· 6 years ago · Oct 12, 2019, 03:19 AM
1Log file open, 10/11/19 23:50:52
2LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
3LogWindows: File 'aqProf.dll' does not exist
4LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
5LogWindows: File 'VtuneApi.dll' does not exist
6LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
7LogWindows: File 'VtuneApi32e.dll' does not exist
8LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
9LogInit: Display: Running engine for game: GE_Project_4_17
10LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
11LogPlatformFile: Not using cached read wrapper
12LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
13LogStats: Stats thread started at 0.249562
14LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
15LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ''
16LogPluginManager: Mounting plugin Paper2D
17LogPluginManager: Mounting plugin AISupport
18LogPluginManager: Mounting plugin LightPropagationVolume
19LogPluginManager: Mounting plugin ActorLayerUtilities
20LogPluginManager: Mounting plugin AnimationSharing
21LogPluginManager: Mounting plugin CLionSourceCodeAccess
22LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
23LogPluginManager: Mounting plugin GitSourceControl
24LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
25LogPluginManager: Mounting plugin NullSourceCodeAccess
26LogPluginManager: Mounting plugin PerforceSourceControl
27LogPluginManager: Mounting plugin SubversionSourceControl
28LogPluginManager: Mounting plugin UObjectPlugin
29LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
30LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
31LogPluginManager: Mounting plugin XCodeSourceCodeAccess
32LogPluginManager: Mounting plugin AssetManagerEditor
33LogPluginManager: Mounting plugin CryptoKeys
34LogPluginManager: Mounting plugin DataValidation
35LogPluginManager: Mounting plugin FacialAnimation
36LogPluginManager: Mounting plugin GameplayTagsEditor
37LogPluginManager: Mounting plugin MacGraphicsSwitching
38LogPluginManager: Mounting plugin MaterialAnalyzer
39LogPluginManager: Mounting plugin MobileLauncherProfileWizard
40LogPluginManager: Mounting plugin PluginBrowser
41LogPluginManager: Mounting plugin SpeedTreeImporter
42LogPluginManager: Mounting plugin DatasmithContent
43LogPluginManager: Mounting plugin VariantManagerContent
44LogPluginManager: Mounting plugin AlembicImporter
45LogPluginManager: Mounting plugin AppleImageUtils
46LogPluginManager: Mounting plugin AppleVision
47LogPluginManager: Mounting plugin BackChannel
48LogPluginManager: Mounting plugin CharacterAI
49LogPluginManager: Mounting plugin GeometryCache
50LogPluginManager: Mounting plugin HTML5Networking
51LogPluginManager: Mounting plugin ProxyLODPlugin
52LogPluginManager: Mounting plugin SkeletalReduction
53LogPluginManager: Mounting plugin MagicLeap
54LogPluginManager: Mounting plugin MagicLeapMedia
55LogPluginManager: Mounting plugin AndroidMedia
56LogPluginManager: Mounting plugin AvfMedia
57LogPluginManager: Mounting plugin ImgMedia
58LogPluginManager: Mounting plugin LinearTimecode
59LogPluginManager: Mounting plugin MediaCompositing
60LogPluginManager: Mounting plugin MediaPlayerEditor
61LogPluginManager: Mounting plugin WebMMedia
62LogPluginManager: Mounting plugin WmfMedia
63LogPluginManager: Mounting plugin TcpMessaging
64LogPluginManager: Mounting plugin UdpMessaging
65LogPluginManager: Mounting plugin ActorSequence
66LogPluginManager: Mounting plugin LevelSequenceEditor
67LogPluginManager: Mounting plugin MatineeToLevelSequence
68LogPluginManager: Mounting plugin NetcodeUnitTest
69LogPluginManager: Mounting plugin NUTUnrealEngine4
70LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
71LogPluginManager: Mounting plugin OnlineSubsystemIOS
72LogPluginManager: Mounting plugin OnlineSubsystem
73LogPluginManager: Mounting plugin OnlineSubsystemNull
74LogPluginManager: Mounting plugin OnlineSubsystemUtils
75LogPluginManager: Mounting plugin LauncherChunkInstaller
76LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
77LogPluginManager: Mounting plugin AndroidMoviePlayer
78LogPluginManager: Mounting plugin AndroidPermission
79LogPluginManager: Mounting plugin AppleMoviePlayer
80LogPluginManager: Mounting plugin ArchVisCharacter
81LogPluginManager: Mounting plugin AudioCapture
82LogPluginManager: Mounting plugin CableComponent
83LogPluginManager: Mounting plugin CustomMeshComponent
84LogPluginManager: Mounting plugin EditableMesh
85LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
86LogPluginManager: Mounting plugin Firebase
87LogPluginManager: Mounting plugin GoogleCloudMessaging
88LogPluginManager: Mounting plugin GoogleVRHMD
89LogPluginManager: Mounting plugin IOSDeviceProfileSelector
90LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
91LogPluginManager: Mounting plugin LocationServicesBPLibrary
92LogPluginManager: Mounting plugin MobilePatchingUtils
93LogPluginManager: Mounting plugin OculusVR
94LogPluginManager: Mounting plugin PhysXVehicles
95LogPluginManager: Mounting plugin ProceduralMeshComponent
96LogPluginManager: Mounting plugin RuntimePhysXCooking
97LogPluginManager: Mounting plugin SignificanceManager
98LogPluginManager: Mounting plugin SteamVR
99LogPluginManager: Mounting plugin WebMMoviePlayer
100LogPluginManager: Mounting plugin WindowsMoviePlayer
101LogInit: Using libcurl 7.55.1-DEV
102LogInit: - built for x86_64-pc-win32
103LogInit: - supports SSL with OpenSSL/1.1.1
104LogInit: - supports HTTP deflate (compression) using libz 1.2.8
105LogInit: - other features:
106LogInit: CURL_VERSION_SSL
107LogInit: CURL_VERSION_LIBZ
108LogInit: CURL_VERSION_IPV6
109LogInit: CURL_VERSION_ASYNCHDNS
110LogInit: CURL_VERSION_LARGEFILE
111LogInit: CURL_VERSION_IDN
112LogInit: CurlRequestOptions (configurable via config and command line):
113LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
114LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
115LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
116LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
117LogInit: - LocalHostAddr = Default
118LogInit: - BufferSize = 65536
119LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
120LogInit: Build: ++UE4+Release-4.22-CL-7053642
121LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
122LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
123LogInit: Net CL: 5660361
124LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, GPU: NVIDIA GeForce GTX 1060 6GB
125LogInit: Compiled (64-bit): Jun 18 2019 03:09:11
126LogInit: Compiled with Visual C++: 19.16.27025.01
127LogInit: Build Configuration: Development
128LogInit: Branch Name: ++UE4+Release-4.22
129LogInit: Command Line:
130LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.22/Engine/Binaries/Win64/
131LogInit: Installed Engine Build: 1
132LogDevObjectVersion: Number of dev versions registered: 23
133LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
134LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
135LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
136LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
137LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
138LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
139LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
140LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
141LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
142LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
143LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
144LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
145LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
146LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
147LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
148LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
149LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
150LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
151LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
152LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
153LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
154LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
155LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
156LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
157LogInit: Object subsystem initialized
158LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
159LogConfig: Setting CVar [[r.setres:1280x720]]
160[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.VSync:0]]
161[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
162[2019.10.12-02.50.52:572][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
163[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
164[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]]
165[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
166[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
167[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
168[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
169[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
170[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
171[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
172[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
173[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
174[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
175[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
176[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
177[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
178[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
179[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
180[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
181[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
182[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
183[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
184[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
185[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
186[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
187[2019.10.12-02.50.52:572][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
188[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
189[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
190[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
191[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
192[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
193[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
194[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DOF.Algorithm:1]]
195[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
196[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
197[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
198[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
199[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
200[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
201[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
202[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
203[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
204[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
205[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
206[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
207[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
208[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
209[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
210[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
211[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
212[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
213[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
214[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
215[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
216[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
217[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
218[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
219[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
220[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
221[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:1]]
222[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:1]]
223[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
224[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
225[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
226[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
227[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
228[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
229[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
230[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
231[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
232[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
233[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
234[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
235[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
236[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
237[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
238[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
239[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
240[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
241[2019.10.12-02.50.52:573][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
242[2019.10.12-02.50.52:573][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
243[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
244[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
245[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
246[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
247[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
248[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
249[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
250[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
251[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
252[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
253[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
254[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
255[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
256[2019.10.12-02.50.52:573][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
257[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
258[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
259[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
260[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
261[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
262[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
263[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
264[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
265[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
266[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
267[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
268[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
269[2019.10.12-02.50.52:573][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
270[2019.10.12-02.50.52:573][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
271[2019.10.12-02.50.52:574][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
272[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
273[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
274[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
275[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
276[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
277[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
278[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
279[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
280[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
281[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
282[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
283[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
284[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
285[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
286[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
287[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
288[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
289[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
290[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
291[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
292[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
293[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
294[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
295[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
296[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
297[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
298[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
299[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
300[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
301[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
302[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
303[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
304[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
305[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
306[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
307[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.BloomQuality:1]]
308[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
309[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
310[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
311[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
312[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
313[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
314[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
315[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
316[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
317[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
318[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
319[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
320[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
321[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
322[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
323[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
324[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
325[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
326[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
327[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
328[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
329[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
330[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
331[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
332[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
333[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
334[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
335[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
336[2019.10.12-02.50.52:576][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
337[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:4]]
338[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
339[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
340[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:2]]
341[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
342[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
343[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
344[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
345[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
346[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
347[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
348[2019.10.12-02.50.52:576][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
349[2019.10.12-02.50.52:577][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
350[2019.10.12-02.50.52:577][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
351[2019.10.12-02.50.52:577][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
352[2019.10.12-02.50.52:577][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
353[2019.10.12-02.50.52:577][ 0]LogInit: Selected Device Profile: [Windows]
354[2019.10.12-02.50.52:577][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
355[2019.10.12-02.50.52:680][ 0]LogHAL: Display: Platform has ~ 16 GB [17110118400 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
356[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
357[2019.10.12-02.50.52:680][ 0]LogInit: Going up to parent DeviceProfile []
358[2019.10.12-02.50.52:680][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
359[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
360[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
361[2019.10.12-02.50.52:680][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
362[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
363[2019.10.12-02.50.52:680][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
364[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
365[2019.10.12-02.50.52:680][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
366[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
367[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
368[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
369[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
370[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
371[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
372[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
373[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
374[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
375[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
376[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
377[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
378[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
379[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
380[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
381[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
382[2019.10.12-02.50.52:681][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
383[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
384[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
385[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
386[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
387[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
388[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
389[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
390[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
391[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
392[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
393[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.BloomQuality:1]]
394[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
395[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
396[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
397[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
398[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
399[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
400[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
401[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
402[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
403[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
404[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
405[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
406[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
407[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
408[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
409[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
410[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
411[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
412[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
413[2019.10.12-02.50.52:681][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
414[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
415[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
416[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
417[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
418[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
419[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
420[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
421[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
422[2019.10.12-02.50.52:681][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
423[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:4]]
424[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
425[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
426[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:2]]
427[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
428[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
429[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
430[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
431[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
432[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
433[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
434[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
435[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
436[2019.10.12-02.50.52:681][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Scalability.ini]
437[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
438[2019.10.12-02.50.52:681][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
439[2019.10.12-02.50.52:681][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
440[2019.10.12-02.50.52:682][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
441[2019.10.12-02.50.52:682][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
442[2019.10.12-02.50.52:682][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Config/Windows/Engine.ini]
443[2019.10.12-02.50.52:682][ 0]LogInit: Computer: DESKTOP-7ULBNBP
444[2019.10.12-02.50.52:682][ 0]LogInit: User: user
445[2019.10.12-02.50.52:682][ 0]LogInit: CPU Page size=4096, Cores=6
446[2019.10.12-02.50.52:682][ 0]LogInit: High frequency timer resolution =10.000000 MHz
447[2019.10.12-02.50.52:682][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
448[2019.10.12-02.50.52:682][ 0]LogMemory: Platform Memory Stats for Windows
449[2019.10.12-02.50.52:682][ 0]LogMemory: Process Physical Memory: 117.89 MB used, 120.66 MB peak
450[2019.10.12-02.50.52:682][ 0]LogMemory: Process Virtual Memory: 106.35 MB used, 106.35 MB peak
451[2019.10.12-02.50.52:682][ 0]LogMemory: Physical Memory: 6003.81 MB used, 10313.67 MB free, 16317.48 MB total
452[2019.10.12-02.50.52:682][ 0]LogMemory: Virtual Memory: 4655.88 MB used, 134213072.00 MB free, 134217728.00 MB total
453[2019.10.12-02.50.52:698][ 0]LogInit: Overriding language with editor language configuration option (en).
454[2019.10.12-02.50.52:698][ 0]LogInit: Overriding locale with editor locale configuration option (en).
455[2019.10.12-02.50.52:845][ 0]LogInit: Setting process to per monitor DPI aware
456[2019.10.12-02.50.52:869][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
457[2019.10.12-02.50.52:869][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
458[2019.10.12-02.50.53:023][ 0]LogHMD: Failed to initialize OpenVR with code 126
459[2019.10.12-02.50.53:023][ 0]LogD3D11RHI: D3D11 adapters:
460[2019.10.12-02.50.53:069][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
461[2019.10.12-02.50.53:069][ 0]LogD3D11RHI: 6052/0/8158 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
462[2019.10.12-02.50.53:071][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
463[2019.10.12-02.50.53:071][ 0]LogD3D11RHI: 0/0/8158 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
464[2019.10.12-02.50.53:071][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
465[2019.10.12-02.50.53:076][ 0]LogD3D11RHI: Creating new Direct3DDevice
466[2019.10.12-02.50.53:076][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
467[2019.10.12-02.50.53:076][ 0]LogWindows: EnumDisplayDevices:
468[2019.10.12-02.50.53:076][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
469[2019.10.12-02.50.53:077][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
470[2019.10.12-02.50.53:077][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
471[2019.10.12-02.50.53:077][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
472[2019.10.12-02.50.53:077][ 0]LogWindows: DebugString: FoundDriverCount:4
473[2019.10.12-02.50.53:077][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB
474[2019.10.12-02.50.53:077][ 0]LogD3D11RHI: Driver Version: 399.24 (internal:24.21.13.9924, unified:399.24)
475[2019.10.12-02.50.53:077][ 0]LogD3D11RHI: Driver Date: 9-5-2018
476[2019.10.12-02.50.53:077][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
477[2019.10.12-02.50.53:110][ 0]LogD3D11RHI: Async texture creation enabled
478[2019.10.12-02.50.53:123][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
479[2019.10.12-02.50.53:124][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
480[2019.10.12-02.50.53:124][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
481[2019.10.12-02.50.53:137][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
482[2019.10.12-02.50.53:438][ 0]LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
483[2019.10.12-02.50.53:451][ 0]LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
484[2019.10.12-02.50.53:465][ 0]LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
485[2019.10.12-02.50.53:478][ 0]LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
486[2019.10.12-02.50.53:491][ 0]LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
487[2019.10.12-02.50.53:505][ 0]LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
488[2019.10.12-02.50.53:518][ 0]LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
489[2019.10.12-02.50.53:532][ 0]LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
490[2019.10.12-02.50.53:538][ 0]LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
491[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
492[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
493[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
494[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
495[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
496[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
497[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
498[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
499[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
500[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
501[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
502[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
503[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
504[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
505[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
506[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
507[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
508[2019.10.12-02.50.53:615][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
509[2019.10.12-02.50.53:616][ 0]LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
510[2019.10.12-02.50.53:664][ 0]LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
511[2019.10.12-02.50.53:664][ 0]LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
512[2019.10.12-02.50.53:687][ 0]LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
513[2019.10.12-02.50.53:687][ 0]LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
514[2019.10.12-02.50.53:698][ 0]LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
515[2019.10.12-02.50.53:710][ 0]LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
516[2019.10.12-02.50.53:722][ 0]LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
517[2019.10.12-02.50.53:734][ 0]LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
518[2019.10.12-02.50.53:776][ 0]LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
519[2019.10.12-02.50.53:776][ 0]LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
520[2019.10.12-02.50.53:776][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
521[2019.10.12-02.50.53:784][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
522[2019.10.12-02.50.53:834][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (../../../../../../Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Intermediate/Shaders/WorkingDirectory/8236/).
523[2019.10.12-02.50.53:834][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/user/AppData/Local/Temp/UnrealShaderWorkingDir/73858EC14547E4C10853E793B8D5BCD7/'.
524[2019.10.12-02.50.53:836][ 0]LogXGEController: Cleaning working directory: C:/Users/user/AppData/Local/Temp/UnrealXGEWorkingDir/
525[2019.10.12-02.50.53:836][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
526[2019.10.12-02.50.53:836][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
527[2019.10.12-02.50.53:836][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
528[2019.10.12-02.50.54:316][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
529[2019.10.12-02.50.54:361][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 71MB C:/Users/user/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
530[2019.10.12-02.50.54:362][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/user/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
531[2019.10.12-02.50.54:362][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
532[2019.10.12-02.50.54:362][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
533[2019.10.12-02.50.54:362][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
534[2019.10.12-02.50.54:362][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
535[2019.10.12-02.50.54:373][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
536[2019.10.12-02.50.54:373][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
537[2019.10.12-02.50.54:373][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
538[2019.10.12-02.50.54:385][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
539[2019.10.12-02.50.54:385][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
540[2019.10.12-02.50.54:385][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
541[2019.10.12-02.50.54:404][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
542[2019.10.12-02.50.54:405][ 0]LogSlate: Using FreeType 2.6.0
543[2019.10.12-02.50.54:405][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
544[2019.10.12-02.50.54:481][ 0]LogAssetRegistry: FAssetRegistry took 0.0325 seconds to start up
545[2019.10.12-02.50.55:469][ 0]LogInit: Selected Device Profile: [Windows]
546[2019.10.12-02.50.55:585][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
547[2019.10.12-02.50.55:585][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
548[2019.10.12-02.50.55:585][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
549[2019.10.12-02.50.55:585][ 0]LogMeshReduction: No distributed automatic mesh merging module available
550[2019.10.12-02.50.55:585][ 0]LogMeshMerging: No distributed automatic mesh merging module available
551[2019.10.12-02.50.55:598][ 0]LogNetVersion: GE_Project_4_17 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 499316382)
552[2019.10.12-02.50.55:938][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.038203 seconds
553[2019.10.12-02.50.55:944][ 0]LogUObjectArray: 42292 objects as part of root set at end of initial load.
554[2019.10.12-02.50.55:944][ 0]LogUObjectAllocator: 7340120 out of 0 bytes used by permanent object pool.
555[2019.10.12-02.50.55:944][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
556[2019.10.12-02.50.56:646][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
557[2019.10.12-02.50.56:660][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
558[2019.10.12-02.50.56:756][ 0]SourceControl: Source control is disabled
559[2019.10.12-02.50.56:756][ 0]SourceControl: Source control is disabled
560[2019.10.12-02.50.56:757][ 0]SourceControl: Source control is disabled
561[2019.10.12-02.50.56:758][ 0]SourceControl: Source control is disabled
562[2019.10.12-02.50.56:818][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
563[2019.10.12-02.50.56:897][ 0]LogOcInput: OculusInput pre-init called
564[2019.10.12-02.50.57:459][ 0]LogEngine: Initializing Engine...
565[2019.10.12-02.50.57:544][ 0]LogHMD: GoogleVR API created
566[2019.10.12-02.50.57:545][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
567[2019.10.12-02.50.57:728][ 0]LogInit: Initializing FReadOnlyCVARCache
568[2019.10.12-02.50.57:741][ 0]LogAIModule: Creating AISystem for world Untitled
569[2019.10.12-02.50.57:765][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
570[2019.10.12-02.50.57:788][ 0]LogInit: FAudioDevice initialized.
571[2019.10.12-02.50.57:788][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
572[2019.10.12-02.50.57:916][ 0]LogDerivedDataCache: Saved boot cache 0.13s 71MB C:/Users/user/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
573[2019.10.12-02.50.57:926][ 0]LogInit: Texture streaming: Enabled
574[2019.10.12-02.50.57:944][ 0]LogEngineSessionManager: EngineSessionManager initialized
575[2019.10.12-02.50.57:944][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={938F7586-4A9E-1B90-1649-A1809A69F76D}
576[2019.10.12-02.50.57:964][ 0]LogInit: Transaction tracking system initialized
577[2019.10.12-02.50.57:986][ 0]BlueprintLog: New page: Editor Load
578[2019.10.12-02.50.58:062][ 0]LocalizationService: Localization service is disabled
579[2019.10.12-02.50.58:540][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
580[2019.10.12-02.50.58:540][ 0]LogCook: Display: Mobile HDR setting 0
581[2019.10.12-02.50.58:689][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Content/' took 0.03s
582[2019.10.12-02.50.58:689][ 0]SourceControl: Source control is disabled
583[2019.10.12-02.50.58:689][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Content/VirtualRealityBP/Maps/MotionController_Teste.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
584[2019.10.12-02.50.58:690][ 0]LightingResults: New page: Lighting Build
585[2019.10.12-02.50.58:692][ 0]MapCheck: New page: Map Check
586[2019.10.12-02.50.58:692][ 0]LightingResults: New page: Lighting Build
587[2019.10.12-02.50.58:719][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
588[2019.10.12-02.50.59:146][ 0]LogBlueprint: Warning: [Compiler BP_MotionController] Set Hand is deprecated; please replace or remove it.
589[2019.10.12-02.50.59:146][ 0]LogBlueprint: Warning: [Compiler BP_MotionController] Set Hand is deprecated; Please use the Motion Source property instead of Hand
590[2019.10.12-02.50.59:204][ 0]LogBlueprint: Warning: [Compiler MotionControllerPawn] InputAction Event references unknown Action 'Evaluation Test' for InputAction Evaluation Test
591[2019.10.12-02.50.59:449][ 0]LogBlueprint: Warning: [Compiler BP_MotionController] [0008.38] Compile of BP_MotionController successful, but with 2 Warning(s) [in 372 ms] (/Game/VirtualRealityBP/Blueprints/BP_MotionController.BP_MotionController)
592[2019.10.12-02.50.59:449][ 0]LogBlueprint: Warning: [Compiler MotionControllerPawn] [0008.38] Compile of MotionControllerPawn successful, but with 1 Warning(s) [in 372 ms] (/Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn)
593[2019.10.12-02.50.59:861][ 0]LogLinker: Warning: Asset '../../../../../../Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Content/HDRi/floral_tent_1k.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
594[2019.10.12-02.51.01:943][ 0]LogAIModule: Creating AISystem for world MotionController_Teste
595[2019.10.12-02.51.01:986][ 0]LogMaterial: Warning: Material /Game/Assets/Veichles/Caminhao_2/M_Glass_1.M_Glass_1 needed to have new flag set bUsedWithSkeletalMesh !
596[2019.10.12-02.51.02:015][ 0]LogMaterial: Display: Missing cached shader map for material M_Glass_1, compiling.
597[2019.10.12-02.51.02:096][ 0]MapCheck: Warning: M_Glass_1 Material /Game/Assets/Veichles/Caminhao_2/M_Glass_1.M_Glass_1 was missing the usage flag bUsedWithSkeletalMesh. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
598[2019.10.12-02.51.02:097][ 0]LogMaterial: Warning: Material /Game/Assets/Veichles/Caminhao_2/M_MLight.M_MLight needed to have new flag set bUsedWithSkeletalMesh !
599[2019.10.12-02.51.02:099][ 0]LogMaterial: Display: Missing cached shader map for material M_MLight, compiling.
600[2019.10.12-02.51.02:183][ 0]MapCheck: Warning: M_MLight Material /Game/Assets/Veichles/Caminhao_2/M_MLight.M_MLight was missing the usage flag bUsedWithSkeletalMesh. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
601[2019.10.12-02.51.02:326][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
602[2019.10.12-02.51.02:399][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
603[2019.10.12-02.51.02:400][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
604[2019.10.12-02.51.02:400][ 0]MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 0.313ms to complete.
605[2019.10.12-02.51.02:403][ 0]LogFileHelpers: Loading map 'MotionController_Teste' took 3.714
606[2019.10.12-02.51.02:495][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
607[2019.10.12-02.51.02:501][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
608[2019.10.12-02.51.02:508][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
609[2019.10.12-02.51.02:516][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
610[2019.10.12-02.51.02:521][ 0]LogCollectionManager: Loaded 0 collections in 0.001680 seconds
611[2019.10.12-02.51.02:536][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Saved/Collections/' took 0.01s
612[2019.10.12-02.51.02:536][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Content/Developers/user/Collections/' took 0.00s
613[2019.10.12-02.51.02:537][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/user/Desktop/PowerGE/PowerGE/WGEPower 4.20/Content/Collections/' took 0.00s
614[2019.10.12-02.51.02:537][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
615[2019.10.12-02.51.02:544][ 0]LogContentBrowser: Native class hierarchy populated in 0.0074 seconds. Added 2733 classes and 662 folders.
616[2019.10.12-02.51.02:550][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
617[2019.10.12-02.51.02:552][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
618[2019.10.12-02.51.02:552][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
619[2019.10.12-02.51.02:553][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
620[2019.10.12-02.51.02:553][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
621[2019.10.12-02.51.02:553][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
622[2019.10.12-02.51.02:554][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
623[2019.10.12-02.51.02:554][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
624[2019.10.12-02.51.02:555][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
625[2019.10.12-02.51.02:555][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
626[2019.10.12-02.51.02:555][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
627[2019.10.12-02.51.02:556][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
628[2019.10.12-02.51.02:556][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
629[2019.10.12-02.51.02:557][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
630[2019.10.12-02.51.02:557][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
631[2019.10.12-02.51.02:558][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
632[2019.10.12-02.51.02:558][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
633[2019.10.12-02.51.02:558][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
634[2019.10.12-02.51.02:559][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
635[2019.10.12-02.51.02:559][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
636[2019.10.12-02.51.02:560][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
637[2019.10.12-02.51.02:560][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
638[2019.10.12-02.51.02:560][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
639[2019.10.12-02.51.02:561][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
640[2019.10.12-02.51.02:561][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
641[2019.10.12-02.51.02:562][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
642[2019.10.12-02.51.02:562][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
643[2019.10.12-02.51.02:588][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
644[2019.10.12-02.51.02:595][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
645[2019.10.12-02.51.02:605][ 0]LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders.
646[2019.10.12-02.51.02:780][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
647[2019.10.12-02.51.02:781][ 0]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
648[2019.10.12-02.51.02:785][ 0]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
649[2019.10.12-02.51.02:845][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 26 NumSamples 1 (Frame:1).
650[2019.10.12-02.51.02:884][ 0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
651[2019.10.12-02.51.02:950][ 0]LogProfilingDebugging: Allocated a 1207 x 572 texture for HMD canvas layer
652[2019.10.12-02.51.02:996][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
653[2019.10.12-02.51.02:996][ 0]LogLoad: (Engine Initialization) Total time: 11.93 seconds
654[2019.10.12-02.51.02:996][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
655[2019.10.12-02.51.03:056][ 0]LogContentStreaming: Texture pool size now 1000 MB
656[2019.10.12-02.51.03:144][ 1]LogAssetRegistry: Asset discovery search completed in 8.6854 seconds
657[2019.10.12-02.51.03:148][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
658[2019.10.12-02.51.03:148][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000076 seconds (updated 0 objects)
659[2019.10.12-02.51.05:052][ 3]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
660[2019.10.12-02.51.08:666][266]LogTcpMessaging: Started Connection to '127.0.0.1:6666'
661[2019.10.12-02.51.54:494][823]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
662[2019.10.12-02.51.54:494][823]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
663[2019.10.12-02.51.55:855][965]LogSlate: FSceneViewport::OnFocusLost() reason 2
664[2019.10.12-02.51.56:139][995]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 1
665[2019.10.12-02.51.56:139][995]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
666[2019.10.12-02.51.56:501][ 32]LogSlate: FSceneViewport::OnFocusLost() reason 2
667[2019.10.12-02.51.56:505][ 32]LogAssetEditorManager: Opening Asset editor for LevelScriptBlueprint /Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel.MotionController_Teste
668[2019.10.12-02.52.07:194][ 32]LogClass: Warning: Enum '/Game/GrenadePack/MapAssets/DemoRoom/BluePrint/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
669[2019.10.12-02.52.07:204][ 32]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 121 classes and 0 folders.
670[2019.10.12-02.52.07:875][ 32]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
671[2019.10.12-02.52.08:034][ 33]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
672[2019.10.12-02.52.55:450][363]BlueprintLog: New page: Compile MotionController_Teste
673[2019.10.12-02.52.55:729][363]LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
674[2019.10.12-02.52.57:250][523]LogTemp: Repeating last play command: Selected Viewport
675[2019.10.12-02.52.57:271][523]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel' has LevelScriptBlueprint '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel.MotionController_Teste' with GeneratedClass '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste_C' with ClassGeneratedBy '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel.MotionController_Teste'
676[2019.10.12-02.52.57:271][523]LogPlayLevel: PlayLevel: No blueprints needed recompiling
677[2019.10.12-02.52.57:271][523]PIE: New page: PIE session: MotionController_Teste (Oct 11, 2019, 8:52:57 PM)
678[2019.10.12-02.52.57:284][523]LogPlayLevel: Creating play world package: /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste
679[2019.10.12-02.52.57:455][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.169914s)
680[2019.10.12-02.52.57:455][523]LogAIModule: Creating AISystem for world MotionController_Teste
681[2019.10.12-02.52.57:455][523]LogPlayLevel: PIE: World Init took: (0.000604s)
682[2019.10.12-02.52.57:456][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste to /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste (0.171226s)
683[2019.10.12-02.52.57:486][523]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
684[2019.10.12-02.52.57:507][523]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
685[2019.10.12-02.52.57:525][523]LogInit: FAudioDevice initialized.
686[2019.10.12-02.52.57:568][523]LogLoad: Game class is 'VR_Mode_C'
687[2019.10.12-02.52.57:610][523]LogWorld: Bringing World /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste up for play (max tick rate 0) at 2019.10.11-23.52.57
688[2019.10.12-02.52.57:614][523]LogWorld: Bringing up level for play took: 0.044549
689[2019.10.12-02.52.57:631][523]LogBlueprintActionDatabase: Requesting refresh due to module change: Voice (loaded)
690[2019.10.12-02.52.57:635][523]LogBlueprintActionDatabase: Requesting refresh due to module change: MovieSceneCapture (loaded)
691[2019.10.12-02.52.57:636][523]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
692[2019.10.12-02.52.57:638][523]PIE: Play in editor start time for /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste 0.97
693[2019.10.12-02.52.57:639][523]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel' has LevelScriptBlueprint '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel.MotionController_Teste' with GeneratedClass '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste_C' with ClassGeneratedBy '/Game/VirtualRealityBP/Maps/MotionController_Teste.MotionController_Teste:PersistentLevel.MotionController_Teste'
694[2019.10.12-02.53.03:585][191]LogSlate: FSceneViewport::OnFocusLost() reason 2
695[2019.10.12-02.53.05:046][341]LogEditorViewport: Clicking on Actor (LMB): GearVRPawn_C (GearVRPawn)
696[2019.10.12-02.53.08:695][702]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
697[2019.10.12-02.53.12:493][ 97]LogSlate: FSceneViewport::OnFocusLost() reason 0
698[2019.10.12-02.53.19:032][812]LogNet: Browse: /Game/VirtualRealityBP/Maps/MController_Teste-CenasBoas
699[2019.10.12-02.53.19:034][812]LogLoad: LoadMap: /Game/VirtualRealityBP/Maps/MController_Teste-CenasBoas
700[2019.10.12-02.53.19:137][812]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms
701[2019.10.12-02.53.19:138][812]LogLoad: World /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste not cleaned up by garbage collection!
702[2019.10.12-02.53.19:639][812]LogReferenceChain: (root) UnrealEdEngine /Engine/Transient.UnrealEdEngine_0->Trans
703[2019.10.12-02.53.19:639][812]LogReferenceChain: TransBuffer /Engine/Transient.TransBuffer_0::AddReferencedObjects()
704[2019.10.12-02.53.19:639][812]LogReferenceChain: (PendingKill) World /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste
705[2019.10.12-02.53.19:639][812]LogReferenceChain:
706[2019.10.12-02.53.19:639][812]LogReferenceChain: (root) UnrealEdEngine /Engine/Transient.UnrealEdEngine_0->Trans
707[2019.10.12-02.53.19:639][812]LogReferenceChain: TransBuffer /Engine/Transient.TransBuffer_0::AddReferencedObjects()
708[2019.10.12-02.53.19:639][812]LogReferenceChain: (PendingKill) Level /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste:PersistentLevel->Outer
709[2019.10.12-02.53.19:639][812]LogReferenceChain: (PendingKill) World /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste
710[2019.10.12-02.53.19:639][812]LogReferenceChain:
711[2019.10.12-02.53.19:955][812]LogLoad: World /Game/VirtualRealityBP/Maps/UEDPIE_0_MotionController_Teste.MotionController_Teste [target]
712 UnrealEdEngine /Engine/Transient.UnrealEdEngine_0 (root) (ObjectProperty /Script/UnrealEd.EditorEngine:Trans)
713
714[2019.10.12-02.53.19:955][812]LogOutputDevice: Warning:
715
716Script Stack (0 frames):
717
718[2019.10.12-02.53.19:955][812]LogWindows: Windows GetLastError: A operação foi concluída com êxito. (0)