· 6 years ago · Jun 02, 2019, 07:40 PM
1--[[
2 ______ __ __ ____ __ ______
3 / _/ _/ / \/ \ / __/___ __ _______/ /_ / / /
4 / // / / /\/ /\ \ __/ /_/ __ \/ / / / ___/ __ \ / // /
5 / // / / / /_/ \ \/_ __/ /_/ / /_/ / / / /_/ / / // /
6 / // / /_/ \_\/_/ \____/\__,_/_/ /_.___/ _/ // /
7 /__/__/ /__/__/
8
9--]]
10--https://github.com/Mokiros/roblox-FE-compatibility
11if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
12local Player,Mouse,mouse,UserInputService,ContextActionService = owner
13local RealPlayer = Player
14do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
15
16
17
18--Converted with ttyyuu12345's model to script plugin v4
19function sandbox(var,func)
20 local env = getfenv(func)
21 local newenv = setmetatable({},{
22 __index = function(self,k)
23 if k=="script" then
24 return var
25 else
26 return env[k]
27 end
28 end,
29 })
30 setfenv(func,newenv)
31 return func
32end
33cors = {}
34mas = Instance.new("Model",game:GetService("Lighting"))
35Tool0 = Instance.new("Tool")
36Script1 = Instance.new("Script")
37Sound2 = Instance.new("Sound")
38LocalScript3 = Instance.new("LocalScript")
39Script4 = Instance.new("Script")
40Script5 = Instance.new("Script")
41LocalScript6 = Instance.new("LocalScript")
42LocalScript7 = Instance.new("LocalScript")
43Part8 = Instance.new("Part")
44BlockMesh9 = Instance.new("BlockMesh")
45Configuration10 = Instance.new("Configuration")
46Script11 = Instance.new("Script")
47Script12 = Instance.new("Script")
48Part13 = Instance.new("Part")
49Weld14 = Instance.new("Weld")
50Weld15 = Instance.new("Weld")
51Weld16 = Instance.new("Weld")
52Weld17 = Instance.new("Weld")
53Weld18 = Instance.new("Weld")
54Weld19 = Instance.new("Weld")
55Part20 = Instance.new("Part")
56BlockMesh21 = Instance.new("BlockMesh")
57Part22 = Instance.new("Part")
58SpecialMesh23 = Instance.new("SpecialMesh")
59Part24 = Instance.new("Part")
60VelocityMotor25 = Instance.new("VelocityMotor")
61RotateP26 = Instance.new("RotateP")
62Weld27 = Instance.new("Weld")
63Script28 = Instance.new("Script")
64BlockMesh29 = Instance.new("BlockMesh")
65Part30 = Instance.new("Part")
66VelocityMotor31 = Instance.new("VelocityMotor")
67RotateP32 = Instance.new("RotateP")
68Weld33 = Instance.new("Weld")
69Script34 = Instance.new("Script")
70BlockMesh35 = Instance.new("BlockMesh")
71Part36 = Instance.new("Part")
72VelocityMotor37 = Instance.new("VelocityMotor")
73RotateP38 = Instance.new("RotateP")
74Weld39 = Instance.new("Weld")
75Script40 = Instance.new("Script")
76BlockMesh41 = Instance.new("BlockMesh")
77Part42 = Instance.new("Part")
78VelocityMotor43 = Instance.new("VelocityMotor")
79RotateP44 = Instance.new("RotateP")
80Weld45 = Instance.new("Weld")
81Script46 = Instance.new("Script")
82BlockMesh47 = Instance.new("BlockMesh")
83Part48 = Instance.new("Part")
84SpecialMesh49 = Instance.new("SpecialMesh")
85VelocityMotor50 = Instance.new("VelocityMotor")
86RotateP51 = Instance.new("RotateP")
87Weld52 = Instance.new("Weld")
88Script53 = Instance.new("Script")
89Part54 = Instance.new("Part")
90SpecialMesh55 = Instance.new("SpecialMesh")
91VelocityMotor56 = Instance.new("VelocityMotor")
92RotateP57 = Instance.new("RotateP")
93Weld58 = Instance.new("Weld")
94Script59 = Instance.new("Script")
95Part60 = Instance.new("Part")
96VelocityMotor61 = Instance.new("VelocityMotor")
97RotateP62 = Instance.new("RotateP")
98Weld63 = Instance.new("Weld")
99Script64 = Instance.new("Script")
100BlockMesh65 = Instance.new("BlockMesh")
101Part66 = Instance.new("Part")
102VelocityMotor67 = Instance.new("VelocityMotor")
103RotateP68 = Instance.new("RotateP")
104Weld69 = Instance.new("Weld")
105Script70 = Instance.new("Script")
106BlockMesh71 = Instance.new("BlockMesh")
107Part72 = Instance.new("Part")
108VelocityMotor73 = Instance.new("VelocityMotor")
109RotateP74 = Instance.new("RotateP")
110Weld75 = Instance.new("Weld")
111Script76 = Instance.new("Script")
112BlockMesh77 = Instance.new("BlockMesh")
113Part78 = Instance.new("Part")
114VelocityMotor79 = Instance.new("VelocityMotor")
115RotateP80 = Instance.new("RotateP")
116Weld81 = Instance.new("Weld")
117Script82 = Instance.new("Script")
118BlockMesh83 = Instance.new("BlockMesh")
119Part84 = Instance.new("Part")
120VelocityMotor85 = Instance.new("VelocityMotor")
121RotateP86 = Instance.new("RotateP")
122Weld87 = Instance.new("Weld")
123Script88 = Instance.new("Script")
124BlockMesh89 = Instance.new("BlockMesh")
125Part90 = Instance.new("Part")
126SpecialMesh91 = Instance.new("SpecialMesh")
127VelocityMotor92 = Instance.new("VelocityMotor")
128RotateP93 = Instance.new("RotateP")
129Weld94 = Instance.new("Weld")
130Script95 = Instance.new("Script")
131Part96 = Instance.new("Part")
132SpecialMesh97 = Instance.new("SpecialMesh")
133VelocityMotor98 = Instance.new("VelocityMotor")
134RotateP99 = Instance.new("RotateP")
135Weld100 = Instance.new("Weld")
136Script101 = Instance.new("Script")
137Part102 = Instance.new("Part")
138BlockMesh103 = Instance.new("BlockMesh")
139Part104 = Instance.new("Part")
140BlockMesh105 = Instance.new("BlockMesh")
141Script106 = Instance.new("Script")
142Part107 = Instance.new("Part")
143BlockMesh108 = Instance.new("BlockMesh")
144Part109 = Instance.new("Part")
145BlockMesh110 = Instance.new("BlockMesh")
146Script111 = Instance.new("Script")
147Part112 = Instance.new("Part")
148BlockMesh113 = Instance.new("BlockMesh")
149Part114 = Instance.new("Part")
150BlockMesh115 = Instance.new("BlockMesh")
151Part116 = Instance.new("Part")
152BlockMesh117 = Instance.new("BlockMesh")
153Part118 = Instance.new("Part")
154BlockMesh119 = Instance.new("BlockMesh")
155Script120 = Instance.new("Script")
156Part121 = Instance.new("Part")
157BlockMesh122 = Instance.new("BlockMesh")
158Part123 = Instance.new("Part")
159BlockMesh124 = Instance.new("BlockMesh")
160Part125 = Instance.new("Part")
161BlockMesh126 = Instance.new("BlockMesh")
162Script127 = Instance.new("Script")
163PointLight128 = Instance.new("PointLight")
164Script129 = Instance.new("Script")
165Part130 = Instance.new("Part")
166BlockMesh131 = Instance.new("BlockMesh")
167Part132 = Instance.new("Part")
168BlockMesh133 = Instance.new("BlockMesh")
169Part134 = Instance.new("Part")
170BlockMesh135 = Instance.new("BlockMesh")
171Part136 = Instance.new("Part")
172BlockMesh137 = Instance.new("BlockMesh")
173Part138 = Instance.new("Part")
174BlockMesh139 = Instance.new("BlockMesh")
175Part140 = Instance.new("Part")
176BlockMesh141 = Instance.new("BlockMesh")
177Camera142 = Instance.new("Camera")
178Part143 = Instance.new("Part")
179BlockMesh144 = Instance.new("BlockMesh")
180Part145 = Instance.new("Part")
181SpecialMesh146 = Instance.new("SpecialMesh")
182VelocityMotor147 = Instance.new("VelocityMotor")
183RotateP148 = Instance.new("RotateP")
184Weld149 = Instance.new("Weld")
185Script150 = Instance.new("Script")
186Part151 = Instance.new("Part")
187BlockMesh152 = Instance.new("BlockMesh")
188Script153 = Instance.new("Script")
189PointLight154 = Instance.new("PointLight")
190Script155 = Instance.new("Script")
191Part156 = Instance.new("Part")
192BlockMesh157 = Instance.new("BlockMesh")
193Script158 = Instance.new("Script")
194Part159 = Instance.new("Part")
195BlockMesh160 = Instance.new("BlockMesh")
196Script161 = Instance.new("Script")
197Part162 = Instance.new("Part")
198BlockMesh163 = Instance.new("BlockMesh")
199Script164 = Instance.new("Script")
200Part165 = Instance.new("Part")
201BlockMesh166 = Instance.new("BlockMesh")
202Part167 = Instance.new("Part")
203BlockMesh168 = Instance.new("BlockMesh")
204Part169 = Instance.new("Part")
205BlockMesh170 = Instance.new("BlockMesh")
206Part171 = Instance.new("Part")
207BlockMesh172 = Instance.new("BlockMesh")
208Part173 = Instance.new("Part")
209BlockMesh174 = Instance.new("BlockMesh")
210Part175 = Instance.new("Part")
211BlockMesh176 = Instance.new("BlockMesh")
212Part177 = Instance.new("Part")
213BlockMesh178 = Instance.new("BlockMesh")
214Part179 = Instance.new("Part")
215BlockMesh180 = Instance.new("BlockMesh")
216Part181 = Instance.new("Part")
217BlockMesh182 = Instance.new("BlockMesh")
218Part183 = Instance.new("Part")
219BlockMesh184 = Instance.new("BlockMesh")
220Part185 = Instance.new("Part")
221VelocityMotor186 = Instance.new("VelocityMotor")
222RotateP187 = Instance.new("RotateP")
223Weld188 = Instance.new("Weld")
224Script189 = Instance.new("Script")
225BlockMesh190 = Instance.new("BlockMesh")
226Part191 = Instance.new("Part")
227VelocityMotor192 = Instance.new("VelocityMotor")
228RotateP193 = Instance.new("RotateP")
229Weld194 = Instance.new("Weld")
230Script195 = Instance.new("Script")
231BlockMesh196 = Instance.new("BlockMesh")
232Part197 = Instance.new("Part")
233VelocityMotor198 = Instance.new("VelocityMotor")
234RotateP199 = Instance.new("RotateP")
235Weld200 = Instance.new("Weld")
236Script201 = Instance.new("Script")
237BlockMesh202 = Instance.new("BlockMesh")
238Part203 = Instance.new("Part")
239VelocityMotor204 = Instance.new("VelocityMotor")
240RotateP205 = Instance.new("RotateP")
241Weld206 = Instance.new("Weld")
242Script207 = Instance.new("Script")
243BlockMesh208 = Instance.new("BlockMesh")
244Part209 = Instance.new("Part")
245VelocityMotor210 = Instance.new("VelocityMotor")
246RotateP211 = Instance.new("RotateP")
247Weld212 = Instance.new("Weld")
248Script213 = Instance.new("Script")
249BlockMesh214 = Instance.new("BlockMesh")
250Part215 = Instance.new("Part")
251SpecialMesh216 = Instance.new("SpecialMesh")
252VelocityMotor217 = Instance.new("VelocityMotor")
253RotateP218 = Instance.new("RotateP")
254Weld219 = Instance.new("Weld")
255Script220 = Instance.new("Script")
256Part221 = Instance.new("Part")
257SpecialMesh222 = Instance.new("SpecialMesh")
258VelocityMotor223 = Instance.new("VelocityMotor")
259RotateP224 = Instance.new("RotateP")
260Weld225 = Instance.new("Weld")
261Script226 = Instance.new("Script")
262Part227 = Instance.new("Part")
263SpecialMesh228 = Instance.new("SpecialMesh")
264VelocityMotor229 = Instance.new("VelocityMotor")
265RotateP230 = Instance.new("RotateP")
266Weld231 = Instance.new("Weld")
267Script232 = Instance.new("Script")
268Part233 = Instance.new("Part")
269VelocityMotor234 = Instance.new("VelocityMotor")
270RotateP235 = Instance.new("RotateP")
271Weld236 = Instance.new("Weld")
272Script237 = Instance.new("Script")
273BlockMesh238 = Instance.new("BlockMesh")
274Part239 = Instance.new("Part")
275VelocityMotor240 = Instance.new("VelocityMotor")
276RotateP241 = Instance.new("RotateP")
277Weld242 = Instance.new("Weld")
278Script243 = Instance.new("Script")
279BlockMesh244 = Instance.new("BlockMesh")
280Part245 = Instance.new("Part")
281VelocityMotor246 = Instance.new("VelocityMotor")
282RotateP247 = Instance.new("RotateP")
283Weld248 = Instance.new("Weld")
284Script249 = Instance.new("Script")
285BlockMesh250 = Instance.new("BlockMesh")
286Part251 = Instance.new("Part")
287VelocityMotor252 = Instance.new("VelocityMotor")
288RotateP253 = Instance.new("RotateP")
289Weld254 = Instance.new("Weld")
290Script255 = Instance.new("Script")
291BlockMesh256 = Instance.new("BlockMesh")
292Part257 = Instance.new("Part")
293SpecialMesh258 = Instance.new("SpecialMesh")
294Part259 = Instance.new("Part")
295Weld260 = Instance.new("Weld")
296Weld261 = Instance.new("Weld")
297Weld262 = Instance.new("Weld")
298Weld263 = Instance.new("Weld")
299Weld264 = Instance.new("Weld")
300Weld265 = Instance.new("Weld")
301Part266 = Instance.new("Part")
302BlockMesh267 = Instance.new("BlockMesh")
303Part268 = Instance.new("Part")
304BlockMesh269 = Instance.new("BlockMesh")
305Part270 = Instance.new("Part")
306BlockMesh271 = Instance.new("BlockMesh")
307Part272 = Instance.new("Part")
308BlockMesh273 = Instance.new("BlockMesh")
309Part274 = Instance.new("Part")
310SpecialMesh275 = Instance.new("SpecialMesh")
311Part276 = Instance.new("Part")
312BlockMesh277 = Instance.new("BlockMesh")
313Part278 = Instance.new("Part")
314CylinderMesh279 = Instance.new("CylinderMesh")
315Fire280 = Instance.new("Fire")
316Script281 = Instance.new("Script")
317Part282 = Instance.new("Part")
318BlockMesh283 = Instance.new("BlockMesh")
319Part284 = Instance.new("Part")
320SpecialMesh285 = Instance.new("SpecialMesh")
321Part286 = Instance.new("Part")
322SpecialMesh287 = Instance.new("SpecialMesh")
323Part288 = Instance.new("Part")
324SpecialMesh289 = Instance.new("SpecialMesh")
325Part290 = Instance.new("Part")
326SpecialMesh291 = Instance.new("SpecialMesh")
327Part292 = Instance.new("Part")
328BlockMesh293 = Instance.new("BlockMesh")
329Part294 = Instance.new("Part")
330SpecialMesh295 = Instance.new("SpecialMesh")
331Part296 = Instance.new("Part")
332SpecialMesh297 = Instance.new("SpecialMesh")
333Part298 = Instance.new("Part")
334CylinderMesh299 = Instance.new("CylinderMesh")
335Fire300 = Instance.new("Fire")
336Script301 = Instance.new("Script")
337Part302 = Instance.new("Part")
338SpecialMesh303 = Instance.new("SpecialMesh")
339Part304 = Instance.new("Part")
340BlockMesh305 = Instance.new("BlockMesh")
341Part306 = Instance.new("Part")
342BlockMesh307 = Instance.new("BlockMesh")
343Part308 = Instance.new("Part")
344BlockMesh309 = Instance.new("BlockMesh")
345Part310 = Instance.new("Part")
346SpecialMesh311 = Instance.new("SpecialMesh")
347Part312 = Instance.new("Part")
348SpecialMesh313 = Instance.new("SpecialMesh")
349Part314 = Instance.new("Part")
350SpecialMesh315 = Instance.new("SpecialMesh")
351Part316 = Instance.new("Part")
352SpecialMesh317 = Instance.new("SpecialMesh")
353Part318 = Instance.new("Part")
354BlockMesh319 = Instance.new("BlockMesh")
355Part320 = Instance.new("Part")
356SpecialMesh321 = Instance.new("SpecialMesh")
357Part322 = Instance.new("Part")
358BlockMesh323 = Instance.new("BlockMesh")
359Part324 = Instance.new("Part")
360BlockMesh325 = Instance.new("BlockMesh")
361Part326 = Instance.new("Part")
362BlockMesh327 = Instance.new("BlockMesh")
363Part328 = Instance.new("Part")
364SpecialMesh329 = Instance.new("SpecialMesh")
365Part330 = Instance.new("Part")
366SpecialMesh331 = Instance.new("SpecialMesh")
367Part332 = Instance.new("Part")
368BlockMesh333 = Instance.new("BlockMesh")
369Part334 = Instance.new("Part")
370BlockMesh335 = Instance.new("BlockMesh")
371Part336 = Instance.new("Part")
372BlockMesh337 = Instance.new("BlockMesh")
373Part338 = Instance.new("Part")
374BlockMesh339 = Instance.new("BlockMesh")
375Part340 = Instance.new("Part")
376BlockMesh341 = Instance.new("BlockMesh")
377Part342 = Instance.new("Part")
378SpecialMesh343 = Instance.new("SpecialMesh")
379Part344 = Instance.new("Part")
380BlockMesh345 = Instance.new("BlockMesh")
381Part346 = Instance.new("Part")
382SpecialMesh347 = Instance.new("SpecialMesh")
383Part348 = Instance.new("Part")
384BlockMesh349 = Instance.new("BlockMesh")
385Part350 = Instance.new("Part")
386SpecialMesh351 = Instance.new("SpecialMesh")
387Part352 = Instance.new("Part")
388BlockMesh353 = Instance.new("BlockMesh")
389Part354 = Instance.new("Part")
390BlockMesh355 = Instance.new("BlockMesh")
391Part356 = Instance.new("Part")
392BlockMesh357 = Instance.new("BlockMesh")
393Part358 = Instance.new("Part")
394BlockMesh359 = Instance.new("BlockMesh")
395Part360 = Instance.new("Part")
396SpecialMesh361 = Instance.new("SpecialMesh")
397Part362 = Instance.new("Part")
398SpecialMesh363 = Instance.new("SpecialMesh")
399Part364 = Instance.new("Part")
400SpecialMesh365 = Instance.new("SpecialMesh")
401Part366 = Instance.new("Part")
402SpecialMesh367 = Instance.new("SpecialMesh")
403Part368 = Instance.new("Part")
404SpecialMesh369 = Instance.new("SpecialMesh")
405Part370 = Instance.new("Part")
406SpecialMesh371 = Instance.new("SpecialMesh")
407Part372 = Instance.new("Part")
408SpecialMesh373 = Instance.new("SpecialMesh")
409Part374 = Instance.new("Part")
410SpecialMesh375 = Instance.new("SpecialMesh")
411Part376 = Instance.new("Part")
412BlockMesh377 = Instance.new("BlockMesh")
413Part378 = Instance.new("Part")
414CylinderMesh379 = Instance.new("CylinderMesh")
415Fire380 = Instance.new("Fire")
416Script381 = Instance.new("Script")
417Part382 = Instance.new("Part")
418SpecialMesh383 = Instance.new("SpecialMesh")
419Part384 = Instance.new("Part")
420SpecialMesh385 = Instance.new("SpecialMesh")
421Part386 = Instance.new("Part")
422BlockMesh387 = Instance.new("BlockMesh")
423Part388 = Instance.new("Part")
424SpecialMesh389 = Instance.new("SpecialMesh")
425Part390 = Instance.new("Part")
426SpecialMesh391 = Instance.new("SpecialMesh")
427Part392 = Instance.new("Part")
428BlockMesh393 = Instance.new("BlockMesh")
429Part394 = Instance.new("Part")
430BlockMesh395 = Instance.new("BlockMesh")
431Part396 = Instance.new("Part")
432SpecialMesh397 = Instance.new("SpecialMesh")
433Part398 = Instance.new("Part")
434BlockMesh399 = Instance.new("BlockMesh")
435Part400 = Instance.new("Part")
436SpecialMesh401 = Instance.new("SpecialMesh")
437Part402 = Instance.new("Part")
438SpecialMesh403 = Instance.new("SpecialMesh")
439Part404 = Instance.new("Part")
440BlockMesh405 = Instance.new("BlockMesh")
441Part406 = Instance.new("Part")
442SpecialMesh407 = Instance.new("SpecialMesh")
443Part408 = Instance.new("Part")
444BlockMesh409 = Instance.new("BlockMesh")
445Part410 = Instance.new("Part")
446BlockMesh411 = Instance.new("BlockMesh")
447Part412 = Instance.new("Part")
448BlockMesh413 = Instance.new("BlockMesh")
449Part414 = Instance.new("Part")
450SpecialMesh415 = Instance.new("SpecialMesh")
451Part416 = Instance.new("Part")
452SpecialMesh417 = Instance.new("SpecialMesh")
453Part418 = Instance.new("Part")
454SpecialMesh419 = Instance.new("SpecialMesh")
455Model420 = Instance.new("Model")
456Part421 = Instance.new("Part")
457SpecialMesh422 = Instance.new("SpecialMesh")
458Part423 = Instance.new("Part")
459SpecialMesh424 = Instance.new("SpecialMesh")
460Script425 = Instance.new("Script")
461Part426 = Instance.new("Part")
462SpecialMesh427 = Instance.new("SpecialMesh")
463Script428 = Instance.new("Script")
464Script429 = Instance.new("Script")
465Part430 = Instance.new("Part")
466SpecialMesh431 = Instance.new("SpecialMesh")
467Script432 = Instance.new("Script")
468Part433 = Instance.new("Part")
469SpecialMesh434 = Instance.new("SpecialMesh")
470Script435 = Instance.new("Script")
471Part436 = Instance.new("Part")
472SpecialMesh437 = Instance.new("SpecialMesh")
473Script438 = Instance.new("Script")
474Part439 = Instance.new("Part")
475SpecialMesh440 = Instance.new("SpecialMesh")
476Script441 = Instance.new("Script")
477Part442 = Instance.new("Part")
478SpecialMesh443 = Instance.new("SpecialMesh")
479Script444 = Instance.new("Script")
480Part445 = Instance.new("Part")
481SpecialMesh446 = Instance.new("SpecialMesh")
482Script447 = Instance.new("Script")
483Part448 = Instance.new("Part")
484SpecialMesh449 = Instance.new("SpecialMesh")
485Script450 = Instance.new("Script")
486Part451 = Instance.new("Part")
487SpecialMesh452 = Instance.new("SpecialMesh")
488Script453 = Instance.new("Script")
489Part454 = Instance.new("Part")
490SpecialMesh455 = Instance.new("SpecialMesh")
491Script456 = Instance.new("Script")
492Tool0.Name = "ObsibianEdgeLongSword"
493Tool0.Parent = mas
494Tool0.Enabled = false
495Tool0.TextureId = "http://www.roblox.com/asset/?id=138025563"
496Tool0.Grip = CFrame.new(0, -1.60000002, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
497Tool0.GripForward = Vector3.new(1, -0, -0)
498Tool0.GripPos = Vector3.new(0, -1.60000002, 0)
499Tool0.GripRight = Vector3.new(0, 0, 1)
500Script1.Name = "CrystalSword"
501Script1.Parent = Tool0
502table.insert(cors,sandbox(Script1,function()
503--Crystal Sword
504
505local Tool = script.Parent
506local Handle = Tool.Handle
507local Character = nil
508
509local EruptionID = 138020595
510local Eruption = game:GetService("InsertService"):LoadAsset(EruptionID):GetChildren()[1]
511
512local Debris = game.Debris
513
514
515local Damage = 0
516local Eruptions = 5
517local DistancePerObject = 18
518local TimeBetweenEruptions = .05
519local EruptionLife = 3
520local DamagePerTouch = 5.5
521
522
523--Creates a random number of particles and lets them fall down from the sky.
524function ParticleExplosion(Parent, Colors)
525 local NumParticles = math.random(5,15)
526 for i = 0, NumParticles do
527 --Create the parts for the particles to emit from
528 local ParticlePoint = Instance.new("Part")
529 ParticlePoint.Size = Vector3.new(1,1,1)
530 ParticlePoint.Parent = Parent
531 ParticlePoint.Position = Parent.Position + Vector3.new(math.random(-5,5), math.random(4, 7), math.random(-5,5) )
532 ParticlePoint.Transparency = 1
533
534 --Create the particles for display
535 local Particle = Instance.new("Fire")
536 local Color = Colors[math.random(1, #Colors)]
537 Particle.Color = Color
538 Particle.SecondaryColor = Color
539 Particle.Enabled = false
540 Particle.Parent = ParticlePoint
541
542 --Send them flying
543 local ParticleForce = Instance.new("BodyForce")
544 ParticleForce.Parent = ParticlePoint
545 ParticleForce.force = Vector3.new(math.random(-20,20), 40, math.random(-20,20)) * 7
546 Debris:AddItem(ParticleForce, .3)
547
548 Debris:AddItem(ParticlePoint, .1 + math.random())
549 end
550
551end
552
553
554--Fired when the chrystal touches something
555--Add to the player's touched counter. Damage will be done based on this number later
556function onCrystalTouched(part)
557 local Character = part.Parent
558 if not Character:FindFirstChild("Humanoid") then return end
559
560 local Player = game.Players:GetPlayerFromCharacter(Character)
561 if Player == game.Players:GetPlayerFromCharacter(Tool.Parent) then return end
562
563 local Counter = Character:FindFirstChild("Counter")
564 if not Counter then --If we don't have a counter, add a new one
565 Counter = Instance.new("IntValue")
566 Counter.Name = "Counter"
567 Counter.Value = 0
568 Counter.Parent = Character
569 Debris:AddItem(Counter, .2)
570 end
571
572 Counter.Value = Counter.Value + 1
573end
574
575--Find the players with a counter variable, then kill them
576--If they survive, knock them over
577function ExplodePlayers()
578 local Players = game.Players:GetChildren()
579
580 for i = 1, #Players do
581 local Character = Players[i].Character
582 local counter = Character:FindFirstChild("Counter")
583 if counter then
584 Character.Humanoid:TakeDamage(counter.Value * DamagePerTouch)
585
586 Character.Humanoid.Sit = true
587
588 end
589
590 end
591end
592
593
594Erupting = false
595function DoEruption()
596 Erupting = true
597 local Torso = Character.Torso
598 local Direction = Torso.CFrame.lookVector
599 local LastPosition = Torso.Position + Vector3.new(0, -2.5, 0)
600
601 for i = 1, Eruptions do
602 --Create a new crystal formation
603 local EruptionClone = Eruption:Clone()
604 EruptionClone.Name = "Eruption"
605 local Children = EruptionClone:GetChildren()
606 local BasePart = EruptionClone.BaseCenter
607 for z = 1, #Children do
608 --Move each part into position
609 if(Children[z] ~= BasePart) then
610 local part = Children[z]
611 local offset = part.CFrame.p - BasePart.CFrame.p
612 part.CFrame = part.CFrame - part.CFrame.p + (LastPosition + (Direction * DistancePerObject)) + offset
613 local cobj = part.Touched:connect(onCrystalTouched)
614 delay(.2, function() cobj:disconnect() end)
615 end
616 end
617 EruptionClone.Parent = game.Workspace
618
619 BasePart.CFrame = BasePart.CFrame - BasePart.CFrame.p + (LastPosition + (Direction * DistancePerObject))
620
621 --Play the particle and sound effects
622 ParticleExplosion(BasePart, {BrickColor.new(28).Color, Color3.new(0/0,0/0,0/0)} )
623 local Sound = Tool.CrystalExplosion:Clone()
624 Sound.Parent = EruptionClone
625 Sound:Play()
626
627 --Move on to the next eruption
628 LastPosition = LastPosition + (Direction * DistancePerObject)
629
630 --Kill any fool that happened to get caught in the explosion
631 ExplodePlayers()
632
633 wait(TimeBetweenEruptions)
634
635 --Let physics take over crystal for effect
636 delay(EruptionLife - 1.5, function()
637 local ChildrenClone = Children
638 for z= 1, #ChildrenClone do
639 ChildrenClone[z].Anchored = false
640 Debris:AddItem(ChildrenClone[z], math.random())
641 end
642 end)
643
644 --Clean up after ourselves
645 Debris:AddItem(EruptionClone, EruptionLife)
646 end
647
648 Erupting = false
649
650end
651
652
653--Swing the sword
654function Swing()
655 --Add a particle effect to the sword when you swing it to make it seem powerful
656 local SwingParticle = Instance.new("Fire")
657 SwingParticle.Name = "SwingParticle"
658 SwingParticle.Parent = Handle
659
660 local Color = BrickColor.new(28).Color
661 SwingParticle.Color = Color
662 SwingParticle.SecondaryColor = Color
663 SwingParticle.Enabled = false
664 Debris:AddItem(SwingParticle, 1)
665
666 --Play the swing animation
667 local Animation = Instance.new("StringValue")
668 Animation.Name = "toolanim"
669 Animation.Value = "Slash"
670 Animation.Parent = Tool
671
672 --How do i shot crystals?
673 DoEruption()
674
675end
676
677
678
679function onActivated()
680 if not Tool.Enabled then return end
681 if Erupting then return end
682 if not Character then return end
683 Tool.Enabled = false
684
685 Swing()
686
687 wait(EruptionLife)
688 Tool.Enabled = true
689
690end
691Tool.Activated:connect(onActivated)
692
693function onEquipped()
694 Tool.Enabled = true
695 Character = Tool.Parent
696end
697Tool.Equipped:connect(onEquipped)
698
699function onUnequipped()
700 Tool.Enabled = false
701 Character = nil
702end
703Tool.Unequipped:connect(onUnequipped)
704end))
705Sound2.Name = "CrystalExplosion"
706Sound2.Parent = Tool0
707Sound2.Pitch = 0.5
708Sound2.PlaybackSpeed = 0.5
709Sound2.SoundId = "http://www.roblox.com/asset/?id=84937942"
710Sound2.Volume = 1
711LocalScript3.Name = "Main"
712LocalScript3.Parent = Tool0
713table.insert(cors,sandbox(LocalScript3,function()
714local function class(name)
715 local def = {}
716 getfenv(0)[name] = def
717 return function(ctor, static)
718 local nctor = function(...)
719 local this = {}
720 if ctor then
721 ctor(this, ...)
722 end
723 return this
724 end
725 getfenv(0)['Create'..name] = nctor
726 if static then static(def) end
727 end
728end
729
730local function Create(ty)
731 return function(data)
732 local obj = Instance.new(ty)
733 for k, v in pairs(data) do
734 if type(k) == 'number' then
735 v.Parent = obj
736 else
737 obj[k] = v
738 end
739 end
740 return obj
741 end
742end
743
744--[[----------------------------------------------------------------------------
745AnimationProvider
746 Manages animations.
747
748 CreateAnimationProvider(animations)
749 Returns a new AnimationProvider instance.
750 `animations` is a table containing identity/asset_id pairs.
751 `asset_id` may be a string (Content) or an integer.
752 AnimationProvider:LoadHumanoid(humanoid)
753 Loads the animations into `humanoid`.
754 AnimationProvider:GetAnimation(identity)
755 Returns an AnimationTrack.
756 May only be called after LoadHumanoid.
757 AnimationProvider:StopAnimations()
758 Stops all animations.
759]]
760class'AnimationProvider'(function(def,anim_ids)
761 local animations = {}
762 local animationTracks = {}
763 local catcherCallbacks = {}
764 local keyframeCatchers = {}
765 local workingHumanoid
766
767 for name,id in pairs(anim_ids) do
768 animations[name] = Create'Animation'{
769 Name = name;
770 AnimationId = type(id) == "number" and ("rbxassetid://"..id) or id;
771 Archivable = false;
772 }
773 end
774
775 function def:LoadHumanoid(humanoid)
776 if humanoid ~= workingHumanoid then
777 workingHumanoid = humanoid
778 for name,anim in pairs(animations) do
779 local old_track = animationTracks[name]
780 if old_track then
781 old_track:Stop()
782 old_track:Destroy()
783 if keyframeCatchers[name] then
784 keyframeCatchers[name] = nil
785 end
786 end
787
788 local track = humanoid:LoadAnimation(anim)
789 animationTracks[name] = track
790 if catcherCallbacks[name] then
791 local catcher = CreateKeyframeCatcher(track)
792 keyframeCatchers[name] = catcher
793 catcher:SetCallbacks(catcherCallbacks[name])
794 end
795 end
796 end
797 end
798
799 function def:GetAnimation(name)
800 if not workingHumanoid then
801 error("GetAnimation: humanoid has not been loaded",2)
802 end
803 return animationTracks[name]
804 end
805
806 function def:StopAnimations(...)
807 for name,track in pairs(animationTracks) do
808 track:Stop(...)
809 end
810 end
811
812 -- lazy get
813 setmetatable(def,{__index = animationTracks})
814end)
815
816--[[
817SoundProvider
818 Manages sounds.
819
820 CreateSoundProvider(sounds)
821 Returns a new SoundProvider.
822 `sounds` is a table containing identity/asset_id pairs.
823 `asset_id` may be a string (Content) or an integer.
824 SoundProvider:SetParent(parent)
825 Sets the parent of all the sounds at once. Can be nil.
826 SoundProvider:GetSound(identity)
827 Returns a Sound.
828 SoundProvider:StopSounds()
829 Stops all sounds.
830 SoundProvider:Fade(identity, goal, time, delta)
831 Applies a fading effect to a Sound, starting with the current volume.
832 `goal` is the volume to reach by the end of the transition.
833 `time` is the amount of time the transition should take, in seconds.
834 Optionally, `delta` is a function that transforms the progress of the fade (for non-linear transitions)
835]]
836class'SoundProvider'(function(def,sound_ids)
837 local sounds = {}
838
839 for name,id in pairs(sound_ids) do
840 sounds[name] = Create'Sound'{
841 Name = name;
842 SoundId = type(id) == "number" and ("rbxassetid://"..id) or id;
843 Archivable = false;
844 }
845 end
846
847 function def:SetParent(parent)
848 for name,sound in pairs(sounds) do
849 sound.Parent = parent
850 end
851 end
852
853 function def:GetSound(name)
854 return sounds[name]
855 end
856
857 function def:StopSounds()
858 for name,sound in pairs(sounds) do
859 sound:Stop()
860 end
861 end
862
863 function def:Fade(name,g,t,delta)
864 local sound = sounds[name]
865 delta = delta or function(n) return n end
866 if sound then
867 local s = sound.Volume
868 local i = 0
869 while i < 1 do
870 i = i + wait()/t
871 sound.Volume = (g-s)*delta(i)+s
872 end
873 sound.Volume = g
874 else
875 error("SoundProvider::Fade: no such sound named `"..name.."`",2)
876 end
877 end
878
879 -- lazy get
880 setmetatable(def,{__index = sounds})
881end)
882
883--[[
884ThreadID
885 Makes sure new threads override old ones.
886
887 CreateThreadID()
888 Returns a new ThreadID.
889 ThreadID:Request()
890 Returns a new ID and increments the current one.
891 ThreadID:Assert(id)
892 Returns whether the thread's ID equals the current one.
893 ThreadID:Reset()
894 Reset the current ID.
895]]
896class'ThreadID'(function(def)
897 local thread_id = 0
898
899 function def:Assert(id)
900 return thread_id == id
901 end
902
903 function def:Request()
904 thread_id = thread_id + 1
905 return thread_id
906 end
907
908 function def:Reset()
909 thread_id = 0
910 end
911end)
912
913--[[
914 WalkSpeedManager
915 Manages a Humanoid's WalkSpeed.
916 When the walkspeed is set externally (not by this instance), the new value will become the base walkspeed.
917 However, the walkspeed can be locked. If so, the walkspeed will be reverted if it has been changed externally.
918 This allows the tool to be compatible with, say, a speed potion.
919
920 CreateWalkSpeedManager()
921 Returns a new WalkSpeedManager.
922 WalkSpeedManager:SetHumanoid(humanoid)
923 Sets the humanoid and sets its WalkSpeed as the base.
924 WalkSpeedManager:Set(walkspeed)
925 Sets and locks the humanoid's walkspeed.
926 WalkSpeedManager:Reset()
927 Unlocks and resets the humanoid's walkspeed to the base walkspeed.
928 WalkSpeedManager:GetBase()
929 Returns the base walkspeed.
930]]
931class'WalkSpeedManager'(function(def)
932 local baseWalkSpeed = 16
933 local currentWalkSpeed = 16
934 local locked = false
935 local settingInternal = false
936 local humanoid
937 local changed
938
939 function def:SetHumanoid(hum)
940 humanoid = hum
941 locked = false
942 if changed then changed:disconnect() end
943 if hum then
944 baseWalkSpeed = hum.WalkSpeed
945 currentWalkSpeed = baseWalkSpeed
946 changed = hum.Changed:connect(function(p)
947 if p == "WalkSpeed" and not settingInternal then
948 -- something external is modifying the walkspeed; use that as the base
949 baseWalkSpeed = hum.WalkSpeed
950 if locked then
951 settingInternal = true
952 hum.WalkSpeed = currentWalkSpeed
953 settingInternal = false
954 end
955 end
956 end)
957 end
958 end
959
960 function def:Set(ws)
961 if humanoid then
962 locked = true
963 currentWalkSpeed = ws
964 settingInternal = true
965 humanoid.WalkSpeed = ws
966 settingInternal = false
967 end
968 end
969
970 function def:Reset()
971 if humanoid then
972 currentWalkSpeed = baseWalkSpeed
973 settingInternal = true
974 humanoid.WalkSpeed = baseWalkSpeed
975 settingInternal = false
976 locked = false
977 end
978 end
979
980 function def:GetBase()
981 return baseWalkSpeed
982 end
983end)
984
985--[[
986Sequencer
987 Calls functions in a sequence through activation of a single function.
988
989 :SetSequenceMap(map)
990 Sets the sequence of functions to use.
991 :SetMinInterval(interval)
992 Sets the minimum amount of time allowed between activations.
993 :SetResetDelay(delay,time)
994 Sets the amount of time to wait after the most recent activation before the sequence is reset.
995 `delay` is the time to wait after the last activation.
996 `time` is used when comparing the current time with the last activation time.
997 If `time` is greater than or close to `delay`, the sequence (probably) wont reset.
998 :Activate(...)
999 Calls the next function in the sequence. If the end of the sequence is reached, it wraps back to the beginning.
1000 The first value passed to the function is the current sequence index. Subsequent arguments are the values passed to Activate.
1001]]
1002class'Sequencer'(function(def)
1003 local min_interval = 0
1004 local reset_delay = 0
1005 local reset_time = 0
1006 local seq_map = {}
1007
1008 local seq_index = 0
1009 local activate_time = 0
1010
1011 function def:SetSequenceMap(map)
1012 seq_map = map
1013 if seq_index > #map then
1014 seq_index = 0
1015 end
1016 end
1017
1018 function def:SetMinInterval(interval)
1019 min_interval = interval
1020 end
1021
1022 function def:SetResetDelay(delay,time)
1023 reset_delay = delay
1024 reset_time = time
1025 end
1026
1027 local function act(...)
1028 local t = tick()
1029 if t-activate_time > min_interval then
1030 activate_time = t
1031 seq_index = seq_index + 1 > #seq_map and 1 or seq_index + 1
1032 if seq_map[seq_index] then
1033 coroutine.wrap(seq_map[seq_index])(seq_index,...)
1034 end
1035 end
1036 wait(reset_delay)
1037 if tick()-activate_time > reset_time then
1038 seq_index = 0
1039 end
1040 end
1041
1042 function def:Activate(...)
1043 coroutine.wrap(act)(...)
1044 end
1045end)
1046
1047--[[
1048Particle
1049 Manages a particle.
1050
1051 CreateParticle(constructor)
1052 Returns a new Particle.
1053 `constructor` is a function that creates a particle. It should return an Instance.
1054 :SetCountLimit(count)
1055 Sets the maximum number of particles that can exist at one time.
1056 :SetTimeLimit(time)
1057 Sets the maximum time a paricle is allowed to exist.
1058 Setting below 0 lets it exist forever.
1059 :Spawn(...)
1060 Spawns a particle.
1061 Received arguments are passed to the `constructor` function.
1062 Returns the spawned particle.
1063 :Despawn(particle)
1064 Removes a spawned particle.
1065]]
1066class'Particle'(function(def,newParticle)
1067 local Debris = Game:GetService("Debris")
1068 local queue = {}
1069 local changed = {}
1070 local maxParticles = 20
1071 local maxTime = 5
1072
1073 local function search_remove(t,k)
1074 local i = 1
1075 while i <= #t do
1076 if t[i] == k then
1077 table.remove(t,i)
1078 else
1079 i = i + 1
1080 end
1081 end
1082 end
1083
1084 function def:SetCountLimit(mp)
1085 maxParticles = mp
1086 end
1087
1088 function def:SetTimeLimit(mt)
1089 maxTime = mt
1090 end
1091
1092 function def:Despawn(particle)
1093 if changed[particle] then
1094 changed[particle]:disconnect()
1095 changed[particle] = nil
1096 end
1097 search_remove(queue,particle)
1098 particle:Destroy()
1099 end
1100
1101 function def:Spawn(...)
1102 if #queue < maxParticles then
1103 local particle = newParticle(...)
1104 if maxTime >= 0 then Debris:AddItem(particle,maxTime) end
1105 queue[#queue+1] = particle
1106 changed[particle] = particle.AncestryChanged:connect(function(c,p)
1107 if p == nil then
1108 self:Despawn(particle)
1109 end
1110 end)
1111 end
1112 return particle
1113 end
1114
1115end)
1116
1117--------------------------------------------------------------------------------
1118--------------------------------------------------------------------------------
1119--------------------------------------------------------------------------------
1120--------------------------------------------------------------------------------
1121
1122-- Tiny Event Manager; Add: [[Event.EventName = (event)]]; Remove: [[Disconnect("EventName",...)]]
1123local Event = {}
1124local function Disconnect(...)
1125 for _,name in pairs{...} do
1126 if Event[name] then
1127 Event[name]:disconnect()
1128 Event[name] = nil
1129 end
1130 end
1131end
1132
1133-- get an object; make it if it doesn't exist
1134local function GetMake(parent,name,type)
1135 local object = parent:FindFirstChild(name)
1136 if not object then
1137 object = Create(type){Name=name}
1138 object.Parent = parent
1139 end
1140 return object
1141end
1142
1143-- wait until child exists; return child
1144local function WaitForChild(parent,name)
1145 while not parent:FindFirstChild(name) do
1146 parent.ChildAdded:wait()
1147 end
1148 return parent:FindFirstChild(name)
1149end
1150
1151-- get a sibling humanoid of object; by humanoid, not by name
1152local function GetHumanoid(object)
1153 if object and object.Parent then
1154 for i,v in pairs(object.Parent:GetChildren()) do
1155 if v:IsA"Humanoid" then
1156 return v
1157 end
1158 end
1159 end
1160 return nil
1161end
1162
1163-- get the parent character from an object; verified by GetHumanoid
1164local function GetCharacter(object)
1165 local humanoid = GetHumanoid(object)
1166 if humanoid then
1167 return object.Parent,humanoid
1168 end
1169 return nil
1170end
1171
1172-- make a joint, if the objects exist
1173local function AttemptJoint(x,y,c0,c1)
1174 if x and y then
1175 local weld = Instance.new("Motor6D")
1176 weld.Part0 = x
1177 weld.Part1 = y
1178 if c0 then weld.C0 = c0 end
1179 if c1 then weld.C1 = c1 end
1180 weld.Parent = x
1181 return weld
1182 end
1183end
1184
1185-- destroy a joint used only by the two objects
1186local function KillJoint(x,y)
1187 if x and y then
1188 for i,v in pairs(x:GetChildren()) do
1189 if v:IsA"Motor6D" then
1190 if v.Part0 == x and v.Part1 == y then
1191 v:Destroy()
1192 end
1193 end
1194 end
1195 end
1196end
1197
1198--------------------------------------------------------------------------------
1199--------------------------------------------------------------------------------
1200--------------------------------------------------------------------------------
1201-----SETTINGS-------------------------------------------------------------------
1202--Damage
1203 local sword_damage = 5
1204 local charged_sword_damage = 10
1205 local arc_damage = 10
1206 local charged_arc_damage = 20
1207
1208--Charged Attack
1209 local charge_time = 6 -- how long it takes to fully charge
1210 local charge_attack_time = 8 -- how long charged attack lasts (at full charge)
1211 local cooldown_time = 12 -- how long before sword can be charged again (at full charge)
1212 local charge_walk_mult = 1.5 -- how much to multiply the base walkspeed when charged
1213
1214--Short-term Fatigue
1215 -- min slash interval increases after every slash
1216 -- more consecutive slashes means longer recovery time
1217 local fatigue_enabled = true
1218 local fatigue_increment = 0.05 -- controls stamina (seconds added per slash)
1219 local rest_factor = 16 -- controls recovery time (multiplied by current fatigue)
1220
1221--Moon Arc Effect
1222 local arc_angle_variance = Vector3.new(2,12,6) -- degrees
1223 local arc_distance_variance = 0.5 -- distance from torso
1224 local arc_max_speed = 0.5 -- initial outward speed (gets decayed)
1225 local arc_time = 0.3 -- how long arc should exist
1226 local arc_decay = 2 -- exp decay factor
1227
1228--Sphere Effect
1229 -- a growing sphere during charge
1230 -- not sure if looks good
1231 local sphere_enabled = false
1232 local sphere_radius = 5.3 -- radius at end of effect
1233 local sphere_magnitude = 2 -- wavyness
1234 local sphere_time = 4 -- wavyness time scale
1235--------------------------------------------------------------------------------
1236--------------------------------------------------------------------------------
1237--------------------------------------------------------------------------------
1238--------------------------------------------------------------------------------
1239
1240local Debris = Game:GetService("Debris")
1241local Lighting = Game:GetService("Lighting")
1242
1243local Tool = script.Parent
1244local Handle = WaitForChild(Tool,"Handle")
1245local Character,Humanoid
1246
1247local DamageBin = GetMake(Tool,"DamageBin","Configuration")
1248local Damage = sword_damage
1249local ArcDamage = arc_damage
1250
1251local MoonArcTemplate = Create'Part'{
1252 Name = "MoonArc";
1253 Anchored = true;
1254 CanCollide = false;
1255 Transparency = 1;
1256 FormFactor = Enum.FormFactor.Symmetric;
1257 TopSurface = Enum.SurfaceType.Smooth;
1258 BottomSurface = Enum.SurfaceType.Smooth;
1259 Size = Vector3.new(9,1,4);
1260 Create'Decal'{
1261 Name = "DecalTop";
1262 Face = Enum.NormalId.Top;
1263 Texture = "http://www.roblox.com/asset/?id=138023190";
1264 };
1265 Create'Decal'{
1266 Name = "DecalBottom";
1267 Face = Enum.NormalId.Bottom;
1268 Texture = "http://www.roblox.com/asset/?id=138023190";
1269 };
1270 Create'BlockMesh'{
1271 Scale = Vector3.new(1,0,1);
1272 };
1273};
1274Game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=138023190")
1275
1276local WalkSpeed = CreateWalkSpeedManager()
1277
1278local Animation = CreateAnimationProvider{
1279 SlashLeft = "http://www.roblox.com/asset/?id=74909537";
1280 SlashRight = "http://www.roblox.com/asset/?id=74909551";
1281 Charge = "http://www.roblox.com/asset/?id=74909500";
1282 SlashSides = "http://www.roblox.com/asset/?id=74909569";
1283 SlashForward = "http://www.roblox.com/asset/?id=74909528";
1284 DualSword = "http://www.roblox.com/asset/?id=74909522";
1285}
1286
1287local Sound = CreateSoundProvider{
1288 Slash = "http://www.roblox.com/asset/?id=45885030";
1289 Charge = "http://www.roblox.com/asset/?id=75421988";
1290}
1291Sound:SetParent(Handle)
1292Sound.Slash.Volume = 0.25
1293Sound.Charge.Volume = 0
1294Sound.Charge.Looped = true
1295
1296local MoonParticleTemplate = Create'Part'{
1297 TopSurface = Enum.SurfaceType.Smooth;
1298 Reflectance = 2;
1299 BrickColor = BrickColor.new(1001);
1300 Locked = true;
1301 Anchored = true;
1302 CanCollide = false;
1303 Size = Vector3.new(1, 1, 8);
1304 FormFactor = Enum.FormFactor.Custom;
1305 BottomSurface = Enum.SurfaceType.Smooth;
1306 Name = "MoonParticle";
1307--[[
1308 Create'RocketPropulsion'{
1309 CartoonFactor = 1;
1310 MaxTorque = Vector3.new(math.huge, math.huge, math.huge);
1311 TurnP = 100000;
1312 MaxSpeed = 500;
1313 MaxThrust = math.huge;
1314 ThrustD = 100;
1315 Name = "Rocket";
1316 ThrustP = 1000;
1317 TargetRadius = 8;
1318 };
1319--]]
1320 Create'SpecialMesh'{
1321 MeshType = Enum.MeshType.Sphere;
1322 };
1323};
1324local MoonParticle = CreateParticle(function()
1325 local pos = Handle.Position
1326 local dir = Lighting:GetMoonDirection()
1327 local particle = MoonParticleTemplate:Clone()
1328 particle.Archivable = false
1329 local r = Vector2.new(math.random(-14,14),math.random(-14,14))
1330 if r.magnitude > 14 then r = r.unit*14 end
1331 local start = CFrame.new(pos,pos-dir) * CFrame.new(r.x,r.y,200)
1332 particle.CFrame = start
1333 Spawn(function()
1334 while ((particle.CFrame*CFrame.new(0,0,-4)).p-Handle.Position).magnitude > 8 do
1335 particle.CFrame = CFrame.new(particle.Position,Handle.Position) * CFrame.new(0,0,-8)
1336 wait()
1337 end
1338 particle:Destroy()
1339 end)
1340 particle.Parent = Character
1341--[[
1342 particle.Rocket.Target = Handle
1343 particle.Rocket.ReachedTarget:connect(function()
1344 particle:Destroy()
1345 end)
1346 particle.Parent = Workspace
1347 particle.Rocket:Fire()
1348]]
1349 return particle
1350end)
1351MoonParticle:SetCountLimit(10)
1352MoonParticle:SetTimeLimit(10)
1353
1354local SmallParticleTemplate = Create'Part'{
1355 TopSurface = Enum.SurfaceType.Smooth;
1356 Reflectance = 2;
1357 BrickColor = BrickColor.new(1001);
1358 Locked = true;
1359 Anchored = true;
1360 CanCollide = false;
1361 Size = Vector3.new(0.5, 0.5, 1);
1362 FormFactor = Enum.FormFactor.Custom;
1363 BottomSurface = Enum.SurfaceType.Smooth;
1364 Name = "SmallParticle";
1365 Create'SpecialMesh'{
1366 MeshType = Enum.MeshType.Sphere;
1367 };
1368--[[
1369 Create'RocketPropulsion'{
1370 CartoonFactor = 1;
1371 MaxTorque = Vector3.new(math.huge, math.huge, math.huge);
1372 TurnP = 100000;
1373 ThrustD = 50;
1374 Name = "Rocket";
1375 ThrustP = 1000;
1376 TargetRadius = 1;
1377 };
1378--]]
1379};
1380local SmallParticle = CreateParticle(function()
1381 local pos = Handle.Position
1382 local particle = SmallParticleTemplate:Clone()
1383 particle.Archivable = false
1384 local r = Vector3.new(math.random(-12,12),math.random(-12,12),math.random(-12,12))
1385 if r.magnitude > 12 then r = r.unit*12 end
1386 local start = CFrame.new(pos+r,pos)
1387 particle.CFrame = start
1388 Spawn(function()
1389 while (particle.Position-Handle.Position).magnitude > 2 do
1390 particle.CFrame = CFrame.new(particle.Position,Handle.Position) * CFrame.new(0,0,-1)
1391 wait()
1392 end
1393 particle:Destroy()
1394 end)
1395 particle.Parent = Character
1396--[[
1397 particle.Rocket.Target = Handle
1398 particle.Rocket.ReachedTarget:connect(function()
1399 particle:Destroy()
1400 end)
1401 particle.Parent = Workspace
1402 particle.Rocket:Fire()
1403]]
1404 return particle
1405end)
1406SmallParticle:SetCountLimit(10)
1407SmallParticle:SetTimeLimit(10)
1408
1409local SphereParticleTemplate = Create'Part'{
1410 TopSurface = Enum.SurfaceType.Smooth;
1411 Reflectance = 0.75;
1412 Transparency = 0.9;
1413 BrickColor = BrickColor.new(1001);
1414 Size = Vector3.new(1, 1, 1);
1415 FormFactor = Enum.FormFactor.Custom;
1416 BottomSurface = Enum.SurfaceType.Smooth;
1417 Name = "SphereParticle";
1418 Create'SpecialMesh'{
1419 Scale = Vector3.new(0, 0, 0);
1420 MeshType = Enum.MeshType.Sphere;
1421 };
1422};
1423
1424-- if theres a character, get a body part from it
1425local function GetBodyPart(name)
1426 local character = Character or GetCharacter(Tool)
1427 if character then
1428 local object = character:FindFirstChild(name)
1429 if object then
1430 return object
1431 end
1432 end
1433 return nil
1434end
1435
1436local function DealDamage(hit,damage)
1437 local humanoid = GetHumanoid(hit)
1438 if humanoid then
1439 local dtag = Create'ObjectValue'{
1440 Name = tostring(damage);
1441 Value = humanoid;
1442 Archivable = false;
1443 }
1444 dtag.Parent = DamageBin
1445 end
1446end
1447
1448local function MakeMoonArc(start,angle,off)
1449 local arc = MoonArcTemplate:Clone()
1450 arc.Archivable = false
1451 arc.CFrame = start
1452 * angle
1453 * CFrame.Angles(
1454 math.rad(math.random(-arc_angle_variance.x,arc_angle_variance.x)),
1455 math.rad(math.random(-arc_angle_variance.y,arc_angle_variance.y)),
1456 math.rad(math.random(-arc_angle_variance.z,arc_angle_variance.z))
1457 )
1458 * off
1459 * CFrame.new(0,0,math.random(-arc_distance_variance*10,arc_distance_variance*10)/10)
1460
1461
1462 arc.Touched:connect(function(hit)
1463 if not hit:IsDescendantOf(Character) then
1464 DealDamage(hit,ArcDamage)
1465 end
1466 end)
1467 arc.Parent = Character
1468
1469 Spawn(function()
1470 local MoonArc = arc
1471 local DecalTop = MoonArc:FindFirstChild("DecalTop")
1472 local DecalBottom = MoonArc:FindFirstChild("DecalBottom")
1473 local i = 0
1474 while i < 1 do
1475 local n = math.pow(i,arc_decay)
1476 if DecalTop then DecalTop.Transparency = n end
1477 if DecalBottom then DecalBottom.Transparency = n end
1478 MoonArc.CFrame = MoonArc.CFrame * CFrame.new(0,0,-math.pow(1-i,arc_decay)*arc_max_speed)
1479 i = i + wait()/arc_time
1480 end
1481 MoonArc:Destroy()
1482 end)
1483end
1484
1485local function MoonIsVisible(Character)
1486 local dir = Lighting:GetMoonDirection()
1487 if Vector3.new(0,1,0):Dot(dir) > 0 then
1488 -- BUG: particles block raycast
1489 if not Workspace:FindPartOnRay(Ray.new(Handle.Position,dir*999),Character) then
1490 return true
1491 end
1492 end
1493 return false
1494end
1495
1496local function SwordTouched(hit)
1497 if not hit:IsDescendantOf(Character) then
1498 DealDamage(hit,Damage)
1499 end
1500end
1501
1502local toolEquipped = false
1503local attackEnabled = true
1504local chargedAttackEnabled = false
1505local canCharge = true
1506-- charging sequence
1507local function Charge(Mouse)
1508---- READY CHARGE
1509 attackEnabled = false
1510 canCharge = false
1511 WalkSpeed:Set(0)
1512
1513 -- make shiny handle
1514 local ShinyHandle
1515 do
1516 ShinyHandle = Handle:Clone()
1517 ShinyHandle.BrickColor = BrickColor.new("Institutional white")
1518 ShinyHandle.Archivable = false
1519 ShinyHandle.Parent = Tool
1520 local mesh = ShinyHandle:FindFirstChild("Mesh")
1521 if mesh then mesh.TextureId = "" end
1522 AttemptJoint(ShinyHandle,Handle)
1523 end
1524 -- make sphere, if enabled
1525 local SphereParticle
1526 if sphere_enabled then
1527 SphereParticle = SphereParticleTemplate:Clone()
1528 SphereParticle.Archivable = false
1529 SphereParticle.Parent = Tool
1530 AttemptJoint(SphereParticle,Handle)
1531 end
1532
1533 local charging = true
1534 local charge_level = 0 -- main value; determines charge
1535 Event.MouseCharge = Mouse.Button1Up:connect(function()
1536 charging = false
1537 end)
1538
1539 Animation:StopAnimations(0)
1540 Animation.Charge:Play()
1541
1542 local moon_visible = false
1543 -- particle thread
1544 Spawn(function()
1545 while charging and toolEquipped do
1546 moon_visible = MoonIsVisible(Character)
1547 if moon_visible then
1548 -- spawn particles
1549 MoonParticle:Spawn()
1550 SmallParticle:Spawn()
1551 end
1552 wait(0.1)
1553 end
1554 end)
1555
1556---- CHARGE
1557 -- fade in charge sound
1558 Sound.Charge.Pitch = 0.5
1559 Sound.Charge:Play()
1560 coroutine.wrap(function()
1561 Sound:Fade("Charge",0.8,0.5)
1562 end)()
1563 -- charge loop
1564 while charging and toolEquipped do
1565 local t = wait()
1566 if moon_visible then
1567 charge_level = charge_level + t/charge_time
1568 ShinyHandle.Reflectance = charge_level
1569 Sound.Charge.Pitch = 0.5 + charge_level*2
1570
1571 if sphere_enabled then
1572 local i = ((sphere_magnitude*math.sin(math.pi*charge_level*sphere_radius*sphere_time))/math.pi + charge_level*sphere_radius*sphere_time)/sphere_time
1573 SphereParticle.Mesh.Scale = Vector3.new(i,i,i)
1574 end
1575 end
1576 if charge_level >= 1 then
1577 charging = false
1578 charge_level = 1
1579 break
1580 end
1581 end
1582
1583 -- fade out charge sound
1584 coroutine.wrap(function()
1585 Sound:Fade("Charge",0,0.5)
1586 Sound.Charge:Stop()
1587 end)()
1588
1589 if sphere_enabled then
1590 -- shrink sphere
1591 local s = charge_level
1592 while s > 0 do
1593 s = s - wait()/0.25
1594 local i = (1-math.pow(1-s,2))*sphere_radius
1595 SphereParticle.Mesh.Scale = Vector3.new(i,i,i)
1596 end
1597 end
1598
1599---- READY CHARGE ATTACK
1600 Animation:StopAnimations()
1601 Animation.DualSword:Play(0.2)
1602 Disconnect("MouseCharge")
1603 WalkSpeed:Set(WalkSpeed:GetBase()*charge_walk_mult)
1604 if sphere_enabled then
1605 SphereParticle:Destroy()
1606 end
1607
1608 -- split shiny handle from normal handle; give to left hand
1609 KillJoint(ShinyHandle,Handle)
1610 AttemptJoint(ShinyHandle,GetBodyPart("Left Arm"),nil,CFrame.new(0,-1,-2.25)*CFrame.Angles(0,math.pi,math.pi/2))
1611 ShinyHandle.Touched:connect(SwordTouched)
1612
1613 Damage = charged_sword_damage
1614 ArcDamage = charged_arc_damage
1615
1616---- CHARGE ATTACK
1617 local attack_level = charge_level
1618 chargedAttackEnabled = true
1619 attackEnabled = true
1620 do -- sword glow indicator
1621 local i = 1 + (math.pow(1-charge_level,10))
1622 Handle.Mesh.VertexColor = Vector3.new(i,i,i)
1623 end
1624
1625 while attack_level > 0 and toolEquipped do
1626 attack_level = attack_level - wait()/charge_attack_time
1627 ShinyHandle.Reflectance = attack_level
1628 ShinyHandle.Transparency = 1-attack_level
1629 end
1630
1631---- CHARGE ATTACK END
1632 chargedAttackEnabled = false
1633 Animation.DualSword:Stop(0.2)
1634 WalkSpeed:Reset()
1635 Damage = sword_damage
1636 ArcDamage = arc_damage
1637 ShinyHandle:Destroy()
1638
1639---- COOLDOWN
1640 local cooldown = charge_level
1641 while cooldown > 0 do
1642 cooldown = cooldown - wait()/cooldown_time
1643 local i = 1 + (math.pow(1-cooldown,10))
1644 Handle.Mesh.VertexColor = Vector3.new(i,i,i)
1645 end
1646 canCharge = true
1647end
1648
1649local fatigue = 0
1650Tool.Equipped:connect(function(Mouse)
1651 toolEquipped = true
1652 Character,Humanoid = GetCharacter(Tool)
1653 if not Character then return end
1654 Animation:LoadHumanoid(Humanoid)
1655 WalkSpeed:SetHumanoid(Humanoid)
1656
1657 local Torso = GetBodyPart("Torso")
1658
1659 -- Slash Sequencer
1660 -- basic left-right slash
1661 -- primary attack
1662 local SlashSeq = CreateSequencer()
1663 SlashSeq:SetMinInterval(0)
1664 SlashSeq:SetResetDelay(1.15,0.8)
1665 local function add_fatigue()
1666 local inc = fatigue_increment -- may change, so save it for later
1667 fatigue = fatigue + inc
1668 SlashSeq:SetMinInterval(fatigue) -- set as amount of time between slashes
1669 -- recovery time; dependant on current fatigue
1670 -- therefore, more fatigue causes longer recovery
1671 wait(fatigue*rest_factor)
1672 fatigue = fatigue - inc
1673 SlashSeq:SetMinInterval(fatigue)
1674 end
1675 SlashSeq:SetSequenceMap{
1676 function()
1677 if fatigue_enabled then Spawn(add_fatigue) end
1678 Sound.Slash.Pitch = math.random(1000,1020)/1000
1679 Sound.Slash:Play()
1680
1681 Animation.SlashRight:Stop(0)
1682 Animation.SlashLeft:Play()
1683 wait(0.25)
1684 MakeMoonArc(
1685 Torso.CFrame,
1686 CFrame.Angles(-math.pi/32,-math.pi/4,0),
1687 CFrame.new(0,0,-5)
1688 )
1689 end;
1690 function()
1691 if fatigue_enabled then Spawn(add_fatigue) end
1692 Sound.Slash.Pitch = math.random(1000,1020)/1000
1693 Sound.Slash:Play()
1694
1695 Animation.SlashLeft:Stop(0)
1696 Animation.SlashRight:Play()
1697 wait(0.25)
1698 MakeMoonArc(
1699 Torso.CFrame,
1700 CFrame.Angles(math.pi/32,math.pi/6,0),
1701 CFrame.new(0,0,-4)
1702 )
1703 end;
1704 }
1705
1706 -- Charged Slash Sequencer
1707 -- dual-sword forward-side slash
1708 -- secondary attack
1709 local ChargedSeq = CreateSequencer()
1710 ChargedSeq:SetMinInterval(0.1)
1711 ChargedSeq:SetResetDelay(0.6,0.4)
1712 ChargedSeq:SetSequenceMap{
1713 function()
1714 Sound.Slash.Pitch = math.random(900,920)/1000
1715 Sound.Slash:Play()
1716
1717 Animation.SlashSides:Stop(0)
1718 Animation.SlashForward:Play()
1719 wait(0.25)
1720 MakeMoonArc(
1721 Torso.CFrame,
1722 CFrame.Angles(math.pi/32,0,math.pi/6),
1723 CFrame.new(0,0,-5)
1724 )
1725 MakeMoonArc(
1726 Torso.CFrame,
1727 CFrame.Angles(math.pi/32,0,-math.pi/6),
1728 CFrame.new(0,0,-5)
1729 )
1730 end;
1731 function()
1732 Sound.Slash.Pitch = math.random(900,920)/1000
1733 Sound.Slash:Play()
1734
1735 Animation.SlashForward:Stop(0)
1736 Animation.SlashSides:Play()
1737 wait(0.25)
1738 MakeMoonArc(
1739 Torso.CFrame,
1740 CFrame.Angles(-math.pi/32,-math.pi/2,0),
1741 CFrame.new(0,0,-5)
1742 )
1743 MakeMoonArc(
1744 Torso.CFrame,
1745 CFrame.Angles(-math.pi/32,math.pi/2,0),
1746 CFrame.new(0,0,-5)
1747 )
1748 end;
1749 }
1750
1751 local ClickThread = CreateThreadID()
1752 local down = false
1753 Mouse.Button1Down:connect(function()
1754 if attackEnabled and GetBodyPart("Right Arm") then
1755 down = true
1756 if chargedAttackEnabled then
1757 ChargedSeq:Activate()
1758 else
1759 SlashSeq:Activate()
1760 if canCharge and GetBodyPart("Left Arm") then
1761 local cid = ClickThread:Request()
1762 wait(0.5)
1763 if ClickThread:Assert(cid) and down then
1764 Charge(Mouse)
1765 end
1766 end
1767 end
1768 end
1769 end)
1770
1771 Mouse.Button1Up:connect(function()
1772 down = false
1773 end)
1774
1775 Event.Touched = Handle.Touched:connect(SwordTouched)
1776end)
1777
1778Tool.Unequipped:connect(function()
1779 toolEquipped = false
1780 chargedAttackEnabled = false
1781 attackEnabled = true
1782 Disconnect("Touched","Lighting")
1783 Animation:StopAnimations()
1784 Sound:StopSounds()
1785 WalkSpeed:Reset()
1786 Damage = sword_damage
1787 ArcDamage = arc_damage
1788end)
1789end))
1790Script4.Name = "Welding"
1791Script4.Parent = Tool0
1792table.insert(cors,sandbox(Script4,function()
1793function Weld(x,y)
1794 local W = Instance.new("Weld")
1795 W.Part0 = x
1796 W.Part1 = y
1797 local CJ = CFrame.new(x.Position)
1798 local C0 = x.CFrame:inverse()*CJ
1799 local C1 = y.CFrame:inverse()*CJ
1800 W.C0 = C0
1801 W.C1 = C1
1802 W.Parent = x
1803end
1804
1805function Get(A)
1806 if A.className == "Part" then
1807 Weld(script.Parent.Handle, A)
1808 A.Anchored = false
1809 else
1810 local C = A:GetChildren()
1811 for i=1, #C do
1812 Get(C[i])
1813 end
1814 end
1815end
1816
1817function Finale()
1818 Get(script.Parent)
1819end
1820
1821script.Parent.Equipped:connect(Finale)
1822script.Parent.Unequipped:connect(Finale)
1823Finale()
1824end))
1825Script5.Name = "Welding"
1826Script5.Parent = Tool0
1827table.insert(cors,sandbox(Script5,function()
1828function Weld(x,y)
1829 local W = Instance.new("Weld")
1830 W.Part0 = x
1831 W.Part1 = y
1832 local CJ = CFrame.new(x.Position)
1833 local C0 = x.CFrame:inverse()*CJ
1834 local C1 = y.CFrame:inverse()*CJ
1835 W.C0 = C0
1836 W.C1 = C1
1837 W.Parent = x
1838end
1839
1840function Get(A)
1841 if A.className == "Part" then
1842 Weld(script.Parent.Handle, A)
1843 A.Anchored = false
1844 else
1845 local C = A:GetChildren()
1846 for i=1, #C do
1847 Get(C[i])
1848 end
1849 end
1850end
1851
1852function Finale()
1853 Get(script.Parent)
1854end
1855
1856script.Parent.Equipped:connect(Finale)
1857script.Parent.Unequipped:connect(Finale)
1858Finale()
1859end))
1860LocalScript6.Name = "BackupWeld"
1861LocalScript6.Parent = Tool0
1862table.insert(cors,sandbox(LocalScript6,function()
1863function Weld(x,y)
1864 local W = Instance.new("Weld")
1865 W.Part0 = x
1866 W.Part1 = y
1867 local CJ = CFrame.new(x.Position)
1868 local C0 = x.CFrame:inverse()*CJ
1869 local C1 = y.CFrame:inverse()*CJ
1870 W.C0 = C0
1871 W.C1 = C1
1872 W.Parent = x
1873end
1874
1875function Get(A)
1876 if A.className == "Part" then
1877 Weld(script.Parent.Handle, A)
1878 A.Anchored = false
1879 else
1880 local C = A:GetChildren()
1881 for i=1, #C do
1882 Get(C[i])
1883 end
1884 end
1885end
1886
1887function Finale()
1888 Get(script.Parent)
1889end
1890
1891script.Parent.Equipped:connect(Finale)
1892script.Parent.Unequipped:connect(Finale)
1893Finale()
1894end))
1895LocalScript7.Name = "BackupWeld"
1896LocalScript7.Parent = Tool0
1897table.insert(cors,sandbox(LocalScript7,function()
1898function Weld(x,y)
1899 local W = Instance.new("Weld")
1900 W.Part0 = x
1901 W.Part1 = y
1902 local CJ = CFrame.new(x.Position)
1903 local C0 = x.CFrame:inverse()*CJ
1904 local C1 = y.CFrame:inverse()*CJ
1905 W.C0 = C0
1906 W.C1 = C1
1907 W.Parent = x
1908end
1909
1910function Get(A)
1911 if A.className == "Part" then
1912 Weld(script.Parent.Handle, A)
1913 A.Anchored = false
1914 else
1915 local C = A:GetChildren()
1916 for i=1, #C do
1917 Get(C[i])
1918 end
1919 end
1920end
1921
1922function Finale()
1923 Get(script.Parent)
1924end
1925
1926script.Parent.Equipped:connect(Finale)
1927script.Parent.Unequipped:connect(Finale)
1928Finale()
1929end))
1930Part8.Parent = Tool0
1931Part8.CFrame = CFrame.new(-64.3790817, 8.60301781, 70.5324478, 0, -0.956303775, 0.292374969, 1, 0, 0, 0, 0.292374939, 0.956303775)
1932Part8.Orientation = Vector3.new(0, 17, 90)
1933Part8.Position = Vector3.new(-64.3790817, 8.60301781, 70.5324478)
1934Part8.Rotation = Vector3.new(0, 17, 90)
1935Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1936Part8.Velocity = Vector3.new(-2.58302116, 0.874000549, 1.70902061)
1937Part8.Size = Vector3.new(0.25000003, 0.200000003, 0.200000003)
1938Part8.Anchored = true
1939Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1940Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1941Part8.BrickColor = BrickColor.new("Really black")
1942Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1943Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1944Part8.Locked = true
1945Part8.Material = Enum.Material.SmoothPlastic
1946Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1947Part8.RotVelocity = Vector3.new(1, 1, 1)
1948Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1949Part8.brickColor = BrickColor.new("Really black")
1950Part8.FormFactor = Enum.FormFactor.Custom
1951Part8.formFactor = Enum.FormFactor.Custom
1952BlockMesh9.Parent = Part8
1953BlockMesh9.Scale = Vector3.new(0.300000012, 1, 0.25)
1954Configuration10.Name = "DamageBin"
1955Configuration10.Parent = Tool0
1956Script11.Name = "Damage"
1957Script11.Parent = Tool0
1958table.insert(cors,sandbox(Script11,function()
1959local function Create(ty)
1960 return function(data)
1961 local obj = Instance.new(ty)
1962 for k, v in pairs(data) do
1963 if type(k) == 'number' then
1964 v.Parent = obj
1965 else
1966 obj[k] = v
1967 end
1968 end
1969 return obj
1970 end
1971end
1972
1973--------------------------------------------------------------------------------
1974--------------------------------------------------------------------------------
1975--------------------------------------------------------------------------------
1976--------------------------------------------------------------------------------
1977
1978-- Tiny Event Manager; Add: [[Event.EventName = (event)]]; Remove: [[Disconnect("EventName",...)]]
1979local Event = {}
1980local function Disconnect(...)
1981 for _,name in pairs{...} do
1982 if Event[name] then
1983 Event[name]:disconnect()
1984 Event[name] = nil
1985 end
1986 end
1987end
1988
1989-- get an object; make it if it doesn't exist
1990local function GetMake(parent,name,type)
1991 local object = parent:FindFirstChild(name)
1992 if not object then
1993 object = Create(type){Name=name}
1994 object.Parent = parent
1995 end
1996 return object
1997end
1998
1999-- wait until child exists; return child
2000local function WaitForChild(parent,name)
2001 while not parent:FindFirstChild(name) do
2002 parent.ChildAdded:wait()
2003 end
2004 return parent:FindFirstChild(name)
2005end
2006
2007-- get a sibling humanoid of object; by humanoid, not by name
2008local function GetHumanoid(object)
2009 if object and object.Parent then
2010 for i,v in pairs(object.Parent:GetChildren()) do
2011 if v:IsA"Humanoid" then
2012 return v
2013 end
2014 end
2015 end
2016 return nil
2017end
2018
2019-- get the parent character from an object; verified by GetHumanoid
2020local function GetCharacter(object)
2021 local humanoid = GetHumanoid(object)
2022 if humanoid then
2023 return object.Parent,humanoid
2024 end
2025 return nil
2026end
2027
2028--------------------------------------------------------------------------------
2029--------------------------------------------------------------------------------
2030--------------------------------------------------------------------------------
2031--------------------------------------------------------------------------------
2032
2033local Players = Game:GetService("Players")
2034local Debris = Game:GetService("Debris")
2035
2036local Tool = script.Parent
2037local DamageBin = WaitForChild(Tool,"DamageBin")
2038
2039Tool.Equipped:connect(function()
2040 local Character,Humanoid = GetCharacter(Tool)
2041 local Player = Players:GetPlayerFromCharacter(Character)
2042
2043 Event.DamageBin = DamageBin.ChildAdded:connect(function(dtag)
2044 if dtag:IsA"ObjectValue" then
2045 local humanoid = dtag.Value
2046 local damage = tonumber(dtag.Name)
2047 if humanoid and damage then
2048 local ctag = Create'ObjectValue'{
2049 Name = "creator";
2050 Value = Player;
2051 }
2052 ctag.Parent = humanoid
2053 humanoid:TakeDamage(damage)
2054 Debris:AddItem(ctag,1)
2055 Debris:AddItem(dtag,1)
2056 end
2057 end
2058 end)
2059end)
2060
2061Tool.Unequipped:connect(function()
2062 Disconnect("DamageBin")
2063end)
2064end))
2065Script12.Name = "UltimateWeld"
2066Script12.Parent = Tool0
2067table.insert(cors,sandbox(Script12,function()
2068--DO NOT USE BOTH WELDING SCRIPTS PROVIDED BY THIS MODEL
2069--The regular script is recommended
2070
2071
2072
2073--[[
2074Prevents welds from breaking/transforming when player uses the tool
2075This recreates the EXACT weld every time
2076This also prevents lag build up by clearing old welds, the tradition weld script just keeps making new
2077ones, which can lead to weapons have crazy amounts of welds that dont work (I saw 6000 in a weapon once)
2078]]
2079
2080--[[Usage
20811. Remove Old welding script (optional, only if updating a weapon and that weapon does not rely on that script)
20822. Anchor all parts of tool and put inside of a tool object
20833. Place this script in that tool (make sure you do this AFTER step 2, otherwise it may fail)
20844. Treat like normal tool, nothing special has to be done with it
2085]]
2086
2087--[[The local script included in this model can only be used if
20881. The weapon is being placed in the players backpack first (i.e. the weapon is in starterpack and moves to player backpack)
2089OR
20902. The weapon is previously welded (weapon can be placed in workspace and picked up then)
2091]]
2092repeat wait() until script.Parent:FindFirstChild("Handle")
2093local welds={}
2094function ClearOldWelds(tbl)
2095 for _,v in pairs(tbl) do
2096 if v:IsA('Weld') then
2097 v:Destroy()
2098 end
2099 end
2100end
2101
2102function Equipped()
2103 local handle=script.Parent:FindFirstChild('Handle')
2104 if not handle then return end
2105 local tble=handle:GetChildren()
2106 for _,v in pairs(script.Parent:GetChildren()) do
2107 if v:IsA('BasePart') and v~=handle then
2108 local c1
2109 for _1,v1 in pairs(welds) do
2110 if _1==v then
2111 c1=v1
2112 break
2113 end
2114 end
2115 if not c1 then
2116 welds[v]=v.CFrame:inverse()*handle.CFrame
2117 v.Anchored=false
2118 c1=welds[v]
2119 end
2120 local weld=Instance.new('Weld')
2121 weld.Part0=handle
2122 weld.Part1=v
2123 weld.C0=CFrame.new()
2124 weld.C1=c1
2125 weld.Parent=handle
2126 end
2127 end
2128 ClearOldWelds(tble)
2129 handle.Anchored=false
2130end
2131Equipped()
2132script.Parent.Equipped:connect(Equipped)
2133
2134--Made by DonnyTheDemented
2135
2136end))
2137Part13.Name = "Handle"
2138Part13.Parent = Tool0
2139Part13.CFrame = CFrame.new(-62.4999924, 8.60002804, 70.9000015, 0.258818984, -0.965925872, 0, 0, 0, -1, 0.965925872, 0.258818984, 0)
2140Part13.Orientation = Vector3.new(90, -75, 0)
2141Part13.Position = Vector3.new(-62.4999924, 8.60002804, 70.9000015)
2142Part13.Rotation = Vector3.new(90, 0, 75)
2143Part13.Transparency = 1
2144Part13.Size = Vector3.new(1, 6, 1)
2145Part13.Anchored = true
2146Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2147Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2148Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2149Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2150Part13.Locked = true
2151Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2152Part13.RotVelocity = Vector3.new(1, 1, 1)
2153Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2154Weld14.Parent = Part13
2155Weld14.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2156Weld14.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2157Weld14.Part0 = Part13
2158Weld14.Part1 = Part13
2159Weld14.part1 = Part13
2160Weld15.Parent = Part13
2161Weld15.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2162Weld15.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2163Weld15.Part0 = Part13
2164Weld15.Part1 = Part13
2165Weld15.part1 = Part13
2166Weld16.Parent = Part13
2167Weld16.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2168Weld16.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2169Weld16.Part0 = Part13
2170Weld16.Part1 = Part13
2171Weld16.part1 = Part13
2172Weld17.Parent = Part13
2173Weld17.C0 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
2174Weld17.C1 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
2175Weld17.Part0 = Part13
2176Weld17.Part1 = Part13
2177Weld17.part1 = Part13
2178Weld18.Parent = Part13
2179Weld18.C0 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
2180Weld18.C1 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
2181Weld18.Part0 = Part13
2182Weld18.Part1 = Part13
2183Weld18.part1 = Part13
2184Weld19.Parent = Part13
2185Weld19.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2186Weld19.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2187Weld19.Part0 = Part13
2188Weld19.Part1 = Part13
2189Weld19.part1 = Part13
2190Part20.Parent = Tool0
2191Part20.CFrame = CFrame.new(-64.3366241, 8.60101986, 70.5904388, 0, -0.945521772, -0.325558871, 1, 0, 0, 0, -0.325558901, 0.945521772)
2192Part20.Orientation = Vector3.new(0, -19, 90)
2193Part20.Position = Vector3.new(-64.3366241, 8.60101986, 70.5904388)
2194Part20.Rotation = Vector3.new(0, -19, 90)
2195Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2196Part20.Velocity = Vector3.new(-2.48998833, 0.80500412, 1.68498421)
2197Part20.Size = Vector3.new(0.25000003, 0.200000003, 0.200000003)
2198Part20.Anchored = true
2199Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2200Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2201Part20.BrickColor = BrickColor.new("Really black")
2202Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2203Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2204Part20.Locked = true
2205Part20.Material = Enum.Material.SmoothPlastic
2206Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2207Part20.RotVelocity = Vector3.new(1, 1, 1)
2208Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2209Part20.brickColor = BrickColor.new("Really black")
2210Part20.FormFactor = Enum.FormFactor.Custom
2211Part20.formFactor = Enum.FormFactor.Custom
2212BlockMesh21.Parent = Part20
2213BlockMesh21.Scale = Vector3.new(0.300000012, 1, 0.25)
2214Part22.Name = "Crystal"
2215Part22.Parent = Tool0
2216Part22.CFrame = CFrame.new(-59.4835625, 8.60101795, 70.6074295, 0, -1, 0, 0, 0, -1, 1, 0, 0)
2217Part22.Orientation = Vector3.new(90, -90, 0)
2218Part22.Position = Vector3.new(-59.4835625, 8.60101795, 70.6074295)
2219Part22.Rotation = Vector3.new(90, 0, 90)
2220Part22.Color = Color3.new(0.239216, 0.0823529, 0.521569)
2221Part22.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
2222Part22.Anchored = true
2223Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2224Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2225Part22.BrickColor = BrickColor.new("Dark indigo")
2226Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2227Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2228Part22.Locked = true
2229Part22.Material = Enum.Material.Neon
2230Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2231Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2232Part22.brickColor = BrickColor.new("Dark indigo")
2233Part22.FormFactor = Enum.FormFactor.Custom
2234Part22.formFactor = Enum.FormFactor.Custom
2235SpecialMesh23.Parent = Part22
2236SpecialMesh23.MeshId = "http://www.roblox.com/Asset/?id=9756362"
2237SpecialMesh23.Scale = Vector3.new(0.137999997, 0.5, 0.100000001)
2238SpecialMesh23.MeshType = Enum.MeshType.FileMesh
2239Part24.Name = "Crypted6[3]"
2240Part24.Parent = Tool0
2241Part24.CFrame = CFrame.new(-63.4443398, 8.59601402, 70.5090866, 0.640161991, -0.768239975, 0, 0, 0, -1, 0.768239975, 0.640161991, 0)
2242Part24.Orientation = Vector3.new(90, -50.2000008, 0)
2243Part24.Position = Vector3.new(-63.4443398, 8.59601402, 70.5090866)
2244Part24.Rotation = Vector3.new(90, 0, 50.2000008)
2245Part24.Color = Color3.new(0.384314, 0.145098, 0.819608)
2246Part24.Transparency = 0.60000002384186
2247Part24.Velocity = Vector3.new(-1.43299675, 0.61800766, 0.81498909)
2248Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2249Part24.Anchored = true
2250Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2251Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2252Part24.BrickColor = BrickColor.new("Royal purple")
2253Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2254Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2255Part24.Locked = true
2256Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2257Part24.RotVelocity = Vector3.new(1, 1, 1)
2258Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2259Part24.brickColor = BrickColor.new("Royal purple")
2260Part24.FormFactor = Enum.FormFactor.Custom
2261Part24.formFactor = Enum.FormFactor.Custom
2262VelocityMotor25.Name = "ViVRuS"
2263VelocityMotor25.Parent = Part24
2264RotateP26.Name = "d��������������ng.........you got owned..."
2265RotateP26.Parent = Part24
2266RotateP26.BaseAngle = 0.25
2267Weld27.Name = "Virus"
2268Weld27.Parent = RotateP26
2269Script28.Name = "Transparency script"
2270Script28.Parent = Part24
2271table.insert(cors,sandbox(Script28,function()
2272while true do
2273script.Parent.Transparency = 0.5
2274wait (0.2)
2275script.Parent.Transparency = 0.6
2276wait (0.2)
2277script.Parent.Transparency = 0.7
2278wait (0.2)
2279script.Parent.Transparency = 0.8
2280wait (1)
2281script.Parent.Transparency = 0.7
2282wait (0.2)
2283script.Parent.Transparency = 0.6
2284wait (0.2)
2285script.Parent.Transparency = 0.5
2286wait (.8)
2287end
2288
2289end))
2290BlockMesh29.Parent = Part24
2291BlockMesh29.Scale = Vector3.new(0.200000003, 0.400000006, 0.5)
2292Part30.Name = "Crypted6[2]"
2293Part30.Parent = Tool0
2294Part30.CFrame = CFrame.new(-63.3637314, 8.59601402, 70.4698944, 0.12180797, -0.992553771, 0, 0, 0, -1, 0.992553771, 0.12180797, 0)
2295Part30.Orientation = Vector3.new(90, -83, 0)
2296Part30.Position = Vector3.new(-63.3637314, 8.59601402, 70.4698944)
2297Part30.Rotation = Vector3.new(90, 0, 83)
2298Part30.Color = Color3.new(0.384314, 0.145098, 0.819608)
2299Part30.Transparency = 0.60000002384186
2300Part30.Velocity = Vector3.new(-1.36198521, 0.634998322, 0.726986885)
2301Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2302Part30.Anchored = true
2303Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2304Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2305Part30.BrickColor = BrickColor.new("Royal purple")
2306Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2307Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2308Part30.Locked = true
2309Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2310Part30.RotVelocity = Vector3.new(1, 1, 1)
2311Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2312Part30.brickColor = BrickColor.new("Royal purple")
2313Part30.FormFactor = Enum.FormFactor.Custom
2314Part30.formFactor = Enum.FormFactor.Custom
2315VelocityMotor31.Name = "ViVRuS"
2316VelocityMotor31.Parent = Part30
2317RotateP32.Name = "d��������������ng.........you got owned..."
2318RotateP32.Parent = Part30
2319RotateP32.BaseAngle = 0.25
2320Weld33.Name = "Virus"
2321Weld33.Parent = RotateP32
2322Script34.Name = "Transparency script"
2323Script34.Parent = Part30
2324table.insert(cors,sandbox(Script34,function()
2325while true do
2326script.Parent.Transparency = 0.5
2327wait (0.2)
2328script.Parent.Transparency = 0.6
2329wait (0.2)
2330script.Parent.Transparency = 0.7
2331wait (0.2)
2332script.Parent.Transparency = 0.8
2333wait (1)
2334script.Parent.Transparency = 0.7
2335wait (0.2)
2336script.Parent.Transparency = 0.6
2337wait (0.2)
2338script.Parent.Transparency = 0.5
2339wait (.8)
2340end
2341
2342end))
2343BlockMesh35.Parent = Part30
2344BlockMesh35.Scale = Vector3.new(0.200000003, 0.600000024, 0.5)
2345Part36.Name = "Crypted6"
2346Part36.Parent = Tool0
2347Part36.CFrame = CFrame.new(-63.1962509, 8.59601593, 70.5772095, -0.714717925, -0.699412942, 0, 0, 0, -1, 0.699412942, -0.714717925, 0)
2348Part36.Orientation = Vector3.new(90, -135.619995, 0)
2349Part36.Position = Vector3.new(-63.1962509, 8.59601593, 70.5772095)
2350Part36.Rotation = Vector3.new(90, 0, 135.619995)
2351Part36.Color = Color3.new(0.384314, 0.145098, 0.819608)
2352Part36.Transparency = 0.60000002384186
2353Part36.Velocity = Vector3.new(-1.08099651, 0.487995148, 0.593001366)
2354Part36.Size = Vector3.new(0.200000003, 0.410000056, 0.200000003)
2355Part36.Anchored = true
2356Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2357Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2358Part36.BrickColor = BrickColor.new("Royal purple")
2359Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2360Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2361Part36.Locked = true
2362Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2363Part36.RotVelocity = Vector3.new(1, 1, 1)
2364Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2365Part36.brickColor = BrickColor.new("Royal purple")
2366Part36.FormFactor = Enum.FormFactor.Custom
2367Part36.formFactor = Enum.FormFactor.Custom
2368VelocityMotor37.Name = "ViVRuS"
2369VelocityMotor37.Parent = Part36
2370RotateP38.Name = "d��������������ng.........you got owned..."
2371RotateP38.Parent = Part36
2372RotateP38.BaseAngle = 0.25
2373Weld39.Name = "Virus"
2374Weld39.Parent = RotateP38
2375Script40.Name = "Transparency script"
2376Script40.Parent = Part36
2377table.insert(cors,sandbox(Script40,function()
2378while true do
2379script.Parent.Transparency = 0.5
2380wait (0.2)
2381script.Parent.Transparency = 0.6
2382wait (0.2)
2383script.Parent.Transparency = 0.7
2384wait (0.2)
2385script.Parent.Transparency = 0.8
2386wait (1)
2387script.Parent.Transparency = 0.7
2388wait (0.2)
2389script.Parent.Transparency = 0.6
2390wait (0.2)
2391script.Parent.Transparency = 0.5
2392wait (.8)
2393end
2394
2395end))
2396BlockMesh41.Parent = Part36
2397BlockMesh41.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
2398Part42.Name = "Crypted5"
2399Part42.Parent = Tool0
2400Part42.CFrame = CFrame.new(-63.7436447, 8.59601212, 70.5395966, -0.0983709842, -0.995149851, 0, 0, 0, -1, 0.995149851, -0.0983709767, 0)
2401Part42.Orientation = Vector3.new(90, -95.6500015, 0)
2402Part42.Position = Vector3.new(-63.7436447, 8.59601212, 70.5395966)
2403Part42.Rotation = Vector3.new(90, 0, 95.6500015)
2404Part42.Color = Color3.new(0.384314, 0.145098, 0.819608)
2405Part42.Transparency = 0.60000002384186
2406Part42.Velocity = Vector3.new(-1.77795601, 0.665966034, 1.11198997)
2407Part42.Size = Vector3.new(0.200000003, 0.359999985, 0.200000003)
2408Part42.Anchored = true
2409Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2410Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2411Part42.BrickColor = BrickColor.new("Royal purple")
2412Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2413Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2414Part42.Locked = true
2415Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2416Part42.RotVelocity = Vector3.new(1, 1, 1)
2417Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2418Part42.brickColor = BrickColor.new("Royal purple")
2419Part42.FormFactor = Enum.FormFactor.Custom
2420Part42.formFactor = Enum.FormFactor.Custom
2421VelocityMotor43.Name = "ViVRuS"
2422VelocityMotor43.Parent = Part42
2423RotateP44.Name = "d��������������ng.........you got owned..."
2424RotateP44.Parent = Part42
2425RotateP44.BaseAngle = 0.25
2426Weld45.Name = "Virus"
2427Weld45.Parent = RotateP44
2428Script46.Name = "Transparency script"
2429Script46.Parent = Part42
2430table.insert(cors,sandbox(Script46,function()
2431while true do
2432script.Parent.Transparency = 0.5
2433wait (0.2)
2434script.Parent.Transparency = 0.6
2435wait (0.2)
2436script.Parent.Transparency = 0.7
2437wait (0.2)
2438script.Parent.Transparency = 0.8
2439wait (1)
2440script.Parent.Transparency = 0.7
2441wait (0.2)
2442script.Parent.Transparency = 0.6
2443wait (0.2)
2444script.Parent.Transparency = 0.5
2445wait (.8)
2446end
2447
2448end))
2449BlockMesh47.Parent = Part42
2450BlockMesh47.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
2451Part48.Name = "Crypted4[3]"
2452Part48.Parent = Tool0
2453Part48.CFrame = CFrame.new(-63.5235558, 8.59601212, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2454Part48.Orientation = Vector3.new(90, -88, 0)
2455Part48.Position = Vector3.new(-63.5235558, 8.59601212, 70.5727539)
2456Part48.Rotation = Vector3.new(90, 0, 88)
2457Part48.Color = Color3.new(0.384314, 0.145098, 0.819608)
2458Part48.Transparency = 0.60000002384186
2459Part48.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
2460Part48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2461Part48.Anchored = true
2462Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2463Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2464Part48.BrickColor = BrickColor.new("Royal purple")
2465Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2466Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2467Part48.Locked = true
2468Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2469Part48.RotVelocity = Vector3.new(1, 1, 1)
2470Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2471Part48.brickColor = BrickColor.new("Royal purple")
2472Part48.FormFactor = Enum.FormFactor.Custom
2473Part48.formFactor = Enum.FormFactor.Custom
2474SpecialMesh49.Parent = Part48
2475SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=3270017"
2476SpecialMesh49.Scale = Vector3.new(0.135000005, 0.135000005, 0.75)
2477SpecialMesh49.MeshType = Enum.MeshType.FileMesh
2478VelocityMotor50.Name = "ViVRuS"
2479VelocityMotor50.Parent = Part48
2480RotateP51.Name = "d��������������ng.........you got owned..."
2481RotateP51.Parent = Part48
2482RotateP51.BaseAngle = 0.25
2483Weld52.Name = "Virus"
2484Weld52.Parent = RotateP51
2485Script53.Name = "Transparency script"
2486Script53.Parent = Part48
2487table.insert(cors,sandbox(Script53,function()
2488while true do
2489script.Parent.Transparency = 0.5
2490wait (0.2)
2491script.Parent.Transparency = 0.6
2492wait (0.2)
2493script.Parent.Transparency = 0.7
2494wait (0.2)
2495script.Parent.Transparency = 0.8
2496wait (1)
2497script.Parent.Transparency = 0.7
2498wait (0.2)
2499script.Parent.Transparency = 0.6
2500wait (0.2)
2501script.Parent.Transparency = 0.5
2502wait (.8)
2503end
2504
2505end))
2506Part54.Name = "Crypted4[2]"
2507Part54.Parent = Tool0
2508Part54.CFrame = CFrame.new(-63.5235558, 8.59601212, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2509Part54.Orientation = Vector3.new(90, -88, 0)
2510Part54.Position = Vector3.new(-63.5235558, 8.59601212, 70.5727539)
2511Part54.Rotation = Vector3.new(90, 0, 88)
2512Part54.Color = Color3.new(0.384314, 0.145098, 0.819608)
2513Part54.Transparency = 0.60000002384186
2514Part54.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
2515Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2516Part54.Anchored = true
2517Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2518Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2519Part54.BrickColor = BrickColor.new("Royal purple")
2520Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2521Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2522Part54.Locked = true
2523Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2524Part54.RotVelocity = Vector3.new(1, 1, 1)
2525Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2526Part54.brickColor = BrickColor.new("Royal purple")
2527Part54.FormFactor = Enum.FormFactor.Custom
2528Part54.formFactor = Enum.FormFactor.Custom
2529SpecialMesh55.Parent = Part54
2530SpecialMesh55.MeshId = "http://www.roblox.com/asset/?id=3270017"
2531SpecialMesh55.Scale = Vector3.new(0.125, 0.125, 0.75)
2532SpecialMesh55.MeshType = Enum.MeshType.FileMesh
2533VelocityMotor56.Name = "ViVRuS"
2534VelocityMotor56.Parent = Part54
2535RotateP57.Name = "d��������������ng.........you got owned..."
2536RotateP57.Parent = Part54
2537RotateP57.BaseAngle = 0.25
2538Weld58.Name = "Virus"
2539Weld58.Parent = RotateP57
2540Script59.Name = "Transparency script"
2541Script59.Parent = Part54
2542table.insert(cors,sandbox(Script59,function()
2543while true do
2544script.Parent.Transparency = 0.5
2545wait (0.2)
2546script.Parent.Transparency = 0.6
2547wait (0.2)
2548script.Parent.Transparency = 0.7
2549wait (0.2)
2550script.Parent.Transparency = 0.8
2551wait (1)
2552script.Parent.Transparency = 0.7
2553wait (0.2)
2554script.Parent.Transparency = 0.6
2555wait (0.2)
2556script.Parent.Transparency = 0.5
2557wait (.8)
2558end
2559
2560end))
2561Part60.Name = "Crypted3H"
2562Part60.Parent = Tool0
2563Part60.CFrame = CFrame.new(-62.4727554, 8.59601212, 70.5727921, -0.9993909, -0.0348999947, 0, 0, 0, -1, 0.0348999947, -0.9993909, 0)
2564Part60.Orientation = Vector3.new(90, -178, 0)
2565Part60.Position = Vector3.new(-62.4727554, 8.59601212, 70.5727921)
2566Part60.Rotation = Vector3.new(90, 0, 178)
2567Part60.Color = Color3.new(0.384314, 0.145098, 0.819608)
2568Part60.Transparency = 0.60000002384186
2569Part60.Velocity = Vector3.new(-0.197988987, 0.30500412, -0.107015133)
2570Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2571Part60.Anchored = true
2572Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2573Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2574Part60.BrickColor = BrickColor.new("Royal purple")
2575Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2576Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2577Part60.Locked = true
2578Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2579Part60.RotVelocity = Vector3.new(1, 1, 1)
2580Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2581Part60.brickColor = BrickColor.new("Royal purple")
2582Part60.FormFactor = Enum.FormFactor.Custom
2583Part60.formFactor = Enum.FormFactor.Custom
2584VelocityMotor61.Name = "ViVRuS"
2585VelocityMotor61.Parent = Part60
2586RotateP62.Name = "d��������������ng.........you got owned..."
2587RotateP62.Parent = Part60
2588RotateP62.BaseAngle = 0.25
2589Weld63.Name = "Virus"
2590Weld63.Parent = RotateP62
2591Script64.Name = "Transparency script"
2592Script64.Parent = Part60
2593table.insert(cors,sandbox(Script64,function()
2594while true do
2595script.Parent.Transparency = 0.5
2596wait (0.2)
2597script.Parent.Transparency = 0.6
2598wait (0.2)
2599script.Parent.Transparency = 0.7
2600wait (0.2)
2601script.Parent.Transparency = 0.8
2602wait (1)
2603script.Parent.Transparency = 0.7
2604wait (0.2)
2605script.Parent.Transparency = 0.6
2606wait (0.2)
2607script.Parent.Transparency = 0.5
2608wait (.8)
2609end
2610
2611end))
2612BlockMesh65.Parent = Part60
2613BlockMesh65.Offset = Vector3.new(0.100000001, 0, 0)
2614BlockMesh65.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
2615Part66.Name = "Crypted3H"
2616Part66.Parent = Tool0
2617Part66.CFrame = CFrame.new(-62.4727554, 8.59601212, 70.5727921, -0.9993909, -0.0348999947, 0, 0, 0, -1, 0.0348999947, -0.9993909, 0)
2618Part66.Orientation = Vector3.new(90, -178, 0)
2619Part66.Position = Vector3.new(-62.4727554, 8.59601212, 70.5727921)
2620Part66.Rotation = Vector3.new(90, 0, 178)
2621Part66.Color = Color3.new(0.384314, 0.145098, 0.819608)
2622Part66.Transparency = 0.60000002384186
2623Part66.Velocity = Vector3.new(-0.197996616, 0.305011749, -0.107015133)
2624Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2625Part66.Anchored = true
2626Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2627Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2628Part66.BrickColor = BrickColor.new("Royal purple")
2629Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2630Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2631Part66.Locked = true
2632Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2633Part66.RotVelocity = Vector3.new(1, 1, 1)
2634Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2635Part66.brickColor = BrickColor.new("Royal purple")
2636Part66.FormFactor = Enum.FormFactor.Custom
2637Part66.formFactor = Enum.FormFactor.Custom
2638VelocityMotor67.Name = "ViVRuS"
2639VelocityMotor67.Parent = Part66
2640RotateP68.Name = "d��������������ng.........you got owned..."
2641RotateP68.Parent = Part66
2642RotateP68.BaseAngle = 0.25
2643Weld69.Name = "Virus"
2644Weld69.Parent = RotateP68
2645Script70.Name = "Transparency script"
2646Script70.Parent = Part66
2647table.insert(cors,sandbox(Script70,function()
2648while true do
2649script.Parent.Transparency = 0.5
2650wait (0.2)
2651script.Parent.Transparency = 0.6
2652wait (0.2)
2653script.Parent.Transparency = 0.7
2654wait (0.2)
2655script.Parent.Transparency = 0.8
2656wait (1)
2657script.Parent.Transparency = 0.7
2658wait (0.2)
2659script.Parent.Transparency = 0.6
2660wait (0.2)
2661script.Parent.Transparency = 0.5
2662wait (.8)
2663end
2664
2665end))
2666BlockMesh71.Parent = Part66
2667BlockMesh71.Offset = Vector3.new(-0.100000001, 0, 0)
2668BlockMesh71.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
2669Part72.Name = "Crypted3"
2670Part72.Parent = Tool0
2671Part72.CFrame = CFrame.new(-62.4727554, 8.59601212, 70.5727921, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2672Part72.Orientation = Vector3.new(90, -88, 0)
2673Part72.Position = Vector3.new(-62.4727554, 8.59601212, 70.5727921)
2674Part72.Rotation = Vector3.new(90, 0, 88)
2675Part72.Color = Color3.new(0.384314, 0.145098, 0.819608)
2676Part72.Transparency = 0.60000002384186
2677Part72.Velocity = Vector3.new(-0.197983742, 0.304992676, -0.107008934)
2678Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2679Part72.Anchored = true
2680Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2681Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2682Part72.BrickColor = BrickColor.new("Royal purple")
2683Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2684Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2685Part72.Locked = true
2686Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2687Part72.RotVelocity = Vector3.new(1, 1, 1)
2688Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2689Part72.brickColor = BrickColor.new("Royal purple")
2690Part72.FormFactor = Enum.FormFactor.Custom
2691Part72.formFactor = Enum.FormFactor.Custom
2692VelocityMotor73.Name = "ViVRuS"
2693VelocityMotor73.Parent = Part72
2694RotateP74.Name = "d��������������ng.........you got owned..."
2695RotateP74.Parent = Part72
2696RotateP74.BaseAngle = 0.25
2697Weld75.Name = "Virus"
2698Weld75.Parent = RotateP74
2699Script76.Name = "Transparency script"
2700Script76.Parent = Part72
2701table.insert(cors,sandbox(Script76,function()
2702while true do
2703script.Parent.Transparency = 0.5
2704wait (0.2)
2705script.Parent.Transparency = 0.6
2706wait (0.2)
2707script.Parent.Transparency = 0.7
2708wait (0.2)
2709script.Parent.Transparency = 0.8
2710wait (1)
2711script.Parent.Transparency = 0.7
2712wait (0.2)
2713script.Parent.Transparency = 0.6
2714wait (0.2)
2715script.Parent.Transparency = 0.5
2716wait (.8)
2717end
2718
2719end))
2720BlockMesh77.Parent = Part72
2721BlockMesh77.Offset = Vector3.new(0.100000001, 0, 0)
2722BlockMesh77.Scale = Vector3.new(0.200000003, 1.20000005, 0.5)
2723Part78.Name = "Crypted3"
2724Part78.Parent = Tool0
2725Part78.CFrame = CFrame.new(-62.4727554, 8.59601212, 70.5727921, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2726Part78.Orientation = Vector3.new(90, -88, 0)
2727Part78.Position = Vector3.new(-62.4727554, 8.59601212, 70.5727921)
2728Part78.Rotation = Vector3.new(90, 0, 88)
2729Part78.Color = Color3.new(0.384314, 0.145098, 0.819608)
2730Part78.Transparency = 0.60000002384186
2731Part78.Velocity = Vector3.new(-0.197983742, 0.304992676, -0.107008934)
2732Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2733Part78.Anchored = true
2734Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2735Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2736Part78.BrickColor = BrickColor.new("Royal purple")
2737Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2738Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2739Part78.Locked = true
2740Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2741Part78.RotVelocity = Vector3.new(1, 1, 1)
2742Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2743Part78.brickColor = BrickColor.new("Royal purple")
2744Part78.FormFactor = Enum.FormFactor.Custom
2745Part78.formFactor = Enum.FormFactor.Custom
2746VelocityMotor79.Name = "ViVRuS"
2747VelocityMotor79.Parent = Part78
2748RotateP80.Name = "d��������������ng.........you got owned..."
2749RotateP80.Parent = Part78
2750RotateP80.BaseAngle = 0.25
2751Weld81.Name = "Virus"
2752Weld81.Parent = RotateP80
2753Script82.Name = "Transparency script"
2754Script82.Parent = Part78
2755table.insert(cors,sandbox(Script82,function()
2756while true do
2757script.Parent.Transparency = 0.5
2758wait (0.2)
2759script.Parent.Transparency = 0.6
2760wait (0.2)
2761script.Parent.Transparency = 0.7
2762wait (0.2)
2763script.Parent.Transparency = 0.8
2764wait (1)
2765script.Parent.Transparency = 0.7
2766wait (0.2)
2767script.Parent.Transparency = 0.6
2768wait (0.2)
2769script.Parent.Transparency = 0.5
2770wait (.8)
2771end
2772
2773end))
2774BlockMesh83.Parent = Part78
2775BlockMesh83.Offset = Vector3.new(-0.100000001, 0, 0)
2776BlockMesh83.Scale = Vector3.new(0.200000003, 1.20000005, 0.5)
2777Part84.Name = "Crypted2"
2778Part84.Parent = Tool0
2779Part84.CFrame = CFrame.new(-62.6634254, 8.59601402, 70.572113, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2780Part84.Orientation = Vector3.new(90, -88, 0)
2781Part84.Position = Vector3.new(-62.6634254, 8.59601402, 70.572113)
2782Part84.Rotation = Vector3.new(90, 0, 88)
2783Part84.Color = Color3.new(0.384314, 0.145098, 0.819608)
2784Part84.Transparency = 0.60000002384186
2785Part84.Velocity = Vector3.new(-0.431991577, 0.354999542, 0.0769920349)
2786Part84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2787Part84.Anchored = true
2788Part84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2789Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2790Part84.BrickColor = BrickColor.new("Royal purple")
2791Part84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2792Part84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2793Part84.Locked = true
2794Part84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2795Part84.RotVelocity = Vector3.new(1, 1, 1)
2796Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2797Part84.brickColor = BrickColor.new("Royal purple")
2798Part84.FormFactor = Enum.FormFactor.Custom
2799Part84.formFactor = Enum.FormFactor.Custom
2800VelocityMotor85.Name = "ViVRuS"
2801VelocityMotor85.Parent = Part84
2802RotateP86.Name = "d��������������ng.........you got owned..."
2803RotateP86.Parent = Part84
2804RotateP86.BaseAngle = 0.25
2805Weld87.Name = "Virus"
2806Weld87.Parent = RotateP86
2807Script88.Name = "Transparency script"
2808Script88.Parent = Part84
2809table.insert(cors,sandbox(Script88,function()
2810while true do
2811script.Parent.Transparency = 0.5
2812wait (0.2)
2813script.Parent.Transparency = 0.6
2814wait (0.2)
2815script.Parent.Transparency = 0.7
2816wait (0.2)
2817script.Parent.Transparency = 0.8
2818wait (1)
2819script.Parent.Transparency = 0.7
2820wait (0.2)
2821script.Parent.Transparency = 0.6
2822wait (0.2)
2823script.Parent.Transparency = 0.5
2824wait (.8)
2825end
2826
2827end))
2828BlockMesh89.Parent = Part84
2829BlockMesh89.Scale = Vector3.new(0.200000003, 0.699999988, 0.5)
2830Part90.Name = "Crypted4"
2831Part90.Parent = Tool0
2832Part90.CFrame = CFrame.new(-63.5235558, 8.59601212, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2833Part90.Orientation = Vector3.new(90, -88, 0)
2834Part90.Position = Vector3.new(-63.5235558, 8.59601212, 70.5727539)
2835Part90.Rotation = Vector3.new(90, 0, 88)
2836Part90.Color = Color3.new(0.384314, 0.145098, 0.819608)
2837Part90.Transparency = 0.60000002384186
2838Part90.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
2839Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2840Part90.Anchored = true
2841Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2842Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2843Part90.BrickColor = BrickColor.new("Royal purple")
2844Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2845Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2846Part90.Locked = true
2847Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2848Part90.RotVelocity = Vector3.new(1, 1, 1)
2849Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2850Part90.brickColor = BrickColor.new("Royal purple")
2851Part90.FormFactor = Enum.FormFactor.Custom
2852Part90.formFactor = Enum.FormFactor.Custom
2853SpecialMesh91.Parent = Part90
2854SpecialMesh91.MeshId = "http://www.roblox.com/asset/?id=3270017"
2855SpecialMesh91.Scale = Vector3.new(0.150000006, 0.150000006, 0.75)
2856SpecialMesh91.MeshType = Enum.MeshType.FileMesh
2857VelocityMotor92.Name = "ViVRuS"
2858VelocityMotor92.Parent = Part90
2859RotateP93.Name = "d��������������ng.........you got owned..."
2860RotateP93.Parent = Part90
2861RotateP93.BaseAngle = 0.25
2862Weld94.Name = "Virus"
2863Weld94.Parent = RotateP93
2864Script95.Name = "Transparency script"
2865Script95.Parent = Part90
2866table.insert(cors,sandbox(Script95,function()
2867while true do
2868script.Parent.Transparency = 0.5
2869wait (0.2)
2870script.Parent.Transparency = 0.6
2871wait (0.2)
2872script.Parent.Transparency = 0.7
2873wait (0.2)
2874script.Parent.Transparency = 0.8
2875wait (1)
2876script.Parent.Transparency = 0.7
2877wait (0.2)
2878script.Parent.Transparency = 0.6
2879wait (0.2)
2880script.Parent.Transparency = 0.5
2881wait (.8)
2882end
2883
2884end))
2885Part96.Name = "Crypted1"
2886Part96.Parent = Tool0
2887Part96.CFrame = CFrame.new(-62.8630409, 8.59601784, 70.5728073, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
2888Part96.Orientation = Vector3.new(90, -88, 0)
2889Part96.Position = Vector3.new(-62.8630409, 8.59601784, 70.5728073)
2890Part96.Rotation = Vector3.new(90, 0, 88)
2891Part96.Color = Color3.new(0.384314, 0.145098, 0.819608)
2892Part96.Transparency = 0.60000002384186
2893Part96.Velocity = Vector3.new(-0.675990582, 0.406002045, 0.269988537)
2894Part96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2895Part96.Anchored = true
2896Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2897Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2898Part96.BrickColor = BrickColor.new("Royal purple")
2899Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2900Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2901Part96.Locked = true
2902Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2903Part96.RotVelocity = Vector3.new(1, 1, 1)
2904Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2905Part96.brickColor = BrickColor.new("Royal purple")
2906Part96.FormFactor = Enum.FormFactor.Custom
2907Part96.formFactor = Enum.FormFactor.Custom
2908SpecialMesh97.Parent = Part96
2909SpecialMesh97.MeshId = "http://www.roblox.com/asset/?id=3270017"
2910SpecialMesh97.Scale = Vector3.new(0.25, 0.25, 0.75)
2911SpecialMesh97.MeshType = Enum.MeshType.FileMesh
2912VelocityMotor98.Name = "ViVRuS"
2913VelocityMotor98.Parent = Part96
2914RotateP99.Name = "d��������������ng.........you got owned..."
2915RotateP99.Parent = Part96
2916RotateP99.BaseAngle = 0.25
2917Weld100.Name = "Virus"
2918Weld100.Parent = RotateP99
2919Script101.Name = "Transparency script"
2920Script101.Parent = Part96
2921table.insert(cors,sandbox(Script101,function()
2922while true do
2923script.Parent.Transparency = 0.5
2924wait (0.2)
2925script.Parent.Transparency = 0.6
2926wait (0.2)
2927script.Parent.Transparency = 0.7
2928wait (0.2)
2929script.Parent.Transparency = 0.8
2930wait (1)
2931script.Parent.Transparency = 0.7
2932wait (0.2)
2933script.Parent.Transparency = 0.6
2934wait (0.2)
2935script.Parent.Transparency = 0.5
2936wait (.8)
2937end
2938
2939end))
2940Part102.Parent = Tool0
2941Part102.CFrame = CFrame.new(-62.0512924, 8.60101986, 70.7545547, 0, 0.906307399, 0.422619194, 1, 0, 0, 0, 0.422619194, -0.906307399)
2942Part102.Orientation = Vector3.new(0, 155, 90)
2943Part102.Position = Vector3.new(-62.0512924, 8.60101986, 70.7545547)
2944Part102.Rotation = Vector3.new(-180, 25, -90)
2945Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2946Part102.Velocity = Vector3.new(0.425002575, 0.0549888611, -0.479991436)
2947Part102.Size = Vector3.new(0.25000003, 0.200000003, 0.649999976)
2948Part102.Anchored = true
2949Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2950Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2951Part102.BrickColor = BrickColor.new("Really black")
2952Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2953Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2954Part102.Locked = true
2955Part102.Material = Enum.Material.SmoothPlastic
2956Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2957Part102.RotVelocity = Vector3.new(1, 1, 1)
2958Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2959Part102.brickColor = BrickColor.new("Really black")
2960Part102.FormFactor = Enum.FormFactor.Custom
2961Part102.formFactor = Enum.FormFactor.Custom
2962BlockMesh103.Parent = Part102
2963BlockMesh103.Scale = Vector3.new(0.300000012, 1, 0.600000024)
2964Part104.Name = "PartG"
2965Part104.Parent = Tool0
2966Part104.CFrame = CFrame.new(-61.237812, 8.60101986, 70.5876923, 0, -1, 0, 1, 0, -0, 0, 0, 1)
2967Part104.Orientation = Vector3.new(0, 0, 90)
2968Part104.Position = Vector3.new(-61.237812, 8.60101986, 70.5876923)
2969Part104.Rotation = Vector3.new(0, 0, 90)
2970Part104.Color = Color3.new(0.384314, 0.145098, 0.819608)
2971Part104.Transparency = 0.60000002384186
2972Part104.Velocity = Vector3.new(1.32495213, -0.0240020752, -1.30095005)
2973Part104.Size = Vector3.new(0.200000003, 1.45000005, 0.200000003)
2974Part104.Anchored = true
2975Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2976Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2977Part104.BrickColor = BrickColor.new("Royal purple")
2978Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2979Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2980Part104.Locked = true
2981Part104.Material = Enum.Material.SmoothPlastic
2982Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2983Part104.RotVelocity = Vector3.new(1, 1, 1)
2984Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2985Part104.brickColor = BrickColor.new("Royal purple")
2986Part104.FormFactor = Enum.FormFactor.Custom
2987Part104.formFactor = Enum.FormFactor.Custom
2988BlockMesh105.Parent = Part104
2989BlockMesh105.Scale = Vector3.new(0.370000005, 1, 0.370000005)
2990Script106.Name = "Transparency script"
2991Script106.Parent = Part104
2992table.insert(cors,sandbox(Script106,function()
2993while true do
2994script.Parent.Transparency = 0.5
2995wait (0.2)
2996script.Parent.Transparency = 0.6
2997wait (0.2)
2998script.Parent.Transparency = 0.7
2999wait (0.2)
3000script.Parent.Transparency = 0.8
3001wait (1)
3002script.Parent.Transparency = 0.7
3003wait (0.2)
3004script.Parent.Transparency = 0.6
3005wait (0.2)
3006script.Parent.Transparency = 0.5
3007wait (.8)
3008end
3009
3010end))
3011Part107.Parent = Tool0
3012Part107.CFrame = CFrame.new(-62.1621246, 8.60202599, 70.611351, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3013Part107.Orientation = Vector3.new(0, 0, 90)
3014Part107.Position = Vector3.new(-62.1621246, 8.60202599, 70.611351)
3015Part107.Rotation = Vector3.new(0, 0, 90)
3016Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3017Part107.Velocity = Vector3.new(0.187999725, 0.222984314, -0.410984039)
3018Part107.Size = Vector3.new(0.25000003, 0.200000048, 0.649999976)
3019Part107.Anchored = true
3020Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3021Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3022Part107.BrickColor = BrickColor.new("Really black")
3023Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3024Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3025Part107.Locked = true
3026Part107.Material = Enum.Material.SmoothPlastic
3027Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3028Part107.RotVelocity = Vector3.new(1, 1, 1)
3029Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3030Part107.brickColor = BrickColor.new("Really black")
3031Part107.FormFactor = Enum.FormFactor.Custom
3032Part107.formFactor = Enum.FormFactor.Custom
3033BlockMesh108.Parent = Part107
3034BlockMesh108.Scale = Vector3.new(0.300000012, 1, 0.600000024)
3035Part109.Name = "PartG"
3036Part109.Parent = Tool0
3037Part109.CFrame = CFrame.new(-61.2885017, 8.60101986, 70.5877991, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3038Part109.Orientation = Vector3.new(0, 0, 90)
3039Part109.Position = Vector3.new(-61.2885017, 8.60101986, 70.5877991)
3040Part109.Rotation = Vector3.new(0, 0, 90)
3041Part109.Color = Color3.new(0.384314, 0.145098, 0.819608)
3042Part109.Transparency = 0.60000002384186
3043Part109.Velocity = Vector3.new(1.26295853, -0.0110092163, -1.25194931)
3044Part109.Size = Vector3.new(0.200000003, 1.35000002, 0.200000003)
3045Part109.Anchored = true
3046Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3047Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3048Part109.BrickColor = BrickColor.new("Royal purple")
3049Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3050Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3051Part109.Locked = true
3052Part109.Material = Enum.Material.SmoothPlastic
3053Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3054Part109.RotVelocity = Vector3.new(1, 1, 1)
3055Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3056Part109.brickColor = BrickColor.new("Royal purple")
3057Part109.FormFactor = Enum.FormFactor.Custom
3058Part109.formFactor = Enum.FormFactor.Custom
3059BlockMesh110.Parent = Part109
3060BlockMesh110.Scale = Vector3.new(0.300000012, 1, 0.300000012)
3061Script111.Name = "Transparency script"
3062Script111.Parent = Part109
3063table.insert(cors,sandbox(Script111,function()
3064while true do
3065script.Parent.Transparency = 0.5
3066wait (0.2)
3067script.Parent.Transparency = 0.6
3068wait (0.2)
3069script.Parent.Transparency = 0.7
3070wait (0.2)
3071script.Parent.Transparency = 0.8
3072wait (1)
3073script.Parent.Transparency = 0.7
3074wait (0.2)
3075script.Parent.Transparency = 0.6
3076wait (0.2)
3077script.Parent.Transparency = 0.5
3078wait (.8)
3079end
3080
3081end))
3082Part112.Parent = Tool0
3083Part112.CFrame = CFrame.new(-62.0483894, 8.60101986, 70.4794312, 0, -0.920505345, 0.390730143, 1, 0, 0, 0, 0.390730143, 0.920505345)
3084Part112.Orientation = Vector3.new(0, 23, 90)
3085Part112.Position = Vector3.new(-62.0483894, 8.60101986, 70.4794312)
3086Part112.Rotation = Vector3.new(0, 23, 90)
3087Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3088Part112.Velocity = Vector3.new(0.233961582, 0.320034027, -0.553995609)
3089Part112.Size = Vector3.new(0.25000003, 0.200000003, 0.649999976)
3090Part112.Anchored = true
3091Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3092Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3093Part112.BrickColor = BrickColor.new("Really black")
3094Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3095Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3096Part112.Locked = true
3097Part112.Material = Enum.Material.SmoothPlastic
3098Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3099Part112.RotVelocity = Vector3.new(1, 1, 1)
3100Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3101Part112.brickColor = BrickColor.new("Really black")
3102Part112.FormFactor = Enum.FormFactor.Custom
3103Part112.formFactor = Enum.FormFactor.Custom
3104BlockMesh113.Parent = Part112
3105BlockMesh113.Scale = Vector3.new(0.300000012, 1, 0.600000024)
3106Part114.Parent = Tool0
3107Part114.CFrame = CFrame.new(-62.5651703, 8.60101795, 70.617897, 0, 0.997564137, 0.0697560087, 1, 0, 0, 0, 0.0697560087, -0.997564137)
3108Part114.Orientation = Vector3.new(0, 176, 90)
3109Part114.Position = Vector3.new(-62.5651703, 8.60101795, 70.617897)
3110Part114.Rotation = Vector3.new(-180, 4, -90)
3111Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3112Part114.Velocity = Vector3.new(-0.300977707, 0.31999588, -0.0190181732)
3113Part114.Size = Vector3.new(0.25000003, 0.902999997, 0.488000005)
3114Part114.Anchored = true
3115Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3116Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3117Part114.BrickColor = BrickColor.new("Really black")
3118Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3119Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3120Part114.Locked = true
3121Part114.Material = Enum.Material.SmoothPlastic
3122Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3123Part114.RotVelocity = Vector3.new(1, 1, 1)
3124Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3125Part114.brickColor = BrickColor.new("Really black")
3126Part114.FormFactor = Enum.FormFactor.Custom
3127Part114.formFactor = Enum.FormFactor.Custom
3128BlockMesh115.Parent = Part114
3129BlockMesh115.Scale = Vector3.new(0.300000012, 1, 1)
3130Part116.Parent = Tool0
3131Part116.CFrame = CFrame.new(-62.5217857, 8.60101986, 70.4861603, 0, 0.9993909, -0.0348999947, 1, 0, 0, 0, -0.0348999947, -0.9993909)
3132Part116.Orientation = Vector3.new(0, -178, 90)
3133Part116.Position = Vector3.new(-62.5217857, 8.60101986, 70.4861603)
3134Part116.Rotation = Vector3.new(-180, -2, -90)
3135Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3136Part116.Velocity = Vector3.new(-0.341057777, 0.436080933, -0.0950231552)
3137Part116.Size = Vector3.new(0.25000003, 0.800000012, 0.300000012)
3138Part116.Anchored = true
3139Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3140Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3141Part116.BrickColor = BrickColor.new("Really black")
3142Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3143Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3144Part116.Locked = true
3145Part116.Material = Enum.Material.SmoothPlastic
3146Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3147Part116.RotVelocity = Vector3.new(1, 1, 1)
3148Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3149Part116.brickColor = BrickColor.new("Really black")
3150Part116.FormFactor = Enum.FormFactor.Custom
3151Part116.formFactor = Enum.FormFactor.Custom
3152BlockMesh117.Parent = Part116
3153BlockMesh117.Scale = Vector3.new(0.300000012, 1, 1)
3154Part118.Name = "PartG"
3155Part118.Parent = Tool0
3156Part118.CFrame = CFrame.new(-63.0227509, 8.60101795, 70.5524521, 0, 1, 0, 1, 0, 0, 0, 0, -1)
3157Part118.Orientation = Vector3.new(0, 180, 90)
3158Part118.Position = Vector3.new(-63.0227509, 8.60101795, 70.5524521)
3159Part118.Rotation = Vector3.new(-180, 0, -90)
3160Part118.Color = Color3.new(0.384314, 0.145098, 0.819608)
3161Part118.Transparency = 0.60000002384186
3162Part118.Velocity = Vector3.new(-0.886013031, 0.472007751, 0.41400528)
3163Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.488000005)
3164Part118.Anchored = true
3165Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3166Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3167Part118.BrickColor = BrickColor.new("Royal purple")
3168Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3169Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3170Part118.Locked = true
3171Part118.Material = Enum.Material.SmoothPlastic
3172Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3173Part118.RotVelocity = Vector3.new(1, 1, 1)
3174Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3175Part118.brickColor = BrickColor.new("Royal purple")
3176Part118.FormFactor = Enum.FormFactor.Custom
3177Part118.formFactor = Enum.FormFactor.Custom
3178BlockMesh119.Parent = Part118
3179BlockMesh119.Scale = Vector3.new(0.25, 1, 0.899999976)
3180Script120.Name = "Transparency script"
3181Script120.Parent = Part118
3182table.insert(cors,sandbox(Script120,function()
3183while true do
3184script.Parent.Transparency = 0.5
3185wait (0.2)
3186script.Parent.Transparency = 0.6
3187wait (0.2)
3188script.Parent.Transparency = 0.7
3189wait (0.2)
3190script.Parent.Transparency = 0.8
3191wait (1)
3192script.Parent.Transparency = 0.7
3193wait (0.2)
3194script.Parent.Transparency = 0.6
3195wait (0.2)
3196script.Parent.Transparency = 0.5
3197wait (.8)
3198end
3199
3200end))
3201Part121.Parent = Tool0
3202Part121.CFrame = CFrame.new(-63.5472488, 8.60202599, 70.5073013, 0, 0.9993909, -0.0348999947, 1, 0, 0, 0, -0.0348999947, -0.9993909)
3203Part121.Orientation = Vector3.new(0, -178, 90)
3204Part121.Position = Vector3.new(-63.5472488, 8.60202599, 70.5073013)
3205Part121.Rotation = Vector3.new(-180, -2, -90)
3206Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3207Part121.Velocity = Vector3.new(-1.58198166, 0.682003021, 0.899978638)
3208Part121.Size = Vector3.new(0.251000017, 0.87500006, 0.270000011)
3209Part121.Anchored = true
3210Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3211Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3212Part121.BrickColor = BrickColor.new("Really black")
3213Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3214Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3215Part121.Locked = true
3216Part121.Material = Enum.Material.SmoothPlastic
3217Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3218Part121.RotVelocity = Vector3.new(1, 1, 1)
3219Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3220Part121.brickColor = BrickColor.new("Really black")
3221Part121.FormFactor = Enum.FormFactor.Custom
3222Part121.formFactor = Enum.FormFactor.Custom
3223BlockMesh122.Parent = Part121
3224BlockMesh122.Scale = Vector3.new(0.300000012, 1, 1)
3225Part123.Parent = Tool0
3226Part123.CFrame = CFrame.new(-63.5502701, 8.60101986, 70.6737595, 0, 0.997564137, 0.0697560087, 1, 0, 0, 0, 0.0697560087, -0.997564137)
3227Part123.Orientation = Vector3.new(0, 176, 90)
3228Part123.Position = Vector3.new(-63.5502701, 8.60101986, 70.6737595)
3229Part123.Rotation = Vector3.new(-180, 4, -90)
3230Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3231Part123.Velocity = Vector3.new(-1.46852398, 0.521194458, 0.947329521)
3232Part123.Size = Vector3.new(0.25000003, 0.877000034, 0.24000001)
3233Part123.Anchored = true
3234Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3235Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3236Part123.BrickColor = BrickColor.new("Really black")
3237Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3238Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3239Part123.Locked = true
3240Part123.Material = Enum.Material.SmoothPlastic
3241Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3242Part123.RotVelocity = Vector3.new(1, 1, 1)
3243Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3244Part123.brickColor = BrickColor.new("Really black")
3245Part123.FormFactor = Enum.FormFactor.Custom
3246Part123.formFactor = Enum.FormFactor.Custom
3247BlockMesh124.Parent = Part123
3248BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
3249Part125.Name = "PartGLight"
3250Part125.Parent = Tool0
3251Part125.CFrame = CFrame.new(-63.0227509, 8.60101795, 70.5524521, 0, 1, 0, 1, 0, 0, 0, 0, -1)
3252Part125.Orientation = Vector3.new(0, 180, 90)
3253Part125.Position = Vector3.new(-63.0227509, 8.60101795, 70.5524521)
3254Part125.Rotation = Vector3.new(-180, 0, -90)
3255Part125.Color = Color3.new(0.384314, 0.145098, 0.819608)
3256Part125.Transparency = 0.60000002384186
3257Part125.Velocity = Vector3.new(-0.886013031, 0.472007751, 0.41400528)
3258Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.488000005)
3259Part125.Anchored = true
3260Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3261Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3262Part125.BrickColor = BrickColor.new("Royal purple")
3263Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3264Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3265Part125.Locked = true
3266Part125.Material = Enum.Material.SmoothPlastic
3267Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3268Part125.RotVelocity = Vector3.new(1, 1, 1)
3269Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3270Part125.brickColor = BrickColor.new("Royal purple")
3271Part125.FormFactor = Enum.FormFactor.Custom
3272Part125.formFactor = Enum.FormFactor.Custom
3273BlockMesh126.Parent = Part125
3274BlockMesh126.Scale = Vector3.new(0.100000001, 1, 0.800000012)
3275Script127.Name = "Transparency script"
3276Script127.Parent = Part125
3277table.insert(cors,sandbox(Script127,function()
3278while true do
3279script.Parent.Transparency = 0.5
3280wait (0.2)
3281script.Parent.Transparency = 0.6
3282wait (0.2)
3283script.Parent.Transparency = 0.7
3284wait (0.2)
3285script.Parent.Transparency = 0.8
3286wait (1)
3287script.Parent.Transparency = 0.7
3288wait (0.2)
3289script.Parent.Transparency = 0.6
3290wait (0.2)
3291script.Parent.Transparency = 0.5
3292wait (.8)
3293end
3294
3295end))
3296PointLight128.Parent = Part125
3297PointLight128.Color = Color3.new(0.239216, 0, 0.529412)
3298PointLight128.Range = 5
3299PointLight128.Shadows = true
3300Script129.Name = "Light script"
3301Script129.Parent = Part125
3302table.insert(cors,sandbox(Script129,function()
3303while true do
3304script.Parent.PointLight.Range = 4
3305wait (0.2)
3306script.Parent.PointLight.Range = 5
3307wait (0.2)
3308script.Parent.PointLight.Range = 6
3309wait (0.2)
3310script.Parent.PointLight.Range = 7
3311wait (0.2)
3312script.Parent.PointLight.Range = 8
3313wait (1)
3314script.Parent.PointLight.Range = 7
3315wait (0.2)
3316script.Parent.PointLight.Range = 6
3317wait (0.2)
3318script.Parent.PointLight.Range = 5
3319wait (0.2)
3320script.Parent.PointLight.Range = 4
3321wait (0.8)
3322end
3323
3324end))
3325Part130.Parent = Tool0
3326Part130.CFrame = CFrame.new(-63.2182465, 8.60202408, 70.5837708, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3327Part130.Orientation = Vector3.new(0, 0, 90)
3328Part130.Position = Vector3.new(-63.2182465, 8.60202408, 70.5837708)
3329Part130.Rotation = Vector3.new(0, 0, 90)
3330Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3331Part130.Velocity = Vector3.new(-1.12497616, 0.52299881, 0.601977348)
3332Part130.Size = Vector3.new(0.25000003, 0.200000048, 0.649999976)
3333Part130.Anchored = true
3334Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3335Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3336Part130.BrickColor = BrickColor.new("Really black")
3337Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3338Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3339Part130.Locked = true
3340Part130.Material = Enum.Material.SmoothPlastic
3341Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3342Part130.RotVelocity = Vector3.new(1, 1, 1)
3343Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3344Part130.brickColor = BrickColor.new("Really black")
3345Part130.FormFactor = Enum.FormFactor.Custom
3346Part130.formFactor = Enum.FormFactor.Custom
3347BlockMesh131.Parent = Part130
3348BlockMesh131.Scale = Vector3.new(0.300000012, 1, 0.649999976)
3349Part132.Parent = Tool0
3350Part132.CFrame = CFrame.new(-64.2499161, 8.60101795, 70.6551971, 0, 0.933580101, 0.358369023, 1, 0, 0, 0, 0.358369023, -0.933580101)
3351Part132.Orientation = Vector3.new(0, 159, 90)
3352Part132.Position = Vector3.new(-64.2499161, 8.60101795, 70.6551971)
3353Part132.Rotation = Vector3.new(-180, 21, -90)
3354Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3355Part132.Velocity = Vector3.new(-2.33798313, 0.719997406, 1.61798573)
3356Part132.Size = Vector3.new(0.251000017, 0.565000057, 0.200000003)
3357Part132.Anchored = true
3358Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3359Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3360Part132.BrickColor = BrickColor.new("Really black")
3361Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3362Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3363Part132.Locked = true
3364Part132.Material = Enum.Material.SmoothPlastic
3365Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3366Part132.RotVelocity = Vector3.new(1, 1, 1)
3367Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3368Part132.brickColor = BrickColor.new("Really black")
3369Part132.FormFactor = Enum.FormFactor.Custom
3370Part132.formFactor = Enum.FormFactor.Custom
3371BlockMesh133.Parent = Part132
3372BlockMesh133.Scale = Vector3.new(0.300000012, 1, 0.100000001)
3373Part134.Parent = Tool0
3374Part134.CFrame = CFrame.new(-64.2381592, 8.60202599, 70.475029, 0, 0.956304669, -0.292371869, 1, 0, 0, 0, -0.292371869, -0.956304669)
3375Part134.Orientation = Vector3.new(0, -163, 90)
3376Part134.Position = Vector3.new(-64.2381592, 8.60202599, 70.475029)
3377Part134.Rotation = Vector3.new(-180, -17, -90)
3378Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3379Part134.Velocity = Vector3.new(-2.45094013, 0.891986847, 1.55895329)
3380Part134.Size = Vector3.new(0.252000004, 0.557000041, 0.200000003)
3381Part134.Anchored = true
3382Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3383Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3384Part134.BrickColor = BrickColor.new("Really black")
3385Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3386Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3387Part134.Locked = true
3388Part134.Material = Enum.Material.SmoothPlastic
3389Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3390Part134.RotVelocity = Vector3.new(1, 1, 1)
3391Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3392Part134.brickColor = BrickColor.new("Really black")
3393Part134.FormFactor = Enum.FormFactor.Custom
3394Part134.formFactor = Enum.FormFactor.Custom
3395BlockMesh135.Parent = Part134
3396BlockMesh135.Scale = Vector3.new(0.300000012, 1, 0.100000001)
3397Part136.Parent = Tool0
3398Part136.CFrame = CFrame.new(-64.1904373, 8.60101795, 70.4984741, 0, -0.956303775, 0.292374969, 1, 0, 0, 0, 0.292374939, 0.956303775)
3399Part136.Orientation = Vector3.new(0, 17, 90)
3400Part136.Position = Vector3.new(-64.1904373, 8.60101795, 70.4984741)
3401Part136.Rotation = Vector3.new(0, 17, 90)
3402Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3403Part136.Velocity = Vector3.new(-2.37582588, 0.855964661, 1.51986122)
3404Part136.Size = Vector3.new(0.25000003, 0.437000006, 0.200000003)
3405Part136.Anchored = true
3406Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3407Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3408Part136.BrickColor = BrickColor.new("Really black")
3409Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3410Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3411Part136.Locked = true
3412Part136.Material = Enum.Material.SmoothPlastic
3413Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3414Part136.RotVelocity = Vector3.new(1, 1, 1)
3415Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3416Part136.brickColor = BrickColor.new("Really black")
3417Part136.FormFactor = Enum.FormFactor.Custom
3418Part136.formFactor = Enum.FormFactor.Custom
3419BlockMesh137.Parent = Part136
3420BlockMesh137.Scale = Vector3.new(0.300000012, 1, 0.5)
3421Part138.Parent = Tool0
3422Part138.CFrame = CFrame.new(-64.1724548, 8.60101795, 70.63134, 0, -0.913544297, -0.406739146, 1, 0, 0, 0, -0.406739146, 0.913544297)
3423Part138.Orientation = Vector3.new(0, -24, 90)
3424Part138.Position = Vector3.new(-64.1724548, 8.60101795, 70.63134)
3425Part138.Rotation = Vector3.new(0, -24, 90)
3426Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3427Part138.Velocity = Vector3.new(-2.2598381, 0.723060608, 1.5367775)
3428Part138.Size = Vector3.new(0.25000003, 0.42900002, 0.200000003)
3429Part138.Anchored = true
3430Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3431Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3432Part138.BrickColor = BrickColor.new("Really black")
3433Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3434Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3435Part138.Locked = true
3436Part138.Material = Enum.Material.SmoothPlastic
3437Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3438Part138.RotVelocity = Vector3.new(1, 1, 1)
3439Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3440Part138.brickColor = BrickColor.new("Really black")
3441Part138.FormFactor = Enum.FormFactor.Custom
3442Part138.formFactor = Enum.FormFactor.Custom
3443BlockMesh139.Parent = Part138
3444BlockMesh139.Scale = Vector3.new(0.300000012, 1, 0.5)
3445Part140.Parent = Tool0
3446Part140.CFrame = CFrame.new(-64.0979309, 8.60202408, 70.5772018, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3447Part140.Orientation = Vector3.new(0, 0, 90)
3448Part140.Position = Vector3.new(-64.0979309, 8.60202408, 70.5772018)
3449Part140.Rotation = Vector3.new(0, 0, 90)
3450Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3451Part140.Velocity = Vector3.new(-2.20695305, 0.756999969, 1.44995308)
3452Part140.Size = Vector3.new(0.25000003, 0.256000042, 0.200000003)
3453Part140.Anchored = true
3454Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3455Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3456Part140.BrickColor = BrickColor.new("Really black")
3457Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3458Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3459Part140.Locked = true
3460Part140.Material = Enum.Material.SmoothPlastic
3461Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3462Part140.RotVelocity = Vector3.new(1, 1, 1)
3463Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3464Part140.brickColor = BrickColor.new("Really black")
3465Part140.FormFactor = Enum.FormFactor.Custom
3466Part140.formFactor = Enum.FormFactor.Custom
3467BlockMesh141.Parent = Part140
3468BlockMesh141.Scale = Vector3.new(0.300000012, 1, 1)
3469Camera142.Name = "ThumbnailCamera"
3470Camera142.Parent = Tool0
3471Camera142.CFrame = CFrame.new(-15.3437872, 3.96488738, 43.6406136, -0.620064795, 0.0574673936, 0.782443106, -0, 0.997313738, -0.0732487962, -0.784550667, -0.0454190001, -0.618399084)
3472Camera142.CoordinateFrame = CFrame.new(-15.3437872, 3.96488738, 43.6406136, -0.620064795, 0.0574673936, 0.782443106, -0, 0.997313738, -0.0732487962, -0.784550667, -0.0454190001, -0.618399084)
3473Camera142.Focus = CFrame.new(-16.9086723, 4.11138487, 44.8774109, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3474Camera142.focus = CFrame.new(-16.9086723, 4.11138487, 44.8774109, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3475Part143.Parent = Tool0
3476Part143.CFrame = CFrame.new(-62.5217857, 8.55101871, 70.4861603, 0, 0.9993909, -0.0348999947, 1, 0, 0, 0, -0.0348999947, -0.9993909)
3477Part143.Orientation = Vector3.new(0, -178, 90)
3478Part143.Position = Vector3.new(-62.5217857, 8.55101871, 70.4861603)
3479Part143.Rotation = Vector3.new(-180, -2, -90)
3480Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3481Part143.Velocity = Vector3.new(-0.341057777, 0.436080933, -0.0950231552)
3482Part143.Size = Vector3.new(0.25000003, 0.800000012, 0.300000012)
3483Part143.Anchored = true
3484Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3485Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3486Part143.BrickColor = BrickColor.new("Really black")
3487Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3488Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3489Part143.Locked = true
3490Part143.Material = Enum.Material.SmoothPlastic
3491Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3492Part143.RotVelocity = Vector3.new(1, 1, 1)
3493Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3494Part143.brickColor = BrickColor.new("Really black")
3495Part143.FormFactor = Enum.FormFactor.Custom
3496Part143.formFactor = Enum.FormFactor.Custom
3497BlockMesh144.Parent = Part143
3498BlockMesh144.Scale = Vector3.new(0.300000012, 1, 1)
3499Part145.Name = "Crypted1"
3500Part145.Parent = Tool0
3501Part145.CFrame = CFrame.new(-62.8630409, 8.54601669, 70.5728073, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
3502Part145.Orientation = Vector3.new(90, -88, 0)
3503Part145.Position = Vector3.new(-62.8630409, 8.54601669, 70.5728073)
3504Part145.Rotation = Vector3.new(90, 0, 88)
3505Part145.Color = Color3.new(0.384314, 0.145098, 0.819608)
3506Part145.Transparency = 0.60000002384186
3507Part145.Velocity = Vector3.new(-0.675990582, 0.406002045, 0.269988537)
3508Part145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3509Part145.Anchored = true
3510Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3511Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3512Part145.BrickColor = BrickColor.new("Royal purple")
3513Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3514Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3515Part145.Locked = true
3516Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3517Part145.RotVelocity = Vector3.new(1, 1, 1)
3518Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3519Part145.brickColor = BrickColor.new("Royal purple")
3520Part145.FormFactor = Enum.FormFactor.Custom
3521Part145.formFactor = Enum.FormFactor.Custom
3522SpecialMesh146.Parent = Part145
3523SpecialMesh146.MeshId = "http://www.roblox.com/asset/?id=3270017"
3524SpecialMesh146.Scale = Vector3.new(0.25, 0.25, 0.75)
3525SpecialMesh146.MeshType = Enum.MeshType.FileMesh
3526VelocityMotor147.Name = "ViVRuS"
3527VelocityMotor147.Parent = Part145
3528RotateP148.Name = "d��������������ng.........you got owned..."
3529RotateP148.Parent = Part145
3530RotateP148.BaseAngle = 0.25
3531Weld149.Name = "Virus"
3532Weld149.Parent = RotateP148
3533Script150.Name = "Transparency script"
3534Script150.Parent = Part145
3535table.insert(cors,sandbox(Script150,function()
3536while true do
3537script.Parent.Transparency = 0.5
3538wait (0.2)
3539script.Parent.Transparency = 0.6
3540wait (0.2)
3541script.Parent.Transparency = 0.7
3542wait (0.2)
3543script.Parent.Transparency = 0.8
3544wait (1)
3545script.Parent.Transparency = 0.7
3546wait (0.2)
3547script.Parent.Transparency = 0.6
3548wait (0.2)
3549script.Parent.Transparency = 0.5
3550wait (.8)
3551end
3552
3553end))
3554Part151.Name = "PartGLight"
3555Part151.Parent = Tool0
3556Part151.CFrame = CFrame.new(-63.0227509, 8.55101681, 70.5524521, 0, 1, 0, 1, 0, 0, 0, 0, -1)
3557Part151.Orientation = Vector3.new(0, 180, 90)
3558Part151.Position = Vector3.new(-63.0227509, 8.55101681, 70.5524521)
3559Part151.Rotation = Vector3.new(-180, 0, -90)
3560Part151.Color = Color3.new(0.384314, 0.145098, 0.819608)
3561Part151.Transparency = 0.60000002384186
3562Part151.Velocity = Vector3.new(-0.886013031, 0.472007751, 0.41400528)
3563Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.488000005)
3564Part151.Anchored = true
3565Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3566Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3567Part151.BrickColor = BrickColor.new("Royal purple")
3568Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3569Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3570Part151.Locked = true
3571Part151.Material = Enum.Material.SmoothPlastic
3572Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3573Part151.RotVelocity = Vector3.new(1, 1, 1)
3574Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3575Part151.brickColor = BrickColor.new("Royal purple")
3576Part151.FormFactor = Enum.FormFactor.Custom
3577Part151.formFactor = Enum.FormFactor.Custom
3578BlockMesh152.Parent = Part151
3579BlockMesh152.Scale = Vector3.new(0.100000001, 1, 0.800000012)
3580Script153.Name = "Transparency script"
3581Script153.Parent = Part151
3582table.insert(cors,sandbox(Script153,function()
3583while true do
3584script.Parent.Transparency = 0.5
3585wait (0.2)
3586script.Parent.Transparency = 0.6
3587wait (0.2)
3588script.Parent.Transparency = 0.7
3589wait (0.2)
3590script.Parent.Transparency = 0.8
3591wait (1)
3592script.Parent.Transparency = 0.7
3593wait (0.2)
3594script.Parent.Transparency = 0.6
3595wait (0.2)
3596script.Parent.Transparency = 0.5
3597wait (.8)
3598end
3599
3600end))
3601PointLight154.Parent = Part151
3602PointLight154.Color = Color3.new(0.239216, 0, 0.529412)
3603PointLight154.Range = 5
3604PointLight154.Shadows = true
3605Script155.Name = "Light script"
3606Script155.Parent = Part151
3607table.insert(cors,sandbox(Script155,function()
3608while true do
3609script.Parent.PointLight.Range = 4
3610wait (0.2)
3611script.Parent.PointLight.Range = 5
3612wait (0.2)
3613script.Parent.PointLight.Range = 6
3614wait (0.2)
3615script.Parent.PointLight.Range = 7
3616wait (0.2)
3617script.Parent.PointLight.Range = 8
3618wait (1)
3619script.Parent.PointLight.Range = 7
3620wait (0.2)
3621script.Parent.PointLight.Range = 6
3622wait (0.2)
3623script.Parent.PointLight.Range = 5
3624wait (0.2)
3625script.Parent.PointLight.Range = 4
3626wait (0.8)
3627end
3628
3629end))
3630Part156.Name = "PartG"
3631Part156.Parent = Tool0
3632Part156.CFrame = CFrame.new(-61.2885017, 8.55101871, 70.5877991, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3633Part156.Orientation = Vector3.new(0, 0, 90)
3634Part156.Position = Vector3.new(-61.2885017, 8.55101871, 70.5877991)
3635Part156.Rotation = Vector3.new(0, 0, 90)
3636Part156.Color = Color3.new(0.384314, 0.145098, 0.819608)
3637Part156.Transparency = 0.60000002384186
3638Part156.Velocity = Vector3.new(1.26295853, -0.0110092163, -1.25194931)
3639Part156.Size = Vector3.new(0.200000003, 1.35000002, 0.200000003)
3640Part156.Anchored = true
3641Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3642Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3643Part156.BrickColor = BrickColor.new("Royal purple")
3644Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3645Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3646Part156.Locked = true
3647Part156.Material = Enum.Material.SmoothPlastic
3648Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3649Part156.RotVelocity = Vector3.new(1, 1, 1)
3650Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3651Part156.brickColor = BrickColor.new("Royal purple")
3652Part156.FormFactor = Enum.FormFactor.Custom
3653Part156.formFactor = Enum.FormFactor.Custom
3654BlockMesh157.Parent = Part156
3655BlockMesh157.Scale = Vector3.new(0.300000012, 1, 0.300000012)
3656Script158.Name = "Transparency script"
3657Script158.Parent = Part156
3658table.insert(cors,sandbox(Script158,function()
3659while true do
3660script.Parent.Transparency = 0.5
3661wait (0.2)
3662script.Parent.Transparency = 0.6
3663wait (0.2)
3664script.Parent.Transparency = 0.7
3665wait (0.2)
3666script.Parent.Transparency = 0.8
3667wait (1)
3668script.Parent.Transparency = 0.7
3669wait (0.2)
3670script.Parent.Transparency = 0.6
3671wait (0.2)
3672script.Parent.Transparency = 0.5
3673wait (.8)
3674end
3675
3676end))
3677Part159.Name = "PartG"
3678Part159.Parent = Tool0
3679Part159.CFrame = CFrame.new(-63.0227509, 8.55101681, 70.5524521, 0, 1, 0, 1, 0, 0, 0, 0, -1)
3680Part159.Orientation = Vector3.new(0, 180, 90)
3681Part159.Position = Vector3.new(-63.0227509, 8.55101681, 70.5524521)
3682Part159.Rotation = Vector3.new(-180, 0, -90)
3683Part159.Color = Color3.new(0.384314, 0.145098, 0.819608)
3684Part159.Transparency = 0.60000002384186
3685Part159.Velocity = Vector3.new(-0.886013031, 0.472007751, 0.41400528)
3686Part159.Size = Vector3.new(0.200000003, 0.200000003, 0.488000005)
3687Part159.Anchored = true
3688Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3689Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3690Part159.BrickColor = BrickColor.new("Royal purple")
3691Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3692Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3693Part159.Locked = true
3694Part159.Material = Enum.Material.SmoothPlastic
3695Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3696Part159.RotVelocity = Vector3.new(1, 1, 1)
3697Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3698Part159.brickColor = BrickColor.new("Royal purple")
3699Part159.FormFactor = Enum.FormFactor.Custom
3700Part159.formFactor = Enum.FormFactor.Custom
3701BlockMesh160.Parent = Part159
3702BlockMesh160.Scale = Vector3.new(0.25, 1, 0.899999976)
3703Script161.Name = "Transparency script"
3704Script161.Parent = Part159
3705table.insert(cors,sandbox(Script161,function()
3706while true do
3707script.Parent.Transparency = 0.5
3708wait (0.2)
3709script.Parent.Transparency = 0.6
3710wait (0.2)
3711script.Parent.Transparency = 0.7
3712wait (0.2)
3713script.Parent.Transparency = 0.8
3714wait (1)
3715script.Parent.Transparency = 0.7
3716wait (0.2)
3717script.Parent.Transparency = 0.6
3718wait (0.2)
3719script.Parent.Transparency = 0.5
3720wait (.8)
3721end
3722
3723end))
3724Part162.Name = "PartG"
3725Part162.Parent = Tool0
3726Part162.CFrame = CFrame.new(-61.237812, 8.55101871, 70.5876923, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3727Part162.Orientation = Vector3.new(0, 0, 90)
3728Part162.Position = Vector3.new(-61.237812, 8.55101871, 70.5876923)
3729Part162.Rotation = Vector3.new(0, 0, 90)
3730Part162.Color = Color3.new(0.384314, 0.145098, 0.819608)
3731Part162.Transparency = 0.60000002384186
3732Part162.Velocity = Vector3.new(1.32495213, -0.0240020752, -1.30095005)
3733Part162.Size = Vector3.new(0.200000003, 1.45000005, 0.200000003)
3734Part162.Anchored = true
3735Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3736Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3737Part162.BrickColor = BrickColor.new("Royal purple")
3738Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3739Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3740Part162.Locked = true
3741Part162.Material = Enum.Material.SmoothPlastic
3742Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3743Part162.RotVelocity = Vector3.new(1, 1, 1)
3744Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3745Part162.brickColor = BrickColor.new("Royal purple")
3746Part162.FormFactor = Enum.FormFactor.Custom
3747Part162.formFactor = Enum.FormFactor.Custom
3748BlockMesh163.Parent = Part162
3749BlockMesh163.Scale = Vector3.new(0.370000005, 1, 0.370000005)
3750Script164.Name = "Transparency script"
3751Script164.Parent = Part162
3752table.insert(cors,sandbox(Script164,function()
3753while true do
3754script.Parent.Transparency = 0.5
3755wait (0.2)
3756script.Parent.Transparency = 0.6
3757wait (0.2)
3758script.Parent.Transparency = 0.7
3759wait (0.2)
3760script.Parent.Transparency = 0.8
3761wait (1)
3762script.Parent.Transparency = 0.7
3763wait (0.2)
3764script.Parent.Transparency = 0.6
3765wait (0.2)
3766script.Parent.Transparency = 0.5
3767wait (.8)
3768end
3769
3770end))
3771Part165.Parent = Tool0
3772Part165.CFrame = CFrame.new(-62.5651703, 8.55101681, 70.617897, 0, 0.997564137, 0.0697560087, 1, 0, 0, 0, 0.0697560087, -0.997564137)
3773Part165.Orientation = Vector3.new(0, 176, 90)
3774Part165.Position = Vector3.new(-62.5651703, 8.55101681, 70.617897)
3775Part165.Rotation = Vector3.new(-180, 4, -90)
3776Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3777Part165.Velocity = Vector3.new(-0.300977707, 0.31999588, -0.0190181732)
3778Part165.Size = Vector3.new(0.25000003, 0.902999997, 0.488000005)
3779Part165.Anchored = true
3780Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3781Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3782Part165.BrickColor = BrickColor.new("Really black")
3783Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3784Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3785Part165.Locked = true
3786Part165.Material = Enum.Material.SmoothPlastic
3787Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3788Part165.RotVelocity = Vector3.new(1, 1, 1)
3789Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3790Part165.brickColor = BrickColor.new("Really black")
3791Part165.FormFactor = Enum.FormFactor.Custom
3792Part165.formFactor = Enum.FormFactor.Custom
3793BlockMesh166.Parent = Part165
3794BlockMesh166.Scale = Vector3.new(0.300000012, 1, 1)
3795Part167.Parent = Tool0
3796Part167.CFrame = CFrame.new(-64.1724548, 8.55101681, 70.63134, 0, -0.913544297, -0.406739146, 1, 0, 0, 0, -0.406739146, 0.913544297)
3797Part167.Orientation = Vector3.new(0, -24, 90)
3798Part167.Position = Vector3.new(-64.1724548, 8.55101681, 70.63134)
3799Part167.Rotation = Vector3.new(0, -24, 90)
3800Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3801Part167.Velocity = Vector3.new(-2.2598381, 0.723060608, 1.5367775)
3802Part167.Size = Vector3.new(0.25000003, 0.42900002, 0.200000003)
3803Part167.Anchored = true
3804Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3805Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3806Part167.BrickColor = BrickColor.new("Really black")
3807Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3808Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3809Part167.Locked = true
3810Part167.Material = Enum.Material.SmoothPlastic
3811Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3812Part167.RotVelocity = Vector3.new(1, 1, 1)
3813Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3814Part167.brickColor = BrickColor.new("Really black")
3815Part167.FormFactor = Enum.FormFactor.Custom
3816Part167.formFactor = Enum.FormFactor.Custom
3817BlockMesh168.Parent = Part167
3818BlockMesh168.Scale = Vector3.new(0.300000012, 1, 0.5)
3819Part169.Parent = Tool0
3820Part169.CFrame = CFrame.new(-62.1621246, 8.55202484, 70.611351, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3821Part169.Orientation = Vector3.new(0, 0, 90)
3822Part169.Position = Vector3.new(-62.1621246, 8.55202484, 70.611351)
3823Part169.Rotation = Vector3.new(0, 0, 90)
3824Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3825Part169.Velocity = Vector3.new(0.187999725, 0.222984314, -0.410984039)
3826Part169.Size = Vector3.new(0.25000003, 0.200000048, 0.649999976)
3827Part169.Anchored = true
3828Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3829Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3830Part169.BrickColor = BrickColor.new("Really black")
3831Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3832Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3833Part169.Locked = true
3834Part169.Material = Enum.Material.SmoothPlastic
3835Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3836Part169.RotVelocity = Vector3.new(1, 1, 1)
3837Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3838Part169.brickColor = BrickColor.new("Really black")
3839Part169.FormFactor = Enum.FormFactor.Custom
3840Part169.formFactor = Enum.FormFactor.Custom
3841BlockMesh170.Parent = Part169
3842BlockMesh170.Scale = Vector3.new(0.300000012, 1, 0.600000024)
3843Part171.Parent = Tool0
3844Part171.CFrame = CFrame.new(-64.0979309, 8.55202293, 70.5772018, 0, -1, 0, 1, 0, -0, 0, 0, 1)
3845Part171.Orientation = Vector3.new(0, 0, 90)
3846Part171.Position = Vector3.new(-64.0979309, 8.55202293, 70.5772018)
3847Part171.Rotation = Vector3.new(0, 0, 90)
3848Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3849Part171.Velocity = Vector3.new(-2.20695305, 0.756999969, 1.44995308)
3850Part171.Size = Vector3.new(0.25000003, 0.256000042, 0.200000003)
3851Part171.Anchored = true
3852Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3853Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3854Part171.BrickColor = BrickColor.new("Really black")
3855Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3856Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3857Part171.Locked = true
3858Part171.Material = Enum.Material.SmoothPlastic
3859Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3860Part171.RotVelocity = Vector3.new(1, 1, 1)
3861Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3862Part171.brickColor = BrickColor.new("Really black")
3863Part171.FormFactor = Enum.FormFactor.Custom
3864Part171.formFactor = Enum.FormFactor.Custom
3865BlockMesh172.Parent = Part171
3866BlockMesh172.Scale = Vector3.new(0.300000012, 1, 1)
3867Part173.Parent = Tool0
3868Part173.CFrame = CFrame.new(-62.0512924, 8.55101871, 70.7545547, 0, 0.906307399, 0.422619194, 1, 0, 0, 0, 0.422619194, -0.906307399)
3869Part173.Orientation = Vector3.new(0, 155, 90)
3870Part173.Position = Vector3.new(-62.0512924, 8.55101871, 70.7545547)
3871Part173.Rotation = Vector3.new(-180, 25, -90)
3872Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3873Part173.Velocity = Vector3.new(0.425002575, 0.0549888611, -0.479991436)
3874Part173.Size = Vector3.new(0.25000003, 0.200000003, 0.649999976)
3875Part173.Anchored = true
3876Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3877Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3878Part173.BrickColor = BrickColor.new("Really black")
3879Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3880Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3881Part173.Locked = true
3882Part173.Material = Enum.Material.SmoothPlastic
3883Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3884Part173.RotVelocity = Vector3.new(1, 1, 1)
3885Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3886Part173.brickColor = BrickColor.new("Really black")
3887Part173.FormFactor = Enum.FormFactor.Custom
3888Part173.formFactor = Enum.FormFactor.Custom
3889BlockMesh174.Parent = Part173
3890BlockMesh174.Scale = Vector3.new(0.300000012, 1, 0.600000024)
3891Part175.Parent = Tool0
3892Part175.CFrame = CFrame.new(-63.5472488, 8.55202484, 70.5073013, 0, 0.9993909, -0.0348999947, 1, 0, 0, 0, -0.0348999947, -0.9993909)
3893Part175.Orientation = Vector3.new(0, -178, 90)
3894Part175.Position = Vector3.new(-63.5472488, 8.55202484, 70.5073013)
3895Part175.Rotation = Vector3.new(-180, -2, -90)
3896Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3897Part175.Velocity = Vector3.new(-1.58198166, 0.682003021, 0.899978638)
3898Part175.Size = Vector3.new(0.251000017, 0.87500006, 0.270000011)
3899Part175.Anchored = true
3900Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3901Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3902Part175.BrickColor = BrickColor.new("Really black")
3903Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3904Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3905Part175.Locked = true
3906Part175.Material = Enum.Material.SmoothPlastic
3907Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3908Part175.RotVelocity = Vector3.new(1, 1, 1)
3909Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3910Part175.brickColor = BrickColor.new("Really black")
3911Part175.FormFactor = Enum.FormFactor.Custom
3912Part175.formFactor = Enum.FormFactor.Custom
3913BlockMesh176.Parent = Part175
3914BlockMesh176.Scale = Vector3.new(0.300000012, 1, 1)
3915Part177.Parent = Tool0
3916Part177.CFrame = CFrame.new(-62.0483894, 8.55101871, 70.4794312, 0, -0.920505345, 0.390730143, 1, 0, 0, 0, 0.390730143, 0.920505345)
3917Part177.Orientation = Vector3.new(0, 23, 90)
3918Part177.Position = Vector3.new(-62.0483894, 8.55101871, 70.4794312)
3919Part177.Rotation = Vector3.new(0, 23, 90)
3920Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3921Part177.Velocity = Vector3.new(0.233961582, 0.320034027, -0.553995609)
3922Part177.Size = Vector3.new(0.25000003, 0.200000003, 0.649999976)
3923Part177.Anchored = true
3924Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3925Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3926Part177.BrickColor = BrickColor.new("Really black")
3927Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3928Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3929Part177.Locked = true
3930Part177.Material = Enum.Material.SmoothPlastic
3931Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3932Part177.RotVelocity = Vector3.new(1, 1, 1)
3933Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3934Part177.brickColor = BrickColor.new("Really black")
3935Part177.FormFactor = Enum.FormFactor.Custom
3936Part177.formFactor = Enum.FormFactor.Custom
3937BlockMesh178.Parent = Part177
3938BlockMesh178.Scale = Vector3.new(0.300000012, 1, 0.600000024)
3939Part179.Parent = Tool0
3940Part179.CFrame = CFrame.new(-64.2499161, 8.55101681, 70.6551971, 0, 0.933580101, 0.358369023, 1, 0, 0, 0, 0.358369023, -0.933580101)
3941Part179.Orientation = Vector3.new(0, 159, 90)
3942Part179.Position = Vector3.new(-64.2499161, 8.55101681, 70.6551971)
3943Part179.Rotation = Vector3.new(-180, 21, -90)
3944Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3945Part179.Velocity = Vector3.new(-2.33798313, 0.719997406, 1.61798573)
3946Part179.Size = Vector3.new(0.251000017, 0.565000057, 0.200000003)
3947Part179.Anchored = true
3948Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3949Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3950Part179.BrickColor = BrickColor.new("Really black")
3951Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3952Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3953Part179.Locked = true
3954Part179.Material = Enum.Material.SmoothPlastic
3955Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3956Part179.RotVelocity = Vector3.new(1, 1, 1)
3957Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3958Part179.brickColor = BrickColor.new("Really black")
3959Part179.FormFactor = Enum.FormFactor.Custom
3960Part179.formFactor = Enum.FormFactor.Custom
3961BlockMesh180.Parent = Part179
3962BlockMesh180.Scale = Vector3.new(0.300000012, 1, 0.100000001)
3963Part181.Parent = Tool0
3964Part181.CFrame = CFrame.new(-64.1904373, 8.55101681, 70.4677887, 0, -0.956303775, 0.292374969, 1, 0, 0, 0, 0.292374939, 0.956303775)
3965Part181.Orientation = Vector3.new(0, 17, 90)
3966Part181.Position = Vector3.new(-64.1904373, 8.55101681, 70.4677887)
3967Part181.Rotation = Vector3.new(0, 17, 90)
3968Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3969Part181.Velocity = Vector3.new(-2.37582588, 0.855964661, 1.51986122)
3970Part181.Size = Vector3.new(0.25000003, 0.437000006, 0.200000003)
3971Part181.Anchored = true
3972Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3973Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3974Part181.BrickColor = BrickColor.new("Really black")
3975Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3976Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3977Part181.Locked = true
3978Part181.Material = Enum.Material.SmoothPlastic
3979Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3980Part181.RotVelocity = Vector3.new(1, 1, 1)
3981Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3982Part181.brickColor = BrickColor.new("Really black")
3983Part181.FormFactor = Enum.FormFactor.Custom
3984Part181.formFactor = Enum.FormFactor.Custom
3985BlockMesh182.Parent = Part181
3986BlockMesh182.Scale = Vector3.new(0.300000012, 1, 0.5)
3987Part183.Parent = Tool0
3988Part183.CFrame = CFrame.new(-64.2381592, 8.55202484, 70.475029, 0, 0.956304669, -0.292371869, 1, 0, 0, 0, -0.292371869, -0.956304669)
3989Part183.Orientation = Vector3.new(0, -163, 90)
3990Part183.Position = Vector3.new(-64.2381592, 8.55202484, 70.475029)
3991Part183.Rotation = Vector3.new(-180, -17, -90)
3992Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3993Part183.Velocity = Vector3.new(-2.45094013, 0.891986847, 1.55895329)
3994Part183.Size = Vector3.new(0.252000004, 0.557000041, 0.200000003)
3995Part183.Anchored = true
3996Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3997Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3998Part183.BrickColor = BrickColor.new("Really black")
3999Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4000Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4001Part183.Locked = true
4002Part183.Material = Enum.Material.SmoothPlastic
4003Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4004Part183.RotVelocity = Vector3.new(1, 1, 1)
4005Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4006Part183.brickColor = BrickColor.new("Really black")
4007Part183.FormFactor = Enum.FormFactor.Custom
4008Part183.formFactor = Enum.FormFactor.Custom
4009BlockMesh184.Parent = Part183
4010BlockMesh184.Scale = Vector3.new(0.300000012, 1, 0.100000001)
4011Part185.Name = "Crypted2"
4012Part185.Parent = Tool0
4013Part185.CFrame = CFrame.new(-62.6634254, 8.54601288, 70.572113, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4014Part185.Orientation = Vector3.new(90, -88, 0)
4015Part185.Position = Vector3.new(-62.6634254, 8.54601288, 70.572113)
4016Part185.Rotation = Vector3.new(90, 0, 88)
4017Part185.Color = Color3.new(0.384314, 0.145098, 0.819608)
4018Part185.Transparency = 0.60000002384186
4019Part185.Velocity = Vector3.new(-0.431991577, 0.354999542, 0.0769920349)
4020Part185.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4021Part185.Anchored = true
4022Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4023Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4024Part185.BrickColor = BrickColor.new("Royal purple")
4025Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4026Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4027Part185.Locked = true
4028Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4029Part185.RotVelocity = Vector3.new(1, 1, 1)
4030Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4031Part185.brickColor = BrickColor.new("Royal purple")
4032Part185.FormFactor = Enum.FormFactor.Custom
4033Part185.formFactor = Enum.FormFactor.Custom
4034VelocityMotor186.Name = "ViVRuS"
4035VelocityMotor186.Parent = Part185
4036RotateP187.Name = "d��������������ng.........you got owned..."
4037RotateP187.Parent = Part185
4038RotateP187.BaseAngle = 0.25
4039Weld188.Name = "Virus"
4040Weld188.Parent = RotateP187
4041Script189.Name = "Transparency script"
4042Script189.Parent = Part185
4043table.insert(cors,sandbox(Script189,function()
4044while true do
4045script.Parent.Transparency = 0.5
4046wait (0.2)
4047script.Parent.Transparency = 0.6
4048wait (0.2)
4049script.Parent.Transparency = 0.7
4050wait (0.2)
4051script.Parent.Transparency = 0.8
4052wait (1)
4053script.Parent.Transparency = 0.7
4054wait (0.2)
4055script.Parent.Transparency = 0.6
4056wait (0.2)
4057script.Parent.Transparency = 0.5
4058wait (.8)
4059end
4060
4061end))
4062BlockMesh190.Parent = Part185
4063BlockMesh190.Scale = Vector3.new(0.200000003, 0.699999988, 0.5)
4064Part191.Name = "Crypted3"
4065Part191.Parent = Tool0
4066Part191.CFrame = CFrame.new(-62.4727554, 8.54601097, 70.5727921, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4067Part191.Orientation = Vector3.new(90, -88, 0)
4068Part191.Position = Vector3.new(-62.4727554, 8.54601097, 70.5727921)
4069Part191.Rotation = Vector3.new(90, 0, 88)
4070Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
4071Part191.Transparency = 0.60000002384186
4072Part191.Velocity = Vector3.new(-0.197983742, 0.304992676, -0.107008934)
4073Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4074Part191.Anchored = true
4075Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4076Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4077Part191.BrickColor = BrickColor.new("Royal purple")
4078Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4079Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4080Part191.Locked = true
4081Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4082Part191.RotVelocity = Vector3.new(1, 1, 1)
4083Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4084Part191.brickColor = BrickColor.new("Royal purple")
4085Part191.FormFactor = Enum.FormFactor.Custom
4086Part191.formFactor = Enum.FormFactor.Custom
4087VelocityMotor192.Name = "ViVRuS"
4088VelocityMotor192.Parent = Part191
4089RotateP193.Name = "d��������������ng.........you got owned..."
4090RotateP193.Parent = Part191
4091RotateP193.BaseAngle = 0.25
4092Weld194.Name = "Virus"
4093Weld194.Parent = RotateP193
4094Script195.Name = "Transparency script"
4095Script195.Parent = Part191
4096table.insert(cors,sandbox(Script195,function()
4097while true do
4098script.Parent.Transparency = 0.5
4099wait (0.2)
4100script.Parent.Transparency = 0.6
4101wait (0.2)
4102script.Parent.Transparency = 0.7
4103wait (0.2)
4104script.Parent.Transparency = 0.8
4105wait (1)
4106script.Parent.Transparency = 0.7
4107wait (0.2)
4108script.Parent.Transparency = 0.6
4109wait (0.2)
4110script.Parent.Transparency = 0.5
4111wait (.8)
4112end
4113
4114end))
4115BlockMesh196.Parent = Part191
4116BlockMesh196.Offset = Vector3.new(-0.100000001, 0, 0)
4117BlockMesh196.Scale = Vector3.new(0.200000003, 1.20000005, 0.5)
4118Part197.Name = "Crypted3"
4119Part197.Parent = Tool0
4120Part197.CFrame = CFrame.new(-62.4727554, 8.54601097, 70.5727921, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4121Part197.Orientation = Vector3.new(90, -88, 0)
4122Part197.Position = Vector3.new(-62.4727554, 8.54601097, 70.5727921)
4123Part197.Rotation = Vector3.new(90, 0, 88)
4124Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
4125Part197.Transparency = 0.60000002384186
4126Part197.Velocity = Vector3.new(-0.197983742, 0.304992676, -0.107008934)
4127Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4128Part197.Anchored = true
4129Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4130Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4131Part197.BrickColor = BrickColor.new("Royal purple")
4132Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4133Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4134Part197.Locked = true
4135Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4136Part197.RotVelocity = Vector3.new(1, 1, 1)
4137Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4138Part197.brickColor = BrickColor.new("Royal purple")
4139Part197.FormFactor = Enum.FormFactor.Custom
4140Part197.formFactor = Enum.FormFactor.Custom
4141VelocityMotor198.Name = "ViVRuS"
4142VelocityMotor198.Parent = Part197
4143RotateP199.Name = "d��������������ng.........you got owned..."
4144RotateP199.Parent = Part197
4145RotateP199.BaseAngle = 0.25
4146Weld200.Name = "Virus"
4147Weld200.Parent = RotateP199
4148Script201.Name = "Transparency script"
4149Script201.Parent = Part197
4150table.insert(cors,sandbox(Script201,function()
4151while true do
4152script.Parent.Transparency = 0.5
4153wait (0.2)
4154script.Parent.Transparency = 0.6
4155wait (0.2)
4156script.Parent.Transparency = 0.7
4157wait (0.2)
4158script.Parent.Transparency = 0.8
4159wait (1)
4160script.Parent.Transparency = 0.7
4161wait (0.2)
4162script.Parent.Transparency = 0.6
4163wait (0.2)
4164script.Parent.Transparency = 0.5
4165wait (.8)
4166end
4167
4168end))
4169BlockMesh202.Parent = Part197
4170BlockMesh202.Offset = Vector3.new(0.100000001, 0, 0)
4171BlockMesh202.Scale = Vector3.new(0.200000003, 1.20000005, 0.5)
4172Part203.Name = "Crypted3H"
4173Part203.Parent = Tool0
4174Part203.CFrame = CFrame.new(-62.4727554, 8.54601097, 70.5727921, -0.9993909, -0.0348999947, 0, 0, 0, -1, 0.0348999947, -0.9993909, 0)
4175Part203.Orientation = Vector3.new(90, -178, 0)
4176Part203.Position = Vector3.new(-62.4727554, 8.54601097, 70.5727921)
4177Part203.Rotation = Vector3.new(90, 0, 178)
4178Part203.Color = Color3.new(0.384314, 0.145098, 0.819608)
4179Part203.Transparency = 0.60000002384186
4180Part203.Velocity = Vector3.new(-0.197996616, 0.305011749, -0.107015133)
4181Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4182Part203.Anchored = true
4183Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4184Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4185Part203.BrickColor = BrickColor.new("Royal purple")
4186Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4187Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4188Part203.Locked = true
4189Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4190Part203.RotVelocity = Vector3.new(1, 1, 1)
4191Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4192Part203.brickColor = BrickColor.new("Royal purple")
4193Part203.FormFactor = Enum.FormFactor.Custom
4194Part203.formFactor = Enum.FormFactor.Custom
4195VelocityMotor204.Name = "ViVRuS"
4196VelocityMotor204.Parent = Part203
4197RotateP205.Name = "d��������������ng.........you got owned..."
4198RotateP205.Parent = Part203
4199RotateP205.BaseAngle = 0.25
4200Weld206.Name = "Virus"
4201Weld206.Parent = RotateP205
4202Script207.Name = "Transparency script"
4203Script207.Parent = Part203
4204table.insert(cors,sandbox(Script207,function()
4205while true do
4206script.Parent.Transparency = 0.5
4207wait (0.2)
4208script.Parent.Transparency = 0.6
4209wait (0.2)
4210script.Parent.Transparency = 0.7
4211wait (0.2)
4212script.Parent.Transparency = 0.8
4213wait (1)
4214script.Parent.Transparency = 0.7
4215wait (0.2)
4216script.Parent.Transparency = 0.6
4217wait (0.2)
4218script.Parent.Transparency = 0.5
4219wait (.8)
4220end
4221
4222end))
4223BlockMesh208.Parent = Part203
4224BlockMesh208.Offset = Vector3.new(-0.100000001, 0, 0)
4225BlockMesh208.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
4226Part209.Name = "Crypted3H"
4227Part209.Parent = Tool0
4228Part209.CFrame = CFrame.new(-62.4727554, 8.54601097, 70.5727921, -0.9993909, -0.0348999947, 0, 0, 0, -1, 0.0348999947, -0.9993909, 0)
4229Part209.Orientation = Vector3.new(90, -178, 0)
4230Part209.Position = Vector3.new(-62.4727554, 8.54601097, 70.5727921)
4231Part209.Rotation = Vector3.new(90, 0, 178)
4232Part209.Color = Color3.new(0.384314, 0.145098, 0.819608)
4233Part209.Transparency = 0.60000002384186
4234Part209.Velocity = Vector3.new(-0.197988987, 0.30500412, -0.107015133)
4235Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4236Part209.Anchored = true
4237Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4238Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4239Part209.BrickColor = BrickColor.new("Royal purple")
4240Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4241Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4242Part209.Locked = true
4243Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4244Part209.RotVelocity = Vector3.new(1, 1, 1)
4245Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4246Part209.brickColor = BrickColor.new("Royal purple")
4247Part209.FormFactor = Enum.FormFactor.Custom
4248Part209.formFactor = Enum.FormFactor.Custom
4249VelocityMotor210.Name = "ViVRuS"
4250VelocityMotor210.Parent = Part209
4251RotateP211.Name = "d��������������ng.........you got owned..."
4252RotateP211.Parent = Part209
4253RotateP211.BaseAngle = 0.25
4254Weld212.Name = "Virus"
4255Weld212.Parent = RotateP211
4256Script213.Name = "Transparency script"
4257Script213.Parent = Part209
4258table.insert(cors,sandbox(Script213,function()
4259while true do
4260script.Parent.Transparency = 0.5
4261wait (0.2)
4262script.Parent.Transparency = 0.6
4263wait (0.2)
4264script.Parent.Transparency = 0.7
4265wait (0.2)
4266script.Parent.Transparency = 0.8
4267wait (1)
4268script.Parent.Transparency = 0.7
4269wait (0.2)
4270script.Parent.Transparency = 0.6
4271wait (0.2)
4272script.Parent.Transparency = 0.5
4273wait (.8)
4274end
4275
4276end))
4277BlockMesh214.Parent = Part209
4278BlockMesh214.Offset = Vector3.new(0.100000001, 0, 0)
4279BlockMesh214.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
4280Part215.Name = "Crypted4"
4281Part215.Parent = Tool0
4282Part215.CFrame = CFrame.new(-63.5235558, 8.54601097, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4283Part215.Orientation = Vector3.new(90, -88, 0)
4284Part215.Position = Vector3.new(-63.5235558, 8.54601097, 70.5727539)
4285Part215.Rotation = Vector3.new(90, 0, 88)
4286Part215.Color = Color3.new(0.384314, 0.145098, 0.819608)
4287Part215.Transparency = 0.60000002384186
4288Part215.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
4289Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4290Part215.Anchored = true
4291Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4292Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4293Part215.BrickColor = BrickColor.new("Royal purple")
4294Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4295Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4296Part215.Locked = true
4297Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4298Part215.RotVelocity = Vector3.new(1, 1, 1)
4299Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4300Part215.brickColor = BrickColor.new("Royal purple")
4301Part215.FormFactor = Enum.FormFactor.Custom
4302Part215.formFactor = Enum.FormFactor.Custom
4303SpecialMesh216.Parent = Part215
4304SpecialMesh216.MeshId = "http://www.roblox.com/asset/?id=3270017"
4305SpecialMesh216.Scale = Vector3.new(0.150000006, 0.150000006, 0.75)
4306SpecialMesh216.MeshType = Enum.MeshType.FileMesh
4307VelocityMotor217.Name = "ViVRuS"
4308VelocityMotor217.Parent = Part215
4309RotateP218.Name = "d��������������ng.........you got owned..."
4310RotateP218.Parent = Part215
4311RotateP218.BaseAngle = 0.25
4312Weld219.Name = "Virus"
4313Weld219.Parent = RotateP218
4314Script220.Name = "Transparency script"
4315Script220.Parent = Part215
4316table.insert(cors,sandbox(Script220,function()
4317while true do
4318script.Parent.Transparency = 0.5
4319wait (0.2)
4320script.Parent.Transparency = 0.6
4321wait (0.2)
4322script.Parent.Transparency = 0.7
4323wait (0.2)
4324script.Parent.Transparency = 0.8
4325wait (1)
4326script.Parent.Transparency = 0.7
4327wait (0.2)
4328script.Parent.Transparency = 0.6
4329wait (0.2)
4330script.Parent.Transparency = 0.5
4331wait (.8)
4332end
4333
4334end))
4335Part221.Name = "Crypted4[2]"
4336Part221.Parent = Tool0
4337Part221.CFrame = CFrame.new(-63.5235558, 8.54601097, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4338Part221.Orientation = Vector3.new(90, -88, 0)
4339Part221.Position = Vector3.new(-63.5235558, 8.54601097, 70.5727539)
4340Part221.Rotation = Vector3.new(90, 0, 88)
4341Part221.Color = Color3.new(0.384314, 0.145098, 0.819608)
4342Part221.Transparency = 0.60000002384186
4343Part221.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
4344Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4345Part221.Anchored = true
4346Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4347Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4348Part221.BrickColor = BrickColor.new("Royal purple")
4349Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4350Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4351Part221.Locked = true
4352Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4353Part221.RotVelocity = Vector3.new(1, 1, 1)
4354Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4355Part221.brickColor = BrickColor.new("Royal purple")
4356Part221.FormFactor = Enum.FormFactor.Custom
4357Part221.formFactor = Enum.FormFactor.Custom
4358SpecialMesh222.Parent = Part221
4359SpecialMesh222.MeshId = "http://www.roblox.com/asset/?id=3270017"
4360SpecialMesh222.Scale = Vector3.new(0.125, 0.125, 0.75)
4361SpecialMesh222.MeshType = Enum.MeshType.FileMesh
4362VelocityMotor223.Name = "ViVRuS"
4363VelocityMotor223.Parent = Part221
4364RotateP224.Name = "d��������������ng.........you got owned..."
4365RotateP224.Parent = Part221
4366RotateP224.BaseAngle = 0.25
4367Weld225.Name = "Virus"
4368Weld225.Parent = RotateP224
4369Script226.Name = "Transparency script"
4370Script226.Parent = Part221
4371table.insert(cors,sandbox(Script226,function()
4372while true do
4373script.Parent.Transparency = 0.5
4374wait (0.2)
4375script.Parent.Transparency = 0.6
4376wait (0.2)
4377script.Parent.Transparency = 0.7
4378wait (0.2)
4379script.Parent.Transparency = 0.8
4380wait (1)
4381script.Parent.Transparency = 0.7
4382wait (0.2)
4383script.Parent.Transparency = 0.6
4384wait (0.2)
4385script.Parent.Transparency = 0.5
4386wait (.8)
4387end
4388
4389end))
4390Part227.Name = "Crypted4[3]"
4391Part227.Parent = Tool0
4392Part227.CFrame = CFrame.new(-63.5235558, 8.54601097, 70.5727539, 0.0348999947, -0.9993909, 0, 0, 0, -1, 0.9993909, 0.0348999947, 0)
4393Part227.Orientation = Vector3.new(90, -88, 0)
4394Part227.Position = Vector3.new(-63.5235558, 8.54601097, 70.5727539)
4395Part227.Rotation = Vector3.new(90, 0, 88)
4396Part227.Color = Color3.new(0.384314, 0.145098, 0.819608)
4397Part227.Transparency = 0.60000002384186
4398Part227.Velocity = Vector3.new(-1.48496246, 0.576972961, 0.907989502)
4399Part227.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4400Part227.Anchored = true
4401Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4402Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4403Part227.BrickColor = BrickColor.new("Royal purple")
4404Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4405Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4406Part227.Locked = true
4407Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4408Part227.RotVelocity = Vector3.new(1, 1, 1)
4409Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4410Part227.brickColor = BrickColor.new("Royal purple")
4411Part227.FormFactor = Enum.FormFactor.Custom
4412Part227.formFactor = Enum.FormFactor.Custom
4413SpecialMesh228.Parent = Part227
4414SpecialMesh228.MeshId = "http://www.roblox.com/asset/?id=3270017"
4415SpecialMesh228.Scale = Vector3.new(0.135000005, 0.135000005, 0.75)
4416SpecialMesh228.MeshType = Enum.MeshType.FileMesh
4417VelocityMotor229.Name = "ViVRuS"
4418VelocityMotor229.Parent = Part227
4419RotateP230.Name = "d��������������ng.........you got owned..."
4420RotateP230.Parent = Part227
4421RotateP230.BaseAngle = 0.25
4422Weld231.Name = "Virus"
4423Weld231.Parent = RotateP230
4424Script232.Name = "Transparency script"
4425Script232.Parent = Part227
4426table.insert(cors,sandbox(Script232,function()
4427while true do
4428script.Parent.Transparency = 0.5
4429wait (0.2)
4430script.Parent.Transparency = 0.6
4431wait (0.2)
4432script.Parent.Transparency = 0.7
4433wait (0.2)
4434script.Parent.Transparency = 0.8
4435wait (1)
4436script.Parent.Transparency = 0.7
4437wait (0.2)
4438script.Parent.Transparency = 0.6
4439wait (0.2)
4440script.Parent.Transparency = 0.5
4441wait (.8)
4442end
4443
4444end))
4445Part233.Name = "Crypted5"
4446Part233.Parent = Tool0
4447Part233.CFrame = CFrame.new(-63.7436447, 8.54601097, 70.5395966, -0.0983709842, -0.995149851, 0, 0, 0, -1, 0.995149851, -0.0983709767, 0)
4448Part233.Orientation = Vector3.new(90, -95.6500015, 0)
4449Part233.Position = Vector3.new(-63.7436447, 8.54601097, 70.5395966)
4450Part233.Rotation = Vector3.new(90, 0, 95.6500015)
4451Part233.Color = Color3.new(0.384314, 0.145098, 0.819608)
4452Part233.Transparency = 0.60000002384186
4453Part233.Velocity = Vector3.new(-1.77795601, 0.665966034, 1.11198997)
4454Part233.Size = Vector3.new(0.200000003, 0.359999985, 0.200000003)
4455Part233.Anchored = true
4456Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4457Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4458Part233.BrickColor = BrickColor.new("Royal purple")
4459Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4460Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4461Part233.Locked = true
4462Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4463Part233.RotVelocity = Vector3.new(1, 1, 1)
4464Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4465Part233.brickColor = BrickColor.new("Royal purple")
4466Part233.FormFactor = Enum.FormFactor.Custom
4467Part233.formFactor = Enum.FormFactor.Custom
4468VelocityMotor234.Name = "ViVRuS"
4469VelocityMotor234.Parent = Part233
4470RotateP235.Name = "d��������������ng.........you got owned..."
4471RotateP235.Parent = Part233
4472RotateP235.BaseAngle = 0.25
4473Weld236.Name = "Virus"
4474Weld236.Parent = RotateP235
4475Script237.Name = "Transparency script"
4476Script237.Parent = Part233
4477table.insert(cors,sandbox(Script237,function()
4478while true do
4479script.Parent.Transparency = 0.5
4480wait (0.2)
4481script.Parent.Transparency = 0.6
4482wait (0.2)
4483script.Parent.Transparency = 0.7
4484wait (0.2)
4485script.Parent.Transparency = 0.8
4486wait (1)
4487script.Parent.Transparency = 0.7
4488wait (0.2)
4489script.Parent.Transparency = 0.6
4490wait (0.2)
4491script.Parent.Transparency = 0.5
4492wait (.8)
4493end
4494
4495end))
4496BlockMesh238.Parent = Part233
4497BlockMesh238.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
4498Part239.Name = "Crypted6"
4499Part239.Parent = Tool0
4500Part239.CFrame = CFrame.new(-63.1962509, 8.54601479, 70.5772095, -0.714717925, -0.699412942, 0, 0, 0, -1, 0.699412942, -0.714717925, 0)
4501Part239.Orientation = Vector3.new(90, -135.619995, 0)
4502Part239.Position = Vector3.new(-63.1962509, 8.54601479, 70.5772095)
4503Part239.Rotation = Vector3.new(90, 0, 135.619995)
4504Part239.Color = Color3.new(0.384314, 0.145098, 0.819608)
4505Part239.Transparency = 0.60000002384186
4506Part239.Velocity = Vector3.new(-1.08099651, 0.487995148, 0.593001366)
4507Part239.Size = Vector3.new(0.200000003, 0.410000056, 0.200000003)
4508Part239.Anchored = true
4509Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4510Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4511Part239.BrickColor = BrickColor.new("Royal purple")
4512Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4513Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4514Part239.Locked = true
4515Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4516Part239.RotVelocity = Vector3.new(1, 1, 1)
4517Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4518Part239.brickColor = BrickColor.new("Royal purple")
4519Part239.FormFactor = Enum.FormFactor.Custom
4520Part239.formFactor = Enum.FormFactor.Custom
4521VelocityMotor240.Name = "ViVRuS"
4522VelocityMotor240.Parent = Part239
4523RotateP241.Name = "d��������������ng.........you got owned..."
4524RotateP241.Parent = Part239
4525RotateP241.BaseAngle = 0.25
4526Weld242.Name = "Virus"
4527Weld242.Parent = RotateP241
4528Script243.Name = "Transparency script"
4529Script243.Parent = Part239
4530table.insert(cors,sandbox(Script243,function()
4531while true do
4532script.Parent.Transparency = 0.5
4533wait (0.2)
4534script.Parent.Transparency = 0.6
4535wait (0.2)
4536script.Parent.Transparency = 0.7
4537wait (0.2)
4538script.Parent.Transparency = 0.8
4539wait (1)
4540script.Parent.Transparency = 0.7
4541wait (0.2)
4542script.Parent.Transparency = 0.6
4543wait (0.2)
4544script.Parent.Transparency = 0.5
4545wait (.8)
4546end
4547
4548end))
4549BlockMesh244.Parent = Part239
4550BlockMesh244.Scale = Vector3.new(0.200000003, 0.800000012, 0.5)
4551Part245.Name = "Crypted6[2]"
4552Part245.Parent = Tool0
4553Part245.CFrame = CFrame.new(-63.3637314, 8.54601288, 70.4698944, 0.12180797, -0.992553771, 0, 0, 0, -1, 0.992553771, 0.12180797, 0)
4554Part245.Orientation = Vector3.new(90, -83, 0)
4555Part245.Position = Vector3.new(-63.3637314, 8.54601288, 70.4698944)
4556Part245.Rotation = Vector3.new(90, 0, 83)
4557Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
4558Part245.Transparency = 0.60000002384186
4559Part245.Velocity = Vector3.new(-1.36198521, 0.634998322, 0.726986885)
4560Part245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4561Part245.Anchored = true
4562Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4563Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4564Part245.BrickColor = BrickColor.new("Royal purple")
4565Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4566Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4567Part245.Locked = true
4568Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4569Part245.RotVelocity = Vector3.new(1, 1, 1)
4570Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4571Part245.brickColor = BrickColor.new("Royal purple")
4572Part245.FormFactor = Enum.FormFactor.Custom
4573Part245.formFactor = Enum.FormFactor.Custom
4574VelocityMotor246.Name = "ViVRuS"
4575VelocityMotor246.Parent = Part245
4576RotateP247.Name = "d��������������ng.........you got owned..."
4577RotateP247.Parent = Part245
4578RotateP247.BaseAngle = 0.25
4579Weld248.Name = "Virus"
4580Weld248.Parent = RotateP247
4581Script249.Name = "Transparency script"
4582Script249.Parent = Part245
4583table.insert(cors,sandbox(Script249,function()
4584while true do
4585script.Parent.Transparency = 0.5
4586wait (0.2)
4587script.Parent.Transparency = 0.6
4588wait (0.2)
4589script.Parent.Transparency = 0.7
4590wait (0.2)
4591script.Parent.Transparency = 0.8
4592wait (1)
4593script.Parent.Transparency = 0.7
4594wait (0.2)
4595script.Parent.Transparency = 0.6
4596wait (0.2)
4597script.Parent.Transparency = 0.5
4598wait (.8)
4599end
4600
4601end))
4602BlockMesh250.Parent = Part245
4603BlockMesh250.Scale = Vector3.new(0.200000003, 0.600000024, 0.5)
4604Part251.Name = "Crypted6[3]"
4605Part251.Parent = Tool0
4606Part251.CFrame = CFrame.new(-63.4443398, 8.54601288, 70.5090866, 0.640161991, -0.768239975, 0, 0, 0, -1, 0.768239975, 0.640161991, 0)
4607Part251.Orientation = Vector3.new(90, -50.2000008, 0)
4608Part251.Position = Vector3.new(-63.4443398, 8.54601288, 70.5090866)
4609Part251.Rotation = Vector3.new(90, 0, 50.2000008)
4610Part251.Color = Color3.new(0.384314, 0.145098, 0.819608)
4611Part251.Transparency = 0.60000002384186
4612Part251.Velocity = Vector3.new(-1.43299675, 0.61800766, 0.81498909)
4613Part251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4614Part251.Anchored = true
4615Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4616Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4617Part251.BrickColor = BrickColor.new("Royal purple")
4618Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4619Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4620Part251.Locked = true
4621Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4622Part251.RotVelocity = Vector3.new(1, 1, 1)
4623Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4624Part251.brickColor = BrickColor.new("Royal purple")
4625Part251.FormFactor = Enum.FormFactor.Custom
4626Part251.formFactor = Enum.FormFactor.Custom
4627VelocityMotor252.Name = "ViVRuS"
4628VelocityMotor252.Parent = Part251
4629RotateP253.Name = "d��������������ng.........you got owned..."
4630RotateP253.Parent = Part251
4631RotateP253.BaseAngle = 0.25
4632Weld254.Name = "Virus"
4633Weld254.Parent = RotateP253
4634Script255.Name = "Transparency script"
4635Script255.Parent = Part251
4636table.insert(cors,sandbox(Script255,function()
4637while true do
4638script.Parent.Transparency = 0.5
4639wait (0.2)
4640script.Parent.Transparency = 0.6
4641wait (0.2)
4642script.Parent.Transparency = 0.7
4643wait (0.2)
4644script.Parent.Transparency = 0.8
4645wait (1)
4646script.Parent.Transparency = 0.7
4647wait (0.2)
4648script.Parent.Transparency = 0.6
4649wait (0.2)
4650script.Parent.Transparency = 0.5
4651wait (.8)
4652end
4653
4654end))
4655BlockMesh256.Parent = Part251
4656BlockMesh256.Scale = Vector3.new(0.200000003, 0.400000006, 0.5)
4657Part257.Name = "Crystal"
4658Part257.Parent = Tool0
4659Part257.CFrame = CFrame.new(-60.5047684, 8.55101681, 70.5879669, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4660Part257.Orientation = Vector3.new(90, -90, 0)
4661Part257.Position = Vector3.new(-60.5047684, 8.55101681, 70.5879669)
4662Part257.Rotation = Vector3.new(90, 0, 90)
4663Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4664Part257.Velocity = Vector3.new(2.22293425, -0.213996887, -2.00893736)
4665Part257.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
4666Part257.Anchored = true
4667Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4668Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4669Part257.BrickColor = BrickColor.new("Really black")
4670Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4671Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4672Part257.Locked = true
4673Part257.Material = Enum.Material.SmoothPlastic
4674Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4675Part257.RotVelocity = Vector3.new(1, 1, 1)
4676Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4677Part257.brickColor = BrickColor.new("Really black")
4678Part257.FormFactor = Enum.FormFactor.Custom
4679Part257.formFactor = Enum.FormFactor.Custom
4680SpecialMesh258.Parent = Part257
4681SpecialMesh258.MeshId = "http://www.roblox.com/Asset/?id=9756362"
4682SpecialMesh258.Scale = Vector3.new(0.137999997, 0.5, 0.100000001)
4683SpecialMesh258.MeshType = Enum.MeshType.FileMesh
4684Part259.Name = "Handle"
4685Part259.Parent = Tool0
4686Part259.CFrame = CFrame.new(-62.4999924, 8.55002689, 70.9000015, 0.258818984, -0.965925872, 0, 0, 0, -1, 0.965925872, 0.258818984, 0)
4687Part259.Orientation = Vector3.new(90, -75, 0)
4688Part259.Position = Vector3.new(-62.4999924, 8.55002689, 70.9000015)
4689Part259.Rotation = Vector3.new(90, 0, 75)
4690Part259.Transparency = 1
4691Part259.Size = Vector3.new(1, 6, 1)
4692Part259.Anchored = true
4693Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4694Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4695Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4696Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4697Part259.Locked = true
4698Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4699Part259.RotVelocity = Vector3.new(1, 1, 1)
4700Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4701Weld260.Parent = Part259
4702Weld260.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4703Weld260.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4704Weld260.Part0 = Part259
4705Weld260.Part1 = Part259
4706Weld260.part1 = Part259
4707Weld261.Parent = Part259
4708Weld261.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4709Weld261.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4710Weld261.Part0 = Part259
4711Weld261.Part1 = Part259
4712Weld261.part1 = Part259
4713Weld262.Parent = Part259
4714Weld262.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4715Weld262.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4716Weld262.Part0 = Part259
4717Weld262.Part1 = Part259
4718Weld262.part1 = Part259
4719Weld263.Parent = Part259
4720Weld263.C0 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
4721Weld263.C1 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
4722Weld263.Part0 = Part259
4723Weld263.Part1 = Part259
4724Weld263.part1 = Part259
4725Weld264.Parent = Part259
4726Weld264.C0 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
4727Weld264.C1 = CFrame.new(0, 0, 0, -0.192533925, -0.921768188, 0.336562067, -0.457706004, 0.387741417, 0.800100863, -0.868006587, 7.84582781e-08, -0.496552229)
4728Weld264.Part0 = Part259
4729Weld264.Part1 = Part259
4730Weld264.part1 = Part259
4731Weld265.Parent = Part259
4732Weld265.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4733Weld265.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4734Weld265.Part0 = Part259
4735Weld265.Part1 = Part259
4736Weld265.part1 = Part259
4737Part266.Parent = Tool0
4738Part266.CFrame = CFrame.new(-64.3790817, 8.55301666, 70.5324478, 0, -0.956303775, 0.292374969, 1, 0, 0, 0, 0.292374939, 0.956303775)
4739Part266.Orientation = Vector3.new(0, 17, 90)
4740Part266.Position = Vector3.new(-64.3790817, 8.55301666, 70.5324478)
4741Part266.Rotation = Vector3.new(0, 17, 90)
4742Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4743Part266.Velocity = Vector3.new(-2.58302116, 0.874000549, 1.70902061)
4744Part266.Size = Vector3.new(0.25000003, 0.200000003, 0.200000003)
4745Part266.Anchored = true
4746Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4747Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4748Part266.BrickColor = BrickColor.new("Really black")
4749Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4750Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4751Part266.Locked = true
4752Part266.Material = Enum.Material.SmoothPlastic
4753Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4754Part266.RotVelocity = Vector3.new(1, 1, 1)
4755Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4756Part266.brickColor = BrickColor.new("Really black")
4757Part266.FormFactor = Enum.FormFactor.Custom
4758Part266.formFactor = Enum.FormFactor.Custom
4759BlockMesh267.Parent = Part266
4760BlockMesh267.Scale = Vector3.new(0.300000012, 1, 0.25)
4761Part268.Parent = Tool0
4762Part268.CFrame = CFrame.new(-64.3366241, 8.55101871, 70.5597534, 0, -0.945521772, -0.325558871, 1, 0, 0, 0, -0.325558901, 0.945521772)
4763Part268.Orientation = Vector3.new(0, -19, 90)
4764Part268.Position = Vector3.new(-64.3366241, 8.55101871, 70.5597534)
4765Part268.Rotation = Vector3.new(0, -19, 90)
4766Part268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4767Part268.Velocity = Vector3.new(-2.48998833, 0.80500412, 1.68498421)
4768Part268.Size = Vector3.new(0.25000003, 0.200000003, 0.200000003)
4769Part268.Anchored = true
4770Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4771Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4772Part268.BrickColor = BrickColor.new("Really black")
4773Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4774Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4775Part268.Locked = true
4776Part268.Material = Enum.Material.SmoothPlastic
4777Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4778Part268.RotVelocity = Vector3.new(1, 1, 1)
4779Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4780Part268.brickColor = BrickColor.new("Really black")
4781Part268.FormFactor = Enum.FormFactor.Custom
4782Part268.formFactor = Enum.FormFactor.Custom
4783BlockMesh269.Parent = Part268
4784BlockMesh269.Scale = Vector3.new(0.300000012, 1, 0.25)
4785Part270.Parent = Tool0
4786Part270.CFrame = CFrame.new(-63.5502701, 8.55101871, 70.643074, 0, 0.997564137, 0.0697560087, 1, 0, 0, 0, 0.0697560087, -0.997564137)
4787Part270.Orientation = Vector3.new(0, 176, 90)
4788Part270.Position = Vector3.new(-63.5502701, 8.55101871, 70.643074)
4789Part270.Rotation = Vector3.new(-180, 4, -90)
4790Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4791Part270.Velocity = Vector3.new(-1.46852398, 0.521194458, 0.947329521)
4792Part270.Size = Vector3.new(0.25000003, 0.877000034, 0.24000001)
4793Part270.Anchored = true
4794Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4795Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4796Part270.BrickColor = BrickColor.new("Really black")
4797Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4798Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4799Part270.Locked = true
4800Part270.Material = Enum.Material.SmoothPlastic
4801Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4802Part270.RotVelocity = Vector3.new(1, 1, 1)
4803Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4804Part270.brickColor = BrickColor.new("Really black")
4805Part270.FormFactor = Enum.FormFactor.Custom
4806Part270.formFactor = Enum.FormFactor.Custom
4807BlockMesh271.Parent = Part270
4808BlockMesh271.Scale = Vector3.new(0.300000012, 1, 1)
4809Part272.Parent = Tool0
4810Part272.CFrame = CFrame.new(-63.2182465, 8.55202293, 70.5837708, 0, -1, 0, 1, 0, -0, 0, 0, 1)
4811Part272.Orientation = Vector3.new(0, 0, 90)
4812Part272.Position = Vector3.new(-63.2182465, 8.55202293, 70.5837708)
4813Part272.Rotation = Vector3.new(0, 0, 90)
4814Part272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4815Part272.Velocity = Vector3.new(-1.12497616, 0.52299881, 0.601977348)
4816Part272.Size = Vector3.new(0.25000003, 0.200000048, 0.649999976)
4817Part272.Anchored = true
4818Part272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4819Part272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4820Part272.BrickColor = BrickColor.new("Really black")
4821Part272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4822Part272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4823Part272.Locked = true
4824Part272.Material = Enum.Material.SmoothPlastic
4825Part272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4826Part272.RotVelocity = Vector3.new(1, 1, 1)
4827Part272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4828Part272.brickColor = BrickColor.new("Really black")
4829Part272.FormFactor = Enum.FormFactor.Custom
4830Part272.formFactor = Enum.FormFactor.Custom
4831BlockMesh273.Parent = Part272
4832BlockMesh273.Scale = Vector3.new(0.300000012, 1, 0.649999976)
4833Part274.Parent = Tool0
4834Part274.CFrame = CFrame.new(-61.7538185, 8.59005547, 71.0441895, 0, -0.991517365, -0.129975051, 1, 0, 0, 0, -0.129975051, 0.991517365)
4835Part274.Orientation = Vector3.new(0, -7.46999979, 90)
4836Part274.Position = Vector3.new(-61.7538185, 8.59005547, 71.0441895)
4837Part274.Rotation = Vector3.new(0, -7.46999979, 90)
4838Part274.Color = Color3.new(0.419608, 0.196078, 0.486275)
4839Part274.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4840Part274.Anchored = true
4841Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4842Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4843Part274.BrickColor = BrickColor.new("Bright violet")
4844Part274.CanCollide = false
4845Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4846Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4847Part274.Material = Enum.Material.SmoothPlastic
4848Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4849Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4850Part274.brickColor = BrickColor.new("Bright violet")
4851SpecialMesh275.Parent = Part274
4852SpecialMesh275.Scale = Vector3.new(0.517083228, 0.438663393, 0.394552022)
4853SpecialMesh275.MeshType = Enum.MeshType.Wedge
4854Part276.Parent = Tool0
4855Part276.CFrame = CFrame.new(-61.5973663, 8.64919662, 70.7323074, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
4856Part276.Orientation = Vector3.new(0, 135, -90)
4857Part276.Position = Vector3.new(-61.5973663, 8.64919662, 70.7323074)
4858Part276.Rotation = Vector3.new(-180, 45, 90)
4859Part276.Color = Color3.new(0.239216, 0.0823529, 0.521569)
4860Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4861Part276.Anchored = true
4862Part276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4863Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4864Part276.BrickColor = BrickColor.new("Dark indigo")
4865Part276.CanCollide = false
4866Part276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4867Part276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4868Part276.Material = Enum.Material.Neon
4869Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4870Part276.brickColor = BrickColor.new("Dark indigo")
4871Part276.FormFactor = Enum.FormFactor.Plate
4872Part276.formFactor = Enum.FormFactor.Plate
4873BlockMesh277.Parent = Part276
4874BlockMesh277.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
4875Part278.Parent = Tool0
4876Part278.CFrame = CFrame.new(-60.7255173, 8.59252739, 70.603447, 0, -1, 0, 1, 0, -0, 0, 0, 1)
4877Part278.Orientation = Vector3.new(0, 0, 90)
4878Part278.Position = Vector3.new(-60.7255173, 8.59252739, 70.603447)
4879Part278.Rotation = Vector3.new(0, 0, 90)
4880Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4881Part278.Size = Vector3.new(0.245063156, 1.60810518, 0.200000003)
4882Part278.Anchored = true
4883Part278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4884Part278.BrickColor = BrickColor.new("Really black")
4885Part278.CanCollide = false
4886Part278.Material = Enum.Material.SmoothPlastic
4887Part278.brickColor = BrickColor.new("Really black")
4888CylinderMesh279.Parent = Part278
4889CylinderMesh279.Scale = Vector3.new(1, 1, 0.669023037)
4890Fire280.Parent = Part278
4891Fire280.Color = Color3.new(1, 0.678431, 0)
4892Fire280.Enabled = false
4893Fire280.Size = 30
4894Fire280.Heat = 25
4895Fire280.SecondaryColor = Color3.new(1, 0, 0)
4896Fire280.size = 30
4897Script281.Name = "Spread"
4898Script281.Parent = Fire280
4899table.insert(cors,sandbox(Script281,function()
4900function Spread(part)
4901 check = part:findFirstChild("Fire")
4902 if check == nil then
4903 script.Parent:Clone().Parent = part
4904
4905 elseif check ~= nil then
4906 check.Size = check.Size + 1000000
4907 check.Heat = check.Heat +1000000
4908 end
4909end
4910
4911
4912script.Parent.Parent.Touched:connect(Spread)
4913
4914end))
4915Part282.Parent = Tool0
4916Part282.CFrame = CFrame.new(-59.8415833, 8.59145927, 70.5110474, -0.573720276, 0.573720157, 0.584542811, 0.707107365, 0.707106233, 1.15903822e-06, -0.413333207, 0.413335145, -0.811362863)
4917Part282.Orientation = Vector3.new(0, 144.229996, 45)
4918Part282.Position = Vector3.new(-59.8415833, 8.59145927, 70.5110474)
4919Part282.Rotation = Vector3.new(-180, 35.7700005, -135)
4920Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4921Part282.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4922Part282.Anchored = true
4923Part282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4924Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4925Part282.BrickColor = BrickColor.new("Really black")
4926Part282.CanCollide = false
4927Part282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4928Part282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4929Part282.Material = Enum.Material.SmoothPlastic
4930Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4931Part282.brickColor = BrickColor.new("Really black")
4932Part282.FormFactor = Enum.FormFactor.Plate
4933Part282.formFactor = Enum.FormFactor.Plate
4934BlockMesh283.Parent = Part282
4935BlockMesh283.Scale = Vector3.new(0.392101109, 0.389650524, 0.178896263)
4936Part284.Parent = Tool0
4937Part284.CFrame = CFrame.new(-62.1301003, 8.58845329, 70.9746628, 0, -0.965926111, -0.25881803, 1, 0, 0, 0, -0.25881803, 0.965926111)
4938Part284.Orientation = Vector3.new(0, -15, 90)
4939Part284.Position = Vector3.new(-62.1301003, 8.58845329, 70.9746628)
4940Part284.Rotation = Vector3.new(0, -15, 90)
4941Part284.Color = Color3.new(0, 0.12549, 0.376471)
4942Part284.Size = Vector3.new(0.200000003, 0.508751512, 0.200000003)
4943Part284.Anchored = true
4944Part284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4945Part284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4946Part284.BrickColor = BrickColor.new("Navy blue")
4947Part284.CanCollide = false
4948Part284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4949Part284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4950Part284.Material = Enum.Material.Slate
4951Part284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4952Part284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4953Part284.brickColor = BrickColor.new("Navy blue")
4954SpecialMesh285.Parent = Part284
4955SpecialMesh285.Scale = Vector3.new(0.223007485, 1, 0.52443558)
4956SpecialMesh285.MeshType = Enum.MeshType.Wedge
4957Part286.Parent = Tool0
4958Part286.CFrame = CFrame.new(-61.7543373, 8.58845329, 71.1790924, 0, 0.965926111, 0.25881803, 1, 0, 0, 0, 0.25881803, -0.965926111)
4959Part286.Orientation = Vector3.new(0, 165, 90)
4960Part286.Position = Vector3.new(-61.7543373, 8.58845329, 71.1790924)
4961Part286.Rotation = Vector3.new(-180, 15, -90)
4962Part286.Color = Color3.new(0, 0.12549, 0.376471)
4963Part286.Size = Vector3.new(0.200000003, 0.325934231, 0.200000003)
4964Part286.Anchored = true
4965Part286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4966Part286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4967Part286.BrickColor = BrickColor.new("Navy blue")
4968Part286.CanCollide = false
4969Part286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4970Part286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4971Part286.Material = Enum.Material.Slate
4972Part286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4973Part286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4974Part286.brickColor = BrickColor.new("Navy blue")
4975SpecialMesh287.Parent = Part286
4976SpecialMesh287.Scale = Vector3.new(0.223007485, 1, 0.443564713)
4977SpecialMesh287.MeshType = Enum.MeshType.Wedge
4978Part288.Parent = Tool0
4979Part288.CFrame = CFrame.new(-61.937027, 8.59136772, 70.6379623, 0, -1, 0, 1, 0, -0, 0, 0, 1)
4980Part288.Orientation = Vector3.new(0, 0, 90)
4981Part288.Position = Vector3.new(-61.937027, 8.59136772, 70.6379623)
4982Part288.Rotation = Vector3.new(0, 0, 90)
4983Part288.Size = Vector3.new(0.200000003, 0.612658262, 0.200000003)
4984Part288.Anchored = true
4985Part288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4986Part288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4987Part288.CanCollide = false
4988Part288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4989Part288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4990Part288.Material = Enum.Material.SmoothPlastic
4991Part288.Reflectance = 0.20000000298023
4992Part288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4993Part288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4994SpecialMesh289.Parent = Part288
4995SpecialMesh289.Scale = Vector3.new(0.811159134, 1, 0.691078722)
4996SpecialMesh289.MeshType = Enum.MeshType.Wedge
4997Part290.Parent = Tool0
4998Part290.CFrame = CFrame.new(-61.7543297, 8.58845329, 70.0307083, 0, 0.965925872, 0.258818984, -1, 0, 0, 0, -0.258818984, 0.965925872)
4999Part290.Orientation = Vector3.new(0, 15, -90)
5000Part290.Position = Vector3.new(-61.7543297, 8.58845329, 70.0307083)
5001Part290.Rotation = Vector3.new(0, 15, -90)
5002Part290.Color = Color3.new(0, 0.12549, 0.376471)
5003Part290.Size = Vector3.new(0.200000003, 0.325934231, 0.200000003)
5004Part290.Anchored = true
5005Part290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5006Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5007Part290.BrickColor = BrickColor.new("Navy blue")
5008Part290.CanCollide = false
5009Part290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5010Part290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5011Part290.Material = Enum.Material.Slate
5012Part290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5013Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5014Part290.brickColor = BrickColor.new("Navy blue")
5015SpecialMesh291.Parent = Part290
5016SpecialMesh291.Scale = Vector3.new(0.223007485, 1, 0.443564713)
5017SpecialMesh291.MeshType = Enum.MeshType.Wedge
5018Part292.Parent = Tool0
5019Part292.CFrame = CFrame.new(-61.5949097, 8.64919662, 70.466507, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
5020Part292.Orientation = Vector3.new(0, 135, -90)
5021Part292.Position = Vector3.new(-61.5949097, 8.64919662, 70.466507)
5022Part292.Rotation = Vector3.new(-180, 45, 90)
5023Part292.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5024Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5025Part292.Anchored = true
5026Part292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5027Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5028Part292.BrickColor = BrickColor.new("Dark indigo")
5029Part292.CanCollide = false
5030Part292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5031Part292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5032Part292.Material = Enum.Material.Neon
5033Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5034Part292.brickColor = BrickColor.new("Dark indigo")
5035Part292.FormFactor = Enum.FormFactor.Plate
5036Part292.formFactor = Enum.FormFactor.Plate
5037BlockMesh293.Parent = Part292
5038BlockMesh293.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5039Part294.Parent = Tool0
5040Part294.CFrame = CFrame.new(-61.8052864, 8.59005547, 70.0718307, 0, -0.991517365, 0.129975051, 1, 0, 0, 0, 0.129975051, 0.991517365)
5041Part294.Orientation = Vector3.new(0, 7.46999979, 90)
5042Part294.Position = Vector3.new(-61.8052864, 8.59005547, 70.0718307)
5043Part294.Rotation = Vector3.new(0, 7.46999979, 90)
5044Part294.Color = Color3.new(0.419608, 0.196078, 0.486275)
5045Part294.Size = Vector3.new(0.200000003, 0.367594987, 0.200000003)
5046Part294.Anchored = true
5047Part294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5048Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5049Part294.BrickColor = BrickColor.new("Bright violet")
5050Part294.CanCollide = false
5051Part294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5052Part294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5053Part294.Material = Enum.Material.SmoothPlastic
5054Part294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5055Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5056Part294.brickColor = BrickColor.new("Bright violet")
5057SpecialMesh295.Parent = Part294
5058SpecialMesh295.Scale = Vector3.new(0.517083228, 1, 0.588152051)
5059SpecialMesh295.MeshType = Enum.MeshType.Wedge
5060Part296.Name = "Base"
5061Part296.Parent = Tool0
5062Part296.CFrame = CFrame.new(-59.7592316, 8.58873558, 70.604187, -1, 0, 0, 0, 0, 1, 0, 1, -0)
5063Part296.Orientation = Vector3.new(-90, -180, 0)
5064Part296.Position = Vector3.new(-59.7592316, 8.58873558, 70.604187)
5065Part296.Rotation = Vector3.new(-90, 0, -180)
5066Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5067Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5068Part296.Anchored = true
5069Part296.BottomSurface = Enum.SurfaceType.Smooth
5070Part296.BrickColor = BrickColor.new("Really black")
5071Part296.CanCollide = false
5072Part296.TopSurface = Enum.SurfaceType.Smooth
5073Part296.brickColor = BrickColor.new("Really black")
5074Part296.FormFactor = Enum.FormFactor.Custom
5075Part296.formFactor = Enum.FormFactor.Custom
5076SpecialMesh297.Parent = Part296
5077SpecialMesh297.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5078SpecialMesh297.Scale = Vector3.new(0.0980252698, 0.0833215266, 0.0833215564)
5079SpecialMesh297.MeshType = Enum.MeshType.FileMesh
5080Part298.Name = "Handle2"
5081Part298.Parent = Tool0
5082Part298.CFrame = CFrame.new(-59.9381332, 8.59252739, 70.6034546, 0, -1, 0, 1, 0, -0, 0, 0, 1)
5083Part298.Orientation = Vector3.new(0, 0, 90)
5084Part298.Position = Vector3.new(-59.9381332, 8.59252739, 70.6034546)
5085Part298.Rotation = Vector3.new(0, 0, 90)
5086Part298.Color = Color3.new(0.419608, 0.196078, 0.486275)
5087Part298.Size = Vector3.new(0.245063156, 0.200000003, 0.200000003)
5088Part298.Anchored = true
5089Part298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5090Part298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5091Part298.BrickColor = BrickColor.new("Bright violet")
5092Part298.CanCollide = false
5093Part298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5094Part298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5095Part298.Material = Enum.Material.SmoothPlastic
5096Part298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5097Part298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5098Part298.brickColor = BrickColor.new("Bright violet")
5099CylinderMesh299.Parent = Part298
5100CylinderMesh299.Scale = Vector3.new(1, 0.049012661, 0.678825617)
5101Fire300.Parent = Part298
5102Fire300.Color = Color3.new(1, 0.678431, 0)
5103Fire300.Enabled = false
5104Fire300.Size = 30
5105Fire300.Heat = 25
5106Fire300.SecondaryColor = Color3.new(1, 0, 0)
5107Fire300.size = 30
5108Script301.Name = "Spread"
5109Script301.Parent = Fire300
5110table.insert(cors,sandbox(Script301,function()
5111function Spread(part)
5112 check = part:findFirstChild("Fire")
5113 if check == nil then
5114 script.Parent:Clone().Parent = part
5115
5116 elseif check ~= nil then
5117 check.Size = check.Size + 1000000
5118 check.Heat = check.Heat +1000000
5119 end
5120end
5121
5122
5123script.Parent.Parent.Touched:connect(Spread)
5124
5125end))
5126Part302.Parent = Tool0
5127Part302.CFrame = CFrame.new(-61.7361984, 8.58845329, 70.1268311, 0, 0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, -0.965925872)
5128Part302.Orientation = Vector3.new(0, -165, 90)
5129Part302.Position = Vector3.new(-61.7361984, 8.58845329, 70.1268311)
5130Part302.Rotation = Vector3.new(-180, -15, -90)
5131Part302.Color = Color3.new(0, 0.12549, 0.376471)
5132Part302.Size = Vector3.new(0.200000003, 0.311230391, 0.200000003)
5133Part302.Anchored = true
5134Part302.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5135Part302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5136Part302.BrickColor = BrickColor.new("Navy blue")
5137Part302.CanCollide = false
5138Part302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5139Part302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5140Part302.Material = Enum.Material.Slate
5141Part302.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5142Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5143Part302.brickColor = BrickColor.new("Navy blue")
5144SpecialMesh303.Parent = Part302
5145SpecialMesh303.Scale = Vector3.new(0.223007485, 1, 0.541590095)
5146SpecialMesh303.MeshType = Enum.MeshType.Wedge
5147Part304.Parent = Tool0
5148Part304.CFrame = CFrame.new(-61.5948257, 8.54076958, 70.4828949, 0, 1, 0, 1, 0, 0, 0, 0, -1)
5149Part304.Orientation = Vector3.new(0, 180, 90)
5150Part304.Position = Vector3.new(-61.5948257, 8.54076958, 70.4828949)
5151Part304.Rotation = Vector3.new(-180, 0, -90)
5152Part304.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5153Part304.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5154Part304.Anchored = true
5155Part304.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5156Part304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5157Part304.BrickColor = BrickColor.new("Dark indigo")
5158Part304.CanCollide = false
5159Part304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5160Part304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5161Part304.Material = Enum.Material.Neon
5162Part304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5163Part304.brickColor = BrickColor.new("Dark indigo")
5164Part304.FormFactor = Enum.FormFactor.Plate
5165Part304.formFactor = Enum.FormFactor.Plate
5166BlockMesh305.Parent = Part304
5167BlockMesh305.Scale = Vector3.new(0.443564504, 0.200951859, 0.166642994)
5168Part306.Parent = Tool0
5169Part306.CFrame = CFrame.new(-61.594986, 8.54076958, 70.49897, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
5170Part306.Orientation = Vector3.new(0, -135, 90)
5171Part306.Position = Vector3.new(-61.594986, 8.54076958, 70.49897)
5172Part306.Rotation = Vector3.new(-180, -45, -90)
5173Part306.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5174Part306.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5175Part306.Anchored = true
5176Part306.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5177Part306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5178Part306.BrickColor = BrickColor.new("Dark indigo")
5179Part306.CanCollide = false
5180Part306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5181Part306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5182Part306.Material = Enum.Material.Neon
5183Part306.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5184Part306.brickColor = BrickColor.new("Dark indigo")
5185Part306.FormFactor = Enum.FormFactor.Plate
5186Part306.formFactor = Enum.FormFactor.Plate
5187BlockMesh307.Parent = Part306
5188BlockMesh307.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5189Part308.Parent = Tool0
5190Part308.CFrame = CFrame.new(-61.4021301, 8.58983421, 70.648056, 0, 0.25881803, 0.965926111, 1, 0, 0, 0, 0.965926111, -0.25881803)
5191Part308.Orientation = Vector3.new(0, 105, 90)
5192Part308.Position = Vector3.new(-61.4021301, 8.58983421, 70.648056)
5193Part308.Rotation = Vector3.new(-180, 75, -90)
5194Part308.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5195Part308.Size = Vector3.new(0.200000003, 0.200000003, 0.285253763)
5196Part308.Anchored = true
5197Part308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5198Part308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5199Part308.BrickColor = BrickColor.new("Really black")
5200Part308.CanCollide = false
5201Part308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5202Part308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5203Part308.Material = Enum.Material.SmoothPlastic
5204Part308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5205Part308.brickColor = BrickColor.new("Really black")
5206Part308.FormFactor = Enum.FormFactor.Plate
5207Part308.formFactor = Enum.FormFactor.Plate
5208BlockMesh309.Parent = Part308
5209BlockMesh309.Scale = Vector3.new(0.272020251, 0.551392376, 1)
5210Part310.Name = "Base2"
5211Part310.Parent = Tool0
5212Part310.CFrame = CFrame.new(-61.534935, 8.59200096, 71.0816727, -0.984502852, 0.12400461, -0.124004565, 0, 0.70710665, 0.707106888, 0.17536898, 0.696148694, -0.696148455)
5213Part310.Orientation = Vector3.new(-45, -169.899994, 0)
5214Part310.Position = Vector3.new(-61.534935, 8.59200096, 71.0816727)
5215Part310.Rotation = Vector3.new(-134.550003, -7.11999989, -172.820007)
5216Part310.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5217Part310.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5218Part310.Anchored = true
5219Part310.BottomSurface = Enum.SurfaceType.Smooth
5220Part310.BrickColor = BrickColor.new("Dark indigo")
5221Part310.CanCollide = false
5222Part310.TopSurface = Enum.SurfaceType.Smooth
5223Part310.brickColor = BrickColor.new("Dark indigo")
5224Part310.FormFactor = Enum.FormFactor.Custom
5225Part310.formFactor = Enum.FormFactor.Custom
5226SpecialMesh311.Parent = Part310
5227SpecialMesh311.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5228SpecialMesh311.Scale = Vector3.new(0.0980252698, 0.0759696215, 0.0759696513)
5229SpecialMesh311.MeshType = Enum.MeshType.FileMesh
5230Part312.Parent = Tool0
5231Part312.CFrame = CFrame.new(-61.6302185, 8.59136772, 70.7845154, 0, 1, 0, 1, 0, 0, 0, 0, -1)
5232Part312.Orientation = Vector3.new(0, 180, 90)
5233Part312.Position = Vector3.new(-61.6302185, 8.59136772, 70.7845154)
5234Part312.Rotation = Vector3.new(-180, 0, -90)
5235Part312.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5236Part312.Anchored = true
5237Part312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5238Part312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5239Part312.CanCollide = false
5240Part312.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5241Part312.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5242Part312.Material = Enum.Material.SmoothPlastic
5243Part312.Reflectance = 0.20000000298023
5244Part312.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5245Part312.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5246SpecialMesh313.Parent = Part312
5247SpecialMesh313.Scale = Vector3.new(0.811159134, 0.539139211, 0.776850879)
5248SpecialMesh313.MeshType = Enum.MeshType.Wedge
5249Part314.Parent = Tool0
5250Part314.CFrame = CFrame.new(-61.9620247, 8.59136772, 70.7847595, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5251Part314.Orientation = Vector3.new(0, -180, -90)
5252Part314.Position = Vector3.new(-61.9620247, 8.59136772, 70.7847595)
5253Part314.Rotation = Vector3.new(180, 0, 90)
5254Part314.Size = Vector3.new(0.200000003, 0.558744311, 0.200000003)
5255Part314.Anchored = true
5256Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5257Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5258Part314.CanCollide = false
5259Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5260Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5261Part314.Material = Enum.Material.SmoothPlastic
5262Part314.Reflectance = 0.20000000298023
5263Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5264Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5265SpecialMesh315.Parent = Part314
5266SpecialMesh315.Scale = Vector3.new(0.811159134, 1, 0.776850879)
5267SpecialMesh315.MeshType = Enum.MeshType.Wedge
5268Part316.Parent = Tool0
5269Part316.CFrame = CFrame.new(-61.5935745, 8.67923355, 70.6149292, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5270Part316.Orientation = Vector3.new(90, 0, 0)
5271Part316.Position = Vector3.new(-61.5935745, 8.67923355, 70.6149292)
5272Part316.Rotation = Vector3.new(90, 0, 0)
5273Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5274Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5275Part316.Anchored = true
5276Part316.BottomSurface = Enum.SurfaceType.Smooth
5277Part316.BrickColor = BrickColor.new("Really black")
5278Part316.CanCollide = false
5279Part316.Material = Enum.Material.SmoothPlastic
5280Part316.TopSurface = Enum.SurfaceType.Smooth
5281Part316.brickColor = BrickColor.new("Really black")
5282Part316.FormFactor = Enum.FormFactor.Symmetric
5283Part316.formFactor = Enum.FormFactor.Symmetric
5284SpecialMesh317.Parent = Part316
5285SpecialMesh317.Scale = Vector3.new(0.955746293, 0.958197474, 0.416607767)
5286SpecialMesh317.MeshType = Enum.MeshType.Sphere
5287Part318.Parent = Tool0
5288Part318.CFrame = CFrame.new(-61.6108246, 8.59004021, 70.1012726, 0, 0.820151865, -0.572145939, -1, 0, 0, 0, 0.572145939, 0.820151865)
5289Part318.Orientation = Vector3.new(0, -34.9000015, -90)
5290Part318.Position = Vector3.new(-61.6108246, 8.59004021, 70.1012726)
5291Part318.Rotation = Vector3.new(0, -34.9000015, -90)
5292Part318.Color = Color3.new(0.419608, 0.196078, 0.486275)
5293Part318.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5294Part318.Anchored = true
5295Part318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5296Part318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5297Part318.BrickColor = BrickColor.new("Bright violet")
5298Part318.CanCollide = false
5299Part318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5300Part318.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5301Part318.Material = Enum.Material.SmoothPlastic
5302Part318.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5303Part318.brickColor = BrickColor.new("Bright violet")
5304Part318.FormFactor = Enum.FormFactor.Plate
5305Part318.formFactor = Enum.FormFactor.Plate
5306BlockMesh319.Parent = Part318
5307BlockMesh319.Scale = Vector3.new(0.514632821, 0.813610077, 0.796456039)
5308Part320.Name = "Base2"
5309Part320.Parent = Tool0
5310Part320.CFrame = CFrame.new(-59.8317413, 8.59118462, 70.4967041, -0.584534109, 0.811369181, 0, 0, 0, 1, 0.811369181, 0.584534109, 0)
5311Part320.Orientation = Vector3.new(-90, -125.769997, 0)
5312Part320.Position = Vector3.new(-59.8317413, 8.59118462, 70.4967041)
5313Part320.Rotation = Vector3.new(-90, 0, -125.769997)
5314Part320.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5315Part320.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5316Part320.Anchored = true
5317Part320.BottomSurface = Enum.SurfaceType.Smooth
5318Part320.BrickColor = BrickColor.new("Dark indigo")
5319Part320.CanCollide = false
5320Part320.TopSurface = Enum.SurfaceType.Smooth
5321Part320.brickColor = BrickColor.new("Dark indigo")
5322Part320.FormFactor = Enum.FormFactor.Custom
5323Part320.formFactor = Enum.FormFactor.Custom
5324SpecialMesh321.Parent = Part320
5325SpecialMesh321.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5326SpecialMesh321.Scale = Vector3.new(0.19605054, 0.0759696215, 0.0759696513)
5327SpecialMesh321.MeshType = Enum.MeshType.FileMesh
5328Part322.Parent = Tool0
5329Part322.CFrame = CFrame.new(-61.5947342, 8.54150963, 70.7670059, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
5330Part322.Orientation = Vector3.new(0, -135, 90)
5331Part322.Position = Vector3.new(-61.5947342, 8.54150963, 70.7670059)
5332Part322.Rotation = Vector3.new(-180, -45, -90)
5333Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5334Part322.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5335Part322.Anchored = true
5336Part322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5337Part322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5338Part322.BrickColor = BrickColor.new("Really black")
5339Part322.CanCollide = false
5340Part322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5341Part322.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5342Part322.Material = Enum.Material.SmoothPlastic
5343Part322.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5344Part322.brickColor = BrickColor.new("Really black")
5345Part322.FormFactor = Enum.FormFactor.Plate
5346Part322.formFactor = Enum.FormFactor.Plate
5347BlockMesh323.Parent = Part322
5348BlockMesh323.Scale = Vector3.new(0.436212629, 0.21810627, 0.218106374)
5349Part324.Parent = Tool0
5350Part324.CFrame = CFrame.new(-61.5953979, 8.64919662, 70.49897, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
5351Part324.Orientation = Vector3.new(0, 135, -90)
5352Part324.Position = Vector3.new(-61.5953979, 8.64919662, 70.49897)
5353Part324.Rotation = Vector3.new(-180, 45, 90)
5354Part324.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5355Part324.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5356Part324.Anchored = true
5357Part324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5358Part324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5359Part324.BrickColor = BrickColor.new("Dark indigo")
5360Part324.CanCollide = false
5361Part324.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5362Part324.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5363Part324.Material = Enum.Material.Neon
5364Part324.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5365Part324.brickColor = BrickColor.new("Dark indigo")
5366Part324.FormFactor = Enum.FormFactor.Plate
5367Part324.formFactor = Enum.FormFactor.Plate
5368BlockMesh325.Parent = Part324
5369BlockMesh325.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5370Part326.Parent = Tool0
5371Part326.CFrame = CFrame.new(-61.5945892, 8.54150963, 70.6149292, 0, 1, 0, 1, 0, 0, 0, 0, -1)
5372Part326.Orientation = Vector3.new(0, 180, 90)
5373Part326.Position = Vector3.new(-61.5945892, 8.54150963, 70.6149292)
5374Part326.Rotation = Vector3.new(-180, 0, -90)
5375Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5376Part326.Size = Vector3.new(0.200000003, 0.200000003, 0.304858863)
5377Part326.Anchored = true
5378Part326.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5379Part326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5380Part326.BrickColor = BrickColor.new("Really black")
5381Part326.CanCollide = false
5382Part326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5383Part326.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5384Part326.Material = Enum.Material.SmoothPlastic
5385Part326.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5386Part326.brickColor = BrickColor.new("Really black")
5387Part326.FormFactor = Enum.FormFactor.Plate
5388Part326.formFactor = Enum.FormFactor.Plate
5389BlockMesh327.Parent = Part326
5390BlockMesh327.Scale = Vector3.new(0.436212629, 0.306329042, 1)
5391Part328.Parent = Tool0
5392Part328.CFrame = CFrame.new(-61.3013153, 8.59005547, 70.1589279, 0, 0.833007157, -0.553262115, 1, 0, 0, 0, -0.553262115, -0.833007157)
5393Part328.Orientation = Vector3.new(0, -146.410004, 90)
5394Part328.Position = Vector3.new(-61.3013153, 8.59005547, 70.1589279)
5395Part328.Rotation = Vector3.new(-180, -33.5900002, -90)
5396Part328.Color = Color3.new(0, 0.12549, 0.376471)
5397Part328.Size = Vector3.new(0.200000003, 0.51463294, 0.200000003)
5398Part328.Anchored = true
5399Part328.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5400Part328.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5401Part328.BrickColor = BrickColor.new("Navy blue")
5402Part328.CanCollide = false
5403Part328.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5404Part328.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5405Part328.Material = Enum.Material.Slate
5406Part328.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5407Part328.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5408Part328.brickColor = BrickColor.new("Navy blue")
5409SpecialMesh329.Parent = Part328
5410SpecialMesh329.Scale = Vector3.new(0.223007485, 1, 0.588152051)
5411SpecialMesh329.MeshType = Enum.MeshType.Wedge
5412Part330.Parent = Tool0
5413Part330.CFrame = CFrame.new(-61.7361984, 8.58845329, 71.0829544, 0, 0.965926111, -0.25881803, -1, 0, 0, 0, 0.25881803, 0.965926111)
5414Part330.Orientation = Vector3.new(0, -15, -90)
5415Part330.Position = Vector3.new(-61.7361984, 8.58845329, 71.0829544)
5416Part330.Rotation = Vector3.new(0, -15, -90)
5417Part330.Color = Color3.new(0, 0.12549, 0.376471)
5418Part330.Size = Vector3.new(0.200000003, 0.311230391, 0.200000003)
5419Part330.Anchored = true
5420Part330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5421Part330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5422Part330.BrickColor = BrickColor.new("Navy blue")
5423Part330.CanCollide = false
5424Part330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5425Part330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5426Part330.Material = Enum.Material.Slate
5427Part330.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5428Part330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5429Part330.brickColor = BrickColor.new("Navy blue")
5430SpecialMesh331.Parent = Part330
5431SpecialMesh331.Scale = Vector3.new(0.223007485, 1, 0.541590095)
5432SpecialMesh331.MeshType = Enum.MeshType.Wedge
5433Part332.Parent = Tool0
5434Part332.CFrame = CFrame.new(-61.5980072, 8.64919662, 70.7487106, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5435Part332.Orientation = Vector3.new(0, -180, -90)
5436Part332.Position = Vector3.new(-61.5980072, 8.64919662, 70.7487106)
5437Part332.Rotation = Vector3.new(180, 0, 90)
5438Part332.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5439Part332.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5440Part332.Anchored = true
5441Part332.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5442Part332.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5443Part332.BrickColor = BrickColor.new("Dark indigo")
5444Part332.CanCollide = false
5445Part332.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5446Part332.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5447Part332.Material = Enum.Material.Neon
5448Part332.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5449Part332.brickColor = BrickColor.new("Dark indigo")
5450Part332.FormFactor = Enum.FormFactor.Plate
5451Part332.formFactor = Enum.FormFactor.Plate
5452BlockMesh333.Parent = Part332
5453BlockMesh333.Scale = Vector3.new(0.443564504, 0.200951859, 0.166642994)
5454Part334.Parent = Tool0
5455Part334.CFrame = CFrame.new(-61.5954819, 8.54076958, 70.466507, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
5456Part334.Orientation = Vector3.new(0, -135, 90)
5457Part334.Position = Vector3.new(-61.5954819, 8.54076958, 70.466507)
5458Part334.Rotation = Vector3.new(-180, -45, -90)
5459Part334.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5460Part334.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5461Part334.Anchored = true
5462Part334.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5463Part334.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5464Part334.BrickColor = BrickColor.new("Dark indigo")
5465Part334.CanCollide = false
5466Part334.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5467Part334.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5468Part334.Material = Enum.Material.Neon
5469Part334.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5470Part334.brickColor = BrickColor.new("Dark indigo")
5471Part334.FormFactor = Enum.FormFactor.Plate
5472Part334.formFactor = Enum.FormFactor.Plate
5473BlockMesh335.Parent = Part334
5474BlockMesh335.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5475Part336.Parent = Tool0
5476Part336.CFrame = CFrame.new(-61.5961533, 8.64796829, 70.462532, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
5477Part336.Orientation = Vector3.new(0, 135, -90)
5478Part336.Position = Vector3.new(-61.5961533, 8.64796829, 70.462532)
5479Part336.Rotation = Vector3.new(-180, 45, 90)
5480Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5481Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5482Part336.Anchored = true
5483Part336.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5484Part336.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5485Part336.BrickColor = BrickColor.new("Really black")
5486Part336.CanCollide = false
5487Part336.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5488Part336.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5489Part336.Material = Enum.Material.SmoothPlastic
5490Part336.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5491Part336.brickColor = BrickColor.new("Really black")
5492Part336.FormFactor = Enum.FormFactor.Plate
5493Part336.formFactor = Enum.FormFactor.Plate
5494BlockMesh337.Parent = Part336
5495BlockMesh337.Scale = Vector3.new(0.436212629, 0.21810627, 0.218106374)
5496Part338.Parent = Tool0
5497Part338.CFrame = CFrame.new(-61.5956497, 8.6484642, 70.7669983, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
5498Part338.Orientation = Vector3.new(0, 135, -90)
5499Part338.Position = Vector3.new(-61.5956497, 8.6484642, 70.7669983)
5500Part338.Rotation = Vector3.new(-180, 45, 90)
5501Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5502Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5503Part338.Anchored = true
5504Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5505Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5506Part338.BrickColor = BrickColor.new("Really black")
5507Part338.CanCollide = false
5508Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5509Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5510Part338.Material = Enum.Material.SmoothPlastic
5511Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5512Part338.brickColor = BrickColor.new("Really black")
5513Part338.FormFactor = Enum.FormFactor.Plate
5514Part338.formFactor = Enum.FormFactor.Plate
5515BlockMesh339.Parent = Part338
5516BlockMesh339.Scale = Vector3.new(0.436212629, 0.21810627, 0.218106374)
5517Part340.Parent = Tool0
5518Part340.CFrame = CFrame.new(-61.6007767, 8.59004021, 70.2998199, 0, 0.984502852, 0.17536898, -1, 0, 0, 0, -0.17536898, 0.984502852)
5519Part340.Orientation = Vector3.new(0, 10.1000004, -90)
5520Part340.Position = Vector3.new(-61.6007767, 8.59004021, 70.2998199)
5521Part340.Rotation = Vector3.new(0, 10.1000004, -90)
5522Part340.Color = Color3.new(0.419608, 0.196078, 0.486275)
5523Part340.Size = Vector3.new(0.200000003, 0.200000003, 0.396022439)
5524Part340.Anchored = true
5525Part340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5526Part340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5527Part340.BrickColor = BrickColor.new("Bright violet")
5528Part340.CanCollide = false
5529Part340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5530Part340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5531Part340.Material = Enum.Material.SmoothPlastic
5532Part340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5533Part340.brickColor = BrickColor.new("Bright violet")
5534Part340.FormFactor = Enum.FormFactor.Plate
5535Part340.formFactor = Enum.FormFactor.Plate
5536BlockMesh341.Parent = Part340
5537BlockMesh341.Scale = Vector3.new(0.514632821, 0.899382293, 1)
5538Part342.Name = "Base2"
5539Part342.Parent = Tool0
5540Part342.CFrame = CFrame.new(-59.8334274, 8.59118462, 70.7052917, -0.623964071, -0.781453133, 0, 0, 0, 1, -0.781453133, 0.623964071, 0)
5541Part342.Orientation = Vector3.new(-90, 128.610001, 0)
5542Part342.Position = Vector3.new(-59.8334274, 8.59118462, 70.7052917)
5543Part342.Rotation = Vector3.new(-90, 0, 128.610001)
5544Part342.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5545Part342.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5546Part342.Anchored = true
5547Part342.BottomSurface = Enum.SurfaceType.Smooth
5548Part342.BrickColor = BrickColor.new("Dark indigo")
5549Part342.CanCollide = false
5550Part342.TopSurface = Enum.SurfaceType.Smooth
5551Part342.brickColor = BrickColor.new("Dark indigo")
5552Part342.FormFactor = Enum.FormFactor.Custom
5553Part342.formFactor = Enum.FormFactor.Custom
5554SpecialMesh343.Parent = Part342
5555SpecialMesh343.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5556SpecialMesh343.Scale = Vector3.new(0.19605054, 0.0759696215, 0.0759696513)
5557SpecialMesh343.MeshType = Enum.MeshType.FileMesh
5558Part344.Parent = Tool0
5559Part344.CFrame = CFrame.new(-61.5955582, 8.64919662, 70.4828873, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5560Part344.Orientation = Vector3.new(0, -180, -90)
5561Part344.Position = Vector3.new(-61.5955582, 8.64919662, 70.4828873)
5562Part344.Rotation = Vector3.new(180, 0, 90)
5563Part344.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5564Part344.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5565Part344.Anchored = true
5566Part344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5567Part344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5568Part344.BrickColor = BrickColor.new("Dark indigo")
5569Part344.CanCollide = false
5570Part344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5571Part344.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5572Part344.Material = Enum.Material.Neon
5573Part344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5574Part344.brickColor = BrickColor.new("Dark indigo")
5575Part344.FormFactor = Enum.FormFactor.Plate
5576Part344.formFactor = Enum.FormFactor.Plate
5577BlockMesh345.Parent = Part344
5578BlockMesh345.Scale = Vector3.new(0.443564504, 0.200951859, 0.166642994)
5579Part346.Parent = Tool0
5580Part346.CFrame = CFrame.new(-62.1557121, 8.58845329, 70.1404953, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872)
5581Part346.Orientation = Vector3.new(0, 15, 90)
5582Part346.Position = Vector3.new(-62.1557121, 8.58845329, 70.1404953)
5583Part346.Rotation = Vector3.new(0, 15, 90)
5584Part346.Color = Color3.new(0, 0.12549, 0.376471)
5585Part346.Size = Vector3.new(0.200000003, 0.506300807, 0.200000003)
5586Part346.Anchored = true
5587Part346.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5588Part346.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5589Part346.BrickColor = BrickColor.new("Navy blue")
5590Part346.CanCollide = false
5591Part346.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5592Part346.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5593Part346.Material = Enum.Material.Slate
5594Part346.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5595Part346.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5596Part346.brickColor = BrickColor.new("Navy blue")
5597SpecialMesh347.Parent = Part346
5598SpecialMesh347.Scale = Vector3.new(0.223007485, 1, 0.460719198)
5599SpecialMesh347.MeshType = Enum.MeshType.Wedge
5600Part348.Parent = Tool0
5601Part348.CFrame = CFrame.new(-61.5925369, 8.54076958, 70.7647934, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
5602Part348.Orientation = Vector3.new(0, -135, 90)
5603Part348.Position = Vector3.new(-61.5925369, 8.54076958, 70.7647934)
5604Part348.Rotation = Vector3.new(-180, -45, -90)
5605Part348.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5606Part348.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5607Part348.Anchored = true
5608Part348.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5609Part348.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5610Part348.BrickColor = BrickColor.new("Dark indigo")
5611Part348.CanCollide = false
5612Part348.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5613Part348.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5614Part348.Material = Enum.Material.Neon
5615Part348.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5616Part348.brickColor = BrickColor.new("Dark indigo")
5617Part348.FormFactor = Enum.FormFactor.Plate
5618Part348.formFactor = Enum.FormFactor.Plate
5619BlockMesh349.Parent = Part348
5620BlockMesh349.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5621Part350.Parent = Tool0
5622Part350.CFrame = CFrame.new(-61.6297226, 8.59136772, 70.4289093, 0, 1, -0, -1, 0, 0, 0, 0, 1)
5623Part350.Orientation = Vector3.new(0, 0, -90)
5624Part350.Position = Vector3.new(-61.6297226, 8.59136772, 70.4289093)
5625Part350.Rotation = Vector3.new(0, 0, -90)
5626Part350.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5627Part350.Anchored = true
5628Part350.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5629Part350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5630Part350.CanCollide = false
5631Part350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5632Part350.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5633Part350.Material = Enum.Material.SmoothPlastic
5634Part350.Reflectance = 0.20000000298023
5635Part350.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5636Part350.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5637SpecialMesh351.Parent = Part350
5638SpecialMesh351.Scale = Vector3.new(0.811159134, 0.539139211, 0.776850879)
5639SpecialMesh351.MeshType = Enum.MeshType.Wedge
5640Part352.Parent = Tool0
5641Part352.CFrame = CFrame.new(-59.8445816, 8.59145927, 70.6919327, 0.552572072, -0.552574337, 0.62395972, 0.707107067, 0.707106531, 1.95982739e-06, -0.441207051, 0.441205293, 0.78145647)
5642Part352.Orientation = Vector3.new(0, 38.6100006, 45)
5643Part352.Position = Vector3.new(-59.8445816, 8.59145927, 70.6919327)
5644Part352.Rotation = Vector3.new(0, 38.6100006, 45)
5645Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5646Part352.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5647Part352.Anchored = true
5648Part352.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5649Part352.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5650Part352.BrickColor = BrickColor.new("Really black")
5651Part352.CanCollide = false
5652Part352.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5653Part352.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5654Part352.Material = Enum.Material.SmoothPlastic
5655Part352.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5656Part352.brickColor = BrickColor.new("Really black")
5657Part352.FormFactor = Enum.FormFactor.Plate
5658Part352.formFactor = Enum.FormFactor.Plate
5659BlockMesh353.Parent = Part352
5660BlockMesh353.Scale = Vector3.new(0.392101109, 0.389650524, 0.178896263)
5661Part354.Parent = Tool0
5662Part354.CFrame = CFrame.new(-61.5930252, 8.54076958, 70.7323151, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
5663Part354.Orientation = Vector3.new(0, -135, 90)
5664Part354.Position = Vector3.new(-61.5930252, 8.54076958, 70.7323151)
5665Part354.Rotation = Vector3.new(-180, -45, -90)
5666Part354.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5667Part354.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5668Part354.Anchored = true
5669Part354.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5670Part354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5671Part354.BrickColor = BrickColor.new("Dark indigo")
5672Part354.CanCollide = false
5673Part354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5674Part354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5675Part354.Material = Enum.Material.Neon
5676Part354.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5677Part354.brickColor = BrickColor.new("Dark indigo")
5678Part354.FormFactor = Enum.FormFactor.Plate
5679Part354.formFactor = Enum.FormFactor.Plate
5680BlockMesh355.Parent = Part354
5681BlockMesh355.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5682Part356.Parent = Tool0
5683Part356.CFrame = CFrame.new(-61.609848, 8.59007835, 71.1077423, 0, 0.820151865, -0.572145939, 1, 0, 0, 0, -0.572145939, -0.820151865)
5684Part356.Orientation = Vector3.new(0, -145.100006, 90)
5685Part356.Position = Vector3.new(-61.609848, 8.59007835, 71.1077423)
5686Part356.Rotation = Vector3.new(-180, -34.9000015, -90)
5687Part356.Color = Color3.new(0.419608, 0.196078, 0.486275)
5688Part356.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5689Part356.Anchored = true
5690Part356.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5691Part356.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5692Part356.BrickColor = BrickColor.new("Bright violet")
5693Part356.CanCollide = false
5694Part356.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5695Part356.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5696Part356.Material = Enum.Material.SmoothPlastic
5697Part356.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5698Part356.brickColor = BrickColor.new("Bright violet")
5699Part356.FormFactor = Enum.FormFactor.Plate
5700Part356.formFactor = Enum.FormFactor.Plate
5701BlockMesh357.Parent = Part356
5702BlockMesh357.Scale = Vector3.new(0.514632821, 0.813610077, 0.796456039)
5703Part358.Parent = Tool0
5704Part358.CFrame = CFrame.new(-61.597847, 8.64919662, 70.7647858, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
5705Part358.Orientation = Vector3.new(0, 135, -90)
5706Part358.Position = Vector3.new(-61.597847, 8.64919662, 70.7647858)
5707Part358.Rotation = Vector3.new(-180, 45, 90)
5708Part358.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5709Part358.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5710Part358.Anchored = true
5711Part358.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5712Part358.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5713Part358.BrickColor = BrickColor.new("Dark indigo")
5714Part358.CanCollide = false
5715Part358.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5716Part358.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5717Part358.Material = Enum.Material.Neon
5718Part358.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5719Part358.brickColor = BrickColor.new("Dark indigo")
5720Part358.FormFactor = Enum.FormFactor.Plate
5721Part358.formFactor = Enum.FormFactor.Plate
5722BlockMesh359.Parent = Part358
5723BlockMesh359.Scale = Vector3.new(0.443564504, 0.147037938, 0.142136648)
5724Part360.Parent = Tool0
5725Part360.CFrame = CFrame.new(-61.3160172, 8.59005547, 71.0401382, 0, 0.833007157, -0.553262115, -1, 0, 0, 0, 0.553262115, 0.833007157)
5726Part360.Orientation = Vector3.new(0, -33.5900002, -90)
5727Part360.Position = Vector3.new(-61.3160172, 8.59005547, 71.0401382)
5728Part360.Rotation = Vector3.new(0, -33.5900002, -90)
5729Part360.Color = Color3.new(0, 0.12549, 0.376471)
5730Part360.Size = Vector3.new(0.200000003, 0.51463294, 0.200000003)
5731Part360.Anchored = true
5732Part360.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5733Part360.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5734Part360.BrickColor = BrickColor.new("Navy blue")
5735Part360.CanCollide = false
5736Part360.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5737Part360.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5738Part360.Material = Enum.Material.Slate
5739Part360.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5740Part360.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5741Part360.brickColor = BrickColor.new("Navy blue")
5742SpecialMesh361.Parent = Part360
5743SpecialMesh361.Scale = Vector3.new(0.223007485, 1, 0.588152051)
5744SpecialMesh361.MeshType = Enum.MeshType.Wedge
5745Part362.Parent = Tool0
5746Part362.CFrame = CFrame.new(-62.1557121, 8.58845329, 71.0692902, 0, -0.965926111, 0.25881803, -1, 0, 0, 0, -0.25881803, -0.965926111)
5747Part362.Orientation = Vector3.new(0, 165, -90)
5748Part362.Position = Vector3.new(-62.1557121, 8.58845329, 71.0692902)
5749Part362.Rotation = Vector3.new(-180, 15, 90)
5750Part362.Color = Color3.new(0, 0.12549, 0.376471)
5751Part362.Size = Vector3.new(0.200000003, 0.506300807, 0.200000003)
5752Part362.Anchored = true
5753Part362.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5754Part362.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5755Part362.BrickColor = BrickColor.new("Navy blue")
5756Part362.CanCollide = false
5757Part362.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5758Part362.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5759Part362.Material = Enum.Material.Slate
5760Part362.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5761Part362.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5762Part362.brickColor = BrickColor.new("Navy blue")
5763SpecialMesh363.Parent = Part362
5764SpecialMesh363.Scale = Vector3.new(0.223007485, 1, 0.460719198)
5765SpecialMesh363.MeshType = Enum.MeshType.Wedge
5766Part364.Name = "Base"
5767Part364.Parent = Tool0
5768Part364.CFrame = CFrame.new(-59.8295288, 8.5916729, 70.4940643, -0.584534109, 0.811369181, 0, 0, 0, 1, 0.811369181, 0.584534109, 0)
5769Part364.Orientation = Vector3.new(-90, -125.769997, 0)
5770Part364.Position = Vector3.new(-59.8295288, 8.5916729, 70.4940643)
5771Part364.Rotation = Vector3.new(-90, 0, -125.769997)
5772Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5773Part364.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5774Part364.Anchored = true
5775Part364.BottomSurface = Enum.SurfaceType.Smooth
5776Part364.BrickColor = BrickColor.new("Really black")
5777Part364.CanCollide = false
5778Part364.TopSurface = Enum.SurfaceType.Smooth
5779Part364.brickColor = BrickColor.new("Really black")
5780Part364.FormFactor = Enum.FormFactor.Custom
5781Part364.formFactor = Enum.FormFactor.Custom
5782SpecialMesh365.Parent = Part364
5783SpecialMesh365.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5784SpecialMesh365.Scale = Vector3.new(0.0980252698, 0.0833215266, 0.0833215564)
5785SpecialMesh365.MeshType = Enum.MeshType.FileMesh
5786Part366.Name = "Base2"
5787Part366.Parent = Tool0
5788Part366.CFrame = CFrame.new(-59.7626572, 8.58823967, 70.6039352, -1, 0, 0, 0, 0, 1, 0, 1, -0)
5789Part366.Orientation = Vector3.new(-90, -180, 0)
5790Part366.Position = Vector3.new(-59.7626572, 8.58823967, 70.6039352)
5791Part366.Rotation = Vector3.new(-90, 0, -180)
5792Part366.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5793Part366.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5794Part366.Anchored = true
5795Part366.BottomSurface = Enum.SurfaceType.Smooth
5796Part366.BrickColor = BrickColor.new("Dark indigo")
5797Part366.CanCollide = false
5798Part366.TopSurface = Enum.SurfaceType.Smooth
5799Part366.brickColor = BrickColor.new("Dark indigo")
5800Part366.FormFactor = Enum.FormFactor.Custom
5801Part366.formFactor = Enum.FormFactor.Custom
5802SpecialMesh367.Parent = Part366
5803SpecialMesh367.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5804SpecialMesh367.Scale = Vector3.new(0.588151574, 0.0759696215, 0.0759696513)
5805SpecialMesh367.MeshType = Enum.MeshType.FileMesh
5806Part368.Parent = Tool0
5807Part368.CFrame = CFrame.new(-62.1301003, 8.58845329, 70.2351151, 0, -0.965925872, -0.258818984, -1, 0, 0, 0, 0.258818984, -0.965925872)
5808Part368.Orientation = Vector3.new(0, -165, -90)
5809Part368.Position = Vector3.new(-62.1301003, 8.58845329, 70.2351151)
5810Part368.Rotation = Vector3.new(-180, -15, 90)
5811Part368.Color = Color3.new(0, 0.12549, 0.376471)
5812Part368.Size = Vector3.new(0.200000003, 0.508751512, 0.200000003)
5813Part368.Anchored = true
5814Part368.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5815Part368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5816Part368.BrickColor = BrickColor.new("Navy blue")
5817Part368.CanCollide = false
5818Part368.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5819Part368.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5820Part368.Material = Enum.Material.Slate
5821Part368.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5822Part368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5823Part368.brickColor = BrickColor.new("Navy blue")
5824SpecialMesh369.Parent = Part368
5825SpecialMesh369.Scale = Vector3.new(0.223007485, 1, 0.52443558)
5826SpecialMesh369.MeshType = Enum.MeshType.Wedge
5827Part370.Parent = Tool0
5828Part370.CFrame = CFrame.new(-59.8431778, 8.58936119, 70.5110321, 0, 1, -0, -1, 0, 0, 0, 0, 1)
5829Part370.Orientation = Vector3.new(0, 0, -90)
5830Part370.Position = Vector3.new(-59.8431778, 8.58936119, 70.5110321)
5831Part370.Rotation = Vector3.new(0, 0, -90)
5832Part370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5833Part370.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5834Part370.Anchored = true
5835Part370.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5836Part370.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5837Part370.BrickColor = BrickColor.new("Really black")
5838Part370.CanCollide = false
5839Part370.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5840Part370.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5841Part370.Material = Enum.Material.SmoothPlastic
5842Part370.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5843Part370.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5844Part370.brickColor = BrickColor.new("Really black")
5845SpecialMesh371.Parent = Part370
5846SpecialMesh371.Scale = Vector3.new(0.727837682, 0.607757032, 0.245063365)
5847SpecialMesh371.MeshType = Enum.MeshType.Wedge
5848Part372.Name = "Base2"
5849Part372.Parent = Tool0
5850Part372.CFrame = CFrame.new(-61.4682693, 8.58958244, 71.1794968, -0.905567706, 0.299956381, -0.299955636, 0, -0.707105994, -0.707107663, -0.424201846, -0.640333831, 0.640332341)
5851Part372.Orientation = Vector3.new(45, -25.1000004, 180)
5852Part372.Position = Vector3.new(-61.4682693, 8.58958244, 71.1794968)
5853Part372.Rotation = Vector3.new(47.8400002, -17.4500008, -161.669998)
5854Part372.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5855Part372.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5856Part372.Anchored = true
5857Part372.BottomSurface = Enum.SurfaceType.Smooth
5858Part372.BrickColor = BrickColor.new("Dark indigo")
5859Part372.CanCollide = false
5860Part372.TopSurface = Enum.SurfaceType.Smooth
5861Part372.brickColor = BrickColor.new("Dark indigo")
5862Part372.FormFactor = Enum.FormFactor.Custom
5863Part372.formFactor = Enum.FormFactor.Custom
5864SpecialMesh373.Parent = Part372
5865SpecialMesh373.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5866SpecialMesh373.Scale = Vector3.new(0.245063156, 0.0759696215, 0.0759696513)
5867SpecialMesh373.MeshType = Enum.MeshType.FileMesh
5868Part374.Name = "Base2"
5869Part374.Parent = Tool0
5870Part374.CFrame = CFrame.new(-61.5359116, 8.59252739, 70.1273346, -0.984502614, 0.124005206, -0.124005333, 0, -0.707107186, -0.707106411, -0.175369933, -0.696148098, 0.696148813)
5871Part374.Orientation = Vector3.new(45, -10.1000004, 180)
5872Part374.Position = Vector3.new(-61.5359116, 8.59252739, 70.1273346)
5873Part374.Rotation = Vector3.new(45.4500008, -7.11999989, -172.820007)
5874Part374.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5875Part374.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5876Part374.Anchored = true
5877Part374.BottomSurface = Enum.SurfaceType.Smooth
5878Part374.BrickColor = BrickColor.new("Dark indigo")
5879Part374.CanCollide = false
5880Part374.TopSurface = Enum.SurfaceType.Smooth
5881Part374.brickColor = BrickColor.new("Dark indigo")
5882Part374.FormFactor = Enum.FormFactor.Custom
5883Part374.formFactor = Enum.FormFactor.Custom
5884SpecialMesh375.Parent = Part374
5885SpecialMesh375.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5886SpecialMesh375.Scale = Vector3.new(0.0980252698, 0.0759696215, 0.0759696513)
5887SpecialMesh375.MeshType = Enum.MeshType.FileMesh
5888Part376.Parent = Tool0
5889Part376.CFrame = CFrame.new(-61.594841, 8.59497643, 70.6083298, 0, 0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, -0.707106829)
5890Part376.Orientation = Vector3.new(0, 135, 90)
5891Part376.Position = Vector3.new(-61.594841, 8.59497643, 70.6083298)
5892Part376.Rotation = Vector3.new(-180, 45, -90)
5893Part376.Size = Vector3.new(0.200000003, 0.32691443, 0.317602187)
5894Part376.Anchored = true
5895Part376.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5896Part376.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5897Part376.CanCollide = false
5898Part376.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5899Part376.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5900Part376.Material = Enum.Material.SmoothPlastic
5901Part376.Reflectance = 0.20000000298023
5902Part376.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5903Part376.FormFactor = Enum.FormFactor.Plate
5904Part376.formFactor = Enum.FormFactor.Plate
5905BlockMesh377.Parent = Part376
5906BlockMesh377.Scale = Vector3.new(0.955746591, 1, 1)
5907Part378.Name = "Handle"
5908Part378.Parent = Tool0
5909Part378.CFrame = CFrame.new(-60.705162, 8.59252739, 70.6036911, 0, -1, 0, 1, 0, -0, 0, 0, 1)
5910Part378.Orientation = Vector3.new(0, 0, 90)
5911Part378.Position = Vector3.new(-60.705162, 8.59252739, 70.6036911)
5912Part378.Rotation = Vector3.new(0, 0, 90)
5913Part378.Color = Color3.new(0.419608, 0.196078, 0.486275)
5914Part378.Size = Vector3.new(0.245063156, 1.64192414, 0.200000003)
5915Part378.Anchored = true
5916Part378.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5917Part378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5918Part378.BrickColor = BrickColor.new("Bright violet")
5919Part378.CanCollide = false
5920Part378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5921Part378.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5922Part378.Material = Enum.Material.SmoothPlastic
5923Part378.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5924Part378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5925Part378.brickColor = BrickColor.new("Bright violet")
5926CylinderMesh379.Parent = Part378
5927CylinderMesh379.Scale = Vector3.new(1, 1, 0.656769931)
5928Fire380.Parent = Part378
5929Fire380.Color = Color3.new(1, 0.678431, 0)
5930Fire380.Enabled = false
5931Fire380.Size = 30
5932Fire380.Heat = 25
5933Fire380.SecondaryColor = Color3.new(1, 0, 0)
5934Fire380.size = 30
5935Script381.Name = "Spread"
5936Script381.Parent = Fire380
5937table.insert(cors,sandbox(Script381,function()
5938function Spread(part)
5939 check = part:findFirstChild("Fire")
5940 if check == nil then
5941 script.Parent:Clone().Parent = part
5942
5943 elseif check ~= nil then
5944 check.Size = check.Size + 1000000
5945 check.Heat = check.Heat +1000000
5946 end
5947end
5948
5949
5950script.Parent.Parent.Touched:connect(Spread)
5951
5952end))
5953Part382.Name = "Base"
5954Part382.Parent = Tool0
5955Part382.CFrame = CFrame.new(-59.8314743, 8.5916729, 70.7081223, -0.623964071, -0.781453133, 0, 0, 0, 1, -0.781453133, 0.623964071, 0)
5956Part382.Orientation = Vector3.new(-90, 128.610001, 0)
5957Part382.Position = Vector3.new(-59.8314743, 8.5916729, 70.7081223)
5958Part382.Rotation = Vector3.new(-90, 0, 128.610001)
5959Part382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5960Part382.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5961Part382.Anchored = true
5962Part382.BottomSurface = Enum.SurfaceType.Smooth
5963Part382.BrickColor = BrickColor.new("Really black")
5964Part382.CanCollide = false
5965Part382.TopSurface = Enum.SurfaceType.Smooth
5966Part382.brickColor = BrickColor.new("Really black")
5967Part382.FormFactor = Enum.FormFactor.Custom
5968Part382.formFactor = Enum.FormFactor.Custom
5969SpecialMesh383.Parent = Part382
5970SpecialMesh383.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5971SpecialMesh383.Scale = Vector3.new(0.0980252698, 0.0833215266, 0.0833215564)
5972SpecialMesh383.MeshType = Enum.MeshType.FileMesh
5973Part384.Name = "Base2"
5974Part384.Parent = Tool0
5975Part384.CFrame = CFrame.new(-61.5368881, 8.58958244, 70.322258, -0.905567706, 0.299956381, -0.299955636, 0, -0.707105994, -0.707107663, -0.424201846, -0.640333831, 0.640332341)
5976Part384.Orientation = Vector3.new(45, -25.1000004, 180)
5977Part384.Position = Vector3.new(-61.5368881, 8.58958244, 70.322258)
5978Part384.Rotation = Vector3.new(47.8400002, -17.4500008, -161.669998)
5979Part384.Color = Color3.new(0.419608, 0.196078, 0.486275)
5980Part384.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5981Part384.Anchored = true
5982Part384.BottomSurface = Enum.SurfaceType.Smooth
5983Part384.BrickColor = BrickColor.new("Bright violet")
5984Part384.CanCollide = false
5985Part384.TopSurface = Enum.SurfaceType.Smooth
5986Part384.brickColor = BrickColor.new("Bright violet")
5987Part384.FormFactor = Enum.FormFactor.Custom
5988Part384.formFactor = Enum.FormFactor.Custom
5989SpecialMesh385.Parent = Part384
5990SpecialMesh385.MeshId = "http://www.roblox.com/Asset/?id=9756362"
5991SpecialMesh385.Scale = Vector3.new(0.245063156, 0.0759696215, 0.0759696513)
5992SpecialMesh385.MeshType = Enum.MeshType.FileMesh
5993Part386.Parent = Tool0
5994Part386.CFrame = CFrame.new(-61.5923843, 8.54076958, 70.7487106, 0, 1, 0, 1, 0, 0, 0, 0, -1)
5995Part386.Orientation = Vector3.new(0, 180, 90)
5996Part386.Position = Vector3.new(-61.5923843, 8.54076958, 70.7487106)
5997Part386.Rotation = Vector3.new(-180, 0, -90)
5998Part386.Color = Color3.new(0.239216, 0.0823529, 0.521569)
5999Part386.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6000Part386.Anchored = true
6001Part386.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6002Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6003Part386.BrickColor = BrickColor.new("Dark indigo")
6004Part386.CanCollide = false
6005Part386.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6006Part386.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6007Part386.Material = Enum.Material.Neon
6008Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6009Part386.brickColor = BrickColor.new("Dark indigo")
6010Part386.FormFactor = Enum.FormFactor.Plate
6011Part386.formFactor = Enum.FormFactor.Plate
6012BlockMesh387.Parent = Part386
6013BlockMesh387.Scale = Vector3.new(0.443564504, 0.200951859, 0.166642994)
6014Part388.Parent = Tool0
6015Part388.CFrame = CFrame.new(-61.7547951, 8.59005547, 70.1648102, 0, -0.991517365, -0.129975051, -1, 0, 0, 0, 0.129975051, -0.991517365)
6016Part388.Orientation = Vector3.new(0, -172.529999, -90)
6017Part388.Position = Vector3.new(-61.7547951, 8.59005547, 70.1648102)
6018Part388.Rotation = Vector3.new(-180, -7.46999979, 90)
6019Part388.Color = Color3.new(0.419608, 0.196078, 0.486275)
6020Part388.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6021Part388.Anchored = true
6022Part388.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6023Part388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6024Part388.BrickColor = BrickColor.new("Bright violet")
6025Part388.CanCollide = false
6026Part388.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6027Part388.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6028Part388.Material = Enum.Material.SmoothPlastic
6029Part388.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6030Part388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6031Part388.brickColor = BrickColor.new("Bright violet")
6032SpecialMesh389.Parent = Part388
6033SpecialMesh389.Scale = Vector3.new(0.517083228, 0.438663393, 0.394552022)
6034SpecialMesh389.MeshType = Enum.MeshType.Wedge
6035Part390.Parent = Tool0
6036Part390.CFrame = CFrame.new(-59.8441544, 8.58936119, 70.6943588, 0, 1, 0, 1, 0, 0, 0, 0, -1)
6037Part390.Orientation = Vector3.new(0, 180, 90)
6038Part390.Position = Vector3.new(-59.8441544, 8.58936119, 70.6943588)
6039Part390.Rotation = Vector3.new(-180, 0, -90)
6040Part390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6041Part390.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6042Part390.Anchored = true
6043Part390.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6044Part390.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6045Part390.BrickColor = BrickColor.new("Really black")
6046Part390.CanCollide = false
6047Part390.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6048Part390.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6049Part390.Material = Enum.Material.SmoothPlastic
6050Part390.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6051Part390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6052Part390.brickColor = BrickColor.new("Really black")
6053SpecialMesh391.Parent = Part390
6054SpecialMesh391.Scale = Vector3.new(0.727837682, 0.607757032, 0.245063365)
6055SpecialMesh391.MeshType = Enum.MeshType.Wedge
6056Part392.Parent = Tool0
6057Part392.CFrame = CFrame.new(-59.8440247, 8.59007835, 70.6027222, 0, 0, 1, 1, 0, 0, 0, 1, 0)
6058Part392.Orientation = Vector3.new(0, 90, 90)
6059Part392.Position = Vector3.new(-59.8440247, 8.59007835, 70.6027222)
6060Part392.Rotation = Vector3.new(90, 90, 0)
6061Part392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6062Part392.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6063Part392.Anchored = true
6064Part392.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6065Part392.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6066Part392.BrickColor = BrickColor.new("Really black")
6067Part392.CanCollide = false
6068Part392.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6069Part392.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6070Part392.Material = Enum.Material.SmoothPlastic
6071Part392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6072Part392.brickColor = BrickColor.new("Really black")
6073Part392.FormFactor = Enum.FormFactor.Plate
6074Part392.formFactor = Enum.FormFactor.Plate
6075BlockMesh393.Parent = Part392
6076BlockMesh393.Scale = Vector3.new(0.710683286, 0.671473444, 0.607757211)
6077Part394.Parent = Tool0
6078Part394.CFrame = CFrame.new(-61.5957947, 8.6484642, 70.6149292, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6079Part394.Orientation = Vector3.new(0, -180, -90)
6080Part394.Position = Vector3.new(-61.5957947, 8.6484642, 70.6149292)
6081Part394.Rotation = Vector3.new(180, 0, 90)
6082Part394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6083Part394.Size = Vector3.new(0.200000003, 0.200000003, 0.304858863)
6084Part394.Anchored = true
6085Part394.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6086Part394.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6087Part394.BrickColor = BrickColor.new("Really black")
6088Part394.CanCollide = false
6089Part394.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6090Part394.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6091Part394.Material = Enum.Material.SmoothPlastic
6092Part394.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6093Part394.brickColor = BrickColor.new("Really black")
6094Part394.FormFactor = Enum.FormFactor.Plate
6095Part394.formFactor = Enum.FormFactor.Plate
6096BlockMesh395.Parent = Part394
6097BlockMesh395.Scale = Vector3.new(0.436212629, 0.306329042, 1)
6098Part396.Name = "Diamond"
6099Part396.Parent = Tool0
6100Part396.CFrame = CFrame.new(-61.5948486, 8.45338917, 70.6157532, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6101Part396.Position = Vector3.new(-61.5948486, 8.45338917, 70.6157532)
6102Part396.Color = Color3.new(0.34902, 0.133333, 0.34902)
6103Part396.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6104Part396.Anchored = true
6105Part396.BottomSurface = Enum.SurfaceType.Smooth
6106Part396.BrickColor = BrickColor.new("Mulberry")
6107Part396.CanCollide = false
6108Part396.TopSurface = Enum.SurfaceType.Smooth
6109Part396.brickColor = BrickColor.new("Mulberry")
6110Part396.FormFactor = Enum.FormFactor.Custom
6111Part396.formFactor = Enum.FormFactor.Custom
6112SpecialMesh397.Parent = Part396
6113SpecialMesh397.MeshId = "http://www.roblox.com/asset?id=160003363"
6114SpecialMesh397.Scale = Vector3.new(0.343088448, 0.343088597, 0.343088776)
6115SpecialMesh397.MeshType = Enum.MeshType.FileMesh
6116Part398.Parent = Tool0
6117Part398.CFrame = CFrame.new(-61.5942307, 8.54200554, 70.4625549, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
6118Part398.Orientation = Vector3.new(0, -135, 90)
6119Part398.Position = Vector3.new(-61.5942307, 8.54200554, 70.4625549)
6120Part398.Rotation = Vector3.new(-180, -45, -90)
6121Part398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6122Part398.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6123Part398.Anchored = true
6124Part398.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6125Part398.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6126Part398.BrickColor = BrickColor.new("Really black")
6127Part398.CanCollide = false
6128Part398.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6129Part398.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6130Part398.Material = Enum.Material.SmoothPlastic
6131Part398.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6132Part398.brickColor = BrickColor.new("Really black")
6133Part398.FormFactor = Enum.FormFactor.Plate
6134Part398.formFactor = Enum.FormFactor.Plate
6135BlockMesh399.Parent = Part398
6136BlockMesh399.Scale = Vector3.new(0.436212629, 0.21810627, 0.218106374)
6137Part400.Parent = Tool0
6138Part400.CFrame = CFrame.new(-61.9615364, 8.59136772, 70.4286728, 0, -1, 0, 1, 0, -0, 0, 0, 1)
6139Part400.Orientation = Vector3.new(0, 0, 90)
6140Part400.Position = Vector3.new(-61.9615364, 8.59136772, 70.4286728)
6141Part400.Rotation = Vector3.new(0, 0, 90)
6142Part400.Size = Vector3.new(0.200000003, 0.558744311, 0.200000003)
6143Part400.Anchored = true
6144Part400.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6145Part400.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6146Part400.CanCollide = false
6147Part400.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6148Part400.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6149Part400.Material = Enum.Material.SmoothPlastic
6150Part400.Reflectance = 0.20000000298023
6151Part400.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6152Part400.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6153SpecialMesh401.Parent = Part400
6154SpecialMesh401.Scale = Vector3.new(0.811159134, 1, 0.776850879)
6155SpecialMesh401.MeshType = Enum.MeshType.Wedge
6156Part402.Parent = Tool0
6157Part402.CFrame = CFrame.new(-61.596817, 8.51073265, 70.6149292, -1, 0, 0, 0, 0, 1, 0, 1, -0)
6158Part402.Orientation = Vector3.new(-90, -180, 0)
6159Part402.Position = Vector3.new(-61.596817, 8.51073265, 70.6149292)
6160Part402.Rotation = Vector3.new(-90, 0, -180)
6161Part402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6162Part402.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6163Part402.Anchored = true
6164Part402.BottomSurface = Enum.SurfaceType.Smooth
6165Part402.BrickColor = BrickColor.new("Really black")
6166Part402.CanCollide = false
6167Part402.Material = Enum.Material.SmoothPlastic
6168Part402.TopSurface = Enum.SurfaceType.Smooth
6169Part402.brickColor = BrickColor.new("Really black")
6170Part402.FormFactor = Enum.FormFactor.Symmetric
6171Part402.formFactor = Enum.FormFactor.Symmetric
6172SpecialMesh403.Parent = Part402
6173SpecialMesh403.Scale = Vector3.new(0.955746293, 0.958197474, 0.416607767)
6174SpecialMesh403.MeshType = Enum.MeshType.Sphere
6175Part404.Parent = Tool0
6176Part404.CFrame = CFrame.new(-61.3972244, 8.58983421, 70.5580597, 0, -0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, 0.258818984)
6177Part404.Orientation = Vector3.new(0, 75, 90)
6178Part404.Position = Vector3.new(-61.3972244, 8.58983421, 70.5580597)
6179Part404.Rotation = Vector3.new(0, 75, 90)
6180Part404.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6181Part404.Size = Vector3.new(0.200000003, 0.200000003, 0.285253763)
6182Part404.Anchored = true
6183Part404.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6184Part404.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6185Part404.BrickColor = BrickColor.new("Really black")
6186Part404.CanCollide = false
6187Part404.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6188Part404.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6189Part404.Material = Enum.Material.SmoothPlastic
6190Part404.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6191Part404.brickColor = BrickColor.new("Really black")
6192Part404.FormFactor = Enum.FormFactor.Plate
6193Part404.formFactor = Enum.FormFactor.Plate
6194BlockMesh405.Parent = Part404
6195BlockMesh405.Scale = Vector3.new(0.272020251, 0.551392376, 1)
6196Part406.Parent = Tool0
6197Part406.CFrame = CFrame.new(-61.9365463, 8.59136772, 70.57547, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6198Part406.Orientation = Vector3.new(0, -180, -90)
6199Part406.Position = Vector3.new(-61.9365463, 8.59136772, 70.57547)
6200Part406.Rotation = Vector3.new(180, 0, 90)
6201Part406.Size = Vector3.new(0.200000003, 0.612658262, 0.200000003)
6202Part406.Anchored = true
6203Part406.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6204Part406.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6205Part406.CanCollide = false
6206Part406.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6207Part406.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6208Part406.Material = Enum.Material.SmoothPlastic
6209Part406.Reflectance = 0.20000000298023
6210Part406.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6211Part406.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6212SpecialMesh407.Parent = Part406
6213SpecialMesh407.Scale = Vector3.new(0.811159134, 1, 0.691078722)
6214SpecialMesh407.MeshType = Enum.MeshType.Wedge
6215Part408.Parent = Tool0
6216Part408.CFrame = CFrame.new(-61.5997925, 8.59007835, 70.9091873, 0, 0.984502852, 0.17536898, 1, 0, 0, 0, 0.17536898, -0.984502852)
6217Part408.Orientation = Vector3.new(0, 169.899994, 90)
6218Part408.Position = Vector3.new(-61.5997925, 8.59007835, 70.9091873)
6219Part408.Rotation = Vector3.new(-180, 10.1000004, -90)
6220Part408.Color = Color3.new(0.419608, 0.196078, 0.486275)
6221Part408.Size = Vector3.new(0.200000003, 0.200000003, 0.396022439)
6222Part408.Anchored = true
6223Part408.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6224Part408.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6225Part408.BrickColor = BrickColor.new("Bright violet")
6226Part408.CanCollide = false
6227Part408.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6228Part408.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6229Part408.Material = Enum.Material.SmoothPlastic
6230Part408.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6231Part408.brickColor = BrickColor.new("Bright violet")
6232Part408.FormFactor = Enum.FormFactor.Plate
6233Part408.formFactor = Enum.FormFactor.Plate
6234BlockMesh409.Parent = Part408
6235BlockMesh409.Scale = Vector3.new(0.514632821, 0.899382293, 1)
6236Part410.Parent = Tool0
6237Part410.CFrame = CFrame.new(-61.5956955, 8.5952282, 70.6085052, 0, 0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, -0.707106829)
6238Part410.Orientation = Vector3.new(0, 135, 90)
6239Part410.Position = Vector3.new(-61.5956955, 8.5952282, 70.6085052)
6240Part410.Rotation = Vector3.new(-180, 45, -90)
6241Part410.Color = Color3.new(0.356863, 0.364706, 0.411765)
6242Part410.Size = Vector3.new(0.200000003, 0.369065315, 0.366614819)
6243Part410.Anchored = true
6244Part410.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6245Part410.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6246Part410.BrickColor = BrickColor.new("Smoky grey")
6247Part410.CanCollide = false
6248Part410.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6249Part410.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6250Part410.Material = Enum.Material.SmoothPlastic
6251Part410.Reflectance = 0.20000000298023
6252Part410.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6253Part410.brickColor = BrickColor.new("Smoky grey")
6254Part410.FormFactor = Enum.FormFactor.Plate
6255Part410.formFactor = Enum.FormFactor.Plate
6256BlockMesh411.Parent = Part410
6257BlockMesh411.Scale = Vector3.new(0.894480765, 1, 1)
6258Part412.Parent = Tool0
6259Part412.CFrame = CFrame.new(-59.7763824, 8.58851433, 70.604332, 0, 0, 1, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 0)
6260Part412.Orientation = Vector3.new(0, 90, 45)
6261Part412.Position = Vector3.new(-59.7763824, 8.58851433, 70.604332)
6262Part412.Rotation = Vector3.new(45, 90, 0)
6263Part412.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6264Part412.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6265Part412.Anchored = true
6266Part412.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6267Part412.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6268Part412.BrickColor = BrickColor.new("Really black")
6269Part412.CanCollide = false
6270Part412.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6271Part412.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6272Part412.Material = Enum.Material.SmoothPlastic
6273Part412.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6274Part412.brickColor = BrickColor.new("Really black")
6275Part412.FormFactor = Enum.FormFactor.Plate
6276Part412.formFactor = Enum.FormFactor.Plate
6277BlockMesh413.Parent = Part412
6278BlockMesh413.Scale = Vector3.new(0.392101109, 0.389650524, 0.142136738)
6279Part414.Name = "Base2"
6280Part414.Parent = Tool0
6281Part414.CFrame = CFrame.new(-61.5359116, 8.59151268, 70.8867416, -0.905567706, 0.299956143, -0.299955875, 0, 0.707106411, 0.707107186, 0.424201846, 0.640333354, -0.640332758)
6282Part414.Orientation = Vector3.new(-45, -154.899994, 0)
6283Part414.Position = Vector3.new(-61.5359116, 8.59151268, 70.8867416)
6284Part414.Rotation = Vector3.new(-132.160004, -17.4500008, -161.669998)
6285Part414.Color = Color3.new(0.419608, 0.196078, 0.486275)
6286Part414.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6287Part414.Anchored = true
6288Part414.BottomSurface = Enum.SurfaceType.Smooth
6289Part414.BrickColor = BrickColor.new("Bright violet")
6290Part414.CanCollide = false
6291Part414.TopSurface = Enum.SurfaceType.Smooth
6292Part414.brickColor = BrickColor.new("Bright violet")
6293Part414.FormFactor = Enum.FormFactor.Custom
6294Part414.formFactor = Enum.FormFactor.Custom
6295SpecialMesh415.Parent = Part414
6296SpecialMesh415.MeshId = "http://www.roblox.com/Asset/?id=9756362"
6297SpecialMesh415.Scale = Vector3.new(0.245063156, 0.0759696215, 0.0759696513)
6298SpecialMesh415.MeshType = Enum.MeshType.FileMesh
6299Part416.Name = "Diamond"
6300Part416.Parent = Tool0
6301Part416.CFrame = CFrame.new(-61.5955429, 8.73657608, 70.6157455, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6302Part416.Orientation = Vector3.new(0, 0, 180)
6303Part416.Position = Vector3.new(-61.5955429, 8.73657608, 70.6157455)
6304Part416.Rotation = Vector3.new(0, 0, -180)
6305Part416.Color = Color3.new(0.34902, 0.133333, 0.34902)
6306Part416.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6307Part416.Anchored = true
6308Part416.BottomSurface = Enum.SurfaceType.Smooth
6309Part416.BrickColor = BrickColor.new("Mulberry")
6310Part416.CanCollide = false
6311Part416.TopSurface = Enum.SurfaceType.Smooth
6312Part416.brickColor = BrickColor.new("Mulberry")
6313Part416.FormFactor = Enum.FormFactor.Custom
6314Part416.formFactor = Enum.FormFactor.Custom
6315SpecialMesh417.Parent = Part416
6316SpecialMesh417.MeshId = "http://www.roblox.com/asset?id=160003363"
6317SpecialMesh417.Scale = Vector3.new(0.343088448, 0.343088597, 0.343088776)
6318SpecialMesh417.MeshType = Enum.MeshType.FileMesh
6319Part418.Parent = Tool0
6320Part418.CFrame = CFrame.new(-61.8043022, 8.59005547, 71.1371841, 0, -0.991517365, 0.129975051, -1, 0, 0, 0, -0.129975051, -0.991517365)
6321Part418.Orientation = Vector3.new(0, 172.529999, -90)
6322Part418.Position = Vector3.new(-61.8043022, 8.59005547, 71.1371841)
6323Part418.Rotation = Vector3.new(-180, 7.46999979, 90)
6324Part418.Color = Color3.new(0.419608, 0.196078, 0.486275)
6325Part418.Size = Vector3.new(0.200000003, 0.367594987, 0.200000003)
6326Part418.Anchored = true
6327Part418.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6328Part418.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6329Part418.BrickColor = BrickColor.new("Bright violet")
6330Part418.CanCollide = false
6331Part418.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6332Part418.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6333Part418.Material = Enum.Material.SmoothPlastic
6334Part418.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6335Part418.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6336Part418.brickColor = BrickColor.new("Bright violet")
6337SpecialMesh419.Parent = Part418
6338SpecialMesh419.Scale = Vector3.new(0.517083228, 1, 0.588152051)
6339SpecialMesh419.MeshType = Enum.MeshType.Wedge
6340Model420.Parent = Tool0
6341Part421.Name = "Blade"
6342Part421.Parent = Model420
6343Part421.CFrame = CFrame.new(-65.385994, 8.56617069, 70.4399338, 0, -1, 0, 1, 0, -0, 0, 0, 1)
6344Part421.Orientation = Vector3.new(0, 0, 90)
6345Part421.Position = Vector3.new(-65.385994, 8.56617069, 70.4399338)
6346Part421.Rotation = Vector3.new(0, 0, 90)
6347Part421.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6348Part421.Size = Vector3.new(0.200000003, 7.37150383, 0.259767175)
6349Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6350Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6351Part421.BrickColor = BrickColor.new("Dark indigo")
6352Part421.CanCollide = false
6353Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6354Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6355Part421.Material = Enum.Material.Neon
6356Part421.Reflectance = 0.20000000298023
6357Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6358Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6359Part421.brickColor = BrickColor.new("Dark indigo")
6360SpecialMesh422.Parent = Part421
6361SpecialMesh422.Scale = Vector3.new(0.419057965, 1, 1)
6362SpecialMesh422.MeshType = Enum.MeshType.Wedge
6363Part423.Name = "Blade"
6364Part423.Parent = Part421
6365Part423.CFrame = CFrame.new(-64.8949356, 8.56616879, 70.8918304, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6366Part423.Orientation = Vector3.new(0, -180, -90)
6367Part423.Position = Vector3.new(-64.8949356, 8.56616879, 70.8918304)
6368Part423.Rotation = Vector3.new(180, 0, 90)
6369Part423.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6370Part423.Transparency = 0.5
6371Part423.Size = Vector3.new(0.200000003, 0.688211441, 0.357792437)
6372Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6373Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6374Part423.BrickColor = BrickColor.new("Dark indigo")
6375Part423.CanCollide = false
6376Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6377Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6378Part423.Material = Enum.Material.Neon
6379Part423.Reflectance = 0.20000000298023
6380Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6381Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6382Part423.brickColor = BrickColor.new("Dark indigo")
6383SpecialMesh424.Parent = Part423
6384SpecialMesh424.Scale = Vector3.new(0.498125404, 1, 1)
6385SpecialMesh424.MeshType = Enum.MeshType.Wedge
6386Script425.Parent = Part423
6387table.insert(cors,sandbox(Script425,function()
6388function onTouched(hit)
6389
6390
6391
6392hit:BreakJoints()
6393
6394
6395
6396end
6397
6398
6399
6400
6401
6402
6403
6404connection = script.Parent.Touched:connect(onTouched)
6405end))
6406Part426.Name = "Blade"
6407Part426.Parent = Part421
6408Part426.CFrame = CFrame.new(-64.2077713, 8.56616879, 70.2576065, 0, 1, -0, -1, 0, 0, 0, 0, 1)
6409Part426.Orientation = Vector3.new(0, 0, -90)
6410Part426.Position = Vector3.new(-64.2077713, 8.56616879, 70.2576065)
6411Part426.Rotation = Vector3.new(0, 0, -90)
6412Part426.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6413Part426.Transparency = 0.5
6414Part426.Size = Vector3.new(0.200000003, 0.688211441, 0.357792437)
6415Part426.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6416Part426.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6417Part426.BrickColor = BrickColor.new("Dark indigo")
6418Part426.CanCollide = false
6419Part426.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6420Part426.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6421Part426.Material = Enum.Material.Neon
6422Part426.Reflectance = 0.20000000298023
6423Part426.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6424Part426.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6425Part426.brickColor = BrickColor.new("Dark indigo")
6426SpecialMesh427.Parent = Part426
6427SpecialMesh427.Scale = Vector3.new(0.498125404, 1, 1)
6428SpecialMesh427.MeshType = Enum.MeshType.Wedge
6429Script428.Parent = Part426
6430table.insert(cors,sandbox(Script428,function()
6431function onTouched(hit)
6432
6433
6434
6435hit:BreakJoints()
6436
6437
6438
6439end
6440
6441
6442
6443
6444
6445
6446
6447connection = script.Parent.Touched:connect(onTouched)
6448end))
6449Script429.Parent = Part421
6450table.insert(cors,sandbox(Script429,function()
6451function onTouched(hit)
6452
6453
6454
6455hit:BreakJoints()
6456
6457
6458
6459end
6460
6461
6462
6463
6464
6465
6466
6467connection = script.Parent.Touched:connect(onTouched)
6468end))
6469Part430.Name = "Blade"
6470Part430.Parent = Model420
6471Part430.CFrame = CFrame.new(-65.7809982, 8.56617069, 70.4100342, 0, -1, 0, 1, 0, -0, 0, 0, 1)
6472Part430.Orientation = Vector3.new(0, 0, 90)
6473Part430.Position = Vector3.new(-65.7809982, 8.56617069, 70.4100342)
6474Part430.Rotation = Vector3.new(0, 0, 90)
6475Part430.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6476Part430.Transparency = 0.5
6477Part430.Size = Vector3.new(0.200000003, 8.33418655, 0.308779776)
6478Part430.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6479Part430.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6480Part430.BrickColor = BrickColor.new("Dark indigo")
6481Part430.CanCollide = false
6482Part430.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6483Part430.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6484Part430.Material = Enum.Material.Neon
6485Part430.Reflectance = 0.20000000298023
6486Part430.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6487Part430.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6488Part430.brickColor = BrickColor.new("Dark indigo")
6489SpecialMesh431.Parent = Part430
6490SpecialMesh431.Scale = Vector3.new(0.498125404, 1, 1)
6491SpecialMesh431.MeshType = Enum.MeshType.Wedge
6492Script432.Parent = Part430
6493table.insert(cors,sandbox(Script432,function()
6494function onTouched(hit)
6495
6496
6497
6498hit:BreakJoints()
6499
6500
6501
6502end
6503
6504
6505
6506
6507
6508
6509
6510connection = script.Parent.Touched:connect(onTouched)
6511end))
6512Part433.Name = "Blade"
6513Part433.Parent = Model420
6514Part433.CFrame = CFrame.new(-64.867836, 8.56617069, 70.283577, 0, -1, 0, 1, 0, -0, 0, 0, 1)
6515Part433.Orientation = Vector3.new(0, 0, 90)
6516Part433.Position = Vector3.new(-64.867836, 8.56617069, 70.283577)
6517Part433.Rotation = Vector3.new(0, 0, 90)
6518Part433.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6519Part433.Size = Vector3.new(0.200000003, 0.509731352, 0.310740381)
6520Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6521Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6522Part433.BrickColor = BrickColor.new("Dark indigo")
6523Part433.CanCollide = false
6524Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6525Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6526Part433.Material = Enum.Material.Neon
6527Part433.Reflectance = 0.20000000298023
6528Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6529Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6530Part433.brickColor = BrickColor.new("Dark indigo")
6531SpecialMesh434.Parent = Part433
6532SpecialMesh434.Scale = Vector3.new(0.419057965, 1, 1)
6533SpecialMesh434.MeshType = Enum.MeshType.Wedge
6534Script435.Parent = Part433
6535table.insert(cors,sandbox(Script435,function()
6536function onTouched(hit)
6537
6538
6539
6540hit:BreakJoints()
6541
6542
6543
6544end
6545
6546
6547
6548
6549
6550
6551
6552connection = script.Parent.Touched:connect(onTouched)
6553end))
6554Part436.Name = "Blade"
6555Part436.Parent = Model420
6556Part436.CFrame = CFrame.new(-64.8066635, 8.56616879, 70.868309, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6557Part436.Orientation = Vector3.new(0, -180, -90)
6558Part436.Position = Vector3.new(-64.8066635, 8.56616879, 70.868309)
6559Part436.Rotation = Vector3.new(180, 0, 90)
6560Part436.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6561Part436.Size = Vector3.new(0.200000003, 0.509731352, 0.310740381)
6562Part436.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6563Part436.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6564Part436.BrickColor = BrickColor.new("Dark indigo")
6565Part436.CanCollide = false
6566Part436.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6567Part436.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6568Part436.Material = Enum.Material.Neon
6569Part436.Reflectance = 0.20000000298023
6570Part436.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6571Part436.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6572Part436.brickColor = BrickColor.new("Dark indigo")
6573SpecialMesh437.Parent = Part436
6574SpecialMesh437.Scale = Vector3.new(0.419057965, 1, 1)
6575SpecialMesh437.MeshType = Enum.MeshType.Wedge
6576Script438.Parent = Part436
6577table.insert(cors,sandbox(Script438,function()
6578function onTouched(hit)
6579
6580
6581
6582hit:BreakJoints()
6583
6584
6585
6586end
6587
6588
6589
6590
6591
6592
6593
6594connection = script.Parent.Touched:connect(onTouched)
6595end))
6596Part439.Name = "Blade"
6597Part439.Parent = Model420
6598Part439.CFrame = CFrame.new(-64.2107162, 8.56616879, 70.8893738, 0, 1, 0, 1, 0, 0, 0, 0, -1)
6599Part439.Orientation = Vector3.new(0, 180, 90)
6600Part439.Position = Vector3.new(-64.2107162, 8.56616879, 70.8893738)
6601Part439.Rotation = Vector3.new(-180, 0, -90)
6602Part439.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6603Part439.Transparency = 0.5
6604Part439.Size = Vector3.new(0.200000003, 0.688211441, 0.357792437)
6605Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6606Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6607Part439.BrickColor = BrickColor.new("Dark indigo")
6608Part439.CanCollide = false
6609Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6610Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6611Part439.Material = Enum.Material.Neon
6612Part439.Reflectance = 0.20000000298023
6613Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6614Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6615Part439.brickColor = BrickColor.new("Dark indigo")
6616SpecialMesh440.Parent = Part439
6617SpecialMesh440.Scale = Vector3.new(0.498125404, 1, 1)
6618SpecialMesh440.MeshType = Enum.MeshType.Wedge
6619Script441.Parent = Part439
6620table.insert(cors,sandbox(Script441,function()
6621function onTouched(hit)
6622
6623
6624
6625hit:BreakJoints()
6626
6627
6628
6629end
6630
6631
6632
6633
6634
6635
6636
6637connection = script.Parent.Touched:connect(onTouched)
6638end))
6639Part442.Name = "Blade"
6640Part442.Parent = Model420
6641Part442.CFrame = CFrame.new(-64.8919907, 8.56617069, 70.2600632, 0, -1, 0, 1, 0, -0, 0, 0, 1)
6642Part442.Orientation = Vector3.new(0, 0, 90)
6643Part442.Position = Vector3.new(-64.8919907, 8.56617069, 70.2600632)
6644Part442.Rotation = Vector3.new(0, 0, 90)
6645Part442.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6646Part442.Transparency = 0.5
6647Part442.Size = Vector3.new(0.200000003, 0.688211441, 0.357792437)
6648Part442.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6649Part442.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6650Part442.BrickColor = BrickColor.new("Dark indigo")
6651Part442.CanCollide = false
6652Part442.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6653Part442.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6654Part442.Material = Enum.Material.Neon
6655Part442.Reflectance = 0.20000000298023
6656Part442.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6657Part442.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6658Part442.brickColor = BrickColor.new("Dark indigo")
6659SpecialMesh443.Parent = Part442
6660SpecialMesh443.Scale = Vector3.new(0.498125404, 1, 1)
6661SpecialMesh443.MeshType = Enum.MeshType.Wedge
6662Script444.Parent = Part442
6663table.insert(cors,sandbox(Script444,function()
6664function onTouched(hit)
6665
6666
6667
6668hit:BreakJoints()
6669
6670
6671
6672end
6673
6674
6675
6676
6677
6678
6679
6680connection = script.Parent.Touched:connect(onTouched)
6681end))
6682Part445.Name = "Blade"
6683Part445.Parent = Model420
6684Part445.CFrame = CFrame.new(-64.2989578, 8.56617069, 70.8658447, 0, 1, 0, 1, 0, 0, 0, 0, -1)
6685Part445.Orientation = Vector3.new(0, 180, 90)
6686Part445.Position = Vector3.new(-64.2989578, 8.56617069, 70.8658447)
6687Part445.Rotation = Vector3.new(-180, 0, -90)
6688Part445.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6689Part445.Size = Vector3.new(0.200000003, 0.509731352, 0.310740381)
6690Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6691Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6692Part445.BrickColor = BrickColor.new("Dark indigo")
6693Part445.CanCollide = false
6694Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6695Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6696Part445.Material = Enum.Material.Neon
6697Part445.Reflectance = 0.20000000298023
6698Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6699Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6700Part445.brickColor = BrickColor.new("Dark indigo")
6701SpecialMesh446.Parent = Part445
6702SpecialMesh446.Scale = Vector3.new(0.419057965, 1, 1)
6703SpecialMesh446.MeshType = Enum.MeshType.Wedge
6704Script447.Parent = Part445
6705table.insert(cors,sandbox(Script447,function()
6706function onTouched(hit)
6707
6708
6709
6710hit:BreakJoints()
6711
6712
6713
6714end
6715
6716
6717
6718
6719
6720
6721
6722connection = script.Parent.Touched:connect(onTouched)
6723end))
6724Part448.Name = "Blade"
6725Part448.Parent = Model420
6726Part448.CFrame = CFrame.new(-64.3564682, 8.56617069, 70.2811356, 0, 1, -0, -1, 0, 0, 0, 0, 1)
6727Part448.Orientation = Vector3.new(0, 0, -90)
6728Part448.Position = Vector3.new(-64.3564682, 8.56617069, 70.2811356)
6729Part448.Rotation = Vector3.new(0, 0, -90)
6730Part448.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6731Part448.Size = Vector3.new(0.200000003, 0.509731352, 0.310740381)
6732Part448.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6733Part448.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6734Part448.BrickColor = BrickColor.new("Dark indigo")
6735Part448.CanCollide = false
6736Part448.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6737Part448.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6738Part448.Material = Enum.Material.Neon
6739Part448.Reflectance = 0.20000000298023
6740Part448.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6741Part448.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6742Part448.brickColor = BrickColor.new("Dark indigo")
6743SpecialMesh449.Parent = Part448
6744SpecialMesh449.Scale = Vector3.new(0.419057965, 1, 1)
6745SpecialMesh449.MeshType = Enum.MeshType.Wedge
6746Script450.Parent = Part448
6747table.insert(cors,sandbox(Script450,function()
6748function onTouched(hit)
6749
6750
6751
6752hit:BreakJoints()
6753
6754
6755
6756end
6757
6758
6759
6760
6761
6762
6763
6764connection = script.Parent.Touched:connect(onTouched)
6765end))
6766Part451.Name = "Blade"
6767Part451.Parent = Model420
6768Part451.CFrame = CFrame.new(-65.7815781, 8.56617737, 70.7188263, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6769Part451.Orientation = Vector3.new(0, -180, -90)
6770Part451.Position = Vector3.new(-65.7815781, 8.56617737, 70.7188263)
6771Part451.Rotation = Vector3.new(180, 0, 90)
6772Part451.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6773Part451.Transparency = 0.5
6774Part451.Size = Vector3.new(0.200000003, 8.33418655, 0.308779776)
6775Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6776Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6777Part451.BrickColor = BrickColor.new("Dark indigo")
6778Part451.CanCollide = false
6779Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6780Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6781Part451.Material = Enum.Material.Neon
6782Part451.Reflectance = 0.20000000298023
6783Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6784Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6785Part451.brickColor = BrickColor.new("Dark indigo")
6786SpecialMesh452.Parent = Part451
6787SpecialMesh452.Scale = Vector3.new(0.498125404, 1, 1)
6788SpecialMesh452.MeshType = Enum.MeshType.Wedge
6789Script453.Parent = Part451
6790table.insert(cors,sandbox(Script453,function()
6791function onTouched(hit)
6792
6793
6794
6795hit:BreakJoints()
6796
6797
6798
6799end
6800
6801
6802
6803
6804
6805
6806
6807connection = script.Parent.Touched:connect(onTouched)
6808end))
6809Part454.Name = "Blade"
6810Part454.Parent = Model420
6811Part454.CFrame = CFrame.new(-65.386467, 8.5661726, 70.699707, 0, -1, -0, -1, 0, -0, 0, 0, -1)
6812Part454.Orientation = Vector3.new(0, -180, -90)
6813Part454.Position = Vector3.new(-65.386467, 8.5661726, 70.699707)
6814Part454.Rotation = Vector3.new(180, 0, 90)
6815Part454.Color = Color3.new(0.239216, 0.0823529, 0.521569)
6816Part454.Size = Vector3.new(0.200000003, 7.37150383, 0.259767175)
6817Part454.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6818Part454.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6819Part454.BrickColor = BrickColor.new("Dark indigo")
6820Part454.CanCollide = false
6821Part454.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6822Part454.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6823Part454.Material = Enum.Material.Neon
6824Part454.Reflectance = 0.20000000298023
6825Part454.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6826Part454.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6827Part454.brickColor = BrickColor.new("Dark indigo")
6828SpecialMesh455.Parent = Part454
6829SpecialMesh455.Scale = Vector3.new(0.419057965, 1, 1)
6830SpecialMesh455.MeshType = Enum.MeshType.Wedge
6831Script456.Parent = Part454
6832table.insert(cors,sandbox(Script456,function()
6833function onTouched(hit)
6834
6835
6836
6837hit:BreakJoints()
6838
6839
6840
6841end
6842
6843
6844
6845
6846
6847
6848
6849connection = script.Parent.Touched:connect(onTouched)
6850end))
6851for i,v in pairs(mas:GetChildren()) do
6852 v.Parent = game:GetService("Players").LocalPlayer.Backpack
6853 pcall(function() v:MakeJoints() end)
6854end
6855mas:Destroy()
6856for i,v in pairs(cors) do
6857 spawn(function()
6858 pcall(v)
6859 end)
6860end