· 5 years ago · Aug 07, 2020, 12:40 PM
1# If the messages should try finding a text icon for this item from WolfieMarios Resourcepack (http://imgur.com/a/oHvbX)
2texticon-rp: false
3# If you have WorldResourcepacks (https://s.moep.tv/wrp) or ForceResourcepacks (https://s.moep.tv/frp) installed
4# then you can specify which pack contains the icons. So if WRP/FRP has not send a pack to the player or a pack
5# that does not include the icons according to the below list then it wont show the icon characters to him.
6# Set to an empty list [] in order to completely disable this compatibility.
7packs-with-icons: []
8# - serverpack
9# If you have issues with item names not translating and showing their id you can enable this option
10# and use the manual mapping in transmapping.yml for all items
11use-translation-mapping: false
12# This option sets whether it should try to use the Bungee chat api when on a spigot server
13# It does nothing on a normal craftbukkit
14use-fancy-msg: true
15# The default radius for the /showitem (/show, /si) command if no -r(adius) parameter is specified
16# Can also be "all" or "world" if the command without argument should target everyone (in the world)
17default-radius: 16
18# The amount of time in seconds that an inventory should be viewable after showing it
19show-inv-timeout: 300
20# This will show a live view of the inventory rather than the state when the command/variable was used
21show-live-inv: false
22# Try to automatically get the color of named items to color the brackets with
23use-name-color-for-brackets: true
24
25# Disable the sending of metrics data
26disable-metrics: false
27# Whether or not to check for updates. Ingame notifications are controlled by the showitem.updatenotification permission.
28update-check: true
29# Use the plugin' name prefix for any component click commands to ensure ShowItem's command is run
30# E.g. /showitem:showinv when opening a players inventory from a chat message
31namespaced-commands: true
32
33# Config options for the help functionality in the inventory
34# In order to use this players need the showitem.helpclick permission
35help-click:
36 # Which type of click should send the help
37 # LEFT, SHIFT_LEFT, RIGHT, SHIFT_RIGHT, MIDDLE, NUMBER_KEY (see numbers), DOUBLE_CLICK, DROP, CONTROL_DROP
38 click-types:
39 - MIDDLE
40 # Which slots should send the help message
41 # ARMOR, CONTAINER, QUICKBAR (hotbar)
42 # Star is wildcard for every slot
43 slot-types:
44 - "*"
45 # If click is of type NUMBER_KEY then these numbers will trigger the help
46 # Star is wildcard for every number
47 numbers:
48 - "*"
49
50chat:
51 variables:
52 # Which variables should be replaced in the chat with the player's current item
53 # %slot% is the place where the slot name/number should be
54 - "%item%"
55 - ":i:"
56 - ":item:"
57 - "%item%slot%%"
58 # Which variables should be usable to show a clickable text directly in the chat
59 # to show your current inventory
60 inv-variables:
61 - "%inv%"
62 - ":inv:"
63 - ":inventory:"
64 - "%inventory%"
65 commands:
66 # A list of commands where we should replace the variable with the item info
67 - "msg"
68 # Maximum count of variables per message
69 # Bypass with the showitem.chat.spam permission
70 # 0 = unlimited
71 max-per-message: 1
72 # How to display variables that exceed the max count
73 # An empty string removes them completely
74 overflow-display: ""
75 # Allow variable with no item in hand?
76 # Uses lang.error.noitem as error message when false
77 show-empty-hand: false
78 # How should packets be handled? (requires a restart)
79 # Possible values:
80 # auto - automatically detect the best solution
81 # ProtocolLib - use ProtocolLib (if installed)
82 # nms - directly access native Minecraft server code
83 # reflection - access Minecraft server via reflections
84 packet-handler: auto
85 # Priority of the ProtocolLib listener (requires restart)
86 # Possible values: lowest, low, normal, high, highest
87 listener-priority: highest
88
89# Filter strings out of item names and lore
90filter:
91 # Strings are compared case-insensitive
92 # r= prefix indicates that the string should be handled as a regex
93 list:
94 - "faggot"
95 - "r=f.ck"
96 # Replace with the following string.
97 # If the string is only one character long it will fill up the word's length with it
98 replace: "*****"
99
100# Block certain items from getting shown.
101# Can be bypassed with showitem.blockbypass and showitem.blockbypass.<blockname>
102block:
103 # Whether or not this match is inverted (match only items that don't match the values)
104 inverted: false
105
106 # List of materials to block
107 # Materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
108 material: []
109 # - STONE
110 # - DIAMOND_SWORD
111
112 # Block items with certain strings in their names from getting shown (case-insensitive)
113 # r= prefix indicates that the string should be handled as a regex
114 name: []
115 # - "name 1"
116 # - "r=name \\d"
117
118 # Block items with certain strings in the lore from getting shown (case-insensitive)
119 # r= prefix indicates that the string should be handled as a regex
120 lore: []
121 # - "name 1"
122 # - "r=name \\d"
123
124 # Item durability value, can use comparators, <x, >x, =x, !=x or just equal a single number
125 # An empty string matches all durabilities
126 # Also supports chaining of comparators with a comma. E.g. >5,<20 for between 5 and 20
127 durability: ""
128
129 # Block items with the unbreakable tag
130 unbreakable: false
131
132 # Block items with certain enchantments, can block both all or only certain levels
133 # Names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
134 # Can take the same comparators as the durability for the level
135 enchantments: []
136 # - "DAMAGE_ALL"
137 # - "ARROW_DAMAGE:>2"
138
139 # Serialize the item to YAML and filter it with regex.
140 # This is only for advanced users and is less efficient, leave empty to disable.
141 serialized: ""
142
143 specific:
144 # Block only specific items that match certain block types. All global types can be used.
145 # Can by bypassed with showitem.blockbypass.specific.<name> e.g. showitem.blockbypass.specific.special-sword
146 special-sword:
147 material:
148 - DIAMOND_SWORD
149 name:
150 - "Phoenix616's Sword"
151 unbreakable: true
152 enchantments:
153 - "DAMAGE_ALL:>9000"
154 # Add multiple matcher, e.g. an inverted matcher that
155 # blocks everything that isn't in this matcher
156 # inverted-match:
157 # inverted: true
158 # material:
159 # - WRITTEN_BOOK
160
161cooldowns:
162# Cooldowns for the radius and the direct show command in seconds.
163# 0 to disable cooldowns entirely.
164# Exempt permission: showitem.cooldownexempt
165 all: 300
166 world: 60
167 radius: 10
168 direct: 0
169 chat: 10
170
171# Whether or not we should attempt to send the nickname instead of the username
172# This will also include colors/prefixes of the team the player is in!
173use-nick-name: false
174
175lang:
176 no-permission: "&cNemáš dostatečné oprávánění %permission%."
177 count: "&f%count% &fx "
178 item:
179# The different texts that display the item
180# The %icon% variable will only be displayed when texticonrp is set to true
181# The %count% variable will be replaced with lang.count if more than 1 item is shown
182# The string will be automatically colored but it tries to respect custom codes
183 unnamed: "&r&8[&f%count%&r%name%&r&8]"
184 named: "&r&8[&f%count%&r%name%&r&8]"
185 none: ""
186 # Add custom formatting for special item display names
187 # Works with or without formatting/color codes in the key
188 custom:
189 "your custom displayname": "&f%count%&6[%icon%%name%&6]"
190# The %type% variable is also usable in the named string for example like this:
191# named: "%icon%%type% &anamed %name%
192 slot:
193 numbered: " ze slotu %slot%"
194 hand: ""
195 all:
196 self: "Ukázali jste %item%%slot% všem v chatu!"
197 target: "%player% ukázal/a %item%%slot%!"
198 world:
199 self: "Ukázali jste item %item%%slot% všem hráčům v tomto světě!"
200 target: "%player% ukázal/a %item%%slot% v tomto světě!"
201 radius:
202 self: "You hold up %item%%slot%!%customradius%"
203 custom: "&8(View distance: %radius%&8 blocks)"
204 target: "%player% holds up %item%%slot%!"
205 player:
206 self: "You show %player% %item%%slot%"
207 target: "%player% shows you %item%%slot%"
208 inv:
209 chat: "&8[&a%player% Inventář&8]"
210 title: "&8%player% Inventář"
211 hover: "&eKlikni pro zobrázení inventáře hráče &7%player%"
212 inventory-not-viewable: "&cTento inventář nelze zobrazit."
213 all:
214 self: "You show your inventory to everyone!"
215 target: "%player%&a shows everyone his inventory!"
216 world:
217 self: "You show your inventory to everyone in your world!"
218 target: "%player%&a shows his inventory to everyone in his world!"
219 radius:
220 self: "You show your inventory to everyone around you!%customradius%"
221 custom: "&8(View distance: %radius%&8 blocks)"
222 target: "%player%&a shows his inventory!"
223 player:
224 self: "You show %target%&a your inventory. (Click)"
225 target: "%player%&a shows you his inventory. (Click)"
226 help:
227 item-info: "&eOptions for showing %item%&e from slot %slot%:"
228 suggest-hover: "&9Click to insert &f%insert%&9 into input"
229 chat: "&f%variable% &7- Použij proměnou v chatu"
230 player: "&f%command% &7- Zobrazí konkrétního hráče"
231 default: "&e> &aShow people in a %radius% block radius: &f%command%"
232 radius: "&e> &aShow people in a custom radius: &f%command%"
233 world: "&e> &aShow to everyone in your world: &f%command%"
234 all: "&e> &aShow every online player: &f%command%"
235 error:
236 no-item: "&cNemáš žádný item v ruce."
237 invalid-slot: "&e%input% &cis not a valid slot!"
238 radius-too-small: "&cError: Your input %input% is too small!"
239 radius-not-integer: "&cError: Your input %input% is not a valid integer!"
240 missing-radius: "&cError: Please input a number after the radius argument!"
241 item-blocked: "&cYou are not allowed to show this item! (Blocked by %definition%&c)"
242 player-offline: "&cThe player %player%&c is not online"
243 noone-around: "&cThere are no players around which you could show it to :("
244 cooldown: "&cMusíš počkat &l%remaining%&c sekund, před zobrazím další položky."