· 6 years ago · Oct 21, 2019, 03:16 PM
1# .... . . ....
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6# DeathMessagesPrime Configuration File
7# SAVE THIS FILE AS UTF-8!!!! (without BOM)
8# Your text editor should support it. (Windows Notepad does probably not work)
9
10# Configuration version, do not change this unless you want your config to be
11# reset.
12config-version: 46
13
14# World groups.
15# If a world is in a group, and a death occurs there, the appropriate death
16# message will be shown in rest of the worlds in that same group too.
17#
18# If _enabled is false, this feature is disabled. Instead, the death message
19# behavior will be specified with per-world-messages.
20#
21# per-world-messages must be enabled to make world-groups work!
22world-groups:
23 _enabled: true
24 world:
25 - world
26 - world_nether
27 - world_the_end
28
29# Following players will never have visible death messages.
30# ENTER UUIDs UNDER THIS LIST. To get an UUID of an online player, use
31# /dmsg uuid player_name.
32# Default: (empty)
33player-blacklist:
34# - '00000000-0000-0000-0000-000000000000'
35
36# List worlds, where death messages from PvP are not recorded, here.
37# Default: (empty)
38worlds-no-pvp-death-messages:
39# - world2
40
41# List worlds, where death messages from anything else than PvP are not
42# recorded, here.
43# Default: (empty)
44worlds-no-natural-death-messages:
45# - world2
46
47# List worlds, where death messages are only shown to the killer and the
48# victim, here.
49# Default: (empty)
50worlds-private-pvp-death-messages:
51# - world3
52
53# List worlds, where death messages are only shown to the player that died here.
54# Default: (empty)
55worlds-private-natural-death-messages:
56# - world3
57
58# Worlds with maximum radius (in blocks) for death messages, assumed infinite
59# if world is not present.
60# Should a world have a death message radius, the messages will never be shown
61# to players in any other world.
62worlds-death-message-radius:
63 #world: 10
64
65# Similar to the above, but this only controls PVP messages (not natural
66# death messages). If both are set, the above worlds-death-message-radius
67# will affect the natural messages and this one will affect the PVP messages.
68# In order to only have a PVP message radius: add the world here only.
69# In order to only have a natural message radius: add the world under
70# both options and set it to -1 here.
71worlds-pvp-death-message-radius:
72 #world: 10
73
74# If a player dies over death-count times within death-interval seconds,
75# death messages from that player will be hidden for death-cooldown seconds.
76# If death-reset is true, every hidden death message resets the cooldown.
77# Default: 3
78cooldown-death-count: 3
79# Default: 10
80cooldown-death-interval: 10
81# Default: 10
82cooldown-death-cooldown: 10
83# Default: false
84cooldown-death-reset: false
85
86# Show debug information upon death, useful for determining plugin conflicts,
87# etc.
88# Default: false
89debug: false
90
91# Show death messages in all worlds, if false. Needs to be true in order to
92# worldgroups to function.
93# Default: true
94per-world-messages: true
95
96# Death message compatibility: set the message as normal, until HIGHEST,
97# when it is emptied.
98# Use this if any conflicts arise.
99# Default: true
100death-message-compat-mode: true
101
102# Whether to use DMP broadcasting if a custom death message is set by
103# another plugin.
104# Default: false
105death-message-conflict-broadcast: false
106
107# Whether to enable namedmob messages. If disabled, namedmob messages
108# will not be shown and will be replaced with mob.
109# Default: true
110death-message-enable-namedmob: true
111
112# Show the rarity of items in the %weapon_name% and %weapon% tags.
113# (This affects the text colors and formatting for some items, such
114# as enchanted ones.)
115# Default: true
116death-message-show-rarity: true
117
118# Allows applying item flags on items that appear in death messages.
119# Note that this feature only works on Minecraft 1.8 and above.
120# Possible flags are documented under https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
121death-message-item-flags:
122# - HIDE_ATTRIBUTES
123# - HIDE_ENCHANTS
124
125# Heart compatibility mode: use mob instead of namedmob when the mob name
126# contains heart characters.
127# Designed for mob health bar plugins, et cetera.
128# Enable this if death messages have mob names be a row of hearts representing
129# health.
130# Default: false
131heart-compat-mode: false
132
133# If the mob name contains any of the following characters and
134# heart-compat-mode is enabled, the default mob name is displayed. You can add
135# characters if the health bar is still visible (copy the character from the
136# death message logs) or remove them at will.
137heart-characters: "♡♥❤■"
138
139# Broadcast death message to console.
140# none: Do not print death message in console.
141# normal: Print the DeathMessagesPrime message in console.
142# verbose: Print a verbose message, including coordinates, and other info.
143# Verbose is useful for debugging
144# Default: normal
145console-death-message: normal
146
147# Clean prefix/suffix from messages printed in the console,
148# ignored if console-death-message is not normal
149# Default: false
150console-death-message-strip-prefix: false
151
152# Clean color codes from messages printed in the console,
153# ignored if console-death-message is not normal
154# Default: false
155console-death-message-strip-colors: false
156
157# The priority for the listener. Set to lower value if there are any conflicts
158# with plugins that provide their own death message systems.
159# In order from higher to lower: HIGHEST, HIGH, NORMAL, LOW, LOWEST
160# MONITOR is UNSUPPORTED - do not use it, as it causes conflicts and may
161# mess with plugins using the API.
162# Default: HIGH
163death-listener-priority: HIGH
164
165# Whether to show the custom weapon death messages (ZombieCustom for example)
166# on all weapons (true), or only on weapons with custom names (false).
167# Default: false
168show-custom-death-msg-on-all-weapons: false
169
170# THIS FEATURE IS NOT IMPLEMENTED RIGHT NOW, AS THE API DOES NOT SUPPORT
171# MODIFYING PET DEATH MESSAGES.
172# Whether to show death messages for tamed and named pets.
173# (true is the vanilla Minecraft behavior)
174# Default: true
175show-named-pet-death-messages: true
176
177# Messages for enabling and disabling death messages using /toggledeathmsg
178death-messages-hidden: "&a[DMP] &aOthers' death messages will now be HIDDEN"
179death-messages-shown: "&a[DMP] &aOthers' death messages will now be SHOWN"
180
181# Here are the actual death messages. They are as a list, so you can add as
182# many as you want, and the plugin will support it. Color codes in format &0-&f
183# and &k-&r are supported.
184#
185# %player% represents the player's name.
186# %name% represents the player's display name.
187# %killer% represents the killer player (in PvP reasons), or
188# pursuing mob (in DrowningMob etc. reasons) (mob names can be
189# changed in mob-names section).
190# %killer2% represents the killer player's display name in PvP reasons only.
191# %plrtag% represents the dead player's username with entity tooltip.
192# %victim% represents the dead player's display name with entity tooltip.
193# %entity% represents the killer's display name with entity tooltip.
194# %weapon_name% represents the weapon name.
195# %weapon% represents the weapon name (including the tooltip).
196# %world% represents the world name of the death.
197# %biome% represents the biome, where the death occurred.
198# %x%, %y% and %z% represents the player death coordinates.
199# %distance% represents the distance between the player and the killer
200# in blocks (if applicable)
201# %playerxp%, %playerlevel% represent the XP and level of the player.
202# %killerxp%, %killerlevel% are same for a killing *player*.
203#
204# Death messages for being killed by normally peaceful mobs also exist,
205# designed for custom maps, plugins or mods which may change functionality.
206death-messages:
207 # Prefix of all death messages
208 prefix: "&a[&eD&a] &c"
209 # Suffix of all death messages
210 suffix: ""
211 # If you want a prefix / suffix only for PVP messages, uncomment these:
212 # prefix-pvp: "&a[&eD&a] &c"
213 # suffix-pvp: ""
214 mob:
215 Bat:
216 - "%plrtag% was slain by Bat"
217 BlazeMelee:
218 - "%plrtag% was slain by Blaze"
219 BlazeFireball:
220 - "%plrtag% was fireballed by Blaze"
221 Cat:
222 - "%plrtag% was slain by Cat"
223 CaveSpider:
224 - "%plrtag% was slain by Cave Spider"
225 Chicken:
226 - "%plrtag% was slain by Chicken"
227 Cod:
228 - "%plrtag% was slain by Cod"
229 Cow:
230 - "%plrtag% was slain by Cow"
231 Creeper:
232 - "%plrtag% was blown up by Creeper"
233 CreeperCharged: # charged Creeper
234 - "%plrtag% was blown up by Creeper"
235 Dolphin:
236 - "%plrtag% was slain by Dolphin"
237 Donkey:
238 - "%plrtag% was slain by Donkey"
239 DrownedMelee:
240 - "%plrtag% was slain by Drowned"
241 DrownedTrident:
242 - "%plrtag% was impaled by Drowned"
243 DrownedMeleeCustom:
244 - "%plrtag% was slain by Drowned using [%weapon%&f]"
245 DrownedTridentCustom:
246 - "%plrtag% was impaled by Drowned using [%weapon%&f]"
247 ElderGuardian:
248 - "%plrtag% was slain by Elder Guardian"
249 EnderDragon:
250 - "%plrtag% was slain by Ender Dragon"
251 EnderDragonBreath:
252 - "%plrtag% was roasted in dragon breath"
253 Enderman:
254 - "%plrtag% was slain by Enderman"
255 Endermite:
256 - "%plrtag% was slain by Endermite"
257 Evoker:
258 - "%plrtag% was slain by Evoker"
259 Fox:
260 - "%plrtag% was slain by Fox"
261 Ghast:
262 - "%plrtag% was fireballed by Ghast"
263 Giant:
264 - "%plrtag% was slain by Giant"
265 Guardian:
266 - "%plrtag% was slain by Guardian"
267 Horse:
268 - "%plrtag% was slain by Horse"
269 HuskMelee:
270 - "%plrtag% was slain by Husk"
271 HuskCustom:
272 - "%plrtag% was slain by Husk using [%weapon%&f]"
273 Illusioner:
274 - "%plrtag% was shot by Illusioner"
275 IronGolem:
276 - "%plrtag% was slain by Iron Golem"
277 Llama:
278 - "%plrtag% was slain by Llama"
279 MagmaCube:
280 - "%plrtag% was slain by Magma Cube"
281 Mooshroom:
282 - "%plrtag% was slain by Mooshroom"
283 Mule:
284 - "%plrtag% was slain by Mule"
285 Panda:
286 - "%plrtag% was slain by Panda"
287 Parrot:
288 - "%plrtag% was slain by Parrot"
289 Phantom:
290 - "%plrtag% was slain by Phantom"
291 Pig:
292 - "%plrtag% was slain by Pig"
293 PillagerArrow:
294 - "%plrtag% was shot by Pillager"
295 PillagerMelee:
296 - "%plrtag% was slain by Pillager"
297 PillagerArrowCustom:
298 - "%plrtag% was shot by Pillager using [%weapon%&f]"
299 PillagerCustom:
300 - "%plrtag% was slain by Pillager using [%weapon%&f]"
301 PolarBear:
302 - "%plrtag% was slain by Polar Bear"
303 PufferFish:
304 - "%plrtag% was slain by Puffer Fish"
305 Rabbit:
306 - "%plrtag% was slain by Rabbit"
307 Ravager:
308 - "%plrtag% was slain by Ravager"
309 Salmon:
310 - "%plrtag% was slain by Salmon"
311 Sheep:
312 - "%plrtag% was slain by Sheep"
313 Shulker:
314 - "%plrtag% was slain by Shulker"
315 Silverfish:
316 - "%plrtag% was slain by Silverfish"
317 SkeletonArrow:
318 - "%plrtag% was shot by Skeleton"
319 SkeletonArrowCustom:
320 - "%plrtag% was shot by Skeleton using [%weapon%&f]"
321 SkeletonMelee:
322 - "%plrtag% was slain by Skeleton"
323 SkeletonCustom:
324 - "%plrtag% was slain by Skeleton using [%weapon%&f]"
325 SkeletonHorse:
326 - "%plrtag% was slain by Skeleton Horse"
327 Slime:
328 - "%plrtag% was slain by Slime"
329 SnowGolem:
330 - "%plrtag% was pummeled by Snow Golem"
331 Spider:
332 - "%plrtag% was slain by Spider"
333 Squid:
334 - "%plrtag% was slain by Squid"
335 StrayArrow:
336 - "%plrtag% was shot by Stray"
337 StrayMelee:
338 - "%plrtag% was slain by Stray"
339 StrayCustom:
340 - "%plrtag% was slain by Stray using [%weapon%&f]"
341 TropicalFish:
342 - "%plrtag% was slain by Tropical Fish"
343 Turtle:
344 - "%plrtag% was slain by Turtle"
345 Vex:
346 - "%plrtag% was slain by Vex"
347 Vindicator:
348 - "%plrtag% was slain by Vindicator"
349 WanderingTrader:
350 - "%plrtag% was slain by Wandering Trader"
351 Witch:
352 - "%plrtag% was killed by Witch using magic"
353 Wither:
354 - "%plrtag% was slain by Wither"
355 WitherSpawnBoom: # Dies from wither spawn explosion
356 - "%plrtag% was blown up by Wither"
357 WitherSkeletonMelee:
358 - "%plrtag% was slain by Wither Skeleton"
359 WitherSkeletonCustom:
360 - "%plrtag% was slain by Wither Skeleton using [%weapon%&f]"
361 Wolf:
362 - "%plrtag% was slain by Wolf"
363 ZombieMelee:
364 - "%plrtag% was slain by Zombie"
365 ZombieCustom:
366 - "%plrtag% was slain by Zombie using [%weapon%&f]"
367 ZombiePigManMelee:
368 - "%plrtag% was slain by Zombie Pigman"
369 ZombiePigManCustom:
370 - "%plrtag% was slain by Zombie Pigman using [%weapon%&f]"
371 ZombieVillagerMelee:
372 - "%plrtag% was slain by Zombie Villager"
373 ZombieVillagerCustom:
374 - "%plrtag% was slain by Zombie Villager using [%weapon%&f]"
375 ZombieHorse:
376 - "%plrtag% was slain by Zombie Horse"
377 namedmob: # For named mobs, use %killer% as mob
378 Bat:
379 - "%plrtag% was slain by %killer%"
380 BlazeMelee:
381 - "%plrtag% was slain by %killer%"
382 BlazeFireball:
383 - "%plrtag% was fireballed by %killer%"
384 Cat:
385 - "%plrtag% was slain by %killer%"
386 CaveSpider:
387 - "%plrtag% was slain by %killer%"
388 Chicken:
389 - "%plrtag% was slain by %killer%"
390 Cod:
391 - "%plrtag% was slain by %killer%"
392 Cow:
393 - "%plrtag% was slain by %killer%"
394 Creeper:
395 - "%plrtag% was blown up by %killer%"
396 CreeperCharged: # charged Creeper
397 - "%plrtag% was blown up by %killer%"
398 Dolphin:
399 - "%plrtag% was slain by %killer%"
400 Donkey:
401 - "%plrtag% was slain by %killer%"
402 DrownedMelee:
403 - "%plrtag% was slain by %killer%"
404 DrownedTrident:
405 - "%plrtag% was impaled by %killer%"
406 DrownedMeleeCustom:
407 - "%plrtag% was slain by %killer% using [%weapon%&f]"
408 DrownedTridentCustom:
409 - "%plrtag% was impaled by %killer% using [%weapon%&f]"
410 ElderGuardian:
411 - "%plrtag% was slain by %killer%"
412 EnderDragon:
413 - "%plrtag% was slain by %killer%"
414 EnderDragonBreath:
415 - "%plrtag% was killed by %killer% using magic"
416 Enderman:
417 - "%plrtag% was slain by %killer%"
418 Endermite:
419 - "%plrtag% was slain by %killer%"
420 Evoker:
421 - "%plrtag% was slain by %killer%"
422 Fox:
423 - "%plrtag% was slain by %killer%"
424 Ghast:
425 - "%plrtag% was fireballed by %killer%"
426 Giant:
427 - "%plrtag% was slain by %killer%"
428 Guardian:
429 - "%plrtag% was slain by %killer%"
430 Horse:
431 - "%plrtag% was slain by %killer%"
432 HuskMelee:
433 - "%plrtag% was slain by %killer%"
434 HuskCustom:
435 - "%plrtag% was slain by %killer% using [%weapon%&f]"
436 Illusioner:
437 - "%plrtag% was shot by %killer%"
438 IronGolem:
439 - "%plrtag% was slain by %killer%"
440 Llama:
441 - "%plrtag% was slain by %killer%"
442 MagmaCube:
443 - "%plrtag% was slain by %killer%"
444 Mooshroom:
445 - "%plrtag% was slain by %killer%"
446 Mule:
447 - "%plrtag% was slain by %killer%"
448 Panda:
449 - "%plrtag% was slain by %killer%"
450 Parrot:
451 - "%plrtag% was slain by %killer%"
452 Phantom:
453 - "%plrtag% was slain by %killer%"
454 Pig:
455 - "%plrtag% was slain by %killer%"
456 PillagerArrow:
457 - "%plrtag% was shot by %killer%"
458 PillagerMelee:
459 - "%plrtag% was slain by %killer%"
460 PillagerArrowCustom:
461 - "%plrtag% was shot by %killer% using [%weapon%&f]"
462 PillagerCustom:
463 - "%plrtag% was slain by %killer% using [%weapon%&f]"
464 PolarBear:
465 - "%plrtag% was slain by %killer%"
466 PufferFish:
467 - "%plrtag% was slain by %killer%"
468 Rabbit:
469 - "%plrtag% was slain by %killer%"
470 Ravager:
471 - "%plrtag% was slain by %killer%"
472 Salmon:
473 - "%plrtag% was slain by %killer%"
474 Sheep:
475 - "%plrtag% was slain by %killer%"
476 Shulker:
477 - "%plrtag% was slain by %killer%"
478 Silverfish:
479 - "%plrtag% was slain by %killer%"
480 SkeletonArrow:
481 - "%plrtag% was shot by %killer%"
482 SkeletonMelee:
483 - "%plrtag% was slain by %killer%"
484 SkeletonArrowCustom:
485 - "%plrtag% was shot by %killer% using [%weapon%&f]"
486 SkeletonCustom:
487 - "%plrtag% was slain by %killer% using [%weapon%&f]"
488 SkeletonHorse:
489 - "%plrtag% was slain by %killer%"
490 Slime:
491 - "%plrtag% was slain by %killer%"
492 SnowGolem:
493 - "%plrtag% was pummeled by %killer%"
494 Spider:
495 - "%plrtag% was slain by %killer%"
496 Squid:
497 - "%plrtag% was slain by %killer%"
498 StrayArrow:
499 - "%plrtag% was shot by %killer%"
500 StrayMelee:
501 - "%plrtag% was slain by %killer%"
502 StrayCustom:
503 - "%plrtag% was slain by %killer% using [%weapon%&f]"
504 TropicalFish:
505 - "%plrtag% was slain by %killer%"
506 Turtle:
507 - "%plrtag% was slain by %killer%"
508 Vex:
509 - "%plrtag% was slain by %killer%"
510 Villager:
511 - "%plrtag% was slain by %killer%"
512 Vindicator:
513 - "%plrtag% was slain by %killer%"
514 WanderingTrader:
515 - "%plrtag% was slain by %killer%"
516 Witch:
517 - "%plrtag% was killed by %killer% using magic"
518 Wither:
519 - "%plrtag% was slain by %killer%"
520 WitherSpawnBoom: # Dies from wither spawn explosion
521 - "%plrtag% was blown up by %killer%"
522 WitherSkeletonMelee:
523 - "%plrtag% was slain by %killer%"
524 WitherSkeletonCustom:
525 - "%plrtag% was slain by %killer% using [%weapon%&f]"
526 Wolf:
527 - "%plrtag% was slain by %killer%"
528 ZombieMelee:
529 - "%plrtag% was slain by %killer%"
530 ZombieCustom:
531 - "%plrtag% was slain by %killer% using [%weapon%&f]"
532 ZombiePigManMelee:
533 - "%plrtag% was slain by %killer%"
534 ZombiePigManCustom:
535 - "%plrtag% was slain by %killer% using [%weapon%&f]"
536 ZombieVillagerMelee:
537 - "%plrtag% was slain by %killer%"
538 ZombieVillagerCustom:
539 - "%plrtag% was slain by %killer% using [%weapon%&f]"
540 ZombieHorse:
541 - "%plrtag% was slain by %killer%"
542 pvp:
543 PlayerMelee:
544 - "%plrtag% wurde von %killer% ermordet"
545 PlayerCustom:
546 - "%plrtag% wurde von %killer% mit [%weapon%&f] ermordet"
547 PlayerArrow:
548 - "%plrtag% was shot by %killer%"
549 PlayerTrident:
550 - "%plrtag% was impaled by %killer%"
551 PlayerTridentCustom:
552 - "%plrtag% was impaled by %killer% using [%weapon%&f]"
553 PlayerFireball: # Just in case
554 - "%plrtag% was fireballed by %killer%"
555 PlayerSnowball: # Just in case
556 - "%plrtag% was pummeled by %killer%"
557 PlayerProjectileCustom: # Bows, plugins like CrackShot
558 - "%plrtag% was shot by %killer% using [%weapon%&f]"
559 PlayerPotion:
560 - "%plrtag% was killed by %killer% using magic"
561 natural:
562 Thorns:
563 - "%plrtag% was killed while trying to hurt %killer%"
564 TNT:
565 - "%plrtag% blew up"
566 TNTKill:
567 - "%plrtag% was blown up by %killer%"
568 EnderCrystal:
569 - "%plrtag% blew up"
570 Bed: # exploding beds
571 - "%plrtag% was killed by Intentional Game Design"
572 Cactus:
573 - "%plrtag% was pricked to death"
574 CactusKill:
575 - "%plrtag% walked into a cactus whilst trying to escape %killer%"
576 Anvil:
577 - "%plrtag% was squashed by a falling anvil"
578 FallingBlock: # Only when a FallingBlock is modified to cause damage
579 - "%plrtag% was squashed by a falling block"
580 UnknownArrow: # arrow from unknown entity or source, /summon?
581 - "%plrtag% was shot by arrow"
582 DispenserArrow:
583 - "%plrtag% was shot by arrow"
584 DispenserFireball:
585 - "%plrtag% burned to death"
586 DispenserSnowball:
587 - "%plrtag% died"
588 Drowning:
589 - "%plrtag% drowned"
590 DrowningKill:
591 - "%plrtag% drowned whilst trying to escape %killer%"
592 PotionPoison: # Normally impossible
593 - "%plrtag% died"
594 PotionWither:
595 - "%plrtag% withered away"
596 PotionHarming:
597 - "%plrtag% was killed by magic"
598 FireBlock:
599 - "%plrtag% went up in flames"
600 FireBlockKill:
601 - "%plrtag% walked into a fire whilst fighting %killer%"
602 FireTick:
603 - "%plrtag% burned to death"
604 FireTickKill:
605 - "%plrtag% burnt into a crisp whilst fighting %killer%"
606 Magma:
607 - "%plrtag% discovered floor was lava"
608 MagmaKill:
609 - "%plrtag% walked into danger zone due to %killer%"
610 BerryBush:
611 - "%plrtag% was poked to death by a sweet berry bush"
612 BerryBushKill:
613 - "%plrtag% was poked to death by a sweet berry bush whilst trying to escape %killer%"
614 Lava:
615 - "%plrtag% tried to swim in lava"
616 LavaKill:
617 - "%plrtag% tried to swim in lava while trying to escape %killer%"
618 Lightning: # Happens when struck by lightning, vanilla: FireTick/FireBlock
619 - "%plrtag% went up in flames"
620 Starvation:
621 - "%plrtag% starved to death"
622 Suffocation:
623 - "%plrtag% suffocated in a wall"
624 Cramming: # maxEntityCramming
625 - "%plrtag% was squished too much"
626 CrammingKill:
627 - "%plrtag% was squished too much"
628 Void:
629 - "%plrtag% fell out of the world"
630 VoidFall: # in DMP, if entity falls over y>=64 to the void
631 - "%plrtag% fell from a high place and fell out of the world"
632 VoidKill:
633 - "%plrtag% didn't want to live in the same world as %killer%"
634 FallShort: # Fall distance 5 blocks or less, or ender pearl
635 - "%plrtag% hit the ground too hard"
636 FallLong: # Fall distance over 5 blocks
637 - "%plrtag% fell from a high place"
638 FallLadder:
639 - "%plrtag% fell off a ladder"
640 FallVine:
641 - "%plrtag% fell off some vines"
642 FallWater:
643 - "%plrtag% fell out of the water"
644 FallFire:
645 - "%plrtag% fell into a patch of fire"
646 FallCacti:
647 - "%plrtag% fell into a patch of cacti"
648 FallKill:
649 - "%plrtag% was doomed to fall by %killer%"
650 FallKillWeapon:
651 - "%plrtag% was doomed to fall by %killer% using [%weapon%&f]"
652 FallFinishKill:
653 - "%plrtag% fell too far and was finished by %killer%"
654 FallFinishKillWeapon:
655 - "%plrtag% fell too far and was finished by %killer% using [%weapon%&f]"
656 FallExplosionKill: # FallKill caused by entity explosion
657 - "%plrtag% was blown from a high place by %killer%"
658 FallLadderKill:
659 - "%plrtag% was shot off a ladder by %killer%"
660 FallVineKill:
661 - "%plrtag% was shot off some vines by %killer%"
662 Firework:
663 - "%plrtag% went off with a bang"
664 Elytra:
665 - "%plrtag% experienced kinetic energy"
666 Suicide: # Some plugins may use this one, /suicide and /kill for example
667 - "%plrtag% died"
668 Melting: # Some plugins may use this one, orig. Snowmans + hot biomes
669 - "%plrtag% died"
670 DryOut: # Some plugins may use this one, orig. fish outside water
671 - "%plrtag% died"
672 Custom: # Some plugins may use this one
673 - "%plrtag% died"
674 unknown:
675 - "%plrtag% died"
676 # if any custom plugins offer custom messages, add them below.
677 # for example: for tag "foo.bar", use
678 # foo:
679 # bar:
680 # - "foo.bar death message"
681
682mob-names:
683 Bat: "Bat"
684 Blaze: "Blaze"
685 Cat: "Cat"
686 CaveSpider: "Cave Spider"
687 Chicken: "Chicken"
688 Cod: "Cod"
689 Cow: "Cow"
690 Creeper: "Creeper"
691 Dolphin: "Dolphin"
692 Donkey: "Donkey"
693 Drowned: "Drowned"
694 ElderGuardian: "Elder Guardian"
695 EnderDragon: "Ender Dragon"
696 Enderman: "Enderman"
697 Endermite: "Endermite"
698 Evoker: "Evoker"
699 Fox: "Fox"
700 Ghast: "Ghast"
701 Giant: "Giant"
702 Guardian: "Guardian"
703 Horse: "Horse"
704 Husk: "Husk"
705 Illusioner: "Illusioner"
706 IronGolem: "Iron Golem"
707 Llama: "Llama"
708 MagmaCube: "Magma Cube"
709 Mooshroom: "Mooshroom"
710 Mule: "Mule"
711 Panda: "Panda"
712 Parrot: "Parrot"
713 Phantom: "Phantom"
714 Pig: "Pig"
715 Pillager: "Pillager"
716 PolarBear: "Polar Bear"
717 PufferFish: "Puffer Fish"
718 Ocelot: "Ocelot"
719 Rabbit: "Rabbit"
720 Ravager: "Ravager"
721 Salmon: "Salmon"
722 Sheep: "Sheep"
723 Shulker: "Shulker"
724 Silverfish: "Silverfish"
725 Skeleton: "Skeleton"
726 SkeletonHorse: "Skeleton Horse"
727 Slime: "Slime"
728 SnowGolem: "Snow Golem"
729 Spider: "Spider"
730 Squid: "Squid"
731 Stray: "Stray"
732 TraderLlama: "Trader Llama"
733 TropicalFish: "Tropical Fish"
734 Turtle: "Turtle"
735 Vex: "Vex"
736 Villager: "Villlager"
737 Vindicator: "Vindicator"
738 WanderingTrader: "Wandering Trader"
739 Witch: "Witch"
740 Wither: "Wither"
741 WitherSkeleton: "Wither Skeleton"
742 Wolf: "Wolf"
743 Zombie: "Zombie"
744 ZombieHorse: "Zombie Horse"
745 ZombiePigMan: "Zombie Pigman"
746 ZombieVillager: "Zombie Villager"
747
748custom-mob-death-messages:
749 # The following attribute takes in regular expressions and checks top-down
750 # whether the names of the mobs match them.
751 # If there is no list, as in [], the plugin will look up the message from
752 # the normal death messages.
753 # If the list only has an empty message, the death message for that mob will
754 # be hidden.
755 # To match color codes, use the § character instead of &. (This file must be
756 # encoded in UTF-8)
757 # Examples:
758 #
759 # "_*": # match all mobs
760 # - "%plrtag% was killed by a mob"
761 #
762 # "^[Ss]_*": # match all mobs beginning with S or s
763 # - "%plrtag% was killed by a mob"
764 #
765 # "§cMy Custom Boss": [] # display normal messages for mobs named
766 # # 'My Custom Boss' written in red
767 #
768 # "My Custom Boss": # match all mobs with name being 'My Custom Boss'
769 # - "%plrtag% was killed by a boss"
770 # - "%plrtag% was pummeled by a boss"
771 #
772 # "§aMy Custom Boss": # match all mobs with name being 'My Custom Boss'
773 # # written in light green
774 # - "%plrtag% was killed by a boss"
775 # - "%plrtag% was pummeled by a boss"
776 #
777 # "_*My Custom Boss_*": # match all mobs with name containing 'My Custom Boss'
778 # - "%plrtag% was killed by a boss"
779 # - "%plrtag% was pummeled by a boss"
780 #
781 # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
782 # IN REGEXES; ALL DOTS MUST BE REPRESENTED WITH UNDERSCORES
783 # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
784 #
785 Melee:
786 "_*": []
787 Ranged:
788 "_*": []
789 Potion:
790 "_*": []
791 Thorns:
792 "_*": []
793 TNTKill:
794 "_*": []
795 CactusKill:
796 "_*": []
797 DrowningKill:
798 "_*": []
799 CrammingKill:
800 "_*": []
801 FireBlockKill:
802 "_*": []
803 FireTickKill:
804 "_*": []
805 LavaKill:
806 "_*": []
807 MagmaKill:
808 "_*": []
809 VoidKill:
810 "_*": []
811 FallKill:
812 "_*": []
813 Other:
814 "_*": []
815
816custom-user-death-messages:
817 # Same deal here. The plugin checks from the actual user names of players.
818 # custom-user-death-messages is preferred over custom-player-death-messages:
819 # empty list here will pass to custom-player-death-messages before passing
820 # through to normal death messages.
821 Melee:
822 "_*": []
823 Ranged:
824 "_*": []
825 Potion:
826 "_*": []
827 Thorns:
828 "_*": []
829 TNTKill:
830 "_*": []
831 CactusKill:
832 "_*": []
833 DrowningKill:
834 "_*": []
835 CrammingKill:
836 "_*": []
837 FireBlockKill:
838 "_*": []
839 FireTickKill:
840 "_*": []
841 LavaKill:
842 "_*": []
843 MagmaKill:
844 "_*": []
845 VoidKill:
846 "_*": []
847 FallKill:
848 "_*": []
849 Other:
850 "_*": []
851
852custom-player-death-messages:
853 # Same deal here. The plugin checks from the display names of players.
854 Melee:
855 "_*": []
856 Ranged:
857 "_*": []
858 Potion:
859 "_*": []
860 Thorns:
861 "_*": []
862 TNTKill:
863 "_*": []
864 CactusKill:
865 "_*": []
866 DrowningKill:
867 "_*": []
868 CrammingKill:
869 "_*": []
870 FireBlockKill:
871 "_*": []
872 FireTickKill:
873 "_*": []
874 LavaKill:
875 "_*": []
876 MagmaKill:
877 "_*": []
878 VoidKill:
879 "_*": []
880 FallKill:
881 "_*": []
882 Other:
883 "_*": []
884
885custom-biome-names:
886 # See https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Biome.html.
887 # The key should be one from the list above, for example:
888
889 # SAVANNA_ROCK: "Savanna Plateau"
890
891custom-world-names:
892 # World name as the key and display name as the value.
893
894 # "world": "World #1"
895
896custom-messages-per-player:
897 # Add custom messages for players. Use the UUID as the key, then use a death
898 # reason key with the list of messages.
899 # To get the UUID of an online player, use /dmsg uuid player_name
900
901 # Will this override custom-mob-death-messages, custom-user-death-messages
902 # and custom-player-death-messages?
903 override: true
904 # also affects custom-messages-per-killer-player
905
906 # "123e4567-e89b-12d3-a456-426655440000":
907 # natural:
908 # TNT:
909 # - "A VIP player, %plrtag%, blew up!"
910
911custom-messages-per-killer-player:
912 # Same as above, but for killing players in PVP events.
913 # To get the UUID of an online player, use /dmsg uuid player_name
914
915 # "123e4567-e89b-12d3-a456-426655440000":
916 # natural:
917 # TNTKill:
918 # - "%plrtag% got blown up by a VIP player, %entity%!"
919
920custom-messages-per-world:
921 # Add custom messages for worlds. Use the world name as the key, then
922 # use a death reason key with the list of messages.
923 # This has lesser priority than custom-messages-per-player,
924 # custom-messages-per-killer-player or others.
925
926 # "world":
927 # natural:
928 # TNT:
929 # - "A player, %plrtag%, blew up in the specific world!"