· 9 years ago · Nov 22, 2016, 07:30 PM
1-- Volcando estructura para tabla hotfixes_legion.world_boss_lockout
2CREATE TABLE IF NOT EXISTS `world_boss_lockout` (
3 `ID` int(10) unsigned NOT NULL DEFAULT '0',
4 `Name` text,
5 `QuestID` smallint(5) unsigned NOT NULL DEFAULT '0',
6 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
7 PRIMARY KEY (`ID`)
8) ENGINE=MyISAM DEFAULT CHARSET=utf8;
9
10-- Volcando datos para la tabla hotfixes_legion.world_boss_lockout: 0 rows
11DELETE FROM `world_boss_lockout`;
12/*!40000 ALTER TABLE `world_boss_lockout` DISABLE KEYS */;
13/*!40000 ALTER TABLE `world_boss_lockout` ENABLE KEYS */;
14
15-- Volcando estructura para tabla hotfixes_legion.world_boss_lockout_locale
16CREATE TABLE IF NOT EXISTS `world_boss_lockout_locale` (
17 `ID` int(10) unsigned NOT NULL DEFAULT '0',
18 `locale` varchar(4) NOT NULL,
19 `Name_lang` text,
20 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
21 PRIMARY KEY (`ID`,`locale`)
22) ENGINE=MyISAM DEFAULT CHARSET=utf8;
23
24-- Volcando datos para la tabla hotfixes_legion.world_boss_lockout_locale: 0 rows
25DELETE FROM `world_boss_lockout_locale`;
26/*!40000 ALTER TABLE `world_boss_lockout_locale` DISABLE KEYS */;
27/*!40000 ALTER TABLE `world_boss_lockout_locale` ENABLE KEYS */;
28
29-- Volcando estructura para tabla hotfixes_legion.world_effect
30CREATE TABLE IF NOT EXISTS `world_effect` (
31 `ID` int(10) unsigned NOT NULL DEFAULT '0',
32 `TargetEntry` int(10) unsigned NOT NULL DEFAULT '0',
33 `PlayerConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
34 `QuestFeedbackEffectID` smallint(5) unsigned NOT NULL DEFAULT '0',
35 `CombatConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
36 `TargetType` tinyint(3) unsigned NOT NULL DEFAULT '0',
37 `DisplayCondition` tinyint(3) unsigned NOT NULL DEFAULT '0',
38 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
39 PRIMARY KEY (`ID`)
40) ENGINE=MyISAM DEFAULT CHARSET=utf8;
41
42-- Volcando datos para la tabla hotfixes_legion.world_effect: 0 rows
43DELETE FROM `world_effect`;
44/*!40000 ALTER TABLE `world_effect` DISABLE KEYS */;
45/*!40000 ALTER TABLE `world_effect` ENABLE KEYS */;
46
47-- Volcando estructura para tabla hotfixes_legion.world_map_area
48CREATE TABLE IF NOT EXISTS `world_map_area` (
49 `AreaName` text,
50 `LocLeft` float NOT NULL DEFAULT '0',
51 `LocRight` float NOT NULL DEFAULT '0',
52 `LocTop` float NOT NULL DEFAULT '0',
53 `LocBottom` float NOT NULL DEFAULT '0',
54 `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
55 `AreaID` smallint(5) unsigned NOT NULL DEFAULT '0',
56 `DisplayMapID` smallint(6) NOT NULL DEFAULT '0',
57 `DefaultDungeonFloor` smallint(6) NOT NULL DEFAULT '0',
58 `ParentWorldMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
59 `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
60 `LevelRangeMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
61 `LevelRangeMax` tinyint(3) unsigned NOT NULL DEFAULT '0',
62 `BountySetID` tinyint(3) unsigned NOT NULL DEFAULT '0',
63 `BountyBoardLocation` tinyint(3) unsigned NOT NULL DEFAULT '0',
64 `ID` int(10) unsigned NOT NULL DEFAULT '0',
65 `PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
66 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
67 PRIMARY KEY (`ID`)
68) ENGINE=MyISAM DEFAULT CHARSET=utf8;
69
70-- Volcando datos para la tabla hotfixes_legion.world_map_area: 0 rows
71DELETE FROM `world_map_area`;
72/*!40000 ALTER TABLE `world_map_area` DISABLE KEYS */;
73/*!40000 ALTER TABLE `world_map_area` ENABLE KEYS */;
74
75-- Volcando estructura para tabla hotfixes_legion.world_map_overlay
76CREATE TABLE IF NOT EXISTS `world_map_overlay` (
77 `ID` int(10) unsigned NOT NULL DEFAULT '0',
78 `TextureName` text,
79 `TextureWidth` smallint(5) unsigned NOT NULL DEFAULT '0',
80 `TextureHeight` smallint(5) unsigned NOT NULL DEFAULT '0',
81 `MapAreaID` int(10) unsigned NOT NULL DEFAULT '0',
82 `AreaID1` int(10) unsigned NOT NULL DEFAULT '0',
83 `AreaID2` int(10) unsigned NOT NULL DEFAULT '0',
84 `AreaID3` int(10) unsigned NOT NULL DEFAULT '0',
85 `AreaID4` int(10) unsigned NOT NULL DEFAULT '0',
86 `OffsetX` int(11) NOT NULL DEFAULT '0',
87 `OffsetY` int(11) NOT NULL DEFAULT '0',
88 `HitRectTop` int(11) NOT NULL DEFAULT '0',
89 `HitRectLeft` int(11) NOT NULL DEFAULT '0',
90 `HitRectBottom` int(11) NOT NULL DEFAULT '0',
91 `HitRectRight` int(11) NOT NULL DEFAULT '0',
92 `PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
93 `Flags` int(10) unsigned NOT NULL DEFAULT '0',
94 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
95 PRIMARY KEY (`ID`)
96) ENGINE=MyISAM DEFAULT CHARSET=utf8;
97
98-- Volcando datos para la tabla hotfixes_legion.world_map_overlay: 0 rows
99DELETE FROM `world_map_overlay`;
100/*!40000 ALTER TABLE `world_map_overlay` DISABLE KEYS */;
101/*!40000 ALTER TABLE `world_map_overlay` ENABLE KEYS */;
102
103-- Volcando estructura para tabla hotfixes_legion.world_map_transforms
104CREATE TABLE IF NOT EXISTS `world_map_transforms` (
105 `ID` int(10) unsigned NOT NULL DEFAULT '0',
106 `RegionMinX` float NOT NULL DEFAULT '0',
107 `RegionMinY` float NOT NULL DEFAULT '0',
108 `RegionMinZ` float NOT NULL DEFAULT '0',
109 `RegionMaxX` float NOT NULL DEFAULT '0',
110 `RegionMaxY` float NOT NULL DEFAULT '0',
111 `RegionMaxZ` float NOT NULL DEFAULT '0',
112 `RegionOffsetX` float NOT NULL DEFAULT '0',
113 `RegionOffsetY` float NOT NULL DEFAULT '0',
114 `RegionScale` float NOT NULL DEFAULT '0',
115 `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
116 `AreaID` smallint(5) unsigned NOT NULL DEFAULT '0',
117 `NewMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
118 `NewDungeonMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
119 `NewAreaID` smallint(5) unsigned NOT NULL DEFAULT '0',
120 `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
121 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
122 PRIMARY KEY (`ID`)
123) ENGINE=MyISAM DEFAULT CHARSET=utf8;
124
125-- Volcando datos para la tabla hotfixes_legion.world_map_transforms: 0 rows
126DELETE FROM `world_map_transforms`;
127/*!40000 ALTER TABLE `world_map_transforms` DISABLE KEYS */;
128/*!40000 ALTER TABLE `world_map_transforms` ENABLE KEYS */;
129
130-- Volcando estructura para tabla hotfixes_legion.world_safe_locs
131CREATE TABLE IF NOT EXISTS `world_safe_locs` (
132 `ID` int(10) unsigned NOT NULL DEFAULT '0',
133 `LocX` float NOT NULL DEFAULT '0',
134 `LocY` float NOT NULL DEFAULT '0',
135 `LocZ` float NOT NULL DEFAULT '0',
136 `Facing` float NOT NULL DEFAULT '0',
137 `AreaName` text,
138 `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
139 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
140 PRIMARY KEY (`ID`)
141) ENGINE=MyISAM DEFAULT CHARSET=utf8;
142
143-- Volcando datos para la tabla hotfixes_legion.world_safe_locs: 0 rows
144DELETE FROM `world_safe_locs`;
145/*!40000 ALTER TABLE `world_safe_locs` DISABLE KEYS */;
146/*!40000 ALTER TABLE `world_safe_locs` ENABLE KEYS */;
147
148-- Volcando estructura para tabla hotfixes_legion.world_safe_locs_locale
149CREATE TABLE IF NOT EXISTS `world_safe_locs_locale` (
150 `ID` int(10) unsigned NOT NULL DEFAULT '0',
151 `locale` varchar(4) NOT NULL,
152 `AreaName_lang` text,
153 `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
154 PRIMARY KEY (`ID`,`locale`)
155) ENGINE=MyISAM DEFAULT CHARSET=utf8;
156
157-- Volcando datos para la tabla hotfixes_legion.world_safe_locs_locale: 0 rows
158DELETE FROM `world_safe_locs_locale`;
159/*!40000 ALTER TABLE `world_safe_locs_locale` DISABLE KEYS */;
160/*!40000 ALTER TABLE `world_safe_locs_locale` ENABLE KEYS */;
161
162/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
163/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
164/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;