· 6 years ago · Jun 25, 2019, 07:26 AM
1[O 2154.066] > Send: [|presence:9]
2
3(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4
5Unloading 21 Unused Serialized files (Serialized files now loaded: 6)
6
7Unloading 18188 unused Assets to reduce memory usage. Loaded Objects now: 71980.
8Total: 239.521237 ms (FindLiveObjects: 6.079249 ms CreateObjectMapping: 7.709819 ms MarkObjects: 146.503143 ms DeleteObjects: 79.228722 ms)
9
10[G 2155.143 gf 64] Finished Async Loading Rook with Assets for next Survival Battle (match:2)!
11
12(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
13
14[G 2168.240 gf 851] Added Lum to upcomingBattles...
15
16(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
17
18[G 2168.357 gf 857] Finished Async Loading Argagarg with Assets for next Survival Battle (match:3)!
19
20(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
21
22[G 2190.478 gf 2185] Added Geiger to upcomingBattles...
23
24(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
25
26[G 2191.184 gf 2227] Finished Async Loading Lum with Assets for next Survival Battle (match:4)!
27
28(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
29
30[G 2196.346 gf 2537] Added Rook to upcomingBattles...
31
32(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
33
34[G 2196.433 gf 2542] Finished Async Loading Geiger with Assets for next Survival Battle (match:5)!
35
36(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
37
38[G 2205.293 gf 3074] Added Midori to upcomingBattles...
39
40(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
41
42[G 2207.390 gf 3199] Finished Async Loading Rook with Assets for next Survival Battle (match:6)!
43
44(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
45
46[O 2246.732] > Send: [|presence:2]
47
48(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
49
50[O 2246.732] > Send: [|presence:2]
51
52(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
53
54[_ 2246.995] Setting Active Scene: Simple Fantasy Strike
55
56(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
57
58[_ 2246.998] CheckApplyRenderSettings: [MainMenu]
59
60(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
61
62[_ 2246.998] Setting Active Scene: Stage_Jaina Lightmapped
63
64(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
65
66Warning: Unassigned character move assets: [RookMoveAssets (CharacterMoveAssetsHolder)] scene [Rook Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Geiger_(M) (CharacterInfo) scene [Geiger Move Assets Scene]
67
68(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
69
70[_ 2247.009] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
71
72(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
73
74Warning: Unassigned character move assets: [RookMoveAssets (CharacterMoveAssetsHolder)] scene [Rook Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Geiger_(M) (CharacterInfo) scene [Geiger Move Assets Scene]
75
76(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
77
78Warning: Unassigned character move assets: [RookMoveAssets (CharacterMoveAssetsHolder)] scene [Rook Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Geiger_(M) (CharacterInfo) scene [Geiger Move Assets Scene]
79
80(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
81
82Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
83
84(Filename: Line: 372)
85
86To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
87
88(Filename: Line: 374)
89
90Warning: Unassigned character move assets: [RookMoveAssets (CharacterMoveAssetsHolder)] scene [Rook Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Geiger_(M) (CharacterInfo) scene [Geiger Move Assets Scene]
91
92(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
93
94[_ 2248.033] Setting Active Scene: Stage_Valerie Lightmapped
95
96(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
97
98[_ 2248.034] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
99
100(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
101
102[O 2250.192] > Send: [|presence:2]
103
104(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
105
106[G 2250.192 gf 0] Initialised 3 Survival Battles (Rook/Jaina/DeGrey)
107
108(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
109
110[_ 2250.193] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
111
112(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
113
114[_ 2250.244] Setting Active Scene: Simple Fantasy Strike
115
116(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
117
118Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
1191/4 scenes use different skyboxes.
120
121
122(Filename: Line: 124)
123
124The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
125
126(Filename: Line: 221)
127
128[G 2250.515 gf 0] SetShadowProjector with origin at position: (0.0, 35.0, 100.0), angle: (14.5, 180.0, 180.0)
129
130(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
131
132[_ 2257.165] Setting Active Scene: Stage_Geiger Lightmap Test
133
134(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
135
136[O 2257.421] > Send: [|presence:9]
137
138(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
139
140Unloading 27 Unused Serialized files (Serialized files now loaded: 6)
141
142Unloading 16793 unused Assets to reduce memory usage. Loaded Objects now: 59523.
143Total: 191.886543 ms (FindLiveObjects: 4.334533 ms CreateObjectMapping: 5.614835 ms MarkObjects: 124.285345 ms DeleteObjects: 57.651828 ms)
144
145[G 2258.386 gf 58] Finished Async Loading Jaina with Assets for next Survival Battle (match:2)!
146
147(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
148
149[O 2296.600] > Send: [|presence:2]
150
151(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
152
153[O 2296.600] > Send: [|presence:2]
154
155(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
156
157[_ 2296.866] Setting Active Scene: Simple Fantasy Strike
158
159(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
160
161[_ 2296.868] CheckApplyRenderSettings: [MainMenu]
162
163(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
164
165[_ 2296.868] Setting Active Scene: Stage_Geiger Lightmap Test
166
167(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
168
169Warning: Unassigned character move assets: [JainaMoveAssets (CharacterMoveAssetsHolder)] scene [Jaina Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
170
171(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
172
173[_ 2296.874] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
174
175(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
176
177Warning: Unassigned character move assets: [JainaMoveAssets (CharacterMoveAssetsHolder)] scene [Jaina Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
178
179(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
180
181Warning: Unassigned character move assets: [JainaMoveAssets (CharacterMoveAssetsHolder)] scene [Jaina Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
182
183(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
184
185Warning: Unassigned character move assets: [JainaMoveAssets (CharacterMoveAssetsHolder)] scene [Jaina Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
186
187(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
188
189[_ 2297.402] Setting Active Scene: Stage_Jaina Lightmapped
190
191(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
192
193[_ 2297.402] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
194
195(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
196
197[O 2299.729] > Send: [|presence:2]
198
199(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
200
201[G 2299.729 gf 0] Initialised 3 Survival Battles (Geiger/Jaina/Valerie)
202
203(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
204
205[_ 2299.730] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
206
207(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
208
209[_ 2299.922] Setting Active Scene: Simple Fantasy Strike
210
211(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
212
213[G 2300.284 gf 0] SetShadowProjector at position: (19.1, 26.8, -22.8), angle: (42.0, 320.0, 0.0)
214
215(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
216
217[_ 2306.702] Setting Active Scene: Stage_Lum Lightmapped
218
219(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
220
221[O 2306.965] > Send: [|presence:9]
222
223(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
224
225Unloading 22 Unused Serialized files (Serialized files now loaded: 6)
226
227Unloading 1472 unused Assets to reduce memory usage. Loaded Objects now: 64557.
228Total: 147.643699 ms (FindLiveObjects: 3.922222 ms CreateObjectMapping: 4.711908 ms MarkObjects: 133.379373 ms DeleteObjects: 5.629894 ms)
229
230[G 2307.262 gf 18] Finished Async Loading Jaina with Assets for next Survival Battle (match:2)!
231
232(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
233
234[G 2330.476 gf 1411] Added Lum to upcomingBattles...
235
236(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
237
238[G 2331.190 gf 1453] Finished Async Loading Valerie with Assets for next Survival Battle (match:3)!
239
240(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
241
242[G 2336.107 gf 1749] Added Argagarg to upcomingBattles...
243
244(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
245
246[G 2336.871 gf 1794] Finished Async Loading Lum with Assets for next Survival Battle (match:4)!
247
248(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
249
250[G 2339.562 gf 1956] Added Valerie to upcomingBattles...
251
252(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
253
254[G 2340.207 gf 1994] Finished Async Loading Argagarg with Assets for next Survival Battle (match:5)!
255
256(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
257
258[G 2354.410 gf 2847] Added DeGrey to upcomingBattles...
259
260(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
261
262[G 2356.506 gf 2972] Finished Async Loading Valerie with Assets for next Survival Battle (match:6)!
263
264(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
265
266[G 2368.043 gf 3665] Added Argagarg to upcomingBattles...
267
268(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
269
270Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
271
272(Filename: Line: 372)
273
274To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
275
276(Filename: Line: 374)
277
278[G 2368.695 gf 3704] Finished Async Loading DeGrey with Assets for next Survival Battle (match:7)!
279
280(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
281
282Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
283
284(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
285
286[G 2385.109 gf 4689] Added Midori to upcomingBattles...
287
288(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
289
290[G 2385.437 gf 4708] Finished Async Loading Argagarg with Assets for next Survival Battle (match:8)!
291
292(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
293
294[G 2400.242 gf 5597] Added Rook to upcomingBattles...
295
296(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
297
298[G 2400.276 gf 5597] Finished Async Loading Midori with Assets for next Survival Battle (match:9)!
299
300(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
301
302[O 2422.299] > Send: [|presence:2]
303
304(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
305
306[O 2422.299] > Send: [|presence:2]
307
308(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
309
310[_ 2422.557] Setting Active Scene: Simple Fantasy Strike
311
312(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
313
314[_ 2422.559] CheckApplyRenderSettings: [MainMenu]
315
316(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
317
318[_ 2422.559] Setting Active Scene: Stage_Lum Lightmapped
319
320(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
321
322[_ 2422.566] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
323
324(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
325
326The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
327
328(Filename: Line: 221)
329
330[_ 2422.823] Setting Active Scene: Stage_Setsuki Lightmapped
331
332(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
333
334[_ 2422.823] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
335
336(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
337
338[O 2425.712] > Send: [|presence:2]
339
340(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
341
342[G 2425.712 gf 0] Initialised 3 Survival Battles (Jaina/DeGrey/Setsuki)
343
344(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
345
346[_ 2425.713] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
347
348(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
349
350[_ 2425.807] Setting Active Scene: Simple Fantasy Strike
351
352(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
353
354Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
3553/4 scenes have different Realtime GI settings.
356
357
358(Filename: Line: 124)
359
360[G 2426.077 gf 0] SetShadowProjector at position: (17.3, 20.0, -30.0), angle: (30.0, 330.0, 0.0)
361
362(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
363
364[_ 2432.685] Setting Active Scene: Stage_Argagarg Lightmapped
365
366(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
367
368Setting up 2 worker threads for Enlighten.
369 Thread -> id: 36ac -> priority: 1
370 Thread -> id: 42b4 -> priority: 1
371[O 2432.942] > Send: [|presence:9]
372
373(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
374
375Unloading 24 Unused Serialized files (Serialized files now loaded: 6)
376
377Unloading 16598 unused Assets to reduce memory usage. Loaded Objects now: 65678.
378Total: 204.706125 ms (FindLiveObjects: 5.179936 ms CreateObjectMapping: 5.926854 ms MarkObjects: 132.865565 ms DeleteObjects: 60.733768 ms)
379
380Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
381
382(Filename: Line: 372)
383
384To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
385
386(Filename: Line: 374)
387
388Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
3893/4 scenes have different Realtime GI settings.
390
391
392(Filename: Line: 124)
393
394Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
3953/4 scenes have different Realtime GI settings.
396
397
398(Filename: Line: 124)
399
400Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4013/4 scenes have different Realtime GI settings.
402
403
404(Filename: Line: 124)
405
406[G 2434.101 gf 69] Finished Async Loading DeGrey with Assets for next Survival Battle (match:2)!
407
408(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
409
410[G 2453.644 gf 1242] Added Valerie to upcomingBattles...
411
412(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
413
414Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4153/4 scenes have different Realtime GI settings.
416
417
418(Filename: Line: 124)
419
420Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4213/4 scenes have different Realtime GI settings.
422
423
424(Filename: Line: 124)
425
426Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4273/4 scenes have different Realtime GI settings.
428
429
430(Filename: Line: 124)
431
432[G 2454.483 gf 1292] Finished Async Loading Setsuki with Assets for next Survival Battle (match:3)!
433
434(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
435
436[G 2473.456 gf 2431] Added Rook to upcomingBattles...
437
438(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
439
440Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4413/4 scenes have different Realtime GI settings.
442
443
444(Filename: Line: 124)
445
446Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4473/4 scenes have different Realtime GI settings.
448
449
450(Filename: Line: 124)
451
452Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4533/4 scenes have different Realtime GI settings.
454
455
456(Filename: Line: 124)
457
458[G 2474.212 gf 2476] Finished Async Loading Valerie with Assets for next Survival Battle (match:4)!
459
460(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
461
462[G 2480.310 gf 2842] Added Midori to upcomingBattles...
463
464(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
465
466Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
467
468(Filename: Line: 372)
469
470To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
471
472(Filename: Line: 374)
473
474Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4753/4 scenes have different Realtime GI settings.
476
477
478(Filename: Line: 124)
479
480Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4813/4 scenes have different Realtime GI settings.
482
483
484(Filename: Line: 124)
485
486Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
4873/4 scenes have different Realtime GI settings.
488
489
490(Filename: Line: 124)
491
492[G 2480.879 gf 2876] Finished Async Loading Rook with Assets for next Survival Battle (match:5)!
493
494(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
495
496[G 2484.009 gf 3064] Added Lum to upcomingBattles...
497
498(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
499
500[G 2486.046 gf 3184] Finished Async Loading Midori with Assets for next Survival Battle (match:6)!
501
502(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
503
504[G 2504.725 gf 4307] Added Setsuki to upcomingBattles...
505
506(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
507
508Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
509
510(Filename: Line: 372)
511
512To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
513
514(Filename: Line: 374)
515
516Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5173/4 scenes have different Realtime GI settings.
518
519
520(Filename: Line: 124)
521
522Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5233/4 scenes have different Realtime GI settings.
524
525
526(Filename: Line: 124)
527
528Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5291/4 scenes have different Realtime GI settings.
530
531
532(Filename: Line: 124)
533
534[G 2505.489 gf 4352] Finished Async Loading Lum with Assets for next Survival Battle (match:7)!
535
536(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
537
538Pool too small, creating new instance... Prefab: Hit_Weak
539
540(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
541
542Pool too small, creating new instance... Prefab: Hit_Weak
543
544(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
545
546Pool too small, creating new instance... Prefab: Hit_Weak
547
548(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
549
550Pool too small, creating new instance... Prefab: Hit_Weak
551
552(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
553
554Pool too small, creating new instance... Prefab: Hit_Weak
555
556(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
557
558Pool too small, creating new instance... Prefab: Hit_Weak
559
560(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
561
562Pool too small, creating new instance... Prefab: Hit_Weak
563
564(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
565
566Pool too small, creating new instance... Prefab: Hit_Weak
567
568(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
569
570Pool too small, creating new instance... Prefab: Hit_Weak
571
572(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
573
574Pool too small, creating new instance... Prefab: Hit_Weak
575
576(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
577
578Pool too small, creating new instance... Prefab: Hit_Weak
579
580(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
581
582[G 2520.443 gf 5250] Added Valerie to upcomingBattles...
583
584(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
585
586Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5873/4 scenes have different Realtime GI settings.
588
589
590(Filename: Line: 124)
591
592Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5933/4 scenes have different Realtime GI settings.
594
595
596(Filename: Line: 124)
597
598Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
5993/4 scenes have different Realtime GI settings.
600
601
602(Filename: Line: 124)
603
604[G 2520.558 gf 5256] Finished Async Loading Setsuki with Assets for next Survival Battle (match:8)!
605
606(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
607
608[G 2532.739 gf 5988] Added Argagarg to upcomingBattles...
609
610(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
611
612Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6133/4 scenes have different Realtime GI settings.
614
615
616(Filename: Line: 124)
617
618Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6193/4 scenes have different Realtime GI settings.
620
621
622(Filename: Line: 124)
623
624Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6251/4 scenes have different Realtime GI settings.
626
627
628(Filename: Line: 124)
629
630[G 2532.856 gf 5994] Finished Async Loading Valerie with Assets for next Survival Battle (match:9)!
631
632(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
633
634[G 2542.360 gf 6565] Added Rook to upcomingBattles...
635
636(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
637
638Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6391/4 scenes have different Realtime GI settings.
640
641
642(Filename: Line: 124)
643
644Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6453/4 scenes have different Realtime GI settings.
646
647
648(Filename: Line: 124)
649
650Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6513/4 scenes have different Realtime GI settings.
652
653
654(Filename: Line: 124)
655
656[G 2542.582 gf 6578] Finished Async Loading Argagarg with Assets for next Survival Battle (match:10)!
657
658(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
659
660[G 2556.314 gf 7402] Added Grave to upcomingBattles...
661
662(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
663
664Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6653/4 scenes have different Realtime GI settings.
666
667
668(Filename: Line: 124)
669
670Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6713/4 scenes have different Realtime GI settings.
672
673
674(Filename: Line: 124)
675
676Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6773/4 scenes have different Realtime GI settings.
678
679
680(Filename: Line: 124)
681
682[G 2558.425 gf 7528] Finished Async Loading Rook with Assets for next Survival Battle (match:11)!
683
684(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
685
686[G 2573.760 gf 8449] Added Lum to upcomingBattles...
687
688(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
689
690Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6913/4 scenes have different Realtime GI settings.
692
693
694(Filename: Line: 124)
695
696Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
6973/4 scenes have different Realtime GI settings.
698
699
700(Filename: Line: 124)
701
702Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7033/4 scenes have different Realtime GI settings.
704
705
706(Filename: Line: 124)
707
708[G 2574.447 gf 8490] Finished Async Loading Grave with Assets for next Survival Battle (match:12)!
709
710(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
711
712[G 2587.240 gf 9258] Added DeGrey to upcomingBattles...
713
714(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
715
716Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7173/4 scenes have different Realtime GI settings.
718
719
720(Filename: Line: 124)
721
722Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7233/4 scenes have different Realtime GI settings.
724
725
726(Filename: Line: 124)
727
728Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7293/4 scenes have different Realtime GI settings.
730
731
732(Filename: Line: 124)
733
734[G 2587.363 gf 9265] Finished Async Loading Lum with Assets for next Survival Battle (match:13)!
735
736(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
737
738[G 2593.441 gf 9630] Added Geiger to upcomingBattles...
739
740(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
741
742Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7433/4 scenes have different Realtime GI settings.
744
745
746(Filename: Line: 124)
747
748Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7493/4 scenes have different Realtime GI settings.
750
751
752(Filename: Line: 124)
753
754Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7553/4 scenes have different Realtime GI settings.
756
757
758(Filename: Line: 124)
759
760[G 2593.558 gf 9636] Finished Async Loading DeGrey with Assets for next Survival Battle (match:14)!
761
762(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
763
764[G 2610.327 gf 10643] Added Rook to upcomingBattles...
765
766(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
767
768Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7693/4 scenes have different Realtime GI settings.
770
771
772(Filename: Line: 124)
773
774Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7753/4 scenes have different Realtime GI settings.
776
777
778(Filename: Line: 124)
779
780Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
7813/4 scenes have different Realtime GI settings.
782
783
784(Filename: Line: 124)
785
786[G 2611.110 gf 10689] Finished Async Loading Geiger with Assets for next Survival Battle (match:15)!
787
788(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
789
790[O 2631.904] > Send: [|presence:2]
791
792(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
793
794[O 2631.904] > Send: [|presence:2]
795
796(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
797
798[_ 2632.169] Setting Active Scene: Simple Fantasy Strike
799
800(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
801
802[_ 2632.171] CheckApplyRenderSettings: [MainMenu]
803
804(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
805
806[_ 2632.171] Setting Active Scene: Stage_Argagarg Lightmapped
807
808(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
809
810Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
811
812(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
813
814[_ 2632.178] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
815
816(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
817
818Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
819
820(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
821
822Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
823
824(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
825
826Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
8271/4 scenes use different skyboxes.
828
829
830(Filename: Line: 124)
831
832The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
833
834(Filename: Line: 221)
835
836Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
837
838(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
839
840[_ 2632.555] Setting Active Scene: Stage_Geiger Lightmap Test
841
842(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
843
844[_ 2632.555] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
845
846(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
847
848[O 2636.109] > Send: [|presence:2]
849
850(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
851
852[G 2636.110 gf 0] Initialised 3 Survival Battles (Grave/Rook/Setsuki)
853
854(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
855
856[_ 2636.111] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
857
858(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
859
860Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
861
862(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
863
864Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
865
866(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
867
868Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
869
870(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
871
872Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
873
874(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
875
876[_ 2636.219] Setting Active Scene: Simple Fantasy Strike
877
878(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
879
880The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
881
882(Filename: Line: 221)
883
884[G 2636.450 gf 0] SetShadowProjector at position: (19.9, 20.0, -28.4), angle: (30.0, 325.0, 0.0)
885
886(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
887
888[_ 2643.082] Setting Active Scene: Stage_Setsuki Lightmapped
889
890(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
891
892[O 2643.341] > Send: [|presence:9]
893
894(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
895
896Unloading 25 Unused Serialized files (Serialized files now loaded: 6)
897
898Unloading 26847 unused Assets to reduce memory usage. Loaded Objects now: 64830.
899Total: 290.400206 ms (FindLiveObjects: 5.639531 ms CreateObjectMapping: 7.749274 ms MarkObjects: 140.884091 ms DeleteObjects: 136.127007 ms)
900
901[G 2644.776 gf 85] Finished Async Loading Rook with Assets for next Survival Battle (match:2)!
902
903(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
904
905[G 2655.978 gf 758] Added Argagarg to upcomingBattles...
906
907(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
908
909Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
910
911(Filename: Line: 372)
912
913To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
914
915(Filename: Line: 374)
916
917[G 2656.598 gf 795] Finished Async Loading Setsuki with Assets for next Survival Battle (match:3)!
918
919(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
920
921Pool too small, creating new instance... Prefab: Hit_Weak
922
923(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
924
925Pool too small, creating new instance... Prefab: Hit_Weak
926
927(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
928
929Pool too small, creating new instance... Prefab: Hit_Weak
930
931(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
932
933Pool too small, creating new instance... Prefab: Hit_Weak
934
935(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
936
937Pool too small, creating new instance... Prefab: Hit_Weak
938
939(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
940
941Pool too small, creating new instance... Prefab: Hit_Weak
942
943(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
944
945Pool too small, creating new instance... Prefab: Hit_Weak
946
947(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
948
949Pool too small, creating new instance... Prefab: Hit_Weak
950
951(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
952
953Pool too small, creating new instance... Prefab: Hit_Weak
954
955(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
956
957Pool too small, creating new instance... Prefab: Hit_Weak
958
959(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
960
961Pool too small, creating new instance... Prefab: Hit_Weak
962
963(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
964
965[G 2672.751 gf 1764] Added Midori to upcomingBattles...
966
967(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
968
969[G 2673.310 gf 1797] Finished Async Loading Argagarg with Assets for next Survival Battle (match:4)!
970
971(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
972
973[G 2675.775 gf 1946] Added Rook to upcomingBattles...
974
975(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
976
977[G 2675.805 gf 1946] Finished Async Loading Midori with Assets for next Survival Battle (match:5)!
978
979(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
980
981[G 2688.594 gf 2715] Added Grave to upcomingBattles...
982
983(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
984
985[G 2690.692 gf 2840] Finished Async Loading Rook with Assets for next Survival Battle (match:6)!
986
987(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
988
989[G 2721.510 gf 4690] Added Lum to upcomingBattles...
990
991(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
992
993[G 2721.613 gf 4696] Finished Async Loading Grave with Assets for next Survival Battle (match:7)!
994
995(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
996
997[G 2741.378 gf 5882] Added Jaina to upcomingBattles...
998
999(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1000
1001Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
1002
1003(Filename: Line: 372)
1004
1005To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
1006
1007(Filename: Line: 374)
1008
1009[G 2742.051 gf 5922] Finished Async Loading Lum with Assets for next Survival Battle (match:8)!
1010
1011(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1012
1013[G 2753.474 gf 6608] Added Valerie to upcomingBattles...
1014
1015(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1016
1017[G 2754.188 gf 6650] Finished Async Loading Jaina with Assets for next Survival Battle (match:9)!
1018
1019(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1020
1021[G 2767.975 gf 7478] Added Geiger to upcomingBattles...
1022
1023(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1024
1025[G 2768.703 gf 7521] Finished Async Loading Valerie with Assets for next Survival Battle (match:10)!
1026
1027(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1028
1029[G 2780.043 gf 8202] Added Grave to upcomingBattles...
1030
1031(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1032
1033[G 2782.150 gf 8328] Finished Async Loading Geiger with Assets for next Survival Battle (match:11)!
1034
1035(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1036
1037[G 2796.156 gf 9169] Added Setsuki to upcomingBattles...
1038
1039(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1040
1041[G 2796.260 gf 9174] Finished Async Loading Grave with Assets for next Survival Battle (match:12)!
1042
1043(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1044
1045[G 2828.377 gf 11102] Added Jaina to upcomingBattles...
1046
1047(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1048
1049[G 2828.481 gf 11108] Finished Async Loading Setsuki with Assets for next Survival Battle (match:13)!
1050
1051(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1052
1053[G 2845.694 gf 12141] Added Geiger to upcomingBattles...
1054
1055(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1056
1057[G 2845.798 gf 12147] Finished Async Loading Jaina with Assets for next Survival Battle (match:14)!
1058
1059(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1060
1061[G 2852.777 gf 12566] Added Grave to upcomingBattles...
1062
1063(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1064
1065[G 2852.873 gf 12571] Finished Async Loading Geiger with Assets for next Survival Battle (match:15)!
1066
1067(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1068
1069[O 2870.121] > Send: [|presence:2]
1070
1071(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1072
1073[O 2870.121] > Send: [|presence:2]
1074
1075(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1076
1077[_ 2870.388] Setting Active Scene: Simple Fantasy Strike
1078
1079(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1080
1081[_ 2870.389] CheckApplyRenderSettings: [MainMenu]
1082
1083(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1084
1085[_ 2870.390] Setting Active Scene: Stage_Setsuki Lightmapped
1086
1087(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1088
1089Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene]
1090
1091(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1092
1093[_ 2870.398] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
1094
1095(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1096
1097Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene]
1098
1099(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1100
1101Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene]
1102
1103(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1104
1105Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Midori_(M) (CharacterInfo) scene [Midori Move Assets Scene] P2 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene]
1106
1107(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1108
1109[_ 2870.865] Setting Active Scene: Stage_Valerie Lightmapped
1110
1111(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1112
1113[_ 2870.865] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
1114
1115(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1116
1117[O 2875.308] > Send: [|presence:2]
1118
1119(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1120
1121[_ 2875.308] Setting Active Scene: Stage_Valerie Lightmapped
1122
1123(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1124
1125[_ 2875.314] CheckApplyRenderSettings: [MainMenu]
1126
1127(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1128
1129[_ 2875.314] Setting Active Scene: Stage_Valerie Lightmapped
1130
1131(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1132
1133[_ 2875.334] Setting Active Scene: Stage_Valerie Lightmapped
1134
1135(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1136
1137[O 2875.335] FSServerConnection.ConnectedAndAuthenticated()
1138
1139(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1140
1141[O 2875.335] > Send: [|join:casual:False]
1142
1143(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1144
1145[O 2875.335] > Send: [|setchar:Grave:600000]
1146
1147(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1148
1149[O 2875.335] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
1150
1151(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1152
1153[O 2875.335] FSServerConnection.ConnectedAndAuthenticated()
1154
1155(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1156
1157[O 2875.440] < Server: [|joined:casual]
1158
1159(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1160
1161[O 2875.558] < Server: [|joined:ranked]
1162
1163(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1164
1165[G 2878.144 gf 0] Initialised 3 Survival Battles (Lum/Valerie/Setsuki)
1166
1167(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1168
1169[_ 2878.147] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
1170
1171(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1172
1173[_ 2878.147] Setting Active Scene: Stage_Valerie Lightmapped
1174
1175(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1176
1177Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Lum_(M) (CharacterInfo) scene [Lum Move Assets Scene]
1178
1179(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1180
1181Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Lum_(M) (CharacterInfo) scene [Lum Move Assets Scene]
1182
1183(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1184
1185Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Lum_(M) (CharacterInfo) scene [Lum Move Assets Scene]
1186
1187(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1188
1189Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Lum_(M) (CharacterInfo) scene [Lum Move Assets Scene]
1190
1191(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1192
1193Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Lum_(M) (CharacterInfo) scene [Lum Move Assets Scene]
1194
1195(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1196
1197[_ 2878.566] Setting Active Scene: Simple Fantasy Strike
1198
1199(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1200
1201[G 2878.575 gf 0] SetShadowProjector at position: (12.9, 25.7, -27.8), angle: (40.0, 335.0, 0.0)
1202
1203(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1204
1205[_ 2885.123] Setting Active Scene: Stage_Valerie Lightmapped
1206
1207(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1208
1209[O 2885.387] > Send: [|presence:9]
1210
1211(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1212
1213Unloading 24 Unused Serialized files (Serialized files now loaded: 6)
1214
1215Unloading 23747 unused Assets to reduce memory usage. Loaded Objects now: 63020.
1216Total: 249.089016 ms (FindLiveObjects: 5.022119 ms CreateObjectMapping: 7.632718 ms MarkObjects: 132.181593 ms DeleteObjects: 104.252282 ms)
1217
1218[G 2886.976 gf 95] Finished Async Loading Valerie with Assets for next Survival Battle (match:2)!
1219
1220(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1221
1222[G 2901.772 gf 984] Added Geiger to upcomingBattles...
1223
1224(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1225
1226[G 2902.686 gf 1038] Finished Async Loading Setsuki with Assets for next Survival Battle (match:3)!
1227
1228(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1229
1230[G 2905.596 gf 1213] Added Lum to upcomingBattles...
1231
1232(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1233
1234[G 2905.747 gf 1222] Finished Async Loading Geiger with Assets for next Survival Battle (match:4)!
1235
1236(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1237
1238[G 2909.447 gf 1444] Added Midori to upcomingBattles...
1239
1240(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1241
1242[G 2909.605 gf 1453] Finished Async Loading Lum with Assets for next Survival Battle (match:5)!
1243
1244(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1245
1246[G 2926.403 gf 2461] Added Setsuki to upcomingBattles...
1247
1248(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1249
1250[G 2929.142 gf 2625] Finished Async Loading Midori with Assets for next Survival Battle (match:6)!
1251
1252(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1253
1254[G 2942.793 gf 3445] Added Valerie to upcomingBattles...
1255
1256(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1257
1258[G 2942.889 gf 3450] Finished Async Loading Setsuki with Assets for next Survival Battle (match:7)!
1259
1260(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1261
1262[G 2958.392 gf 4381] Added Midori to upcomingBattles...
1263
1264(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1265
1266[G 2958.481 gf 4386] Finished Async Loading Valerie with Assets for next Survival Battle (match:8)!
1267
1268(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1269
1270[G 2964.892 gf 4771] Added DeGrey to upcomingBattles...
1271
1272(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1273
1274[G 2965.014 gf 4778] Finished Async Loading Midori with Assets for next Survival Battle (match:9)!
1275
1276(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1277
1278Pool too small, creating new instance... Prefab: BR_InBlock_DisadvantageEffect
1279
1280(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1281
1282[G 2978.927 gf 5613] Added Grave to upcomingBattles...
1283
1284(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1285
1286[G 2978.958 gf 5613] Finished Async Loading DeGrey with Assets for next Survival Battle (match:10)!
1287
1288(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1289
1290[O 3001.089] > Send: [|presence:2]
1291
1292(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1293
1294[O 3001.089] > Send: [|presence:2]
1295
1296(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1297
1298[_ 3001.355] Setting Active Scene: Simple Fantasy Strike
1299
1300(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1301
1302[_ 3001.356] CheckApplyRenderSettings: [MainMenu]
1303
1304(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1305
1306[_ 3001.356] Setting Active Scene: Stage_Valerie Lightmapped
1307
1308(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1309
1310[_ 3001.364] Setting Active Scene: Stage_Valerie Lightmapped
1311
1312(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1313
1314[_ 3001.364] CheckApplyRenderSettings: [Wall of Truth LM]
1315
1316(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1317
1318[_ 3001.364] Setting Active Scene: Stage_Valerie Lightmapped
1319
1320(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1321
1322[_ 3001.365] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
1323
1324(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1325
1326[_ 3001.365] Setting Active Scene: Stage_Valerie Lightmapped
1327
1328(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1329
1330[O 3005.065] > Send: [|presence:2]
1331
1332(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1333
1334[G 3005.065 gf 0] Initialised 3 Survival Battles (Grave/Rook/Jaina)
1335
1336(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1337
1338[_ 3005.066] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
1339
1340(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1341
1342[_ 3005.918] Setting Active Scene: Simple Fantasy Strike
1343
1344(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1345
1346[G 3006.265 gf 0] SetShadowProjector at position: (19.1, 26.8, -22.8), angle: (42.0, 320.0, 0.0)
1347
1348(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1349
1350[_ 3012.038] Setting Active Scene: Stage_Lum Lightmapped
1351
1352(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1353
1354[O 3012.295] > Send: [|presence:9]
1355
1356(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1357
1358Unloading 26 Unused Serialized files (Serialized files now loaded: 6)
1359
1360Unloading 20398 unused Assets to reduce memory usage. Loaded Objects now: 58616.
1361Total: 212.612613 ms (FindLiveObjects: 5.057658 ms CreateObjectMapping: 5.742233 ms MarkObjects: 125.723765 ms DeleteObjects: 76.088655 ms)
1362
1363Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
1364
1365(Filename: Line: 372)
1366
1367To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
1368
1369(Filename: Line: 374)
1370
1371[G 3013.662 gf 82] Finished Async Loading Rook with Assets for next Survival Battle (match:2)!
1372
1373(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1374
1375[G 3033.129 gf 1250] Added Geiger to upcomingBattles...
1376
1377(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1378
1379[G 3033.914 gf 1297] Finished Async Loading Jaina with Assets for next Survival Battle (match:3)!
1380
1381(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1382
1383[O 3046.275] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
1384
1385(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1386
1387[G 3048.290 gf 2160] Added Argagarg to upcomingBattles...
1388
1389(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1390
1391[G 3048.921 gf 2197] Finished Async Loading Geiger with Assets for next Survival Battle (match:4)!
1392
1393(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1394
1395} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
1396
1397(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1398
1399} OnPingTestComplete: 45.2.131.23:19900 pings 94.08122 ms out of 9 pings: [45.2.131.23:19900+192.168.0.105:19900]
1400
1401(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1402
1403[O 3051.288] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=94]
1404
1405(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1406
1407Pool too small, creating new instance... Prefab: OnFire
1408
1409(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1410
1411Pool too small, creating new instance... Prefab: OnFire
1412
1413(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1414
1415Pool too small, creating new instance... Prefab: OnFire
1416
1417(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1418
1419[O 3052.379] < Server: [|xp:5488014;grave=58328,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1174432,lum=8338,argagarg=0,menelker=0]
1420
1421(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1422
1423[O 3052.482] < Server: [|join:ip:45.2.131.23,pnum:1,oppChar:grave,oppCustomization:400000,oppPXP:52334,oppCXP:52334,port:9991,ip_alt:192.168.0.105,port_alt:9991,oppPlayerId:5070,oppPlatform:steam,oppPlatformId:76561197986473581,oppInputConfig:011,stageToUse:33,gameplayRandomSeed:963760751,oppName:EPriest]
1424
1425(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1426
1427[O 3052.490] > Send: [|inmatch:true]
1428
1429(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1430
1431[O 3052.490] gf 2412: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CA|K6|GA0|GB0|GC0|GD0|GE0|S3|I100|R963760751: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
1432
1433(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1434
1435[O 3052.497] GGPO: begin_game(Fantasy Strike)
1436
1437(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1438
1439[O 3052.497] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
1440
1441(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1442
1443[O 3052.497] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
1444
1445(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1446
1447[O 3052.608] gf 2412: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 1 of 5, forGgpoPlayerHandle 2
1448
1449(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1450
1451[O 3052.711] gf 2412: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 2 of 5, forGgpoPlayerHandle 2
1452
1453(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1454
1455[O 3052.808] gf 2412: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 3 of 5, forGgpoPlayerHandle 2
1456
1457(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1458
1459[O 3052.906] gf 2412: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 4 of 5, forGgpoPlayerHandle 2
1460
1461(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1462
1463[O 3053.011] gf 2412: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751] MM.PlayingMatch False (None) OngoingMatch True Survival to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,3]
1464
1465(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1466
1467[O 3053.011] Setup online stage: nextOnlineStage: 3 - setting: Stage_Geiger Lightmap Test
1468
1469(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1470
1471[O 3055.505] > Send: [|gameended]
1472
1473(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1474
1475[O 3055.505] > Send: [|presence:2]
1476
1477(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1478
1479[O 3055.575] < StringMsg from handle 2 P2 local False: [cs-adjcolor:4]
1480
1481(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1482
1483[_ 3055.763] Setting Active Scene: Simple Fantasy Strike
1484
1485(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1486
1487[_ 3055.765] CheckApplyRenderSettings: [MainMenu]
1488
1489(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1490
1491Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene] P2 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene]
1492
1493(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1494
1495[O 3055.763] > Send: [|setchar:Grave:600000]
1496
1497(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1498
1499[O 3055.771] Setup online stage: nextOnlineStage: 3 - setting: Stage_Geiger Lightmap Test
1500
1501(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1502
1503[_ 3055.772] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
1504
1505(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1506
1507The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
1508
1509(Filename: Line: 221)
1510
1511Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1512
1513(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1514
1515[_ 3056.053] Setting Active Scene: Stage_Setsuki Lightmapped
1516
1517(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1518
1519[_ 3056.053] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
1520
1521(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1522
1523Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1524
1525(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1526
1527Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1528
1529(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1530
1531Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1532
1533(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1534
1535Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1536
1537(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1538
1539Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1540
1541(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1542
1543Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1544
1545(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1546
1547Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1548
1549(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1550
1551Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1552
1553(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1554
1555[_ 3056.168] Setting Active Scene: Simple Fantasy Strike
1556
1557(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1558
1559Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1560
1561(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1562
1563Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
15641/4 scenes use different skyboxes.
1565
1566
1567(Filename: Line: 124)
1568
1569The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
1570
1571(Filename: Line: 221)
1572
1573Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
1574
1575(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1576
1577[G 3056.461 gf 0] SetShadowProjector with origin at position: (0.0, 35.0, 100.0), angle: (14.5, 180.0, 180.0)
1578
1579(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1580
1581[_ 3062.737] Setting Active Scene: Stage_Geiger Lightmap Test
1582
1583(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1584
1585[O 3063.001] > Send: [|gamestartedwith:Grave]
1586
1587(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1588
1589[O 3063.001] > Send: [|presence:5]
1590
1591(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1592
1593Unloading 20 Unused Serialized files (Serialized files now loaded: 6)
1594
1595Unloading 12151 unused Assets to reduce memory usage. Loaded Objects now: 60236.
1596Total: 161.879715 ms (FindLiveObjects: 4.448980 ms CreateObjectMapping: 5.034769 ms MarkObjects: 126.773666 ms DeleteObjects: 25.621997 ms)
1597
1598WARNING: Trying to AddInstanceId existing id [VFX-16-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 470
1599
1600(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1601
1602, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1603
1604(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1605
1606WARNING: Trying to AddInstanceId existing id [VFX-573-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 5522
1607
1608(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1609
1610, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1611
1612(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1613
1614WARNING: Trying to AddInstanceId existing id [TP-755-grave_glove_geo_v01_additive] for grave_glove_geo_v01_additive (UnityEngine.GameObject) on gf 7622
1615
1616(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1617
1618, old was grave_glove_geo_v01_additive (UnityEngine.GameObject)
1619
1620(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1621
1622WARNING: Trying to AddInstanceId existing id [TP-756-grave_glove_geo_v01_alpha_blended] for grave_glove_geo_v01_alpha_blended (UnityEngine.GameObject) on gf 7622
1623
1624(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1625
1626, old was grave_glove_geo_v01_alpha_blended (UnityEngine.GameObject)
1627
1628(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1629
1630WARNING: Trying to AddInstanceId existing id [TP-757-grave_glove_geo_v01_flames] for grave_glove_geo_v01_flames (UnityEngine.GameObject) on gf 7622
1631
1632(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1633
1634, old was grave_glove_geo_v01_flames (UnityEngine.GameObject)
1635
1636(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1637
1638WARNING: Trying to AddInstanceId existing id [TP-758-grave_glove_geo_v01_flames] for grave_glove_geo_v01_flames (UnityEngine.GameObject) on gf 7622
1639
1640(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1641
1642, old was grave_glove_geo_v01_flames (UnityEngine.GameObject)
1643
1644(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1645
1646WARNING: Trying to AddInstanceId existing id [VFX-769-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 7707
1647
1648(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1649
1650, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1651
1652(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1653
1654[O 3283.067] > Send: [|gameended]
1655
1656(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1657
1658[O 3283.067] > Send: [|outcome:0:1:140]
1659
1660(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1661
1662[O 3283.177] < Server: [|xpgain:pxp:5488014,cxp:58328,time:840,finished:300]
1663
1664(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1665
1666[O 3283.449] Send rematch request, wantRematch: True
1667
1668(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1669
1670[O 3284.025] < StringMsg from handle 2 P2 local False: [rematch:1]
1671
1672(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1673
1674[O 3284.027] gf 13201: RestartGGPOSessionNextFrame rt 3284.027
1675
1676(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1677
1678[O 3284.011] > Send: [|startnewgame:p1char:Grave,p2char:Grave,p1color:6,p2color:4,p1wins:0,p2wins:1,lastWinPlayerNum:2,stageToUse:3,gameplayRandomSeed:963760751,toMenuUI:0]
1679
1680(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1681
1682[O 3284.027] gf 13201: Auto-close previous ggpoSession 1687842476096
1683
1684(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1685
1686[O 3284.028] gf 13201: END ggpoSession 1687842476096 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
1687 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
1688 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
1689 at UFE.FixedUpdate()
1690
1691(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1692
1693[O 3284.028] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
1694
1695(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1696
1697[O 3284.011] > Send: [|inmatch:true]
1698
1699(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1700
1701[O 3284.030] gf 13201: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CA|K6|GA0|GB0|GC0|GD0|GE0|S3|I100|R963760751: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
1702
1703(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1704
1705[O 3284.037] GGPO: begin_game(Fantasy Strike)
1706
1707(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1708
1709[O 3284.037] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
1710
1711(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1712
1713[O 3284.037] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
1714
1715(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1716
1717[O 3284.144] gf 13201: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 1 of 5, forGgpoPlayerHandle 2
1718
1719(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1720
1721[O 3284.248] gf 13201: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 2 of 5, forGgpoPlayerHandle 2
1722
1723(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1724
1725[O 3284.359] gf 13201: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 3 of 5, forGgpoPlayerHandle 2
1726
1727(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1728
1729[O 3284.463] gf 13201: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 4 of 5, forGgpoPlayerHandle 2
1730
1731(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1732
1733[O 3284.526] > Send: [|gamestartedwith:Grave]
1734
1735(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1736
1737[O 3284.526] > Send: [|presence:5]
1738
1739(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1740
1741Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
1742
1743Unloading 2828 unused Assets to reduce memory usage. Loaded Objects now: 60346.
1744Total: 136.300485 ms (FindLiveObjects: 4.145093 ms CreateObjectMapping: 4.252914 ms MarkObjects: 126.865525 ms DeleteObjects: 1.036649 ms)
1745
1746[O 3284.691] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [6,4]
1747
1748(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1749
1750WARNING: Trying to AddInstanceId existing id [VFX-33-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 727
1751
1752(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1753
1754, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1755
1756(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1757
1758WARNING: Trying to AddInstanceId existing id [VFX-146-Global_Dust_Walk_Backwards(Clone)] for Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject) on gf 1880
1759
1760(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1761
1762, old was Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject)
1763
1764(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1765
1766WARNING: Trying to AddInstanceId existing id [TP-251-bolts_large_inward2] for bolts_large_inward2 (UnityEngine.GameObject) on gf 2649
1767
1768(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1769
1770, old was bolts_large_inward2 (UnityEngine.GameObject)
1771
1772(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1773
1774[O 3437.280] > Send: [|gameended]
1775
1776(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1777
1778[O 3437.280] > Send: [|outcome:2:2:103]
1779
1780(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1781
1782[O 3437.406] < Server: [|xpgain:pxp:5489154,cxp:59468,consec:300,win:500,time:618,finished:300]
1783
1784(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1785
1786[O 3437.677] Send rematch request, wantRematch: True
1787
1788(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1789
1790[O 3437.808] < StringMsg from handle 2 P2 local False: [rematch:1]
1791
1792(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1793
1794[O 3437.809] gf 9161: RestartGGPOSessionNextFrame rt 3437.809
1795
1796(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1797
1798[O 3437.795] > Send: [|startnewgame:p1char:Grave,p2char:Grave,p1color:6,p2color:4,p1wins:1,p2wins:1,lastWinPlayerNum:1,stageToUse:3,gameplayRandomSeed:963760751,toMenuUI:0]
1799
1800(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1801
1802[O 3437.809] gf 9161: Auto-close previous ggpoSession 1687647846464
1803
1804(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1805
1806[O 3437.809] gf 9161: END ggpoSession 1687647846464 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
1807 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
1808 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
1809 at UFE.FixedUpdate()
1810
1811(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1812
1813[O 3437.809] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
1814
1815(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1816
1817[O 3437.795] > Send: [|inmatch:true]
1818
1819(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1820
1821[O 3437.812] gf 9161: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CA|K6|GA0|GB0|GC0|GD0|GE0|S3|I100|R963760751: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
1822
1823(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1824
1825[O 3437.818] GGPO: begin_game(Fantasy Strike)
1826
1827(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1828
1829[O 3437.818] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
1830
1831(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1832
1833[O 3437.818] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
1834
1835(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1836
1837[O 3437.948] gf 9161: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 1 of 5, forGgpoPlayerHandle 2
1838
1839(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1840
1841[O 3438.045] gf 9161: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 2 of 5, forGgpoPlayerHandle 2
1842
1843(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1844
1845[O 3438.164] gf 9161: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 3 of 5, forGgpoPlayerHandle 2
1846
1847(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1848
1849[O 3438.274] gf 9161: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751], count 4 of 5, forGgpoPlayerHandle 2
1850
1851(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1852
1853[O 3438.309] > Send: [|gamestartedwith:Grave]
1854
1855(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1856
1857[O 3438.309] > Send: [|presence:5]
1858
1859(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1860
1861Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
1862
1863Unloading 2141 unused Assets to reduce memory usage. Loaded Objects now: 60407.
1864Total: 137.906358 ms (FindLiveObjects: 3.917705 ms CreateObjectMapping: 4.072811 ms MarkObjects: 129.084293 ms DeleteObjects: 0.830946 ms)
1865
1866[O 3438.476] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S3|I011|R963760751] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [6,4]
1867
1868(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1869
1870WARNING: Trying to AddInstanceId existing id [VFX-63-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 1282
1871
1872(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1873
1874, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1875
1876(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1877
1878WARNING: Trying to AddInstanceId existing id [VFX-106-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 1585
1879
1880(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1881
1882, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1883
1884(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1885
1886WARNING: Trying to AddInstanceId existing id [VFX-199-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 2370
1887
1888(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1889
1890, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1891
1892(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1893
1894WARNING: Trying to AddInstanceId existing id [VFX-209-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 2418
1895
1896(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1897
1898, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1899
1900(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1901
1902WARNING: Trying to AddInstanceId existing id [VFX-238-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 2676
1903
1904(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1905
1906, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1907
1908(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1909
1910WARNING: Trying to AddInstanceId existing id [VFX-240-Global_Dust_Walk_Backwards(Clone)] for Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject) on gf 2686
1911
1912(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1913
1914, old was Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject)
1915
1916(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1917
1918WARNING: Trying to AddInstanceId existing id [VFX-298-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 3714
1919
1920(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1921
1922, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1923
1924(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1925
1926WARNING: Trying to AddInstanceId existing id [VFX-384-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 5222
1927
1928(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1929
1930, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1931
1932(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1933
1934WARNING: Trying to AddInstanceId existing id [TP-510-pulse_flash] for pulse_flash (UnityEngine.GameObject) on gf 6418
1935
1936(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1937
1938, old was pulse_flash (UnityEngine.GameObject)
1939
1940(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1941
1942WARNING: Trying to AddInstanceId existing id [TP-512-pulse_flash] for pulse_flash (UnityEngine.GameObject) on gf 6418
1943
1944(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1945
1946, old was pulse_flash (UnityEngine.GameObject)
1947
1948(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1949
1950WARNING: Trying to AddInstanceId existing id [VFX-571-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 7542
1951
1952(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1953
1954, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1955
1956(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1957
1958WARNING: Trying to AddInstanceId existing id [VFX-583-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 7611
1959
1960(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1961
1962, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1963
1964(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1965
1966WARNING: Trying to AddInstanceId existing id [VFX-600-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 7685
1967
1968(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1969
1970, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1971
1972(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1973
1974WARNING: Trying to AddInstanceId existing id [VFX-616-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 7792
1975
1976(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1977
1978, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1979
1980(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1981
1982WARNING: Trying to AddInstanceId existing id [VFX-652-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 8004
1983
1984(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1985
1986, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
1987
1988(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1989
1990WARNING: Trying to AddInstanceId existing id [TP-709-cloud] for cloud (UnityEngine.GameObject) on gf 8221
1991
1992(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1993
1994, old was cloud (UnityEngine.GameObject)
1995
1996(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
1997
1998WARNING: Trying to AddInstanceId existing id [VFX-711-Grave_Fireball_Electric(Clone)] for Grave_Fireball_Electric(Clone) (UnityEngine.GameObject) on gf 8221
1999
2000(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2001
2002, old was Grave_Fireball_Electric(Clone) (UnityEngine.GameObject)
2003
2004(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2005
2006WARNING: Trying to AddInstanceId existing id [VFX-723-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 8353
2007
2008(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2009
2010, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2011
2012(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2013
2014WARNING: Trying to AddInstanceId existing id [VFX-738-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 8557
2015
2016(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2017
2018, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2019
2020(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2021
2022[O 3595.315] > Send: [|gameended]
2023
2024(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2025
2026[O 3595.315] > Send: [|outcome:2:3:95]
2027
2028(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2029
2030[O 3595.326] gf 9416: END ggpoSession 1687647817792 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
2031 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
2032 at CasualModeManager.MatchFinished()
2033 at GameModeManager.MatchFinished()
2034 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
2035 at ControlsScript.EndGame()
2036 at ControlsScript.CheckEndGame()
2037 at UFE.AdvanceGameplayByOneFrame()
2038 at UFE.FixedUpdate()
2039
2040(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2041
2042[O 3595.326] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
2043
2044(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2045
2046[O 3595.315] > Send: [|inmatch:false]
2047
2048(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2049
2050[O 3595.315] > Send: [|presence:2]
2051
2052(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2053
2054[O 3595.315] > Send: [|gameended]
2055
2056(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2057
2058[O 3595.315] > Send: [|presence:2]
2059
2060(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2061
2062[O 3595.443] < Server: [|xpgain:pxp:5490872,cxp:61186,consec:300,win:500,time:570,finished:300]
2063
2064(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2065
2066[_ 3595.577] Setting Active Scene: Simple Fantasy Strike
2067
2068(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2069
2070[_ 3595.579] CheckApplyRenderSettings: [MainMenu]
2071
2072(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2073
2074[_ 3595.579] Setting Active Scene: Stage_Geiger Lightmap Test
2075
2076(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2077
2078Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
2079
2080(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2081
2082[_ 3595.586] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
2083
2084(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2085
2086Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
2087
2088(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2089
2090Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
2091
2092(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2093
2094Warning: Unassigned character move assets: [GeigerMoveAssets (CharacterMoveAssetsHolder)] scene [Geiger Move Assets Scene], P1 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene] P2 Grave_(M) (CharacterInfo) scene [Grave Move Assets Scene]
2095
2096(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2097
2098[_ 3596.180] Setting Active Scene: Stage_Valerie Lightmapped
2099
2100(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2101
2102[_ 3596.180] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
2103
2104(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2105
2106[O 3600.309] > Send: [|quit:casual]
2107
2108(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2109
2110[_ 3600.314] Setting Active Scene: Stage_Valerie Lightmapped
2111
2112(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2113
2114[_ 3600.316] CheckApplyRenderSettings: [MainMenu]
2115
2116(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2117
2118[_ 3600.316] Setting Active Scene: Stage_Valerie Lightmapped
2119
2120(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2121
2122[_ 3600.333] Setting Active Scene: Stage_Valerie Lightmapped
2123
2124(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2125
2126[O 3600.334] FSServerConnection.ConnectedAndAuthenticated()
2127
2128(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2129
2130[O 3600.334] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
2131
2132(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2133
2134[O 3600.469] < Server: [|joined:ranked]
2135
2136(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2137
2138Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
2139
2140(Filename: Line: 372)
2141
2142To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
2143
2144(Filename: Line: 374)
2145
2146[O 3608.305] FSServerConnection.ConnectedAndAuthenticated()
2147
2148(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2149
2150[O 3608.305] > Send: [|join:casual:False]
2151
2152(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2153
2154[O 3608.305] > Send: [|setchar:Midori:700000]
2155
2156(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2157
2158[O 3608.366] < Server: [|joined:casual]
2159
2160(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2161
2162[O 3608.428] < Server: [|ping:78.90.30.16:19900+192.168.1.3:19900]
2163
2164(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2165
2166[O 3608.428] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
2167
2168(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2169
2170} OnPingTestComplete: 45.2.131.23:19900 pings 96.07088 ms out of 10 pings: [45.2.131.23:19900+192.168.0.105:19900]
2171
2172(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2173
2174[O 3612.175] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=96]
2175
2176(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2177
2178} OnPingTestComplete: 78.90.30.16:19900 pings 211.6339 ms out of 10 pings: [78.90.30.16:19900+192.168.1.3:19900]
2179
2180(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2181
2182[O 3612.293] > Send: [|pingresult:78.90.30.16:19900+192.168.1.3:19900=211]
2183
2184(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2185
2186} OnPingTestComplete: 192.168.1.3:19900 pings 0 ms out of 0 pings: [78.90.30.16:19900+192.168.1.3:19900]
2187
2188(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2189
2190} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
2191
2192(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2193
2194[O 3647.385] < Server: [|xp:5492542;grave=62856,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1174432,lum=8338,argagarg=0,menelker=0]
2195
2196(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2197
2198[O 3647.482] < Server: [|join:ip:45.2.131.23,pnum:1,oppChar:grave,oppCustomization:400000,oppPXP:57862,oppCXP:57862,port:9991,ip_alt:192.168.0.105,port_alt:9991,oppPlayerId:5070,oppPlatform:steam,oppPlatformId:76561197986473581,oppInputConfig:011,stageToUse:22,gameplayRandomSeed:1693200205,oppName:EPriest]
2199
2200(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2201
2202[O 3647.489] > Send: [|inmatch:true]
2203
2204(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2205
2206[O 3647.490] gf 0: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S2|I100|R1693200205: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
2207
2208(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2209
2210[O 3647.496] GGPO: begin_game(Fantasy Strike)
2211
2212(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2213
2214[O 3647.496] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
2215
2216(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2217
2218[O 3647.496] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
2219
2220(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2221
2222[O 3647.608] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 1 of 5, forGgpoPlayerHandle 2
2223
2224(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2225
2226[O 3647.726] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 2 of 5, forGgpoPlayerHandle 2
2227
2228(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2229
2230[O 3647.844] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 3 of 5, forGgpoPlayerHandle 2
2231
2232(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2233
2234[O 3647.962] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 4 of 5, forGgpoPlayerHandle 2
2235
2236(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2237
2238[O 3648.074] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205] MM.PlayingMatch False (None) OngoingMatch False CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,4]
2239
2240(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2241
2242[O 3648.074] Setup online stage: nextOnlineStage: 2 - setting: Stage_Midori Lightmapped
2243
2244(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2245
2246[O 3650.569] Setup online stage: nextOnlineStage: 2 - setting: Stage_Midori Lightmapped
2247
2248(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2249
2250[_ 3650.570] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
2251
2252(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2253
2254[_ 3651.046] Setting Active Scene: Simple Fantasy Strike
2255
2256(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2257
2258The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
2259
2260(Filename: Line: 221)
2261
2262[G 3651.551 gf 0] SetShadowProjector at position: (-5.6, 35.6, 17.3), angle: (63.0, 162.0, 180.0)
2263
2264(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2265
2266WARNING: Trying to AddInstanceId existing id [TP-1-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
2267
2268(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2269
2270, old was null
2271
2272(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2273
2274WARNING: Trying to AddInstanceId existing id [TP-2-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
2275
2276(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2277
2278, old was null
2279
2280(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2281
2282WARNING: Trying to AddInstanceId existing id [TP-3-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
2283
2284(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2285
2286, old was null
2287
2288(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2289
2290WARNING: Trying to AddInstanceId existing id [TP-4-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
2291
2292(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2293
2294, old was null
2295
2296(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2297
2298WARNING: Trying to AddInstanceId existing id [TP-5-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
2299
2300(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2301
2302, old was null
2303
2304(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2305
2306[_ 3657.536] Setting Active Scene: Stage_Midori Lightmapped
2307
2308(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2309
2310[O 3657.792] > Send: [|gamestartedwith:Midori]
2311
2312(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2313
2314[O 3657.792] > Send: [|presence:5]
2315
2316(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2317
2318Unloading 20 Unused Serialized files (Serialized files now loaded: 6)
2319
2320Unloading 8786 unused Assets to reduce memory usage. Loaded Objects now: 62926.
2321Total: 159.007093 ms (FindLiveObjects: 4.343267 ms CreateObjectMapping: 5.038082 ms MarkObjects: 131.987334 ms DeleteObjects: 17.638106 ms)
2322
2323WARNING: Trying to AddInstanceId existing id [VFX-41-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 615
2324
2325(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2326
2327, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2328
2329(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2330
2331WARNING: Trying to AddInstanceId existing id [VFX-63-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 763
2332
2333(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2334
2335, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2336
2337(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2338
2339WARNING: Trying to AddInstanceId existing id [TP-309-leaves_straight1] for leaves_straight1 (UnityEngine.GameObject) on gf 3651
2340
2341(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2342
2343, old was leaves_straight1 (UnityEngine.GameObject)
2344
2345(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2346
2347WARNING: Trying to AddInstanceId existing id [TP-310-leaves_straight2] for leaves_straight2 (UnityEngine.GameObject) on gf 3651
2348
2349(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2350
2351, old was leaves_straight2 (UnityEngine.GameObject)
2352
2353(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2354
2355WARNING: Trying to AddInstanceId existing id [TP-311-leaves_straight3] for leaves_straight3 (UnityEngine.GameObject) on gf 3651
2356
2357(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2358
2359, old was leaves_straight3 (UnityEngine.GameObject)
2360
2361(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2362
2363WARNING: Trying to AddInstanceId existing id [TP-312-leaves_straight4] for leaves_straight4 (UnityEngine.GameObject) on gf 3651
2364
2365(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2366
2367, old was leaves_straight4 (UnityEngine.GameObject)
2368
2369(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2370
2371WARNING: Trying to AddInstanceId existing id [TP-314-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 3651
2372
2373(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2374
2375, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
2376
2377(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2378
2379WARNING: Trying to AddInstanceId existing id [TP-315-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 3651
2380
2381(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2382
2383, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
2384
2385(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2386
2387WARNING: Trying to AddInstanceId existing id [TP-316-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 3651
2388
2389(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2390
2391, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
2392
2393(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2394
2395WARNING: Trying to AddInstanceId existing id [TP-317-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 3651
2396
2397(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2398
2399, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
2400
2401(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2402
2403WARNING: Trying to AddInstanceId existing id [TP-318-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 3651
2404
2405(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2406
2407, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
2408
2409(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2410
2411WARNING: Trying to AddInstanceId existing id [TP-319-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 3651
2412
2413(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2414
2415, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
2416
2417(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2418
2419WARNING: Trying to AddInstanceId existing id [TP-320-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 3651
2420
2421(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2422
2423, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
2424
2425(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2426
2427WARNING: Trying to AddInstanceId existing id [TP-321-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 3651
2428
2429(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2430
2431, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
2432
2433(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2434
2435WARNING: Trying to AddInstanceId existing id [TP-322-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 3651
2436
2437(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2438
2439, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
2440
2441(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2442
2443WARNING: Trying to AddInstanceId existing id [TP-323-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 3651
2444
2445(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2446
2447, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
2448
2449(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2450
2451WARNING: Trying to AddInstanceId existing id [TP-324-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 3651
2452
2453(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2454
2455, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
2456
2457(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2458
2459WARNING: Trying to AddInstanceId existing id [TP-325-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 3651
2460
2461(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2462
2463, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
2464
2465(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2466
2467WARNING: Trying to AddInstanceId existing id [TP-326-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 3651
2468
2469(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2470
2471, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
2472
2473(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2474
2475WARNING: Trying to AddInstanceId existing id [TP-327-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 3651
2476
2477(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2478
2479, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
2480
2481(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2482
2483WARNING: Trying to AddInstanceId existing id [TP-328-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 3651
2484
2485(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2486
2487, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
2488
2489(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2490
2491WARNING: Trying to AddInstanceId existing id [TP-329-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 3651
2492
2493(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2494
2495, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
2496
2497(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2498
2499WARNING: Trying to AddInstanceId existing id [TP-330-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 3651
2500
2501(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2502
2503, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
2504
2505(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2506
2507WARNING: Trying to AddInstanceId existing id [TP-331-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 3651
2508
2509(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2510
2511, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
2512
2513(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2514
2515WARNING: Trying to AddInstanceId existing id [TP-332-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 3651
2516
2517(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2518
2519, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
2520
2521(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2522
2523WARNING: Trying to AddInstanceId existing id [TP-333-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 3651
2524
2525(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2526
2527, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
2528
2529(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2530
2531WARNING: Trying to AddInstanceId existing id [TP-335-dot_streaks] for dot_streaks (UnityEngine.GameObject) on gf 3651
2532
2533(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2534
2535, old was dot_streaks (UnityEngine.GameObject)
2536
2537(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2538
2539WARNING: Trying to AddInstanceId existing id [TP-336-blobs] for blobs (UnityEngine.GameObject) on gf 3651
2540
2541(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2542
2543, old was blobs (UnityEngine.GameObject)
2544
2545(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2546
2547WARNING: Trying to AddInstanceId existing id [TP-337-air_textured_blobs] for air_textured_blobs (UnityEngine.GameObject) on gf 3651
2548
2549(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2550
2551, old was air_textured_blobs (UnityEngine.GameObject)
2552
2553(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2554
2555WARNING: Trying to AddInstanceId existing id [TP-338-ground_dust] for ground_dust (UnityEngine.GameObject) on gf 3651
2556
2557(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2558
2559, old was ground_dust (UnityEngine.GameObject)
2560
2561(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2562
2563WARNING: Trying to AddInstanceId existing id [TP-407-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 4648
2564
2565(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2566
2567, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
2568
2569(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2570
2571WARNING: Trying to AddInstanceId existing id [TP-408-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 4648
2572
2573(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2574
2575, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
2576
2577(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2578
2579Pool too small, creating new instance... Prefab: Hit_Weak
2580
2581(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2582
2583Pool too small, creating new instance... Prefab: Hit_Weak
2584
2585(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2586
2587Pool too small, creating new instance... Prefab: Hit_Weak
2588
2589(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2590
2591Pool too small, creating new instance... Prefab: Hit_Weak
2592
2593(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2594
2595Pool too small, creating new instance... Prefab: Hit_Weak
2596
2597(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2598
2599Pool too small, creating new instance... Prefab: Hit_Weak
2600
2601(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2602
2603Pool too small, creating new instance... Prefab: Hit_Weak
2604
2605(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2606
2607Pool too small, creating new instance... Prefab: Hit_Weak
2608
2609(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2610
2611Pool too small, creating new instance... Prefab: Hit_Weak
2612
2613(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2614
2615Pool too small, creating new instance... Prefab: Hit_Weak
2616
2617(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2618
2619Pool too small, creating new instance... Prefab: Hit_Weak
2620
2621(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2622
2623[O 3883.727] > Send: [|gameended]
2624
2625(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2626
2627[O 3883.727] > Send: [|outcome:2:1:153]
2628
2629(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2630
2631[O 3883.859] < Server: [|xpgain:pxp:5492542,cxp:1174432,win:500,time:918,finished:300]
2632
2633(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2634
2635[O 3884.310] < StringMsg from handle 2 P2 local False: [rematch:1]
2636
2637(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2638
2639[O 3884.991] < StringMsg from handle 2 P2 local False: [rematch:0]
2640
2641(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2642
2643[O 3885.179] Send rematch request, wantRematch: True
2644
2645(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2646
2647[O 3885.811] < StringMsg from handle 2 P2 local False: [rematch:1]
2648
2649(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2650
2651[O 3885.812] gf 13531: RestartGGPOSessionNextFrame rt 3885.812
2652
2653(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2654
2655[O 3885.797] > Send: [|startnewgame:p1char:Midori,p2char:Grave,p1color:7,p2color:4,p1wins:1,p2wins:0,lastWinPlayerNum:1,stageToUse:2,gameplayRandomSeed:1693200205,toMenuUI:0]
2656
2657(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2658
2659[O 3885.812] gf 13531: Auto-close previous ggpoSession 1687647834176
2660
2661(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2662
2663[O 3885.812] gf 13531: END ggpoSession 1687647834176 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
2664 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
2665 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
2666 at UFE.FixedUpdate()
2667
2668(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2669
2670[O 3885.812] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
2671
2672(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2673
2674[O 3885.797] > Send: [|inmatch:true]
2675
2676(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2677
2678[O 3885.815] gf 13531: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S2|I100|R1693200205: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
2679
2680(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2681
2682[O 3885.821] GGPO: begin_game(Fantasy Strike)
2683
2684(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2685
2686[O 3885.821] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
2687
2688(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2689
2690[O 3885.821] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
2691
2692(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2693
2694[O 3885.929] gf 13531: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 1 of 5, forGgpoPlayerHandle 2
2695
2696(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2697
2698[O 3886.027] gf 13531: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 2 of 5, forGgpoPlayerHandle 2
2699
2700(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2701
2702[O 3886.125] gf 13531: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 3 of 5, forGgpoPlayerHandle 2
2703
2704(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2705
2706[O 3886.221] gf 13531: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205], count 4 of 5, forGgpoPlayerHandle 2
2707
2708(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2709
2710[O 3886.312] > Send: [|gamestartedwith:Midori]
2711
2712(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2713
2714[O 3886.312] > Send: [|presence:5]
2715
2716(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2717
2718Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
2719
2720Unloading 4132 unused Assets to reduce memory usage. Loaded Objects now: 63633.
2721Total: 143.756112 ms (FindLiveObjects: 4.000227 ms CreateObjectMapping: 4.910082 ms MarkObjects: 133.186017 ms DeleteObjects: 1.659483 ms)
2722
2723[O 3886.483] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S2|I011|R1693200205] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,4]
2724
2725(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2726
2727WARNING: Trying to AddInstanceId existing id [VFX-179-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 1769
2728
2729(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2730
2731, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2732
2733(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2734
2735WARNING: Trying to AddInstanceId existing id [VFX-371-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 4696
2736
2737(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2738
2739, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
2740
2741(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2742
2743WARNING: Trying to AddInstanceId existing id [TP-415-bolts_large_inward2] for bolts_large_inward2 (UnityEngine.GameObject) on gf 4964
2744
2745(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2746
2747, old was bolts_large_inward2 (UnityEngine.GameObject)
2748
2749(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2750
2751WARNING: Trying to AddInstanceId existing id [TP-440-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5195
2752
2753(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2754
2755, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
2756
2757(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2758
2759WARNING: Trying to AddInstanceId existing id [TP-441-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5195
2760
2761(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2762
2763, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
2764
2765(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2766
2767WARNING: Trying to AddInstanceId existing id [TP-446-Midori_Flurry_Bighand(Clone)] for Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject) on gf 5207
2768
2769(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2770
2771, old was Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject)
2772
2773(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2774
2775WARNING: Trying to AddInstanceId existing id [TP-447-Midori_Flurry_Bighand(Clone)] for Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject) on gf 5207
2776
2777(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2778
2779, old was Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject)
2780
2781(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2782
2783[O 4061.583] > Send: [|gameended]
2784
2785(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2786
2787[O 4061.583] > Send: [|outcome:2:2:111]
2788
2789(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2790
2791[O 4061.590] gf 10512: END ggpoSession 1686858506304 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
2792 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
2793 at CasualModeManager.MatchFinished()
2794 at GameModeManager.MatchFinished()
2795 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
2796 at ControlsScript.EndGame()
2797 at ControlsScript.CheckEndGame()
2798 at UFE.AdvanceGameplayByOneFrame()
2799 at UFE.FixedUpdate()
2800
2801(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2802
2803[O 4061.590] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
2804
2805(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2806
2807[O 4061.583] > Send: [|inmatch:false]
2808
2809(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2810
2811[O 4061.583] > Send: [|presence:2]
2812
2813(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2814
2815[O 4061.583] > Send: [|gameended]
2816
2817(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2818
2819[O 4061.583] > Send: [|presence:2]
2820
2821(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2822
2823[O 4061.714] < Server: [|xpgain:pxp:5494260,cxp:1176150,consec:300,win:500,time:666,finished:300]
2824
2825(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2826
2827[_ 4061.841] Setting Active Scene: Simple Fantasy Strike
2828
2829(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2830
2831[_ 4061.843] CheckApplyRenderSettings: [MainMenu]
2832
2833(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2834
2835[_ 4061.843] Setting Active Scene: Stage_Midori Lightmapped
2836
2837(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2838
2839[_ 4061.850] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
2840
2841(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2842
2843[_ 4062.256] Setting Active Scene: Stage_Rook Lightmapped
2844
2845(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2846
2847[_ 4062.256] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
2848
2849(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2850
2851[O 4072.886] > Send: [|presence:2]
2852
2853(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2854
2855[O 4072.886] > Send: [|presence:2]
2856
2857(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2858
2859[O 4072.893] FSServerConnection.ConnectedAndAuthenticated()
2860
2861(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2862
2863[O 4072.893] > Send: [|join:casual:False]
2864
2865(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2866
2867[O 4072.893] > Send: [|setchar:Midori:700000]
2868
2869(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2870
2871[O 4072.893] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
2872
2873(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2874
2875[O 4072.893] FSServerConnection.ConnectedAndAuthenticated()
2876
2877(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2878
2879[_ 4072.988] CheckApplyRenderSettings: [MainMenu]
2880
2881(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2882
2883[O 4073.045] < Server: [|joined:casual]
2884
2885(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2886
2887[O 4073.052] < Server: [|joined:ranked]
2888
2889(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2890
2891[_ 4073.290] Setting Active Scene: Simple Fantasy Strike
2892
2893(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2894
2895NullReferenceException: Object reference not set to an instance of an object
2896 at UFE.SetAssetIdsForThisGame (Boolean addToPreviousIDs) [0x00000] in <filename unknown>:0
2897 at SurvivalModeManager._StartSurvivalModeBattle (Boolean isBossBattle) [0x00000] in <filename unknown>:0
2898 at SurvivalModeManager.<Resume>m__0 () [0x00000] in <filename unknown>:0
2899 at MenuEngine+<BackFromGameplay>c__AnonStorey9.<>m__0 () [0x00000] in <filename unknown>:0
2900 at CameraFade+<ExecuteFadeFinishedAction>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
2901 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
2902
2903(Filename: Line: -1)
2904
2905[O 4169.916] > Send: [|quit:casual]
2906
2907(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2908
2909[O 4169.931] FSServerConnection.ConnectedAndAuthenticated()
2910
2911(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2912
2913[O 4169.931] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
2914
2915(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2916
2917[O 4169.993] < Server: [|didquit:casual]
2918
2919(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2920
2921[O 4170.118] < Server: [|joined:ranked]
2922
2923(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2924
2925[G 4189.186 gf 0] Initialised 3 Survival Battles (Rook/Midori/Argagarg)
2926
2927(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2928
2929[_ 4189.190] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
2930
2931(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2932
2933[_ 4189.190] Setting Active Scene: Stage_Rook Lightmapped
2934
2935(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2936
2937[_ 4190.126] Setting Active Scene: Simple Fantasy Strike
2938
2939(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2940
2941[G 4190.135 gf 0] SetShadowProjector at position: (-17.3, 20.0, -30.0), angle: (30.0, 30.0, 0.0)
2942
2943(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2944
2945[O 4195.943] > Send: [|quit:ranked]
2946
2947(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2948
2949[O 4196.012] < Server: [|didquit:ranked]
2950
2951(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2952
2953[_ 4196.160] Setting Active Scene: Stage_Rook Lightmapped
2954
2955(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2956
2957[O 4196.416] > Send: [|presence:9]
2958
2959(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2960
2961Unloading 19 Unused Serialized files (Serialized files now loaded: 6)
2962
2963Unloading 8530 unused Assets to reduce memory usage. Loaded Objects now: 66289.
2964Total: 185.490756 ms (FindLiveObjects: 5.078439 ms CreateObjectMapping: 6.059372 ms MarkObjects: 152.295974 ms DeleteObjects: 22.056969 ms)
2965
2966Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
2967
2968(Filename: Line: 372)
2969
2970To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
2971
2972(Filename: Line: 374)
2973
2974[G 4197.672 gf 64] Finished Async Loading Midori with Assets for next Survival Battle (match:2)!
2975
2976(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2977
2978[O 4199.649] > Send: [|presence:2]
2979
2980(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2981
2982[O 4199.649] > Send: [|presence:2]
2983
2984(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2985
2986[_ 4199.907] Setting Active Scene: Simple Fantasy Strike
2987
2988(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2989
2990[_ 4199.910] CheckApplyRenderSettings: [MainMenu]
2991
2992(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2993
2994[_ 4199.910] Setting Active Scene: Stage_Rook Lightmapped
2995
2996(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
2997
2998Warning: Unassigned character move assets: [MidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
2999
3000(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3001
3002Warning: Unassigned character move assets: [DragonMidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
3003
3004(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3005
3006[_ 4199.918] Setting Active Scene: Stage_Rook Lightmapped
3007
3008(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3009
3010[_ 4199.918] CheckApplyRenderSettings: [Morningstar Sanctuary LM]
3011
3012(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3013
3014[_ 4199.918] Setting Active Scene: Stage_Rook Lightmapped
3015
3016(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3017
3018[_ 4199.919] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
3019
3020(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3021
3022[_ 4199.919] Setting Active Scene: Stage_Rook Lightmapped
3023
3024(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3025
3026Warning: Unassigned character move assets: [MidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
3027
3028(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3029
3030Warning: Unassigned character move assets: [DragonMidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
3031
3032(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3033
3034Warning: Unassigned character move assets: [MidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
3035
3036(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3037
3038Warning: Unassigned character move assets: [DragonMidoriMoveAssets (CharacterMoveAssetsHolder)] scene [Midori Move Assets Scene], P1 Jaina_(M) (CharacterInfo) scene [Jaina Move Assets Scene] P2 Rook_(M) (CharacterInfo) scene [Rook Move Assets Scene]
3039
3040(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3041
3042[_ 4205.801] Setting Active Scene: Stage_Rook Lightmapped
3043
3044(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3045
3046[_ 4205.804] CheckApplyRenderSettings: [MainMenu]
3047
3048(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3049
3050[_ 4205.804] Setting Active Scene: Stage_Rook Lightmapped
3051
3052(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3053
3054[_ 4205.808] Setting Active Scene: Stage_Rook Lightmapped
3055
3056(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3057
3058[O 4207.003] FSServerConnection.ConnectedAndAuthenticated()
3059
3060(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3061
3062[O 4208.219] FSServerConnection.ConnectedAndAuthenticated()
3063
3064(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3065
3066[O 4208.241] FSServerConnection.ConnectedAndAuthenticated()
3067
3068(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3069
3070[O 4208.241] > Send: [|presence:2]
3071
3072(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3073
3074[O 4212.530] FSServerConnection.ConnectedAndAuthenticated()
3075
3076(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3077
3078[O 4212.530] > Send: [|join:casual:False]
3079
3080(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3081
3082[O 4212.530] > Send: [|setchar:Jaina:600000]
3083
3084(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3085
3086[O 4212.592] < Server: [|joined:casual]
3087
3088(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3089
3090[O 4217.584] FSServerConnection.ConnectedAndAuthenticated()
3091
3092(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3093
3094[O 4218.536] FSServerConnection.ConnectedAndAuthenticated()
3095
3096(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3097
3098[O 4218.550] FSServerConnection.ConnectedAndAuthenticated()
3099
3100(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3101
3102[O 4218.550] > Send: [|presence:2]
3103
3104(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3105
3106[O 4218.563] FSServerConnection.ConnectedAndAuthenticated()
3107
3108(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3109
3110[O 4218.563] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
3111
3112(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3113
3114[O 4218.682] < Server: [|joined:ranked]
3115
3116(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3117
3118[O 4311.972] FSServerConnection.ConnectedAndAuthenticated()
3119
3120(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3121
3122[O 4311.986] FSServerConnection.ConnectedAndAuthenticated()
3123
3124(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3125
3126[O 4311.986] > Send: [|requestfriendsinfo]
3127
3128(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3129
3130[O 4312.070] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,,1,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1951978,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1516272,darkness,steam,5,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
3131
3132(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3133
3134[O 4314.773] > Send: [|presence:2]
3135
3136(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3137
3138[O 4317.193] FSServerConnection.ConnectedAndAuthenticated()
3139
3140(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3141
3142[O 4318.479] FSServerConnection.ConnectedAndAuthenticated()
3143
3144(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3145
3146[O 4318.485] FSServerConnection.ConnectedAndAuthenticated()
3147
3148(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3149
3150[O 4318.485] > Send: [|presence:2]
3151
3152(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3153
3154[O 4323.269] FSServerConnection.ConnectedAndAuthenticated()
3155
3156(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3157
3158[O 4323.269] > Send: [|join:casual:False]
3159
3160(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3161
3162[O 4323.269] > Send: [|setchar:Midori:700000]
3163
3164(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3165
3166[O 4323.353] < Server: [|joined:casual]
3167
3168(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3169
3170[O 4373.959] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
3171
3172(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3173
3174[O 4374.474] < Server: [|ping:78.90.30.16:19900+192.168.1.3:19900]
3175
3176(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3177
3178[O 4375.377] < Server: [|xp:5496026;grave=62856,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1177916,lum=8338,argagarg=0,menelker=0]
3179
3180(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3181
3182[O 4375.475] < Server: [|join:ip:45.2.131.23,pnum:1,oppChar:grave,oppCustomization:400000,oppPXP:62938,oppCXP:62938,port:9991,ip_alt:192.168.0.105,port_alt:9991,oppPlayerId:5070,oppPlatform:steam,oppPlatformId:76561197986473581,oppInputConfig:011,stageToUse:95,gameplayRandomSeed:479873352,oppName:EPriest]
3183
3184(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3185
3186[O 4375.495] > Send: [|inmatch:true]
3187
3188(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3189
3190[O 4375.496] gf 0: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S5|I100|R479873352: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
3191
3192(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3193
3194[O 4375.502] GGPO: begin_game(Fantasy Strike)
3195
3196(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3197
3198[O 4375.503] ADDED local P1 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
3199
3200(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3201
3202[O 4375.503] ADDED remote P2 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
3203
3204(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3205
3206[O 4375.607] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R479873352], count 1 of 5, forGgpoPlayerHandle 2
3207
3208(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3209
3210[O 4375.725] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R479873352], count 2 of 5, forGgpoPlayerHandle 2
3211
3212(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3213
3214[O 4375.913] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R479873352], count 3 of 5, forGgpoPlayerHandle 2
3215
3216(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3217
3218[O 4376.017] gf 0: Synchronizing with remote peer: [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R479873352], count 4 of 5, forGgpoPlayerHandle 2
3219
3220(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3221
3222[O 4376.128] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R479873352] MM.PlayingMatch False (None) OngoingMatch False CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,3]
3223
3224(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3225
3226[O 4376.128] Setup online stage: nextOnlineStage: 5 - setting: Stage_Setsuki Lightmapped
3227
3228(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3229
3230[O 4376.498] OnGGPODisconnect [remoteuserquit] with MatchmakingService.matchState Playing GGPO.state Running ggpoDisconnected False restartingGGPO False
3231
3232(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3233
3234[O 4376.498] gf 0: END ggpoSession 1686858526784 GGPO.state was Running MatchmakingService.matchState Playing restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason RemoteUserQuit stack trace: at System.Environment.get_StackTrace()
3235 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
3236 at CasualModeManager.OpponentDisconnected(DisconnectReason reason)
3237 at GameModeManager.OpponentDisconnected(DisconnectReason reason)
3238 at UFE.FixedUpdate()
3239
3240(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3241
3242[O 4376.498] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
3243
3244(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3245
3246[O 4376.476] > Send: [|inmatch:false]
3247
3248(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3249
3250[O 4376.476] > Send: [|presence:2]
3251
3252(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3253
3254[O 4376.476] > Send: [|presence:2]
3255
3256(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3257
3258[O 4376.504] FSServerConnection.ConnectedAndAuthenticated()
3259
3260(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3261
3262[O 4376.504] > Send: [|join:casual:False]
3263
3264(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3265
3266[O 4376.504] > Send: [|setchar:Midori:700000]
3267
3268(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3269
3270[O 4376.504] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
3271
3272(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3273
3274[O 4376.504] FSServerConnection.ConnectedAndAuthenticated()
3275
3276(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3277
3278[O 4376.608] < Server: [|joined:casual]
3279
3280(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3281
3282[O 4376.727] < Server: [|ping:78.90.30.16:19900+192.168.1.3:19900]
3283
3284(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3285
3286[O 4376.733] < Server: [|joined:ranked]
3287
3288(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3289
3290} OnPingTestComplete: 78.90.30.16:19900 pings 208.9336 ms out of 10 pings: [78.90.30.16:19900+192.168.1.3:19900]
3291
3292(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3293
3294[O 4378.213] > Send: [|pingresult:78.90.30.16:19900+192.168.1.3:19900=208]
3295
3296(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3297
3298} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
3299
3300(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3301
3302} OnPingTestComplete: 45.2.131.23:19900 pings 94.91403 ms out of 9 pings: [45.2.131.23:19900+192.168.0.105:19900]
3303
3304(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3305
3306[O 4378.979] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=94]
3307
3308(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3309
3310} OnPingTestComplete: 192.168.1.3:19900 pings 0 ms out of 0 pings: [78.90.30.16:19900+192.168.1.3:19900]
3311
3312(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3313
3314[O 4382.673] Disconnected: System.IO.IOException: EndRead failure ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host.
3315
3316 at System.Net.Sockets.Socket+SocketAsyncResult.CheckIfThrowDelayedException () [0x00000] in <filename unknown>:0
3317 at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult, System.Net.Sockets.SocketError& errorCode) [0x00000] in <filename unknown>:0
3318 at System.Net.Sockets.Socket.EndReceive (IAsyncResult result) [0x00000] in <filename unknown>:0
3319 at System.Net.Sockets.NetworkStream.EndRead (IAsyncResult ar) [0x00000] in <filename unknown>:0
3320 --- End of inner exception stack trace ---
3321 at System.Net.Sockets.NetworkStream.EndRead (IAsyncResult ar) [0x00000] in <filename unknown>:0
3322 at Mono.Security.Protocol.Tls.SslStreamBase.InternalReadCallback (IAsyncResult result) [0x00000] in <filename unknown>:0
3323
3324(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3325
3326[O 4386.737] Created persistent socket on local port UDP 9991
3327
3328(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3329
3330[O 4386.737] FSServerConnection connecting to gameserver.fantasystrike.com:9990
3331
3332(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3333
3334[O 4387.237] FSServerConnection up as 192.168.1.117
3335
3336(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3337
3338[O 4387.237] OnTcpConnectConfirmed True: []
3339
3340(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3341
3342[O 4387.237] < Server: [|hello:User 73.11.188.107:0]
3343
3344(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3345
3346[O 4387.258] > Send: [|auth:localip=192.168.1.117:localport=9991:version=v1.17155:authString=steam=76561198010641828]
3347
3348(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3349
3350[O 4387.342] < Server: [|authsucceeded:rivenwyrm]
3351
3352(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3353
3354[O 4387.355] > Send: [|spectatorsenabled:True]
3355
3356(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3357
3358[O 4387.355] > Send: [|onlysameplatform:False]
3359
3360(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3361
3362[U 4387.357] Writing Steam friends... [Main Menu]
3363
3364(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3365
3366[O 4387.355] > Send: [|platformfriends:76561197960399819;76561197960480585;76561197960490588;76561197960666485;76561197960679877;76561197961487685;76561197962733381;76561197962895729;76561197968685234;76561197968798394;76561197970033789;76561197970672461;76561197970785429;76561197972424426;76561197982132589;76561197990217555;76561197990310474;76561197991918837;76561197992250287;76561197993439334;76561197995615193;76561197998193845;76561198006654942;76561198006716396;76561198006725439;76561198006740041;76561198009350896;76561198009831639;76561198010294287;76561198012626629;76561198016336379;76561198017607454;76561198019444455;76561198019444951;76561198019909639;76561198023858324;76561198025203552;76561198025209490;76561198025761360;76561198025775724;76561198030555275;76561198037968719;76561198043631424;76561198050627394;76561198056616635;76561198067384389;76561198067795558;76561198071966514;76561198072016100;76561198076732525;76561198093339104;76561198106361524;76561198120510200;76561198122707291;76561198125657809;76561198125824041;76561198145349821;76561198259657843]
3367
3368(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3369
3370[O 4387.355] FSServerConnection.ConnectedAndAuthenticated()
3371
3372(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3373
3374[O 4387.355] > Send: [|myconfig:100]
3375
3376(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3377
3378[O 4387.404] < Server: [|xp:5496026;grave=62856,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1177916,lum=8338,argagarg=0,menelker=0]
3379
3380(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3381
3382[O 4387.404] < Server: [|avoidedplayers:4364,steam,76561198271434630,Butterworth,215240,0,0]
3383
3384(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3385
3386[O 4387.404] < Server: [|rankeddata:2:2:3:3]
3387
3388(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3389
3390[O 4387.404] < Server: [|survivalmodescompleted:1:0:0:0]
3391
3392(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3393
3394[O 4387.404] < Server: [|bossrushbestruns:0:grave;0:jaina;0:setsuki;0:rook;0:degrey;0:valerie;0:geiger;0:midori;0:lum;0:argagarg;0:menelker;0]
3395
3396(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3397
3398[O 4387.404] < Server: [|dailychallengeavailable:false]
3399
3400(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3401
3402[O 4387.591] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,,1,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,steam,12,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
3403
3404(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3405
3406[O 4387.654] < Server: [|friendrequestsreceived:]
3407
3408(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3409
3410[O 4387.654] < Server: [|friendrequestssent:1885]
3411
3412(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3413
3414[O 4388.544] FSServerConnection.ConnectedAndAuthenticated()
3415
3416(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3417
3418[O 4388.558] FSServerConnection.ConnectedAndAuthenticated()
3419
3420(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3421
3422[O 4388.572] FSServerConnection.ConnectedAndAuthenticated()
3423
3424(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3425
3426[O 4388.572] > Send: [|join:casual:False]
3427
3428(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3429
3430[O 4388.572] > Send: [|setchar:Midori:700000]
3431
3432(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3433
3434[O 4388.642] < Server: [|joined:casual]
3435
3436(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3437
3438[O 4388.738] < Server: [|ping:78.90.30.16:19900+192.168.1.3:19900]
3439
3440(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3441
3442[O 4389.155] FSServerConnection.ConnectedAndAuthenticated()
3443
3444(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3445
3446[O 4389.177] FSServerConnection.ConnectedAndAuthenticated()
3447
3448(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3449
3450[O 4389.177] > Send: [|presence:2]
3451
3452(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3453
3454[O 4389.190] FSServerConnection.ConnectedAndAuthenticated()
3455
3456(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3457
3458[O 4389.190] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
3459
3460(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3461
3462[O 4389.309] < Server: [|joined:ranked]
3463
3464(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3465
3466[O 4391.144] FSServerConnection.ConnectedAndAuthenticated()
3467
3468(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3469
3470[O 4391.157] FSServerConnection.ConnectedAndAuthenticated()
3471
3472(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3473
3474[O 4391.157] > Send: [|requestfriendsinfo]
3475
3476(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3477
3478[O 4391.242] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,,1,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,steam,12,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
3479
3480(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3481
3482} OnPingTestComplete: 78.90.30.16:19900 pings 209.6327 ms out of 10 pings: [78.90.30.16:19900+192.168.1.3:19900]
3483
3484(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3485
3486[O 4392.694] > Send: [|pingresult:78.90.30.16:19900+192.168.1.3:19900=209]
3487
3488(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3489
3490} OnPingTestComplete: 192.168.1.3:19900 pings 0 ms out of 0 pings: [78.90.30.16:19900+192.168.1.3:19900]
3491
3492(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3493
3494[O 4397.618] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
3495
3496(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3497
3498} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
3499
3500(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3501
3502} OnPingTestComplete: 45.2.131.23:19900 pings 91.85989 ms out of 9 pings: [45.2.131.23:19900+192.168.0.105:19900]
3503
3504(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3505
3506[O 4402.629] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=91]
3507
3508(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3509
3510[O 4592.387] < Server: [|xp:5496026;grave=62856,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1177916,lum=8338,argagarg=0,menelker=0]
3511
3512(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3513
3514[O 4592.497] < Server: [|join:ip:78.90.30.16,pnum:2,oppChar:geiger,oppCustomization:500000,oppPXP:1519264,oppCXP:704544,port:9991,ip_alt:192.168.1.3,port_alt:9991,oppPlayerId:4510,oppPlatform:steam,oppPlatformId:76561198259661954,oppInputConfig:011,stageToUse:3,gameplayRandomSeed:433792410,oppName:darkness]
3515
3516(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3517
3518[O 4592.503] > Send: [|inmatch:true]
3519
3520(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3521
3522[O 4592.504] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 78.90.30.16 remotePort 9991 remoteIpAddressAlt 192.168.1.3 remotePortAlt 9991 sb_my_game_details |P2|CC|K7|GA0|GB0|GC0|GD0|GE0|S3|I100|R433792410: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
3523
3524(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3525
3526[O 4592.510] GGPO: begin_game(Fantasy Strike)
3527
3528(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3529
3530[O 4592.511] ADDED remote P1 at 78.90.30.16:9991 alt 192.168.1.3:9991 retcode GGPO_OK: 1, GGPO_OK
3531
3532(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3533
3534[O 4592.511] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.3:9991 retcode GGPO_OK: 2, GGPO_OK
3535
3536(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3537
3538[O 4592.767] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 1 of 5, forGgpoPlayerHandle 1
3539
3540(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3541
3542[O 4592.986] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 2 of 5, forGgpoPlayerHandle 1
3543
3544(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3545
3546[O 4593.219] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 3 of 5, forGgpoPlayerHandle 1
3547
3548(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3549
3550[O 4593.452] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 4 of 5, forGgpoPlayerHandle 1
3551
3552(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3553
3554[O 4593.685] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410] MM.PlayingMatch False (None) OngoingMatch False Ranked to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,3]
3555
3556(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3557
3558[O 4593.685] Setup online stage: nextOnlineStage: 3 - setting: Stage_Geiger Lightmap Test
3559
3560(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3561
3562[O 4596.183] > Send: [|setchar:Midori:700000]
3563
3564(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3565
3566[O 4596.183] Setup online stage: nextOnlineStage: 3 - setting: Stage_Geiger Lightmap Test
3567
3568(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3569
3570[_ 4596.184] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
3571
3572(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3573
3574Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
3575
3576(Filename: Line: 372)
3577
3578To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
3579
3580(Filename: Line: 374)
3581
3582[_ 4596.917] Setting Active Scene: Simple Fantasy Strike
3583
3584(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3585
3586Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
35871/4 scenes use different skyboxes.
3588
3589
3590(Filename: Line: 124)
3591
3592The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
3593
3594(Filename: Line: 221)
3595
3596[G 4597.240 gf 0] SetShadowProjector with origin at position: (0.0, 35.0, 100.0), angle: (14.5, 180.0, 180.0)
3597
3598(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3599
3600[_ 4603.169] Setting Active Scene: Stage_Geiger Lightmap Test
3601
3602(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3603
3604[O 4603.425] > Send: [|gamestartedwith:Midori]
3605
3606(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3607
3608[O 4603.425] > Send: [|presence:5]
3609
3610(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3611
3612Unloading 22 Unused Serialized files (Serialized files now loaded: 6)
3613
3614Unloading 2473 unused Assets to reduce memory usage. Loaded Objects now: 66259.
3615Total: 159.818462 ms (FindLiveObjects: 4.734496 ms CreateObjectMapping: 5.014590 ms MarkObjects: 142.905890 ms DeleteObjects: 7.163184 ms)
3616
3617WARNING: Trying to AddInstanceId existing id [TP-283-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3618
3619(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3620
3621, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3622
3623(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3624
3625WARNING: Trying to AddInstanceId existing id [TP-284-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3626
3627(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3628
3629, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3630
3631(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3632
3633WARNING: Trying to AddInstanceId existing id [TP-286-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3634
3635(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3636
3637, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3638
3639(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3640
3641WARNING: Trying to AddInstanceId existing id [TP-287-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3642
3643(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3644
3645, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3646
3647(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3648
3649WARNING: Trying to AddInstanceId existing id [TP-289-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3650
3651(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3652
3653, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3654
3655(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3656
3657WARNING: Trying to AddInstanceId existing id [TP-290-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 3676
3658
3659(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3660
3661, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
3662
3663(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3664
3665WARNING: Trying to AddInstanceId existing id [TP-538-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 7058
3666
3667(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3668
3669, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
3670
3671(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3672
3673WARNING: Trying to AddInstanceId existing id [TP-539-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 7058
3674
3675(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3676
3677, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
3678
3679(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3680
3681WARNING: Trying to AddInstanceId existing id [TP-541-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 7058
3682
3683(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3684
3685, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
3686
3687(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3688
3689WARNING: Trying to AddInstanceId existing id [TP-542-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 7058
3690
3691(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3692
3693, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
3694
3695(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3696
3697WARNING: Trying to AddInstanceId existing id [VFX-629-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 8354
3698
3699(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3700
3701, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3702
3703(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3704
3705WARNING: Trying to AddInstanceId existing id [VFX-674-Global_Dust_Walk_Backwards(Clone)] for Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject) on gf 8815
3706
3707(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3708
3709, old was Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject)
3710
3711(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3712
3713Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
3714
3715(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3716
3717WARNING: Trying to AddInstanceId existing id [VFX-863-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 11821
3718
3719(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3720
3721, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3722
3723(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3724
3725WARNING: Trying to AddInstanceId existing id [TP-937-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 12528
3726
3727(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3728
3729, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3730
3731(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3732
3733WARNING: Trying to AddInstanceId existing id [TP-938-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 12528
3734
3735(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3736
3737, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3738
3739(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3740
3741WARNING: Trying to AddInstanceId existing id [VFX-969-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 12942
3742
3743(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3744
3745, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3746
3747(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3748
3749WARNING: Trying to AddInstanceId existing id [VFX-989-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 13083
3750
3751(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3752
3753, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3754
3755(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3756
3757[O 4838.062] > Send: [|gameended]
3758
3759(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3760
3761[O 4838.062] > Send: [|outcome:0:1:156]
3762
3763(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3764
3765[O 4838.242] < Server: [|xpgain:pxp:5496026,cxp:1177916,time:936,finished:300]
3766
3767(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3768
3769[O 4838.568] < StringMsg from handle 1 P1 local False: [rematch:1]
3770
3771(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3772
3773[O 4841.851] Send rematch request, wantRematch: True
3774
3775(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3776
3777[O 4841.851] gf 14051: RestartGGPOSessionNextFrame rt 4841.851
3778
3779(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3780
3781[O 4841.857] gf 14051: Auto-close previous ggpoSession 1686858502208
3782
3783(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3784
3785[O 4841.857] gf 14051: END ggpoSession 1686858502208 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason RemoteUserQuit stack trace: at System.Environment.get_StackTrace()
3786 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
3787 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
3788 at UFE.Update()
3789
3790(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3791
3792[O 4841.857] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
3793
3794(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3795
3796[O 4841.856] > Send: [|inmatch:true]
3797
3798(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3799
3800[O 4841.859] gf 14051: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 78.90.30.16 remotePort 9991 remoteIpAddressAlt 192.168.1.3 remotePortAlt 9991 sb_my_game_details |P2|CC|K7|GA0|GB0|GC0|GD0|GE0|S3|I100|R433792410: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
3801
3802(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3803
3804[O 4841.866] GGPO: begin_game(Fantasy Strike)
3805
3806(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3807
3808[O 4841.866] ADDED remote P1 at 78.90.30.16:9991 alt 192.168.1.3:9991 retcode GGPO_OK: 1, GGPO_OK
3809
3810(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3811
3812[O 4841.866] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.3:9991 retcode GGPO_OK: 2, GGPO_OK
3813
3814(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3815
3816[O 4842.086] gf 14051: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 1 of 5, forGgpoPlayerHandle 1
3817
3818(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3819
3820[O 4842.316] gf 14051: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 2 of 5, forGgpoPlayerHandle 1
3821
3822(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3823
3824[O 4842.357] > Send: [|gamestartedwith:Midori]
3825
3826(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3827
3828[O 4842.357] > Send: [|presence:5]
3829
3830(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3831
3832Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
3833
3834Unloading 7029 unused Assets to reduce memory usage. Loaded Objects now: 63029.
3835Total: 154.115382 ms (FindLiveObjects: 4.707089 ms CreateObjectMapping: 5.143795 ms MarkObjects: 130.442298 ms DeleteObjects: 13.821898 ms)
3836
3837[O 4842.541] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 3 of 5, forGgpoPlayerHandle 1
3838
3839(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3840
3841[O 4842.767] gf 0: Synchronizing with remote peer: [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410], count 4 of 5, forGgpoPlayerHandle 1
3842
3843(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3844
3845[O 4843.004] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CH|K5|GA0|GB0|GC0|GD0|GE0|S3|I011|R433792410] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [5,7]
3846
3847(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3848
3849WARNING: Trying to AddInstanceId existing id [VFX-5-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 310
3850
3851(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3852
3853, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3854
3855(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3856
3857WARNING: Trying to AddInstanceId existing id [TP-183-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 2525
3858
3859(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3860
3861, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3862
3863(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3864
3865WARNING: Trying to AddInstanceId existing id [TP-184-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 2525
3866
3867(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3868
3869, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3870
3871(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3872
3873WARNING: Trying to AddInstanceId existing id [VFX-316-Global_Dust_Walk_Forwards(Clone)] for Global_Dust_Walk_Forwards(Clone) (UnityEngine.GameObject) on gf 4418
3874
3875(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3876
3877, old was Global_Dust_Walk_Forwards(Clone) (UnityEngine.GameObject)
3878
3879(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3880
3881WARNING: Trying to AddInstanceId existing id [VFX-337-Global_Dust_Walk_Backwards(Clone)] for Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject) on gf 4652
3882
3883(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3884
3885, old was Global_Dust_Walk_Backwards(Clone) (UnityEngine.GameObject)
3886
3887(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3888
3889WARNING: Trying to AddInstanceId existing id [VFX-409-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 5620
3890
3891(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3892
3893, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3894
3895(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3896
3897WARNING: Trying to AddInstanceId existing id [VFX-409-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 5620
3898
3899(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3900
3901, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3902
3903(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3904
3905WARNING: Trying to AddInstanceId existing id [VFX-416-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 5713
3906
3907(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3908
3909, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3910
3911(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3912
3913WARNING: Trying to AddInstanceId existing id [VFX-431-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 5805
3914
3915(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3916
3917, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3918
3919(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3920
3921WARNING: Trying to AddInstanceId existing id [VFX-616-Geiger_Gear(Clone)] for Geiger_Gear(Clone) (UnityEngine.GameObject) on gf 8094
3922
3923(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3924
3925, old was Geiger_Gear(Clone) (UnityEngine.GameObject)
3926
3927(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3928
3929WARNING: Trying to AddInstanceId existing id [TP-648-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 8403
3930
3931(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3932
3933, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3934
3935(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3936
3937WARNING: Trying to AddInstanceId existing id [TP-649-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 8403
3938
3939(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3940
3941, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
3942
3943(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3944
3945[O 4995.460] > Send: [|gameended]
3946
3947(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3948
3949[O 4995.460] > Send: [|outcome:0:2:102]
3950
3951(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3952
3953[O 4995.468] gf 9143: END ggpoSession 1686858514496 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason RemoteUserQuit stack trace: at System.Environment.get_StackTrace()
3954 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
3955 at CasualModeManager.MatchFinished()
3956 at GameModeManager.MatchFinished()
3957 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
3958 at ControlsScript.EndGame()
3959 at ControlsScript.CheckEndGame()
3960 at UFE.AdvanceGameplayByOneFrame()
3961 at UFE.FixedUpdate()
3962
3963(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3964
3965[O 4995.468] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
3966
3967(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3968
3969[O 4995.460] > Send: [|inmatch:false]
3970
3971(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3972
3973[O 4995.460] > Send: [|presence:2]
3974
3975(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3976
3977[O 4995.460] > Send: [|gameended]
3978
3979(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3980
3981[O 4995.460] > Send: [|presence:2]
3982
3983(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3984
3985[O 4995.611] < Server: [|xpgain:pxp:5497262,cxp:1179152,consec:300,time:612,finished:300]
3986
3987(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3988
3989[_ 4995.723] Setting Active Scene: Simple Fantasy Strike
3990
3991(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3992
3993[_ 4995.725] CheckApplyRenderSettings: [MainMenu]
3994
3995(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
3996
3997[_ 4995.726] Setting Active Scene: Stage_Geiger Lightmap Test
3998
3999(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4000
4001[_ 4995.733] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
4002
4003(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4004
4005Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
4006
4007(Filename: Line: 372)
4008
4009To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
4010
4011(Filename: Line: 374)
4012
4013[_ 4996.191] Setting Active Scene: Stage_Rook Lightmapped
4014
4015(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4016
4017[_ 4996.191] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
4018
4019(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4020
4021[_ 5001.281] CheckApplyRenderSettings: [MainMenu]
4022
4023(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4024
4025[_ 5001.281] Setting Active Scene: Stage_Rook Lightmapped
4026
4027(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4028
4029[_ 5001.281] Setting Active Scene: Stage_Rook Lightmapped
4030
4031(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4032
4033[O 5001.278] > Send: [|presence:2]
4034
4035(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4036
4037[O 5002.328] FSServerConnection.ConnectedAndAuthenticated()
4038
4039(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4040
4041[O 5003.009] FSServerConnection.ConnectedAndAuthenticated()
4042
4043(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4044
4045[O 5003.017] FSServerConnection.ConnectedAndAuthenticated()
4046
4047(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4048
4049[O 5003.017] > Send: [|presence:2]
4050
4051(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4052
4053[O 5010.635] < Server: [|opponentdisconnectedfromserver]
4054
4055(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4056
4057[O 5010.746] < Server: [|xpgain:pxp:5498474,cxp:1180364,consec:300,win:500,time:612]
4058
4059(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4060
4061[O 5011.309] FSServerConnection.ConnectedAndAuthenticated()
4062
4063(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4064
4065[O 5011.309] > Send: [|join:casual:False]
4066
4067(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4068
4069[O 5011.309] > Send: [|setchar:Setsuki:500000]
4070
4071(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4072
4073[O 5011.372] < Server: [|joined:casual]
4074
4075(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4076
4077[O 5011.483] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
4078
4079(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4080
4081[O 5012.491] FSServerConnection.ConnectedAndAuthenticated()
4082
4083(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4084
4085[O 5014.486] FSServerConnection.ConnectedAndAuthenticated()
4086
4087(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4088
4089[O 5014.493] FSServerConnection.ConnectedAndAuthenticated()
4090
4091(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4092
4093[O 5014.493] > Send: [|presence:2]
4094
4095(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4096
4097[O 5014.500] FSServerConnection.ConnectedAndAuthenticated()
4098
4099(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4100
4101[O 5014.500] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
4102
4103(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4104
4105[O 5014.625] < Server: [|joined:ranked]
4106
4107(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4108
4109} OnPingTestComplete: 45.2.131.23:19900 pings 93.86894 ms out of 10 pings: [45.2.131.23:19900+192.168.0.105:19900]
4110
4111(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4112
4113[O 5015.208] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=93]
4114
4115(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4116
4117} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
4118
4119(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4120
4121[O 5046.984] > Send: [|presence:2]
4122
4123(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4124
4125[O 5047.388] < Server: [|xp:5499886;grave=62856,jaina=1137506,setsuki=326056,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1181776,lum=8338,argagarg=0,menelker=0]
4126
4127(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4128
4129[O 5047.485] < Server: [|join:ip:45.2.131.23,pnum:2,oppChar:grave,oppCustomization:400000,oppPXP:62938,oppCXP:62938,port:9991,ip_alt:192.168.0.105,port_alt:9991,oppPlayerId:5070,oppPlatform:steam,oppPlatformId:76561197986473581,oppInputConfig:011,stageToUse:85,gameplayRandomSeed:786585105,oppName:EPriest]
4130
4131(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4132
4133[O 5047.499] > Send: [|inmatch:true]
4134
4135(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4136
4137[O 5047.500] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P2|CD|K5|GA0|GB0|GC0|GD0|GE0|S5|I100|R786585105: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
4138
4139(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4140
4141[O 5047.507] GGPO: begin_game(Fantasy Strike)
4142
4143(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4144
4145[O 5047.507] ADDED remote P1 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
4146
4147(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4148
4149[O 5047.507] ADDED local P2 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
4150
4151(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4152
4153[O 5047.617] gf 0: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 1 of 5, forGgpoPlayerHandle 1
4154
4155(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4156
4157[O 5047.735] gf 0: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 2 of 5, forGgpoPlayerHandle 1
4158
4159(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4160
4161[O 5047.833] gf 0: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 3 of 5, forGgpoPlayerHandle 1
4162
4163(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4164
4165[_ 5047.840] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
4166
4167(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4168
4169[_ 5047.840] Setting Active Scene: Simple Fantasy Strike
4170
4171(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4172
4173[_ 5047.841] Setting Active Scene: Simple Fantasy Strike
4174
4175(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4176
4177[O 5047.833] > Send: [|presence:2]
4178
4179(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4180
4181[O 5047.833] > Send: [|setchar:Jaina:000000]
4182
4183(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4184
4185[O 5047.833] > Send: [|setchar:Jaina:000000]
4186
4187(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4188
4189[O 5047.833] > Send: [|setchar:Jaina:000000]
4190
4191(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4192
4193[O 5047.965] gf 0: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 4 of 5, forGgpoPlayerHandle 1
4194
4195(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4196
4197[O 5048.077] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105] MM.PlayingMatch False (None) OngoingMatch False Training to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [0,0]
4198
4199(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4200
4201[O 5048.077] Setup online stage: nextOnlineStage: 5 - setting: Stage_Setsuki Lightmapped
4202
4203(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4204
4205[O 5050.563] > Send: [|setchar:Setsuki:500000]
4206
4207(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4208
4209[O 5050.564] Setup online stage: nextOnlineStage: 5 - setting: Stage_Setsuki Lightmapped
4210
4211(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4212
4213[O 5050.887] < StringMsg from handle 1 P1 local False: [cs-adjcolor:4]
4214
4215(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4216
4217[_ 5051.389] Setting Active Scene: Simple Fantasy Strike
4218
4219(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4220
4221The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
4222
4223(Filename: Line: 221)
4224
4225[G 5051.610 gf 0] SetShadowProjector at position: (19.9, 20.0, -28.4), angle: (30.0, 325.0, 0.0)
4226
4227(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4228
4229WARNING: Trying to AddInstanceId existing id [TP-1-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
4230
4231(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4232
4233, old was null
4234
4235(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4236
4237WARNING: Trying to AddInstanceId existing id [TP-3-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
4238
4239(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4240
4241, old was null
4242
4243(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4244
4245WARNING: Trying to AddInstanceId existing id [TP-5-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
4246
4247(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4248
4249, old was null
4250
4251(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4252
4253[_ 5057.532] Setting Active Scene: Stage_Setsuki Lightmapped
4254
4255(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4256
4257[O 5057.789] > Send: [|gamestartedwith:Setsuki]
4258
4259(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4260
4261[O 5057.789] > Send: [|presence:5]
4262
4263(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4264
4265Unloading 22 Unused Serialized files (Serialized files now loaded: 6)
4266
4267Unloading 7838 unused Assets to reduce memory usage. Loaded Objects now: 70632.
4268Total: 167.423172 ms (FindLiveObjects: 5.330524 ms CreateObjectMapping: 6.123522 ms MarkObjects: 140.475094 ms DeleteObjects: 15.493729 ms)
4269
4270Pool too small, creating new instance... Prefab: Global_Dust_Walk_Forwards
4271
4272(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4273
4274Pool too small, creating new instance... Prefab: Global_Dust_Walk_Forwards
4275
4276(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4277
4278WARNING: Trying to AddInstanceId existing id [TP-727-leaves_straight1] for leaves_straight1 (UnityEngine.GameObject) on gf 8846
4279
4280(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4281
4282, old was leaves_straight1 (UnityEngine.GameObject)
4283
4284(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4285
4286WARNING: Trying to AddInstanceId existing id [TP-728-leaves_straight2] for leaves_straight2 (UnityEngine.GameObject) on gf 8846
4287
4288(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4289
4290, old was leaves_straight2 (UnityEngine.GameObject)
4291
4292(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4293
4294WARNING: Trying to AddInstanceId existing id [TP-729-leaves_straight3] for leaves_straight3 (UnityEngine.GameObject) on gf 8846
4295
4296(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4297
4298, old was leaves_straight3 (UnityEngine.GameObject)
4299
4300(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4301
4302WARNING: Trying to AddInstanceId existing id [TP-730-leaves_straight4] for leaves_straight4 (UnityEngine.GameObject) on gf 8846
4303
4304(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4305
4306, old was leaves_straight4 (UnityEngine.GameObject)
4307
4308(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4309
4310WARNING: Trying to AddInstanceId existing id [TP-732-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 8846
4311
4312(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4313
4314, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
4315
4316(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4317
4318WARNING: Trying to AddInstanceId existing id [TP-733-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 8846
4319
4320(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4321
4322, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
4323
4324(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4325
4326WARNING: Trying to AddInstanceId existing id [TP-734-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 8846
4327
4328(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4329
4330, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
4331
4332(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4333
4334WARNING: Trying to AddInstanceId existing id [TP-735-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 8846
4335
4336(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4337
4338, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
4339
4340(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4341
4342WARNING: Trying to AddInstanceId existing id [TP-736-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 8846
4343
4344(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4345
4346, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
4347
4348(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4349
4350WARNING: Trying to AddInstanceId existing id [TP-737-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 8846
4351
4352(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4353
4354, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
4355
4356(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4357
4358WARNING: Trying to AddInstanceId existing id [TP-738-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 8846
4359
4360(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4361
4362, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
4363
4364(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4365
4366WARNING: Trying to AddInstanceId existing id [TP-739-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 8846
4367
4368(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4369
4370, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
4371
4372(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4373
4374WARNING: Trying to AddInstanceId existing id [TP-740-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 8846
4375
4376(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4377
4378, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
4379
4380(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4381
4382WARNING: Trying to AddInstanceId existing id [TP-741-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 8846
4383
4384(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4385
4386, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
4387
4388(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4389
4390WARNING: Trying to AddInstanceId existing id [TP-742-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 8846
4391
4392(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4393
4394, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
4395
4396(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4397
4398WARNING: Trying to AddInstanceId existing id [TP-743-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 8846
4399
4400(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4401
4402, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
4403
4404(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4405
4406WARNING: Trying to AddInstanceId existing id [TP-744-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 8846
4407
4408(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4409
4410, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
4411
4412(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4413
4414WARNING: Trying to AddInstanceId existing id [TP-745-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 8846
4415
4416(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4417
4418, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
4419
4420(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4421
4422WARNING: Trying to AddInstanceId existing id [TP-746-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 8846
4423
4424(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4425
4426, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
4427
4428(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4429
4430WARNING: Trying to AddInstanceId existing id [TP-747-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 8846
4431
4432(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4433
4434, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
4435
4436(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4437
4438WARNING: Trying to AddInstanceId existing id [TP-748-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 8846
4439
4440(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4441
4442, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
4443
4444(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4445
4446WARNING: Trying to AddInstanceId existing id [TP-749-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 8846
4447
4448(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4449
4450, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
4451
4452(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4453
4454WARNING: Trying to AddInstanceId existing id [TP-750-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 8846
4455
4456(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4457
4458, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
4459
4460(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4461
4462WARNING: Trying to AddInstanceId existing id [TP-751-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 8846
4463
4464(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4465
4466, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
4467
4468(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4469
4470WARNING: Trying to AddInstanceId existing id [TP-753-dot_streaks] for dot_streaks (UnityEngine.GameObject) on gf 8846
4471
4472(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4473
4474, old was dot_streaks (UnityEngine.GameObject)
4475
4476(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4477
4478WARNING: Trying to AddInstanceId existing id [TP-754-blobs] for blobs (UnityEngine.GameObject) on gf 8846
4479
4480(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4481
4482, old was blobs (UnityEngine.GameObject)
4483
4484(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4485
4486WARNING: Trying to AddInstanceId existing id [TP-755-air_textured_blobs] for air_textured_blobs (UnityEngine.GameObject) on gf 8846
4487
4488(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4489
4490, old was air_textured_blobs (UnityEngine.GameObject)
4491
4492(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4493
4494WARNING: Trying to AddInstanceId existing id [TP-756-ground_dust] for ground_dust (UnityEngine.GameObject) on gf 8846
4495
4496(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4497
4498, old was ground_dust (UnityEngine.GameObject)
4499
4500(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4501
4502[O 5241.331] > Send: [|gameended]
4503
4504(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4505
4506[O 5241.331] > Send: [|outcome:2:1:121]
4507
4508(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4509
4510[O 5241.441] < Server: [|xpgain:pxp:5499886,cxp:326056,consec:300,win:500,time:726,finished:300]
4511
4512(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4513
4514[O 5241.873] Send rematch request, wantRematch: True
4515
4516(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4517
4518[O 5242.019] < StringMsg from handle 1 P1 local False: [rematch:1]
4519
4520(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4521
4522[O 5242.020] gf 10992: RestartGGPOSessionNextFrame rt 5242.02
4523
4524(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4525
4526[O 5242.020] gf 10992: Auto-close previous ggpoSession 1686858522688
4527
4528(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4529
4530[O 5242.020] gf 10992: END ggpoSession 1686858522688 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason RemoteUserQuit stack trace: at System.Environment.get_StackTrace()
4531 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
4532 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
4533 at UFE.FixedUpdate()
4534
4535(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4536
4537[O 5242.020] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
4538
4539(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4540
4541[O 5242.012] > Send: [|inmatch:true]
4542
4543(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4544
4545[O 5242.022] gf 10992: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 45.2.131.23 remotePort 9991 remoteIpAddressAlt 192.168.0.105 remotePortAlt 9991 sb_my_game_details |P2|CD|K5|GA0|GB0|GC0|GD0|GE0|S5|I100|R786585105: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
4546
4547(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4548
4549[O 5242.029] GGPO: begin_game(Fantasy Strike)
4550
4551(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4552
4553[O 5242.029] ADDED remote P1 at 45.2.131.23:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 1, GGPO_OK
4554
4555(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4556
4557[O 5242.029] ADDED local P2 at 127.0.0.1:9991 alt 192.168.0.105:9991 retcode GGPO_OK: 2, GGPO_OK
4558
4559(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4560
4561[O 5242.137] gf 10992: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 1 of 5, forGgpoPlayerHandle 1
4562
4563(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4564
4565[O 5242.248] gf 10992: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 2 of 5, forGgpoPlayerHandle 1
4566
4567(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4568
4569[O 5242.353] gf 10992: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 3 of 5, forGgpoPlayerHandle 1
4570
4571(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4572
4573[O 5242.450] gf 10992: Synchronizing with remote peer: [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105], count 4 of 5, forGgpoPlayerHandle 1
4574
4575(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4576
4577[O 5242.534] > Send: [|gamestartedwith:Setsuki]
4578
4579(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4580
4581[O 5242.534] > Send: [|presence:5]
4582
4583(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4584
4585[O 5242.557] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CA|K4|GA0|GB0|GC0|GD0|GE0|S5|I011|R786585105] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [4,5]
4586
4587(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4588
4589Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
4590
4591Unloading 7308 unused Assets to reduce memory usage. Loaded Objects now: 65451.
4592Total: 163.117551 ms (FindLiveObjects: 4.532406 ms CreateObjectMapping: 5.455211 ms MarkObjects: 132.870083 ms DeleteObjects: 20.259547 ms)
4593
4594WARNING: Trying to AddInstanceId existing id [VFX-17-Grave_Fireball(Clone)] for Grave_Fireball(Clone) (UnityEngine.GameObject) on gf 408
4595
4596(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4597
4598, old was Grave_Fireball(Clone) (UnityEngine.GameObject)
4599
4600(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4601
4602WARNING: Trying to AddInstanceId existing id [TP-189-leaves_straight1] for leaves_straight1 (UnityEngine.GameObject) on gf 3279
4603
4604(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4605
4606, old was leaves_straight1 (UnityEngine.GameObject)
4607
4608(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4609
4610WARNING: Trying to AddInstanceId existing id [TP-190-leaves_straight2] for leaves_straight2 (UnityEngine.GameObject) on gf 3279
4611
4612(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4613
4614, old was leaves_straight2 (UnityEngine.GameObject)
4615
4616(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4617
4618WARNING: Trying to AddInstanceId existing id [TP-191-leaves_straight3] for leaves_straight3 (UnityEngine.GameObject) on gf 3279
4619
4620(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4621
4622, old was leaves_straight3 (UnityEngine.GameObject)
4623
4624(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4625
4626WARNING: Trying to AddInstanceId existing id [TP-192-leaves_straight4] for leaves_straight4 (UnityEngine.GameObject) on gf 3279
4627
4628(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4629
4630, old was leaves_straight4 (UnityEngine.GameObject)
4631
4632(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4633
4634WARNING: Trying to AddInstanceId existing id [TP-194-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 3279
4635
4636(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4637
4638, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
4639
4640(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4641
4642WARNING: Trying to AddInstanceId existing id [TP-195-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 3279
4643
4644(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4645
4646, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
4647
4648(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4649
4650WARNING: Trying to AddInstanceId existing id [TP-196-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 3279
4651
4652(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4653
4654, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
4655
4656(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4657
4658WARNING: Trying to AddInstanceId existing id [TP-197-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 3279
4659
4660(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4661
4662, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
4663
4664(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4665
4666WARNING: Trying to AddInstanceId existing id [TP-198-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 3279
4667
4668(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4669
4670, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
4671
4672(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4673
4674WARNING: Trying to AddInstanceId existing id [TP-199-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 3279
4675
4676(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4677
4678, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
4679
4680(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4681
4682WARNING: Trying to AddInstanceId existing id [TP-200-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 3279
4683
4684(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4685
4686, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
4687
4688(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4689
4690WARNING: Trying to AddInstanceId existing id [TP-201-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 3279
4691
4692(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4693
4694, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
4695
4696(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4697
4698WARNING: Trying to AddInstanceId existing id [TP-202-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 3279
4699
4700(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4701
4702, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
4703
4704(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4705
4706WARNING: Trying to AddInstanceId existing id [TP-203-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 3279
4707
4708(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4709
4710, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
4711
4712(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4713
4714WARNING: Trying to AddInstanceId existing id [TP-204-grave_wind_leaves_geo_10] for grave_wind_leaves_geo_10 (UnityEngine.GameObject) on gf 3279
4715
4716(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4717
4718, old was grave_wind_leaves_geo_10 (UnityEngine.GameObject)
4719
4720(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4721
4722WARNING: Trying to AddInstanceId existing id [TP-205-grave_wind_leaves_geo_9] for grave_wind_leaves_geo_9 (UnityEngine.GameObject) on gf 3279
4723
4724(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4725
4726, old was grave_wind_leaves_geo_9 (UnityEngine.GameObject)
4727
4728(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4729
4730WARNING: Trying to AddInstanceId existing id [TP-206-grave_wind_leaves_geo_8] for grave_wind_leaves_geo_8 (UnityEngine.GameObject) on gf 3279
4731
4732(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4733
4734, old was grave_wind_leaves_geo_8 (UnityEngine.GameObject)
4735
4736(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4737
4738WARNING: Trying to AddInstanceId existing id [TP-207-grave_wind_leaves_geo_7] for grave_wind_leaves_geo_7 (UnityEngine.GameObject) on gf 3279
4739
4740(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4741
4742, old was grave_wind_leaves_geo_7 (UnityEngine.GameObject)
4743
4744(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4745
4746WARNING: Trying to AddInstanceId existing id [TP-208-grave_wind_leaves_geo_6] for grave_wind_leaves_geo_6 (UnityEngine.GameObject) on gf 3279
4747
4748(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4749
4750, old was grave_wind_leaves_geo_6 (UnityEngine.GameObject)
4751
4752(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4753
4754WARNING: Trying to AddInstanceId existing id [TP-209-grave_wind_leaves_geo_5] for grave_wind_leaves_geo_5 (UnityEngine.GameObject) on gf 3279
4755
4756(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4757
4758, old was grave_wind_leaves_geo_5 (UnityEngine.GameObject)
4759
4760(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4761
4762WARNING: Trying to AddInstanceId existing id [TP-210-grave_wind_leaves_geo_4] for grave_wind_leaves_geo_4 (UnityEngine.GameObject) on gf 3279
4763
4764(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4765
4766, old was grave_wind_leaves_geo_4 (UnityEngine.GameObject)
4767
4768(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4769
4770WARNING: Trying to AddInstanceId existing id [TP-211-grave_wind_leaves_geo_3] for grave_wind_leaves_geo_3 (UnityEngine.GameObject) on gf 3279
4771
4772(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4773
4774, old was grave_wind_leaves_geo_3 (UnityEngine.GameObject)
4775
4776(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4777
4778WARNING: Trying to AddInstanceId existing id [TP-212-grave_wind_leaves_geo_2] for grave_wind_leaves_geo_2 (UnityEngine.GameObject) on gf 3279
4779
4780(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4781
4782, old was grave_wind_leaves_geo_2 (UnityEngine.GameObject)
4783
4784(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4785
4786WARNING: Trying to AddInstanceId existing id [TP-213-grave_wind_leaves_geo_1] for grave_wind_leaves_geo_1 (UnityEngine.GameObject) on gf 3279
4787
4788(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4789
4790, old was grave_wind_leaves_geo_1 (UnityEngine.GameObject)
4791
4792(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4793
4794WARNING: Trying to AddInstanceId existing id [TP-215-dot_streaks] for dot_streaks (UnityEngine.GameObject) on gf 3279
4795
4796(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4797
4798, old was dot_streaks (UnityEngine.GameObject)
4799
4800(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4801
4802WARNING: Trying to AddInstanceId existing id [TP-216-blobs] for blobs (UnityEngine.GameObject) on gf 3279
4803
4804(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4805
4806, old was blobs (UnityEngine.GameObject)
4807
4808(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4809
4810WARNING: Trying to AddInstanceId existing id [TP-217-air_textured_blobs] for air_textured_blobs (UnityEngine.GameObject) on gf 3279
4811
4812(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4813
4814, old was air_textured_blobs (UnityEngine.GameObject)
4815
4816(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4817
4818WARNING: Trying to AddInstanceId existing id [TP-218-ground_dust] for ground_dust (UnityEngine.GameObject) on gf 3279
4819
4820(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4821
4822, old was ground_dust (UnityEngine.GameObject)
4823
4824(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4825
4826[O 5361.976] > Send: [|gameended]
4827
4828(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4829
4830[O 5361.976] > Send: [|outcome:2:2:73]
4831
4832(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4833
4834[O 5361.984] gf 7163: END ggpoSession 1686858526784 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason RemoteUserQuit stack trace: at System.Environment.get_StackTrace()
4835 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
4836 at CasualModeManager.MatchFinished()
4837 at GameModeManager.MatchFinished()
4838 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
4839 at ControlsScript.EndGame()
4840 at ControlsScript.CheckEndGame()
4841 at UFE.AdvanceGameplayByOneFrame()
4842 at UFE.FixedUpdate()
4843
4844(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4845
4846[O 5361.984] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
4847
4848(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4849
4850[O 5361.976] > Send: [|inmatch:false]
4851
4852(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4853
4854[O 5361.976] > Send: [|presence:2]
4855
4856(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4857
4858[O 5361.976] > Send: [|gameended]
4859
4860(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4861
4862[O 5361.976] > Send: [|presence:2]
4863
4864(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4865
4866[O 5362.128] < Server: [|xpgain:pxp:5501712,cxp:327882,consec:300,win:500,time:438,finished:300]
4867
4868(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4869
4870[_ 5362.241] Setting Active Scene: Simple Fantasy Strike
4871
4872(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4873
4874[_ 5362.242] CheckApplyRenderSettings: [MainMenu]
4875
4876(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4877
4878[_ 5362.242] Setting Active Scene: Stage_Setsuki Lightmapped
4879
4880(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4881
4882[_ 5362.249] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
4883
4884(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4885
4886The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
4887
4888(Filename: Line: 221)
4889
4890[_ 5362.462] Setting Active Scene: Stage_DeGrey Lightmapped
4891
4892(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4893
4894[_ 5362.462] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
4895
4896(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4897
4898[O 5372.402] > Send: [|quit:casual]
4899
4900(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4901
4902[_ 5372.408] Setting Active Scene: Stage_DeGrey Lightmapped
4903
4904(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4905
4906[_ 5372.409] CheckApplyRenderSettings: [MainMenu]
4907
4908(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4909
4910[_ 5372.409] Setting Active Scene: Stage_DeGrey Lightmapped
4911
4912(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4913
4914[_ 5372.425] Setting Active Scene: Stage_DeGrey Lightmapped
4915
4916(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4917
4918[O 5372.426] FSServerConnection.ConnectedAndAuthenticated()
4919
4920(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4921
4922[O 5372.426] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
4923
4924(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4925
4926[O 5372.541] < Server: [|joined:ranked]
4927
4928(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4929
4930[O 5372.646] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
4931
4932(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4933
4934Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
4935
4936(Filename: Line: 372)
4937
4938To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
4939
4940(Filename: Line: 374)
4941
4942Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
4943
4944(Filename: Line: 372)
4945
4946To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
4947
4948(Filename: Line: 374)
4949
4950} OnPingTestComplete: 66.119.108.52:55218 pings 92.42025 ms out of 10 pings: [66.119.108.52:55218+192.168.1.12:19900]
4951
4952(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4953
4954[O 5376.386] > Send: [|pingresult:66.119.108.52:55218+192.168.1.12:19900=92]
4955
4956(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4957
4958} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
4959
4960(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4961
4962[O 5377.834] FSServerConnection.ConnectedAndAuthenticated()
4963
4964(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4965
4966[O 5377.834] > Send: [|join:casual:False]
4967
4968(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4969
4970[O 5377.834] > Send: [|setchar:Midori:700000]
4971
4972(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4973
4974[O 5377.902] < Server: [|joined:casual]
4975
4976(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4977
4978[O 5413.841] FSServerConnection.ConnectedAndAuthenticated()
4979
4980(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4981
4982[O 5413.848] FSServerConnection.ConnectedAndAuthenticated()
4983
4984(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4985
4986[O 5413.848] > Send: [|requestfriendsinfo]
4987
4988(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4989
4990[O 5413.925] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,steam,2,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
4991
4992(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4993
4994[O 5476.194] < Server: [|ping:45.2.131.23:19900+192.168.0.105:19900]
4995
4996(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
4997
4998[O 5477.823] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
4999
5000(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5001
5002[O 5478.638] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
5003
5004(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5005
5006} OnPingTestComplete: 66.119.108.52:55218 pings 85.37289 ms out of 10 pings: [66.119.108.52:55218+192.168.1.12:19900]
5007
5008(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5009
5010[O 5481.157] > Send: [|pingresult:66.119.108.52:55218+192.168.1.12:19900=85]
5011
5012(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5013
5014} OnPingTestComplete: 192.168.0.105:19900 pings 0 ms out of 0 pings: [45.2.131.23:19900+192.168.0.105:19900]
5015
5016(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5017
5018} OnPingTestComplete: 45.2.131.23:19900 pings 90.30454 ms out of 9 pings: [45.2.131.23:19900+192.168.0.105:19900]
5019
5020(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5021
5022[O 5481.205] > Send: [|pingresult:45.2.131.23:19900+192.168.0.105:19900=90]
5023
5024(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5025
5026[O 5481.389] < Server: [|xp:5503250;grave=62856,jaina=1137506,setsuki=329420,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1181776,lum=8338,argagarg=0,menelker=0]
5027
5028(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5029
5030[O 5481.500] < Server: [|join:ip:66.119.108.52,pnum:1,oppChar:midori,oppCustomization:400000,oppPXP:3375881,oppCXP:21078,port:55215,ip_alt:192.168.1.12,port_alt:9991,oppPlayerId:195,oppPlatform:steam,oppPlatformId:76561198347404025,oppInputConfig:000,stageToUse:61,gameplayRandomSeed:1314036051,oppName:Daniel Stretulch]
5031
5032(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5033
5034[O 5481.506] > Send: [|inmatch:true]
5035
5036(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5037
5038[O 5481.506] gf 0: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S1|I100|R1314036051: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
5039
5040(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5041
5042[O 5481.513] GGPO: begin_game(Fantasy Strike)
5043
5044(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5045
5046[O 5481.513] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
5047
5048(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5049
5050[O 5481.513] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
5051
5052(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5053
5054} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
5055
5056(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5057
5058[O 5491.108] FSServerConnection.ConnectedAndAuthenticated()
5059
5060(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5061
5062[O 5491.552] OnGGPODisconnect [] with MatchmakingService.matchState None GGPO.state Connecting ggpoDisconnected False restartingGGPO False
5063
5064(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5065
5066[O 5491.553] Abort GGPO connection to 66.119.108.52:55215 alt 192.168.1.12:9991 after 10.03955 wasSearchingForOpponent True
5067
5068(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5069
5070[O 5491.553] gf 0: END ggpoSession 1686858551360 GGPO.state was Connecting MatchmakingService.matchState None restartingGGPO? False - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
5071 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
5072 at UFE.AbortAttemptedGGPOConnection()
5073 at UFE.FixedUpdate()
5074
5075(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5076
5077[O 5491.553] OnGGPODisconnect [] with MatchmakingService.matchState None GGPO.state Offline ggpoDisconnected True restartingGGPO False
5078
5079(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5080
5081[O 5491.553] Already disconnected! MenuEngine.InGameplay False OngoingMatch was False
5082
5083(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5084
5085[O 5491.553] Disconnecting players from previous GGPO connection
5086
5087(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5088
5089[O 5491.546] > Send: [|inmatch:false]
5090
5091(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5092
5093[O 5491.546] > Send: [|presence:2]
5094
5095(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5096
5097[O 5491.556] gf 0: END ggpoSession 0 GGPO.state was Offline MatchmakingService.matchState None restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
5098 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
5099 at CasualModeManager.OpponentDisconnected(DisconnectReason reason)
5100 at GameModeManager.OpponentDisconnected(DisconnectReason reason)
5101 at UFE.FixedUpdate()
5102
5103(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5104
5105[O 5491.546] > Send: [|inmatch:false]
5106
5107(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5108
5109[O 5491.546] > Send: [|presence:2]
5110
5111(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5112
5113[O 5491.557] FSServerConnection.ConnectedAndAuthenticated()
5114
5115(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5116
5117[O 5491.557] > Send: [|join:casual:False]
5118
5119(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5120
5121[O 5491.557] > Send: [|setchar:Midori:700000]
5122
5123(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5124
5125[O 5491.557] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
5126
5127(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5128
5129[O 5491.557] FSServerConnection.ConnectedAndAuthenticated()
5130
5131(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5132
5133[O 5491.692] < Server: [|joined:casual]
5134
5135(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5136
5137[O 5491.803] < Server: [|joined:ranked]
5138
5139(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5140
5141[O 5491.935] > Send: [|quit:casual]
5142
5143(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5144
5145[O 5491.998] < Server: [|didquit:casual]
5146
5147(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5148
5149[O 5492.623] FSServerConnection.ConnectedAndAuthenticated()
5150
5151(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5152
5153[O 5492.631] FSServerConnection.ConnectedAndAuthenticated()
5154
5155(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5156
5157[O 5492.637] FSServerConnection.ConnectedAndAuthenticated()
5158
5159(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5160
5161[O 5492.637] > Send: [|join:casual:False]
5162
5163(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5164
5165[O 5492.637] > Send: [|setchar:Midori:700000]
5166
5167(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5168
5169[O 5492.700] < Server: [|joined:casual]
5170
5171(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5172
5173[O 5494.848] FSServerConnection.ConnectedAndAuthenticated()
5174
5175(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5176
5177[O 5494.854] FSServerConnection.ConnectedAndAuthenticated()
5178
5179(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5180
5181[O 5494.854] > Send: [|requestfriendsinfo]
5182
5183(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5184
5185[O 5494.938] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,steam,2,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
5186
5187(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5188
5189[O 5606.073] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
5190
5191(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5192
5193[O 5606.865] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
5194
5195(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5196
5197[O 5607.379] < Server: [|xp:5503250;grave=62856,jaina=1137506,setsuki=329420,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1181776,lum=8338,argagarg=0,menelker=0]
5198
5199(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5200
5201[O 5607.491] < Server: [|join:ip:66.119.108.52,pnum:1,oppChar:midori,oppCustomization:400000,oppPXP:3375881,oppCXP:21078,port:55215,ip_alt:192.168.1.12,port_alt:9991,oppPlayerId:195,oppPlatform:steam,oppPlatformId:76561198347404025,oppInputConfig:000,stageToUse:22,gameplayRandomSeed:310961284,oppName:Daniel Stretulch]
5202
5203(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5204
5205[O 5607.505] > Send: [|inmatch:true]
5206
5207(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5208
5209[O 5607.506] gf 0: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S2|I100|R310961284: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
5210
5211(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5212
5213[O 5607.512] GGPO: begin_game(Fantasy Strike)
5214
5215(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5216
5217[O 5607.512] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
5218
5219(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5220
5221[O 5607.512] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
5222
5223(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5224
5225[O 5607.609] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 1 of 5, forGgpoPlayerHandle 2
5226
5227(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5228
5229[O 5607.699] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 2 of 5, forGgpoPlayerHandle 2
5230
5231(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5232
5233[O 5607.811] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 3 of 5, forGgpoPlayerHandle 2
5234
5235(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5236
5237[O 5607.915] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 4 of 5, forGgpoPlayerHandle 2
5238
5239(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5240
5241[O 5608.026] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284] MM.PlayingMatch False (None) OngoingMatch False CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,5]
5242
5243(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5244
5245[O 5608.026] Setup online stage: nextOnlineStage: 2 - setting: Stage_Midori Lightmapped
5246
5247(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5248
5249} OnPingTestComplete: 66.119.108.52:55218 pings 85.27222 ms out of 10 pings: [66.119.108.52:55218+192.168.1.12:19900]
5250
5251(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5252
5253[O 5609.792] > Send: [|pingresult:66.119.108.52:55218+192.168.1.12:19900=85]
5254
5255(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5256
5257[O 5610.516] < StringMsg from handle 2 P2 local False: [cs-adjcolor:4]
5258
5259(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5260
5261[O 5610.516] Setup online stage: nextOnlineStage: 2 - setting: Stage_Midori Lightmapped
5262
5263(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5264
5265[_ 5610.517] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
5266
5267(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5268
5269[_ 5611.021] Setting Active Scene: Simple Fantasy Strike
5270
5271(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5272
5273} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
5274
5275(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5276
5277The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
5278
5279(Filename: Line: 221)
5280
5281[G 5611.491 gf 0] SetShadowProjector at position: (-5.6, 35.6, 17.3), angle: (63.0, 162.0, 180.0)
5282
5283(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5284
5285WARNING: Trying to AddInstanceId existing id [TP-1-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5286
5287(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5288
5289, old was null
5290
5291(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5292
5293WARNING: Trying to AddInstanceId existing id [TP-4-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5294
5295(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5296
5297, old was null
5298
5299(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5300
5301[_ 5617.489] Setting Active Scene: Stage_Midori Lightmapped
5302
5303(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5304
5305[O 5617.746] > Send: [|gamestartedwith:Midori]
5306
5307(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5308
5309[O 5617.746] > Send: [|presence:5]
5310
5311(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5312
5313Unloading 16 Unused Serialized files (Serialized files now loaded: 6)
5314
5315Unloading 5142 unused Assets to reduce memory usage. Loaded Objects now: 66332.
5316Total: 163.574135 ms (FindLiveObjects: 4.530298 ms CreateObjectMapping: 5.355221 ms MarkObjects: 144.946964 ms DeleteObjects: 8.741349 ms)
5317
5318Pool too small, creating new instance... Prefab: Hit_Weak
5319
5320(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5321
5322Pool too small, creating new instance... Prefab: Hit_Weak
5323
5324(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5325
5326Pool too small, creating new instance... Prefab: Hit_Weak
5327
5328(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5329
5330Pool too small, creating new instance... Prefab: Hit_Weak
5331
5332(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5333
5334Pool too small, creating new instance... Prefab: Hit_Weak
5335
5336(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5337
5338Pool too small, creating new instance... Prefab: Hit_Weak
5339
5340(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5341
5342Pool too small, creating new instance... Prefab: Hit_Weak
5343
5344(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5345
5346Pool too small, creating new instance... Prefab: Hit_Weak
5347
5348(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5349
5350Pool too small, creating new instance... Prefab: Hit_Weak
5351
5352(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5353
5354Pool too small, creating new instance... Prefab: Hit_Weak
5355
5356(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5357
5358Pool too small, creating new instance... Prefab: Hit_Weak
5359
5360(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5361
5362WARNING: Trying to AddInstanceId existing id [TP-532-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 8371
5363
5364(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5365
5366, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
5367
5368(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5369
5370WARNING: Trying to AddInstanceId existing id [TP-533-Dragon_DoubleClaw1_Bighand(Clone)] for Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject) on gf 8371
5371
5372(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5373
5374, old was Dragon_DoubleClaw1_Bighand(Clone) (UnityEngine.GameObject)
5375
5376(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5377
5378WARNING: Trying to AddInstanceId existing id [TP-714-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 10551
5379
5380(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5381
5382, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5383
5384(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5385
5386WARNING: Trying to AddInstanceId existing id [TP-715-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 10551
5387
5388(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5389
5390, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5391
5392(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5393
5394[O 5844.479] > Send: [|gameended]
5395
5396(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5397
5398[O 5844.479] > Send: [|outcome:2:1:146]
5399
5400(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5401
5402[O 5844.577] < Server: [|xpgain:pxp:5503250,cxp:1181776,win:500,time:876,finished:300]
5403
5404(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5405
5406[O 5844.798] < StringMsg from handle 2 P2 local False: [rematch:1]
5407
5408(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5409
5410[O 5844.966] Send rematch request, wantRematch: True
5411
5412(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5413
5414[O 5844.966] gf 13531: RestartGGPOSessionNextFrame rt 5844.966
5415
5416(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5417
5418[O 5844.965] > Send: [|startnewgame:p1char:Midori,p2char:Midori,p1color:7,p2color:4,p1wins:1,p2wins:0,lastWinPlayerNum:1,stageToUse:2,gameplayRandomSeed:310961284,toMenuUI:0]
5419
5420(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5421
5422[O 5844.973] gf 13531: Auto-close previous ggpoSession 1686858526784
5423
5424(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5425
5426[O 5844.973] gf 13531: END ggpoSession 1686858526784 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
5427 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
5428 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
5429 at UFE.Update()
5430
5431(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5432
5433[O 5844.973] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
5434
5435(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5436
5437[O 5844.973] > Send: [|inmatch:true]
5438
5439(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5440
5441[O 5844.976] gf 13531: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CC|K7|GA0|GB0|GC0|GD0|GE0|S2|I100|R310961284: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
5442
5443(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5444
5445[O 5844.982] GGPO: begin_game(Fantasy Strike)
5446
5447(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5448
5449[O 5844.982] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
5450
5451(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5452
5453[O 5844.982] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
5454
5455(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5456
5457[O 5845.083] gf 13531: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 1 of 5, forGgpoPlayerHandle 2
5458
5459(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5460
5461[O 5845.188] gf 13531: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 2 of 5, forGgpoPlayerHandle 2
5462
5463(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5464
5465[O 5845.285] gf 13531: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 3 of 5, forGgpoPlayerHandle 2
5466
5467(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5468
5469[O 5845.403] gf 13531: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 4 of 5, forGgpoPlayerHandle 2
5470
5471(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5472
5473[O 5845.473] > Send: [|gamestartedwith:Midori]
5474
5475(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5476
5477[O 5845.473] > Send: [|presence:5]
5478
5479(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5480
5481Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
5482
5483Unloading 8673 unused Assets to reduce memory usage. Loaded Objects now: 60991.
5484Total: 162.464299 ms (FindLiveObjects: 4.853762 ms CreateObjectMapping: 5.205837 ms MarkObjects: 127.289582 ms DeleteObjects: 25.114816 ms)
5485
5486[O 5845.661] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,4]
5487
5488(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5489
5490WARNING: Trying to AddInstanceId existing id [TP-413-Dragon_DoubleClaw2_Bighand(Clone)] for Dragon_DoubleClaw2_Bighand(Clone) (UnityEngine.GameObject) on gf 7131
5491
5492(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5493
5494, old was Dragon_DoubleClaw2_Bighand(Clone) (UnityEngine.GameObject)
5495
5496(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5497
5498WARNING: Trying to AddInstanceId existing id [TP-414-Dragon_DoubleClaw2_Bighand(Clone)] for Dragon_DoubleClaw2_Bighand(Clone) (UnityEngine.GameObject) on gf 7131
5499
5500(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5501
5502, old was Dragon_DoubleClaw2_Bighand(Clone) (UnityEngine.GameObject)
5503
5504(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5505
5506WARNING: Trying to AddInstanceId existing id [TP-605-Midori_Flurry_Bighand(Clone)] for Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject) on gf 9888
5507
5508(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5509
5510, old was Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject)
5511
5512(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5513
5514WARNING: Trying to AddInstanceId existing id [TP-606-Midori_Flurry_Bighand(Clone)] for Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject) on gf 9888
5515
5516(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5517
5518, old was Midori_Flurry_Bighand(Clone) (UnityEngine.GameObject)
5519
5520(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5521
5522[O 6037.712] > Send: [|gameended]
5523
5524(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5525
5526[O 6037.712] > Send: [|outcome:0:2:125]
5527
5528(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5529
5530[O 6037.802] < Server: [|xpgain:pxp:5504926,cxp:1183452,consec:300,time:750,finished:300]
5531
5532(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5533
5534[O 6038.046] Send rematch request, wantRematch: True
5535
5536(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5537
5538[O 6038.094] < StringMsg from handle 2 P2 local False: [rematch:1]
5539
5540(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5541
5542[O 6038.095] gf 11476: RestartGGPOSessionNextFrame rt 6038.095
5543
5544(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5545
5546[O 6038.080] > Send: [|startnewgame:p1char:Midori,p2char:Midori,p1color:7,p2color:4,p1wins:1,p2wins:1,lastWinPlayerNum:2,stageToUse:2,gameplayRandomSeed:310961284,toMenuUI:0]
5547
5548(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5549
5550[O 6038.095] gf 11476: Auto-close previous ggpoSession 1686858555456
5551
5552(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5553
5554[O 6038.095] gf 11476: END ggpoSession 1686858555456 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
5555 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
5556 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
5557 at UFE.FixedUpdate()
5558
5559(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5560
5561[O 6038.095] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
5562
5563(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5564
5565[O 6038.080] > Send: [|inmatch:true]
5566
5567(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5568
5569[O 6038.099] gf 11476: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CL|K7|GA0|GB0|GC0|GD0|GE0|S2|I100|R310961284: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
5570
5571(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5572
5573[O 6038.105] GGPO: begin_game(Fantasy Strike)
5574
5575(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5576
5577[O 6038.105] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
5578
5579(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5580
5581[O 6038.105] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
5582
5583(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5584
5585[O 6038.198] gf 11476: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 1 of 5, forGgpoPlayerHandle 2
5586
5587(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5588
5589[O 6038.303] gf 11476: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 2 of 5, forGgpoPlayerHandle 2
5590
5591(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5592
5593[O 6038.393] gf 11476: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 3 of 5, forGgpoPlayerHandle 2
5594
5595(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5596
5597[O 6038.497] gf 11476: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284], count 4 of 5, forGgpoPlayerHandle 2
5598
5599(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5600
5601[O 6038.595] > Send: [|gamestartedwith:Midori]
5602
5603(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5604
5605[O 6038.595] > Send: [|presence:5]
5606
5607(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5608
5609[O 6038.638] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S2|I000|R310961284] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [7,4]
5610
5611(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5612
5613Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
5614
5615Unloading 2339 unused Assets to reduce memory usage. Loaded Objects now: 61087.
5616Total: 135.458997 ms (FindLiveObjects: 4.067691 ms CreateObjectMapping: 4.317366 ms MarkObjects: 125.835200 ms DeleteObjects: 1.238438 ms)
5617
5618WARNING: Trying to AddInstanceId existing id [TP-183-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 3230
5619
5620(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5621
5622, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5623
5624(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5625
5626WARNING: Trying to AddInstanceId existing id [TP-184-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 3230
5627
5628(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5629
5630, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5631
5632(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5633
5634WARNING: Trying to AddInstanceId existing id [TP-384-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5635
5636(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5637
5638, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5639
5640(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5641
5642WARNING: Trying to AddInstanceId existing id [TP-385-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5643
5644(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5645
5646, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5647
5648(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5649
5650WARNING: Trying to AddInstanceId existing id [TP-387-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5651
5652(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5653
5654, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5655
5656(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5657
5658WARNING: Trying to AddInstanceId existing id [TP-388-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5659
5660(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5661
5662, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5663
5664(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5665
5666WARNING: Trying to AddInstanceId existing id [TP-390-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5667
5668(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5669
5670, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5671
5672(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5673
5674WARNING: Trying to AddInstanceId existing id [TP-391-Midori_JumpStomp_Bigbody(Clone)] for Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject) on gf 7534
5675
5676(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5677
5678, old was Midori_JumpStomp_Bigbody(Clone) (UnityEngine.GameObject)
5679
5680(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5681
5682WARNING: Trying to AddInstanceId existing id [TP-475-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 8806
5683
5684(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5685
5686, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5687
5688(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5689
5690WARNING: Trying to AddInstanceId existing id [TP-476-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 8806
5691
5692(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5693
5694, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5695
5696(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5697
5698WARNING: Trying to AddInstanceId existing id [TP-595-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 10296
5699
5700(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5701
5702, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5703
5704(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5705
5706WARNING: Trying to AddInstanceId existing id [TP-596-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 10296
5707
5708(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5709
5710, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5711
5712(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5713
5714WARNING: Trying to AddInstanceId existing id [TP-642-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 11233
5715
5716(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5717
5718, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5719
5720(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5721
5722WARNING: Trying to AddInstanceId existing id [TP-643-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 11233
5723
5724(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5725
5726, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5727
5728(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5729
5730WARNING: Trying to AddInstanceId existing id [TP-642-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 11233
5731
5732(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5733
5734, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5735
5736(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5737
5738WARNING: Trying to AddInstanceId existing id [TP-643-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 11233
5739
5740(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5741
5742, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
5743
5744(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5745
5746[O 6261.713] > Send: [|gameended]
5747
5748(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5749
5750[O 6261.713] > Send: [|outcome:2:3:135]
5751
5752(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5753
5754[O 6261.721] gf 13363: END ggpoSession 1686048694336 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
5755 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
5756 at CasualModeManager.MatchFinished()
5757 at GameModeManager.MatchFinished()
5758 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
5759 at ControlsScript.EndGame()
5760 at ControlsScript.CheckEndGame()
5761 at UFE.AdvanceGameplayByOneFrame()
5762 at UFE.FixedUpdate()
5763
5764(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5765
5766[O 6261.721] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
5767
5768(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5769
5770[O 6261.713] > Send: [|inmatch:false]
5771
5772(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5773
5774[O 6261.713] > Send: [|presence:2]
5775
5776(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5777
5778[O 6261.713] > Send: [|gameended]
5779
5780(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5781
5782[O 6261.713] > Send: [|presence:2]
5783
5784(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5785
5786[O 6261.796] < Server: [|xpgain:pxp:5506276,cxp:1184802,consec:300,win:500,time:810,finished:300]
5787
5788(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5789
5790[_ 6261.977] Setting Active Scene: Simple Fantasy Strike
5791
5792(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5793
5794[_ 6261.979] CheckApplyRenderSettings: [MainMenu]
5795
5796(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5797
5798[_ 6261.979] Setting Active Scene: Stage_Midori Lightmapped
5799
5800(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5801
5802[_ 6261.986] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
5803
5804(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5805
5806The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
5807
5808(Filename: Line: 221)
5809
5810[_ 6262.276] Setting Active Scene: Stage_Setsuki Lightmapped
5811
5812(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5813
5814[_ 6262.277] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
5815
5816(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5817
5818[O 6271.306] > Send: [|quit:casual]
5819
5820(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5821
5822[_ 6271.312] Setting Active Scene: Stage_Setsuki Lightmapped
5823
5824(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5825
5826[_ 6271.329] CheckApplyRenderSettings: [MainMenu]
5827
5828(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5829
5830[_ 6271.330] Setting Active Scene: Stage_Setsuki Lightmapped
5831
5832(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5833
5834[_ 6271.344] Setting Active Scene: Stage_Setsuki Lightmapped
5835
5836(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5837
5838[O 6271.345] FSServerConnection.ConnectedAndAuthenticated()
5839
5840(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5841
5842[O 6271.345] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
5843
5844(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5845
5846[O 6271.446] < Server: [|joined:ranked]
5847
5848(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5849
5850[O 6273.336] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
5851
5852(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5853
5854[O 6276.928] FSServerConnection.ConnectedAndAuthenticated()
5855
5856(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5857
5858[O 6276.928] > Send: [|join:casual:False]
5859
5860(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5861
5862[O 6276.928] > Send: [|setchar:Valerie:500000]
5863
5864(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5865
5866[O 6276.993] < Server: [|joined:casual]
5867
5868(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5869
5870[O 6277.063] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
5871
5872(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5873
5874} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
5875
5876(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5877
5878} OnPingTestComplete: 66.119.108.52:55218 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
5879
5880(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5881
5882[O 6307.377] < Server: [|xp:5508186;grave=62856,jaina=1137506,setsuki=329420,rook=248669,degrey=1521819,valerie=1454088,geiger=181218,midori=1186712,lum=8338,argagarg=0,menelker=0]
5883
5884(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5885
5886[O 6307.493] < Server: [|join:ip:66.119.108.52,pnum:2,oppChar:midori,oppCustomization:400000,oppPXP:3380317,oppCXP:25514,port:55215,ip_alt:192.168.1.12,port_alt:9991,oppPlayerId:195,oppPlatform:steam,oppPlatformId:76561198347404025,oppInputConfig:000,stageToUse:61,gameplayRandomSeed:417207283,oppName:Daniel Stretulch]
5887
5888(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5889
5890[O 6307.501] > Send: [|inmatch:true]
5891
5892(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5893
5894[O 6307.502] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CG|K5|GA0|GB0|GC0|GD0|GE0|S1|I100|R417207283: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
5895
5896(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5897
5898[O 6307.510] GGPO: begin_game(Fantasy Strike)
5899
5900(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5901
5902[O 6307.510] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
5903
5904(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5905
5906[O 6307.510] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
5907
5908(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5909
5910[O 6307.519] < StringMsg from handle 1 P1 local False: [rejected-pos 13360 0 0 -120259084288 0]
5911
5912(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5913
5914[O 6307.519] OnGGPOStringMsg from ph 1: [rejected-pos 13360 0 0 -120259084288 0]
5915
5916(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5917
5918[O 6307.635] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 1 of 5, forGgpoPlayerHandle 1
5919
5920(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5921
5922[O 6307.752] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 2 of 5, forGgpoPlayerHandle 1
5923
5924(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5925
5926[O 6307.868] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 3 of 5, forGgpoPlayerHandle 1
5927
5928(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5929
5930[O 6307.984] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 4 of 5, forGgpoPlayerHandle 1
5931
5932(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5933
5934[O 6308.087] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283] MM.PlayingMatch False (None) OngoingMatch False CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [5,4]
5935
5936(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5937
5938[O 6308.087] Setup online stage: nextOnlineStage: 1 - setting: Stage_Jaina Lightmapped
5939
5940(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5941
5942[O 6310.583] > Send: [|setchar:Valerie:500000]
5943
5944(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5945
5946[O 6310.583] Setup online stage: nextOnlineStage: 1 - setting: Stage_Jaina Lightmapped
5947
5948(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5949
5950[_ 6310.584] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
5951
5952(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5953
5954[_ 6310.880] Setting Active Scene: Simple Fantasy Strike
5955
5956(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5957
5958[G 6311.241 gf 0] SetShadowProjector at position: (16.5, 30.6, 19.7), angle: (50.0, 220.0, 180.0)
5959
5960(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5961
5962WARNING: Trying to AddInstanceId existing id [TP-1-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5963
5964(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5965
5966, old was null
5967
5968(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5969
5970WARNING: Trying to AddInstanceId existing id [TP-2-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5971
5972(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5973
5974, old was null
5975
5976(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5977
5978WARNING: Trying to AddInstanceId existing id [TP-4-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5979
5980(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5981
5982, old was null
5983
5984(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5985
5986WARNING: Trying to AddInstanceId existing id [TP-5-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
5987
5988(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5989
5990, old was null
5991
5992(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5993
5994[_ 6317.550] Setting Active Scene: Stage_Jaina Lightmapped
5995
5996(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
5997
5998[O 6317.807] > Send: [|gamestartedwith:Valerie]
5999
6000(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6001
6002[O 6317.807] > Send: [|presence:5]
6003
6004(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6005
6006Unloading 19 Unused Serialized files (Serialized files now loaded: 6)
6007
6008Unloading 3056 unused Assets to reduce memory usage. Loaded Objects now: 63127.
6009Total: 141.995734 ms (FindLiveObjects: 4.025827 ms CreateObjectMapping: 4.457714 ms MarkObjects: 130.478741 ms DeleteObjects: 3.033450 ms)
6010
6011Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
6012
6013(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6014
6015WARNING: Trying to AddInstanceId existing id [TP-413-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5787
6016
6017(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6018
6019, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
6020
6021(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6022
6023WARNING: Trying to AddInstanceId existing id [TP-414-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5787
6024
6025(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6026
6027, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
6028
6029(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6030
6031WARNING: Trying to AddInstanceId existing id [TP-465-trail] for trail (UnityEngine.GameObject) on gf 6174
6032
6033(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6034
6035, old was trail (UnityEngine.GameObject)
6036
6037(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6038
6039WARNING: Trying to AddInstanceId existing id [TP-517-trail] for trail (UnityEngine.GameObject) on gf 7123
6040
6041(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6042
6043, old was trail (UnityEngine.GameObject)
6044
6045(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6046
6047[O 6466.111] > Send: [|gameended]
6048
6049(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6050
6051[O 6466.111] > Send: [|outcome:0:1:89]
6052
6053(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6054
6055[O 6466.208] < Server: [|xpgain:pxp:5508186,cxp:1454088,time:534,finished:300]
6056
6057(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6058
6059[O 6466.403] < StringMsg from handle 1 P1 local False: [rematch:1]
6060
6061(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6062
6063[O 6466.549] Send rematch request, wantRematch: True
6064
6065(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6066
6067[O 6466.549] gf 8872: RestartGGPOSessionNextFrame rt 6466.549
6068
6069(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6070
6071[O 6466.556] gf 8872: Auto-close previous ggpoSession 1686858518592
6072
6073(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6074
6075[O 6466.556] gf 8872: END ggpoSession 1686858518592 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
6076 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
6077 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
6078 at UFE.Update()
6079
6080(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6081
6082[O 6466.556] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
6083
6084(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6085
6086[O 6466.556] > Send: [|inmatch:true]
6087
6088(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6089
6090[O 6466.559] gf 8872: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CG|K5|GA0|GB0|GC0|GD0|GE0|S1|I100|R417207283: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
6091
6092(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6093
6094[O 6466.564] GGPO: begin_game(Fantasy Strike)
6095
6096(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6097
6098[O 6466.565] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
6099
6100(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6101
6102[O 6466.565] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
6103
6104(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6105
6106[O 6466.708] gf 8872: Synchronizing with remote peer: [|P1|CL|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 1 of 5, forGgpoPlayerHandle 1
6107
6108(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6109
6110[O 6466.799] gf 8872: Synchronizing with remote peer: [|P1|CL|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 2 of 5, forGgpoPlayerHandle 1
6111
6112(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6113
6114[O 6466.903] gf 8872: Synchronizing with remote peer: [|P1|CL|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 3 of 5, forGgpoPlayerHandle 1
6115
6116(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6117
6118[O 6467.000] gf 8872: Synchronizing with remote peer: [|P1|CL|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283], count 4 of 5, forGgpoPlayerHandle 1
6119
6120(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6121
6122[O 6467.057] > Send: [|gamestartedwith:Valerie]
6123
6124(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6125
6126[O 6467.057] > Send: [|presence:5]
6127
6128(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6129
6130Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
6131
6132Unloading 1847 unused Assets to reduce memory usage. Loaded Objects now: 63219.
6133Total: 138.746641 ms (FindLiveObjects: 4.039681 ms CreateObjectMapping: 4.058957 ms MarkObjects: 129.641169 ms DeleteObjects: 1.006833 ms)
6134
6135[O 6467.235] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CL|K4|GA0|GB0|GC0|GD0|GE0|S1|I000|R417207283] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [4,5]
6136
6137(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6138
6139WARNING: Trying to AddInstanceId existing id [TP-79-trail] for trail (UnityEngine.GameObject) on gf 1011
6140
6141(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6142
6143, old was trail (UnityEngine.GameObject)
6144
6145(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6146
6147WARNING: Trying to AddInstanceId existing id [TP-129-trail] for trail (UnityEngine.GameObject) on gf 1776
6148
6149(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6150
6151, old was trail (UnityEngine.GameObject)
6152
6153(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6154
6155WARNING: Trying to AddInstanceId existing id [TP-378-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5313
6156
6157(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6158
6159, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
6160
6161(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6162
6163WARNING: Trying to AddInstanceId existing id [TP-379-Midori_Chop_Bighand(Clone)] for Midori_Chop_Bighand(Clone) (UnityEngine.GameObject) on gf 5313
6164
6165(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6166
6167, old was Midori_Chop_Bighand(Clone) (UnityEngine.GameObject)
6168
6169(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6170
6171Pool too small, creating new instance... Prefab: BR_InBlock_DisadvantageEffect
6172
6173(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6174
6175WARNING: Trying to AddInstanceId existing id [TP-687-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 8835
6176
6177(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6178
6179, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
6180
6181(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6182
6183WARNING: Trying to AddInstanceId existing id [TP-688-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 8835
6184
6185(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6186
6187, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
6188
6189(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6190
6191WARNING: Trying to AddInstanceId existing id [TP-690-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 8835
6192
6193(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6194
6195, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
6196
6197(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6198
6199WARNING: Trying to AddInstanceId existing id [TP-691-Midori_ParryConfirm_Bighand(Clone)] for Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject) on gf 8835
6200
6201(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6202
6203, old was Midori_ParryConfirm_Bighand(Clone) (UnityEngine.GameObject)
6204
6205(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6206
6207Pool too small, creating new instance... Prefab: Hit_Weak
6208
6209(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6210
6211Pool too small, creating new instance... Prefab: Hit_Weak
6212
6213(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6214
6215Pool too small, creating new instance... Prefab: Hit_Weak
6216
6217(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6218
6219Pool too small, creating new instance... Prefab: Hit_Weak
6220
6221(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6222
6223Pool too small, creating new instance... Prefab: Hit_Weak
6224
6225(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6226
6227Pool too small, creating new instance... Prefab: Hit_Weak
6228
6229(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6230
6231Pool too small, creating new instance... Prefab: Hit_Weak
6232
6233(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6234
6235Pool too small, creating new instance... Prefab: Hit_Weak
6236
6237(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6238
6239Pool too small, creating new instance... Prefab: Hit_Weak
6240
6241(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6242
6243Pool too small, creating new instance... Prefab: Hit_Weak
6244
6245(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6246
6247Pool too small, creating new instance... Prefab: Hit_Weak
6248
6249(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6250
6251[O 6650.919] > Send: [|gameended]
6252
6253(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6254
6255[O 6650.919] > Send: [|outcome:0:2:116]
6256
6257(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6258
6259[O 6650.934] gf 11002: END ggpoSession 1686048682048 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
6260 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
6261 at CasualModeManager.MatchFinished()
6262 at GameModeManager.MatchFinished()
6263 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
6264 at ControlsScript.EndGame()
6265 at ControlsScript.CheckEndGame()
6266 at UFE.AdvanceGameplayByOneFrame()
6267 at UFE.FixedUpdate()
6268
6269(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6270
6271[O 6650.934] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
6272
6273(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6274
6275[O 6650.919] > Send: [|inmatch:false]
6276
6277(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6278
6279[O 6650.919] > Send: [|presence:2]
6280
6281(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6282
6283[O 6650.919] > Send: [|gameended]
6284
6285(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6286
6287[O 6650.919] > Send: [|presence:2]
6288
6289(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6290
6291[O 6651.023] < Server: [|xpgain:pxp:5509020,cxp:1454922,consec:300,time:696,finished:300]
6292
6293(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6294
6295[_ 6651.185] Setting Active Scene: Simple Fantasy Strike
6296
6297(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6298
6299[_ 6651.186] CheckApplyRenderSettings: [MainMenu]
6300
6301(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6302
6303[_ 6651.186] Setting Active Scene: Stage_Jaina Lightmapped
6304
6305(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6306
6307[_ 6651.193] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
6308
6309(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6310
6311Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
6312
6313(Filename: Line: 372)
6314
6315To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
6316
6317(Filename: Line: 374)
6318
6319[_ 6651.713] Setting Active Scene: Stage_Grave Lightmapped
6320
6321(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6322
6323[_ 6651.714] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
6324
6325(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6326
6327[_ 6657.951] CheckApplyRenderSettings: [MainMenu]
6328
6329(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6330
6331[_ 6657.951] Setting Active Scene: Stage_Grave Lightmapped
6332
6333(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6334
6335[_ 6657.951] Setting Active Scene: Stage_Grave Lightmapped
6336
6337(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6338
6339[O 6657.940] > Send: [|presence:2]
6340
6341(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6342
6343[O 6657.940] > Send: [|presence:2]
6344
6345(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6346
6347[O 6657.959] FSServerConnection.ConnectedAndAuthenticated()
6348
6349(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6350
6351[O 6657.959] > Send: [|join:casual:False]
6352
6353(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6354
6355[O 6657.959] > Send: [|setchar:Valerie:500000]
6356
6357(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6358
6359[O 6657.959] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
6360
6361(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6362
6363[O 6657.959] FSServerConnection.ConnectedAndAuthenticated()
6364
6365(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6366
6367[O 6658.100] < Server: [|joined:casual]
6368
6369(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6370
6371[O 6658.211] < Server: [|joined:ranked]
6372
6373(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6374
6375[O 6659.004] FSServerConnection.ConnectedAndAuthenticated()
6376
6377(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6378
6379[O 6659.010] FSServerConnection.ConnectedAndAuthenticated()
6380
6381(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6382
6383[O 6659.010] > Send: [|requestfriendsinfo]
6384
6385(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6386
6387[O 6659.094] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,steam,2,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
6388
6389(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6390
6391[O 6662.417] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
6392
6393(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6394
6395[O 6662.514] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
6396
6397(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6398
6399} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
6400
6401(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6402
6403} OnPingTestComplete: 66.119.108.52:55218 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
6404
6405(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6406
6407[O 6669.028] > Send: [|requestfriendsinfo]
6408
6409(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6410
6411[O 6669.090] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,steam,2,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
6412
6413(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6414
6415[O 6670.223] FSServerConnection.ConnectedAndAuthenticated()
6416
6417(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6418
6419[O 6670.226] FSServerConnection.ConnectedAndAuthenticated()
6420
6421(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6422
6423[O 6670.226] > Send: [|getprofile:195]
6424
6425(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6426
6427[O 6670.300] < Server: [|profileinfo:Daniel Stretulch:3383747:2842:439224:1183005:300:1454891:7534:1384993:28944:0:300:season_beta_1;342;58;0;0;0;0;0;3;0;5;0;580;17887;35356;75;47244;140;53215;2926;0;0:season_alpha_2;357;63;0;1;0;0;1;3;0;5;0;0;18005;33618;0;67959;863;38361;203;0;0:season_alpha_1;267;0;0;0;0;0;0;2;0;1;0;0;0;0;0;0;0;0;0;0;0]
6428
6429(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6430
6431[O 6685.378] < Server: [|xp:5510316;grave=62856,jaina=1137506,setsuki=329420,rook=248669,degrey=1521819,valerie=1456218,geiger=181218,midori=1186712,lum=8338,argagarg=0,menelker=0]
6432
6433(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6434
6435[O 6685.489] < Server: [|join:ip:66.119.108.52,pnum:1,oppChar:midori,oppCustomization:400000,oppPXP:3383747,oppCXP:28944,port:55215,ip_alt:192.168.1.12,port_alt:9991,oppPlayerId:195,oppPlatform:steam,oppPlatformId:76561198347404025,oppInputConfig:000,stageToUse:58,gameplayRandomSeed:272332611,oppName:Daniel Stretulch]
6436
6437(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6438
6439[O 6685.504] > Send: [|inmatch:true]
6440
6441(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6442
6443[O 6685.504] gf 0: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CG|K5|GA0|GB0|GC0|GD0|GE0|S8|I100|R272332611: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
6444
6445(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6446
6447[O 6685.511] GGPO: begin_game(Fantasy Strike)
6448
6449(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6450
6451[O 6685.511] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
6452
6453(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6454
6455[O 6685.511] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
6456
6457(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6458
6459[O 6685.601] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 1 of 5, forGgpoPlayerHandle 2
6460
6461(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6462
6463[O 6685.705] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 2 of 5, forGgpoPlayerHandle 2
6464
6465(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6466
6467[O 6688.054] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 3 of 5, forGgpoPlayerHandle 2
6468
6469(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6470
6471[O 6688.151] gf 0: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 4 of 5, forGgpoPlayerHandle 2
6472
6473(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6474
6475[O 6688.249] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611] MM.PlayingMatch False (None) OngoingMatch False NONE to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [0,5]
6476
6477(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6478
6479[O 6688.249] Setup online stage: nextOnlineStage: 8 - setting: Stage_Lum Lightmapped
6480
6481(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6482
6483[O 6688.547] < StringMsg from handle 2 P2 local False: [cs-adjcolor:4]
6484
6485(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6486
6487[O 6690.744] > Send: [|setchar:Valerie:500000]
6488
6489(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6490
6491[O 6690.745] Setup online stage: nextOnlineStage: 8 - setting: Stage_Lum Lightmapped
6492
6493(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6494
6495[_ 6690.746] CheckApplyRenderSettings: [CharacterSelect :: VsScreen]
6496
6497(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6498
6499[_ 6690.879] Setting Active Scene: Simple Fantasy Strike
6500
6501(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6502
6503[G 6691.220 gf 0] SetShadowProjector at position: (19.1, 26.8, -22.8), angle: (42.0, 320.0, 0.0)
6504
6505(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6506
6507WARNING: Trying to AddInstanceId existing id [TP-2-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
6508
6509(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6510
6511, old was null
6512
6513(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6514
6515WARNING: Trying to AddInstanceId existing id [TP-4-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
6516
6517(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6518
6519, old was null
6520
6521(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6522
6523WARNING: Trying to AddInstanceId existing id [TP-5-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
6524
6525(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6526
6527, old was null
6528
6529(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6530
6531WARNING: Trying to AddInstanceId existing id [TP-6-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
6532
6533(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6534
6535, old was null
6536
6537(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6538
6539[_ 6697.718] Setting Active Scene: Stage_Lum Lightmapped
6540
6541(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6542
6543[O 6697.984] > Send: [|gamestartedwith:Valerie]
6544
6545(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6546
6547[O 6697.984] > Send: [|presence:5]
6548
6549(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6550
6551Unloading 22 Unused Serialized files (Serialized files now loaded: 6)
6552
6553Unloading 3444 unused Assets to reduce memory usage. Loaded Objects now: 64213.
6554Total: 174.282770 ms (FindLiveObjects: 4.938693 ms CreateObjectMapping: 6.251522 ms MarkObjects: 159.844966 ms DeleteObjects: 3.247286 ms)
6555
6556WARNING: Trying to AddInstanceId existing id [TP-5-trail] for trail (UnityEngine.GameObject) on gf 341
6557
6558(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6559
6560, old was trail (UnityEngine.GameObject)
6561
6562(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6563
6564WARNING: Trying to AddInstanceId existing id [TP-67-trail (1)] for trail (1) (UnityEngine.GameObject) on gf 1098
6565
6566(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6567
6568, old was trail (1) (UnityEngine.GameObject)
6569
6570(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6571
6572WARNING: Trying to AddInstanceId existing id [TP-72-trail] for trail (UnityEngine.GameObject) on gf 1144
6573
6574(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6575
6576, old was trail (UnityEngine.GameObject)
6577
6578(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6579
6580WARNING: Trying to AddInstanceId existing id [TP-132-trail] for trail (UnityEngine.GameObject) on gf 2343
6581
6582(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6583
6584, old was trail (UnityEngine.GameObject)
6585
6586(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6587
6588WARNING: Trying to AddInstanceId existing id [TP-175-trail] for trail (UnityEngine.GameObject) on gf 2640
6589
6590(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6591
6592, old was trail (UnityEngine.GameObject)
6593
6594(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6595
6596WARNING: Trying to AddInstanceId existing id [TP-191-trail] for trail (UnityEngine.GameObject) on gf 2742
6597
6598(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6599
6600, old was trail (UnityEngine.GameObject)
6601
6602(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6603
6604WARNING: Trying to AddInstanceId existing id [TP-191-trail] for trail (UnityEngine.GameObject) on gf 2742
6605
6606(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6607
6608, old was trail (UnityEngine.GameObject)
6609
6610(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6611
6612Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
6613
6614(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6615
6616WARNING: Trying to AddInstanceId existing id [TP-256-trail (1)] for trail (1) (UnityEngine.GameObject) on gf 3282
6617
6618(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6619
6620, old was trail (1) (UnityEngine.GameObject)
6621
6622(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6623
6624WARNING: Trying to AddInstanceId existing id [TP-452-trail] for trail (UnityEngine.GameObject) on gf 6182
6625
6626(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6627
6628, old was trail (UnityEngine.GameObject)
6629
6630(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6631
6632WARNING: Trying to AddInstanceId existing id [TP-663-trail] for trail (UnityEngine.GameObject) on gf 9067
6633
6634(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6635
6636, old was trail (UnityEngine.GameObject)
6637
6638(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6639
6640Pool too small, creating new instance... Prefab: BR_InBlock_DisadvantageEffect
6641
6642(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6643
6644[O 6870.326] > Send: [|gameended]
6645
6646(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6647
6648[O 6870.326] > Send: [|outcome:2:1:102]
6649
6650(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6651
6652[O 6870.416] < Server: [|xpgain:pxp:5510316,cxp:1456218,consec:300,win:500,time:612,finished:300]
6653
6654(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6655
6656[O 6870.679] Send rematch request, wantRematch: True
6657
6658(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6659
6660[O 6871.569] < StringMsg from handle 2 P2 local False: [rematch:1]
6661
6662(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6663
6664[O 6871.569] gf 10323: RestartGGPOSessionNextFrame rt 6871.569
6665
6666(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6667
6668[O 6871.563] > Send: [|startnewgame:p1char:Valerie,p2char:Midori,p1color:5,p2color:4,p1wins:1,p2wins:0,lastWinPlayerNum:1,stageToUse:8,gameplayRandomSeed:272332611,toMenuUI:0]
6669
6670(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6671
6672[O 6871.570] gf 10323: Auto-close previous ggpoSession 1686048677952
6673
6674(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6675
6676[O 6871.570] gf 10323: END ggpoSession 1686048677952 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
6677 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
6678 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
6679 at UFE.FixedUpdate()
6680
6681(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6682
6683[O 6871.570] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
6684
6685(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6686
6687[O 6871.563] > Send: [|inmatch:true]
6688
6689(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6690
6691[O 6871.571] gf 10323: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CG|K5|GA0|GB0|GC0|GD0|GE0|S8|I100|R272332611: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
6692
6693(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6694
6695[O 6871.577] GGPO: begin_game(Fantasy Strike)
6696
6697(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6698
6699[O 6871.577] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
6700
6701(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6702
6703[O 6871.578] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
6704
6705(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6706
6707[O 6871.667] gf 10323: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 1 of 5, forGgpoPlayerHandle 2
6708
6709(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6710
6711[O 6871.785] gf 10323: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 2 of 5, forGgpoPlayerHandle 2
6712
6713(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6714
6715[O 6871.903] gf 10323: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 3 of 5, forGgpoPlayerHandle 2
6716
6717(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6718
6719[O 6872.000] gf 10323: Synchronizing with remote peer: [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 4 of 5, forGgpoPlayerHandle 2
6720
6721(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6722
6723[O 6872.070] > Send: [|gamestartedwith:Valerie]
6724
6725(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6726
6727[O 6872.070] > Send: [|presence:5]
6728
6729(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6730
6731Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
6732
6733Unloading 1980 unused Assets to reduce memory usage. Loaded Objects now: 64345.
6734Total: 145.555642 ms (FindLiveObjects: 3.843314 ms CreateObjectMapping: 4.668538 ms MarkObjects: 135.942687 ms DeleteObjects: 1.100800 ms)
6735
6736[O 6872.252] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CL|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [5,4]
6737
6738(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6739
6740[O 7012.795] > Send: [|gameended]
6741
6742(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6743
6744[O 7012.795] > Send: [|outcome:0:2:81]
6745
6746(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6747
6748[O 7012.877] < Server: [|xpgain:pxp:5512028,cxp:1457930,consec:300,time:486,finished:300]
6749
6750(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6751
6752[O 7014.136] < StringMsg from handle 2 P2 local False: [rematch:1]
6753
6754(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6755
6756[O 7017.560] Send rematch request, wantRematch: True
6757
6758(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6759
6760[O 7017.561] gf 8429: RestartGGPOSessionNextFrame rt 7017.561
6761
6762(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6763
6764[O 7017.560] > Send: [|startnewgame:p1char:Valerie,p2char:Midori,p1color:5,p2color:4,p1wins:1,p2wins:1,lastWinPlayerNum:2,stageToUse:8,gameplayRandomSeed:272332611,toMenuUI:0]
6765
6766(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6767
6768[O 7017.566] gf 8429: Auto-close previous ggpoSession 1686048669760
6769
6770(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6771
6772[O 7017.566] gf 8429: END ggpoSession 1686048669760 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
6773 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
6774 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
6775 at UFE.FixedUpdate()
6776
6777(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6778
6779[O 7017.566] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
6780
6781(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6782
6783[O 7017.560] > Send: [|inmatch:true]
6784
6785(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6786
6787[O 7017.569] gf 8429: Will StartGGPOSession local P1 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P1|CG|K5|GA0|GB0|GC0|GD0|GE0|S8|I100|R272332611: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
6788
6789(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6790
6791[O 7017.576] GGPO: begin_game(Fantasy Strike)
6792
6793(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6794
6795[O 7017.576] ADDED local P1 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
6796
6797(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6798
6799[O 7017.576] ADDED remote P2 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
6800
6801(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6802
6803[O 7017.678] gf 8429: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 1 of 5, forGgpoPlayerHandle 2
6804
6805(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6806
6807[O 7017.782] gf 8429: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 2 of 5, forGgpoPlayerHandle 2
6808
6809(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6810
6811[O 7017.895] gf 8429: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 3 of 5, forGgpoPlayerHandle 2
6812
6813(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6814
6815[O 7018.013] gf 8429: Synchronizing with remote peer: [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611], count 4 of 5, forGgpoPlayerHandle 2
6816
6817(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6818
6819[O 7018.067] > Send: [|gamestartedwith:Valerie]
6820
6821(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6822
6823[O 7018.067] > Send: [|presence:5]
6824
6825(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6826
6827Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
6828
6829Unloading 1177 unused Assets to reduce memory usage. Loaded Objects now: 64414.
6830Total: 146.787755 ms (FindLiveObjects: 4.916406 ms CreateObjectMapping: 4.172500 ms MarkObjects: 136.820617 ms DeleteObjects: 0.877929 ms)
6831
6832[O 7018.242] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P2|CC|K4|GA0|GB0|GC0|GD0|GE0|S8|I000|R272332611] MM.PlayingMatch True (Playing) OngoingMatch True CasualOnline to CasualOnline state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [5,4]
6833
6834(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6835
6836WARNING: Trying to AddInstanceId existing id [TP-120-trail] for trail (UnityEngine.GameObject) on gf 1144
6837
6838(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6839
6840, old was trail (UnityEngine.GameObject)
6841
6842(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6843
6844WARNING: Trying to AddInstanceId existing id [TP-174-trail] for trail (UnityEngine.GameObject) on gf 2138
6845
6846(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6847
6848, old was trail (UnityEngine.GameObject)
6849
6850(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6851
6852WARNING: Trying to AddInstanceId existing id [TP-668-trail] for trail (UnityEngine.GameObject) on gf 9175
6853
6854(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6855
6856, old was trail (UnityEngine.GameObject)
6857
6858(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6859
6860[O 7213.760] > Send: [|gameended]
6861
6862(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6863
6864[O 7213.760] > Send: [|outcome:2:3:124]
6865
6866(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6867
6868[O 7213.766] gf 11714: END ggpoSession 1686048694336 GGPO.state was Running MatchmakingService.matchState WaitingForRematch restartingGGPO? False - dontDisconnectOther? True lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
6869 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
6870 at CasualModeManager.MatchFinished()
6871 at GameModeManager.MatchFinished()
6872 at UFE.FireGameEnds(.ControlsScript winner, .ControlsScript loser)
6873 at ControlsScript.EndGame()
6874 at ControlsScript.CheckEndGame()
6875 at UFE.AdvanceGameplayByOneFrame()
6876 at UFE.FixedUpdate()
6877
6878(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6879
6880[O 7213.766] Do NOT manually disconnect players, dontDisconnectOther = True restartingGGPO = False
6881
6882(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6883
6884[O 7213.760] > Send: [|inmatch:false]
6885
6886(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6887
6888[O 7213.760] > Send: [|presence:2]
6889
6890(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6891
6892[O 7213.760] > Send: [|gameended]
6893
6894(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6895
6896[O 7213.760] > Send: [|presence:2]
6897
6898(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6899
6900[O 7213.854] < Server: [|xpgain:pxp:5513114,cxp:1459016,consec:300,win:500,time:744,finished:300]
6901
6902(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6903
6904[_ 7214.021] Setting Active Scene: Simple Fantasy Strike
6905
6906(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6907
6908[_ 7214.022] CheckApplyRenderSettings: [MainMenu]
6909
6910(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6911
6912[_ 7214.022] Setting Active Scene: Stage_Lum Lightmapped
6913
6914(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6915
6916[_ 7214.029] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
6917
6918(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6919
6920[_ 7214.530] Setting Active Scene: Stage_Grave Lightmapped
6921
6922(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6923
6924[_ 7214.530] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
6925
6926(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6927
6928[_ 7225.061] Setting Active Scene: Stage_Grave Lightmapped
6929
6930(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6931
6932[_ 7225.064] CheckApplyRenderSettings: [MainMenu]
6933
6934(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6935
6936[_ 7225.064] Setting Active Scene: Stage_Grave Lightmapped
6937
6938(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6939
6940[_ 7225.068] Setting Active Scene: Stage_Grave Lightmapped
6941
6942(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6943
6944[O 7225.059] > Send: [|presence:2]
6945
6946(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6947
6948[O 7225.075] FSServerConnection.ConnectedAndAuthenticated()
6949
6950(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6951
6952[O 7225.075] > Send: [|join:casual:False]
6953
6954(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6955
6956[O 7225.075] > Send: [|setchar:Valerie:500000]
6957
6958(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6959
6960[O 7225.075] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
6961
6962(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6963
6964[O 7225.075] FSServerConnection.ConnectedAndAuthenticated()
6965
6966(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6967
6968[O 7225.205] < Server: [|joined:casual]
6969
6970(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6971
6972[O 7225.314] < Server: [|joined:ranked]
6973
6974(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6975
6976[O 7225.314] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
6977
6978(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6979
6980[O 7225.314] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
6981
6982(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6983
6984} OnPingTestComplete: 66.119.108.52:55218 pings 146.5549 ms out of 10 pings: [66.119.108.52:55218+192.168.1.12:19900]
6985
6986(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6987
6988[O 7228.640] > Send: [|pingresult:66.119.108.52:55218+192.168.1.12:19900=146]
6989
6990(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6991
6992} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
6993
6994(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6995
6996[O 7251.078] FSServerConnection.ConnectedAndAuthenticated()
6997
6998(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
6999
7000[O 7251.084] FSServerConnection.ConnectedAndAuthenticated()
7001
7002(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7003
7004[O 7251.084] > Send: [|requestfriendsinfo]
7005
7006(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7007
7008[O 7251.169] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,steam,2,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
7009
7010(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7011
7012[O 7273.375] < Server: [|xp:5514958;grave=62856,jaina=1137506,setsuki=329420,rook=248669,degrey=1521819,valerie=1460860,geiger=181218,midori=1186712,lum=8338,argagarg=0,menelker=0]
7013
7014(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7015
7016[O 7273.485] < Server: [|joinranked:ip:66.119.108.52,pnum:2,port:55215,ip_alt:192.168.1.12,port_alt:9991,oppPlayerId:195,oppPlatform:steam,oppPlatformId:76561198347404025,oppInputConfig:000,gameplayRandomSeed:1824259032,playerLeague:2,playerRank:2,playerStars:3,oppLeague:3,oppRank:0,oppXP:3387889,oppChar1XP:1183005,oppChar2XP:1384993,oppChar3XP:1454891,oppChar1:setsuki,oppChar2:geiger,oppChar3:degrey,oppCustomizations1:300000,oppCustomizations2:200000,oppCustomizations3:100000,ownTournamentState:rivenwyrm+valerie+degrey+midori;bye+none+none+none;bye+none+none+none;bye+none+none+none;rivenwyrm+valerie+degrey+midori;bye+none+none+none@true;true;true,oppTournamentState:Daniel Stretulch+setsuki+geiger+degrey;Mercifulhacker+midori+lum+valerie;Sir+geiger+jaina+lum;bye+none+none+none;Daniel Stretulch+setsuki+geiger+degrey;Sir+geiger+jaina+lum@true;true;true,oppName:Daniel Stretulch]
7017
7018(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7019
7020[O 7273.492] > Send: [|inmatch:true]
7021
7022(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7023
7024[O 7273.493] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CG|K5|GA0|GB0|GC0|GD0|GE0|S0|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7025
7026(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7027
7028[O 7273.500] GGPO: begin_game(Fantasy Strike)
7029
7030(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7031
7032[O 7273.500] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7033
7034(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7035
7036[O 7273.500] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7037
7038(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7039
7040[O 7273.501] < StringMsg from handle 1 P1 local False: [rejected-pos 11710 0 0 -120259084288 0]
7041
7042(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7043
7044[O 7273.501] OnGGPOStringMsg from ph 1: [rejected-pos 11710 0 0 -120259084288 0]
7045
7046(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7047
7048[O 7273.598] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S0|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7049
7050(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7051
7052[O 7273.700] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S0|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7053
7054(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7055
7056[O 7273.803] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S0|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7057
7058(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7059
7060[O 7273.898] gf 0: Synchronizing with remote peer: [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S0|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7061
7062(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7063
7064[O 7274.001] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CC|K4|GA0|GB0|GC0|GD0|GE0|S0|I000|R1824259032] MM.PlayingMatch False (None) OngoingMatch False NONE to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [5,4]
7065
7066(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7067
7068[O 7276.577] PrepareTeamBattleScreen, gameplayRandomSeed 1824259032 gameNumber 1 rt 7276.577 availableChars P1 [Setsuki_(M) (CharacterInfo),Geiger_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo),Midori_(M) (CharacterInfo)] winnerChars P1 [] P2 [] loserChars P1 [] P2 [] currentChars P1 P2
7069
7070(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7071
7072[O 7276.500] > Send: [|setteambattleinfo:p1winners:,p1losers:,p1current:-,p2winners:,p2losers:,p2current:-]
7073
7074(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7075
7076[O 7276.578] END PrepareTeamBattleScreen, rt 7276.578 availableChars P1 [Setsuki_(M) (CharacterInfo),Geiger_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo),Midori_(M) (CharacterInfo)] winnerChars P1 [] P2 [] loserChars P1 [] P2 [] currentChars P1 Setsuki_(M) (CharacterInfo) P2 Midori_(M) (CharacterInfo)
7077
7078(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7079
7080[O 7281.065] gf 0: RestartGGPOSessionNextFrame rt 7281.065
7081
7082(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7083
7084[O 7281.070] gf 0: Auto-close previous ggpoSession 1686048669760
7085
7086(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7087
7088[O 7281.070] gf 0: END ggpoSession 1686048669760 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7089 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7090 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
7091 at UFE.FixedUpdate()
7092
7093(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7094
7095[O 7281.070] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
7096
7097(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7098
7099[O 7281.060] > Send: [|inmatch:true]
7100
7101(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7102
7103[O 7281.074] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CC|K7|GA0|GB0|GC0|GD0|GE0|S7|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7104
7105(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7106
7107[O 7281.080] GGPO: begin_game(Fantasy Strike)
7108
7109(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7110
7111[O 7281.080] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7112
7113(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7114
7115[O 7281.080] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7116
7117(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7118
7119[O 7281.122] < StringMsg from handle 1 P1 local False: [rejected-rematch-highlight-rematch]
7120
7121(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7122
7123[O 7281.122] OnGGPOStringMsg from ph 1: [rejected-rematch-highlight-rematch]
7124
7125(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7126
7127[O 7281.185] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S7|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7128
7129(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7130
7131[O 7281.282] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S7|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7132
7133(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7134
7135[O 7281.387] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S7|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7136
7137(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7138
7139[O 7281.498] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S7|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7140
7141(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7142
7143[O 7281.603] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S7|I000|R1824259032] MM.PlayingMatch True (RestartingForRematch) OngoingMatch False Ranked to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [3,7]
7144
7145(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7146
7147[_ 7282.664] Setting Active Scene: Simple Fantasy Strike
7148
7149(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7150
7151The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
7152
7153(Filename: Line: 221)
7154
7155[G 7282.864 gf 0] SetShadowProjector at position: (11.8, 20.0, 32.6), angle: (30.0, 200.0, 180.0)
7156
7157(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7158
7159[_ 7288.563] Setting Active Scene: Stage_DeGrey Lightmapped
7160
7161(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7162
7163[O 7288.824] > Send: [|gamestartedwith:Midori]
7164
7165(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7166
7167[O 7288.824] > Send: [|presence:6]
7168
7169(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7170
7171Unloading 20 Unused Serialized files (Serialized files now loaded: 6)
7172
7173Unloading 3373 unused Assets to reduce memory usage. Loaded Objects now: 67361.
7174Total: 163.499443 ms (FindLiveObjects: 4.061667 ms CreateObjectMapping: 4.649263 ms MarkObjects: 150.825931 ms DeleteObjects: 3.961677 ms)
7175
7176Pool too small, creating new instance... Prefab: Hit_Weak
7177
7178(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7179
7180Pool too small, creating new instance... Prefab: Hit_Weak
7181
7182(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7183
7184Pool too small, creating new instance... Prefab: Hit_Weak
7185
7186(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7187
7188Pool too small, creating new instance... Prefab: Hit_Weak
7189
7190(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7191
7192Pool too small, creating new instance... Prefab: Hit_Weak
7193
7194(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7195
7196Pool too small, creating new instance... Prefab: Hit_Weak
7197
7198(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7199
7200Pool too small, creating new instance... Prefab: Hit_Weak
7201
7202(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7203
7204Pool too small, creating new instance... Prefab: Hit_Weak
7205
7206(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7207
7208Pool too small, creating new instance... Prefab: Hit_Weak
7209
7210(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7211
7212Pool too small, creating new instance... Prefab: Hit_Weak
7213
7214(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7215
7216Pool too small, creating new instance... Prefab: Hit_Weak
7217
7218(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7219
7220[O 7418.945] > Send: [|gameended]
7221
7222(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7223
7224[O 7418.953] PrepareTeamBattleScreen, gameplayRandomSeed 1824259032 gameNumber 2 rt 7418.953 availableChars P1 [Geiger_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] winnerChars P1 [] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [Setsuki_(M) (CharacterInfo)] P2 [] currentChars P1 Setsuki_(M) (CharacterInfo) P2 Midori_(M) (CharacterInfo)
7225
7226(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7227
7228[O 7418.945] > Send: [|setteambattleinfo:p1winners:,p1losers:D,p1current:D,p2winners:C,p2losers:,p2current:C]
7229
7230(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7231
7232[O 7418.958] END PrepareTeamBattleScreen, rt 7418.958 availableChars P1 [Geiger_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo),DeGrey_(M) (CharacterInfo)] winnerChars P1 [] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [Setsuki_(M) (CharacterInfo)] P2 [] currentChars P1 DeGrey_(M) (CharacterInfo) P2 DeGrey_(M) (CharacterInfo)
7233
7234(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7235
7236[O 7418.945] > Send: [|gameended]
7237
7238(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7239
7240[O 7418.945] > Send: [|presence:2]
7241
7242(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7243
7244[_ 7419.203] Setting Active Scene: Simple Fantasy Strike
7245
7246(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7247
7248[_ 7419.204] CheckApplyRenderSettings: [MainMenu]
7249
7250(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7251
7252[O 7419.212] gf 0: RestartGGPOSessionNextFrame rt 7419.212
7253
7254(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7255
7256[O 7419.221] gf 0: Auto-close previous ggpoSession 1686048686144
7257
7258(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7259
7260[O 7419.223] gf 0: END ggpoSession 1686048686144 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7261 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7262 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
7263 at UFE.FixedUpdate()
7264
7265(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7266
7267[O 7419.225] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
7268
7269(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7270
7271[O 7419.202] > Send: [|inmatch:true]
7272
7273(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7274
7275[O 7419.228] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CF|K7|GA0|GB0|GC0|GD0|GE0|S1|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7276
7277(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7278
7279[O 7419.234] GGPO: begin_game(Fantasy Strike)
7280
7281(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7282
7283[O 7419.234] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7284
7285(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7286
7287[O 7419.234] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7288
7289(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7290
7291[O 7419.348] gf 0: Synchronizing with remote peer: [|P1|CF|K1|GA0|GB0|GC0|GD0|GE0|S1|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7292
7293(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7294
7295[O 7419.452] gf 0: Synchronizing with remote peer: [|P1|CF|K1|GA0|GB0|GC0|GD0|GE0|S1|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7296
7297(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7298
7299[_ 7419.544] Setting Active Scene: Stage_Jaina Lightmapped
7300
7301(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7302
7303[_ 7419.544] CheckApplyRenderSettings: [Tavern LM]
7304
7305(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7306
7307[_ 7419.544] Setting Active Scene: Stage_Jaina Lightmapped
7308
7309(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7310
7311[O 7419.550] gf 0: Synchronizing with remote peer: [|P1|CF|K1|GA0|GB0|GC0|GD0|GE0|S1|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7312
7313(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7314
7315[O 7419.661] gf 0: Synchronizing with remote peer: [|P1|CF|K1|GA0|GB0|GC0|GD0|GE0|S1|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7316
7317(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7318
7319[O 7419.765] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CF|K1|GA0|GB0|GC0|GD0|GE0|S1|I000|R1824259032] MM.PlayingMatch True (RestartingForRematch) OngoingMatch False Ranked to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [1,7]
7320
7321(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7322
7323Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
7324
7325(Filename: Line: 372)
7326
7327To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
7328
7329(Filename: Line: 374)
7330
7331[_ 7421.913] Setting Active Scene: Simple Fantasy Strike
7332
7333(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7334
7335[G 7421.922 gf 0] SetShadowProjector at position: (16.5, 30.6, 19.7), angle: (50.0, 220.0, 180.0)
7336
7337(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7338
7339[_ 7428.604] Setting Active Scene: Stage_Jaina Lightmapped
7340
7341(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7342
7343[O 7428.858] > Send: [|gamestartedwith:DeGrey]
7344
7345(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7346
7347[O 7428.858] > Send: [|presence:6]
7348
7349(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7350
7351Unloading 12 Unused Serialized files (Serialized files now loaded: 6)
7352
7353Unloading 5213 unused Assets to reduce memory usage. Loaded Objects now: 68619.
7354Total: 170.632208 ms (FindLiveObjects: 4.432416 ms CreateObjectMapping: 4.514034 ms MarkObjects: 142.805899 ms DeleteObjects: 18.879857 ms)
7355
7356[O 7430.082] GGPO: on_event: {CONNECTION_INTERRUPTED: ph 1 disconnect_timeout 9250}
7357
7358(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7359
7360[O 7430.166] GGPO: on_event: {CONNECTION_RESUMED: ph 1}
7361
7362(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7363
7364WARNING: Trying to AddInstanceId existing id [TP-109-DeGrey_Pilebunker_BigHand(Clone)] for DeGrey_Pilebunker_BigHand(Clone) (UnityEngine.GameObject) on gf 1215
7365
7366(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7367
7368, old was DeGrey_Pilebunker_BigHand(Clone) (UnityEngine.GameObject)
7369
7370(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7371
7372WARNING: Trying to AddInstanceId existing id [TP-110-DeGrey_Pilebunker_BigHand(Clone)] for DeGrey_Pilebunker_BigHand(Clone) (UnityEngine.GameObject) on gf 1215
7373
7374(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7375
7376, old was DeGrey_Pilebunker_BigHand(Clone) (UnityEngine.GameObject)
7377
7378(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7379
7380WARNING: Trying to AddInstanceId existing id [TP-113-DeGrey_GroundPunch_Light (1)] for DeGrey_GroundPunch_Light (1) (UnityEngine.GameObject) on gf 1216
7381
7382(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7383
7384, old was DeGrey_GroundPunch_Light (1) (UnityEngine.GameObject)
7385
7386(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7387
7388WARNING: Trying to AddInstanceId existing id [VFX-287-EmptyProjectile_(Assist Dummy)] for EmptyProjectile_(Assist Dummy) (UnityEngine.GameObject) on gf 4507
7389
7390(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7391
7392, old was EmptyProjectile_(Assist Dummy) (UnityEngine.GameObject)
7393
7394(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7395
7396WARNING: Trying to AddInstanceId existing id [TP-335-DeGrey_GroundPunch_Light] for DeGrey_GroundPunch_Light (UnityEngine.GameObject) on gf 4996
7397
7398(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7399
7400, old was DeGrey_GroundPunch_Light (UnityEngine.GameObject)
7401
7402(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7403
7404[O 7533.348] > Send: [|gameended]
7405
7406(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7407
7408[O 7533.355] PrepareTeamBattleScreen, gameplayRandomSeed 1824259032 gameNumber 3 rt 7533.355 availableChars P1 [Geiger_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo)] winnerChars P1 [DeGrey_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo)] currentChars P1 DeGrey_(M) (CharacterInfo) P2 DeGrey_(M) (CharacterInfo)
7409
7410(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7411
7412[O 7533.348] > Send: [|setteambattleinfo:p1winners:F,p1losers:D,p1current:F,p2winners:C,p2losers:F,p2current:F]
7413
7414(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7415
7416[O 7533.355] END PrepareTeamBattleScreen, rt 7533.355 availableChars P1 [Geiger_(M) (CharacterInfo)] P2 [Valerie_(M) (CharacterInfo)] winnerChars P1 [DeGrey_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo)] currentChars P1 Geiger_(M) (CharacterInfo) P2 Valerie_(M) (CharacterInfo)
7417
7418(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7419
7420[O 7533.348] > Send: [|gameended]
7421
7422(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7423
7424[O 7533.348] > Send: [|presence:2]
7425
7426(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7427
7428[_ 7533.606] Setting Active Scene: Simple Fantasy Strike
7429
7430(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7431
7432[_ 7533.608] CheckApplyRenderSettings: [MainMenu]
7433
7434(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7435
7436[O 7533.617] gf 0: RestartGGPOSessionNextFrame rt 7533.617
7437
7438(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7439
7440[O 7533.625] gf 0: Auto-close previous ggpoSession 1686048731200
7441
7442(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7443
7444[O 7533.625] gf 0: END ggpoSession 1686048731200 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7445 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7446 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
7447 at UFE.FixedUpdate()
7448
7449(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7450
7451[O 7533.625] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
7452
7453(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7454
7455[O 7533.605] > Send: [|inmatch:true]
7456
7457(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7458
7459[O 7533.629] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CG|K5|GA0|GB0|GC0|GD0|GE0|S5|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7460
7461(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7462
7463[O 7533.636] GGPO: begin_game(Fantasy Strike)
7464
7465(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7466
7467[O 7533.636] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7468
7469(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7470
7471[O 7533.636] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7472
7473(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7474
7475[O 7533.722] gf 0: Synchronizing with remote peer: [|P1|CH|K2|GA0|GB0|GC0|GD0|GE0|S5|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7476
7477(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7478
7479[O 7533.819] gf 0: Synchronizing with remote peer: [|P1|CH|K2|GA0|GB0|GC0|GD0|GE0|S5|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7480
7481(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7482
7483The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
7484
7485(Filename: Line: 221)
7486
7487[_ 7533.920] Setting Active Scene: Stage_Setsuki Lightmapped
7488
7489(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7490
7491[_ 7533.920] CheckApplyRenderSettings: [Fox's Den LM]
7492
7493(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7494
7495[_ 7533.920] Setting Active Scene: Stage_Setsuki Lightmapped
7496
7497(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7498
7499[O 7533.922] gf 0: Synchronizing with remote peer: [|P1|CH|K2|GA0|GB0|GC0|GD0|GE0|S5|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7500
7501(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7502
7503[O 7534.021] gf 0: Synchronizing with remote peer: [|P1|CH|K2|GA0|GB0|GC0|GD0|GE0|S5|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7504
7505(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7506
7507[O 7534.119] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CH|K2|GA0|GB0|GC0|GD0|GE0|S5|I000|R1824259032] MM.PlayingMatch True (RestartingForRematch) OngoingMatch False Ranked to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [2,5]
7508
7509(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7510
7511Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
7512
7513(Filename: Line: 372)
7514
7515To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
7516
7517(Filename: Line: 374)
7518
7519[_ 7536.918] Setting Active Scene: Simple Fantasy Strike
7520
7521(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7522
7523[G 7536.928 gf 0] SetShadowProjector at position: (19.9, 20.0, -28.4), angle: (30.0, 325.0, 0.0)
7524
7525(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7526
7527WARNING: Trying to AddInstanceId existing id [TP-1-Sub Effect - Spores] for Sub Effect - Spores (UnityEngine.GameObject) on gf 0
7528
7529(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7530
7531, old was null
7532
7533(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7534
7535[_ 7540.607] Setting Active Scene: Stage_Setsuki Lightmapped
7536
7537(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7538
7539[O 7540.862] > Send: [|gamestartedwith:Valerie]
7540
7541(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7542
7543[O 7540.862] > Send: [|presence:6]
7544
7545(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7546
7547Unloading 18 Unused Serialized files (Serialized files now loaded: 6)
7548
7549Unloading 10800 unused Assets to reduce memory usage. Loaded Objects now: 69752.
7550Total: 173.361170 ms (FindLiveObjects: 4.494458 ms CreateObjectMapping: 5.405216 ms MarkObjects: 139.564938 ms DeleteObjects: 23.896556 ms)
7551
7552Pool too small, creating new instance... Prefab: BR_InBlock_DisadvantageEffect
7553
7554(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7555
7556Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
7557
7558(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7559
7560[O 7637.280] > Send: [|gameended]
7561
7562(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7563
7564[O 7637.288] PrepareTeamBattleScreen, gameplayRandomSeed 1824259032 gameNumber 4 rt 7637.288 availableChars P1 [] P2 [] winnerChars P1 [DeGrey_(M) (CharacterInfo),Geiger_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo),Valerie_(M) (CharacterInfo)] currentChars P1 Geiger_(M) (CharacterInfo) P2 Valerie_(M) (CharacterInfo)
7565
7566(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7567
7568[O 7637.280] > Send: [|setteambattleinfo:p1winners:FH,p1losers:D,p1current:H,p2winners:C,p2losers:FG,p2current:G]
7569
7570(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7571
7572[O 7637.289] END PrepareTeamBattleScreen, rt 7637.289 availableChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo),Valerie_(M) (CharacterInfo)] winnerChars P1 [DeGrey_(M) (CharacterInfo),Geiger_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo)] loserChars P1 [] P2 [] currentChars P1 Setsuki_(M) (CharacterInfo) P2 Valerie_(M) (CharacterInfo)
7573
7574(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7575
7576[O 7637.280] > Send: [|gameended]
7577
7578(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7579
7580[O 7637.280] > Send: [|presence:2]
7581
7582(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7583
7584[_ 7637.539] Setting Active Scene: Simple Fantasy Strike
7585
7586(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7587
7588[_ 7637.541] CheckApplyRenderSettings: [MainMenu]
7589
7590(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7591
7592[O 7637.549] gf 0: RestartGGPOSessionNextFrame rt 7637.549
7593
7594(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7595
7596[O 7637.559] gf 0: Auto-close previous ggpoSession 1686048706624
7597
7598(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7599
7600[O 7637.559] gf 0: END ggpoSession 1686048706624 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7601 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7602 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
7603 at UFE.FixedUpdate()
7604
7605(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7606
7607[O 7637.559] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
7608
7609(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7610
7611[O 7637.538] > Send: [|inmatch:true]
7612
7613(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7614
7615[O 7637.565] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CG|K5|GA0|GB0|GC0|GD0|GE0|S9|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7616
7617(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7618
7619[O 7637.571] GGPO: begin_game(Fantasy Strike)
7620
7621(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7622
7623[O 7637.572] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7624
7625(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7626
7627[O 7637.572] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7628
7629(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7630
7631[O 7637.669] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S9|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7632
7633(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7634
7635[O 7637.767] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S9|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7636
7637(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7638
7639Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
76402/3 scenes have different Realtime GI settings.
7641
7642
7643(Filename: Line: 124)
7644
7645[_ 7637.837] Setting Active Scene: Stage_Argagarg Lightmapped
7646
7647(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7648
7649[_ 7637.837] CheckApplyRenderSettings: [Murkwood Marsh LM]
7650
7651(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7652
7653[_ 7637.837] Setting Active Scene: Stage_Argagarg Lightmapped
7654
7655(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7656
7657[O 7637.858] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S9|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7658
7659(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7660
7661[O 7637.969] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S9|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7662
7663(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7664
7665[O 7638.073] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S9|I000|R1824259032] MM.PlayingMatch True (RestartingForRematch) OngoingMatch False Ranked to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [3,5]
7666
7667(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7668
7669Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
76703/4 scenes have different Realtime GI settings.
7671
7672
7673(Filename: Line: 124)
7674
7675Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
76763/4 scenes have different Realtime GI settings.
7677
7678
7679(Filename: Line: 124)
7680
7681Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
76821/4 scenes have different Realtime GI settings.
7683
7684
7685(Filename: Line: 124)
7686
7687[_ 7640.221] Setting Active Scene: Simple Fantasy Strike
7688
7689(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7690
7691[G 7640.229 gf 0] SetShadowProjector at position: (17.3, 20.0, -30.0), angle: (30.0, 330.0, 0.0)
7692
7693(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7694
7695[_ 7647.064] Setting Active Scene: Stage_Argagarg Lightmapped
7696
7697(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7698
7699[O 7647.318] > Send: [|gamestartedwith:Valerie]
7700
7701(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7702
7703[O 7647.318] > Send: [|presence:6]
7704
7705(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7706
7707Unloading 20 Unused Serialized files (Serialized files now loaded: 6)
7708
7709Unloading 3347 unused Assets to reduce memory usage. Loaded Objects now: 67969.
7710Total: 165.303491 ms (FindLiveObjects: 4.953752 ms CreateObjectMapping: 5.026637 ms MarkObjects: 143.568478 ms DeleteObjects: 11.754019 ms)
7711
7712WARNING: Trying to AddInstanceId existing id [TP-156-trail_alt] for trail_alt (UnityEngine.GameObject) on gf 1934
7713
7714(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7715
7716, old was trail_alt (UnityEngine.GameObject)
7717
7718(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7719
7720WARNING: Trying to AddInstanceId existing id [TP-173-trail] for trail (UnityEngine.GameObject) on gf 2185
7721
7722(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7723
7724, old was trail (UnityEngine.GameObject)
7725
7726(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7727
7728WARNING: Trying to AddInstanceId existing id [TP-194-trail] for trail (UnityEngine.GameObject) on gf 2700
7729
7730(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7731
7732, old was trail (UnityEngine.GameObject)
7733
7734(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7735
7736WARNING: Trying to AddInstanceId existing id [TP-214-trail] for trail (UnityEngine.GameObject) on gf 2897
7737
7738(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7739
7740, old was trail (UnityEngine.GameObject)
7741
7742(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7743
7744WARNING: Trying to AddInstanceId existing id [TP-223-trail] for trail (UnityEngine.GameObject) on gf 2935
7745
7746(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7747
7748, old was trail (UnityEngine.GameObject)
7749
7750(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7751
7752Pool too small, creating new instance... Prefab: BR_InBlock_AdvantageEffect
7753
7754(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7755
7756WARNING: Trying to AddInstanceId existing id [TP-264-trail] for trail (UnityEngine.GameObject) on gf 3503
7757
7758(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7759
7760, old was trail (UnityEngine.GameObject)
7761
7762(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7763
7764WARNING: Trying to AddInstanceId existing id [TP-274-trail_alt] for trail_alt (UnityEngine.GameObject) on gf 3543
7765
7766(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7767
7768, old was trail_alt (UnityEngine.GameObject)
7769
7770(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7771
7772[O 7715.563] > Send: [|gameended]
7773
7774(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7775
7776[O 7715.577] PrepareTeamBattleScreen, gameplayRandomSeed 1824259032 gameNumber 5 rt 7715.577 availableChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo)] winnerChars P1 [DeGrey_(M) (CharacterInfo),Geiger_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo),Valerie_(M) (CharacterInfo)] loserChars P1 [] P2 [] currentChars P1 Setsuki_(M) (CharacterInfo) P2 Valerie_(M) (CharacterInfo)
7777
7778(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7779
7780[O 7715.563] > Send: [|setteambattleinfo:p1winners:FH,p1losers:,p1current:D,p2winners:CG,p2losers:,p2current:G]
7781
7782(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7783
7784[O 7715.577] END PrepareTeamBattleScreen, rt 7715.577 availableChars P1 [Setsuki_(M) (CharacterInfo)] P2 [DeGrey_(M) (CharacterInfo)] winnerChars P1 [DeGrey_(M) (CharacterInfo),Geiger_(M) (CharacterInfo)] P2 [Midori_(M) (CharacterInfo),Valerie_(M) (CharacterInfo)] loserChars P1 [] P2 [] currentChars P1 Setsuki_(M) (CharacterInfo) P2 DeGrey_(M) (CharacterInfo)
7785
7786(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7787
7788[O 7715.563] > Send: [|gameended]
7789
7790(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7791
7792[O 7715.563] > Send: [|presence:2]
7793
7794(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7795
7796[_ 7715.828] Setting Active Scene: Simple Fantasy Strike
7797
7798(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7799
7800[_ 7715.830] CheckApplyRenderSettings: [MainMenu]
7801
7802(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7803
7804[O 7715.838] gf 0: RestartGGPOSessionNextFrame rt 7715.838
7805
7806(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7807
7808[O 7715.847] gf 0: Auto-close previous ggpoSession 1686048669760
7809
7810(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7811
7812[O 7715.848] gf 0: END ggpoSession 1686048669760 GGPO.state was Running MatchmakingService.matchState RestartingForRematch restartingGGPO? True - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7813 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7814 at UFE.StartGGPOSession(Int32 localPlayerNum, UInt16 localPort, System.String remoteIpAddress, UInt16 remotePort, System.String remoteIpAddressAlt, UInt16 remotePortAlt, FSCharacter myCharacter, Int32 myColor, Int32 myCostume, Int32 myIntro, Int32 myVictoryPose, Int32 myPracticeRoutine, Int32 myKOEffect, Int32 stageToUse, Int32 newGameplayRandomSeed, System.String oppInputConfigString, Boolean asSpectator)
7815 at UFE.FixedUpdate()
7816
7817(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7818
7819[O 7715.849] Do NOT manually disconnect players, dontDisconnectOther = False restartingGGPO = True
7820
7821(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7822
7823[O 7715.827] > Send: [|inmatch:true]
7824
7825(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7826
7827[O 7715.852] gf 0: Will StartGGPOSession local P2 localport 9991 remoteIpAddress 66.119.108.52 remotePort 55215 remoteIpAddressAlt 192.168.1.12 remotePortAlt 9991 sb_my_game_details |P2|CF|K7|GA0|GB0|GC0|GD0|GE0|S3|I100|R1824259032: ggpoSession 0 asSpectator False joinPoint_gameFrame 0 SM.isMidGameRejoin False
7828
7829(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7830
7831[O 7715.859] GGPO: begin_game(Fantasy Strike)
7832
7833(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7834
7835[O 7715.859] ADDED remote P1 at 66.119.108.52:55215 alt 192.168.1.12:9991 retcode GGPO_OK: 1, GGPO_OK
7836
7837(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7838
7839[O 7715.859] ADDED local P2 at 127.0.0.1:9991 alt 192.168.1.12:9991 retcode GGPO_OK: 2, GGPO_OK
7840
7841(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7842
7843[O 7715.965] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S3|I000|R1824259032], count 1 of 5, forGgpoPlayerHandle 1
7844
7845(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7846
7847[O 7716.056] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S3|I000|R1824259032], count 2 of 5, forGgpoPlayerHandle 1
7848
7849(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7850
7851Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
78521/3 scenes use different skyboxes.
7853
7854
7855(Filename: Line: 124)
7856
7857The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
7858
7859(Filename: Line: 221)
7860
7861[O 7716.159] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S3|I000|R1824259032], count 3 of 5, forGgpoPlayerHandle 1
7862
7863(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7864
7865[_ 7716.165] Setting Active Scene: Stage_Geiger Lightmap Test
7866
7867(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7868
7869[_ 7716.165] CheckApplyRenderSettings: [Clock Tower LM]
7870
7871(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7872
7873[_ 7716.165] Setting Active Scene: Stage_Geiger Lightmap Test
7874
7875(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7876
7877[O 7716.271] gf 0: Synchronizing with remote peer: [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S3|I000|R1824259032], count 4 of 5, forGgpoPlayerHandle 1
7878
7879(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7880
7881[O 7716.382] gf 0: OnGGPOStartedRunning: last_remote_game_details [|P1|CD|K3|GA0|GB0|GC0|GD0|GE0|S3|I000|R1824259032] MM.PlayingMatch True (RestartingForRematch) OngoingMatch False Ranked to Ranked state Running SM.state None SM.toMenuUI True isMidGameRejoin False colors are [3,7]
7882
7883(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7884
7885[_ 7718.466] Setting Active Scene: Simple Fantasy Strike
7886
7887(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7888
7889[G 7718.475 gf 0] SetShadowProjector with origin at position: (0.0, 35.0, 100.0), angle: (14.5, 180.0, 180.0)
7890
7891(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7892
7893[_ 7722.584] Setting Active Scene: Stage_Geiger Lightmap Test
7894
7895(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7896
7897[O 7722.840] > Send: [|gamestartedwith:DeGrey]
7898
7899(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7900
7901[O 7722.840] > Send: [|presence:6]
7902
7903(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7904
7905Unloading 17 Unused Serialized files (Serialized files now loaded: 6)
7906
7907Unloading 5245 unused Assets to reduce memory usage. Loaded Objects now: 66475.
7908Total: 165.396855 ms (FindLiveObjects: 4.431813 ms CreateObjectMapping: 4.697752 ms MarkObjects: 143.835321 ms DeleteObjects: 12.431967 ms)
7909
7910WARNING: Trying to AddInstanceId existing id [VFX-247-Global_Dust_Walk_Forwards(Clone)] for Global_Dust_Walk_Forwards(Clone) (UnityEngine.GameObject) on gf 3434
7911
7912(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7913
7914, old was Global_Dust_Walk_Forwards(Clone) (UnityEngine.GameObject)
7915
7916(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7917
7918[O 7834.930] > Send: [|outcomeranked:4:304]
7919
7920(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7921
7922[O 7834.932] gf 0: END ggpoSession 1686048677952 GGPO.state was Running MatchmakingService.matchState None restartingGGPO? False - dontDisconnectOther? False lastDisconnectReason None stack trace: at System.Environment.get_StackTrace()
7923 at UFE.EndGGPOSession(Boolean dontDisconnectOther)
7924 at RankedModeManager.QuitMatch()
7925 at GameModeManager.QuitMatch()
7926 at PauseOverlay.<GoToMainMenu>m__4()
7927 at ConfirmationOverlay+<Call>c__AnonStorey0.<>m__0()
7928 at FSAlterable.OnAccept()
7929 at FSButton.OnAccept()
7930 at FSButton.Accept(Boolean fromMouse)
7931 at Panel.HandlePlayerInput_DoCommonCases(Player p, .PlayerInput pi, Boolean doVerticalButtonNavigation, Boolean doHorizontalButtonNavigation, Boolean doAcceptButton, Boolean doBack, Boolean doEscapeAsBack)
7932 at ConfirmationOverlay.OnHandlePlayerInput(System.Collections.Generic.Dictionary`2 pi)
7933 at Panel.HandlePlayerInput(System.Collections.Generic.Dictionary`2 pi)
7934 at MenuEngine.HandleInput()
7935 at MenuEngine.Update()
7936
7937(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7938
7939[O 7834.932] OnGGPODisconnect [] with MatchmakingService.matchState None GGPO.state Offline ggpoDisconnected False restartingGGPO False
7940
7941(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7942
7943[O 7834.932] OnGGPODisconnect [] with MatchmakingService.matchState None GGPO.state Offline ggpoDisconnected False restartingGGPO False
7944
7945(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7946
7947[O 7834.932] Disconnecting players from previous GGPO connection
7948
7949(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7950
7951[O 7834.930] > Send: [|inmatch:false]
7952
7953(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7954
7955[O 7834.930] > Send: [|presence:2]
7956
7957(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7958
7959[O 7834.998] < Server: [|rankedresult:4]
7960
7961(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7962
7963[O 7835.011] > Send: [|gameended]
7964
7965(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7966
7967[O 7835.011] > Send: [|presence:2]
7968
7969(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7970
7971[O 7835.108] < Server: [|xpgainranked:1824]
7972
7973(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7974
7975[_ 7835.269] Setting Active Scene: Simple Fantasy Strike
7976
7977(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7978
7979[_ 7835.271] CheckApplyRenderSettings: [MainMenu]
7980
7981(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7982
7983[_ 7835.271] Setting Active Scene: Stage_Geiger Lightmap Test
7984
7985(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7986
7987[U 7835.271] Background is already loaded, aborting... [Main Menu]
7988
7989(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7990
7991[_ 7835.271] CheckApplyRenderSettings: [Clock Tower LM]
7992
7993(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7994
7995[_ 7835.271] Setting Active Scene: Stage_Geiger Lightmap Test
7996
7997(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
7998
7999[_ 7843.560] CheckApplyRenderSettings: [ScoreScreen :: ScoreScreen]
8000
8001(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8002
8003[_ 7843.560] Setting Active Scene: Stage_Geiger Lightmap Test
8004
8005(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8006
8007Warning: Unassigned character move assets: [SetsukiMoveAssets (CharacterMoveAssetsHolder)] scene [Setsuki Move Assets Scene], P1 Valerie_(M) (CharacterInfo) scene [Valerie Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
8008
8009(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8010
8011Warning: Unassigned character move assets: [SetsukiMoveAssets (CharacterMoveAssetsHolder)] scene [Setsuki Move Assets Scene], P1 Valerie_(M) (CharacterInfo) scene [Valerie Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
8012
8013(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8014
8015Warning: Unassigned character move assets: [SetsukiMoveAssets (CharacterMoveAssetsHolder)] scene [Setsuki Move Assets Scene], P1 Valerie_(M) (CharacterInfo) scene [Valerie Move Assets Scene] P2 DeGrey_(M) (CharacterInfo) scene [DeGrey Move Assets Scene]
8016
8017(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8018
8019[_ 7858.887] Setting Active Scene: Stage_Geiger Lightmap Test
8020
8021(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8022
8023[_ 7858.896] CheckApplyRenderSettings: [MainMenu]
8024
8025(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8026
8027[_ 7858.896] Setting Active Scene: Stage_Geiger Lightmap Test
8028
8029(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8030
8031[_ 7858.899] Setting Active Scene: Stage_Geiger Lightmap Test
8032
8033(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8034
8035[O 7858.873] > Send: [|presence:2]
8036
8037(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8038
8039[O 7858.909] FSServerConnection.ConnectedAndAuthenticated()
8040
8041(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8042
8043[O 7858.909] > Send: [|join:casual:False]
8044
8045(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8046
8047[O 7858.909] > Send: [|setchar:Valerie:500000]
8048
8049(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8050
8051[O 7858.909] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
8052
8053(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8054
8055[O 7858.909] > Send: [|join:ranked:Valerie:DeGrey:Midori:500000:700000:700000]
8056
8057(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8058
8059[O 7858.909] FSServerConnection.ConnectedAndAuthenticated()
8060
8061(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8062
8063[O 7858.909] FSServerConnection.ConnectedAndAuthenticated()
8064
8065(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8066
8067[O 7859.032] < Server: [|joined:casual]
8068
8069(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8070
8071[O 7859.141] < Server: [|joined:ranked]
8072
8073(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8074
8075[O 7859.141] < Server: [|joined:ranked]
8076
8077(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8078
8079[O 7868.881] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
8080
8081(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8082
8083[O 7868.990] < Server: [|ping:66.119.108.52:55218+192.168.1.12:19900]
8084
8085(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8086
8087} OnPingTestComplete: 66.119.108.52:55218 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
8088
8089(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8090
8091} OnPingTestComplete: 192.168.1.12:19900 pings 0 ms out of 0 pings: [66.119.108.52:55218+192.168.1.12:19900]
8092
8093(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8094
8095[O 7876.687] > Send: [|quit:casual]
8096
8097(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8098
8099[O 7876.687] > Send: [|quit:ranked]
8100
8101(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8102
8103[O 7876.756] < Server: [|didquit:casual]
8104
8105(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8106
8107[O 7876.867] < Server: [|didquit:ranked]
8108
8109(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8110
8111[O 8227.033] FSServerConnection.ConnectedAndAuthenticated()
8112
8113(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8114
8115[O 8227.047] FSServerConnection.ConnectedAndAuthenticated()
8116
8117(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8118
8119[O 8227.047] > Send: [|requestfriendsinfo]
8120
8121(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8122
8123[O 8227.134] < Server: [|friendsinfo:5,steam,76561197973080357,261634,Bardic Leather,,1,1,0;8,steam,76561198006874471,470751,Leontes,,1,3,0;23,steam,76561198078101854,3540834,Omniraptor,,1,2,2;34,steam,76561198068093012,4372781,Neb,,1,4,3;59,steam,76561198098523457,3575974,Sir,,1,3,0;70,steam,76561198128974437,11024148,the rook hugger,,1,4,2;80,steam,76561197976435609,5112969,Tidazi,,1,2,1;83,steam,76561198008890724,1022279,Pocket Eater,,1,1,1;86,steam,76561198046193538,451268,Ness1228,,1,0,0;87,steam,76561197994828922,1500162,GRAG,,1,2,2;93,steam,76561198017491018,93926,Zejety,,1,1,0;124,steam,76561197970489059,919451,FilledDude,,1,2,1;170,steam,76561198025553671,1760841,Arnei,,1,2,3;192,steam,76561198044811674,899282,Bigotinho,,1,1,4;195,steam,76561198347404025,3375309,Daniel Stretulch,,1,3,0;302,steam,76561198112938745,1914509,Clobbering Rush,,1,2,0;379,steam,76561198397959472,177924,Sicle,,1,0,0;477,steam,76561197970511184,7547097,ptrsdboy,,1,3,0;613,steam,76561198037366772,5055118,Organous,,1,3,1;673,steam,76561198374428550,929284,Morpheus8426,,1,1,3;764,steam,76561198056018168,121822,SIMONLIMON,,1,0,0;855,steam,76561198012626629,1697187,Hypergr4v,,1,2,0;944,steam,76561197997035498,1533746,finallobster19,,1,1,1;1098,steam,76561197974702171,508444,Polari,,1,2,0;1395,steam,76561197970576089,1953574,Accel,,1,1,0;1438,steam,76561198031070230,4157494,Sente,,1,4,4;1439,steam,76561198056839029,399550,PromiseLock,,1,1,0;1530,steam,76561198079257234,68286,SuperSalvo86,,1,0,1;2154,steam,76561198050569293,820413,Zerowulf,,1,1,0;2546,steam,76561198082552419,279900,barnaba,,1,1,0;2702,steam,76561198137747666,130660,methemez,,1,0,0;2827,steam,76561198041991161,383368,Aquason,,1,1,0;2844,steam,76561198827078611,158252,Dino,,1,1,0;2845,steam,76561198000669920,985123,failrate,,1,1,1;2860,steam,76561198212144251,386564,TheVillain,,1,0,0;2961,steam,76561198033704794,623467,netbattler11,,1,1,1;2984,steam,76561198840161070,290767,Nopethebard,,1,1,0;2992,steam,76561197974936475,766540,rocketdoll,,1,1,1;3005,steam,76561198024951767,1631916,Son of a Dragun,,1,1,0;3381,steam,76561198037644315,87904,Vines,,1,0,0;3392,steam,76561198135384720,2304410,AgentAPM,,1,1,0;3428,steam,76561197994990970,824163,Professor Placid,,1,1,0;3482,steam,76561198014036062,175919,Diomedus,,1,1,0;3653,steam,76561198039620869,404096,GeosonicGirl,,1,1,0;3788,steam,76561198025582053,107600,Winged,,1,0,3;3836,steam,76561198310618277,931968,saltpeter91,,1,1,1;4134,steam,76561198029710475,204864,Insanity Engine,,1,0,2;4177,steam,76561198077525487,1032387,shaperofstories,,1,1,1;4214,steam,76561198039740024,406759,qwint,,1,1,0;4217,steam,76561198040314381,248358,Icingstrike,,1,1,0;4237,steam,76561198027934610,20786,Xeltos,,1,0,0;4238,steam,76561198075475538,278562,Moniz,,1,1,0;4240,steam,76561198049277096,211656,nexalatus,,1,0,0;4333,steam,76561198074769015,206048,Lurtz,,1,1,0;4385,steam,76561198006709952,581482,wonderbredd,,1,0,0;4399,steam,76561198035181758,546502,Virgil,,1,1,0;4416,steam,76561198237210832,293876,kenyabrown707,,1,1,2;4450,steam,76561198030894927,183434,WhiskyWizard,,1,1,0;4494,steam,76561197988107453,669160,Zennaf,,1,0,0;4510,steam,76561198259661954,1519264,darkness,,1,2,0;4512,steam,76561198273956120,768146,fishdog,,1,1,0;4519,steam,76561198061926979,304184,Lajee,,1,1,0;4657,steam,76561198092514067,91544,Heypot,,1,0,0;4761,unity,STANDALONE-a2021c707877c13df0bed77ccc60572b166c47d5,4004,fishdog,,1,0,0;4905,steam,76561198205909033,391522,daybs,,1,1,0;5046,steam,76561198045892038,186876,JelloMotion,,1,1,0]
8124
8125(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8126
8127[O 8229.869] > Send: [|bye]
8128
8129(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
8130
8131Steam shutdown
8132
8133(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)