· 6 years ago · Dec 11, 2019, 03:16 PM
12019-12-11 16:12:20.317 20110-20181/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
2 at Doozy.Engine.Soundy.SoundyManager.get_Pooler () [0x00000] in <00000000000000000000000000000000>:0
3 at Doozy.Engine.Soundy.SoundyManager.Play (System.String databaseName, System.String soundName) [0x00000] in <00000000000000000000000000000000>:0
4 at Doozy.Engine.UI.UIButtonBehavior.PlayAnimation (Doozy.Engine.UI.UIButton button, System.Boolean withSound, UnityEngine.Events.UnityAction onStartCallback, UnityEngine.Events.UnityAction onCompleteCallback) [0x00000] in <00000000000000000000000000000000>:0
5 at Doozy.Engine.UI.UIButton+<ExecuteButtonBehaviorEnumerator>d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
6 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
7 at Doozy.Engine.UI.UIButton.ExecutePointerDown (System.Boolean debug) [0x00000] in <00000000000000000000000000000000>:0
82019-12-11 16:12:21.467 20110-20181/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 2
9 Services.StatsService:AddStatsGame(StatsType, Int32)
10 GameMode:ActionStartNewGame()
11 System.Action:Invoke()
12 UnityEngine.Events.UnityAction:Invoke()
13 UnityEngine.Events.UnityEvent:Invoke()
14 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
15 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
16 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
17 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
18 UnityEngine.EventSystems.StandaloneInputModule:Process()
19
20 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
212019-12-11 16:12:21.479 20110-20181/? I/Unity: Firebase Analytics API Initializing
22
23 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
242019-12-11 16:12:21.479 20110-20181/? I/Unity: analytics API Initialized
25
26 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
272019-12-11 16:12:21.509 20110-20181/? I/Unity: [SDK Manager] logged: game_start with 2
28 SDKManager:LogGameEvent(String, Int32)
29 System.Action:Invoke()
30 UnityEngine.Events.UnityAction:Invoke()
31 UnityEngine.Events.UnityEvent:Invoke()
32 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
33 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
34 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
35 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
36 UnityEngine.EventSystems.StandaloneInputModule:Process()
37
38 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
392019-12-11 16:12:21.728 20110-20503/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576077141656","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"3470f655bd46b3db6e87f6aa57f61345117bf790","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","kef4c58":"730a284cb39312ef4819131b0c531a0d59191c0d5a1f1c","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_2","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"246077dca7b831a17db7df3bf86bb7a55dc66e1d","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"360","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077098737\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_restart_2\"}","platformextension":"android_unity","cksm_v1":"26654a0383c82b556f6f39622adb0f14b7"}
402019-12-11 16:12:21.730 20110-20504/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576077141659","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"7c1db59f03751a2a51b7ccddc77b1382315b6cc7","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","kef4358":"f6c3ad003e0b668a4819131b0c531a0d59191c0d5a1f1c","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"85200b0cb0f81ca74139c4ac6a47169be47f6268","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"361","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077141684\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_start_2\"}","platformextension":"android_unity","cksm_v1":"8aa32a53b5dad3842fa3dd657da34f6d3a"}
412019-12-11 16:12:22.631 20110-20284/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
42
43 (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
442019-12-11 16:12:22.760 20110-20181/? I/Unity: State changed: MainMenu -> Game
45 GameController:LoadingCompleted()
46 <LoadTransitionWaitComplete>d__17:MoveNext()
47 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
48
49 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
502019-12-11 16:12:22.790 20110-20181/? I/Unity: [GameMode] load game + gameui
51 GameMode:UpdateGame(Boolean)
52 GameController:Update()
53
54 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
552019-12-11 16:12:22.793 20110-20181/? I/Unity: [GameMode] empty move limit set to:15
56 GameMode:UpdateGame(Boolean)
57 GameController:Update()
58
59 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
602019-12-11 16:12:22.798 20110-20181/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
61 AATKitBinding:AddPlacementToView(String)
62 SDKManager:ShowBanner()
63 GameMode:UpdateGame(Boolean)
64 GameController:Update()
65
66 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
672019-12-11 16:12:22.802 20110-20181/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
68 AATKitBinding:StartPlacementAutoReload(String)
69 GameMode:UpdateGame(Boolean)
70 GameController:Update()
71
72 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
732019-12-11 16:12:23.692 20110-20181/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
74 SDKManager:OnHaveAd(String)
75
76 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
772019-12-11 16:12:26.020 20110-20181/? I/Unity: Clicked Square_G_3 (TokenSlot)
78 TokenSlot:OnPointerClick(PointerEventData)
79 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
80 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
81 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
82 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
83 UnityEngine.EventSystems.StandaloneInputModule:Process()
84
85 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
862019-12-11 16:12:26.034 20110-20181/? I/Unity: target selected
87 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
88 Checkers:DoSelect(Coords)
89 GameMode:SelectToken(GameObject)
90 GameMode:HandleInput(GameObject)
91 System.Action`1:Invoke(T)
92 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
93 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
94 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
95 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
96 UnityEngine.EventSystems.StandaloneInputModule:Process()
97
98 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
992019-12-11 16:12:26.469 20110-20181/? I/Unity: Clicked Square_H_4 (TokenSlot)
100 TokenSlot:OnPointerClick(PointerEventData)
101 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
102 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
103 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
104 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
105 UnityEngine.EventSystems.StandaloneInputModule:Process()
106
107 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1082019-12-11 16:12:26.483 20110-20181/? I/Unity: (Player2) Action: G3 -> H4
109 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
110 Checkers:DoAction(Int32, Int32)
111 GameMode:DoBoardAction(TokenSlot)
112 GameMode:HandleInput(GameObject)
113 System.Action`1:Invoke(T)
114 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
115 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
116 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
117 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
118 UnityEngine.EventSystems.StandaloneInputModule:Process()
119
120 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1212019-12-11 16:12:26.483 20110-20181/? I/Unity: (Player2) Action: G3 -> H4
122 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
123 Checkers:DoAction(Int32, Int32)
124 GameMode:DoBoardAction(TokenSlot)
125 GameMode:HandleInput(GameObject)
126 System.Action`1:Invoke(T)
127 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
128 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
129 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
130 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
131 UnityEngine.EventSystems.StandaloneInputModule:Process()
132
133 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1342019-12-11 16:12:26.494 20110-20181/? I/Unity: Player switch -> Player1
135 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
136 Checkers:DoAction(Int32, Int32)
137 GameMode:DoBoardAction(TokenSlot)
138 GameMode:HandleInput(GameObject)
139 System.Action`1:Invoke(T)
140 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
141 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
142 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
143 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
144 UnityEngine.EventSystems.StandaloneInputModule:Process()
145
146 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1472019-12-11 16:12:26.506 20110-20181/? I/Unity: EmptyMove?: 1
148 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
149 Checkers:DoAction(Int32, Int32)
150 GameMode:DoBoardAction(TokenSlot)
151 GameMode:HandleInput(GameObject)
152 System.Action`1:Invoke(T)
153 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
154 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
155 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
156 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
157 UnityEngine.EventSystems.StandaloneInputModule:Process()
158
159 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1602019-12-11 16:12:27.742 20110-20310/? I/Unity: AI Stats ( max depth 2 ):
161 GameMode:<AIAction>b__119_0()
162 System.Action:Invoke()
163 System.Threading.Tasks.Task:Execute()
164 System.Threading.ContextCallback:Invoke(Object)
165 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
166 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
167 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
168 System.Threading.ThreadPoolWorkQueue:Dispatch()
169
170 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1712019-12-11 16:12:27.750 20110-20310/? I/Unity: Generation took: 0.026 sec
172 GameMode:<AIAction>b__119_0()
173 System.Action:Invoke()
174 System.Threading.Tasks.Task:Execute()
175 System.Threading.ContextCallback:Invoke(Object)
176 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
177 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
178 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
179 System.Threading.ThreadPoolWorkQueue:Dispatch()
180
181 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1822019-12-11 16:12:27.776 20110-20181/? I/Unity: AI waits: 825ms
183 <ExecuteAIDelayed>d__120:MoveNext()
184 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
185 System.Action:Invoke()
186 UnityToolbag.<>c__DisplayClass8_0:<Invoke>b__0()
187 System.Action:Invoke()
188 UnityToolbag.Dispatcher:Update()
189
190 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1912019-12-11 16:12:28.613 20110-20181/? I/Unity: target selected
192 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
193 Checkers:DoSelect(Coords)
194 GameMode:AIActionValidation(TreeData)
195 <ExecuteAIDelayed>d__120:MoveNext()
196 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
197
198 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1992019-12-11 16:12:28.624 20110-20181/? I/Unity: (Player1) Action: D6 -> E5
200 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
201 Checkers:DoAction(Int32, Int32)
202 GameMode:AIActionValidation(TreeData)
203 <ExecuteAIDelayed>d__120:MoveNext()
204 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
205
206 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2072019-12-11 16:12:28.630 20110-20181/? I/Unity: Player switch -> Player2
208 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
209 Checkers:DoAction(Int32, Int32)
210 GameMode:AIActionValidation(TreeData)
211 <ExecuteAIDelayed>d__120:MoveNext()
212 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
213
214 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2152019-12-11 16:12:28.638 20110-20181/? I/Unity: EmptyMove?: 2
216 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
217 Checkers:DoAction(Int32, Int32)
218 GameMode:AIActionValidation(TreeData)
219 <ExecuteAIDelayed>d__120:MoveNext()
220 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
221
222 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2232019-12-11 16:12:28.641 20110-20181/? I/Unity: ai calculation: end
224 <ExecuteAIDelayed>d__120:MoveNext()
225 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
226
227 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2282019-12-11 16:12:30.226 20110-20181/? E/Unity: Invalid localization Key
229 Services.LocalizationService:GetLocalizedValue(String)
230 LocalizedText:LanguageChanged(LocalizationLanguages)
231
232 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2332019-12-11 16:12:31.631 20110-20181/? I/Unity: [SDK Manager] logged: game_start_second with 2
234 SDKManager:LogGameEvent(String, Int32)
235 Services.StatsService:CheckForLitegamesConditions(Int32)
236 Services.StatsService:AddStatsGame(StatsType, Int32)
237 GameMode:ActionStartNewGame()
238 System.Action:Invoke()
239 UnityEngine.Events.UnityAction:Invoke()
240 UnityEngine.Events.UnityEvent:Invoke()
241 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
242 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
243 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
244 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
245 UnityEngine.EventSystems.StandaloneInputModule:Process()
246
247 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2482019-12-11 16:12:31.643 20110-20181/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 2
249 Services.StatsService:AddStatsGame(StatsType, Int32)
250 GameMode:ActionStartNewGame()
251 System.Action:Invoke()
252 UnityEngine.Events.UnityAction:Invoke()
253 UnityEngine.Events.UnityEvent:Invoke()
254 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
255 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
256 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
257 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
258 UnityEngine.EventSystems.StandaloneInputModule:Process()
259
260 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2612019-12-11 16:12:31.655 20110-20181/? I/Unity: [SDK Manager] logged: game_restart with 2
262 SDKManager:LogGameEvent(String, Int32)
263 System.Action:Invoke()
264 UnityEngine.Events.UnityAction:Invoke()
265 UnityEngine.Events.UnityEvent:Invoke()
266 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
267 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
268 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
269 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
270 UnityEngine.EventSystems.StandaloneInputModule:Process()
271
272 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2732019-12-11 16:12:31.926 20110-20511/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4c5b":"425086f3b5ab56ed4819131b0c531a0d59191c0d5a1f1c","af_timestamp":"1576077151766","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"4b4a6cfd304021f2fffbe00e4d12c97d6742d8ee","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second_2","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"9748648bdd7f1d4c662b14b939a0d1bcddb6bd9d","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"362","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077141697\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_start\"}","platformextension":"android_unity","cksm_v1":"3850ca93bcf32ee8fffb026810f89fa8cb"}
2742019-12-11 16:12:31.939 20110-20512/? I/AppsFlyer_4.10.2: data: {"kef4e5b":"2d534fbeabb3252c4819131b0c531a0d59191c0d5a1f1c","country":"BR","af_timestamp":"1576077151764","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"a1773403b9a73cdb3a8e8dcb19d5b9bf8d09a244","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"0726bd54d507788ccd221239f3d36b1959edc54a","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"363","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077151804\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_start_second_2\"}","platformextension":"android_unity","cksm_v1":"5a752f339fd214251f21eb019fec3f1482"}
2752019-12-11 16:12:31.999 20110-20512/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576077151856","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"ef7f7e8f12f4908b6e0acb6da51275ec6fc31696","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","kef4c58":"796ed722780de5da4819131b0c531a0d59191c0d5a1f1c","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_restart","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"dcd4c82e34b21c3083a2ef026a3d420368935598","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"364","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077151805\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_start_second\"}","platformextension":"android_unity","cksm_v1":"990bf9b3b093e87e1f2f32c67ba65f93cd"}
2762019-12-11 16:12:32.004 20110-20511/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576077151855","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"dc167d1239fc2b7537ba09957c7273317e07bfe0","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"2\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_restart_2","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"116","kef4f58":"cb3941d8e51808e94819131b0c531a0d59191c0d5a1f1c","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"8031004064cfdd1c2d11c84a514e9f0952535d62","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"365","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576077151878\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"2\\\"}\",\"prev_event_name\":\"game_restart\"}","platformextension":"android_unity","cksm_v1":"9952e793abf95df12f6a66a88cd3cfbc5d"}
2772019-12-11 16:12:32.740 20110-20284/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
278
279 (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
2802019-12-11 16:12:32.792 20110-20181/? E/Unity: Doozy : UICanvas : Error duplicate UICanvas found. You cannot have multiple UICanvases with the same canvas name. This error originated from the UICanvas component attached to the Canvas_IngameMenus gameObject. The duplicate canvas name is 'IngameMenus'.
281 Doozy.Engine.UI.UICanvas:Awake()
282
283 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2842019-12-11 16:12:32.805 20110-20181/? I/Unity: [Sound Controller] Setting set to 1
285 SoundController:SetSfxSetting(Boolean)
286 GameMode:ActionAudioToggle(Boolean)
287 System.Action`1:Invoke(T)
288 UnityEngine.Events.UnityAction`1:Invoke(T0)
289 UnityEngine.Events.UnityEvent`1:Invoke(T0)
290 MenuControllerGame:Start()
291
292 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2932019-12-11 16:12:32.830 20110-20181/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerReset' is inactive!
294 Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
295 Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
296 Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
297 Doozy.Engine.Progress.Progressor:OnDisable()
298
299 [./Runtime/Mono/MonoBehaviour.cpp line 725]
300 (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
3012019-12-11 16:12:32.841 20110-20181/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerReset' is inactive!
302 Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
303 Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
304 Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
305 Doozy.Engine.Progress.Progressor:OnDisable()
306
307 [./Runtime/Mono/MonoBehaviour.cpp line 725]
308 (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
3092019-12-11 16:12:32.856 20110-20181/? I/Unity: State changed: Game -> Game
310 GameController:LoadingCompleted()
311 <LoadTransitionWaitComplete>d__17:MoveNext()
312 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
313
314 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3152019-12-11 16:12:32.879 20110-20181/? I/Unity: [GameMode] load game + gameui
316 GameMode:UpdateGame(Boolean)
317 GameController:Update()
318
319 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3202019-12-11 16:12:32.882 20110-20181/? I/Unity: [GameMode] empty move limit set to:15
321 GameMode:UpdateGame(Boolean)
322 GameController:Update()
323
324 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3252019-12-11 16:12:35.820 20110-20181/? I/Unity: Clicked Square_G_3 (TokenSlot)
326 TokenSlot:OnPointerClick(PointerEventData)
327 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
328 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
329 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
330 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
331 UnityEngine.EventSystems.StandaloneInputModule:Process()
332
333 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3342019-12-11 16:12:35.832 20110-20181/? I/Unity: target selected
335 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
336 Checkers:DoSelect(Coords)
337 GameMode:SelectToken(GameObject)
338 GameMode:HandleInput(GameObject)
339 System.Action`1:Invoke(T)
340 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
341 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
342 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
343 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
344 UnityEngine.EventSystems.StandaloneInputModule:Process()
345
346 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3472019-12-11 16:12:37.044 20110-20181/? I/Unity: Clicked Square_G_3 (TokenSlot)
348 TokenSlot:OnPointerClick(PointerEventData)
349 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
350 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
351 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
352 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
353 UnityEngine.EventSystems.StandaloneInputModule:Process()
354
355 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3562019-12-11 16:12:40.653 20110-20181/? I/Unity: Clicked Square_G_3 (TokenSlot)
357 TokenSlot:OnPointerClick(PointerEventData)
358 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
359 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
360 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
361 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
362 UnityEngine.EventSystems.StandaloneInputModule:Process()
363
364 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3652019-12-11 16:12:40.666 20110-20181/? I/Unity: target selected
366 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
367 Checkers:DoSelect(Coords)
368 GameMode:SelectToken(GameObject)
369 GameMode:HandleInput(GameObject)
370 System.Action`1:Invoke(T)
371 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
372 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
373 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
374 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
375 UnityEngine.EventSystems.StandaloneInputModule:Process()
376
377 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3782019-12-11 16:12:40.946 20110-20181/? I/Unity: Clicked Square_H_4 (TokenSlot)
379 TokenSlot:OnPointerClick(PointerEventData)
380 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
381 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
382 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
383 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
384 UnityEngine.EventSystems.StandaloneInputModule:Process()
385
386 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3872019-12-11 16:12:40.962 20110-20181/? I/Unity: (Player2) Action: G3 -> H4
388 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
389 Checkers:DoAction(Int32, Int32)
390 GameMode:DoBoardAction(TokenSlot)
391 GameMode:HandleInput(GameObject)
392 System.Action`1:Invoke(T)
393 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
394 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
395 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
396 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
397 UnityEngine.EventSystems.StandaloneInputModule:Process()
398
399 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4002019-12-11 16:12:40.974 20110-20181/? I/Unity: Player switch -> Player1
401 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
402 Checkers:DoAction(Int32, Int32)
403 GameMode:DoBoardAction(TokenSlot)
404 GameMode:HandleInput(GameObject)
405 System.Action`1:Invoke(T)
406 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
407 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
408 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
409 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
410 UnityEngine.EventSystems.StandaloneInputModule:Process()
411
412 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4132019-12-11 16:12:40.986 20110-20181/? I/Unity: EmptyMove?: 1
414 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
415 Checkers:DoAction(Int32, Int32)
416 GameMode:DoBoardAction(TokenSlot)
417 GameMode:HandleInput(GameObject)
418 System.Action`1:Invoke(T)
419 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
420 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
421 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
422 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
423 UnityEngine.EventSystems.StandaloneInputModule:Process()
424
425 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4262019-12-11 16:12:42.218 20110-20317/? I/Unity: AI Stats ( max depth 2 ):
427 GameMode:<AIAction>b__119_0()
428 System.Action:Invoke()
429 System.Threading.Tasks.Task:Execute()
430 System.Threading.ContextCallback:Invoke(Object)
431 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
432 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
433 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
434 System.Threading.ThreadPoolWorkQueue:Dispatch()
435
436 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4372019-12-11 16:12:42.227 20110-20317/? I/Unity: Generation took: 0.028 sec
438 GameMode:<AIAction>b__119_0()
439 System.Action:Invoke()
440 System.Threading.Tasks.Task:Execute()
441 System.Threading.ContextCallback:Invoke(Object)
442 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
443 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
444 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
445 System.Threading.ThreadPoolWorkQueue:Dispatch()
446
447 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4482019-12-11 16:12:42.249 20110-20181/? I/Unity: AI waits: 368ms
449 <ExecuteAIDelayed>d__120:MoveNext()
450 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
451 System.Action:Invoke()
452 UnityToolbag.<>c__DisplayClass8_0:<Invoke>b__0()
453 System.Action:Invoke()
454 UnityToolbag.Dispatcher:Update()
455
456 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4572019-12-11 16:12:42.634 20110-20181/? I/Unity: target selected
458 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
459 Checkers:DoSelect(Coords)
460 GameMode:AIActionValidation(TreeData)
461 <ExecuteAIDelayed>d__120:MoveNext()
462 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
463
464 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4652019-12-11 16:12:42.644 20110-20181/? I/Unity: (Player1) Action: D6 -> E5
466 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
467 Checkers:DoAction(Int32, Int32)
468 GameMode:AIActionValidation(TreeData)
469 <ExecuteAIDelayed>d__120:MoveNext()
470 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
471
472 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4732019-12-11 16:12:42.650 20110-20181/? I/Unity: Player switch -> Player2
474 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
475 Checkers:DoAction(Int32, Int32)
476 GameMode:AIActionValidation(TreeData)
477 <ExecuteAIDelayed>d__120:MoveNext()
478 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
479
480 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4812019-12-11 16:12:42.656 20110-20181/? I/Unity: EmptyMove?: 2
482 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
483 Checkers:DoAction(Int32, Int32)
484 GameMode:AIActionValidation(TreeData)
485 <ExecuteAIDelayed>d__120:MoveNext()
486 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
487
488 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4892019-12-11 16:12:42.659 20110-20181/? I/Unity: ai calculation: end
490 <ExecuteAIDelayed>d__120:MoveNext()
491 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
492
493 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)