· 7 years ago · Oct 13, 2018, 02:00 AM
1[code]
219:51:05:935 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
319:51:06:076 | RL | INFO | +140 | Main - System Specs:
4 RocketLauncher Dir: E:\RocketLauncher
5 RocketLauncher is: 32-bit
6 OS: Microsoft Windows 10 Home
7 SKU: Windows 8
8 Total Memory: 16320.18 MB
9 Free Memory: 8765.79 MB
10 Used Memory: 7554.387 MB
11 SystemType: 64-bit
12 Physical Processors: 1
13 Logical Processors: 4
14 GPU 1 Name: NVIDIA GeForce GTX 1080
15 GPU 1 RAM: -1.00 MB
16 GPU 1 Driver Version: 24.21.14.1163
17 Sound 1 Device: Realtek High Definition Audio
18 Sound 1 Status: Enabled
19 Sound 2 Device: USB Audio Device
20 Sound 2 Status: Enabled
21 Sound 3 Device: NVIDIA High Definition Audio
22 Sound 3 Status: Enabled
23 Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
24 Sound 4 Status: Enabled
25 Sound 5 Device: USB Audio Device
26 Sound 5 Status: Enabled
27 OS Language: English_United_States
28 System Locale: en-US
29 Formats Locale: en-CA
30 Windows UI Language: en-US
31 Text Encoding: Windows-1252
32 OS Admin Status: No
33 RL Compatibility Flags:
34 Latest .Net Version: v4.0.30319
35 Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary)
36 Monitor #2 (\\.\DISPLAY2): 2560x1440 (2560x1400 work) [32bit] [144hz] [Landscape]
37 Current AHK Desktop Width: 2560
38 Current AHK Desktop Height: 1440
39 Monitor #1 DPI: 100
40 Monitor #2 DPI: 100
41 ErrorMode: 0
42 AutoHotkey Path:
43 AHK Version: 1.1.13.00
44 Unicode: No
4519:51:06:076 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\RocketLauncher.exe exists
4619:51:06:076 | RL | INFO | +0 | Main - Raw CLI received: "-s MAME -r tekken -f E:\LaunchBox\BigBox.exe -p LaunchBox -c 1 -o 1"
4719:51:06:076 | RL | INFO | +0 | Main - Loading Front End Plugin: "LaunchBox"
4819:51:06:076 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "tekken"
4919:51:06:080 | RL | INFO | +16 | Main - Did not find a "E:\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
5019:51:06:080 | RL | INFO | +0 | Main - tekken is using the default emulator: MAME
5119:51:06:080 | RL | INFO | +0 | Main - Checking for a [MAME] section in E:\RocketLauncher\Settings\MAME\Emulators.ini
5219:51:06:080 | RL | INFO | +0 | Main - Checking for a [MAME] section in E:\RocketLauncher\Settings\Global Emulators.ini
5319:51:06:080 | RL | INFO | +0 | Main - Found [MAME] in E:\RocketLauncher\Settings\Global Emulators.ini
5419:51:06:080 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Modules\MAME\MAME.ahk exists
5519:51:06:084 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
5619:51:06:084 | RL | INFO | +0 | Main - tekken will use module: E:\RocketLauncher\Modules\MAME\MAME.ahk
5719:51:06:092 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
5819:51:06:095 | RL | INFO | +16 | CheckFile - Checking if E:\Emulators\MAME\mame64.exe exists
5919:51:06:096 | RL | INFO | +0 | Main - INI Keys read
6019:51:06:096 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\7z.exe exists
6119:51:06:096 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\7z.dll exists
6219:51:06:099 | RL | INFO | +0 | Main - "tekken" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
6319:51:06:099 | RL | INFO | +0 | CheckPaths - Started
6419:51:06:099 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\ROMS\Arcade\tekken.zip
6519:51:06:099 | RL | INFO | +0 | CheckPaths - Found rom: E:\ROMS\Arcade\tekken.zip
6619:51:06:099 | RL | INFO | +0 | CheckPaths - Ended
6719:51:06:099 | RL | INFO | +0 | BuildScript - User Variables:
68 ;----------------------------------------------------------------------------
69 ; INJECTED VARIABLES
70 ;----------------------------------------------------------------------------
71
72 #NoTrayIcon
73 #InstallKeybdHook
74 MiscUtils.DetectHiddenWindows("On")
75 SetTitleMatchMode, 2
76 SendMode, Event
77 Global RLLog
78 Global RLObject
79 0 := "12"
80 rlPath := "E:\RocketLauncher"
81 pluginPath := "E:\RocketLauncher\Plugins"
82 pluginName := "LaunchBox"
83 pluginExt := ".plugin"
84 contextOnExit := "1"
85 rlMode := ""
86 rlTitle := "RocketLauncher"
87 rlVersion := "1.2.0.1"
88 rlAuthor := "djvj"
89 rlURL := "www.rlauncher.com"
90 langFile := "E:\RocketLauncher\Data\Language\Localization.ini"
91 primMonitor := "1"
92 frontendPID := ""
93 frontendPath := "E:\LaunchBox"
94 frontendExe := "BigBox.exe"
95 frontendExt := "exe"
96 frontendName := "BigBox"
97 frontendDrive := "E"
98 exitEmulatorKey := "~Esc"
99 restoreFE := "false"
100 exitScriptKey := "~q & ~s"
101 toggleCursorKey := "~e & ~t"
102 emuFullPath := "E:\Emulators\MAME\mame64.exe"
103 emuPath := "E:\Emulators\MAME"
104 emuName := "MAME"
105 emuExt := "exe"
106 baseRomPath := ""
107 romPath := "E:\ROMS\Arcade"
108 romPathFromIni := "E:\ROMS\Arcade"
109 romExtension := ".zip"
110 romExtensionOrig := ".zip"
111 romExtensions := "zip|7z"
112 executable := "mame64.exe"
113 systemDbName := "MAME"
114 systemName := "MAME"
115 dbPath := ""
116 dbName := "tekken"
117 dbExt := ""
118 romFoundByExt := ""
119 romName := "tekken"
120 romMapPath := ""
121 romMappingEnabled := "false"
122 romMappingLaunchMenuEnabled := "false"
123 romMappingFirstMatchingExt := "false"
124 romMappingShowAllRomsInArchive := "true"
125 romMappingNumberOfGamesByScreen := "7"
126 romMappingHideParent := "false"
127 romMappingMenuWidth := "400"
128 romMappingMenuMargin := "65"
129 romMappingTextFont := "Bebas Neue"
130 romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
131 romMappingDisabledTextColor := "ff888888"
132 romMappingTextSizeDifference := "7"
133 romMappingTextMargin := "15"
134 romMappingTitleTextFont := "Bebas Neue"
135 romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
136 romMappingTitle2TextFont := "Bebas Neue"
137 romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
138 romMappingGameInfoTextFont := "Bebas Neue"
139 romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
140 romMappingGameNameTextFont := "Bebas Neue"
141 romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
142 romMappingBackgroundBrush := "aa000000"
143 romMappingColumnBrush := "33000000"
144 romMappingButtonBrush1 := "6f000000"
145 romMappingButtonBrush2 := "33000000"
146 romMappingBackgroundAlign := "Stretch and Lose Aspect"
147 romMappingMenuFlagWidth := "55"
148 romMappingMenuFlagSeparation := "7"
149 romMappingDefaultMenuList := "FullList"
150 romMappingSingleFilteredRomAutomaticLaunch := "false"
151 altArchiveNameOnly := ""
152 altRomNameOnly := ""
153 altArchiveAndRomName := ""
154 altArchiveAndManyRomNames := ""
155 altRomNamesOnly := ""
156 romMapScenario := ""
157 skipchecks := "false"
158 romMatchExt := "false"
159 blockInputTime := "0"
160 blockInputFile := "E:\RocketLauncher\Module Extensions\BlockInput.exe"
161 errorLevelReporting := "false"
162 lockLaunch := "false"
163 lockLaunchGame := ""
164 screenRotationAngle := "0"
165 screenRotationAngleGame := ""
166 setResolution := ""
167 logFile := ""
168 logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
169 logLevel := "3"
170 logShowDebugConsole := "false"
171 logShowCommandWindow := "false"
172 logCommandWindow := "false"
173 logIncludeModule := "true"
174 logIncludeFileProperties := "true"
175 logIncludeDLLLogs := "false"
176 errorSounds := "true"
177 rlDebugConsoleStdout := ""
178 sysLang := "English_United_States"
179 sysType := "64-bit"
180 broadcastWindowTitle := ""
181 navUpKey := "Up"
182 navDownKey := "Down"
183 navLeftKey := "Left"
184 navRightKey := "Right"
185 navSelectKey := "Enter"
186 navP2UpKey := "Numpad8"
187 navP2DownKey := "Numpad2"
188 navP2LeftKey := "Numpad4"
189 navP2RightKey := "Numpad6"
190 navP2SelectKey := "NumpadEnter"
191 originalWidth := "2560"
192 originalHeight := "1440"
193 vdEnabled := "false"
194 vdFullPath := ""
195 vdUseSCSI := "true"
196 vdDriveLetter := ""
197 vdDriveLetterScsi := ""
198 vdAddDrive := "true"
199 demulShooterPath := ""
200 servoStikEnabled := "false"
201 servoStikExitMode := "false"
202 ledblinkyEnabled := "false"
203 ledblinkySystemName := ""
204 ledblinkyFullPath := ""
205 ledblinkyProfilePath := "E:\RocketLauncher\Profiles\LEDBlinky"
206 ledblinkyRLProfile := "E:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
207 winIPACFullPath := ""
208 ultraMapEnabled := "false"
209 ultraMapFullPath := ""
210 emuIdleShutdown := "0"
211 launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
212 cursorSize := ""
213 hideCursor := "true"
214 hideEmu := "false"
215 hideFE := "true"
216 suspendFE := "false"
217 fadeIn := "false"
218 fadeInDuration := "500"
219 fadeInTransitionAnimation := "DefaultAnimateFadeIn"
220 fadeInDelay := "0"
221 fadeInExitDelay := "0"
222 fadeOutExitDelay := "0"
223 fadeOut := "false"
224 fadeOutExtraScreen := "false"
225 fadeOutDuration := "500"
226 fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
227 fadeOutDelay := "0"
228 fadeLyrInterpolation := "7"
229 fadeMuteEmulator := "false"
230 fadeUseBackgrounds := "false"
231 fadeClickThrough := "false"
232 fadeSounds := "true"
233 fade7zProgressMode := "extraction"
234 fadeWidthBaseRes := "1920"
235 fadeHeightBaseRes := "1080"
236 fadeLyr1Color := "FF000000"
237 fadeLyr1AlignImage := "Stretch and Lose Aspect"
238 fadeLyr2Pos := "Stretch and Lose Aspect"
239 fadeLyr2X := "0"
240 fadeLyr2Y := "0"
241 fadeLyr2W := ""
242 fadeLyr2H := ""
243 fadeLyr2Adjust := "1"
244 fadeLyr2PicPad := "0"
245 fadeLyr2Prefix := "Extra Layer 1 - Console"
246 fadeLyr3Pos := "Center"
247 fadeLyr3X := "450"
248 fadeLyr3Y := "450"
249 fadeLyr3W := ""
250 fadeLyr3H := ""
251 fadeLyr3Adjust := "1"
252 fadeLyr3PicPad := "0"
253 fadeLyr3Speed := "750"
254 fadeLyr3Animation := "DefaultFadeAnimation"
255 fadeLyr37zAnimation := "DefaultFadeAnimation"
256 fadeLyr3Type := "imageandbar"
257 fadeLyr3ImgFollow7zProgress := "true"
258 fadeLyr3Repeat := "1"
259 fadeLyr3BackImageTransparency := "30"
260 fadeLyr3StaticPos := "No Alignment"
261 fadeLyr3StaticX := "0"
262 fadeLyr3StaticY := "870|1575"
263 fadeLyr3StaticW := ""
264 fadeLyr3StaticH := ""
265 fadeLyr3StaticAdjust := "1"
266 fadeLyr3StaticPicPad := "0"
267 fadeLyr3StaticPrefix := "Info Bar"
268 fadeLyr4Adjust := "1"
269 fadeLyr4X := "1792|952"
270 fadeLyr4Y := "891|1596"
271 fadeLyr4W := "128"
272 fadeLyr4H := ""
273 fadeLyr4Pos := "No Alignment"
274 fadeLyr4FPS := "50"
275 fadeLyr4PicPad := "0"
276 fadeTranspGifColor := "FFFFFF"
277 fadeBarWindow := "Image"
278 fadeBarWindowX := ""
279 fadeBarWindowY := ""
280 fadeBarWindowW := "900"
281 fadeBarWindowH := ""
282 fadeBarWindowR := "30"
283 fadeBarWindowM := "30"
284 fadeBarWindowHatchStyle := "8"
285 fadeBar := "7zOnly"
286 fadeProgressDuration := "0"
287 fadeBarBack := "true"
288 fadeBarBackColor := "FF555555"
289 fadeBarH := "30"
290 fadeBarR := "10"
291 fadeBarColor := "DD00BFFF"
292 fadeBarHatchStyle := "8"
293 fadeBarPercentageText := "true"
294 fadeBarInfoText := "true"
295 fadeBarXOffset := "0"
296 fadeBarYOffset := "150"
297 fadeRomInfoDescription := "filtered text"
298 fadeRomInfoSystemName := "image"
299 fadeRomInfoYear := "text with label"
300 fadeRomInfoDeveloper := "disabled"
301 fadeRomInfoPublisher := "disabled"
302 fadeRomInfoGenre := "disabled"
303 fadeRomInfoRating := "image"
304 fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
305 fadeRomInfoTextPlacement := "User Defined"
306 fadeRomInfoTextMargin := "7"
307 fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
308 fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
309 fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
310 fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
311 fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
312 fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
313 fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
314 fadeStats_Number_of_Times_Played := "text with label"
315 fadeStats_Last_Time_Played := "text with label"
316 fadeStats_Average_Time_Played := "text with label"
317 fadeStats_Total_Time_Played := "text with label"
318 fadeStats_System_Total_Played_Time := "text with label"
319 fadeStats_Total_Global_Played_Time := "text with label"
320 fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
321 fadeStatsInfoTextPlacement := "topRight"
322 fadeStatsInfoTextMargin := "7"
323 fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
324 fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
325 fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
326 fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
327 fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
328 fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
329 fadeText1X := "0"
330 fadeText1Y := "0"
331 fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
332 fadeText1 := "Loading Game"
333 fadeText2X := "0"
334 fadeText2Y := "0"
335 fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
336 fadeText2 := "Extraction Complete, Ready"
337 fadeText3 := "Loading Game"
338 fadeText4 := "Loading Complete"
339 fadeFont := "Bebas Neue"
340 fadeSystemAndRomLayersOnly := "false"
341 fadeExtractionTime := "disabled"
342 fadeExtractionTimeTextX := "0"
343 fadeExtractionTimeTextY := "0"
344 fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
345 fadeInterruptKey := ""
346 detectFadeErrorEnabled := "true"
347 fadeImgPath := "E:\RocketLauncher\Media\Fade"
348 RLDataPath := "E:\RocketLauncher\Data"
349 RLMediaPath := "E:\RocketLauncher\Media"
350 RLErrSoundPath := "E:\RocketLauncher\Media\Sounds\Error"
351 modulesPath := "E:\RocketLauncher\Modules"
352 moduleFullName := "E:\RocketLauncher\Modules\MAME\MAME.ahk"
353 moduleName := "MAME"
354 modulePath := "E:\RocketLauncher\Modules\MAME"
355 moduleExtension := "ahk"
356 moduleExtensionsPath := "E:\RocketLauncher\Module Extensions"
357 libPath := "E:\RocketLauncher\Lib"
358 sevenZEnabled := "false"
359 sevenZPath := "E:\RocketLauncher\Module Extensions\7z.exe"
360 sevenZDllPath := "E:\RocketLauncher\Module Extensions\7z.dll"
361 sevenZExtractPath := "C:\Users\jeanv\AppData\Local\Temp\HS"
362 sevenZExtractPathOrig := ""
363 sevenZAttachSystemName := "false"
364 sevenZDelTemp := "true"
365 sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
366 sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
367 sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
368 sevenZGamesToKeep := ""
369 sevenZDeletePerSystem := "false"
370 sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
371 7zExtractPath := "C:\Users\jeanv\AppData\Local\Temp\HS"
372 mgEnabled := "false"
373 mgKey := "~NumpadSub"
374 mgBackgroundColor := "FF000000"
375 mgSidePadding := "0.2"
376 mgWidthBaseRes := "1920"
377 mgHeightBaseRes := "1080"
378 mgYOffset := "500|800"
379 mgFont := "Arial"
380 mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
381 mgText1Text := "Please select a game"
382 mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
383 mgText2Offset := "100"
384 mgUseSound := "true"
385 mgSoundfreq := "300"
386 mgExitEffect := "none"
387 mgSelectedEffect := "rotate"
388 mgUseGameArt := "false"
389 mgCandidate := ""
390 mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
391 mgOnLaunch := "false"
392 pauseEnabled := "true"
393 pauseKey := "NumpadAdd"
394 pauseBackToMenuBarKey := "X"
395 pauseZoomInKey := "C"
396 pauseZoomOutKey := "V"
397 pauseScreenshotKey := "~PrintScreen"
398 pauseHiToTextPath := "E:\RocketLauncher\Module Extensions\HiToText.exe"
399 pauseSaveStateKeyCodes := ""
400 pauseLoadStateKeyCodes := ""
401 keyboardEncoder := ""
402 keyboardEncoderEnabled := "false"
403 keymapperEnabled := "false"
404 keymapperAHKMethod := "false"
405 keymapper := "xpadder"
406 xpadderFullPath := "E:\Utilities\Xpadder\xpadder.exe"
407 joyToKeyFullPath := "E:\Utilities\JoyToKey\JoyToKey.exe"
408 profilePath := "E:\RocketLauncher\Profiles"
409 keymapperProfilePath := "E:\RocketLauncher\Profiles\xpadder"
410 keymapperFrontEndProfileName := "RocketLauncherUI"
411 keymapperFrontEndProfile := "false"
412 keymapperRocketLauncherProfileEnabled := "false"
413 joyIDsEnabled := "false"
414 joyIDsPreferredControllersGlobal := ""
415 joyIDsPreferredControllersSystem := "use_global"
416 joyIDsPreferredControllersOnExit := ""
417 CustomJoyNamesEnabled := "false"
418 CustomJoyNames := ""
419 rotateMethod := "false"
420 FEProfile := "E:\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
421 defaultProfile := "E:\RocketLauncher\Profiles\xpadder\_Default"
422 systemProfile := "E:\RocketLauncher\Profiles\xpadder\MAME"
423 xPadderSystemProfile := "E:\RocketLauncher\Profiles\xpadder\MAME\_Default"
424 emuProfile := "E:\RocketLauncher\Profiles\xpadder\MAME\MAME"
425 romProfile := "E:\RocketLauncher\Profiles\xpadder\MAME\tekken"
426 RocketLauncherProfile := "E:\RocketLauncher\Profiles\xpadder\RocketLauncher"
427 blankProfile := "E:\RocketLauncher\Profiles\xpadder\_Default\blank"
428 ahkFEProfile := "E:\RocketLauncher\Profiles\AHK\RocketLauncherUI"
429 ahkDefaultProfile := "E:\RocketLauncher\Profiles\AHK\_Default"
430 ahkSystemProfile := "E:\RocketLauncher\Profiles\AHK\MAME"
431 ahkEmuProfile := "E:\RocketLauncher\Profiles\AHK\MAME\MAME"
432 ahkRomProfile := "E:\RocketLauncher\Profiles\AHK\MAME\tekken"
433 ahkRocketLauncherProfile := "E:\RocketLauncher\Profiles\AHK\RocketLauncher"
434 bezelEnabled := "false"
435 bezelICEnabled := "false"
436 shaderName := "false"
437 shaderColor := ""
438 shaderTransparency := ""
439 statisticsEnabled := "true"
440 pressDuration := "-1"
441 emuVolume := "1"
442 dxwndIni := "E:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
443 dxwndFullPath := "E:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
444 qResFullPath := "E:\RocketLauncher\Module Extensions\QRes.exe"
445 mon1O := ""
446 pacDrivedllFile := "E:\RocketLauncher\Module Extensions\PacDrive32.dll"
447 userFadeAnimIniFile := "E:\RocketLauncher\Lib\User Fade Animations.ini"
448 testFile := ""
449 testDuration := ""
450 initialErrorMode := "0"
451
45219:51:06:100 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
45319:51:06:100 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
45419:51:06:100 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
45519:51:06:100 | RL | INFO | +0 | BuildScript - Validating module
45619:51:06:106 | RL | INFO | +0 | BuildScript - Validation complete
45719:51:06:106 | RL | INFO | +0 | BuildScript - Module:
458 MEmu := "MAME"
459 MEmuV := "v0.166"
460 MURL := ["http://www.mame.net/"]
461 MAuthor := ["djvj","faahrev","brolly","Tomkun"]
462 MVersion := "2.3.10"
463 MCRC := "2C606685"
464 iCRC := "8566ED91"
465 MID := "635746812784197028"
466 MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"]
467 ;----------------------------------------------------------------------------
468 ; Notes:
469 ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
470 ;
471 ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
472 ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
473 ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
474 ; If MAME has a problem reading the bios zips, try archving them with "no compression"
475 ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
476 ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
477 ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
478 ;
479 ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
480 ; High Scores DO NOT SAVE when cheats are enabled!
481 ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
482 ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
483 ;
484 ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the
485 ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
486 ;
487 ; Following systems will also require some specific files to operate properly:
488 ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
489 ; Camputers Lynx - lynx64k, lynx96k, lynx128k
490 ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
491 ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
492 ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
493 ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
494 ; Sony PlayStation - psa, pse, psj, psu
495 ;
496 ; Tape Control:
497 ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
498 ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
499 ; The following hotkeys can also be used:
500 ; F2 - Start Tape
501 ; Left Shift + F2 - Stop Tape
502 ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
503 ;
504 ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above
505 ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
506 ;
507 ; 7z Support:
508 ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's
509 ; fine to enable 7z to non-arcade systems.
510 ;
511 ; Custom Configuration Files:
512 ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
513 ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
514 ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
515 ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
516 ;
517 ; Ini Files:
518 ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
519 ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
520 ;- mame.ini
521 ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
522 ;- debug.ini (if the debugger is enabled)
523 ;- <parent>.ini (for clones only, may be called recursively)
524 ;- <gamename>.ini
525 ;- vertical.ini (for games with vertical monitor orientation)
526 ;- horizont.ini (for games with horizontal monitor orientation)
527 ;- vector.ini (for vector games only)
528 ;- <driver>.ini (based on the source filename of the driver)
529 ;
530 ; The settings in the later ini's override those in the earlier ini's.
531 ;
532 ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
533 ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
534 ;
535 ; Bally Astrocade:
536 ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
537 ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
538 ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
539 ;
540 ; GCE Vectrex:
541 ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
542 ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
543 ;
544 ; Jupiter Ace:
545 ; Set mame to 48k ram
546 ;
547 ; Magnavox Odyssey 2:
548 ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
549 ; Use the systemName ini file in the folder with this module for this, example:
550 ; [Moto-Crash (France)]
551 ; Bios=videopac
552 ;
553 ; RCA Studio 2:
554 ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
555 ; The game screen will be black until you do.
556 ;
557 ; Texas Instruments TI 99/4A:
558 ; This system requires full keyboard emulation to work properly
559 ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
560 ; You can check how to convert split cart dumps to RPK here:
561 ; http://www.ninerpedia.org/index.php/MESS_multicart_system
562 ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
563 ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start
564 ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
565 ;
566 ; Bezels:
567 ; Module settings control whether RocketLauncher or MAME bezels are shown
568 ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
569 ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
570 ;
571 ; ServoStik:
572 ; The module will automatically control any connected ServoStiks found on the system.
573 ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
574 ;
575 ; Per game controller types:
576 ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
577 ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
578 ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
579 ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
580 ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
581 ; #
582 ; # SLOT DEVICES
583 ; #
584 ; joyport1 wheel
585 ; joyport2 wheel
586 ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
587 ; set Parameters=-joyport1 joy -joyport2 joy
588 ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
589 ; Parameters=-joyport1 wheel -joyport2 wheel
590 ;
591 ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
592 ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
593 ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
594 ;
595 ; Linking/NetPlay:
596 ; The module will automatically set correct network ports for linked games.
597 ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
598 ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
599 ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
600 ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
601 ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
602 ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
603 ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
604 ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
605 ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
606 ;
607 ; NVRAM Automation for linked games:
608 ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
609 ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
610 ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
611 ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
612 ;
613 ; Additional Link info that may be of some importance:
614 ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
615 ; One Board sends about 20 KByte/s.
616 ; So bandwidth CLIENTSIDE is like...
617 ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
618 ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
619 ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
620 ; etc.
621 ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
622 ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
623 ;----------------------------------------------------------------------------
624 StartModule()
625 BezelGUI()
626
627 primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
628 emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object
629 emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
630 emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))
631 emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow"))
632 emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput"))
633
634 ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
635 mTypeVar := "
636 ( LTrim
637 Aamber Pegasus|pegasus
638 Acorn Electron|electron
639 Amstrad CPC|cpc664
640 Amstrad GX4000|gx4000
641 APF Imagination Machine|apfimag
642 Apple II|apple2ep
643 Apple IIGS|apple2gs
644 Applied Technology MicroBee|mbeeic
645 Atari 8-Bit|a800
646 Atari 2600|a2600
647 Atari 5200|a5200
648 Atari 7800|a7800
649 Atari Jaguar|jaguar
650 Atari Lynx|lynx
651 Bally Astrocade|astrocde
652 Bandai Super Vision 8000|sv8000
653 Bandai WonderSwan|wswan
654 Bandai WonderSwan Color|wscolor
655 Bit Corporation Gamate|gamate
656 Camputers Lynx|lynx128k
657 Casio PV-1000|pv1000
658 Casio PV-2000|pv2000
659 Coleco ADAM|adam
660 ColecoVision|coleco
661 Commodore 64|c64
662 Commodore MAX Machine|vic10
663 Creatronic Mega Duck|megaduck
664 EACA EG2000 Colour Genie|cgenie
665 Emerson Arcadia 2001|arcadia
666 Entex Adventure Vision|advision
667 Epoch Game Pocket Computer|gamepock
668 Epoch Super Cassette Vision|scv
669 Exidy Sorcerer|sorcerer
670 Fairchild Channel F|channelf
671 Fujitsu FM-7|fmnew7
672 Fujitsu FM Towns|fmtowns
673 Fujitsu FM Towns Marty|fmtmarty
674 Funtech Super Acan|supracan
675 GamePark 32|gp32
676 GCE Vectrex|vectrex
677 Hartung Game Master|gmaster
678 Interton VC 4000|vc4000
679 JungleTac Sport Vii|vii
680 Jupiter Ace|jupace
681 Magnavox Odyssey 2|odyssey2
682 Matra & Hachette Alice|alice32
683 Mattel Aquarius|aquarius
684 Mattel Intellivision|intv
685 MGT Sam Coupe|samcoupe
686 Milton Bradley MicroVision|microvsn
687 NEC PC-8801|pc8801
688 NEC PC Engine|pce
689 NEC PC Engine-CD|pce
690 NEC SuperGrafx|sgx
691 NEC TurboGrafx-16|tg16
692 NEC TurboGrafx-CD|tg16
693 Nintendo 64|n64
694 Nintendo 64DD|n64dd
695 Nintendo Entertainment System|nes
696 Nintendo Famicom|famicom
697 Nintendo Famicom Disk System|fds
698 Nintendo Game Boy|gameboy
699 Nintendo Game Boy Advance|gba
700 Nintendo Game Boy Color|gbcolor
701 Nintendo Pokemon Mini|pokemini
702 Nintendo Satellaview|snes
703 Nintendo Super Famicom|snes
704 Nintendo Super Game Boy|supergb
705 Nintendo Virtual Boy|vboy
706 Othello Multivision|omv1000
707 Philips CD-i|cdimono1
708 Philips Videopac Plus G7400|g7400
709 Philips VG 5000|vg5k
710 RCA Studio II|studio2
711 Sega 32X|32x
712 Sega CD|segacd
713 Sega Game Gear|gamegear
714 Sega Genesis|genesis
715 Sega Master System|sms
716 Sega Mega Drive|megadriv
717 Sega Pico|pico
718 Sega Saturn|saturn
719 Sega SC-3000|sc3000
720 Sega SG-1000|sg1000
721 Sega VMU|svmu
722 Sharp X1|x1turbo40
723 Sinclair ZX81|zx81
724 SNK Neo Geo AES|aes
725 SNK Neo Geo CD|neocdz
726 SNK Neo Geo Pocket|ngp
727 SNK Neo Geo Pocket Color|ngpc
728 Sony PlayStation|psx
729 Sony PocketStation|pockstat
730 Sord M5|m5
731 Soundic Victory MPT-02|mpt02
732 Super Nintendo Entertainment System|snes
733 Tandy TRS-80 Color Computer|coco3
734 Texas Instruments TI 99-4A|ti99_4a
735 Thomson MO5|mo5
736 Tiger Game.com|gamecom
737 Tomy Tutor|tutor
738 VTech CreatiVision|crvision
739 VTech Socrates|socrates
740 Watara Supervision|svision
741 )"
742 mType := Object()
743 Loop, Parse, mTypeVar, `n, `r
744 {
745 obj := {}
746 Loop, Parse, A_LoopField, |
747 If (A_Index = 1)
748 obj.System := A_LoopField
749 Else ; 2
750 obj.mameID := A_LoopField
751 mType.Insert(obj["System"], obj)
752 }
753 RLLog.Debug("Module - Finished building the " . MEmu . " object")
754 ; For easier use throughout the module
755 mameSystem := mType[systemName].System
756 mameID := mType[systemName].mameID
757
758 If !mameSystem {
759 If (!ArrayUtils.ArrayContains(MSystem,systemName)) {
760 RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
761 } Else {
762 RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
763 }
764 mameSystem := systemName
765 mameID := "MAME"
766 }
767
768 Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode
769 legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1)
770 mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
771 Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
772 pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
773 bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1)
774 hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1)
775 glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1)
776 bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal"
777 verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1)
778 cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1)
779 cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom.
780 UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1)
781 sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1)
782 sysParams := moduleIni.Read(mameSystem, "Parameters",,,1)
783 romParams := moduleIni.Read(romName, "Parameters", sysParams,,1)
784 mameRomName := moduleIni.Read(romName, "MameRomName",,,1)
785 autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1)
786 volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1)
787 Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1)
788 Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1)
789 Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1)
790 Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1)
791 Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1)
792 Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1)
793 inipath := moduleIni.Read(mameSystem, "IniPath",,,1)
794 hashpath := moduleIni.Read(mameSystem, "HashPath",,,1)
795 UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1)
796 ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1)
797 CtrlRemapFile := new File(ControllerRemapPath)
798 ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1)
799 MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1)
800
801 mameBiosPath := GetFullName(mameBiosPath)
802
803 ; Loop, 8
804 ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1)
805
806 enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1)
807 networkSession := ""
808 If (enableLinkPlay != "false") {
809 RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
810 getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1)
811 myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
812 networkPlayers := enableLinkPlay ; Max amount of networkable players
813 localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking
814
815 enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1)
816 maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
817 splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
818 splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
819 localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1)
820
821 defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1)
822 defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1)
823 lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD
824 lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD
825
826 MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
827
828 ;MultiPlayer Menu Result
829 ; If !(networkType)
830 ; MsgBox, % "Single Player Game"
831 ; Else If (networkType="localLink")
832 ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
833 ; Else If (networkType="server")
834 ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup
835 ; Else If (networkType="client")
836 ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
837
838 If networkSession {
839 RLLog.Info("Module - Using a Network for " . romName)
840 multiPlayerObj := Object() ; initialize object to store the multiplayer options
841 If (networkType="localLink") {
842 RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
843 linkEnabledGame := 1
844 If networkPlayers > 1
845 { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
846 fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine
847 Loop % networkPlayers {
848 multiPlayerObj[A_Index,"Player"] := A_Index
849 multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
850 multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
851 If (A_Index = 1) { ; Player 1
852 initialLocalPort := localPort ; must be stored for last player
853 multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
854 multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
855 localPort++
856 multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
857 } Else { ; Players 2+
858 multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
859 localPort++
860 multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
861 multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player
862 }
863
864 ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
865 }
866 } Else
867 RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
868 } Else If (networkType = "client") {
869 RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
870 moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
871 moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
872 linkType := "Slave"
873 networkPlayers := 1
874 multiPlayerObj[1,"Player"] := 1
875 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
876 multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
877 multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
878 multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
879 multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
880 multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
881 } Else { ; server
882 RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
883 moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
884 moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
885 linkType := "Master"
886 networkPlayers := 1
887 multiPlayerObj[1,"Player"] := 1
888 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
889 multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
890 multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
891 multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
892 multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
893 multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
894 }
895 RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
896 } Else {
897 RLLog.Info("Module - User chose Single Player mode for this session")
898 }
899 }
900
901 FadeInStart()
902
903 If inipath
904 inipath := AbsoluteFromRelative(EmuPath, inipath)
905 If hashpath
906 hashpath := AbsoluteFromRelative(EmuPath, hashpath)
907
908 artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
909 useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
910 useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
911 useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
912 useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
913 useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
914 autosave := If autosave = "true" ? " -autosave" : ""
915 volume := If volume != "" ? " -volume " . volume : ""
916 inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
917 hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
918
919 If (verticalRotationMode = "none")
920 verticalRotationMode := ""
921
922 ; Process mame's ListXML for certain features
923 If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") {
924 ListXMLObject := Object()
925 ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) : mameID) ;For non-Arcade systems we cannot use romName for listxml
926
927 Angle := ListXMLObject["Angle"].Value
928 If (bezelEnabled = "true") {
929 If (networkPlayers > 1) {
930 useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
931 BezelStart(networkPlayers)
932 } Else {
933 If (bezelMode = "layout"){
934 BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
935 } Else { ;bezel mode = normal
936 useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
937 BezelStart(,,Angle)
938 }
939 }
940 }
941 If (servoStikEnabled = "auto") {
942 ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
943 }
944 If (verticalRotationMode && Angle) {
945 RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
946 If (verticalRotationMode = "original")
947 verticalRotationMode := " -norotate"
948 Else If (verticalRotationMode = "right")
949 verticalRotationMode := " -ror"
950 Else If (verticalRotationMode = "left")
951 verticalRotationMode := " -rol"
952 Else
953 verticalRotationMode := ""
954 }
955 Else
956 verticalRotationMode := ""
957
958 ;Controller Remap
959 If (UseControllerRemap = "true") {
960 RLLog.Info("Controller Remap: Start")
961 romProfileName := (mameRomName ? mameRomName : romName)
962 romParentName := ListXMLObject["Parent"].Value
963
964 If ControllerRemapPath
965 ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath)
966 If ControllerRemapConfigPath
967 ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath)
968 If MAMECtrlrPath
969 MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath)
970
971 ctrlrPath := ""
972 RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath)
973
974 ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default
975 If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) {
976 RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
977 ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
978 }
979 else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) {
980 RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
981 ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
982 }
983 else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) {
984 RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
985 ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
986 }
987 else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) {
988 RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg")
989 ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg")
990 }
991
992 ; Is there a controller file?
993 if (ctrlrPath) {
994 ctrlrFile := " -ctrlr RocketLauncher"
995
996 ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file
997 if(mameID != "MAME") {
998 ctrlrPath.Read()
999 rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg")
1000 rocketLauncherCfgFile.Delete()
1001 rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>"))
1002 }
1003 else {
1004 ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1)
1005 }
1006
1007 RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""")
1008 ControllerRemapProcess := new Process(ControllerRemapPath)
1009 ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide")
1010 }
1011 else {
1012 RLLog.Info("Controller Remap: No Controller config file found.")
1013 }
1014 RLLog.Info("Controller Remap: End")
1015 }
1016 }
1017
1018 winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
1019 fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
1020
1021 hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
1022 7z(romPath, romName, romExtension, sevenZExtractPath)
1023
1024 ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
1025 exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
1026 Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
1027 A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
1028 If ProductVersion
1029 MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
1030 RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
1031
1032 If (videomode = "opengl") {
1033 hlsl := " -nohlsl_enable"
1034 If (MAMEVersion > 159)
1035 glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
1036 Else
1037 glsl := ""
1038 } Else {
1039 hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
1040 If (MAMEVersion > 159)
1041 glsl := If videomode = "ini" ? "" : " -nogl_glsl"
1042 Else
1043 glsl := ""
1044
1045 If (videomode = "ini")
1046 videomode := ""
1047 }
1048 videomode := If (Videomode != "" ) ? " -video " . videomode : ""
1049
1050 param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
1051 If (romExtension = ".txt") ; This can be applied to all systems
1052 param1 := ""
1053
1054 If (mameID = "apfimag") ; APF Imagination Machine
1055 If (romExtension != ".tap")
1056 mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded
1057
1058 If (UseSoftwareList != "true")
1059 { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
1060 If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings
1061 {
1062 If !SystemModuleIni.Exist()
1063 SystemModuleIni.Append() ; create a blank file if it does not exist
1064
1065 If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
1066 {
1067 ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1)
1068 ExpansionCartLocation := GetFullName(ExpansionCartLocation)
1069 CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1)
1070
1071 ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
1072 Command := moduleIni.Read(romName, "Command",,,1)
1073
1074 ; Now set the parameters to send to MAME
1075 If (romExtension = ".dsk") ; Expansion Disk
1076 {
1077 ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
1078 param1 := " -nat -gromport single -cart1"
1079 param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
1080 param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
1081 param4 := " -flop1"
1082 param5 := " """ . romPath . "\" . romName . romExtension . """"
1083 If StringUtils.Contains(romName, "\(Disk")
1084 {
1085 TimerUtils.Sleep(50)
1086 If (romTable.MaxIndex() = 2)
1087 {
1088 param4 := " -flop1 " . " """ . romTable[1,1] . """"
1089 param5 := " -flop2 " . " """ . romTable[2,1] . """"
1090 }
1091 }
1092 } Else If (romExtension = ".rpk") ; Cart Game (RPK Format)
1093 param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
1094 param6 := " -ui_active" ;Enable partial keyboard mode at startup
1095 } Else If (mameID = "aes") ; SNK Neo Geo AES
1096 { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
1097 param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
1098 param2 := " -cart " . romName
1099 }Else If (mameID = "apple2gs") ; Apple IIGS
1100 { externalOS := moduleIni.Read(romName, "External_OS","false",,1)
1101 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
1102 multipartTable := CreateRomTable(multipartTable)
1103
1104 If (externalOS = "true")
1105 { CheckFile(romPath . "\" . 2gsSystemFile)
1106 param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
1107 } Else {
1108 param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
1109 If (multipartTable.MaxIndex() > 1)
1110 param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
1111 }
1112 param5 := " -ui_active" ;Enable partial keyboard mode at startup
1113 }Else If (mameID = "electron") ; Acorn Electron
1114 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1115 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1116 If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl")
1117 {
1118 mediaDeviceType := "flop"
1119 autoBootMethod := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n"""""
1120 }
1121 Else If StringUtils.Contains(romExtension,"\.bin|\.rom")
1122 mediaDeviceType := "cart"
1123 Else
1124 {
1125 mediaDeviceType := "cass"
1126 autoBootMethod := " -autoboot_command ""*tape\nchain""""""""""""\n"""
1127 }
1128 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . ""
1129 }Else If (mameID = "sc3000") ; Sega SC-3000
1130 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1131 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1132 If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
1133 mediaDeviceType := "cart"
1134 Else ; any other format
1135 mediaDeviceType := "cass"
1136 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
1137 }Else If (mameID = "c64") ; Commodore 64
1138 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1139 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1140 If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
1141 mediaDeviceType := "flop1"
1142 Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
1143 mediaDeviceType := "cass1"
1144 Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
1145 mediaDeviceType := "cart1"
1146 Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
1147 mediaDeviceType := "quik1"
1148 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
1149 }Else If mameID = mbeeic ; Applied Technology MicroBee
1150 { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1)
1151 If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
1152 ScriptError("This is not a known MicroBee model value: " . microbeeModel)
1153 Else If (microbeeModel != "mbeeic")
1154 mameID := microbeeModel
1155 If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
1156 mediaDeviceType := "quik1"
1157 Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
1158 mediaDeviceType := "cass"
1159 Else If StringUtils.Contains(romExtension,"\.rom")
1160 mediaDeviceType := "cart"
1161 Else If StringUtils.Contains(romExtension,"\.dsk")
1162 mediaDeviceType := "flop1"
1163 Else ; .bin format
1164 mediaDeviceType := "quik2"
1165 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
1166 }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2
1167 {
1168 VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1)
1169 If (VoiceModule = "true")
1170 param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """"
1171 param2 := " -ui_active" ;Enable partial keyboard mode at startup
1172
1173 If romName not contains (USA
1174 mameID := "videopac"
1175 }Else If (mameID = "astrocde") ; Bally Astrocade
1176 {
1177 BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
1178 RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset
1179
1180 BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
1181 If (romExtension = ".script") {
1182 ; Will require blue ram basic
1183 If !BlueRAMBasicRomPath.Exist() {
1184 ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
1185 StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up
1186 BlueRAMBasicRomPath.__Delete()
1187 BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
1188 BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
1189 }
1190
1191 ScriptFile := new File(romPath . "\" . romName . romExtension)
1192 param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
1193
1194 ; Replace rompath variable in script
1195 ScriptFile.Read()
1196 ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
1197
1198 ; Create cmd file to send to MESS
1199 RomCMDFile := new File(romPath . "\" . romName . ".cmd")
1200 RomCMDFile.Delete()
1201 RomCMDFile.Append(ScriptFile.Text)
1202 param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
1203
1204 closeDebugWindow := "true"
1205 }
1206 }Else If (mameID = "samcoupe") ; MGT Sam Coupe
1207 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1208 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1209
1210 If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
1211 mediaDeviceType := "flop1"
1212 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
1213 }Else If (mameID = "vic10") ; Commodore MAX Machine
1214 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1215 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1216
1217 If StringUtils.Contains(romExtension,"\.e0|\.80")
1218 param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
1219 Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd")
1220 param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
1221 Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
1222 {
1223 mediaDeviceType := "quik"
1224 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
1225 }
1226 }Else If (mameID = "mo5") ; Thomson MO5
1227 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config.
1228 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1229
1230 If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom")
1231 param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
1232 Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7")
1233 param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . ""
1234 Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88")
1235 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . ""
1236 }Else If (mameID = "cpc664") ; Amstrad CPC
1237 { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config.
1238 LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
1239 AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
1240 AutoBootDelay := " -autoboot_delay " . AutoBootDelay
1241
1242 If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
1243 mediaDeviceType := "flop1"
1244 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
1245 }
1246
1247 ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
1248 iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
1249 If (iniBios != "")
1250 mameID := iniBios ; need to change the bios name for some games
1251 }
1252
1253 ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
1254 If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
1255 { If !StringUtils.Contains(romExtension,"\.chd|\.cue")
1256 ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
1257 If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
1258 tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1)
1259 tgcdBios := GetFullName(tgcdBios)
1260 tgcdBios := CheckFile(tgcdBios)
1261 param2 := " -cart " . """" . tgcdBios . """"
1262 } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
1263 pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1)
1264 pcecdBios := GetFullName(pcecdBios)
1265 pcecdBios := CheckFile(pcecdBios)
1266 param2 := " -cart " . """" . pcecdBios . """"
1267 } Else If (mameID = "psx") { ; Sony PlayStation
1268 mameID := "psu" ; changing mameID sent to MAME to use the USA bios
1269 ; SelectMemCard() ; future function to swap around memcards
1270 ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
1271 } If (mameSystem = "Sega CD") { ;
1272 If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2
1273 mameID := "megacd2j"
1274 Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL)
1275 mameID := "megacd"
1276 }
1277 param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
1278 }Else If (mameID = "gamecom") ; Tiger Game.com
1279 { If (romExtension != ".txt")
1280 param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
1281 }Else If (mameID = "genesis") ; Sega Genesis
1282 { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
1283 mameID := "megadriv"
1284 }Else If (mameID = "megadriv") ; Sega Mega Drive
1285 { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
1286 mameID := "genesis"
1287 }Else If (mameID = "vii") ; JungleTac Sport Vii
1288 { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it.
1289 param1 := ""
1290 }Else If (mameID = "alice32") ; Matra & Hachette Alice
1291 { If (romExtension != ".txt")
1292 param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
1293 }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
1294 { If (romExtension != ".txt")
1295 param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
1296 }Else If (mameID = "pockstat") ; Sony PocketStation
1297 { If (romExtension != ".gme")
1298 param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
1299 }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer
1300 { If (romExtension != ".txt")
1301 param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
1302 }Else If (mameID = "zx81") ; Sinclair ZX81
1303 { If (romExtension != ".txt")
1304 param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
1305 }Else If (mameID = "lynx128k") ; Camputers Lynx
1306 { If (romExtension != ".txt")
1307 param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
1308 }Else If (mameID = "vg5k") ; Philips VG 5000
1309 { If (romExtension != ".txt")
1310 param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
1311 }Else If (mameID = "sorcerer") ; Exidy Sorcerer
1312 { If (romExtension = ".snp") ; Snapshot file
1313 param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
1314 Else If (romExtension = ".bin")
1315 param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
1316 }Else If (messID = "jupace") ; jupiter ace
1317 { If (romExtension = ".ace")
1318 param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
1319 }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System
1320 { If (romExtension != ".txt")
1321 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
1322 }Else If (mameID = "vectrex") ; GCE Vectrex
1323 { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
1324 param1 := ""
1325 }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000
1326 { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM.
1327 param1 := ""
1328 }Else If (mameID = "adam") ; Coleco ADAM
1329 param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game
1330 Else If (mameID = "pegasus") ; Aamber Pegasus
1331 { If (romExtension != ".txt")
1332 param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
1333 }Else If (mameID = "gp32") ; GamePark 32
1334 { If (romExtension != ".txt")
1335 param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
1336 }Else If (mameID = "svmu") ; Sega VMU
1337 {
1338 param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
1339 }Else If (mameID = "x1turbo40") ; Sharp X1
1340 { If StringUtils.Contains(romExtension,"\.bin|\.rom")
1341 param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
1342 Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
1343 param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
1344 Else
1345 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
1346 }Else If (mameID = "pc8801") ; NEC PC-8801
1347 { If (romExtension = ".d88")
1348 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
1349 }Else If (mameID = "fmnew7") ; Fujitsu FM-7
1350 { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
1351 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
1352 Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
1353 param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
1354 }Else If (mameID = "apple2ep") ; Apple II
1355 { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
1356 param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
1357 Else If StringUtils.Contains(romExtension,"\.wav")
1358 param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
1359 }Else If (mameID = "n64dd") ; Nintendo 64DD
1360 {
1361 N64RomFile := new FIle(romPath . "\" . romName . ".n64")
1362 If N64RomFile.Exist()
1363 param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
1364 Else
1365 param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
1366 }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2
1367 {
1368 If (romExtension != ".txt")
1369 param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
1370 Else {
1371 If StringUtils.Contains(romName,"Doodle")
1372 button2 := "A 1" ; Press 1 on P1 controller
1373 If StringUtils.Contains(romName,"Patterns")
1374 button2 := "A 2" ; Press 2 on P1 controller
1375 If StringUtils.Contains(romName,"Bowling")
1376 button2 := "A 3" ; Press 3 on P1 controller
1377 If StringUtils.Contains(romName,"Freeway")
1378 button2 := "A 4" ; Press 4 on P1 controller
1379 If StringUtils.Contains(romName,"Addition")
1380 button2 := "A 5" ; Press 5 on P1 controller
1381 }
1382
1383 ; Generate a lua script to press the Clear button so games will start
1384 ScriptFileName := GeneratePressButtonScript("Clear",button2)
1385 bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
1386 }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns
1387 {
1388 If StringUtils.Contains(romExtension,"\.chd|\.cue")
1389 mediaDeviceType := "cdrm"
1390 Else
1391 mediaDeviceType := "flop1"
1392
1393 param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
1394 }
1395 } Else { ; Use Software List
1396 hashname := mameID
1397 param1 := " """ . romName . """" ; param1 used for launching from software lists
1398
1399 If (mameID = "aes") ; SNK Neo Geo AES
1400 { hashname := "neogeo"
1401 biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
1402 param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
1403 }
1404 CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
1405 }
1406
1407 If (mameID = "vectrex") { ; GCE Vectrex
1408 VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
1409 param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
1410 }
1411
1412 sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
1413 romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
1414
1415 mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
1416 mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
1417
1418 If StringUtils.InStr(romParams,"-rompath")
1419 ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
1420 If StringUtils.InStr(sysStaticParams,"-rompath")
1421 ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
1422
1423 ; use a custom rom name, not the one from the db
1424 If mameRomName {
1425 MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
1426 MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
1427 errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs
1428 originalRomName := romName ; store romName from database so we know what to rename it back to later
1429 romName := mameRomName
1430 If errLvl
1431 ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
1432 Else ; if rename was successful, set var so we know to move it back later
1433 fileRenamed := 1
1434 }
1435
1436 ; use a custom cfg file if it exists and append it to param1
1437 CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
1438 If CustomCFGPath.Exist()
1439 param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
1440
1441 If (bilinearFilter = "true")
1442 bilinearEnabled := " -filter"
1443 Else
1444 bilinearEnabled := " -nofilter"
1445
1446 If (cheatMode = "true") {
1447 CheatZipFile := new File(emuPath . "\cheat.zip")
1448 Cheat7zFile := new File(emuPath . "\cheat.7z")
1449 If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
1450 RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
1451 Else {
1452 RLLog.Info("Module - Cheat file found in " . emuPath)
1453 If cheatModeKey ; if user wants to use a key to enable CheatMode
1454 cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
1455 Else ; no cheat mode key defined
1456 cheatEnabled := " -cheat"
1457 }
1458 }
1459
1460 If (RequiresReset = "true")
1461 { ; Generate a lua script to send a system soft reset
1462 ScriptFileName := GenerateSoftResetScript()
1463 bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
1464 }
1465
1466 HideAppStart(hideEmuObj,hideEmu)
1467
1468
1469
1470 If (legacyMode = "true")
1471 { RLLog.Info("Module - Running MAME in legacy Mode")
1472 errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1) ; wrap quotes around exe
1473 } Else {
1474 RLLog.Info("Module - Running MAME in non-legacy mode")
1475 ; If (networkPlayers = 1 || !linkEnabledGame) {
1476 If !networkSession {
1477 RLLog.Info("Module - SinglePlayer session")
1478 errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
1479 } Else { ; multiplayer game run
1480 RLLog.Info("Module - Network/MultiPlayer session")
1481 BuildNVRAMObject() ; build nvram object
1482 ;screen positions
1483 screenPos := []
1484 screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
1485 If (networkType="localLink")
1486 globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused
1487 Loop % networkPlayers
1488 {
1489 currentPlayer := A_Index
1490 ; Update NVRAM setting(s)
1491 If (enableNVRAMAutomation = "true") {
1492 If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game
1493 NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
1494 If NVRamFile%currentPlayer%.Exist() {
1495 RLLog.Info("Module - Checking nvram file(s) for required changes")
1496 If (networkType = "localLink") { ; only local link is supported for now
1497 ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
1498 for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
1499 for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option
1500 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])
1501 for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
1502 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
1503 } Else If (networkType = "Server") {
1504 RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
1505 ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
1506 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
1507 } Else If (networkType = "Client") {
1508 RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
1509 ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
1510 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
1511 }
1512 } Else
1513 RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
1514 } Else
1515 RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
1516 }
1517 ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
1518 MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player
1519 errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
1520 MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID
1521 MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID))
1522 MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window
1523 MameMultiPlayer%currentPlayer%Window.Wait()
1524 }
1525
1526 Loop % networkPlayers
1527 {
1528 MameMultiPlayer%A_Index%Window.Get("ID")
1529 MameMultiPlayer%A_Index%Window.RemoveTitlebar()
1530 MameMultiPlayer%A_Index%Window.ToggleMenu()
1531 MameMultiPlayer%A_Index%Window.RemoveBorder()
1532 MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
1533 TimerUtils.Sleep(50)
1534 }
1535 }
1536 }
1537
1538 If errLvl {
1539 If (errLvl = 1)
1540 Error := "Failed Validity"
1541 Else If(errLvl = 2)
1542 Error := "Missing Files"
1543 Else If(errLvl = 3)
1544 Error := "Fatal Error"
1545 Else If(errLvl = 4)
1546 Error := "Device Error"
1547 Else If(errLvl = 5)
1548 Error := "Game Does Not Exist"
1549 Else If(errLvl = 6)
1550 Error := "Invalid Config"
1551 Else If StringUtils.Contains(errLvl,"7|8|9")
1552 Error := "Identification Error"
1553 Else
1554 Error := "MAME Error"
1555 RLLog.Error("MAME Error - " . Error)
1556 }
1557
1558 emuPrimaryWindow.Wait()
1559 emuPrimaryWindow.WaitActive()
1560
1561 If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
1562 {
1563 KeyUtils.SendCommand("X",1000) ; To bypass the first screen
1564 If (Command)
1565 KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed
1566 }
1567
1568 ; Close the debugger window if exists
1569 If (closeDebugWindow = "true") {
1570 emuDebugWindow.Wait(2)
1571 emuDebugWindow.Close()
1572 }
1573
1574 BezelDraw()
1575 HideAppEnd(hideEmuObj,hideEmu)
1576
1577 If (networkPlayers = 1 || !linkEnabledGame) {
1578 emuPrimaryWindow.Show() ; Show the emulator
1579 } Else {
1580 Loop % networkPlayers
1581 MameMultiPlayer%A_Index%Window.Show() ; Show the emulator
1582 MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player
1583 }
1584
1585 FadeInExit()
1586 primaryExe.Process("WaitClose")
1587 7zCleanUp()
1588 BezelExit()
1589
1590 If fileRenamed { ; Rename file back to alternate name for next launch
1591 errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back
1592 If errLvl ; If rename was successful, set var so we know to move it back later
1593 ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
1594 }
1595
1596 FadeOutExit()
1597 ExitModule()
1598
1599
1600 ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution
1601 Global emuFullPath,emuPath,RLLog
1602 ListXMLObject := Object()
1603 listXMLVarLog := ""
1604 ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process
1605 ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder
1606 TempBezelFile := new File(emuPath . "\tempBezel.txt")
1607 TempBezelFile.Read()
1608 StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
1609 StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
1610 StringUtils.RegExMatch(parent,"""" . ".*", parent)
1611 parent := StringUtils.TrimLeft(parent, 1)
1612 StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
1613 StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
1614 StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
1615 StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
1616 StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
1617 StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
1618 StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
1619 StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
1620 logVars := "Parent|Angle|Height|Width|Ways"
1621 Loop, Parse, logVars, |
1622 {
1623 currentobj := {}
1624 currentobj.Label := A_Loopfield
1625 currentobj.Value := %A_Loopfield%
1626 ListXMLObject.Insert(currentobj["Label"], currentobj)
1627 listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
1628 }
1629 RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
1630 If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
1631 ListXMLObject["Angle"].Value := true
1632 RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
1633 }
1634 TempBezelFile.Delete()
1635 Return ListXMLObject
1636 }
1637
1638 GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
1639 Global emuPath
1640
1641 SoftScriptFile := new File(emuPath . "\soft_reset.lua")
1642 ScriptFileName := emuPath . "\soft_reset.lua"
1643 SoftScriptFile.Delete()
1644
1645 AppendTxt :="
1646 (
1647 -- This script will reset the machine
1648 local function reset_machine()
1649 if resetcounter == nil then
1650 manager:machine():soft_reset();
1651 resetcounter = 1;
1652 end
1653 end
1654 if resetcounter == nil then
1655 emu.wait(1);
1656 reset_machine();
1657 end
1658 )"
1659 SoftScriptFile.Append(AppendTxt)
1660 Return SoftScriptFile.FileFullPath
1661 }
1662
1663 GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME
1664 Global emuPath
1665
1666 PressScriptFile := new File(emuPath . "\press_button.lua")
1667 PressScriptFile.Delete()
1668 If (button2) {
1669 button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
1670 }
1671
1672 AppendTxt :="
1673 (
1674 local function press_button()
1675 if resetcounter == nil then
1676 ioport[""" . button1 . """]:write(1);
1677 emu.wait(1);
1678 ioport[""" . button1 . """]:write(0);
1679 resetcounter = 1;" . button2str . "
1680 end
1681 end
1682 if resetcounter == nil then
1683 emu.wait(1);
1684 press_button();
1685 end
1686 )"
1687 PressScriptFile.Append(AppendTxt)
1688 Return PressScriptFile.FileFullPath
1689 }
1690
1691 BuildNVRAMObject() {
1692 Global nvramSettings,RLLog
1693 RLLog.Info("BuildNVRAMObject - Started")
1694
1695 nvramSettings := {}
1696
1697 nvramSettings["vr"] := {}
1698 nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
1699
1700 nvramSettings["vr"]["Player"] := {}
1701 nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1702 nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1703 nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1704 nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1705 nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1706 nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1707 nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1708 nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
1709 nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
1710
1711 nvramSettings["vformula"] := {}
1712 nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
1713
1714 nvramSettings["vformula"]["Player"] := {}
1715 nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1716 nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1717 nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1718 nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1719 nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1720 nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1721 nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1722 nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
1723 nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
1724
1725 RLLog.Info("BuildNVRAMObject - Ended")
1726 }
1727
1728 BezelLabel:
1729 emuConsoleWindow.Set("Transparent",0)
1730 Return
1731
1732 HaltEmu:
1733 If (pauseMethod = 1)
1734 { disableSuspendEmu := "true"
1735 disableRestoreEmu := "true"
1736 emuPrimaryWindow.PostMessage("0x211",1)
1737 } Else If (pauseMethod = 2)
1738 { disableSuspendEmu := "true"
1739 emuPrimaryWindow.PostMessage("0x211",1)
1740 } Else If (pauseMethod = 3)
1741 { disableSuspendEmu := "true"
1742 disableRestoreEmu := "true"
1743 emuPrimaryWindow.PostMessage(0x0400+6,1)
1744 } Else If (pauseMethod = 4)
1745 { disableSuspendEmu := "true"
1746 emuPrimaryWindow.PostMessage(0x0400+6,1)
1747 } Else If (pauseMethod = 5)
1748 { disableSuspendEmu := "true"
1749 KeyUtils.Send("{P down}")
1750 TimerUtils.Sleep(1000)
1751 KeyUtils.Send("{P up} ")
1752 }
1753 Return
1754 RestoreEmu:
1755 If (pauseMethod = 1)
1756 emuPrimaryWindow.PostMessage("0x212",1)
1757 Else If (pauseMethod = 2)
1758 emuPrimaryWindow.PostMessage("0x212",1)
1759 Else If (pauseMethod = 3)
1760 emuPrimaryWindow.PostMessage(0x0400+6,0)
1761 Else If (pauseMethod = 4)
1762 emuPrimaryWindow.PostMessage(0x0400+6,0)
1763 Else If (pauseMethod = 5) {
1764 disableSuspendEmu := "true"
1765 KeyUtils.Send("{P down}")
1766 TimerUtils.Sleep(1000)
1767 KeyUtils.Send("{P up} ")
1768 }
1769 emuPrimaryWindow.Activate()
1770 Return
1771
1772 CloseProcess:
1773 FadeOutStart()
1774 If (networkSession && networkPlayers > 1) {
1775 Loop % networkPlayers {
1776 MameMultiPlayer%A_Index%Window.Close()
1777 MameMultiPlayer%A_Index%Window.WaitClose()
1778 }
1779 } Else
1780 emuPrimaryWindow.Close()
1781 Return
1782
178319:51:06:107 | RL | INFO | +0 | BuildScript - Loaded Pause scripts
178419:51:06:107 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
178519:51:06:107 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
178619:51:06:107 | RL | INFO | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions\Global.ahk" not found
178719:51:06:107 | RL | INFO | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions\MAME.ahk" not found
178819:51:06:107 | RL | INFO | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found
178919:51:06:107 | RL | INFO | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found
179019:51:06:107 | RL | INFO | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions\MAME\tekken.ahk" not found
179119:51:06:107 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
179219:51:06:107 | RL | INFO | +0 | Main - Module is built
179319:51:06:107 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\AutoHotkey.dll exists
179419:51:06:108 | RL | INFO | +0 | Main - Running module
179519:51:06:246 | MD | INFO | +N/A | Module initialized
179619:51:06:246 | MD | INFO | +0 | StartModule - Started
179719:51:06:246 | MD | INFO | +0 | StartModule - MEmu: MAME
1798 MEmuV: v0.166
1799 MURL: http://www.mame.net/
1800 MAuthor: djvj|faahrev|brolly|Tomkun
1801 MVersion: 2.3.10
1802 MCRC: 2C606685
1803 iCRC: 8566ED91
1804 MID: 635746812784197028
1805 MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics
180619:51:06:246 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME"
180719:51:06:246 | MD | INFO | +0 | LocaleUtils.i18n - Started
180819:51:06:247 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
180919:51:06:247 | MD | INFO | +0 | LocaleUtils.i18n - Started
181019:51:06:247 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
181119:51:06:247 | MD | INFO | +0 | PluginInit - Started
181219:51:06:247 | MD | INFO | +0 | Process - Exist LaunchBox.exe
181319:51:06:250 | MD | INFO | +0 | Process - Exist LaunchBox.exe
181419:51:06:266 | MD | INFO | +31 | CheckFile - Checking if E:\LaunchBox\Data\Platforms\MAME.xml exists
181519:51:06:309 | MD | WARNING | +32 | RIniLoadVar - Created missing System ini key: "Fe_Logo_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
181619:51:06:310 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Backgrounds_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
181719:51:06:311 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Disc_Artwork_Label" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
181819:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo
181919:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
182019:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-01
182119:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
182219:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-02
182319:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
182419:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-03
182519:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
182619:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-04
182719:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
182819:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-05
182919:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Ended
183019:51:06:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-06
183119:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
183219:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-07
183319:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
183419:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-08
183519:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
183619:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-09
183719:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
183819:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo
183919:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
184019:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-01
184119:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
184219:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-02
184319:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
184419:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-03
184519:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
184619:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-04
184719:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
184819:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-05
184919:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
185019:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-06
185119:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
185219:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-07
185319:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
185419:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-08
185519:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
185619:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-09
185719:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
185819:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo
185919:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Ended
186019:51:06:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-01
186119:51:06:330 | MD | INFO | +31 | BuildAssetsTable - Ended
186219:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-02
186319:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
186419:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-03
186519:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
186619:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-04
186719:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
186819:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-05
186919:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
187019:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-06
187119:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
187219:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-07
187319:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
187419:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-08
187519:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
187619:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-09
187719:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
187819:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background
187919:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
188019:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-01
188119:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
188219:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-02
188319:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
188419:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-03
188519:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
188619:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-04
188719:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Ended
188819:51:06:330 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-05
188919:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
189019:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-06
189119:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
189219:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-07
189319:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
189419:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-08
189519:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
189619:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-09
189719:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
189819:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background
189919:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
190019:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-01
190119:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
190219:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-02
190319:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
190419:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-03
190519:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
190619:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-04
190719:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
190819:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-05
190919:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
191019:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-06
191119:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
191219:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-07
191319:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
191419:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-08
191519:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
191619:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-09
191719:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
191819:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background
191919:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Ended
192019:51:06:331 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
192119:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
192219:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
192319:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
192419:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
192519:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
192619:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
192719:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
192819:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
192919:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
193019:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
193119:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
193219:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
193319:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
193419:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
193519:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
193619:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
193719:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
193819:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background
193919:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
194019:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-01
194119:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
194219:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-02
194319:51:06:332 | MD | INFO | +0 | BuildAssetsTable - Ended
194419:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-03
194519:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
194619:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-04
194719:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
194819:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-05
194919:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
195019:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-06
195119:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
195219:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-07
195319:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
195419:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-08
195519:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
195619:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-09
195719:51:06:333 | MD | INFO | +0 | BuildAssetsTable - Ended
195819:51:06:333 | MD | INFO | +0 | PluginInit - Ended
195919:51:06:334 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor
196019:51:06:371 | MD | INFO | +31 | StartModule - Ended
196119:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
196219:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - LegacyMode: false (DEFAULT)
196319:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - MAME_BIOS_Path: E:\Emulators\MAME\roms (DEFAULT)
196419:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Videomode: d3d (DEFAULT)
196519:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)
196619:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)
196719:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - HLSL: false (DEFAULT)
196819:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - GLSL: false (DEFAULT)
196919:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - BezelMode: layout (DEFAULT)
197019:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
197119:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - CheatMode: false (DEFAULT)
197219:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - CheatModeKey: (NO VALUE)
197319:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
197419:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - StaticParameters: (NO VALUE)
197519:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE)
197619:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE)
197719:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - MameRomName: (NO VALUE)
197819:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Autosave: false (DEFAULT)
197919:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Volume: (NO VALUE)
198019:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
198119:51:06:371 | MD | INFO | +0 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
198219:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
198319:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
198419:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
198519:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
198619:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - IniPath: (NO VALUE)
198719:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - HashPath: (NO VALUE)
198819:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT)
198919:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapPath: E:\Emulators\MAME\ControllerRemap\ControllerRemap.exe (DEFAULT)
199019:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: E:\Emulators\MAME\ControllerRemap\ctrlr\ (DEFAULT)
199119:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - MAMECtrlrPath: E:\Emulators\MAME\ctrlr (DEFAULT)
199219:51:06:372 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
199319:51:06:372 | MD | INFO | +0 | FadeApp - Hiding Frontend by making it transparent
199419:51:06:556 | MD | INFO | +188 | Module - MAME ListXML values:
1995 Parent =
1996 Angle = 0
1997 Height = 480
1998 Width = 640
1999 Ways = 8
200019:51:06:556 | MD | INFO | +0 | Controller Remap: Start
200119:51:06:557 | MD | INFO | +0 | Controller Remap: ControllerRemapConfigPath: E:\Emulators\MAME\ControllerRemap\ctrlr\
200219:51:06:557 | MD | INFO | +0 | Controller Remap: No Controller config file found.
200319:51:06:557 | MD | INFO | +0 | Controller Remap: End
200419:51:06:557 | MD | INFO | +0 | Module - Detected MAME Product Version from 'E:\Emulators\MAME\mame64.exe' is 202
200519:51:06:557 | MD | INFO | +0 | Module - Running MAME in non-legacy mode
200619:51:06:557 | MD | INFO | +0 | Module - SinglePlayer session
200719:51:06:557 | MD | INFO | +0 | Process.Run - Running: "E:\Emulators\MAME\mame64.exe" tekken -rompath "E:\ROMS\Arcade;E:\Emulators\MAME\roms" -nowindow -nohlsl_enable -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo
200819:51:06:596 | MD | INFO | +47 | Window.Wait - Waiting for window "ahk_class MAME"
200919:51:06:850 | MD | INFO | +250 | Window.WaitActive - Waiting for "ahk_class MAME"
201019:51:07:101 | MD | INFO | +250 | Process.Process - "WaitClose" "mame64.exe"
201119:51:09:796 | MD | WARNING | +2687 | Your pause Main_Menu_Labels is empty and it will be reset to the default value. To correct this warning go to RLUI and reset this field to its default value.
2012 Using default value: Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown
201319:51:09:824 | MD | INFO | +31 | VA_GetDevice_Return - Pause Started: current rom: tekken, current system Name: MAME
201419:51:09:993 | MD | ERROR | +172 | ConvertToMonitorObject - Width not supplied in array. Object creation terminated.
201519:51:09:993 | MD | INFO | +0 | CheckForNearestSupportedRes - Started
201619:51:09:993 | MD | ERROR | +0 | CheckForNearestSupportedRes - Supplied desired resolution does not contain any data.
201719:51:09:993 | MD | INFO | +0 | LoadExternalVariables - RocketLauncher HitoText Path: E:\RocketLauncher\Module Extensions\HiToText.exe
201819:51:09:993 | MD | INFO | +0 | LoadExternalVariables - RocketLauncher 7z Path: E:\RocketLauncher\Module Extensions\7z.exe
201919:51:10:051 | MD | WARNING | +63 | RIniLoadVar - Created missing System ini key: "Fe_Artwork_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
202019:51:10:052 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Controller_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
202119:51:10:053 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Guides_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
202219:51:10:054 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Manuals_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
202319:51:10:055 | MD | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fe_Videos_Labels" in section: "LaunchBox" in "E:\RocketLauncher\Settings\MAME\Plugins.ini"
202419:51:10:055 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back
202519:51:10:055 | MD | INFO | +0 | BuildAssetsTable - Ended
202619:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-01
202719:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
202819:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-02
202919:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
203019:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-03
203119:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
203219:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-04
203319:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
203419:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-05
203519:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
203619:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-06
203719:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
203819:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-07
203919:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
204019:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-08
204119:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
204219:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Back-09
204319:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Ended
204419:51:10:056 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back
204519:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
204619:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-01
204719:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
204819:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-02
204919:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
205019:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-03
205119:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
205219:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-04
205319:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
205419:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-05
205519:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
205619:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-06
205719:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
205819:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-07
205919:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
206019:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-08
206119:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Ended
206219:51:10:057 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Back-09
206319:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
206419:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front
206519:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
206619:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-01
206719:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
206819:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-02
206919:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
207019:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-03
207119:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
207219:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-04
207319:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
207419:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-05
207519:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
207619:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-06
207719:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
207819:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-07
207919:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Ended
208019:51:10:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-08
208119:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
208219:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Advertisement Flyer - Front-09
208319:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
208419:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front
208519:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
208619:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-01
208719:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
208819:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-02
208919:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
209019:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-03
209119:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
209219:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-04
209319:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
209419:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-05
209519:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
209619:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-06
209719:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
209819:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-07
209919:51:10:059 | MD | INFO | +0 | BuildAssetsTable - Ended
210019:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-08
210119:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
210219:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Advertisement Flyer - Front-09
210319:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
210419:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet
210519:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
210619:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-01
210719:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
210819:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-02
210919:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
211019:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-03
211119:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
211219:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-04
211319:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
211419:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-05
211519:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Ended
211619:51:10:060 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-06
211719:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
211819:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-07
211919:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
212019:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-08
212119:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
212219:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Cabinet-09
212319:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
212419:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet
212519:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
212619:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-01
212719:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
212819:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-02
212919:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
213019:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-03
213119:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
213219:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-04
213319:51:10:061 | MD | INFO | +0 | BuildAssetsTable - Ended
213419:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-05
213519:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
213619:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-06
213719:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
213819:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-07
213919:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
214019:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-08
214119:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
214219:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Cabinet-09
214319:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
214419:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board
214519:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
214619:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-01
214719:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
214819:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-02
214919:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Ended
215019:51:10:062 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-03
215119:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
215219:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-04
215319:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
215419:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-05
215519:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
215619:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-06
215719:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
215819:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-07
215919:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
216019:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-08
216119:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
216219:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Circuit Board-09
216319:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
216419:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board
216519:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Ended
216619:51:10:063 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board-01
216719:51:10:085 | MD | INFO | +31 | BuildAssetsTable - Ended
216819:51:10:085 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board-02
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217019:51:10:085 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board-03
217119:51:10:085 | MD | INFO | +0 | BuildAssetsTable - Ended
217219:51:10:085 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board-04
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218019:51:10:086 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Circuit Board-08
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219019:51:10:086 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Control Panel-03
219119:51:10:086 | MD | INFO | +0 | BuildAssetsTable - Ended
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220019:51:10:087 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Control Panel-08
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220219:51:10:087 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Control Panel-09
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222219:51:10:089 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Control Panel-09
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223019:51:10:089 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Controls Information-03
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224119:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Ended
224219:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Controls Information-09
224319:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Ended
224419:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information
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224619:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information-01
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225019:51:10:090 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information-03
225119:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Ended
225219:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information-04
225319:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Ended
225419:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information-05
225519:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Ended
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226019:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Controls Information-08
226119:51:10:091 | MD | INFO | +0 | BuildAssetsTable - Ended
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226619:51:10:092 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Marquee-01
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227019:51:10:092 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Marquee-03
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228019:51:10:093 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Arcade - Marquee-08
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229019:51:10:093 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Marquee-03
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230019:51:10:094 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Marquee-08
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230219:51:10:094 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Arcade - Marquee-09
230319:51:10:094 | MD | INFO | +0 | BuildAssetsTable - Ended
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230519:51:10:094 | MD | INFO | +0 | BuildAssetsTable - Ended
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232119:51:10:119 | MD | INFO | +0 | BuildAssetsTable - Ended
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232319:51:10:119 | MD | INFO | +0 | BuildAssetsTable - Ended
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242419:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed
242519:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Ended
242619:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-01
242719:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Ended
242819:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-02
242919:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Ended
243019:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-03
243119:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Ended
243219:51:10:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-04
243319:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
243419:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-05
243519:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
243619:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-06
243719:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
243819:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-07
243919:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
244019:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-08
244119:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
244219:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Back - Reconstructed-09
244319:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Ended
244419:51:10:146 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed
244519:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Ended
244619:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-01
244719:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Ended
244819:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-02
244919:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Ended
245019:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-03
245119:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Ended
245219:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-04
245319:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Ended
245419:51:10:147 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-05
245519:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
245619:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-06
245719:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
245819:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-07
245919:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
246019:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-08
246119:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
246219:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Back - Reconstructed-09
246319:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
246419:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front
246519:51:10:148 | MD | INFO | +0 | BuildAssetsTable - Ended
246619:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-01
246719:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Ended
246819:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-02
246919:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Ended
247019:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-03
247119:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Ended
247219:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-04
247319:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Ended
247419:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-05
247519:51:10:149 | MD | INFO | +0 | BuildAssetsTable - Ended
247619:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-06
247719:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Ended
247819:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-07
247919:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Ended
248019:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-08
248119:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Ended
248219:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front-09
248319:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Ended
248419:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front
248519:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Ended
248619:51:10:150 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-01
248719:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
248819:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-02
248919:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
249019:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-03
249119:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
249219:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-04
249319:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
249419:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-05
249519:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
249619:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-06
249719:51:10:151 | MD | INFO | +0 | BuildAssetsTable - Ended
249819:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-07
249919:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Ended
250019:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-08
250119:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Ended
250219:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front-09
250319:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Ended
250419:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed
250519:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Ended
250619:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-01
250719:51:10:152 | MD | INFO | +0 | BuildAssetsTable - Ended
250819:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-02
250919:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Ended
251019:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-03
251119:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Ended
251219:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-04
251319:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Ended
251419:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-05
251519:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Ended
251619:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-06
251719:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Ended
251819:51:10:153 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-07
251919:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Ended
252019:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-08
252119:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Ended
252219:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Box - Front - Reconstructed-09
252319:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Ended
252419:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed
252519:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Ended
252619:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-01
252719:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Ended
252819:51:10:154 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-02
252919:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Ended
253019:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-03
253119:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Ended
253219:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-04
253319:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Ended
253419:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-05
253519:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Ended
253619:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-06
253719:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Ended
253819:51:10:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-07
253919:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Ended
254019:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-08
254119:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Ended
254219:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Box - Front - Reconstructed-09
254319:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Ended
254419:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D
254519:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Ended
254619:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-01
254719:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Ended
254819:51:10:156 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-02
254919:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Ended
255019:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-03
255119:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Ended
255219:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-04
255319:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Ended
255419:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-05
255519:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Ended
255619:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-06
255719:51:10:157 | MD | INFO | +0 | BuildAssetsTable - Ended
255819:51:10:174 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Cart - 3D-07
255919:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Ended
256019:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-08
256119:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Ended
256219:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - 3D-09
256319:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Ended
256419:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D
256519:51:10:174 | MD | INFO | +0 | BuildAssetsTable - Ended
256619:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-01
256719:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Ended
256819:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-02
256919:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Ended
257019:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-03
257119:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Ended
257219:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-04
257319:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Ended
257419:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-05
257519:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Ended
257619:51:10:175 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-06
257719:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Ended
257819:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-07
257919:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Ended
258019:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-08
258119:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Ended
258219:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - 3D-09
258319:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Ended
258419:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back
258519:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Ended
258619:51:10:176 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-01
258719:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Ended
258819:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-02
258919:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Ended
259019:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-03
259119:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Ended
259219:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-04
259319:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Ended
259419:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-05
259519:51:10:177 | MD | INFO | +0 | BuildAssetsTable - Ended
259619:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-06
259719:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Ended
259819:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-07
259919:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Ended
260019:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-08
260119:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Ended
260219:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Back-09
260319:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Ended
260419:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back
260519:51:10:178 | MD | INFO | +0 | BuildAssetsTable - Ended
260619:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-01
260719:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Ended
260819:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-02
260919:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Ended
261019:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-03
261119:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Ended
261219:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-04
261319:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Ended
261419:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-05
261519:51:10:179 | MD | INFO | +0 | BuildAssetsTable - Ended
261619:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-06
261719:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Ended
261819:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-07
261919:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Ended
262019:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-08
262119:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Ended
262219:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Back-09
262319:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Ended
262419:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front
262519:51:10:180 | MD | INFO | +0 | BuildAssetsTable - Ended
262619:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-01
262719:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Ended
262819:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-02
262919:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Ended
263019:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-03
263119:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Ended
263219:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-04
263319:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Ended
263419:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-05
263519:51:10:181 | MD | INFO | +0 | BuildAssetsTable - Ended
263619:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-06
263719:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
263819:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-07
263919:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
264019:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-08
264119:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
264219:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Cart - Front-09
264319:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
264419:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front
264519:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
264619:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-01
264719:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
264819:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-02
264919:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
265019:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-03
265119:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
265219:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-04
265319:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Ended
265419:51:10:182 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-05
265519:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Ended
265619:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-06
265719:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Ended
265819:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-07
265919:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Ended
266019:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-08
266119:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Ended
266219:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Cart - Front-09
266319:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Ended
266419:51:10:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc
266519:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Ended
266619:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-01
266719:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Ended
266819:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-02
266919:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Ended
267019:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-03
267119:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Ended
267219:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-04
267319:51:10:184 | MD | INFO | +0 | BuildAssetsTable - Ended
267419:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-05
267519:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Ended
267619:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-06
267719:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Ended
267819:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-07
267919:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Ended
268019:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-08
268119:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Ended
268219:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Disc-09
268319:51:10:185 | MD | INFO | +0 | BuildAssetsTable - Ended
268419:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc
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268619:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-01
268719:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Ended
268819:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-02
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269019:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-03
269119:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Ended
269219:51:10:186 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-04
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269419:51:10:188 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-05
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269619:51:10:188 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-06
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269819:51:10:188 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-07
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270019:51:10:188 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Disc-08
270119:51:10:188 | MD | INFO | +0 | BuildAssetsTable - Ended
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270419:51:10:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Back
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270619:51:10:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Back-01
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271019:51:10:208 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Back-03
271119:51:10:208 | MD | INFO | +0 | BuildAssetsTable - Ended
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272019:51:10:209 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Back-08
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272619:51:10:209 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-01
272719:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Ended
272819:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-02
272919:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Ended
273019:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-03
273119:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Ended
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273319:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Ended
273419:51:10:210 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-05
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273819:51:10:211 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-07
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274019:51:10:211 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-08
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274219:51:10:211 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Back-09
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275019:51:10:212 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Front-03
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275619:51:10:213 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Front-06
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275819:51:10:213 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Front-07
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276019:51:10:213 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Box - Front-08
276119:51:10:213 | MD | INFO | +0 | BuildAssetsTable - Ended
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276619:51:10:214 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-01
276719:51:10:214 | MD | INFO | +0 | BuildAssetsTable - Ended
276819:51:10:214 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-02
276919:51:10:214 | MD | INFO | +0 | BuildAssetsTable - Ended
277019:51:10:214 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-03
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277219:51:10:215 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-04
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277419:51:10:215 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-05
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277619:51:10:215 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-06
277719:51:10:215 | MD | INFO | +0 | BuildAssetsTable - Ended
277819:51:10:215 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-07
277919:51:10:216 | MD | INFO | +0 | BuildAssetsTable - Ended
278019:51:10:216 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-08
278119:51:10:216 | MD | INFO | +0 | BuildAssetsTable - Ended
278219:51:10:216 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Box - Front-09
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278619:51:10:216 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-01
278719:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Ended
278819:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-02
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279019:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-03
279119:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Ended
279219:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-04
279319:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Ended
279419:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-05
279519:51:10:217 | MD | INFO | +0 | BuildAssetsTable - Ended
279619:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-06
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280019:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-08
280119:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Ended
280219:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Back-09
280319:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Ended
280419:51:10:218 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Back
280519:51:10:235 | MD | INFO | +31 | BuildAssetsTable - Ended
280619:51:10:235 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Back-01
280719:51:10:235 | MD | INFO | +0 | BuildAssetsTable - Ended
280819:51:10:235 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Back-02
280919:51:10:235 | MD | INFO | +0 | BuildAssetsTable - Ended
281019:51:10:235 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Back-03
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281819:51:10:236 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Back-07
281919:51:10:236 | MD | INFO | +0 | BuildAssetsTable - Ended
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282619:51:10:237 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Front-01
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283019:51:10:238 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Front-03
283119:51:10:238 | MD | INFO | +0 | BuildAssetsTable - Ended
283219:51:10:238 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Front-04
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284019:51:10:239 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Cart - Front-08
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285019:51:10:240 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Front-03
285119:51:10:240 | MD | INFO | +0 | BuildAssetsTable - Ended
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286019:51:10:241 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Cart - Front-08
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287019:51:10:243 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Disc-03
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288019:51:10:244 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Disc-08
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289019:51:10:245 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Disc-03
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289619:51:10:246 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Disc-06
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290019:51:10:246 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Disc-08
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290219:51:10:247 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Disc-09
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294519:51:10:277 | MD | INFO | +0 | BuildAssetsTable - Ended
294619:51:10:277 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-01
294719:51:10:278 | MD | INFO | +0 | BuildAssetsTable - Ended
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295019:51:10:278 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-03
295119:51:10:278 | MD | INFO | +0 | BuildAssetsTable - Ended
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295719:51:10:279 | MD | INFO | +0 | BuildAssetsTable - Ended
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295919:51:10:279 | MD | INFO | +0 | BuildAssetsTable - Ended
296019:51:10:279 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-08
296119:51:10:279 | MD | INFO | +0 | BuildAssetsTable - Ended
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296319:51:10:280 | MD | INFO | +0 | BuildAssetsTable - Ended
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296719:51:10:280 | MD | INFO | +0 | BuildAssetsTable - Ended
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296919:51:10:280 | MD | INFO | +0 | BuildAssetsTable - Ended
297019:51:10:281 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-03
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297719:51:10:281 | MD | INFO | +0 | BuildAssetsTable - Ended
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298119:51:10:299 | MD | INFO | +0 | BuildAssetsTable - Ended
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298719:51:10:300 | MD | INFO | +0 | BuildAssetsTable - Ended
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299119:51:10:301 | MD | INFO | +0 | BuildAssetsTable - Ended
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299319:51:10:301 | MD | INFO | +0 | BuildAssetsTable - Ended
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300719:51:10:303 | MD | INFO | +0 | BuildAssetsTable - Ended
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301119:51:10:303 | MD | INFO | +0 | BuildAssetsTable - Ended
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302719:51:10:306 | MD | INFO | +0 | BuildAssetsTable - Ended
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303019:51:10:306 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-03
303119:51:10:306 | MD | INFO | +0 | BuildAssetsTable - Ended
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304119:51:10:308 | MD | INFO | +0 | BuildAssetsTable - Ended
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306119:51:10:310 | MD | INFO | +0 | BuildAssetsTable - Ended
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307719:51:10:329 | MD | INFO | +31 | BuildAssetsTable - Ended
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308019:51:10:329 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-08
308119:51:10:329 | MD | INFO | +0 | BuildAssetsTable - Ended
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310119:51:10:332 | MD | INFO | +0 | BuildAssetsTable - Ended
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342319:51:10:457 | MD | INFO | +0 | BuildAssetsTable - Ended
342419:51:10:457 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video
342519:51:10:457 | MD | INFO | +0 | BuildAssetsTable - Ended
342619:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-01
342719:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Ended
342819:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-02
342919:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Ended
343019:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-03
343119:51:10:458 | MD | INFO | +0 | BuildAssetsTable - Ended
343219:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-04
343319:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Ended
343419:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-05
343519:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Ended
343619:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-06
343719:51:10:459 | MD | INFO | +0 | BuildAssetsTable - Ended
343819:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-07
343919:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Ended
344019:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-08
344119:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Ended
344219:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video-09
344319:51:10:460 | MD | INFO | +0 | BuildAssetsTable - Ended
344419:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video
344519:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Ended
344619:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-01
344719:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Ended
344819:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-02
344919:51:10:461 | MD | INFO | +0 | BuildAssetsTable - Ended
345019:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-03
345119:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Ended
345219:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-04
345319:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Ended
345419:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-05
345519:51:10:462 | MD | INFO | +0 | BuildAssetsTable - Ended
345619:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-06
345719:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Ended
345819:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-07
345919:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Ended
346019:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-08
346119:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Ended
346219:51:10:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Video-09
346319:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Ended
346419:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video
346519:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Ended
346619:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-01
346719:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Ended
346819:51:10:464 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-02
346919:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Ended
347019:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-03
347119:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Ended
347219:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-04
347319:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Ended
347419:51:10:465 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-05
347519:51:10:466 | MD | INFO | +0 | BuildAssetsTable - Ended
347619:51:10:466 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-06
347719:51:10:466 | MD | INFO | +0 | BuildAssetsTable - Ended
347819:51:10:466 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-07
347919:51:10:466 | MD | INFO | +0 | BuildAssetsTable - Ended
348019:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-08
348119:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Ended
348219:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Video-09
348319:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Ended
348419:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual
348519:51:10:467 | MD | INFO | +0 | BuildAssetsTable - Ended
348619:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-01
348719:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Ended
348819:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-02
348919:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Ended
349019:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-03
349119:51:10:468 | MD | INFO | +0 | BuildAssetsTable - Ended
349219:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-04
349319:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Ended
349419:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-05
349519:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Ended
349619:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-06
349719:51:10:469 | MD | INFO | +0 | BuildAssetsTable - Ended
349819:51:10:489 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual-07
349919:51:10:489 | MD | INFO | +0 | BuildAssetsTable - Ended
350019:51:10:489 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-08
350119:51:10:489 | MD | INFO | +0 | BuildAssetsTable - Ended
350219:51:10:489 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-09
350319:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Ended
350419:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual
350519:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Ended
350619:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-01
350719:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Ended
350819:51:10:490 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-02
350919:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Ended
351019:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-03
351119:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Ended
351219:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-04
351319:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Ended
351419:51:10:491 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-05
351519:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Ended
351619:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-06
351719:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Ended
351819:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-07
351919:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Ended
352019:51:10:492 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-08
352119:51:10:493 | MD | INFO | +0 | BuildAssetsTable - Ended
352219:51:10:493 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-09
352319:51:10:493 | MD | INFO | +0 | BuildAssetsTable - Ended
352419:51:15:230 | MD | INFO | +4735 | FirstTimePauseRun - Pause Menu items: Sound|Statistics|Moves List|Settings|Shutdown
352519:51:15:699 | MD | INFO | +468 | VA_GetDevice_Return - Finished Loading Pause
352619:51:15:949 | MD | INFO | +250 | DrawSubMenu - Loaded Sound SubMenu
352719:51:17:950 | MD | INFO | +2000 | MoveLeft - Loaded Main Menu Bar. Current Main Menu Label: Shutdown
352819:51:20:569 | MD | INFO | +2625 | MoveLeft - Loaded Main Menu Bar. Current Main Menu Label: Settings
352919:51:21:744 | MD | INFO | +1172 | DrawSubMenu - Loaded Settings SubMenu
353019:51:24:872 | MD | INFO | +3125 | MoveLeft - Loaded Main Menu Bar. Current Main Menu Label: Moves List
353119:51:28:592 | MD | INFO | +3719 | DrawSubMenu - Loaded MovesList SubMenu
353219:51:30:038 | MD | INFO | +1453 | MoveRight - Loaded Main Menu Bar. Current Main Menu Label: Settings
353319:51:31:154 | MD | INFO | +1109 | DrawSubMenu - Loaded Settings SubMenu
353419:51:31:867 | MD | INFO | +719 | MoveRight - Loaded Main Menu Bar. Current Main Menu Label: Shutdown
353519:51:34:304 | MD | INFO | +2438 | MoveRight - Loaded Main Menu Bar. Current Main Menu Label: Sound
353619:51:35:582 | MD | INFO | +1281 | DrawSubMenu - Loaded Sound SubMenu
353719:51:43:187 | MD | INFO | +7594 | ExitPause - Closing Pause
353819:51:43:606 | MD | INFO | +422 | VA_GetDevice_Return - Pause Closed
353919:51:44:482 | MD | INFO | +875 | CloseProcess - Started, user requested to end launched application
354019:51:45:299 | MD | INFO | +828 | CloseProcess - Ended
354119:51:45:418 | MD | INFO | +109 | ExitModule - Started
354219:51:45:418 | MD | INFO | +0 | UpdateStatistics - Starting Updating Statistics
354319:51:45:451 | MD | INFO | +31 | UpdateStatistics - Game section statistics updated.
354419:51:45:470 | MD | INFO | +32 | FadeApp - Showing Frontend and removing transparency
354519:51:45:470 | MD | INFO | +0 | ExitModule - Ended
3546End of Module Logs
354719:51:45:520 | RL | INFO | +39421 | Main - Module ended, exiting RocketLauncher normally
354819:51:45:520 | RL | INFO | +0 | ExitScript - Started
354919:51:45:522 | RL | INFO | +0 | ExitScript - Restoring taskbar
355019:51:45:642 | RL | INFO | +125 | SystemCursor - Restoring mouse cursor
355119:51:45:650 | RL | INFO | +0 | ExitScript - Restored cursor
355219:51:45:650 | RL | INFO | +0 | ExitScript - Ended
3553[/code]