· 6 years ago · May 08, 2019, 01:34 AM
1
2--Converted with ttyyuu12345's model to script plugin v4
3function sandbox(var,func)
4 local env = getfenv(func)
5 local newenv = setmetatable({},{
6 __index = function(self,k)
7 if k=="script" then
8 return var
9 else
10 return env[k]
11 end
12 end,
13 })
14 setfenv(func,newenv)
15 return func
16end
17cors = {}
18mas = Instance.new("Model",game:GetService("Lighting"))
19local chil = workspace:GetChildren()
20for i,v in pairs(chil) do
21 if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
22 v:Destroy()
23 end
24end
25Camera0 = Instance.new("Camera")
26Part1 = Instance.new("Part")
27Model2 = Instance.new("Model")
28Part3 = Instance.new("Part")
29Script4 = Instance.new("Script")
30Script5 = Instance.new("Script")
31Part6 = Instance.new("Part")
32BlockMesh7 = Instance.new("BlockMesh")
33Part8 = Instance.new("Part")
34CylinderMesh9 = Instance.new("CylinderMesh")
35Part10 = Instance.new("Part")
36BlockMesh11 = Instance.new("BlockMesh")
37Part12 = Instance.new("Part")
38Script13 = Instance.new("Script")
39Part14 = Instance.new("Part")
40Part15 = Instance.new("Part")
41SpecialMesh16 = Instance.new("SpecialMesh")
42Part17 = Instance.new("Part")
43CylinderMesh18 = Instance.new("CylinderMesh")
44Part19 = Instance.new("Part")
45CylinderMesh20 = Instance.new("CylinderMesh")
46Part21 = Instance.new("Part")
47CylinderMesh22 = Instance.new("CylinderMesh")
48Part23 = Instance.new("Part")
49CylinderMesh24 = Instance.new("CylinderMesh")
50Part25 = Instance.new("Part")
51CylinderMesh26 = Instance.new("CylinderMesh")
52Part27 = Instance.new("Part")
53CylinderMesh28 = Instance.new("CylinderMesh")
54Part29 = Instance.new("Part")
55CylinderMesh30 = Instance.new("CylinderMesh")
56Part31 = Instance.new("Part")
57Part32 = Instance.new("Part")
58Part33 = Instance.new("Part")
59Part34 = Instance.new("Part")
60Part35 = Instance.new("Part")
61Decal36 = Instance.new("Decal")
62Motor6D37 = Instance.new("Motor6D")
63Part38 = Instance.new("Part")
64Part39 = Instance.new("Part")
65Part40 = Instance.new("Part")
66Part41 = Instance.new("Part")
67Part42 = Instance.new("Part")
68Decal43 = Instance.new("Decal")
69Motor6D44 = Instance.new("Motor6D")
70Part45 = Instance.new("Part")
71Part46 = Instance.new("Part")
72Humanoid47 = Instance.new("Humanoid")
73Part48 = Instance.new("Part")
74SpecialMesh49 = Instance.new("SpecialMesh")
75Part50 = Instance.new("Part")
76SpecialMesh51 = Instance.new("SpecialMesh")
77Decal52 = Instance.new("Decal")
78Part53 = Instance.new("Part")
79Script54 = Instance.new("Script")
80Part55 = Instance.new("Part")
81Part56 = Instance.new("Part")
82SpecialMesh57 = Instance.new("SpecialMesh")
83Decal58 = Instance.new("Decal")
84Part59 = Instance.new("Part")
85BlockMesh60 = Instance.new("BlockMesh")
86Part61 = Instance.new("Part")
87BlockMesh62 = Instance.new("BlockMesh")
88Part63 = Instance.new("Part")
89BlockMesh64 = Instance.new("BlockMesh")
90Part65 = Instance.new("Part")
91BlockMesh66 = Instance.new("BlockMesh")
92Part67 = Instance.new("Part")
93Part68 = Instance.new("Part")
94Part69 = Instance.new("Part")
95BlockMesh70 = Instance.new("BlockMesh")
96Part71 = Instance.new("Part")
97BlockMesh72 = Instance.new("BlockMesh")
98Part73 = Instance.new("Part")
99BlockMesh74 = Instance.new("BlockMesh")
100Part75 = Instance.new("Part")
101BlockMesh76 = Instance.new("BlockMesh")
102Part77 = Instance.new("Part")
103SpecialMesh78 = Instance.new("SpecialMesh")
104Part79 = Instance.new("Part")
105BlockMesh80 = Instance.new("BlockMesh")
106Part81 = Instance.new("Part")
107BlockMesh82 = Instance.new("BlockMesh")
108Script83 = Instance.new("Script")
109Script84 = Instance.new("Script")
110Part85 = Instance.new("Part")
111BlockMesh86 = Instance.new("BlockMesh")
112Part87 = Instance.new("Part")
113Part88 = Instance.new("Part")
114BlockMesh89 = Instance.new("BlockMesh")
115Part90 = Instance.new("Part")
116BlockMesh91 = Instance.new("BlockMesh")
117Part92 = Instance.new("Part")
118SpecialMesh93 = Instance.new("SpecialMesh")
119Part94 = Instance.new("Part")
120SpecialMesh95 = Instance.new("SpecialMesh")
121Part96 = Instance.new("Part")
122BlockMesh97 = Instance.new("BlockMesh")
123Part98 = Instance.new("Part")
124BlockMesh99 = Instance.new("BlockMesh")
125Part100 = Instance.new("Part")
126Sound101 = Instance.new("Sound")
127Part102 = Instance.new("Part")
128BlockMesh103 = Instance.new("BlockMesh")
129Part104 = Instance.new("Part")
130SpecialMesh105 = Instance.new("SpecialMesh")
131Part106 = Instance.new("Part")
132SpecialMesh107 = Instance.new("SpecialMesh")
133Part108 = Instance.new("Part")
134SpecialMesh109 = Instance.new("SpecialMesh")
135Sound110 = Instance.new("Sound")
136Part111 = Instance.new("Part")
137BlockMesh112 = Instance.new("BlockMesh")
138Part113 = Instance.new("Part")
139SpecialMesh114 = Instance.new("SpecialMesh")
140Part115 = Instance.new("Part")
141BlockMesh116 = Instance.new("BlockMesh")
142Part117 = Instance.new("Part")
143SpecialMesh118 = Instance.new("SpecialMesh")
144Part119 = Instance.new("Part")
145BlockMesh120 = Instance.new("BlockMesh")
146Part121 = Instance.new("Part")
147BlockMesh122 = Instance.new("BlockMesh")
148Part123 = Instance.new("Part")
149BlockMesh124 = Instance.new("BlockMesh")
150SpawnLocation125 = Instance.new("SpawnLocation")
151Decal126 = Instance.new("Decal")
152Camera0.Parent = mas
153Camera0.CFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
154Camera0.CoordinateFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
155Camera0.Focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
156Camera0.focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
157Part1.Name = "Baseplate"
158Part1.Parent = mas
159Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
160Part1.Position = Vector3.new(0, -10, 0)
161Part1.Color = Color3.new(0.227451, 0.490196, 0.0823529)
162Part1.Size = Vector3.new(512, 20, 512)
163Part1.Anchored = true
164Part1.BrickColor = BrickColor.new("Camo")
165Part1.Locked = true
166Part1.Material = Enum.Material.Grass
167Part1.brickColor = BrickColor.new("Camo")
168Part1.FormFactor = Enum.FormFactor.Symmetric
169Part1.formFactor = Enum.FormFactor.Symmetric
170Model2.Name = "VTabs"
171Model2.Parent = mas
172Part3.Name = "Moving brick"
173Part3.Parent = mas
174Part3.CFrame = CFrame.new(-210.474625, 3.68000364, -8.25734901, 0, -1, 0, 0, 0, -1, 1, 0, 0)
175Part3.Orientation = Vector3.new(90, -90, 0)
176Part3.Position = Vector3.new(-210.474625, 3.68000364, -8.25734901)
177Part3.Rotation = Vector3.new(90, 0, 90)
178Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
179Part3.Transparency = 34545
180Part3.Size = Vector3.new(4, 6, 1)
181Part3.Anchored = true
182Part3.BottomSurface = Enum.SurfaceType.Smooth
183Part3.BrickColor = BrickColor.new("Bright yellow")
184Part3.TopSurface = Enum.SurfaceType.Smooth
185Part3.brickColor = BrickColor.new("Bright yellow")
186Script4.Parent = Part3
187table.insert(cors,sandbox(Script4,function()
188while true do
189wait()
190for i= 1, 300 do
191script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.4,0)
192wait()
193end
194for i= 1, 300 do
195script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.0,0)
196wait()
197end
198end
199
200end))
201Script5.Name = "qPerfectionWeld"
202Script5.Parent = Part3
203table.insert(cors,sandbox(Script5,function()
204-- Created by Quenty (@Quenty, follow me on twitter).
205-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
206-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
207
208--[[ INSTRUCTIONS
209- Place in the model
210- Make sure model is anchored
211- That's it. It will weld the model and all children.
212
213THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
214THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
215THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
216THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
217THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
218THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
219THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
220THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
221
222This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
223]]
224
225--[[ DOCUMENTATION
226- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
227- Will work in PBS servers
228- Will work as long as it starts out with the part anchored
229- Stores the relative CFrame as a CFrame value
230- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
231- Utilizes a recursive algorith to find all parts in the model
232- Will reweld on script reparent if the script is initially parented to a tool.
233- Welds as fast as possible
234]]
235
236-- qPerfectionWeld.lua
237-- Created 10/6/2014
238-- Author: Quenty
239-- Version 1.0.3
240
241-- Updated 10/14/2014 - Updated to 1.0.1
242--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
243
244-- Updated 10/14/2014 - Updated to 1.0.2
245--- Fixed bug fix.
246
247-- Updated 10/14/2014 - Updated to 1.0.3
248--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
249
250local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
251
252
253local function CallOnChildren(Instance, FunctionToCall)
254 -- Calls a function on each of the children of a certain object, using recursion.
255
256 FunctionToCall(Instance)
257
258 for _, Child in next, Instance:GetChildren() do
259 CallOnChildren(Child, FunctionToCall)
260 end
261end
262
263local function GetNearestParent(Instance, ClassName)
264 -- Returns the nearest parent of a certain class, or returns nil
265
266 local Ancestor = Instance
267 repeat
268 Ancestor = Ancestor.Parent
269 if Ancestor == nil then
270 return nil
271 end
272 until Ancestor:IsA(ClassName)
273
274 return Ancestor
275end
276
277local function GetBricks(StartInstance)
278 local List = {}
279
280 -- if StartInstance:IsA("BasePart") then
281 -- List[#List+1] = StartInstance
282 -- end
283
284 CallOnChildren(StartInstance, function(Item)
285 if Item:IsA("BasePart") then
286 List[#List+1] = Item;
287 end
288 end)
289
290 return List
291end
292
293local function Modify(Instance, Values)
294 -- Modifies an Instance by using a table.
295
296 assert(type(Values) == "table", "Values is not a table");
297
298 for Index, Value in next, Values do
299 if type(Index) == "number" then
300 Value.Parent = Instance
301 else
302 Instance[Index] = Value
303 end
304 end
305 return Instance
306end
307
308local function Make(ClassType, Properties)
309 -- Using a syntax hack to create a nice way to Make new items.
310
311 return Modify(Instance.new(ClassType), Properties)
312end
313
314local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
315local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
316
317local function HasWheelJoint(Part)
318 for _, SurfaceName in pairs(Surfaces) do
319 for _, HingSurfaceName in pairs(HingSurfaces) do
320 if Part[SurfaceName].Name == HingSurfaceName then
321 return true
322 end
323 end
324 end
325
326 return false
327end
328
329local function ShouldBreakJoints(Part)
330 --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
331 -- definitely some edge cases.
332
333 if NEVER_BREAK_JOINTS then
334 return false
335 end
336
337 if HasWheelJoint(Part) then
338 return false
339 end
340
341 local Connected = Part:GetConnectedParts()
342
343 if #Connected == 1 then
344 return false
345 end
346
347 for _, Item in pairs(Connected) do
348 if HasWheelJoint(Item) then
349 return false
350 elseif not Item:IsDescendantOf(script.Parent) then
351 return false
352 end
353 end
354
355 return true
356end
357
358local function WeldTogether(Part0, Part1, JointType, WeldParent)
359 --- Weld's 2 parts together
360 -- @param Part0 The first part
361 -- @param Part1 The second part (Dependent part most of the time).
362 -- @param [JointType] The type of joint. Defaults to weld.
363 -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
364 -- @return The weld created.
365
366 JointType = JointType or "Weld"
367 local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
368
369 local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
370 Modify(NewWeld, {
371 Name = "qCFrameWeldThingy";
372 Part0 = Part0;
373 Part1 = Part1;
374 C0 = CFrame.new();--Part0.CFrame:inverse();
375 C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
376 Parent = Part1;
377 })
378
379 if not RelativeValue then
380 RelativeValue = Make("CFrameValue", {
381 Parent = Part1;
382 Name = "qRelativeCFrameWeldValue";
383 Archivable = true;
384 Value = NewWeld.C1;
385 })
386 end
387
388 return NewWeld
389end
390
391local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
392 -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
393 -- @param MainPart The part to weld the model to (can be in the model).
394 -- @param [JointType] The type of joint. Defaults to weld.
395 -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
396
397 for _, Part in pairs(Parts) do
398 if ShouldBreakJoints(Part) then
399 Part:BreakJoints()
400 end
401 end
402
403 for _, Part in pairs(Parts) do
404 if Part ~= MainPart then
405 WeldTogether(MainPart, Part, JointType, MainPart)
406 end
407 end
408
409 if not DoNotUnanchor then
410 for _, Part in pairs(Parts) do
411 Part.Anchored = false
412 end
413 MainPart.Anchored = false
414 end
415end
416
417local function PerfectionWeld()
418 local Tool = GetNearestParent(script, "Tool")
419
420 local Parts = GetBricks(script.Parent)
421 local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
422
423 if PrimaryPart then
424 WeldParts(Parts, PrimaryPart, "Weld", false)
425 else
426 warn("qWeld - Unable to weld part")
427 end
428
429 return Tool
430end
431
432local Tool = PerfectionWeld()
433
434
435if Tool and script.ClassName == "Script" then
436 --- Don't bother with local scripts
437
438 script.Parent.AncestryChanged:connect(function()
439 PerfectionWeld()
440 end)
441end
442
443-- Created by Quenty (@Quenty, follow me on twitter).
444
445end))
446Part6.Parent = Part3
447Part6.CFrame = CFrame.new(-221.163391, 9.40004921, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
448Part6.Orientation = Vector3.new(0, 180, 0)
449Part6.Position = Vector3.new(-221.163391, 9.40004921, -3.23965168)
450Part6.Rotation = Vector3.new(-180, 0, -180)
451Part6.Color = Color3.new(1, 0, 0)
452Part6.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
453Part6.Size = Vector3.new(1, 1.20000005, 1)
454Part6.Anchored = true
455Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
456Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
457Part6.BrickColor = BrickColor.new("Really red")
458Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
459Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
460Part6.Material = Enum.Material.Neon
461Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
462Part6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
463Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
464Part6.brickColor = BrickColor.new("Really red")
465BlockMesh7.Parent = Part6
466Part8.Parent = Part3
467Part8.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
468Part8.Orientation = Vector3.new(-90, 0, 0)
469Part8.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
470Part8.Rotation = Vector3.new(-90, 0, 0)
471Part8.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
472Part8.Anchored = true
473Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
474Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
475Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
476Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
477Part8.Material = Enum.Material.SmoothPlastic
478Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
479Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
480CylinderMesh9.Parent = Part8
481Part10.Parent = Part3
482Part10.CFrame = CFrame.new(-208.25528, 10.4000463, -8.21969604, -1, 0, 0, 0, 1, 0, 0, 0, -1)
483Part10.Orientation = Vector3.new(0, 180, 0)
484Part10.Position = Vector3.new(-208.25528, 10.4000463, -8.21969604)
485Part10.Rotation = Vector3.new(-180, 0, -180)
486Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
487Part10.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
488Part10.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
489Part10.Anchored = true
490Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
491Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
492Part10.BrickColor = BrickColor.new("Institutional white")
493Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
494Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
495Part10.Material = Enum.Material.SmoothPlastic
496Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
497Part10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
498Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
499Part10.brickColor = BrickColor.new("Institutional white")
500BlockMesh11.Parent = Part10
501Part12.Name = "Lentilkac58-Easy-Teleport-1"
502Part12.Parent = Part3
503Part12.CFrame = CFrame.new(-207.89473, 4.74502182, 2.29472423, 1, 0, 0, 0, 1, 0, 0, 0, 1)
504Part12.Position = Vector3.new(-207.89473, 4.74502182, 2.29472423)
505Part12.Color = Color3.new(0, 0, 1)
506Part12.Transparency = 234234
507Part12.Size = Vector3.new(4, 1.45000029, 6.83000183)
508Part12.Anchored = true
509Part12.BottomSurface = Enum.SurfaceType.Smooth
510Part12.BrickColor = BrickColor.new("Really blue")
511Part12.TopSurface = Enum.SurfaceType.Smooth
512Part12.brickColor = BrickColor.new("Really blue")
513Part12.FormFactor = Enum.FormFactor.Plate
514Part12.formFactor = Enum.FormFactor.Plate
515Script13.Parent = Part12
516table.insert(cors,sandbox(Script13,function()
517-- YouTube: LentilkaÄ 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
518-- Skype: Lentilkac58
519-- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
520-- Date: 30.8.2017
521local Teleport = "Lentilkac58-Easy-Teleport-2" --Put the name of the Part between the ""s.
522function Touch(hit) --Indicates that the Part has been Touched.
523 if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
524 local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
525 hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
526script.Parent.Touched:connect(Touch) --Listens out for Touchers.
527end))
528Part14.Name = "RPPART"
529Part14.Parent = Part3
530Part14.CFrame = CFrame.new(-210.799362, 9.93463898, -6.99888468, -1, 0, 0, 0, 0, 1, 0, 1, 0)
531Part14.Orientation = Vector3.new(-90, -180, 0)
532Part14.Position = Vector3.new(-210.799362, 9.93463898, -6.99888468)
533Part14.Rotation = Vector3.new(-90, 0, -180)
534Part14.Transparency = 1
535Part14.Size = Vector3.new(4, 1, 2)
536Part14.Anchored = true
537Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
538Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
539Part14.CanCollide = false
540Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
541Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
542Part14.Material = Enum.Material.SmoothPlastic
543Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
544Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
545Part15.Name = "Handle"
546Part15.Parent = Part3
547Part15.CFrame = CFrame.new(-206.552338, 11.4766197, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
548Part15.Orientation = Vector3.new(0, -90.9599991, 0)
549Part15.Position = Vector3.new(-206.552338, 11.4766197, -9.13286877)
550Part15.Rotation = Vector3.new(-180, -89.0400009, -180)
551Part15.Size = Vector3.new(2, 2, 2)
552Part15.Anchored = true
553Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
554Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
555Part15.CanCollide = false
556Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
557Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
558Part15.Material = Enum.Material.SmoothPlastic
559Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
560Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
561SpecialMesh16.Parent = Part15
562SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=15393031"
563SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=15393013"
564SpecialMesh16.MeshType = Enum.MeshType.FileMesh
565Part17.Parent = Part3
566Part17.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
567Part17.Orientation = Vector3.new(-90, -180, 0)
568Part17.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
569Part17.Rotation = Vector3.new(-90, 0, -180)
570Part17.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
571Part17.Anchored = true
572Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
573Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
574Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
575Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
576Part17.Material = Enum.Material.SmoothPlastic
577Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
578Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
579CylinderMesh18.Parent = Part17
580Part19.Parent = Part3
581Part19.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
582Part19.Orientation = Vector3.new(-90, 0, 0)
583Part19.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
584Part19.Rotation = Vector3.new(-90, 0, 0)
585Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
586Part19.Size = Vector3.new(3, 1.20000005, 3)
587Part19.Anchored = true
588Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
589Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
590Part19.BrickColor = BrickColor.new("Really black")
591Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
592Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
593Part19.Material = Enum.Material.SmoothPlastic
594Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
595Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
596Part19.brickColor = BrickColor.new("Really black")
597CylinderMesh20.Parent = Part19
598Part21.Parent = Part3
599Part21.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
600Part21.Orientation = Vector3.new(-90, -180, 0)
601Part21.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
602Part21.Rotation = Vector3.new(-90, 0, -180)
603Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
604Part21.Size = Vector3.new(3, 1.20000005, 3)
605Part21.Anchored = true
606Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
607Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
608Part21.BrickColor = BrickColor.new("Really black")
609Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
610Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
611Part21.Material = Enum.Material.SmoothPlastic
612Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
613Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
614Part21.brickColor = BrickColor.new("Really black")
615CylinderMesh22.Parent = Part21
616Part23.Parent = Part3
617Part23.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
618Part23.Orientation = Vector3.new(-90, -180, 0)
619Part23.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
620Part23.Rotation = Vector3.new(-90, 0, -180)
621Part23.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
622Part23.Anchored = true
623Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
624Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
625Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
626Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
627Part23.Material = Enum.Material.SmoothPlastic
628Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
629Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
630CylinderMesh24.Parent = Part23
631Part25.Parent = Part3
632Part25.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
633Part25.Orientation = Vector3.new(-90, 0, 0)
634Part25.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
635Part25.Rotation = Vector3.new(-90, 0, 0)
636Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
637Part25.Size = Vector3.new(3, 1.20000005, 3)
638Part25.Anchored = true
639Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
640Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
641Part25.BrickColor = BrickColor.new("Really black")
642Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
643Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
644Part25.Material = Enum.Material.SmoothPlastic
645Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
646Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
647Part25.brickColor = BrickColor.new("Really black")
648CylinderMesh26.Parent = Part25
649Part27.Parent = Part3
650Part27.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
651Part27.Orientation = Vector3.new(-90, -180, 0)
652Part27.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
653Part27.Rotation = Vector3.new(-90, 0, -180)
654Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
655Part27.Size = Vector3.new(3, 1.20000005, 3)
656Part27.Anchored = true
657Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
658Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
659Part27.BrickColor = BrickColor.new("Really black")
660Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
661Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
662Part27.Material = Enum.Material.SmoothPlastic
663Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
664Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
665Part27.brickColor = BrickColor.new("Really black")
666CylinderMesh28.Parent = Part27
667Part29.Parent = Part3
668Part29.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
669Part29.Orientation = Vector3.new(-90, 0, 0)
670Part29.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
671Part29.Rotation = Vector3.new(-90, 0, 0)
672Part29.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
673Part29.Anchored = true
674Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
675Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
676Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
677Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
678Part29.Material = Enum.Material.SmoothPlastic
679Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
680Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
681CylinderMesh30.Parent = Part29
682Part31.Name = "Left Arm"
683Part31.Parent = Part3
684Part31.CFrame = CFrame.new(-208.96254, 10.560792, -8.62062073, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
685Part31.Orientation = Vector3.new(45, 179.039993, 0)
686Part31.Position = Vector3.new(-208.96254, 10.560792, -8.62062073)
687Part31.Rotation = Vector3.new(135, 0.680000007, -179.320007)
688Part31.Color = Color3.new(0.458824, 0, 0)
689Part31.Size = Vector3.new(1, 2, 1)
690Part31.Anchored = true
691Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
692Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
693Part31.BrickColor = BrickColor.new("Maroon")
694Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
695Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
696Part31.Material = Enum.Material.SmoothPlastic
697Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
698Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
699Part31.brickColor = BrickColor.new("Maroon")
700Part32.Name = "Left Leg"
701Part32.Parent = Part3
702Part32.CFrame = CFrame.new(-209.954285, 8.59670734, -9.12449265, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
703Part32.Orientation = Vector3.new(0, 179.039993, 0)
704Part32.Position = Vector3.new(-209.954285, 8.59670734, -9.12449265)
705Part32.Rotation = Vector3.new(-180, 0.959999979, -180)
706Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
707Part32.Size = Vector3.new(1, 2, 1)
708Part32.Anchored = true
709Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
710Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
711Part32.BrickColor = BrickColor.new("Really black")
712Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
713Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
714Part32.Material = Enum.Material.SmoothPlastic
715Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
716Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
717Part32.brickColor = BrickColor.new("Really black")
718Part33.Name = "Right Arm"
719Part33.Parent = Part3
720Part33.CFrame = CFrame.new(-211.960587, 10.4965019, -8.76120663, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
721Part33.Orientation = Vector3.new(45, 179.039993, 0)
722Part33.Position = Vector3.new(-211.960587, 10.4965019, -8.76120663)
723Part33.Rotation = Vector3.new(135, 0.680000007, -179.320007)
724Part33.Color = Color3.new(0.458824, 0, 0)
725Part33.Size = Vector3.new(1, 2, 1)
726Part33.Anchored = true
727Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
728Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
729Part33.BrickColor = BrickColor.new("Maroon")
730Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
731Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
732Part33.Material = Enum.Material.SmoothPlastic
733Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
734Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
735Part33.brickColor = BrickColor.new("Maroon")
736Part34.Name = "Right Leg"
737Part34.Parent = Part3
738Part34.CFrame = CFrame.new(-210.954086, 8.59670734, -9.1411972, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
739Part34.Orientation = Vector3.new(0, 179.039993, 0)
740Part34.Position = Vector3.new(-210.954086, 8.59670734, -9.1411972)
741Part34.Rotation = Vector3.new(-180, 0.959999979, -180)
742Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
743Part34.Size = Vector3.new(1, 2, 1)
744Part34.Anchored = true
745Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
746Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
747Part34.BrickColor = BrickColor.new("Really black")
748Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
749Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
750Part34.Material = Enum.Material.SmoothPlastic
751Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
752Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
753Part34.brickColor = BrickColor.new("Really black")
754Part35.Name = "Torso"
755Part35.Parent = Part3
756Part35.CFrame = CFrame.new(-210.454208, 10.5967093, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
757Part35.Orientation = Vector3.new(0, 179.039993, 0)
758Part35.Position = Vector3.new(-210.454208, 10.5967093, -9.13289833)
759Part35.Rotation = Vector3.new(-180, 0.959999979, -180)
760Part35.Color = Color3.new(0, 0.121569, 0.376471)
761Part35.Size = Vector3.new(2, 2, 1)
762Part35.Anchored = true
763Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
764Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
765Part35.BrickColor = BrickColor.new("Navy blue")
766Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
767Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
768Part35.Material = Enum.Material.SmoothPlastic
769Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
770Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
771Part35.brickColor = BrickColor.new("Navy blue")
772Decal36.Name = "roblox"
773Decal36.Parent = Part35
774Motor6D37.Name = "Neck"
775Motor6D37.Parent = Part35
776Motor6D37.MaxVelocity = 0.10000000149012
777Motor6D37.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
778Motor6D37.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
779Motor6D37.Part0 = Part35
780Motor6D37.Part1 = Part50
781Motor6D37.part1 = Part50
782Part38.Name = "Left Arm"
783Part38.Parent = Part3
784Part38.CFrame = CFrame.new(-206.527344, 10.1266184, -10.6326599, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
785Part38.Orientation = Vector3.new(0, -90.9599991, 0)
786Part38.Position = Vector3.new(-206.527344, 10.1266184, -10.6326599)
787Part38.Rotation = Vector3.new(-180, -89.0400009, -180)
788Part38.Color = Color3.new(0.458824, 0, 0)
789Part38.Size = Vector3.new(1, 2, 1)
790Part38.Anchored = true
791Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
792Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
793Part38.BrickColor = BrickColor.new("Maroon")
794Part38.CanCollide = false
795Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
796Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
797Part38.Material = Enum.Material.SmoothPlastic
798Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
799Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
800Part38.brickColor = BrickColor.new("Maroon")
801Part39.Name = "Left Leg"
802Part39.Parent = Part3
803Part39.CFrame = CFrame.new(-206.543961, 8.12661648, -9.63282871, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
804Part39.Orientation = Vector3.new(0, -90.9599991, 0)
805Part39.Position = Vector3.new(-206.543961, 8.12661648, -9.63282871)
806Part39.Rotation = Vector3.new(-180, -89.0400009, -180)
807Part39.Color = Color3.new(0, 0.121569, 0.376471)
808Part39.Size = Vector3.new(1, 2, 1)
809Part39.Anchored = true
810Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
811Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
812Part39.BrickColor = BrickColor.new("Navy blue")
813Part39.CanCollide = false
814Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
815Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
816Part39.Material = Enum.Material.SmoothPlastic
817Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
818Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
819Part39.brickColor = BrickColor.new("Navy blue")
820Part40.Name = "Right Arm"
821Part40.Parent = Part3
822Part40.CFrame = CFrame.new(-206.577332, 10.1266184, -7.63312674, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
823Part40.Orientation = Vector3.new(0, -90.9599991, 0)
824Part40.Position = Vector3.new(-206.577332, 10.1266184, -7.63312674)
825Part40.Rotation = Vector3.new(-180, -89.0400009, -180)
826Part40.Color = Color3.new(0.458824, 0, 0)
827Part40.Size = Vector3.new(1, 2, 1)
828Part40.Anchored = true
829Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
830Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
831Part40.BrickColor = BrickColor.new("Maroon")
832Part40.CanCollide = false
833Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
834Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
835Part40.Material = Enum.Material.SmoothPlastic
836Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
837Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
838Part40.brickColor = BrickColor.new("Maroon")
839Part41.Name = "Right Leg"
840Part41.Parent = Part3
841Part41.CFrame = CFrame.new(-206.560684, 8.12661648, -8.63298225, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
842Part41.Orientation = Vector3.new(0, -90.9599991, 0)
843Part41.Position = Vector3.new(-206.560684, 8.12661648, -8.63298225)
844Part41.Rotation = Vector3.new(-180, -89.0400009, -180)
845Part41.Color = Color3.new(0, 0.121569, 0.376471)
846Part41.Size = Vector3.new(1, 2, 1)
847Part41.Anchored = true
848Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
849Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
850Part41.BrickColor = BrickColor.new("Navy blue")
851Part41.CanCollide = false
852Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
853Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
854Part41.Material = Enum.Material.SmoothPlastic
855Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
856Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
857Part41.brickColor = BrickColor.new("Navy blue")
858Part42.Name = "Torso"
859Part42.Parent = Part3
860Part42.CFrame = CFrame.new(-206.552338, 10.1266184, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
861Part42.Orientation = Vector3.new(0, -90.9599991, 0)
862Part42.Position = Vector3.new(-206.552338, 10.1266184, -9.13286877)
863Part42.Rotation = Vector3.new(-180, -89.0400009, -180)
864Part42.Color = Color3.new(0, 0.121569, 0.376471)
865Part42.Size = Vector3.new(2, 2, 1)
866Part42.Anchored = true
867Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
868Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
869Part42.BrickColor = BrickColor.new("Navy blue")
870Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
871Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
872Part42.Material = Enum.Material.SmoothPlastic
873Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
874Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
875Part42.brickColor = BrickColor.new("Navy blue")
876Decal43.Name = "roblox"
877Decal43.Parent = Part42
878Motor6D44.Name = "Neck"
879Motor6D44.Parent = Part42
880Motor6D44.MaxVelocity = 0.10000000149012
881Motor6D44.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
882Motor6D44.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
883Motor6D44.Part0 = Part42
884Motor6D44.Part1 = Part56
885Motor6D44.part1 = Part56
886Part45.Name = "TPPART2"
887Part45.Parent = Part3
888Part45.CFrame = CFrame.new(-211.500427, 10.0019264, -0.252228111, -1, 0, 0, 0, 1, 0, 0, 0, -1)
889Part45.Orientation = Vector3.new(0, 180, 0)
890Part45.Position = Vector3.new(-211.500427, 10.0019264, -0.252228111)
891Part45.Rotation = Vector3.new(-180, 0, -180)
892Part45.Transparency = 1
893Part45.Size = Vector3.new(4, 1, 2)
894Part45.Anchored = true
895Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
896Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
897Part45.CanCollide = false
898Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
899Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
900Part45.Material = Enum.Material.SmoothPlastic
901Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
902Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
903Part46.Name = "TPPART"
904Part46.Parent = Part3
905Part46.CFrame = CFrame.new(-211.500412, 8.84113312, -6.52849245, -1, 0, 0, 0, 1, 0, 0, 0, -1)
906Part46.Orientation = Vector3.new(0, 180, 0)
907Part46.Position = Vector3.new(-211.500412, 8.84113312, -6.52849245)
908Part46.Rotation = Vector3.new(-180, 0, -180)
909Part46.Transparency = 1
910Part46.Size = Vector3.new(4, 1, 2)
911Part46.Anchored = true
912Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
913Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
914Part46.CanCollide = false
915Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
916Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
917Part46.Material = Enum.Material.SmoothPlastic
918Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
919Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
920Humanoid47.Parent = Part3
921Humanoid47.Health = 0
922Humanoid47.LeftLeg = Part32
923Humanoid47.MaxHealth = 0
924Humanoid47.NameOcclusion = Enum.NameOcclusion.NoOcclusion
925Humanoid47.RightLeg = Part34
926Humanoid47.Torso = Part35
927Humanoid47.maxHealth = 0
928Part48.Name = "Handle"
929Part48.Parent = Part3
930Part48.CFrame = CFrame.new(-210.454208, 11.9467049, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
931Part48.Orientation = Vector3.new(0, 179.039993, 0)
932Part48.Position = Vector3.new(-210.454208, 11.9467049, -9.13289833)
933Part48.Rotation = Vector3.new(-180, 0.959999979, -180)
934Part48.Size = Vector3.new(2, 2, 2)
935Part48.Anchored = true
936Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
937Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
938Part48.CanCollide = false
939Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
940Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
941Part48.Material = Enum.Material.SmoothPlastic
942Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
943Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
944SpecialMesh49.Parent = Part48
945SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=15393031"
946SpecialMesh49.TextureId = "http://www.roblox.com/asset/?id=15393013"
947SpecialMesh49.MeshType = Enum.MeshType.FileMesh
948Part50.Name = "Head"
949Part50.Parent = Part3
950Part50.CFrame = CFrame.new(-210.454208, 12.0967102, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
951Part50.Orientation = Vector3.new(0, 179.039993, 0)
952Part50.Position = Vector3.new(-210.454208, 12.0967102, -9.13289833)
953Part50.Rotation = Vector3.new(-180, 0.959999979, -180)
954Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
955Part50.Size = Vector3.new(2, 1, 1)
956Part50.Anchored = true
957Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
958Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
959Part50.BrickColor = BrickColor.new("Institutional white")
960Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
961Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
962Part50.Material = Enum.Material.SmoothPlastic
963Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
964Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
965Part50.brickColor = BrickColor.new("Institutional white")
966SpecialMesh51.Parent = Part50
967SpecialMesh51.Scale = Vector3.new(1.25, 1.25, 1.25)
968Decal52.Name = "face"
969Decal52.Parent = Part50
970Decal52.Texture = "rbxasset://textures/face.png"
971Part53.Name = "Lentilkac58-Easy-Teleport-2"
972Part53.Parent = Part3
973Part53.CFrame = CFrame.new(-210.704712, 5.10002184, -7.17027521, 1, 0, 0, 0, 1, 0, 0, 0, 1)
974Part53.Position = Vector3.new(-210.704712, 5.10002184, -7.17027521)
975Part53.Color = Color3.new(1, 0, 0)
976Part53.Size = Vector3.new(4, 0.400000006, 4)
977Part53.Anchored = true
978Part53.BottomSurface = Enum.SurfaceType.Smooth
979Part53.BrickColor = BrickColor.new("Really red")
980Part53.TopSurface = Enum.SurfaceType.Smooth
981Part53.brickColor = BrickColor.new("Really red")
982Part53.FormFactor = Enum.FormFactor.Plate
983Part53.formFactor = Enum.FormFactor.Plate
984Script54.Parent = Part53
985table.insert(cors,sandbox(Script54,function()
986-- YouTube: LentilkaÄ 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
987-- Skype: Lentilkac58
988-- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
989-- Date: 30.8.2017
990local Teleport = "Lentilkac58-Easy-Teleport-1" --Put the name of the Part between the ""s.
991function Touch(hit) --Indicates that the Part has been Touched.
992 if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
993 local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
994 hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
995script.Parent.Touched:connect(Touch) --Listens out for Touchers.
996end))
997Part55.Parent = Part3
998Part55.CFrame = CFrame.new(-207.040665, 10.4150496, -3.2396698, -1, 0, 0, 0, 1, 0, 0, 0, -1)
999Part55.Orientation = Vector3.new(0, 180, 0)
1000Part55.Position = Vector3.new(-207.040665, 10.4150496, -3.2396698)
1001Part55.Rotation = Vector3.new(-180, 0, -180)
1002Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
1003Part55.Size = Vector3.new(2.76000023, 4.82999992, 1)
1004Part55.Anchored = true
1005Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1006Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1007Part55.BrickColor = BrickColor.new("Institutional white")
1008Part55.CanCollide = false
1009Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1010Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1011Part55.Material = Enum.Material.SmoothPlastic
1012Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1013Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1014Part55.brickColor = BrickColor.new("Institutional white")
1015Part56.Name = "Head"
1016Part56.Parent = Part3
1017Part56.CFrame = CFrame.new(-206.552338, 11.6266174, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
1018Part56.Orientation = Vector3.new(0, -90.9599991, 0)
1019Part56.Position = Vector3.new(-206.552338, 11.6266174, -9.13286877)
1020Part56.Rotation = Vector3.new(-180, -89.0400009, -180)
1021Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
1022Part56.Size = Vector3.new(2, 1, 1)
1023Part56.Anchored = true
1024Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1025Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1026Part56.BrickColor = BrickColor.new("Institutional white")
1027Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1028Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1029Part56.Material = Enum.Material.SmoothPlastic
1030Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1031Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1032Part56.brickColor = BrickColor.new("Institutional white")
1033SpecialMesh57.Parent = Part56
1034SpecialMesh57.Scale = Vector3.new(1.25, 1.25, 1.25)
1035Decal58.Name = "face"
1036Decal58.Parent = Part56
1037Decal58.Texture = "rbxasset://textures/face.png"
1038Part59.Parent = Part3
1039Part59.CFrame = CFrame.new(-199.563431, 8.40004826, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1040Part59.Orientation = Vector3.new(0, 180, 0)
1041Part59.Position = Vector3.new(-199.563431, 8.40004826, -7.73968267)
1042Part59.Rotation = Vector3.new(-180, 0, -180)
1043Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1044Part59.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
1045Part59.Size = Vector3.new(0.200000003, 0.800000012, 6)
1046Part59.Anchored = true
1047Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1048Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1049Part59.BrickColor = BrickColor.new("Really black")
1050Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1051Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1052Part59.Material = Enum.Material.SmoothPlastic
1053Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1054Part59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1055Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1056Part59.brickColor = BrickColor.new("Really black")
1057BlockMesh60.Parent = Part59
1058Part61.Parent = Part3
1059Part61.CFrame = CFrame.new(-220.163147, 13.0000439, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1060Part61.Orientation = Vector3.new(0, 180, 0)
1061Part61.Position = Vector3.new(-220.163147, 13.0000439, -7.73968267)
1062Part61.Rotation = Vector3.new(-180, 0, -180)
1063Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
1064Part61.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
1065Part61.Size = Vector3.new(1, 0.400000006, 10)
1066Part61.Anchored = true
1067Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1068Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1069Part61.BrickColor = BrickColor.new("Institutional white")
1070Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1071Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1072Part61.Material = Enum.Material.SmoothPlastic
1073Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1074Part61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1075Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1076Part61.brickColor = BrickColor.new("Institutional white")
1077BlockMesh62.Parent = Part61
1078Part63.Parent = Part3
1079Part63.CFrame = CFrame.new(-221.162506, 9.40004635, -12.2396355, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1080Part63.Orientation = Vector3.new(0, 180, 0)
1081Part63.Position = Vector3.new(-221.162506, 9.40004635, -12.2396355)
1082Part63.Rotation = Vector3.new(-180, 0, -180)
1083Part63.Color = Color3.new(1, 0, 0)
1084Part63.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
1085Part63.Size = Vector3.new(1, 1.20000005, 1)
1086Part63.Anchored = true
1087Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1088Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1089Part63.BrickColor = BrickColor.new("Really red")
1090Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1091Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1092Part63.Material = Enum.Material.Neon
1093Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1094Part63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1095Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1096Part63.brickColor = BrickColor.new("Really red")
1097BlockMesh64.Parent = Part63
1098Part65.Parent = Part3
1099Part65.CFrame = CFrame.new(-220.763443, 7.00004768, -7.73969507, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1100Part65.Orientation = Vector3.new(0, 180, 0)
1101Part65.Position = Vector3.new(-220.763443, 7.00004768, -7.73969507)
1102Part65.Rotation = Vector3.new(-180, 0, -180)
1103Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
1104Part65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
1105Part65.Size = Vector3.new(1.80000007, 1.20000005, 10)
1106Part65.Anchored = true
1107Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1108Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1109Part65.BrickColor = BrickColor.new("Institutional white")
1110Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1111Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1112Part65.Material = Enum.Material.SmoothPlastic
1113Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1114Part65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1115Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1116Part65.brickColor = BrickColor.new("Institutional white")
1117BlockMesh66.Parent = Part65
1118Part67.Parent = Part3
1119Part67.CFrame = CFrame.new(-205.163025, 11.6000423, -12.2396479, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1120Part67.Orientation = Vector3.new(0, 180, 0)
1121Part67.Position = Vector3.new(-205.163025, 11.6000423, -12.2396479)
1122Part67.Rotation = Vector3.new(-180, 0, -180)
1123Part67.Color = Color3.new(0.972549, 0.972549, 0.972549)
1124Part67.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
1125Part67.Size = Vector3.new(1, 2.4000001, 1)
1126Part67.Anchored = true
1127Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1128Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1129Part67.BrickColor = BrickColor.new("Institutional white")
1130Part67.CanCollide = false
1131Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1132Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1133Part67.Material = Enum.Material.SmoothPlastic
1134Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1135Part67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1136Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1137Part67.brickColor = BrickColor.new("Institutional white")
1138Part68.Parent = Part3
1139Part68.CFrame = CFrame.new(-205.163391, 10.3950529, -3.23968554, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1140Part68.Orientation = Vector3.new(0, 180, 0)
1141Part68.Position = Vector3.new(-205.163391, 10.3950529, -3.23968554)
1142Part68.Rotation = Vector3.new(-180, 0, -180)
1143Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
1144Part68.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
1145Part68.Size = Vector3.new(1, 4.80999994, 1)
1146Part68.Anchored = true
1147Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1148Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1149Part68.BrickColor = BrickColor.new("Institutional white")
1150Part68.CanCollide = false
1151Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1152Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1153Part68.Material = Enum.Material.SmoothPlastic
1154Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1155Part68.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1156Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1157Part68.brickColor = BrickColor.new("Institutional white")
1158Part69.Parent = Part3
1159Part69.CFrame = CFrame.new(-212.663162, 13.0000439, -12.2396584, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1160Part69.Orientation = Vector3.new(0, 180, 0)
1161Part69.Position = Vector3.new(-212.663162, 13.0000439, -12.2396584)
1162Part69.Rotation = Vector3.new(-180, 0, -180)
1163Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
1164Part69.Velocity = Vector3.new(0.00237834454, 4.6692905e-05, -0.00436840346)
1165Part69.Size = Vector3.new(14, 0.400000006, 1)
1166Part69.Anchored = true
1167Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1168Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1169Part69.BrickColor = BrickColor.new("Institutional white")
1170Part69.CanCollide = false
1171Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1172Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1173Part69.Material = Enum.Material.SmoothPlastic
1174Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1175Part69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1176Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1177Part69.brickColor = BrickColor.new("Institutional white")
1178BlockMesh70.Parent = Part69
1179Part71.Parent = Part3
1180Part71.CFrame = CFrame.new(-221.163391, 8.40004539, -12.2396441, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1181Part71.Orientation = Vector3.new(0, 180, 0)
1182Part71.Position = Vector3.new(-221.163391, 8.40004539, -12.2396441)
1183Part71.Rotation = Vector3.new(-180, 0, -180)
1184Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
1185Part71.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
1186Part71.Size = Vector3.new(1, 0.800000012, 1)
1187Part71.Anchored = true
1188Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1189Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1190Part71.BrickColor = BrickColor.new("Institutional white")
1191Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1192Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1193Part71.Material = Enum.Material.SmoothPlastic
1194Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1195Part71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1196Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1197Part71.brickColor = BrickColor.new("Institutional white")
1198BlockMesh72.Parent = Part71
1199Part73.Parent = Part3
1200Part73.CFrame = CFrame.new(-221.163422, 9.00004673, -7.73964071, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1201Part73.Orientation = Vector3.new(0, 180, 0)
1202Part73.Position = Vector3.new(-221.163422, 9.00004673, -7.73964071)
1203Part73.Rotation = Vector3.new(-180, 0, -180)
1204Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
1205Part73.Velocity = Vector3.new(0.000777417503, 9.27956426e-05, -0.00743345637)
1206Part73.Size = Vector3.new(1, 2, 8)
1207Part73.Anchored = true
1208Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1209Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1210Part73.BrickColor = BrickColor.new("Institutional white")
1211Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1212Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1213Part73.Material = Enum.Material.SmoothPlastic
1214Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1215Part73.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1216Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1217Part73.brickColor = BrickColor.new("Institutional white")
1218BlockMesh74.Parent = Part73
1219Part75.Parent = Part3
1220Part75.CFrame = CFrame.new(-199.563416, 8.60004711, -12.1396236, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1221Part75.Orientation = Vector3.new(0, 180, 0)
1222Part75.Position = Vector3.new(-199.563416, 8.60004711, -12.1396236)
1223Part75.Rotation = Vector3.new(-180, 0, -180)
1224Part75.Color = Color3.new(0.886275, 0.603922, 0.247059)
1225Part75.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
1226Part75.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
1227Part75.Anchored = true
1228Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1229Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1230Part75.BrickColor = BrickColor.new("Br. yellowish orange")
1231Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1232Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1233Part75.Material = Enum.Material.Neon
1234Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1235Part75.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1236Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1237Part75.brickColor = BrickColor.new("Br. yellowish orange")
1238BlockMesh76.Parent = Part75
1239Part77.Parent = Part3
1240Part77.CFrame = CFrame.new(-221.163422, 11.4000454, -7.83963966, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1241Part77.Orientation = Vector3.new(0, 90, 0)
1242Part77.Position = Vector3.new(-221.163422, 11.4000454, -7.83963966)
1243Part77.Rotation = Vector3.new(0, 90, 0)
1244Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
1245Part77.Size = Vector3.new(7.05999708, 2.79999995, 1)
1246Part77.Anchored = true
1247Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1248Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1249Part77.BrickColor = BrickColor.new("Institutional white")
1250Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1251Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1252Part77.Material = Enum.Material.SmoothPlastic
1253Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1254Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1255Part77.brickColor = BrickColor.new("Institutional white")
1256SpecialMesh78.Parent = Part77
1257SpecialMesh78.MeshType = Enum.MeshType.Wedge
1258Part79.Parent = Part3
1259Part79.CFrame = CFrame.new(-214.51297, 10.4000463, -12.2396898, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1260Part79.Orientation = Vector3.new(0, 180, 0)
1261Part79.Position = Vector3.new(-214.51297, 10.4000463, -12.2396898)
1262Part79.Rotation = Vector3.new(-180, 0, -180)
1263Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
1264Part79.Velocity = Vector3.new(0.00219043763, -8.69987416e-05, -0.00528925471)
1265Part79.Size = Vector3.new(12.3000002, 4.80000019, 1)
1266Part79.Anchored = true
1267Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1268Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1269Part79.BrickColor = BrickColor.new("Institutional white")
1270Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1271Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1272Part79.Material = Enum.Material.SmoothPlastic
1273Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1274Part79.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1275Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1276Part79.brickColor = BrickColor.new("Institutional white")
1277BlockMesh80.Parent = Part79
1278Part81.Name = "xd"
1279Part81.Parent = Part3
1280Part81.CFrame = CFrame.new(-211.363403, 7.80004597, -7.73966742, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1281Part81.Orientation = Vector3.new(0, 180, 0)
1282Part81.Position = Vector3.new(-211.363403, 7.80004597, -7.73966742)
1283Part81.Rotation = Vector3.new(-180, 0, -180)
1284Part81.Color = Color3.new(0.94902, 0.94902, 0.94902)
1285Part81.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
1286Part81.Size = Vector3.new(20.6000004, 0.400000006, 10)
1287Part81.Anchored = true
1288Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1289Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1290Part81.BrickColor = BrickColor.new("White")
1291Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1292Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1293Part81.Material = Enum.Material.SmoothPlastic
1294Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1295Part81.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1296Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1297Part81.brickColor = BrickColor.new("White")
1298BlockMesh82.Parent = Part81
1299Script83.Parent = Part81
1300table.insert(cors,sandbox(Script83,function()
1301function onTouch(part)
1302 wait (12)
1303 local humanoid = part.Parent:FindFirstChild("Humanoid")
1304 if (humanoid ~= nil) then -- if a humanoid exists, then
1305 humanoid.Health = 0 -- damage the humanoid
1306 end
1307end
1308
1309script.Parent.Touched:connect(onTouch)
1310
1311end))
1312Script84.Parent = Part81
1313table.insert(cors,sandbox(Script84,function()
1314function onTouched(hit)
1315 local humanoid = hit.Parent:findFirstChild("Humanoid")
1316 if humanoid~=nil then
1317 wait(0.01)
1318 humanoid.WalkSpeed = 0
1319 end
1320end
1321
1322script.Parent.Touched:connect(onTouched)
1323
1324-- Made by Yarik, you are allowed to take it, but please favorite it first
1325end))
1326Part85.Parent = Part3
1327Part85.CFrame = CFrame.new(-210.463394, 7.00004768, -7.73965693, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1328Part85.Orientation = Vector3.new(0, 180, 0)
1329Part85.Position = Vector3.new(-210.463394, 7.00004768, -7.73965693)
1330Part85.Rotation = Vector3.new(-180, 0, -180)
1331Part85.Color = Color3.new(0.972549, 0.972549, 0.972549)
1332Part85.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
1333Part85.Size = Vector3.new(12.3999996, 1.20000005, 10)
1334Part85.Anchored = true
1335Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1336Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1337Part85.BrickColor = BrickColor.new("Institutional white")
1338Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1339Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1340Part85.Material = Enum.Material.SmoothPlastic
1341Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1342Part85.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1343Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1344Part85.brickColor = BrickColor.new("Institutional white")
1345BlockMesh86.Parent = Part85
1346Part87.Parent = Part3
1347Part87.CFrame = CFrame.new(-206.405441, 9.20004845, -12.2396336, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1348Part87.Orientation = Vector3.new(0, 180, 0)
1349Part87.Position = Vector3.new(-206.405441, 9.20004845, -12.2396336)
1350Part87.Rotation = Vector3.new(-180, 0, -180)
1351Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
1352Part87.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
1353Part87.Size = Vector3.new(3.48000026, 2.4000001, 1)
1354Part87.Anchored = true
1355Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1356Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1357Part87.BrickColor = BrickColor.new("Institutional white")
1358Part87.CanCollide = false
1359Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1360Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1361Part87.Material = Enum.Material.SmoothPlastic
1362Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1363Part87.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1364Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1365Part87.brickColor = BrickColor.new("Institutional white")
1366Part88.Parent = Part3
1367Part88.CFrame = CFrame.new(-212.663132, 13.6300411, -7.73964739, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1368Part88.Orientation = Vector3.new(0, 180, 0)
1369Part88.Position = Vector3.new(-212.663132, 13.6300411, -7.73964739)
1370Part88.Rotation = Vector3.new(-180, 0, -180)
1371Part88.Color = Color3.new(0.972549, 0.972549, 0.972549)
1372Part88.Size = Vector3.new(14, 0.400000006, 8)
1373Part88.Anchored = true
1374Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1375Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1376Part88.BrickColor = BrickColor.new("Institutional white")
1377Part88.CanCollide = false
1378Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1379Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1380Part88.Material = Enum.Material.SmoothPlastic
1381Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1382Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1383Part88.brickColor = BrickColor.new("Institutional white")
1384BlockMesh89.Parent = Part88
1385Part90.Parent = Part3
1386Part90.CFrame = CFrame.new(-221.1633, 8.40004539, -3.23970079, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1387Part90.Orientation = Vector3.new(0, 180, 0)
1388Part90.Position = Vector3.new(-221.1633, 8.40004539, -3.23970079)
1389Part90.Rotation = Vector3.new(-180, 0, -180)
1390Part90.Color = Color3.new(0.972549, 0.972549, 0.972549)
1391Part90.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
1392Part90.Size = Vector3.new(1, 0.800000012, 1)
1393Part90.Anchored = true
1394Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1395Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1396Part90.BrickColor = BrickColor.new("Institutional white")
1397Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1398Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1399Part90.Material = Enum.Material.SmoothPlastic
1400Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1401Part90.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1402Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1403Part90.brickColor = BrickColor.new("Institutional white")
1404BlockMesh91.Parent = Part90
1405Part92.Parent = Part3
1406Part92.CFrame = CFrame.new(-203.663345, 11.6000423, -3.23967981, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1407Part92.Orientation = Vector3.new(0, -90, 0)
1408Part92.Position = Vector3.new(-203.663345, 11.6000423, -3.23967981)
1409Part92.Rotation = Vector3.new(0, -90, 0)
1410Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
1411Part92.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
1412Part92.Size = Vector3.new(1, 2.4000001, 2)
1413Part92.Anchored = true
1414Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1415Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1416Part92.BrickColor = BrickColor.new("Institutional white")
1417Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1418Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1419Part92.Material = Enum.Material.SmoothPlastic
1420Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1421Part92.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1422Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1423Part92.brickColor = BrickColor.new("Institutional white")
1424SpecialMesh93.Parent = Part92
1425SpecialMesh93.MeshType = Enum.MeshType.Wedge
1426Part94.Parent = Part3
1427Part94.CFrame = CFrame.new(-203.663437, 11.6000423, -7.73964739, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1428Part94.Orientation = Vector3.new(0, -90, 0)
1429Part94.Position = Vector3.new(-203.663437, 11.6000423, -7.73964739)
1430Part94.Rotation = Vector3.new(0, -90, 0)
1431Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1432Part94.Transparency = 0.5
1433Part94.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
1434Part94.Size = Vector3.new(8, 2.4000001, 1.99999976)
1435Part94.Anchored = true
1436Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1437Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1438Part94.BrickColor = BrickColor.new("Really black")
1439Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1440Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1441Part94.Material = Enum.Material.SmoothPlastic
1442Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1443Part94.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1444Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1445Part94.brickColor = BrickColor.new("Really black")
1446SpecialMesh95.Parent = Part94
1447SpecialMesh95.MeshType = Enum.MeshType.Wedge
1448Part96.Parent = Part3
1449Part96.CFrame = CFrame.new(-199.563477, 8.60004711, -3.53971124, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1450Part96.Orientation = Vector3.new(0, 180, 0)
1451Part96.Position = Vector3.new(-199.563477, 8.60004711, -3.53971124)
1452Part96.Rotation = Vector3.new(-180, 0, -180)
1453Part96.Color = Color3.new(0.886275, 0.603922, 0.247059)
1454Part96.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
1455Part96.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
1456Part96.Anchored = true
1457Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1458Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1459Part96.BrickColor = BrickColor.new("Br. yellowish orange")
1460Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1461Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1462Part96.Material = Enum.Material.Neon
1463Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1464Part96.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1465Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1466Part96.brickColor = BrickColor.new("Br. yellowish orange")
1467BlockMesh97.Parent = Part96
1468Part98.Parent = Part3
1469Part98.CFrame = CFrame.new(-212.663147, 13.000082, -3.23966646, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1470Part98.Orientation = Vector3.new(0, 180, 0)
1471Part98.Position = Vector3.new(-212.663147, 13.000082, -3.23966646)
1472Part98.Rotation = Vector3.new(-180, 0, -180)
1473Part98.Color = Color3.new(0.972549, 0.972549, 0.972549)
1474Part98.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
1475Part98.Size = Vector3.new(14, 0.400000006, 1)
1476Part98.Anchored = true
1477Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1478Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1479Part98.BrickColor = BrickColor.new("Institutional white")
1480Part98.CanCollide = false
1481Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1482Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1483Part98.Material = Enum.Material.SmoothPlastic
1484Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1485Part98.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1486Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1487Part98.brickColor = BrickColor.new("Institutional white")
1488BlockMesh99.Parent = Part98
1489Part100.Name = "DOOR"
1490Part100.Parent = Part3
1491Part100.CFrame = CFrame.new(-211.053696, 10.4150476, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1492Part100.Orientation = Vector3.new(0, 180, 0)
1493Part100.Position = Vector3.new(-211.053696, 10.4150476, -3.23965168)
1494Part100.Rotation = Vector3.new(-180, 0, -180)
1495Part100.Color = Color3.new(0.972549, 0.972549, 0.972549)
1496Part100.Size = Vector3.new(5.22000027, 4.82999992, 1)
1497Part100.Anchored = true
1498Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1499Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1500Part100.BrickColor = BrickColor.new("Institutional white")
1501Part100.CanCollide = false
1502Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1503Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1504Part100.Material = Enum.Material.SmoothPlastic
1505Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1506Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1507Part100.brickColor = BrickColor.new("Institutional white")
1508Sound101.Parent = Part100
1509Sound101.Looped = true
1510Sound101.TimePosition = 0.73703191310516
1511Sound101.Playing = true
1512Sound101.SoundId = "rbxassetid://532147820"
1513Part102.Parent = Part3
1514Part102.CFrame = CFrame.new(-217.163437, 10.4000463, -3.23971176, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1515Part102.Orientation = Vector3.new(0, 180, 0)
1516Part102.Position = Vector3.new(-217.163437, 10.4000463, -3.23971176)
1517Part102.Rotation = Vector3.new(-180, 0, -180)
1518Part102.Color = Color3.new(0.94902, 0.94902, 0.94902)
1519Part102.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
1520Part102.Size = Vector3.new(7, 4.80000019, 1)
1521Part102.Anchored = true
1522Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1523Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1524Part102.BrickColor = BrickColor.new("White")
1525Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1526Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1527Part102.Material = Enum.Material.SmoothPlastic
1528Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1529Part102.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1530Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1531Part102.brickColor = BrickColor.new("White")
1532BlockMesh103.Parent = Part102
1533Part104.Parent = Part3
1534Part104.CFrame = CFrame.new(-205.163132, 13.0000458, -7.73968935, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1535Part104.Orientation = Vector3.new(0, -90, 0)
1536Part104.Position = Vector3.new(-205.163132, 13.0000458, -7.73968935)
1537Part104.Rotation = Vector3.new(0, -90, 0)
1538Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
1539Part104.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
1540Part104.Size = Vector3.new(10, 0.400000006, 1)
1541Part104.Anchored = true
1542Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1543Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1544Part104.BrickColor = BrickColor.new("Institutional white")
1545Part104.CanCollide = false
1546Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1547Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1548Part104.Material = Enum.Material.SmoothPlastic
1549Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1550Part104.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1551Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1552Part104.brickColor = BrickColor.new("Institutional white")
1553SpecialMesh105.Parent = Part104
1554SpecialMesh105.MeshType = Enum.MeshType.Wedge
1555Part106.Parent = Part3
1556Part106.CFrame = CFrame.new(-203.663422, 11.6000423, -12.2396774, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1557Part106.Orientation = Vector3.new(0, -90, 0)
1558Part106.Position = Vector3.new(-203.663422, 11.6000423, -12.2396774)
1559Part106.Rotation = Vector3.new(0, -90, 0)
1560Part106.Color = Color3.new(0.972549, 0.972549, 0.972549)
1561Part106.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
1562Part106.Size = Vector3.new(1, 2.4000001, 2)
1563Part106.Anchored = true
1564Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1565Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1566Part106.BrickColor = BrickColor.new("Institutional white")
1567Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1568Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1569Part106.Material = Enum.Material.SmoothPlastic
1570Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1571Part106.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1572Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1573Part106.brickColor = BrickColor.new("Institutional white")
1574SpecialMesh107.Parent = Part106
1575SpecialMesh107.MeshType = Enum.MeshType.Wedge
1576Part108.Parent = Part3
1577Part108.CFrame = CFrame.new(-201.163452, 9.80004787, -7.73967505, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1578Part108.Orientation = Vector3.new(0, -90, 0)
1579Part108.Position = Vector3.new(-201.163452, 9.80004787, -7.73967505)
1580Part108.Rotation = Vector3.new(0, -90, 0)
1581Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
1582Part108.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
1583Part108.Size = Vector3.new(10, 1.20000005, 3)
1584Part108.Anchored = true
1585Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1586Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1587Part108.BrickColor = BrickColor.new("Institutional white")
1588Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1589Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1590Part108.Material = Enum.Material.SmoothPlastic
1591Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1592Part108.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1593Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1594Part108.brickColor = BrickColor.new("Institutional white")
1595SpecialMesh109.Parent = Part108
1596SpecialMesh109.MeshType = Enum.MeshType.Wedge
1597Sound110.Parent = Part108
1598Sound110.Looped = true
1599Sound110.TimePosition = 0.73703191310516
1600Sound110.Playing = true
1601Sound110.SoundId = "rbxassetid://532147820"
1602Part111.Parent = Part3
1603Part111.CFrame = CFrame.new(-203.663574, 9.20004845, -3.23967743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1604Part111.Orientation = Vector3.new(0, 180, 0)
1605Part111.Position = Vector3.new(-203.663574, 9.20004845, -3.23967743)
1606Part111.Rotation = Vector3.new(-180, 0, -180)
1607Part111.Color = Color3.new(0.972549, 0.972549, 0.972549)
1608Part111.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
1609Part111.Size = Vector3.new(2, 2.4000001, 1)
1610Part111.Anchored = true
1611Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1612Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1613Part111.BrickColor = BrickColor.new("Institutional white")
1614Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1615Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1616Part111.Material = Enum.Material.SmoothPlastic
1617Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1618Part111.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1619Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1620Part111.brickColor = BrickColor.new("Institutional white")
1621BlockMesh112.Parent = Part111
1622Part113.Parent = Part3
1623Part113.CFrame = CFrame.new(-221.162506, 11.4000454, -12.2396355, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1624Part113.Orientation = Vector3.new(0, 90, 0)
1625Part113.Position = Vector3.new(-221.162506, 11.4000454, -12.2396355)
1626Part113.Rotation = Vector3.new(0, 90, 0)
1627Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
1628Part113.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
1629Part113.Size = Vector3.new(1, 2.79999995, 1)
1630Part113.Anchored = true
1631Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1632Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1633Part113.BrickColor = BrickColor.new("Institutional white")
1634Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1635Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1636Part113.Material = Enum.Material.SmoothPlastic
1637Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1638Part113.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1639Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1640Part113.brickColor = BrickColor.new("Institutional white")
1641SpecialMesh114.Parent = Part113
1642SpecialMesh114.MeshType = Enum.MeshType.Wedge
1643Part115.Parent = Part3
1644Part115.CFrame = CFrame.new(-200.363434, 7.20004845, -7.73967886, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1645Part115.Orientation = Vector3.new(0, 180, 0)
1646Part115.Position = Vector3.new(-200.363434, 7.20004845, -7.73967886)
1647Part115.Rotation = Vector3.new(-180, 0, -180)
1648Part115.Color = Color3.new(0.972549, 0.972549, 0.972549)
1649Part115.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
1650Part115.Size = Vector3.new(1.39999998, 1.60000002, 10)
1651Part115.Anchored = true
1652Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1653Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1654Part115.BrickColor = BrickColor.new("Institutional white")
1655Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1656Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1657Part115.Material = Enum.Material.SmoothPlastic
1658Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1659Part115.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1660Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1661Part115.brickColor = BrickColor.new("Institutional white")
1662BlockMesh116.Parent = Part115
1663Part117.Parent = Part3
1664Part117.CFrame = CFrame.new(-221.163391, 11.4000473, -3.23965168, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1665Part117.Orientation = Vector3.new(0, 90, 0)
1666Part117.Position = Vector3.new(-221.163391, 11.4000473, -3.23965168)
1667Part117.Rotation = Vector3.new(0, 90, 0)
1668Part117.Color = Color3.new(0.972549, 0.972549, 0.972549)
1669Part117.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
1670Part117.Size = Vector3.new(1, 2.79999995, 1)
1671Part117.Anchored = true
1672Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1673Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1674Part117.BrickColor = BrickColor.new("Institutional white")
1675Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1676Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1677Part117.Material = Enum.Material.SmoothPlastic
1678Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1679Part117.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1680Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1681Part117.brickColor = BrickColor.new("Institutional white")
1682SpecialMesh118.Parent = Part117
1683SpecialMesh118.MeshType = Enum.MeshType.Wedge
1684Part119.Parent = Part3
1685Part119.CFrame = CFrame.new(-203.663467, 9.20004845, -12.2396774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1686Part119.Orientation = Vector3.new(0, 180, 0)
1687Part119.Position = Vector3.new(-203.663467, 9.20004845, -12.2396774)
1688Part119.Rotation = Vector3.new(-180, 0, -180)
1689Part119.Color = Color3.new(0.972549, 0.972549, 0.972549)
1690Part119.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
1691Part119.Size = Vector3.new(2, 2.4000001, 1)
1692Part119.Anchored = true
1693Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1694Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1695Part119.BrickColor = BrickColor.new("Institutional white")
1696Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1697Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1698Part119.Material = Enum.Material.SmoothPlastic
1699Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1700Part119.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1701Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1702Part119.brickColor = BrickColor.new("Institutional white")
1703BlockMesh120.Parent = Part119
1704Part121.Parent = Part3
1705Part121.CFrame = CFrame.new(-203.163422, 9.20004845, -7.73969126, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1706Part121.Orientation = Vector3.new(0, -90, 0)
1707Part121.Position = Vector3.new(-203.163422, 9.20004845, -7.73969126)
1708Part121.Rotation = Vector3.new(0, -90, 0)
1709Part121.Color = Color3.new(0.384314, 0.368627, 0.384314)
1710Part121.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
1711Part121.Size = Vector3.new(8, 2.4000001, 1)
1712Part121.Anchored = true
1713Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1714Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1715Part121.BrickColor = BrickColor.new("Dark stone grey")
1716Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1717Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1718Part121.Material = Enum.Material.SmoothPlastic
1719Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1720Part121.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1721Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1722Part121.brickColor = BrickColor.new("Dark stone grey")
1723BlockMesh122.Parent = Part121
1724BlockMesh122.Offset = Vector3.new(0, 0, 0.5)
1725BlockMesh122.Scale = Vector3.new(1, 1, 2)
1726Part123.Parent = Part3
1727Part123.CFrame = CFrame.new(-201.163452, 8.60004711, -7.73967505, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1728Part123.Orientation = Vector3.new(0, 180, 0)
1729Part123.Position = Vector3.new(-201.163452, 8.60004711, -7.73967505)
1730Part123.Rotation = Vector3.new(-180, 0, -180)
1731Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
1732Part123.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
1733Part123.Size = Vector3.new(3, 1.20000005, 10)
1734Part123.Anchored = true
1735Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1736Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1737Part123.BrickColor = BrickColor.new("Institutional white")
1738Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1739Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1740Part123.Material = Enum.Material.SmoothPlastic
1741Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1742Part123.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
1743Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1744Part123.brickColor = BrickColor.new("Institutional white")
1745BlockMesh124.Parent = Part123
1746SpawnLocation125.Parent = mas
1747SpawnLocation125.CFrame = CFrame.new(-186.259995, 0.500003994, 28.7399998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1748SpawnLocation125.Position = Vector3.new(-186.259995, 0.500003994, 28.7399998)
1749SpawnLocation125.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1750SpawnLocation125.Size = Vector3.new(12, 1, 12)
1751SpawnLocation125.Anchored = true
1752SpawnLocation125.BottomSurface = Enum.SurfaceType.Smooth
1753SpawnLocation125.BrickColor = BrickColor.new("Camo")
1754SpawnLocation125.Material = Enum.Material.Grass
1755SpawnLocation125.TopSurface = Enum.SurfaceType.Smooth
1756SpawnLocation125.brickColor = BrickColor.new("Camo")
1757Decal126.Parent = SpawnLocation125
1758Decal126.Texture = "rbxasset://textures/SpawnLocation.png"
1759Decal126.Face = Enum.NormalId.Top
1760for i,v in pairs(mas:GetChildren()) do
1761 v.Parent = workspace
1762 pcall(function() v:MakeJoints() end)
1763end
1764mas:Destroy()
1765for i,v in pairs(cors) do
1766 spawn(function()
1767 pcall(v)
1768 end)
1769end