· 6 years ago · Dec 31, 2019, 07:08 PM
1Version 2.0.8.0 ---- 24.12.2019
2
3
4New Mods:
5
6-Kekztech 0.2.2
7
8
9Mod Upgrade:
10
11-Appliedenergistics 2 rv3-beta-20
12-AsieLib 0.4.9
13-Avaritia 1.16
14-Bartworks 0.5.3pre6
15-Better Questing 3.0.306
16-Blood Magic 1.3.3-29
17-Comand Blocks for BQ-3
18-Computronics 1.6.6
19-Core Mod 1.6.25
20-Draconic Evolution 1.0.2n
21-Extra Cells 2.4.2bNIGHTLY
22-Forestry 4.2.21.0
23-Gadomancy 1.0.7.6
24-Galactic Greg 1.0.2
25-Gregtech 5.09.33.25
26-GT-PlusPlus 1.7.03.01
27-GT Scanner Mod 1.5.6
28-GTTweaker 1.7.2
29-Open Computers 1.7.5.1
30-Questbook 2.1.1
31-RF Expansion 3.0.29
32-Spice Of Life 1.3.12
33-Standard Expansion 3.0.162
34-Steves Factory Manager A94-GTNH
35-SuperTiC 1.2.1
36-Tec Tech 3.7.3
37-Thaumic Based 1.4.20-0
38-Thaumic Horizons 1.1.9.13
39-Tinkers Construct 1.8.9.13-GTNH
40-Utilityworlds 1.0.9e
41-Universal Singularities 8.5a
42-WAILA Plugins 0.2.2
43-Witching Gadgets 1.2.9m-GTNH
44
45
46Mod Changes:
47
48Avaritia
49-Fixed a very easy and stupid duplication bug
50-Steps to reproduce:
51-1. Open Compressor GUI
52-2. Place any item to 1st hotbar slot
53-3. Leave 2nd slot blank and fill slots 3-9 with any other items
54-4. Point your cursor on 1st slot and click Shift+LMB
55-5. Item from first slot will been moved to second slot and their stack size will been increased twice
56-Update libraries and build properties
57
58Bartworks
59-added sub/supercript numbers to Werkstoff
60-adjusted ElectricImplosionCompressor times
61-added "Creative Debug Scanner" for BlackFlame
62-added ingot/nuggets to Werkstoff
63-improved Generation Randomness of Ruins
64-fixed MegaEBF forming issues
65-added an Interface for the Radiation Hatch
66-minor API changes
67-added Tellurium
68-added GT++ compat, fixed bugs, improved code
69-added qualifiers to a lot of stuff,
70-wrote a GT++ compat for the radio hatch
71-fixed a typo in he bacterial vat description
72-made the bio vat loose his output when sv arent delivered though the whole process
73-hopefully fixed the stackoverflow for ores
74-buffed output on siftable ores
75-made my werkstoffsystem work with the biovat
76-added GT++ Localisation
77-New BioVatOilRecipe
78-fixed bugged modifier on the BioVat
79-added OilRecipe
80-cleaned up code (removed unused imports, resorted modifiers, added qualifiers)
81-fixed BioVat bonus? maybe?
82-fixed BioVat Forming issues with invisible TEs inside
83-finally fixed the stupid modifier
84-update the chinese translation and fix bugs
85-added config changing command
86-made the bio vat bonus config dependant
87-0.5pre Circuits
88-improved circuit recipe generation
89-finalised circuit recipe gen
90-fixed lowgravity/cleanroom mismatch
91-fixed name of "Magneto Resonatic Dust"
92-fixed Electric implosion generator not working
93-added Achivment Localisation
94-MegaMachine Fixes
95-Circuit Assembly Line added
96-added "classic mode"
97-fixed MP issues
98-added pngs to circuit assembly line parts
99-fixed part recipes
100-hide trash from nei
101-fixed CircuitAssemblyLine
102-added Gas
103-started on fluid generation
104-started on forced re-unification
105-worked on TileEntity_GTDataServer
106-added Noble Gasses
107-fixed fluid generation system
108-fixed UnificationEnforcer
109-added MoltenCells
110-added NobleGas EBF Recipes
111-added Replicator/Scanner Recipes
112-started working on Giant Hatches
113-added recipe for CircuitAssemblyLine
114-fixed unificationEnforcer for GT++ "molten."noblegases
115-added localisation for CircuitAssemblyLine achivment
116-added Capacity description to the GiantOutputHatch
117-added Xenon to the Liquid Air Distilling recipe
118-some fixed
119-fixed circuit assembly line not crafting
120-fixed some NEI/Circuit Assembly Line issues
121-Several fixes, last planned pre 0.5 release
122-worked on Ross128bA
123-added config option for magical forrests on Ross128b
124-fixed non working Werkstoff recipes
125-added config options for CAL
126-added config option for new EBF Gas recipes
127-added pictures for circuits (thanks EmeraldsEmerald)
128-fixed CAL recipe
129-fixed circuits, and missing recipes for EBF
130-added stuff to debug log
131-code inprovement
132-THTR now puts out the correct amount of IC2HotCoolant
133-improvements on the Unification Enforcer (added a way to convert old fluids)
134-fixed original EBF noble gas recipe to not be affected by lower tier gas
135-rebalanced ZPM+ Circuits
136-added new Textures by EmeraldsEmerald
137-changed Loading behavior
138-added oredict for glassblocks
139-fixed crash when galacticraft.planets is not installed, but only galacticraft.core
140-started to work on 5.2 content,loading of which is disabled
141-changed OracleJDK8 -> OpenJDK8
142-changed load order again, fixing class exceptions in obfs enviroment
143-began on PlatinumOverhaul
144-Palladium and Platinum recipes are done
145-fixed weird behavior of autogenerated recipes
146-added Ruthenium, Iridium, Osmium and Rhodium chain
147-recipe changes
148-added fluid container registration for LCR
149-fixed boxinator(packager) recipes
150-rebalanced PGSD Overhaul v1
151-fixed typos
152-added HotIngots
153-started on own logic system for oreprefixes
154-fixed translation for asembly line machines
155-fixed UnificationEnforcer
156-made diode recipes use new LuV Material
157-use my own prefixLogic
158-fixed my prefixLogic
159-added plate, stick and stickLong to my Werkstoffs
160-made LuV Hulls/LuV Casings use my LuV Material
161-fixed wrong outputs of nerfed dusts
162-fixed crop recipes give out pure metal
163-fixed crafting recipes give out pure metal
164-added Sodiumformate recipe
165-added crafting meta items
166-added multiple ingot neta items
167-fixed LuV Tier recipe changer
168-smaller visual fixes
169-smaller recipe fixes
170-fixed some recipes
171-rebalanced PTGroup
172-improved imports
173-fixed UnificationEnforcer
174-fixed the recipe replacer
175-changed out Osmiridium for LuV recipes
176-added Tiberium for Blackflame
177-added LuVFineWireMaterial("Ruridit")
178-added wireFine items & recipes
179-fixed Scanner/Replicator recipes
180-deleted an unused class
181-added a config option to silence the GT++ logging
182-added a warning to not disable Ross after world start
183-fixed a lot of broken recipes
184-further fixed bridge materials/OreDict
185-added Tiberium FuelRods
186-fixed lenses not showing up
187-fixed gem only materials
188-added NoBlast SubTag
189-added Ross128ba into the game
190-fixed ore decolorisation
191-added "TheCore" Nq cell
192-rewrote NEI Ore Handler
193-limited oregen to the propper planets
194-added Fluorspar ore
195-further improved werkstoff recipe generation
196-a lot of smaller fixes and balance
197-security patches
198-moved some commands,
199-fixed a typo
200-removed null items
201-rebalanced TheCore
202-added forestry compat (possible due to their LGPL license!)
203-fixed langfiles
204- cells getting deleted after use on drums
205- higher tier fluid solodifier uncraftable
206-added localisation to BioCulture System(add your locale to the GT Language File) (fixes #38)
207-removed dead AE2 code
208-applied new prefix logic to the thaum compat
209-added most of GT Tools and some Electric GT Tools
210-greatly improved bridge materials
211-fixed some platinum stuff not giving back the correct dusts
212-fixed formic acid input loss
213-moved code in the propper packages
214-General fix for Recipes that use Tier Voltage instead of Machine Voltage
215-limit stack sizes for CAL to max stacksize instead of 64 to make recipes doable
216-added Localisation for a few more fluids
217-added ASM fix for RWG
218-fixed conversion recipes if GT++ isnt installed
219-fixed texture loader
220-added mega distillation tower
221-made Circuit Assembly Line needs power
222-added heat level 9 for MamiTomoe
223-added capsules/fixed capsules
224-started working on bottles
225-started working on dyson swarm
226-added The Core picture
227-added bottle pngs
228-added TecTech handler
229-fixed BioCulture "breeding" System
230-improved readability
231-rebalanced Rhodium (zinc loss removed, 0,8 -> 0,2 Rh per Pt)
232-optimised imports
233-fixed circuit assembly line
234-changed THTR, now requires up to 0.5% of input per cycle
235-added saftey-nullchecks to BioLab
236-buffed Ross128ba Helium and Saltwater
237-added General purpose Fermenting Bacteria & fermentation recipes to the Bio Vat
238-fusion fix
239-removed final field stuff due to a "java.lang.NoSuchMethodError" on server
240-fixed last remaining Platinum reverse recipes for Dreamcraft/GT Items
241-fixed a typo in the centrifuge recipe
242-added a circuit priorisation mode for the MEGA EBF
243-redid the CircuitAssemblyLine Structure-Check
244-fixed some recipes
245-fixed structure check for Circuit assembly line
246-added Formic acid to the acid gen
247-re-blacklisted planet stone dust for platinum overhaul
248-Fixed Unification Enforcer
249-retiered YttriumOxide and CubicZirconia to HV due to Kekztech
250-added small ores
251-fixed heated water pump
252-fixed small ores
253-fixed small ore names
254-added registration for small ores
255-changed some tooltips
256-added mercury minerals to use with GaGreg
257-fixed small ore names
258-fixed Hg-Compound Werkstoffs not giving out Hg
259-fixed cell amount in a recipe
260-added SmallOres fortune
261-modified NEI handler
262-moved recipes edit
263-to fix CircuitAssembler Recipes
264-might break scripts
265-repaired Unification Enforcer for items
266-general readability fixes
267-WerkstoffLoaderAPI fixes
268-Fixed Numbers in Loader
269-fixed Werkstoff Mixer recipes not generating
270-fixed insaine high voltage, and insaine short time requirements for FluidExtractionRecipe and FluidSolidifierRecipe
271-fixed ElectrolyzerRecipes, CentrifugeRecipes, ChemicalRecipes, MultiblockChemicalRecipes, MixerRecipes time
272-added not yet enabled TT integrated ManualTrafo
273-added a recipe for Th232
274-enforced Zr unification
275-added a quality override for ToolQuality
276-used getters for speed, dur, and quality
277-fixed or suppressed all warnings
278-fixed problems with vanilla gt5u
279-inlined an else statement
280-added additional OreDict
281-fixed issues with Thaumcraft Aspect Handler if Forestry isnt installed
282-refined error handling
283-removed redundant calls that have a function
284-added fully automated Werkstoff Blocks
285-added recipes for the blocks
286-added ASM to buffer recipe
287-added a command to print the recipe list to a file
288-removed index of call by using an iterator instead of functional call
289-added Self Sorting List
290-modified sorting algorythm to skip multiple nodes
291-Added Morons "Ademic Steel",
292-fixed additional oredict for oredict enforcer
293-added a config option to disable the crafting patch
294-made setters for overrides chainable (Werkstoff.Stats)
295-fixed possible NPE
296-Fixed SSList Iterators
297-Renamed SSList -> AccessPriorityList
298-implemented clear()
299-changed prio to prefer newer elements if two have the same prio
300-worked on AccessPriorityList
301-switching now works fine
302-toArray() now works as expected
303-added Exceptions
304-Lathe Fix
305-Material Conversion Fix
306-finishing work on replacement list
307-Mega Vaccum Freezer Structure Fix
308
309Blood Magic
310-add changes to Nei Blood Orb shaped handler
311-Remove dependency on NEI item cache
312
313Comand Blocks
314-Update for Bq3 Mod
315
316CoreMod:
317-add titel for BQ3 in Core mod
318-BioLabChanges
319-buffed Radox (first step 1 -> 10, second step 1 -> 100)
320-implemented SeaWeed Recipe idea (with some changed numbers as follows:
321-GelatinMixture produces 2000L instead of 1000L
322-itemGelatin needs 2000L GelatinMixture instead of 1000L
323-MeatRaw gives 125L instead of 36L
324-UnknownNutrientAgar needs 1000L MeatRaw instead of 288L
325-UnknownNutrientAgar produces 8000L instead of 1000L
326-SeaweedBroth needs 8000L UnknownNutrientAgar instead of 1000L
327-SeaweedBroth produces 50L instead of 100L
328-suggestion: molds for pipes #4869
329-fixed deperdencies
330-should be runnable only with Baubles, Yamcore and GT.
331-moved GTpp recipes to its own class
332-ME Upgrade recipes
333-Infinity catalyst cooling #4952
334-strip it, strip it good
335-added UHV & UEV Circuit Assembler
336-added UIV & UMV Circuit Assembler (currently disabled)
337-added UHV, UEV, UIV to the customLoader
338-reworked comments on Loader Machines
339-added UHV/UEV machines
340-made use of new glas tiers
341-streamlined some code
342-Add recipe for Supercoolant
343-Add new items for cells
344-Quantumsuit Rebalance #4975
345-fix circuit
346-Oredict Rubberwood #4992
347-Add Maple Syrup Extractor Recipe #4993
348-added Fluid In/Output Hatches till MAX
349-fixed a typo in the seaweed recipe
350-fix UIV+ Circuit Assemblers
351-Chest buffer names labeled with wrong voltage tier #5026
352-add alu brass to alloy smelter for singularity use.
353-lapotronic energy orb cluster has no circuit ordict #5059
354-Ticon clear glass panes can't make the iron tank guage #5063
355-moved Rockets Plates -> Assembly line
356-changed molten metals -> bolts
357-changed T4 plates from pure Os -> OsIr (Ru2Ir if BartWorks is installed)
358-fixes 4 item minium requirement
359-added localisation
360-fixed some alloy/plate issues
361-change T8 to Black Plutonium correct recipe
362-fixed implosion recipe for T4 plates
363-added basic BW Small Ores (disabled on any Dim w/o config changes)
364-subgrouped small veins
365-put BW small ores in the runnable
366-added mercury vein
367-contains Mercury/Sulfur, Mercury/Chlorine/Oxygen, Palladium/Mercury, Palladium/Mercury/Tellurium ores
368-Fix recipes of TurboChargers
369-remove Gendustry Bee warnings
370-Cotton through the wiremill gives string #3397
371-Gregtech modual armor should be disabled or fixed due to possible player data corruption issue #5101
372-Add message on recipe acceleration changes.
373-Copper to Duralumin exploit #5196
374-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
375
376Draconic Evolution
377-added BW integration
378-removed unessecary GT lib
379
380
381Extra Cells
382-Make fluid interface check for it's status before giving crafting items to grid
383-Aligned light level amount of terminals to be on AE2 levels.
384-Also removed lights from components that should not have light.
385-Show Empty Fluid Pattern in NEI
386-Fix partial fluid output from storage buses
387-Refactor fluid storage bus logic (can work with multiple fluids, and correct filtering.)
388-Fix Storagebus fluid dupe
389-Implement Crafting Storages using new cells
390-Fix terminal dupe issue
391-Bigger oredict filter
392-Fluid emitter reactive update
393-Fluid Colors
394-Remove NBT Data on item drop
395-Remove Enchantment colors from items (cherry picked from commit ce58b28)
396-Duplication glitch with Certus Tank
397-Duplication glitch with overfilled Storage Component
398-Duplication glitch with Conversion Monitor
399-Duplication glitch with Fluid Export Bus
400-Fixed client-side NPEs
401-Fixed strange bug with Gas Conversion Monitor
402-Additional containers validation to avoid some duplication glitches (not for all yet)
403
404Forestry
405-Add new limiting crafting time function.
406-Recipelist acceleration is working. Worktable local cache needs creating.
407-Add in local recipe cache
408-Remove isDirty related stuff, it causes stack overflows because it is not properly cleared when the craft is partial.
409-Performance now should be good enough we don't even care about a few extra calls.
410-Add config options, remove debug prints
411
412Gadomancy
413-implemented Automagys Interfaces
414-made them Optional
415-removed unessecary nullchecks
416-bit of formatting
417-General Code Maintenance
418-might fix https://github.com/GTNewHorizons/NewHorizons/issues/5048
419-optimised imports
420-removed some unused null checks
421-qualified names, generally made the code more readable
422-fix imports
423
424Galactic Greg
425-added bartworks integration
426-removed debug function
427-added runnable for adding own veins
428-updated gt
429-added a constructor
430-added conly only constructor to work with NEI and easier programming of the veins
431
432Gregtech:
433-#4727 Modified code to skip to the next cardinal direction pair when doing power delivery instead of always doing a 0-5 search.
434-This should help simple "straight cables with machines attached" prefer to power the closer machines first, especially for NS runs.
435-fluid shenanigans
436-Populate getDescription() for WAILA
437-null checks
438-Allow Cassiterite Sand 4x with Tine twig #4774
439-better foil for zpm transmitter and sensor #4844
440-Upgrade transformer logic
441-Update transformers and pollution
442-Re-add Titanium Ore to T4 or T5 planets #4839
443-Stargate Wiki said Trinium is 100x more durable than steel and 100x more lighter.
444-checking with new trinium speed value
445-rebalance infinity a bit
446-rebalance infinity catalyst and infinity
447-IC2 ENet compat for GT transformers & GT cables
448-Fixes every face of ic2 nuclear reactors giving full energy
449-Should reduce performance concerns from previous ic2 energy compat
450-Removes Tec's workaround
451-document potential cable gotchas
452-NEI Tier update
453-add rutile quadrupeling #4850
454-buff pipe recipes
455-gycerol electrolyser receipt also for large electrolyser #4875
456-fixes "scythe bug"
457-added FakeScannerRecipes for all Schematics
458-Add some additional debug information to pumps; people claim to be still having problems with them
459-UHV/UEV integration of basic machines
460-added multiple Glass Variants instead of only one
461-Add Space Coolant
462-Add new Coolant in AssLine recipes
463-Delete recipes in crafting table (for new coolant)
464-quantinium veins on venus are too dens #4978
465-fixed bee stuff with genetics
466-added mica crop
467-code improvements
468-fix exploit on nc sensor cards
469-LCR recipes - Ammonia NH3 and Nitrous Oxide issue #5038
470-Vacume Freezer NEI Interface #5042
471-small Assembly Line fix
472-made the Assembly Line not start when the recipe voltage > possible incoming voltage
473-fix bufferd dynamo hatch (#207)
474-fix buffer dynamo hatch
475-fix where a turbine with a buffer dynamo hatch makes more then 1A it wil not out put non complete amps in to the buffer
476-Update GT_MetaTileEntity_MultiBlockBase.java
477-lapotronic energy orb cluster has no circuit ordict #5059
478-update durability to mine Redstone and Diamonds after making bronze tools.
479-try to find out what crash nei
480-More gracefully handle nulls in LCR recipes
481-Remove NBT data from turbines, preventing them from being disassembled.
482-revert redstone hardness. Otherwise no on can crash it with a lv 2 hammer.
483-made the assembly line translation class more robust
484-wont crash anymore with broken language file
485-commented out small ores osmium, iridium and platinum (add BartWorks small ores)
486-Bricked Blast furnace wrong bricks in description #5082
487-can only make tape with noram rubber #5081
488-Cannot breed Certus and Fluix Bees #5096
489-change tf ores dont spawn above y 35
490-change iridium to platinum in T3 Heavy Duty plates/ingots
491-add extra mix for TF GalenaTF
492-Range config for single block miners
493-Adds screwdriver range configuration to single block miners
494-Range config for oil drilling rig
495-Adds screwdriver range configuration to oil drilling rigs
496-Range config for single block pump
497-Adds screwdriver range configuration to single block pumps
498-Additional fluid textures
499-Added animated fluid textures for liquid nitrogen and liquid oxygen based on liquid mercury
500-Improved Fluid Textures
501-Adds animated textures for the following fluids: Deuterium, Gas, Natural Gas, Sulphuric Gas, Helium, Helium-3
502-Hydrogen, Methane, Nitrogen, Nitrogen Dioxide, Oxygen, Radon, Trinium, Liquid Air
503-Sodium Hydroxide recipe issues #5116
504-improved loading times a lot
505-whitelisted only a few materials that really get changed with gt
506-code maintenance
507-tested and ready for shipping
508-improved readability
509-improved loading times by buffing recipes
510-buffer increases performance by another ~40%
511-Fixed breaking bug
512-added a config option to disable material whitelist
513-Rebalanced Fortune on Miners
514-rebalanced Fortune to scale linear with tier
515-made circuit config wrapping
516-rewrote a bit of code to be more readable
517-tin item pipe not harvestable #5156 set Steel Level from 2 to 3
518-Regulator-Fix
519-Prospector display improvements
520-Updated prospector oilfield output
521-Updated Seismic Prospector ore and oil outputs to be more useful.
522-Fix for drill and pump not preserving default values, provided by bartimaeusnek
523-4112 - update plasma turbine tooltip
524-4412/4883 Solar Boiler rebalance and bugfix
525-Fix Large Combusion Engine missing maintenance line
526-Change battery buffer from updating info line every 20 *scans* to every 20 ticks, ie 1s.
527-Tooltip change for circuit assemblers to make them different from normal assembling machines.
528-AE2 integration for Quantum and super chests (why they are 2 different classes?)
529-Digital chests refactored, preserving binary compatibility.
530-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
531-add quadrupeling to pure tungsten ore #4751
532-Make stuff visible for WAILA
533
534GT Scanner Mod
535-fixed small ores showing up on non-small ore screen
536-autogenerated a color for every registered fluid
537
538GTTweaker
539-Add support GT++ Centrifuge
540
541Spice Of Life
542-Add null checks to FoodModifier.java to prevent bowl crash
543-Oops, forgot to return 0 in getFoodGroupModifier()
544
545Steves Factory Manager
546-Handle fluid IDs shuffling: Save fluid ids as strings, load them as ints or strings
547-Alk likes integers apparently...
548-fallback code
549
550Tec Tech
551-Drop power usage to IV
552-Adjust power drain
553-Probably fix for id lost on relogin?
554-Tesla Casings Addition
555-shift the texture page occupation to remove overlap
556-Frankenstein 80'tesla
557-Anomaly work
558-Chunk data handler
559-Tick handling for chunkdata
560-Chunk data should work now
561-Add WTF led status properly
562-Whomstd've needs material loader...
563-Cleanup chunk data tick handler
564-Implement data syncing
565-Add most of pollution injections
566-Implement some auto updates
567-Spawn particles only around ThePlayer not all
568-Implement player data persistence
569-Power Limits and Current Display
570-Extra features
571-Fix gui
572-Sanser command
573-Just Display Things ~
574-Change Cancer Command
575-Add proxy get Player
576-Route get player to proxy
577-Texture Attempt 3.6
578-Adjust some particles
579-Tesla fixes more I guess
580-Expose some internal state
581-Proper Power pass use
582-Cleanup particle code
583-More changes ++
584-Adjust clean energy behaviour
585-Symbol Renderer on containers
586-Cleanup get gregtech
587-Cleanup font render
588-Capacitor Tiering
589-Cleanup empty arrays
590-Add int based coord recalc
591-Clean network code
592-Scan slices
593-Better Paramatrizer
594-Include avrcore
595-Fix oredict for SuperconductorUHV
596-Tesla Scan Server Load Reduction
597-Tesla Front Texture
598-Capacitor Textures
599-Add names and symbols for neutron, proton
600-Properly add to registered definitions
601-Adjust parametrizer card
602-Proper Texture implementation
603-this should make the microcontroller chooch
604-Fix creative tab item registration
605-Integration with SpartakCore (#17)
606-Integration with SpartakCore
607-Update RecipeLoader.java
608-Fixed ItemList in SpartakCoreRecipeLoader class
609-Add register_machine_EM_behaviours
610-Tesla Effects
611-Lightning alignment
612-Tesla efficiency formulas redone
613-Lightning Net code streamline
614-Power loss now configurable
615-Tesla Tooltips rework
616-Fix Tesla Capacitor Values
617-Tesla orientation update
618-Now uses the updated Extreme rotation and checker methods properly
619-Offset checking optimisation
620-Tesla Cover Item Refactor
621-Tesla omnidirectionallity
622-Tesla Winding Components
623-Tesla Cover Recipes
624-Along with a tiny Enum refactor
625-Capacitor Hatch Recipes
626-Experimental Lang Stuff
627-Tesla Network Code Streamline
628-Unethical Housekeeping Procedure Forgive me father, for I have sinned.
629-Decay Generator Housekeeping proceedure
630-Fix ParamTxt
631-Fix retardation
632-Depreacte broken api, refactor field names
633-Add missing server side disables
634-Add missing side only
635-fixed fix for research station research
636-add OC
637-Lang functional completion
638-Almost every string should now be present in the lang file, anyone is welcome to contribute additional lang support for other locales.
639-Fixed crash on Tesla tower removal
640-nested the onRemoval() due to an occasional java.lang.NullPointerException: Ticking memory connection
641-Fix some recipes with molten materials
642-LibFix 2.0
643-All praise Greg Maven (this can't be the right way of adding libs..)
644-Just in case add null checc
645-tiny tesla fix
646-Add BuildCraft as a library
647-Ultimate battery( and really ultimate) recipes aren't consistent with previous batterys recipes. #5162
648
649Thaumic Based
650-Fix an issue with Node Linking Device when linking process stuck if first selected Node Linker was destroyed before the end of procedure
651-Render rework
652-Campfire and Brazier have gotten a slight overhaul so their shapes are less ugly
653-Entity Decon does magic damage instead of void damage - aka "why the fuck am I taking damage in creative?"
654-(cherry picked from commit a6ee24f280d9bc36ba11e9ee545cbf0219962481)
655-Packed Ice recipe Compressor / Crafting table / Crucible #2699
656
657Thaumic Horizons
658-outcommented a bugging part of the pocket plane dim generation
659-added creature limit to pocket plane dim
660-fixed keystone
661-fixed teleport issues with pocketplane after restart/unload
662-Fix OreBoar eating stone Logic (#3)
663-Fix AIEatStone Logic
664-Fix Path check
665-Issue: when user opens serumconverter and hovers over specific thaum-aspects, error occures:
666-java.lang.ArrayIndexOutOfBoundsException: -1
667-at com.kentington.thaumichorizons.client.gui.GuiBloodInfuser.func_146979_b(GuiBloodInfuser.java:149)
668-Fix: wrap logic into simple check, if "key" actually could act as array's index (>= 0)
669
670Tinkers Construct
671-Maybe fix lumber axe error
672
673Universal Singularities
674-add loclizer for Tricalcium Phosphate
675
676WAILA Plugins
677-Show fluid filter information.
678-GT Solar Boiler Calcification Support
679-Config string
680
681Witching Gadgets
682-Reorder checks
683-Reduce NEI serach time by 30% for initial searches by only doing the research check if the item is actually a gem
684
685
686Config changes:
687
688Advanced Solar Panels
689-Add Gregtech Cheese to Cheese Curd recipe in Molecular Transformer #4778 for Sampsa
690
691Automagys
692-Update Automagy.cfg
693-Changed to be able to recognize Chisel's bookshelf in Inventarium
694
695Core Mod
696-update pack version
697-remove gendustry bees custom tooltips
698-[suggestion] add twilight forest moss patch to the witchery ent #3005
699
700Ender Zoo
701-Disable Dire Wolves #4825 disable no but less anoying
702
703Enhanced Lootbags
704-Add witchery modpacks and recipes
705-more loot for witchery lootbags
706-Hee Loot bags
707
708Forestry
709-Salt ores not going into Miners backpack #5009
710
711Gendustry
712-remove Gendustry bees,combs and drops entirely.
713-remove Bees localizer because not used anymore
714-D-O-B Invalid output #5199
715
716Gregtech
717-Re-add Titanium Ore to T4 or T5 planets #4839
718-add Titanium to venus also
719-remove small osmium ore from genymede #5080
720-replace Osmium, Iridium and Platinum with Bartworks small ores
721-Extra Galena TF mix cfg
722
723GT++
724-update gt++ config
725-reenable Rotor Cutoff
726
727Iguana Tinker Tweaks
728-update Block harnes
729-make skystone harder.
730
731Server Properties
732-motd version #4737
733-Add Server to list on next release #5056
734-add russian Server
735-deleted Australian Server no longer online
736
737Universal Singularities
738-Phosphorus Singularity recipe is missing. #4215
739
740Ztones
741-Update Ztones.cfg
742-Disable unused Ztones items #4931
743
744
745Script changes:
746
747Biome O Plenty
748-Mud craftable using dirt and water in a mixer #3398
749
750Better Questing
751-add new quest book
752
753Compact Kinetik Genrators
754-easy recipe for low kinetic wind generator is still enabled #4873
755
756Core Mod
757-XP crafting #4817
758-suggestion: molds for pipes #4869
759-Update CoreMod.zs
760-Bowstring And Fletching are now consumed in the process of pouring a cast #4415
761
762Enhanced Lootbags
763-add hee lootbag recipes for enchanted
764
765Extra Cells
766-ME upgrade old broken recipes removed
767-added ductape fix for computronics recipes
768-Extra cell crafting storage do not follow existing crafting storage unit crafting style. #5074
769
770Forestry
771-Update Recipes for 20n, 50n, and 100n Forestry Stamps #5184
772-forgot to remove old recipes.
773
774Gravisuit
775-gravichestplate #4325
776
777Gregtech
778-suggestion: molds for pipes #4869
779-Quest #623 impossible #5020
780-BartWork Circuits need tier tooltip #5076
781
782GT++
783-2 Different super chests? #4812
784
785Harvestcraft
786-Quest 1089 "Hearty Breakfast" has wrong cooked meat oredict #5092
787
788IC2
789-Industrial Diamond cannot be lathed into rods despite NEI saying so #4830
790-Update IC2.zs
791-Mining Pipe Tip -> Mining Pipe #3696
792-Chamelium uncraftable #5046
793-Adjust hazmat suit repair recipes #5172
794
795Iron Tanks
796-Steel Tank incorrectly labeled/textured as Silver Tank #4659
797
798Minecraft
799-Update Minecraft.zs
800-2 cotton + Integrated Circuit #1 --> 1 string in an LV assembler #3397
801-Weird shapless lapis lazuli block into dust recipe #2434
802-Packed Ice recipe Compressor / Crafting table / Crucible #2699
803
804Natural
805-Update Natura.zs
806-Fix fusewood stairs recipe #3674
807
808Tainted Magic
809-Update Tainted-Magic-1.zs
810
811Thaumcraft
812-Update Thaumcraft-04-Artifice.zs
813-Compatible with ore dictionary.
814
815Thaumic Bases
816-Potentially confusing thaumonomicon text #3171
817
818Tinkers Construct
819-Update Tinkers-Construct.zs
820-Compatible with ore dictionary
821
822Witchery
823-more witchery recipe changes
824-more witchery rework
825-Teleportation Balancing #5186
826
827Ztones
828-disable ztone item in script that are disabled via config
829
830ZZClientonly
831-Add Coin Mold
832
833
834Quests changes:
835
836-update Quet for BQ3
837-update Title screen from GTNH in BQ3
838-update quests
839-update tier 0 Quests BQ3
840-update Quest T1
841-update chapter Steam for BQ3 mod
842-update Quests to BQ3.304
843-Quest 1714 (Cheaper Simple Circuit) requires wrong amounts #4846
844-Wafers quest - Wrong amounts of ingredients/results #4835
845-Quest #1849 #4831
846-Iron capped Greatwood Wand quest (798) does not detect its second step #4827
847-Incorrect ingridients for "Superconuctors 2048 eu/t" quest #4820
848-Quest: Turbine Time #4819
849-resize BQ3 Quests Tier 2 LV
850-more BQ3 LV work
851-update MV Chapter to BQ3
852-fixing many wrong icons
853-BQ3 HV Quests update
854-BQ3 Update Quests EV
855-Update IV chapter BQ3 quests
856-Update LuV Tier in Quests BQ3
857-update icons in BQ3 Chapters
858-Update Multiblock Goals and Fusion Quests for BQ3
859-Quest Correction? #4865
860-Add new rocket fuel Quests #4863
861-add nbt ignore to BBF Bricks
862-Quests should check NBT for items that really matter
863-Skipping empty tags, and cleanup of "personalised" tags
864-AFSU's quest issue #4948
865-translation update to 2.0.7.6
866-Quest 2138 Change the text of the quest or change items. #4995
867-Quest 805(Lapotron Dust) & 806 (Lapotron Crystal) require wrong ingredient amount #4987
868-Update Quests #444, #19, #36 to have ignoreNBT on item tasks to be set to true
869-Update Quests #19, #36 to have ignoreNBT on item tasks to be set to true
870-Factory labeler not recognized in a quest Qname "Naming Names" #5021
871-Quest Updates: How the heck do I find ores #5031
872-Fix Quest #535 Hammer not being accepted
873-Question Repeat for stainless steel dust #5053
874-Nice Nether Trees #1741 #5050
875-"Basic crafting: Motors", nbt issue #5044
876-Pam's Heavy Cream Recipe Issue #5015
877-fix mortar quest
878-fix Tools Quest steam Age
879-Fixed Quest Detection issues related to NBT
880-Quest not completing (probably NBT issues) #5066
881-fixing water tank quest
882-added Platinum Group Quests
883-made HSS-S Quest a Main Quest
884-renamed HSSG -> HSS-G
885-moved some quests around in IV
886-rearraged Quests a bit (Grid work)
887-fix Glass Quest
888-Low tier wand retrieval item missing #5072
889-fix Iron Tank Quest
890-fix Icons from Electrotine Jetpack Quests
891-Add two more Quests. Pressure Plates and Buttons
892-Underwhelming rewards for the Ore Mining Rig (T1). #5083
893-Better quest not recognizing crafting tasks #5085
894-fix eletric Jetpack Quest
895-Quest 52 "A clear view" doesn't accept damaged Chisel #5090
896-Fix all IC2 items use all damage values
897-update witchery Quests
898-add Familiar Quest
899-Lord of Tortment issue #3409
900-add more lootbags to potion quests (witchery)
901-add other loot bags to infinity quests
902-First HEE Quests
903-add more HEE Quests
904-Removed some bq nbt requirement
905-Set flags to not require NBT on all "You're gonna hate this" type quests
906-Milkwart quest doesn't complete #5119 fix Ocelot Quest
907-More nbt quest Issues (MV tab edition) #5120
908-Quests Not Working 2.0.8.0 #5112
909-Quest 598 requires dust for no reason #5108
910-Silky Combs quest requires forestry centrifuge and GT centrifuge #5145
911-Apiarist's cloth quest #5147
912-add loot to mutated Frame
913-Quest ID 1081 #5167
914-Quests Not Working 2.0.8.0 #5112
915-Thermal Centrifuge Quest (LV) - text wrong (minor issue) #5193
916-Quest ID 2337 - Mandrake Noise Protection is Set to Consume Earmuffs #5201
917-plunger 2.0 The Hand Pump - quest wrong #5170
918-1,1-dimethylhydrazine craft #4808
919-Chemical Lesson part two text inaccurate #5202
920-Quests Not Working in 2.0.8.0 2.0 #5206