· 6 years ago · Nov 14, 2019, 07:52 AM
1[17:48:25] [main/INFO]: Loading tweak class name optifine.OptiFineTweaker
2[17:48:25] [main/INFO]: Using primary tweak class name optifine.OptiFineTweaker
3[17:48:25] [main/INFO]: Calling tweak class optifine.OptiFineTweaker
4[17:48:25] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
5[17:48:25] [main/INFO]: [OptiFine] *** Reflector Forge ***
6[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes
7[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
8[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.BrandingControl
9[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.capabilities.ICapabilityProvider
10[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.capabilities.CapabilityProvider
11[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.ClientModLoader
12[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkEvent$Load
13[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.ClientHooks
14[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.CrashReportExtender
15[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
16[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
17[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
18[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent
19[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.entity.EntityJoinWorldEvent
20[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.eventbus.api.Event
21[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.eventbus.api.IEventBus
22[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.eventbus.api.Event$Result
23[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeBlock
24[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer
25[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: dnv.getTexture
26[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: dpt.getModelData
27[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.addDestroyEffects
28[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.addHitEffects
29[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.canRenderInLayer
30[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.getLightValue
31[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.getSoundType
32[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.getStateAtViewpoint
33[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.hasTileEntity
34[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.isAir
35[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeFluid
36[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeFluidState
37[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeEntity
38[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fluids.FluidAttributes
39[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: ais.getTags
40[17:48:25] [main/INFO]: [OptiFine] (Reflector) Field not present: aix.NAMETAG_DISTANCE
41[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
42[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: clj.getTags
43[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
44[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeConfig
45[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeConfig$Client
46[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeConfigSpec
47[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeConfigSpec$ConfigValue
48[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeItem
49[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeItemStack
50[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.ForgeI18n
51[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IModel
52[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: cxz.setKeyConflictContext
53[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: cxz.setKeyModifierAndCode
54[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: cxz.getKeyModifier
55[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeMod
56[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: dof.fromJson
57[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeEffect
58[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeEffectInstance
59[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.registries.ForgeRegistryEntry
60[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeTileEntity
61[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: cvd$b.preDraw
62[17:48:25] [main/INFO]: [OptiFine] (Reflector) Method not present: cvd$b.postDraw
63[17:48:25] [main/INFO]: [OptiFine] (Reflector) Field not found: World.tileEntitiesToBeRemoved
64[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeDimension
65[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.gui.GuiModList
66[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
67[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge
68[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyConflictContext
69[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyModifier
70[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil
71[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.Loader
72[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
73[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
74[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.NotificationModUpdateScreen
75[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.entity.PlaySoundAtEntityEvent
76[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
77[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry
78[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
79[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
80[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
81[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
82[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
83[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ScreenshotEvent
84[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.server.ServerLifecycleHooks
85[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
86[17:48:25] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
87[17:48:25] [main/INFO]: [OptiFine] *** Reflector Vanilla ***
88[17:48:25] [main/INFO]: Setting user: strudo76
89[17:48:28] [main/WARN]: Skipping bad option: lastServer:
90[17:48:28] [main/INFO]: LWJGL Version: 3.2.2 build 10
91[17:48:30] [main/INFO]: [OptiFine]
92[17:48:30] [main/INFO]: [OptiFine] OptiFine_1.14.4_HD_U_F4
93[17:48:30] [main/INFO]: [OptiFine] Build: 20191025-153543
94[17:48:30] [main/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
95[17:48:30] [main/INFO]: [OptiFine] Java: 1.8.0_231, Oracle Corporation
96[17:48:30] [main/INFO]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
97[17:48:30] [main/INFO]: [OptiFine] LWJGL: 3.3.0 Win32 WGL EGL OSMesa VisualC DLL
98[17:48:30] [main/INFO]: [OptiFine] OpenGL: GeForce GTX 1070 Ti/PCIe/SSE2, version 4.6.0 NVIDIA 441.12, NVIDIA Corporation
99[17:48:30] [main/INFO]: [OptiFine] OpenGL Version: 4.6.0
100[17:48:30] [main/INFO]: [OptiFine] Maximum texture size: 32768x32768
101[17:48:30] [VersionCheck/INFO]: [OptiFine] Checking for new version
102[17:48:30] [main/INFO]: [Shaders] OpenGL Version: 4.6.0 NVIDIA 441.12
103[17:48:30] [main/INFO]: [Shaders] Vendor: NVIDIA Corporation
104[17:48:30] [main/INFO]: [Shaders] Renderer: GeForce GTX 1070 Ti/PCIe/SSE2
105[17:48:30] [main/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
106[17:48:30] [main/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
107[17:48:30] [main/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
108[17:48:30] [main/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
109[17:48:30] [main/INFO]: [Shaders] Load shaders configuration.
110[17:48:30] [main/INFO]: [Shaders] Loaded shaderpack: SEUS-Renewed-1.0.0.zip
111[17:48:30] [main/INFO]: [OptiFine] [Shaders] Worlds: -1, 1
112[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX
113[17:48:30] [main/WARN]: [OptiFine] - in gbuffers_terrain.vsh: true
114[17:48:30] [main/WARN]: [OptiFine] - in gbuffers_damagedblock.vsh: false
115[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
116[17:48:30] [main/WARN]: [OptiFine] - in shadow.vsh, composite.fsh: 0.90
117[17:48:30] [main/WARN]: [OptiFine] - in composite2.fsh: 0.9
118[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX
119[17:48:30] [main/WARN]: [OptiFine] - in gbuffers_terrain.vsh, gbuffers_damagedblock.vsh, world-1/gbuffers_terrain.vsh: true
120[17:48:30] [main/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: false
121[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
122[17:48:30] [main/WARN]: [OptiFine] - in shadow.vsh, composite.fsh, composite2.fsh, world-1/shadow.vsh, world-1/composite.fsh: 0.90
123[17:48:30] [main/WARN]: [OptiFine] - in world-1/composite2.fsh: 0.9
124[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX
125[17:48:30] [main/WARN]: [OptiFine] - in gbuffers_terrain.vsh, gbuffers_damagedblock.vsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_damagedblock.vsh, world1/gbuffers_terrain.vsh: true
126[17:48:30] [main/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: false
127[17:48:30] [main/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
128[17:48:30] [main/WARN]: [OptiFine] - in shadow.vsh, composite.fsh, composite2.fsh, world-1/shadow.vsh, world-1/composite.fsh, world-1/composite2.fsh, world1/shadow.vsh, world1/composite.fsh: 0.90
129[17:48:30] [main/WARN]: [OptiFine] - in world1/composite2.fsh: 0.9
130[17:48:30] [main/INFO]: [OptiFine] Using legacy block aliases: flattening_ids.txt
131[17:48:30] [VersionCheck/INFO]: [OptiFine] Version found: F2
132[17:48:30] [main/INFO]: [OptiFine] Legacy block aliases: 2751
133[17:48:30] [main/WARN]: [OptiFine] [Shaders] Option profile can not be used, no profiles defined: <profile>, key: screen
134[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: ATMOSPHERIC_SCATTERING, key: screen.ATMOSPHERICS
135[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: ATMOSPHERIC_HAZE, key: screen.ATMOSPHERICS
136[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: CREPUSCULAR_RAYS, key: screen.ATMOSPHERICS
137[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: VOLUMETRIC_CLOUDS, key: screen.ATMOSPHERICS
138[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: HQ_VOLUMETRIC_CLOUDS, key: screen.ATMOSPHERICS
139[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: SMOOTH_CLOUDS, key: screen.ATMOSPHERICS
140[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: ENABLE_SOFT_SHADOWS, key: screen.LIGHTING
141[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: PIXEL_SHADOWS, key: screen.LIGHTING
142[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: TONEMAP_STRENGTH, key: screen.LIGHTING
143[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: BRIGHTNESS_LEVEL, key: screen.LIGHTING
144[17:48:30] [main/WARN]: [OptiFine] [Shaders] Invalid option: WATER_CAUSTICS, key: screen.SURFACE
145[17:48:30] [main/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux1 = textures/RippleAnimation1.png
146[17:48:30] [main/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux2 = textures/RippleAnimation2.png
147[17:48:30] [main/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux3 = textures/RippleAnimation3.png
148[17:48:31] [main/INFO]: Narrator library for x64 successfully loaded
149[17:48:31] [main/INFO]: [OptiFine] *** Reloading textures ***
150[17:48:31] [main/INFO]: [OptiFine] Resource packs: ModernArch R18 [1.13 - 1.15] [256x].zip
151[17:48:34] [Server-Worker-3/WARN]: Found 'parent' loop while loading model 'minecraft:block/ladder' in chain: minecraft:block/ladder -> minecraft:block/ladder
152[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/birch_leaves
153[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/spruce_leaves
154[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/dark_oak_leaves
155[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/acacia_leaves
156[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/spruce_leaves
157[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/birch_leaves
158[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/jungle_leaves
159[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:block/oak_leaves
160[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/dark_oak_leaves
161[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/oak_leaves
162[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/jungle_leaves
163[17:48:34] [Server-Worker-3/WARN]: Unable to resolve texture reference: null in minecraft:item/acacia_leaves
164[17:48:34] [Server-Worker-3/INFO]: [OptiFine] Multitexture: false
165[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/gravel/gravel.properties
166[17:48:34] [Server-Worker-3/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:2
167[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/sand/sand.properties
168[17:48:34] [Server-Worker-3/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:2
169[17:48:34] [Server-Worker-3/INFO]: [OptiFine] Multipass connected textures: false
170[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/00_glass_white/glass_pane_white.properties
171[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/00_glass_white/glass_white.properties
172[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/01_glass_orange/glass_orange.properties
173[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/01_glass_orange/glass_pane_orange.properties
174[17:48:34] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/02_glass_magenta/glass_magenta.properties
175[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/02_glass_magenta/glass_pane_magenta.properties
176[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/03_glass_light_blue/glass_light_blue.properties
177[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/03_glass_light_blue/glass_pane_light_blue.properties
178[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/04_glass_yellow/glass_pane_yellow.properties
179[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/04_glass_yellow/glass_yellow.properties
180[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/05_glass_lime/glass_lime.properties
181[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/05_glass_lime/glass_pane_lime.properties
182[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/06_glass_pink/glass_pane_pink.properties
183[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/06_glass_pink/glass_pink.properties
184[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_light_gray.properties
185[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_pane_light_gray.properties
186[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_cyan.properties
187[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_pane_cyan.properties
188[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_pane_purple.properties
189[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_purple.properties
190[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_blue.properties
191[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_pane_blue.properties
192[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_brown.properties
193[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_pane_brown.properties
194[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_green.properties
195[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_pane_green.properties
196[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_pane_red.properties
197[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_red.properties
198[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_black.properties
199[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_pane_black.properties
200[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass.properties
201[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass_pane.properties
202[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/30_bookshelf/bookshelf.properties
203[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/40_sandstone/sandstone.properties
204[17:48:35] [Server-Worker-3/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/41_red_sandstone/red_sandstone.properties
205[17:48:35] [Server-Worker-3/INFO]: [OptiFine] Multipass connected textures: false
206[17:48:35] [Server-Worker-3/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
207[17:48:36] [Server-Worker-3/INFO]: [OptiFine] Mipmap levels: 4
208[17:48:37] [main/INFO]: OpenAL initialized.
209[17:48:37] [main/INFO]: Sound engine started
210[17:48:37] [main/INFO]: Created: 4096x2048 textures-atlas
211[17:48:37] [main/INFO]: [Shaders] Allocate texture map normal: 4096x2048, mipmaps: 4
212[17:48:37] [main/INFO]: [Shaders] Allocate texture map specular: 4096x2048, mipmaps: 4
213[17:48:37] [main/INFO]: [OptiFine] Animated sprites: 33
214[17:48:37] [main/INFO]: Created: 256x256 textures/particle-atlas
215[17:48:37] [main/INFO]: Created: 256x256 textures/painting-atlas
216[17:48:37] [main/INFO]: Created: 128x128 textures/mob_effect-atlas
217[17:48:37] [main/INFO]: [OptiFine] *** Reloading custom textures ***
218[17:48:37] [main/INFO]: [OptiFine] Disable Forge light pipeline
219[17:48:43] [main/INFO]: Connecting to 192.168.1.152, 54874
220[17:48:46] [main/INFO]: Loaded 351 advancements
221[17:48:46] [main/INFO]: [Shaders] Program loaded: shadow
222[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_basic
223[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
2240(543) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2250(544) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2260(545) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2270(546) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2280(547) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2290(548) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2300(550) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2310(551) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2320(552) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2330(553) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2340(555) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2350(557) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2360(559) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2370(561) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2380(598) : warning C7533: global variable gl_FragData is deprecated after version 120
239[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_textured
240Vertex info
241-----------
2420(28) : warning C7050: "tangent" might be used before being initialized
2430(29) : warning C7050: "binormal" might be used before being initialized
244
245Fragment info
246-------------
2470(543) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2480(544) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2490(545) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2500(546) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2510(547) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2520(548) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2530(550) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2540(551) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2550(552) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2560(553) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2570(555) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2580(557) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2590(559) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2600(561) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2610(598) : warning C7533: global variable gl_FragData is deprecated after version 120
262[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_textured
263[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
264[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
2650(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2660(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2670(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2680(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2690(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2700(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2710(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2720(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2730(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2740(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2750(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2760(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2770(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2780(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2790(122) : warning C7533: global variable gl_FragData is deprecated after version 120
280[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_textured_lit
281Vertex info
282-----------
2830(28) : warning C7050: "tangent" might be used before being initialized
2840(29) : warning C7050: "binormal" might be used before being initialized
285
286Fragment info
287-------------
2880(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2890(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2900(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2910(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2920(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2930(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2940(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2950(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2960(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2970(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2980(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
2990(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3000(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3010(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3020(122) : warning C7533: global variable gl_FragData is deprecated after version 120
303[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_textured_lit
304[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_skybasic
305[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_skytextured
306[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
307[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
3080(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3090(74) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3100(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3110(76) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3120(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3130(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3140(79) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3150(81) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3160(82) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3170(83) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3180(84) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3190(86) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3200(88) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3210(90) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3220(688) : warning C7533: global variable gl_FragData is deprecated after version 120
323[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_terrain
324Vertex info
325-----------
3260(34) : warning C7050: "tangent" might be used before being initialized
3270(35) : warning C7050: "binormal" might be used before being initialized
328
329Fragment info
330-------------
3310(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3320(74) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3330(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3340(76) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3350(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3360(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3370(79) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3380(81) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3390(82) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3400(83) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3410(84) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3420(86) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3430(88) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3440(90) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3450(688) : warning C7533: global variable gl_FragData is deprecated after version 120
346[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_terrain
347[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
348[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_damagedblock.fsh
3490(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3500(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3510(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3520(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3530(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3540(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3550(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3560(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3570(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3580(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3590(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3600(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3610(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3620(101) : warning C7533: global variable gl_FragData is deprecated after version 120
363[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_damagedblock
364Vertex info
365-----------
3660(34) : warning C7050: "tangent" might be used before being initialized
3670(35) : warning C7050: "binormal" might be used before being initialized
368
369Fragment info
370-------------
3710(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3720(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3730(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3740(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3750(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3760(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3770(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3780(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3790(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3800(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3810(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3820(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3830(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3840(101) : warning C7533: global variable gl_FragData is deprecated after version 120
385[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_damagedblock
386[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
387[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
3880(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3890(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3900(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3910(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3920(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3930(56) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3940(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3950(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3960(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3970(61) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3980(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
3990(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4000(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4010(69) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4020(137) : warning C7533: global variable gl_FragData is deprecated after version 120
403[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_entities
404Vertex info
405-----------
4060(28) : warning C7050: "tangent" might be used before being initialized
4070(29) : warning C7050: "binormal" might be used before being initialized
408
409Fragment info
410-------------
4110(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4120(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4130(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4140(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4150(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4160(56) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4170(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4180(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4190(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4200(61) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4210(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4220(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4230(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4240(69) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4250(137) : warning C7533: global variable gl_FragData is deprecated after version 120
426[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_entities
427[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
428[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_armor_glint.fsh
4290(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4300(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4310(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4320(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4330(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4340(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4350(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4360(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4370(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4380(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4390(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4400(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4410(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4420(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4430(105) : warning C7533: global variable gl_FragData is deprecated after version 120
444[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_armor_glint
445Vertex info
446-----------
4470(28) : warning C7050: "tangent" might be used before being initialized
4480(29) : warning C7050: "binormal" might be used before being initialized
449
450Fragment info
451-------------
4520(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4530(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4540(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4550(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4560(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4570(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4580(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4590(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4600(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4610(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4620(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4630(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4640(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4650(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4660(105) : warning C7533: global variable gl_FragData is deprecated after version 120
467[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
468[17:48:46] [main/INFO]: [Shaders] File: 1 = /shaders/Common.inc
469[17:48:46] [main/INFO]: [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
4700(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4710(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4720(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4730(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4740(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4750(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4760(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4770(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4780(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4790(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4800(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4810(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4820(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4830(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4840(124) : warning C7533: global variable gl_FragData is deprecated after version 120
485[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_hand
486Vertex info
487-----------
4880(28) : warning C7050: "tangent" might be used before being initialized
4890(29) : warning C7050: "binormal" might be used before being initialized
490
491Fragment info
492-------------
4930(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4940(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4950(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4960(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4970(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4980(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead
4990(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5000(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5010(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5020(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5030(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5040(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5050(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5060(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
5070(124) : warning C7533: global variable gl_FragData is deprecated after version 120
508[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_hand
509[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_weather
510[17:48:46] [main/INFO]: [Shaders] Info log: gbuffers_water
511Vertex info
512-----------
5130(21) : warning C7050: "tangent" might be used before being initialized
5140(22) : warning C7050: "binormal" might be used before being initialized
515[17:48:46] [main/INFO]: [Shaders] Program loaded: gbuffers_water
516[17:48:46] [main/INFO]: [Shaders] Shadow map distance: 120.0
517[17:48:46] [main/INFO]: [Shaders] shadowHardwareFiltering0
518[17:48:46] [main/INFO]: [Shaders] shadowtex1Mipmap
519[17:48:46] [main/INFO]: [Shaders] shadowcolor0Mipmap
520[17:48:46] [main/INFO]: [Shaders] shadowcolor1Mipmap
521[17:48:46] [main/INFO]: [Shaders] Noise texture enabled
522[17:48:46] [main/INFO]: [Shaders] Noise texture resolution: 64
523[17:48:46] [main/INFO]: [Shaders] Program loaded: composite
524[17:48:46] [main/INFO]: [Shaders] Program loaded: composite1
525[17:48:46] [main/INFO]: [Shaders] Shadow map resolution: 2048
526[17:48:46] [main/INFO]: [Shaders] Shadow map distance: 120.0
527[17:48:46] [main/INFO]: [Shaders] Shadow map interval size: 4.0
528[17:48:46] [main/INFO]: [Shaders] shadowHardwareFiltering0
529[17:48:46] [main/INFO]: [Shaders] shadowtex1Mipmap
530[17:48:46] [main/INFO]: [Shaders] shadowcolor0Mipmap
531[17:48:46] [main/INFO]: [Shaders] shadowcolor1Mipmap
532[17:48:46] [main/INFO]: [Shaders] Shadow distance render mul: 1.0
533[17:48:46] [main/INFO]: [Shaders] gcolor format: RGB8
534[17:48:46] [main/INFO]: [Shaders] gdepth format: RGBA8
535[17:48:46] [main/INFO]: [Shaders] gnormal format: RGB16
536[17:48:46] [main/INFO]: [Shaders] composite format: RGB8
537[17:48:46] [main/INFO]: [Shaders] gaux1 format: RGBA16
538[17:48:46] [main/INFO]: [Shaders] gaux2 format: RGBA8
539[17:48:46] [main/INFO]: [Shaders] gaux3 format: RGBA16
540[17:48:46] [main/INFO]: [Shaders] gaux4 format: RGBA16
541[17:48:46] [main/INFO]: [Shaders] Sun path rotation: -40.0
542[17:48:46] [main/INFO]: [Shaders] Noise texture enabled
543[17:48:46] [main/INFO]: [Shaders] Noise texture resolution: 64
544[17:48:46] [main/INFO]: [Shaders] AO Level: 0.06
545[17:48:46] [main/INFO]: [Shaders] gaux3 mipmap enabled
546[17:48:46] [main/INFO]: [Shaders] gaux4 clear disabled
547[17:48:46] [main/INFO]: [Shaders] Wetness halflife: 1.0
548[17:48:46] [main/INFO]: [Shaders] Dryness halflife: 60.0
549[17:48:46] [main/INFO]: [Shaders] Program loaded: composite2
550[17:48:46] [main/INFO]: [Shaders] Noise texture enabled
551[17:48:46] [main/INFO]: [Shaders] Noise texture resolution: 64
552[17:48:46] [main/INFO]: [Shaders] gaux3 mipmap enabled
553[17:48:46] [main/INFO]: [Shaders] Program loaded: composite3
554[17:48:46] [main/INFO]: [Shaders] gaux3 mipmap enabled
555[17:48:46] [main/INFO]: [Shaders] Program loaded: composite4
556[17:48:46] [main/INFO]: [Shaders] Program loaded: composite5
557[17:48:46] [main/INFO]: [Shaders] Program loaded: composite6
558[17:48:46] [main/INFO]: [Shaders] Program loaded: final
559[17:48:46] [main/INFO]: [Shaders] usedColorBuffers: 8
560[17:48:46] [main/INFO]: [Shaders] usedDepthBuffers: 2
561[17:48:46] [main/INFO]: [Shaders] usedShadowColorBuffers: 2
562[17:48:46] [main/INFO]: [Shaders] usedShadowDepthBuffers: 2
563[17:48:46] [main/INFO]: [Shaders] usedColorAttachs: 8
564[17:48:46] [main/INFO]: [Shaders] usedDrawBuffers: 5
565[17:48:46] [main/INFO]: [Shaders] Framebuffer created.
566[17:48:46] [main/INFO]: [Shaders] Shadow framebuffer created.
567[17:48:46] [main/INFO]: [Shaders] Reset model renderers
568[17:48:46] [main/INFO]: [Shaders] Reset world renderers
569[17:49:10] [pool-3-thread-1/ERROR]: Signature is missing from textures payload
570[17:49:20] [main/INFO]: Loaded 353 advancements
571[17:49:39] [main/INFO]: Loaded 353 advancements
572[17:52:51] [main/INFO]: [CHAT] SidePlate1000 has made the advancement [Suit Up]
573[17:54:35] [main/INFO]: [CHAT] SidePlate1000 has made the advancement [Diamonds!]
574[17:54:56] [main/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient
575[17:56:10] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
576an out of memory error. This application might
577behave inconsistently and fail.
578(pid=1644 javaw.exe 64bit))
579java.lang.Exception: Stack trace
580 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
581 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
582 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
583 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
584 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
585 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
586 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
587 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
588 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
589 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
590 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
591 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
592 at dng.a(WorldRenderer.java:2266) [dng.class:?]
593 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
594 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
595 at dnc.a(GameRenderer.java:790) [dnc.class:?]
596 at cyc.e(SourceFile:954) [cyc.class:?]
597 at cyc.b(SourceFile:410) [cyc.class:?]
598 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
599 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
600 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
601 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
602 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
603 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
604 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
605[17:56:10] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
606java.lang.Exception: Stack trace
607 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
608 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
609 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
610 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
611 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
612 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
613 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
614 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
615 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
616 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
617 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
618 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
619 at dng.a(WorldRenderer.java:2266) [dng.class:?]
620 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
621 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
622 at dnc.a(GameRenderer.java:790) [dnc.class:?]
623 at cyc.e(SourceFile:954) [cyc.class:?]
624 at cyc.b(SourceFile:410) [cyc.class:?]
625 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
626 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
627 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
628 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
629 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
630 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
631 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
632[17:56:10] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
633[17:56:11] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
634an out of memory error. This application might
635behave inconsistently and fail.
636(pid=1644 javaw.exe 64bit))
637java.lang.Exception: Stack trace
638 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
639 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
640 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
641 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
642 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
643 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
644 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
645 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
646 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
647 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
648 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
649 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
650 at dng.a(WorldRenderer.java:2266) [dng.class:?]
651 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
652 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
653 at dnc.a(GameRenderer.java:790) [dnc.class:?]
654 at cyc.e(SourceFile:954) [cyc.class:?]
655 at cyc.b(SourceFile:410) [cyc.class:?]
656 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
657 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
658 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
659 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
660 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
661 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
662 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
663[17:56:11] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
664java.lang.Exception: Stack trace
665 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
666 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
667 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
668 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
669 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
670 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
671 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
672 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
673 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
674 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
675 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
676 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
677 at dng.a(WorldRenderer.java:2266) [dng.class:?]
678 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
679 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
680 at dnc.a(GameRenderer.java:790) [dnc.class:?]
681 at cyc.e(SourceFile:954) [cyc.class:?]
682 at cyc.b(SourceFile:410) [cyc.class:?]
683 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
684 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
685 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
686 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
687 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
688 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
689 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
690[17:56:11] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
691[17:56:11] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
692an out of memory error. This application might
693behave inconsistently and fail.
694(pid=1644 javaw.exe 64bit))
695java.lang.Exception: Stack trace
696 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
697 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
698 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
699 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
700 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
701 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
702 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
703 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
704 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
705 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
706 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
707 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
708 at dng.a(WorldRenderer.java:2266) [dng.class:?]
709 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
710 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
711 at dnc.a(GameRenderer.java:790) [dnc.class:?]
712 at cyc.e(SourceFile:954) [cyc.class:?]
713 at cyc.b(SourceFile:410) [cyc.class:?]
714 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
715 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
716 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
717 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
718 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
719 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
720 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
721[17:56:11] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
722java.lang.Exception: Stack trace
723 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
724 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
725 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
726 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
727 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
728 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
729 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
730 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
731 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
732 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
733 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
734 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
735 at dng.a(WorldRenderer.java:2266) [dng.class:?]
736 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
737 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
738 at dnc.a(GameRenderer.java:790) [dnc.class:?]
739 at cyc.e(SourceFile:954) [cyc.class:?]
740 at cyc.b(SourceFile:410) [cyc.class:?]
741 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
742 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
743 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
744 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
745 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
746 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
747 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
748[17:56:11] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
749[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
750an out of memory error. This application might
751behave inconsistently and fail.
752(pid=1644 javaw.exe 64bit))
753java.lang.Exception: Stack trace
754 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
755 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
756 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
757 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
758 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
759 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
760 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
761 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
762 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
763 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
764 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
765 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
766 at dng.a(WorldRenderer.java:2266) [dng.class:?]
767 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
768 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
769 at dnc.a(GameRenderer.java:790) [dnc.class:?]
770 at cyc.e(SourceFile:954) [cyc.class:?]
771 at cyc.b(SourceFile:410) [cyc.class:?]
772 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
773 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
774 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
775 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
776 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
777 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
778 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
779[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
780java.lang.Exception: Stack trace
781 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
782 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
783 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
784 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
785 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
786 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
787 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
788 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
789 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
790 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
791 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
792 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
793 at dng.a(WorldRenderer.java:2266) [dng.class:?]
794 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
795 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
796 at dnc.a(GameRenderer.java:790) [dnc.class:?]
797 at cyc.e(SourceFile:954) [cyc.class:?]
798 at cyc.b(SourceFile:410) [cyc.class:?]
799 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
800 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
801 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
802 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
803 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
804 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
805 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
806[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
807[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
808an out of memory error. This application might
809behave inconsistently and fail.
810(pid=1644 javaw.exe 64bit))
811java.lang.Exception: Stack trace
812 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
813 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
814 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
815 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
816 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
817 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
818 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
819 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
820 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
821 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
822 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
823 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
824 at dng.a(WorldRenderer.java:2266) [dng.class:?]
825 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
826 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
827 at dnc.a(GameRenderer.java:790) [dnc.class:?]
828 at cyc.e(SourceFile:954) [cyc.class:?]
829 at cyc.b(SourceFile:410) [cyc.class:?]
830 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
831 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
832 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
833 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
834 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
835 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
836 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
837[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
838java.lang.Exception: Stack trace
839 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
840 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
841 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
842 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
843 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
844 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
845 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
846 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
847 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
848 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
849 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
850 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
851 at dng.a(WorldRenderer.java:2266) [dng.class:?]
852 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
853 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
854 at dnc.a(GameRenderer.java:790) [dnc.class:?]
855 at cyc.e(SourceFile:954) [cyc.class:?]
856 at cyc.b(SourceFile:410) [cyc.class:?]
857 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
858 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
859 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
860 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
861 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
862 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
863 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
864[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
865[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
866an out of memory error. This application might
867behave inconsistently and fail.
868(pid=1644 javaw.exe 64bit))
869java.lang.Exception: Stack trace
870 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
871 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
872 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
873 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
874 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
875 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
876 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
877 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
878 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
879 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
880 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
881 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
882 at dng.a(WorldRenderer.java:2266) [dng.class:?]
883 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
884 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
885 at dnc.a(GameRenderer.java:790) [dnc.class:?]
886 at cyc.e(SourceFile:954) [cyc.class:?]
887 at cyc.b(SourceFile:410) [cyc.class:?]
888 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
889 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
890 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
891 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
892 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
893 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
894 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
895[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
896java.lang.Exception: Stack trace
897 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
898 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
899 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
900 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
901 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
902 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
903 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
904 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
905 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
906 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
907 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
908 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
909 at dng.a(WorldRenderer.java:2266) [dng.class:?]
910 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
911 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
912 at dnc.a(GameRenderer.java:790) [dnc.class:?]
913 at cyc.e(SourceFile:954) [cyc.class:?]
914 at cyc.b(SourceFile:410) [cyc.class:?]
915 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
916 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
917 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
918 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
919 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
920 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
921 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
922[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
923[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
924an out of memory error. This application might
925behave inconsistently and fail.
926(pid=1644 javaw.exe 64bit))
927java.lang.Exception: Stack trace
928 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
929 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
930 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
931 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
932 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
933 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
934 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
935 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
936 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
937 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
938 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
939 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
940 at dng.a(WorldRenderer.java:2266) [dng.class:?]
941 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
942 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
943 at dnc.a(GameRenderer.java:790) [dnc.class:?]
944 at cyc.e(SourceFile:954) [cyc.class:?]
945 at cyc.b(SourceFile:410) [cyc.class:?]
946 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
947 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
948 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
949 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
950 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
951 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
952 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
953[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
954java.lang.Exception: Stack trace
955 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
956 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
957 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
958 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
959 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
960 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
961 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
962 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
963 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
964 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
965 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
966 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
967 at dng.a(WorldRenderer.java:2266) [dng.class:?]
968 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
969 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
970 at dnc.a(GameRenderer.java:790) [dnc.class:?]
971 at cyc.e(SourceFile:954) [cyc.class:?]
972 at cyc.b(SourceFile:410) [cyc.class:?]
973 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
974 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
975 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
976 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
977 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
978 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
979 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
980[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
981an out of memory error. This application might
982behave inconsistently and fail.
983(pid=1644 javaw.exe 64bit))
984java.lang.Exception: Stack trace
985 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
986 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
987 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
988 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
989 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
990 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
991 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
992 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
993 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
994 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
995 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
996 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
997 at dng.a(WorldRenderer.java:2266) [dng.class:?]
998 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
999 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1000 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1001 at cyc.e(SourceFile:954) [cyc.class:?]
1002 at cyc.b(SourceFile:410) [cyc.class:?]
1003 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1004 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1005 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1006 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1007 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1008 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1009 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1010[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1011java.lang.Exception: Stack trace
1012 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1013 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1014 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1015 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1016 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1017 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1018 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1019 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1020 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1021 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1022 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1023 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1024 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1025 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1026 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1027 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1028 at cyc.e(SourceFile:954) [cyc.class:?]
1029 at cyc.b(SourceFile:410) [cyc.class:?]
1030 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1031 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1032 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1033 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1034 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1035 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1036 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1037[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
1038[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
1039an out of memory error. This application might
1040behave inconsistently and fail.
1041(pid=1644 javaw.exe 64bit))
1042java.lang.Exception: Stack trace
1043 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1044 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1045 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1046 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1047 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1048 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1049 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1050 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1051 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1052 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1053 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1054 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1055 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1056 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1057 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1058 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1059 at cyc.e(SourceFile:954) [cyc.class:?]
1060 at cyc.b(SourceFile:410) [cyc.class:?]
1061 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1062 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1063 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1064 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1065 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1066 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1067 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1068[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1069java.lang.Exception: Stack trace
1070 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1071 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1072 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1073 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1074 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1075 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1076 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1077 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1078 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1079 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1080 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1081 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1082 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1083 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1084 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1085 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1086 at cyc.e(SourceFile:954) [cyc.class:?]
1087 at cyc.b(SourceFile:410) [cyc.class:?]
1088 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1089 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1090 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1091 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1092 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1093 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1094 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1095[17:56:12] [main/ERROR]: OpenGL API ERROR: 0 (Unknown internal debug message. The NVIDIA OpenGL driver has encountered
1096an out of memory error. This application might
1097behave inconsistently and fail.
1098(stop logging every single event of this type
1099because there are too many)
1100(pid=1644 javaw.exe 64bit))
1101java.lang.Exception: Stack trace
1102 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1103 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1104 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1105 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1106 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1107 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1108 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1109 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1110 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1111 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1112 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1113 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1114 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1115 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1116 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1117 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1118 at cyc.e(SourceFile:954) [cyc.class:?]
1119 at cyc.b(SourceFile:410) [cyc.class:?]
1120 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1121 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1122 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1123 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1124 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1125 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1126 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1127[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1128java.lang.Exception: Stack trace
1129 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1130 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1131 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1132 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1133 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1134 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1135 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1136 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1137 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1138 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1139 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1140 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1141 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1142 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1143 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1144 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1145 at cyc.e(SourceFile:954) [cyc.class:?]
1146 at cyc.b(SourceFile:410) [cyc.class:?]
1147 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1148 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1149 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1150 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1151 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1152 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1153 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1154[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
1155[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1156java.lang.Exception: Stack trace
1157 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1158 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1159 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1160 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1161 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1162 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1163 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1164 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1165 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1166 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1167 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1168 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1169 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1170 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1171 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1172 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1173 at cyc.e(SourceFile:954) [cyc.class:?]
1174 at cyc.b(SourceFile:410) [cyc.class:?]
1175 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1176 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1177 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1178 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1179 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1180 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1181 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1182[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
1183[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1184java.lang.Exception: Stack trace
1185 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1186 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1187 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1188 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1189 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1190 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1191 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1192 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1193 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1194 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1195 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1196 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1197 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1198 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1199 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1200 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1201 at cyc.e(SourceFile:954) [cyc.class:?]
1202 at cyc.b(SourceFile:410) [cyc.class:?]
1203 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1204 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1205 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1206 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1207 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1208 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1209 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1210[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram
1211[17:56:12] [main/ERROR]: OpenGL API ERROR: 1285 (GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.)
1212java.lang.Exception: Stack trace
1213 at org.lwjgl.opengl.GL15C.nglBufferData(Native Method) ~[lwjgl-opengl-3.2.2.jar:build 10]
1214 at org.lwjgl.opengl.GL15C.glBufferData(GL15C.java:267) ~[lwjgl-opengl-3.2.2.jar:build 10]
1215 at org.lwjgl.opengl.GL15.glBufferData(GL15.java:291) ~[lwjgl-opengl-3.2.2.jar:build 10]
1216 at com.mojang.blaze3d.platform.GLX.glBufferData(GLX.java:918) ~[GLX.class:?]
1217 at cva.a(VertexBuffer.java:42) ~[cva.class:?]
1218 at cvb.a(VertexBufferUploader.java:23) ~[cvb.class:?]
1219 at dpu.a(ChunkRenderDispatcher.java:353) ~[dpu.class:?]
1220 at dpu.a(ChunkRenderDispatcher.java:318) ~[dpu.class:?]
1221 at dpu.lambda$uploadChunk$2(ChunkRenderDispatcher.java:332) ~[dpu.class:?]
1222 at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_231]
1223 at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_231]
1224 at dpu.a(ChunkRenderDispatcher.java:172) [dpu.class:?]
1225 at dng.a(WorldRenderer.java:2266) [dng.class:?]
1226 at dnc.b(GameRenderer.java:1151) [dnc.class:?]
1227 at dnc.a(GameRenderer.java:1030) [dnc.class:?]
1228 at dnc.a(GameRenderer.java:790) [dnc.class:?]
1229 at cyc.e(SourceFile:954) [cyc.class:?]
1230 at cyc.b(SourceFile:410) [cyc.class:?]
1231 at net.minecraft.client.main.Main.main(SourceFile:155) [Main.class:?]
1232 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231]
1233 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1234 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_231]
1235 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_231]
1236 at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-of-2.1.jar:2.1]
1237 at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-of-2.1.jar:2.1]
1238[17:56:12] [main/ERROR]: [Shaders] OpenGL error: 1285 (Out of memory), program: gbuffers_textured, at: pre-useProgram