· 9 years ago · Dec 13, 2016, 01:12 PM
1[code]
208:05:34:529 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.0 (www.rlauncher.com)
308:05:34:557 | RL | WARNING | +32 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
408:05:34:635 | RL | DEBUG | +78 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
508:05:34:635 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
608:05:34:635 | RL | INFO | +0 | Main - System Specs:
7 RocketLauncher Dir: D:\Arcade\RocketLauncher
8 RocketLauncher is: 32-bit
9 OS: Microsoft Windows 7 Professional
10 SKU: Professional
11 Total Memory: 8142.97 MB
12 Free Memory: 5465.33 MB
13 Used Memory: 2677.645 MB
14 SystemType: 64-bit
15 Physical Processors: 1
16 Logical Processors: 4
17 GPU 1 Name: NVIDIA GeForce GTX 970
18 GPU 1 RAM: -1.00 MB
19 GPU 1 Driver Version: 21.21.13.7619
20 Sound 1 Device: NVIDIA High Definition Audio
21 Sound 1 Status: Enabled
22 Sound 2 Device: Bluetooth Hands-free Audio
23 Sound 2 Status: Enabled
24 Sound 3 Device: Realtek High Definition Audio
25 Sound 3 Status: Enabled
26 Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
27 Sound 4 Status: Enabled
28 OS Language: English_United_States
29 System Locale: en-US
30 Formats Locale: en-US
31 Windows UI Language: en-US
32 Text Encoding: Windows-1252
33 OS Admin Status: Yes
34 RL Compatibility Flags:
35 Latest .Net Version: v4.0.30319
36 Monitor #1 (\\.\DISPLAY6): 1280x1024 (1280x984 work) [32bit] [60hz] [Landscape] (Primary)
37 Current AHK Desktop Width: 1280
38 Current AHK Desktop Height: 1024
39 Monitor #1 DPI: 100
40 ErrorMode: 0
41 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
42 AHK Version: 1.1.13.00
43 Unicode: No
4408:05:34:635 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
4508:05:34:636 | RL | DEBUG | +0 | CheckFile - Attributes:
46 FileDescription RocketLauncher
47 FileVersion 1.2.0.0
48 LegalCopyright �2016 RocketLauncher
49 ProductName djvj's one swell guy!
50 ProductVersion 1.2.0.0
51 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
52 File Size: 2184192 bytes
53 Created: 11/21/2016 - 3:20:50 PM
54 Modified: 11/21/2016 - 3:49:38 PM
5508:05:34:636 | RL | INFO | +0 | Main - Raw CLI received: "-s Nintendo Entertainment System -r Super Spike V'Ball (USA) -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1 -o 1"
5608:05:34:636 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
5708:05:34:637 | RL | INFO | +0 | File.CheckFile - Checking if "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
5808:05:34:637 | RL | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
5908:05:34:637 | RL | DEBUG | +0 | File.CheckFile - Attributes:
60 FileDescription RocketLauncher Utils
61 FileVersion 1.0.1.0
62 InternalName RocketLauncher.dll
63 LegalCopyright Copyright � RocketLauncher 2013-2016
64 OriginalFilename RocketLauncher.dll
65 ProductName RocketLauncher
66 ProductVersion 1.0.1.0
67 File Size: 73216 bytes
68 Created: 11/21/2016 - 3:37:00 PM
69 Modified: 11/21/2016 - 3:49:27 PM
7008:05:34:640 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Array.ahk
7108:05:34:641 | RL | DEBUG | +0 | CheckFile - Attributes:
72 File Size: 4781 bytes
73 Created: 11/21/2016 - 3:37:00 PM
74 Modified: 6/11/2016 - 12:25:28 PM
7508:05:34:641 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
7608:05:34:642 | RL | DEBUG | +0 | CheckFile - Attributes:
77 File Size: 5112 bytes
78 Created: 11/21/2016 - 3:37:00 PM
79 Modified: 11/21/2016 - 3:49:19 PM
8008:05:34:642 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
8108:05:34:642 | RL | DEBUG | +0 | CheckFile - Attributes:
82 FileDescription
83 FileVersion 1.1.09.04
84 InternalName
85 OriginalFilename
86 ProductName
87 ProductVersion 1.1.09.04
88 File Size: 657920 bytes
89 Created: 11/21/2016 - 3:37:00 PM
90 Modified: 4/7/2015 - 8:24:40 PM
9108:05:34:643 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
9208:05:34:643 | RL | DEBUG | +0 | CheckFile - Attributes:
93 File Size: 5323 bytes
94 Created: 11/21/2016 - 3:37:00 PM
95 Modified: 6/11/2016 - 12:25:27 PM
9608:05:34:644 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
9708:05:34:644 | RL | DEBUG | +0 | CheckFile - Attributes:
98 File Size: 5716 bytes
99 Created: 11/21/2016 - 3:37:00 PM
100 Modified: 4/7/2015 - 8:24:40 PM
10108:05:34:645 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
10208:05:34:645 | RL | DEBUG | +0 | CheckFile - Attributes:
103 File Size: 88789 bytes
104 Created: 11/21/2016 - 3:37:00 PM
105 Modified: 4/7/2015 - 8:24:40 PM
10608:05:34:646 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
10708:05:34:646 | RL | DEBUG | +0 | CheckFile - Attributes:
108 File Size: 5955 bytes
109 Created: 11/21/2016 - 3:37:00 PM
110 Modified: 11/21/2016 - 3:49:22 PM
11108:05:34:646 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
11208:05:34:647 | RL | DEBUG | +0 | CheckFile - Attributes:
113 File Size: 13090816 bytes
114 Created: 11/21/2016 - 3:37:00 PM
115 Modified: 4/7/2015 - 8:24:40 PM
11608:05:34:647 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
11708:05:34:647 | RL | DEBUG | +0 | CheckFile - Attributes:
118 FileDescription iTextSharp
119 FileVersion 5.4.2.0
120 InternalName itextsharp.dll
121 LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
122 OriginalFilename itextsharp.dll
123 ProductName iTextSharp
124 ProductVersion 5.4.2.0
125 CompanyName 1T3XT BVBA
126 File Size: 3743744 bytes
127 Created: 11/21/2016 - 3:37:00 PM
128 Modified: 4/7/2015 - 8:24:40 PM
12908:05:34:648 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Java.ahk
13008:05:34:648 | RL | DEBUG | +0 | CheckFile - Attributes:
131 File Size: 7859 bytes
132 Created: 11/21/2016 - 3:37:00 PM
133 Modified: 11/21/2016 - 3:49:31 PM
13408:05:34:649 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
13508:05:34:649 | RL | DEBUG | +0 | CheckFile - Attributes:
136 File Size: 9227 bytes
137 Created: 11/21/2016 - 3:37:00 PM
138 Modified: 6/11/2016 - 12:25:40 PM
13908:05:34:650 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
14008:05:34:650 | RL | DEBUG | +0 | CheckFile - Attributes:
141 File Size: 4915 bytes
142 Created: 11/21/2016 - 3:37:00 PM
143 Modified: 11/21/2016 - 3:49:26 PM
14408:05:34:650 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
14508:05:34:651 | RL | DEBUG | +0 | CheckFile - Attributes:
146 File Size: 6915 bytes
147 Created: 11/21/2016 - 3:37:00 PM
148 Modified: 4/7/2015 - 8:24:40 PM
14908:05:34:652 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
15008:05:34:652 | RL | DEBUG | +0 | CheckFile - Attributes:
151 File Size: 67872 bytes
152 Created: 11/21/2016 - 3:37:00 PM
153 Modified: 11/21/2016 - 3:49:25 PM
15408:05:34:652 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
15508:05:34:653 | RL | DEBUG | +0 | CheckFile - Attributes:
156 FileDescription SevenZipSharp
157 FileVersion 0.64.5717.6837
158 InternalName SevenZipSharp.dll
159 LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
160 OriginalFilename SevenZipSharp.dll
161 ProductName SevenZipSharp
162 ProductVersion 0.64.5717.6837
163 CompanyName Markovtsev Vadim
164 File Size: 167424 bytes
165 Created: 11/21/2016 - 3:37:01 PM
166 Modified: 9/29/2015 - 6:27:55 AM
16708:05:34:654 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
16808:05:34:654 | RL | DEBUG | +0 | CheckFile - Attributes:
169 File Size: 5517 bytes
170 Created: 11/21/2016 - 3:37:01 PM
171 Modified: 11/21/2016 - 3:49:28 PM
17208:05:34:655 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\VA.ahk
17308:05:34:656 | RL | DEBUG | +0 | CheckFile - Attributes:
174 File Size: 34688 bytes
175 Created: 11/21/2016 - 3:37:01 PM
176 Modified: 4/7/2015 - 8:24:40 PM
17708:05:34:656 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
17808:05:34:656 | RL | DEBUG | +0 | CheckFile - Attributes:
179 File Size: 3862 bytes
180 Created: 11/21/2016 - 3:37:01 PM
181 Modified: 11/21/2016 - 3:49:39 PM
18208:05:34:657 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\7z.ahk
18308:05:34:657 | RL | DEBUG | +0 | CheckFile - Attributes:
184 File Size: 33522 bytes
185 Created: 11/21/2016 - 3:20:56 PM
186 Modified: 11/21/2016 - 3:49:29 PM
18708:05:34:659 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Bezel.ahk
18808:05:34:659 | RL | DEBUG | +0 | CheckFile - Attributes:
189 File Size: 120460 bytes
190 Created: 11/21/2016 - 3:20:56 PM
191 Modified: 11/21/2016 - 3:49:34 PM
19208:05:34:660 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade.ahk
19308:05:34:660 | RL | DEBUG | +0 | CheckFile - Attributes:
194 File Size: 39552 bytes
195 Created: 11/21/2016 - 3:20:56 PM
196 Modified: 11/21/2016 - 3:49:33 PM
19708:05:34:661 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Init.ahk
19808:05:34:661 | RL | DEBUG | +0 | CheckFile - Attributes:
199 File Size: 1140 bytes
200 Created: 11/21/2016 - 3:20:56 PM
201 Modified: 11/21/2016 - 3:49:23 PM
20208:05:34:662 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
20308:05:34:662 | RL | DEBUG | +0 | CheckFile - Attributes:
204 File Size: 77961 bytes
205 Created: 11/21/2016 - 3:20:56 PM
206 Modified: 11/21/2016 - 3:49:38 PM
20708:05:34:663 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper.ahk
20808:05:34:663 | RL | DEBUG | +0 | CheckFile - Attributes:
209 File Size: 33682 bytes
210 Created: 11/21/2016 - 3:20:56 PM
211 Modified: 11/21/2016 - 3:49:25 PM
21208:05:34:664 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
21308:05:34:664 | RL | DEBUG | +0 | CheckFile - Attributes:
214 File Size: 3966 bytes
215 Created: 11/21/2016 - 3:20:56 PM
216 Modified: 11/21/2016 - 3:49:35 PM
21708:05:34:665 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame.ahk
21808:05:34:665 | RL | DEBUG | +0 | CheckFile - Attributes:
219 File Size: 41583 bytes
220 Created: 11/21/2016 - 3:20:56 PM
221 Modified: 11/21/2016 - 3:49:32 PM
22208:05:34:666 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
22308:05:34:666 | RL | DEBUG | +0 | CheckFile - Attributes:
224 File Size: 169 bytes
225 Created: 11/21/2016 - 3:20:56 PM
226 Modified: 11/21/2016 - 3:49:35 PM
22708:05:34:667 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
22808:05:34:667 | RL | DEBUG | +0 | CheckFile - Attributes:
229 File Size: 67277 bytes
230 Created: 11/21/2016 - 3:20:56 PM
231 Modified: 11/21/2016 - 3:49:33 PM
23208:05:34:672 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause.ahk
23308:05:34:673 | RL | DEBUG | +0 | CheckFile - Attributes:
234 File Size: 400094 bytes
235 Created: 11/21/2016 - 3:20:56 PM
236 Modified: 11/21/2016 - 3:49:29 PM
23708:05:34:673 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause Init.ahk
23808:05:34:673 | RL | DEBUG | +0 | CheckFile - Attributes:
239 File Size: 563 bytes
240 Created: 11/21/2016 - 3:20:56 PM
241 Modified: 11/21/2016 - 3:49:33 PM
24208:05:34:674 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Password.ahk
24308:05:34:674 | RL | DEBUG | +0 | CheckFile - Attributes:
244 File Size: 10131 bytes
245 Created: 11/21/2016 - 3:20:56 PM
246 Modified: 11/21/2016 - 3:49:30 PM
24708:05:34:675 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
24808:05:34:675 | RL | DEBUG | +0 | CheckFile - Attributes:
249 File Size: 26445 bytes
250 Created: 11/21/2016 - 3:20:56 PM
251 Modified: 11/21/2016 - 3:49:23 PM
25208:05:34:676 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
25308:05:34:676 | RL | DEBUG | +0 | CheckFile - Attributes:
254 File Size: 3558 bytes
255 Created: 11/21/2016 - 3:20:56 PM
256 Modified: 11/21/2016 - 3:49:29 PM
25708:05:34:677 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
25808:05:34:677 | RL | DEBUG | +0 | CheckFile - Attributes:
259 File Size: 6617 bytes
260 Created: 11/21/2016 - 3:20:56 PM
261 Modified: 11/21/2016 - 3:49:25 PM
26208:05:34:677 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
26308:05:34:678 | RL | DEBUG | +0 | CheckFile - Attributes:
264 File Size: 1547 bytes
265 Created: 11/21/2016 - 3:20:56 PM
266 Modified: 11/21/2016 - 3:49:26 PM
26708:05:34:678 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
26808:05:34:678 | RL | DEBUG | +0 | CheckFile - Attributes:
269 File Size: 7606 bytes
270 Created: 11/21/2016 - 3:20:56 PM
271 Modified: 11/21/2016 - 3:49:36 PM
27208:05:34:679 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
27308:05:34:679 | RL | DEBUG | +0 | CheckFile - Attributes:
274 File Size: 2948 bytes
275 Created: 11/21/2016 - 3:20:56 PM
276 Modified: 11/21/2016 - 3:49:29 PM
27708:05:34:680 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
27808:05:34:680 | RL | DEBUG | +0 | CheckFile - Attributes:
279 File Size: 9032 bytes
280 Created: 11/21/2016 - 3:20:56 PM
281 Modified: 11/21/2016 - 3:49:31 PM
28208:05:34:680 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
28308:05:34:681 | RL | DEBUG | +0 | CheckFile - Attributes:
284 File Size: 643 bytes
285 Created: 11/21/2016 - 3:20:56 PM
286 Modified: 11/21/2016 - 3:49:31 PM
28708:05:34:681 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
28808:05:34:682 | RL | DEBUG | +0 | CheckFile - Attributes:
289 File Size: 4364 bytes
290 Created: 11/21/2016 - 3:20:56 PM
291 Modified: 11/21/2016 - 3:49:24 PM
29208:05:34:682 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
29308:05:34:682 | RL | DEBUG | +0 | CheckFile - Attributes:
294 File Size: 3898 bytes
295 Created: 11/21/2016 - 3:20:56 PM
296 Modified: 11/21/2016 - 3:49:31 PM
29708:05:34:683 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
29808:05:34:683 | RL | DEBUG | +0 | CheckFile - Attributes:
299 File Size: 9513 bytes
300 Created: 11/21/2016 - 3:20:56 PM
301 Modified: 11/21/2016 - 3:49:24 PM
30208:05:34:684 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
30308:05:34:684 | RL | DEBUG | +0 | CheckFile - Attributes:
304 File Size: 1231 bytes
305 Created: 11/21/2016 - 3:20:56 PM
306 Modified: 11/21/2016 - 3:49:21 PM
30708:05:34:684 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
30808:05:34:685 | RL | DEBUG | +0 | CheckFile - Attributes:
309 File Size: 682 bytes
310 Created: 11/21/2016 - 3:20:56 PM
311 Modified: 11/21/2016 - 3:49:34 PM
31208:05:34:685 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
31308:05:34:686 | RL | DEBUG | +0 | CheckFile - Attributes:
314 File Size: 5426 bytes
315 Created: 11/21/2016 - 3:20:56 PM
316 Modified: 11/21/2016 - 3:49:31 PM
31708:05:34:686 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
31808:05:34:686 | RL | DEBUG | +0 | CheckFile - Attributes:
319 File Size: 4603 bytes
320 Created: 11/21/2016 - 3:20:56 PM
321 Modified: 11/21/2016 - 3:49:26 PM
32208:05:34:688 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
32308:05:34:688 | RL | DEBUG | +0 | CheckFile - Attributes:
324 File Size: 24474 bytes
325 Created: 11/21/2016 - 3:20:56 PM
326 Modified: 11/21/2016 - 3:49:35 PM
32708:05:34:688 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
32808:05:34:689 | RL | DEBUG | +0 | CheckFile - Attributes:
329 File Size: 1171 bytes
330 Created: 11/21/2016 - 3:20:56 PM
331 Modified: 11/21/2016 - 3:49:23 PM
33208:05:34:690 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
33308:05:34:690 | RL | DEBUG | +0 | CheckFile - Attributes:
334 File Size: 72279 bytes
335 Created: 11/21/2016 - 3:20:56 PM
336 Modified: 11/21/2016 - 3:49:26 PM
33708:05:34:691 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader.ahk
33808:05:34:691 | RL | DEBUG | +0 | CheckFile - Attributes:
339 File Size: 4183 bytes
340 Created: 11/21/2016 - 3:20:56 PM
341 Modified: 11/21/2016 - 3:49:39 PM
34208:05:34:692 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader Init.ahk
34308:05:34:692 | RL | DEBUG | +0 | CheckFile - Attributes:
344 File Size: 412 bytes
345 Created: 11/21/2016 - 3:20:56 PM
346 Modified: 11/21/2016 - 3:49:29 PM
34708:05:34:694 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shared.ahk
34808:05:34:694 | RL | DEBUG | +0 | CheckFile - Attributes:
349 File Size: 174455 bytes
350 Created: 11/21/2016 - 3:20:56 PM
351 Modified: 11/21/2016 - 3:49:27 PM
35208:05:34:695 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics.ahk
35308:05:34:695 | RL | DEBUG | +0 | CheckFile - Attributes:
354 File Size: 27008 bytes
355 Created: 11/21/2016 - 3:20:56 PM
356 Modified: 11/21/2016 - 3:49:23 PM
35708:05:34:696 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
35808:05:34:696 | RL | DEBUG | +0 | CheckFile - Attributes:
359 File Size: 43 bytes
360 Created: 11/21/2016 - 3:20:56 PM
361 Modified: 11/21/2016 - 3:49:39 PM
36208:05:34:697 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
36308:05:34:697 | RL | DEBUG | +0 | CheckFile - Attributes:
364 File Size: 20294 bytes
365 Created: 11/21/2016 - 3:20:56 PM
366 Modified: 11/21/2016 - 3:49:20 PM
36708:05:34:698 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey.ahk
36808:05:34:698 | RL | DEBUG | +0 | CheckFile - Attributes:
369 File Size: 26615 bytes
370 Created: 11/21/2016 - 3:20:56 PM
371 Modified: 11/21/2016 - 3:49:35 PM
37208:05:34:699 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
37308:05:34:699 | RL | DEBUG | +0 | CheckFile - Attributes:
374 File Size: 1073 bytes
375 Created: 11/21/2016 - 3:20:56 PM
376 Modified: 11/21/2016 - 3:49:26 PM
37708:05:34:699 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Super Spike V'Ball (USA)"
37808:05:34:699 | RL | DEBUG | +0 | Main - dbName: Super Spike V'Ball (USA)
37908:05:34:699 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
38008:05:34:700 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin
38108:05:34:700 | RL | DEBUG | +0 | CheckFile - Attributes:
382 File Size: 9392 bytes
383 Created: 11/21/2016 - 3:37:07 PM
384 Modified: 11/21/2016 - 3:49:29 PM
38508:05:34:700 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
38608:05:34:700 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
38708:05:34:701 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo Entertainment System" and "Super Spike V'Ball (USA)"
38808:05:34:709 | RL | INFO | +0 | Main - Did not find a "D:\Arcade\RocketLauncher\Settings\Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options.
38908:05:34:709 | RL | INFO | +0 | Main - Super Spike V'Ball (USA) is using the default emulator: RetroArch
39008:05:34:709 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in D:\Arcade\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini
39108:05:34:709 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
39208:05:34:710 | RL | INFO | +0 | Main - Found [RetroArch] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
39308:05:34:710 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
39408:05:34:711 | RL | DEBUG | +0 | CheckFile - Attributes:
395 File Size: 51935 bytes
396 Created: 11/21/2016 - 3:37:06 PM
397 Modified: 11/21/2016 - 3:49:26 PM
39808:05:34:712 | RL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module.
39908:05:34:712 | RL | INFO | +0 | Main - Super Spike V'Ball (USA) will use module: D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk
40008:05:34:716 | RL | WARNING | +0 | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "D:\Arcade\RocketLauncher\Settings\Global RocketLauncher.ini"
40108:05:34:717 | RL | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "D:\Arcade\RocketLauncher\Settings\Nintendo Entertainment System\RocketLauncher.ini"
40208:05:34:734 | RL | INFO | +15 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
40308:05:34:736 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\Emulators\RetroArch\retroarch.exe exists
40408:05:34:737 | RL | DEBUG | +0 | CheckFile - Attributes:
405 File Size: 4562432 bytes
406 Created: 12/3/2016 - 6:37:40 PM
407 Modified: 11/30/2016 - 8:34:50 PM
40808:05:34:737 | RL | INFO | +0 | Main - INI Keys read
40908:05:34:738 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
41008:05:34:738 | RL | DEBUG | +0 | CheckFile - Attributes:
411 FileDescription 7-Zip Console
412 FileVersion 15.06 beta
413 InternalName 7z
414 LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
415 OriginalFilename 7z.exe
416 ProductName 7-Zip
417 ProductVersion 15.06 beta
418 CompanyName Igor Pavlov
419 File Size: 262144 bytes
420 Created: 11/21/2016 - 3:37:00 PM
421 Modified: 9/29/2015 - 6:27:53 AM
42208:05:34:739 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
42308:05:34:739 | RL | DEBUG | +0 | CheckFile - Attributes:
424 FileDescription 7z Plugin
425 FileVersion 15.06 beta
426 InternalName 7z
427 LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
428 OriginalFilename 7z.dll
429 ProductName 7-Zip
430 ProductVersion 15.06 beta
431 CompanyName Igor Pavlov
432 File Size: 1012224 bytes
433 Created: 11/21/2016 - 3:37:00 PM
434 Modified: 9/29/2015 - 6:27:55 AM
43508:05:34:740 | RL | INFO | +0 | Main - "Super Spike V'Ball (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
43608:05:34:740 | RL | INFO | +0 | CheckPaths - Started
43708:05:34:740 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).rar
43808:05:34:740 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).rar
43908:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.rar
44008:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).7z
44108:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).7z
44208:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.7z
44308:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).zip
44408:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).zip
44508:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.zip
44608:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).conf
44708:05:34:741 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).conf
44808:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.conf
44908:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).sfc
45008:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).sfc
45108:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.sfc
45208:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).gba
45308:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).gba
45408:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.gba
45508:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).dsk
45608:05:34:742 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).dsk
45708:05:34:743 | RL | INFO | +16 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.dsk
45808:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).gb
45908:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).gb
46008:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.gb
46108:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).a78
46208:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).a78
46308:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.a78
46408:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).a26
46508:05:34:743 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).a26
46608:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.a26
46708:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).sv
46808:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).sv
46908:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.sv
47008:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).gbc
47108:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).gbc
47208:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.gbc
47308:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).rpk
47408:05:34:744 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).rpk
47508:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.rpk
47608:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).gme
47708:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).gme
47808:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.gme
47908:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).sc
48008:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).sc
48108:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.sc
48208:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).cdt
48308:05:34:745 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).cdt
48408:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.cdt
48508:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).ws
48608:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).ws
48708:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.ws
48808:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).wsc
48908:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).wsc
49008:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.wsc
49108:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).ngp
49208:05:34:746 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).ngp
49308:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.ngp
49408:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).ngc
49508:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).ngc
49608:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.ngc
49708:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).vms
49808:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).vms
49908:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.vms
50008:05:34:747 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).ipf
50108:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).ipf
50208:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.ipf
50308:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).n64
50408:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).n64
50508:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.n64
50608:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).z64
50708:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).z64
50808:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.z64
50908:05:34:748 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).sg
51008:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).sg
51108:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.sg
51208:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).fds
51308:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).fds
51408:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.fds
51508:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).caq
51608:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).caq
51708:05:34:749 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.caq
51808:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).vb
51908:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).vb
52008:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.vb
52108:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).vec
52208:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).vec
52308:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.vec
52408:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).wav
52508:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).wav
52608:05:34:750 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.wav
52708:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).cas
52808:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).cas
52908:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.cas
53008:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).min
53108:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).min
53208:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.min
53308:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).int
53408:05:34:751 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).int
53508:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.int
53608:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).rom
53708:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).rom
53808:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.rom
53908:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).tap
54008:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).tap
54108:05:34:752 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.tap
54208:05:34:753 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).tzx
54308:05:34:753 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\Super Spike V'Ball (USA).tzx
54408:05:34:753 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: E:\Nintendo Entertainment System\Super Spike V'Ball (USA)\*.tzx
54508:05:34:753 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).nes
54608:05:34:753 | RL | INFO | +0 | CheckPaths - Found rom: E:\Nintendo Entertainment System\Super Spike V'Ball (USA).nes
54708:05:34:753 | RL | DEBUG | +0 | CheckPaths - Current romName: Super Spike V'Ball (USA)
54808:05:34:753 | RL | DEBUG | +0 | CheckPaths - Current romPath: E:\Nintendo Entertainment System
54908:05:34:753 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .nes
55008:05:34:754 | RL | INFO | +0 | CheckPaths - Ended
55108:05:34:755 | RL | INFO | +0 | BuildScript - User Variables:
552 ;----------------------------------------------------------------------------
553 ; INJECTED VARIABLES
554 ;----------------------------------------------------------------------------
555
556 #NoTrayIcon
557 #InstallKeybdHook
558 MiscUtils.DetectHiddenWindows("On")
559 SetTitleMatchMode, 2
560 SendMode, Event
561 Global RLLog
562 Global RLObject
563 0 := "12"
564 rlPath := "D:\Arcade\RocketLauncher"
565 pluginPath := "D:\Arcade\RocketLauncher\Plugins"
566 pluginName := "HyperSpin"
567 pluginExt := ".plugin"
568 contextOnExit := "1"
569 rlMode := ""
570 rlTitle := "RocketLauncher"
571 rlVersion := "1.2.0.0"
572 rlAuthor := "djvj"
573 rlURL := "www.rlauncher.com"
574 langFile := "D:\Arcade\RocketLauncher\Data\Language\Localization.ini"
575 primMonitor := "1"
576 frontendPID := ""
577 frontendPath := "D:\Arcade"
578 frontendExe := "HyperSpin.exe"
579 frontendExt := "exe"
580 frontendName := "HyperSpin"
581 frontendDrive := "D"
582 exitEmulatorKey := "Esc"
583 restoreFE := "false"
584 exitScriptKey := "~q & ~s"
585 toggleCursorKey := "~e & ~t"
586 emuFullPath := "D:\Arcade\Emulators\RetroArch\retroarch.exe"
587 emuPath := "D:\Arcade\Emulators\RetroArch"
588 emuName := "RetroArch"
589 emuExt := "exe"
590 baseRomPath := ""
591 romPath := "E:\Nintendo Entertainment System"
592 romPathFromIni := "E:\Nintendo Entertainment System|E:\Nintendo Entertainment System\MultiPlayer|E:\Nintendo Entertainment System\XBOX"
593 romExtension := ".nes"
594 romExtensionOrig := ".nes"
595 romExtensions := "rar|7z|zip|conf|sfc|gba|dsk|gb|a78|a26|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|n64|a52|j64|cso|cdi|gdi|cue|iso|ccd|chd|bin|32x|bs|mgw|exe|scum|mx2|scummvm|pbp"
596 executable := "retroarch.exe"
597 systemDbName := "Nintendo Entertainment System"
598 systemName := "Nintendo Entertainment System"
599 dbPath := ""
600 dbName := "Super Spike V'Ball (USA)"
601 dbExt := ""
602 romName := "Super Spike V'Ball (USA)"
603 romMapPath := ""
604 romMappingEnabled := "false"
605 romMappingLaunchMenuEnabled := "false"
606 romMappingFirstMatchingExt := "false"
607 romMappingShowAllRomsInArchive := "true"
608 romMappingNumberOfGamesByScreen := "7"
609 romMappingHideParent := "false"
610 romMappingMenuWidth := "300"
611 romMappingMenuMargin := "50"
612 romMappingTextFont := "Bebas Neue"
613 romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
614 romMappingDisabledTextColor := "ff888888"
615 romMappingTextSizeDifference := "5"
616 romMappingTextMargin := "10"
617 romMappingTitleTextFont := "Bebas Neue"
618 romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
619 romMappingTitle2TextFont := "Bebas Neue"
620 romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
621 romMappingGameInfoTextFont := "Bebas Neue"
622 romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
623 romMappingGameNameTextFont := "Bebas Neue"
624 romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
625 romMappingBackgroundBrush := "aa000000"
626 romMappingColumnBrush := "33000000"
627 romMappingButtonBrush1 := "6f000000"
628 romMappingButtonBrush2 := "33000000"
629 romMappingBackgroundAlign := "Stretch and Lose Aspect"
630 romMappingMenuFlagWidth := "40"
631 romMappingMenuFlagSeparation := "5"
632 romMappingDefaultMenuList := "FullList"
633 romMappingSingleFilteredRomAutomaticLaunch := "false"
634 altArchiveNameOnly := ""
635 altRomNameOnly := ""
636 altArchiveAndRomName := ""
637 altArchiveAndManyRomNames := ""
638 altRomNamesOnly := ""
639 romMapScenario := ""
640 skipchecks := "false"
641 romMatchExt := "true"
642 blockInputTime := "0"
643 blockInputFile := "D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
644 errorLevelReporting := "false"
645 lockLaunch := "false"
646 lockLaunchGame := ""
647 screenRotationAngle := "0"
648 screenRotationAngleGame := ""
649 setResolution := ""
650 logFile := ""
651 logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
652 logLevel := "10"
653 logShowDebugConsole := "false"
654 logShowCommandWindow := "false"
655 logCommandWindow := "false"
656 logIncludeModule := "true"
657 logIncludeFileProperties := "true"
658 logIncludeDLLLogs := "false"
659 errorSounds := "true"
660 rlDebugConsoleStdout := ""
661 sysLang := "English_United_States"
662 sysType := "64-bit"
663 broadcastWindowTitle := ""
664 navUpKey := "Up|8"
665 navDownKey := "Down|6"
666 navLeftKey := "Left|7"
667 navRightKey := "Right|9"
668 navSelectKey := "Enter"
669 navP2UpKey := "Numpad8|n"
670 navP2DownKey := "Numpad2|q"
671 navP2LeftKey := "Numpad4|m"
672 navP2RightKey := "Numpad6|o"
673 navP2SelectKey := "Enter"
674 originalWidth := "1280"
675 originalHeight := "1024"
676 vdEnabled := "false"
677 vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe"
678 vdUseSCSI := "true"
679 vdDriveLetter := ""
680 vdDriveLetterScsi := ""
681 vdAddDrive := "true"
682 demulShooterPath := ""
683 servoStikEnabled := "8"
684 servoStikExitMode := "8"
685 ledblinkyEnabled := "All"
686 ledblinkySystemName := ""
687 ledblinkyFullPath := "D:\Arcade\LEDBlinky\LEDBlinky.exe"
688 ledblinkyProfilePath := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky"
689 ledblinkyRLProfile := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
690 winIPACFullPath := "C:\Program Files (x86)\WinIPAC\WinIPAC.exe"
691 ultraMapEnabled := "false"
692 ultraMapFullPath := ""
693 emuIdleShutdown := "0"
694 launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
695 cursorSize := ""
696 hideCursor := "true"
697 hideEmu := "false"
698 hideFE := "false"
699 suspendFE := "false"
700 fadeIn := "true"
701 fadeInDuration := "500"
702 fadeInTransitionAnimation := "DefaultAnimateFadeIn"
703 fadeInDelay := "4400"
704 fadeInExitDelay := "0"
705 fadeOutExitDelay := "0"
706 fadeOut := "false"
707 fadeOutExtraScreen := "false"
708 fadeOutDuration := "0"
709 fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
710 fadeOutDelay := "0"
711 fadeLyrInterpolation := "7"
712 fadeMuteEmulator := "false"
713 fadeUseBackgrounds := "false"
714 fadeClickThrough := "false"
715 fadeSounds := "true"
716 fade7zProgressMode := "extraction"
717 fadeWidthBaseRes := "1920"
718 fadeHeightBaseRes := "1080"
719 fadeLyr1Color := "FF000000"
720 fadeLyr1AlignImage := "Stretch and Lose Aspect"
721 fadeLyr2Pos := "Stretch and Lose Aspect"
722 fadeLyr2X := "0"
723 fadeLyr2Y := "0"
724 fadeLyr2W := ""
725 fadeLyr2H := ""
726 fadeLyr2Adjust := "1"
727 fadeLyr2PicPad := "0"
728 fadeLyr2Prefix := "Extra Layer 1 - Console"
729 fadeLyr3Pos := "Center"
730 fadeLyr3X := "450"
731 fadeLyr3Y := "450"
732 fadeLyr3W := ""
733 fadeLyr3H := ""
734 fadeLyr3Adjust := "1"
735 fadeLyr3PicPad := "0"
736 fadeLyr3Speed := "750"
737 fadeLyr3Animation := "DefaultFadeAnimation"
738 fadeLyr37zAnimation := "DefaultFadeAnimation"
739 fadeLyr3Type := "imageandbar"
740 fadeLyr3ImgFollow7zProgress := "true"
741 fadeLyr3Repeat := "1"
742 fadeLyr3BackImageTransparency := "30"
743 fadeLyr3StaticPos := "No Alignment"
744 fadeLyr3StaticX := "0"
745 fadeLyr3StaticY := "870|1575"
746 fadeLyr3StaticW := ""
747 fadeLyr3StaticH := ""
748 fadeLyr3StaticAdjust := "1"
749 fadeLyr3StaticPicPad := "0"
750 fadeLyr3StaticPrefix := "Info Bar"
751 fadeLyr4Adjust := "1"
752 fadeLyr4X := "1675"
753 fadeLyr4Y := "775"
754 fadeLyr4W := "330"
755 fadeLyr4H := "330"
756 fadeLyr4Pos := "No Alignment"
757 fadeLyr4FPS := "50"
758 fadeLyr4PicPad := "0"
759 fadeTranspGifColor := "FFFFFF"
760 fadeBarWindow := "Image"
761 fadeBarWindowX := ""
762 fadeBarWindowY := ""
763 fadeBarWindowW := "900"
764 fadeBarWindowH := ""
765 fadeBarWindowR := "30"
766 fadeBarWindowM := "30"
767 fadeBarWindowHatchStyle := "8"
768 fadeBar := "true"
769 fadeProgressDuration := "0"
770 fadeBarBack := "true"
771 fadeBarBackColor := "FF555555"
772 fadeBarH := "30"
773 fadeBarR := "10"
774 fadeBarColor := "DD00BFFF"
775 fadeBarHatchStyle := "8"
776 fadeBarPercentageText := "true"
777 fadeBarInfoText := "true"
778 fadeBarXOffset := "0"
779 fadeBarYOffset := "150"
780 fadeRomInfoDescription := "filtered text"
781 fadeRomInfoSystemName := "image"
782 fadeRomInfoYear := "text with label"
783 fadeRomInfoDeveloper := "text with label"
784 fadeRomInfoPublisher := "text with label"
785 fadeRomInfoGenre := "disabled"
786 fadeRomInfoRating := "image"
787 fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
788 fadeRomInfoTextPlacement := "User Defined"
789 fadeRomInfoTextMargin := "7"
790 fadeRomInfoText1Options := "w1600|787 h90 x219 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
791 fadeRomInfoText2Options := "w532 x11 y15 cFF555555 r4 s60 Bold"
792 fadeRomInfoText3Options := "w412 x219 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
793 fadeRomInfoText4Options := "w1305|492 h66 x611 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
794 fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
795 fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
796 fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
797 fadeStats_Number_of_Times_Played := "text with label"
798 fadeStats_Last_Time_Played := "text with label"
799 fadeStats_Average_Time_Played := "text with label"
800 fadeStats_Total_Time_Played := "text with label"
801 fadeStats_System_Total_Played_Time := "text with label"
802 fadeStats_Total_Global_Played_Time := "text with label"
803 fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
804 fadeStatsInfoTextPlacement := "topRight"
805 fadeStatsInfoTextMargin := "7"
806 fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
807 fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
808 fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
809 fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
810 fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
811 fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
812 fadeText1X := "75"
813 fadeText1Y := "5"
814 fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
815 fadeText1 := "Loading Game"
816 fadeText2X := "0"
817 fadeText2Y := "72"
818 fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
819 fadeText2 := "Extraction Complete, Ready"
820 fadeText3 := "Loading Game"
821 fadeText4 := "Loading Complete"
822 fadeFont := "Bebas Neue"
823 fadeSystemAndRomLayersOnly := "false"
824 fadeExtractionTime := "disabled"
825 fadeExtractionTimeTextX := "0"
826 fadeExtractionTimeTextY := "0"
827 fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
828 fadeInterruptKey := ""
829 detectFadeErrorEnabled := "true"
830 fadeImgPath := "D:\Arcade\RocketLauncher\Media\Fade"
831 RLDataPath := "D:\Arcade\RocketLauncher\Data"
832 RLMediaPath := "D:\Arcade\RocketLauncher\Media"
833 RLErrSoundPath := "D:\Arcade\RocketLauncher\Media\Sounds\Error"
834 modulesPath := "D:\Arcade\RocketLauncher\Modules"
835 moduleFullName := "D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
836 moduleName := "RetroArch"
837 modulePath := "D:\Arcade\RocketLauncher\Modules\RetroArch"
838 moduleExtension := "ahk"
839 moduleExtensionsPath := "D:\Arcade\RocketLauncher\Module Extensions"
840 libPath := "D:\Arcade\RocketLauncher\Lib"
841 sevenZEnabled := "true"
842 sevenZPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.exe"
843 sevenZDllPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.dll"
844 sevenZExtractPath := "D:\Arcade\cache"
845 sevenZExtractPathOrig := ""
846 sevenZAttachSystemName := "false"
847 sevenZDelTemp := "true"
848 sevenZFormats := ".zip|.rar|.7z|.lzh|.gzip|.tar"
849 sevenZFormatsNoP := "zip|rar|7z|lzh|gzip|tar"
850 sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar"
851 sevenZGamesToKeep := ""
852 sevenZDeletePerSystem := "false"
853 7zExtractPath := "D:\Arcade\cache"
854 mgEnabled := "false"
855 mgKey := "~NumpadSub"
856 mgBackgroundColor := "FF000000"
857 mgSidePadding := "0.2"
858 mgWidthBaseRes := "1280"
859 mgHeightBaseRes := "1024"
860 mgYOffset := "500"
861 mgFont := "Arial"
862 mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
863 mgText1Text := "Please select a game"
864 mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
865 mgText2Offset := "70"
866 mgUseSound := "true"
867 mgSoundfreq := "300"
868 mgExitEffect := "none"
869 mgSelectedEffect := "rotate"
870 mgUseGameArt := "false"
871 mgCandidate := ""
872 mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
873 mgOnLaunch := "false"
874 pauseEnabled := "true"
875 pauseKey := "/"
876 pauseBackToMenuBarKey := "X"
877 pauseZoomInKey := "A|1"
878 pauseZoomOutKey := "B|2"
879 pauseScreenshotKey := "~PrintScreen"
880 pauseHiToTextPath := "D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
881 pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
882 pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
883 keyboardEncoder := "WinIPAC"
884 keyboardEncoderEnabled := "true"
885 keymapperEnabled := "true"
886 keymapperAHKMethod := "Internal"
887 keymapper := "xpadder"
888 xpadderFullPath := "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
889 joyToKeyFullPath := "C:\Windows\Utilities\VJoy\VJoy.exe"
890 profilePath := "D:\Arcade\RocketLauncher\Profiles"
891 keymapperProfilePath := "D:\Arcade\RocketLauncher\Profiles\xpadder"
892 keymapperFrontEndProfileName := "HyperSpin"
893 keymapperFrontEndProfile := "xpadder"
894 keymapperRocketLauncherProfileEnabled := "true"
895 joyIDsEnabled := "false"
896 joyIDsPreferredControllersGlobal := "4PLAY PORT|Controller (Xbox 360 Wireless Receiver for Windows)|ATRAK Device #1"
897 joyIDsPreferredControllersSystem := "use_global"
898 joyIDsPreferredControllersOnExit := ""
899 CustomJoyNamesEnabled := "false"
900 CustomJoyNames := ""
901 rotateMethod := "false"
902 FEProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin"
903 defaultProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
904 systemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System"
905 xPadderSystemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\_Default"
906 emuProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\RetroArch"
907 romProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\Super Spike V'Ball (USA)"
908 RocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
909 blankProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
910 ahkFEProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin"
911 ahkDefaultProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\_Default"
912 ahkSystemProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System"
913 ahkEmuProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\RetroArch"
914 ahkRomProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Super Spike V'Ball (USA)"
915 ahkRocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
916 bezelEnabled := "false"
917 bezelICEnabled := "false"
918 shaderName := "false"
919 shaderColor := ""
920 shaderTransparency := ""
921 statisticsEnabled := "true"
922 pressDuration := "-1"
923 emuVolume := "1"
924 dxwndIni := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
925 dxwndFullPath := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
926 qResFullPath := "D:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
927 mon1O := ""
928 pacDrivedllFile := "D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
929 userFadeAnimIniFile := "D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
930 testFile := ""
931 testDuration := ""
932 initialErrorMode := "0"
933
93408:05:34:755 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
93508:05:34:755 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
93608:05:34:756 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
93708:05:34:756 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
93808:05:34:756 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
93908:05:34:756 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2
94008:05:34:756 | RL | INFO | +0 | BuildScript - Validating module
94108:05:34:761 | RL | INFO | +15 | BuildScript - Validation complete
94208:05:34:761 | RL | INFO | +0 | BuildScript - Module:
943 MEmu := "RetroArch"
944 MEmuV := "v05-11-2015 Nightly"
945 MURL := ["http://themaister.net/retroarch.html"]
946 MAuthor := ["djvj","zerojay"]
947 MVersion := "2.4.2"
948 MCRC := "A48DCC13"
949 iCRC := "F7B77133"
950 MID := "635038268922229162"
951 MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
952 ;----------------------------------------------------------------------------
953 ; Notes:
954 ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
955 ; Devs stated they will never add support for mounted images (like via DT)
956 ; Fullscreen is controlled via the module setting in RocketLauncherUI
957 ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
958 ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
959 ; Enable 7z support for archived roms
960 ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
961 ;
962 ; LibRetro DLLs:
963 ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
964 ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
965 ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
966 ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
967 ;
968 ; SRM files:
969 ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
970 ;
971 ; Save states:
972 ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
973 ;
974 ; Config files:
975 ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
976 ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
977 ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
978 ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
979 ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
980 ;
981 ; MultiGame:
982 ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
983 ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
984 ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
985 ;
986 ; MAME:
987 ; MAME BIOS roms should be placed in the system\mame folder
988 ;
989 ; System Specific Notes:
990 ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
991 ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
992 ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
993 ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
994 ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
995 ; NEC TurboGrafx-CD (using MAME core)
996 ; - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
997 ; mame_boot_from_cli = "enabled"
998 ; mame_softlists_enable = "disabled"
999 ; mame_softlists_auto_media = "disabled"
1000 ; - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
1001 ; - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
1002 ; For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
1003 ; For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
1004 ; For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
1005 ; For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
1006 ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
1007 ; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
1008 ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
1009 ;----------------------------------------------------------------------------
1010 StartModule()
1011 BezelGUI()
1012 FadeInStart()
1013
1014 primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
1015 emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch")) ; instantiate primary emulator window object
1016 emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass")) ; instantiate emulator console window object
1017
1018 ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
1019 ; 1 - Official System Name in RocketLauncher
1020 ; 2 - Short name used only for easy referencing within module
1021 ; 3 - Default core
1022 ; 4 - The system ID MAME core recognizes
1023 RLLog.Debug("Module - Started building the " . MEmu . " object")
1024 mTypeVar:="
1025 ( LTrim
1026 AAE|LibRetro_AAE|mame_libretro
1027 Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
1028 Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
1029 Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
1030 APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
1031 Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
1032 Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
1033 Atari 2600|LibRetro_2600|stella_libretro|a2600
1034 Atari 5200|LibRetro_5200|mess_libretro|a5200
1035 Atari 7800|LibRetro_7800|prosystem_libretro|a7800
1036 Atari 8-Bit|LibRetro_ATARI8|mess_libretro|a800
1037 Atari Classics|LibRetro_ACLS|mame_libretro
1038 Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
1039 Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
1040 Atari ST|LibRetro_ST|hatari_libretro
1041 Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
1042 Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
1043 Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
1044 Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
1045 Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
1046 Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
1047 Canon X07|LibRetro_CX07|mess_libretro|x07
1048 Capcom Classics|LibRetro_CAPC|mame_libretro
1049 Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
1050 Capcom Play System II|LibRetro_CPS2|fba_cores_cps2_libretro
1051 Capcom Play System III|LibRetro_CPS3|mame_libretro
1052 Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
1053 Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
1054 Cave|LibRetro_CAVE|mame_libretro
1055 Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
1056 ColecoVision|LibRetro_COLEC|mess_libretro|coleco
1057 Commodore Amiga|LibRetro_PUAE|puae_libretro
1058 Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
1059 Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
1060 Data East Classics|LibRetro_DATA|mame_libretro
1061 Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
1062 Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
1063 Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
1064 Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
1065 Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
1066 Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
1067 Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
1068 Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
1069 Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
1070 Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
1071 Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
1072 GamePark 32|LibRetro_GP32|mess_libretro|gp32
1073 GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
1074 Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
1075 Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
1076 Irem Classics|LibRetro_IREM|mame_libretro
1077 JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
1078 Konami Classics|LibRetro_KONC|mame_libretro
1079 Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
1080 MAME|LibRetro_MAME|mame_libretro|mame
1081 Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
1082 Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
1083 Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
1084 MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
1085 Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
1086 Microsoft MSX|LibRetro_MSX|bluemsx_libretro
1087 Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
1088 Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
1089 Midway Classics|LibRetro_MIDC|mame_libretro
1090 Namco Classics|LibRetro_NAMC|mame_libretro
1091 Namco System 22|LibRetro_NAM2|mame_libretro
1092 NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
1093 NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
1094 NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
1095 NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
1096 NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
1097 NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
1098 Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
1099 Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
1100 Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
1101 Nintendo Classics|LibRetro_NINC|mame_libretro
1102 Nintendo DS|LibRetro_DS|desmume_libretro
1103 Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
1104 Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
1105 Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
1106 Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
1107 Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
1108 Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
1109 Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
1110 Nintendo Game & Watch|LibRetro_GW|gw_libretro
1111 Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
1112 Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
1113 Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
1114 Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
1115 Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
1116 Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
1117 Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
1118 Panasonic 3DO|LibRetro_3DO|4do_libretro
1119 Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
1120 Philips Videopac|LibRetro_PVID|mess_libretro|videopac
1121 RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
1122 SCUMMVM|LibRetro_SCUMM|scummvm_libretro
1123 Sega 32X|LibRetro_32X|picodrive_libretro|32x
1124 Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
1125 Sega Classics|LibRetro_SEGC|mame_libretro
1126 Sega Dreamcast|LibRetro_DCAST|reicast_libretro
1127 Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
1128 Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1129 Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
1130 Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
1131 Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
1132 Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
1133 Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1134 Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1135 Sega Pico|LibRetro_PICO|picodrive_libretro
1136 Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
1137 Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
1138 Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
1139 Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
1140 Sega ST-V|LibRetro_STV|mame_libretro
1141 Sega VMU|LibRetro_SVMU|mess_libretro|svmu
1142 Sharp X1|LibRetro_SX1|mess_libretro|x1
1143 Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
1144 SNK Classics|LibRetro_SNKC|mame_libretro
1145 SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
1146 SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
1147 SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
1148 SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
1149 SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
1150 SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
1151 Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
1152 Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
1153 Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
1154 Sony PSP|LibRetro_PSP|ppsspp_libretro
1155 Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
1156 Sord M5|LibRetro_SORD|mess_libretro|m5
1157 Spectravideo|LibRetro_SV328|mess_libretro|svi328n
1158 Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
1159 Taito Classics|LibRetro_TAIC|mame_libretro
1160 Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
1161 Technos|LibRetro_TECHN|mame_libretro
1162 Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
1163 Thomson MO5|LibRetro_MO5|mess_libretro|mo5
1164 Thomson TO7|LibRetro_TO7|mess_libretro|to7
1165 Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
1166 Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
1167 Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
1168 VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
1169 Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
1170 Williams Classics|LibRetro_WILLS|mame_libretro
1171 )"
1172 mType := Object()
1173 Loop, Parse, mTypeVar, `n, `r
1174 {
1175 obj := {}
1176 Loop, Parse, A_LoopField, |
1177 {
1178 If (A_Index = 1)
1179 obj.System := A_LoopField
1180 Else If (A_Index = 2)
1181 obj.ID := A_LoopField
1182 Else If (A_Index = 3)
1183 obj.Core := A_LoopField
1184 Else { ; 4
1185 StringSplit, tmp, A_LoopField, `,
1186 obj.MAMEID := tmp1
1187 obj.MAMEMedia := tmp2
1188 }
1189 }
1190 mType.Insert(obj["System"], obj)
1191 }
1192 RLLog.Debug("Module - Finished building the " . MEmu . " object")
1193 ; For easier use throughout the module
1194 retroSystem := mType[systemName].System
1195 retroID := mType[systemName].ID
1196 retroCore := mType[systemName].Core
1197 retroMAMEID := mType[systemName].MAMEID
1198 retroMAMEMedia := mType[systemName].MAMEMedia
1199 RLLog.Info("Module - Using these system variables:")
1200 RLLog.Info("Module - retroSystem: " . retroSystem)
1201 RLLog.Info("Module - retroID: " . retroID)
1202 RLLog.Info("Module - retroCore: " . retroCore)
1203 RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
1204 RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
1205 If !retroSystem
1206 ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
1207 If !retroCore
1208 ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
1209
1210 Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
1211 configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
1212 mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
1213 mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
1214 mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
1215 mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
1216 hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
1217 ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
1218 nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
1219 prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
1220 core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
1221 superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
1222 enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
1223 overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
1224 videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
1225 aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
1226 customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
1227 customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
1228 customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
1229 customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
1230 stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
1231 rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
1232 cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
1233 threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
1234 vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
1235 integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
1236 configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
1237
1238 If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
1239 retroMAMEID := "mame" ; set all systems that use a mame core to the default mame ID so any system name is supported
1240 RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
1241 }
1242
1243 configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
1244 mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
1245 overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
1246 videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
1247 rotateBezel := false
1248
1249 configFolder := new Folder(configFolder)
1250
1251 If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
1252 { superGB := "true" ; setting this just in case it's false and the system is Nintendo Super Game Boy
1253 sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
1254 CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
1255 retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
1256 retroSystem := "Nintendo Super Game Boy"
1257 }
1258
1259 ; Find the dll for this system
1260 libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
1261
1262 ; Find the cfg file to use
1263 If !configFolder.Exist()
1264 ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
1265 globalRetroCfg := emuPath . "\retroarch.cfg"
1266 systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
1267 coreRetroCfg := configFolder.FilePath . "\" . core . ".dll.cfg"
1268 RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
1269 RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
1270 RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
1271 foundCfg := ""
1272
1273 systemRetroCfg := new File(systemRetroCfg)
1274 coreRetroCfg := new File(coreRetroCfg)
1275 globalRetroCfg := new File(globalRetroCfg)
1276
1277 If systemRetroCfg.Exist() { ; check for system cfg first
1278 retroCFGFile := systemRetroCfg
1279 foundCfg := 1
1280 RLLog.Info("Module - Found a System cfg!")
1281 } Else If coreRetroCfg.Exist() { ; 2nd option is a core config
1282 retroCFGFile := coreRetroCfg
1283 foundCfg := 1
1284 RLLog.Info("Module - Found a Core cfg!")
1285 } Else If globalRetroCfg.Exist() { ; 3rd is global cfg
1286 retroCFGFile := globalRetroCfg
1287 foundCfg := 1
1288 RLLog.Info("Module - Found a Global cfg!")
1289 }
1290 If foundCfg {
1291 RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
1292 retroCFG := LoadProperties(retroCFGFile.FileFullPath)
1293 } Else
1294 RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
1295
1296 If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
1297 rotateBezel := true
1298
1299 If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
1300 retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
1301 retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
1302 retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
1303 If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
1304 retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
1305 RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
1306 retroSysDir := emuPath . retroSysDir
1307 }
1308 If !retroSysDir
1309 ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
1310 checkForSlash := StringUtils.Right(retroSysDir, 1)
1311 If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
1312 retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
1313 }
1314
1315 If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
1316 RLLog.Info("Module - Reading / creating system ini for specific settings.")
1317 If !StringUtils.Contains(core, "^(mame|mess|ume)") {
1318 If !SystemModuleIni.Exist()
1319 SystemModuleIni.Append ; create a new blank ini file if one does not exist
1320 }
1321
1322 If (configurationPerCore = "true") {
1323 coreOptionsCFGFile := new File(configFolder.FilePath . "\retroarch-core-options.cfg")
1324 coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . configFolder.FilePath . """")
1325 } Else {
1326 coreOptionsCFGFile := new File(emuPath . "\retroarch-core-options.cfg")
1327 coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
1328 }
1329 coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
1330
1331 If StringUtils.Contains(core, "^(mame|mess|ume)") { ; Set some MAME/MESS/UME core options.
1332 tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
1333 WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
1334 WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1) ; This needs to be enabled in order to run games with RLauncher
1335 WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
1336 WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
1337 WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
1338 } Else If StringUtils.Contains(retroID, "LibRetro_N64") { ; Nintendo 64
1339 mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
1340 mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
1341 mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
1342 mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
1343 mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
1344 mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
1345 mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
1346 mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
1347 mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
1348 mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
1349 mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
1350 mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
1351 mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
1352 mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
1353 mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
1354 mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
1355 mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
1356
1357 WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
1358 WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
1359 WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
1360 WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
1361 WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
1362 WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
1363 WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
1364 WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
1365 WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
1366 WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
1367 WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
1368 WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
1369 WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
1370 WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
1371 WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
1372 WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
1373 WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
1374 } Else If StringUtils.Contains(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
1375 If StringUtils.Contains(core, "nestopia_libretro") { ; Nestopia
1376 nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
1377 nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
1378 nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
1379
1380 WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
1381 WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
1382 WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
1383 }
1384 } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") { ; Atari Lynx
1385 If StringUtils.Contains(core, "handy_libretro") { ; Handy
1386 handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
1387 If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
1388 rotateBezel := true
1389 WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
1390 }
1391 } Else If StringUtils.Contains(retroID, "LibRetro_PSX") { ; Sony PlayStation
1392 psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
1393 psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
1394 psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
1395
1396 WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
1397 WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
1398 WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
1399 }
1400 SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
1401 }
1402
1403 hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
1404 7z(romPath, romName, romExtension, sevenZExtractPath)
1405
1406 mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
1407
1408 mgRomExtensions := "cue|iso|ccd"
1409 mgValidExtension := false
1410
1411 Loop, Parse, mgRomExtensions, |
1412 If (romExtension = "." . A_LoopField)
1413 mgValidExtension := true
1414
1415 If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
1416 m3uRomIndex := Object()
1417 mgType := romTable[1,6] . " "
1418 mgMaxIndex := romTable.MaxIndex()
1419 mgRomIndex := 0
1420
1421 If mgM3UFile.Exist()
1422 mgM3UFile.Delete()
1423
1424 Loop % mgMaxIndex
1425 {
1426 If (romTable[A_Index, 3] = romName) {
1427 tempType := romTable[A_Index, 5]
1428 mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
1429 RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
1430 Break
1431 }
1432 }
1433
1434 If (mgRomIndex > 0) {
1435 tempRomIndex := mgRomIndex
1436 Loop % mgMaxIndex
1437 {
1438 mgTypeIndex := mgType . tempRomIndex
1439 m3uRomIndex.Insert(tempRomIndex)
1440
1441 Loop % mgMaxIndex
1442 {
1443 If (romTable[A_Index, 5] = mgTypeIndex) {
1444 tempRomPath := romTable[A_Index, 1]
1445 mgM3UFile.Append(tempRomPath . "`n")
1446 RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
1447 Break
1448 }
1449 }
1450
1451 If (tempRomIndex < mgMaxIndex)
1452 tempRomIndex++
1453 Else
1454 tempRomIndex := 1
1455 }
1456 }
1457 }
1458
1459 ; MAME/MESS/UME core options
1460 MAMEParam1 := ""
1461 MAMEParam2 := ""
1462 MAMEParam3 := ""
1463 If StringUtils.Contains(core, "^(mame|mess|ume)") { ; if a MAME/MESS/UME core is used
1464 If !retroMAMEID
1465 ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
1466 Else
1467 RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
1468
1469 If !mameRomPath
1470 ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
1471
1472 If (retroMAMEID = "mame") { ; want this for arcade mame only
1473 RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
1474 fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
1475 } Else {
1476 RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
1477 MAMEParam1 := ""
1478 MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
1479
1480 ; If we already have a media type, then use it.
1481 If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
1482 ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1483 MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
1484 ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
1485 ; Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
1486 } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
1487 ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1488 MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
1489 } Else {
1490 ; Build a key/value object containing the different MAMEParam3 choices
1491 MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
1492 MAMEParam3 := MAMEP3[retroMAMEID] ; search object for the retroMAMEID pair
1493 MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1494 }
1495
1496 If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
1497 { microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
1498 If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
1499 ScriptError("This is not a known MicroBee model value: " . microbeeModel)
1500 Else If (microbeeModel != "mbeeic")
1501 retroMAMEID := microbeeModel
1502 If romExtension in .mwb,.com,.bee
1503 mediaDeviceType := "quik1"
1504 Else If romExtension in .wav,.tap
1505 mediaDeviceType := "cass"
1506 Else If romExtension in .rom
1507 mediaDeviceType := "cart"
1508 Else If romExtension in .dsk
1509 mediaDeviceType := "flop1"
1510 Else ; .bin format
1511 mediaDeviceType := "quik2"
1512 MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1513 }
1514
1515 fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
1516 }
1517 } Else If (superGB = "true") {
1518 RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
1519 fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
1520 } Else {
1521 RLLog.Info("Module - Retroarch standard mode enabled")
1522 fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
1523 }
1524
1525 If (retroID = "LibRetro_NFDS") ; Nintendo Famicom Disk System
1526 { disksysRom := new File(retroSysDir . "\disksys.rom")
1527 If !disksysRom.Exist()
1528 ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1529 } Else If (retroID = "LibRetro_SCD") ; Sega CD
1530 { If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
1531 ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
1532 biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
1533 biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
1534 biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
1535 If !biosCDEBin.Exist()
1536 ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1537 If !biosCDUBin.Exist()
1538 ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1539 If !biosCDJBin.Exist()
1540 ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1541 } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD") ; NEC PC Engine-CD and NEC TurboGrafx-CD
1542 { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
1543 ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
1544 sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
1545 If !sysCard3Pce.Exist()
1546 ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1547 } Else If (retroID = "LibRetro_PCFX")
1548 { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
1549 ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
1550 pcfxBios := new File(retroSysDir . "\pcfx.bios")
1551 If !pcfxBios.Exist()
1552 ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1553 } Else If (retroID = "LibRetro_SCUMM")
1554 {
1555 scummFile := new File(romPath . "\" . romName . ".scummvm")
1556 If !scummFile.Exist()
1557 scummFile.Append("""" . romName . """")
1558 }
1559
1560 networkSession := ""
1561 If (enableNetworkPlay = "true") {
1562 RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
1563
1564 netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
1565 getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
1566
1567 If (getWANIP = "true")
1568 myPublicIP := GetPublicIP()
1569
1570 RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
1571 defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
1572 defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
1573 lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
1574 lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
1575
1576 mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
1577 If (mpMenuStatus = -1) { ; if user exited menu early
1578 RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
1579 ExitModule()
1580 }
1581 If networkSession {
1582 RLLog.Info("Module - Using a Network for " . dbName)
1583 moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
1584 ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
1585 If (networkType = "client") {
1586 moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
1587 netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
1588 } Else { ; server
1589 netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
1590 }
1591 RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
1592 RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
1593 } Else
1594 RLLog.Info("Module - User chose Single Player mode for this session")
1595 }
1596
1597 BezelStart(,,(If rotateBezel ? 1:""))
1598
1599 If foundCfg {
1600 If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
1601 {
1602 customViewportWidth := bezelScreenWidth
1603 customViewportHeight := bezelScreenHeight
1604 customViewportX := 0
1605 customViewportY := 0
1606 aspectRatioIndex := 22
1607 RLLog.Info("Stretching viewport to fit bezel")
1608 }
1609
1610 raCfgHasChanges := ""
1611 WriteRetroProperty("input_overlay", overlay)
1612 WriteRetroProperty("video_shader", videoShader)
1613 WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
1614 WriteRetroProperty("custom_viewport_width", customViewportWidth)
1615 WriteRetroProperty("custom_viewport_height", customViewportHeight)
1616 WriteRetroProperty("custom_viewport_x", customViewportX)
1617 WriteRetroProperty("custom_viewport_y", customViewportY)
1618 WriteRetroProperty("video_rotation", rotation)
1619 WriteRetroProperty("video_crop_overscan", cropOverscan)
1620 WriteRetroProperty("video_threaded", threadedVideo)
1621 WriteRetroProperty("video_vsync", vSync)
1622 WriteRetroProperty("video_scale_integer", integerScale)
1623 WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
1624 WriteRetroProperty("input_disk_next", nextDiskKey)
1625 WriteRetroProperty("input_disk_prev", prevDiskKey)
1626 If StringUtils.Contains(retroID, "LibRetro_PSX") {
1627 Loop, 8 ; Loop 8 times for 8 controllers
1628 { p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
1629 WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
1630 }
1631 }
1632
1633 If raCfgHasChanges {
1634 RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
1635 SaveProperties(retroCFGFile.FileFullPath, retroCFG)
1636 }
1637 }
1638
1639 fullscreen := If fullscreen = "true" ? " -f" : ""
1640 srmPath := new Folder(emuPath . "\srm\" . retroSystem) ; path for this system's srm files
1641 saveStatePath := new Folder(emuPath . "\save\" . retroSystem) ; path for this system's save state files
1642 retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
1643
1644 If !srmPath.Exist("folder")
1645 srmPath.CreateDir() ; creating srm dir if it doesn't exist
1646 If !saveStatePath.Exist("folder")
1647 saveStatePath.CreateDir() ; creating save dir if it doesn't exist
1648
1649 HideAppStart(hideEmuObj,hideEmu)
1650
1651 If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) { ; if a MAME/MESS/UME core is used
1652 primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
1653 } Else If (retroID = "LibRetro_SCUMM") {
1654 primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
1655 } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
1656 primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . fullRomPath . netCommand, "Hide")
1657 } Else If mgM3UFile.Exist() {
1658 primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
1659 } Else {
1660 primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
1661 }
1662
1663 mpMenuStatus := ""
1664 If networkSession {
1665 canceledServerWait := false
1666 multiplayerMenuExit := false
1667 TimerUtils.SetTimer("NetworkConnectedCheck", 500)
1668
1669 If (networkType = "server") {
1670 RLLog.Info("Module - Waiting for a client to connect to your server")
1671 mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
1672 } Else { ; client
1673 RLLog.Info("Module - Trying to contact the server to establish a connection.")
1674 mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
1675 }
1676
1677 If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
1678 RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
1679 If primaryExe.Process("Exist")
1680 primaryExe.Process("Close") ; must close process as the exe is waiting for a client to connect and no window was drawn yet
1681 ExitModule()
1682 } Else { ; blank response from MultiPlayerMenu, exited properly
1683 RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
1684 emuPrimaryWindow.Wait()
1685 emuPrimaryWindow.WaitActive()
1686 }
1687 TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
1688 } Else { ; single player
1689 emuPrimaryWindow.Wait()
1690 emuPrimaryWindow.WaitActive()
1691 }
1692
1693 If (hideConsole = "true")
1694 emuConsoleWindow.Set("Transparent", "On") ; makes the console window transparent so you don't see it on exit
1695
1696 BezelDraw()
1697 HideAppEnd(hideEmuObj,hideEmu)
1698 FadeInExit()
1699 primaryExe.Process("WaitClose")
1700 7zCleanUp()
1701 BezelExit()
1702 FadeOutExit()
1703 ExitModule()
1704
1705
1706 ; Writes new properties into the retroCFG if defined by user
1707 WriteRetroProperty(key,value="") {
1708 If (value != "") {
1709 Global retroCFG,raCfgHasChanges
1710 WriteProperty(retroCFG, key, value,1,1)
1711 raCfgHasChanges := 1
1712 }
1713 }
1714
1715 ; Used to convert between RetroArch keys and usable data
1716 ConvertRetroCFGKey(txt,direction="read"){
1717 Global emuPath,RLLog
1718 If (direction = "read")
1719 { newtxt := StringUtils.TrimLeft(txt,1,0) ; removes the " from the left of the txt
1720 newtxt := StringUtils.TrimRight(newtxt,1,0) ; removes the " from the right of the txt
1721 relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
1722 If StringUtils.Contains(relativeCheck,":",0) { ; if the path contains a ":" then it is a relative path
1723 RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
1724 newtxt := StringUtils.TrimLeft(newtxt,1,0) ; removes the : from the left of the txt
1725 newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
1726 }
1727 If StringUtils.Contains(newtxt,"/",0)
1728 newtxt := StringUtils.Replace(newtxt,"/","\",1,,0) ; replaces all forward slashes with backslashes
1729 } Else If (direction = "write")
1730 { newtxt := """" . txt . """" ; wraps the txt with ""
1731 If StringUtils.Contains(newtxt,"\\",0)
1732 newtxt := StringUtils.Replace(newtxt,"\","/",1,,0) ; replaces all backslashes with forward slashes
1733 } Else
1734 ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
1735 RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
1736 Return newtxt
1737 }
1738
1739 MultiGame:
1740 KeyUtils.SetKeyDelay(100)
1741 emuPrimaryWindow.Activate()
1742 KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; eject disc in Retroarch
1743 If (!mgLastRomIndex) {
1744 mgLastRomIndex := mgRomIndex
1745 }
1746 selectedRomIndex := 0
1747 selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
1748
1749 Loop % mgMaxIndex
1750 {
1751 If (m3uRomIndex[A_index] = mgLastRomIndex) {
1752 tempLastRomIndex := A_index
1753 RLLog.Debug("Module - Last index: " . tempLastRomIndex)
1754 }
1755 If (m3uRomIndex[A_index] = selectedRomIndex) {
1756 tempSelectedRomIndex := A_index
1757 RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
1758 }
1759 }
1760
1761 mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
1762
1763 If (mgNewIndex < 0) {
1764 mgNewIndex := mgNewIndex * -1
1765 Loop % mgNewIndex
1766 {
1767 RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
1768 KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
1769 }
1770 } Else If (mgNewIndex > 0) {
1771 Loop % mgNewIndex
1772 {
1773 RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
1774 KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
1775 }
1776 }
1777
1778 KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; close disc in Retroarch
1779 mgLastRomIndex := selectedRomIndex
1780 Return
1781
1782 NetworkConnectedCheck:
1783 If clientConnected
1784 multiplayerMenuExit := true
1785 Else If emuPrimaryWindow.Exist() {
1786 RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
1787 multiplayerMenuExit := true
1788 }
1789 Return
1790
1791 CloseProcess:
1792 FadeOutStart()
1793 emuPrimaryWindow.Close()
1794 Return
1795
179608:05:34:762 | RL | INFO | +0 | BuildScript - Loaded Pause scripts
179708:05:34:762 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
179808:05:34:762 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
179908:05:34:763 | RL | WARNING | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
180008:05:34:763 | RL | WARNING | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Nintendo Entertainment System.ahk" not found
180108:05:34:763 | RL | WARNING | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
180208:05:34:763 | RL | WARNING | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Emulators\RetroArch.ahk" not found
180308:05:34:763 | RL | WARNING | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Super Spike V'Ball (USA).ahk" not found
180408:05:34:764 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
180508:05:34:764 | RL | INFO | +0 | Main - Module is built
180608:05:34:764 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
180708:05:34:765 | RL | DEBUG | +0 | CheckFile - Attributes:
1808 FileDescription AutoHotkey_H ANSI 32-bit
1809 FileVersion 1.1.13.00
1810 InternalName AutoHotkey_H
1811 LegalCopyright Copyright (C) 2003-2013
1812 OriginalFilename AutoHotkey.exe
1813 ProductName AutoHotkey_H
1814 ProductVersion 1.1.13.00
1815 File Size: 802304 bytes
1816 Created: 11/21/2016 - 3:20:49 PM
1817 Modified: 7/6/2016 - 9:19:54 AM
181808:05:34:765 | RL | INFO | +0 | Main - Loading Internal AHK Keymapping
181908:05:34:766 | RL | INFO | +0 | GetAHKProfile - Started
182008:05:34:766 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Super Spike V'Ball (USA).ahk
182108:05:34:766 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\RetroArch.ahk
182208:05:34:766 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Nintendo Entertainment System.ahk
182308:05:34:767 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
182408:05:34:767 | RL | WARNING | +0 | GetAHKProfile - Keymapper support is enabled for AHK, but could not find a Super Spike V'Ball (USA), RetroArch, Nintendo Entertainment System, or a default profile in
182508:05:34:767 | RL | INFO | +0 | GetAHKProfile - Ended
182608:05:34:767 | RL | INFO | +0 | Main - Attaching AHK remaps to module using:
182708:05:34:767 | RL | INFO | +0 | Main - Finished building Internal AHK remaps
182808:05:34:768 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
182908:05:34:768 | RL | INFO | +0 | Main - Running module
183008:05:34:923 | MD | INFO | +N/A | Module initialized
183108:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
183208:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
183308:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
183408:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
183508:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
183608:05:34:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
183708:05:34:925 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Utilities\Xpadder\Xpadder.exe exists
183808:05:34:925 | MD | DEBUG | +0 | CheckFile - Attributes:
1839 File Size: 1166848 bytes
1840 Created: 10/31/2015 - 9:34:38 PM
1841 Modified: 5/27/2015 - 4:37:13 PM
184208:05:34:925 | MD | INFO | +0 | Keymapper - Loading xpadder
184308:05:34:925 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
184408:05:34:925 | MD | INFO | +0 | GetJoystickArray - Started
184508:05:34:981 | MD | TRACE | +63 | GetJoystickArray - Joysticks Detected: 0000000000000000
184608:05:34:981 | MD | INFO | +0 | GetJoystickArray - Ended
184708:05:34:981 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
184808:05:34:981 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
184908:05:34:981 | MD | INFO | +0 | RunXpadder - Started
185008:05:34:981 | MD | INFO | +0 | Process - Exist VJoy.exe
185108:05:34:982 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
185208:05:34:982 | MD | INFO | +0 | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
185308:05:34:011 | MD | DEBUG | +31 | Run - "Xpadder.exe /C" Process ID: 5708
185408:05:35:011 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Arcade\Utilities\Xpadder\xpadder.ini
185508:05:35:012 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
185608:05:35:127 | MD | TRACE | +109 | RunXpadder - Reading the order in D:\Arcade\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
185708:05:35:127 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
185808:05:35:127 | MD | WARNING | +0 | RunXpadder - No profiles found and nothing to tell Xpadder to load
185908:05:35:127 | MD | INFO | +0 | RunXpadder - Ended
186008:05:35:128 | MD | INFO | +0 | RunKeymapper - Ended
186108:05:35:128 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
186208:05:35:128 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
186308:05:35:128 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
186408:05:35:128 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
186508:05:35:128 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
186608:05:35:128 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~/ not in TableKeyGroups ~Esc,
186708:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
186808:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
186908:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~/" to call label: "TogglePauseMenuStatus"
187008:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
187108:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
187208:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~/,
187308:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
187408:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
187508:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
187608:05:35:129 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
187708:05:35:129 | MD | TRACE | +0 | CustomFunction.Init - Starting
187808:05:35:129 | MD | TRACE | +0 | CustomFunction.Init - Ending
187908:05:35:130 | MD | INFO | +0 | StartModule - Started
188008:05:35:130 | MD | INFO | +0 | StartModule - MEmu: RetroArch
1881 MEmuV: v05-11-2015 Nightly
1882 MURL:
1883 MAuthor:
1884 MVersion: 2.4.2
1885 MCRC: A48DCC13
1886 iCRC: F7B77133
1887 MID:
1888 MSystem:
188908:05:35:130 | MD | WARNING | +0 | StartModule - You have an unsupported System Name for this module: "Nintendo Entertainment System". Only the following System Names are suppported: ""
189008:05:35:130 | MD | INFO | +0 | PluginInit - Started
189108:05:35:130 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
189208:05:35:130 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\Nintendo Entertainment System\Nintendo Entertainment System.xml exists
189308:05:35:131 | MD | DEBUG | +0 | CheckFile - Attributes:
1894 File Size: 293405 bytes
1895 Created: 10/22/2015 - 5:16:25 PM
1896 Modified: 12/13/2016 - 8:02:58 AM
189708:05:35:131 | MD | DEBUG | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
189808:05:35:131 | MD | WARNING | +0 | BuildDatabaseTable - Ended - no "Game Name" found. Assigning "Super Spike V'Ball (USA)" to the label "Name"
189908:05:35:131 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
190008:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\Nintendo Entertainment System\Images\Wheel\Super Spike V'Ball (USA).png
190108:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\Nintendo Entertainment System.png
190208:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
1903 Asset Label: Game Logo | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Images\Wheel\Super Spike V'Ball (USA).png | Asset Extension1: png | Asset Type1: game
1904 Asset Label: System Logo | Asset Path1: D:\Arcade\Media\Main Menu\Images\Wheel\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
190508:05:35:132 | MD | INFO | +0 | BuildAssetsTable - Ended
190608:05:35:132 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
190708:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork1\Super Spike V'Ball (USA).png
190808:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork2\Super Spike V'Ball (USA).png
190908:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork3\Super Spike V'Ball (USA).png
191008:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork4\Super Spike V'Ball (USA).png
191108:05:35:132 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters
191208:05:35:156 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\Nintendo Entertainment System\Images\Other
191308:05:35:157 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
1914 Asset Label: Cartridge | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork3\Super Spike V'Ball (USA).png | Asset Extension1: png | Asset Type1: game
1915 Asset Label: Flyers | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Images\Artwork4\Super Spike V'Ball (USA).png | Asset Extension1: png | Asset Type1: game
1916 Asset Label: Letters | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\1.png | Asset Extension1: png | Asset Type1: system
1917 Asset Label: Letters | Asset Path2: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\3.png | Asset Extension2: png | Asset Type2: system
1918 Asset Label: Letters | Asset Path3: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\7.png | Asset Extension3: png | Asset Type3: system
1919 Asset Label: Letters | Asset Path4: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\8.png | Asset Extension4: png | Asset Type4: system
1920 Asset Label: Letters | Asset Path5: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\a.png | Asset Extension5: png | Asset Type5: system
1921 Asset Label: Letters | Asset Path6: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\b.png | Asset Extension6: png | Asset Type6: system
1922 Asset Label: Letters | Asset Path7: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\c.png | Asset Extension7: png | Asset Type7: system
1923 Asset Label: Letters | Asset Path8: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\d.png | Asset Extension8: png | Asset Type8: system
1924 Asset Label: Letters | Asset Path9: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\e.png | Asset Extension9: png | Asset Type9: system
1925 Asset Label: Letters | Asset Path10: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\f.png | Asset Extension10: png | Asset Type10: system
1926 Asset Label: Letters | Asset Path11: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\g.png | Asset Extension11: png | Asset Type11: system
1927 Asset Label: Letters | Asset Path12: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\h.png | Asset Extension12: png | Asset Type12: system
1928 Asset Label: Letters | Asset Path13: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\i.png | Asset Extension13: png | Asset Type13: system
1929 Asset Label: Letters | Asset Path14: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\j.png | Asset Extension14: png | Asset Type14: system
1930 Asset Label: Letters | Asset Path15: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\k.png | Asset Extension15: png | Asset Type15: system
1931 Asset Label: Letters | Asset Path16: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\l.png | Asset Extension16: png | Asset Type16: system
1932 Asset Label: Letters | Asset Path17: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\m.png | Asset Extension17: png | Asset Type17: system
1933 Asset Label: Letters | Asset Path18: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\n.png | Asset Extension18: png | Asset Type18: system
1934 Asset Label: Letters | Asset Path19: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\o.png | Asset Extension19: png | Asset Type19: system
1935 Asset Label: Letters | Asset Path20: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\p.png | Asset Extension20: png | Asset Type20: system
1936 Asset Label: Letters | Asset Path21: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\q.png | Asset Extension21: png | Asset Type21: system
1937 Asset Label: Letters | Asset Path22: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\r.png | Asset Extension22: png | Asset Type22: system
1938 Asset Label: Letters | Asset Path23: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\s.png | Asset Extension23: png | Asset Type23: system
1939 Asset Label: Letters | Asset Path24: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\t.png | Asset Extension24: png | Asset Type24: system
1940 Asset Label: Letters | Asset Path25: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\u.png | Asset Extension25: png | Asset Type25: system
1941 Asset Label: Letters | Asset Path26: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\v.png | Asset Extension26: png | Asset Type26: system
1942 Asset Label: Letters | Asset Path27: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\w.png | Asset Extension27: png | Asset Type27: system
1943 Asset Label: Letters | Asset Path28: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\x.png | Asset Extension28: png | Asset Type28: system
1944 Asset Label: Letters | Asset Path29: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\y.png | Asset Extension29: png | Asset Type29: system
1945 Asset Label: Letters | Asset Path30: D:\Arcade\Media\Nintendo Entertainment System\Images\Letters\z.png | Asset Extension30: png | Asset Type30: system
1946 Asset Label: Other | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system
194708:05:35:157 | MD | INFO | +0 | BuildAssetsTable - Ended
194808:05:35:157 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
194908:05:35:158 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\Nintendo Entertainment System\Video\Super Spike V'Ball (USA).*
195008:05:35:158 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\Nintendo Entertainment System.*
195108:05:35:158 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
1952 Asset Label: FLV Game Video | Asset Path1: D:\Arcade\Media\Main Menu\Video\Nintendo Entertainment System.mp4 | Asset Extension1: mp4 | Asset Type1: system
1953 Asset Label: MP4 Game Video | Asset Path1: D:\Arcade\Media\Nintendo Entertainment System\Video\Super Spike V'Ball (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game
195408:05:35:158 | MD | INFO | +0 | BuildAssetsTable - Ended
195508:05:35:158 | MD | INFO | +0 | PluginInit - Ended
195608:05:35:158 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Super Spike V'Ball (USA)
195708:05:35:159 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor
195808:05:35:186 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
195908:05:35:186 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~/,PrintScreen,
196008:05:35:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
196108:05:35:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
196208:05:35:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
196308:05:35:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
196408:05:35:186 | MD | INFO | +0 | LEDBlinky - Started, sending mode START
196508:05:35:186 | MD | INFO | +0 | Run - Running: D:\Arcade\LEDBlinky\LEDBlinky.exe "Super Spike V'Ball (USA)" "Nintendo Entertainment System"
196608:05:35:194 | MD | DEBUG | +0 | Run - "LEDBlinky.exe "Super Spike V'Ball (USA)" "Nintendo Entertainment System"" Process ID: 7136
196708:05:35:194 | MD | INFO | +0 | LEDBlinky - Ended
196808:05:35:194 | MD | INFO | +0 | WinIPAC - Started with mode: START
196908:05:35:213 | MD | DEBUG | +31 | WinIPAC - Searching for profiles
197008:05:35:213 | MD | DEBUG | +0 | WinIPAC - No profiles found
197108:05:35:213 | MD | INFO | +0 | ServoStik - Started
197208:05:35:213 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll exists
197308:05:35:214 | MD | DEBUG | +0 | CheckFile - Attributes:
1974 File Size: 69120 bytes
1975 Created: 11/21/2016 - 3:37:00 PM
1976 Modified: 4/7/2015 - 8:24:40 PM
197708:05:35:222 | MD | INFO | +0 | ServoStik - 2 devices found on system. If you have multiple devices, this should list more than one and may not specifically mean a ServoStik was found
197808:05:35:223 | MD | INFO | +0 | ServoStik - ServoStik(s) were told to go 8-Way
197908:05:35:223 | MD | INFO | +0 | ServoStik - Ended
198008:05:35:223 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
198108:05:35:223 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
198208:05:35:224 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Super Spike V'Ball (USA).ini"
198308:05:35:224 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
198408:05:35:225 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini
198508:05:35:225 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "D:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
198608:05:35:225 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini"
198708:05:35:225 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini
198808:05:35:279 | MD | DEBUG | +62 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "D:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini"
198908:05:35:281 | MD | INFO | +0 | StartModule - Ended
199008:05:35:281 | MD | DEBUG | +0 | FadeInStart - Started
199108:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
199208:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~/ is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
199308:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
199408:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~/"
199508:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
199608:05:35:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~/"
199708:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
199808:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
199908:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
200008:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
200108:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
200208:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
200308:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
200408:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
200508:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
200608:05:35:282 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
200708:05:35:282 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
200808:05:35:283 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=0.666667, Y= 0.948148
200908:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Layer 1*.*
201008:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 1*.*
201108:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.*
201208:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.png
201308:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1.png
201408:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.gif
201508:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.tif
201608:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.bmp
201708:05:35:283 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.jpg
201808:05:35:284 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1.png
201908:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Extra Layer 1 - Console*.*
202008:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Extra Layer 1 - Console*.*
202108:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.*
202208:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.png
202308:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console - nes2.png
202408:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
202508:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.gif
202608:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.tif
202708:05:35:284 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.bmp
202808:05:35:285 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.jpg
202908:05:35:285 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
203008:05:35:476 | MD | INFO | +203 | DefaultAnimateFadeIn - Started, direction is: in
203108:05:35:476 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
203208:05:36:008 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
203308:05:36:013 | MD | DEBUG | +0 | FadeInStart - Ended
203408:05:36:014 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
203508:05:36:014 | MD | TRACE | +0 | CustomFunction.PreStart - Starting
203608:05:36:014 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
203708:05:36:014 | MD | DEBUG | +0 | CoverFE - Started
203808:05:36:015 | MD | DEBUG | +0 | CoverFE - Ended
203908:05:36:015 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "D:\Arcade\Emulators\RetroArch\retroarch.exe"
204008:05:36:015 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\Emulators\RetroArch\retroarch.exe"
204108:05:36:015 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\retroarch.exe"
204208:05:36:015 | MD | TRACE | +0 | Window.__New - Created: "RetroArch ahk_class RetroArch"
204308:05:36:015 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass"
204408:05:36:015 | MD | DEBUG | +0 | Module - Started building the RetroArch object
204508:05:36:016 | MD | DEBUG | +0 | Module - Finished building the RetroArch object
204608:05:36:016 | MD | INFO | +0 | Module - Using these system variables:
204708:05:36:016 | MD | INFO | +0 | Module - retroSystem: Nintendo Entertainment System
204808:05:36:017 | MD | INFO | +0 | Module - retroID: LibRetro_NES
204908:05:36:017 | MD | INFO | +0 | Module - retroCore: nestopia_libretro
205008:05:36:017 | MD | INFO | +0 | Module - retroMAMEID: nes
205108:05:36:017 | MD | INFO | +0 | Module - retroMAMEMedia: cdrom
205208:05:36:017 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
205308:05:36:017 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
205408:05:36:017 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
205508:05:36:017 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ConfigFolder: No value for this key
205608:05:36:017 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\Emulators\RetroArch\config
205708:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
205808:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
205908:05:36:018 | MD | INFO | +0 | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
206008:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
206108:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
206208:05:36:018 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
206308:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
206408:05:36:018 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
206508:05:36:018 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
206608:05:36:019 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
206708:05:36:019 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
206808:05:36:019 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
206908:05:36:019 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HideConsole: No value for this key
207008:05:36:019 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: true
207108:05:36:019 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
207208:05:36:019 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: F10
207308:05:36:019 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Next_Disk_Key: No value for this key
207408:05:36:020 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: F11
207508:05:36:020 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
207608:05:36:020 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: F12
207708:05:36:020 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - LibRetro_Core: No value for this key
207808:05:36:020 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: No value for this key
207908:05:36:020 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - LibRetro_Core: No value for this key
208008:05:36:020 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: No value for this key
208108:05:36:020 | MD | INFO | +0 | RIniFile.Read - Module - LibRetro_Core: nestopia_libretro (DEFAULT)
208208:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - SuperGameBoy: No value for this key
208308:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
208408:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - SuperGameBoy: No value for this key
208508:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
208608:05:36:021 | MD | INFO | +0 | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
208708:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Enable_Network_Play: No value for this key
208808:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Network] - Enable_Network_Play: No value for this key
208908:05:36:021 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Enable_Network_Play: No value for this key
209008:05:36:046 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
209108:05:36:046 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
209208:05:36:046 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Overlay: No value for this key
209308:05:36:046 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
209408:05:36:046 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Overlay: No value for this key
209508:05:36:046 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
209608:05:36:047 | MD | INFO | +0 | RIniFile.Read - Module - Overlay: (NO VALUE)
209708:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - VideoShader: No value for this key
209808:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
209908:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - VideoShader: No value for this key
210008:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
210108:05:36:047 | MD | INFO | +0 | RIniFile.Read - Module - VideoShader: (NO VALUE)
210208:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - AspectRatioIndex: No value for this key
210308:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
210408:05:36:047 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - AspectRatioIndex: No value for this key
210508:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
210608:05:36:048 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
210708:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportWidth: No value for this key
210808:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
210908:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportWidth: No value for this key
211008:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
211108:05:36:048 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
211208:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportHeight: No value for this key
211308:05:36:048 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
211408:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportHeight: No value for this key
211508:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
211608:05:36:049 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
211708:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportX: No value for this key
211808:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
211908:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportX: No value for this key
212008:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
212108:05:36:049 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
212208:05:36:049 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportY: No value for this key
212308:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
212408:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - CustomViewportY: No value for this key
212508:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
212608:05:36:050 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
212708:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - StretchToFillBezel: No value for this key
212808:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
212908:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - StretchToFillBezel: No value for this key
213008:05:36:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
213108:05:36:050 | MD | INFO | +0 | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
213208:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Rotation: No value for this key
213308:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
213408:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Rotation: No value for this key
213508:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
213608:05:36:051 | MD | INFO | +0 | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
213708:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - CropOverscan: No value for this key
213808:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
213908:05:36:051 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - CropOverscan: No value for this key
214008:05:36:052 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
214108:05:36:052 | MD | INFO | +0 | RIniFile.Read - Module - CropOverscan: (NO VALUE)
214208:05:36:052 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - ThreadedVideo: No value for this key
214308:05:36:052 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
214408:05:36:052 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - ThreadedVideo: No value for this key
214508:05:36:052 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
214608:05:36:052 | MD | INFO | +0 | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
214708:05:36:073 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - VSync: No value for this key
214808:05:36:073 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
214908:05:36:073 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - VSync: No value for this key
215008:05:36:073 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
215108:05:36:073 | MD | INFO | +0 | RIniFile.Read - Module - VSync: (NO VALUE)
215208:05:36:073 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - IntegerScale: No value for this key
215308:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
215408:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - IntegerScale: No value for this key
215508:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
215608:05:36:074 | MD | INFO | +0 | RIniFile.Read - Module - IntegerScale: (NO VALUE)
215708:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - ConfigurationPerCore: No value for this key
215808:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
215908:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - ConfigurationPerCore: No value for this key
216008:05:36:074 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
216108:05:36:074 | MD | INFO | +0 | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
216208:05:36:075 | MD | TRACE | +0 | StringUtils.Contains - "nestopia_libretro" does not contain "^(mame|mess|ume)"
216308:05:36:075 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\config"
216408:05:36:075 | MD | TRACE | +0 | Folder.__New - Created new folder object of: "D:\Arcade\Emulators\RetroArch\config"
216508:05:36:075 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Emulators\RetroArch\cores\nestopia_libretro.dll exists
216608:05:36:076 | MD | DEBUG | +0 | CheckFile - Attributes:
2167 File Size: 3885059 bytes
2168 Created: 12/3/2016 - 6:37:47 PM
2169 Modified: 12/1/2016 - 1:13:21 PM
217008:05:36:076 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\Emulators\RetroArch\config
217108:05:36:076 | MD | INFO | +0 | Module - Global cfg should be: D:\Arcade\Emulators\RetroArch\retroarch.cfg
217208:05:36:076 | MD | INFO | +0 | Module - System cfg should be: D:\Arcade\Emulators\RetroArch\config\Nintendo Entertainment System.cfg
217308:05:36:076 | MD | INFO | +0 | Module - Core cfg should be: D:\Arcade\Emulators\RetroArch\config\nestopia_libretro.dll.cfg
217408:05:36:076 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\config\Nintendo Entertainment System.cfg"
217508:05:36:077 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\config\nestopia_libretro.dll.cfg"
217608:05:36:077 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\retroarch.cfg"
217708:05:36:077 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\Emulators\RetroArch\config\Nintendo Entertainment System.cfg
217808:05:36:077 | MD | INFO | +0 | Module - Found a System cfg!
217908:05:36:078 | MD | INFO | +0 | Module - RetroArch is using D:\Arcade\Emulators\RetroArch\config\Nintendo Entertainment System.cfg as its config file.
218008:05:36:078 | MD | INFO | +0 | LoadProperties - Started and loading this cfg into memory: D:\Arcade\Emulators\RetroArch\config\Nintendo Entertainment System.cfg
218108:05:36:079 | MD | INFO | +0 | LoadProperties - Ended
218208:05:36:079 | MD | TRACE | +0 | StringUtils.Contains - "0" does not contain "1|3"
218308:05:36:079 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
218408:05:36:079 | MD | TRACE | +0 | StringUtils.Contains - "nestopia_libretro" does not contain "^(mame|mess|ume)"
218508:05:36:079 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX" at position 1
218608:05:36:079 | MD | INFO | +0 | Module - Reading / creating system ini for specific settings.
218708:05:36:079 | MD | TRACE | +0 | StringUtils.Contains - "nestopia_libretro" does not contain "^(mame|mess|ume)"
218808:05:36:079 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\RetroArch\retroarch-core-options.cfg"
218908:05:36:080 | MD | INFO | +0 | File.CheckFile - Checking if "D:\Arcade\Emulators\RetroArch\retroarch-core-options.cfg" exists
219008:05:36:080 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\Emulators\RetroArch\retroarch-core-options.cfg
219108:05:36:080 | MD | DEBUG | +0 | File.CheckFile - Attributes:
2192 File Size: 7421 bytes
2193 Created: 12/3/2016 - 6:37:40 PM
2194 Modified: 12/13/2016 - 8:03:04 AM
219508:05:36:080 | MD | INFO | +0 | LoadProperties - Started and loading this cfg into memory: D:\Arcade\Emulators\RetroArch\retroarch-core-options.cfg
219608:05:36:080 | MD | INFO | +0 | LoadProperties - Ended
219708:05:36:081 | MD | TRACE | +0 | StringUtils.Contains - "nestopia_libretro" does not contain "^(mame|mess|ume)"
219808:05:36:081 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_N64"
219908:05:36:081 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_NES" at position 1
220008:05:36:081 | MD | TRACE | +0 | StringUtils.Contains - "nestopia_libretro" contains "nestopia_libretro" at position 1
220108:05:36:081 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Blargg_NTSC_Filter: No value for this key
220208:05:36:081 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nestopia] - Nestopia_Blargg_NTSC_Filter: No value for this key
220308:05:36:081 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Blargg_NTSC_Filter: No value for this key
220408:05:36:081 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nestopia] - Nestopia_Blargg_NTSC_Filter: No value for this key
220508:05:36:082 | MD | INFO | +0 | RIniFile.Read - Module - Nestopia_Blargg_NTSC_Filter: disabled (DEFAULT)
220608:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Palette: No value for this key
220708:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nestopia] - Nestopia_Palette: No value for this key
220808:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Palette: No value for this key
220908:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nestopia] - Nestopia_Palette: No value for this key
221008:05:36:082 | MD | INFO | +0 | RIniFile.Read - Module - Nestopia_Palette: canonical (DEFAULT)
221108:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Remove_Sprites_Limit: No value for this key
221208:05:36:082 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nestopia] - Nestopia_Remove_Sprites_Limit: No value for this key
221308:05:36:083 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Spike V'Ball (USA)] - Nestopia_Remove_Sprites_Limit: No value for this key
221408:05:36:083 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nestopia] - Nestopia_Remove_Sprites_Limit: No value for this key
221508:05:36:083 | MD | INFO | +0 | RIniFile.Read - Module - Nestopia_Remove_Sprites_Limit: disabled (DEFAULT)
221608:05:36:083 | MD | DEBUG | +0 | WriteProperty - Writing - nestopia_blargg_ntsc_filter: disabled
221708:05:36:083 | MD | DEBUG | +0 | WriteProperty - Writing - nestopia_palette: canonical
221808:05:36:083 | MD | DEBUG | +0 | WriteProperty - Writing - nestopia_nospritelimit: disabled
221908:05:36:083 | MD | INFO | +0 | SaveProperties - Started and saving this cfg to disk: D:\Arcade\Emulators\RetroArch\retroarch-core-options.cfg
222008:05:36:100 | MD | INFO | +31 | SaveProperties - Ended
222108:05:36:101 | MD | INFO | +0 | 7z - Started, received E:\Nintendo Entertainment System\Super Spike V'Ball (USA).nes. If rom is an archive, it will extract to D:\Arcade\cache
222208:05:36:101 | MD | INFO | +0 | 7z - This file is not an archive and does not need to be extracted.
222308:05:36:101 | MD | INFO | +0 | 7z - Skipping main processing.
222408:05:36:101 | MD | INFO | +0 | 7z - Provided rom extension ".nes" is not an archive type, turning off 7z and running rom directly.
222508:05:36:101 | MD | DEBUG | +0 | 7z - FadeIn is true, but no extraction needed for this rom. Using Fade_Layer_3_Animation instead.
222608:05:36:101 | MD | INFO | +0 | 7z - This rom type does not need 7z: ".nes"
222708:05:36:101 | MD | INFO | +0 | 7z - Starting non-7z FadeIn animation.
222808:05:36:102 | MD | INFO | +0 | DefaultFadeAnimation - Started
222908:05:36:102 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Info Bar*.*
223008:05:36:102 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Info Bar*.*
223108:05:36:102 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.*
223208:05:36:102 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
223308:05:36:102 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
223408:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
223508:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
223608:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
223708:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
223808:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
223908:05:36:103 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
224008:05:36:104 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
224108:05:36:113 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Layer 3*.*
224208:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 3*.*
224308:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.*
224408:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.png
224508:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
224608:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.gif
224708:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.tif
224808:05:36:114 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.bmp
224908:05:36:115 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.jpg
225008:05:36:115 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
225108:05:36:131 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Progress Bar*.*
225208:05:36:131 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Progress Bar*.*
225308:05:36:131 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Progress Bar*.*
225408:05:36:131 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
225508:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
225608:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
225708:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
225808:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
225908:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
226008:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
226108:05:36:132 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
226208:05:36:133 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
226308:05:36:133 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
226408:05:36:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo:
226508:05:36:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo:
226608:05:36:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo:
226708:05:36:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo:
226808:05:36:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo:
226908:05:36:134 | MD | INFO | +0 | BuildAssetsTable - Ended
227008:05:36:134 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
227108:05:36:135 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\
227208:05:36:135 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\RocketLauncher\Media\Logos\Nintendo Entertainment System\Super Spike V'Ball (USA)\
227308:05:36:135 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo:
227408:05:36:135 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2275 Asset Label: System Logo | Asset Path1: D:\Arcade\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
227608:05:36:136 | MD | INFO | +0 | BuildAssetsTable - Ended
227708:05:36:167 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\Super Spike V'Ball (USA)\Loading start*.*
227808:05:36:167 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Loading start*.*
227908:05:36:167 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading start*.*
228008:05:36:167 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
228108:05:36:167 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.*
228208:05:36:168 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Loading start": D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.mp3
228308:05:36:168 | MD | DEBUG | +0 | FadeInDelay - Started
228408:05:36:234 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage
228508:05:36:299 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage1
228608:05:36:355 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage3
228708:05:36:425 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage4
228808:05:36:477 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage6
228908:05:36:541 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage7
229008:05:36:605 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage9
229108:05:36:674 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage10
229208:05:36:733 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage11
229308:05:36:792 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage13
229408:05:36:859 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage14
229508:05:36:934 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage16
229608:05:36:998 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage17
229708:05:37:056 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage19
229808:05:37:115 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage20
229908:05:37:182 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage22
230008:05:37:243 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage23
230108:05:37:301 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage24
230208:05:37:369 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage26
230308:05:37:428 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage27
230408:05:37:495 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage29
230508:05:37:551 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage30
230608:05:37:621 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage32
230708:05:37:695 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage33
230808:05:37:762 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage35
230908:05:37:877 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage36
231008:05:37:929 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage39
231108:05:37:996 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage40
231208:05:38:055 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage42
231308:05:38:115 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage43
231408:05:38:178 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage44
231508:05:38:249 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage46
231608:05:38:304 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage47
231708:05:38:374 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage49
231808:05:38:432 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage50
231908:05:38:500 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage51
232008:05:38:554 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage53
232108:05:38:621 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage54
232208:05:38:682 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage56
232308:05:38:745 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage57
232408:05:38:804 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage59
232508:05:38:869 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage60
232608:05:38:931 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage61
232708:05:38:993 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage63
232808:05:39:052 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage64
232908:05:39:124 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage66
233008:05:39:181 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage67
233108:05:39:242 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage68
233208:05:39:304 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage70
233308:05:39:363 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage71
233408:05:39:430 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage73
233508:05:39:491 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage74
233608:05:39:551 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage76
233708:05:39:614 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage77
233808:05:39:681 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage78
233908:05:39:747 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage80
234008:05:39:804 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage81
234108:05:39:842 | RL | ERROR | +5070 | ExitScript - User pressed Exit_Script_Key to force RocketLauncher shutdown
234208:05:39:842 | RL | INFO | +0 | ExitScript - Started
234308:05:39:845 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
234408:05:39:845 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
234508:05:39:845 | RL | TRACE | +0 | StringUtils.Contains - "false" does not contain "true|kill"
234608:05:39:846 | RL | INFO | +0 | ExitScript - Restoring taskbar
234708:05:39:846 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
234808:05:39:846 | RL | TRACE | +0 | Window.__New - Created: "Start ahk_class Button"
234908:05:39:846 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
235008:05:39:870 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage83
235108:05:39:925 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage84
235208:05:39:957 | RL | TRACE | +109 | Window.Show - Unhiding window "Start ahk_class Button"
235308:05:39:988 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage85
235408:05:40:056 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage87
235508:05:40:065 | RL | INFO | +109 | SystemCursor - Restoring mouse cursor
235608:05:40:070 | RL | INFO | +0 | ExitScript - Restored cursor
235708:05:40:070 | RL | INFO | +0 | ExitScript - Ended
2358[/code]