· 8 years ago · Mar 08, 2018, 03:28 PM
1
2slot10 : cmd : :
3slot2 : cmd : :
4slot3 : cmd : :
5slot4 : cmd : :
6slot5 : cmd : :
7slot6 : cmd : :
8slot7 : cmd : :
9slot8 : cmd : :
10slot9 : cmd : :
11smoothstairs : 1 : , "rep", "cl" : Smooth player eye z coordinate when traversing stairs.
12snapto : cmd : :
13snd_async_flush : cmd : : Flush all unlocked async audio data
14snd_async_fullyasync : 1 : : All playback is fully async (sound doesn't play until data arrives).
15snd_async_minsize : 262144 : :
16snd_async_showmem : cmd : : Show async memory stats
17snd_async_showmem_music : cmd : : Show async memory stats for just non-streamed music
18snd_async_showmem_summary : cmd : : Show brief async memory stats
19snd_async_spew_blocking : 0 : : Spew message to console any time async sound loading blocks on file i/o.
20snd_async_stream_fail : 0 : : Spew stream pool failures.
21snd_async_stream_spew : 0 : : Spew streaming info ( 0=Off, 1=streams, 2=buffers
22snd_cull_duplicates : 0 : : If nonzero, aggressively cull duplicate sounds during mixing. The number specifies the number of duplicates allowed to be playe
23snd_debug_gaincurve : 0 : : Visualize sound gain fall off
24snd_debug_gaincurvevol : 1 : : Visualize sound gain fall off
25snd_defer_trace : 1 : :
26snd_delay_sound_shift : 0 : :
27snd_disable_mixer_duck : 0 : :
28snd_disable_mixer_solo : 0 : :
29snd_duckerattacktime : 0 : , "a" :
30snd_duckerreleasetime : 2 : , "a" :
31snd_duckerthreshold : 0 : , "a" :
32snd_ducking_off : 1 : , "a" :
33snd_ducktovolume : 0 : , "a" :
34snd_dump_filepaths : cmd : :
35snd_dumpclientsounds : cmd : : Dump sounds to console
36snd_dvar_dist_max : 1320 : : Play full 'far' sound at this distance
37snd_dvar_dist_min : 240 : : Play full 'near' sound at this distance
38snd_filter : 0 : , "cheat" :
39snd_foliage_db_loss : 0 : : foliage dB loss per 1200 units
40snd_gain : 1 : , "cheat" :
41snd_gain_max : 1 : , "cheat" :
42snd_gain_min : 0 : , "cheat" :
43snd_getmixer : cmd : : Get data related to mix group matching string
44snd_legacy_surround : 0 : , "a" :
45snd_list : 0 : :
46snd_lockpartial : 1 : :
47snd_max_same_sounds : 4 : :
48snd_max_same_weapon_sounds : 3 : :
49snd_mergemethod : 1 : : Sound merge method (0 == sum and clip, 1 == max, 2 == avg).
50snd_mix_async : 0 : :
51snd_mix_minframetime : 0 : :
52snd_mixahead : 0 : , "a" :
53snd_mixer_master_dsp : 1 : :
54snd_mixer_master_level : 1 : :
55snd_moviefix : 1 : : Defer sound recording until next tick when laying off movies.
56snd_musicvolume : 1 : , "a", "user" : Music volume
57snd_mute_losefocus : 0 : , "a" :
58snd_noextraupdate : 0 : :
59snd_obscured_gain_dB : -2 : , "cheat" :
60snd_op_test_convar : 1 : , "cheat" :
61snd_pause_all : 1 : , "cheat" : Specifies to pause all sounds and not just voice
62snd_pitchquality : 1 : , "a" :
63snd_playsounds : cmd : : Play sounds from the game sounds txt file at a given location
64snd_pre_gain_dist_falloff : 1 : , "cheat" :
65snd_prefetch_common : 1 : : Prefetch common sounds from directories specified in scripts/sound_prefetch.txt
66snd_profile : 0 : , "demo" :
67snd_rebuildaudiocache : cmd : : rebuild audio cache for current language
68snd_refdb : 60 : , "cheat" : Reference dB at snd_refdist
69snd_refdist : 36 : , "cheat" : Reference distance for snd_refdb
70snd_restart : cmd : : Restart sound system.
71snd_setmixer : cmd : : Set named Mixgroup of current mixer to mix vol, mute, solo.
72snd_setmixlayer : cmd : : Set named Mixgroup of named mix layer to mix vol, mute, solo.
73snd_setmixlayer_amount : cmd : : Set named mix layer mix amount.
74snd_setsoundparam : cmd : : Set a sound paramater
75snd_show : 0 : : Show sounds info
76snd_showclassname : 0 : :
77snd_showmixer : 0 : :
78snd_showstart : 0 : , "cheat" :
79snd_ShowThreadFrameTime : 0 : :
80snd_sos_exec_when_paused : 1 : :
81snd_sos_flush_operators : cmd : : Flush and re-parse the sound operator system
82snd_sos_show_client_rcv : 0 : :
83snd_sos_show_client_xmit : 0 : , "cheat", "cl" :
84snd_sos_show_entry_match_free : 0 : :
85snd_sos_show_operator_init : 0 : , "cheat" :
86snd_sos_show_operator_shutdown : 0 : , "cheat" :
87snd_sos_show_operator_start : 0 : , "cheat" :
88snd_sos_show_operator_updates : 0 : , "cheat" :
89snd_sos_show_source_info : 0 : :
90snd_soundmixer : 0 : :
91snd_soundmixer_flush : cmd : : Reload soundmixers.txt file.
92snd_soundmixer_list_mix_groups : cmd : : List all mix groups to dev console.
93snd_soundmixer_list_mixers : cmd : : List all mixers to dev console.
94snd_soundmixer_parse_debug : 0 : :
95snd_soundmixer_set_trigger_factor : cmd : : Set named mix layer / mix group, trigger amount.
96snd_soundmixer_version : 2 : :
97snd_spatialize_roundrobin : 0 : : Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized
98snd_store_filepaths : 0 : :
99snd_surround_speakers : 0 : :
100snd_updateaudiocache : cmd : : checks _master.cache based on file sizes and rebuilds any change/new entries
101snd_visualize : 0 : , "cheat" : Show sounds location in world
102snd_vox_captiontrace : 0 : : Shows sentence name for sentences which are set not to show captions.
103snd_vox_globaltimeout : 300 : :
104snd_vox_sectimetout : 300 : :
105snd_vox_seqtimetout : 300 : :
106snd_writemanifest : cmd : : If running a game, outputs the precache manifest for the current level
107sndplaydelay : cmd : :
108soundfade : cmd : : Fade client volume.
109soundinfo : cmd : : Describe the current sound device.
110soundlist : cmd : : List all known sounds.
111soundpatch_captionlength : 2 : , "rep", "cl" : How long looping soundpatch captions should display for.
112soundscape_dumpclient : cmd : : Dumps the client's soundscape data.
113soundscape_fadetime : 3 : , "cheat", "cl" : Time to crossfade sound effects between soundscapes
114soundscape_message : 0 : , "cl" :
115soundscape_radius_debug : 0 : , "cheat", "cl" : Prints current volume of radius sounds
116speak : cmd : : Play a constructed sentence.
117spec_autodirector : 1 : , "clientcmd_can_execute", "cl" : Auto-director chooses best view modes while spectating
118spec_freeze_distance_max : 200 : , "cheat", "cl" : Maximum random distance from the target to stop when framing them in observer freeze cam.
119spec_freeze_distance_min : 96 : , "cheat", "cl" : Minimum random distance from the target to stop when framing them in observer freeze cam.
120spec_freeze_time : 4 : , "cheat", "rep", "cl" : Time spend frozen in observer freeze cam.
121spec_freeze_traveltime : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam.
122spec_mode : cmd : : Set spectator mode
123spec_next : cmd : : Spectate next player
124spec_player : cmd : : Spectate player by name
125spec_pos : cmd : : dump position and angles to the console
126spec_prev : cmd : : Spectate previous player
127spec_scoreboard : 0 : , "a", "cl" :
128spec_track : 0 : , "cl" : Tracks an entity in spec mode
129+speed : cmd : :
130-speed : cmd : :
131spike : cmd : : generates a fake spike
132ss_enable : 0 : , "cl" : Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT
133ss_map : cmd : : Start playing on specified map with max allowed splitscreen players.
134ss_splitmode : 0 : , "a", "cl" : Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr
135ss_verticalsplit : 1 : , "cl" : Two player split screen uses vertical split (do not set this directly, use ss_splitmode instead).
136ss_voice_hearpartner : 0 : : Route voice between splitscreen players on same system.
137star_memory : cmd : : Dump memory stats
138startdemos : cmd : : Play demos in demo sequence.
139startmovie : cmd : : Start recording movie frames.
140startupmenu : cmd : : Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer
141stats : cmd : : Prints server performance variables
142status : cmd : : Display map and connection status.
143stop : cmd : : Finish recording demo.
144stopdemo : cmd : : Stop playing back a demo.
145stopsound : cmd : :
146stopsoundscape : cmd : : Stops all soundscape processing and fades current looping sounds
147stopvideos : cmd : : Stops all videos playing to the screen
148store_request_pricesheet : cmd : :
149+strafe : cmd : :
150-strafe : cmd : :
151stringtable_alwaysrebuilddictionaries : 0 : : Rebuild dictionary file on every level load
152stringtable_usedictionaries : 1 : : Use dictionaries for string table networking
153stringtabledictionary : cmd : : Create dictionary for current strings.
154studio_queue_mode : 1 : :
155stuffcmds : cmd : : Parses and stuffs command line + commands to command buffer.
156sv_allow_wait_command : 1 : , "rep" : Allow or disallow the wait command on clients connected to this server.
157sv_allowdownload : 0 : : Allow clients to download files
158sv_allowupload : 0 : : Allow clients to upload customizations files
159sv_alternateticks : 0 : , "sp" : If set, server only simulates entities on even numbered ticks.
160sv_always_full_flush : 0 : , "cheat" :
161sv_autosave : 1 : : Set to 1 to autosave game on level transition. Does not affect autosave triggers.
162sv_cacheencodedents : 1 : : If set to 1, does an optimization to prevent extra SendTable_Encode calls.
163sv_cheats : 0 : , "nf", "rep" : Allow cheats on server
164sv_client_cmdrate_difference : 20 : , "rep" : cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an
165sv_client_max_interp_ratio : 5 : , "rep" : This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_
166sv_client_min_interp_ratio : 1 : , "rep" : This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). -1
167sv_client_predict : -1 : , "rep" : This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients se
168sv_cluster : 0 : : Data center cluster this server lives in.
169sv_consistency : 0 : , "rep" : Whether the server enforces file consistency for critical files
170sv_contact : 0 : , "nf" : Contact email for server sysop
171sv_debug_player_use : 0 : , "rep", "cl" : Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
172sv_debugmanualmode : 0 : : Make sure entities correctly report whether or not their network data has changed.
173sv_debugtempentities : 0 : : Show temp entity bandwidth usage.
174sv_deltaprint : 0 : : Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
175sv_deltatime : 0 : : Enable profiling of CalcDelta calls
176sv_downloadurl : 0 : , "rep" : Location from which clients can download missing files
177sv_dump_class_info : cmd : : Dump server class infos.
178sv_dump_class_table : cmd : : Dump server class table matching the pattern (substr).
179sv_dumpstringtables : 0 : , "cheat" :
180sv_dumptables : 0 : : Dump out the tables when packing.
181sv_enableoldqueries : 0 : : Enable support for old style (HL1) server queries
182sv_extra_client_connect_time : 15 : : Seconds after client connect during which extra frames are buffered to prevent non-delta'd update
183sv_filterban : 1 : : Set packet filtering by IP mode
184sv_forcepreload : 0 : , "a" : Force server side preloading.
185sv_gameinstructor_disable : 0 : , "rep", "cl" : Force all clients to disable their game instructors.
186sv_gravity : 800 : , "nf", "rep", "cl" : World gravity.
187sv_hibernate_ms : 20 : : # of milliseconds to sleep per frame while hibernating
188sv_hibernate_ms_vgui : 20 : : # of milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend
189sv_hibernate_postgame_delay : 5 : : # of seconds to wait after final client leaves before hibernating.
190sv_hibernate_when_empty : 1 : : Puts the server into extremely low CPU usage mode when no clients connected
191sv_lan : 0 : : Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
192sv_log_onefile : 0 : , "a" : Log server information to only one file.
193sv_logbans : 0 : , "a" : Log server bans in the server logs.
194sv_logblocks : 0 : : If true when log when a query is blocked (can cause very large log files)
195sv_logdownloadlist : 0 : :
196sv_logecho : 1 : , "a" : Echo log information to the console.
197sv_logfile : 1 : , "a" : Log server information in the log file.
198sv_logflush : 0 : , "a" : Flush the log file to disk on each write (slow).
199sv_logsdir : 0 : , "a" : Folder in the game directory where server logs will be stored.
200sv_master_legacy_mode : 0 : : Use (outside-of-Steam) code to communicate with master servers.
201sv_master_share_game_socket : 1 : : Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to comm
202sv_max_queries_sec : 3 : : Maximum queries per second to respond to from a single IP address.
203sv_max_queries_sec_global : 60 : : Maximum queries per second to respond to from anywhere.
204sv_max_queries_window : 30 : : Window over which to average queries per second averages.
205sv_maxclientframes : 128 : :
206sv_maxcmdrate : 40 : , "rep" : (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
207sv_maxrate : 0 : , "rep" : Max bandwidth rate allowed on server, 0 == unlimited
208sv_maxreplay : 0 : : Maximum replay time in seconds
209sv_maxroutable : 1200 : : Server upper bound on net_maxroutable that a client can use.
210sv_maxupdaterate : 40 : , "rep" : Maximum updates per second that the server will allow
211sv_memlimit : 0 : , "cheat" : If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit.
212sv_mincmdrate : 5 : , "rep" : This sets the minimum value for cl_cmdrate. 0 == unlimited.
213sv_minrate : 5000 : , "rep" : Min bandwidth rate allowed on server, 0 == unlimited
214sv_minupdaterate : 40 : , "rep" : Minimum updates per second that the server will allow
215sv_multiplayer_maxtempentities : 32 : :
216sv_multiplayer_sounds : 20 : :
217sv_noclipaccelerate : 5 : , "a", "nf", "rep", "cl" :
218sv_noclipduringpause : 0 : , "cheat", "rep", "cl" : If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
219sv_noclipspeed : 5 : , "a", "nf", "rep", "cl" :
220sv_parallel_packentities : 0 : :
221sv_parallel_sendsnapshot : 0 : :
222sv_password : 0 : , "nf", "prot", "norecord" : Server password for entry into multiplayer games
223sv_pausable : 0 : : Is the server pausable.
224sv_precacheinfo : cmd : : Show precache info.
225sv_pure : cmd : : Show user data.
226sv_pure_kick_clients : 1 : : If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
227sv_pure_trace : 0 : : If set to 1, the server will print a message whenever a client is verifying a CRC for a file.
228sv_rcon_banpenalty : 0 : : Number of minutes to ban users who fail rcon authentication
229sv_rcon_log : 1 : : Enable/disable rcon logging.
230sv_rcon_maxfailures : 10 : : Max number of times a user can fail rcon authentication before being banned
231sv_rcon_minfailures : 5 : : Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
232sv_rcon_minfailuretime : 30 : : Number of seconds to track failed rcon authentications
233sv_region : -1 : : The region of the world to report this server in.
234sv_replaysdir : 0 : : Directory to store replays in
235sv_savedir : 0 : : Folder in the game directory where save games will be stored.
236sv_search_key : 0 : : When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key.
237sv_showtags : cmd : : Describe current gametags.
238sv_shutdown : cmd : : Sets the server to shutdown when all games have completed
239sv_skyname : 0 : , "a", "rep", "cl" : Current name of the skybox texture
240sv_sound_discardextraunreliable : 1 : :
241sv_soundemitter_trace : -1 : , "rep", "cl" : Show all EmitSound calls including their symbolic name and the actual wave file they resolved to. (-1 = for nobody, 0 = for eve
242sv_soundemitter_version : 2 : , "cheat", "rep", "cl" : specfies what version of soundemitter system to use
243sv_specaccelerate : 5 : , "a", "nf", "rep", "cl" :
244sv_specnoclip : 1 : , "a", "nf", "rep", "cl" :
245sv_specspeed : 3 : , "a", "nf", "rep", "cl" :
246sv_stats : 1 : : Collect CPU usage stats
247sv_stickysprint_default : 0 : , "cl" :
248sv_stressbots : 0 : : If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
249sv_sync_client_updates : 1 : : Send clients updates at the same time. This saves CPU because the server will encode and calc deltas on less frames.
250sv_tags : 0 : , "nf" : Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.
251sv_timeout : 65 : : After this many seconds without a message from a client, the client is dropped
252sv_timeout_when_fully_connected_tournament : 5 : , "cl" : Once fully connected in a tournament game, player will be kicked if he doesn't send a network message within this interval.
253sv_turbophysics : 0 : , "rep", "cl" : Turns on turbo physics
254sv_unlockedchapters : 1 : , "a" : Highest unlocked game chapter.
255sv_update_master_server : 1 : : Should we update the master server.
256sv_visiblemaxplayers : -1 : : Overrides the max players reported to prospective clients
257sv_voicecodec : 0 : : Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
258sv_voiceenable : 1 : , "a", "nf" :
259sys_minidumpexpandedspew : 1 : :
260sys_minidumpspewlines : 500 : : Lines of crash dump console spew to keep.
261telemetry_demoend : 0 : : When playing demo, stop telemetry on tick #
262telemetry_demostart : 0 : : When playing demo, start telemetry on tick #
263telemetry_filtervalue : 500 : : Set Telemetry ZoneFilterVal (MicroSeconds)
264telemetry_framecount : 0 : : Set Telemetry count of frames to capture
265telemetry_level : 0 : : Set Telemetry profile level: 0 being off. Hight bit set for mask: 0x8#######
266telemetry_pause : 0 : : Pause Telemetry
267telemetry_resume : 0 : : Resume Telemetry
268telemetry_server : 0 : : Set Telemetry server
269test_freezeframe : cmd : : Test the freeze frame code.
270test_hide_disp : cmd : : test_hide_disp
271Test_Loop : cmd : : Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
272Test_LoopCount : cmd : : Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
273Test_LoopForNumSeconds : cmd : : Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
274test_minimap : -16777216 : , "cl" :
275Test_ProxyToggle_EnsureValue : cmd : : Test_ProxyToggle_EnsureValue
276Test_RandomChance : cmd : : Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta
277Test_RunFrame : cmd : :
278Test_SendKey : cmd : :
279Test_StartLoop : cmd : : Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
280Test_StartScript : cmd : : Start a test script running..
281Test_Wait : cmd : :
282Test_WaitForCheckPoint : cmd : :
283testhudanim : cmd : : Test a hud element animation. Arguments: <anim name>
284testscript_debug : 0 : : Debug test scripts.
285texture_budget_background_alpha : 128 : , "a" : how translucent the budget panel is
286texture_budget_panel_bottom_of_history_fraction : 0 : , "a" : number between 0 and 1
287texture_budget_panel_global : 0 : : Show global times in the texture budget panel.
288texture_budget_panel_height : 284 : , "a" : height in pixels of the budget panel
289texture_budget_panel_width : 512 : , "a" : width in pixels of the budget panel
290texture_budget_panel_x : 0 : , "a" : number of pixels from the left side of the game screen to draw the budget panel
291texture_budget_panel_y : 450 : , "a" : number of pixels from the top side of the game screen to draw the budget panel
292tf_explanations_backpackpanel : 0 : , "a", "cl" : Whether the user has seen explanations for this panel.
293think_limit : 0 : , "rep", "cl" : Maximum think time in milliseconds, warning is printed if this is exceeded.
294thirdperson : cmd : : Switch to thirdperson camera.
295thirdperson_mayamode : cmd : : Switch to thirdperson Maya-like camera controls.
296thirdperson_platformer : 0 : , "cl" : Player will aim in the direction they are moving.
297thirdperson_screenspace : 0 : , "cl" : Movement will be relative to the camera, eg: left means screen-left
298thirdpersonshoulder : cmd : : Switch to thirdperson-shoulder camera.
299thread_test_tslist : cmd : :
300thread_test_tsqueue : cmd : :
301threadpool_affinity : 1 : : Enable setting affinity
302threadpool_cycle_reserve : cmd : : Cycles threadpool reservation by powers of 2
303threadpool_reserve : 0 : : Consume the specified number of threads in the thread pool
304threadpool_run_tests : cmd : :
305timedemo : cmd : : Play a demo and report performance info.
306timedemo_vprofrecord : cmd : : Play a demo and report performance info. Also record vprof data for the span of the demo
307timedemoquit : cmd : : Play a demo, report performance info, and then exit
308timerefresh : cmd : : Profile the renderer.
309tir_maxpitch : 15 : , "cheat", "cl" : TrackIR Max Pitch
310tir_maxroll : 90 : , "cheat", "cl" : TrackIR Max Roll
311tir_maxx : 4 : , "cheat", "cl" : TrackIR Max X
312tir_maxy : 6 : , "cheat", "cl" : TrackIR Max Y
313tir_maxyaw : 90 : , "cheat", "cl" : TrackIR Max Yaw
314tir_maxz : 1 : , "cheat", "cl" : TrackIR Max Z
315tir_start : 0 : , "cl" : TrackIR Start
316tir_stop : 0 : , "cl" : TrackIR Stop
317tmpecon : cmd : :
318tmppickups : cmd : :
319today_message_debug : 0 : , "cl" : Print debug info for today messages
320today_scroll_duration : 0 : , "cl" :
321toggle : cmd : : Toggles a convar on or off, or cycles through a set of values.
322toggleconsole : cmd : : Show/hide the console.
323toggleshoppanel : cmd : : toggles shop
324toolload : cmd : : Load a tool.
325toolunload : cmd : : Unload a tool.
326tracer_extra : 1 : , "cl" :
327tv_autorecord : 0 : : Automatically records all games as SourceTV demos.
328tv_autoretry : 1 : : Relay proxies retry connection after network timeout
329tv_chatgroupsize : 0 : : Set the default chat group size
330tv_chattimelimit : 0 : : Limits spectators to chat only every n seconds
331tv_clients : cmd : : Shows list of connected SourceTV clients.
332tv_debug : 0 : : SourceTV debug info.
333tv_deltacache : 2 : : Enable delta entity bit stream cache
334tv_dispatchmode : 1 : : Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
335tv_enable : 0 : , "nf" : Activates SourceTV on server.
336tv_listen_voice_index : -1 : , "user" : Index of client to listen to voice messages from when connected to SourceTV, default is none
337tv_maxclients : 128 : : Maximum client number on SourceTV server.
338tv_maxrate : 16000 : : Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
339tv_msg : cmd : : Send a screen message to all clients.
340tv_name : 0 : : SourceTV host name
341tv_nochat : 0 : , "a", "user" : Don't receive chat messages from other SourceTV spectators
342tv_nodemocmdinfo : 1 : : 1=SourceTV does not write democmdinfo_t to replay files
343tv_overridemaster : 0 : : Overrides the SourceTV master root address.
344tv_password : 0 : , "nf", "prot", "norecord" : SourceTV password for all clients
345tv_port : 27020 : : Host SourceTV port
346tv_record : cmd : : Starts SourceTV demo recording.
347tv_relay : cmd : : Connect to SourceTV server and relay broadcast.
348tv_relaypassword : 0 : , "nf", "prot", "norecord" : SourceTV password for relay proxies
349tv_relayvoice : 1 : : Relay voice data: 0=off, 1=on
350tv_retry : cmd : : Reconnects the SourceTV relay proxy.
351tv_snapshotrate : 20 : : Snapshots broadcasted per second
352tv_status : cmd : : Show SourceTV server status.
353tv_stop : cmd : : Stops the SourceTV broadcast.
354tv_stoprecord : cmd : : Stops SourceTV demo recording.
355tv_timeout : 300 : : SourceTV connection timeout in seconds.
356tv_title : 0 : : Set title for SourceTV spectator UI
357tv_transmitall : 1 : , "rep" : Transmit all entities (not only director view)
358ui_posedebug_fade_in_time : 0 : , "cheat", "norecord", "cl" : Time during which a new pose activity layer is shown in green in +posedebug UI
359ui_posedebug_fade_out_time : 0 : , "cheat", "norecord", "cl" : Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI
360ui_volume_max : 1 : :
361unbind : cmd : : Unbind a key.
362unbindall : cmd : : Unbind all keys.
363unload_all_addons : cmd : : Reloads the search paths for game addons.
364unpause : cmd : : Unpause the game.
365update_addon_paths : cmd : : Reloads the search paths for game addons.
366-use : cmd : :
367+use : cmd : :
368use_item_client : cmd : : Use the item in the indicated slot. <hero name> <slot name>
369user : cmd : : Show user data.
370users : cmd : : Show user info for players on server.
371v_centermove : 0 : , "cl" :
372v_centerspeed : 500 : , "cl" :
373vcollide_wireframe : 0 : , "cheat", "cl" : Render physics collision models in wireframe
374version : cmd : : Print version info string.
375vgui_drawfocus : 0 : : Report which panel is under the mouse.
376vgui_drawkeyfocus : 0 : : Report which panel has keyboard focus.
377-vgui_drawtree : cmd : :
378+vgui_drawtree : cmd : :
379vgui_drawtree : 0 : , "cheat" : Draws the vgui panel hiearchy to the specified depth level.
380vgui_drawtree_bounds : 0 : : Show panel bounds.
381vgui_drawtree_clear : cmd : :
382vgui_drawtree_draw_selected : 0 : : Highlight the selected panel
383vgui_drawtree_freeze : 0 : : Set to 1 to stop updating the vgui_drawtree view.
384vgui_drawtree_hidden : 0 : : Draw the hidden panels.
385vgui_drawtree_panelalpha : 0 : : Show the panel alpha values in the vgui_drawtree view.
386vgui_drawtree_panelptr : 0 : : Show the panel pointer values in the vgui_drawtree view.
387vgui_drawtree_popupsonly : 0 : : Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
388vgui_drawtree_render_order : 0 : : List the vgui_drawtree panels in render order.
389vgui_drawtree_resource : 0 : : Show resource file for each panel
390vgui_drawtree_scheme : 0 : : Show scheme file for each panel
391vgui_drawtree_visible : 1 : : Draw the visible panels.
392vgui_drawtree_zpos : 0 : : Show panel z pos.
393vgui_dump_panels : cmd : : vgui_dump_panels [visible]
394vgui_message_dialog_modal : 1 : , "a", "cl" :
395vgui_spew_fonts : cmd : :
396vgui_togglepanel : cmd : : show/hide vgui panel by name.
397viewanim_addkeyframe : cmd : :
398viewanim_create : cmd : : viewanim_create
399viewanim_load : cmd : : load animation from file
400viewanim_reset : cmd : : reset view angles!
401viewanim_save : cmd : : Save current animation to file
402viewanim_test : cmd : : test view animation
403viewmodel_fov : 54 : , "cheat", "cl" :
404viewmodel_offset_x : 0 : , "a", "cl" :
405viewmodel_offset_y : 0 : , "a", "cl" :
406viewmodel_offset_z : 0 : , "a", "cl" :
407violence_ablood : 1 : : Draw alien blood
408violence_agibs : 1 : : Show alien gib entities
409violence_hblood : 1 : : Draw human blood
410violence_hgibs : 1 : : Show human gib entities
411vm_debug : 0 : , "cheat", "cl" :
412vm_draw_always : 0 : , "cl" :
413voice_all_icons : 0 : , "cl" : Draw all players' voice icons
414voice_avggain : 0 : :
415voice_clientdebug : 0 : , "cl" :
416voice_debugfeedback : 0 : :
417voice_debugfeedbackfrom : 0 : :
418voice_enable : 1 : , "a" : Toggle voice transmit and receive.
419voice_fadeouttime : 0 : :
420-voice_feedbackrecord : cmd : :
421+voice_feedbackrecord : cmd : :
422voice_forcemicrecord : 1 : , "a" :
423voice_head_icon_height : 20 : , "cl" : Voice icons are this many inches over player eye positions
424voice_head_icon_size : 6 : , "cl" : Size of voice icon over player heads in inches
425voice_inputfromfile : 0 : : Get voice input from 'voice_input.wav' rather than from the microphone.
426voice_local_icon : 0 : , "cl" : Draw local player's voice icon
427voice_loopback : 0 : , "user" :
428voice_maxgain : 10 : :
429voice_minimum_gain : 0 : :
430voice_mixer_boost : 1 : , "a" :
431voice_mixer_mute : 0 : , "a" :
432voice_mixer_volume : 1 : , "a" :
433voice_modenable : 1 : , "a", "clientcmd_can_execute", "cl" : Enable/disable voice in this mod.
434voice_overdrive : 2 : :
435voice_overdrivefadetime : 0 : :
436voice_profile : 0 : :
437voice_recordtofile : 0 : : Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
438voice_scale : 1 : , "a" :
439voice_showchannels : 0 : :
440voice_showincoming : 0 : :
441voice_steal : 2 : :
442voice_threshold : 1 : , "a" :
443voice_thresold_delay : 0 : :
444voice_volume_duck : 1 : :
445voice_vox : 0 : , "a", "cl" : Voice chat uses a vox-style always on
446voice_writevoices : 0 : : Saves each speaker's voice data into separate .wav files
447voice_xsend_debug : 0 : :
448-voicerecord : cmd : :
449+voicerecord : cmd : :
450voicerecord_toggle : cmd : :
451volume : 1 : , "a" : Sound volume
452vox_reload : cmd : : Reload sentences.txt file
453vphys_sleep_timeout : cmd : : set sleep timeout: large values mean stuff won't ever sleep
454vphysics_threadmode : 1 : :
455vprof : cmd : : Toggle VProf profiler
456vprof_adddebuggroup1 : cmd : : add a new budget group dynamically for debugging
457vprof_cachemiss : cmd : : Toggle VProf cache miss checking
458vprof_cachemiss_off : cmd : : Turn off VProf cache miss checking
459vprof_cachemiss_on : cmd : : Turn on VProf cache miss checking
460vprof_child : cmd : :
461vprof_collapse_all : cmd : : Collapse the whole vprof tree
462vprof_counters : 0 : :
463vprof_counters_show_minmax : 0 : :
464vprof_dump_counters : cmd : : Dump vprof counters to the console
465vprof_dump_groupnames : cmd : : Write the names of all of the vprof groups to the console.
466vprof_dump_oninterval : 0 : : Interval (in seconds) at which vprof will batch up data and dump it to the console.
467vprof_dump_spikes : 0 : : Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
468vprof_dump_spikes_budget_group : 0 : : Budget gtNode to start report from when doing a dump spikes
469vprof_dump_spikes_hiearchy : 0 : : Set to 1 to get a hierarchy report whith vprof_dump_spikes
470vprof_dump_spikes_node : 0 : : Node to start report from when doing a dump spikes
471vprof_dump_spikes_terse : 0 : : Whether to use most terse output
472vprof_expand_all : cmd : : Expand the whole vprof tree
473vprof_expand_group : cmd : : Expand a budget group in the vprof tree by name
474vprof_generate_csv_report : cmd : : Create a CSV file containing the vprof report -- this exists mostly for testing the IVProfDatabaseBridge interface.
475vprof_generate_report : cmd : : Generate a report to the console.
476vprof_generate_report_AI : cmd : : Generate a report to the console.
477vprof_generate_report_AI_only : cmd : : Generate a report to the console.
478vprof_generate_report_budget : cmd : : Generate a report to the console based on budget group.
479vprof_generate_report_hierarchy : cmd : : Generate a report to the console.
480vprof_generate_report_hierarchy_per_frame_and_count_only : cmd : : Generate a minimal hiearchical report to the console.
481vprof_generate_report_map_load : cmd : : Generate a report to the console.
482vprof_graph : 0 : : Draw the vprof graph.
483vprof_graphheight : 256 : , "a" :
484vprof_graphwidth : 512 : , "a" :
485vprof_nextsibling : cmd : :
486vprof_off : cmd : : Turn off VProf profiler
487vprof_on : cmd : : Turn on VProf profiler
488vprof_parent : cmd : :
489vprof_playback_average : cmd : : Average the next N frames.
490vprof_playback_start : cmd : : Start playing back a recorded .vprof file.
491vprof_playback_step : cmd : : While playing back a .vprof file, step to the next tick.
492vprof_playback_stepback : cmd : : While playing back a .vprof file, step to the previous tick.
493vprof_playback_stop : cmd : : Stop playing back a recorded .vprof file.
494vprof_prevsibling : cmd : :
495vprof_record_start : cmd : : Start recording vprof data for playback later.
496vprof_record_stop : cmd : : Stop recording vprof data
497vprof_remote_start : cmd : : Request a VProf data stream from the remote server (requires authentication)
498vprof_remote_stop : cmd : : Stop an existing remote VProf data request
499vprof_reset : cmd : : Reset the stats in VProf profiler
500vprof_reset_peaks : cmd : : Reset just the peak time in VProf profiler
501vprof_scope : 0 : : Set a specific scope to start showing vprof tree
502vprof_scope_entity_clientthink : 0 : , "cl" : Set to 1 to generate individual VPROF nodes for each client entity's think function.
503vprof_server_spike_threshold : 999 : :
504vprof_server_thread : 0 : :
505vprof_to_csv : cmd : : Convert a recorded .vprof file to .csv.
506vprof_unaccounted_limit : 0 : , "a" : number of milliseconds that a node must exceed to turn red in the vprof panel
507vprof_verbose : 1 : , "a" : Set to one to show average and peak times
508vprof_vtune_group : cmd : : enable vtune for a particular vprof group ('disable' to disable)
509vprof_warningmsec : 10 : , "a" : Above this many milliseconds render the label red to indicate slow code.
510vtune : cmd : : Controls VTune's sampling.
511+walk : cmd : :
512-walk : cmd : :
513windows_speaker_config : 1 : , "a" :
514windows_speaker_setting : 1 : , "a" :
515writeid : cmd : : Writes a list of permanently-banned user IDs to banned_user.cfg.
516writeip : cmd : : Save the ban list to banned_ip.cfg.
517xload : cmd : : Load a saved game from a 360 storage device.
518xlook : cmd : :
519xmove : cmd : :
520xsave : cmd : : Saves current game to a 360 storage device.
521z_ragdoll_impact_strength : 500 : , "cl" :
522-zoom : cmd : :
523+zoom : cmd : :
524zoom_sensitivity_ratio : 1 : , "cl" : Additional mouse sensitivity scale factor applied when FOV is zoomed in.
525--------------
5262536 total convars/concommands