· 5 years ago · Mar 21, 2020, 07:10 AM
1--Civilwargeeky's Quarry Program--
2 VERSION = "3.6.3"
3--[[
4Recent Changes:
5 Parameter Files! Create a file of parameters, and use -file to load it!
6 Works will with -forcePrompt
7 Quarry no longer goes to start at end of row!
8 Turtle can go left!
9 QuadCopters! Check Lyqyd's thread
10New Parameters:
11 -overfuel/fuelMultiplier [number]: This number is is what neededFuel is multiplied by when fuel is low.
12 -version: This will display the current version number and end the program
13 -file [fileName]: This will load a custom configuration file (basically a list of parameters). "##" starts comment lines. In the future "#" will start programs to run (but only through shell)
14 -preciseTotals [t/f]: If true, turtle will write exactly what it mined to the logs. It may also transmit it over rednet.
15 -forcePrompt [param]: This will add to a list of parameters to force prompt for. So if you say "-forcePrompt doRefuel" it will prompt you "Length","Width","Height","Invert","Do Refuel" etc.
16]]
17--Defining things
18civilTable = nil; _G.civilTable = {}; setmetatable(civilTable, {__index = getfenv()}); setfenv(1,civilTable)
19originalDay = os.day() --Used in logging
20numResumed = 0 --Number of times turtle has been resumed
21-------Defaults for Arguments----------
22--Arguments assignable by text
23x,y,z = 3,3,3 --These are just in case tonumber fails
24inverted = false --False goes from top down, true goes from bottom up [Default false]
25rednetEnabled = false --Default rednet on or off [Default false]
26--Arguments assignable by tArgs
27dropSide = "front" --Side it will eject to when full or done [Default "front"]
28careAboutResources = true --Will not stop mining once inventory full if false [Default true]
29doCheckFuel = true --Perform fuel check [Default true]
30doRefuel = false --Whenever it comes to start location will attempt to refuel from inventory [Default false]
31keepOpen = 1 --How many inventory slots it will attempt to keep open at all times [Default 1]
32fuelSafety = "moderate" --How much fuel it will ask for: safe, moderate, and loose [Default moderate]
33excessFuelAmount = math.huge --How much fuel the turtle will get maximum. Limited by turtle.getFuelLimit in recent CC [Default math.huge]
34fuelMultiplier = 1 --How much extra fuel turtle will ask for when it does need fuel [Default 1]
35saveFile = "Civil_Quarry_Restore" --Where it saves restore data [Default "Civil_Quarry_Restore"]
36autoResume = true --If true, turtle will auto-restart when loaded. [Default true]
37startupRename = "oldStartup.quarry" --What the startup is temporarily renamed to [Default "oldStartup.quarry"]
38startupName = "startup" --What the turtle auto-resumes with [Default "startup"]
39doBackup = true --If it will keep backups for session persistence [Default true]
40uniqueExtras = 8 --How many different items (besides cobble) the turtle expects. [Default 8]
41maxTries = 200 --How many times turtle will try to dig a block before it "counts" bedrock [Default 200]
42gpsEnabled = false -- If option is enabled, will attempt to find position via GPS api [Default false]
43gpsTimeout = 3 --The number of seconds the program will wait to get GPS coords. Not in arguments [Default 3]
44legacyRednet = false --Use this if playing 1.4.7
45logging = true --Whether or not the turtle will log mining runs. [Default ...still deciding]
46logFolder = "Quarry_Logs" --What folder the turtle will store logs in [Default "Quarry_Logs"]
47logExtension = "" --The extension of the file (e.g. ".txt") [Default ""]
48flatBedrock = false --If true, will go down to bedrock to set startDown [Default false]
49startDown = 0 --How many blocks to start down from the top of the mine [Default 0]
50enderChestEnabled = false --Whether or not to use an ender chest [Default false]
51enderChestSlot = 16 --What slot to put the ender chest in [Default 16]
52fuelChestEnabled = false --Whether or not to use a fuel chest [Default false]
53fuelChestSlot = 15 --What slot to put the fuel chest in [Default 15]
54preciseTotals = false --If true, will record exact totals and names for all materials [Default false]
55goLeftNotRight = false --Quarry to left, not right (parameter is "left") [Default false]
56oreQuarry = false --Enables ore quarry functionality [Default false]
57oreQuarryBlacklistName = "oreQuarryBlacklist.txt" --This is the file that will be parsed for item names [Default "oreQuarryBlacklist"]
58dumpCompareItems = true --If ore quarry, the turtle will dump items compared to (like cobblestone) [Default true]
59inventoryMax = 16 --The max number of slots in the turtle inventory [Default 16] (Not assignable by parameter)
60quadEnabled = false --Whether or not to request a quadRotor when out of fuel [Default false]
61quadTimeout = 60 * 5 --How long the turtle will wait for a quadRotor [Default 5 minutes]
62--Standard number slots for fuel (you shouldn't care)
63fuelTable = { --Will add in this amount of fuel to requirement.
64safe = 1000,
65moderate = 200,
66loose = 0 } --Default 1000, 200, 0
67--Standard rednet channels
68channels = {
69send = os.getComputerID() + 1 ,
70receive = os.getComputerID() + 101 ,
71confirm = "Turtle Quarry Receiver",
72message = "Civil's Quarry",
73fingerprint = "quarry"
74}
75
76--AVERAGE USER: YOU DON'T CARE BELOW THIS POINT
77
78local help_paragraph = [[
79Welcome!: Welcome to quarry help. Below are help entries for all parameters. Examples and tips are at the bottom.
80-default: This will force no prompts. If you use this and nothing else, only defaults will be used.
81-dim: [length] [width] [height] This sets the dimensions for the quarry
82-invert: [t/f] If true, quarry will be inverted (go up instead of down)
83-rednet: [t/f] If true and you have a wireless modem on the turtle, will attempt to make a rednet connection for sending important information to a screen
84-restore / -resume: If your quarry stopped in the middle of its run, use this to resume at the point where the turtle was. Not guarenteed to work properly. For more accurate location finding, check out the -GPS parameter
85-autoResume / autoRestore: Turtle will automatically resume if stopped. Replaces startup
86-oreQuarry: [t/f] If true, the turtle will use ore quarry mode. It will not mine the blocks that are placed in the turtle initially. So if you put in stone, it will ignore stone blocks and only mine ores.
87-oreQuarry: [t/f] If you are using a newer version of CC, you won't have to put in any compare blocks. (CC 1.64+)
88-blacklist: [file name] If using oreQuarry, this is the blacklist file it will read. Example --
89 minecraft:stone
90 minecraft:sand
91 ThermalExpansion:Sponge
92 ThermalFoundation:Storage
93
94 Note: If you have bspkrsCore, look
95 for "UniqueNames.txt" in your config
96-file: [file name] Will load a file of parameters. One parameter per line. # is a comment line (See the forum thread for more detailed directions)
97-atChest: [force] This is for use with "-restore," this will tell the restarting turtle that it is at its home chest, so that if it had gotten lost, it now knows where it is.
98-doRefuel: [t/f] If true, the turtle will refuel itself with coal and planks it finds on its mining run
99-doCheckFuel: [t/f] If you for some reason don't want the program to check fuel usage, set to false. This is honestly a hold-over from when the refueling algorithm was awful...
100-overfuel: [number] When fuel is below required, fuel usage is multiplied by this. Large numbers permit more quarries without refueling
101-fuelMultiplier: [number] See overfuel
102-uniqueExtras: [number] The expected number of slots filled with low-stacking items like ore. Higher numbers request more fuel.
103-maxFuel: [number] How much the turtle will fuel to max (limited by turtle in most cases)
104-chest: [side] This specifies what side the chest at the end will be on. You can say "top", "bottom", "front", "left", or "right"
105-enderChest: This one is special. If you use "-enderChest true" then it will use an enderChest in the default slot. However, you can also do "-enderChest [slot]" then it will take the ender chest from whatever slot you tell it to. Like 7... or 14... or whatever.
106-fuelChest: See the above, but for a fueling chest. Reccommend use with -maxFuel and -doCheckFuel false
107-preciseTotals: [t/f] If true, will record a detailed file of everything it mined.
108-GPS: [force] If you use "-GPS" and there is a GPS network, then the turtle will record its first two positions to precisly calculate its position if it has to restart. This will only take two GPS readings
109-quad: [t/f] This forces the use of GPS. Make sure you have a network set up. This will request to be refueled by a quadrotor from Lyqyd's mod if the turtle is out of fuel
110-quadTimeout: [number] The amount of time the turtle will wait for a quadRotor
111-sendChannel: [number] This is what channel your turtle will send rednet messages on
112-receiveChannel: [number] This is what channel your turtle will receive rednet messages on
113-legacyRednet: [t/f] Check true if using 1.4.7
114-startY: [current Y coord] Randomly encountering bedrock? This is the parameter for you! Just give it what y coordinate you are at right now. If it is not within bedrock range, it will never say it found bedrock
115-startupRename: [file name] What to rename any existing startup to.
116-startupName: [file name] What the turtle will save its startup file to.
117-extraDropItems: [force] If oreQuarry then this will prompt the user for extra items to drop, but not compare to (like cobblestone)
118-dumpCompareItems: [t/f] If oreQuarry and this is true, the turtle will dump off compare blocks instead of storing them in a chest
119-oldOreQuarry: [t/f] If you are using new CC versions, you can use this to use the old oreQuarry.
120-left: [t/f] If true, turtle will quarry to the left instead of the right
121-maxTries: [number] This is the number of times the turtle will try to dig before deciding its run into bedrock.
122-forcePrompt: [parameter] Whatever parameter you specify, it will always prompt you, like it does now for invert and dim.
123-logging: [t/f] If true, will record information about its mining run in a folder at the end of the mining run
124-preciseTotals: [t/f] If true (and turtle.inspect exists), it will log a detailed record of every block the turtle mines (may eventually send it over rednet)
125-doBackup: [t/f] If false, will not back up important information and cannot restore, but will not make an annoying file (Actually I don't really know why anyone would use this...)
126-saveFile: [word] This is what the backup file will be called
127-logFolder: [word] The folder that quarry logs will be stored in
128-logExtension: [word] The extension given to each quarry log (e.g. ".txt" or ".notepad" or whatever)
129-keepOpen: [number] This is the number of the slots the turtle will make sure are open. It will check every time it mines
130-careAboutResources: [t/f] Who cares about the materials! If set to false, it will just keep mining when its inventory is full
131-startDown: [number] If you set this, the turtle will go down this many blocks from the start before starting its quarry
132 =
133 C _ |
134 |
135 |
136 |
137 |_ _ _ _ >
138-flatBedrock: [t/f] If true, turtle will find bedrock and "zero" itself so it ends on bedrock level
139-promptAll: This is the opposite of -Default, it prompts for everything
140-manualPos: [xPos] [zPos] [yPos] [facing] This is for advanced use. If the server reset when the turtle was in the middle of a 100x100x100 quarry, fear not, you can now manually set the position of the turtle. yPos is always positive. The turtle's starting position is 0, 1, 1, 0. Facing is measured 0 - 3. 0 is forward, and it progresses clockwise. Example- "-manualPos 65 30 30 2"
141-version: Displays the current quarry version and stops the program
142-help: Thats what this is :D
143Examples: Everything below is examples and tips for use
144Important Note:
145 None of the above parameters are necessary. They all have default values, and the above are just if you want to change them.
146Examples [1]:
147 Want to just start a quarry from the interface, without going through menus? It's easy! Just use some parameters. Assume you called the program "quarry." To start a 10x6x3 quarry, you just type in "quarry -dim 10 6 3 -default".
148 You just told it to start a quarry with dimensions 10x6x3, and "-default" means it won't prompt you about invert or rednet. Wasn't that easy?
149Examples [2]:
150 Okay, so you've got the basics of this now, so if you want, you can type in really long strings of stuff to make the quarry do exactly what you want. Now, say you want a 40x20x9, but you want it to go down to diamond level, and you're on the surface (at y = 64). You also want it to send rednet messages to your computer so you can see how its doing.
151Examples [2] [cont.]:
152 Oh yeah! You also want it to use an ender chest in slot 12 and restart if the server crashes. Yeah, you can do that. You would type
153 "quarry -dim 40x20x9 -invert false -startDown 45 -rednet true -enderChest 12 -restore"
154 BAM. Now you can just let that turtle do it's thing
155Tips:
156 The order of the parameters doesn't matter. "quarry -invert false -rednet true" is the same as "quarry -rednet true -invert false"
157
158 Capitalization doesn't matter. "quarry -iNVErt FALSe" does the same thing as "quarry -invert false"
159Tips [cont.]:
160 For [t/f] parameters, you can also use "yes" and "no" so "quarry -invert yes"
161
162 For [t/f] parameters, it only cares about the first letter. So you can use "quarry -invert t" or "quarry -invert y"
163Tips [cont.]:
164 If you are playing with fuel turned off, the program will automatically change settings for you so you don't have to :D
165
166 If you want, you can load this program onto a computer, and use "quarry -help" so you can have help with the parameters whenever you want.
167Internal Config:
168 At the top of this program is an internal configuration file. If there is some setup that you use all the time, you can just change the config value at the top and run "quarry -default" for a quick setup.
169
170 You can also use this if there are settings that you don't like the default value of.
171]]
172--NOTE: BIOS 114 MEANS YOU FORGOT A COLON
173--NOTE: THIS ALSO BREAKS IF YOU REMOVE "REDUNDANT" WHITESPACE
174--Parsing help for display
175--[[The way the help table works:
176All help indexes are numbered. There is a help[i].title that contains the title,
177and the other lines are in help[i][1] - help[i][#help[i] ]
178Different lines (e.g. other than first) start with a space.
179As of now, the words are not wrapped, fix that later]]
180local help = {}
181local i = 0
182local titlePattern = ".-%:" --Find the beginning of the line, then characters, then a ":"
183local textPattern = "%:.+" --Find a ":", then characters until the end of the line
184for a in help_paragraph:gmatch("\n?.-\n") do --Matches in between newlines
185 local current = string.sub(a,1,-2).."" --Concatenate Trick
186 if string.sub(current,1,1) ~= " " then
187 i = i + 1
188 help[i] = {}
189 help[i].title = string.sub(string.match(current, titlePattern),1,-2)..""
190 help[i][1] = string.sub(string.match(current,textPattern) or " ",3,-1)
191 elseif string.sub(current,1,1) == " " then
192 table.insert(help[i], string.sub(current,2, -1).."")
193 end
194end
195
196local supportsRednet
197if peripheral.find then
198 supportsRednet = peripheral.find("modem") or false
199else
200 supportsRednet = (peripheral.getType("right") == "modem") or false
201end
202
203--Pre-defining variables that need to be saved
204 xPos,yPos,zPos,facing,percent,mined,moved,relxPos, rowCheck, connected, isInPath, layersDone, attacked, startY, chestFull, gotoDest, atChest, fuelLevel, numDropOffs, allowedItems, compareSlots, dumpSlots, selectedSlot, extraDropItems, oldOreQuarry, specialSlots, relzPos
205 = 0, 1, 1, 0, 0, 0, 0, 1, true , false, true, 1, 0, 0, false, "", false, 0, 0, {}, {}, {}, 1, false, false, {}, 0
206
207local statusString
208
209--Initializing various inventory management tables
210for i=1, inventoryMax do
211 allowedItems[i] = 0 --Number of items allowed in slot when dropping items
212 dumpSlots[i] = false --Does this slot contain junk items?
213end --compareSlots is a table of the compare slots, not all slots with a condition
214totals = {cobble = 0, fuel = 0, other = 0} -- Total for display (cannot go inside function), this goes up here because many functions use it
215
216
217local function newSpecialSlot(index, value)
218 value = tonumber(value) or 0 --We only want numerical indexes
219 if value ~= 0 and specialSlots[value] then error("Failed making special slot: "..index.."\nSlot "..tonumber(value).." already taken",2) end --Can't overwrite other slots
220 specialSlots[index] = value
221 specialSlots[value] = index
222 return true
223end
224
225function resetDumpSlots()
226 for i=1, inventoryMax do
227 if oldOreQuarry then
228 if turtle.getItemCount(i) > 0 and i~= specialSlots.enderChest then
229 dumpSlots[i] = true
230 else
231 dumpSlots[i] = false
232 end
233 else
234 dumpSlots[i] = false
235 end
236 end
237 if not oldOreQuarry and specialSlots.enderChest == 1 then
238 dumpSlots[2] = true
239 elseif not oldOreQuarry then
240 dumpSlots[1] = true
241 end
242end
243
244local function copyTable(tab) local toRet = {}; for a, b in pairs(tab) do toRet[a] = b end; return toRet end --This goes up here because it is a basic utility
245
246--NOTE: rowCheck is a bit. true = "right", false = "left"
247
248local foundBedrock = false
249
250local checkFuel, checkFuelLimit
251if turtle then --Function inits
252 checkFuel = turtle.getFuelLevel
253 if turtle.getFuelLevel() == "unlimited" then --Fuel is disabled --Unlimited screws up my calculations
254 checkFuel = function() return math.huge end --Infinite Fuel
255 end --There is no "else" because it will already return the regular getFuel
256 if turtle.getFuelLimit then
257 checkFuelLimit = function() return math.min(turtle.getFuelLimit(), excessFuelAmount) end --Return the limiting one
258 if turtle.getFuelLimit() == "unlimited" then
259 checkFuelLimit = function() return math.huge end
260 end
261 else
262 checkFuelLimit = function() return excessFuelAmount end --If the function doesn't exist
263 end
264
265
266 turtle.select(1) --To ensure this is correct
267end
268
269
270function select(slot)
271 if slot ~= selectedSlot and slot > 0 and slot <= inventoryMax then
272 selectedSlot = slot
273 return turtle.select(slot), selectedSlot
274 end
275end
276
277
278 -----------------------------------------------------------------
279--Input Phase
280local function screen(xPos,yPos)
281xPos, yPos = xPos or 1, yPos or 1
282term.setCursorPos(xPos,yPos); term.clear(); end
283local function screenLine(xPos,yPos)
284term.setCursorPos(xPos,yPos); term.clearLine(); end
285
286screen(1,1)
287print("----- Welcome to Quarry! -----")
288print("")
289
290local sides = {top = "top", right = "right", left = "left", bottom = "bottom", front = "front"} --Used to whitelist sides
291local tArgs --Will be set in initializeArgs
292local originalArgs = {...}
293local changedT, tArgsWithUpper, forcePrompts = {}, {}, {}
294changedT.new = function(key, value) table.insert(changedT,{key, value}) end --Numeric list of lists
295changedT.remove = function() table.remove(changedT) end
296local function capitalize(text) return (string.upper(string.sub(text,1,1))..string.sub(text,2,-1)) end
297local function initializeArgs()
298 tArgs = copyTable(originalArgs) --"Reset" tArgs
299 for i=1, #tArgs do --My signature key-value pair system, now with upper
300 tArgsWithUpper[i] = tArgs[i]
301 tArgsWithUpper[tArgsWithUpper[i]] = i
302 tArgs[i] = tArgs[i]:lower()
303 tArgs[tArgs[i]] = i
304 if tArgs[i] == "-forceprompt" and i ~= #tArgs then --If the prompt exists then add it to the list of prompts
305 forcePrompts[tArgs[i+1]:lower()] = true
306 end
307 end
308end
309initializeArgs()
310
311local restoreFound, restoreFoundSwitch = false --Initializing so they are in scope
312function parseParam(name, displayText, formatString, forcePrompt, trigger, variableOverride, variableExists) --To anyone that doesn't understand this very well, probably not your best idea to go in here.
313 if variableExists ~= false then variableExists = true end --Almost all params should have the variable exist. Some don't exist unless invoked
314 if trigger == nil then trigger = true end --Defaults to being able to run
315 if not trigger then return end --This is what the trigger is for. Will not run if trigger not there
316 if restoreFoundSwitch or tArgs["-default"] then forcePrompt = false end --Don't want to prompt if these. Default is no variable because resuming
317 if not restoreFoundSwitch and (tArgs["-promptall"] or forcePrompts[name:lower()]) then forcePrompt = true end --Won't prompt if resuming, can prompt all or checks list of prompts
318 local toGetText = name:lower() --Because all params are now lowered
319 local formatType = formatString:match("^%a+"):lower() or error("Format String Unknown: "..formatString) --Type of format string
320 local args = formatString:sub(({formatString:find(formatType)})[2] + 2).."" --Everything in formatString but the type and space
321 local variable = variableOverride or name --Goes first to the override for name
322 local func = loadstring("return "..variable)
323 setfenv(func,getfenv(1))
324 local originalValue = assert(func)() --This is the default value, for checking to add to changed table
325 if originalValue == nil and variableExists then error("From addParam, \""..variable.."\" returned nil",2) end --I may have gotten a wrong variable name
326 local givenValue, toRet --Initializing for use
327 if tArgs["-"..toGetText] then
328 givenValue = tArgsWithUpper[tArgs["-"..toGetText]+1] --This is the value after the desired parameter
329 elseif forcePrompt then
330 write(displayText.."? ")
331 givenValue = io.read()
332 end
333 if formatType == "force" then --This is the one exception. Should return true if givenValue is nothing
334 toRet = (tArgs["-"..toGetText] and true) or false --Will return true if param exists, otherwise false
335 end
336 if not (givenValue or toRet) or (type(givenValue) == "string" and #givenValue == 0) then return end --Don't do anything if you aren't given anything. Leave it as default, except for "force"
337 if formatType == "boolean" then --All the format strings will be basically be put through a switch statement
338 toRet = givenValue:sub(1,1):lower() ~= "n" and givenValue:sub(1,1):lower() ~= "f" --Accepts anything but false or no
339 elseif formatType == "string" then
340 toRet = givenValue:match("^[%w%./]+") --Basically anything not a space or control character etc
341 elseif formatType == "number" or formatType == "float" then
342 toRet = tonumber(givenValue) --Note this is a local, not the above so we don't change anything
343 if not toRet then return end --We need a number... Otherwise compare errors
344 if formatType == "number" then toRet = math.floor(toRet) end --Get proper integers
345 local startNum, endNum = formatString:match("(%d+)%-(%d+)") --Gets range of numbers
346 startNum, endNum = tonumber(startNum), tonumber(endNum)
347 if not ((toRet >= startNum) and (toRet <= endNum)) then return end --Can't use these
348 elseif formatType == "side" then
349 local exclusionTab = {} --Ignore the wizardry here. Just getting arguments without format string
350 for a in args:gmatch("%S+") do exclusionTab[a] = true end --This makes a list of the sides to not include
351 if not exclusionTab[givenValue] then toRet = sides[givenValue] end --If side is not excluded
352 elseif formatType == "list" then
353 toRet = {}
354 for a in args:gmatch("[^,]") do
355 table.insert(toRet,a)
356 end
357 elseif formatType == "force" then --Do nothing, everything is already done
358 else error("Improper formatType",2)
359 end
360 if toRet == nil then return end --Don't want to set variables to nil... That's bad
361 tempParam = toRet --This is what loadstring will see :D
362 local func = loadstring(variable.." = tempParam")
363 setfenv(func, getfenv(1))
364 func()
365 tempParam = nil --Cleanup of global
366 if toRet ~= originalValue and displayText ~= "" then
367 changedT.new(displayText, tostring(toRet))
368 end
369 return toRet
370end
371
372local paramLookup = {}
373local function addParam(...)
374 local args = {...}
375 if not paramLookup[args[1]] then
376 local toRet = copyTable(args)
377 for i=2, table.maxn(toRet) do --Have to do this because table.remove breaks on nil
378 toRet[i-1] = toRet[i]
379 end
380 table.remove(toRet)
381 paramLookup[args[1]] = toRet
382 end
383 return parseParam(unpack(args, 1, table.maxn(args)))
384end
385
386local function paramAlias(original, alias)
387 local a = paramLookup[original]
388 if a then
389 if a[5] == nil then a[5] = original end --This is variableOverride because the originals won't put a variable override
390 parseParam(alias, unpack(a, 1, table.maxn(a)))
391 else
392 error("In paramAlias: '"..original.."' did not exist",2)
393 end
394end
395
396--Check if it is a turtle
397if not(turtle or tArgs["help"] or tArgs["-help"] or tArgs["-?"] or tArgs["?"]) then --If all of these are false then
398 print("This is not a turtle, you might be looking for the \"Companion Rednet Program\" \nCheck My forum thread for that")
399 print("Press 'q' to quit, or any other key to start help ")
400 if ({os.pullEvent("char")})[2] ~= "q" then tArgs.help = true else error("",0) end
401end
402
403if tArgs["help"] or tArgs["-help"] or tArgs["-?"] or tArgs["?"] then
404 print("You have selected help, press any key to continue"); print("Use arrow keys to navigate, q to quit"); os.pullEvent("key")
405 local pos = 1
406 local key = 0
407 while pos <= #help and key ~= keys.q do
408 if pos < 1 then pos = 1 end
409 screen(1,1)
410 print(help[pos].title)
411 for a=1, #help[pos] do print(help[pos][a]) end
412 repeat
413 _, key = os.pullEvent("key")
414 until key == 200 or key == 208 or key == keys.q
415 if key == 200 then pos = pos - 1 end
416 if key == 208 then pos = pos + 1 end
417 end
418 error("",0)
419end
420
421if tArgs["-version"] or tArgs["version"] then
422 print("QUARRY VERSION: ",VERSION)
423 error("",0) --Exit not so gracefully
424end
425
426--Loading custom parameter lists
427local function split(str, sep)
428 assert(#sep == 1, "Split seperator too long. Got '"..sep.."'")
429 if not str:match(sep) then return {str} end --So everything else isn't pointless
430 local toRet = {}
431 toRet[1] = str:match("^([^"..sep.."]-)"..sep)
432 for i in str:gmatch(sep.."([^"..sep.."]*)") do --Matches not seperator chars
433 toRet[#toRet+1] = i
434 end
435 return toRet
436end
437
438if addParam("file","Custom Parameters","string", false, nil, "parameterFile", false) and parameterFile then --Do note, this will load even if it is resuming.
439 if not fs.exists(parameterFile) then
440 print("WARNING: '"..parameterFile.."' DOES NOT EXIST. FILE NOT LOADED")
441 sleep(3)
442 changedT.remove()
443 else
444 local file = fs.open(parameterFile, "r")
445 local text = file.readAll()
446 file.close()
447 text = text.."\n" --So that all replacements work properly
448 text = text:gsub("#[^\n]-\n","") --Replace program codes/comment lines+
449 local commands = {} --Contains all the parameters
450 local append = table.insert
451 for _, a in pairs(split(text,"\n")) do
452 local words = split(a," ")
453 if not a:match("-") then --This means only one command per line
454 append(originalArgs,"-"..words[1])
455 for i=2, #words do
456 append(originalArgs, words[i])
457 end
458 else --Otherwise the dashes are already ordered where we want!
459 for i=1, #words do
460 append(originalArgs, words[i])
461 end
462 end
463 end
464 initializeArgs() --Manipulate the args again, because we modified them
465 print("Finished loading file: ",tArgs[tArgs["-file"]+1])
466 sleep(0.5) --Give em a sec
467 end
468end
469
470
471
472--Saving
473addParam("doBackup", "Backup Save File", "boolean")
474addParam("saveFile", "Save File Name", "string")
475
476restoreFound = fs.exists(saveFile)
477restoreFoundSwitch = (tArgs["-restore"] or tArgs["-resume"] or tArgs["-atchest"]) and restoreFound and doBackup
478if restoreFoundSwitch then
479 local file = fs.open(saveFile,"r")
480 local test = file.readAll() ~= ""
481 file.close()
482 if test then
483 os.run(getfenv(1),saveFile) --This is where the actual magic happens
484 numResumed = numResumed + 1
485 if checkFuel() ~= math.huge then --If turtle uses fuel
486 if fuelLevel - checkFuel() == 1 then
487 if facing == 0 then xPos = xPos + 1
488 elseif facing == 2 then xPos = xPos - 1
489 elseif facing == 1 then zPos = zPos + 1
490 elseif facing == 3 then zPos = zPos - 1 end
491 elseif fuelLevel - checkFuel() ~= 0 then
492 print("Very Strange Fuel in Restore Section...")
493 print("Current: ",checkFuel())
494 print("Saved: ",fuelLevel)
495 print("Difference: ",fuelLevel - checkFuel())
496 os.pullEvent("char")
497 end
498 end
499 if gpsEnabled then --If it had saved gps coordinates
500 print("Found GPS Start Coordinates")
501 local currLoc = {gps.locate(gpsTimeout)} or {}
502 local backupPos = {xPos, yPos, zPos} --This is for comparing to later
503 if #currLoc > 0 and #gpsStartPos > 0 and #gpsSecondPos > 0 then --Cover all the different positions I'm using
504 print("GPS Position Successfully Read")
505 if currLoc[1] == gpsStartPos[1] and currLoc[3] == gpsStartPos[3] then --X coord, y coord, z coord in that order
506 xPos, yPos, zPos = 0,1,1
507 if facing ~= 0 then turnTo(0) end
508 print("Is at start")
509 else
510 if inverted then --yPos setting
511 ------------------------------------------------FIX THIS
512 end
513 local a, b = copyTable(gpsStartPos), copyTable(gpsSecondPos) --For convenience
514 local flag = true --So we can account for left quarry
515 if b[3] - a[3] == -1 then--If went north (-Z)
516 a[1] = a[1] - 1 --Shift x one to west to create a "zero"
517 xPos, zPos = -currLoc[3] + a[3], currLoc[1] + -a[1]
518 elseif b[1] - a[1] == 1 then--If went east (+X)
519 a[3] = a[3] - 1 --Shift z up one to north to create a "zero"
520 xPos, zPos = currLoc[1] + -a[1], currLoc[3] + -a[3]
521 elseif b[3] - a[3] == 1 then--If went south (+Z)
522 a[1] = a[1] + 1 --Shift x one to east to create a "zero"
523 xPos, zPos = currLoc[3] + a[3], -currLoc[1] + a[3]
524 elseif b[1] - a[1] == -1 then--If went west (-X)
525 a[3] = a[3] + 1 --Shift z down one to south to create a "zero"
526 xPos, zPos = -currLoc[1] + a[1], -currLoc[3] + a[3]
527 else
528 flag = false
529 print("Improper Coordinates")
530 print("GPS Locate Failed, Using Standard Methods") ----Maybe clean this up a bit to use flags instead.
531 end
532 if flag and goLeftNotRight then --This accounts for left quarry (barred to left only because there might be errors in a regular, causing neg/0
533 zPos = math.abs(zPos-1) + 1
534 end
535 end
536 print("X Pos: ",xPos)
537 print("Y Pos: ",yPos)
538 print("Z Pos: ",zPos)
539 print("Facing: ",facing)
540 for i=1, 3, 2 do --We want 1 and 3, but 2 could be coming back to start.
541 if backupPos[i] ~= currLoc[i] then
542 events = {} --We want to remove event queue if not in proper place, so won't turn at end of row or things.
543 end
544 end
545 else
546 print("GPS Locate Failed, Using Standard Methods")
547 end
548 print("Restore File read successfully. Starting in 3"); sleep(3)
549 end
550 else
551 fs.delete(saveFile)
552 print("Restore file was empty, sorry, aborting")
553 error("",0)
554 end
555else --If turtle is just starting
556 events = {} --This is the event queue :D
557 originalFuel = checkFuel() --For use in logging. To see how much fuel is REALLY used
558end
559
560--Dimensions
561if tArgs["-dim"] then
562 local a,b,c = x,y,z
563 local num = tArgs["-dim"]
564 x = tonumber(tArgs[num + 1]) or x; z = tonumber(tArgs[num + 2]) or z; y = tonumber(tArgs[num + 3]) or y
565 if a ~= x then changedT.new("Length", x) end
566 if c ~= z then changedT.new("Width", z) end
567 if b ~= y then changedT.new("Height", y) end
568elseif not (tArgs["-default"] or restoreFoundSwitch) then
569 print("What dimensions?")
570 print("")
571 --This will protect from negatives, letters, and decimals
572 term.write("Length? ")
573 x = math.floor(math.abs(tonumber(io.read()) or x))
574 term.write("Width? ")
575 z = math.floor(math.abs(tonumber(io.read()) or z))
576 term.write("Height? ")
577 y = math.floor(math.abs(tonumber(io.read()) or y))
578 changedT.new("Length",x); changedT.new("Width",z); changedT.new("Height",y)
579end
580--Params: parameter/variable name, display name, type, force prompt, boolean condition, variable name override
581--Invert
582addParam("flatBedrock","Go to bedrock", "boolean") --Not done before GPS because GPS only runs on restart
583addParam("invert", "Inverted","boolean", true, not flatBedrock, "inverted") --Not flat bedrock, because invert will be set to false
584addParam("startDown","Start Down","number 1-256", nil, not flatBedrock)
585addParam("left","Left Quarry","boolean", nil, nil, "goLeftNotRight")
586--Inventory
587addParam("chest", "Chest Drop Side", "side front", nil, nil, "dropSide")
588addParam("enderChest","Ender Chest Enabled","boolean special", nil, nil, "enderChestEnabled") --This will accept anything (including numbers) thats not "f" or "n"
589addParam("enderChest", "Ender Chest Slot", "number 1-16", nil, nil, "enderChestSlot") --This will get the number slot if given
590newSpecialSlot("enderChest",enderChestEnabled and enderChestSlot or 0) --This allows for easy checking and getting --This makes everything better (0)
591addParam("fuelChest","Fuel Chest Enabled","boolean special", nil, nil, "fuelChestEnabled") --See above notes
592addParam("fuelChest", "Fuel Chest Slot", "number 1-16", nil, nil, "fuelChestSlot")
593newSpecialSlot("fuelChest", fuelChestEnabled and fuelChestSlot or 0)
594--Rednet
595addParam("rednet", "Rednet Enabled","boolean",true, supportsRednet, "rednetEnabled")
596addParam("sendChannel", "Rednet Send Channel", "number 1-65535", false, supportsRednet, "channels.send")
597addParam("receiveChannel","Rednet Receive Channel", "number 1-65535", false, supportsRednet, "channels.receive")
598addParam("fingerprint","Sending Fingerprint", "string", false, supportsRednet, "channels.fingerprint")
599addParam("legacyRednet","Legacy Rednet","boolean", false, supportsRednet)
600--Quad Rotor --Must be before GPS
601if addParam("quad", "Quad Rotor Enabled","boolean",nil, rednetEnabled, "quadEnabled") then --This returns true if param found :3
602 gpsEnabled = true
603end
604addParam("quadTimeout","Quad Rotor Timeout","number 1-1000000", nil, quadEnabled) --The amount of time to wait for a quadRotor
605--GPS
606addParam("gps", "GPS Location Services", "force", nil, (not restoreFoundSwitch) and supportsRednet and not quadEnabled, "gpsEnabled" ) --Has these triggers so that does not record position if restarted.
607if gpsEnabled and not restoreFoundSwitch then
608 gpsStartPos = {gps.locate(gpsTimeout)} --Stores position in array
609 gpsEnabled = #gpsStartPos > 0 --Checks if location received properly. If not, position is not saved
610 if quadEnabled and not gpsEnabled then
611 error("You have no GPS network. You may not use Quad Rotors",0)
612 end
613end
614--Fuel
615addParam("uniqueExtras","Unique Items", "number 0-15")
616addParam("doRefuel", "Refuel from Inventory","boolean", nil, checkFuel() ~= math.huge) --math.huge due to my changes
617addParam("doCheckFuel", "Check Fuel", "boolean", nil, checkFuel() ~= math.huge)
618excessFuelAmount = excessFuelAmount or math.huge --Math.huge apparently doesn't save properly (Without saving, this is the config, on save it is actually set to nil if math.huge)
619addParam("maxFuel", "Max Fuel", "number 1-999999999", nil, checkFuel() ~= math.huge, "excessFuelAmount")
620addParam("fuelMultiplier", "Fuel Multiplier", "float 1-9001", nil, checkFuel() ~= math.huge)
621paramAlias("fuelMultiplier","fuelRequestMultiplier")
622paramAlias("fuelMultiplier","overFuel")
623--Logging
624addParam("logging", "Logging", "boolean")
625addParam("logFolder", "Log Folder", "string")
626addParam("logExtension","Log Extension", "string")
627--Misc
628addParam("startY", "Start Y","number 1-256")
629addParam("maxTries","Tries Before Bedrock", "number 1-9001")
630--Inventory
631addParam("keepOpen", "Slots to Keep Open", "number 1-15")
632addParam("careAboutResources", "Care About Resources","boolean")
633addParam("preciseTotals","Precise Totals","boolean", nil, turtle.getItemDetail ~= nil)
634if preciseTotals and not restoreFoundSwitch then
635 exactTotals = {} --Don't want to initialize if we aren't using this
636end
637--Auto Startup
638addParam("autoResume", "Auto Resume", "boolean", nil, doBackup)
639paramAlias("autoResume","autoRestart")
640addParam("startupRename", "Startup Rename","string", nil, autoResume)
641addParam("startupName", "Startup File", "string", nil, autoResume)
642--Ore Quarry
643addParam("oreQuarry", "Ore Quarry", "boolean" )
644if oreQuarry and not turtle.inspect then
645 oldOreQuarry = true
646 oreQuarry = false
647end
648--Old Ore
649addParam("oldOreQuarry", "Old Ore Quarry", "boolean")
650addParam("dumpCompareItems", "Dump Compare Items", "boolean", nil, oldOreQuarry) --Do not dump compare items if not oreQuarry
651addParam("extraDropItems", "", "force", nil, oldOreQuarry) --Prompt for extra dropItems
652paramAlias("extraDropItems","extraDumpItems") --changed to Dump
653--New Ore
654addParam("blacklist","Ore Blacklist", "string", nil, oreQuarry, "oreQuarryBlacklistName")
655paramAlias("blacklist","blacklistFile")
656--Mod Related
657
658
659--for flatBedrock
660if flatBedrock then
661 inverted = false
662end
663
664--Auto Startup functions
665local function doAutoResumeStuff()
666 if fs.exists(startupName) then
667 if fs.exists(startupRename) then fs.delete(startupRename) end
668 fs.move(startupName, startupRename)
669 end
670 local file = fs.open(startupName,"w") --Startup File
671 file.writeLine( --The below is on the left because spacing
672[[
673--This is an auto-generated startup
674--Made by civilwargeeky's Variable Size Quarry
675print("Now Resuming Quarry")
676print("Press any key to quit. You have 5 seconds.")
677function deleteStuff()
678 fs.delete("]]..startupName..[[")
679 if fs.exists("]]..startupRename..[[") then
680 fs.move("]]..startupRename.."\",\""..startupName..[[")
681 end
682end
683local event
684if fs.exists("]]..saveFile..[[") then
685 for i=5,1,-1 do
686 print(i)
687 os.startTimer(1)
688 event = os.pullEvent()
689 if event == "key" then break end
690 end
691 if event == "timer" then
692 os.run({},"]]..shell.getRunningProgram()..[[","-resume")
693 else
694
695 deleteStuff()
696 end
697else
698 print("Never mind, no save file found")
699 deleteStuff()
700end
701 ]])
702 file.close()
703end
704if autoResume and not restoreFoundSwitch then --Don't do for restore because would overwrite renamed thing. Can't edit mid-run because no shell in restarted
705 doAutoResumeStuff()
706end
707--oreQuarry blacklist
708local blacklist = { "minecraft:air", "minecraft:bedrock", "minecraft:cobblestone", "minecraft:dirt", "minecraft:ice", "minecraft:ladder", "minecraft:netherrack", "minecraft:sand", "minecraft:sandstone",
709 "minecraft:snow", "minecraft:snow_layer", "minecraft:stone", "minecraft:gravel", "minecraft:grass", "minecraft:torch" }
710for a,b in pairs(blacklist) do
711 blacklist[b], blacklist[b] = true, nil --Switch
712end
713if fs.exists(oreQuarryBlacklistName) then --Loading user-defined blacklist
714 local file = fs.open(oreQuarryBlacklistName, "r")
715 blacklist = {}
716 for a in file:readAll():gmatch("[^,]+") do
717 blacklist[a:match("%S+:%S+")] = true --Grab only the actual characters, not whitespaces
718 end
719 file:close()
720end
721
722--Manual Position
723if tArgs["-manualpos"] then --Gives current coordinates in xPos,zPos,yPos, facing
724 local a = tArgs["-manualpos"]
725 xPos, zPos, yPos, facing = tonumber(tArgs[a+1]) or xPos, tonumber(tArgs[a+2]) or zPos, tonumber(tArgs[a+3]) or yPos, tonumber(tArgs[a+4]) or facing
726 changedT.new("xPos",xPos); changedT.new("zPos",zPos); changedT.new("yPos",yPos); changedT.new("facing",facing)
727 restoreFoundSwitch = true --So it doesn't do beginning of quarry behavior
728 for i=0,4 do tArgs[a+i] = "" end --Get rid of this argument from future restores
729end
730if addParam("atChest", "Is at Chest", "force") then --This sets position to 0,1,1, facing forward, and queues the turtle to go back to proper row.
731 local neededLayer = math.floor((yPos+1)/3)*3-1 --Make it a proper layer, +- because mining rows are 2, 5, etc.
732 if neededLayer > 2 and neededLayer%3 ~= 2 then --If turtle was not on a proper mining layer
733 print("Last known pos was not in proper layer, restarting quarry")
734 sleep(4)
735 neededLayer = 2
736 end
737 if ((neededLayer-2)/3) % 2 == 1 then neededLayer = neededLayer - 3 end --Because with weird end of row, just go to last basic row
738 xPos, zPos, yPos, facing, rowCheck, layersDone = 0,1,1, 0, true, math.ceil(neededLayer/3)
739 doAutoResumeStuff() --This was probably deleted when they hit a key to launch with -atChest
740 events = {{"goto",1,1,neededLayer, 0}}
741end
742
743
744local function saveProgress(extras) --Session persistence
745exclusions = { modem = true, }
746if doBackup then
747local toWrite = ""
748for a,b in pairs(getfenv(1)) do
749 if not exclusions[a] then
750 --print(a ," ", b, " ", type(b)) --Debug
751 if type(b) == "string" then b = "\""..b.."\"" end
752 if type(b) == "table" then b = textutils.serialize(b) end
753 if type(b) ~= "function" then
754 toWrite = toWrite..a.." = "..tostring(b).."\n"
755 end
756 end
757end
758toWrite = toWrite.."doCheckFuel = false\n" --It has already used fuel, so calculation unnecessary
759local file
760repeat
761 file = fs.open(saveFile,"w")
762until file
763file.write(toWrite)
764if type(extras) == "table" then
765 for a, b in pairs(extras) do
766 file.write(a.." = "..tostring(b).."\n")
767 end
768end
769if checkFuel() ~= math.huge then --Used for location comparing
770 file.write("fuelLevel = "..tostring(checkFuel()).."\n")
771end
772file.close()
773end
774end
775
776local area = x*z
777local volume = x*y*z
778local lastHeight = y%3
779layers = math.ceil(y/3)
780local yMult = layers --This is basically a smart y/3 for movement
781local moveVolume = (area * yMult) --Kept for display percent
782--Calculating Needed Fuel--
783do --Because many local variables unneeded elsewhere
784 local changeYFuel = 2*(y + startDown)
785 local dropOffSupplies = 2*(x + z + y + startDown) --Assumes turtle as far away as possible, and coming back
786 local frequency = math.ceil(((moveVolume/(64*(15-uniqueExtras) + uniqueExtras)) ) ) --This is complicated: volume / inventory space of turtle, defined as 64*full stacks + 1 * unique stacks.
787 --max of 15 full stacks because once one item is picked up, slot is "full". Ceil to count for initial back and forth
788 if enderChestEnabled then frequency = 0 end --Never goes back to start
789 neededFuel = moveVolume + changeYFuel + (frequency * dropOffSupplies) + ((x + z) * layers) --x + z *layers because turtle has to come back from far corner every layer
790 neededFuel = neededFuel + fuelTable[fuelSafety] --For safety
791end
792
793if neededFuel > checkFuelLimit() and doCheckFuel then--Checks for if refueling goes over turtle fuel limit
794 if not (doRefuel or fuelChestEnabled) then
795 screen()
796 print("Turtle cannot hold enough fuel\n")
797 print("Options: \n1. Select a smaller size \n2. Enable Mid-Run Refueling (RECOMMENDED) \n3. Turn fuel checking off (only if fuel chest) \n4. Do nothing")
798 local _, key = os.pullEvent("char")
799 if key == "1" then
800 screen(); print("Okay"); error("",0)
801 elseif key == "3" then
802 doCheckFuel = false
803 elseif key == "4" then
804 --pass
805 else --Not for number two because this is default
806 doRefuel = true
807 end
808 end
809 neededFuel = checkFuelLimit()-checkFuel()-1
810end
811
812
813--Getting Fuel
814local hasRefueled --This is for oldOreQuarry prompting
815if doCheckFuel and checkFuel() < neededFuel then
816 neededFuel = math.min(math.floor(neededFuel * fuelMultiplier), checkFuelLimit()-checkFuel()-1) --Does the same as above, but not verbose because optional
817 hasRefueled = true
818 print("Not enough fuel")
819 print("Current: ",checkFuel()," Needed: ",neededFuel)
820 print("Starting SmartFuel...")
821 sleep(2) --So they can read everything.
822 term.clear()
823 local oneFuel, neededFuelItems = 0,0 --Initializing Variables
824 local currSlot = 0
825 local function output(text, x, y) --For displaying fuel statistics
826 local currX, currY = term.getCursorPos()
827 term.setCursorPos(x,y)
828 term.clearLine()
829 term.write(text)
830 term.setCursorPos(currX,currY)
831 end
832 local function roundTo(num, target) --For stacks of fuel and turtle slots when undergoing addition/subtraction
833 if num >= target then return target elseif num < 0 then return 0 else return num end
834 end
835 local function updateScreen()
836 output("Welcome to SmartFuel! Now Refueling...", 1,1)
837 output("Fuel Request Multiplier: "..tostring(fuelMultiplier).."x",1,2)
838 output("Currently taking fuel from slot "..currSlot,1,3)
839 output("Current single fuel: "..tostring(oneFuel or 0),1,4)
840 output("Current estimate of needed fuel: ",1,4)
841 output("Single Items: "..math.ceil(neededFuelItems),4,6)
842 output("Stacks: "..math.ceil(neededFuelItems / 64),4,7)
843 output("Needed Fuel: "..tostring(neededFuel),1,12)
844 output("Current Fuel: "..tostring(checkFuel()),1,13)
845 end
846 while checkFuel() < neededFuel do
847 currSlot = currSlot + 1
848 select(currSlot)
849 if currSlot ~= 1 and not turtle.refuel(0) then --If it's not the first slot, and not fuel, go back to start
850 currSlot = 1; select(currSlot)
851 end
852 updateScreen()
853 while turtle.getItemCount(currSlot) == 0 do
854 sleep(1.5)
855 end
856 repeat --TODO: Probably unnecessary loop, remove later
857 local previous = checkFuel()
858 turtle.refuel(1)
859 oneFuel = checkFuel() - previous
860 updateScreen()
861 until (oneFuel or 0) > 0 --Not an if to prevent errors if fuel taken out prematurely.
862 neededFuelItems = math.ceil((neededFuel - checkFuel()) / oneFuel)
863 turtle.refuel(roundTo(neededFuelItems, 64)) --Change because can only think about 64 at once.
864 if turtle.getItemCount(roundTo(currSlot + 1, inventoryMax)) == 0 then --Resets if no more fuel
865 currSlot = 0
866 end
867 neededFuelItems = math.ceil((neededFuel - checkFuel()) / oneFuel) --This line is not repeated uselessly, it's for the display function
868 end
869 select(1)
870end
871--Ender Chest Obtaining
872function promptSpecialSlot(specialSlot, name)
873 while turtle.getItemCount(specialSlots[specialSlot]) ~= 1 do
874 screen(1,1)
875 print("You have decided to use a ",name,"!")
876 print("Please place one ",name," in slot ",specialSlots[specialSlot])
877 sleep(1)
878 end
879 print(name," in slot ",specialSlots[specialSlot], " checks out")
880end
881function checkSpecialSlot(specialSlot, name)
882 if restoreFoundSwitch and turtle.getItemCount(specialSlots[specialSlot]) == 0 then --If the turtle was stopped while dropping off items.
883 select(specialSlots[specialSlot])
884 turtle.dig()
885 select(1)
886 end
887 promptSpecialSlot(specialSlot, name)
888 allowedItems[specialSlots[specialSlot]] = 1
889 sleep(2)
890end
891if enderChestEnabled then
892 checkSpecialSlot("enderChest","Ender Chest")
893end
894if fuelChestEnabled then
895 checkSpecialSlot("fuelChest","Fuel Chest")
896end
897--Fuel Chest Obtaining
898
899--Setting which slots are marked as compare slots
900if oldOreQuarry then
901 if not restoreFoundSwitch then --We don't want to reset compare blocks every restart
902 local counter = 0
903 for i=1, inventoryMax do if turtle.getItemCount(i) > 0 and i ~= specialSlots.enderChest then counter = counter+1 end end --If the slot has items, but isn't enderChest slot if it is enabled
904
905 screen(1,1)
906 print("You have selected an Ore Quarry!")
907 if counter == 0 or hasRefueled then --If there are no compare slots, or the turtle has refueled, and probably has fuel in inventory
908 print("Please place your compare blocks in the first slots\n")
909
910 print("Press Enter when done")
911 repeat until ({os.pullEvent("key")})[2] == 28 --Should wait for enter key to be pressed
912 else
913 print("Registering slots as compare slots")
914 sleep(1)
915 end
916 for i=1, inventoryMax do
917 if turtle.getItemCount(i) > 0 then
918 if i ~= specialSlots.enderChest then
919 table.insert(compareSlots, i) --Compare slots are ones compared to while mining. Conditions are because we Don't want to compare to enderChest
920 allowedItems[i] = 1 --Blacklist is for dropping off items. The number is maximum items allowed in slot when dropping off
921 dumpSlots[i] = true --We also want to ignore all excess of these items, like dirt
922 end
923 end
924 end
925 if extraDropItems then
926 screen(1,1)
927 print("Put in extra drop items now\n")
928 print("Press Enter when done")
929 repeat until ({os.pullEvent("key")})[2] == 28 --Should wait for enter key to be pressed
930 for i=1,inventoryMax do
931 if not dumpSlots[i] and turtle.getItemCount(i) > 0 then --I don't want to modify from above, so I check it hasn't been assigned.
932 dumpSlots[i] = true
933 allowedItems[i] = 1
934 end
935 end
936 end
937 --This is could go very wrong if this isn't here
938 if #compareSlots >= inventoryMax-keepOpen then screen(1,1); error("You have more quarry compare items than keep open slots, the turtle will continuously come back to start. Please fix.",0) end
939 end
940 local counter = 0
941 for a, b in pairs(compareSlots) do if turtle.getItemCount(b) > 0 then counter = counter + 1 end end
942 if counter == 0 then
943 screen(1,1)
944 print("You have an ore quarry without any compare slots. Continue? y/n")
945 if ({os.pullEvent("char")})[2] ~= "y" then error("",0) end
946 end
947elseif not oreQuarry then --This was screwing up dumpCompareItems
948 dumpCompareItems = false --If not an ore quarry, this should definitely be false
949 if specialSlots.enderChest == 1 then
950 dumpSlots[2] = true
951 else
952 dumpSlots[1] = true
953 end
954end
955
956--Rednet Handshake
957function newMessageID()
958 return math.random(1,2000000000)
959end
960function sendMessage(send, receive, message)
961 if legacyRednet then
962 if type(message) == "table" then message = textutils.serialize(message) end
963 return modem.transmit(send, receive, message)
964 end
965 return modem.transmit(send , receive, {fingerprint = channels.fingerprint, id = newMessageID(), message = message})
966end
967if rednetEnabled then
968 screen(1,1)
969 print("Rednet is Enabled")
970 print("The Channel to open is "..channels.send)
971 if peripheral.find then
972 modem = peripheral.find("modem")
973 else
974 modem = peripheral.wrap("right")
975 end
976 modem.open(channels.receive)
977 local i = 0
978 repeat
979 local id = os.startTimer(3)
980 i=i+1
981 print("Sending Initial Message "..i)
982 sendMessage(channels.send, channels.receive, channels.message)
983 local message = {} --Have to initialize as table to prevent index nil
984 repeat
985 local event, idCheck, channel,_,locMessage, distance = os.pullEvent()
986 if locMessage then message = locMessage end
987 if legacyRednet then --For that one guy that uses 1.4.7
988 message = {message = message}
989 end
990 until (event == "timer" and idCheck == id) or (event == "modem_message" and channel == channels.receive and type(message) == "table")
991 until message.message == channels.confirm
992 connected = true
993 print("Connection Confirmed!")
994 sleep(1.5)
995end
996function biometrics(isAtBedrock, requestQuad)
997 if not rednetEnabled then return end --This function won't work if rednet not enabled :P
998 local toSend = { label = os.getComputerLabel() or "No Label", id = os.getComputerID(),
999 percent = percent, zPos = relzPos, xPos = relxPos, yPos = yPos,
1000 layersDone = layersDone, x = x, z = z, layers = layers,
1001 openSlots = getNumOpenSlots(), mined = mined, moved = moved,
1002 chestFull = chestFull, isAtChest = (xPos == 0 and yPos == 1 and zPos == 1),
1003 isGoingToNextLayer = (gotoDest == "layerStart"), foundBedrock = foundBedrock,
1004 fuel = checkFuel(), volume = volume, status = statusString,
1005 }
1006 if requestQuad and isInPath then --If we are requesting a quadRotor to send help
1007 if not gps.locate(gpsTimeout) then
1008 print("\nOH NOES! Trying to reach quadrotor, but can't get GPS position!")
1009 sleep(1)
1010 else
1011 toSend.firstPos = gpsStartPos
1012 toSend.secondPos = gpsSecondPos
1013 toSend.emergencyLocation = {gps.locate(gpsTimeout)}
1014 end
1015 end
1016 sendMessage(channels.send, channels.receive, toSend)
1017 id = os.startTimer(0.1)
1018 local event, received
1019 repeat
1020 local locEvent, idCheck, confirm, _, locMessage, distance = os.pullEvent()
1021 event, received = locEvent, locMessage or {message = ""}
1022 if legacyRednet and type(received) == "string" then
1023 received = {message = received}
1024 end
1025 until (event == "timer" and idCheck == id) or (event == "modem_message" and confirm == channels.receive and type(received) == "table")
1026 if event == "modem_message" then connected = true else connected = false end
1027 local message = received.message:lower()
1028 if message == "stop" or message == "quit" or message == "kill" then error("Rednet said to stop...",0) end
1029 if message == "return" then
1030 endingProcedure()
1031 error('Rednet said go back to start...',0)
1032 end
1033 if message == "drop" then
1034 dropOff()
1035 end
1036 if message == "pause" then
1037 print("\nTurtle is paused. Send 'resume' or press any character to resume")
1038 statusString = "Paused"
1039 repeat
1040 sleep(1) --The turtle sends out periodic messages, which will clear the receiver's queue and send a message (if it exists)
1041 sendMessage(channels.send, channels.receive, toSend) --This may be a bit overkill, sending the whole message again, but whatever.
1042 local event, idCheck, confirm, _, message, distance = os.pullEvent()
1043 until (event == "modem_message" and confirm == channels.receive and (message.message == "resume" or message.message == "unpause" or message.message == "pause")) or (event == "char")
1044 statusString = nil
1045 end
1046 if message == "refuel" then
1047 print("\nEngaging in emergency refueling")
1048 emergencyRefuel()
1049 end
1050
1051end
1052--Showing changes to settings
1053screen(1,1)
1054print("Your selected settings:")
1055if #changedT == 0 then
1056print("Completely Default")
1057else
1058for i=1, #changedT do
1059print(changedT[i][1],": ",changedT[i][2]) --Name and Value
1060end
1061end
1062print("\nStarting in 3"); sleep(1); print("2"); sleep(1); print("1"); sleep(1.5) --Dramatic pause at end
1063
1064
1065
1066----------------------------------------------------------------
1067--Define ALL THE FUNCTIONS
1068--Event System Functions
1069function eventAddAt(pos, ...)
1070 return table.insert(events,pos, {...}) or true
1071end
1072function eventAdd(...) --Just a wrapper
1073 return eventAddAt(1, ...)
1074end
1075function eventGet(pos)
1076 return events[tonumber(pos) or #events]
1077end
1078function eventPop(pos)
1079 return table.remove(events,tonumber(pos) or #events) or false --This will return value popped, tonumber returns nil if fail, so default to end
1080end
1081function eventRun(value, ...)
1082 local argsList = {...}
1083 if type(value) == "string" then
1084 if value:sub(-1) ~= ")" then --So supports both "up()" and "up"
1085 value = value .. "("
1086 for a, b in pairs(argsList) do --Appending arguments
1087 local toAppend
1088 if type(b) == "table" then toAppend = textutils.serialize(b)
1089 elseif type(b) == "string" then toAppend = "\""..tostring(b).."\"" --They weren't getting strings around them
1090 else toAppend = tostring(b) end
1091 value = value .. (toAppend or "true") .. ", "
1092 end
1093 if value:sub(-1) ~= "(" then --If no args, do not want to cut off
1094 value = value:sub(1,-3)..""
1095 end
1096 value = value .. ")"
1097 end
1098 --print(value) --Debug
1099 local func = loadstring(value)
1100 setfenv(func, getfenv(1))
1101 return func()
1102 end
1103end
1104function eventClear(pos)
1105 if pos then events[pos] = nil else events = {} end
1106end
1107function runAllEvents()
1108 while #events > 0 do
1109 local toRun = eventGet()
1110 --print(toRun[1]) --Debug
1111 eventRun(unpack(toRun))
1112 eventPop()
1113 end
1114end
1115
1116--Display Related Functions
1117function display() --This is just the last screen that displays at the end
1118 screen(1,1)
1119 print("Total Blocks Mined: "..mined)
1120 print("Current Fuel Level: "..checkFuel())
1121 print("Cobble: "..totals.cobble)
1122 print("Usable Fuel: "..totals.fuel)
1123 print("Other: "..totals.other)
1124 if rednetEnabled then
1125 print("")
1126 print("Sent Stop Message")
1127 if legacyRednet then --This was the traditional stopping signal
1128 print("Sent Legacy Stop")
1129 sendMessage(channels.send, channels.receive, "stop")
1130 end
1131 local finalTable = {mined = mined, cobble = totals.cobble, fuelblocks = totals.fuel,
1132 other = totals.other, fuel = checkFuel(), isDone = true }
1133 sendMessage(channels.send,channels.receive, finalTable)
1134 modem.close(channels.receive)
1135 end
1136 if doBackup then
1137 fs.delete(saveFile)
1138 if autoResume then --Getting rid of the original startup files and replacing
1139 fs.delete(startupName)
1140 if fs.exists(startupRename) then
1141 fs.move(startupRename, startupName)
1142 end
1143 end
1144 end
1145end
1146function updateDisplay() --Runs in Mine(), display information to the screen in a certain place
1147screen(1,1)
1148print("Blocks Mined")
1149print(mined)
1150print("Percent Complete")
1151print(percent.."%")
1152print("Fuel")
1153print(checkFuel())
1154 -- screen(1,1)
1155 -- print("Xpos: ")
1156 -- print(xPos)
1157 -- print("RelXPos: ")
1158 -- print(relxPos)
1159 -- print("Z Pos: ")
1160 -- print(zPos)
1161 -- print("Y pos: ")
1162 -- print(yPos)
1163if rednetEnabled then
1164screenLine(1,7)
1165print("Connected: "..tostring(connected))
1166end
1167end
1168--Utility functions
1169local function pad(str, length, side)
1170 toRet = ""
1171 if side == "right" then
1172 toRet = str
1173 end
1174 for i=1, length do
1175 toRet = toRet.." "
1176 end
1177 if side == "left" then
1178 toRet = toRet..str
1179 end
1180 return toRet
1181end
1182function logMiningRun(textExtension, extras) --Logging mining runs
1183 if not logging then return end
1184 local number, name = 0
1185 if not fs.isDir(logFolder) then
1186 fs.delete(logFolder)
1187 fs.makeDir(logFolder)
1188 end
1189 repeat
1190 number = number + 1 --Number will be at least 2
1191 name = logFolder.."/Quarry_Log_"..tostring(number)..(textExtension or "")
1192 until not fs.exists(name)
1193 local handle = fs.open(name,"w")
1194 local function write(...)
1195 for a, b in ipairs({...}) do
1196 handle.write(tostring(b))
1197 end
1198 handle.write("\n")
1199 end
1200 local function boolToText(bool) if bool then return "Yes" else return "No" end end
1201 write("Welcome to the Quarry Logs!")
1202 write("Entry Number: ",number)
1203 write("Quarry Version: ",VERSION)
1204 write("Dimensions (X Z Y): ",x," ",z," ", y)
1205 write("Blocks Mined: ", mined)
1206 write(" Cobble: ", totals.cobble)
1207 write(" Usable Fuel: ", totals.fuel)
1208 write(" Other: ",totals.other)
1209 write("Total Fuel Used: ", (originalFuel or (neededFuel + checkFuel()))- checkFuel()) --Protect against errors with some precision
1210 write("Expected Fuel Use: ", neededFuel)
1211 write("Days to complete mining run: ",os.day()-originalDay)
1212 write("Day Started: ", originalDay)
1213 write("Number of times resumed: ", numResumed)
1214 write("Was an ore quarry? ",boolToText(oreQuarry or oldOreQuarry))
1215 write("Was inverted? ",boolToText(invert))
1216 write("Was using rednet? ",boolToText(rednetEnabled))
1217 write("Chest was on the ",dropSide," side")
1218 if startDown > 0 then write("Started ",startDown," blocks down") end
1219 if exactTotals then
1220 write("\n==DETAILED TOTALS==")
1221 for a,b in pairs(exactTotals) do
1222 write(pad(a, 15, "right"),":",pad(tostring(b),({term.getSize()})[1]-15-1, "left"))
1223 end
1224 end
1225 handle.close()
1226end
1227--Inventory related functions
1228function isFull(slots) --Checks if there are more than "slots" used inventory slots.
1229 slots = slots or inventoryMax
1230 local numUsed = 0
1231 sleep(0)
1232 for i=1, inventoryMax do
1233 if turtle.getItemCount(i) > 0 then numUsed = numUsed + 1 end
1234 end
1235 if numUsed > slots then
1236 return true
1237 end
1238 return false
1239end
1240function countUsedSlots() --Returns number of slots with items in them, as well as a table of item counts
1241 local toRet, toRetTab = 0, {}
1242 for i=1, inventoryMax do
1243 local a = turtle.getItemCount(i)
1244 if a > 0 then toRet = toRet + 1 end
1245 table.insert(toRetTab, a)
1246 end
1247 return toRet, toRetTab
1248end
1249function getSlotsTable() --Just get the table from above
1250 local _, toRet = countUsedSlots()
1251 return toRet
1252end
1253function getChangedSlots(tab1, tab2) --Returns a table of changed slots. Format is {slotNumber, numberChanged}
1254 local toRet = {}
1255 for i=1, math.min(#tab1, #tab2) do
1256 diff = math.abs(tab2[i]-tab1[i])
1257 if diff > 0 then
1258 table.insert(toRet, {i, diff})
1259 end
1260 end
1261 return toRet
1262end
1263function getFirstChanged(tab1, tab2) --Just a wrapper. Probably not needed
1264 local a = getChangedSlots(tab1,tab2)
1265 return (a[1] or {"none"})[1]
1266end
1267
1268function getRep(which, list) --Gets a representative slot of a type. Expectation is a sequential table of types
1269 for a,b in pairs(list) do
1270 if b == which then return a end
1271 end
1272 return false
1273end
1274function assignTypes(types, count) --The parameters allow a preexisting table to be used, like a table from the original compareSlots...
1275 types, count = types or {1}, count or 1 --Table of types and current highest type
1276 for i=1, inventoryMax do
1277 if turtle.getItemCount(i) > 0 and not specialSlots[i] then --Not special slots so we don't count ender chests
1278 select(i)
1279 for k=1, count do
1280 if turtle.compareTo(getRep(k, types)) then types[i] = k end
1281 end
1282 if not types[i] then
1283 count = count + 1
1284 types[i] = count
1285 end
1286 if oreQuarry then
1287 if blacklist[turtle.getItemDetail().name] then
1288 dumpSlots[i] = true
1289 else
1290 dumpSlots[i] = false
1291 end
1292 end
1293 end
1294 end
1295 select(1)
1296 return types, count
1297end
1298function getTableOfType(which, list) --Returns a table of all the slots of which type
1299 local toRet = {}
1300 for a, b in pairs(list) do
1301 if b == which then
1302 table.insert(toRet, a)
1303 end
1304 end
1305 return toRet
1306end
1307
1308--This is so the turtle will properly get types, otherwise getRep of a type might not be a dumpSlot, even though it should be.
1309if not restoreFoundSwitch then --We only want this to happen once
1310 if oldOreQuarry then --If its not ore quarry, this screws up type assigning
1311 initialTypes, initialCount = assignTypes()
1312 else
1313 initialTypes, initialCount = {1}, 1
1314 end
1315end
1316
1317function count(add) --Done any time inventory dropped and at end, true=add, false=nothing, nil=subtract
1318 local mod = -1
1319 if add then mod = 1 end
1320 if add == false then mod = 0 end
1321 slot = {} --1: Filler 2: Fuel 3:Other --[1] is type, [2] is number
1322 for i=1, inventoryMax do
1323 slot[i] = {}
1324 slot[i][2] = turtle.getItemCount(i)
1325 end
1326
1327 local function iterate(toSet , rawTypes, set)
1328 for _, a in pairs(getTableOfType(toSet, rawTypes)) do --Get all slots matching type
1329 slot[a][1] = set --Set official type to "set"
1330 end
1331 end
1332
1333 --This assigns "dumb" types to all slots based on comparing, then based on knowledge of dump type slots, changes all slots matching a dump type to one. Otherwise, if the slot contains fuel, it is 2, else 3
1334 local rawTypes, numTypes = assignTypes(copyTable(initialTypes), initialCount) --This gets increasingly numbered types, copyTable because assignTypes will modify it
1335
1336 for i=1, numTypes do
1337 if (select(getRep(i, rawTypes)) or true) and turtle.refuel(0) then --Selects the rep slot, checks if it is fuel
1338 iterate(i, rawTypes, 2) --This type is fuel
1339 elseif dumpSlots[getRep(i,(oreQuarry and rawTypes) or initialTypes)] then --If the rep of this slot is a dump item. This is initial types so that the rep is in dump slots. rawTypes if oreQuarry to get newly assigned dumps
1340 iterate(i, rawTypes, 1) --This type is cobble/filler
1341 else
1342 iterate(i, rawTypes, 3) --This type is other
1343 end
1344 end
1345
1346 for i=1,inventoryMax do
1347 if not specialSlots[i] then --Do nothing!
1348 if exactTotals then
1349 local data = turtle.getItemDetail()
1350 exactTotals[data.name] = (exactTotals[data.name] or 0) + data.count
1351 end
1352 if slot[i][1] == 1 then totals.cobble = totals.cobble + (slot[i][2] * mod)
1353 elseif slot[i][1] == 2 then totals.fuel = totals.fuel + (slot[i][2] * mod)
1354 elseif slot[i][1] == 3 then totals.other = totals.other + (slot[i][2] * mod) end
1355 end
1356 end
1357
1358 select(1)
1359end
1360
1361--Mining functions
1362function dig(doAdd, mineFunc, inspectFunc) --Note, turtle will not bother comparing if not given an inspectFunc
1363 if doAdd == nil then doAdd = true end
1364 mineFunc = mineFunc or turtle.dig
1365 local function retTab(tab) if type(tab) == "table" then return tab end end --Please ignore the stupid one-line trickery. I felt special writing that. (Unless it breaks, then its cool)
1366 --Mine if not in blacklist. inspectFunc returns success and (table or string) so retTab filters out the string and the extra table prevents errors.
1367 if not oreQuarry or not inspectFunc or not blacklist[(retTab(({inspectFunc()})[2]) or {name = "none"}).name] then --Will stop at first false, last part won't run if one of first are false
1368 if mineFunc() then
1369 if doAdd then
1370 mined = mined + 1
1371 end
1372 return true
1373 else
1374 return false
1375 end
1376 end
1377 return true --This only runs if oreQuarry but item not in blacklist
1378end
1379
1380--Refuel Functions
1381function emergencyRefuel()
1382 local continueEvac = true --This turns false if more fuel is acquired
1383 if fuelChestEnabled then --This is pretty much the only place that this will be used
1384 if not fuelChestPhase then --Since I want to do things with return of enderRefuel, I will just make a special system. All of this is for backup safety.
1385 fuelChestPhase = 0 --Global variable will be saved
1386 fuelChestProperFacing = facing
1387 end
1388 if fuelChestPhase == 0 then
1389 turnTo(coterminal(fuelChestProperFacing+2))
1390 dig(false)
1391 fuelChestPhase = 1
1392 saveProgress()
1393 end
1394 if fuelChestPhase == 1 then
1395 select(specialSlots.fuelChest)
1396 turtle.place()
1397 fuelChestPhase = 2
1398 saveProgress()
1399 end
1400 if fuelChestPhase == 2 then
1401 if not enderRefuel() then --Returns false if slots are full
1402 select(specialSlots.fuelChest)
1403 turtle.drop() --Somehow stuff got in here...
1404 end
1405 fuelChestPhase = 3
1406 saveProgress()
1407 end
1408 if fuelChestPhase == 3 then
1409 select(specialSlots.fuelChest)
1410 dig(false)
1411 select(1)
1412 fuelChestPhase = 4
1413 saveProgress()
1414 end
1415 if fuelChestPhase == 4 then
1416 turnTo(fuelChestProperFacing)
1417 fuelChestProperFacing = nil --Getting rid of saved values
1418 fuelChestPhase = nil
1419 continueEvac = false
1420 end
1421 elseif quadEnabled then --Ask for a quadRotor
1422 screen()
1423 print("Attempting an emergency Quad Rotor refuel")
1424 print("The turtle will soon send a message, then wait ",quadTimeout," seconds before moving on")
1425 print("Press any key to break timer")
1426 biometrics(nil, true)
1427 local timer, counter, counterID, event, id = os.startTimer(quadTimeout), 0, os.startTimer(1)
1428 local startInventory = getSlotsTable()
1429 repeat
1430 if id == counterID then counter = counter + 1; counterID = os.startTimer(1) end
1431 screenLine(1,6)
1432 print("Seconds elapsed: ",counter)
1433 event, id = os.pullEvent() --Waits for a key or fuel or the timer
1434 until (event == "timer" and id == timer) or event == "key" or event == "turtle_inventory" --Key event just makes turtle go back to start
1435 if event == "turtle_inventory" then --If fuel was actually delivered
1436 local slot = getFirstChanged(startInventory, getSlotsTable())
1437 select(slot)
1438 local initialFuel = checkFuel()
1439 midRunRefuel(slot)
1440 if checkFuel() > initialFuel then
1441 print("Fuel delivered! Evac aborted")
1442 continueEvac = false
1443 else
1444 print("What did you send the turtle? Not fuel >:(")
1445 print("Continuing evac")
1446 end
1447 sleep(1)
1448 end
1449 elseif doRefuel then --Attempt an emergency refueling
1450 screen()
1451 print("Attempting an emergency refuel")
1452 print("Fuel Level: ",checkFuel())
1453 print("Distance Back: ",(xPos+zPos+yPos+1))
1454 print("Categorizing Items")
1455 count(false) --Do not add count, but categorize
1456 local fuelSwitch, initialFuel = false, checkFuel() --Fuel switch so we don't go over limit (in emergency...)
1457 print("Going through available fuel slots")
1458 for i=1, inventoryMax do
1459 if fuelSwitch then break end
1460 if turtle.getItemCount(i) > 0 and slot[i][1] == 2 then --If there are items and type 2 (fuel)
1461 select(i)
1462 fuelSwitch = midRunRefuel(i) --See above "function drop" for usage
1463 end
1464 end
1465 select(1) --Cleanup
1466 print("Done fueling")
1467 if checkFuel() > initialFuel then
1468 continueEvac = false
1469 print("Evac Aborted")
1470 else
1471 print("Evac is a go, returning to base")
1472 sleep(1.5) --Pause for reading
1473 end
1474 end
1475 return continueEvac
1476end
1477
1478
1479function digUp(doAdd, ignoreInspect)--Regular functions :) I switch definitions for optimization (I think)
1480 return dig(doAdd, turtle.digUp, (not ignoreInspect and turtle.inspectUp) or nil)
1481end
1482function digDown(doAdd, ignoreInspect)
1483 return dig(doAdd, turtle.digDown, (not ignoreInspect and turtle.inspectDown) or nil)
1484end
1485if inverted then --If inverted, switch the options
1486 digUp, digDown = digDown, digUp
1487end
1488
1489function smartDig(doDigUp, doDigDown) --This function is used only in mine when oldOreQuarry
1490 if inverted then doDigUp, doDigDown = doDigDown, doDigUp end --Switching for invert
1491 local blockAbove, blockBelow = doDigUp and turtle.detectUp(), doDigDown and turtle.detectDown() --These control whether or not the turtle digs
1492 local index = 1
1493 for i=1, #compareSlots do
1494 if not (blockAbove or blockBelow) then break end --We don't want to go selecting if there is nothing to dig
1495 index = i --To access out of scope
1496 select(compareSlots[i])
1497 if blockAbove and turtle.compareUp() then blockAbove = false end
1498 if blockBelow and turtle.compareDown() then blockBelow = false end
1499 end
1500 table.insert(compareSlots, 1, table.remove(compareSlots, index)) --This is so the last selected slot is the first slot checked, saving a select call
1501 if blockAbove then dig(true, turtle.digUp) end
1502 if blockBelow then dig(true, turtle.digDown) end
1503end
1504
1505function relxCalc()
1506 if layersDone % 2 == 1 then
1507 relzPos = zPos
1508 else
1509 relzPos = (z-zPos) + 1
1510 end
1511 if relzPos % 2 == 1 then
1512 relxPos = xPos
1513 else
1514 relxPos = (x-xPos)+1
1515 end
1516 if layersDone % 2 == 0 and z % 2 == 1 then
1517 relxPos = (x-relxPos)+1
1518 end
1519end
1520function horizontalMove(movement, posAdd, doAdd)
1521 if doAdd == nil then doAdd = true end
1522 if movement() then
1523 if doAdd then
1524 moved = moved + 1
1525 end
1526 if facing == 0 then
1527 xPos = xPos + 1
1528 elseif facing == 1 then
1529 zPos = zPos + 1
1530 elseif facing == 2 then
1531 xPos = xPos - 1
1532 elseif facing == 3 then
1533 zPos = zPos - 1
1534 else
1535 error("Function forward, facing should be 0 - 3, got "..tostring(facing),2)
1536 end
1537 relxCalc()
1538 return true
1539 end
1540 return false
1541end
1542function forward(doAdd)
1543 return horizontalMove(turtle.forward, 1, doAdd)
1544end
1545function back(doAdd)
1546 return horizontalMove(turtle.back, -1, doAdd)
1547end
1548function verticalMove(moveFunc, yDiff, digFunc, attackFunc)
1549 local count = 0
1550 while not moveFunc() do
1551 if not digFunc(true, true) then --True True is doAdd, and ignoreInspect
1552 attackFunc()
1553 sleep(0.5)
1554 count = count + 1
1555 if count > maxTries and yPos > (startY-7) then bedrock() end
1556 end
1557 end
1558 yPos = yDiff + yPos
1559 saveProgress()
1560 biometrics()
1561 return true
1562end
1563function up() --Uses other function if inverted
1564 verticalMove(inverted and turtle.down or turtle.up, -1, digUp, attackUp) --Other functions deal with invert already
1565end
1566function down()
1567 verticalMove(inverted and turtle.up or turtle.down, 1, digDown, attackDown)
1568end
1569
1570
1571function right(num)
1572 num = num or 1
1573 for i=1, num do
1574 facing = coterminal(facing+1)
1575 saveProgress()
1576 if not goLeftNotRight then turtle.turnRight() --Normally
1577 else turtle.turnLeft() end --Left Quarry
1578 end
1579end
1580function left(num)
1581 num = num or 1
1582 for i=1, num do
1583 facing = coterminal(facing-1)
1584 saveProgress()
1585 if not goLeftNotRight then turtle.turnLeft() --Normally
1586 else turtle.turnRight() end --Left Quarry
1587end
1588end
1589
1590function attack(doAdd, func)
1591 doAdd = doAdd or true
1592 func = func or turtle.attack
1593 if func() then
1594 if doAdd then
1595 attacked = attacked + 1
1596 end
1597 return true
1598 end
1599 return false
1600end
1601function attackUp(doAdd)
1602 if inverted then
1603 return attack(doAdd, turtle.attackDown)
1604 else
1605 return attack(doAdd, turtle.attackUp)
1606 end
1607end
1608function attackDown(doAdd)
1609 if inverted then
1610 return attack(doAdd, turtle.attackUp)
1611 else
1612 return attack(doAdd, turtle.attackDown)
1613 end
1614end
1615
1616function detect(func)
1617 func = func or turtle.detect
1618 return func()
1619end
1620function detectUp(ignoreInvert)
1621 if inverted and not ignoreInvert then return detect(turtle.detectDown)
1622 else return detect(turtle.detectUp) end
1623end
1624function detectDown(ignoreInvert)
1625 if inverted and not ignoreInvert then return detect(turtle.detectUp)
1626 else return detect(turtle.detectDown) end
1627end
1628
1629
1630
1631function mine(doDigDown, doDigUp, outOfPath,doCheckInv) -- Basic Move Forward
1632 if doCheckInv == nil then doCheckInv = true end
1633 if doDigDown == nil then doDigDown = true end
1634 if doDigUp == nil then doDigUp = true end
1635 if outOfPath == nil then outOfPath = false end
1636 isInPath = (not outOfPath) --For rednet
1637 if not outOfPath and (checkFuel() <= xPos + zPos + yPos + 5) then --If the turtle can just barely get back to the start, we need to get it there. We don't want this to activate coming back though...
1638 local continueEvac = false --It will be set true unless at start
1639 if xPos ~= 0 then
1640 continueEvac = emergencyRefuel() --This is a huge list of things to do in an emergency
1641 end
1642 if continueEvac then
1643 eventClear() --Clear any annoying events for evac
1644 local currPos = yPos
1645 endingProcedure() --End the program
1646 print("Turtle ran low on fuel so was brought back to start for you :)\n\nTo resume where you left off, use '-startDown "..tostring(currPos-1).."' when you start")
1647 error("",0)
1648 end
1649 end
1650 local count = 0
1651 if not outOfPath then dig() end --This speeds up the quarry by a decent amount if there are more mineable blocks than air
1652 while not forward(not outOfPath) do
1653 sleep(0) --Calls coroutine.yield to prevent errors
1654 count = count + 1
1655 if not dig() then
1656 attack()
1657 end
1658 if count > 10 then
1659 attack()
1660 sleep(0.2)
1661 end
1662 if count > maxTries then
1663 if checkFuel() == 0 then --Don't worry about inf fuel because I modified this function
1664 saveProgress({doCheckFuel = true, doRefuel = true})
1665 os.reboot()
1666 elseif yPos > (startY-7) and turtle.detect() then --If it is near bedrock
1667 bedrock()
1668 else --Otherwise just sleep for a bit to avoid sheeps
1669 sleep(1)
1670 end
1671 end
1672 end
1673 checkSanity() --Not kidding... This is necessary
1674 saveProgress(tab)
1675
1676 if not oldOreQuarry then
1677 if doDigUp then--The digging up and down part
1678 sleep(0) --Calls coroutine.yield
1679 if not digUp(true) and detectUp() then --This is relative: will dig down first on invert
1680 if not attackUp() then
1681 if yPos > (startY-7) then bedrock() end --Checking for bedrock, but respecting user wishes
1682 end
1683 end
1684 end
1685 if doDigDown then
1686 digDown(true) --This needs to be absolute as well
1687 end
1688 else --If oldQuarry
1689 smartDig(doDigUp,doDigDown)
1690 end
1691 percent = math.ceil(moved/moveVolume*100)
1692 updateDisplay()
1693 if doCheckInv and careAboutResources then
1694 if isFull(inventoryMax-keepOpen) then
1695 if not ((oreQuarry or oldOreQuarry) and dumpCompareItems) then
1696 dropOff()
1697 else
1698 local currInv = getSlotsTable()
1699 drop(nil, false, true) --This also takes care of counting.
1700 if #getChangedSlots(currInv, getSlotsTable()) <= 2 then --This is so if the inventory is full of useful stuff, it still has to drop it
1701 dropOff()
1702 end
1703 end
1704 end
1705 end
1706 biometrics()
1707end
1708--Insanity Checking
1709function checkSanity()
1710 if not isInPath then --I don't really care if its not in the path.
1711 return true
1712 end
1713 if not (facing == 0 or facing == 2) and #events == 0 then --If mining and not facing proper direction and not in a turn
1714 turnTo(0)
1715 rowCheck = true
1716 end
1717 if xPos < 0 or xPos > x or zPos < 0 or zPos > z or yPos < 0 then
1718 saveProgress()
1719 print("I have gone outside boundaries, attempting to fix (maybe)")
1720 if xPos > x then goto(x, zPos, yPos, 2) end --I could do this with some fancy math, but this is much easier
1721 if xPos < 0 then goto(1, zPos, yPos, 0) end
1722 if zPos > z then goto(xPos, z, yPos, 3) end
1723 if zPos < 0 then goto(xPos, 1, yPos, 1) end
1724 relxCalc() --Get relxPos properly
1725 eventClear()
1726
1727 --[[
1728 print("Oops. Detected that quarry was outside of predefined boundaries.")
1729 print("Please go to my forum thread and report this with a short description of what happened")
1730 print("If you could also run \"pastebin put Civil_Quarry_Restore\" and give me that code it would be great")
1731 error("",0)]]
1732 end
1733end
1734
1735local function fromBoolean(input) --Like a calculator
1736if input then return 1 end
1737return 0
1738end
1739local function multBoolean(first,second) --Boolean multiplication
1740return (fromBoolean(first) * fromBoolean(second)) == 1
1741end
1742function coterminal(num, limit) --I knew this would come in handy :D
1743limit = limit or 4 --This is for facing
1744return math.abs((limit*fromBoolean(num < 0))-(math.abs(num)%limit))
1745end
1746if tArgs["-manualpos"] then
1747 facing = coterminal(facing) --Done to improve support for "-manualPos"
1748 if facing == 0 then rowCheck = true elseif facing == 2 then rowCheck = false end --Ditto
1749 relxCalc() --Ditto
1750end
1751
1752--Direction: Front = 0, Right = 1, Back = 2, Left = 3
1753function turnTo(num)
1754 num = num or facing
1755 num = coterminal(num) --Prevent errors
1756 local turnRight = true
1757 if facing-num == 1 or facing-num == -3 then turnRight = false end --0 - 1 = -3, 1 - 0 = 1, 2 - 1 = 1
1758 while facing ~= num do --The above is used to smartly turn
1759 if turnRight then
1760 right()
1761 else
1762 left()
1763 end
1764 end
1765end
1766function goto(x,z,y, toFace, destination, updateStatus)
1767 --Will first go to desired z pos, then x pos, y pos varies
1768 x = x or 1; y = y or 1; z = z or 1; toFace = toFace or facing
1769 gotoDest = destination or "" --This is used by biometrics.
1770 statusString = "Going somewhere"
1771 --Possible destinations: layerStart, quarryStart
1772 if yPos > y then --Will go up first if below position
1773 while yPos~=y do up() end
1774 end
1775 if zPos > z then
1776 turnTo(3)
1777 elseif zPos < z then
1778 turnTo(1)
1779 end
1780 while zPos ~= z do mine(false,false,true,false) end
1781 if xPos > x then
1782 turnTo(2)
1783 elseif xPos < x then
1784 turnTo(0)
1785 end
1786 while xPos ~= x do mine(false,false,true,false) end
1787 if yPos < y then --Will go down after if above position
1788 while yPos~=y do down() end
1789 end
1790 turnTo(toFace)
1791 saveProgress()
1792 gotoDest = ""
1793 statusString = nil
1794end
1795function getNumOpenSlots()
1796 local toRet = 0
1797 for i=1, inventoryMax do
1798 if turtle.getItemCount(i) == 0 then
1799 toRet = toRet + 1
1800 end
1801 end
1802 return toRet
1803end
1804
1805--Ideas: Bring in inventory change-checking functions, count blocks that have been put in, so it will wait until all blocks have been put in.
1806local function waitDrop(slot, allowed, whereDrop) --This will just drop, but wait if it can't
1807 allowed = allowed or 0
1808 while turtle.getItemCount(slot) > allowed do --No more half items stuck in slot!
1809 local tries = 1
1810 while not whereDrop(turtle.getItemCount(slot)-allowed) do --Drop off only the amount needed
1811 screen(1,1)
1812 print("Chest Full, Try "..tries)
1813 chestFull = true
1814 biometrics()--To send that the chest is full
1815 tries = tries + 1
1816 sleep(2)
1817 end
1818 chestFull = false
1819 end
1820end
1821
1822function midRunRefuel(i, allowed)
1823 allowed = allowed or allowedItems[i]
1824 local numToRefuel = turtle.getItemCount(i)-allowed
1825 if checkFuel() >= checkFuelLimit() then return true end --If it doesn't need fuel, then signal to not take more
1826 local firstCheck = checkFuel()
1827 if numToRefuel > 0 then turtle.refuel(1) else return false end --This is so we can see how many fuel we need.
1828 local singleFuel
1829 if checkFuel() - firstCheck > 0 then singleFuel = checkFuel() - firstCheck else singleFuel = math.huge end --If fuel is 0, we want it to be huge so the below will result in 0 being taken
1830 --Refuel The lesser of max allowable or remaining fuel space / either inf or a single fuel (which can be 0)
1831 turtle.refuel(math.min(numToRefuel-1, math.ceil((checkFuelLimit()-checkFuel()) / singleFuel))) --The refueling part of the the doRefuel option
1832 if checkFuel() >= checkFuelLimit() then return true end --Do not need any more fuel
1833 return false --Turtle can still be fueled
1834end
1835
1836function enderRefuel() --Assumes a) An enderchest is in front of it b) It needs fuel
1837 local slot
1838 for a,b in ipairs(getSlotsTable()) do
1839 if b == 0 then slot = a; break end
1840 end
1841 if not slot then return false end --No room for fueling
1842 select(slot)
1843 repeat
1844 print("Required Fuel: ",excessFuelAmount)
1845 print("Current Fuel: ",checkFuel())
1846 local tries = 0
1847 while not turtle.suck() do
1848 sleep(1)
1849 statusString = "No Fuel in Ender Chest"
1850 biometrics() --Let user know that fuel chest is empty
1851 print(statusString,". Try: ",tries)
1852 tries = tries + 1
1853 end
1854 statusString = nil
1855 until midRunRefuel(slot, 0) --Returns true when should not refuel any more
1856 if not turtle.drop() then turtle.dropDown() end --If cannot put fuel back, just drop it, full fuel chest = user has too much fuel already
1857 return true -- :D
1858end
1859
1860
1861function drop(side, final, compareDump)
1862 side = sides[side] or "front"
1863 local dropFunc, detectFunc, dropFacing = turtle.drop, turtle.detect, facing+2
1864 if side == "top" then dropFunc, detectFunc = turtle.dropUp, turtle.detectUp end
1865 if side == "bottom" then dropFunc, detectFunc = turtle.dropDown, turtle.detectDown end
1866 if side == "right" then turnTo(1); dropFacing = 0 end
1867 if side == "left" then turnTo(3); dropFacing = 0 end
1868 local properFacing = facing --Capture the proper direction to be facing
1869
1870 count(true) --Count number of items before drop. True means add. This is before chest detect, because could be final
1871
1872 while not compareDump and not detectFunc() do
1873 if final then return end --If final, we don't need a chest to be placed, but there can be
1874 chestFull = true
1875 biometrics() --Let the user know there is a problem with chest
1876 screen(1,1) --Clear screen
1877 print("Waiting for chest placement on ",side," side (when facing quarry)")
1878 sleep(2)
1879 end
1880 chestFull = false
1881
1882 local fuelSwitch = false --If doRefuel, this can switch so it won't overfuel
1883 for i=1,inventoryMax do
1884 --if final then allowedItems[i] = 0 end --0 items allowed in all slots if final ----It is already set to 1, so just remove comment if want change
1885 if turtle.getItemCount(i) > 0 then --Saves time, stops bugs
1886 if slot[i][1] == 1 and dumpCompareItems then turnTo(dropFacing) --Turn around to drop junk, not store it. dumpComapareItems is global config
1887 else turnTo(properFacing) --Turn back to proper position... or do nothing if already there
1888 end
1889 select(i)
1890 if doRefuel and slot[i][1] == 2 then --Intelligently refuels to fuel limit
1891 if not fuelSwitch then --Not in the conditional because we don't want to waitDrop excess fuel. Not a break so we can drop junk
1892 fuelSwitch = midRunRefuel(i)
1893 end
1894 elseif not compareDump or (compareDump and slot[i][1] == 1) then --This stops all wanted items from being dropped off in a compareDump
1895 waitDrop(i, allowedItems[i], dropFunc)
1896 end
1897 end
1898 end
1899
1900 if oldOreQuarry or compareDump then count(nil) end--Subtract the items still there if oreQuarry
1901 resetDumpSlots() --So that slots gone aren't counted as dump slots next
1902
1903 select(1) --For fanciness sake
1904
1905end
1906
1907function dropOff() --Not local because called in mine()
1908 local currX,currZ,currY,currFacing = xPos, zPos, yPos, facing
1909 if careAboutResources then
1910 if not enderChestEnabled then --Regularly
1911 eventAdd("goto", 1,1,currY,2) --Need this step for "-startDown"
1912 eventAdd("goto(0,1,1,2)")
1913 eventAdd("drop", dropSide,false)
1914 eventAdd("turnTo(0)")
1915 eventAdd("mine",false,false,true,false)
1916 eventAdd("goto(1,1,1, 0)")
1917 eventAdd("goto", 1, 1, currY, 0)
1918 eventAdd("goto", currX,currZ,currY,currFacing)
1919 else --If using an enderChest
1920 if turtle.getItemCount(specialSlots.enderChest) ~= 1 then eventAdd("promptSpecialSlot('enderChest','Ender Chest')") end
1921 eventAdd("turnTo",currFacing-2)
1922 eventAdd("dig",false)
1923 eventAdd("select",specialSlots.enderChest)
1924 eventAdd("turtle.place")
1925 eventAdd("drop","front",false)
1926 eventAdd("turnTo",currFacing-2)
1927 eventAdd("select", specialSlots.enderChest)
1928 eventAdd("dig",false)
1929 eventAdd("turnTo",currFacing)
1930 eventAdd("select(1)")
1931 end
1932 runAllEvents()
1933 numDropOffs = numDropOffs + 1 --Analytics tracking
1934 end
1935 return true
1936end
1937function endingProcedure() --Used both at the end and in "biometrics"
1938 eventAdd("goto",1,1,yPos,2,"quarryStart") --Allows for startDown variable
1939 eventAdd("goto",0,1,1,2, "quarryStart") --Go back to base
1940 runAllEvents()
1941 --Output to a chest or sit there
1942 if enderChestEnabled then
1943 if dropSide == "right" then eventAdd("turnTo(1)") end --Turn to proper drop side
1944 if dropSide == "left" then eventAdd("turnTo(3)") end
1945 eventAdd("dig(false)") --This gets rid of a block in front of the turtle.
1946 eventAdd("select",specialSlots.enderChest)
1947 eventAdd("turtle.place")
1948 eventAdd("select(1)")
1949 end
1950 eventAdd("drop",dropSide, true)
1951 eventAdd("turnTo(0)")
1952
1953 --Display was moved above to be used in bedrock function
1954 eventAdd("display")
1955 --Log current mining run
1956 eventAdd("logMiningRun",logExtension)
1957 toQuit = true --I'll use this flag to clean up (legacy)
1958 runAllEvents()
1959end
1960function bedrock()
1961 foundBedrock = true --Let everyone know
1962 if rednetEnabled then biometrics() end
1963 if checkFuel() == 0 then error("No Fuel",0) end
1964 local origin = {x = xPos, y = yPos, z = zPos}
1965 print("Bedrock Detected")
1966 if turtle.detectUp() and not turtle.digUp() then
1967 print("Block Above")
1968 turnTo(facing+2)
1969 repeat
1970 if not forward(false) then --Tries to go back out the way it came
1971 if not attck() then --Just making sure not mob-blocked
1972 if not dig() then --Now we know its bedrock
1973 turnTo(facing+1) --Try going a different direction
1974 end
1975 end
1976 end
1977 until not turtle.detectUp() or turtle.digUp() --These should be absolute and we don't care about about counting resources here.
1978 end
1979 up() --Go up two to avoid any bedrock.
1980 up()
1981 eventClear() --Get rid of any excess events that may be run. Don't want that.
1982 endingProcedure()
1983 print("\nFound bedrock at these coordinates: ")
1984 print(origin.x," Was position in row\n",origin.z," Was row in layer\n",origin.y," Blocks down from start")
1985 error("",0)
1986end
1987
1988function endOfRowTurn(startZ, wasFacing, mineFunctionTable)
1989local halfFacing = ((layersDone % 2 == 1) and 1) or 3
1990local toFace = coterminal(wasFacing + 2) --Opposite side
1991if zPos == startZ then
1992 if facing ~= halfFacing then turnTo(halfFacing) end
1993 mine(unpack(mineFunctionTable or {}))
1994end
1995if facing ~= toFace then
1996 turnTo(toFace)
1997end
1998end
1999
2000
2001-------------------------------------------------------------------------------------
2002--Pre-Mining Stuff dealing with session persistence
2003runAllEvents()
2004if toQuit then error("",0) end --This means that it was stopped coming for its last drop
2005
2006local doDigDown, doDigUp = (lastHeight ~= 1), (lastHeight == 0) --Used in lastHeight
2007if not restoreFoundSwitch then --Regularly
2008 --Check if it is a mining turtle
2009 if not isMiningTurtle then
2010 local a, b = turtle.dig()
2011 if a then
2012 mined = mined + 1
2013 isMiningTurtle = true
2014 elseif b == "Nothing to dig with" or b == "No tool to dig with" then
2015 print("This is not a mining turtle. To make a mining turtle, craft me together with a diamond pickaxe")
2016 error("",0)
2017 end
2018 end
2019 mine(false,false,true) --Get into quarry by going forward one
2020 if gpsEnabled and not restoreFoundSwitch then --The initial locate is done in the arguments. This is so I can figure out what quadrant the turtle is in.
2021 gpsSecondPos = {gps.locate(gpsTimeout)} --Note: Does not run this if it has already been restarted.
2022 end
2023 for i = 1, startDown do
2024 eventAdd("down") --Add a bunch of down events to get to where it needs to be.
2025 end
2026 runAllEvents()
2027 if flatBedrock then
2028 while (detectDown() and digDown(false, true)) or not detectDown() do --None of these functions are non-invert protected because inverse always false here
2029 down()
2030 startDown = startDown + 1
2031 end
2032 startDown = startDown - y + 1
2033 for i=1, y-2 do
2034 up() --It has hit bedrock, now go back up for proper 3 wide mining
2035 end
2036 elseif not(y == 1 or y == 2) then
2037 down() --Go down to align properly. If y is one or two, it doesn't need to do this.
2038 end
2039else --restore found
2040 if not(layersDone == layers and not doDigDown) then digDown() end
2041 if not(layersDone == layers and not doDigUp) then digUp() end --Get blocks missed before stopped
2042end
2043--Mining Loops--------------------------------------------------------------------------
2044select(1)
2045while layersDone <= layers do -------------Height---------
2046local lastLayer = layersDone == layers --If this is the last layer
2047local secondToLastLayer = (layersDone + 1) == layers --This is a check for going down at the end of a layer.
2048moved = moved + 1 --To account for the first position in row as "moved"
2049if not(layersDone == layers and not doDigDown) then digDown() end --This is because it doesn't mine first block in layer
2050if not restoreFoundSwitch and layersDone % 2 == 1 then rowCheck = true end
2051relxCalc()
2052while relzPos <= z do -------------Width----------
2053while relxPos < x do ------------Length---------
2054mine(not lastLayer or (doDigDown and lastLayer), not lastLayer or (doDigUp and lastLayer)) --This will be the idiom that I use for the mine function
2055end ---------------Length End-------
2056if relzPos ~= z then --If not on last row of section
2057 local func
2058 if rowCheck == true then --Switching to next row
2059 func = "right"; rowCheck = false; else func = false; rowCheck = true end --Which way to turn
2060 eventAdd("endOfRowTurn", zPos, facing , {not lastLayer or (doDigDown and lastLayer), not lastLayer or (doDigUp and lastLayer)}) --The table is passed to the mine function
2061 runAllEvents()
2062else break
2063end
2064end ---------------Width End--------
2065if layersDone % 2 == 0 then --Will only go back to start on non-even layers
2066 eventAdd("goto",1,1,yPos,0, "layerStart") --Goto start of layer
2067else
2068 eventAdd("turnTo",coterminal(facing-2))
2069end
2070if not lastLayer then --If there is another layer
2071 for i=1, 2+fromBoolean(not(lastHeight~=0 and secondToLastLayer)) do eventAdd("down()") end --The fromBoolean stuff means that if lastheight is 1 and last and layer, will only go down two
2072end
2073eventAdd("relxCalc")
2074layersDone = layersDone + 1
2075restoreFoundSwitch = false --This is done so that rowCheck works properly upon restore
2076runAllEvents()
2077end ---------------Height End-------
2078
2079endingProcedure() --This takes care of getting to start, dropping in chest, and displaying ending screen