· 6 years ago · Sep 09, 2019, 11:05 PM
1Zero-K.exe Information: 0 : Reseting configs and deploying AIs
2Zero-K.exe Information: 0 : Connecting to steam API
3Zero-K.exe Information: 0 : Steam online
4Zero-K.exe Information: 0 : Starting
5[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
6Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
7Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\springsettings.cfg"
8LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
9============== <Log Sections> ==============
10 Available:
11 ArchiveScanner
12 AutohostInterface
13 BumpWater
14 CSMFGroundTextures
15 CregSerializer
16 DecalsDrawerGL4
17 DynWater
18 FarTextureHandler
19 Font
20 GameServer
21 GroundMoveType
22 KeyBindings
23 LuaSocket
24 Model
25 Net
26 Path
27 Piece
28 RoamMeshDrawer
29 Shader
30 SkyBox
31 Sound
32 Texture
33 VFS
34 Enabled:
35 Sound (Notice)
36 VFS (Info)
37
38 Enable or disable log sections using the LogSections configuration key
39 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
40 Use "none" to disable the default log sections.
41============== </Log Sections> ==============
42
43============== <User Config> ==============
44 AllowDeferredMapRendering = 1
45 AllowDeferredModelRendering = 1
46 BumpWaterAnisotropy = 2
47 BumpWaterBlurReflection = 1
48 BumpWaterDepthBits = 32
49 BumpWaterReflection = 2
50 BumpWaterTexSizeReflection = 256
51 CamFreeScrollSpeed = 50
52 CamMode = 1
53 CamTimeExponent = 4.0
54 CamTimeFactor = 1.0
55 DualScreenMiniMapOnLeft = 1
56 EdgeMoveDynamic = 0
57 EdgeMoveWidth = 0.003
58 FPSFOV = 90
59 FPSScrollSpeed = 50
60 FontSize = 18
61 Fullscreen = 0
62 GrassDetail = 9
63 GroundDecals = 5
64 GroundDetail = 120
65 GroundScarAlphaFade = 1
66 HangTimeout = 30
67 HardwareCursor = 1
68 InitialNetworkTimeout = 0
69 InputTextGeo = 0.26 0.73 0.02 0.028
70 LODScale = 1.000
71 LODScaleReflection = 1.000
72 LODScaleRefraction = 1.000
73 LODScaleShadow = 1.000
74 LuaGarbageCollectionMemLoadMult = 100
75 MSAALevel = 4
76 MaxParticles = 25000
77 MaxSounds = 32
78 MaximumTransmissionUnit = 0
79 MiddleClickScrollSpeed = -0.0015
80 MiniMapMarker = 0
81 MouseDragCircleCommandThreshold = 25
82 MouseDragScrollThreshold = 0
83 OverheadMaxHeightFactor = 1.39999998
84 OverheadScrollSpeed = 50
85 ReconnectTimeout = 0
86 RotOverheadScrollSpeed = 50
87 RotateLogFiles = 1
88 ScreenshotCounter = 2
89 ScrollWheelSpeed = -25
90 Shadows = 1
91 ShowClock = 0
92 ShowPlayerInfo = 0
93 SplashScreenDir = ./MenuLoadscreens
94 TeamHighlight = 0
95 TreeRadius = 1500
96 UnitIconDist = 812
97 UnitLodDist = 500
98 UseDistToGroundForIcons = 1.10000002
99 VFSCacheArchiveFiles = 0
100 VSync = -1
101 Water = 4
102 WindowBorderless = 1
103 WindowPosX = 0
104 WindowPosY = 0
105 XResolutionWindowed = 1920
106 YResolutionWindowed = 1080
107============== </User Config> ==============
108
109============== <User System> ==============
110 Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance
111 Build Environment: gcc libstdc++ version 20171010
112 Compiler Version: gcc-5.5.0
113 Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601,
114 Hardware Config: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz; 4076MB RAM, 10007MB pagefile
115 Binary Word Size: 32-bit (emulated)
116 Process Clock: std::chrono::high_resolution_clock
117 Physical CPU Cores: 2
118 Logical CPU Cores: 4
119============== </User System> ==============
120
121[good_fpu_init][STREFLOP_SSE]
122 SSE 1.0 : 1, SSE 2.0 : 1
123 SSE 3.0 : 1, SSSE 3.0 : 1
124 SSE 4.1 : 1, SSE 4.2 : 1
125 SSE 4.0A: 0, SSE 5.0A: 0
126[WatchDog::Install] installed (hang-timeout: 30s)
127[WatchDog::RegisterThread] registering controls for thread [main]
128[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
129 display=1 modes=78 bounds={x=0, y=0, w=1920, h=1080}
130 [ 1] 1920x1080x24bpp@60Hz
131 [ 3] 1680x1050x24bpp@60Hz
132 [ 9] 1600x1024x24bpp@60Hz
133 [13] 1600x900x24bpp@60Hz
134 [17] 1440x900x24bpp@75Hz
135 [35] 1280x800x24bpp@60Hz
136 [39] 1280x720x24bpp@60Hz
137[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
138[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
139[GR::LogVersionInfo]
140 SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
141 GL version : 3.3.0
142 GL vendor : NVIDIA Corporation
143 GL renderer : GeForce GT 240/PCIe/SSE2
144 GLSL version: 3.30 NVIDIA via Cg compiler
145 GLEW version: 2.1.0
146 GPU memory : 1024MB (total) / 833MB (available)
147 SDL swap-int: 1
148
149 ARB shader support : 1
150 GLSL shader support : 1
151 FBO extension support : 1
152 NVX GPU mem-info support : 1
153 ATI GPU mem-info support : 0
154 NPOT-texture support : 1 (1)
155 S3TC/DXT1 texture support : 1/1
156 texture query-LOD support : 1 (1)
157 MSAA frame-buffer support : 1 (1)
158 24-bit Z-buffer support : 1 (-)
159 primitive-restart support : 1 (1)
160 clip-space control support: 0 (0)
161 seamless cube-map support : 1 (1)
162 frag-depth layout support : 0 (-)
163
164 max. FBO samples : 16
165 max. texture size : 8192
166 max. texture anisotropy level: 16.000000
167 max. vec4 varyings/attributes: 15/16
168 max. draw-buffers : 8
169 max. rec. indices/vertices : 1048576/1048576
170 max. uniform buffer-bindings : 36
171 max. uniform block-size : 64KB
172
173 enable ATI-hacks : 0
174 compress MIP-maps: 0
175[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
176[GR::UpdateGLConfigs]
177[VSync::SetInterval] interval=-1 (adaptive)
178[GR::UpdateGLGeometry][1] winSize=<1,1>
179[GR::UpdateGLGeometry][2] winSize=<1920,1080>
180[GR::InitGLState]
181[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
182[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
183[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 13ms
184[WatchDog::RegisterThread] registering controls for thread [vfsi]
185[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
186[DataDirLocater::Check] Isolation Mode!
187[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
188[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\
189Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
190Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
191Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
192Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
193[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
194[VFS] [SpringVFS::ReserveArchives<this=07525368>]
195[VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
196[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=07525368 (SpringVFS) global=00000000 (null)
197[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
198[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
199[ThreadPool::SetThreadCount][2] workers=1
200[Threading] Main thread CPU affinity mask set: 14
201[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
202[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
203[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
204[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
205[f=-000001] [Sound] [Sound::InitThread][1]
206[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
207[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
208[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=075c6f80 context=0754ed70
209[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
210[f=-000001] [Sound] Vendor: OpenAL Community
211[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
212[f=-000001] [Sound] Renderer: OpenAL Soft
213[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
214[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
215[f=-000001] [Sound] Devices:
216[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
217[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
218[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
219[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
220[f=-000001] [Sound] [Sound::UpdateThread][2]
221Fontconfig error: Cannot load default config file
222[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
223[f=-000001] [Sound] Error: Initializing EFX failed!
224[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
225[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
226[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
227[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
228[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 276576 MB
229[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
230[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=0
231[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
232[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
233[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
234[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
235[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
236[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
237[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
238[f=-000001] [LuaMenu] Searching for new Widgets
239[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
240[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
241[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
242[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
243[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
244[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
245[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
246[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
247[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
248[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
249[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
250[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
251[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
252[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
253[f=-000001] gl.GetViewSizes, 1920, 1080
254[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
255[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
256[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
257[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
258[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
259[f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua>
260[f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua>
261[f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua>
262[f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua>
263[f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua>
264[f=-000001] [liblobby] liblobby configuration:
265[f=-000001] [liblobby] serverName, Zero-K
266[f=-000001] [liblobby] port, 8200
267[f=-000001] [liblobby] protocol, zks
268[f=-000001] [liblobby] address, zero-k.info
269[f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua>
270[f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua>
271[f=-000001] [ChiliFX] Enabled: true
272[f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua>
273[f=-000001] [Chotify] Enabled: true
274[f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua>
275[f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua>
276[f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua>
277[f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua>
278[f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua>
279[f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua>
280[f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua>
281[f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua>
282[f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua>
283[f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua>
284[f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua>
285[f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua>
286[f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua>
287[f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua>
288[f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua>
289[f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua>
290[f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua>
291[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua>
292[f=-000001] [Chobby] Using wrapper port: , 65012
293[f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua>
294[f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua>
295[f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua>
296Zero-K.exe Information: 0 : Chobby connected to wrapper
297[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua>
298[f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua>
299[f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua>
300[f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua>
301[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua>
302Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000946E317D0C7BFAD1894B033D010010019281765D1800000001000000020000005E7BC68D000000002018D847E0000000B20000003200000004000000894B033D01001001481C050090F9816B4001A8C0000000006F37715DEFE68C5D0100D5D7000000000000185E4BE2EBBE5ECFB31E190FCD8212D732A64FAF33901CD347F494DF1F4C159CF09AAE3C91CC72CE1BEA675DD9C5D81A3A589A232B79E0AA3ED1502DC3CDEA983E620586B1153D47A6B001CA12B17D576744257B25A8867BEA1CA6F486055BAA62144976D8B348E81E2535DE57F8493B53B250017070220CCEBF5F0A98F3E615","Friends":[],"SuggestedName":"aeonioshaplo","Dlc":[0,842950,842951,842952]}
303
304[f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua>
305[f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua>
306[f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua>
307[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua>
308[f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua>
309[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua>
310Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3070309114","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}
311
312[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua>
313[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua>
314[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua>
315[f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua>
316[f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua>
317[f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua>
318[f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua>
319[f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua>
320[f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua>
321[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua>
322[f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua>
323[f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua>
324[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua>
325[f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua>
326[f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua>
327[f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua>
328[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua>
329[f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua>
330[f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua>
331[f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua>
332[f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua>
333[f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua>
334[f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua>
335[f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua>
336[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
337[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
338[f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua>
339[f=-000001] [Chobby] Detected game config, byar
340[f=-000001] [Chobby] Detected game config, evorts
341[f=-000001] [Chobby] Detected game config, evortsdev
342[f=-000001] [Chobby] Detected game config, generic
343[f=-000001] [Chobby] Detected game config, taprime
344[f=-000001] [Chobby] Detected game config, tc
345[f=-000001] [Chobby] Detected game config, zk
346[f=-000001] [Chobby] Detected game config, zkdev
347[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
348[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
349[f=-000001] Vendor and GL, Nvidia, 3
350[f=-000001] Low settings preset, 1048576
351[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
352[f=-000001] SetSettings Int, GroundDetail, 70
353[f=-000001] SetSettings Int, GroundDecals, 1
354[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
355[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
356[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
357[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
358[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
359[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
360[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
361[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
362[f=-000001] SetSettings Value, DynamicSky, 0
363[f=-000001] SetSettings Value, AdvSky, 0
364[f=-000001] SetSettings Int, MaxParticles, 12000
365[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
366[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
367[f=-000001] SetSettings Int, Shadows, 2
368[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
369[f=-000001] SetSettings Value, WindowedEdgeMove, 1
370[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
371[f=-000001] SetSettings Value, UsePBO, 1
372[f=-000001] SetSettings Value, LuaShaders, 1
373[f=-000001] SetSettings Int, ForceDisableShaders, 0
374[f=-000001] SetSettings Value, AdvUnitShading, 1
375[f=-000001] SetSettings Value, AdvMapShading, 1
376[f=-000001] SetSettings Int, ROAM, 1
377[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
378[f=-000001] SetSettings Int, LoadingMT, 0
379[f=-000001] SetSettings Value, 3DTrees, 1
380[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
381[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
382[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
383[f=-000001] SetSettings Int, BumpWaterRefraction, 0
384[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
385[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
386[f=-000001] SetSettings Int, BumpWaterReflection, 0
387[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
388[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
389[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
390[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
391[f=-000001] SetSettings Int, FPSScrollSpeed, 50
392[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
393[f=-000001] SetSettings Int, VSync, 0
394[f=-000001] SetSettings Int, Water, 4
395[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
396[f=-000001] SetSettings Int, GrassDetail, 1
397[f=-000001] SetSettings Int, TreeRadius, 1000
398[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
399[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
400[f=-000001] SetSettings Int, MSAALevel, 4
401[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
402[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
403[f=-000001] SetSettings Int, GroundDetail, 120
404[f=-000001] SetSettings Int, GroundDecals, 5
405[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
406[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
407[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
408[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
409[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
410[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
411[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
412[f=-000001] SetSettings Int, BumpWaterRefraction, 1
413[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
414[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
415[f=-000001] SetSettings Int, BumpWaterReflection, 2
416[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
417[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
418[f=-000001] SetSettings Value, DynamicSky, 0
419[f=-000001] SetSettings Value, AdvSky, 0
420[f=-000001] SetSettings Int, GrassDetail, 9
421[f=-000001] SetSettings Int, TreeRadius, 1500
422[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
423[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
424[f=-000001] SetSettings Int, VSync, -1
425[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
426[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
427[f=-000001] SetSettings Value, WindowedEdgeMove, 1
428[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
429[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
430[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
431[f=-000001] SetSettings Value, UsePBO, 1
432[f=-000001] SetSettings Value, LuaShaders, 1
433[f=-000001] SetSettings Int, ForceDisableShaders, 0
434[f=-000001] SetSettings Value, AdvUnitShading, 1
435[f=-000001] SetSettings Value, AdvMapShading, 1
436[f=-000001] SetSettings Int, ROAM, 1
437[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
438[f=-000001] SetSettings Int, LoadingMT, 0
439[f=-000001] SetSettings Value, 3DTrees, 1
440[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
441[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
442[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
443[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
444[f=-000001] SetSettings Int, FPSScrollSpeed, 50
445[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
446[f=-000001] SetSettings Int, Shadows, 1
447[f=-000001] SetSettings Int, Water, 4
448[f=-000001] SetSettings Int, MaxParticles, 25000
449[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
450[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
451[f=-000001] SetSettings Int, MSAALevel, 4
452[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
453[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
454[f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua>
455[f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua>
456[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
457[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
458[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0754c630
459[f=-000001] SetLobbyButtonEnabled, true
460[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
461[f=-000001] SetSettings Value, DynamicSky, 0
462[f=-000001] SetSettings Value, CamTimeFactor, 1
463[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
464[f=-000001] SetSettings Value, LODScale, 1
465[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
466[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
467[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
468[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
469[f=-000001] SetSettings Int, GroundDetail, 120
470[f=-000001] SetSettings Value, CamTimeExponent, 4
471[f=-000001] SetSettings Int, ShadowMapSize, 2048
472[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
473[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
474[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
475[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
476[f=-000001] SetSettings Int, GrassDetail, 9
477[f=-000001] SetSettings Int, BumpWaterReflection, 2
478[f=-000001] SetSettings Value, LODScaleRefraction, 1
479[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
480[f=-000001] SetSettings Int, FPSScrollSpeed, 50
481[f=-000001] SetSettings Value, AdvSky, 0
482[f=-000001] SetSettings Int, CamMode, 1
483[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
484[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
485[f=-000001] SetSettings Int, HangTimeout, 30
486[f=-000001] SetSettings Int, Water, 4
487[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
488[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
489[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
490[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
491[f=-000001] SetSettings Value, UsePBO, 1
492[f=-000001] SetSettings Value, LuaShaders, 1
493[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
494[f=-000001] SetSettings Int, ForceDisableShaders, 0
495[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
496[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
497[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
498[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
499[f=-000001] SetSettings Int, FontSize, 18
500[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
501[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
502[f=-000001] SetSettings Value, LODScaleShadow, 1
503[f=-000001] SetSettings Int, UnitLodDist, 500
504[f=-000001] SetSettings Value, AdvMapShading, 1
505[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
506[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
507[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
508[f=-000001] SetSettings Int, ROAM, 1
509[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
510[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
511[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
512[f=-000001] SetSettings Value, WindowedEdgeMove, 1
513[f=-000001] SetSettings Int, VSync, -1
514[f=-000001] SetSettings Value, AdvUnitShading, 1
515[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
516[f=-000001] SetSettings Value, 3DTrees, 1
517[f=-000001] SetSettings Value, UseLuaMemPools, 0
518[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
519[f=-000001] SetSettings Int, LoadingMT, 0
520[f=-000001] SetSettings Int, TreeRadius, 1500
521[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
522[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
523[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
524[f=-000001] SetSettings Value, ShowClock, 0
525[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
526[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
527[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
528[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
529[f=-000001] SetSettings Int, GroundDecals, 5
530[f=-000001] SetSettings Int, ReconnectTimeout, 0
531[f=-000001] SetSettings Int, BumpWaterRefraction, 1
532[f=-000001] SetSettings Int, MaxParticles, 25000
533[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
534[f=-000001] SetSettings Value, RotateLogFiles, 1
535[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
536[f=-000001] SetSettings Int, Shadows, 1
537[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
538[f=-000001] SetSettings Value, MiniMapMarker, 0
539[f=-000001] SetSettings Int, MaxSounds, 32
540[f=-000001] SetSettings Int, MSAALevel, 4
541[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
542[f=-000001] SetSettings Value, LODScaleReflection, 1
543[f=-000001] SetSettings Value, FPSFOV, 90
544[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
545[f=-000001] SetSettings Value, HardwareCursor, 1
546[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
547[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
548[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
549[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
550[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
551[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
552Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
553[f=-000001]
554[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
555[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
556[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
557
558[f=-000001]
559[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
560[f=-000001] [GR::UpdateGLConfigs]
561[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
562[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
563[f=-000001] [GR::InitGLState]
564[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
565[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
566[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1ms
567[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
568
569[f=-000001]
570[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
571[f=-000001] [GR::UpdateGLConfigs]
572[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
573[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
574[f=-000001] [GR::InitGLState]
575[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
576[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
577[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
578[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
579
580[f=-000001]
581[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
582[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
583[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
584
585Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
586[f=-000001] SteamOnline, Received
587[f=-000001] [i18n] Warning: "spectator" is not translated in en
588[f=-000001] [i18n] Error: No translation found for "spectator"
589[f=-000001] [i18n] Warning: "player" is not translated in en
590[f=-000001] [i18n] Error: No translation found for "player"
591[f=-000001] LuaArchive::GetAvailableAIs] game="Zero-K v1.7.9.4" (cached=0 loaded=0) map="" (cached=0 loaded=0)
592[f=-000001] [VFS] [LuaArchiveVFS::UnMapArchives<this=07525368>(reload=0)] (#mod=0 #map=0 #menu=2777)
593[f=-000001] [VFS] [LuaArchiveVFS::AddArchive<this=07525368>(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0
594[f=-000001] [VFS] [LuaArchiveVFS::ReMapArchives<this=07525368>(reload=0)] (#mod=7814 #map=0 #menu=0)
595[f=-000001] SetLobbyFullscreenMode, 1
596[f=-000001] SetSettings Int, XResolutionWindowed, 1920
597[f=-000001] SetSettings Int, YResolutionWindowed, 1080
598[f=-000001] SetSettings Int, WindowPosX, 0
599[f=-000001] SetSettings Int, WindowPosY, 0
600Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
601[f=-000001] SetSettings Value, WindowBorderless, 1
602[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
603[f=-000001] SetSettings Value, DynamicSky, 0
604[f=-000001] SetSettings Value, CamTimeFactor, 1
605[f=-000001] SetSettings Value, LODScale, 1
606[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
607[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
608[f=-000001] SetSettings Int, GroundDetail, 120
609[f=-000001] SetSettings Value, CamTimeExponent, 4
610[f=-000001] SetSettings Int, ShadowMapSize, 2048
611[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
612[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
613[f=-000001] SetSettings Int, GrassDetail, 9
614[f=-000001] SetSettings Int, BumpWaterReflection, 2
615[f=-000001] SetSettings Value, LODScaleRefraction, 1
616[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
617[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
618[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
619[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
620[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
621[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
622[f=-000001] SetSettings Int, FPSScrollSpeed, 50
623[f=-000001] SetSettings Value, AdvSky, 0
624[f=-000001] SetSettings Int, CamMode, 1
625[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
626[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
627[f=-000001] SetSettings Int, HangTimeout, 30
628[f=-000001] SetSettings Int, Water, 4
629[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
630[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
631[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
632[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
633[f=-000001] SetSettings Value, UsePBO, 1
634[f=-000001] SetSettings Value, LuaShaders, 1
635[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
636[f=-000001] SetSettings Int, ForceDisableShaders, 0
637[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
638[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
639[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
640[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
641[f=-000001] SetSettings Int, FontSize, 18
642[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
643[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
644[f=-000001] SetSettings Value, LODScaleShadow, 1
645[f=-000001] SetSettings Int, UnitLodDist, 500
646[f=-000001] SetSettings Value, AdvMapShading, 1
647[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
648[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
649[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
650[f=-000001] SetSettings Int, ROAM, 1
651[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
652[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
653[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
654[f=-000001] SetSettings Value, WindowedEdgeMove, 1
655[f=-000001] SetSettings Int, VSync, -1
656[f=-000001] SetSettings Value, AdvUnitShading, 1
657[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
658[f=-000001] SetSettings Value, 3DTrees, 1
659[f=-000001] SetSettings Value, UseLuaMemPools, 0
660[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
661[f=-000001] SetSettings Int, LoadingMT, 0
662[f=-000001] SetSettings Int, TreeRadius, 1500
663[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
664[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
665[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
666[f=-000001] SetSettings Value, ShowClock, 0
667[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
668[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
669[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
670[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
671[f=-000001] SetSettings Int, GroundDecals, 5
672[f=-000001] SetSettings Int, ReconnectTimeout, 0
673[f=-000001] SetSettings Int, BumpWaterRefraction, 1
674[f=-000001] SetSettings Int, MaxParticles, 25000
675[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
676[f=-000001] SetSettings Value, RotateLogFiles, 1
677[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
678[f=-000001] SetSettings Int, Shadows, 1
679[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
680[f=-000001] SetSettings Value, MiniMapMarker, 0
681[f=-000001] SetSettings Int, MaxSounds, 32
682[f=-000001] SetSettings Int, MSAALevel, 4
683[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
684[f=-000001] SetSettings Value, LODScaleReflection, 1
685[f=-000001] SetSettings Value, FPSFOV, 90
686[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
687[f=-000001] SetSettings Value, HardwareCursor, 1
688[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
689[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
690[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
691[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
692[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
693[f=-000001] compatProfile, false
694Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
695[f=-000001] [Game]
696{
697
698 [allyTeam0]
699 {
700 numallies = 0;
701 }
702
703 [ai1]
704 {
705 Host = 0;
706 IsFromDemo = 0;
707 Name = DevCircuitAIBrutal32 stable (1);
708 ShortName = DevCircuitAIBrutal32;
709 Team = 1;
710 Version = stable;
711 }
712
713 [team1]
714 {
715 rgbcolor = 0.99609375 0.546875 0;
716 AllyTeam = 1;
717 TeamLeader = 0;
718 }
719
720 [team0]
721 {
722 rgbcolor = 0.99609375 0.546875 0;
723 AllyTeam = 0;
724 TeamLeader = 0;
725 }
726
727 [modoptions]
728 {
729 }
730
731 [allyTeam1]
732 {
733 numallies = 0;
734 }
735
736 [ai0]
737 {
738 Host = 0;
739 IsFromDemo = 0;
740 Name = ZKGBAI 0.13dev (1);
741 ShortName = ZKGBAI;
742 Team = 0;
743 Version = 0.13dev;
744 }
745
746 [player0]
747 {
748 IsFromDemo = 0;
749 Name = aeonios;
750 Team = 0;
751 Spectator = 1;
752 rank = 0;
753 }
754
755 hostip = 127.0.0.1;
756 hostport = 0;
757 numplayers = 1;
758 startpostype = 2;
759 mapname = Red Comet v1.3;
760 ishost = 1;
761 numusers = 3;
762 gametype = Zero-K v1.7.9.4;
763 GameStartDelay = 0;
764 myplayername = aeonios;
765 nohelperais = 0;
766}
767[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
768[f=-000001] [SpringApp::Reload][1]
769[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
770[f=-000001] [async=0] threads=2 tasks=36 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
771[f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
772[f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
773[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
774[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
775[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
776[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
777[f=-000001] [Threading] Main thread CPU affinity mask set: 14
778[f=-000001] [SpringApp::Reload][2]
779[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
780[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
781[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
782[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
783[f=-000001] [Game::KillLua][4] dtor=0
784[f=-000001] [SpringApp::Reload][3]
785[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
786[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
787[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
788[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0754ed70 dev=075c6f80
789[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0754ed70 dev=075c6f80
790[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0754ed70)]
791[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(075c6f80)]
792[f=-000001] [Sound] [Sound::UpdateThread][6]
793[f=-000001] [SpringApp::Reload][4]
794[f=-000001] [SpringApp::Reload][5]
795[f=-000001] [SpringApp::Reload][6]
796[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=07525368>(reload=1)] (#mod=0 #map=0 #menu=2777)
797[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
798[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
799[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
800[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
801[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
802[f=-000001] [SpringApp::Reload][7]
803[f=-000001] [SpringApp::Reload][8]
804[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
805[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
806[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
807[f=-000001] [Sound] [Sound::InitThread][1]
808[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
809[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=075c6f80 context=0e946178
810[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
811[f=-000001] [Sound] Vendor: OpenAL Community
812[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
813[f=-000001] [Sound] Renderer: OpenAL Soft
814[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
815[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
816[f=-000001] [Sound] Devices:
817[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
818[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
819[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
820[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
821[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
822[f=-000001] [Sound] Error: Initializing EFX failed!
823[f=-000001] [Sound] [Sound::UpdateThread][2]
824[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
825[f=-000001] [SpringApp::Reload][10]
826[f=-000001] [SpringApp::Reload][11]
827[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
828[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
829[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
830[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
831[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
832[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
833[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
834[f=-000001] [SpringApp::Reload][12] #script=875
835[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
836[f=-000001] [NetProto::InitLocalClient] connecting to local server
837[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Red Comet v1.3" (loaded=0 cached=0)
838[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0
839[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
840[f=-000001] [PreGame::StartServer]
841 mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
842 map-checksum=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
843[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
844[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
845[f=-000001] [UDPListener] successfully bound socket on port 64589
846[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 94ms
847[f=-000001] [SpringApp::Reload][13] reloadCount=1
848
849
850
851[f=-000001]
852[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
853[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
854[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
855
856[f=-000001]
857[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
858[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
859[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
860
861[f=-000001]
862[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
863[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
864[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
865
866[f=-000001]
867[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
868[f=-000001] [GR::UpdateGLConfigs]
869[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
870[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
871[f=-000001] [GR::InitGLState]
872[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
873[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
874[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
875[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
876
877[f=-000001]
878[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
879[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
880[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
881
882[f=-000001] [PreGame::AddMapArchivesToVFS][server=18be8f08] using map "Red Comet v1.3" (loaded=1 cached=0)
883[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0
884[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
885[f=-000001] [PreGame::AddModArchivesToVFS][server=18be8f08] using game "Zero-K v1.7.9.4" (loaded=0 cached=1)
886[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=1
887[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
888[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
889[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_182506_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz"
890[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms
891[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
892[f=-000001] [LuaIntro] Searching for new Widgets
893[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
894[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
895[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
896[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
897[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
898[f=-000001] [LuaIntro] Found new widget "SpringLogo"
899[f=-000001] [LuaIntro] Found new widget "LoadTexture"
900[f=-000001] [LuaIntro] Found new widget "LoadProgress"
901[f=-000001] [LuaIntro] Found new widget "Main"
902[f=-000001] [LuaIntro] Found new widget "Music"
903[f=-000001] [LuaIntro] Found new widget "WM Stuff"
904[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
905[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
906[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
907[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
908[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
909[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
910[f=-000001] [LoadScreen::Init] single-threaded
911[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
912[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
913[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
914[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
915[f=-000001] SetLobbyFullscreenMode, 1
916[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
917[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
918[f=-000001] Loading UnitDefs_posts
919[f=-000001] Loading FeatureDefs_posts
920[f=-000001] Loading WeaponDefs_posts
921[f=-000001] Loading ArmorDefs_posts
922[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 260ms
923[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 342ms
924[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
925[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
926[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
927[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 341 sounds from gamedata/sounds.lua
928[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
929[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
930[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
931[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
932[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
933[f=-000001] [Init] number of ArmorDefs: 6
934[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
935[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
936[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
937[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
938[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
939[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
940[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1151ms
941[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
942[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms
943[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
944[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms
945[f=-000001] [IPathManager::GetInstance] using HAPFS
946[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
947[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
948[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
949[f=-000001] InfoTexture: shaders
950[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
951[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
952[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
953[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
954[f=-000001] Switching to ROAM Mesh Rendering
955[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
956[f=-000001] Loaded DecalsDrawer: Legacy
957[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
958[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
959[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
960[f=-000001] [liblobby] Warning: Duplicate user(black27) added to channel (zk)
961[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
962[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
963[f=-000001] [Game::LoadLua] Lua developer mode disabled
964[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
965[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms
966[f=-000001] Synced LuaRules: starting loading
967LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
968LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
969LuaRules: Loaded gadget: Startbox handler <start_boxes.lua>
970LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua>
971LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
972LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
973LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
974LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
975LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua>
976LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
977LuaRules: Loaded gadget: ShareControl <share_control.lua>
978LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
979LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
980LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
981LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua>
982LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
983LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
984LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
985LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
986LuaRules: Loaded gadget: Perks <game_perks.lua>
987LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua>
988LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
989LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
990LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
991LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
992LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
993LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
994LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
995LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
996LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
997LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
998LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua>
999LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
1000LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
1001LuaRules: Loaded gadget: CAI <ai_cai.lua>
1002LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
1003LuaRules: Loaded gadget: Capture <unit_capture.lua>
1004LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
1005LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua>
1006LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
1007LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
1008LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
1009LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
1010LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua>
1011LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
1012LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
1013LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
1014LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
1015LuaRules: Loaded gadget: Experience <unit_xp.lua>
1016LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
1017LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua>
1018LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
1019LuaRules: Loaded gadget: Feature Effects <feature_fx.lua>
1020LuaRules: Loaded gadget: Fire Once command <cmd_fire_once.lua>
1021LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
1022LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
1023[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
1024LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua>
1025LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
1026LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua>
1027LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua>
1028LuaRules: Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua>
1029LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
1030LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
1031LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua>
1032LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
1033LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua>
1034LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
1035LuaRules: Loaded gadget: LUS <unit_script.lua>
1036LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
1037LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
1038LuaRules: Loaded gadget: Mantis 6282 <mantis_6282.lua>
1039LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
1040LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
1041LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua>
1042LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua>
1043LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
1044LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
1045LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
1046LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua>
1047LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
1048LuaRules: Loaded gadget: Player extra information <player_extra_information.lua>
1049LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
1050LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua>
1051LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua>
1052LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua>
1053LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua>
1054LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua>
1055LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
1056LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
1057LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
1058LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua>
1059LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
1060LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
1061LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
1062LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
1063LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
1064LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
1065LuaRules: Loaded gadget: Share mode <game_share_mode.lua>
1066LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
1067LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
1068LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua>
1069LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
1070LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
1071LuaRules: Loaded gadget: Target Features <unit_target_features.lua>
1072LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
1073LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
1074LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua>
1075LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
1076LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
1077LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
1078LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
1079LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua>
1080LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua>
1081LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua>
1082LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
1083LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
1084LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
1085LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
1086LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua>
1087LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
1088LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
1089LuaRules: Loaded gadget: Wade Effects <wake_fx.lua>
1090LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
1091LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
1092LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua>
1093LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
1094LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua>
1095LuaRules: Loaded gadget: astar.lua <astar.lua>
1096LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
1097LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
1098LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
1099LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
1100LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua>
1101LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
1102LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
1103LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
1104LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua>
1105LuaRules: Loaded gadget: Game Over <game_over.lua>
1106LuaRules: Loaded gadget: On/Off <cmd_onoff.lua>
1107LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
1108LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua>
1109LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
1110LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua>
1111LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua>
1112LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
1113LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
1114LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua>
1115LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua>
1116LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
1117LuaRules: Loaded gadget: Starlight Handler <unit_starlight_handler.lua>
1118LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
1119LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
1120LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua>
1121LuaRules: Loaded gadget: Lups Shield <lups_shield.lua>
1122LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua>
1123LuaRules: Loaded gadget: Awards <awards.lua>
1124LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua>
1125LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
1126LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
1127LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
1128LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
1129LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
1130[f=-000001] Synced LuaRules: finished loading
1131[f=-000001] Unsynced LuaRules: starting loading
1132[f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
1133[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
1134>> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
1135>> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
1136>> Loaded gadget: Save/Load <api_saveload.lua>
1137>> Loaded gadget: IconGenerator <unit_icongenerator.lua>
1138>> Loaded gadget: Mex Placement <mex_placement.lua>
1139>> Loaded gadget: Script notification <unit_script_notification.lua>
1140>> Loaded gadget: StartSetup <start_unit_setup.lua>
1141>> Loaded gadget: UnitMorph <unit_morph.lua>
1142>> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
1143>> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
1144>> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
1145>> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
1146>> Loaded gadget: CAI <ai_cai.lua>
1147>> Loaded gadget: Capture <unit_capture.lua>
1148>> Loaded gadget: Command Raw Move <cmd_raw_move.lua>
1149>> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
1150>> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
1151>> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
1152>> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
1153>> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
1154>> Loaded gadget: Invincibility <unit_invincibility.lua>
1155>> Loaded gadget: Jumpjets <unit_jumpjets.lua>
1156>> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
1157>> Loaded gadget: Mantis 6282 <mantis_6282.lua>
1158>> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
1159>> Loaded gadget: Modular Comm Info <api_modularcomms.lua>
1160>> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
1161>> Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
1162>> Loaded gadget: Resign Gadget <game_resign.lua>
1163>> Loaded gadget: Retreat Command <cmd_retreat.lua>
1164>> Loaded gadget: Share mode <game_share_mode.lua>
1165>> Loaded gadget: Shield Link <unit_shield_link.lua>
1166>> Loaded gadget: Shockwaves <lups_shockwaves.lua>
1167>> Loaded gadget: Target Features <unit_target_features.lua>
1168>> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
1169>> Loaded gadget: Teleport Throw <unit_thrower.lua>
1170>> Loaded gadget: Teleporter <unit_teleporter.lua>
1171>> Loaded gadget: Terraformers <unit_terraform.lua>
1172>> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
1173>> Loaded gadget: Thrusters <lups_thrusters.lua>
1174>> Loaded gadget: Time slow v2 <unit_timeslow.lua>
1175>> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
1176>> Loaded gadget: Units on fire <unit_is_on_fire.lua>
1177>> Loaded gadget: Widget Events <api_widget_events.lua>
1178>> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
1179>> Loaded gadget: astar.lua <astar.lua>
1180>> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
1181>> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua>
1182>> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
1183>> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua>
1184>> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
1185>> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua>
1186>> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
1187>> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua>
1188>> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
1189>> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua>
1190>> Loaded gadget: feature_fx.lua <feature_fx.lua>
1191>> Loaded gadget: game_globallos.lua <game_globallos.lua>
1192>> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
1193>> Loaded gadget: game_over.lua <game_over.lua>
1194>> Loaded gadget: game_perks.lua <game_perks.lua>
1195>> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
1196>> Loaded gadget: player_extra_information.lua <player_extra_information.lua>
1197>> Loaded gadget: share_control.lua <share_control.lua>
1198>> Loaded gadget: start_boxes.lua <start_boxes.lua>
1199>> Loaded gadget: start_teamnames.lua <start_teamnames.lua>
1200>> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua>
1201>> Loaded gadget: typemap_options.lua <typemap_options.lua>
1202>> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
1203>> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
1204>> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
1205>> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
1206>> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua>
1207>> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua>
1208>> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
1209>> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua>
1210>> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
1211>> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
1212>> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
1213>> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
1214>> Loaded gadget: unit_explosion_spawner.lua <unit_explosion_spawner.lua>
1215>> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua>
1216>> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
1217>> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua>
1218>> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua>
1219>> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua>
1220>> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua>
1221>> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua>
1222>> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
1223>> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
1224>> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
1225>> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
1226>> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua>
1227>> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
1228>> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
1229>> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua>
1230>> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua>
1231>> Loaded gadget: unit_priority.lua <unit_priority.lua>
1232>> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua>
1233>> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua>
1234>> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
1235>> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
1236>> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
1237>> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
1238>> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua>
1239>> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
1240>> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
1241>> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua>
1242>> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
1243>> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
1244>> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua>
1245>> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua>
1246>> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
1247>> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
1248>> Loaded gadget: unit_xp.lua <unit_xp.lua>
1249>> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
1250>> Loaded gadget: wake_fx.lua <wake_fx.lua>
1251>> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua>
1252>> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
1253>> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
1254>> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua>
1255>> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
1256>> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua>
1257>> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
1258>> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
1259>> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
1260>> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
1261>> Loaded gadget: Chicken control <chicken_control.lua>
1262>> Loaded gadget: Area Denial <weapon_area_damage.lua>
1263>> Loaded gadget: Lups <lups_wrapper.lua>
1264>> Loaded gadget: Lups Shield <lups_shield.lua>
1265>> Loaded gadget: Awards <awards.lua>
1266>> Loaded gadget: Chicken Spawner <unit_spawner.lua>
1267>> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
1268>> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
1269>> Loaded gadget: Profiler <dbg_profiler.lua>
1270[f=-000001] Unsynced LuaRules: finished loading
1271[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
1272[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
1273[f=-000001] LuaUI Entry Point: "luaui.lua"
1274[f=-000001] LuaSocket Support: enabled
1275[f=-000001] Using LUAUI_DIRNAME = LuaUI/
1276[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
1277[f=-000001] LuaUI: bound F11 to the widget selector
1278[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
1279[f=-000001] Loading last game win data
1280[f=-000001] Resetting win data
1281[f=-000001] Last game player count: 0, This game player count: 0
1282[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
1283[f=-000001] Player and team counts match, continuing
1284[f=-000001] All players and teams match from last game, using last game's scores as base
1285[f=-000001] Loaded API widget: i18n <api_i18n.lua>
1286[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
1287[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
1288[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
1289[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
1290[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
1291[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
1292[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
1293[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
1294[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
1295[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
1296[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
1297[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
1298[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
1299[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
1300[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
1301[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
1302[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
1303[f=-000001] Hardware mouse-cursor is enabled!
1304[f=-000001] Set "shadows" config-parameter to 1
1305[f=-000001] Ground-decal rendering is enabled!
1306[f=-000001] Set maximum particles to: 25000
1307[f=-000001] Set UnitLodDist to 500
1308[f=-000001] Set UnitIconDist to 812
1309[f=-000001] model shaders is enabled!
1310[f=-000001] SetLobbyButtonEnabled, false
1311[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
1312[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
1313[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
1314[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
1315[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
1316[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
1317[f=-000001] Mexspot Fetcher fetching
1318[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
1319[f=-000001] Team highlighting: Disabled
1320[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
1321[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
1322[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
1323[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
1324[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
1325[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
1326[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
1327[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
1328[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
1329[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
1330[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
1331[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
1332[f=-000001] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
1333[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
1334[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
1335[f=-000001] Loaded widget: Noises <snd_noises.lua>
1336[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
1337[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
1338[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
1339[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
1340[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
1341[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
1342[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
1343[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
1344[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
1345[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
1346[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
1347[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
1348[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
1349[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
1350[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
1351[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
1352[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
1353[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
1354[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
1355[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
1356[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
1357[f=-000001] <Stockpiler>: disabled for spectators
1358[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
1359[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
1360[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
1361[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
1362[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
1363[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
1364[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
1365[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
1366[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
1367[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
1368[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
1369[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
1370[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
1371[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
1372[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
1373[f=-000001] Loaded widget: Music Player <snd_music.lua>
1374[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
1375[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
1376[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
1377[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
1378[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
1379[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
1380[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
1381[f=-000001] Mex Placement Initialised with 40 spots.
1382[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
1383[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
1384[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
1385[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
1386[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
1387[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
1388[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
1389[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
1390[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
1391[f=-000001] Input grabbing is enabled!
1392[f=-000001] Input grabbing is enabled!
1393[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
1394[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
1395[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
1396[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
1397[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
1398[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
1399[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
1400[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
1401[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
1402[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
1403[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
1404[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
1405[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
1406[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
1407[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
1408[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
1409[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
1410[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
1411[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
1412[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
1413[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
1414[f=-000001] Loaded widget: Autoquit <autoquit.lua>
1415[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
1416[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
1417[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
1418[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
1419[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
1420[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
1421[f=-000001] <Replay control buttons> Live mode. Widget removed.
1422[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
1423[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
1424[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
1425[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
1426[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
1427[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
1428[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
1429[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
1430[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
1431[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
1432[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
1433[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
1434[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
1435[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
1436[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
1437[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
1438[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
1439[f=-000001] <Cloaker Guard>: disabled for spectators
1440[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
1441[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
1442[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
1443[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
1444[f=-000001] <Building Starter>: disabled for spectators
1445[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
1446[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
1447[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
1448[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
1449[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
1450[f=-000001] <Global Build Command> Spectator mode. Widget removed.
1451[f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua>
1452[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
1453[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
1454[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
1455[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
1456[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
1457[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
1458[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
1459[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
1460[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
1461[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
1462[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
1463[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
1464[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
1465[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
1466[f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
1467[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
1468[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
1469[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
1470[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
1471[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
1472[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
1473[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
1474[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
1475[f=-000001] SetSunLighting
1476[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
1477[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
1478[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
1479[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
1480[f=-000001] Lua garbage collection rate: 30/s
1481[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
1482[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
1483[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
1484
1485Supressing further error of the same kind
1486[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
1487[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
1488[f=-000001] Removed 'GC at >100MB': disabled.
1489[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
1490[f=-000001] Writing last game win data
1491[f=-000001] LuaUI v0.3
1492[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
1493[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
1494[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
1495[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
1496[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
1497[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
1498[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
1499[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
1500[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e
1501[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1)
1502[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
1503[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
1504[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
1505[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
1506[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
1507[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
1508[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
1509[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e
1510[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1)
1511[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
1512[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 438af02d)"
1513[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
1514[f=-000001] [EOH::CreateSkirmishAI(id=0)]
1515[f=-000001] [AIWrapper::PreInit][AI=0 team=0] creating callbacks
1516[f=-000001] [Java Interface] JRE found in registry!
1517[f=-000001] [Java Interface] Using JRE (can be changed with JAVA_HOME): C:\Program Files (x86)\Java\jre1.8.0_221
1518[f=-000001] [Java Interface] Successfully loaded the JVM shared library at "C:\Program Files (x86)\Java\jre1.8.0_221\bin\client\jvm.dll".
1519[f=-000001] [Java Interface] Unable to find common read-only data-dir (optional).
1520[f=-000001] [Java Interface] Unable to find common read-only native libs data-dir (optional).
1521[f=-000001] [Java Interface] Initialization successful.
1522[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager: Parsing metal spots...
1523[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager: Detected 40 metal spots in GRP
1524[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager initialized.
1525[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: LosManager initialized.
1526[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: EconomyManager initialized.
1527[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: MilitaryManager initialized.
1528[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: FactoryManager initialized.
1529[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Selected Commander: Engineer.
1530[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Solo Mode: Start Position Selected!
1531[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=0] numUnits=0
1532[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 210ms
1533[f=-000001] [EOH::CreateSkirmishAI(id=1)]
1534[f=-000001] [AIWrapper::PreInit][AI=1 team=1] creating callbacks
1535[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.5
1536[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
1537[f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000
1538[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64
1539[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6144 (x96, z64)
1540[f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ...
1541[f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00%
1542[f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 0.00
1543[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 27 unit-defs)
1544[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs)
1545[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 30 unit-defs)
1546[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs)
1547[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
1548[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
1549[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 351 unit-defs)
1550[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
1551[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 32 unit-defs)
1552[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
1553[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 4 unit-defs)
1554[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
1555[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
1556[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 12 unit-defs)
1557[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 3 unit-defs)
1558[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
1559[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 20 unit-defs)
1560[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Red_Comet_v1.3.json)
1561[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.5 (1) Initialized!
1562[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=1] numUnits=0
1563[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 184ms
1564[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 394ms
1565[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
1566[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11447,0} {chunk,block}Bytes={0,0}
1567[f=-000001] Input grabbing is enabled!
1568Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1568067968}
1569[f=-000001] <Easy Facing> Spectator mode. Widget removed.
1570[f=-000001] SetLobbyButtonEnabled, false
1571[f=-000001] UpdateInterfacePreset, minimapRight
1572[f=-000001] Switching to Free style camera
1573[f=-000001] TotalHideLobbyInterface, true
1574[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
1575Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
1576Supressing further error of the same kind
1577[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
1578[f=-000001] GameID: 42d1765d9105a5158d11e3e41775b1e4
1579[f=-000001] Connection attempt from aeonios
1580[f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)]
1581[f=-000001] -> Connection established (given id 0)
1582[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][map-checksums]
1583 server=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
1584 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
1585[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][mod-checksums]
1586 server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
1587 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
1588[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
1589[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
1590[f=-000001] [Game::ClientReadNet] local skirmish AI "ZKGBAI 0.13dev (1)" (ID: 0, Short-Name: "ZKGBAI", Version: "0.13dev") took over control of team 0
1591[f=-000001] [Game::ClientReadNet] local skirmish AI "DevCircuitAIBrutal32 stable (1)" (ID: 1, Short-Name: "DevCircuitAIBrutal32", Version: "stable") took over control of team 1
1592[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[Game::Load][lua{Rules,Gaia}={18a2ba60,00000000}]"
1593[f=-000001] Spectator aeonios finished loading and is now ingame
1594[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Parsed JSON metalmap with 40 spots
1595[f=-000001] <Ghost Site> Spectator mode. Widget removed.
1596[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
1597Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
1598[f=-000001] Epicmenu: Switching to COFC camera mode
1599[f=-000001]
1600[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
1601[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
1602[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
1603
1604[f=-000001]
1605[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
1606[f=-000001] [GR::UpdateGLConfigs]
1607[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
1608[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
1609[f=-000001] [GR::InitGLState]
1610[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
1611[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
1612[f=-000001] [Game::ResizeEvent][1]
1613[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
1614[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 155ms
1615[f=-000001] [Game::ResizeEvent][2]
1616[f=-000001] UpdateInterfacePreset, minimapRight
1617[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
1618Attempt to use invalid shader object in [Finalize](). Did you call :Compile() or :Initialize()
1619Supressing further error of the same kind
1620[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
1621
1622Supressing further error of the same kind
1623[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 92ms
1624[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 247ms
1625[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
1626
1627[f=-000001]
1628[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
1629[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
1630[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
1631
1632[f=0000000] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> glhf!
1633[f=0000000] LuaShader: [Outline Shader: Dilation] shader error(s):
1634Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
1635Supressing further error of the same kind
1636[f=0000015] LuaShader: [Outline Shader: Dilation] shader error(s):
1637Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
1638[f=0000030] [aeonios] <ZKGBAI> glhf!
1639[f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason
1640[f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart
1641[f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
1642[f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
1643[f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
1644[f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
1645[f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
1646[f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger
1647[f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
1648[f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
1649[f=0000030] !transmitlobby @voice@buildUnit@reload
1650[f=0000083] Speed set to 1.1 [aeonios]
1651[f=0000087] Speed set to 1.2 [aeonios]
1652[f=0000093] Speed set to 1.3 [aeonios]
1653[f=0000098] Speed set to 1.4 [aeonios]
1654[f=0000102] Speed set to 1.5 [aeonios]
1655[f=0000108] Speed set to 1.6 [aeonios]
1656[f=0000112] Speed set to 1.7 [aeonios]
1657[f=0000116] Speed set to 1.8 [aeonios]
1658[f=0000121] Speed set to 1.9 [aeonios]
1659[f=0000126] Speed set to 2.0 [aeonios]
1660[f=0000130] Speed set to 2.2 [aeonios]
1661[f=0000139] Speed set to 2.4 [aeonios]
1662[f=0000151] Speed set to 2.6 [aeonios]
1663[f=0000160] Speed set to 2.8 [aeonios]
1664[f=0000174] Speed set to 3.0 [aeonios]
1665[f=0000191] Speed set to 3.2 [aeonios]
1666[f=0000201] Speed set to 3.4 [aeonios]
1667[f=0000206] Speed set to 3.6 [aeonios]
1668[f=0000221] Speed set to 3.8 [aeonios]
1669[f=0000262] Speed set to 4.0 [aeonios]
1670[f=0009581] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
1671[f=0012140] Speed set to 3.8 [aeonios]
1672[f=0012163] Speed set to 3.6 [aeonios]
1673[f=0012182] Speed set to 3.4 [aeonios]
1674[f=0012223] Speed set to 3.2 [aeonios]
1675[f=0012235] Speed set to 3.0 [aeonios]
1676[f=0012259] Speed set to 2.8 [aeonios]
1677[f=0012312] Speed set to 2.6 [aeonios]
1678[f=0012323] Speed set to 2.4 [aeonios]
1679[f=0012336] Speed set to 2.2 [aeonios]
1680[f=0012347] Speed set to 2.0 [aeonios]
1681[f=0021803] Input grabbing is enabled!
1682[f=0021803] Input grabbing is enabled!
1683[f=0022528] [aeonios] Allies: kgbdebug
1684[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Total Porc Value: 1950.0
1685[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Total Arty Value: 1170.0
1686[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Light Porc Value: 460.0
1687[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Light Arty Value: 1170.0
1688[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Heavy Porc Value: 1490.0
1689[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Heavy Arty Value: 0.0
1690[f=0022528] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Enemy Porc Count: 7
1691[f=0022532] [aeonios] <ZKGBAI> Total Porc Value: 1950.0
1692[f=0022532] [aeonios] <ZKGBAI> Total Arty Value: 1170.0
1693[f=0022532] [aeonios] <ZKGBAI> Light Porc Value: 460.0
1694[f=0022532] [aeonios] <ZKGBAI> Light Arty Value: 1170.0
1695[f=0022532] [aeonios] <ZKGBAI> Heavy Porc Value: 1490.0
1696[f=0022532] [aeonios] <ZKGBAI> Heavy Arty Value: 0.0
1697[f=0022532] [aeonios] <ZKGBAI> Enemy Porc Count: 7
1698[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
1699[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
1700[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
1701[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
1702[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
1703[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
1704[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
1705[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
1706[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
1707[f=0027846] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
1708[f=0027846] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
1709[f=0027846] !transmitlobby @voice@buildUnit@reload
1710[f=0034645] Input grabbing is enabled!
1711[f=0034645] Input grabbing is enabled!
1712[f=0035249] Speed set to 2.2 [aeonios]
1713[f=0035301] Speed set to 2.0 [aeonios]
1714[f=0036500] game_message: AI has been destroyed!
1715[f=0036500] game_message: AI wins!
1716[f=0036500] Submitting stats
1717[f=0036500] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
1718[f=0036507] [EOH::DestroySkirmishAI(id=1)]
1719[f=0036518] [Game::ClientReadNet] local skirmish AI "DevCircuitAIBrutal32 stable (1)" (ID: 1) being removed from team 1
1720[f=0036529] <autoquit> Autoquit canceled.
1721[f=0042823] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
1722[f=0042823] [SpringApp::Reload][1]
1723[f=0042823] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
1724[f=0042823] [async=0] threads=2 tasks=138646 {sum,avg}{exec,wait}time={{2.000, -26815622328230085384839928297679217740362358857162314220255273975965054763823890748759399527514666115516176076163653970762068221404650610967467773942300672.000}, {0.000, 0.000}}ms
1725[f=0042823] thread=1 tasks=138646 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622292394896383835288692582234398835831007938004681989766546706502254092647803548891589086490507010454696585935539854907058277571303678325680509026304.000}, {0.000, 0.000, 2.000, 0.000}}ms
1726[f=0042823] [async=1] threads=2 tasks=2770 {sum,avg}{exec,wait}time={{0.000, 2.000}, {26815622255689188202905210435026638812525919394319410328783307870753843438944937242090846889513278444162872374786503361623983440785834805127343478967107584.000, -0.000}}ms
1727[f=0042823] thread=1 tasks=2770 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {26815622255689188202905210435026638812525919394319410328783307870753843438944937242090846889513278444162872374786503361623983440785834805127343478967107584.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000, -0.000}}ms
1728[f=0042823] [ThreadPool::SetThreadCount][2] workers=0
1729[f=0042823] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
1730[f=0042823] [ThreadPool::SetThreadCount][2] workers=1
1731[f=0042823] [Threading] Main thread CPU affinity mask set: 14
1732[f=0042823] [SpringApp::Reload][2]
1733[f=0042823] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_182506_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz" (5730623 bytes)
1734[f=0042823] [Game::KillLua][0] dtor=0 loadscreen=00000000
1735[f=0042823] [Game::KillLua][3] dtor=0 luaUI=1a1d89b8
1736[f=0042823] Start widgetHandler:Shutdown
1737[f=0042823] Shutdown - SaveOrderList Complete
1738[f=0042823] Writing last game win data
1739[f=0042823] Shutdown - SaveConfigData Complete
1740[f=0042823] Shutdown Widget - Save/Load API
1741[f=0042823] Shutdown Widget - Chili Highlight
1742[f=0042823] Shutdown Widget - Draw After Chili
1743[f=0042823] Shutdown Widget - EPIC Menu
1744[f=0042823] Shutdown Widget - Depth of Field Shader
1745[f=0042823] Shutdown Widget - Chili Widget Selector
1746[f=0042823] Shutdown Widget - Chili Minimap
1747[f=0042823] Shutdown Widget - Deferred rendering
1748[f=0042823] Shutdown Widget - Local Team Colors
1749[f=0042823] Shutdown Widget - Display Keys 2
1750[f=0042823] Shutdown Widget - Save Game Menu
1751[f=0042823] Shutdown Widget - Selection BlurryHalo
1752[f=0042823] Reloaded cmdcolors from file: cmdcolors.tmp
1753[f=0042823] Shutdown Widget - Unit Icons
1754[f=0042823] Shutdown Widget - Noises
1755[f=0042823] Shutdown Widget - HealthBars
1756[f=0042823] Shutdown Widget - Win Counter
1757[f=0042823] Shutdown Widget - BuildETA
1758[f=0042823] Shutdown Widget - Modular Comm Info
1759[f=0042823] Shutdown Widget - Stereo3D
1760[f=0042823] Shutdown Widget - Showeco and Grid Drawer
1761[f=0042823] Shutdown Widget - Point Tracker
1762[f=0042823] Shutdown Widget - Music Player
1763[f=0042823] Shutdown Widget - Missile Silo Range
1764[f=0042823] Shutdown Widget - MinimapEvents
1765[f=0042823] Shutdown Widget - Mex Placement Handler
1766[f=0042823] Shutdown Widget - MetalFeatures (new)
1767[f=0042823] Shutdown Widget - Local Widgets Config
1768[f=0042823] Shutdown Widget - Highlight Geos
1769[f=0042823] Shutdown Widget - Grab Input
1770[f=0042823] Input grabbing is disabled!
1771[f=0042823] Shutdown Widget - Darkening
1772[f=0042823] Shutdown Widget - Context Menu
1773[f=0042823] Shutdown Widget - Chili Spectator Panels
1774[f=0042823] Shutdown Widget - Chili Selections & CursorTip v2
1775[f=0042823] Shutdown Widget - Chili Nuke Warning
1776[f=0042823] Shutdown Widget - Chili EndGame Window
1777[f=0042823] Shutdown Widget - Chili Economy Panel Default
1778[f=0042823] Shutdown Widget - CameraShake
1779[f=0042823] Shutdown Widget - Attack AoE
1780[f=0042823] Shutdown Widget - Map Edge Extension
1781[f=0042823] Shutdown Widget - Selection Send
1782[f=0042823] Shutdown Widget - LupsManager
1783[f=0042823] Shutdown Widget - Newton Firezone
1784[f=0042823] Shutdown Widget - Chili Crude Player List
1785[f=0042823] Shutdown Widget - Chili Pro Console
1786[f=0042823] Shutdown Widget - Lasso Terraform GUI
1787[f=0042823] Shutdown Widget - Lups
1788[f=0042823] Shutdown Widget - Chili Framework
1789[f=0042823] Shutdown Widget - Custom Markers
1790[f=0042823] Shutdown Widget - Chili Core Selector
1791[f=0042823] Shutdown Widget - Combo Overhead/Free Camera (experimental)
1792[f=0042823] Switching to Overhead (TA) style camera
1793[f=0042823] Shutdown Widget - Pause Screen
1794[f=0042823] Shutdown Widget - Text To Speech Control
1795[f=0042823] Shutdown Widget - Persistent Build Height
1796[f=0042823] Shutdown Widget - Layout Handler
1797[f=0042823] Shutdown Widget - Color Blindness Correction
1798[f=0042823] Shutdown Widget - Outline Shader
1799[f=0042823] LuaShader: [Outline Shader: Dilation] shader error(s):
1800Attempt to use invalid shader object in [Finalize](). Did you call :Compile() or :Initialize()
1801Supressing further error of the same kind
1802[f=0042823] End widgetHandler:Shutdown
1803[f=0042823] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33414113,0} {chunk,block}Bytes={0,0}
1804[f=0042823] [Game::KillLua][1] dtor=0 luaGaia=00000000
1805[f=0042823] [Game::KillLua][2] dtor=0 luaRules=18a2ba60
1806[f=0042823] Start gadgetHandler:Shutdown
1807[f=0042823] Shutdown - StartSetup
1808[f=0042823] Shutdown - UnitMorph
1809[f=0042823] Shutdown - LupsNanoSpray
1810[f=0042823] Shutdown - Missile Silo Controller
1811[f=0042823] Shutdown - Modular Comm Info
1812[f=0042823] Shutdown - Terrain Texture Handler
1813[f=0042823] Shutdown - UnitCloakShield
1814[f=0042823] Shutdown - Starlight Handler
1815[f=0042823] End gadgetHandler:Shutdown
1816[f=0042823] Start gadgetHandler:Shutdown
1817[f=0042823] Shutdown - Save/Load
1818[f=0042823] Shutdown - UnitMorph
1819[f=0042823] Shutdown - Modular Comm Info
1820[f=0042823] Shutdown - Retreat Command
1821[f=0042823] Shutdown - Shockwaves
1822[f=0042823] Shutdown - Teleport Throw
1823[f=0042823] Shutdown - UnitCloakShield
1824[f=0042823] Shutdown - Lups Cloak FX
1825[f=0042823] Shutdown - Lups
1826[f=0042823] Shutdown - Lups Shield
1827[f=0042823] End gadgetHandler:Shutdown
1828[f=0042823] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33414247,0} {chunk,block}Bytes={0,0}
1829[f=0042823] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33414247,0} {chunk,block}Bytes={0,0}
1830[f=0042823] [Game::KillLua][4] dtor=0
1831[f=0042823] [SpringApp::Reload][3]
1832[f=0042823] [Sound] [Sound::Kill] soundThread.joinable()=1
1833[f=0042823] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
1834[f=0042823] [Sound] [Sound::UpdateThread][3] #sources=32 #items=56
1835[f=0042823] [Sound] [Sound::UpdateThread][4] ctx=0e946178 dev=075c6f80
1836[f=0042823] [Sound] [Sound::UpdateThread][5] ctx=0e946178 dev=075c6f80
1837[f=0042823] [Sound] [Sound::Cleanup][alcDestroyContext(0e946178)]
1838[f=0042823] [Sound] [Sound::Cleanup][alcCloseDevice(075c6f80)]
1839[f=0042823] [Sound] [Sound::UpdateThread][6]
1840[f=0042823] [SpringApp::Reload][4]
1841[f=0042823] [Game::~CGame][1]
1842[f=0042823] [Game::KillLua][0] dtor=1 loadscreen=00000000
1843[f=0042823] [Game::KillLua][3] dtor=1 luaUI=00000000
1844[f=0042823] [Game::KillLua][1] dtor=1 luaGaia=00000000
1845[f=0042823] [Game::KillLua][2] dtor=1 luaRules=00000000
1846[f=0042823] [Game::KillLua][4] dtor=1
1847[f=0042823] [Game::KillMisc][1]
1848[f=0042823] [Game::KillMisc][2]
1849[f=0042823] [EOH::DestroySkirmishAI(id=0)]
1850[f=0042823] [Game::KillMisc][3]
1851[f=0042823] [Game::KillRendering][1]
1852[f=0042823] [~CRectangleOverlapHandler] 0% overlap reduction
1853[f=0042823] [3DOParser::Kill] allocated 29 pieces
1854[f=0042823] [S3OParser::Kill] allocated 1553 pieces
1855[f=0042823] [AssParser::Kill] allocated 171 pieces
1856[f=0042823] [Game::KillInterface][1]
1857[f=0042823] [Game::KillInterface][2]
1858[f=0042823] [Game::KillSimulation][1]
1859[f=0042823] [Game::KillSimulation][2]
1860[f=0042823] [CCollisionHandler] dis-/continuous tests: 0/501949
1861[f=0042823] [Game::KillSimulation][3]
1862[f=0042823] [~CPathCache(24x16)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201
1863[f=0042823] [~CPathCache(24x16)] cacheHits=885 hitPercentage=21% numHashColls=0 maxCacheSize=17
1864[f=0042823] [~CPathCache(48x32)] cacheHits=363 hitPercentage=38% numHashColls=0 maxCacheSize=201
1865[f=0042823] [~CPathCache(48x32)] cacheHits=2536 hitPercentage=0% numHashColls=0 maxCacheSize=201
1866[f=0042823] [~CRectangleOverlapHandler] 0% overlap reduction
1867[f=0042823] [~CRectangleOverlapHandler] 0% overlap reduction
1868[f=0042823] [LosHandler::Kill] raycast instance cache-{hits,misses}={41751,90287}; shared=2%; cached=29%
1869[f=0042823] [Game::KillSimulation][4]
1870[f=0042823] [CommonDefHandler::KillStatic] 3217 sound-set data items added
1871[f=0042823] [Game::~CGame][2]
1872[f=0042823] [Game::~CGame][3]
1873[f=0042823] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
1874 4605351 bytes sent
1875 4228132 bytes recv'd
1876
1877[f=0042823] [SpringApp::Reload][5]
1878[f=0042823] [SpringApp::Reload][6]
1879[f=0042823] [VFS] [SpringVFS::UnMapArchives<this=07525368>(reload=1)] (#mod=7814 #map=16 #menu=2777)
1880[f=0042823] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
1881[f=0042823] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
1882[f=0042823] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
1883[f=0042823] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
1884[f=0042823] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
1885[f=0042823] [SpringApp::Reload][7]
1886[f=0042823] [SpringApp::Reload][8]
1887[f=0042823] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
1888[f=0042823] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
1889[f=0042823] [WatchDog::RegisterThread] registering controls for thread [audio]
1890[f=0042823] [Sound] [Sound::InitThread][1]
1891[f=0042823] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
1892[f=0042823] [Sound] [Sound::OpenOpenALDevice] device=55222a10 context=0e9462a0
1893[f=0042823] [Sound] [Sound::InitThread][4][OpenAL API Info]
1894[f=0042823] [Sound] Vendor: OpenAL Community
1895[f=0042823] [Sound] Version: 1.1 ALSOFT 1.16.0
1896[f=0042823] [Sound] Renderer: OpenAL Soft
1897[f=0042823] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
1898[f=0042823] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
1899[f=0042823] [Sound] Devices:
1900[f=0042823] [Sound] [Speakers (Realtek High Definition Audio)]
1901[f=0042823] [Sound] [Speakers (Realtek High Definition Audio)]
1902[f=0042823] [Sound] [Sound::GetMaxMonoSources] #attribs=15
1903[f=0042823] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
1904[f=0042823] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
1905[f=0042823] [Sound] Error: Initializing EFX failed!
1906[f=0042823] [Sound] [Sound::UpdateThread][2]
1907[f=0042823] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
1908[f=0042823] [SpringApp::Reload][10]
1909[f=-000001] [SpringApp::Reload][11]
1910[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
1911[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
1912[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
1913[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
1914[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
1915[f=-000001] [SpringApp::Reload][12] #script=0
1916[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0754c630
1917[f=-000001] SetLobbyButtonEnabled, true
1918Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
1919[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
1920[f=-000001] [SpringApp::Reload][13] reloadCount=2
1921
1922
1923
1924[f=-000001] TotalHideLobbyInterface, false
1925[f=-000001] [liblobby] Warning: Duplicate user(Kivres) added to channel (zk)
1926[f=-000001] [liblobby] Warning: Duplicate user(Kivres) added to channel (zk)
1927[f=-000001] [liblobby] Warning: Duplicate user(n3wh0riz0ns) added to channel (zk)
1928[f=-000001] [liblobby] Warning: Duplicate user([i]MikelSV) added to channel (zk)
1929[f=-000001] [liblobby] Warning: Duplicate user(fifthpig) added to channel (zk)
1930[f=-000001] [liblobby] Warning: Duplicate user(SilentDemise) added to channel (zk)
1931[f=-000001] [liblobby] Warning: Duplicate user(dale_larsen) added to channel (zk)
1932[f=-000001] [liblobby] Warning: Duplicate user(Risen) added to channel (zk)
1933[f=-000001] SetSettings Int, XResolutionWindowed, 1920
1934[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
1935[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
1936[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
1937[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
1938[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
1939[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
1940[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
1941[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
1942[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
1943[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
1944[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
1945[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
1946[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
1947[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
1948[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
1949[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
1950[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
1951[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
1952[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
1953Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
1954[f=-000001] SetSettings Int, YResolutionWindowed, 1080
1955[f=-000001] SetSettings Int, WindowPosX, 0
1956[f=-000001] SetSettings Int, WindowPosY, 0
1957[f=-000001] SetSettings Value, WindowBorderless, 1
1958[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
1959[f=-000001] SetSettings Value, DynamicSky, 0
1960[f=-000001] SetSettings Value, CamTimeFactor, 1
1961[f=-000001] SetSettings Value, LODScale, 1
1962[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
1963[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
1964[f=-000001] SetSettings Int, GroundDetail, 120
1965[f=-000001] SetSettings Value, CamTimeExponent, 4
1966[f=-000001] SetSettings Int, ShadowMapSize, 2048
1967[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
1968[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
1969[f=-000001] SetSettings Int, GrassDetail, 9
1970[f=-000001] SetSettings Int, BumpWaterReflection, 2
1971[f=-000001] SetSettings Value, LODScaleRefraction, 1
1972[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
1973[f=-000001] SetSettings Int, FPSScrollSpeed, 50
1974[f=-000001] SetSettings Value, AdvSky, 0
1975[f=-000001] SetSettings Int, CamMode, 1
1976[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
1977[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
1978[f=-000001] SetSettings Int, HangTimeout, 30
1979[f=-000001] SetSettings Int, Water, 4
1980[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
1981[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
1982[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
1983[f=-000001] SetSettings Value, UsePBO, 1
1984[f=-000001] SetSettings Value, LuaShaders, 1
1985[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
1986[f=-000001] SetSettings Int, ForceDisableShaders, 0
1987[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
1988[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
1989[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
1990[f=-000001] SetSettings Int, FontSize, 18
1991[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
1992[f=-000001] SetSettings Value, LODScaleShadow, 1
1993[f=-000001] SetSettings Int, UnitLodDist, 500
1994[f=-000001] SetSettings Value, AdvMapShading, 1
1995[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
1996[f=-000001] SetSettings Int, ROAM, 1
1997[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
1998[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
1999[f=-000001] SetSettings Value, WindowedEdgeMove, 1
2000[f=-000001] SetSettings Int, VSync, -1
2001[f=-000001] SetSettings Value, AdvUnitShading, 1
2002[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
2003[f=-000001] SetSettings Value, 3DTrees, 1
2004[f=-000001] SetSettings Value, UseLuaMemPools, 0
2005[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
2006[f=-000001] SetSettings Int, LoadingMT, 0
2007[f=-000001] SetSettings Int, TreeRadius, 1500
2008[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
2009[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
2010[f=-000001] SetSettings Value, ShowClock, 0
2011[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
2012[f=-000001] SetSettings Int, GroundDecals, 5
2013[f=-000001] SetSettings Int, ReconnectTimeout, 0
2014[f=-000001] SetSettings Int, BumpWaterRefraction, 1
2015[f=-000001] SetSettings Int, MaxParticles, 25000
2016[f=-000001] SetSettings Value, RotateLogFiles, 1
2017[f=-000001] SetSettings Int, Shadows, 1
2018[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
2019[f=-000001] SetSettings Value, MiniMapMarker, 0
2020[f=-000001] SetSettings Int, MaxSounds, 32
2021[f=-000001] SetSettings Int, MSAALevel, 4
2022[f=-000001] SetSettings Value, LODScaleReflection, 1
2023[f=-000001] SetSettings Value, FPSFOV, 90
2024[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
2025[f=-000001] SetSettings Value, HardwareCursor, 1
2026[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
2027[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
2028[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
2029[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
2030[f=-000001] compatProfile, false
2031Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
2032[f=-000001] [Game]
2033{
2034
2035 [allyTeam0]
2036 {
2037 numallies = 0;
2038 }
2039
2040 [ai1]
2041 {
2042 Host = 0;
2043 IsFromDemo = 0;
2044 Name = DevCircuitAIBrutal32 stable (1);
2045 ShortName = DevCircuitAIBrutal32;
2046 Team = 1;
2047 Version = stable;
2048 }
2049
2050 [team1]
2051 {
2052 rgbcolor = 0.99609375 0.546875 0;
2053 AllyTeam = 1;
2054 TeamLeader = 0;
2055 }
2056
2057 [team0]
2058 {
2059 rgbcolor = 0.99609375 0.546875 0;
2060 AllyTeam = 0;
2061 TeamLeader = 0;
2062 }
2063
2064 [modoptions]
2065 {
2066 }
2067
2068 [allyTeam1]
2069 {
2070 numallies = 0;
2071 }
2072
2073 [ai0]
2074 {
2075 Host = 0;
2076 IsFromDemo = 0;
2077 Name = ZKGBAI 0.13dev (1);
2078 ShortName = ZKGBAI;
2079 Team = 0;
2080 Version = 0.13dev;
2081 }
2082
2083 [player0]
2084 {
2085 IsFromDemo = 0;
2086 Name = aeonios;
2087 Team = 0;
2088 Spectator = 1;
2089 rank = 0;
2090 }
2091
2092 hostip = 127.0.0.1;
2093 hostport = 0;
2094 numplayers = 1;
2095 startpostype = 2;
2096 mapname = Red Comet v1.3;
2097 ishost = 1;
2098 numusers = 3;
2099 gametype = Zero-K v1.7.9.4;
2100 GameStartDelay = 0;
2101 myplayername = aeonios;
2102 nohelperais = 0;
2103}
2104[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
2105[f=-000001] [SpringApp::Reload][1]
2106[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
2107[f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
2108[f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
2109[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
2110[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
2111[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
2112[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
2113[f=-000001] [Threading] Main thread CPU affinity mask set: 14
2114[f=-000001] [SpringApp::Reload][2]
2115[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
2116[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
2117[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
2118[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
2119[f=-000001] [Game::KillLua][4] dtor=0
2120[f=-000001] [SpringApp::Reload][3]
2121[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
2122[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
2123[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
2124[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0e9462a0 dev=55222a10
2125[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0e9462a0 dev=55222a10
2126[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0e9462a0)]
2127[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(55222a10)]
2128[f=-000001] [Sound] [Sound::UpdateThread][6]
2129[f=-000001] [SpringApp::Reload][4]
2130[f=-000001] [SpringApp::Reload][5]
2131[f=-000001] [SpringApp::Reload][6]
2132[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=07525368>(reload=1)] (#mod=0 #map=0 #menu=2777)
2133[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
2134[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
2135[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
2136[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
2137[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
2138[f=-000001] [SpringApp::Reload][7]
2139[f=-000001] [SpringApp::Reload][8]
2140[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
2141[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
2142[f=-000001] [Sound] [Sound::InitThread][1]
2143[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
2144[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
2145[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=55222a10 context=0e9462a0
2146[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
2147[f=-000001] [Sound] Vendor: OpenAL Community
2148[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
2149[f=-000001] [Sound] Renderer: OpenAL Soft
2150[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
2151[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
2152[f=-000001] [Sound] Devices:
2153[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
2154[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
2155[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
2156[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
2157[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
2158[f=-000001] [Sound] Error: Initializing EFX failed!
2159[f=-000001] [Sound] [Sound::UpdateThread][2]
2160[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
2161[f=-000001] [SpringApp::Reload][10]
2162[f=-000001] [SpringApp::Reload][11]
2163[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
2164[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
2165[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
2166[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
2167[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
2168[f=-000001] [SpringApp::Reload][12] #script=875
2169[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
2170[f=-000001] [NetProto::InitLocalClient] connecting to local server
2171[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Red Comet v1.3" (loaded=0 cached=1)
2172[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=1
2173[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
2174[f=-000001] [PreGame::StartServer]
2175 mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
2176 map-checksum=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
2177[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
2178[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
2179[f=-000001] [UDPListener] successfully bound socket on port 65023
2180[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 539ms
2181[f=-000001] [SpringApp::Reload][13] reloadCount=3
2182
2183
2184
2185[f=-000001] [PreGame::AddMapArchivesToVFS][server=19ec06f8] using map "Red Comet v1.3" (loaded=0 cached=1)
2186[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=1
2187[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
2188[f=-000001] [PreGame::AddModArchivesToVFS][server=19ec06f8] using game "Zero-K v1.7.9.4" (loaded=0 cached=1)
2189[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=1
2190[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
2191[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
2192[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_183600_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz"
2193[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms
2194[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
2195[f=-000001] [LuaIntro] Searching for new Widgets
2196[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
2197[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
2198[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
2199[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
2200[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
2201[f=-000001] [LuaIntro] Found new widget "SpringLogo"
2202[f=-000001] [LuaIntro] Found new widget "LoadTexture"
2203[f=-000001] [LuaIntro] Found new widget "LoadProgress"
2204[f=-000001] [LuaIntro] Found new widget "Main"
2205[f=-000001] [LuaIntro] Found new widget "Music"
2206[f=-000001] [LuaIntro] Found new widget "WM Stuff"
2207[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
2208[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
2209[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
2210[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
2211[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
2212[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
2213[f=-000001] [LoadScreen::Init] single-threaded
2214[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
2215[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
2216[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
2217[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
2218[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
2219[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
2220[f=-000001] Loading UnitDefs_posts
2221[f=-000001] Loading FeatureDefs_posts
2222[f=-000001] Loading WeaponDefs_posts
2223[f=-000001] Loading ArmorDefs_posts
2224[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 307ms
2225[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 389ms
2226[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
2227[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
2228[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
2229[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 341 sounds from gamedata/sounds.lua
2230[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
2231[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
2232[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
2233[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
2234[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
2235[f=-000001] [Init] number of ArmorDefs: 6
2236[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
2237[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
2238[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
2239[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
2240[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
2241[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
2242[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1152ms
2243[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
2244[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms
2245[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
2246[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms
2247[f=-000001] [IPathManager::GetInstance] using HAPFS
2248[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
2249[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
2250[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
2251[f=-000001] InfoTexture: shaders
2252[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
2253[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
2254[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
2255[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
2256[f=-000001] Switching to ROAM Mesh Rendering
2257[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
2258[f=-000001] Loaded DecalsDrawer: Legacy
2259[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
2260[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
2261[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
2262[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
2263[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
2264[f=-000001] [Game::LoadLua] Lua developer mode disabled
2265[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
2266[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms
2267[f=-000001] Synced LuaRules: starting loading
2268LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
2269LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
2270LuaRules: Loaded gadget: Startbox handler <start_boxes.lua>
2271LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua>
2272LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
2273LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
2274LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
2275LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
2276LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua>
2277LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
2278LuaRules: Loaded gadget: ShareControl <share_control.lua>
2279LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
2280LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
2281LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
2282LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua>
2283LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
2284LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
2285LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
2286LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
2287LuaRules: Loaded gadget: Perks <game_perks.lua>
2288LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua>
2289LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
2290LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
2291LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
2292LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
2293LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
2294LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
2295LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
2296LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
2297LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
2298LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
2299LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua>
2300LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
2301LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
2302LuaRules: Loaded gadget: CAI <ai_cai.lua>
2303LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
2304LuaRules: Loaded gadget: Capture <unit_capture.lua>
2305LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
2306LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua>
2307LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
2308LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
2309LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
2310LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
2311LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua>
2312LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
2313LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
2314LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
2315LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
2316LuaRules: Loaded gadget: Experience <unit_xp.lua>
2317LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
2318LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua>
2319LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
2320LuaRules: Loaded gadget: Feature Effects <feature_fx.lua>
2321LuaRules: Loaded gadget: Fire Once command <cmd_fire_once.lua>
2322LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
2323LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
2324[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
2325LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua>
2326LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
2327LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua>
2328LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua>
2329LuaRules: Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua>
2330LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
2331LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
2332LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua>
2333LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
2334LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua>
2335LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
2336LuaRules: Loaded gadget: LUS <unit_script.lua>
2337LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
2338LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
2339LuaRules: Loaded gadget: Mantis 6282 <mantis_6282.lua>
2340LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
2341LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
2342LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua>
2343LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua>
2344LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
2345LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
2346LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
2347LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua>
2348LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
2349LuaRules: Loaded gadget: Player extra information <player_extra_information.lua>
2350LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
2351LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua>
2352LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua>
2353LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua>
2354LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua>
2355LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua>
2356LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
2357LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
2358LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
2359LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua>
2360LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
2361LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
2362LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
2363LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
2364LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
2365LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
2366LuaRules: Loaded gadget: Share mode <game_share_mode.lua>
2367LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
2368LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
2369LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua>
2370LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
2371LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
2372LuaRules: Loaded gadget: Target Features <unit_target_features.lua>
2373LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
2374LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
2375LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua>
2376LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
2377LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
2378LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
2379LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
2380LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua>
2381LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua>
2382LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua>
2383LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
2384LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
2385LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
2386LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
2387LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua>
2388LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
2389LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
2390LuaRules: Loaded gadget: Wade Effects <wake_fx.lua>
2391LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
2392LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
2393LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua>
2394LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
2395LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua>
2396LuaRules: Loaded gadget: astar.lua <astar.lua>
2397LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
2398LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
2399LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
2400LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
2401LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua>
2402LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
2403LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
2404LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
2405LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua>
2406LuaRules: Loaded gadget: Game Over <game_over.lua>
2407LuaRules: Loaded gadget: On/Off <cmd_onoff.lua>
2408LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
2409LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua>
2410LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
2411LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua>
2412LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua>
2413LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
2414LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
2415LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua>
2416LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua>
2417LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
2418LuaRules: Loaded gadget: Starlight Handler <unit_starlight_handler.lua>
2419LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
2420LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
2421LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua>
2422LuaRules: Loaded gadget: Lups Shield <lups_shield.lua>
2423LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua>
2424LuaRules: Loaded gadget: Awards <awards.lua>
2425LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua>
2426LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
2427LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
2428LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
2429LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
2430LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
2431[f=-000001] Synced LuaRules: finished loading
2432[f=-000001] Unsynced LuaRules: starting loading
2433[f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
2434[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
2435>> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
2436>> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
2437>> Loaded gadget: Save/Load <api_saveload.lua>
2438>> Loaded gadget: IconGenerator <unit_icongenerator.lua>
2439>> Loaded gadget: Mex Placement <mex_placement.lua>
2440>> Loaded gadget: Script notification <unit_script_notification.lua>
2441>> Loaded gadget: StartSetup <start_unit_setup.lua>
2442>> Loaded gadget: UnitMorph <unit_morph.lua>
2443>> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
2444>> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
2445>> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
2446>> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
2447>> Loaded gadget: CAI <ai_cai.lua>
2448>> Loaded gadget: Capture <unit_capture.lua>
2449>> Loaded gadget: Command Raw Move <cmd_raw_move.lua>
2450>> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
2451>> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
2452>> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
2453>> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
2454>> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
2455>> Loaded gadget: Invincibility <unit_invincibility.lua>
2456>> Loaded gadget: Jumpjets <unit_jumpjets.lua>
2457>> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
2458>> Loaded gadget: Mantis 6282 <mantis_6282.lua>
2459>> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
2460>> Loaded gadget: Modular Comm Info <api_modularcomms.lua>
2461>> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
2462>> Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
2463>> Loaded gadget: Resign Gadget <game_resign.lua>
2464>> Loaded gadget: Retreat Command <cmd_retreat.lua>
2465>> Loaded gadget: Share mode <game_share_mode.lua>
2466>> Loaded gadget: Shield Link <unit_shield_link.lua>
2467>> Loaded gadget: Shockwaves <lups_shockwaves.lua>
2468>> Loaded gadget: Target Features <unit_target_features.lua>
2469>> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
2470>> Loaded gadget: Teleport Throw <unit_thrower.lua>
2471>> Loaded gadget: Teleporter <unit_teleporter.lua>
2472>> Loaded gadget: Terraformers <unit_terraform.lua>
2473>> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
2474>> Loaded gadget: Thrusters <lups_thrusters.lua>
2475>> Loaded gadget: Time slow v2 <unit_timeslow.lua>
2476>> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
2477>> Loaded gadget: Units on fire <unit_is_on_fire.lua>
2478>> Loaded gadget: Widget Events <api_widget_events.lua>
2479>> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
2480>> Loaded gadget: astar.lua <astar.lua>
2481>> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
2482>> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua>
2483>> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
2484>> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua>
2485>> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
2486>> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua>
2487>> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
2488>> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua>
2489>> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
2490>> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua>
2491>> Loaded gadget: feature_fx.lua <feature_fx.lua>
2492>> Loaded gadget: game_globallos.lua <game_globallos.lua>
2493>> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
2494>> Loaded gadget: game_over.lua <game_over.lua>
2495>> Loaded gadget: game_perks.lua <game_perks.lua>
2496>> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
2497>> Loaded gadget: player_extra_information.lua <player_extra_information.lua>
2498>> Loaded gadget: share_control.lua <share_control.lua>
2499>> Loaded gadget: start_boxes.lua <start_boxes.lua>
2500>> Loaded gadget: start_teamnames.lua <start_teamnames.lua>
2501>> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua>
2502>> Loaded gadget: typemap_options.lua <typemap_options.lua>
2503>> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
2504>> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
2505>> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
2506>> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
2507>> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua>
2508>> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua>
2509>> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
2510>> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua>
2511>> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
2512>> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
2513>> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
2514>> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
2515>> Loaded gadget: unit_explosion_spawner.lua <unit_explosion_spawner.lua>
2516>> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua>
2517>> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
2518>> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua>
2519>> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua>
2520>> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua>
2521>> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua>
2522>> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua>
2523>> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
2524>> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
2525>> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
2526>> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
2527>> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua>
2528>> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
2529>> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
2530>> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua>
2531>> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua>
2532>> Loaded gadget: unit_priority.lua <unit_priority.lua>
2533>> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua>
2534>> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua>
2535>> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
2536>> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
2537>> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
2538>> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
2539>> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua>
2540>> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
2541>> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
2542>> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua>
2543>> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
2544>> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
2545>> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua>
2546>> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua>
2547>> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
2548>> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
2549>> Loaded gadget: unit_xp.lua <unit_xp.lua>
2550>> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
2551>> Loaded gadget: wake_fx.lua <wake_fx.lua>
2552>> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua>
2553>> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
2554>> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
2555>> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua>
2556>> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
2557>> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua>
2558>> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
2559>> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
2560>> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
2561>> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
2562>> Loaded gadget: Chicken control <chicken_control.lua>
2563>> Loaded gadget: Area Denial <weapon_area_damage.lua>
2564>> Loaded gadget: Lups <lups_wrapper.lua>
2565>> Loaded gadget: Lups Shield <lups_shield.lua>
2566>> Loaded gadget: Awards <awards.lua>
2567>> Loaded gadget: Chicken Spawner <unit_spawner.lua>
2568>> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
2569>> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
2570>> Loaded gadget: Profiler <dbg_profiler.lua>
2571[f=-000001] Unsynced LuaRules: finished loading
2572[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
2573[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
2574[f=-000001] LuaUI Entry Point: "luaui.lua"
2575[f=-000001] LuaSocket Support: enabled
2576[f=-000001] Using LUAUI_DIRNAME = LuaUI/
2577[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
2578[f=-000001] LuaUI: bound F11 to the widget selector
2579[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
2580[f=-000001] Loading last game win data
2581[f=-000001] Resetting win data
2582[f=-000001] Last game player count: 0, This game player count: 0
2583[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
2584[f=-000001] Player and team counts match, continuing
2585[f=-000001] All players and teams match from last game, using last game's scores as base
2586[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
2587[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
2588[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
2589[f=-000001] Loaded API widget: i18n <api_i18n.lua>
2590[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
2591[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
2592[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
2593[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
2594[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
2595[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
2596[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
2597[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
2598[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
2599[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
2600[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
2601[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
2602[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
2603[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
2604[f=-000001] Hardware mouse-cursor is enabled!
2605[f=-000001] Set "shadows" config-parameter to 1
2606[f=-000001] Ground-decal rendering is enabled!
2607[f=-000001] Set maximum particles to: 25000
2608[f=-000001] Set UnitLodDist to 500
2609[f=-000001] Set UnitIconDist to 812
2610[f=-000001] model shaders is enabled!
2611[f=-000001] SetLobbyButtonEnabled, false
2612[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
2613[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
2614[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
2615[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
2616[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
2617[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
2618[f=-000001] Mexspot Fetcher fetching
2619[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
2620[f=-000001] Team highlighting: Disabled
2621[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
2622[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
2623[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
2624[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
2625[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
2626[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
2627[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
2628[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
2629[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
2630[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
2631[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
2632[f=-000001] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
2633[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
2634[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
2635[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
2636[f=-000001] Loaded widget: Noises <snd_noises.lua>
2637[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
2638[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
2639[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
2640[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
2641[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
2642[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
2643[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
2644[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
2645[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
2646[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
2647[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
2648[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
2649[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
2650[f=-000001] Loaded widget: Autoquit <autoquit.lua>
2651[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
2652[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
2653[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
2654[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
2655[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
2656[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
2657[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
2658[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
2659[f=-000001] <Stockpiler>: disabled for spectators
2660[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
2661[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
2662[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
2663[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
2664[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
2665[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
2666[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
2667[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
2668[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
2669[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
2670[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
2671[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
2672[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
2673[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
2674[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
2675[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
2676[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
2677[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
2678[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
2679[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
2680[f=-000001] Input grabbing is enabled!
2681[f=-000001] Input grabbing is enabled!
2682[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
2683[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
2684[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
2685[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
2686[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
2687[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
2688[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
2689[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
2690[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
2691[f=-000001] Mex Placement Initialised with 40 spots.
2692[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
2693[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
2694[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
2695[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
2696[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
2697[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
2698[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
2699[f=-000001] Loaded widget: Music Player <snd_music.lua>
2700[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
2701[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
2702[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
2703[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
2704[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
2705[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
2706[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
2707[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
2708[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
2709[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
2710[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
2711[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
2712[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
2713[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
2714[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
2715[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
2716[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
2717[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
2718[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
2719[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
2720[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
2721[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
2722[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
2723[f=-000001] <Replay control buttons> Live mode. Widget removed.
2724[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
2725[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
2726[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
2727[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
2728[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
2729[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
2730[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
2731[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
2732[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
2733[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
2734[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
2735[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
2736[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
2737[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
2738[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
2739[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
2740[f=-000001] <Cloaker Guard>: disabled for spectators
2741[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
2742[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
2743[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
2744[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
2745[f=-000001] <Building Starter>: disabled for spectators
2746[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
2747[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
2748[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
2749[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
2750[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
2751[f=-000001] <Global Build Command> Spectator mode. Widget removed.
2752[f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua>
2753[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
2754[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
2755[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
2756[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
2757[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
2758[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
2759[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
2760[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
2761[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
2762[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
2763[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
2764[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
2765[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
2766[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
2767[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
2768[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
2769[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
2770[f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
2771[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
2772[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
2773[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
2774[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
2775[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
2776[f=-000001] SetSunLighting
2777[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
2778[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
2779[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
2780
2781Supressing further error of the same kind
2782[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
2783[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
2784[f=-000001] Lua garbage collection rate: 30/s
2785[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
2786[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
2787[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
2788[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
2789[f=-000001] Removed 'GC at >100MB': disabled.
2790[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
2791[f=-000001] Writing last game win data
2792[f=-000001] LuaUI v0.3
2793[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
2794[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
2795[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
2796[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
2797[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
2798[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
2799[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
2800[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
2801[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e
2802[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1)
2803[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
2804[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
2805[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
2806[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
2807[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
2808[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
2809[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
2810[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e
2811[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1)
2812[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
2813[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 438af02d)"
2814[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
2815[f=-000001] [EOH::CreateSkirmishAI(id=0)]
2816[f=-000001] [AIWrapper::PreInit][AI=0 team=0] creating callbacks
2817[f=-000001] [Java Interface] JRE found in registry!
2818[f=-000001] [Java Interface] Using JRE (can be changed with JAVA_HOME): C:\Program Files (x86)\Java\jre1.8.0_221
2819[f=-000001] [Java Interface] Successfully loaded the JVM shared library at "C:\Program Files (x86)\Java\jre1.8.0_221\bin\client\jvm.dll".
2820[f=-000001] [Java Interface] Initialization successful.
2821[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager: Parsing metal spots...
2822[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager: Detected 40 metal spots in GRP
2823[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: GraphManager initialized.
2824[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: LosManager initialized.
2825[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: EconomyManager initialized.
2826[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: MilitaryManager initialized.
2827[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: FactoryManager initialized.
2828[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Selected Commander: Engineer.
2829[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Solo Mode: Start Position Selected!
2830[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=0] numUnits=0
2831[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 117ms
2832[f=-000001] [EOH::CreateSkirmishAI(id=1)]
2833[f=-000001] [AIWrapper::PreInit][AI=1 team=1] creating callbacks
2834[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.5
2835[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
2836[f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000
2837[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64
2838[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6144 (x96, z64)
2839[f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ...
2840[f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00%
2841[f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 0.00
2842[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 27 unit-defs)
2843[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs)
2844[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 30 unit-defs)
2845[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs)
2846[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
2847[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
2848[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 351 unit-defs)
2849[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
2850[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 32 unit-defs)
2851[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
2852[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 4 unit-defs)
2853[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
2854[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
2855[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 12 unit-defs)
2856[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 3 unit-defs)
2857[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
2858[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 20 unit-defs)
2859[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Red_Comet_v1.3.json)
2860[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.5 (1) Initialized!
2861[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=1] numUnits=0
2862[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 187ms
2863[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 307ms
2864[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
2865[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11449,0} {chunk,block}Bytes={0,0}
2866[f=-000001] Input grabbing is enabled!
2867Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1568068608}
2868[f=-000001] <Easy Facing> Spectator mode. Widget removed.
2869[f=-000001] SetLobbyButtonEnabled, false
2870[f=-000001] UpdateInterfacePreset, minimapRight
2871[f=-000001] Switching to Free style camera
2872[f=-000001] TotalHideLobbyInterface, true
2873[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
2874Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
2875Supressing further error of the same kind
2876[f=-000001] GameID: d0d3765dd24e7f088d11e3e4078101e2
2877[f=-000001] Connection attempt from aeonios
2878[f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)]
2879[f=-000001] -> Connection established (given id 0)
2880[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][map-checksums]
2881 server=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
2882 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
2883[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][mod-checksums]
2884 server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
2885 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
2886[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
2887[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
2888[f=-000001] [Game::ClientReadNet] local skirmish AI "ZKGBAI 0.13dev (1)" (ID: 0, Short-Name: "ZKGBAI", Version: "0.13dev") took over control of team 0
2889[f=-000001] [Game::ClientReadNet] local skirmish AI "DevCircuitAIBrutal32 stable (1)" (ID: 1, Short-Name: "DevCircuitAIBrutal32", Version: "stable") took over control of team 1
2890[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[Game::Load][lua{Rules,Gaia}={402427d0,00000000}]"
2891[f=-000001] Spectator aeonios finished loading and is now ingame
2892[f=-000001] Skirmish AI <Zero-K Graph-Based AI-0.13dev>: Parsed JSON metalmap with 40 spots
2893[f=-000001] <Ghost Site> Spectator mode. Widget removed.
2894[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
2895Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
2896[f=-000001] Epicmenu: Switching to COFC camera mode
2897[f=0000000] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> glhf!
2898[f=0000030] [aeonios] <ZKGBAI> glhf!
2899[f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason
2900[f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart
2901[f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
2902[f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
2903[f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
2904[f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
2905[f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
2906[f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger
2907[f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
2908[f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
2909[f=0000030] !transmitlobby @voice@buildUnit@reload
2910[f=0000091] Speed set to 1.1 [aeonios]
2911[f=0000097] Speed set to 1.2 [aeonios]
2912[f=0000102] Speed set to 1.3 [aeonios]
2913[f=0000106] Speed set to 1.4 [aeonios]
2914[f=0000112] Speed set to 1.5 [aeonios]
2915[f=0000117] Speed set to 1.6 [aeonios]
2916[f=0000121] Speed set to 1.7 [aeonios]
2917[f=0000125] Speed set to 1.8 [aeonios]
2918[f=0000130] Speed set to 1.9 [aeonios]
2919[f=0000135] Speed set to 2.0 [aeonios]
2920[f=0000141] Speed set to 2.2 [aeonios]
2921[f=0000145] Speed set to 2.4 [aeonios]
2922[f=0000151] Speed set to 2.6 [aeonios]
2923[f=0000155] Speed set to 2.8 [aeonios]
2924[f=0000161] Speed set to 3.0 [aeonios]
2925[f=0000201] Speed set to 3.2 [aeonios]
2926[f=0000213] Speed set to 3.4 [aeonios]
2927[f=0000223] Speed set to 3.6 [aeonios]
2928[f=0000231] Speed set to 3.8 [aeonios]
2929[f=0000239] Speed set to 4.0 [aeonios]
2930[f=0011147] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
2931[f=0028973] [aeonios] Allies: kgbdebug
2932[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Total Porc Value: 1250.0
2933[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Total Arty Value: 1350.0
2934[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Light Porc Value: 360.0
2935[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Light Arty Value: 650.0
2936[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Heavy Porc Value: 890.0
2937[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Heavy Arty Value: 700.0
2938[f=0028973] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Enemy Porc Count: 6
2939[f=0028979] [aeonios] <ZKGBAI> Total Porc Value: 1250.0
2940[f=0028979] [aeonios] <ZKGBAI> Total Arty Value: 1350.0
2941[f=0028979] [aeonios] <ZKGBAI> Light Porc Value: 360.0
2942[f=0028979] [aeonios] <ZKGBAI> Light Arty Value: 650.0
2943[f=0028979] [aeonios] <ZKGBAI> Heavy Porc Value: 890.0
2944[f=0028979] [aeonios] <ZKGBAI> Heavy Arty Value: 700.0
2945[f=0028979] [aeonios] <ZKGBAI> Enemy Porc Count: 6
2946[f=0032400] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Do you know what time it is?
2947[f=0032400] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> It's time to resign!
2948[f=0032402] [aeonios] <ZKGBAI> Do you know what time it is?
2949[f=0032402] [aeonios] <ZKGBAI> It's time to resign!
2950[f=0035100] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Having trouble?
2951[f=0035100] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Type "!resign" for help.
2952[f=0035101] [aeonios] <ZKGBAI> Having trouble?
2953[f=0035101] [aeonios] <ZKGBAI> Type "!resign" for help.
2954[f=0036450] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> It's over, resign already.
2955[f=0036460] [aeonios] <ZKGBAI> It's over, resign already.
2956[f=0038937] Speed set to 3.8 [aeonios]
2957[f=0038979] Speed set to 3.6 [aeonios]
2958[f=0039032] Speed set to 3.4 [aeonios]
2959[f=0039083] Speed set to 3.2 [aeonios]
2960[f=0039150] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Do you know what time it is?
2961[f=0039150] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> It's time to resign!
2962[f=0039168] Speed set to 3.0 [aeonios]
2963[f=0039179] [aeonios] <ZKGBAI> Do you know what time it is?
2964[f=0039179] [aeonios] <ZKGBAI> It's time to resign!
2965[f=0039248] Speed set to 2.8 [aeonios]
2966[f=0039291] Speed set to 2.6 [aeonios]
2967[f=0039310] Speed set to 2.4 [aeonios]
2968[f=0039344] Speed set to 2.2 [aeonios]
2969[f=0039371] Speed set to 2.0 [aeonios]
2970[f=0041850] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Having trouble?
2971[f=0041850] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> Type "!resign" for help.
2972[f=0041852] [aeonios] <ZKGBAI> Having trouble?
2973[f=0041852] [aeonios] <ZKGBAI> Type "!resign" for help.
2974[f=0043785] game_message: AllyTeam 0 has an overwhelming numerical advantage!
2975[f=0044251] game_message: AI has been destroyed!
2976[f=0044251] game_message: AI wins!
2977[f=0044251] Submitting stats
2978[f=0044251] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
2979[f=0044256] [EOH::DestroySkirmishAI(id=1)]
2980[f=0044261] [Game::ClientReadNet] local skirmish AI "DevCircuitAIBrutal32 stable (1)" (ID: 1) being removed from team 1
2981[f=0044327] <autoquit> Autoquit canceled.
2982[f=0044550] <SkirmishAI: ZKGBAI 0.13dev (team 0)>: /say <ZKGBAI> It's over, resign already.
2983[f=0044556] [aeonios] <ZKGBAI> It's over, resign already.
2984[f=0050001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
2985[f=0050001] [SpringApp::Reload][1]
2986[f=0050001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
2987[f=0050001] [async=0] threads=2 tasks=155015 {sum,avg}{exec,wait}time={{0.000, 26815622327854704839021367860981789197738685653542138627248814851905826455408245271651105414823045140095157880382327430681772736606561350525258433543798784.000}, {-0.000, -0.000}}ms
2988[f=0050001] thread=1 tasks=155015 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622292199739465337903741227705531488684365563553897832991845701406336374368567496270438182668270312286871179413766527203156086368753074717829787287552.000}, {-0.000, 0.000, -0.000, -0.000}}ms
2989[f=0050001] [async=1] threads=2 tasks=3171 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {26815622253464836374926702123079927421218999311583545586600039766696707202986591835394305480964535936533977786045029160154910648093800681480724135005913088.000, 2.000}}ms
2990[f=0050001] thread=1 tasks=3171 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 2.000}, {26815622253464836374926702123079927421218999311583545586600039766696707202986591835394305480964535936533977786045029160154910648093800681480724135005913088.000, 0.000, -0.000, 2.000}}ms
2991[f=0050001] [ThreadPool::SetThreadCount][2] workers=0
2992[f=0050001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
2993[f=0050001] [ThreadPool::SetThreadCount][2] workers=1
2994[f=0050001] [Threading] Main thread CPU affinity mask set: 14
2995[f=0050001] [SpringApp::Reload][2]
2996[f=0050001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_183600_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz" (7622260 bytes)
2997[f=0050001] [Game::KillLua][0] dtor=0 loadscreen=00000000
2998[f=0050001] [Game::KillLua][3] dtor=0 luaUI=0f43da70
2999[f=0050001] Start widgetHandler:Shutdown
3000[f=0050001] Shutdown - SaveOrderList Complete
3001[f=0050001] Writing last game win data
3002[f=0050001] Shutdown - SaveConfigData Complete
3003[f=0050001] Shutdown Widget - Chili Highlight
3004[f=0050001] Shutdown Widget - Save/Load API
3005[f=0050001] Shutdown Widget - Draw After Chili
3006[f=0050001] Shutdown Widget - EPIC Menu
3007[f=0050001] Shutdown Widget - Chili Minimap
3008[f=0050001] Shutdown Widget - Chili Widget Selector
3009[f=0050001] Shutdown Widget - Depth of Field Shader
3010[f=0050001] Shutdown Widget - Deferred rendering
3011[f=0050001] Shutdown Widget - Local Team Colors
3012[f=0050001] Shutdown Widget - Display Keys 2
3013[f=0050001] Shutdown Widget - Save Game Menu
3014[f=0050001] Shutdown Widget - Selection BlurryHalo
3015[f=0050001] Reloaded cmdcolors from file: cmdcolors.tmp
3016[f=0050001] Shutdown Widget - HealthBars
3017[f=0050001] Shutdown Widget - Noises
3018[f=0050001] Shutdown Widget - Unit Icons
3019[f=0050001] Shutdown Widget - Win Counter
3020[f=0050001] Shutdown Widget - BuildETA
3021[f=0050001] Shutdown Widget - Modular Comm Info
3022[f=0050001] Shutdown Widget - CameraShake
3023[f=0050001] Shutdown Widget - Chili Economy Panel Default
3024[f=0050001] Shutdown Widget - Chili EndGame Window
3025[f=0050001] Shutdown Widget - Chili Nuke Warning
3026[f=0050001] Shutdown Widget - Chili Selections & CursorTip v2
3027[f=0050001] Shutdown Widget - Chili Spectator Panels
3028[f=0050001] Shutdown Widget - Context Menu
3029[f=0050001] Shutdown Widget - Darkening
3030[f=0050001] Shutdown Widget - Grab Input
3031[f=0050001] Input grabbing is disabled!
3032[f=0050001] Shutdown Widget - Highlight Geos
3033[f=0050001] Shutdown Widget - Local Widgets Config
3034[f=0050001] Shutdown Widget - MetalFeatures (new)
3035[f=0050001] Shutdown Widget - Mex Placement Handler
3036[f=0050001] Shutdown Widget - MinimapEvents
3037[f=0050001] Shutdown Widget - Missile Silo Range
3038[f=0050001] Shutdown Widget - Music Player
3039[f=0050001] Shutdown Widget - Point Tracker
3040[f=0050001] Shutdown Widget - Showeco and Grid Drawer
3041[f=0050001] Shutdown Widget - Stereo3D
3042[f=0050001] Shutdown Widget - Attack AoE
3043[f=0050001] Shutdown Widget - Map Edge Extension
3044[f=0050001] Shutdown Widget - Selection Send
3045[f=0050001] Shutdown Widget - LupsManager
3046[f=0050001] Shutdown Widget - Newton Firezone
3047[f=0050001] Shutdown Widget - Chili Pro Console
3048[f=0050001] Shutdown Widget - Chili Crude Player List
3049[f=0050001] Shutdown Widget - Lasso Terraform GUI
3050[f=0050001] Shutdown Widget - Chili Framework
3051[f=0050001] Shutdown Widget - Lups
3052[f=0050001] Shutdown Widget - Chili Core Selector
3053[f=0050001] Shutdown Widget - Custom Markers
3054[f=0050001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
3055[f=0050001] Switching to Overhead (TA) style camera
3056[f=0050001] Shutdown Widget - Pause Screen
3057[f=0050001] Shutdown Widget - Outline Shader
3058[f=0050001] LuaShader: [Outline Shader: Dilation] shader error(s):
3059Attempt to use invalid shader object in [Finalize](). Did you call :Compile() or :Initialize()
3060Supressing further error of the same kind
3061[f=0050001] Shutdown Widget - Color Blindness Correction
3062[f=0050001] Shutdown Widget - Layout Handler
3063[f=0050001] Shutdown Widget - Persistent Build Height
3064[f=0050001] Shutdown Widget - Text To Speech Control
3065[f=0050001] End widgetHandler:Shutdown
3066[f=0050001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54454178,0} {chunk,block}Bytes={0,0}
3067[f=0050001] [Game::KillLua][1] dtor=0 luaGaia=00000000
3068[f=0050001] [Game::KillLua][2] dtor=0 luaRules=402427d0
3069[f=0050001] Start gadgetHandler:Shutdown
3070[f=0050001] Shutdown - StartSetup
3071[f=0050001] Shutdown - UnitMorph
3072[f=0050001] Shutdown - LupsNanoSpray
3073[f=0050001] Shutdown - Missile Silo Controller
3074[f=0050001] Shutdown - Modular Comm Info
3075[f=0050001] Shutdown - Terrain Texture Handler
3076[f=0050001] Shutdown - UnitCloakShield
3077[f=0050001] Shutdown - Starlight Handler
3078[f=0050001] End gadgetHandler:Shutdown
3079[f=0050001] Start gadgetHandler:Shutdown
3080[f=0050001] Shutdown - Save/Load
3081[f=0050001] Shutdown - UnitMorph
3082[f=0050001] Shutdown - Modular Comm Info
3083[f=0050001] Shutdown - Retreat Command
3084[f=0050001] Shutdown - Shockwaves
3085[f=0050001] Shutdown - Teleport Throw
3086[f=0050001] Shutdown - UnitCloakShield
3087[f=0050001] Shutdown - Lups Cloak FX
3088[f=0050001] Shutdown - Lups
3089[f=0050001] Shutdown - Lups Shield
3090[f=0050001] End gadgetHandler:Shutdown
3091[f=0050001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54454249,0} {chunk,block}Bytes={0,0}
3092[f=0050001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54454249,0} {chunk,block}Bytes={0,0}
3093[f=0050001] [Game::KillLua][4] dtor=0
3094[f=0050001] [SpringApp::Reload][3]
3095[f=0050001] [Sound] [Sound::Kill] soundThread.joinable()=1
3096[f=0050001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
3097[f=0050001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=56
3098[f=0050001] [Sound] [Sound::UpdateThread][4] ctx=0e9462a0 dev=55222a10
3099[f=0050001] [Sound] [Sound::UpdateThread][5] ctx=0e9462a0 dev=55222a10
3100[f=0050001] [Sound] [Sound::Cleanup][alcDestroyContext(0e9462a0)]
3101[f=0050001] [Sound] [Sound::Cleanup][alcCloseDevice(55222a10)]
3102[f=0050001] [Sound] [Sound::UpdateThread][6]
3103[f=0050001] [SpringApp::Reload][4]
3104[f=0050001] [Game::~CGame][1]
3105[f=0050001] [Game::KillLua][0] dtor=1 loadscreen=00000000
3106[f=0050001] [Game::KillLua][3] dtor=1 luaUI=00000000
3107[f=0050001] [Game::KillLua][1] dtor=1 luaGaia=00000000
3108[f=0050001] [Game::KillLua][2] dtor=1 luaRules=00000000
3109[f=0050001] [Game::KillLua][4] dtor=1
3110[f=0050001] [Game::KillMisc][1]
3111[f=0050001] [Game::KillMisc][2]
3112[f=0050001] [EOH::DestroySkirmishAI(id=0)]
3113[f=0050001] [Game::KillMisc][3]
3114[f=0050001] [Game::KillRendering][1]
3115[f=0050001] [~CRectangleOverlapHandler] 0% overlap reduction
3116[f=0050001] [3DOParser::Kill] allocated 57 pieces
3117[f=0050001] [S3OParser::Kill] allocated 1544 pieces
3118[f=0050001] [AssParser::Kill] allocated 226 pieces
3119[f=0050001] [Game::KillInterface][1]
3120[f=0050001] [Game::KillInterface][2]
3121[f=0050001] [Game::KillSimulation][1]
3122[f=0050001] [Game::KillSimulation][2]
3123[f=0050001] [CCollisionHandler] dis-/continuous tests: 0/1190544
3124[f=0050001] [Game::KillSimulation][3]
3125[f=0050001] [~CPathCache(24x16)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201
3126[f=0050001] [~CPathCache(24x16)] cacheHits=1457 hitPercentage=37% numHashColls=0 maxCacheSize=24
3127[f=0050001] [~CPathCache(48x32)] cacheHits=363 hitPercentage=38% numHashColls=0 maxCacheSize=201
3128[f=0050001] [~CPathCache(48x32)] cacheHits=3202 hitPercentage=0% numHashColls=0 maxCacheSize=201
3129[f=0050001] [~CRectangleOverlapHandler] 0% overlap reduction
3130[f=0050001] [~CRectangleOverlapHandler] 0% overlap reduction
3131[f=0050001] [LosHandler::Kill] raycast instance cache-{hits,misses}={45515,102017}; shared=3%; cached=27%
3132[f=0050001] [Game::KillSimulation][4]
3133[f=0050001] [CommonDefHandler::KillStatic] 3217 sound-set data items added
3134[f=0050001] [Game::~CGame][2]
3135[f=0050001] [Game::~CGame][3]
3136[f=0050001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
3137 6096413 bytes sent
3138 5655625 bytes recv'd
3139
3140[f=0050001] [SpringApp::Reload][5]
3141[f=0050001] [SpringApp::Reload][6]
3142[f=0050001] [VFS] [SpringVFS::UnMapArchives<this=07525368>(reload=1)] (#mod=7814 #map=16 #menu=2777)
3143[f=0050001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
3144[f=0050001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
3145[f=0050001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
3146[f=0050001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
3147[f=0050001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
3148[f=0050001] [SpringApp::Reload][7]
3149[f=0050001] [SpringApp::Reload][8]
3150[f=0050001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
3151[f=0050001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
3152[f=0050001] [WatchDog::RegisterThread] registering controls for thread [audio]
3153[f=0050001] [Sound] [Sound::InitThread][1]
3154[f=0050001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
3155[f=0050001] [Sound] [Sound::OpenOpenALDevice] device=54e89d30 context=0e9471a8
3156[f=0050001] [Sound] [Sound::InitThread][4][OpenAL API Info]
3157[f=0050001] [Sound] Vendor: OpenAL Community
3158[f=0050001] [Sound] Version: 1.1 ALSOFT 1.16.0
3159[f=0050001] [Sound] Renderer: OpenAL Soft
3160[f=0050001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
3161[f=0050001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
3162[f=0050001] [Sound] Devices:
3163[f=0050001] [Sound] [Speakers (Realtek High Definition Audio)]
3164[f=0050001] [Sound] [Speakers (Realtek High Definition Audio)]
3165[f=0050001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
3166[f=0050001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
3167[f=0050001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
3168[f=0050001] [Sound] Error: Initializing EFX failed!
3169[f=0050001] [Sound] [Sound::UpdateThread][2]
3170[f=0050001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
3171[f=0050001] [SpringApp::Reload][10]
3172[f=-000001] [SpringApp::Reload][11]
3173[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
3174[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
3175[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
3176[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
3177[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
3178[f=-000001] [SpringApp::Reload][12] #script=0
3179[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0754c630
3180[f=-000001] SetLobbyButtonEnabled, true
3181Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
3182[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
3183[f=-000001] [SpringApp::Reload][13] reloadCount=4
3184
3185
3186
3187[f=-000001] TotalHideLobbyInterface, false
3188[f=-000001] [liblobby] Warning: Duplicate user(Travis) added to channel (zk)
3189[f=-000001] [liblobby] Warning: Duplicate user(happy69gilmour) added to channel (zk)
3190[f=-000001] [liblobby] Warning: Duplicate user(happy69gilmour) added to channel (zk)
3191[f=-000001] [liblobby] Warning: Duplicate user(markivs) added to channel (zk)
3192[f=-000001] [liblobby] Warning: Duplicate user(markivs) added to channel (zk)
3193[f=-000001] [liblobby] Warning: Duplicate user(incognito0514) added to channel (zk)
3194[f=-000001] [liblobby] Warning: Duplicate user(shasu[R]) added to channel (zk)
3195[f=-000001] SetSettings Int, XResolutionWindowed, 1920
3196[f=-000001] SetSettings Int, YResolutionWindowed, 1080
3197Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
3198[f=-000001] SetSettings Int, WindowPosX, 0
3199[f=-000001] SetSettings Int, WindowPosY, 0
3200[f=-000001] SetSettings Value, WindowBorderless, 1
3201[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
3202[f=-000001] SetSettings Value, DynamicSky, 0
3203[f=-000001] SetSettings Value, CamTimeFactor, 1
3204[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
3205[f=-000001] SetSettings Value, LODScale, 1
3206[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
3207[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
3208[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
3209[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
3210[f=-000001] SetSettings Int, GroundDetail, 120
3211[f=-000001] SetSettings Value, CamTimeExponent, 4
3212[f=-000001] SetSettings Int, ShadowMapSize, 2048
3213[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
3214[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
3215[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
3216[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
3217[f=-000001] SetSettings Int, GrassDetail, 9
3218[f=-000001] SetSettings Int, BumpWaterReflection, 2
3219[f=-000001] SetSettings Value, LODScaleRefraction, 1
3220[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
3221[f=-000001] SetSettings Int, FPSScrollSpeed, 50
3222[f=-000001] SetSettings Value, AdvSky, 0
3223[f=-000001] SetSettings Int, CamMode, 1
3224[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
3225[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
3226[f=-000001] SetSettings Int, HangTimeout, 30
3227[f=-000001] SetSettings Int, Water, 4
3228[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
3229[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
3230[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
3231[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
3232[f=-000001] SetSettings Value, UsePBO, 1
3233[f=-000001] SetSettings Value, LuaShaders, 1
3234[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
3235[f=-000001] SetSettings Int, ForceDisableShaders, 0
3236[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
3237[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
3238[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
3239[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
3240[f=-000001] SetSettings Int, FontSize, 18
3241[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
3242[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
3243[f=-000001] SetSettings Value, LODScaleShadow, 1
3244[f=-000001] SetSettings Int, UnitLodDist, 500
3245[f=-000001] SetSettings Value, AdvMapShading, 1
3246[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
3247[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
3248[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
3249[f=-000001] SetSettings Int, ROAM, 1
3250[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
3251[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
3252[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
3253[f=-000001] SetSettings Value, WindowedEdgeMove, 1
3254[f=-000001] SetSettings Int, VSync, -1
3255[f=-000001] SetSettings Value, AdvUnitShading, 1
3256[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
3257[f=-000001] SetSettings Value, 3DTrees, 1
3258[f=-000001] SetSettings Value, UseLuaMemPools, 0
3259[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
3260[f=-000001] SetSettings Int, LoadingMT, 0
3261[f=-000001] SetSettings Int, TreeRadius, 1500
3262[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
3263[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
3264[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
3265[f=-000001] SetSettings Value, ShowClock, 0
3266[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
3267[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
3268[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
3269[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
3270[f=-000001] SetSettings Int, GroundDecals, 5
3271[f=-000001] SetSettings Int, ReconnectTimeout, 0
3272[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
3273[f=-000001] SetSettings Int, BumpWaterRefraction, 1
3274[f=-000001] SetSettings Int, MaxParticles, 25000
3275[f=-000001] SetSettings Value, RotateLogFiles, 1
3276[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
3277[f=-000001] SetSettings Int, Shadows, 1
3278[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
3279[f=-000001] SetSettings Value, MiniMapMarker, 0
3280[f=-000001] SetSettings Int, MaxSounds, 32
3281[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
3282[f=-000001] SetSettings Int, MSAALevel, 4
3283[f=-000001] SetSettings Value, LODScaleReflection, 1
3284[f=-000001] SetSettings Value, FPSFOV, 90
3285[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
3286[f=-000001] SetSettings Value, HardwareCursor, 1
3287[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
3288[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
3289[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
3290[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
3291[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
3292[f=-000001] compatProfile, false
3293Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
3294[f=-000001] [Game]
3295{
3296
3297 [allyTeam0]
3298 {
3299 numallies = 0;
3300 }
3301
3302 [ai1]
3303 {
3304 Host = 0;
3305 IsFromDemo = 0;
3306 Name = DevCircuitAIBrutal32 stable (1);
3307 ShortName = DevCircuitAIBrutal32;
3308 Team = 1;
3309 Version = stable;
3310 }
3311
3312 [team1]
3313 {
3314 rgbcolor = 0.99609375 0.546875 0;
3315 AllyTeam = 1;
3316 TeamLeader = 0;
3317 }
3318
3319 [team0]
3320 {
3321 rgbcolor = 0.99609375 0.546875 0;
3322 AllyTeam = 0;
3323 TeamLeader = 0;
3324 }
3325
3326 [modoptions]
3327 {
3328 }
3329
3330 [allyTeam1]
3331 {
3332 numallies = 0;
3333 }
3334
3335 [ai0]
3336 {
3337 Host = 0;
3338 IsFromDemo = 0;
3339 Name = ZKGBAI 0.13dev (1);
3340 ShortName = ZKGBAI;
3341 Team = 0;
3342 Version = 0.13dev;
3343 }
3344
3345 [player0]
3346 {
3347 IsFromDemo = 0;
3348 Name = aeonios;
3349 Team = 0;
3350 Spectator = 1;
3351 rank = 0;
3352 }
3353
3354 hostip = 127.0.0.1;
3355 hostport = 0;
3356 numplayers = 1;
3357 startpostype = 2;
3358 mapname = Red Comet v1.3;
3359 ishost = 1;
3360 numusers = 3;
3361 gametype = Zero-K v1.7.9.4;
3362 GameStartDelay = 0;
3363 myplayername = aeonios;
3364 nohelperais = 0;
3365}
3366[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
3367[f=-000001] [SpringApp::Reload][1]
3368[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
3369[f=-000001] [async=0] threads=2 tasks=6 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, 0.000}}ms
3370[f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
3371[f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
3372[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
3373[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
3374[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
3375[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
3376[f=-000001] [Threading] Main thread CPU affinity mask set: 14
3377[f=-000001] [SpringApp::Reload][2]
3378[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
3379[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
3380[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
3381[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
3382[f=-000001] [Game::KillLua][4] dtor=0
3383[f=-000001] [SpringApp::Reload][3]
3384[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
3385[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
3386[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
3387[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0e9471a8 dev=54e89d30
3388[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0e9471a8 dev=54e89d30
3389[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0e9471a8)]
3390[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(54e89d30)]
3391[f=-000001] [Sound] [Sound::UpdateThread][6]
3392[f=-000001] [SpringApp::Reload][4]
3393[f=-000001] [SpringApp::Reload][5]
3394[f=-000001] [SpringApp::Reload][6]
3395[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=07525368>(reload=1)] (#mod=0 #map=0 #menu=2777)
3396[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
3397[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
3398[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
3399[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
3400[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
3401[f=-000001] [SpringApp::Reload][7]
3402[f=-000001] [SpringApp::Reload][8]
3403[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
3404[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
3405[f=-000001] [Sound] [Sound::InitThread][1]
3406[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
3407[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
3408[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=54e89d30 context=0e9471a8
3409[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
3410[f=-000001] [Sound] Vendor: OpenAL Community
3411[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
3412[f=-000001] [Sound] Renderer: OpenAL Soft
3413[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
3414[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
3415[f=-000001] [Sound] Devices:
3416[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
3417[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
3418[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
3419[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
3420[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
3421[f=-000001] [Sound] Error: Initializing EFX failed!
3422[f=-000001] [Sound] [Sound::UpdateThread][2]
3423[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
3424[f=-000001] [SpringApp::Reload][10]
3425[f=-000001] [SpringApp::Reload][11]
3426[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
3427[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
3428[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
3429[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
3430[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07525368>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
3431[f=-000001] [SpringApp::Reload][12] #script=875
3432[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
3433[f=-000001] [NetProto::InitLocalClient] connecting to local server
3434[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Red Comet v1.3" (loaded=0 cached=1)
3435[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=1
3436[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
3437[f=-000001] [PreGame::StartServer]
3438 mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
3439 map-checksum=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
3440[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
3441[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
3442[f=-000001] [UDPListener] successfully bound socket on port 63041
3443[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 50ms
3444[f=-000001] [SpringApp::Reload][13] reloadCount=5
3445
3446
3447
3448[f=-000001] [PreGame::AddMapArchivesToVFS][server=19ec06f8] using map "Red Comet v1.3" (loaded=0 cached=1)
3449[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=1
3450[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
3451[f=-000001] [PreGame::AddModArchivesToVFS][server=19ec06f8] using game "Zero-K v1.7.9.4" (loaded=0 cached=1)
3452[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=1
3453[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring content v1", overwrite=false)] section=2 cached=0
3454[f=-000001] [VFS] [SpringVFS::AddArchive<this=07525368>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
3455[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_184528_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz"
3456[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 69ms
3457[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
3458[f=-000001] [LuaIntro] Searching for new Widgets
3459[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
3460[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
3461[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
3462[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
3463[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
3464[f=-000001] [LuaIntro] Found new widget "SpringLogo"
3465[f=-000001] [LuaIntro] Found new widget "LoadTexture"
3466[f=-000001] [LuaIntro] Found new widget "LoadProgress"
3467[f=-000001] [LuaIntro] Found new widget "Main"
3468[f=-000001] [LuaIntro] Found new widget "Music"
3469[f=-000001] [LuaIntro] Found new widget "WM Stuff"
3470[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
3471[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
3472[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
3473[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
3474[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
3475[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
3476[f=-000001] [LoadScreen::Init] single-threaded
3477[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
3478[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
3479[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
3480[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
3481[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
3482[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
3483[f=-000001] Loading UnitDefs_posts
3484[f=-000001] Loading FeatureDefs_posts
3485[f=-000001] Loading WeaponDefs_posts
3486[f=-000001] Loading ArmorDefs_posts
3487[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 262ms
3488[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 344ms
3489[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
3490[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
3491[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
3492[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 341 sounds from gamedata/sounds.lua
3493[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
3494[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
3495[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
3496[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
3497[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
3498[f=-000001] [Init] number of ArmorDefs: 6
3499[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
3500[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
3501[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
3502[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
3503[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
3504[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
3505[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1159ms
3506[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
3507[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 165ms
3508[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
3509[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms
3510[f=-000001] [IPathManager::GetInstance] using HAPFS
3511[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
3512[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
3513[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
3514[f=-000001] InfoTexture: shaders
3515[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
3516[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
3517[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
3518[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
3519[f=-000001] Switching to ROAM Mesh Rendering
3520[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
3521[f=-000001] Loaded DecalsDrawer: Legacy
3522[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
3523[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
3524[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
3525[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
3526[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
3527[f=-000001] [Game::LoadLua] Lua developer mode disabled
3528[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
3529[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms
3530[f=-000001] Synced LuaRules: starting loading
3531LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
3532LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
3533LuaRules: Loaded gadget: Startbox handler <start_boxes.lua>
3534LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua>
3535LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
3536LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
3537LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
3538LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
3539LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua>
3540LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
3541LuaRules: Loaded gadget: ShareControl <share_control.lua>
3542LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
3543LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
3544LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
3545LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua>
3546LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
3547LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
3548LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
3549LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
3550LuaRules: Loaded gadget: Perks <game_perks.lua>
3551LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua>
3552LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
3553LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
3554LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
3555LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
3556LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
3557LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
3558LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
3559LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
3560LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
3561LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
3562LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua>
3563LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
3564LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
3565LuaRules: Loaded gadget: CAI <ai_cai.lua>
3566LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
3567LuaRules: Loaded gadget: Capture <unit_capture.lua>
3568LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
3569LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua>
3570LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
3571LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
3572LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
3573LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
3574LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua>
3575LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
3576LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
3577LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
3578LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
3579LuaRules: Loaded gadget: Experience <unit_xp.lua>
3580LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
3581LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua>
3582LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
3583LuaRules: Loaded gadget: Feature Effects <feature_fx.lua>
3584LuaRules: Loaded gadget: Fire Once command <cmd_fire_once.lua>
3585LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
3586LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
3587[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
3588LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua>
3589LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
3590LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua>
3591LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua>
3592LuaRules: Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua>
3593LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
3594LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
3595LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua>
3596LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
3597LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua>
3598LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
3599LuaRules: Loaded gadget: LUS <unit_script.lua>
3600LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
3601LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
3602LuaRules: Loaded gadget: Mantis 6282 <mantis_6282.lua>
3603LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
3604LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
3605LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua>
3606LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua>
3607LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
3608LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
3609LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
3610LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua>
3611LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
3612LuaRules: Loaded gadget: Player extra information <player_extra_information.lua>
3613LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
3614LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua>
3615LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua>
3616LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua>
3617LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua>
3618LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua>
3619LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
3620LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
3621LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
3622LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua>
3623LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
3624LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
3625LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
3626LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
3627LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
3628LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
3629LuaRules: Loaded gadget: Share mode <game_share_mode.lua>
3630LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
3631LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
3632LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua>
3633LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
3634LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
3635LuaRules: Loaded gadget: Target Features <unit_target_features.lua>
3636LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
3637LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
3638LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua>
3639LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
3640LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
3641LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
3642LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
3643LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua>
3644LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua>
3645LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua>
3646LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
3647LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
3648LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
3649LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
3650LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua>
3651LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
3652LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
3653LuaRules: Loaded gadget: Wade Effects <wake_fx.lua>
3654LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
3655LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
3656LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua>
3657LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
3658LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua>
3659LuaRules: Loaded gadget: astar.lua <astar.lua>
3660LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
3661LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
3662LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
3663LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
3664LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua>
3665LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
3666LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
3667LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
3668LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua>
3669LuaRules: Loaded gadget: Game Over <game_over.lua>
3670LuaRules: Loaded gadget: On/Off <cmd_onoff.lua>
3671LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
3672LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua>
3673LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
3674LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua>
3675LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua>
3676LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
3677LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
3678LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua>
3679LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua>
3680LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
3681LuaRules: Loaded gadget: Starlight Handler <unit_starlight_handler.lua>
3682LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
3683LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
3684LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua>
3685LuaRules: Loaded gadget: Lups Shield <lups_shield.lua>
3686LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua>
3687LuaRules: Loaded gadget: Awards <awards.lua>
3688LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua>
3689LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
3690LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
3691LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
3692LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
3693LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
3694[f=-000001] Synced LuaRules: finished loading
3695[f=-000001] Unsynced LuaRules: starting loading
3696[f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
3697[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
3698>> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
3699>> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
3700>> Loaded gadget: Save/Load <api_saveload.lua>
3701>> Loaded gadget: IconGenerator <unit_icongenerator.lua>
3702>> Loaded gadget: Mex Placement <mex_placement.lua>
3703>> Loaded gadget: Script notification <unit_script_notification.lua>
3704>> Loaded gadget: StartSetup <start_unit_setup.lua>
3705>> Loaded gadget: UnitMorph <unit_morph.lua>
3706>> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
3707>> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
3708>> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
3709>> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
3710>> Loaded gadget: CAI <ai_cai.lua>
3711>> Loaded gadget: Capture <unit_capture.lua>
3712>> Loaded gadget: Command Raw Move <cmd_raw_move.lua>
3713>> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
3714>> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
3715>> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
3716>> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
3717>> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
3718>> Loaded gadget: Invincibility <unit_invincibility.lua>
3719>> Loaded gadget: Jumpjets <unit_jumpjets.lua>
3720>> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
3721>> Loaded gadget: Mantis 6282 <mantis_6282.lua>
3722>> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
3723>> Loaded gadget: Modular Comm Info <api_modularcomms.lua>
3724>> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
3725>> Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
3726>> Loaded gadget: Resign Gadget <game_resign.lua>
3727>> Loaded gadget: Retreat Command <cmd_retreat.lua>
3728>> Loaded gadget: Share mode <game_share_mode.lua>
3729>> Loaded gadget: Shield Link <unit_shield_link.lua>
3730>> Loaded gadget: Shockwaves <lups_shockwaves.lua>
3731>> Loaded gadget: Target Features <unit_target_features.lua>
3732>> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
3733>> Loaded gadget: Teleport Throw <unit_thrower.lua>
3734>> Loaded gadget: Teleporter <unit_teleporter.lua>
3735>> Loaded gadget: Terraformers <unit_terraform.lua>
3736>> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
3737>> Loaded gadget: Thrusters <lups_thrusters.lua>
3738>> Loaded gadget: Time slow v2 <unit_timeslow.lua>
3739>> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
3740>> Loaded gadget: Units on fire <unit_is_on_fire.lua>
3741>> Loaded gadget: Widget Events <api_widget_events.lua>
3742>> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
3743>> Loaded gadget: astar.lua <astar.lua>
3744>> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
3745>> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua>
3746>> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
3747>> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua>
3748>> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
3749>> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua>
3750>> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
3751>> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua>
3752>> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
3753>> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua>
3754>> Loaded gadget: feature_fx.lua <feature_fx.lua>
3755>> Loaded gadget: game_globallos.lua <game_globallos.lua>
3756>> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
3757>> Loaded gadget: game_over.lua <game_over.lua>
3758>> Loaded gadget: game_perks.lua <game_perks.lua>
3759>> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
3760>> Loaded gadget: player_extra_information.lua <player_extra_information.lua>
3761>> Loaded gadget: share_control.lua <share_control.lua>
3762>> Loaded gadget: start_boxes.lua <start_boxes.lua>
3763>> Loaded gadget: start_teamnames.lua <start_teamnames.lua>
3764>> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua>
3765>> Loaded gadget: typemap_options.lua <typemap_options.lua>
3766>> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
3767>> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
3768>> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
3769>> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
3770>> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua>
3771>> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua>
3772>> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
3773>> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua>
3774>> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
3775>> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
3776>> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
3777>> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
3778>> Loaded gadget: unit_explosion_spawner.lua <unit_explosion_spawner.lua>
3779>> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua>
3780>> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
3781>> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua>
3782>> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua>
3783>> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua>
3784>> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua>
3785>> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua>
3786>> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
3787>> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
3788>> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
3789>> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
3790>> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua>
3791>> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
3792>> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
3793>> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua>
3794>> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua>
3795>> Loaded gadget: unit_priority.lua <unit_priority.lua>
3796>> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua>
3797>> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua>
3798>> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
3799>> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
3800>> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
3801>> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
3802>> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua>
3803>> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
3804>> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
3805>> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua>
3806>> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
3807>> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
3808>> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua>
3809>> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua>
3810>> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
3811>> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
3812>> Loaded gadget: unit_xp.lua <unit_xp.lua>
3813>> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
3814>> Loaded gadget: wake_fx.lua <wake_fx.lua>
3815>> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua>
3816>> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
3817>> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
3818>> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua>
3819>> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
3820>> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua>
3821>> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
3822>> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
3823>> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
3824>> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
3825>> Loaded gadget: Chicken control <chicken_control.lua>
3826>> Loaded gadget: Area Denial <weapon_area_damage.lua>
3827>> Loaded gadget: Lups <lups_wrapper.lua>
3828>> Loaded gadget: Lups Shield <lups_shield.lua>
3829>> Loaded gadget: Awards <awards.lua>
3830>> Loaded gadget: Chicken Spawner <unit_spawner.lua>
3831>> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
3832>> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
3833>> Loaded gadget: Profiler <dbg_profiler.lua>
3834[f=-000001] Unsynced LuaRules: finished loading
3835[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
3836[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
3837[f=-000001] LuaUI Entry Point: "luaui.lua"
3838[f=-000001] LuaSocket Support: enabled
3839[f=-000001] Using LUAUI_DIRNAME = LuaUI/
3840[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
3841[f=-000001] LuaUI: bound F11 to the widget selector
3842[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
3843[f=-000001] Loading last game win data
3844[f=-000001] Resetting win data
3845[f=-000001] Last game player count: 0, This game player count: 0
3846[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
3847[f=-000001] Player and team counts match, continuing
3848[f=-000001] All players and teams match from last game, using last game's scores as base
3849[f=-000001] Loaded API widget: i18n <api_i18n.lua>
3850[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
3851[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
3852[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
3853[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
3854[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
3855[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
3856[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
3857[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
3858[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
3859[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
3860[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
3861[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
3862[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
3863[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
3864[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
3865[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
3866[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
3867[f=-000001] Hardware mouse-cursor is enabled!
3868[f=-000001] Set "shadows" config-parameter to 1
3869[f=-000001] Ground-decal rendering is enabled!
3870[f=-000001] Set maximum particles to: 25000
3871[f=-000001] Set UnitLodDist to 500
3872[f=-000001] Set UnitIconDist to 812
3873[f=-000001] model shaders is enabled!
3874[f=-000001] SetLobbyButtonEnabled, false
3875[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
3876[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
3877[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
3878[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
3879[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
3880[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
3881[f=-000001] Mexspot Fetcher fetching
3882[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
3883[f=-000001] Team highlighting: Disabled
3884[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
3885[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
3886[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
3887[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
3888[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
3889[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
3890[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
3891[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
3892[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
3893[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
3894[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
3895[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
3896[f=-000001] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
3897[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
3898[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
3899[f=-000001] Loaded widget: Noises <snd_noises.lua>
3900[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
3901[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
3902[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
3903[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
3904[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
3905[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
3906[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
3907[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
3908[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
3909[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
3910[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
3911[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
3912[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
3913[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
3914[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
3915[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
3916[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
3917[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
3918[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
3919[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
3920[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
3921[f=-000001] <Stockpiler>: disabled for spectators
3922[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
3923[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
3924[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
3925[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
3926[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
3927[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
3928[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
3929[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
3930[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
3931[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
3932[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
3933[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
3934[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
3935[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
3936[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
3937[f=-000001] Loaded widget: Music Player <snd_music.lua>
3938[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
3939[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
3940[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
3941[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
3942[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
3943[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
3944[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
3945[f=-000001] Mex Placement Initialised with 40 spots.
3946[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
3947[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
3948[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
3949[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
3950[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
3951[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
3952[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
3953[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
3954[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
3955[f=-000001] Input grabbing is enabled!
3956[f=-000001] Input grabbing is enabled!
3957[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
3958[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
3959[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
3960[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
3961[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
3962[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
3963[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
3964[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
3965[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
3966[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
3967[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
3968[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
3969[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
3970[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
3971[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
3972[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
3973[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
3974[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
3975[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
3976[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
3977[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
3978[f=-000001] Loaded widget: Autoquit <autoquit.lua>
3979[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
3980[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
3981[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
3982[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
3983[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
3984[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
3985[f=-000001] <Replay control buttons> Live mode. Widget removed.
3986[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
3987[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
3988[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
3989[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
3990[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
3991[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
3992[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
3993[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
3994[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
3995[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
3996[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
3997[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
3998[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
3999[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
4000[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
4001[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
4002[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
4003[f=-000001] <Cloaker Guard>: disabled for spectators
4004[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
4005[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
4006[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
4007[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
4008[f=-000001] <Building Starter>: disabled for spectators
4009[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
4010[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
4011[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
4012[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
4013[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
4014[f=-000001] <Global Build Command> Spectator mode. Widget removed.
4015[f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua>
4016[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
4017[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
4018[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
4019[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
4020[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
4021[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
4022[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
4023[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
4024[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
4025[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
4026[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
4027[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
4028[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
4029[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
4030[f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
4031[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
4032[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
4033[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
4034[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
4035[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
4036[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
4037[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
4038[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
4039[f=-000001] SetSunLighting
4040[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
4041[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
4042[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
4043[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
4044[f=-000001] Lua garbage collection rate: 30/s
4045[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
4046[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
4047[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
4048
4049Supressing further error of the same kind
4050[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
4051[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
4052[f=-000001] Removed 'GC at >100MB': disabled.
4053[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
4054[f=-000001] Writing last game win data
4055[f=-000001] LuaUI v0.3
4056[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
4057[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
4058[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
4059[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
4060[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
4061[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
4062[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
4063[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
4064[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
4065[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
4066[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e
4067[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1)
4068[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
4069[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
4070[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
4071[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
4072[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
4073[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
4074[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
4075[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e
4076[f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache\104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1)
4077[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
4078[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum 438af02d)"
4079[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
4080[f=-000001] [EOH::CreateSkirmishAI(id=0)]
4081[f=-000001] [AIWrapper::PreInit][AI=0 team=0] creating callbacks
4082[f=-000001] [Java Interface] JRE found in registry!
4083[f=-000001] [Java Interface] Using JRE (can be changed with JAVA_HOME): C:\Program Files (x86)\Java\jre1.8.0_221
4084[f=-000001] [Java Interface] Successfully loaded the JVM shared library at "C:\Program Files (x86)\Java\jre1.8.0_221\bin\client\jvm.dll".
4085[f=-000001] [Java Interface] Initialization successful.
4086java.lang.IncompatibleClassChangeError: Class [F does not implement the requested interface com.springrts.ai.AICallback
4087 at com.springrts.ai.oo.clb.WrappGame.getMyTeam(WrappGame.java:64)
4088 at zkgbai.ZKGraphBasedAI.init(ZKGraphBasedAI.java:77)
4089 at com.springrts.ai.oo.OOAI.init(OOAI.java:39)
4090[f=-000001] Warning: AI for team 0 (ID: 0) failed handling event with topic 1, error: -5
4091[f=-000001] Error: [AIWrapper::SendInitEvent][AI=0 team=0] error -5 handling EVENT_INIT
4092[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 64ms
4093[f=-000001] [EOH::CreateSkirmishAI(id=1)]
4094[f=-000001] [AIWrapper::PreInit][AI=1 team=1] creating callbacks
4095[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.5
4096[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
4097[f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000
4098[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64
4099[f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6144 (x96, z64)
4100[f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ...
4101[f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00%
4102[f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 0.00
4103[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 27 unit-defs)
4104[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs)
4105[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 30 unit-defs)
4106[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs)
4107[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
4108[f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
4109[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 351 unit-defs)
4110[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
4111[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 32 unit-defs)
4112[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
4113[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 4 unit-defs)
4114[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
4115[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
4116[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 12 unit-defs)
4117[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 98.24% of the map. (used by 3 unit-defs)
4118[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
4119[f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 89.23% of the map. (used by 20 unit-defs)
4120[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Red_Comet_v1.3.json)
4121[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.5 (1) Initialized!
4122[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=1] numUnits=0
4123[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 197ms
4124[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 274ms
4125[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
4126[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11448,0} {chunk,block}Bytes={0,0}
4127[f=-000001] Input grabbing is enabled!
4128Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1568069120}
4129[f=-000001] <Easy Facing> Spectator mode. Widget removed.
4130[f=-000001] SetLobbyButtonEnabled, false
4131[f=-000001] UpdateInterfacePreset, minimapRight
4132[f=-000001] Switching to Free style camera
4133[f=-000001] TotalHideLobbyInterface, true
4134[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
4135Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
4136Supressing further error of the same kind
4137[f=-000001] GameID: 08d6765dd24e7f088d11e3e440c2d64e
4138[f=-000001] Connection attempt from aeonios
4139[f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)]
4140[f=-000001] -> Connection established (given id 0)
4141[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][map-checksums]
4142 server=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
4143 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
4144[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PreGame::GameDataReceived][mod-checksums]
4145 server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
4146 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
4147[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
4148[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
4149[f=-000001] [EOH::DestroySkirmishAI(id=0)]
4150[f=-000001] [Game::ClientReadNet] local skirmish AI "DevCircuitAIBrutal32 stable (1)" (ID: 1, Short-Name: "DevCircuitAIBrutal32", Version: "stable") took over control of team 1
4151[f=-000001] [Game::ClientReadNet][LOGMSG] sender="aeonios" string="[Game::Load][lua{Rules,Gaia}={400bba60,00000000}]"
4152[f=-000001] Spectator aeonios finished loading and is now ingame
4153[f=-000001] <Ghost Site> Spectator mode. Widget removed.
4154[f=-000001] LuaShader: [Outline Shader: Dilation] shader error(s):
4155Attempt to use invalid shader object in [ActivateWith](). Did you call :Compile() or :Initialize()
4156[f=-000001] Epicmenu: Switching to COFC camera mode
4157[f=0000020] [Game::ClientReadNet] local skirmish AI "ZKGBAI 0.13dev (1)" (ID: 0) being removed from team 0
4158[f=0000045] game_message: AI has been destroyed!
4159[f=0000045] game_message: AI wins!
4160[f=0000045] Submitting stats
4161[f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
4162[f=0000093] <autoquit> Autoquit canceled.
4163[f=0000137] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
4164[f=0000137] [SpringApp::Reload][1]
4165[f=0000137] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
4166[f=0000137] [async=0] threads=2 tasks=445 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {26815622250378610956651086954786599633169580774580553173074662155811811966729149493764249947074770578654195518521256320431877270270134327015163102488428544.000, 0.000}}ms
4167[f=0000137] thread=1 tasks=445 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {26815622250378610956651086954786599633169580774580553173074662155811811966729149493764249947074770578654195518521256320431877270270134327015163102488428544.000, 0.000, 0.000, 0.000}}ms
4168[f=0000137] [async=1] threads=2 tasks=164 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-26815622272716135137987204782942549943531823803239170968969680241155826704544730500527039634541373879039757027961814961840258028768297929509235500704071680.000, 26815622359376411492925337322697350933654476225027321113055290144926654219955227274433719282096675780799014884618362697614424988097504126539221830813614080.000}}ms
4169[f=0000137] thread=1 tasks=164 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622272716135137987204782942549943531823803239170968969680241155826704544730500527039634541373879039757027961814961840258028768297929509235500704071680.000, 0.000, 2.000, 26815622317033493069707115378761388181776899918911288731962733051657160821831671481974601240428775219096667337066083865076986701112071106476556083796115456.000}}ms
4170[f=0000137] [ThreadPool::SetThreadCount][2] workers=0
4171[f=0000137] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
4172[f=0000137] [ThreadPool::SetThreadCount][2] workers=1
4173[f=0000137] [Threading] Main thread CPU affinity mask set: 14
4174[f=0000137] [SpringApp::Reload][2]
4175[f=0000137] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190909_184528_Red Comet v1_104.0.1-1344-g07bdbaf maintenance.sdfz" (7059 bytes)
4176[f=0000137] [Game::KillLua][0] dtor=0 loadscreen=00000000
4177[f=0000137] [Game::KillLua][3] dtor=0 luaUI=18b964e0
4178[f=0000137] Start widgetHandler:Shutdown
4179[f=0000137] Shutdown - SaveOrderList Complete
4180[f=0000137] Writing last game win data
4181[f=0000137] Shutdown - SaveConfigData Complete
4182[f=0000137] Shutdown Widget - Save/Load API
4183[f=0000137] Shutdown Widget - Chili Highlight
4184[f=0000137] Shutdown Widget - Draw After Chili
4185[f=0000137] Shutdown Widget - EPIC Menu
4186[f=0000137] Shutdown Widget - Depth of Field Shader
4187[f=0000137] Shutdown Widget - Chili Widget Selector
4188[f=0000137] Shutdown Widget - Chili Minimap
4189[f=0000137] Shutdown Widget - Deferred rendering
4190[f=0000137] Shutdown Widget - Local Team Colors
4191[f=0000137] Shutdown Widget - Display Keys 2
4192[f=0000137] Shutdown Widget - Save Game Menu
4193[f=0000137] Shutdown Widget - Selection BlurryHalo
4194[f=0000137] Reloaded cmdcolors from file: cmdcolors.tmp
4195[f=0000137] Shutdown Widget - Unit Icons
4196[f=0000137] Shutdown Widget - Noises
4197[f=0000137] Shutdown Widget - HealthBars
4198[f=0000137] Shutdown Widget - Win Counter
4199[f=0000137] Shutdown Widget - BuildETA
4200[f=0000137] Shutdown Widget - Modular Comm Info
4201[f=0000137] Shutdown Widget - Stereo3D
4202[f=0000137] Shutdown Widget - Showeco and Grid Drawer
4203[f=0000137] Shutdown Widget - Point Tracker
4204[f=0000137] Shutdown Widget - Music Player
4205[f=0000137] Shutdown Widget - Missile Silo Range
4206[f=0000137] Shutdown Widget - MinimapEvents
4207[f=0000137] Shutdown Widget - Mex Placement Handler
4208[f=0000137] Shutdown Widget - MetalFeatures (new)
4209[f=0000137] Shutdown Widget - Local Widgets Config
4210[f=0000137] Shutdown Widget - Highlight Geos
4211[f=0000137] Shutdown Widget - Grab Input
4212[f=0000137] Input grabbing is disabled!
4213[f=0000137] Shutdown Widget - Darkening
4214[f=0000137] Shutdown Widget - Context Menu
4215[f=0000137] Shutdown Widget - Chili Spectator Panels
4216[f=0000137] Shutdown Widget - Chili Selections & CursorTip v2
4217[f=0000137] Shutdown Widget - Chili Nuke Warning
4218[f=0000137] Shutdown Widget - Chili EndGame Window
4219[f=0000137] Shutdown Widget - Chili Economy Panel Default
4220[f=0000137] Shutdown Widget - CameraShake
4221[f=0000137] Shutdown Widget - Attack AoE
4222[f=0000137] Shutdown Widget - Map Edge Extension
4223[f=0000137] Shutdown Widget - Selection Send
4224[f=0000137] Shutdown Widget - LupsManager
4225[f=0000137] Shutdown Widget - Newton Firezone
4226[f=0000137] Shutdown Widget - Chili Crude Player List
4227[f=0000137] Shutdown Widget - Chili Pro Console
4228[f=0000137] Shutdown Widget - Lasso Terraform GUI
4229[f=0000137] Shutdown Widget - Lups
4230[f=0000137] Shutdown Widget - Chili Framework
4231[f=0000137] Shutdown Widget - Custom Markers
4232[f=0000137] Shutdown Widget - Chili Core Selector
4233[f=0000137] Shutdown Widget - Combo Overhead/Free Camera (experimental)
4234[f=0000137] Switching to Overhead (TA) style camera
4235[f=0000137] Shutdown Widget - Pause Screen
4236[f=0000137] Shutdown Widget - Text To Speech Control
4237[f=0000137] Shutdown Widget - Persistent Build Height
4238[f=0000137] Shutdown Widget - Layout Handler
4239[f=0000137] Shutdown Widget - Color Blindness Correction
4240[f=0000137] Shutdown Widget - Outline Shader
4241[f=0000137] LuaShader: [Outline Shader: Dilation] shader error(s):
4242Attempt to use invalid shader object in [Finalize](). Did you call :Compile() or :Initialize()
4243Supressing further error of the same kind
4244[f=0000137] End widgetHandler:Shutdown
4245[f=0000137] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17466257,0} {chunk,block}Bytes={0,0}
4246[f=0000137] [Game::KillLua][1] dtor=0 luaGaia=00000000
4247[f=0000137] [Game::KillLua][2] dtor=0 luaRules=400bba60
4248[f=0000137] Start gadgetHandler:Shutdown
4249[f=0000137] Shutdown - StartSetup
4250[f=0000137] Shutdown - UnitMorph
4251[f=0000137] Shutdown - LupsNanoSpray
4252[f=0000137] Shutdown - Missile Silo Controller
4253[f=0000137] Shutdown - Modular Comm Info
4254[f=0000137] Shutdown - Terrain Texture Handler
4255[f=0000137] Shutdown - UnitCloakShield
4256[f=0000137] Shutdown - Starlight Handler
4257[f=0000137] End gadgetHandler:Shutdown
4258[f=0000137] Start gadgetHandler:Shutdown
4259[f=0000137] Shutdown - Save/Load
4260[f=0000137] Shutdown - UnitMorph
4261[f=0000137] Shutdown - Modular Comm Info
4262[f=0000137] Shutdown - Retreat Command
4263[f=0000137] Shutdown - Shockwaves
4264[f=0000137] Shutdown - Teleport Throw
4265[f=0000137] Shutdown - UnitCloakShield
4266[f=0000137] Shutdown - Lups Cloak FX
4267[f=0000137] Shutdown - Lups
4268[f=0000137] Shutdown - Lups Shield
4269[f=0000137] End gadgetHandler:Shutdown
4270[f=0000137] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17466320,0} {chunk,block}Bytes={0,0}
4271[f=0000137] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17466320,0} {chunk,block}Bytes={0,0}
4272[f=0000137] [Game::KillLua][4] dtor=0
4273[f=0000137] [SpringApp::Reload][3]
4274[f=0000137] [Sound] [Sound::Kill] soundThread.joinable()=1
4275[f=0000137] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
4276[f=0000137] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
4277[f=0000137] [Sound] [Sound::UpdateThread][4] ctx=0e9471a8 dev=54e89d30
4278[f=0000137] [Sound] [Sound::UpdateThread][5] ctx=0e9471a8 dev=54e89d30
4279[f=0000137] [Sound] [Sound::Cleanup][alcDestroyContext(0e9471a8)]
4280[f=0000137] [Sound] [Sound::Cleanup][alcCloseDevice(54e89d30)]
4281[f=0000137] [Sound] [Sound::UpdateThread][6]
4282[f=0000137] [SpringApp::Reload][4]
4283[f=0000137] [Game::~CGame][1]
4284[f=0000137] [Game::KillLua][0] dtor=1 loadscreen=00000000
4285[f=0000137] [Game::KillLua][3] dtor=1 luaUI=00000000
4286[f=0000137] [Game::KillLua][1] dtor=1 luaGaia=00000000
4287[f=0000137] [Game::KillLua][2] dtor=1 luaRules=00000000
4288[f=0000137] [Game::KillLua][4] dtor=1
4289[f=0000137] [Game::KillMisc][1]
4290[f=0000137] [Game::KillMisc][2]
4291[f=0000137] [EOH::DestroySkirmishAI(id=1)]
4292[f=0000137] Error: Spring 104.0.1-1344-g07bdbaf maintenance has crashed.
4293
4294
4295Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang
4296Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
4297Zero-K.exe Information: 0 : Chobby closed connection
4298Zero-K.exe Information: 0 : Spring exited