· 9 years ago · Nov 27, 2016, 10:50 PM
1⦠New Gameplay: Spider, like the ball, but with instant movement.
2⦠New orbs: As the continuous, you must maintain.
3⦠Fireballs, fireballs: New obstacle very detailed.
4⦠Earthquake effect.
5⦠New bumper: Red, impulse condition greater than known.
6⦠New bottoms and floors, BG & Grounds.
7⦠Level 21: Insane, more difficult than Hexagon Force, but easier than Electrodynamix. It will be the first level with a different name than the song.
8⦠New blocks: These are those in which we can not keep pressed, or those that make the bucket dribble, or where the Wave can stand.
9⦠New Triggers: Rotate, Shake, Follow, Animate, Follow Player, Touch, Count, Instant Count, Counter (Show / Hide Player), Teach / Hide Backgrounds (Show / Hide BGEffect) and more.
10⦠Practice Mode functions: Quick respawn, faster checkpoints.
11⦠More achievements than in 2.0: Increasing amount of User Coins up to 2,000, stars, demons, insans, diamonds, coins, etc.
12⦠Stability for animated enemies. Bug corrected at angle X.
13⦠New animated enemy: Bat, high detail.
14⦠High detail decorations: posters, lasers, lava.
15⦠New color system in Editor mode.
16⦠Many new functions in Editor mode to facilitate construction speed.
17⦠New Reward: Diamonds. They are achieved with daily levels (new mode), and with this reward special icons are unlocked.
18⦠New option: Store. Driven with a new free payment method, power orbs. (Mana Orbs) where there are exclusive icons only obtainable in this new option.
19⦠Power Orbs Performance: They are obtained by obtaining a percentage of any level with stars. Symmetric score, 10% of level = 10% of the total amount of orbs obtainable at that level. This depends on the level difficulty, 5-star level = 100 power orbs, demon level = 500 power orbs. Also if you complete the level, you will get 150% of the available orbs, that is, the full amount and an extra 50%. For example, if you pass a demon, you have 750 orbs of power.
20⦠New The Vault: Increased difficulty, with personalized mental challenges, such as the Wave Illuminati 2.0.
21⦠New Map Packs: Estimated 30-35 New Map Packs, consisting of 1.9 and 2.0 levels.
22⦠Increased performance by 400% of moving objects: Especially made for mobile players.
23⦠The mini ball and mini cube already have the standard icon model.
24⦠New trails and all kinds of icons: About 120 new unlockable icons, such as 10 ships, 10 spiders, etc.
25⦠New levels / layers in Editor Mode: B4-B1 and T1-T3.
26⦠Object limit increased up to 80,000.
27⦠Fragments / Shards: Can be achieved with power orbs, this can unlock objects.
28⦠New Mode of Daily Safes: Free 2h and 4h safes, you can unlock diamonds, icons, power orbs, etc.
29⦠New type of levels: Epic. A larger model than the featured one represented by a ring fire. It gives you 1 CP more than a level with featured (3 CP)
30⦠Parental control: You can add words to a blacklist and more functions, such as disconnecting communication, online levels, etc. (Requires login)
31⦠New death effects: (Fire, Fireworks, Flower, Galaxy, Meteor, Rain, Smoke, Snow, Spiral) They also say that one of these effects is dedicated to Guitar.
32⦠Hall of Fame: There will be all the levels of the day that are already gone, and you can still get diamonds with them.
33⦠New weird, demon-shaped key, the secretKey: It is speculated that it may be for The Vault.
34⦠Demon new legend: Now you can distinguish the difficulty of a demon, and will be chosen by the average vote of the moderators of the game.
35⦠New Low End Detail: New option to disable all particles.
36⦠New script that allows you to change your username once a week.
37⦠Possible bug fixing by screens with more frequency than normal, such as trail cutting, blocks that do not drive enough, etc.
38⦠New option to deselect levels: Can only be found with ID, preferred for level collaborations.
39-
40Changelog 2.1 by GuitarHeroStyles
41English Changelog by CrazyEye