· 6 years ago · Nov 03, 2019, 04:48 AM
1RetroArch 1.8.1 (Git bfdc8e6)
2=== Build =======================================
3Capabilities: ASIMD
4[INFO] Built: Nov 2 2019
5[INFO] Version: 1.8.1
6[INFO] Git: bfdc8e6
7[INFO] =================================================
8[Environ]: SET_PIXEL_FORMAT: RGB565.
9Redirecting save file to "/storage/emulated/0/RetroArch/saves/.srm".
10Redirecting savestate to "/storage/emulated/0/RetroArch/states/.state".
11Version of libretro API: 1
12[INFO] Compiled against API: 1
13[Audio]: Set audio input rate to: 30000.00 Hz.
14[Video]: Video @ 960x720
15[Video]: Starting threaded video driver ...
16Android EGL: GLES version = 2.
17[EGL] Falling back to eglGetDisplay
18[EGL]: EGL version: 1.4
19[GL]: Found GL context: android
20[GL]: Detecting screen resolution 0x0.
21[EGL]: Current context: 0x792be4ad80.
22[GL]: Vendor: ARM, Renderer: Mali-T880.
23[GL]: Version: OpenGL ES 3.2 v1.r22p0-01rel0.44b5f76694af1b9bc2767a12e28349a5.
24[GL]: Using resolution 1920x1080
25[GL]: Default shader backend found: glsl.
26[Shader driver]: Using GLSL shader backend.
27[GL]: Stock GLSL shaders will be used.
28[GLSL]: Found GLSL vertex shader.
29[GLSL]: Found GLSL fragment shader.
30[GLSL]: Linking GLSL program.
31[GLSL]: Found GLSL vertex shader.
32[GLSL]: Found GLSL fragment shader.
33[GLSL]: Linking GLSL program.
34[GLSL]: Found GLSL vertex shader.
35[GLSL]: Found GLSL fragment shader.
36[GLSL]: Linking GLSL program.
37Setting up menu pipeline shaders for XMB ...
38[GLSL]: Compiling ribbon shader..
39[GLSL]: Found GLSL vertex shader.
40[GLSL]: Found GLSL fragment shader.
41[GLSL]: Linking GLSL program.
42[GLSL]: Compiling simple ribbon shader..
43[GLSL]: Found GLSL vertex shader.
44[GLSL]: Found GLSL fragment shader.
45[GLSL]: Linking GLSL program.
46[GLSL]: Compiling snow shader..
47[GLSL]: Found GLSL vertex shader.
48[GLSL]: Found GLSL fragment shader.
49[GLSL]: Linking GLSL program.
50[GLSL]: Compiling modern snow shader..
51[GLSL]: Found GLSL vertex shader.
52[GLSL]: Found GLSL fragment shader.
53[GLSL]: Linking GLSL program.
54[GLSL]: Compiling bokeh shader..
55[GLSL]: Found GLSL vertex shader.
56[GLSL]: Found GLSL fragment shader.
57[GLSL]: Linking GLSL program.
58[GLSL]: Compiling snowflake shader..
59[GLSL]: Found GLSL vertex shader.
60[GLSL]: Found GLSL fragment shader.
61[GLSL]: Linking GLSL program.
62[GL]: Using 4 textures.
63[GL]: Loaded 1 program(s).
64[Joypad]: Found joypad driver: "android".
65sdk version: 26
66Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)[Font]: Using font rendering backend: stb-unicode.
67[Video]: Found display server: android
68[OpenSL]: Requested audio latency: 128 ms.[OpenSL]: Setting audio latency: Block size = 960, Blocks = 26, Total = 24960 ...
69[Menu]: Found menu display driver: "gl".
70[Font]: Using font rendering backend: stb-unicode.
71[Font]: Using font rendering backend: stb-unicode.
72[Menu]: Found menu display driver: "gl".
73[Font]: Using font rendering backend: stb-unicode.
74[Font]: Using font rendering backend: stb-unicode.
75[LED]: LED driver = 'null' 0x79194adda8
76[MIDI]: Initializing ...
77[MIDI]: Input disabled.
78[MIDI]: Output disabled.
79[MIDI]: Initialized "null" driver.
80SRAM will not be saved.
81Loading history file: [/data/user/0/com.retroarch/content_history.lpl].
82Loading history file: [/data/user/0/com.retroarch/content_music_history.lpl].
83Loading history file: [/data/user/0/com.retroarch/content_image_history.lpl].
84Loading favorites file: [/data/user/0/com.retroarch/content_favorites.lpl].
85[Font]: Using font rendering backend: stb-unicode.
86[Font]: Using font rendering backend: stb-unicode.
87Using content: /storage/B605-C99D/games/psp/1138 - Jeanne d'Arc (USA).iso.
88arg #0: retroarch
89arg #1: /storage/B605-C99D/games/psp/1138 - Jeanne d'Arc (USA).iso
90arg #2: -s
91arg #3: /storage/emulated/0/RetroArch/saves
92arg #4: -S
93arg #5: /storage/emulated/0/RetroArch/states
94arg #6: -c
95arg #7: /storage/emulated/0/Android/data/com.retroarch/files/retroarch.cfg
96arg #8: -v
97Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
98Unloading game..
99Unloading core..
100Unloading core symbols..
101Threaded video stats: Frames pushed: 662, Frames dropped: 0.
102Set config file to : /storage/emulated/0/Android/data/com.retroarch/files/retroarch.cfg
103RetroArch 1.8.1 (Git bfdc8e6)
104Redirecting save file to "/storage/emulated/0/RetroArch/saves/1138 - Jeanne d'Arc (USA).srm".
105Redirecting savestate to "/storage/emulated/0/RetroArch/states/1138 - Jeanne d'Arc (USA).state".
106=== Build =======================================
107Capabilities: ASIMD
108[INFO] Built: Nov 2 2019
109[INFO] Version: 1.8.1
110[INFO] Git: bfdc8e6
111[INFO] =================================================
112jni_thread_destruct()
113Loading dynamic libretro core from: "/data/data/com.retroarch/cores/ppsspp_libretro_android.so"
114[Overrides] core-specific overrides found at /storage/emulated/0/RetroArch/config/PPSSPP/PPSSPP.cfg.
115[Overrides] no content-dir-specific overrides found at /storage/emulated/0/RetroArch/config/PPSSPP/psp.cfg.
116[Overrides] no game-specific overrides found at /storage/emulated/0/RetroArch/config/PPSSPP/1138 - Jeanne d'Arc (USA).cfg.
117Config: appending config "/storage/emulated/0/RetroArch/config/PPSSPP/PPSSPP.cfg"
118[Environ]: SET_VARIABLES.
119[Remaps]: remap directory: /storage/emulated/0/RetroArch/config/remaps
120Redirecting save file to "/storage/emulated/0/RetroArch/saves/1138 - Jeanne d'Arc (USA).srm".
121Redirecting savestate to "/storage/emulated/0/RetroArch/states/1138 - Jeanne d'Arc (USA).state".
122[Environ]: GET_LOG_INTERFACE.
123Content loading skipped. Implementation will load it on its own.
124[Environ]: SET_INPUT_DESCRIPTORS:
125[Environ]: SET_PIXEL_FORMAT: XRGB8888.
126[Environ]: GET_USERNAME: "SHIDOSHI HANZO".
127[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
128[Environ]: SET_HW_RENDER.
129Requesting OpenGLES2 context.
130[SYSTEM] Using OpenGL backend
131[Environ]: GET_LANGUAGE: "0".
132[BOOT] PPSSPP 94339b2
133[MEMMAP] Memory system initialized. Base at 0x7700000000 (RAM at @ 0x7708000000, uncached @ 0x7748000000)
134[LOADER] UCUS98700 : JEANNE D'ARC
135[LOADER] Failed to read UCUS98700_ppsspp.ini. No game-specific settings found, using global defaults.
136[LOADER] Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
137[RCHEEVOS]: ext_hash 0b8880d0 ('iso')
138Skipping SRAM load..
139Version of libretro API: 1
140[INFO] Compiled against API: 1
141[Cheats]: Load game-specific cheatfile: /storage/emulated/0/RetroArch/cheats/PPSSPP/1138 - Jeanne d'Arc (USA).cht
142[Audio]: Set audio input rate to: 44144.10 Hz.
143[Video]: Video @ 1395x816
144[Video]: Using HW render, OpenGL driver forced.
145[Video]: Using configured "gl" driver for GL HW render.
146Android EGL: GLES version = 2.
147[EGL] Falling back to eglGetDisplay
148[SCEKERNEL] Kernel and user memory pools initialized
149[EGL]: EGL version: 1.4
150[GL]: Found GL context: android
151[GL]: Detecting screen resolution 0x0.
152[EGL]: Created shared context: 0x7917fc6080.
153[EGL]: Current context: 0x7924372980.
154[GL]: Vendor: ARM, Renderer: Mali-T880.
155[GL]: Version: OpenGL ES 3.2 v1.r22p0-01rel0.44b5f76694af1b9bc2767a12e28349a5.
156[GL]: Using resolution 1920x1080
157[GL]: Default shader backend found: glsl.
158[Shader driver]: Using GLSL shader backend.
159[GL]: Stock GLSL shaders will be used.
160[GLSL]: Found GLSL vertex shader.
161[GLSL]: Found GLSL fragment shader.
162[GLSL]: Linking GLSL program.
163[GLSL]: Found GLSL vertex shader.
164[GLSL]: Found GLSL fragment shader.
165[GLSL]: Linking GLSL program.
166[GLSL]: Found GLSL vertex shader.
167[GLSL]: Found GLSL fragment shader.
168[GLSL]: Linking GLSL program.
169Setting up menu pipeline shaders for XMB ...
170[GLSL]: Compiling ribbon shader..
171[GLSL]: Found GLSL vertex shader.
172[GLSL]: Found GLSL fragment shader.
173[GLSL]: Linking GLSL program.
174[GLSL]: Compiling simple ribbon shader..
175[GLSL]: Found GLSL vertex shader.
176[GLSL]: Found GLSL fragment shader.
177[GLSL]: Linking GLSL program.
178[GLSL]: Compiling snow shader..
179[GLSL]: Found GLSL vertex shader.
180[GLSL]: Found GLSL fragment shader.
181[GLSL]: Linking GLSL program.
182[GLSL]: Compiling modern snow shader..
183[GLSL]: Found GLSL vertex shader.
184[GLSL]: Found GLSL fragment shader.
185[GLSL]: Linking GLSL program.
186[GLSL]: Compiling bokeh shader..
187[GLSL]: Found GLSL vertex shader.
188[GLSL]: Found GLSL fragment shader.
189[GLSL]: Linking GLSL program.
190[GLSL]: Compiling snowflake shader..
191[GLSL]: Found GLSL vertex shader.
192[GLSL]: Found GLSL fragment shader.
193[GLSL]: Linking GLSL program.
194[GL]: Using 1 textures.
195[GL]: Loaded 1 program(s).
196[GL]: Initializing HW render (512 x 512).
197[GL]: Max texture size: 8192 px, renderbuffer size: 8192 px.
198[GL]: Supports FBO (render-to-texture).
199[Joypad]: Found joypad driver: "android".
200sdk version: 26
201Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)[Font]: Using font rendering backend: stb-unicode.
202[Video]: Found display server: android
203[G3D] Context reset
204[OpenSL]: Requested audio latency: 128 ms.[OpenSL]: Setting audio latency: Block size = 960, Blocks = 26, Total = 24960 ...
205[Menu]: Found menu display driver: "gl".
206[SCEKERNEL] Kernel initialized.
207[Font]: Using font rendering backend: stb-unicode.
208[Font]: Using font rendering backend: stb-unicode.
209[Font]: Using font rendering backend: stb-unicode.
210[SCEKERNEL] -----------
211[Font]: Using font rendering backend: stb-unicode.
212[SCEKERNEL] Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
213[SCEKERNEL] Block: 08804000 - 08b87000 size 00383000 taken=1 tag=ELF/Jeanne_ENG
214[SCEKERNEL] Block: 08b87000 - 0a000000 size 01479000 taken=0 tag=(untitled)
215[SCEKERNEL] -----------
216[LOADER] Module Jeanne_ENG: 08923570 089115fc 08911614
217[HLE] Replaced memcpy at 08903a8c with hash 9e6ce11f9d49f954
218[HLE] Replaced memmove at 08903bc0 with hash 9d4f5f56b52f07f2
219[HLE] Replaced memset at 08903f00 with hash fe5dd338ab862291
220[LOADER] Exporting ent 0 named Jeanne_ENG, 2 funcs, 4 vars, resident 089118fc
221[LOADER] Module entry: 088088e4
222[LED]: LED driver = 'null' 0x79194adda8
223[MIDI]: Initializing ...
224[MIDI]: Input disabled.
225[MIDI]: Output disabled.
226[MIDI]: Initialized "null" driver.
227Loading history file: [/data/user/0/com.retroarch/content_history.lpl].
228Loading history file: [/data/user/0/com.retroarch/content_music_history.lpl].
229Loading history file: [/data/user/0/com.retroarch/content_image_history.lpl].
230Loading favorites file: [/data/user/0/com.retroarch/content_favorites.lpl].
231[GL]: VSync => on
232[EGL]: eglSwapInterval(1)
233[G3D] Precompiling the shader cache from '/storage/emulated/0/RetroArch/saves/PSP/SYSTEM/CACHE//UCUS98700.glshadercache'
234[G3D] Compiled and linked 43 programs (14 vertex, 19 fragment) in 1.1 milliseconds
235[SCEKERNEL] 276=sceKernelCreateThread(user_main, 088089b8, 00000020, 262144, 80004000, 00000000)
236[SCEKERNEL] 0=sceKernelStartThread(276, 33, 09fffed0)
237[SCEKERNEL] 278=sceKernelCreateThread(ExitGameThread, 08808cd4, 00000010, 49152, 00004000, 00000000)
238[SCEKERNEL] 0=sceKernelStartThread(278, 8, 00000000)
239[SCECTRL] SCE_KERNEL_ERROR_INVALID_VALUE=sceCtrlSetSamplingCycle(1)
240[FRAMEBUF] Creating FBO for 04000000 : 1 x 1 x 1
241[G3D] Memcpy fbo upload 04400000 -> 04000000
242[SCEKERNEL] 286=sceKernelCreateThread(EyeCatchThread, 08900144, 00000018, 1024, 00004000, 00000000)
243[SCEKERNEL] 0=sceKernelStartThread(286, 0, 00000000)
244[LOADER] sceKernelLoadModule: unsupported options size=00000014, flags=09510110, pos=0, access=1, data=2, text=2
245[SCEMODULE] ~SCE module, skipping header
246[SCEMODULE] Loading module sceFont_Library with version 0101, devkit 03030010
247[LOADER] Missing key 5B, cannot decrypt module
248[SCEMODULE] 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/LIBFONT.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000)
249[SCEMODULE] sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
250[SCEFONT] sceFontNewLib(09fff644, 09fff640)
251[SCEKERNEL] sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
252[SCEFONT] Entering PostAllocCallback::run
253[SCEFONT] Leaving PostAllocCallback::run
254[RCHEEVOS]: testing Sega CD/Saturn (first sector)
255[RCHEEVOS]: checking bf619eac0cdf3f68d496ea9344137e8b
256[SCEKERNEL] 290=sceKernelCreateThread(FontListThread, 0882eef8, 0000006f, 49152, 00004000, 00000000)
257[SCEKERNEL] 0=sceKernelStartThread(290, 8, 00000000)
258[SCEUTIL] 0=sceUtilityLoadModule(00000300)
259[SCEUTIL] 0=sceUtilityLoadModule(00000301)
260[SCEUTIL] 0=sceUtilityLoadModule(00000303)
261[RCHEEVOS]: got game id 0
262[RCHEEVOS]: no method for file extension, trying core supported extensions: elf|iso|cso|prx|pbp
263[RCHEEVOS]: testing Generic (plain content)
264[RCHEEVOS]: hash did not change, returning 0
265[RCHEEVOS]: this game doesn't feature achievements
266[RCHEEVOS]: Load task finished
267[SCEKERNEL] 292=sceKernelCreateThread(SceWaveMain, 08867658, 00000010, 4096, 00000000, 00000000)
268[SCEKERNEL] 0=sceKernelStartThread(292, 12, 08b52cf8)
269[SCESAS] sceSasInit(08b55900, 256, 32, 0, 44100)
270[SCEKERNEL] 294=sceKernelCreateThread(MidiThread, 08829d4c, 00000010, 2048, 00000000, 00000000)
271[SCEKERNEL] 0=sceKernelStartThread(294, 0, 00000000)
272[LOADER] sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2
273[SCEMODULE] ~SCE module, skipping header
274[SCEMODULE] Loading module scePsmf_library with version 0101, devkit 03030010
275[LOADER] Missing key 5B, cannot decrypt module
276[SCEMODULE] 295=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/PSMF.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000)
277[SCEMODULE] sceKernelStartModule(295,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
278[FRAMEBUF] Resizing FBO for 04000000 : 480 x 272 x 1
279[FRAMEBUF] Creating FBO for 04044000 : 480 x 272 x 1
280[SCEUTIL] sceUtilitySavedataInitStart(08b7d8e0) - LIST (11)
281[SCEUTIL] sceUtilitySavedataInitStart(08b7d8e0) : Game key (hex): F002515503E20674F10462AA05E30685
282[SCEKERNEL] sceKernelExitThread(0)
283[ME] sceMpegInit()
284[ME] 090e89f0=sceMpegCreate(09051f38, 090e89c0, 65536, 09051f44, 512, 0, 0)
285[ME] Stream offset: 2048, Stream size: 0xBB800
286[ME] First timestamp: 90000, Last timestamp: 1588497
287[ME] Stream offset: 2048, Stream size: 0xBB800
288[ME] First timestamp: 90000, Last timestamp: 1588497
289[ME] PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=808464432, height=808463408
290[ME] PSMF private audio found: id=bd, privid=00, channels=808464432, freq=808203313
291[ME] sceMpegRegistStream(09051f38, 0, 0)
292[ME] sceMpegRegistStream(09051f38, 1, 0)
293[ME] UNIMPL sceMpegAvcInitYCbCr(09051f38, 1, 480, 272, 092092f0)
294[ME] UNIMPL sceMpegAvcInitYCbCr(09051f38, 1, 480, 272, 09239090)
295[ME] UNIMPL sceMpegAvcInitYCbCr(09051f38, 1, 480, 272, 09268e30)
296[ME] UNIMPL sceMpegAvcInitYCbCr(09051f38, 1, 480, 272, 09298bd0)
297[SCEIO] stdout: movie audio size 8192, 2112
298[SCEKERNEL] 310=sceKernelCreateThread(Audio Thread, 088276d4, 00000011, 2048, 00000000, 00000000)
299[SCEKERNEL] 312=sceKernelCreateThread(Movie File Thread, 08827a98, 00000012, 2048, 00000000, 00000000)
300[SCEKERNEL] 0=sceKernelStartThread(312, 0, 00000000)
301[SCEKERNEL] 0=sceKernelStartThread(310, 0, 00000000)
302[ME] Stream offset: 2048, Stream size: 0xBB800
303[ME] First timestamp: 90000, Last timestamp: 1588497
304[ME] FF: deprecated pixel format used, make sure you did set range correctly
305[ME] FF: No accelerated colorspace conversion found from yuv420p to rgba.
306
307Loading state: "/storage/emulated/0/RetroArch/states/1138 - Jeanne d'Arc (USA).state".
308State size: 41943040 bytes.
309Saving state: "RAM".
310State size: 50331648 bytes.
311State size: 50331648 bytes.
312[G3D] Texture cached cleared from 2 textures
313[FRAMEBUF] Destroying FBO for 04000000 : 480 x 272 x 1
314[FRAMEBUF] Destroying FBO for 04044000 : 480 x 272 x 1
315[FRAMEBUF] Creating FBO for 04044000 : 480 x 272 x 1
316[FRAMEBUF] Creating FBO for 04000000 : 480 x 272 x 1
317[GL]: VSync => on
318[EGL]: eglSwapInterval(1)
319Content ran for a total of: 00 hours, 00 minutes, 03 seconds.
320Saving runtime log file: /storage/emulated/0/RetroArch/playlists/logs/PPSSPP/1138 - Jeanne d'Arc (USA).lrtl
321[Overrides] configuration overrides unloaded, original configuration restored.
322No content, starting dummy core.
323arg #0: retroarch
324arg #1: --menu
325arg #2: -s
326arg #3: /storage/emulated/0/RetroArch/saves
327arg #4: -S
328arg #5: /storage/emulated/0/RetroArch/states
329arg #6: -c
330arg #7: /storage/emulated/0/Android/data/com.retroarch/files/retroarch.cfg
331arg #8: -L
332arg #9: /data/data/com.retroarch/cores/ppsspp_libretro_android.so
333[Cheats]: Save game-specific cheatfile: /storage/emulated/0/RetroArch/cheats/PPSSPP/1138 - Jeanne d'Arc (USA).cht
334Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
335Unloading game..
336[G3D] Context destroy
337Pause: 0x792be3ed00