12-11 12:56:20.118 1872-1940/? I/Unity: Player switch -> Player2
903 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
904 Checkers:DoAction(Int32, Int32)
905 Services.<ExecuteCommand>d__15:MoveNext()
906 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
907 System.Action`1:Invoke(T)
908 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
909 System.Action`1:Invoke(T)
910 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
911 System.Action`1:Invoke(T)
912 System.Action:Invoke()
913 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
914 PlayFab.Internal.<Post>d__12:MoveNext()
915 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
916
917 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9182019-12-11 12:56:20.140 1872-1940/? I/Unity: EmptyMove?: 7
919 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
920 Checkers:DoAction(Int32, Int32)
921 Services.<ExecuteCommand>d__15:MoveNext()
922 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
923 System.Action`1:Invoke(T)
924 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
925 System.Action`1:Invoke(T)
926 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
927 System.Action`1:Invoke(T)
928 System.Action:Invoke()
929 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
930 PlayFab.Internal.<Post>d__12:MoveNext()
931 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
932
933 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9342019-12-11 12:56:20.158 1872-1940/? I/Unity: Move target 7/5
935 Services.<ExecuteCommand>d__15:MoveNext()
936 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
937 System.Action`1:Invoke(T)
938 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
939 System.Action`1:Invoke(T)
940 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
941 System.Action`1:Invoke(T)
942 System.Action:Invoke()
943 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
944 PlayFab.Internal.<Post>d__12:MoveNext()
945 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
946
947 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9482019-12-11 12:56:20.177 1872-1940/? I/Unity: Other Player Action completed
949 Services.<ExecuteCommand>d__15:MoveNext()
950 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
951 System.Action`1:Invoke(T)
952 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
953 System.Action`1:Invoke(T)
954 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
955 System.Action`1:Invoke(T)
956 System.Action:Invoke()
957 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
958 PlayFab.Internal.<Post>d__12:MoveNext()
959 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
960
961 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9622019-12-11 12:56:21.275 1872-1940/? I/Unity: Timer changed for Player2 -> Started
963 GameMode:TimerOnChange(TimerStates)
964 System.Action`1:Invoke(T)
965 Assets.Scripts.<RunTimer>d__16:MoveNext()
966 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
967 GameMode:UpdateGame(Boolean)
968 GameController:Update()
969
970 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9712019-12-11 12:56:21.854 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
972 TokenSlot:OnPointerClick(PointerEventData)
973 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
974 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
975 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
976 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
977 UnityEngine.EventSystems.StandaloneInputModule:Process()
978
979 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9802019-12-11 12:56:21.867 1872-1940/? I/Unity: target selected
981 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
982 Checkers:DoSelect(Coords)
983 GameMode:SelectToken(GameObject)
984 GameMode:HandleInput(GameObject)
985 System.Action`1:Invoke(T)
986 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
987 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
988 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
989 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
990 UnityEngine.EventSystems.StandaloneInputModule:Process()
991
992 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9932019-12-11 12:56:22.111 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
994 TokenSlot:OnPointerClick(PointerEventData)
995 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
996 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
997 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
998 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
999 UnityEngine.EventSystems.StandaloneInputModule:Process()
1000
1001 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10022019-12-11 12:56:22.124 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
1003 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1004 Checkers:DoAction(Int32, Int32)
1005 GameMode:DoBoardAction(TokenSlot)
1006 GameMode:HandleInput(GameObject)
1007 System.Action`1:Invoke(T)
1008 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1009 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1010 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1011 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1012 UnityEngine.EventSystems.StandaloneInputModule:Process()
1013
1014 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10152019-12-11 12:56:22.139 1872-1940/? I/Unity: Player switch -> Player1
1016 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1017 Checkers:DoAction(Int32, Int32)
1018 GameMode:DoBoardAction(TokenSlot)
1019 GameMode:HandleInput(GameObject)
1020 System.Action`1:Invoke(T)
1021 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1022 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1023 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1024 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1025 UnityEngine.EventSystems.StandaloneInputModule:Process()
1026
1027 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10282019-12-11 12:56:22.151 1872-1940/? I/Unity: EmptyMove?: 8
1029 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1030 Checkers:DoAction(Int32, Int32)
1031 GameMode:DoBoardAction(TokenSlot)
1032 GameMode:HandleInput(GameObject)
1033 System.Action`1:Invoke(T)
1034 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1035 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1036 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1037 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1038 UnityEngine.EventSystems.StandaloneInputModule:Process()
1039
1040 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10412019-12-11 12:56:22.160 1872-1940/? I/Unity: Start send action
1042 GameMode:HandleInput(GameObject)
1043 System.Action`1:Invoke(T)
1044 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1045 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1046 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1047 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1048 UnityEngine.EventSystems.StandaloneInputModule:Process()
1049
1050 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10512019-12-11 12:56:23.098 1872-1940/? I/Unity: Action submitted
1052 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
1053 System.Action`1:Invoke(T)
1054 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1055 System.Action`1:Invoke(T)
1056 System.Action:Invoke()
1057 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1058 PlayFab.Internal.<Post>d__12:MoveNext()
1059 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1060
1061 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10622019-12-11 12:56:23.356 1872-1940/? I/Unity: Timer changed for Player1 -> Started
1063 GameMode:TimerOnChange(TimerStates)
1064 System.Action`1:Invoke(T)
1065 Assets.Scripts.<RunTimer>d__16:MoveNext()
1066 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1067 GameMode:UpdateGame(Boolean)
1068 GameController:Update()
1069
1070 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10712019-12-11 12:56:23.733 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1072 SDKManager:OnHaveAd(String)
1073
1074 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10752019-12-11 12:56:29.323 1872-1940/? I/Unity: New data received
1076 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
1077 System.Action`1:Invoke(T)
1078 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1079 System.Action`1:Invoke(T)
1080 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1081 System.Action`1:Invoke(T)
1082 System.Action:Invoke()
1083 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1084 PlayFab.Internal.<Post>d__12:MoveNext()
1085 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1086
1087 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10882019-12-11 12:56:29.349 1872-1940/? I/Unity: target selected
1089 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1090 Checkers:DoSelect(Coords)
1091 Services.<ExecuteCommand>d__15:MoveNext()
1092 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1093 System.Action`1:Invoke(T)
1094 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1095 System.Action`1:Invoke(T)
1096 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1097 System.Action`1:Invoke(T)
1098 System.Action:Invoke()
1099 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1100 PlayFab.Internal.<Post>d__12:MoveNext()
1101 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1102
1103 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11042019-12-11 12:56:29.367 1872-1940/? I/Unity: Select target 6/8
1105 Services.<ExecuteCommand>d__15:MoveNext()
1106 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1107 System.Action`1:Invoke(T)
1108 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1109 System.Action`1:Invoke(T)
1110 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1111 System.Action`1:Invoke(T)
1112 System.Action:Invoke()
1113 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1114 PlayFab.Internal.<Post>d__12:MoveNext()
1115 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1116
1117 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11182019-12-11 12:56:29.390 1872-1940/? I/Unity: (Player1) Action: F8 -> E7
1119 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1120 Checkers:DoAction(Int32, Int32)
1121 Services.<ExecuteCommand>d__15:MoveNext()
1122 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1123 System.Action`1:Invoke(T)
1124 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1125 System.Action`1:Invoke(T)
1126 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1127 System.Action`1:Invoke(T)
1128 System.Action:Invoke()
1129 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1130 PlayFab.Internal.<Post>d__12:MoveNext()
1131 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1132
1133 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11342019-12-11 12:56:29.412 1872-1940/? I/Unity: Player switch -> Player2
1135 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1136 Checkers:DoAction(Int32, Int32)
1137 Services.<ExecuteCommand>d__15:MoveNext()
1138 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1139 System.Action`1:Invoke(T)
1140 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1141 System.Action`1:Invoke(T)
1142 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1143 System.Action`1:Invoke(T)
1144 System.Action:Invoke()
1145 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1146 PlayFab.Internal.<Post>d__12:MoveNext()
1147 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1148
1149 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11502019-12-11 12:56:29.433 1872-1940/? I/Unity: EmptyMove?: 9
1151 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1152 Checkers:DoAction(Int32, Int32)
1153 Services.<ExecuteCommand>d__15:MoveNext()
1154 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1155 System.Action`1:Invoke(T)
1156 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1157 System.Action`1:Invoke(T)
1158 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1159 System.Action`1:Invoke(T)
1160 System.Action:Invoke()
1161 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1162 PlayFab.Internal.<Post>d__12:MoveNext()
1163 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1164
1165 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11662019-12-11 12:56:29.452 1872-1940/? I/Unity: Move target 5/7
1167 Services.<ExecuteCommand>d__15:MoveNext()
1168 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1169 System.Action`1:Invoke(T)
1170 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1171 System.Action`1:Invoke(T)
1172 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1173 System.Action`1:Invoke(T)
1174 System.Action:Invoke()
1175 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1176 PlayFab.Internal.<Post>d__12:MoveNext()
1177 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1178
1179 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11802019-12-11 12:56:29.471 1872-1940/? I/Unity: Other Player Action completed
1181 Services.<ExecuteCommand>d__15:MoveNext()
1182 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1183 System.Action`1:Invoke(T)
1184 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1185 System.Action`1:Invoke(T)
1186 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1187 System.Action`1:Invoke(T)
1188 System.Action:Invoke()
1189 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1190 PlayFab.Internal.<Post>d__12:MoveNext()
1191 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1192
1193 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
11942019-12-11 12:56:30.542 1872-1940/? I/Unity: Timer changed for Player2 -> Started
1195 GameMode:TimerOnChange(TimerStates)
1196 System.Action`1:Invoke(T)
1197 Assets.Scripts.<RunTimer>d__16:MoveNext()
1198 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1199 GameMode:UpdateGame(Boolean)
1200 GameController:Update()
1201
1202 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12032019-12-11 12:56:30.929 1872-1940/? I/Unity: Clicked Square_E_1 (TokenSlot)
1204 TokenSlot:OnPointerClick(PointerEventData)
1205 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1206 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1207 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1208 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1209 UnityEngine.EventSystems.StandaloneInputModule:Process()
1210
1211 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12122019-12-11 12:56:30.943 1872-1940/? I/Unity: target selected
1213 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1214 Checkers:DoSelect(Coords)
1215 GameMode:SelectToken(GameObject)
1216 GameMode:HandleInput(GameObject)
1217 System.Action`1:Invoke(T)
1218 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1219 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1220 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1221 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1222 UnityEngine.EventSystems.StandaloneInputModule:Process()
1223
1224 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12252019-12-11 12:56:31.249 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
1226 TokenSlot:OnPointerClick(PointerEventData)
1227 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1228 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1229 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1230 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1231 UnityEngine.EventSystems.StandaloneInputModule:Process()
1232
1233 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12342019-12-11 12:56:31.262 1872-1940/? I/Unity: (Player2) Action: E1 -> D2
1235 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1236 Checkers:DoAction(Int32, Int32)
1237 GameMode:DoBoardAction(TokenSlot)
1238 GameMode:HandleInput(GameObject)
1239 System.Action`1:Invoke(T)
1240 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1241 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1242 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1243 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1244 UnityEngine.EventSystems.StandaloneInputModule:Process()
1245
1246 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12472019-12-11 12:56:31.274 1872-1940/? I/Unity: Player switch -> Player1
1248 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1249 Checkers:DoAction(Int32, Int32)
1250 GameMode:DoBoardAction(TokenSlot)
1251 GameMode:HandleInput(GameObject)
1252 System.Action`1:Invoke(T)
1253 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1254 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1255 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1256 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1257 UnityEngine.EventSystems.StandaloneInputModule:Process()
1258
1259 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12602019-12-11 12:56:31.286 1872-1940/? I/Unity: EmptyMove?: 10
1261 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1262 Checkers:DoAction(Int32, Int32)
1263 GameMode:DoBoardAction(TokenSlot)
1264 GameMode:HandleInput(GameObject)
1265 System.Action`1:Invoke(T)
1266 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1267 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1268 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1269 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1270 UnityEngine.EventSystems.StandaloneInputModule:Process()
1271
1272 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12732019-12-11 12:56:31.296 1872-1940/? I/Unity: Start send action
1274 GameMode:HandleInput(GameObject)
1275 System.Action`1:Invoke(T)
1276 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1277 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1278 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1279 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1280 UnityEngine.EventSystems.StandaloneInputModule:Process()
1281
1282 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12832019-12-11 12:56:32.430 1872-1940/? I/Unity: Action submitted
1284 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
1285 System.Action`1:Invoke(T)
1286 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1287 System.Action`1:Invoke(T)
1288 System.Action:Invoke()
1289 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1290 PlayFab.Internal.<Post>d__12:MoveNext()
1291 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1292
1293 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
12942019-12-11 12:56:32.524 1872-1940/? I/Unity: Timer changed for Player1 -> Started
1295 GameMode:TimerOnChange(TimerStates)
1296 System.Action`1:Invoke(T)
1297 Assets.Scripts.<RunTimer>d__16:MoveNext()
1298 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1299 GameMode:UpdateGame(Boolean)
1300 GameController:Update()
1301
1302 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13032019-12-11 12:56:38.883 1872-1940/? I/Unity: New data received
1304 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
1305 System.Action`1:Invoke(T)
1306 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1307 System.Action`1:Invoke(T)
1308 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1309 System.Action`1:Invoke(T)
1310 System.Action:Invoke()
1311 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1312 PlayFab.Internal.<Post>d__12:MoveNext()
1313 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1314
1315 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13162019-12-11 12:56:38.904 1872-1940/? I/Unity: target selected
1317 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1318 Checkers:DoSelect(Coords)
1319 Services.<ExecuteCommand>d__15:MoveNext()
1320 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1321 System.Action`1:Invoke(T)
1322 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1323 System.Action`1:Invoke(T)
1324 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1325 System.Action`1:Invoke(T)
1326 System.Action:Invoke()
1327 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1328 PlayFab.Internal.<Post>d__12:MoveNext()
1329 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1330
1331 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13322019-12-11 12:56:38.922 1872-1940/? I/Unity: Select target 5/7
1333 Services.<ExecuteCommand>d__15:MoveNext()
1334 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1335 System.Action`1:Invoke(T)
1336 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1337 System.Action`1:Invoke(T)
1338 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1339 System.Action`1:Invoke(T)
1340 System.Action:Invoke()
1341 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1342 PlayFab.Internal.<Post>d__12:MoveNext()
1343 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1344
1345 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13462019-12-11 12:56:38.944 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
1347 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1348 Checkers:DoAction(Int32, Int32)
1349 Services.<ExecuteCommand>d__15:MoveNext()
1350 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1351 System.Action`1:Invoke(T)
1352 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1353 System.Action`1:Invoke(T)
1354 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1355 System.Action`1:Invoke(T)
1356 System.Action:Invoke()
1357 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1358 PlayFab.Internal.<Post>d__12:MoveNext()
1359 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1360
1361 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13622019-12-11 12:56:38.964 1872-1940/? I/Unity: Player switch -> Player2
1363 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1364 Checkers:DoAction(Int32, Int32)
1365 Services.<ExecuteCommand>d__15:MoveNext()
1366 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1367 System.Action`1:Invoke(T)
1368 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1369 System.Action`1:Invoke(T)
1370 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1371 System.Action`1:Invoke(T)
1372 System.Action:Invoke()
1373 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1374 PlayFab.Internal.<Post>d__12:MoveNext()
1375 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1376
1377 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13782019-12-11 12:56:38.986 1872-1940/? I/Unity: EmptyMove?: 11
1379 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1380 Checkers:DoAction(Int32, Int32)
1381 Services.<ExecuteCommand>d__15:MoveNext()
1382 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1383 System.Action`1:Invoke(T)
1384 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1385 System.Action`1:Invoke(T)
1386 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1387 System.Action`1:Invoke(T)
1388 System.Action:Invoke()
1389 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1390 PlayFab.Internal.<Post>d__12:MoveNext()
1391 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1392
1393 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
13942019-12-11 12:56:39.003 1872-1940/? I/Unity: Move target 6/6
1395 Services.<ExecuteCommand>d__15:MoveNext()
1396 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1397 System.Action`1:Invoke(T)
1398 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1399 System.Action`1:Invoke(T)
1400 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1401 System.Action`1:Invoke(T)
1402 System.Action:Invoke()
1403 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1404 PlayFab.Internal.<Post>d__12:MoveNext()
1405 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1406
1407 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14082019-12-11 12:56:39.020 1872-1940/? I/Unity: Other Player Action completed
1409 Services.<ExecuteCommand>d__15:MoveNext()
1410 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1411 System.Action`1:Invoke(T)
1412 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1413 System.Action`1:Invoke(T)
1414 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1415 System.Action`1:Invoke(T)
1416 System.Action:Invoke()
1417 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1418 PlayFab.Internal.<Post>d__12:MoveNext()
1419 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1420
1421 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14222019-12-11 12:56:40.120 1872-1940/? E/Unity: System.NullReferenceException: Object reference not set to an instance of an object.
1423 at BoardView.ShowEmptyMoveCounterBubble (System.Int32 emptyMoveCounter) [0x00000] in <00000000000000000000000000000000>:0
1424 at GameMode.UpdateGame (System.Boolean firstTime) [0x00000] in <00000000000000000000000000000000>:0
1425 at GameController.Update () [0x00000] in <00000000000000000000000000000000>:0
1426 GameController:Update()
1427
1428 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14292019-12-11 12:56:40.152 1872-1940/? I/Unity: Timer changed for Player2 -> Started
1430 GameMode:TimerOnChange(TimerStates)
1431 System.Action`1:Invoke(T)
1432 Assets.Scripts.<RunTimer>d__16:MoveNext()
1433 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1434 GameMode:UpdateGame(Boolean)
1435 GameController:Update()
1436
1437 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14382019-12-11 12:56:41.403 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
1439 TokenSlot:OnPointerClick(PointerEventData)
1440 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1441 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1442 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1443 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1444 UnityEngine.EventSystems.StandaloneInputModule:Process()
1445
1446 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14472019-12-11 12:56:41.417 1872-1940/? I/Unity: target selected
1448 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1449 Checkers:DoSelect(Coords)
1450 GameMode:SelectToken(GameObject)
1451 GameMode:HandleInput(GameObject)
1452 System.Action`1:Invoke(T)
1453 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1454 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1455 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1456 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1457 UnityEngine.EventSystems.StandaloneInputModule:Process()
1458
1459 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14602019-12-11 12:56:42.047 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
1461 TokenSlot:OnPointerClick(PointerEventData)
1462 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1463 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1464 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1465 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1466 UnityEngine.EventSystems.StandaloneInputModule:Process()
1467
1468 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14692019-12-11 12:56:42.060 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
1470 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1471 Checkers:DoAction(Int32, Int32)
1472 GameMode:DoBoardAction(TokenSlot)
1473 GameMode:HandleInput(GameObject)
1474 System.Action`1:Invoke(T)
1475 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1476 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1477 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1478 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1479 UnityEngine.EventSystems.StandaloneInputModule:Process()
1480
1481 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14822019-12-11 12:56:42.071 1872-1940/? I/Unity: Player switch -> Player1
1483 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1484 Checkers:DoAction(Int32, Int32)
1485 GameMode:DoBoardAction(TokenSlot)
1486 GameMode:HandleInput(GameObject)
1487 System.Action`1:Invoke(T)
1488 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1489 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1490 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1491 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1492 UnityEngine.EventSystems.StandaloneInputModule:Process()
1493
1494 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
14952019-12-11 12:56:42.082 1872-1940/? I/Unity: EmptyMove?: 12
1496 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1497 Checkers:DoAction(Int32, Int32)
1498 GameMode:DoBoardAction(TokenSlot)
1499 GameMode:HandleInput(GameObject)
1500 System.Action`1:Invoke(T)
1501 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1502 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1503 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1504 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1505 UnityEngine.EventSystems.StandaloneInputModule:Process()
1506
1507 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15082019-12-11 12:56:42.091 1872-1940/? I/Unity: Start send action
1509 GameMode:HandleInput(GameObject)
1510 System.Action`1:Invoke(T)
1511 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1512 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1513 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1514 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1515 UnityEngine.EventSystems.StandaloneInputModule:Process()
1516
1517 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15182019-12-11 12:56:43.196 1872-1940/? I/Unity: Action submitted
1519 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
1520 System.Action`1:Invoke(T)
1521 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1522 System.Action`1:Invoke(T)
1523 System.Action:Invoke()
1524 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1525 PlayFab.Internal.<Post>d__12:MoveNext()
1526 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1527
1528 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15292019-12-11 12:56:43.323 1872-1940/? I/Unity: Timer changed for Player1 -> Started
1530 GameMode:TimerOnChange(TimerStates)
1531 System.Action`1:Invoke(T)
1532 Assets.Scripts.<RunTimer>d__16:MoveNext()
1533 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1534 GameMode:UpdateGame(Boolean)
1535 GameController:Update()
1536
1537 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15382019-12-11 12:56:53.484 1872-1940/? I/Unity: New data received
1539 Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
1540 System.Action`1:Invoke(T)
1541 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1542 System.Action`1:Invoke(T)
1543 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1544 System.Action`1:Invoke(T)
1545 System.Action:Invoke()
1546 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1547 PlayFab.Internal.<Post>d__12:MoveNext()
1548 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1549
1550 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15512019-12-11 12:56:53.507 1872-1940/? I/Unity: target selected
1552 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1553 Checkers:DoSelect(Coords)
1554 Services.<ExecuteCommand>d__15:MoveNext()
1555 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1556 System.Action`1:Invoke(T)
1557 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1558 System.Action`1:Invoke(T)
1559 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1560 System.Action`1:Invoke(T)
1561 System.Action:Invoke()
1562 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1563 PlayFab.Internal.<Post>d__12:MoveNext()
1564 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1565
1566 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15672019-12-11 12:56:53.525 1872-1940/? I/Unity: Select target 6/6
1568 Services.<ExecuteCommand>d__15:MoveNext()
1569 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1570 System.Action`1:Invoke(T)
1571 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1572 System.Action`1:Invoke(T)
1573 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1574 System.Action`1:Invoke(T)
1575 System.Action:Invoke()
1576 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1577 PlayFab.Internal.<Post>d__12:MoveNext()
1578 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1579
1580 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15812019-12-11 12:56:53.548 1872-1940/? I/Unity: (Player1) Action: F6 -> E5
1582 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1583 Checkers:DoAction(Int32, Int32)
1584 Services.<ExecuteCommand>d__15:MoveNext()
1585 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1586 System.Action`1:Invoke(T)
1587 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1588 System.Action`1:Invoke(T)
1589 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1590 System.Action`1:Invoke(T)
1591 System.Action:Invoke()
1592 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1593 PlayFab.Internal.<Post>d__12:MoveNext()
1594 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1595
1596 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
15972019-12-11 12:56:53.570 1872-1940/? I/Unity: Player switch -> Player2
1598 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1599 Checkers:DoAction(Int32, Int32)
1600 Services.<ExecuteCommand>d__15:MoveNext()
1601 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1602 System.Action`1:Invoke(T)
1603 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1604 System.Action`1:Invoke(T)
1605 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1606 System.Action`1:Invoke(T)
1607 System.Action:Invoke()
1608 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1609 PlayFab.Internal.<Post>d__12:MoveNext()
1610 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1611
1612 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16132019-12-11 12:56:53.590 1872-1940/? I/Unity: EmptyMove?: 13
1614 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1615 Checkers:DoAction(Int32, Int32)
1616 Services.<ExecuteCommand>d__15:MoveNext()
1617 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1618 System.Action`1:Invoke(T)
1619 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1620 System.Action`1:Invoke(T)
1621 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1622 System.Action`1:Invoke(T)
1623 System.Action:Invoke()
1624 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1625 PlayFab.Internal.<Post>d__12:MoveNext()
1626 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1627
1628 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16292019-12-11 12:56:53.607 1872-1940/? I/Unity: Move target 5/5
1630 Services.<ExecuteCommand>d__15:MoveNext()
1631 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1632 System.Action`1:Invoke(T)
1633 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1634 System.Action`1:Invoke(T)
1635 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1636 System.Action`1:Invoke(T)
1637 System.Action:Invoke()
1638 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1639 PlayFab.Internal.<Post>d__12:MoveNext()
1640 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1641
1642 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16432019-12-11 12:56:53.624 1872-1940/? I/Unity: Other Player Action completed
1644 Services.<ExecuteCommand>d__15:MoveNext()
1645 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1646 System.Action`1:Invoke(T)
1647 Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
1648 System.Action`1:Invoke(T)
1649 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1650 System.Action`1:Invoke(T)
1651 System.Action:Invoke()
1652 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1653 PlayFab.Internal.<Post>d__12:MoveNext()
1654 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1655
1656 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16572019-12-11 12:56:53.724 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1658 SDKManager:OnHaveAd(String)
1659
1660 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16612019-12-11 12:56:54.699 1872-1940/? I/Unity: Timer changed for Player2 -> Started
1662 GameMode:TimerOnChange(TimerStates)
1663 System.Action`1:Invoke(T)
1664 Assets.Scripts.<RunTimer>d__16:MoveNext()
1665 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1666 GameMode:UpdateGame(Boolean)
1667 GameController:Update()
1668
1669 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16702019-12-11 12:56:55.436 1872-1940/? I/Unity: Clicked Square_C_1 (TokenSlot)
1671 TokenSlot:OnPointerClick(PointerEventData)
1672 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1673 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1674 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1675 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1676 UnityEngine.EventSystems.StandaloneInputModule:Process()
1677
1678 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16792019-12-11 12:56:55.450 1872-1940/? I/Unity: target selected
1680 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
1681 Checkers:DoSelect(Coords)
1682 GameMode:SelectToken(GameObject)
1683 GameMode:HandleInput(GameObject)
1684 System.Action`1:Invoke(T)
1685 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1686 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1687 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1688 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1689 UnityEngine.EventSystems.StandaloneInputModule:Process()
1690
1691 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
16922019-12-11 12:56:57.370 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
1693 TokenSlot:OnPointerClick(PointerEventData)
1694 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1695 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1696 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1697 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1698 UnityEngine.EventSystems.StandaloneInputModule:Process()
1699
1700 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17012019-12-11 12:56:57.383 1872-1940/? I/Unity: (Player2) Action: C1 -> D2
1702 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1703 Checkers:DoAction(Int32, Int32)
1704 GameMode:DoBoardAction(TokenSlot)
1705 GameMode:HandleInput(GameObject)
1706 System.Action`1:Invoke(T)
1707 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1708 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1709 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1710 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1711 UnityEngine.EventSystems.StandaloneInputModule:Process()
1712
1713 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17142019-12-11 12:56:57.395 1872-1940/? I/Unity: Player switch -> Player1
1715 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1716 Checkers:DoAction(Int32, Int32)
1717 GameMode:DoBoardAction(TokenSlot)
1718 GameMode:HandleInput(GameObject)
1719 System.Action`1:Invoke(T)
1720 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1721 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1722 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1723 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1724 UnityEngine.EventSystems.StandaloneInputModule:Process()
1725
1726 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17272019-12-11 12:56:57.407 1872-1940/? I/Unity: EmptyMove?: 14
1728 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1729 Checkers:DoAction(Int32, Int32)
1730 GameMode:DoBoardAction(TokenSlot)
1731 GameMode:HandleInput(GameObject)
1732 System.Action`1:Invoke(T)
1733 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1734 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1735 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1736 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1737 UnityEngine.EventSystems.StandaloneInputModule:Process()
1738
1739 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17402019-12-11 12:56:57.417 1872-1940/? I/Unity: Start send action
1741 GameMode:HandleInput(GameObject)
1742 System.Action`1:Invoke(T)
1743 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1744 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1745 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1746 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1747 UnityEngine.EventSystems.StandaloneInputModule:Process()
1748
1749 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17502019-12-11 12:56:58.615 1872-1940/? I/Unity: Timer changed for Player1 -> Started
1751 GameMode:TimerOnChange(TimerStates)
1752 System.Action`1:Invoke(T)
1753 Assets.Scripts.<RunTimer>d__16:MoveNext()
1754 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1755 GameMode:UpdateGame(Boolean)
1756 GameController:Update()
1757
1758 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17592019-12-11 12:56:59.550 1872-1940/? I/Unity: Action submitted
1760 Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
1761 System.Action`1:Invoke(T)
1762 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1763 System.Action`1:Invoke(T)
1764 System.Action:Invoke()
1765 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1766 PlayFab.Internal.<Post>d__12:MoveNext()
1767 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1768
1769 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17702019-12-11 12:57:19.337 1872-1940/? I/Unity: Clicked Square_E_3 (TokenSlot)
1771 TokenSlot:OnPointerClick(PointerEventData)
1772 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1773 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1774 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1775 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1776 UnityEngine.EventSystems.StandaloneInputModule:Process()
1777
1778 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17792019-12-11 12:57:23.748 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1780 SDKManager:OnHaveAd(String)
1781
1782 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17832019-12-11 12:57:24.880 1872-1940/? I/Unity: Timer changed for Player1 -> WarningFirst
1784 GameMode:TimerOnChange(TimerStates)
1785 System.Action`1:Invoke(T)
1786 Assets.Scripts.<RunTimer>d__16:MoveNext()
1787 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1788
1789 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17902019-12-11 12:57:32.388 1872-1940/? I/Unity: Timer changed for Player1 -> WarningLast
1791 GameMode:TimerOnChange(TimerStates)
1792 System.Action`1:Invoke(T)
1793 Assets.Scripts.<RunTimer>d__16:MoveNext()
1794 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1795
1796 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
17972019-12-11 12:57:36.159 1872-1940/? I/Unity: Timer changed for Player1 -> Expired
1798 GameMode:TimerOnChange(TimerStates)
1799 System.Action`1:Invoke(T)
1800 Assets.Scripts.<RunTimer>d__16:MoveNext()
1801 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1802
1803 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18042019-12-11 12:57:36.168 1872-1940/? I/Unity: Start submitting: Timeout
1805 Services.PlayNetService:SendTimeout()
1806 GameMode:TimerOnChange(TimerStates)
1807 System.Action`1:Invoke(T)
1808 Assets.Scripts.<RunTimer>d__16:MoveNext()
1809 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1810
1811 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18122019-12-11 12:57:37.424 1872-1940/? I/Unity: Timeout was submitted: True
1813 Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
1814 System.Action`1:Invoke(T)
1815 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1816 System.Action`1:Invoke(T)
1817 System.Action:Invoke()
1818 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1819 PlayFab.Internal.<Post>d__12:MoveNext()
1820 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1821
1822 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18232019-12-11 12:57:37.439 1872-1940/? I/Unity: Timeout done -> True
1824 GameMode:OnTimeoutSubmission(Boolean)
1825 System.Action`1:Invoke(T)
1826 Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
1827 System.Action`1:Invoke(T)
1828 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1829 System.Action`1:Invoke(T)
1830 System.Action:Invoke()
1831 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1832 PlayFab.Internal.<Post>d__12:MoveNext()
1833 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1834
1835 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18362019-12-11 12:57:37.454 1872-1940/? I/Unity: Match closed
1837 Services.CasualNetService:CloseMatch()
1838 Services.CasualNetService:OnMatchStateChanged(MatchStates)
1839 System.Action`1:Invoke(T)
1840 Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
1841 System.Action`1:Invoke(T)
1842 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
1843 System.Action`1:Invoke(T)
1844 System.Action:Invoke()
1845 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1846 PlayFab.Internal.<Post>d__12:MoveNext()
1847 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1848
1849 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18502019-12-11 12:57:37.460 1872-1940/? I/Unity: load result screen -> winner: Player2Wins
1851 <ProcessEndGame>d__127:MoveNext()
1852 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1853 GameMode:UpdateGame(Boolean)
1854 GameController:Update()
1855
1856 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18572019-12-11 12:57:37.470 1872-1940/? I/Unity: Firebase Analytics API Initializing
1858
1859 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18602019-12-11 12:57:37.472 1872-1940/? I/Unity: analytics API Initialized
1861
1862 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18632019-12-11 12:57:37.496 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_first with 1
1864 SDKManager:LogGameEvent(String, Int32)
1865 Services.StatsService:CheckForLitegamesConditions(Int32)
1866 Services.StatsService:AddStatsGame(StatsType, Int32)
1867 <ProcessEndGame>d__127:MoveNext()
1868 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1869 GameMode:UpdateGame(Boolean)
1870 GameController:Update()
1871
1872 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18732019-12-11 12:57:37.507 1872-1940/? I/Unity: [SDK Manager] logged: game_start_second with 1
1874 SDKManager:LogGameEvent(String, Int32)
1875 Services.StatsService:CheckForLitegamesConditions(Int32)
1876 Services.StatsService:AddStatsGame(StatsType, Int32)
1877 <ProcessEndGame>d__127:MoveNext()
1878 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1879 GameMode:UpdateGame(Boolean)
1880 GameController:Update()
1881
1882 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18832019-12-11 12:57:37.514 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_FINISHED for difficulty: 1
1884 Services.StatsService:AddStatsGame(StatsType, Int32)
1885 <ProcessEndGame>d__127:MoveNext()
1886 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1887 GameMode:UpdateGame(Boolean)
1888 GameController:Update()
1889
1890 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18912019-12-11 12:57:37.523 1872-1940/? I/Unity: [SDK Manager] logged: game_finished with 1
1892 SDKManager:LogGameEvent(String, Int32)
1893 <ProcessEndGame>d__127:MoveNext()
1894 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1895 GameMode:UpdateGame(Boolean)
1896 GameController:Update()
1897
1898 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
18992019-12-11 12:57:37.532 1872-1940/? I/Unity: [SDK Manager] logged: time_tracking_ingame
1900 Services.StatsService:CheckTimeTrackingConditionsLitegames(StatsType)
1901 <ProcessEndGame>d__127:MoveNext()
1902 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1903 GameMode:UpdateGame(Boolean)
1904 GameController:Update()
1905
1906 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19072019-12-11 12:57:37.543 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_second with 1
1908 SDKManager:LogGameEvent(String, Int32)
1909 Services.StatsService:CheckForLitegamesConditions(Int32)
1910 Services.StatsService:AddStatsGame(StatsType, Int32)
1911 <ProcessEndGame>d__127:MoveNext()
1912 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1913 GameMode:UpdateGame(Boolean)
1914 GameController:Update()
1915
1916 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19172019-12-11 12:57:37.553 1872-1940/? I/Unity: [SDK Manager] logged: game_win_first with 1
1918 SDKManager:LogGameEvent(String, Int32)
1919 Services.StatsService:CheckForLitegamesConditions(Int32)
1920 Services.StatsService:AddStatsGame(StatsType, Int32)
1921 <ProcessEndGame>d__127:MoveNext()
1922 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1923 GameMode:UpdateGame(Boolean)
1924 GameController:Update()
1925
1926 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19272019-12-11 12:57:37.560 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_WIN for difficulty: 1
1928 Services.StatsService:AddStatsGame(StatsType, Int32)
1929 <ProcessEndGame>d__127:MoveNext()
1930 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1931 GameMode:UpdateGame(Boolean)
1932 GameController:Update()
1933
1934 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19352019-12-11 12:57:37.568 1872-1940/? I/Unity: [SDK Manager] logged: game_win with 1
1936 SDKManager:LogGameEvent(String, Int32)
1937 <ProcessEndGame>d__127:MoveNext()
1938 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1939 GameMode:UpdateGame(Boolean)
1940 GameController:Update()
1941
1942 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19432019-12-11 12:57:37.597 1872-1940/? I/Unity: [ScoreService] Sending winner score to playfab
1944 Services.ScoreService:SetScoreWin()
1945 <ProcessEndGame>d__127:MoveNext()
1946 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1947 GameMode:UpdateGame(Boolean)
1948 GameController:Update()
1949
1950 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19512019-12-11 12:57:38.074 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457645","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"3ffa948e97d9079789bd28530fc0b37171827f06","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef4f59":"dea947d18ab5a0b64818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"d1d206a721f4228912dda3b19ecd11c08ed95916","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"243","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065098751\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_1\"}","platformextension":"android_unity","cksm_v1":"bb7e9ad3ded6e5dd6f7886d07d0d9f33b8"}
19522019-12-11 12:57:38.086 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457649","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"06ddd797bfacc84ef29ef8682522946b5c14d0b5","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","kef4359":"4ee1f507fdbbf3ec4818191b0c531a0d59191c0d5a1f1c","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"72dd61ff885838c9ccd38d35c56a4d4429eefbe4","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"244","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457676\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first_1\"}","platformextension":"android_unity","cksm_v1":"37cadee414b7ca169f6ddf7809710f7c7f"}
19532019-12-11 12:57:38.503 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457738","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"83a0d1d2651f35afd76c98274033103a98205f44","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","kef425e":"1da947160464830d4818191b0c531a0d59191c0d5a1f1c","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"29b5e9a16595fbceaa5f2bb18f1aa4ad0a27a685","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"245","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457697\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first\"}","platformextension":"android_unity","cksm_v1":"a2039fc4016b345e4f0855313e9e2ff230"}
19542019-12-11 12:57:38.568 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4c5e":"462fe6f11f1128124818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457736","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"f17afcd616584c58c3035e8e01af4d39d2f5b136","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"07db4bb3d565a8b72b94477ca5082d55309052fa","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"246","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457764\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second_1\"}","platformextension":"android_unity","cksm_v1":"f335d9d3e75549298f6da75803fceff5b7"}
19552019-12-11 12:57:38.621 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457802","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"1b6d095c97f0a628b2df221e89f1c84223534843","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","kef485d":"d6e2a8cbfeaabc0d4818191b0c531a0d59191c0d5a1f1c","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c85240fb799b1d6765f2ecd2138ad67eb1940649","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"247","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457769\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second\"}","platformextension":"android_unity","cksm_v1":"0ab5a16384e3a80c3f835ab56ca77fe5fb"}
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19572019-12-11 12:57:38.689 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457873","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"18c09f69fe03852eaa529acccd9346e83fe189ab","uid":"1571327569000-3467398225619742518","eventValue":"{}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"kef495a":"8934e2a9830e56b04818191b0c531a0d59191c0d5a1f1c","eventName":"time_tracking_ingame","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"44310f9adf8fbd1eab6dde30968e453cc9646e04","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"249","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457851\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_1\"}","platformextension":"android_unity","cksm_v1":"f424dbf40e0d7083af5531d53e489fca88"}
19582019-12-11 12:57:38.700 1872-3072/? I/AppsFlyer_4.10.2: data: {"kef4a5f":"b1c936903ba78f7a4818191b0c531a0d59191c0d5a1f1c","country":"BR","af_timestamp":"1576065457920","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"eeb8952af7db1dffeb4ab3739e678c811a3c07f0","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"88cb4490d96d3c85566d85bfed8a76ed4e02b38e","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"250","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457893\",\"prev_event_value\":\"{}\",\"prev_event_name\":\"time_tracking_ingame\"}","platformextension":"android_unity","cksm_v1":"6d6cc03391e376df2f032f755bca5f4b6e"}
19592019-12-11 12:57:38.747 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457939","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"38d3ab2e5f83a5dde064f3670c867dbc9c3bd77c","uid":"1571327569000-3467398225619742518","kef435e":"7bb41561cb2f0bd14818191b0c531a0d59191c0d5a1f1c","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"93944271318191b914c23d572c59c7f65fa865cb","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"251","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457934\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_second\"}","platformextension":"android_unity","cksm_v1":"96202a343a6e323bcf6ad7a51bf86fc797"}
19602019-12-11 12:57:38.759 1872-1940/? I/Unity: Updated Cloud Stats
1961 Commands.PlayFab.SetScore:OnCloudUpdateStats(ExecuteCloudScriptResult)
1962 System.Action`1:Invoke(T)
1963 System.Action:Invoke()
1964 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
1965 PlayFab.Internal.<Post>d__12:MoveNext()
1966 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1967
1968 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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19702019-12-11 12:57:38.806 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457985","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"a0c5dd2d3ddcea1b8e78fd09a804c17acd41878e","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","kef4f55":"b16e8cbb183d100f4818191b0c531a0d59191c0d5a1f1c","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"5db8d11af55eb15e9b33b4f2f7ee88a0db64ca82","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"253","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457989\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first\"}","platformextension":"android_unity","cksm_v1":"bf08ebd4429280ea9ff5ead008fbdf857c"}
19712019-12-11 12:57:38.846 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065458023","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"70c5683d0d0a7b5da79c47ec834abeecea5e6aa1","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef495f":"4578e656bd7d07214818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c7e4afd8023e429fdfd986e7700a0addfc3e64c0","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"254","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065458005\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first_1\"}","platformextension":"android_unity","cksm_v1":"741b23234fb7d4c7ff44005160c68f4985"}
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19732019-12-11 12:57:42.525 1872-1940/? I/Unity: [AATKitBinding] StopPlacementAutoReload placementName:Checkers_Banner
1974 AATKitBinding:StopPlacementAutoReload(String)
1975 SDKManager:HideBanner()
1976 <ProcessEndGame>d__127:MoveNext()
1977 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1978
1979 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19802019-12-11 12:57:42.532 1872-1940/? I/Unity: [AATKitBinding] RemovePlacementFromView placementName:Checkers_Banner
1981 AATKitBinding:RemovePlacementFromView(String)
1982 <ProcessEndGame>d__127:MoveNext()
1983 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1984
1985 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19862019-12-11 12:57:43.652 1872-1940/? I/Unity: [AATKitBinding] ShowPlacement placementName:Checkers_Fullscreen
1987 AATKitBinding:ShowPlacement(String)
1988 SDKManager:ShowInterstitial()
1989 <LoadTransitionWaitComplete>d__17:MoveNext()
1990 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1991
1992 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
19932019-12-11 12:57:43.673 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
19942019-12-11 12:57:43.686 1872-1940/? I/Unity: Show interstitial
1995 SDKManager:ShowInterstitial()
1996 <LoadTransitionWaitComplete>d__17:MoveNext()
1997 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1998
1999 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20002019-12-11 12:57:43.702 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: True
2001 AATKitBinding:OnApplicationPause(Boolean)
2002
2003 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20042019-12-11 12:57:43.722 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityPaused componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20052019-12-11 12:57:43.722 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20062019-12-11 12:57:43.723 2436-3589/? D/DollieActivityManagerAdapter: [Paused] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20072019-12-11 12:57:43.749 1872-1940/? I/Unity: RecInfoHolderScript just saved launchNr: 39 and playtime: 13056.19 and ignoredRates: 4 and maxIgnores: 3
2008 RecGamesModule.Logic.RecInfoHolderScript:SavePlayerPrefsValues()
2009
2010 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20112019-12-11 12:57:43.754 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20122019-12-11 12:57:44.032 1872-1872/? D/ViewRootImpl[MessagingUnityPlayerActivity]: surface should not be released
20132019-12-11 12:57:44.041 1258-1738/? E/WindowManager: win=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false
20142019-12-11 12:57:52.569 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityResumed componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20152019-12-11 12:57:52.569 1258-2238/? D/HiDATA_HiStream: activityResumed:pid=1872, uid=10229, component=ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20162019-12-11 12:57:52.569 1258-2238/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorVideoScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
20172019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEActivityMonitor: handleActivityChange, curPackage:com.litegames.checkers_free__aat_google, curClass:com.google.firebase.MessagingUnityPlayerActivity
20182019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorAPKScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
20192019-12-11 12:57:52.570 2436-3589/? D/DollieActivityManagerAdapter: [Resumed] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20202019-12-11 12:57:52.570 2436-3589/? E/DollieAdapterService: notifyActivityState pkg:com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity state:2 fg:true mUid:10229
20212019-12-11 12:57:52.581 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20222019-12-11 12:57:52.586 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20232019-12-11 12:57:52.595 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20242019-12-11 12:57:52.605 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20252019-12-11 12:57:52.627 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: False
2026 AATKitBinding:OnApplicationPause(Boolean)
2027
2028 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20292019-12-11 12:57:52.636 1872-1940/? I/Unity: [SDK Manager: AAKIT] resume after ad - Checkers_Fullscreen
2030 SDKManager:OnResumeAfterAd(String)
2031
2032 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20332019-12-11 12:57:52.638 1872-1940/? I/Unity: Mark interstitial as done
2034 SDKManager:OnResumeAfterAd(String)
2035
2036 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20372019-12-11 12:57:52.660 1872-1940/? W/Unity: Localized Key result_pointsGained is missing in DE
2038 Services.LocalizationService:GetLocalizedValue(String)
2039 LocalizedText:LanguageChanged(LocalizationLanguages)
2040
2041 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20422019-12-11 12:57:52.727 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerAlarm' is inactive!
2043 Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
2044 Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
2045 Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
2046 Doozy.Engine.Progress.Progressor:OnDisable()
2047
2048 [./Runtime/Mono/MonoBehaviour.cpp line 725]
2049 (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
20502019-12-11 12:57:52.740 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerReset' is inactive!
2051 Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
2052 Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
2053 Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
2054 Doozy.Engine.Progress.Progressor:OnDisable()
2055
2056 [./Runtime/Mono/MonoBehaviour.cpp line 725]
2057 (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
20582019-12-11 12:57:52.754 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
2059 AATKitBinding:AddPlacementToView(String)
2060 SDKManager:ShowBanner()
2061 <LoadTransitionWaitComplete>d__17:MoveNext()
2062 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2063
2064 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20652019-12-11 12:57:52.759 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
2066 AATKitBinding:StartPlacementAutoReload(String)
2067 <LoadTransitionWaitComplete>d__17:MoveNext()
2068 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2069
2070 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20712019-12-11 12:57:52.763 1872-1940/? I/Unity: State changed: Game -> Result
2072 GameController:LoadingCompleted()
2073 <LoadTransitionWaitComplete>d__17:MoveNext()
2074 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2075
2076 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20772019-12-11 12:57:52.798 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20782019-12-11 12:57:52.822 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20792019-12-11 12:57:52.960 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
20802019-12-11 12:57:53.557 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Fullscreen
2081 SDKManager:OnHaveAd(String)
2082
2083 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
20842019-12-11 12:57:53.750 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
2085 SDKManager:OnHaveAd(String)
2086
2087 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)