· 6 years ago · Dec 21, 2019, 04:06 AM
1[Message: BepInEx] BepInEx 5.0.0.0 RC1 - Risk of Rain 2
2[Message: BepInEx] Compiled in Unity v2018 mode
3[Info : BepInEx] Running under Unity v2018.3.14.13691377
4[Message: BepInEx] Preloader started
5[Info : BepInEx] Loaded 1 patcher methods from BepInEx.MonoMod.Loader
6[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Mdb
7[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Pdb
8[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Rocks
9[Info : BepInEx] 2 patcher plugin(s) loaded
10[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
11[Info : BepInEx] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader/BepInEx.MonoMod.Loader.Patcher]
12[Message: MonoMod] [Main] Scanning for mods in directory.
13[Message: MonoMod] [ReadMod] Loading mod dir: E:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\monomod
14[Message: MonoMod] [ReadMod] Loading mod: E:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll
15[Message: MonoMod] [Main] mm.PatchRefs(); fixup pre-pass
16[Message: MonoMod] [Main] mm.AutoPatch();
17[Message: MonoMod] [AutoPatch] Parsing rules in loaded mods
18[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
19[Message: MonoMod] [AutoPatch] PrePatch pass
20[Message: MonoMod] [AutoPatch] Patch pass
21[Message: MonoMod] [AutoPatch] PatchRefs pass
22[Message: MonoMod] [PostProcessor] PostProcessor pass #1
23[Message: MonoMod] [Main] Done.
24[Message: BepInEx] Preloader finished
25[Message: BepInEx] Chainloader ready
26[Message: BepInEx] Chainloader started
27[Info : BepInEx] 1 / 1 plugins to load
28[Info : BepInEx] Loading [R2API 2.3.5]
29[Message: BepInEx] Chainloader startup complete
30MonoMod.Utils.FastReflectionDelegate MonoMod.Utils.FastReflectionHelper.CreateFastDelegate(System.Reflection.MethodInfo,bool)
31[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
32Stack trace:
33RoR2.Networking.NetworkMessageHandlerAttribute.CollectHandlers () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
34
35Facepunch.Steamworks Unity: WindowsPlayer
36Facepunch.Steamworks Os: Windows
37Facepunch.Steamworks Arch: x64
38Setting breakpad minidump AppID = 632360
39Steam_SetMinidumpSteamID: Caching Steam ID: 76561198296354102 [API loaded no]
40[Error : Unity Log] MissingMethodException: void MonoMod.Utils.Extensions.Emit(Mono.Cecil.Cil.ILProcessor,Mono.Cecil.Cil.OpCode,System.Type)
41Stack trace:
42R2API.Utils.Reflection+<>c__26`1[TReturn].<GetFieldGetDelegate>b__26_0 (System.Reflection.FieldInfo x) (at <b8d1efa8b95f46bab7cdf970a72c5d04>:0)
43System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
44R2API.Utils.Reflection.GetFieldGetDelegate[TReturn] (System.Reflection.FieldInfo field) (at <b8d1efa8b95f46bab7cdf970a72c5d04>:0)
45R2API.Utils.Reflection.GetFieldValue[TReturn] (System.Object instance, System.String fieldName) (at <b8d1efa8b95f46bab7cdf970a72c5d04>:0)
46R2API.R2API+<>c.<.ctor>b__9_2 () (at <b8d1efa8b95f46bab7cdf970a72c5d04>:0)
47RoR2.SteamworksClientManager+<>c.<Init>b__9_0 () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
48RoR2.RoR2Application.OnLoad () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
49RoR2.RoR2Application.Awake () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)